AudioFlinger.cpp revision 896adcd3ae6a1c7010e526327eff54e16179987b
1/*
2**
3** Copyright 2007, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21
22#include <math.h>
23#include <signal.h>
24#include <sys/time.h>
25#include <sys/resource.h>
26
27#include <binder/IPCThreadState.h>
28#include <binder/IServiceManager.h>
29#include <utils/Log.h>
30#include <utils/Trace.h>
31#include <binder/Parcel.h>
32#include <binder/IPCThreadState.h>
33#include <utils/String16.h>
34#include <utils/threads.h>
35#include <utils/Atomic.h>
36
37#include <cutils/bitops.h>
38#include <cutils/properties.h>
39#include <cutils/compiler.h>
40
41#undef ADD_BATTERY_DATA
42
43#ifdef ADD_BATTERY_DATA
44#include <media/IMediaPlayerService.h>
45#include <media/IMediaDeathNotifier.h>
46#endif
47
48#include <private/media/AudioTrackShared.h>
49#include <private/media/AudioEffectShared.h>
50
51#include <system/audio.h>
52#include <hardware/audio.h>
53
54#include "AudioMixer.h"
55#include "AudioFlinger.h"
56#include "ServiceUtilities.h"
57
58#include <media/EffectsFactoryApi.h>
59#include <audio_effects/effect_visualizer.h>
60#include <audio_effects/effect_ns.h>
61#include <audio_effects/effect_aec.h>
62
63#include <audio_utils/primitives.h>
64
65#include <powermanager/PowerManager.h>
66
67// #define DEBUG_CPU_USAGE 10  // log statistics every n wall clock seconds
68#ifdef DEBUG_CPU_USAGE
69#include <cpustats/CentralTendencyStatistics.h>
70#include <cpustats/ThreadCpuUsage.h>
71#endif
72
73#include <common_time/cc_helper.h>
74#include <common_time/local_clock.h>
75
76#include "FastMixer.h"
77
78// NBAIO implementations
79#include <media/nbaio/AudioStreamOutSink.h>
80#include <media/nbaio/MonoPipe.h>
81#include <media/nbaio/MonoPipeReader.h>
82#include <media/nbaio/Pipe.h>
83#include <media/nbaio/PipeReader.h>
84#include <media/nbaio/SourceAudioBufferProvider.h>
85
86#include "SchedulingPolicyService.h"
87
88// ----------------------------------------------------------------------------
89
90// Note: the following macro is used for extremely verbose logging message.  In
91// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
92// 0; but one side effect of this is to turn all LOGV's as well.  Some messages
93// are so verbose that we want to suppress them even when we have ALOG_ASSERT
94// turned on.  Do not uncomment the #def below unless you really know what you
95// are doing and want to see all of the extremely verbose messages.
96//#define VERY_VERY_VERBOSE_LOGGING
97#ifdef VERY_VERY_VERBOSE_LOGGING
98#define ALOGVV ALOGV
99#else
100#define ALOGVV(a...) do { } while(0)
101#endif
102
103namespace android {
104
105static const char kDeadlockedString[] = "AudioFlinger may be deadlocked\n";
106static const char kHardwareLockedString[] = "Hardware lock is taken\n";
107
108static const float MAX_GAIN = 4096.0f;
109static const uint32_t MAX_GAIN_INT = 0x1000;
110
111// retry counts for buffer fill timeout
112// 50 * ~20msecs = 1 second
113static const int8_t kMaxTrackRetries = 50;
114static const int8_t kMaxTrackStartupRetries = 50;
115// allow less retry attempts on direct output thread.
116// direct outputs can be a scarce resource in audio hardware and should
117// be released as quickly as possible.
118static const int8_t kMaxTrackRetriesDirect = 2;
119
120static const int kDumpLockRetries = 50;
121static const int kDumpLockSleepUs = 20000;
122
123// don't warn about blocked writes or record buffer overflows more often than this
124static const nsecs_t kWarningThrottleNs = seconds(5);
125
126// RecordThread loop sleep time upon application overrun or audio HAL read error
127static const int kRecordThreadSleepUs = 5000;
128
129// maximum time to wait for setParameters to complete
130static const nsecs_t kSetParametersTimeoutNs = seconds(2);
131
132// minimum sleep time for the mixer thread loop when tracks are active but in underrun
133static const uint32_t kMinThreadSleepTimeUs = 5000;
134// maximum divider applied to the active sleep time in the mixer thread loop
135static const uint32_t kMaxThreadSleepTimeShift = 2;
136
137// minimum normal mix buffer size, expressed in milliseconds rather than frames
138static const uint32_t kMinNormalMixBufferSizeMs = 20;
139// maximum normal mix buffer size
140static const uint32_t kMaxNormalMixBufferSizeMs = 24;
141
142nsecs_t AudioFlinger::mStandbyTimeInNsecs = kDefaultStandbyTimeInNsecs;
143
144// Whether to use fast mixer
145static const enum {
146    FastMixer_Never,    // never initialize or use: for debugging only
147    FastMixer_Always,   // always initialize and use, even if not needed: for debugging only
148                        // normal mixer multiplier is 1
149    FastMixer_Static,   // initialize if needed, then use all the time if initialized,
150                        // multiplier is calculated based on min & max normal mixer buffer size
151    FastMixer_Dynamic,  // initialize if needed, then use dynamically depending on track load,
152                        // multiplier is calculated based on min & max normal mixer buffer size
153    // FIXME for FastMixer_Dynamic:
154    //  Supporting this option will require fixing HALs that can't handle large writes.
155    //  For example, one HAL implementation returns an error from a large write,
156    //  and another HAL implementation corrupts memory, possibly in the sample rate converter.
157    //  We could either fix the HAL implementations, or provide a wrapper that breaks
158    //  up large writes into smaller ones, and the wrapper would need to deal with scheduler.
159} kUseFastMixer = FastMixer_Static;
160
161static uint32_t gScreenState; // incremented by 2 when screen state changes, bit 0 == 1 means "off"
162                              // AudioFlinger::setParameters() updates, other threads read w/o lock
163
164// Priorities for requestPriority
165static const int kPriorityAudioApp = 2;
166static const int kPriorityFastMixer = 3;
167
168// IAudioFlinger::createTrack() reports back to client the total size of shared memory area
169// for the track.  The client then sub-divides this into smaller buffers for its use.
170// Currently the client uses double-buffering by default, but doesn't tell us about that.
171// So for now we just assume that client is double-buffered.
172// FIXME It would be better for client to tell AudioFlinger whether it wants double-buffering or
173// N-buffering, so AudioFlinger could allocate the right amount of memory.
174// See the client's minBufCount and mNotificationFramesAct calculations for details.
175static const int kFastTrackMultiplier = 2;
176
177// ----------------------------------------------------------------------------
178
179#ifdef ADD_BATTERY_DATA
180// To collect the amplifier usage
181static void addBatteryData(uint32_t params) {
182    sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService();
183    if (service == NULL) {
184        // it already logged
185        return;
186    }
187
188    service->addBatteryData(params);
189}
190#endif
191
192static int load_audio_interface(const char *if_name, audio_hw_device_t **dev)
193{
194    const hw_module_t *mod;
195    int rc;
196
197    rc = hw_get_module_by_class(AUDIO_HARDWARE_MODULE_ID, if_name, &mod);
198    ALOGE_IF(rc, "%s couldn't load audio hw module %s.%s (%s)", __func__,
199                 AUDIO_HARDWARE_MODULE_ID, if_name, strerror(-rc));
200    if (rc) {
201        goto out;
202    }
203    rc = audio_hw_device_open(mod, dev);
204    ALOGE_IF(rc, "%s couldn't open audio hw device in %s.%s (%s)", __func__,
205                 AUDIO_HARDWARE_MODULE_ID, if_name, strerror(-rc));
206    if (rc) {
207        goto out;
208    }
209    if ((*dev)->common.version != AUDIO_DEVICE_API_VERSION_CURRENT) {
210        ALOGE("%s wrong audio hw device version %04x", __func__, (*dev)->common.version);
211        rc = BAD_VALUE;
212        goto out;
213    }
214    return 0;
215
216out:
217    *dev = NULL;
218    return rc;
219}
220
221// ----------------------------------------------------------------------------
222
223AudioFlinger::AudioFlinger()
224    : BnAudioFlinger(),
225      mPrimaryHardwareDev(NULL),
226      mHardwareStatus(AUDIO_HW_IDLE),
227      mMasterVolume(1.0f),
228      mMasterMute(false),
229      mNextUniqueId(1),
230      mMode(AUDIO_MODE_INVALID),
231      mBtNrecIsOff(false)
232{
233}
234
235void AudioFlinger::onFirstRef()
236{
237    int rc = 0;
238
239    Mutex::Autolock _l(mLock);
240
241    /* TODO: move all this work into an Init() function */
242    char val_str[PROPERTY_VALUE_MAX] = { 0 };
243    if (property_get("ro.audio.flinger_standbytime_ms", val_str, NULL) >= 0) {
244        uint32_t int_val;
245        if (1 == sscanf(val_str, "%u", &int_val)) {
246            mStandbyTimeInNsecs = milliseconds(int_val);
247            ALOGI("Using %u mSec as standby time.", int_val);
248        } else {
249            mStandbyTimeInNsecs = kDefaultStandbyTimeInNsecs;
250            ALOGI("Using default %u mSec as standby time.",
251                    (uint32_t)(mStandbyTimeInNsecs / 1000000));
252        }
253    }
254
255    mMode = AUDIO_MODE_NORMAL;
256}
257
258AudioFlinger::~AudioFlinger()
259{
260    while (!mRecordThreads.isEmpty()) {
261        // closeInput_nonvirtual() will remove specified entry from mRecordThreads
262        closeInput_nonvirtual(mRecordThreads.keyAt(0));
263    }
264    while (!mPlaybackThreads.isEmpty()) {
265        // closeOutput_nonvirtual() will remove specified entry from mPlaybackThreads
266        closeOutput_nonvirtual(mPlaybackThreads.keyAt(0));
267    }
268
269    for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
270        // no mHardwareLock needed, as there are no other references to this
271        audio_hw_device_close(mAudioHwDevs.valueAt(i)->hwDevice());
272        delete mAudioHwDevs.valueAt(i);
273    }
274}
275
276static const char * const audio_interfaces[] = {
277    AUDIO_HARDWARE_MODULE_ID_PRIMARY,
278    AUDIO_HARDWARE_MODULE_ID_A2DP,
279    AUDIO_HARDWARE_MODULE_ID_USB,
280};
281#define ARRAY_SIZE(x) (sizeof((x))/sizeof(((x)[0])))
282
283AudioFlinger::AudioHwDevice* AudioFlinger::findSuitableHwDev_l(
284        audio_module_handle_t module,
285        audio_devices_t devices)
286{
287    // if module is 0, the request comes from an old policy manager and we should load
288    // well known modules
289    if (module == 0) {
290        ALOGW("findSuitableHwDev_l() loading well know audio hw modules");
291        for (size_t i = 0; i < ARRAY_SIZE(audio_interfaces); i++) {
292            loadHwModule_l(audio_interfaces[i]);
293        }
294        // then try to find a module supporting the requested device.
295        for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
296            AudioHwDevice *audioHwDevice = mAudioHwDevs.valueAt(i);
297            audio_hw_device_t *dev = audioHwDevice->hwDevice();
298            if ((dev->get_supported_devices != NULL) &&
299                    (dev->get_supported_devices(dev) & devices) == devices)
300                return audioHwDevice;
301        }
302    } else {
303        // check a match for the requested module handle
304        AudioHwDevice *audioHwDevice = mAudioHwDevs.valueFor(module);
305        if (audioHwDevice != NULL) {
306            return audioHwDevice;
307        }
308    }
309
310    return NULL;
311}
312
313void AudioFlinger::dumpClients(int fd, const Vector<String16>& args)
314{
315    const size_t SIZE = 256;
316    char buffer[SIZE];
317    String8 result;
318
319    result.append("Clients:\n");
320    for (size_t i = 0; i < mClients.size(); ++i) {
321        sp<Client> client = mClients.valueAt(i).promote();
322        if (client != 0) {
323            snprintf(buffer, SIZE, "  pid: %d\n", client->pid());
324            result.append(buffer);
325        }
326    }
327
328    result.append("Global session refs:\n");
329    result.append(" session pid count\n");
330    for (size_t i = 0; i < mAudioSessionRefs.size(); i++) {
331        AudioSessionRef *r = mAudioSessionRefs[i];
332        snprintf(buffer, SIZE, " %7d %3d %3d\n", r->mSessionid, r->mPid, r->mCnt);
333        result.append(buffer);
334    }
335    write(fd, result.string(), result.size());
336}
337
338
339void AudioFlinger::dumpInternals(int fd, const Vector<String16>& args)
340{
341    const size_t SIZE = 256;
342    char buffer[SIZE];
343    String8 result;
344    hardware_call_state hardwareStatus = mHardwareStatus;
345
346    snprintf(buffer, SIZE, "Hardware status: %d\n"
347                           "Standby Time mSec: %u\n",
348                            hardwareStatus,
349                            (uint32_t)(mStandbyTimeInNsecs / 1000000));
350    result.append(buffer);
351    write(fd, result.string(), result.size());
352}
353
354void AudioFlinger::dumpPermissionDenial(int fd, const Vector<String16>& args)
355{
356    const size_t SIZE = 256;
357    char buffer[SIZE];
358    String8 result;
359    snprintf(buffer, SIZE, "Permission Denial: "
360            "can't dump AudioFlinger from pid=%d, uid=%d\n",
361            IPCThreadState::self()->getCallingPid(),
362            IPCThreadState::self()->getCallingUid());
363    result.append(buffer);
364    write(fd, result.string(), result.size());
365}
366
367static bool tryLock(Mutex& mutex)
368{
369    bool locked = false;
370    for (int i = 0; i < kDumpLockRetries; ++i) {
371        if (mutex.tryLock() == NO_ERROR) {
372            locked = true;
373            break;
374        }
375        usleep(kDumpLockSleepUs);
376    }
377    return locked;
378}
379
380status_t AudioFlinger::dump(int fd, const Vector<String16>& args)
381{
382    if (!dumpAllowed()) {
383        dumpPermissionDenial(fd, args);
384    } else {
385        // get state of hardware lock
386        bool hardwareLocked = tryLock(mHardwareLock);
387        if (!hardwareLocked) {
388            String8 result(kHardwareLockedString);
389            write(fd, result.string(), result.size());
390        } else {
391            mHardwareLock.unlock();
392        }
393
394        bool locked = tryLock(mLock);
395
396        // failed to lock - AudioFlinger is probably deadlocked
397        if (!locked) {
398            String8 result(kDeadlockedString);
399            write(fd, result.string(), result.size());
400        }
401
402        dumpClients(fd, args);
403        dumpInternals(fd, args);
404
405        // dump playback threads
406        for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
407            mPlaybackThreads.valueAt(i)->dump(fd, args);
408        }
409
410        // dump record threads
411        for (size_t i = 0; i < mRecordThreads.size(); i++) {
412            mRecordThreads.valueAt(i)->dump(fd, args);
413        }
414
415        // dump all hardware devs
416        for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
417            audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
418            dev->dump(dev, fd);
419        }
420        if (locked) mLock.unlock();
421    }
422    return NO_ERROR;
423}
424
425sp<AudioFlinger::Client> AudioFlinger::registerPid_l(pid_t pid)
426{
427    // If pid is already in the mClients wp<> map, then use that entry
428    // (for which promote() is always != 0), otherwise create a new entry and Client.
429    sp<Client> client = mClients.valueFor(pid).promote();
430    if (client == 0) {
431        client = new Client(this, pid);
432        mClients.add(pid, client);
433    }
434
435    return client;
436}
437
438// IAudioFlinger interface
439
440
441sp<IAudioTrack> AudioFlinger::createTrack(
442        pid_t pid,
443        audio_stream_type_t streamType,
444        uint32_t sampleRate,
445        audio_format_t format,
446        audio_channel_mask_t channelMask,
447        int frameCount,
448        IAudioFlinger::track_flags_t flags,
449        const sp<IMemory>& sharedBuffer,
450        audio_io_handle_t output,
451        pid_t tid,
452        int *sessionId,
453        status_t *status)
454{
455    sp<PlaybackThread::Track> track;
456    sp<TrackHandle> trackHandle;
457    sp<Client> client;
458    status_t lStatus;
459    int lSessionId;
460
461    // client AudioTrack::set already implements AUDIO_STREAM_DEFAULT => AUDIO_STREAM_MUSIC,
462    // but if someone uses binder directly they could bypass that and cause us to crash
463    if (uint32_t(streamType) >= AUDIO_STREAM_CNT) {
464        ALOGE("createTrack() invalid stream type %d", streamType);
465        lStatus = BAD_VALUE;
466        goto Exit;
467    }
468
469    {
470        Mutex::Autolock _l(mLock);
471        PlaybackThread *thread = checkPlaybackThread_l(output);
472        PlaybackThread *effectThread = NULL;
473        if (thread == NULL) {
474            ALOGE("unknown output thread");
475            lStatus = BAD_VALUE;
476            goto Exit;
477        }
478
479        client = registerPid_l(pid);
480
481        ALOGV("createTrack() sessionId: %d", (sessionId == NULL) ? -2 : *sessionId);
482        if (sessionId != NULL && *sessionId != AUDIO_SESSION_OUTPUT_MIX) {
483            // check if an effect chain with the same session ID is present on another
484            // output thread and move it here.
485            for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
486                sp<PlaybackThread> t = mPlaybackThreads.valueAt(i);
487                if (mPlaybackThreads.keyAt(i) != output) {
488                    uint32_t sessions = t->hasAudioSession(*sessionId);
489                    if (sessions & PlaybackThread::EFFECT_SESSION) {
490                        effectThread = t.get();
491                        break;
492                    }
493                }
494            }
495            lSessionId = *sessionId;
496        } else {
497            // if no audio session id is provided, create one here
498            lSessionId = nextUniqueId();
499            if (sessionId != NULL) {
500                *sessionId = lSessionId;
501            }
502        }
503        ALOGV("createTrack() lSessionId: %d", lSessionId);
504
505        track = thread->createTrack_l(client, streamType, sampleRate, format,
506                channelMask, frameCount, sharedBuffer, lSessionId, flags, tid, &lStatus);
507
508        // move effect chain to this output thread if an effect on same session was waiting
509        // for a track to be created
510        if (lStatus == NO_ERROR && effectThread != NULL) {
511            Mutex::Autolock _dl(thread->mLock);
512            Mutex::Autolock _sl(effectThread->mLock);
513            moveEffectChain_l(lSessionId, effectThread, thread, true);
514        }
515
516        // Look for sync events awaiting for a session to be used.
517        for (int i = 0; i < (int)mPendingSyncEvents.size(); i++) {
518            if (mPendingSyncEvents[i]->triggerSession() == lSessionId) {
519                if (thread->isValidSyncEvent(mPendingSyncEvents[i])) {
520                    if (lStatus == NO_ERROR) {
521                        (void) track->setSyncEvent(mPendingSyncEvents[i]);
522                    } else {
523                        mPendingSyncEvents[i]->cancel();
524                    }
525                    mPendingSyncEvents.removeAt(i);
526                    i--;
527                }
528            }
529        }
530    }
531    if (lStatus == NO_ERROR) {
532        trackHandle = new TrackHandle(track);
533    } else {
534        // remove local strong reference to Client before deleting the Track so that the Client
535        // destructor is called by the TrackBase destructor with mLock held
536        client.clear();
537        track.clear();
538    }
539
540Exit:
541    if (status != NULL) {
542        *status = lStatus;
543    }
544    return trackHandle;
545}
546
547uint32_t AudioFlinger::sampleRate(audio_io_handle_t output) const
548{
549    Mutex::Autolock _l(mLock);
550    PlaybackThread *thread = checkPlaybackThread_l(output);
551    if (thread == NULL) {
552        ALOGW("sampleRate() unknown thread %d", output);
553        return 0;
554    }
555    return thread->sampleRate();
556}
557
558int AudioFlinger::channelCount(audio_io_handle_t output) const
559{
560    Mutex::Autolock _l(mLock);
561    PlaybackThread *thread = checkPlaybackThread_l(output);
562    if (thread == NULL) {
563        ALOGW("channelCount() unknown thread %d", output);
564        return 0;
565    }
566    return thread->channelCount();
567}
568
569audio_format_t AudioFlinger::format(audio_io_handle_t output) const
570{
571    Mutex::Autolock _l(mLock);
572    PlaybackThread *thread = checkPlaybackThread_l(output);
573    if (thread == NULL) {
574        ALOGW("format() unknown thread %d", output);
575        return AUDIO_FORMAT_INVALID;
576    }
577    return thread->format();
578}
579
580size_t AudioFlinger::frameCount(audio_io_handle_t output) const
581{
582    Mutex::Autolock _l(mLock);
583    PlaybackThread *thread = checkPlaybackThread_l(output);
584    if (thread == NULL) {
585        ALOGW("frameCount() unknown thread %d", output);
586        return 0;
587    }
588    // FIXME currently returns the normal mixer's frame count to avoid confusing legacy callers;
589    //       should examine all callers and fix them to handle smaller counts
590    return thread->frameCount();
591}
592
593uint32_t AudioFlinger::latency(audio_io_handle_t output) const
594{
595    Mutex::Autolock _l(mLock);
596    PlaybackThread *thread = checkPlaybackThread_l(output);
597    if (thread == NULL) {
598        ALOGW("latency() unknown thread %d", output);
599        return 0;
600    }
601    return thread->latency();
602}
603
604status_t AudioFlinger::setMasterVolume(float value)
605{
606    status_t ret = initCheck();
607    if (ret != NO_ERROR) {
608        return ret;
609    }
610
611    // check calling permissions
612    if (!settingsAllowed()) {
613        return PERMISSION_DENIED;
614    }
615
616    Mutex::Autolock _l(mLock);
617    mMasterVolume = value;
618
619    // Set master volume in the HALs which support it.
620    for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
621        AutoMutex lock(mHardwareLock);
622        AudioHwDevice *dev = mAudioHwDevs.valueAt(i);
623
624        mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME;
625        if (dev->canSetMasterVolume()) {
626            dev->hwDevice()->set_master_volume(dev->hwDevice(), value);
627        }
628        mHardwareStatus = AUDIO_HW_IDLE;
629    }
630
631    // Now set the master volume in each playback thread.  Playback threads
632    // assigned to HALs which do not have master volume support will apply
633    // master volume during the mix operation.  Threads with HALs which do
634    // support master volume will simply ignore the setting.
635    for (size_t i = 0; i < mPlaybackThreads.size(); i++)
636        mPlaybackThreads.valueAt(i)->setMasterVolume(value);
637
638    return NO_ERROR;
639}
640
641status_t AudioFlinger::setMode(audio_mode_t mode)
642{
643    status_t ret = initCheck();
644    if (ret != NO_ERROR) {
645        return ret;
646    }
647
648    // check calling permissions
649    if (!settingsAllowed()) {
650        return PERMISSION_DENIED;
651    }
652    if (uint32_t(mode) >= AUDIO_MODE_CNT) {
653        ALOGW("Illegal value: setMode(%d)", mode);
654        return BAD_VALUE;
655    }
656
657    { // scope for the lock
658        AutoMutex lock(mHardwareLock);
659        audio_hw_device_t *dev = mPrimaryHardwareDev->hwDevice();
660        mHardwareStatus = AUDIO_HW_SET_MODE;
661        ret = dev->set_mode(dev, mode);
662        mHardwareStatus = AUDIO_HW_IDLE;
663    }
664
665    if (NO_ERROR == ret) {
666        Mutex::Autolock _l(mLock);
667        mMode = mode;
668        for (size_t i = 0; i < mPlaybackThreads.size(); i++)
669            mPlaybackThreads.valueAt(i)->setMode(mode);
670    }
671
672    return ret;
673}
674
675status_t AudioFlinger::setMicMute(bool state)
676{
677    status_t ret = initCheck();
678    if (ret != NO_ERROR) {
679        return ret;
680    }
681
682    // check calling permissions
683    if (!settingsAllowed()) {
684        return PERMISSION_DENIED;
685    }
686
687    AutoMutex lock(mHardwareLock);
688    audio_hw_device_t *dev = mPrimaryHardwareDev->hwDevice();
689    mHardwareStatus = AUDIO_HW_SET_MIC_MUTE;
690    ret = dev->set_mic_mute(dev, state);
691    mHardwareStatus = AUDIO_HW_IDLE;
692    return ret;
693}
694
695bool AudioFlinger::getMicMute() const
696{
697    status_t ret = initCheck();
698    if (ret != NO_ERROR) {
699        return false;
700    }
701
702    bool state = AUDIO_MODE_INVALID;
703    AutoMutex lock(mHardwareLock);
704    audio_hw_device_t *dev = mPrimaryHardwareDev->hwDevice();
705    mHardwareStatus = AUDIO_HW_GET_MIC_MUTE;
706    dev->get_mic_mute(dev, &state);
707    mHardwareStatus = AUDIO_HW_IDLE;
708    return state;
709}
710
711status_t AudioFlinger::setMasterMute(bool muted)
712{
713    status_t ret = initCheck();
714    if (ret != NO_ERROR) {
715        return ret;
716    }
717
718    // check calling permissions
719    if (!settingsAllowed()) {
720        return PERMISSION_DENIED;
721    }
722
723    Mutex::Autolock _l(mLock);
724    mMasterMute = muted;
725
726    // Set master mute in the HALs which support it.
727    for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
728        AutoMutex lock(mHardwareLock);
729        AudioHwDevice *dev = mAudioHwDevs.valueAt(i);
730
731        mHardwareStatus = AUDIO_HW_SET_MASTER_MUTE;
732        if (dev->canSetMasterMute()) {
733            dev->hwDevice()->set_master_mute(dev->hwDevice(), muted);
734        }
735        mHardwareStatus = AUDIO_HW_IDLE;
736    }
737
738    // Now set the master mute in each playback thread.  Playback threads
739    // assigned to HALs which do not have master mute support will apply master
740    // mute during the mix operation.  Threads with HALs which do support master
741    // mute will simply ignore the setting.
742    for (size_t i = 0; i < mPlaybackThreads.size(); i++)
743        mPlaybackThreads.valueAt(i)->setMasterMute(muted);
744
745    return NO_ERROR;
746}
747
748float AudioFlinger::masterVolume() const
749{
750    Mutex::Autolock _l(mLock);
751    return masterVolume_l();
752}
753
754bool AudioFlinger::masterMute() const
755{
756    Mutex::Autolock _l(mLock);
757    return masterMute_l();
758}
759
760float AudioFlinger::masterVolume_l() const
761{
762    return mMasterVolume;
763}
764
765bool AudioFlinger::masterMute_l() const
766{
767    return mMasterMute;
768}
769
770status_t AudioFlinger::setStreamVolume(audio_stream_type_t stream, float value,
771        audio_io_handle_t output)
772{
773    // check calling permissions
774    if (!settingsAllowed()) {
775        return PERMISSION_DENIED;
776    }
777
778    if (uint32_t(stream) >= AUDIO_STREAM_CNT) {
779        ALOGE("setStreamVolume() invalid stream %d", stream);
780        return BAD_VALUE;
781    }
782
783    AutoMutex lock(mLock);
784    PlaybackThread *thread = NULL;
785    if (output) {
786        thread = checkPlaybackThread_l(output);
787        if (thread == NULL) {
788            return BAD_VALUE;
789        }
790    }
791
792    mStreamTypes[stream].volume = value;
793
794    if (thread == NULL) {
795        for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
796            mPlaybackThreads.valueAt(i)->setStreamVolume(stream, value);
797        }
798    } else {
799        thread->setStreamVolume(stream, value);
800    }
801
802    return NO_ERROR;
803}
804
805status_t AudioFlinger::setStreamMute(audio_stream_type_t stream, bool muted)
806{
807    // check calling permissions
808    if (!settingsAllowed()) {
809        return PERMISSION_DENIED;
810    }
811
812    if (uint32_t(stream) >= AUDIO_STREAM_CNT ||
813        uint32_t(stream) == AUDIO_STREAM_ENFORCED_AUDIBLE) {
814        ALOGE("setStreamMute() invalid stream %d", stream);
815        return BAD_VALUE;
816    }
817
818    AutoMutex lock(mLock);
819    mStreamTypes[stream].mute = muted;
820    for (uint32_t i = 0; i < mPlaybackThreads.size(); i++)
821        mPlaybackThreads.valueAt(i)->setStreamMute(stream, muted);
822
823    return NO_ERROR;
824}
825
826float AudioFlinger::streamVolume(audio_stream_type_t stream, audio_io_handle_t output) const
827{
828    if (uint32_t(stream) >= AUDIO_STREAM_CNT) {
829        return 0.0f;
830    }
831
832    AutoMutex lock(mLock);
833    float volume;
834    if (output) {
835        PlaybackThread *thread = checkPlaybackThread_l(output);
836        if (thread == NULL) {
837            return 0.0f;
838        }
839        volume = thread->streamVolume(stream);
840    } else {
841        volume = streamVolume_l(stream);
842    }
843
844    return volume;
845}
846
847bool AudioFlinger::streamMute(audio_stream_type_t stream) const
848{
849    if (uint32_t(stream) >= AUDIO_STREAM_CNT) {
850        return true;
851    }
852
853    AutoMutex lock(mLock);
854    return streamMute_l(stream);
855}
856
857status_t AudioFlinger::setParameters(audio_io_handle_t ioHandle, const String8& keyValuePairs)
858{
859    ALOGV("setParameters(): io %d, keyvalue %s, tid %d, calling pid %d",
860            ioHandle, keyValuePairs.string(), gettid(), IPCThreadState::self()->getCallingPid());
861    // check calling permissions
862    if (!settingsAllowed()) {
863        return PERMISSION_DENIED;
864    }
865
866    // ioHandle == 0 means the parameters are global to the audio hardware interface
867    if (ioHandle == 0) {
868        Mutex::Autolock _l(mLock);
869        status_t final_result = NO_ERROR;
870        {
871            AutoMutex lock(mHardwareLock);
872            mHardwareStatus = AUDIO_HW_SET_PARAMETER;
873            for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
874                audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
875                status_t result = dev->set_parameters(dev, keyValuePairs.string());
876                final_result = result ?: final_result;
877            }
878            mHardwareStatus = AUDIO_HW_IDLE;
879        }
880        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
881        AudioParameter param = AudioParameter(keyValuePairs);
882        String8 value;
883        if (param.get(String8(AUDIO_PARAMETER_KEY_BT_NREC), value) == NO_ERROR) {
884            bool btNrecIsOff = (value == AUDIO_PARAMETER_VALUE_OFF);
885            if (mBtNrecIsOff != btNrecIsOff) {
886                for (size_t i = 0; i < mRecordThreads.size(); i++) {
887                    sp<RecordThread> thread = mRecordThreads.valueAt(i);
888                    audio_devices_t device = thread->inDevice();
889                    bool suspend = audio_is_bluetooth_sco_device(device) && btNrecIsOff;
890                    // collect all of the thread's session IDs
891                    KeyedVector<int, bool> ids = thread->sessionIds();
892                    // suspend effects associated with those session IDs
893                    for (size_t j = 0; j < ids.size(); ++j) {
894                        int sessionId = ids.keyAt(j);
895                        thread->setEffectSuspended(FX_IID_AEC,
896                                                   suspend,
897                                                   sessionId);
898                        thread->setEffectSuspended(FX_IID_NS,
899                                                   suspend,
900                                                   sessionId);
901                    }
902                }
903                mBtNrecIsOff = btNrecIsOff;
904            }
905        }
906        String8 screenState;
907        if (param.get(String8(AudioParameter::keyScreenState), screenState) == NO_ERROR) {
908            bool isOff = screenState == "off";
909            if (isOff != (gScreenState & 1)) {
910                gScreenState = ((gScreenState & ~1) + 2) | isOff;
911            }
912        }
913        return final_result;
914    }
915
916    // hold a strong ref on thread in case closeOutput() or closeInput() is called
917    // and the thread is exited once the lock is released
918    sp<ThreadBase> thread;
919    {
920        Mutex::Autolock _l(mLock);
921        thread = checkPlaybackThread_l(ioHandle);
922        if (thread == 0) {
923            thread = checkRecordThread_l(ioHandle);
924        } else if (thread == primaryPlaybackThread_l()) {
925            // indicate output device change to all input threads for pre processing
926            AudioParameter param = AudioParameter(keyValuePairs);
927            int value;
928            if ((param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) &&
929                    (value != 0)) {
930                for (size_t i = 0; i < mRecordThreads.size(); i++) {
931                    mRecordThreads.valueAt(i)->setParameters(keyValuePairs);
932                }
933            }
934        }
935    }
936    if (thread != 0) {
937        return thread->setParameters(keyValuePairs);
938    }
939    return BAD_VALUE;
940}
941
942String8 AudioFlinger::getParameters(audio_io_handle_t ioHandle, const String8& keys) const
943{
944//    ALOGV("getParameters() io %d, keys %s, tid %d, calling pid %d",
945//            ioHandle, keys.string(), gettid(), IPCThreadState::self()->getCallingPid());
946
947    Mutex::Autolock _l(mLock);
948
949    if (ioHandle == 0) {
950        String8 out_s8;
951
952        for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
953            char *s;
954            {
955            AutoMutex lock(mHardwareLock);
956            mHardwareStatus = AUDIO_HW_GET_PARAMETER;
957            audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
958            s = dev->get_parameters(dev, keys.string());
959            mHardwareStatus = AUDIO_HW_IDLE;
960            }
961            out_s8 += String8(s ? s : "");
962            free(s);
963        }
964        return out_s8;
965    }
966
967    PlaybackThread *playbackThread = checkPlaybackThread_l(ioHandle);
968    if (playbackThread != NULL) {
969        return playbackThread->getParameters(keys);
970    }
971    RecordThread *recordThread = checkRecordThread_l(ioHandle);
972    if (recordThread != NULL) {
973        return recordThread->getParameters(keys);
974    }
975    return String8("");
976}
977
978size_t AudioFlinger::getInputBufferSize(uint32_t sampleRate, audio_format_t format,
979        audio_channel_mask_t channelMask) const
980{
981    status_t ret = initCheck();
982    if (ret != NO_ERROR) {
983        return 0;
984    }
985
986    AutoMutex lock(mHardwareLock);
987    mHardwareStatus = AUDIO_HW_GET_INPUT_BUFFER_SIZE;
988    struct audio_config config = {
989        sample_rate: sampleRate,
990        channel_mask: channelMask,
991        format: format,
992    };
993    audio_hw_device_t *dev = mPrimaryHardwareDev->hwDevice();
994    size_t size = dev->get_input_buffer_size(dev, &config);
995    mHardwareStatus = AUDIO_HW_IDLE;
996    return size;
997}
998
999unsigned int AudioFlinger::getInputFramesLost(audio_io_handle_t ioHandle) const
1000{
1001    Mutex::Autolock _l(mLock);
1002
1003    RecordThread *recordThread = checkRecordThread_l(ioHandle);
1004    if (recordThread != NULL) {
1005        return recordThread->getInputFramesLost();
1006    }
1007    return 0;
1008}
1009
1010status_t AudioFlinger::setVoiceVolume(float value)
1011{
1012    status_t ret = initCheck();
1013    if (ret != NO_ERROR) {
1014        return ret;
1015    }
1016
1017    // check calling permissions
1018    if (!settingsAllowed()) {
1019        return PERMISSION_DENIED;
1020    }
1021
1022    AutoMutex lock(mHardwareLock);
1023    audio_hw_device_t *dev = mPrimaryHardwareDev->hwDevice();
1024    mHardwareStatus = AUDIO_HW_SET_VOICE_VOLUME;
1025    ret = dev->set_voice_volume(dev, value);
1026    mHardwareStatus = AUDIO_HW_IDLE;
1027
1028    return ret;
1029}
1030
1031status_t AudioFlinger::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames,
1032        audio_io_handle_t output) const
1033{
1034    status_t status;
1035
1036    Mutex::Autolock _l(mLock);
1037
1038    PlaybackThread *playbackThread = checkPlaybackThread_l(output);
1039    if (playbackThread != NULL) {
1040        return playbackThread->getRenderPosition(halFrames, dspFrames);
1041    }
1042
1043    return BAD_VALUE;
1044}
1045
1046void AudioFlinger::registerClient(const sp<IAudioFlingerClient>& client)
1047{
1048
1049    Mutex::Autolock _l(mLock);
1050
1051    pid_t pid = IPCThreadState::self()->getCallingPid();
1052    if (mNotificationClients.indexOfKey(pid) < 0) {
1053        sp<NotificationClient> notificationClient = new NotificationClient(this,
1054                                                                            client,
1055                                                                            pid);
1056        ALOGV("registerClient() client %p, pid %d", notificationClient.get(), pid);
1057
1058        mNotificationClients.add(pid, notificationClient);
1059
1060        sp<IBinder> binder = client->asBinder();
1061        binder->linkToDeath(notificationClient);
1062
1063        // the config change is always sent from playback or record threads to avoid deadlock
1064        // with AudioSystem::gLock
1065        for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
1066            mPlaybackThreads.valueAt(i)->sendIoConfigEvent(AudioSystem::OUTPUT_OPENED);
1067        }
1068
1069        for (size_t i = 0; i < mRecordThreads.size(); i++) {
1070            mRecordThreads.valueAt(i)->sendIoConfigEvent(AudioSystem::INPUT_OPENED);
1071        }
1072    }
1073}
1074
1075void AudioFlinger::removeNotificationClient(pid_t pid)
1076{
1077    Mutex::Autolock _l(mLock);
1078
1079    mNotificationClients.removeItem(pid);
1080
1081    ALOGV("%d died, releasing its sessions", pid);
1082    size_t num = mAudioSessionRefs.size();
1083    bool removed = false;
1084    for (size_t i = 0; i< num; ) {
1085        AudioSessionRef *ref = mAudioSessionRefs.itemAt(i);
1086        ALOGV(" pid %d @ %d", ref->mPid, i);
1087        if (ref->mPid == pid) {
1088            ALOGV(" removing entry for pid %d session %d", pid, ref->mSessionid);
1089            mAudioSessionRefs.removeAt(i);
1090            delete ref;
1091            removed = true;
1092            num--;
1093        } else {
1094            i++;
1095        }
1096    }
1097    if (removed) {
1098        purgeStaleEffects_l();
1099    }
1100}
1101
1102// audioConfigChanged_l() must be called with AudioFlinger::mLock held
1103void AudioFlinger::audioConfigChanged_l(int event, audio_io_handle_t ioHandle, const void *param2)
1104{
1105    size_t size = mNotificationClients.size();
1106    for (size_t i = 0; i < size; i++) {
1107        mNotificationClients.valueAt(i)->audioFlingerClient()->ioConfigChanged(event, ioHandle,
1108                                                                               param2);
1109    }
1110}
1111
1112// removeClient_l() must be called with AudioFlinger::mLock held
1113void AudioFlinger::removeClient_l(pid_t pid)
1114{
1115    ALOGV("removeClient_l() pid %d, tid %d, calling tid %d", pid, gettid(), IPCThreadState::self()->getCallingPid());
1116    mClients.removeItem(pid);
1117}
1118
1119// getEffectThread_l() must be called with AudioFlinger::mLock held
1120sp<AudioFlinger::PlaybackThread> AudioFlinger::getEffectThread_l(int sessionId, int EffectId)
1121{
1122    sp<PlaybackThread> thread;
1123
1124    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
1125        if (mPlaybackThreads.valueAt(i)->getEffect(sessionId, EffectId) != 0) {
1126            ALOG_ASSERT(thread == 0);
1127            thread = mPlaybackThreads.valueAt(i);
1128        }
1129    }
1130
1131    return thread;
1132}
1133
1134// ----------------------------------------------------------------------------
1135
1136AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
1137        audio_devices_t outDevice, audio_devices_t inDevice, type_t type)
1138    :   Thread(false /*canCallJava*/),
1139        mType(type),
1140        mAudioFlinger(audioFlinger), mSampleRate(0), mFrameCount(0), mNormalFrameCount(0),
1141        // mChannelMask
1142        mChannelCount(0),
1143        mFrameSize(1), mFormat(AUDIO_FORMAT_INVALID),
1144        mParamStatus(NO_ERROR),
1145        mStandby(false), mOutDevice(outDevice), mInDevice(inDevice),
1146        mAudioSource(AUDIO_SOURCE_DEFAULT), mId(id),
1147        // mName will be set by concrete (non-virtual) subclass
1148        mDeathRecipient(new PMDeathRecipient(this))
1149{
1150}
1151
1152AudioFlinger::ThreadBase::~ThreadBase()
1153{
1154    mParamCond.broadcast();
1155    // do not lock the mutex in destructor
1156    releaseWakeLock_l();
1157    if (mPowerManager != 0) {
1158        sp<IBinder> binder = mPowerManager->asBinder();
1159        binder->unlinkToDeath(mDeathRecipient);
1160    }
1161}
1162
1163void AudioFlinger::ThreadBase::exit()
1164{
1165    ALOGV("ThreadBase::exit");
1166    {
1167        // This lock prevents the following race in thread (uniprocessor for illustration):
1168        //  if (!exitPending()) {
1169        //      // context switch from here to exit()
1170        //      // exit() calls requestExit(), what exitPending() observes
1171        //      // exit() calls signal(), which is dropped since no waiters
1172        //      // context switch back from exit() to here
1173        //      mWaitWorkCV.wait(...);
1174        //      // now thread is hung
1175        //  }
1176        AutoMutex lock(mLock);
1177        requestExit();
1178        mWaitWorkCV.signal();
1179    }
1180    // When Thread::requestExitAndWait is made virtual and this method is renamed to
1181    // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();"
1182    requestExitAndWait();
1183}
1184
1185status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
1186{
1187    status_t status;
1188
1189    ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
1190    Mutex::Autolock _l(mLock);
1191
1192    mNewParameters.add(keyValuePairs);
1193    mWaitWorkCV.signal();
1194    // wait condition with timeout in case the thread loop has exited
1195    // before the request could be processed
1196    if (mParamCond.waitRelative(mLock, kSetParametersTimeoutNs) == NO_ERROR) {
1197        status = mParamStatus;
1198        mWaitWorkCV.signal();
1199    } else {
1200        status = TIMED_OUT;
1201    }
1202    return status;
1203}
1204
1205void AudioFlinger::ThreadBase::sendIoConfigEvent(int event, int param)
1206{
1207    Mutex::Autolock _l(mLock);
1208    sendIoConfigEvent_l(event, param);
1209}
1210
1211// sendIoConfigEvent_l() must be called with ThreadBase::mLock held
1212void AudioFlinger::ThreadBase::sendIoConfigEvent_l(int event, int param)
1213{
1214    IoConfigEvent *ioEvent = new IoConfigEvent(event, param);
1215    mConfigEvents.add(static_cast<ConfigEvent *>(ioEvent));
1216    ALOGV("sendIoConfigEvent() num events %d event %d, param %d", mConfigEvents.size(), event, param);
1217    mWaitWorkCV.signal();
1218}
1219
1220// sendPrioConfigEvent_l() must be called with ThreadBase::mLock held
1221void AudioFlinger::ThreadBase::sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio)
1222{
1223    PrioConfigEvent *prioEvent = new PrioConfigEvent(pid, tid, prio);
1224    mConfigEvents.add(static_cast<ConfigEvent *>(prioEvent));
1225    ALOGV("sendPrioConfigEvent_l() num events %d pid %d, tid %d prio %d",
1226          mConfigEvents.size(), pid, tid, prio);
1227    mWaitWorkCV.signal();
1228}
1229
1230void AudioFlinger::ThreadBase::processConfigEvents()
1231{
1232    mLock.lock();
1233    while (!mConfigEvents.isEmpty()) {
1234        ALOGV("processConfigEvents() remaining events %d", mConfigEvents.size());
1235        ConfigEvent *event = mConfigEvents[0];
1236        mConfigEvents.removeAt(0);
1237        // release mLock before locking AudioFlinger mLock: lock order is always
1238        // AudioFlinger then ThreadBase to avoid cross deadlock
1239        mLock.unlock();
1240        switch(event->type()) {
1241            case CFG_EVENT_PRIO: {
1242                PrioConfigEvent *prioEvent = static_cast<PrioConfigEvent *>(event);
1243                int err = requestPriority(prioEvent->pid(), prioEvent->tid(), prioEvent->prio());
1244                if (err != 0) {
1245                    ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
1246                          prioEvent->prio(), prioEvent->pid(), prioEvent->tid(), err);
1247                }
1248            } break;
1249            case CFG_EVENT_IO: {
1250                IoConfigEvent *ioEvent = static_cast<IoConfigEvent *>(event);
1251                mAudioFlinger->mLock.lock();
1252                audioConfigChanged_l(ioEvent->event(), ioEvent->param());
1253                mAudioFlinger->mLock.unlock();
1254            } break;
1255            default:
1256                ALOGE("processConfigEvents() unknown event type %d", event->type());
1257                break;
1258        }
1259        delete event;
1260        mLock.lock();
1261    }
1262    mLock.unlock();
1263}
1264
1265void AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args)
1266{
1267    const size_t SIZE = 256;
1268    char buffer[SIZE];
1269    String8 result;
1270
1271    bool locked = tryLock(mLock);
1272    if (!locked) {
1273        snprintf(buffer, SIZE, "thread %p maybe dead locked\n", this);
1274        write(fd, buffer, strlen(buffer));
1275    }
1276
1277    snprintf(buffer, SIZE, "io handle: %d\n", mId);
1278    result.append(buffer);
1279    snprintf(buffer, SIZE, "TID: %d\n", getTid());
1280    result.append(buffer);
1281    snprintf(buffer, SIZE, "standby: %d\n", mStandby);
1282    result.append(buffer);
1283    snprintf(buffer, SIZE, "Sample rate: %d\n", mSampleRate);
1284    result.append(buffer);
1285    snprintf(buffer, SIZE, "HAL frame count: %d\n", mFrameCount);
1286    result.append(buffer);
1287    snprintf(buffer, SIZE, "Normal frame count: %d\n", mNormalFrameCount);
1288    result.append(buffer);
1289    snprintf(buffer, SIZE, "Channel Count: %d\n", mChannelCount);
1290    result.append(buffer);
1291    snprintf(buffer, SIZE, "Channel Mask: 0x%08x\n", mChannelMask);
1292    result.append(buffer);
1293    snprintf(buffer, SIZE, "Format: %d\n", mFormat);
1294    result.append(buffer);
1295    snprintf(buffer, SIZE, "Frame size: %u\n", mFrameSize);
1296    result.append(buffer);
1297
1298    snprintf(buffer, SIZE, "\nPending setParameters commands: \n");
1299    result.append(buffer);
1300    result.append(" Index Command");
1301    for (size_t i = 0; i < mNewParameters.size(); ++i) {
1302        snprintf(buffer, SIZE, "\n %02d    ", i);
1303        result.append(buffer);
1304        result.append(mNewParameters[i]);
1305    }
1306
1307    snprintf(buffer, SIZE, "\n\nPending config events: \n");
1308    result.append(buffer);
1309    for (size_t i = 0; i < mConfigEvents.size(); i++) {
1310        mConfigEvents[i]->dump(buffer, SIZE);
1311        result.append(buffer);
1312    }
1313    result.append("\n");
1314
1315    write(fd, result.string(), result.size());
1316
1317    if (locked) {
1318        mLock.unlock();
1319    }
1320}
1321
1322void AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args)
1323{
1324    const size_t SIZE = 256;
1325    char buffer[SIZE];
1326    String8 result;
1327
1328    snprintf(buffer, SIZE, "\n- %d Effect Chains:\n", mEffectChains.size());
1329    write(fd, buffer, strlen(buffer));
1330
1331    for (size_t i = 0; i < mEffectChains.size(); ++i) {
1332        sp<EffectChain> chain = mEffectChains[i];
1333        if (chain != 0) {
1334            chain->dump(fd, args);
1335        }
1336    }
1337}
1338
1339void AudioFlinger::ThreadBase::acquireWakeLock()
1340{
1341    Mutex::Autolock _l(mLock);
1342    acquireWakeLock_l();
1343}
1344
1345void AudioFlinger::ThreadBase::acquireWakeLock_l()
1346{
1347    if (mPowerManager == 0) {
1348        // use checkService() to avoid blocking if power service is not up yet
1349        sp<IBinder> binder =
1350            defaultServiceManager()->checkService(String16("power"));
1351        if (binder == 0) {
1352            ALOGW("Thread %s cannot connect to the power manager service", mName);
1353        } else {
1354            mPowerManager = interface_cast<IPowerManager>(binder);
1355            binder->linkToDeath(mDeathRecipient);
1356        }
1357    }
1358    if (mPowerManager != 0) {
1359        sp<IBinder> binder = new BBinder();
1360        status_t status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK,
1361                                                         binder,
1362                                                         String16(mName));
1363        if (status == NO_ERROR) {
1364            mWakeLockToken = binder;
1365        }
1366        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
1367    }
1368}
1369
1370void AudioFlinger::ThreadBase::releaseWakeLock()
1371{
1372    Mutex::Autolock _l(mLock);
1373    releaseWakeLock_l();
1374}
1375
1376void AudioFlinger::ThreadBase::releaseWakeLock_l()
1377{
1378    if (mWakeLockToken != 0) {
1379        ALOGV("releaseWakeLock_l() %s", mName);
1380        if (mPowerManager != 0) {
1381            mPowerManager->releaseWakeLock(mWakeLockToken, 0);
1382        }
1383        mWakeLockToken.clear();
1384    }
1385}
1386
1387void AudioFlinger::ThreadBase::clearPowerManager()
1388{
1389    Mutex::Autolock _l(mLock);
1390    releaseWakeLock_l();
1391    mPowerManager.clear();
1392}
1393
1394void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who)
1395{
1396    sp<ThreadBase> thread = mThread.promote();
1397    if (thread != 0) {
1398        thread->clearPowerManager();
1399    }
1400    ALOGW("power manager service died !!!");
1401}
1402
1403void AudioFlinger::ThreadBase::setEffectSuspended(
1404        const effect_uuid_t *type, bool suspend, int sessionId)
1405{
1406    Mutex::Autolock _l(mLock);
1407    setEffectSuspended_l(type, suspend, sessionId);
1408}
1409
1410void AudioFlinger::ThreadBase::setEffectSuspended_l(
1411        const effect_uuid_t *type, bool suspend, int sessionId)
1412{
1413    sp<EffectChain> chain = getEffectChain_l(sessionId);
1414    if (chain != 0) {
1415        if (type != NULL) {
1416            chain->setEffectSuspended_l(type, suspend);
1417        } else {
1418            chain->setEffectSuspendedAll_l(suspend);
1419        }
1420    }
1421
1422    updateSuspendedSessions_l(type, suspend, sessionId);
1423}
1424
1425void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain)
1426{
1427    ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId());
1428    if (index < 0) {
1429        return;
1430    }
1431
1432    const KeyedVector <int, sp<SuspendedSessionDesc> >& sessionEffects =
1433            mSuspendedSessions.valueAt(index);
1434
1435    for (size_t i = 0; i < sessionEffects.size(); i++) {
1436        sp<SuspendedSessionDesc> desc = sessionEffects.valueAt(i);
1437        for (int j = 0; j < desc->mRefCount; j++) {
1438            if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) {
1439                chain->setEffectSuspendedAll_l(true);
1440            } else {
1441                ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x",
1442                    desc->mType.timeLow);
1443                chain->setEffectSuspended_l(&desc->mType, true);
1444            }
1445        }
1446    }
1447}
1448
1449void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type,
1450                                                         bool suspend,
1451                                                         int sessionId)
1452{
1453    ssize_t index = mSuspendedSessions.indexOfKey(sessionId);
1454
1455    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects;
1456
1457    if (suspend) {
1458        if (index >= 0) {
1459            sessionEffects = mSuspendedSessions.valueAt(index);
1460        } else {
1461            mSuspendedSessions.add(sessionId, sessionEffects);
1462        }
1463    } else {
1464        if (index < 0) {
1465            return;
1466        }
1467        sessionEffects = mSuspendedSessions.valueAt(index);
1468    }
1469
1470
1471    int key = EffectChain::kKeyForSuspendAll;
1472    if (type != NULL) {
1473        key = type->timeLow;
1474    }
1475    index = sessionEffects.indexOfKey(key);
1476
1477    sp<SuspendedSessionDesc> desc;
1478    if (suspend) {
1479        if (index >= 0) {
1480            desc = sessionEffects.valueAt(index);
1481        } else {
1482            desc = new SuspendedSessionDesc();
1483            if (type != NULL) {
1484                desc->mType = *type;
1485            }
1486            sessionEffects.add(key, desc);
1487            ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key);
1488        }
1489        desc->mRefCount++;
1490    } else {
1491        if (index < 0) {
1492            return;
1493        }
1494        desc = sessionEffects.valueAt(index);
1495        if (--desc->mRefCount == 0) {
1496            ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key);
1497            sessionEffects.removeItemsAt(index);
1498            if (sessionEffects.isEmpty()) {
1499                ALOGV("updateSuspendedSessions_l() restore removing session %d",
1500                                 sessionId);
1501                mSuspendedSessions.removeItem(sessionId);
1502            }
1503        }
1504    }
1505    if (!sessionEffects.isEmpty()) {
1506        mSuspendedSessions.replaceValueFor(sessionId, sessionEffects);
1507    }
1508}
1509
1510void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
1511                                                            bool enabled,
1512                                                            int sessionId)
1513{
1514    Mutex::Autolock _l(mLock);
1515    checkSuspendOnEffectEnabled_l(effect, enabled, sessionId);
1516}
1517
1518void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
1519                                                            bool enabled,
1520                                                            int sessionId)
1521{
1522    if (mType != RECORD) {
1523        // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on
1524        // another session. This gives the priority to well behaved effect control panels
1525        // and applications not using global effects.
1526        // Enabling post processing in AUDIO_SESSION_OUTPUT_STAGE session does not affect
1527        // global effects
1528        if ((sessionId != AUDIO_SESSION_OUTPUT_MIX) && (sessionId != AUDIO_SESSION_OUTPUT_STAGE)) {
1529            setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX);
1530        }
1531    }
1532
1533    sp<EffectChain> chain = getEffectChain_l(sessionId);
1534    if (chain != 0) {
1535        chain->checkSuspendOnEffectEnabled(effect, enabled);
1536    }
1537}
1538
1539// ----------------------------------------------------------------------------
1540
1541AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger,
1542                                             AudioStreamOut* output,
1543                                             audio_io_handle_t id,
1544                                             audio_devices_t device,
1545                                             type_t type)
1546    :   ThreadBase(audioFlinger, id, device, AUDIO_DEVICE_NONE, type),
1547        mMixBuffer(NULL), mSuspended(0), mBytesWritten(0),
1548        // mStreamTypes[] initialized in constructor body
1549        mOutput(output),
1550        mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
1551        mMixerStatus(MIXER_IDLE),
1552        mMixerStatusIgnoringFastTracks(MIXER_IDLE),
1553        standbyDelay(AudioFlinger::mStandbyTimeInNsecs),
1554        mScreenState(gScreenState),
1555        // index 0 is reserved for normal mixer's submix
1556        mFastTrackAvailMask(((1 << FastMixerState::kMaxFastTracks) - 1) & ~1)
1557{
1558    snprintf(mName, kNameLength, "AudioOut_%X", id);
1559
1560    // Assumes constructor is called by AudioFlinger with it's mLock held, but
1561    // it would be safer to explicitly pass initial masterVolume/masterMute as
1562    // parameter.
1563    //
1564    // If the HAL we are using has support for master volume or master mute,
1565    // then do not attenuate or mute during mixing (just leave the volume at 1.0
1566    // and the mute set to false).
1567    mMasterVolume = audioFlinger->masterVolume_l();
1568    mMasterMute = audioFlinger->masterMute_l();
1569    if (mOutput && mOutput->audioHwDev) {
1570        if (mOutput->audioHwDev->canSetMasterVolume()) {
1571            mMasterVolume = 1.0;
1572        }
1573
1574        if (mOutput->audioHwDev->canSetMasterMute()) {
1575            mMasterMute = false;
1576        }
1577    }
1578
1579    readOutputParameters();
1580
1581    // mStreamTypes[AUDIO_STREAM_CNT] is initialized by stream_type_t default constructor
1582    // There is no AUDIO_STREAM_MIN, and ++ operator does not compile
1583    for (audio_stream_type_t stream = (audio_stream_type_t) 0; stream < AUDIO_STREAM_CNT;
1584            stream = (audio_stream_type_t) (stream + 1)) {
1585        mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream);
1586        mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream);
1587    }
1588    // mStreamTypes[AUDIO_STREAM_CNT] exists but isn't explicitly initialized here,
1589    // because mAudioFlinger doesn't have one to copy from
1590}
1591
1592AudioFlinger::PlaybackThread::~PlaybackThread()
1593{
1594    delete [] mMixBuffer;
1595}
1596
1597void AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
1598{
1599    dumpInternals(fd, args);
1600    dumpTracks(fd, args);
1601    dumpEffectChains(fd, args);
1602}
1603
1604void AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args)
1605{
1606    const size_t SIZE = 256;
1607    char buffer[SIZE];
1608    String8 result;
1609
1610    result.appendFormat("Output thread %p stream volumes in dB:\n    ", this);
1611    for (int i = 0; i < AUDIO_STREAM_CNT; ++i) {
1612        const stream_type_t *st = &mStreamTypes[i];
1613        if (i > 0) {
1614            result.appendFormat(", ");
1615        }
1616        result.appendFormat("%d:%.2g", i, 20.0 * log10(st->volume));
1617        if (st->mute) {
1618            result.append("M");
1619        }
1620    }
1621    result.append("\n");
1622    write(fd, result.string(), result.length());
1623    result.clear();
1624
1625    snprintf(buffer, SIZE, "Output thread %p tracks\n", this);
1626    result.append(buffer);
1627    Track::appendDumpHeader(result);
1628    for (size_t i = 0; i < mTracks.size(); ++i) {
1629        sp<Track> track = mTracks[i];
1630        if (track != 0) {
1631            track->dump(buffer, SIZE);
1632            result.append(buffer);
1633        }
1634    }
1635
1636    snprintf(buffer, SIZE, "Output thread %p active tracks\n", this);
1637    result.append(buffer);
1638    Track::appendDumpHeader(result);
1639    for (size_t i = 0; i < mActiveTracks.size(); ++i) {
1640        sp<Track> track = mActiveTracks[i].promote();
1641        if (track != 0) {
1642            track->dump(buffer, SIZE);
1643            result.append(buffer);
1644        }
1645    }
1646    write(fd, result.string(), result.size());
1647
1648    // These values are "raw"; they will wrap around.  See prepareTracks_l() for a better way.
1649    FastTrackUnderruns underruns = getFastTrackUnderruns(0);
1650    fdprintf(fd, "Normal mixer raw underrun counters: partial=%u empty=%u\n",
1651            underruns.mBitFields.mPartial, underruns.mBitFields.mEmpty);
1652}
1653
1654void AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
1655{
1656    const size_t SIZE = 256;
1657    char buffer[SIZE];
1658    String8 result;
1659
1660    snprintf(buffer, SIZE, "\nOutput thread %p internals\n", this);
1661    result.append(buffer);
1662    snprintf(buffer, SIZE, "last write occurred (msecs): %llu\n", ns2ms(systemTime() - mLastWriteTime));
1663    result.append(buffer);
1664    snprintf(buffer, SIZE, "total writes: %d\n", mNumWrites);
1665    result.append(buffer);
1666    snprintf(buffer, SIZE, "delayed writes: %d\n", mNumDelayedWrites);
1667    result.append(buffer);
1668    snprintf(buffer, SIZE, "blocked in write: %d\n", mInWrite);
1669    result.append(buffer);
1670    snprintf(buffer, SIZE, "suspend count: %d\n", mSuspended);
1671    result.append(buffer);
1672    snprintf(buffer, SIZE, "mix buffer : %p\n", mMixBuffer);
1673    result.append(buffer);
1674    write(fd, result.string(), result.size());
1675    fdprintf(fd, "Fast track availMask=%#x\n", mFastTrackAvailMask);
1676
1677    dumpBase(fd, args);
1678}
1679
1680// Thread virtuals
1681status_t AudioFlinger::PlaybackThread::readyToRun()
1682{
1683    status_t status = initCheck();
1684    if (status == NO_ERROR) {
1685        ALOGI("AudioFlinger's thread %p ready to run", this);
1686    } else {
1687        ALOGE("No working audio driver found.");
1688    }
1689    return status;
1690}
1691
1692void AudioFlinger::PlaybackThread::onFirstRef()
1693{
1694    run(mName, ANDROID_PRIORITY_URGENT_AUDIO);
1695}
1696
1697// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
1698sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l(
1699        const sp<AudioFlinger::Client>& client,
1700        audio_stream_type_t streamType,
1701        uint32_t sampleRate,
1702        audio_format_t format,
1703        audio_channel_mask_t channelMask,
1704        int frameCount,
1705        const sp<IMemory>& sharedBuffer,
1706        int sessionId,
1707        IAudioFlinger::track_flags_t flags,
1708        pid_t tid,
1709        status_t *status)
1710{
1711    sp<Track> track;
1712    status_t lStatus;
1713
1714    bool isTimed = (flags & IAudioFlinger::TRACK_TIMED) != 0;
1715
1716    // client expresses a preference for FAST, but we get the final say
1717    if (flags & IAudioFlinger::TRACK_FAST) {
1718      if (
1719            // not timed
1720            (!isTimed) &&
1721            // either of these use cases:
1722            (
1723              // use case 1: shared buffer with any frame count
1724              (
1725                (sharedBuffer != 0)
1726              ) ||
1727              // use case 2: callback handler and frame count is default or at least as large as HAL
1728              (
1729                (tid != -1) &&
1730                ((frameCount == 0) ||
1731                (frameCount >= (int) (mFrameCount * kFastTrackMultiplier)))
1732              )
1733            ) &&
1734            // PCM data
1735            audio_is_linear_pcm(format) &&
1736            // mono or stereo
1737            ( (channelMask == AUDIO_CHANNEL_OUT_MONO) ||
1738              (channelMask == AUDIO_CHANNEL_OUT_STEREO) ) &&
1739#ifndef FAST_TRACKS_AT_NON_NATIVE_SAMPLE_RATE
1740            // hardware sample rate
1741            (sampleRate == mSampleRate) &&
1742#endif
1743            // normal mixer has an associated fast mixer
1744            hasFastMixer() &&
1745            // there are sufficient fast track slots available
1746            (mFastTrackAvailMask != 0)
1747            // FIXME test that MixerThread for this fast track has a capable output HAL
1748            // FIXME add a permission test also?
1749        ) {
1750        // if frameCount not specified, then it defaults to fast mixer (HAL) frame count
1751        if (frameCount == 0) {
1752            frameCount = mFrameCount * kFastTrackMultiplier;
1753        }
1754        ALOGV("AUDIO_OUTPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
1755                frameCount, mFrameCount);
1756      } else {
1757        ALOGV("AUDIO_OUTPUT_FLAG_FAST denied: isTimed=%d sharedBuffer=%p frameCount=%d "
1758                "mFrameCount=%d format=%d isLinear=%d channelMask=%#x sampleRate=%d mSampleRate=%d "
1759                "hasFastMixer=%d tid=%d fastTrackAvailMask=%#x",
1760                isTimed, sharedBuffer.get(), frameCount, mFrameCount, format,
1761                audio_is_linear_pcm(format),
1762                channelMask, sampleRate, mSampleRate, hasFastMixer(), tid, mFastTrackAvailMask);
1763        flags &= ~IAudioFlinger::TRACK_FAST;
1764        // For compatibility with AudioTrack calculation, buffer depth is forced
1765        // to be at least 2 x the normal mixer frame count and cover audio hardware latency.
1766        // This is probably too conservative, but legacy application code may depend on it.
1767        // If you change this calculation, also review the start threshold which is related.
1768        uint32_t latencyMs = mOutput->stream->get_latency(mOutput->stream);
1769        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
1770        if (minBufCount < 2) {
1771            minBufCount = 2;
1772        }
1773        int minFrameCount = mNormalFrameCount * minBufCount;
1774        if (frameCount < minFrameCount) {
1775            frameCount = minFrameCount;
1776        }
1777      }
1778    }
1779
1780    if (mType == DIRECT) {
1781        if ((format & AUDIO_FORMAT_MAIN_MASK) == AUDIO_FORMAT_PCM) {
1782            if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1783                ALOGE("createTrack_l() Bad parameter: sampleRate %d format %d, channelMask 0x%08x \""
1784                        "for output %p with format %d",
1785                        sampleRate, format, channelMask, mOutput, mFormat);
1786                lStatus = BAD_VALUE;
1787                goto Exit;
1788            }
1789        }
1790    } else {
1791        // Resampler implementation limits input sampling rate to 2 x output sampling rate.
1792        if (sampleRate > mSampleRate*2) {
1793            ALOGE("Sample rate out of range: %d mSampleRate %d", sampleRate, mSampleRate);
1794            lStatus = BAD_VALUE;
1795            goto Exit;
1796        }
1797    }
1798
1799    lStatus = initCheck();
1800    if (lStatus != NO_ERROR) {
1801        ALOGE("Audio driver not initialized.");
1802        goto Exit;
1803    }
1804
1805    { // scope for mLock
1806        Mutex::Autolock _l(mLock);
1807
1808        // all tracks in same audio session must share the same routing strategy otherwise
1809        // conflicts will happen when tracks are moved from one output to another by audio policy
1810        // manager
1811        uint32_t strategy = AudioSystem::getStrategyForStream(streamType);
1812        for (size_t i = 0; i < mTracks.size(); ++i) {
1813            sp<Track> t = mTracks[i];
1814            if (t != 0 && !t->isOutputTrack()) {
1815                uint32_t actual = AudioSystem::getStrategyForStream(t->streamType());
1816                if (sessionId == t->sessionId() && strategy != actual) {
1817                    ALOGE("createTrack_l() mismatched strategy; expected %u but found %u",
1818                            strategy, actual);
1819                    lStatus = BAD_VALUE;
1820                    goto Exit;
1821                }
1822            }
1823        }
1824
1825        if (!isTimed) {
1826            track = new Track(this, client, streamType, sampleRate, format,
1827                    channelMask, frameCount, sharedBuffer, sessionId, flags);
1828        } else {
1829            track = TimedTrack::create(this, client, streamType, sampleRate, format,
1830                    channelMask, frameCount, sharedBuffer, sessionId);
1831        }
1832        if (track == 0 || track->getCblk() == NULL || track->name() < 0) {
1833            lStatus = NO_MEMORY;
1834            goto Exit;
1835        }
1836        mTracks.add(track);
1837
1838        sp<EffectChain> chain = getEffectChain_l(sessionId);
1839        if (chain != 0) {
1840            ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
1841            track->setMainBuffer(chain->inBuffer());
1842            chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType()));
1843            chain->incTrackCnt();
1844        }
1845
1846        if ((flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
1847            pid_t callingPid = IPCThreadState::self()->getCallingPid();
1848            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
1849            // so ask activity manager to do this on our behalf
1850            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
1851        }
1852    }
1853
1854    lStatus = NO_ERROR;
1855
1856Exit:
1857    if (status) {
1858        *status = lStatus;
1859    }
1860    return track;
1861}
1862
1863uint32_t AudioFlinger::MixerThread::correctLatency(uint32_t latency) const
1864{
1865    if (mFastMixer != NULL) {
1866        MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
1867        latency += (pipe->getAvgFrames() * 1000) / mSampleRate;
1868    }
1869    return latency;
1870}
1871
1872uint32_t AudioFlinger::PlaybackThread::correctLatency(uint32_t latency) const
1873{
1874    return latency;
1875}
1876
1877uint32_t AudioFlinger::PlaybackThread::latency() const
1878{
1879    Mutex::Autolock _l(mLock);
1880    return latency_l();
1881}
1882uint32_t AudioFlinger::PlaybackThread::latency_l() const
1883{
1884    if (initCheck() == NO_ERROR) {
1885        return correctLatency(mOutput->stream->get_latency(mOutput->stream));
1886    } else {
1887        return 0;
1888    }
1889}
1890
1891void AudioFlinger::PlaybackThread::setMasterVolume(float value)
1892{
1893    Mutex::Autolock _l(mLock);
1894    // Don't apply master volume in SW if our HAL can do it for us.
1895    if (mOutput && mOutput->audioHwDev &&
1896        mOutput->audioHwDev->canSetMasterVolume()) {
1897        mMasterVolume = 1.0;
1898    } else {
1899        mMasterVolume = value;
1900    }
1901}
1902
1903void AudioFlinger::PlaybackThread::setMasterMute(bool muted)
1904{
1905    Mutex::Autolock _l(mLock);
1906    // Don't apply master mute in SW if our HAL can do it for us.
1907    if (mOutput && mOutput->audioHwDev &&
1908        mOutput->audioHwDev->canSetMasterMute()) {
1909        mMasterMute = false;
1910    } else {
1911        mMasterMute = muted;
1912    }
1913}
1914
1915void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value)
1916{
1917    Mutex::Autolock _l(mLock);
1918    mStreamTypes[stream].volume = value;
1919}
1920
1921void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted)
1922{
1923    Mutex::Autolock _l(mLock);
1924    mStreamTypes[stream].mute = muted;
1925}
1926
1927float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const
1928{
1929    Mutex::Autolock _l(mLock);
1930    return mStreamTypes[stream].volume;
1931}
1932
1933// addTrack_l() must be called with ThreadBase::mLock held
1934status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
1935{
1936    status_t status = ALREADY_EXISTS;
1937
1938    // set retry count for buffer fill
1939    track->mRetryCount = kMaxTrackStartupRetries;
1940    if (mActiveTracks.indexOf(track) < 0) {
1941        // the track is newly added, make sure it fills up all its
1942        // buffers before playing. This is to ensure the client will
1943        // effectively get the latency it requested.
1944        track->mFillingUpStatus = Track::FS_FILLING;
1945        track->mResetDone = false;
1946        track->mPresentationCompleteFrames = 0;
1947        mActiveTracks.add(track);
1948        if (track->mainBuffer() != mMixBuffer) {
1949            sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1950            if (chain != 0) {
1951                ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(), track->sessionId());
1952                chain->incActiveTrackCnt();
1953            }
1954        }
1955
1956        status = NO_ERROR;
1957    }
1958
1959    ALOGV("mWaitWorkCV.broadcast");
1960    mWaitWorkCV.broadcast();
1961
1962    return status;
1963}
1964
1965// destroyTrack_l() must be called with ThreadBase::mLock held
1966void AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
1967{
1968    track->mState = TrackBase::TERMINATED;
1969    // active tracks are removed by threadLoop()
1970    if (mActiveTracks.indexOf(track) < 0) {
1971        removeTrack_l(track);
1972    }
1973}
1974
1975void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track)
1976{
1977    track->triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
1978    mTracks.remove(track);
1979    deleteTrackName_l(track->name());
1980    // redundant as track is about to be destroyed, for dumpsys only
1981    track->mName = -1;
1982    if (track->isFastTrack()) {
1983        int index = track->mFastIndex;
1984        ALOG_ASSERT(0 < index && index < (int)FastMixerState::kMaxFastTracks);
1985        ALOG_ASSERT(!(mFastTrackAvailMask & (1 << index)));
1986        mFastTrackAvailMask |= 1 << index;
1987        // redundant as track is about to be destroyed, for dumpsys only
1988        track->mFastIndex = -1;
1989    }
1990    sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1991    if (chain != 0) {
1992        chain->decTrackCnt();
1993    }
1994}
1995
1996String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
1997{
1998    String8 out_s8 = String8("");
1999    char *s;
2000
2001    Mutex::Autolock _l(mLock);
2002    if (initCheck() != NO_ERROR) {
2003        return out_s8;
2004    }
2005
2006    s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string());
2007    out_s8 = String8(s);
2008    free(s);
2009    return out_s8;
2010}
2011
2012// audioConfigChanged_l() must be called with AudioFlinger::mLock held
2013void AudioFlinger::PlaybackThread::audioConfigChanged_l(int event, int param) {
2014    AudioSystem::OutputDescriptor desc;
2015    void *param2 = NULL;
2016
2017    ALOGV("PlaybackThread::audioConfigChanged_l, thread %p, event %d, param %d", this, event, param);
2018
2019    switch (event) {
2020    case AudioSystem::OUTPUT_OPENED:
2021    case AudioSystem::OUTPUT_CONFIG_CHANGED:
2022        desc.channels = mChannelMask;
2023        desc.samplingRate = mSampleRate;
2024        desc.format = mFormat;
2025        desc.frameCount = mNormalFrameCount; // FIXME see AudioFlinger::frameCount(audio_io_handle_t)
2026        desc.latency = latency();
2027        param2 = &desc;
2028        break;
2029
2030    case AudioSystem::STREAM_CONFIG_CHANGED:
2031        param2 = &param;
2032    case AudioSystem::OUTPUT_CLOSED:
2033    default:
2034        break;
2035    }
2036    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
2037}
2038
2039void AudioFlinger::PlaybackThread::readOutputParameters()
2040{
2041    mSampleRate = mOutput->stream->common.get_sample_rate(&mOutput->stream->common);
2042    mChannelMask = mOutput->stream->common.get_channels(&mOutput->stream->common);
2043    mChannelCount = (uint16_t)popcount(mChannelMask);
2044    mFormat = mOutput->stream->common.get_format(&mOutput->stream->common);
2045    mFrameSize = audio_stream_frame_size(&mOutput->stream->common);
2046    mFrameCount = mOutput->stream->common.get_buffer_size(&mOutput->stream->common) / mFrameSize;
2047    if (mFrameCount & 15) {
2048        ALOGW("HAL output buffer size is %u frames but AudioMixer requires multiples of 16 frames",
2049                mFrameCount);
2050    }
2051
2052    // Calculate size of normal mix buffer relative to the HAL output buffer size
2053    double multiplier = 1.0;
2054    if (mType == MIXER && (kUseFastMixer == FastMixer_Static || kUseFastMixer == FastMixer_Dynamic)) {
2055        size_t minNormalFrameCount = (kMinNormalMixBufferSizeMs * mSampleRate) / 1000;
2056        size_t maxNormalFrameCount = (kMaxNormalMixBufferSizeMs * mSampleRate) / 1000;
2057        // round up minimum and round down maximum to nearest 16 frames to satisfy AudioMixer
2058        minNormalFrameCount = (minNormalFrameCount + 15) & ~15;
2059        maxNormalFrameCount = maxNormalFrameCount & ~15;
2060        if (maxNormalFrameCount < minNormalFrameCount) {
2061            maxNormalFrameCount = minNormalFrameCount;
2062        }
2063        multiplier = (double) minNormalFrameCount / (double) mFrameCount;
2064        if (multiplier <= 1.0) {
2065            multiplier = 1.0;
2066        } else if (multiplier <= 2.0) {
2067            if (2 * mFrameCount <= maxNormalFrameCount) {
2068                multiplier = 2.0;
2069            } else {
2070                multiplier = (double) maxNormalFrameCount / (double) mFrameCount;
2071            }
2072        } else {
2073            // prefer an even multiplier, for compatibility with doubling of fast tracks due to HAL SRC
2074            // (it would be unusual for the normal mix buffer size to not be a multiple of fast
2075            // track, but we sometimes have to do this to satisfy the maximum frame count constraint)
2076            // FIXME this rounding up should not be done if no HAL SRC
2077            uint32_t truncMult = (uint32_t) multiplier;
2078            if ((truncMult & 1)) {
2079                if ((truncMult + 1) * mFrameCount <= maxNormalFrameCount) {
2080                    ++truncMult;
2081                }
2082            }
2083            multiplier = (double) truncMult;
2084        }
2085    }
2086    mNormalFrameCount = multiplier * mFrameCount;
2087    // round up to nearest 16 frames to satisfy AudioMixer
2088    mNormalFrameCount = (mNormalFrameCount + 15) & ~15;
2089    ALOGI("HAL output buffer size %u frames, normal mix buffer size %u frames", mFrameCount, mNormalFrameCount);
2090
2091    delete[] mMixBuffer;
2092    mMixBuffer = new int16_t[mNormalFrameCount * mChannelCount];
2093    memset(mMixBuffer, 0, mNormalFrameCount * mChannelCount * sizeof(int16_t));
2094
2095    // force reconfiguration of effect chains and engines to take new buffer size and audio
2096    // parameters into account
2097    // Note that mLock is not held when readOutputParameters() is called from the constructor
2098    // but in this case nothing is done below as no audio sessions have effect yet so it doesn't
2099    // matter.
2100    // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
2101    Vector< sp<EffectChain> > effectChains = mEffectChains;
2102    for (size_t i = 0; i < effectChains.size(); i ++) {
2103        mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
2104    }
2105}
2106
2107
2108status_t AudioFlinger::PlaybackThread::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames)
2109{
2110    if (halFrames == NULL || dspFrames == NULL) {
2111        return BAD_VALUE;
2112    }
2113    Mutex::Autolock _l(mLock);
2114    if (initCheck() != NO_ERROR) {
2115        return INVALID_OPERATION;
2116    }
2117    *halFrames = mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
2118
2119    return mOutput->stream->get_render_position(mOutput->stream, dspFrames);
2120}
2121
2122uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId) const
2123{
2124    Mutex::Autolock _l(mLock);
2125    uint32_t result = 0;
2126    if (getEffectChain_l(sessionId) != 0) {
2127        result = EFFECT_SESSION;
2128    }
2129
2130    for (size_t i = 0; i < mTracks.size(); ++i) {
2131        sp<Track> track = mTracks[i];
2132        if (sessionId == track->sessionId() &&
2133                !(track->mCblk->flags & CBLK_INVALID_MSK)) {
2134            result |= TRACK_SESSION;
2135            break;
2136        }
2137    }
2138
2139    return result;
2140}
2141
2142uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId)
2143{
2144    // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
2145    // it is moved to correct output by audio policy manager when A2DP is connected or disconnected
2146    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
2147        return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
2148    }
2149    for (size_t i = 0; i < mTracks.size(); i++) {
2150        sp<Track> track = mTracks[i];
2151        if (sessionId == track->sessionId() &&
2152                !(track->mCblk->flags & CBLK_INVALID_MSK)) {
2153            return AudioSystem::getStrategyForStream(track->streamType());
2154        }
2155    }
2156    return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
2157}
2158
2159
2160AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const
2161{
2162    Mutex::Autolock _l(mLock);
2163    return mOutput;
2164}
2165
2166AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput()
2167{
2168    Mutex::Autolock _l(mLock);
2169    AudioStreamOut *output = mOutput;
2170    mOutput = NULL;
2171    // FIXME FastMixer might also have a raw ptr to mOutputSink;
2172    //       must push a NULL and wait for ack
2173    mOutputSink.clear();
2174    mPipeSink.clear();
2175    mNormalSink.clear();
2176    return output;
2177}
2178
2179// this method must always be called either with ThreadBase mLock held or inside the thread loop
2180audio_stream_t* AudioFlinger::PlaybackThread::stream() const
2181{
2182    if (mOutput == NULL) {
2183        return NULL;
2184    }
2185    return &mOutput->stream->common;
2186}
2187
2188uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() const
2189{
2190    return (uint32_t)((uint32_t)((mNormalFrameCount * 1000) / mSampleRate) * 1000);
2191}
2192
2193status_t AudioFlinger::PlaybackThread::setSyncEvent(const sp<SyncEvent>& event)
2194{
2195    if (!isValidSyncEvent(event)) {
2196        return BAD_VALUE;
2197    }
2198
2199    Mutex::Autolock _l(mLock);
2200
2201    for (size_t i = 0; i < mTracks.size(); ++i) {
2202        sp<Track> track = mTracks[i];
2203        if (event->triggerSession() == track->sessionId()) {
2204            (void) track->setSyncEvent(event);
2205            return NO_ERROR;
2206        }
2207    }
2208
2209    return NAME_NOT_FOUND;
2210}
2211
2212bool AudioFlinger::PlaybackThread::isValidSyncEvent(const sp<SyncEvent>& event) const
2213{
2214    return event->type() == AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE;
2215}
2216
2217void AudioFlinger::PlaybackThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
2218{
2219    size_t count = tracksToRemove.size();
2220    if (CC_UNLIKELY(count)) {
2221        for (size_t i = 0 ; i < count ; i++) {
2222            const sp<Track>& track = tracksToRemove.itemAt(i);
2223            if ((track->sharedBuffer() != 0) &&
2224                    (track->mState == TrackBase::ACTIVE || track->mState == TrackBase::RESUMING)) {
2225                AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
2226            }
2227        }
2228    }
2229
2230}
2231
2232// ----------------------------------------------------------------------------
2233
2234AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
2235        audio_io_handle_t id, audio_devices_t device, type_t type)
2236    :   PlaybackThread(audioFlinger, output, id, device, type),
2237        // mAudioMixer below
2238        // mFastMixer below
2239        mFastMixerFutex(0)
2240        // mOutputSink below
2241        // mPipeSink below
2242        // mNormalSink below
2243{
2244    ALOGV("MixerThread() id=%d device=%#x type=%d", id, device, type);
2245    ALOGV("mSampleRate=%d, mChannelMask=%#x, mChannelCount=%d, mFormat=%d, mFrameSize=%d, "
2246            "mFrameCount=%d, mNormalFrameCount=%d",
2247            mSampleRate, mChannelMask, mChannelCount, mFormat, mFrameSize, mFrameCount,
2248            mNormalFrameCount);
2249    mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
2250
2251    // FIXME - Current mixer implementation only supports stereo output
2252    if (mChannelCount != FCC_2) {
2253        ALOGE("Invalid audio hardware channel count %d", mChannelCount);
2254    }
2255
2256    // create an NBAIO sink for the HAL output stream, and negotiate
2257    mOutputSink = new AudioStreamOutSink(output->stream);
2258    size_t numCounterOffers = 0;
2259    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount)};
2260    ssize_t index = mOutputSink->negotiate(offers, 1, NULL, numCounterOffers);
2261    ALOG_ASSERT(index == 0);
2262
2263    // initialize fast mixer depending on configuration
2264    bool initFastMixer;
2265    switch (kUseFastMixer) {
2266    case FastMixer_Never:
2267        initFastMixer = false;
2268        break;
2269    case FastMixer_Always:
2270        initFastMixer = true;
2271        break;
2272    case FastMixer_Static:
2273    case FastMixer_Dynamic:
2274        initFastMixer = mFrameCount < mNormalFrameCount;
2275        break;
2276    }
2277    if (initFastMixer) {
2278
2279        // create a MonoPipe to connect our submix to FastMixer
2280        NBAIO_Format format = mOutputSink->format();
2281        // This pipe depth compensates for scheduling latency of the normal mixer thread.
2282        // When it wakes up after a maximum latency, it runs a few cycles quickly before
2283        // finally blocking.  Note the pipe implementation rounds up the request to a power of 2.
2284        MonoPipe *monoPipe = new MonoPipe(mNormalFrameCount * 4, format, true /*writeCanBlock*/);
2285        const NBAIO_Format offers[1] = {format};
2286        size_t numCounterOffers = 0;
2287        ssize_t index = monoPipe->negotiate(offers, 1, NULL, numCounterOffers);
2288        ALOG_ASSERT(index == 0);
2289        monoPipe->setAvgFrames((mScreenState & 1) ?
2290                (monoPipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2291        mPipeSink = monoPipe;
2292
2293#ifdef TEE_SINK_FRAMES
2294        // create a Pipe to archive a copy of FastMixer's output for dumpsys
2295        Pipe *teeSink = new Pipe(TEE_SINK_FRAMES, format);
2296        numCounterOffers = 0;
2297        index = teeSink->negotiate(offers, 1, NULL, numCounterOffers);
2298        ALOG_ASSERT(index == 0);
2299        mTeeSink = teeSink;
2300        PipeReader *teeSource = new PipeReader(*teeSink);
2301        numCounterOffers = 0;
2302        index = teeSource->negotiate(offers, 1, NULL, numCounterOffers);
2303        ALOG_ASSERT(index == 0);
2304        mTeeSource = teeSource;
2305#endif
2306
2307        // create fast mixer and configure it initially with just one fast track for our submix
2308        mFastMixer = new FastMixer();
2309        FastMixerStateQueue *sq = mFastMixer->sq();
2310#ifdef STATE_QUEUE_DUMP
2311        sq->setObserverDump(&mStateQueueObserverDump);
2312        sq->setMutatorDump(&mStateQueueMutatorDump);
2313#endif
2314        FastMixerState *state = sq->begin();
2315        FastTrack *fastTrack = &state->mFastTracks[0];
2316        // wrap the source side of the MonoPipe to make it an AudioBufferProvider
2317        fastTrack->mBufferProvider = new SourceAudioBufferProvider(new MonoPipeReader(monoPipe));
2318        fastTrack->mVolumeProvider = NULL;
2319        fastTrack->mGeneration++;
2320        state->mFastTracksGen++;
2321        state->mTrackMask = 1;
2322        // fast mixer will use the HAL output sink
2323        state->mOutputSink = mOutputSink.get();
2324        state->mOutputSinkGen++;
2325        state->mFrameCount = mFrameCount;
2326        state->mCommand = FastMixerState::COLD_IDLE;
2327        // already done in constructor initialization list
2328        //mFastMixerFutex = 0;
2329        state->mColdFutexAddr = &mFastMixerFutex;
2330        state->mColdGen++;
2331        state->mDumpState = &mFastMixerDumpState;
2332        state->mTeeSink = mTeeSink.get();
2333        sq->end();
2334        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2335
2336        // start the fast mixer
2337        mFastMixer->run("FastMixer", PRIORITY_URGENT_AUDIO);
2338        pid_t tid = mFastMixer->getTid();
2339        int err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2340        if (err != 0) {
2341            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2342                    kPriorityFastMixer, getpid_cached, tid, err);
2343        }
2344
2345#ifdef AUDIO_WATCHDOG
2346        // create and start the watchdog
2347        mAudioWatchdog = new AudioWatchdog();
2348        mAudioWatchdog->setDump(&mAudioWatchdogDump);
2349        mAudioWatchdog->run("AudioWatchdog", PRIORITY_URGENT_AUDIO);
2350        tid = mAudioWatchdog->getTid();
2351        err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2352        if (err != 0) {
2353            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2354                    kPriorityFastMixer, getpid_cached, tid, err);
2355        }
2356#endif
2357
2358    } else {
2359        mFastMixer = NULL;
2360    }
2361
2362    switch (kUseFastMixer) {
2363    case FastMixer_Never:
2364    case FastMixer_Dynamic:
2365        mNormalSink = mOutputSink;
2366        break;
2367    case FastMixer_Always:
2368        mNormalSink = mPipeSink;
2369        break;
2370    case FastMixer_Static:
2371        mNormalSink = initFastMixer ? mPipeSink : mOutputSink;
2372        break;
2373    }
2374}
2375
2376AudioFlinger::MixerThread::~MixerThread()
2377{
2378    if (mFastMixer != NULL) {
2379        FastMixerStateQueue *sq = mFastMixer->sq();
2380        FastMixerState *state = sq->begin();
2381        if (state->mCommand == FastMixerState::COLD_IDLE) {
2382            int32_t old = android_atomic_inc(&mFastMixerFutex);
2383            if (old == -1) {
2384                __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2385            }
2386        }
2387        state->mCommand = FastMixerState::EXIT;
2388        sq->end();
2389        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2390        mFastMixer->join();
2391        // Though the fast mixer thread has exited, it's state queue is still valid.
2392        // We'll use that extract the final state which contains one remaining fast track
2393        // corresponding to our sub-mix.
2394        state = sq->begin();
2395        ALOG_ASSERT(state->mTrackMask == 1);
2396        FastTrack *fastTrack = &state->mFastTracks[0];
2397        ALOG_ASSERT(fastTrack->mBufferProvider != NULL);
2398        delete fastTrack->mBufferProvider;
2399        sq->end(false /*didModify*/);
2400        delete mFastMixer;
2401        if (mAudioWatchdog != 0) {
2402            mAudioWatchdog->requestExit();
2403            mAudioWatchdog->requestExitAndWait();
2404            mAudioWatchdog.clear();
2405        }
2406    }
2407    delete mAudioMixer;
2408}
2409
2410class CpuStats {
2411public:
2412    CpuStats();
2413    void sample(const String8 &title);
2414#ifdef DEBUG_CPU_USAGE
2415private:
2416    ThreadCpuUsage mCpuUsage;           // instantaneous thread CPU usage in wall clock ns
2417    CentralTendencyStatistics mWcStats; // statistics on thread CPU usage in wall clock ns
2418
2419    CentralTendencyStatistics mHzStats; // statistics on thread CPU usage in cycles
2420
2421    int mCpuNum;                        // thread's current CPU number
2422    int mCpukHz;                        // frequency of thread's current CPU in kHz
2423#endif
2424};
2425
2426CpuStats::CpuStats()
2427#ifdef DEBUG_CPU_USAGE
2428    : mCpuNum(-1), mCpukHz(-1)
2429#endif
2430{
2431}
2432
2433void CpuStats::sample(const String8 &title) {
2434#ifdef DEBUG_CPU_USAGE
2435    // get current thread's delta CPU time in wall clock ns
2436    double wcNs;
2437    bool valid = mCpuUsage.sampleAndEnable(wcNs);
2438
2439    // record sample for wall clock statistics
2440    if (valid) {
2441        mWcStats.sample(wcNs);
2442    }
2443
2444    // get the current CPU number
2445    int cpuNum = sched_getcpu();
2446
2447    // get the current CPU frequency in kHz
2448    int cpukHz = mCpuUsage.getCpukHz(cpuNum);
2449
2450    // check if either CPU number or frequency changed
2451    if (cpuNum != mCpuNum || cpukHz != mCpukHz) {
2452        mCpuNum = cpuNum;
2453        mCpukHz = cpukHz;
2454        // ignore sample for purposes of cycles
2455        valid = false;
2456    }
2457
2458    // if no change in CPU number or frequency, then record sample for cycle statistics
2459    if (valid && mCpukHz > 0) {
2460        double cycles = wcNs * cpukHz * 0.000001;
2461        mHzStats.sample(cycles);
2462    }
2463
2464    unsigned n = mWcStats.n();
2465    // mCpuUsage.elapsed() is expensive, so don't call it every loop
2466    if ((n & 127) == 1) {
2467        long long elapsed = mCpuUsage.elapsed();
2468        if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) {
2469            double perLoop = elapsed / (double) n;
2470            double perLoop100 = perLoop * 0.01;
2471            double perLoop1k = perLoop * 0.001;
2472            double mean = mWcStats.mean();
2473            double stddev = mWcStats.stddev();
2474            double minimum = mWcStats.minimum();
2475            double maximum = mWcStats.maximum();
2476            double meanCycles = mHzStats.mean();
2477            double stddevCycles = mHzStats.stddev();
2478            double minCycles = mHzStats.minimum();
2479            double maxCycles = mHzStats.maximum();
2480            mCpuUsage.resetElapsed();
2481            mWcStats.reset();
2482            mHzStats.reset();
2483            ALOGD("CPU usage for %s over past %.1f secs\n"
2484                "  (%u mixer loops at %.1f mean ms per loop):\n"
2485                "  us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n"
2486                "  %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f\n"
2487                "  MHz: mean=%.1f, stddev=%.1f, min=%.1f max=%.1f",
2488                    title.string(),
2489                    elapsed * .000000001, n, perLoop * .000001,
2490                    mean * .001,
2491                    stddev * .001,
2492                    minimum * .001,
2493                    maximum * .001,
2494                    mean / perLoop100,
2495                    stddev / perLoop100,
2496                    minimum / perLoop100,
2497                    maximum / perLoop100,
2498                    meanCycles / perLoop1k,
2499                    stddevCycles / perLoop1k,
2500                    minCycles / perLoop1k,
2501                    maxCycles / perLoop1k);
2502
2503        }
2504    }
2505#endif
2506};
2507
2508void AudioFlinger::PlaybackThread::checkSilentMode_l()
2509{
2510    if (!mMasterMute) {
2511        char value[PROPERTY_VALUE_MAX];
2512        if (property_get("ro.audio.silent", value, "0") > 0) {
2513            char *endptr;
2514            unsigned long ul = strtoul(value, &endptr, 0);
2515            if (*endptr == '\0' && ul != 0) {
2516                ALOGD("Silence is golden");
2517                // The setprop command will not allow a property to be changed after
2518                // the first time it is set, so we don't have to worry about un-muting.
2519                setMasterMute_l(true);
2520            }
2521        }
2522    }
2523}
2524
2525bool AudioFlinger::PlaybackThread::threadLoop()
2526{
2527    Vector< sp<Track> > tracksToRemove;
2528
2529    standbyTime = systemTime();
2530
2531    // MIXER
2532    nsecs_t lastWarning = 0;
2533
2534    // DUPLICATING
2535    // FIXME could this be made local to while loop?
2536    writeFrames = 0;
2537
2538    cacheParameters_l();
2539    sleepTime = idleSleepTime;
2540
2541    if (mType == MIXER) {
2542        sleepTimeShift = 0;
2543    }
2544
2545    CpuStats cpuStats;
2546    const String8 myName(String8::format("thread %p type %d TID %d", this, mType, gettid()));
2547
2548    acquireWakeLock();
2549
2550    while (!exitPending())
2551    {
2552        cpuStats.sample(myName);
2553
2554        Vector< sp<EffectChain> > effectChains;
2555
2556        processConfigEvents();
2557
2558        { // scope for mLock
2559
2560            Mutex::Autolock _l(mLock);
2561
2562            if (checkForNewParameters_l()) {
2563                cacheParameters_l();
2564            }
2565
2566            saveOutputTracks();
2567
2568            // put audio hardware into standby after short delay
2569            if (CC_UNLIKELY((!mActiveTracks.size() && systemTime() > standbyTime) ||
2570                        isSuspended())) {
2571                if (!mStandby) {
2572
2573                    threadLoop_standby();
2574
2575                    mStandby = true;
2576                    mBytesWritten = 0;
2577                }
2578
2579                if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
2580                    // we're about to wait, flush the binder command buffer
2581                    IPCThreadState::self()->flushCommands();
2582
2583                    clearOutputTracks();
2584
2585                    if (exitPending()) break;
2586
2587                    releaseWakeLock_l();
2588                    // wait until we have something to do...
2589                    ALOGV("%s going to sleep", myName.string());
2590                    mWaitWorkCV.wait(mLock);
2591                    ALOGV("%s waking up", myName.string());
2592                    acquireWakeLock_l();
2593
2594                    mMixerStatus = MIXER_IDLE;
2595                    mMixerStatusIgnoringFastTracks = MIXER_IDLE;
2596
2597                    checkSilentMode_l();
2598
2599                    standbyTime = systemTime() + standbyDelay;
2600                    sleepTime = idleSleepTime;
2601                    if (mType == MIXER) {
2602                        sleepTimeShift = 0;
2603                    }
2604
2605                    continue;
2606                }
2607            }
2608
2609            // mMixerStatusIgnoringFastTracks is also updated internally
2610            mMixerStatus = prepareTracks_l(&tracksToRemove);
2611
2612            // prevent any changes in effect chain list and in each effect chain
2613            // during mixing and effect process as the audio buffers could be deleted
2614            // or modified if an effect is created or deleted
2615            lockEffectChains_l(effectChains);
2616        }
2617
2618        if (CC_LIKELY(mMixerStatus == MIXER_TRACKS_READY)) {
2619            threadLoop_mix();
2620        } else {
2621            threadLoop_sleepTime();
2622        }
2623
2624        if (isSuspended()) {
2625            sleepTime = suspendSleepTimeUs();
2626        }
2627
2628        // only process effects if we're going to write
2629        if (sleepTime == 0) {
2630            for (size_t i = 0; i < effectChains.size(); i ++) {
2631                effectChains[i]->process_l();
2632            }
2633        }
2634
2635        // enable changes in effect chain
2636        unlockEffectChains(effectChains);
2637
2638        // sleepTime == 0 means we must write to audio hardware
2639        if (sleepTime == 0) {
2640
2641            threadLoop_write();
2642
2643if (mType == MIXER) {
2644            // write blocked detection
2645            nsecs_t now = systemTime();
2646            nsecs_t delta = now - mLastWriteTime;
2647            if (!mStandby && delta > maxPeriod) {
2648                mNumDelayedWrites++;
2649                if ((now - lastWarning) > kWarningThrottleNs) {
2650#if defined(ATRACE_TAG) && (ATRACE_TAG != ATRACE_TAG_NEVER)
2651                    ScopedTrace st(ATRACE_TAG, "underrun");
2652#endif
2653                    ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
2654                            ns2ms(delta), mNumDelayedWrites, this);
2655                    lastWarning = now;
2656                }
2657            }
2658}
2659
2660            mStandby = false;
2661        } else {
2662            usleep(sleepTime);
2663        }
2664
2665        // Finally let go of removed track(s), without the lock held
2666        // since we can't guarantee the destructors won't acquire that
2667        // same lock.  This will also mutate and push a new fast mixer state.
2668        threadLoop_removeTracks(tracksToRemove);
2669        tracksToRemove.clear();
2670
2671        // FIXME I don't understand the need for this here;
2672        //       it was in the original code but maybe the
2673        //       assignment in saveOutputTracks() makes this unnecessary?
2674        clearOutputTracks();
2675
2676        // Effect chains will be actually deleted here if they were removed from
2677        // mEffectChains list during mixing or effects processing
2678        effectChains.clear();
2679
2680        // FIXME Note that the above .clear() is no longer necessary since effectChains
2681        // is now local to this block, but will keep it for now (at least until merge done).
2682    }
2683
2684    // for DuplicatingThread, standby mode is handled by the outputTracks, otherwise ...
2685    if (mType == MIXER || mType == DIRECT) {
2686        // put output stream into standby mode
2687        if (!mStandby) {
2688            mOutput->stream->common.standby(&mOutput->stream->common);
2689        }
2690    }
2691
2692    releaseWakeLock();
2693
2694    ALOGV("Thread %p type %d exiting", this, mType);
2695    return false;
2696}
2697
2698void AudioFlinger::MixerThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
2699{
2700    PlaybackThread::threadLoop_removeTracks(tracksToRemove);
2701}
2702
2703void AudioFlinger::MixerThread::threadLoop_write()
2704{
2705    // FIXME we should only do one push per cycle; confirm this is true
2706    // Start the fast mixer if it's not already running
2707    if (mFastMixer != NULL) {
2708        FastMixerStateQueue *sq = mFastMixer->sq();
2709        FastMixerState *state = sq->begin();
2710        if (state->mCommand != FastMixerState::MIX_WRITE &&
2711                (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)) {
2712            if (state->mCommand == FastMixerState::COLD_IDLE) {
2713                int32_t old = android_atomic_inc(&mFastMixerFutex);
2714                if (old == -1) {
2715                    __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2716                }
2717                if (mAudioWatchdog != 0) {
2718                    mAudioWatchdog->resume();
2719                }
2720            }
2721            state->mCommand = FastMixerState::MIX_WRITE;
2722            sq->end();
2723            sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2724            if (kUseFastMixer == FastMixer_Dynamic) {
2725                mNormalSink = mPipeSink;
2726            }
2727        } else {
2728            sq->end(false /*didModify*/);
2729        }
2730    }
2731    PlaybackThread::threadLoop_write();
2732}
2733
2734// shared by MIXER and DIRECT, overridden by DUPLICATING
2735void AudioFlinger::PlaybackThread::threadLoop_write()
2736{
2737    // FIXME rewrite to reduce number of system calls
2738    mLastWriteTime = systemTime();
2739    mInWrite = true;
2740    int bytesWritten;
2741
2742    // If an NBAIO sink is present, use it to write the normal mixer's submix
2743    if (mNormalSink != 0) {
2744#define mBitShift 2 // FIXME
2745        size_t count = mixBufferSize >> mBitShift;
2746#if defined(ATRACE_TAG) && (ATRACE_TAG != ATRACE_TAG_NEVER)
2747        Tracer::traceBegin(ATRACE_TAG, "write");
2748#endif
2749        // update the setpoint when gScreenState changes
2750        uint32_t screenState = gScreenState;
2751        if (screenState != mScreenState) {
2752            mScreenState = screenState;
2753            MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
2754            if (pipe != NULL) {
2755                pipe->setAvgFrames((mScreenState & 1) ?
2756                        (pipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2757            }
2758        }
2759        ssize_t framesWritten = mNormalSink->write(mMixBuffer, count);
2760#if defined(ATRACE_TAG) && (ATRACE_TAG != ATRACE_TAG_NEVER)
2761        Tracer::traceEnd(ATRACE_TAG);
2762#endif
2763        if (framesWritten > 0) {
2764            bytesWritten = framesWritten << mBitShift;
2765        } else {
2766            bytesWritten = framesWritten;
2767        }
2768    // otherwise use the HAL / AudioStreamOut directly
2769    } else {
2770        // Direct output thread.
2771        bytesWritten = (int)mOutput->stream->write(mOutput->stream, mMixBuffer, mixBufferSize);
2772    }
2773
2774    if (bytesWritten > 0) mBytesWritten += mixBufferSize;
2775    mNumWrites++;
2776    mInWrite = false;
2777}
2778
2779void AudioFlinger::MixerThread::threadLoop_standby()
2780{
2781    // Idle the fast mixer if it's currently running
2782    if (mFastMixer != NULL) {
2783        FastMixerStateQueue *sq = mFastMixer->sq();
2784        FastMixerState *state = sq->begin();
2785        if (!(state->mCommand & FastMixerState::IDLE)) {
2786            state->mCommand = FastMixerState::COLD_IDLE;
2787            state->mColdFutexAddr = &mFastMixerFutex;
2788            state->mColdGen++;
2789            mFastMixerFutex = 0;
2790            sq->end();
2791            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
2792            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
2793            if (kUseFastMixer == FastMixer_Dynamic) {
2794                mNormalSink = mOutputSink;
2795            }
2796            if (mAudioWatchdog != 0) {
2797                mAudioWatchdog->pause();
2798            }
2799        } else {
2800            sq->end(false /*didModify*/);
2801        }
2802    }
2803    PlaybackThread::threadLoop_standby();
2804}
2805
2806// shared by MIXER and DIRECT, overridden by DUPLICATING
2807void AudioFlinger::PlaybackThread::threadLoop_standby()
2808{
2809    ALOGV("Audio hardware entering standby, mixer %p, suspend count %d", this, mSuspended);
2810    mOutput->stream->common.standby(&mOutput->stream->common);
2811}
2812
2813void AudioFlinger::MixerThread::threadLoop_mix()
2814{
2815    // obtain the presentation timestamp of the next output buffer
2816    int64_t pts;
2817    status_t status = INVALID_OPERATION;
2818
2819    if (mNormalSink != 0) {
2820        status = mNormalSink->getNextWriteTimestamp(&pts);
2821    } else {
2822        status = mOutputSink->getNextWriteTimestamp(&pts);
2823    }
2824
2825    if (status != NO_ERROR) {
2826        pts = AudioBufferProvider::kInvalidPTS;
2827    }
2828
2829    // mix buffers...
2830    mAudioMixer->process(pts);
2831    // increase sleep time progressively when application underrun condition clears.
2832    // Only increase sleep time if the mixer is ready for two consecutive times to avoid
2833    // that a steady state of alternating ready/not ready conditions keeps the sleep time
2834    // such that we would underrun the audio HAL.
2835    if ((sleepTime == 0) && (sleepTimeShift > 0)) {
2836        sleepTimeShift--;
2837    }
2838    sleepTime = 0;
2839    standbyTime = systemTime() + standbyDelay;
2840    //TODO: delay standby when effects have a tail
2841}
2842
2843void AudioFlinger::MixerThread::threadLoop_sleepTime()
2844{
2845    // If no tracks are ready, sleep once for the duration of an output
2846    // buffer size, then write 0s to the output
2847    if (sleepTime == 0) {
2848        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
2849            sleepTime = activeSleepTime >> sleepTimeShift;
2850            if (sleepTime < kMinThreadSleepTimeUs) {
2851                sleepTime = kMinThreadSleepTimeUs;
2852            }
2853            // reduce sleep time in case of consecutive application underruns to avoid
2854            // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer
2855            // duration we would end up writing less data than needed by the audio HAL if
2856            // the condition persists.
2857            if (sleepTimeShift < kMaxThreadSleepTimeShift) {
2858                sleepTimeShift++;
2859            }
2860        } else {
2861            sleepTime = idleSleepTime;
2862        }
2863    } else if (mBytesWritten != 0 || (mMixerStatus == MIXER_TRACKS_ENABLED)) {
2864        memset (mMixBuffer, 0, mixBufferSize);
2865        sleepTime = 0;
2866        ALOGV_IF((mBytesWritten == 0 && (mMixerStatus == MIXER_TRACKS_ENABLED)), "anticipated start");
2867    }
2868    // TODO add standby time extension fct of effect tail
2869}
2870
2871// prepareTracks_l() must be called with ThreadBase::mLock held
2872AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l(
2873        Vector< sp<Track> > *tracksToRemove)
2874{
2875
2876    mixer_state mixerStatus = MIXER_IDLE;
2877    // find out which tracks need to be processed
2878    size_t count = mActiveTracks.size();
2879    size_t mixedTracks = 0;
2880    size_t tracksWithEffect = 0;
2881    // counts only _active_ fast tracks
2882    size_t fastTracks = 0;
2883    uint32_t resetMask = 0; // bit mask of fast tracks that need to be reset
2884
2885    float masterVolume = mMasterVolume;
2886    bool masterMute = mMasterMute;
2887
2888    if (masterMute) {
2889        masterVolume = 0;
2890    }
2891    // Delegate master volume control to effect in output mix effect chain if needed
2892    sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
2893    if (chain != 0) {
2894        uint32_t v = (uint32_t)(masterVolume * (1 << 24));
2895        chain->setVolume_l(&v, &v);
2896        masterVolume = (float)((v + (1 << 23)) >> 24);
2897        chain.clear();
2898    }
2899
2900    // prepare a new state to push
2901    FastMixerStateQueue *sq = NULL;
2902    FastMixerState *state = NULL;
2903    bool didModify = false;
2904    FastMixerStateQueue::block_t block = FastMixerStateQueue::BLOCK_UNTIL_PUSHED;
2905    if (mFastMixer != NULL) {
2906        sq = mFastMixer->sq();
2907        state = sq->begin();
2908    }
2909
2910    for (size_t i=0 ; i<count ; i++) {
2911        sp<Track> t = mActiveTracks[i].promote();
2912        if (t == 0) continue;
2913
2914        // this const just means the local variable doesn't change
2915        Track* const track = t.get();
2916
2917        // process fast tracks
2918        if (track->isFastTrack()) {
2919
2920            // It's theoretically possible (though unlikely) for a fast track to be created
2921            // and then removed within the same normal mix cycle.  This is not a problem, as
2922            // the track never becomes active so it's fast mixer slot is never touched.
2923            // The converse, of removing an (active) track and then creating a new track
2924            // at the identical fast mixer slot within the same normal mix cycle,
2925            // is impossible because the slot isn't marked available until the end of each cycle.
2926            int j = track->mFastIndex;
2927            ALOG_ASSERT(0 < j && j < (int)FastMixerState::kMaxFastTracks);
2928            ALOG_ASSERT(!(mFastTrackAvailMask & (1 << j)));
2929            FastTrack *fastTrack = &state->mFastTracks[j];
2930
2931            // Determine whether the track is currently in underrun condition,
2932            // and whether it had a recent underrun.
2933            FastTrackDump *ftDump = &mFastMixerDumpState.mTracks[j];
2934            FastTrackUnderruns underruns = ftDump->mUnderruns;
2935            uint32_t recentFull = (underruns.mBitFields.mFull -
2936                    track->mObservedUnderruns.mBitFields.mFull) & UNDERRUN_MASK;
2937            uint32_t recentPartial = (underruns.mBitFields.mPartial -
2938                    track->mObservedUnderruns.mBitFields.mPartial) & UNDERRUN_MASK;
2939            uint32_t recentEmpty = (underruns.mBitFields.mEmpty -
2940                    track->mObservedUnderruns.mBitFields.mEmpty) & UNDERRUN_MASK;
2941            uint32_t recentUnderruns = recentPartial + recentEmpty;
2942            track->mObservedUnderruns = underruns;
2943            // don't count underruns that occur while stopping or pausing
2944            // or stopped which can occur when flush() is called while active
2945            if (!(track->isStopping() || track->isPausing() || track->isStopped())) {
2946                track->mUnderrunCount += recentUnderruns;
2947            }
2948
2949            // This is similar to the state machine for normal tracks,
2950            // with a few modifications for fast tracks.
2951            bool isActive = true;
2952            switch (track->mState) {
2953            case TrackBase::STOPPING_1:
2954                // track stays active in STOPPING_1 state until first underrun
2955                if (recentUnderruns > 0) {
2956                    track->mState = TrackBase::STOPPING_2;
2957                }
2958                break;
2959            case TrackBase::PAUSING:
2960                // ramp down is not yet implemented
2961                track->setPaused();
2962                break;
2963            case TrackBase::RESUMING:
2964                // ramp up is not yet implemented
2965                track->mState = TrackBase::ACTIVE;
2966                break;
2967            case TrackBase::ACTIVE:
2968                if (recentFull > 0 || recentPartial > 0) {
2969                    // track has provided at least some frames recently: reset retry count
2970                    track->mRetryCount = kMaxTrackRetries;
2971                }
2972                if (recentUnderruns == 0) {
2973                    // no recent underruns: stay active
2974                    break;
2975                }
2976                // there has recently been an underrun of some kind
2977                if (track->sharedBuffer() == 0) {
2978                    // were any of the recent underruns "empty" (no frames available)?
2979                    if (recentEmpty == 0) {
2980                        // no, then ignore the partial underruns as they are allowed indefinitely
2981                        break;
2982                    }
2983                    // there has recently been an "empty" underrun: decrement the retry counter
2984                    if (--(track->mRetryCount) > 0) {
2985                        break;
2986                    }
2987                    // indicate to client process that the track was disabled because of underrun;
2988                    // it will then automatically call start() when data is available
2989                    android_atomic_or(CBLK_DISABLED_ON, &track->mCblk->flags);
2990                    // remove from active list, but state remains ACTIVE [confusing but true]
2991                    isActive = false;
2992                    break;
2993                }
2994                // fall through
2995            case TrackBase::STOPPING_2:
2996            case TrackBase::PAUSED:
2997            case TrackBase::TERMINATED:
2998            case TrackBase::STOPPED:
2999            case TrackBase::FLUSHED:   // flush() while active
3000                // Check for presentation complete if track is inactive
3001                // We have consumed all the buffers of this track.
3002                // This would be incomplete if we auto-paused on underrun
3003                {
3004                    size_t audioHALFrames =
3005                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
3006                    size_t framesWritten =
3007                            mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
3008                    if (!track->presentationComplete(framesWritten, audioHALFrames)) {
3009                        // track stays in active list until presentation is complete
3010                        break;
3011                    }
3012                }
3013                if (track->isStopping_2()) {
3014                    track->mState = TrackBase::STOPPED;
3015                }
3016                if (track->isStopped()) {
3017                    // Can't reset directly, as fast mixer is still polling this track
3018                    //   track->reset();
3019                    // So instead mark this track as needing to be reset after push with ack
3020                    resetMask |= 1 << i;
3021                }
3022                isActive = false;
3023                break;
3024            case TrackBase::IDLE:
3025            default:
3026                LOG_FATAL("unexpected track state %d", track->mState);
3027            }
3028
3029            if (isActive) {
3030                // was it previously inactive?
3031                if (!(state->mTrackMask & (1 << j))) {
3032                    ExtendedAudioBufferProvider *eabp = track;
3033                    VolumeProvider *vp = track;
3034                    fastTrack->mBufferProvider = eabp;
3035                    fastTrack->mVolumeProvider = vp;
3036                    fastTrack->mSampleRate = track->mSampleRate;
3037                    fastTrack->mChannelMask = track->mChannelMask;
3038                    fastTrack->mGeneration++;
3039                    state->mTrackMask |= 1 << j;
3040                    didModify = true;
3041                    // no acknowledgement required for newly active tracks
3042                }
3043                // cache the combined master volume and stream type volume for fast mixer; this
3044                // lacks any synchronization or barrier so VolumeProvider may read a stale value
3045                track->mCachedVolume = track->isMuted() ?
3046                        0 : masterVolume * mStreamTypes[track->streamType()].volume;
3047                ++fastTracks;
3048            } else {
3049                // was it previously active?
3050                if (state->mTrackMask & (1 << j)) {
3051                    fastTrack->mBufferProvider = NULL;
3052                    fastTrack->mGeneration++;
3053                    state->mTrackMask &= ~(1 << j);
3054                    didModify = true;
3055                    // If any fast tracks were removed, we must wait for acknowledgement
3056                    // because we're about to decrement the last sp<> on those tracks.
3057                    block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3058                } else {
3059                    LOG_FATAL("fast track %d should have been active", j);
3060                }
3061                tracksToRemove->add(track);
3062                // Avoids a misleading display in dumpsys
3063                track->mObservedUnderruns.mBitFields.mMostRecent = UNDERRUN_FULL;
3064            }
3065            continue;
3066        }
3067
3068        {   // local variable scope to avoid goto warning
3069
3070        audio_track_cblk_t* cblk = track->cblk();
3071
3072        // The first time a track is added we wait
3073        // for all its buffers to be filled before processing it
3074        int name = track->name();
3075        // make sure that we have enough frames to mix one full buffer.
3076        // enforce this condition only once to enable draining the buffer in case the client
3077        // app does not call stop() and relies on underrun to stop:
3078        // hence the test on (mMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed
3079        // during last round
3080        uint32_t minFrames = 1;
3081        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing() &&
3082                (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY)) {
3083            if (t->sampleRate() == (int)mSampleRate) {
3084                minFrames = mNormalFrameCount;
3085            } else {
3086                // +1 for rounding and +1 for additional sample needed for interpolation
3087                minFrames = (mNormalFrameCount * t->sampleRate()) / mSampleRate + 1 + 1;
3088                // add frames already consumed but not yet released by the resampler
3089                // because cblk->framesReady() will include these frames
3090                minFrames += mAudioMixer->getUnreleasedFrames(track->name());
3091                // the minimum track buffer size is normally twice the number of frames necessary
3092                // to fill one buffer and the resampler should not leave more than one buffer worth
3093                // of unreleased frames after each pass, but just in case...
3094                ALOG_ASSERT(minFrames <= cblk->frameCount);
3095            }
3096        }
3097        if ((track->framesReady() >= minFrames) && track->isReady() &&
3098                !track->isPaused() && !track->isTerminated())
3099        {
3100            //ALOGV("track %d u=%08x, s=%08x [OK] on thread %p", name, cblk->user, cblk->server, this);
3101
3102            mixedTracks++;
3103
3104            // track->mainBuffer() != mMixBuffer means there is an effect chain
3105            // connected to the track
3106            chain.clear();
3107            if (track->mainBuffer() != mMixBuffer) {
3108                chain = getEffectChain_l(track->sessionId());
3109                // Delegate volume control to effect in track effect chain if needed
3110                if (chain != 0) {
3111                    tracksWithEffect++;
3112                } else {
3113                    ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on session %d",
3114                            name, track->sessionId());
3115                }
3116            }
3117
3118
3119            int param = AudioMixer::VOLUME;
3120            if (track->mFillingUpStatus == Track::FS_FILLED) {
3121                // no ramp for the first volume setting
3122                track->mFillingUpStatus = Track::FS_ACTIVE;
3123                if (track->mState == TrackBase::RESUMING) {
3124                    track->mState = TrackBase::ACTIVE;
3125                    param = AudioMixer::RAMP_VOLUME;
3126                }
3127                mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL);
3128            } else if (cblk->server != 0) {
3129                // If the track is stopped before the first frame was mixed,
3130                // do not apply ramp
3131                param = AudioMixer::RAMP_VOLUME;
3132            }
3133
3134            // compute volume for this track
3135            uint32_t vl, vr, va;
3136            if (track->isMuted() || track->isPausing() ||
3137                mStreamTypes[track->streamType()].mute) {
3138                vl = vr = va = 0;
3139                if (track->isPausing()) {
3140                    track->setPaused();
3141                }
3142            } else {
3143
3144                // read original volumes with volume control
3145                float typeVolume = mStreamTypes[track->streamType()].volume;
3146                float v = masterVolume * typeVolume;
3147                uint32_t vlr = cblk->getVolumeLR();
3148                vl = vlr & 0xFFFF;
3149                vr = vlr >> 16;
3150                // track volumes come from shared memory, so can't be trusted and must be clamped
3151                if (vl > MAX_GAIN_INT) {
3152                    ALOGV("Track left volume out of range: %04X", vl);
3153                    vl = MAX_GAIN_INT;
3154                }
3155                if (vr > MAX_GAIN_INT) {
3156                    ALOGV("Track right volume out of range: %04X", vr);
3157                    vr = MAX_GAIN_INT;
3158                }
3159                // now apply the master volume and stream type volume
3160                vl = (uint32_t)(v * vl) << 12;
3161                vr = (uint32_t)(v * vr) << 12;
3162                // assuming master volume and stream type volume each go up to 1.0,
3163                // vl and vr are now in 8.24 format
3164
3165                uint16_t sendLevel = cblk->getSendLevel_U4_12();
3166                // send level comes from shared memory and so may be corrupt
3167                if (sendLevel > MAX_GAIN_INT) {
3168                    ALOGV("Track send level out of range: %04X", sendLevel);
3169                    sendLevel = MAX_GAIN_INT;
3170                }
3171                va = (uint32_t)(v * sendLevel);
3172            }
3173            // Delegate volume control to effect in track effect chain if needed
3174            if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
3175                // Do not ramp volume if volume is controlled by effect
3176                param = AudioMixer::VOLUME;
3177                track->mHasVolumeController = true;
3178            } else {
3179                // force no volume ramp when volume controller was just disabled or removed
3180                // from effect chain to avoid volume spike
3181                if (track->mHasVolumeController) {
3182                    param = AudioMixer::VOLUME;
3183                }
3184                track->mHasVolumeController = false;
3185            }
3186
3187            // Convert volumes from 8.24 to 4.12 format
3188            // This additional clamping is needed in case chain->setVolume_l() overshot
3189            vl = (vl + (1 << 11)) >> 12;
3190            if (vl > MAX_GAIN_INT) vl = MAX_GAIN_INT;
3191            vr = (vr + (1 << 11)) >> 12;
3192            if (vr > MAX_GAIN_INT) vr = MAX_GAIN_INT;
3193
3194            if (va > MAX_GAIN_INT) va = MAX_GAIN_INT;   // va is uint32_t, so no need to check for -
3195
3196            // XXX: these things DON'T need to be done each time
3197            mAudioMixer->setBufferProvider(name, track);
3198            mAudioMixer->enable(name);
3199
3200            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, (void *)vl);
3201            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, (void *)vr);
3202            mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, (void *)va);
3203            mAudioMixer->setParameter(
3204                name,
3205                AudioMixer::TRACK,
3206                AudioMixer::FORMAT, (void *)track->format());
3207            mAudioMixer->setParameter(
3208                name,
3209                AudioMixer::TRACK,
3210                AudioMixer::CHANNEL_MASK, (void *)track->channelMask());
3211            mAudioMixer->setParameter(
3212                name,
3213                AudioMixer::RESAMPLE,
3214                AudioMixer::SAMPLE_RATE,
3215                (void *)(cblk->sampleRate));
3216            mAudioMixer->setParameter(
3217                name,
3218                AudioMixer::TRACK,
3219                AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
3220            mAudioMixer->setParameter(
3221                name,
3222                AudioMixer::TRACK,
3223                AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
3224
3225            // reset retry count
3226            track->mRetryCount = kMaxTrackRetries;
3227
3228            // If one track is ready, set the mixer ready if:
3229            //  - the mixer was not ready during previous round OR
3230            //  - no other track is not ready
3231            if (mMixerStatusIgnoringFastTracks != MIXER_TRACKS_READY ||
3232                    mixerStatus != MIXER_TRACKS_ENABLED) {
3233                mixerStatus = MIXER_TRACKS_READY;
3234            }
3235        } else {
3236            // clear effect chain input buffer if an active track underruns to avoid sending
3237            // previous audio buffer again to effects
3238            chain = getEffectChain_l(track->sessionId());
3239            if (chain != 0) {
3240                chain->clearInputBuffer();
3241            }
3242
3243            //ALOGV("track %d u=%08x, s=%08x [NOT READY] on thread %p", name, cblk->user, cblk->server, this);
3244            if ((track->sharedBuffer() != 0) ||
3245                    track->isStopped() || track->isPaused()) {
3246                // We have consumed all the buffers of this track.
3247                // Remove it from the list of active tracks.
3248                // TODO: use actual buffer filling status instead of latency when available from
3249                // audio HAL
3250                size_t audioHALFrames =
3251                        (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
3252                size_t framesWritten =
3253                        mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
3254                if (track->presentationComplete(framesWritten, audioHALFrames)) {
3255                    if (track->isStopped()) {
3256                        track->reset();
3257                    }
3258                    tracksToRemove->add(track);
3259                }
3260            } else {
3261                track->mUnderrunCount++;
3262                // No buffers for this track. Give it a few chances to
3263                // fill a buffer, then remove it from active list.
3264                if (--(track->mRetryCount) <= 0 || track->isTerminated()) {
3265                    ALOGV_IF(track->mRetryCount <= 0, "BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this);
3266                    tracksToRemove->add(track);
3267                    // indicate to client process that the track was disabled because of underrun;
3268                    // it will then automatically call start() when data is available
3269                    android_atomic_or(CBLK_DISABLED_ON, &cblk->flags);
3270                // If one track is not ready, mark the mixer also not ready if:
3271                //  - the mixer was ready during previous round OR
3272                //  - no other track is ready
3273                } else if (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY ||
3274                                mixerStatus != MIXER_TRACKS_READY) {
3275                    mixerStatus = MIXER_TRACKS_ENABLED;
3276                }
3277            }
3278            mAudioMixer->disable(name);
3279        }
3280
3281        }   // local variable scope to avoid goto warning
3282track_is_ready: ;
3283
3284    }
3285
3286    // Push the new FastMixer state if necessary
3287    bool pauseAudioWatchdog = false;
3288    if (didModify) {
3289        state->mFastTracksGen++;
3290        // if the fast mixer was active, but now there are no fast tracks, then put it in cold idle
3291        if (kUseFastMixer == FastMixer_Dynamic &&
3292                state->mCommand == FastMixerState::MIX_WRITE && state->mTrackMask <= 1) {
3293            state->mCommand = FastMixerState::COLD_IDLE;
3294            state->mColdFutexAddr = &mFastMixerFutex;
3295            state->mColdGen++;
3296            mFastMixerFutex = 0;
3297            if (kUseFastMixer == FastMixer_Dynamic) {
3298                mNormalSink = mOutputSink;
3299            }
3300            // If we go into cold idle, need to wait for acknowledgement
3301            // so that fast mixer stops doing I/O.
3302            block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3303            pauseAudioWatchdog = true;
3304        }
3305        sq->end();
3306    }
3307    if (sq != NULL) {
3308        sq->end(didModify);
3309        sq->push(block);
3310    }
3311    if (pauseAudioWatchdog && mAudioWatchdog != 0) {
3312        mAudioWatchdog->pause();
3313    }
3314
3315    // Now perform the deferred reset on fast tracks that have stopped
3316    while (resetMask != 0) {
3317        size_t i = __builtin_ctz(resetMask);
3318        ALOG_ASSERT(i < count);
3319        resetMask &= ~(1 << i);
3320        sp<Track> t = mActiveTracks[i].promote();
3321        if (t == 0) continue;
3322        Track* track = t.get();
3323        ALOG_ASSERT(track->isFastTrack() && track->isStopped());
3324        track->reset();
3325    }
3326
3327    // remove all the tracks that need to be...
3328    count = tracksToRemove->size();
3329    if (CC_UNLIKELY(count)) {
3330        for (size_t i=0 ; i<count ; i++) {
3331            const sp<Track>& track = tracksToRemove->itemAt(i);
3332            mActiveTracks.remove(track);
3333            if (track->mainBuffer() != mMixBuffer) {
3334                chain = getEffectChain_l(track->sessionId());
3335                if (chain != 0) {
3336                    ALOGV("stopping track on chain %p for session Id: %d", chain.get(), track->sessionId());
3337                    chain->decActiveTrackCnt();
3338                }
3339            }
3340            if (track->isTerminated()) {
3341                removeTrack_l(track);
3342            }
3343        }
3344    }
3345
3346    // mix buffer must be cleared if all tracks are connected to an
3347    // effect chain as in this case the mixer will not write to
3348    // mix buffer and track effects will accumulate into it
3349    if ((mixedTracks != 0 && mixedTracks == tracksWithEffect) || (mixedTracks == 0 && fastTracks > 0)) {
3350        // FIXME as a performance optimization, should remember previous zero status
3351        memset(mMixBuffer, 0, mNormalFrameCount * mChannelCount * sizeof(int16_t));
3352    }
3353
3354    // if any fast tracks, then status is ready
3355    mMixerStatusIgnoringFastTracks = mixerStatus;
3356    if (fastTracks > 0) {
3357        mixerStatus = MIXER_TRACKS_READY;
3358    }
3359    return mixerStatus;
3360}
3361
3362/*
3363The derived values that are cached:
3364 - mixBufferSize from frame count * frame size
3365 - activeSleepTime from activeSleepTimeUs()
3366 - idleSleepTime from idleSleepTimeUs()
3367 - standbyDelay from mActiveSleepTimeUs (DIRECT only)
3368 - maxPeriod from frame count and sample rate (MIXER only)
3369
3370The parameters that affect these derived values are:
3371 - frame count
3372 - frame size
3373 - sample rate
3374 - device type: A2DP or not
3375 - device latency
3376 - format: PCM or not
3377 - active sleep time
3378 - idle sleep time
3379*/
3380
3381void AudioFlinger::PlaybackThread::cacheParameters_l()
3382{
3383    mixBufferSize = mNormalFrameCount * mFrameSize;
3384    activeSleepTime = activeSleepTimeUs();
3385    idleSleepTime = idleSleepTimeUs();
3386}
3387
3388void AudioFlinger::PlaybackThread::invalidateTracks(audio_stream_type_t streamType)
3389{
3390    ALOGV ("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d",
3391            this,  streamType, mTracks.size());
3392    Mutex::Autolock _l(mLock);
3393
3394    size_t size = mTracks.size();
3395    for (size_t i = 0; i < size; i++) {
3396        sp<Track> t = mTracks[i];
3397        if (t->streamType() == streamType) {
3398            android_atomic_or(CBLK_INVALID_ON, &t->mCblk->flags);
3399            t->mCblk->cv.signal();
3400        }
3401    }
3402}
3403
3404// getTrackName_l() must be called with ThreadBase::mLock held
3405int AudioFlinger::MixerThread::getTrackName_l(audio_channel_mask_t channelMask, int sessionId)
3406{
3407    return mAudioMixer->getTrackName(channelMask, sessionId);
3408}
3409
3410// deleteTrackName_l() must be called with ThreadBase::mLock held
3411void AudioFlinger::MixerThread::deleteTrackName_l(int name)
3412{
3413    ALOGV("remove track (%d) and delete from mixer", name);
3414    mAudioMixer->deleteTrackName(name);
3415}
3416
3417// checkForNewParameters_l() must be called with ThreadBase::mLock held
3418bool AudioFlinger::MixerThread::checkForNewParameters_l()
3419{
3420    // if !&IDLE, holds the FastMixer state to restore after new parameters processed
3421    FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
3422    bool reconfig = false;
3423
3424    while (!mNewParameters.isEmpty()) {
3425
3426        if (mFastMixer != NULL) {
3427            FastMixerStateQueue *sq = mFastMixer->sq();
3428            FastMixerState *state = sq->begin();
3429            if (!(state->mCommand & FastMixerState::IDLE)) {
3430                previousCommand = state->mCommand;
3431                state->mCommand = FastMixerState::HOT_IDLE;
3432                sq->end();
3433                sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3434            } else {
3435                sq->end(false /*didModify*/);
3436            }
3437        }
3438
3439        status_t status = NO_ERROR;
3440        String8 keyValuePair = mNewParameters[0];
3441        AudioParameter param = AudioParameter(keyValuePair);
3442        int value;
3443
3444        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
3445            reconfig = true;
3446        }
3447        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
3448            if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
3449                status = BAD_VALUE;
3450            } else {
3451                reconfig = true;
3452            }
3453        }
3454        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
3455            if (value != AUDIO_CHANNEL_OUT_STEREO) {
3456                status = BAD_VALUE;
3457            } else {
3458                reconfig = true;
3459            }
3460        }
3461        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3462            // do not accept frame count changes if tracks are open as the track buffer
3463            // size depends on frame count and correct behavior would not be guaranteed
3464            // if frame count is changed after track creation
3465            if (!mTracks.isEmpty()) {
3466                status = INVALID_OPERATION;
3467            } else {
3468                reconfig = true;
3469            }
3470        }
3471        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
3472#ifdef ADD_BATTERY_DATA
3473            // when changing the audio output device, call addBatteryData to notify
3474            // the change
3475            if (mOutDevice != value) {
3476                uint32_t params = 0;
3477                // check whether speaker is on
3478                if (value & AUDIO_DEVICE_OUT_SPEAKER) {
3479                    params |= IMediaPlayerService::kBatteryDataSpeakerOn;
3480                }
3481
3482                audio_devices_t deviceWithoutSpeaker
3483                    = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
3484                // check if any other device (except speaker) is on
3485                if (value & deviceWithoutSpeaker ) {
3486                    params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
3487                }
3488
3489                if (params != 0) {
3490                    addBatteryData(params);
3491                }
3492            }
3493#endif
3494
3495            // forward device change to effects that have requested to be
3496            // aware of attached audio device.
3497            mOutDevice = value;
3498            for (size_t i = 0; i < mEffectChains.size(); i++) {
3499                mEffectChains[i]->setDevice_l(mOutDevice);
3500            }
3501        }
3502
3503        if (status == NO_ERROR) {
3504            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3505                                                    keyValuePair.string());
3506            if (!mStandby && status == INVALID_OPERATION) {
3507                mOutput->stream->common.standby(&mOutput->stream->common);
3508                mStandby = true;
3509                mBytesWritten = 0;
3510                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3511                                                       keyValuePair.string());
3512            }
3513            if (status == NO_ERROR && reconfig) {
3514                delete mAudioMixer;
3515                // for safety in case readOutputParameters() accesses mAudioMixer (it doesn't)
3516                mAudioMixer = NULL;
3517                readOutputParameters();
3518                mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
3519                for (size_t i = 0; i < mTracks.size() ; i++) {
3520                    int name = getTrackName_l(mTracks[i]->mChannelMask, mTracks[i]->mSessionId);
3521                    if (name < 0) break;
3522                    mTracks[i]->mName = name;
3523                    // limit track sample rate to 2 x new output sample rate
3524                    if (mTracks[i]->mCblk->sampleRate > 2 * sampleRate()) {
3525                        mTracks[i]->mCblk->sampleRate = 2 * sampleRate();
3526                    }
3527                }
3528                sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3529            }
3530        }
3531
3532        mNewParameters.removeAt(0);
3533
3534        mParamStatus = status;
3535        mParamCond.signal();
3536        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3537        // already timed out waiting for the status and will never signal the condition.
3538        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3539    }
3540
3541    if (!(previousCommand & FastMixerState::IDLE)) {
3542        ALOG_ASSERT(mFastMixer != NULL);
3543        FastMixerStateQueue *sq = mFastMixer->sq();
3544        FastMixerState *state = sq->begin();
3545        ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
3546        state->mCommand = previousCommand;
3547        sq->end();
3548        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3549    }
3550
3551    return reconfig;
3552}
3553
3554void AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
3555{
3556    const size_t SIZE = 256;
3557    char buffer[SIZE];
3558    String8 result;
3559
3560    PlaybackThread::dumpInternals(fd, args);
3561
3562    snprintf(buffer, SIZE, "AudioMixer tracks: %08x\n", mAudioMixer->trackNames());
3563    result.append(buffer);
3564    write(fd, result.string(), result.size());
3565
3566    // Make a non-atomic copy of fast mixer dump state so it won't change underneath us
3567    FastMixerDumpState copy = mFastMixerDumpState;
3568    copy.dump(fd);
3569
3570#ifdef STATE_QUEUE_DUMP
3571    // Similar for state queue
3572    StateQueueObserverDump observerCopy = mStateQueueObserverDump;
3573    observerCopy.dump(fd);
3574    StateQueueMutatorDump mutatorCopy = mStateQueueMutatorDump;
3575    mutatorCopy.dump(fd);
3576#endif
3577
3578    // Write the tee output to a .wav file
3579    NBAIO_Source *teeSource = mTeeSource.get();
3580    if (teeSource != NULL) {
3581        char teePath[64];
3582        struct timeval tv;
3583        gettimeofday(&tv, NULL);
3584        struct tm tm;
3585        localtime_r(&tv.tv_sec, &tm);
3586        strftime(teePath, sizeof(teePath), "/data/misc/media/%T.wav", &tm);
3587        int teeFd = open(teePath, O_WRONLY | O_CREAT, S_IRUSR | S_IWUSR);
3588        if (teeFd >= 0) {
3589            char wavHeader[44];
3590            memcpy(wavHeader,
3591                "RIFF\0\0\0\0WAVEfmt \20\0\0\0\1\0\2\0\104\254\0\0\0\0\0\0\4\0\20\0data\0\0\0\0",
3592                sizeof(wavHeader));
3593            NBAIO_Format format = teeSource->format();
3594            unsigned channelCount = Format_channelCount(format);
3595            ALOG_ASSERT(channelCount <= FCC_2);
3596            unsigned sampleRate = Format_sampleRate(format);
3597            wavHeader[22] = channelCount;       // number of channels
3598            wavHeader[24] = sampleRate;         // sample rate
3599            wavHeader[25] = sampleRate >> 8;
3600            wavHeader[32] = channelCount * 2;   // block alignment
3601            write(teeFd, wavHeader, sizeof(wavHeader));
3602            size_t total = 0;
3603            bool firstRead = true;
3604            for (;;) {
3605#define TEE_SINK_READ 1024
3606                short buffer[TEE_SINK_READ * FCC_2];
3607                size_t count = TEE_SINK_READ;
3608                ssize_t actual = teeSource->read(buffer, count,
3609                        AudioBufferProvider::kInvalidPTS);
3610                bool wasFirstRead = firstRead;
3611                firstRead = false;
3612                if (actual <= 0) {
3613                    if (actual == (ssize_t) OVERRUN && wasFirstRead) {
3614                        continue;
3615                    }
3616                    break;
3617                }
3618                ALOG_ASSERT(actual <= (ssize_t)count);
3619                write(teeFd, buffer, actual * channelCount * sizeof(short));
3620                total += actual;
3621            }
3622            lseek(teeFd, (off_t) 4, SEEK_SET);
3623            uint32_t temp = 44 + total * channelCount * sizeof(short) - 8;
3624            write(teeFd, &temp, sizeof(temp));
3625            lseek(teeFd, (off_t) 40, SEEK_SET);
3626            temp =  total * channelCount * sizeof(short);
3627            write(teeFd, &temp, sizeof(temp));
3628            close(teeFd);
3629            fdprintf(fd, "FastMixer tee copied to %s\n", teePath);
3630        } else {
3631            fdprintf(fd, "FastMixer unable to create tee %s: \n", strerror(errno));
3632        }
3633    }
3634
3635    if (mAudioWatchdog != 0) {
3636        // Make a non-atomic copy of audio watchdog dump so it won't change underneath us
3637        AudioWatchdogDump wdCopy = mAudioWatchdogDump;
3638        wdCopy.dump(fd);
3639    }
3640}
3641
3642uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() const
3643{
3644    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000) / 2;
3645}
3646
3647uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() const
3648{
3649    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000);
3650}
3651
3652void AudioFlinger::MixerThread::cacheParameters_l()
3653{
3654    PlaybackThread::cacheParameters_l();
3655
3656    // FIXME: Relaxed timing because of a certain device that can't meet latency
3657    // Should be reduced to 2x after the vendor fixes the driver issue
3658    // increase threshold again due to low power audio mode. The way this warning
3659    // threshold is calculated and its usefulness should be reconsidered anyway.
3660    maxPeriod = seconds(mNormalFrameCount) / mSampleRate * 15;
3661}
3662
3663// ----------------------------------------------------------------------------
3664AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3665        AudioStreamOut* output, audio_io_handle_t id, audio_devices_t device)
3666    :   PlaybackThread(audioFlinger, output, id, device, DIRECT)
3667        // mLeftVolFloat, mRightVolFloat
3668{
3669}
3670
3671AudioFlinger::DirectOutputThread::~DirectOutputThread()
3672{
3673}
3674
3675AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l(
3676    Vector< sp<Track> > *tracksToRemove
3677)
3678{
3679    sp<Track> trackToRemove;
3680
3681    mixer_state mixerStatus = MIXER_IDLE;
3682
3683    // find out which tracks need to be processed
3684    if (mActiveTracks.size() != 0) {
3685        sp<Track> t = mActiveTracks[0].promote();
3686        // The track died recently
3687        if (t == 0) return MIXER_IDLE;
3688
3689        Track* const track = t.get();
3690        audio_track_cblk_t* cblk = track->cblk();
3691
3692        // The first time a track is added we wait
3693        // for all its buffers to be filled before processing it
3694        uint32_t minFrames;
3695        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing()) {
3696            minFrames = mNormalFrameCount;
3697        } else {
3698            minFrames = 1;
3699        }
3700        if ((track->framesReady() >= minFrames) && track->isReady() &&
3701                !track->isPaused() && !track->isTerminated())
3702        {
3703            //ALOGV("track %d u=%08x, s=%08x [OK]", track->name(), cblk->user, cblk->server);
3704
3705            if (track->mFillingUpStatus == Track::FS_FILLED) {
3706                track->mFillingUpStatus = Track::FS_ACTIVE;
3707                mLeftVolFloat = mRightVolFloat = 0;
3708                if (track->mState == TrackBase::RESUMING) {
3709                    track->mState = TrackBase::ACTIVE;
3710                }
3711            }
3712
3713            // compute volume for this track
3714            float left, right;
3715            if (track->isMuted() || mMasterMute || track->isPausing() ||
3716                mStreamTypes[track->streamType()].mute) {
3717                left = right = 0;
3718                if (track->isPausing()) {
3719                    track->setPaused();
3720                }
3721            } else {
3722                float typeVolume = mStreamTypes[track->streamType()].volume;
3723                float v = mMasterVolume * typeVolume;
3724                uint32_t vlr = cblk->getVolumeLR();
3725                float v_clamped = v * (vlr & 0xFFFF);
3726                if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
3727                left = v_clamped/MAX_GAIN;
3728                v_clamped = v * (vlr >> 16);
3729                if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
3730                right = v_clamped/MAX_GAIN;
3731            }
3732
3733            if (left != mLeftVolFloat || right != mRightVolFloat) {
3734                mLeftVolFloat = left;
3735                mRightVolFloat = right;
3736
3737                // Convert volumes from float to 8.24
3738                uint32_t vl = (uint32_t)(left * (1 << 24));
3739                uint32_t vr = (uint32_t)(right * (1 << 24));
3740
3741                // Delegate volume control to effect in track effect chain if needed
3742                // only one effect chain can be present on DirectOutputThread, so if
3743                // there is one, the track is connected to it
3744                if (!mEffectChains.isEmpty()) {
3745                    // Do not ramp volume if volume is controlled by effect
3746                    mEffectChains[0]->setVolume_l(&vl, &vr);
3747                    left = (float)vl / (1 << 24);
3748                    right = (float)vr / (1 << 24);
3749                }
3750                mOutput->stream->set_volume(mOutput->stream, left, right);
3751            }
3752
3753            // reset retry count
3754            track->mRetryCount = kMaxTrackRetriesDirect;
3755            mActiveTrack = t;
3756            mixerStatus = MIXER_TRACKS_READY;
3757        } else {
3758            // clear effect chain input buffer if an active track underruns to avoid sending
3759            // previous audio buffer again to effects
3760            if (!mEffectChains.isEmpty()) {
3761                mEffectChains[0]->clearInputBuffer();
3762            }
3763
3764            //ALOGV("track %d u=%08x, s=%08x [NOT READY]", track->name(), cblk->user, cblk->server);
3765            if ((track->sharedBuffer() != 0) ||
3766                    track->isStopped() || track->isPaused()) {
3767                // We have consumed all the buffers of this track.
3768                // Remove it from the list of active tracks.
3769                // TODO: implement behavior for compressed audio
3770                size_t audioHALFrames =
3771                        (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
3772                size_t framesWritten =
3773                        mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
3774                if (track->presentationComplete(framesWritten, audioHALFrames)) {
3775                    if (track->isStopped()) {
3776                        track->reset();
3777                    }
3778                    trackToRemove = track;
3779                }
3780            } else {
3781                // No buffers for this track. Give it a few chances to
3782                // fill a buffer, then remove it from active list.
3783                if (--(track->mRetryCount) <= 0 || track->isTerminated()) {
3784                    ALOGV_IF(track->mRetryCount <= 0, "BUFFER TIMEOUT: remove(%d) from active list", track->name());
3785                    trackToRemove = track;
3786                } else {
3787                    mixerStatus = MIXER_TRACKS_ENABLED;
3788                }
3789            }
3790        }
3791    }
3792
3793    // FIXME merge this with similar code for removing multiple tracks
3794    // remove all the tracks that need to be...
3795    if (CC_UNLIKELY(trackToRemove != 0)) {
3796        tracksToRemove->add(trackToRemove);
3797        mActiveTracks.remove(trackToRemove);
3798        if (!mEffectChains.isEmpty()) {
3799            ALOGV("stopping track on chain %p for session Id: %d", mEffectChains[0].get(),
3800                    trackToRemove->sessionId());
3801            mEffectChains[0]->decActiveTrackCnt();
3802        }
3803        if (trackToRemove->isTerminated()) {
3804            removeTrack_l(trackToRemove);
3805        }
3806    }
3807
3808    return mixerStatus;
3809}
3810
3811void AudioFlinger::DirectOutputThread::threadLoop_mix()
3812{
3813    AudioBufferProvider::Buffer buffer;
3814    size_t frameCount = mFrameCount;
3815    int8_t *curBuf = (int8_t *)mMixBuffer;
3816    // output audio to hardware
3817    while (frameCount) {
3818        buffer.frameCount = frameCount;
3819        mActiveTrack->getNextBuffer(&buffer);
3820        if (CC_UNLIKELY(buffer.raw == NULL)) {
3821            memset(curBuf, 0, frameCount * mFrameSize);
3822            break;
3823        }
3824        memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
3825        frameCount -= buffer.frameCount;
3826        curBuf += buffer.frameCount * mFrameSize;
3827        mActiveTrack->releaseBuffer(&buffer);
3828    }
3829    sleepTime = 0;
3830    standbyTime = systemTime() + standbyDelay;
3831    mActiveTrack.clear();
3832
3833}
3834
3835void AudioFlinger::DirectOutputThread::threadLoop_sleepTime()
3836{
3837    if (sleepTime == 0) {
3838        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3839            sleepTime = activeSleepTime;
3840        } else {
3841            sleepTime = idleSleepTime;
3842        }
3843    } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) {
3844        memset(mMixBuffer, 0, mFrameCount * mFrameSize);
3845        sleepTime = 0;
3846    }
3847}
3848
3849// getTrackName_l() must be called with ThreadBase::mLock held
3850int AudioFlinger::DirectOutputThread::getTrackName_l(audio_channel_mask_t channelMask,
3851        int sessionId)
3852{
3853    return 0;
3854}
3855
3856// deleteTrackName_l() must be called with ThreadBase::mLock held
3857void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name)
3858{
3859}
3860
3861// checkForNewParameters_l() must be called with ThreadBase::mLock held
3862bool AudioFlinger::DirectOutputThread::checkForNewParameters_l()
3863{
3864    bool reconfig = false;
3865
3866    while (!mNewParameters.isEmpty()) {
3867        status_t status = NO_ERROR;
3868        String8 keyValuePair = mNewParameters[0];
3869        AudioParameter param = AudioParameter(keyValuePair);
3870        int value;
3871
3872        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3873            // do not accept frame count changes if tracks are open as the track buffer
3874            // size depends on frame count and correct behavior would not be garantied
3875            // if frame count is changed after track creation
3876            if (!mTracks.isEmpty()) {
3877                status = INVALID_OPERATION;
3878            } else {
3879                reconfig = true;
3880            }
3881        }
3882        if (status == NO_ERROR) {
3883            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3884                                                    keyValuePair.string());
3885            if (!mStandby && status == INVALID_OPERATION) {
3886                mOutput->stream->common.standby(&mOutput->stream->common);
3887                mStandby = true;
3888                mBytesWritten = 0;
3889                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3890                                                       keyValuePair.string());
3891            }
3892            if (status == NO_ERROR && reconfig) {
3893                readOutputParameters();
3894                sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3895            }
3896        }
3897
3898        mNewParameters.removeAt(0);
3899
3900        mParamStatus = status;
3901        mParamCond.signal();
3902        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3903        // already timed out waiting for the status and will never signal the condition.
3904        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3905    }
3906    return reconfig;
3907}
3908
3909uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() const
3910{
3911    uint32_t time;
3912    if (audio_is_linear_pcm(mFormat)) {
3913        time = PlaybackThread::activeSleepTimeUs();
3914    } else {
3915        time = 10000;
3916    }
3917    return time;
3918}
3919
3920uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() const
3921{
3922    uint32_t time;
3923    if (audio_is_linear_pcm(mFormat)) {
3924        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
3925    } else {
3926        time = 10000;
3927    }
3928    return time;
3929}
3930
3931uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() const
3932{
3933    uint32_t time;
3934    if (audio_is_linear_pcm(mFormat)) {
3935        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
3936    } else {
3937        time = 10000;
3938    }
3939    return time;
3940}
3941
3942void AudioFlinger::DirectOutputThread::cacheParameters_l()
3943{
3944    PlaybackThread::cacheParameters_l();
3945
3946    // use shorter standby delay as on normal output to release
3947    // hardware resources as soon as possible
3948    standbyDelay = microseconds(activeSleepTime*2);
3949}
3950
3951// ----------------------------------------------------------------------------
3952
3953AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger,
3954        AudioFlinger::MixerThread* mainThread, audio_io_handle_t id)
3955    :   MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->outDevice(), DUPLICATING),
3956        mWaitTimeMs(UINT_MAX)
3957{
3958    addOutputTrack(mainThread);
3959}
3960
3961AudioFlinger::DuplicatingThread::~DuplicatingThread()
3962{
3963    for (size_t i = 0; i < mOutputTracks.size(); i++) {
3964        mOutputTracks[i]->destroy();
3965    }
3966}
3967
3968void AudioFlinger::DuplicatingThread::threadLoop_mix()
3969{
3970    // mix buffers...
3971    if (outputsReady(outputTracks)) {
3972        mAudioMixer->process(AudioBufferProvider::kInvalidPTS);
3973    } else {
3974        memset(mMixBuffer, 0, mixBufferSize);
3975    }
3976    sleepTime = 0;
3977    writeFrames = mNormalFrameCount;
3978    standbyTime = systemTime() + standbyDelay;
3979}
3980
3981void AudioFlinger::DuplicatingThread::threadLoop_sleepTime()
3982{
3983    if (sleepTime == 0) {
3984        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3985            sleepTime = activeSleepTime;
3986        } else {
3987            sleepTime = idleSleepTime;
3988        }
3989    } else if (mBytesWritten != 0) {
3990        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3991            writeFrames = mNormalFrameCount;
3992            memset(mMixBuffer, 0, mixBufferSize);
3993        } else {
3994            // flush remaining overflow buffers in output tracks
3995            writeFrames = 0;
3996        }
3997        sleepTime = 0;
3998    }
3999}
4000
4001void AudioFlinger::DuplicatingThread::threadLoop_write()
4002{
4003    for (size_t i = 0; i < outputTracks.size(); i++) {
4004        outputTracks[i]->write(mMixBuffer, writeFrames);
4005    }
4006    mBytesWritten += mixBufferSize;
4007}
4008
4009void AudioFlinger::DuplicatingThread::threadLoop_standby()
4010{
4011    // DuplicatingThread implements standby by stopping all tracks
4012    for (size_t i = 0; i < outputTracks.size(); i++) {
4013        outputTracks[i]->stop();
4014    }
4015}
4016
4017void AudioFlinger::DuplicatingThread::saveOutputTracks()
4018{
4019    outputTracks = mOutputTracks;
4020}
4021
4022void AudioFlinger::DuplicatingThread::clearOutputTracks()
4023{
4024    outputTracks.clear();
4025}
4026
4027void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
4028{
4029    Mutex::Autolock _l(mLock);
4030    // FIXME explain this formula
4031    int frameCount = (3 * mNormalFrameCount * mSampleRate) / thread->sampleRate();
4032    OutputTrack *outputTrack = new OutputTrack(thread,
4033                                            this,
4034                                            mSampleRate,
4035                                            mFormat,
4036                                            mChannelMask,
4037                                            frameCount);
4038    if (outputTrack->cblk() != NULL) {
4039        thread->setStreamVolume(AUDIO_STREAM_CNT, 1.0f);
4040        mOutputTracks.add(outputTrack);
4041        ALOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread);
4042        updateWaitTime_l();
4043    }
4044}
4045
4046void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
4047{
4048    Mutex::Autolock _l(mLock);
4049    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4050        if (mOutputTracks[i]->thread() == thread) {
4051            mOutputTracks[i]->destroy();
4052            mOutputTracks.removeAt(i);
4053            updateWaitTime_l();
4054            return;
4055        }
4056    }
4057    ALOGV("removeOutputTrack(): unkonwn thread: %p", thread);
4058}
4059
4060// caller must hold mLock
4061void AudioFlinger::DuplicatingThread::updateWaitTime_l()
4062{
4063    mWaitTimeMs = UINT_MAX;
4064    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4065        sp<ThreadBase> strong = mOutputTracks[i]->thread().promote();
4066        if (strong != 0) {
4067            uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate();
4068            if (waitTimeMs < mWaitTimeMs) {
4069                mWaitTimeMs = waitTimeMs;
4070            }
4071        }
4072    }
4073}
4074
4075
4076bool AudioFlinger::DuplicatingThread::outputsReady(const SortedVector< sp<OutputTrack> > &outputTracks)
4077{
4078    for (size_t i = 0; i < outputTracks.size(); i++) {
4079        sp<ThreadBase> thread = outputTracks[i]->thread().promote();
4080        if (thread == 0) {
4081            ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p", outputTracks[i].get());
4082            return false;
4083        }
4084        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4085        // see note at standby() declaration
4086        if (playbackThread->standby() && !playbackThread->isSuspended()) {
4087            ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(), thread.get());
4088            return false;
4089        }
4090    }
4091    return true;
4092}
4093
4094uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() const
4095{
4096    return (mWaitTimeMs * 1000) / 2;
4097}
4098
4099void AudioFlinger::DuplicatingThread::cacheParameters_l()
4100{
4101    // updateWaitTime_l() sets mWaitTimeMs, which affects activeSleepTimeUs(), so call it first
4102    updateWaitTime_l();
4103
4104    MixerThread::cacheParameters_l();
4105}
4106
4107// ----------------------------------------------------------------------------
4108
4109// TrackBase constructor must be called with AudioFlinger::mLock held
4110AudioFlinger::ThreadBase::TrackBase::TrackBase(
4111            ThreadBase *thread,
4112            const sp<Client>& client,
4113            uint32_t sampleRate,
4114            audio_format_t format,
4115            audio_channel_mask_t channelMask,
4116            int frameCount,
4117            const sp<IMemory>& sharedBuffer,
4118            int sessionId)
4119    :   RefBase(),
4120        mThread(thread),
4121        mClient(client),
4122        mCblk(NULL),
4123        // mBuffer
4124        // mBufferEnd
4125        mFrameCount(0),
4126        mState(IDLE),
4127        mSampleRate(sampleRate),
4128        mFormat(format),
4129        mStepServerFailed(false),
4130        mSessionId(sessionId)
4131        // mChannelCount
4132        // mChannelMask
4133{
4134    ALOGV_IF(sharedBuffer != 0, "sharedBuffer: %p, size: %d", sharedBuffer->pointer(), sharedBuffer->size());
4135
4136    // ALOGD("Creating track with %d buffers @ %d bytes", bufferCount, bufferSize);
4137    size_t size = sizeof(audio_track_cblk_t);
4138    uint8_t channelCount = popcount(channelMask);
4139    size_t bufferSize = frameCount*channelCount*sizeof(int16_t);
4140    if (sharedBuffer == 0) {
4141        size += bufferSize;
4142    }
4143
4144    if (client != NULL) {
4145        mCblkMemory = client->heap()->allocate(size);
4146        if (mCblkMemory != 0) {
4147            mCblk = static_cast<audio_track_cblk_t *>(mCblkMemory->pointer());
4148            if (mCblk != NULL) { // construct the shared structure in-place.
4149                new(mCblk) audio_track_cblk_t();
4150                // clear all buffers
4151                mCblk->frameCount = frameCount;
4152                mCblk->sampleRate = sampleRate;
4153// uncomment the following lines to quickly test 32-bit wraparound
4154//                mCblk->user = 0xffff0000;
4155//                mCblk->server = 0xffff0000;
4156//                mCblk->userBase = 0xffff0000;
4157//                mCblk->serverBase = 0xffff0000;
4158                mChannelCount = channelCount;
4159                mChannelMask = channelMask;
4160                if (sharedBuffer == 0) {
4161                    mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t);
4162                    memset(mBuffer, 0, frameCount*channelCount*sizeof(int16_t));
4163                    // Force underrun condition to avoid false underrun callback until first data is
4164                    // written to buffer (other flags are cleared)
4165                    mCblk->flags = CBLK_UNDERRUN_ON;
4166                } else {
4167                    mBuffer = sharedBuffer->pointer();
4168                }
4169                mBufferEnd = (uint8_t *)mBuffer + bufferSize;
4170            }
4171        } else {
4172            ALOGE("not enough memory for AudioTrack size=%u", size);
4173            client->heap()->dump("AudioTrack");
4174            return;
4175        }
4176    } else {
4177        mCblk = (audio_track_cblk_t *)(new uint8_t[size]);
4178        // construct the shared structure in-place.
4179        new(mCblk) audio_track_cblk_t();
4180        // clear all buffers
4181        mCblk->frameCount = frameCount;
4182        mCblk->sampleRate = sampleRate;
4183// uncomment the following lines to quickly test 32-bit wraparound
4184//        mCblk->user = 0xffff0000;
4185//        mCblk->server = 0xffff0000;
4186//        mCblk->userBase = 0xffff0000;
4187//        mCblk->serverBase = 0xffff0000;
4188        mChannelCount = channelCount;
4189        mChannelMask = channelMask;
4190        mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t);
4191        memset(mBuffer, 0, frameCount*channelCount*sizeof(int16_t));
4192        // Force underrun condition to avoid false underrun callback until first data is
4193        // written to buffer (other flags are cleared)
4194        mCblk->flags = CBLK_UNDERRUN_ON;
4195        mBufferEnd = (uint8_t *)mBuffer + bufferSize;
4196    }
4197}
4198
4199AudioFlinger::ThreadBase::TrackBase::~TrackBase()
4200{
4201    if (mCblk != NULL) {
4202        if (mClient == 0) {
4203            delete mCblk;
4204        } else {
4205            mCblk->~audio_track_cblk_t();   // destroy our shared-structure.
4206        }
4207    }
4208    mCblkMemory.clear();    // free the shared memory before releasing the heap it belongs to
4209    if (mClient != 0) {
4210        // Client destructor must run with AudioFlinger mutex locked
4211        Mutex::Autolock _l(mClient->audioFlinger()->mLock);
4212        // If the client's reference count drops to zero, the associated destructor
4213        // must run with AudioFlinger lock held. Thus the explicit clear() rather than
4214        // relying on the automatic clear() at end of scope.
4215        mClient.clear();
4216    }
4217}
4218
4219// AudioBufferProvider interface
4220// getNextBuffer() = 0;
4221// This implementation of releaseBuffer() is used by Track and RecordTrack, but not TimedTrack
4222void AudioFlinger::ThreadBase::TrackBase::releaseBuffer(AudioBufferProvider::Buffer* buffer)
4223{
4224    buffer->raw = NULL;
4225    mFrameCount = buffer->frameCount;
4226    // FIXME See note at getNextBuffer()
4227    (void) step();      // ignore return value of step()
4228    buffer->frameCount = 0;
4229}
4230
4231bool AudioFlinger::ThreadBase::TrackBase::step() {
4232    bool result;
4233    audio_track_cblk_t* cblk = this->cblk();
4234
4235    result = cblk->stepServer(mFrameCount);
4236    if (!result) {
4237        ALOGV("stepServer failed acquiring cblk mutex");
4238        mStepServerFailed = true;
4239    }
4240    return result;
4241}
4242
4243void AudioFlinger::ThreadBase::TrackBase::reset() {
4244    audio_track_cblk_t* cblk = this->cblk();
4245
4246    cblk->user = 0;
4247    cblk->server = 0;
4248    cblk->userBase = 0;
4249    cblk->serverBase = 0;
4250    mStepServerFailed = false;
4251    ALOGV("TrackBase::reset");
4252}
4253
4254int AudioFlinger::ThreadBase::TrackBase::sampleRate() const {
4255    return (int)mCblk->sampleRate;
4256}
4257
4258void* AudioFlinger::ThreadBase::TrackBase::getBuffer(uint32_t offset, uint32_t frames) const {
4259    audio_track_cblk_t* cblk = this->cblk();
4260    size_t frameSize = cblk->frameSize;
4261    int8_t *bufferStart = (int8_t *)mBuffer + (offset-cblk->serverBase)*frameSize;
4262    int8_t *bufferEnd = bufferStart + frames * frameSize;
4263
4264    // Check validity of returned pointer in case the track control block would have been corrupted.
4265    ALOG_ASSERT(!(bufferStart < mBuffer || bufferStart > bufferEnd || bufferEnd > mBufferEnd),
4266            "TrackBase::getBuffer buffer out of range:\n"
4267                "    start: %p, end %p , mBuffer %p mBufferEnd %p\n"
4268                "    server %u, serverBase %u, user %u, userBase %u, frameSize %d",
4269                bufferStart, bufferEnd, mBuffer, mBufferEnd,
4270                cblk->server, cblk->serverBase, cblk->user, cblk->userBase, frameSize);
4271
4272    return bufferStart;
4273}
4274
4275status_t AudioFlinger::ThreadBase::TrackBase::setSyncEvent(const sp<SyncEvent>& event)
4276{
4277    mSyncEvents.add(event);
4278    return NO_ERROR;
4279}
4280
4281// ----------------------------------------------------------------------------
4282
4283// Track constructor must be called with AudioFlinger::mLock and ThreadBase::mLock held
4284AudioFlinger::PlaybackThread::Track::Track(
4285            PlaybackThread *thread,
4286            const sp<Client>& client,
4287            audio_stream_type_t streamType,
4288            uint32_t sampleRate,
4289            audio_format_t format,
4290            audio_channel_mask_t channelMask,
4291            int frameCount,
4292            const sp<IMemory>& sharedBuffer,
4293            int sessionId,
4294            IAudioFlinger::track_flags_t flags)
4295    :   TrackBase(thread, client, sampleRate, format, channelMask, frameCount, sharedBuffer, sessionId),
4296    mMute(false),
4297    mFillingUpStatus(FS_INVALID),
4298    // mRetryCount initialized later when needed
4299    mSharedBuffer(sharedBuffer),
4300    mStreamType(streamType),
4301    mName(-1),  // see note below
4302    mMainBuffer(thread->mixBuffer()),
4303    mAuxBuffer(NULL),
4304    mAuxEffectId(0), mHasVolumeController(false),
4305    mPresentationCompleteFrames(0),
4306    mFlags(flags),
4307    mFastIndex(-1),
4308    mUnderrunCount(0),
4309    mCachedVolume(1.0)
4310{
4311    if (mCblk != NULL) {
4312        // NOTE: audio_track_cblk_t::frameSize for 8 bit PCM data is based on a sample size of
4313        // 16 bit because data is converted to 16 bit before being stored in buffer by AudioTrack
4314        mCblk->frameSize = audio_is_linear_pcm(format) ? mChannelCount * sizeof(int16_t) : sizeof(uint8_t);
4315        // to avoid leaking a track name, do not allocate one unless there is an mCblk
4316        mName = thread->getTrackName_l(channelMask, sessionId);
4317        mCblk->mName = mName;
4318        if (mName < 0) {
4319            ALOGE("no more track names available");
4320            return;
4321        }
4322        // only allocate a fast track index if we were able to allocate a normal track name
4323        if (flags & IAudioFlinger::TRACK_FAST) {
4324            mCblk->flags |= CBLK_FAST;  // atomic op not needed yet
4325            ALOG_ASSERT(thread->mFastTrackAvailMask != 0);
4326            int i = __builtin_ctz(thread->mFastTrackAvailMask);
4327            ALOG_ASSERT(0 < i && i < (int)FastMixerState::kMaxFastTracks);
4328            // FIXME This is too eager.  We allocate a fast track index before the
4329            //       fast track becomes active.  Since fast tracks are a scarce resource,
4330            //       this means we are potentially denying other more important fast tracks from
4331            //       being created.  It would be better to allocate the index dynamically.
4332            mFastIndex = i;
4333            mCblk->mName = i;
4334            // Read the initial underruns because this field is never cleared by the fast mixer
4335            mObservedUnderruns = thread->getFastTrackUnderruns(i);
4336            thread->mFastTrackAvailMask &= ~(1 << i);
4337        }
4338    }
4339    ALOGV("Track constructor name %d, calling pid %d", mName, IPCThreadState::self()->getCallingPid());
4340}
4341
4342AudioFlinger::PlaybackThread::Track::~Track()
4343{
4344    ALOGV("PlaybackThread::Track destructor");
4345}
4346
4347void AudioFlinger::PlaybackThread::Track::destroy()
4348{
4349    // NOTE: destroyTrack_l() can remove a strong reference to this Track
4350    // by removing it from mTracks vector, so there is a risk that this Tracks's
4351    // destructor is called. As the destructor needs to lock mLock,
4352    // we must acquire a strong reference on this Track before locking mLock
4353    // here so that the destructor is called only when exiting this function.
4354    // On the other hand, as long as Track::destroy() is only called by
4355    // TrackHandle destructor, the TrackHandle still holds a strong ref on
4356    // this Track with its member mTrack.
4357    sp<Track> keep(this);
4358    { // scope for mLock
4359        sp<ThreadBase> thread = mThread.promote();
4360        if (thread != 0) {
4361            if (!isOutputTrack()) {
4362                if (mState == ACTIVE || mState == RESUMING) {
4363                    AudioSystem::stopOutput(thread->id(), mStreamType, mSessionId);
4364
4365#ifdef ADD_BATTERY_DATA
4366                    // to track the speaker usage
4367                    addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
4368#endif
4369                }
4370                AudioSystem::releaseOutput(thread->id());
4371            }
4372            Mutex::Autolock _l(thread->mLock);
4373            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4374            playbackThread->destroyTrack_l(this);
4375        }
4376    }
4377}
4378
4379/*static*/ void AudioFlinger::PlaybackThread::Track::appendDumpHeader(String8& result)
4380{
4381    result.append("   Name Client Type Fmt Chn mask   Session mFrCnt fCount S M F SRate  L dB  R dB  "
4382                  "  Server      User     Main buf    Aux Buf  Flags Underruns\n");
4383}
4384
4385void AudioFlinger::PlaybackThread::Track::dump(char* buffer, size_t size)
4386{
4387    uint32_t vlr = mCblk->getVolumeLR();
4388    if (isFastTrack()) {
4389        sprintf(buffer, "   F %2d", mFastIndex);
4390    } else {
4391        sprintf(buffer, "   %4d", mName - AudioMixer::TRACK0);
4392    }
4393    track_state state = mState;
4394    char stateChar;
4395    switch (state) {
4396    case IDLE:
4397        stateChar = 'I';
4398        break;
4399    case TERMINATED:
4400        stateChar = 'T';
4401        break;
4402    case STOPPING_1:
4403        stateChar = 's';
4404        break;
4405    case STOPPING_2:
4406        stateChar = '5';
4407        break;
4408    case STOPPED:
4409        stateChar = 'S';
4410        break;
4411    case RESUMING:
4412        stateChar = 'R';
4413        break;
4414    case ACTIVE:
4415        stateChar = 'A';
4416        break;
4417    case PAUSING:
4418        stateChar = 'p';
4419        break;
4420    case PAUSED:
4421        stateChar = 'P';
4422        break;
4423    case FLUSHED:
4424        stateChar = 'F';
4425        break;
4426    default:
4427        stateChar = '?';
4428        break;
4429    }
4430    char nowInUnderrun;
4431    switch (mObservedUnderruns.mBitFields.mMostRecent) {
4432    case UNDERRUN_FULL:
4433        nowInUnderrun = ' ';
4434        break;
4435    case UNDERRUN_PARTIAL:
4436        nowInUnderrun = '<';
4437        break;
4438    case UNDERRUN_EMPTY:
4439        nowInUnderrun = '*';
4440        break;
4441    default:
4442        nowInUnderrun = '?';
4443        break;
4444    }
4445    snprintf(&buffer[7], size-7, " %6d %4u %3u 0x%08x %7u %6u %6u %1c %1d %1d %5u %5.2g %5.2g  "
4446            "0x%08x 0x%08x 0x%08x 0x%08x %#5x %9u%c\n",
4447            (mClient == 0) ? getpid_cached : mClient->pid(),
4448            mStreamType,
4449            mFormat,
4450            mChannelMask,
4451            mSessionId,
4452            mFrameCount,
4453            mCblk->frameCount,
4454            stateChar,
4455            mMute,
4456            mFillingUpStatus,
4457            mCblk->sampleRate,
4458            20.0 * log10((vlr & 0xFFFF) / 4096.0),
4459            20.0 * log10((vlr >> 16) / 4096.0),
4460            mCblk->server,
4461            mCblk->user,
4462            (int)mMainBuffer,
4463            (int)mAuxBuffer,
4464            mCblk->flags,
4465            mUnderrunCount,
4466            nowInUnderrun);
4467}
4468
4469// AudioBufferProvider interface
4470status_t AudioFlinger::PlaybackThread::Track::getNextBuffer(
4471        AudioBufferProvider::Buffer* buffer, int64_t pts)
4472{
4473    audio_track_cblk_t* cblk = this->cblk();
4474    uint32_t framesReady;
4475    uint32_t framesReq = buffer->frameCount;
4476
4477    // Check if last stepServer failed, try to step now
4478    if (mStepServerFailed) {
4479        // FIXME When called by fast mixer, this takes a mutex with tryLock().
4480        //       Since the fast mixer is higher priority than client callback thread,
4481        //       it does not result in priority inversion for client.
4482        //       But a non-blocking solution would be preferable to avoid
4483        //       fast mixer being unable to tryLock(), and
4484        //       to avoid the extra context switches if the client wakes up,
4485        //       discovers the mutex is locked, then has to wait for fast mixer to unlock.
4486        if (!step())  goto getNextBuffer_exit;
4487        ALOGV("stepServer recovered");
4488        mStepServerFailed = false;
4489    }
4490
4491    // FIXME Same as above
4492    framesReady = cblk->framesReady();
4493
4494    if (CC_LIKELY(framesReady)) {
4495        uint32_t s = cblk->server;
4496        uint32_t bufferEnd = cblk->serverBase + cblk->frameCount;
4497
4498        bufferEnd = (cblk->loopEnd < bufferEnd) ? cblk->loopEnd : bufferEnd;
4499        if (framesReq > framesReady) {
4500            framesReq = framesReady;
4501        }
4502        if (framesReq > bufferEnd - s) {
4503            framesReq = bufferEnd - s;
4504        }
4505
4506        buffer->raw = getBuffer(s, framesReq);
4507        buffer->frameCount = framesReq;
4508        return NO_ERROR;
4509    }
4510
4511getNextBuffer_exit:
4512    buffer->raw = NULL;
4513    buffer->frameCount = 0;
4514    ALOGV("getNextBuffer() no more data for track %d on thread %p", mName, mThread.unsafe_get());
4515    return NOT_ENOUGH_DATA;
4516}
4517
4518// Note that framesReady() takes a mutex on the control block using tryLock().
4519// This could result in priority inversion if framesReady() is called by the normal mixer,
4520// as the normal mixer thread runs at lower
4521// priority than the client's callback thread:  there is a short window within framesReady()
4522// during which the normal mixer could be preempted, and the client callback would block.
4523// Another problem can occur if framesReady() is called by the fast mixer:
4524// the tryLock() could block for up to 1 ms, and a sequence of these could delay fast mixer.
4525// FIXME Replace AudioTrackShared control block implementation by a non-blocking FIFO queue.
4526size_t AudioFlinger::PlaybackThread::Track::framesReady() const {
4527    return mCblk->framesReady();
4528}
4529
4530// Don't call for fast tracks; the framesReady() could result in priority inversion
4531bool AudioFlinger::PlaybackThread::Track::isReady() const {
4532    if (mFillingUpStatus != FS_FILLING || isStopped() || isPausing()) return true;
4533
4534    if (framesReady() >= mCblk->frameCount ||
4535            (mCblk->flags & CBLK_FORCEREADY_MSK)) {
4536        mFillingUpStatus = FS_FILLED;
4537        android_atomic_and(~CBLK_FORCEREADY_MSK, &mCblk->flags);
4538        return true;
4539    }
4540    return false;
4541}
4542
4543status_t AudioFlinger::PlaybackThread::Track::start(AudioSystem::sync_event_t event,
4544                                                    int triggerSession)
4545{
4546    status_t status = NO_ERROR;
4547    ALOGV("start(%d), calling pid %d session %d",
4548            mName, IPCThreadState::self()->getCallingPid(), mSessionId);
4549
4550    sp<ThreadBase> thread = mThread.promote();
4551    if (thread != 0) {
4552        Mutex::Autolock _l(thread->mLock);
4553        track_state state = mState;
4554        // here the track could be either new, or restarted
4555        // in both cases "unstop" the track
4556        if (mState == PAUSED) {
4557            mState = TrackBase::RESUMING;
4558            ALOGV("PAUSED => RESUMING (%d) on thread %p", mName, this);
4559        } else {
4560            mState = TrackBase::ACTIVE;
4561            ALOGV("? => ACTIVE (%d) on thread %p", mName, this);
4562        }
4563
4564        if (!isOutputTrack() && state != ACTIVE && state != RESUMING) {
4565            thread->mLock.unlock();
4566            status = AudioSystem::startOutput(thread->id(), mStreamType, mSessionId);
4567            thread->mLock.lock();
4568
4569#ifdef ADD_BATTERY_DATA
4570            // to track the speaker usage
4571            if (status == NO_ERROR) {
4572                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStart);
4573            }
4574#endif
4575        }
4576        if (status == NO_ERROR) {
4577            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4578            playbackThread->addTrack_l(this);
4579        } else {
4580            mState = state;
4581            triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
4582        }
4583    } else {
4584        status = BAD_VALUE;
4585    }
4586    return status;
4587}
4588
4589void AudioFlinger::PlaybackThread::Track::stop()
4590{
4591    ALOGV("stop(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid());
4592    sp<ThreadBase> thread = mThread.promote();
4593    if (thread != 0) {
4594        Mutex::Autolock _l(thread->mLock);
4595        track_state state = mState;
4596        if (state == RESUMING || state == ACTIVE || state == PAUSING || state == PAUSED) {
4597            // If the track is not active (PAUSED and buffers full), flush buffers
4598            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4599            if (playbackThread->mActiveTracks.indexOf(this) < 0) {
4600                reset();
4601                mState = STOPPED;
4602            } else if (!isFastTrack()) {
4603                mState = STOPPED;
4604            } else {
4605                // prepareTracks_l() will set state to STOPPING_2 after next underrun,
4606                // and then to STOPPED and reset() when presentation is complete
4607                mState = STOPPING_1;
4608            }
4609            ALOGV("not stopping/stopped => stopping/stopped (%d) on thread %p", mName, playbackThread);
4610        }
4611        if (!isOutputTrack() && (state == ACTIVE || state == RESUMING)) {
4612            thread->mLock.unlock();
4613            AudioSystem::stopOutput(thread->id(), mStreamType, mSessionId);
4614            thread->mLock.lock();
4615
4616#ifdef ADD_BATTERY_DATA
4617            // to track the speaker usage
4618            addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
4619#endif
4620        }
4621    }
4622}
4623
4624void AudioFlinger::PlaybackThread::Track::pause()
4625{
4626    ALOGV("pause(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid());
4627    sp<ThreadBase> thread = mThread.promote();
4628    if (thread != 0) {
4629        Mutex::Autolock _l(thread->mLock);
4630        if (mState == ACTIVE || mState == RESUMING) {
4631            mState = PAUSING;
4632            ALOGV("ACTIVE/RESUMING => PAUSING (%d) on thread %p", mName, thread.get());
4633            if (!isOutputTrack()) {
4634                thread->mLock.unlock();
4635                AudioSystem::stopOutput(thread->id(), mStreamType, mSessionId);
4636                thread->mLock.lock();
4637
4638#ifdef ADD_BATTERY_DATA
4639                // to track the speaker usage
4640                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
4641#endif
4642            }
4643        }
4644    }
4645}
4646
4647void AudioFlinger::PlaybackThread::Track::flush()
4648{
4649    ALOGV("flush(%d)", mName);
4650    sp<ThreadBase> thread = mThread.promote();
4651    if (thread != 0) {
4652        Mutex::Autolock _l(thread->mLock);
4653        if (mState != STOPPING_1 && mState != STOPPING_2 && mState != STOPPED && mState != PAUSED &&
4654                mState != PAUSING) {
4655            return;
4656        }
4657        // No point remaining in PAUSED state after a flush => go to
4658        // FLUSHED state
4659        mState = FLUSHED;
4660        // do not reset the track if it is still in the process of being stopped or paused.
4661        // this will be done by prepareTracks_l() when the track is stopped.
4662        // prepareTracks_l() will see mState == FLUSHED, then
4663        // remove from active track list, reset(), and trigger presentation complete
4664        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4665        if (playbackThread->mActiveTracks.indexOf(this) < 0) {
4666            reset();
4667        }
4668    }
4669}
4670
4671void AudioFlinger::PlaybackThread::Track::reset()
4672{
4673    // Do not reset twice to avoid discarding data written just after a flush and before
4674    // the audioflinger thread detects the track is stopped.
4675    if (!mResetDone) {
4676        TrackBase::reset();
4677        // Force underrun condition to avoid false underrun callback until first data is
4678        // written to buffer
4679        android_atomic_and(~CBLK_FORCEREADY_MSK, &mCblk->flags);
4680        android_atomic_or(CBLK_UNDERRUN_ON, &mCblk->flags);
4681        mFillingUpStatus = FS_FILLING;
4682        mResetDone = true;
4683        if (mState == FLUSHED) {
4684            mState = IDLE;
4685        }
4686    }
4687}
4688
4689void AudioFlinger::PlaybackThread::Track::mute(bool muted)
4690{
4691    mMute = muted;
4692}
4693
4694status_t AudioFlinger::PlaybackThread::Track::attachAuxEffect(int EffectId)
4695{
4696    status_t status = DEAD_OBJECT;
4697    sp<ThreadBase> thread = mThread.promote();
4698    if (thread != 0) {
4699        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4700        sp<AudioFlinger> af = mClient->audioFlinger();
4701
4702        Mutex::Autolock _l(af->mLock);
4703
4704        sp<PlaybackThread> srcThread = af->getEffectThread_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
4705
4706        if (EffectId != 0 && srcThread != 0 && playbackThread != srcThread.get()) {
4707            Mutex::Autolock _dl(playbackThread->mLock);
4708            Mutex::Autolock _sl(srcThread->mLock);
4709            sp<EffectChain> chain = srcThread->getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
4710            if (chain == 0) {
4711                return INVALID_OPERATION;
4712            }
4713
4714            sp<EffectModule> effect = chain->getEffectFromId_l(EffectId);
4715            if (effect == 0) {
4716                return INVALID_OPERATION;
4717            }
4718            srcThread->removeEffect_l(effect);
4719            playbackThread->addEffect_l(effect);
4720            // removeEffect_l() has stopped the effect if it was active so it must be restarted
4721            if (effect->state() == EffectModule::ACTIVE ||
4722                    effect->state() == EffectModule::STOPPING) {
4723                effect->start();
4724            }
4725
4726            sp<EffectChain> dstChain = effect->chain().promote();
4727            if (dstChain == 0) {
4728                srcThread->addEffect_l(effect);
4729                return INVALID_OPERATION;
4730            }
4731            AudioSystem::unregisterEffect(effect->id());
4732            AudioSystem::registerEffect(&effect->desc(),
4733                                        srcThread->id(),
4734                                        dstChain->strategy(),
4735                                        AUDIO_SESSION_OUTPUT_MIX,
4736                                        effect->id());
4737        }
4738        status = playbackThread->attachAuxEffect(this, EffectId);
4739    }
4740    return status;
4741}
4742
4743void AudioFlinger::PlaybackThread::Track::setAuxBuffer(int EffectId, int32_t *buffer)
4744{
4745    mAuxEffectId = EffectId;
4746    mAuxBuffer = buffer;
4747}
4748
4749bool AudioFlinger::PlaybackThread::Track::presentationComplete(size_t framesWritten,
4750                                                         size_t audioHalFrames)
4751{
4752    // a track is considered presented when the total number of frames written to audio HAL
4753    // corresponds to the number of frames written when presentationComplete() is called for the
4754    // first time (mPresentationCompleteFrames == 0) plus the buffer filling status at that time.
4755    if (mPresentationCompleteFrames == 0) {
4756        mPresentationCompleteFrames = framesWritten + audioHalFrames;
4757        ALOGV("presentationComplete() reset: mPresentationCompleteFrames %d audioHalFrames %d",
4758                  mPresentationCompleteFrames, audioHalFrames);
4759    }
4760    if (framesWritten >= mPresentationCompleteFrames) {
4761        ALOGV("presentationComplete() session %d complete: framesWritten %d",
4762                  mSessionId, framesWritten);
4763        triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
4764        return true;
4765    }
4766    return false;
4767}
4768
4769void AudioFlinger::PlaybackThread::Track::triggerEvents(AudioSystem::sync_event_t type)
4770{
4771    for (int i = 0; i < (int)mSyncEvents.size(); i++) {
4772        if (mSyncEvents[i]->type() == type) {
4773            mSyncEvents[i]->trigger();
4774            mSyncEvents.removeAt(i);
4775            i--;
4776        }
4777    }
4778}
4779
4780// implement VolumeBufferProvider interface
4781
4782uint32_t AudioFlinger::PlaybackThread::Track::getVolumeLR()
4783{
4784    // called by FastMixer, so not allowed to take any locks, block, or do I/O including logs
4785    ALOG_ASSERT(isFastTrack() && (mCblk != NULL));
4786    uint32_t vlr = mCblk->getVolumeLR();
4787    uint32_t vl = vlr & 0xFFFF;
4788    uint32_t vr = vlr >> 16;
4789    // track volumes come from shared memory, so can't be trusted and must be clamped
4790    if (vl > MAX_GAIN_INT) {
4791        vl = MAX_GAIN_INT;
4792    }
4793    if (vr > MAX_GAIN_INT) {
4794        vr = MAX_GAIN_INT;
4795    }
4796    // now apply the cached master volume and stream type volume;
4797    // this is trusted but lacks any synchronization or barrier so may be stale
4798    float v = mCachedVolume;
4799    vl *= v;
4800    vr *= v;
4801    // re-combine into U4.16
4802    vlr = (vr << 16) | (vl & 0xFFFF);
4803    // FIXME look at mute, pause, and stop flags
4804    return vlr;
4805}
4806
4807status_t AudioFlinger::PlaybackThread::Track::setSyncEvent(const sp<SyncEvent>& event)
4808{
4809    if (mState == TERMINATED || mState == PAUSED ||
4810            ((framesReady() == 0) && ((mSharedBuffer != 0) ||
4811                                      (mState == STOPPED)))) {
4812        ALOGW("Track::setSyncEvent() in invalid state %d on session %d %s mode, framesReady %d ",
4813              mState, mSessionId, (mSharedBuffer != 0) ? "static" : "stream", framesReady());
4814        event->cancel();
4815        return INVALID_OPERATION;
4816    }
4817    (void) TrackBase::setSyncEvent(event);
4818    return NO_ERROR;
4819}
4820
4821// timed audio tracks
4822
4823sp<AudioFlinger::PlaybackThread::TimedTrack>
4824AudioFlinger::PlaybackThread::TimedTrack::create(
4825            PlaybackThread *thread,
4826            const sp<Client>& client,
4827            audio_stream_type_t streamType,
4828            uint32_t sampleRate,
4829            audio_format_t format,
4830            audio_channel_mask_t channelMask,
4831            int frameCount,
4832            const sp<IMemory>& sharedBuffer,
4833            int sessionId) {
4834    if (!client->reserveTimedTrack())
4835        return 0;
4836
4837    return new TimedTrack(
4838        thread, client, streamType, sampleRate, format, channelMask, frameCount,
4839        sharedBuffer, sessionId);
4840}
4841
4842AudioFlinger::PlaybackThread::TimedTrack::TimedTrack(
4843            PlaybackThread *thread,
4844            const sp<Client>& client,
4845            audio_stream_type_t streamType,
4846            uint32_t sampleRate,
4847            audio_format_t format,
4848            audio_channel_mask_t channelMask,
4849            int frameCount,
4850            const sp<IMemory>& sharedBuffer,
4851            int sessionId)
4852    : Track(thread, client, streamType, sampleRate, format, channelMask,
4853            frameCount, sharedBuffer, sessionId, IAudioFlinger::TRACK_TIMED),
4854      mQueueHeadInFlight(false),
4855      mTrimQueueHeadOnRelease(false),
4856      mFramesPendingInQueue(0),
4857      mTimedSilenceBuffer(NULL),
4858      mTimedSilenceBufferSize(0),
4859      mTimedAudioOutputOnTime(false),
4860      mMediaTimeTransformValid(false)
4861{
4862    LocalClock lc;
4863    mLocalTimeFreq = lc.getLocalFreq();
4864
4865    mLocalTimeToSampleTransform.a_zero = 0;
4866    mLocalTimeToSampleTransform.b_zero = 0;
4867    mLocalTimeToSampleTransform.a_to_b_numer = sampleRate;
4868    mLocalTimeToSampleTransform.a_to_b_denom = mLocalTimeFreq;
4869    LinearTransform::reduce(&mLocalTimeToSampleTransform.a_to_b_numer,
4870                            &mLocalTimeToSampleTransform.a_to_b_denom);
4871
4872    mMediaTimeToSampleTransform.a_zero = 0;
4873    mMediaTimeToSampleTransform.b_zero = 0;
4874    mMediaTimeToSampleTransform.a_to_b_numer = sampleRate;
4875    mMediaTimeToSampleTransform.a_to_b_denom = 1000000;
4876    LinearTransform::reduce(&mMediaTimeToSampleTransform.a_to_b_numer,
4877                            &mMediaTimeToSampleTransform.a_to_b_denom);
4878}
4879
4880AudioFlinger::PlaybackThread::TimedTrack::~TimedTrack() {
4881    mClient->releaseTimedTrack();
4882    delete [] mTimedSilenceBuffer;
4883}
4884
4885status_t AudioFlinger::PlaybackThread::TimedTrack::allocateTimedBuffer(
4886    size_t size, sp<IMemory>* buffer) {
4887
4888    Mutex::Autolock _l(mTimedBufferQueueLock);
4889
4890    trimTimedBufferQueue_l();
4891
4892    // lazily initialize the shared memory heap for timed buffers
4893    if (mTimedMemoryDealer == NULL) {
4894        const int kTimedBufferHeapSize = 512 << 10;
4895
4896        mTimedMemoryDealer = new MemoryDealer(kTimedBufferHeapSize,
4897                                              "AudioFlingerTimed");
4898        if (mTimedMemoryDealer == NULL)
4899            return NO_MEMORY;
4900    }
4901
4902    sp<IMemory> newBuffer = mTimedMemoryDealer->allocate(size);
4903    if (newBuffer == NULL) {
4904        newBuffer = mTimedMemoryDealer->allocate(size);
4905        if (newBuffer == NULL)
4906            return NO_MEMORY;
4907    }
4908
4909    *buffer = newBuffer;
4910    return NO_ERROR;
4911}
4912
4913// caller must hold mTimedBufferQueueLock
4914void AudioFlinger::PlaybackThread::TimedTrack::trimTimedBufferQueue_l() {
4915    int64_t mediaTimeNow;
4916    {
4917        Mutex::Autolock mttLock(mMediaTimeTransformLock);
4918        if (!mMediaTimeTransformValid)
4919            return;
4920
4921        int64_t targetTimeNow;
4922        status_t res = (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME)
4923            ? mCCHelper.getCommonTime(&targetTimeNow)
4924            : mCCHelper.getLocalTime(&targetTimeNow);
4925
4926        if (OK != res)
4927            return;
4928
4929        if (!mMediaTimeTransform.doReverseTransform(targetTimeNow,
4930                                                    &mediaTimeNow)) {
4931            return;
4932        }
4933    }
4934
4935    size_t trimEnd;
4936    for (trimEnd = 0; trimEnd < mTimedBufferQueue.size(); trimEnd++) {
4937        int64_t bufEnd;
4938
4939        if ((trimEnd + 1) < mTimedBufferQueue.size()) {
4940            // We have a next buffer.  Just use its PTS as the PTS of the frame
4941            // following the last frame in this buffer.  If the stream is sparse
4942            // (ie, there are deliberate gaps left in the stream which should be
4943            // filled with silence by the TimedAudioTrack), then this can result
4944            // in one extra buffer being left un-trimmed when it could have
4945            // been.  In general, this is not typical, and we would rather
4946            // optimized away the TS calculation below for the more common case
4947            // where PTSes are contiguous.
4948            bufEnd = mTimedBufferQueue[trimEnd + 1].pts();
4949        } else {
4950            // We have no next buffer.  Compute the PTS of the frame following
4951            // the last frame in this buffer by computing the duration of of
4952            // this frame in media time units and adding it to the PTS of the
4953            // buffer.
4954            int64_t frameCount = mTimedBufferQueue[trimEnd].buffer()->size()
4955                               / mCblk->frameSize;
4956
4957            if (!mMediaTimeToSampleTransform.doReverseTransform(frameCount,
4958                                                                &bufEnd)) {
4959                ALOGE("Failed to convert frame count of %lld to media time"
4960                      " duration" " (scale factor %d/%u) in %s",
4961                      frameCount,
4962                      mMediaTimeToSampleTransform.a_to_b_numer,
4963                      mMediaTimeToSampleTransform.a_to_b_denom,
4964                      __PRETTY_FUNCTION__);
4965                break;
4966            }
4967            bufEnd += mTimedBufferQueue[trimEnd].pts();
4968        }
4969
4970        if (bufEnd > mediaTimeNow)
4971            break;
4972
4973        // Is the buffer we want to use in the middle of a mix operation right
4974        // now?  If so, don't actually trim it.  Just wait for the releaseBuffer
4975        // from the mixer which should be coming back shortly.
4976        if (!trimEnd && mQueueHeadInFlight) {
4977            mTrimQueueHeadOnRelease = true;
4978        }
4979    }
4980
4981    size_t trimStart = mTrimQueueHeadOnRelease ? 1 : 0;
4982    if (trimStart < trimEnd) {
4983        // Update the bookkeeping for framesReady()
4984        for (size_t i = trimStart; i < trimEnd; ++i) {
4985            updateFramesPendingAfterTrim_l(mTimedBufferQueue[i], "trim");
4986        }
4987
4988        // Now actually remove the buffers from the queue.
4989        mTimedBufferQueue.removeItemsAt(trimStart, trimEnd);
4990    }
4991}
4992
4993void AudioFlinger::PlaybackThread::TimedTrack::trimTimedBufferQueueHead_l(
4994        const char* logTag) {
4995    ALOG_ASSERT(mTimedBufferQueue.size() > 0,
4996                "%s called (reason \"%s\"), but timed buffer queue has no"
4997                " elements to trim.", __FUNCTION__, logTag);
4998
4999    updateFramesPendingAfterTrim_l(mTimedBufferQueue[0], logTag);
5000    mTimedBufferQueue.removeAt(0);
5001}
5002
5003void AudioFlinger::PlaybackThread::TimedTrack::updateFramesPendingAfterTrim_l(
5004        const TimedBuffer& buf,
5005        const char* logTag) {
5006    uint32_t bufBytes        = buf.buffer()->size();
5007    uint32_t consumedAlready = buf.position();
5008
5009    ALOG_ASSERT(consumedAlready <= bufBytes,
5010                "Bad bookkeeping while updating frames pending.  Timed buffer is"
5011                " only %u bytes long, but claims to have consumed %u"
5012                " bytes.  (update reason: \"%s\")",
5013                bufBytes, consumedAlready, logTag);
5014
5015    uint32_t bufFrames = (bufBytes - consumedAlready) / mCblk->frameSize;
5016    ALOG_ASSERT(mFramesPendingInQueue >= bufFrames,
5017                "Bad bookkeeping while updating frames pending.  Should have at"
5018                " least %u queued frames, but we think we have only %u.  (update"
5019                " reason: \"%s\")",
5020                bufFrames, mFramesPendingInQueue, logTag);
5021
5022    mFramesPendingInQueue -= bufFrames;
5023}
5024
5025status_t AudioFlinger::PlaybackThread::TimedTrack::queueTimedBuffer(
5026    const sp<IMemory>& buffer, int64_t pts) {
5027
5028    {
5029        Mutex::Autolock mttLock(mMediaTimeTransformLock);
5030        if (!mMediaTimeTransformValid)
5031            return INVALID_OPERATION;
5032    }
5033
5034    Mutex::Autolock _l(mTimedBufferQueueLock);
5035
5036    uint32_t bufFrames = buffer->size() / mCblk->frameSize;
5037    mFramesPendingInQueue += bufFrames;
5038    mTimedBufferQueue.add(TimedBuffer(buffer, pts));
5039
5040    return NO_ERROR;
5041}
5042
5043status_t AudioFlinger::PlaybackThread::TimedTrack::setMediaTimeTransform(
5044    const LinearTransform& xform, TimedAudioTrack::TargetTimeline target) {
5045
5046    ALOGVV("setMediaTimeTransform az=%lld bz=%lld n=%d d=%u tgt=%d",
5047           xform.a_zero, xform.b_zero, xform.a_to_b_numer, xform.a_to_b_denom,
5048           target);
5049
5050    if (!(target == TimedAudioTrack::LOCAL_TIME ||
5051          target == TimedAudioTrack::COMMON_TIME)) {
5052        return BAD_VALUE;
5053    }
5054
5055    Mutex::Autolock lock(mMediaTimeTransformLock);
5056    mMediaTimeTransform = xform;
5057    mMediaTimeTransformTarget = target;
5058    mMediaTimeTransformValid = true;
5059
5060    return NO_ERROR;
5061}
5062
5063#define min(a, b) ((a) < (b) ? (a) : (b))
5064
5065// implementation of getNextBuffer for tracks whose buffers have timestamps
5066status_t AudioFlinger::PlaybackThread::TimedTrack::getNextBuffer(
5067    AudioBufferProvider::Buffer* buffer, int64_t pts)
5068{
5069    if (pts == AudioBufferProvider::kInvalidPTS) {
5070        buffer->raw = NULL;
5071        buffer->frameCount = 0;
5072        mTimedAudioOutputOnTime = false;
5073        return INVALID_OPERATION;
5074    }
5075
5076    Mutex::Autolock _l(mTimedBufferQueueLock);
5077
5078    ALOG_ASSERT(!mQueueHeadInFlight,
5079                "getNextBuffer called without releaseBuffer!");
5080
5081    while (true) {
5082
5083        // if we have no timed buffers, then fail
5084        if (mTimedBufferQueue.isEmpty()) {
5085            buffer->raw = NULL;
5086            buffer->frameCount = 0;
5087            return NOT_ENOUGH_DATA;
5088        }
5089
5090        TimedBuffer& head = mTimedBufferQueue.editItemAt(0);
5091
5092        // calculate the PTS of the head of the timed buffer queue expressed in
5093        // local time
5094        int64_t headLocalPTS;
5095        {
5096            Mutex::Autolock mttLock(mMediaTimeTransformLock);
5097
5098            ALOG_ASSERT(mMediaTimeTransformValid, "media time transform invalid");
5099
5100            if (mMediaTimeTransform.a_to_b_denom == 0) {
5101                // the transform represents a pause, so yield silence
5102                timedYieldSilence_l(buffer->frameCount, buffer);
5103                return NO_ERROR;
5104            }
5105
5106            int64_t transformedPTS;
5107            if (!mMediaTimeTransform.doForwardTransform(head.pts(),
5108                                                        &transformedPTS)) {
5109                // the transform failed.  this shouldn't happen, but if it does
5110                // then just drop this buffer
5111                ALOGW("timedGetNextBuffer transform failed");
5112                buffer->raw = NULL;
5113                buffer->frameCount = 0;
5114                trimTimedBufferQueueHead_l("getNextBuffer; no transform");
5115                return NO_ERROR;
5116            }
5117
5118            if (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME) {
5119                if (OK != mCCHelper.commonTimeToLocalTime(transformedPTS,
5120                                                          &headLocalPTS)) {
5121                    buffer->raw = NULL;
5122                    buffer->frameCount = 0;
5123                    return INVALID_OPERATION;
5124                }
5125            } else {
5126                headLocalPTS = transformedPTS;
5127            }
5128        }
5129
5130        // adjust the head buffer's PTS to reflect the portion of the head buffer
5131        // that has already been consumed
5132        int64_t effectivePTS = headLocalPTS +
5133                ((head.position() / mCblk->frameSize) * mLocalTimeFreq / sampleRate());
5134
5135        // Calculate the delta in samples between the head of the input buffer
5136        // queue and the start of the next output buffer that will be written.
5137        // If the transformation fails because of over or underflow, it means
5138        // that the sample's position in the output stream is so far out of
5139        // whack that it should just be dropped.
5140        int64_t sampleDelta;
5141        if (llabs(effectivePTS - pts) >= (static_cast<int64_t>(1) << 31)) {
5142            ALOGV("*** head buffer is too far from PTS: dropped buffer");
5143            trimTimedBufferQueueHead_l("getNextBuffer, buf pts too far from"
5144                                       " mix");
5145            continue;
5146        }
5147        if (!mLocalTimeToSampleTransform.doForwardTransform(
5148                (effectivePTS - pts) << 32, &sampleDelta)) {
5149            ALOGV("*** too late during sample rate transform: dropped buffer");
5150            trimTimedBufferQueueHead_l("getNextBuffer, bad local to sample");
5151            continue;
5152        }
5153
5154        ALOGVV("*** getNextBuffer head.pts=%lld head.pos=%d pts=%lld"
5155               " sampleDelta=[%d.%08x]",
5156               head.pts(), head.position(), pts,
5157               static_cast<int32_t>((sampleDelta >= 0 ? 0 : 1)
5158                   + (sampleDelta >> 32)),
5159               static_cast<uint32_t>(sampleDelta & 0xFFFFFFFF));
5160
5161        // if the delta between the ideal placement for the next input sample and
5162        // the current output position is within this threshold, then we will
5163        // concatenate the next input samples to the previous output
5164        const int64_t kSampleContinuityThreshold =
5165                (static_cast<int64_t>(sampleRate()) << 32) / 250;
5166
5167        // if this is the first buffer of audio that we're emitting from this track
5168        // then it should be almost exactly on time.
5169        const int64_t kSampleStartupThreshold = 1LL << 32;
5170
5171        if ((mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleContinuityThreshold) ||
5172           (!mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleStartupThreshold)) {
5173            // the next input is close enough to being on time, so concatenate it
5174            // with the last output
5175            timedYieldSamples_l(buffer);
5176
5177            ALOGVV("*** on time: head.pos=%d frameCount=%u",
5178                    head.position(), buffer->frameCount);
5179            return NO_ERROR;
5180        }
5181
5182        // Looks like our output is not on time.  Reset our on timed status.
5183        // Next time we mix samples from our input queue, then should be within
5184        // the StartupThreshold.
5185        mTimedAudioOutputOnTime = false;
5186        if (sampleDelta > 0) {
5187            // the gap between the current output position and the proper start of
5188            // the next input sample is too big, so fill it with silence
5189            uint32_t framesUntilNextInput = (sampleDelta + 0x80000000) >> 32;
5190
5191            timedYieldSilence_l(framesUntilNextInput, buffer);
5192            ALOGV("*** silence: frameCount=%u", buffer->frameCount);
5193            return NO_ERROR;
5194        } else {
5195            // the next input sample is late
5196            uint32_t lateFrames = static_cast<uint32_t>(-((sampleDelta + 0x80000000) >> 32));
5197            size_t onTimeSamplePosition =
5198                    head.position() + lateFrames * mCblk->frameSize;
5199
5200            if (onTimeSamplePosition > head.buffer()->size()) {
5201                // all the remaining samples in the head are too late, so
5202                // drop it and move on
5203                ALOGV("*** too late: dropped buffer");
5204                trimTimedBufferQueueHead_l("getNextBuffer, dropped late buffer");
5205                continue;
5206            } else {
5207                // skip over the late samples
5208                head.setPosition(onTimeSamplePosition);
5209
5210                // yield the available samples
5211                timedYieldSamples_l(buffer);
5212
5213                ALOGV("*** late: head.pos=%d frameCount=%u", head.position(), buffer->frameCount);
5214                return NO_ERROR;
5215            }
5216        }
5217    }
5218}
5219
5220// Yield samples from the timed buffer queue head up to the given output
5221// buffer's capacity.
5222//
5223// Caller must hold mTimedBufferQueueLock
5224void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSamples_l(
5225    AudioBufferProvider::Buffer* buffer) {
5226
5227    const TimedBuffer& head = mTimedBufferQueue[0];
5228
5229    buffer->raw = (static_cast<uint8_t*>(head.buffer()->pointer()) +
5230                   head.position());
5231
5232    uint32_t framesLeftInHead = ((head.buffer()->size() - head.position()) /
5233                                 mCblk->frameSize);
5234    size_t framesRequested = buffer->frameCount;
5235    buffer->frameCount = min(framesLeftInHead, framesRequested);
5236
5237    mQueueHeadInFlight = true;
5238    mTimedAudioOutputOnTime = true;
5239}
5240
5241// Yield samples of silence up to the given output buffer's capacity
5242//
5243// Caller must hold mTimedBufferQueueLock
5244void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSilence_l(
5245    uint32_t numFrames, AudioBufferProvider::Buffer* buffer) {
5246
5247    // lazily allocate a buffer filled with silence
5248    if (mTimedSilenceBufferSize < numFrames * mCblk->frameSize) {
5249        delete [] mTimedSilenceBuffer;
5250        mTimedSilenceBufferSize = numFrames * mCblk->frameSize;
5251        mTimedSilenceBuffer = new uint8_t[mTimedSilenceBufferSize];
5252        memset(mTimedSilenceBuffer, 0, mTimedSilenceBufferSize);
5253    }
5254
5255    buffer->raw = mTimedSilenceBuffer;
5256    size_t framesRequested = buffer->frameCount;
5257    buffer->frameCount = min(numFrames, framesRequested);
5258
5259    mTimedAudioOutputOnTime = false;
5260}
5261
5262// AudioBufferProvider interface
5263void AudioFlinger::PlaybackThread::TimedTrack::releaseBuffer(
5264    AudioBufferProvider::Buffer* buffer) {
5265
5266    Mutex::Autolock _l(mTimedBufferQueueLock);
5267
5268    // If the buffer which was just released is part of the buffer at the head
5269    // of the queue, be sure to update the amt of the buffer which has been
5270    // consumed.  If the buffer being returned is not part of the head of the
5271    // queue, its either because the buffer is part of the silence buffer, or
5272    // because the head of the timed queue was trimmed after the mixer called
5273    // getNextBuffer but before the mixer called releaseBuffer.
5274    if (buffer->raw == mTimedSilenceBuffer) {
5275        ALOG_ASSERT(!mQueueHeadInFlight,
5276                    "Queue head in flight during release of silence buffer!");
5277        goto done;
5278    }
5279
5280    ALOG_ASSERT(mQueueHeadInFlight,
5281                "TimedTrack::releaseBuffer of non-silence buffer, but no queue"
5282                " head in flight.");
5283
5284    if (mTimedBufferQueue.size()) {
5285        TimedBuffer& head = mTimedBufferQueue.editItemAt(0);
5286
5287        void* start = head.buffer()->pointer();
5288        void* end   = reinterpret_cast<void*>(
5289                        reinterpret_cast<uint8_t*>(head.buffer()->pointer())
5290                        + head.buffer()->size());
5291
5292        ALOG_ASSERT((buffer->raw >= start) && (buffer->raw < end),
5293                    "released buffer not within the head of the timed buffer"
5294                    " queue; qHead = [%p, %p], released buffer = %p",
5295                    start, end, buffer->raw);
5296
5297        head.setPosition(head.position() +
5298                (buffer->frameCount * mCblk->frameSize));
5299        mQueueHeadInFlight = false;
5300
5301        ALOG_ASSERT(mFramesPendingInQueue >= buffer->frameCount,
5302                    "Bad bookkeeping during releaseBuffer!  Should have at"
5303                    " least %u queued frames, but we think we have only %u",
5304                    buffer->frameCount, mFramesPendingInQueue);
5305
5306        mFramesPendingInQueue -= buffer->frameCount;
5307
5308        if ((static_cast<size_t>(head.position()) >= head.buffer()->size())
5309            || mTrimQueueHeadOnRelease) {
5310            trimTimedBufferQueueHead_l("releaseBuffer");
5311            mTrimQueueHeadOnRelease = false;
5312        }
5313    } else {
5314        LOG_FATAL("TimedTrack::releaseBuffer of non-silence buffer with no"
5315                  " buffers in the timed buffer queue");
5316    }
5317
5318done:
5319    buffer->raw = 0;
5320    buffer->frameCount = 0;
5321}
5322
5323size_t AudioFlinger::PlaybackThread::TimedTrack::framesReady() const {
5324    Mutex::Autolock _l(mTimedBufferQueueLock);
5325    return mFramesPendingInQueue;
5326}
5327
5328AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer()
5329        : mPTS(0), mPosition(0) {}
5330
5331AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer(
5332    const sp<IMemory>& buffer, int64_t pts)
5333        : mBuffer(buffer), mPTS(pts), mPosition(0) {}
5334
5335// ----------------------------------------------------------------------------
5336
5337// RecordTrack constructor must be called with AudioFlinger::mLock held
5338AudioFlinger::RecordThread::RecordTrack::RecordTrack(
5339            RecordThread *thread,
5340            const sp<Client>& client,
5341            uint32_t sampleRate,
5342            audio_format_t format,
5343            audio_channel_mask_t channelMask,
5344            int frameCount,
5345            int sessionId)
5346    :   TrackBase(thread, client, sampleRate, format,
5347                  channelMask, frameCount, 0 /*sharedBuffer*/, sessionId),
5348        mOverflow(false)
5349{
5350    if (mCblk != NULL) {
5351        ALOGV("RecordTrack constructor, size %d", (int)mBufferEnd - (int)mBuffer);
5352        if (format == AUDIO_FORMAT_PCM_16_BIT) {
5353            mCblk->frameSize = mChannelCount * sizeof(int16_t);
5354        } else if (format == AUDIO_FORMAT_PCM_8_BIT) {
5355            mCblk->frameSize = mChannelCount * sizeof(int8_t);
5356        } else {
5357            mCblk->frameSize = sizeof(int8_t);
5358        }
5359    }
5360}
5361
5362AudioFlinger::RecordThread::RecordTrack::~RecordTrack()
5363{
5364    ALOGV("%s", __func__);
5365}
5366
5367// AudioBufferProvider interface
5368status_t AudioFlinger::RecordThread::RecordTrack::getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts)
5369{
5370    audio_track_cblk_t* cblk = this->cblk();
5371    uint32_t framesAvail;
5372    uint32_t framesReq = buffer->frameCount;
5373
5374    // Check if last stepServer failed, try to step now
5375    if (mStepServerFailed) {
5376        if (!step()) goto getNextBuffer_exit;
5377        ALOGV("stepServer recovered");
5378        mStepServerFailed = false;
5379    }
5380
5381    framesAvail = cblk->framesAvailable_l();
5382
5383    if (CC_LIKELY(framesAvail)) {
5384        uint32_t s = cblk->server;
5385        uint32_t bufferEnd = cblk->serverBase + cblk->frameCount;
5386
5387        if (framesReq > framesAvail) {
5388            framesReq = framesAvail;
5389        }
5390        if (framesReq > bufferEnd - s) {
5391            framesReq = bufferEnd - s;
5392        }
5393
5394        buffer->raw = getBuffer(s, framesReq);
5395        buffer->frameCount = framesReq;
5396        return NO_ERROR;
5397    }
5398
5399getNextBuffer_exit:
5400    buffer->raw = NULL;
5401    buffer->frameCount = 0;
5402    return NOT_ENOUGH_DATA;
5403}
5404
5405status_t AudioFlinger::RecordThread::RecordTrack::start(AudioSystem::sync_event_t event,
5406                                                        int triggerSession)
5407{
5408    sp<ThreadBase> thread = mThread.promote();
5409    if (thread != 0) {
5410        RecordThread *recordThread = (RecordThread *)thread.get();
5411        return recordThread->start(this, event, triggerSession);
5412    } else {
5413        return BAD_VALUE;
5414    }
5415}
5416
5417void AudioFlinger::RecordThread::RecordTrack::stop()
5418{
5419    sp<ThreadBase> thread = mThread.promote();
5420    if (thread != 0) {
5421        RecordThread *recordThread = (RecordThread *)thread.get();
5422        recordThread->mLock.lock();
5423        bool doStop = recordThread->stop_l(this);
5424        if (doStop) {
5425            TrackBase::reset();
5426            // Force overrun condition to avoid false overrun callback until first data is
5427            // read from buffer
5428            android_atomic_or(CBLK_UNDERRUN_ON, &mCblk->flags);
5429        }
5430        recordThread->mLock.unlock();
5431        if (doStop) {
5432            AudioSystem::stopInput(recordThread->id());
5433        }
5434    }
5435}
5436
5437/*static*/ void AudioFlinger::RecordThread::RecordTrack::appendDumpHeader(String8& result)
5438{
5439    result.append("   Clien Fmt Chn mask   Session Buf  S SRate  Serv     User   FrameCount\n");
5440}
5441
5442void AudioFlinger::RecordThread::RecordTrack::dump(char* buffer, size_t size)
5443{
5444    snprintf(buffer, size, "   %05d %03u 0x%08x %05d   %04u %01d %05u  %08x %08x %05d\n",
5445            (mClient == 0) ? getpid_cached : mClient->pid(),
5446            mFormat,
5447            mChannelMask,
5448            mSessionId,
5449            mFrameCount,
5450            mState,
5451            mCblk->sampleRate,
5452            mCblk->server,
5453            mCblk->user,
5454            mCblk->frameCount);
5455}
5456
5457
5458// ----------------------------------------------------------------------------
5459
5460AudioFlinger::PlaybackThread::OutputTrack::OutputTrack(
5461            PlaybackThread *playbackThread,
5462            DuplicatingThread *sourceThread,
5463            uint32_t sampleRate,
5464            audio_format_t format,
5465            audio_channel_mask_t channelMask,
5466            int frameCount)
5467    :   Track(playbackThread, NULL, AUDIO_STREAM_CNT, sampleRate, format, channelMask, frameCount,
5468                NULL, 0, IAudioFlinger::TRACK_DEFAULT),
5469    mActive(false), mSourceThread(sourceThread)
5470{
5471
5472    if (mCblk != NULL) {
5473        mCblk->flags |= CBLK_DIRECTION_OUT;
5474        mCblk->buffers = (char*)mCblk + sizeof(audio_track_cblk_t);
5475        mOutBuffer.frameCount = 0;
5476        playbackThread->mTracks.add(this);
5477        ALOGV("OutputTrack constructor mCblk %p, mBuffer %p, mCblk->buffers %p, " \
5478                "mCblk->frameCount %d, mCblk->sampleRate %d, mChannelMask 0x%08x mBufferEnd %p",
5479                mCblk, mBuffer, mCblk->buffers,
5480                mCblk->frameCount, mCblk->sampleRate, mChannelMask, mBufferEnd);
5481    } else {
5482        ALOGW("Error creating output track on thread %p", playbackThread);
5483    }
5484}
5485
5486AudioFlinger::PlaybackThread::OutputTrack::~OutputTrack()
5487{
5488    clearBufferQueue();
5489}
5490
5491status_t AudioFlinger::PlaybackThread::OutputTrack::start(AudioSystem::sync_event_t event,
5492                                                          int triggerSession)
5493{
5494    status_t status = Track::start(event, triggerSession);
5495    if (status != NO_ERROR) {
5496        return status;
5497    }
5498
5499    mActive = true;
5500    mRetryCount = 127;
5501    return status;
5502}
5503
5504void AudioFlinger::PlaybackThread::OutputTrack::stop()
5505{
5506    Track::stop();
5507    clearBufferQueue();
5508    mOutBuffer.frameCount = 0;
5509    mActive = false;
5510}
5511
5512bool AudioFlinger::PlaybackThread::OutputTrack::write(int16_t* data, uint32_t frames)
5513{
5514    Buffer *pInBuffer;
5515    Buffer inBuffer;
5516    uint32_t channelCount = mChannelCount;
5517    bool outputBufferFull = false;
5518    inBuffer.frameCount = frames;
5519    inBuffer.i16 = data;
5520
5521    uint32_t waitTimeLeftMs = mSourceThread->waitTimeMs();
5522
5523    if (!mActive && frames != 0) {
5524        start();
5525        sp<ThreadBase> thread = mThread.promote();
5526        if (thread != 0) {
5527            MixerThread *mixerThread = (MixerThread *)thread.get();
5528            if (mCblk->frameCount > frames){
5529                if (mBufferQueue.size() < kMaxOverFlowBuffers) {
5530                    uint32_t startFrames = (mCblk->frameCount - frames);
5531                    pInBuffer = new Buffer;
5532                    pInBuffer->mBuffer = new int16_t[startFrames * channelCount];
5533                    pInBuffer->frameCount = startFrames;
5534                    pInBuffer->i16 = pInBuffer->mBuffer;
5535                    memset(pInBuffer->raw, 0, startFrames * channelCount * sizeof(int16_t));
5536                    mBufferQueue.add(pInBuffer);
5537                } else {
5538                    ALOGW ("OutputTrack::write() %p no more buffers in queue", this);
5539                }
5540            }
5541        }
5542    }
5543
5544    while (waitTimeLeftMs) {
5545        // First write pending buffers, then new data
5546        if (mBufferQueue.size()) {
5547            pInBuffer = mBufferQueue.itemAt(0);
5548        } else {
5549            pInBuffer = &inBuffer;
5550        }
5551
5552        if (pInBuffer->frameCount == 0) {
5553            break;
5554        }
5555
5556        if (mOutBuffer.frameCount == 0) {
5557            mOutBuffer.frameCount = pInBuffer->frameCount;
5558            nsecs_t startTime = systemTime();
5559            if (obtainBuffer(&mOutBuffer, waitTimeLeftMs) == (status_t)NO_MORE_BUFFERS) {
5560                ALOGV ("OutputTrack::write() %p thread %p no more output buffers", this, mThread.unsafe_get());
5561                outputBufferFull = true;
5562                break;
5563            }
5564            uint32_t waitTimeMs = (uint32_t)ns2ms(systemTime() - startTime);
5565            if (waitTimeLeftMs >= waitTimeMs) {
5566                waitTimeLeftMs -= waitTimeMs;
5567            } else {
5568                waitTimeLeftMs = 0;
5569            }
5570        }
5571
5572        uint32_t outFrames = pInBuffer->frameCount > mOutBuffer.frameCount ? mOutBuffer.frameCount : pInBuffer->frameCount;
5573        memcpy(mOutBuffer.raw, pInBuffer->raw, outFrames * channelCount * sizeof(int16_t));
5574        mCblk->stepUser(outFrames);
5575        pInBuffer->frameCount -= outFrames;
5576        pInBuffer->i16 += outFrames * channelCount;
5577        mOutBuffer.frameCount -= outFrames;
5578        mOutBuffer.i16 += outFrames * channelCount;
5579
5580        if (pInBuffer->frameCount == 0) {
5581            if (mBufferQueue.size()) {
5582                mBufferQueue.removeAt(0);
5583                delete [] pInBuffer->mBuffer;
5584                delete pInBuffer;
5585                ALOGV("OutputTrack::write() %p thread %p released overflow buffer %d", this, mThread.unsafe_get(), mBufferQueue.size());
5586            } else {
5587                break;
5588            }
5589        }
5590    }
5591
5592    // If we could not write all frames, allocate a buffer and queue it for next time.
5593    if (inBuffer.frameCount) {
5594        sp<ThreadBase> thread = mThread.promote();
5595        if (thread != 0 && !thread->standby()) {
5596            if (mBufferQueue.size() < kMaxOverFlowBuffers) {
5597                pInBuffer = new Buffer;
5598                pInBuffer->mBuffer = new int16_t[inBuffer.frameCount * channelCount];
5599                pInBuffer->frameCount = inBuffer.frameCount;
5600                pInBuffer->i16 = pInBuffer->mBuffer;
5601                memcpy(pInBuffer->raw, inBuffer.raw, inBuffer.frameCount * channelCount * sizeof(int16_t));
5602                mBufferQueue.add(pInBuffer);
5603                ALOGV("OutputTrack::write() %p thread %p adding overflow buffer %d", this, mThread.unsafe_get(), mBufferQueue.size());
5604            } else {
5605                ALOGW("OutputTrack::write() %p thread %p no more overflow buffers", mThread.unsafe_get(), this);
5606            }
5607        }
5608    }
5609
5610    // Calling write() with a 0 length buffer, means that no more data will be written:
5611    // If no more buffers are pending, fill output track buffer to make sure it is started
5612    // by output mixer.
5613    if (frames == 0 && mBufferQueue.size() == 0) {
5614        if (mCblk->user < mCblk->frameCount) {
5615            frames = mCblk->frameCount - mCblk->user;
5616            pInBuffer = new Buffer;
5617            pInBuffer->mBuffer = new int16_t[frames * channelCount];
5618            pInBuffer->frameCount = frames;
5619            pInBuffer->i16 = pInBuffer->mBuffer;
5620            memset(pInBuffer->raw, 0, frames * channelCount * sizeof(int16_t));
5621            mBufferQueue.add(pInBuffer);
5622        } else if (mActive) {
5623            stop();
5624        }
5625    }
5626
5627    return outputBufferFull;
5628}
5629
5630status_t AudioFlinger::PlaybackThread::OutputTrack::obtainBuffer(AudioBufferProvider::Buffer* buffer, uint32_t waitTimeMs)
5631{
5632    int active;
5633    status_t result;
5634    audio_track_cblk_t* cblk = mCblk;
5635    uint32_t framesReq = buffer->frameCount;
5636
5637//    ALOGV("OutputTrack::obtainBuffer user %d, server %d", cblk->user, cblk->server);
5638    buffer->frameCount  = 0;
5639
5640    uint32_t framesAvail = cblk->framesAvailable();
5641
5642
5643    if (framesAvail == 0) {
5644        Mutex::Autolock _l(cblk->lock);
5645        goto start_loop_here;
5646        while (framesAvail == 0) {
5647            active = mActive;
5648            if (CC_UNLIKELY(!active)) {
5649                ALOGV("Not active and NO_MORE_BUFFERS");
5650                return NO_MORE_BUFFERS;
5651            }
5652            result = cblk->cv.waitRelative(cblk->lock, milliseconds(waitTimeMs));
5653            if (result != NO_ERROR) {
5654                return NO_MORE_BUFFERS;
5655            }
5656            // read the server count again
5657        start_loop_here:
5658            framesAvail = cblk->framesAvailable_l();
5659        }
5660    }
5661
5662//    if (framesAvail < framesReq) {
5663//        return NO_MORE_BUFFERS;
5664//    }
5665
5666    if (framesReq > framesAvail) {
5667        framesReq = framesAvail;
5668    }
5669
5670    uint32_t u = cblk->user;
5671    uint32_t bufferEnd = cblk->userBase + cblk->frameCount;
5672
5673    if (framesReq > bufferEnd - u) {
5674        framesReq = bufferEnd - u;
5675    }
5676
5677    buffer->frameCount  = framesReq;
5678    buffer->raw         = (void *)cblk->buffer(u);
5679    return NO_ERROR;
5680}
5681
5682
5683void AudioFlinger::PlaybackThread::OutputTrack::clearBufferQueue()
5684{
5685    size_t size = mBufferQueue.size();
5686
5687    for (size_t i = 0; i < size; i++) {
5688        Buffer *pBuffer = mBufferQueue.itemAt(i);
5689        delete [] pBuffer->mBuffer;
5690        delete pBuffer;
5691    }
5692    mBufferQueue.clear();
5693}
5694
5695// ----------------------------------------------------------------------------
5696
5697AudioFlinger::Client::Client(const sp<AudioFlinger>& audioFlinger, pid_t pid)
5698    :   RefBase(),
5699        mAudioFlinger(audioFlinger),
5700        // FIXME should be a "k" constant not hard-coded, in .h or ro. property, see 4 lines below
5701        mMemoryDealer(new MemoryDealer(1024*1024, "AudioFlinger::Client")),
5702        mPid(pid),
5703        mTimedTrackCount(0)
5704{
5705    // 1 MB of address space is good for 32 tracks, 8 buffers each, 4 KB/buffer
5706}
5707
5708// Client destructor must be called with AudioFlinger::mLock held
5709AudioFlinger::Client::~Client()
5710{
5711    mAudioFlinger->removeClient_l(mPid);
5712}
5713
5714sp<MemoryDealer> AudioFlinger::Client::heap() const
5715{
5716    return mMemoryDealer;
5717}
5718
5719// Reserve one of the limited slots for a timed audio track associated
5720// with this client
5721bool AudioFlinger::Client::reserveTimedTrack()
5722{
5723    const int kMaxTimedTracksPerClient = 4;
5724
5725    Mutex::Autolock _l(mTimedTrackLock);
5726
5727    if (mTimedTrackCount >= kMaxTimedTracksPerClient) {
5728        ALOGW("can not create timed track - pid %d has exceeded the limit",
5729             mPid);
5730        return false;
5731    }
5732
5733    mTimedTrackCount++;
5734    return true;
5735}
5736
5737// Release a slot for a timed audio track
5738void AudioFlinger::Client::releaseTimedTrack()
5739{
5740    Mutex::Autolock _l(mTimedTrackLock);
5741    mTimedTrackCount--;
5742}
5743
5744// ----------------------------------------------------------------------------
5745
5746AudioFlinger::NotificationClient::NotificationClient(const sp<AudioFlinger>& audioFlinger,
5747                                                     const sp<IAudioFlingerClient>& client,
5748                                                     pid_t pid)
5749    : mAudioFlinger(audioFlinger), mPid(pid), mAudioFlingerClient(client)
5750{
5751}
5752
5753AudioFlinger::NotificationClient::~NotificationClient()
5754{
5755}
5756
5757void AudioFlinger::NotificationClient::binderDied(const wp<IBinder>& who)
5758{
5759    sp<NotificationClient> keep(this);
5760    mAudioFlinger->removeNotificationClient(mPid);
5761}
5762
5763// ----------------------------------------------------------------------------
5764
5765AudioFlinger::TrackHandle::TrackHandle(const sp<AudioFlinger::PlaybackThread::Track>& track)
5766    : BnAudioTrack(),
5767      mTrack(track)
5768{
5769}
5770
5771AudioFlinger::TrackHandle::~TrackHandle() {
5772    // just stop the track on deletion, associated resources
5773    // will be freed from the main thread once all pending buffers have
5774    // been played. Unless it's not in the active track list, in which
5775    // case we free everything now...
5776    mTrack->destroy();
5777}
5778
5779sp<IMemory> AudioFlinger::TrackHandle::getCblk() const {
5780    return mTrack->getCblk();
5781}
5782
5783status_t AudioFlinger::TrackHandle::start() {
5784    return mTrack->start();
5785}
5786
5787void AudioFlinger::TrackHandle::stop() {
5788    mTrack->stop();
5789}
5790
5791void AudioFlinger::TrackHandle::flush() {
5792    mTrack->flush();
5793}
5794
5795void AudioFlinger::TrackHandle::mute(bool e) {
5796    mTrack->mute(e);
5797}
5798
5799void AudioFlinger::TrackHandle::pause() {
5800    mTrack->pause();
5801}
5802
5803status_t AudioFlinger::TrackHandle::attachAuxEffect(int EffectId)
5804{
5805    return mTrack->attachAuxEffect(EffectId);
5806}
5807
5808status_t AudioFlinger::TrackHandle::allocateTimedBuffer(size_t size,
5809                                                         sp<IMemory>* buffer) {
5810    if (!mTrack->isTimedTrack())
5811        return INVALID_OPERATION;
5812
5813    PlaybackThread::TimedTrack* tt =
5814            reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
5815    return tt->allocateTimedBuffer(size, buffer);
5816}
5817
5818status_t AudioFlinger::TrackHandle::queueTimedBuffer(const sp<IMemory>& buffer,
5819                                                     int64_t pts) {
5820    if (!mTrack->isTimedTrack())
5821        return INVALID_OPERATION;
5822
5823    PlaybackThread::TimedTrack* tt =
5824            reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
5825    return tt->queueTimedBuffer(buffer, pts);
5826}
5827
5828status_t AudioFlinger::TrackHandle::setMediaTimeTransform(
5829    const LinearTransform& xform, int target) {
5830
5831    if (!mTrack->isTimedTrack())
5832        return INVALID_OPERATION;
5833
5834    PlaybackThread::TimedTrack* tt =
5835            reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
5836    return tt->setMediaTimeTransform(
5837        xform, static_cast<TimedAudioTrack::TargetTimeline>(target));
5838}
5839
5840status_t AudioFlinger::TrackHandle::onTransact(
5841    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
5842{
5843    return BnAudioTrack::onTransact(code, data, reply, flags);
5844}
5845
5846// ----------------------------------------------------------------------------
5847
5848sp<IAudioRecord> AudioFlinger::openRecord(
5849        pid_t pid,
5850        audio_io_handle_t input,
5851        uint32_t sampleRate,
5852        audio_format_t format,
5853        audio_channel_mask_t channelMask,
5854        int frameCount,
5855        IAudioFlinger::track_flags_t flags,
5856        pid_t tid,
5857        int *sessionId,
5858        status_t *status)
5859{
5860    sp<RecordThread::RecordTrack> recordTrack;
5861    sp<RecordHandle> recordHandle;
5862    sp<Client> client;
5863    status_t lStatus;
5864    RecordThread *thread;
5865    size_t inFrameCount;
5866    int lSessionId;
5867
5868    // check calling permissions
5869    if (!recordingAllowed()) {
5870        lStatus = PERMISSION_DENIED;
5871        goto Exit;
5872    }
5873
5874    // add client to list
5875    { // scope for mLock
5876        Mutex::Autolock _l(mLock);
5877        thread = checkRecordThread_l(input);
5878        if (thread == NULL) {
5879            lStatus = BAD_VALUE;
5880            goto Exit;
5881        }
5882
5883        client = registerPid_l(pid);
5884
5885        // If no audio session id is provided, create one here
5886        if (sessionId != NULL && *sessionId != AUDIO_SESSION_OUTPUT_MIX) {
5887            lSessionId = *sessionId;
5888        } else {
5889            lSessionId = nextUniqueId();
5890            if (sessionId != NULL) {
5891                *sessionId = lSessionId;
5892            }
5893        }
5894        // create new record track. The record track uses one track in mHardwareMixerThread by convention.
5895        recordTrack = thread->createRecordTrack_l(client, sampleRate, format, channelMask,
5896                                                  frameCount, lSessionId, flags, tid, &lStatus);
5897    }
5898    if (lStatus != NO_ERROR) {
5899        // remove local strong reference to Client before deleting the RecordTrack so that the Client
5900        // destructor is called by the TrackBase destructor with mLock held
5901        client.clear();
5902        recordTrack.clear();
5903        goto Exit;
5904    }
5905
5906    // return to handle to client
5907    recordHandle = new RecordHandle(recordTrack);
5908    lStatus = NO_ERROR;
5909
5910Exit:
5911    if (status) {
5912        *status = lStatus;
5913    }
5914    return recordHandle;
5915}
5916
5917// ----------------------------------------------------------------------------
5918
5919AudioFlinger::RecordHandle::RecordHandle(const sp<AudioFlinger::RecordThread::RecordTrack>& recordTrack)
5920    : BnAudioRecord(),
5921    mRecordTrack(recordTrack)
5922{
5923}
5924
5925AudioFlinger::RecordHandle::~RecordHandle() {
5926    stop_nonvirtual();
5927    mRecordTrack->destroy();
5928}
5929
5930sp<IMemory> AudioFlinger::RecordHandle::getCblk() const {
5931    return mRecordTrack->getCblk();
5932}
5933
5934status_t AudioFlinger::RecordHandle::start(int /*AudioSystem::sync_event_t*/ event, int triggerSession) {
5935    ALOGV("RecordHandle::start()");
5936    return mRecordTrack->start((AudioSystem::sync_event_t)event, triggerSession);
5937}
5938
5939void AudioFlinger::RecordHandle::stop() {
5940    stop_nonvirtual();
5941}
5942
5943void AudioFlinger::RecordHandle::stop_nonvirtual() {
5944    ALOGV("RecordHandle::stop()");
5945    mRecordTrack->stop();
5946}
5947
5948status_t AudioFlinger::RecordHandle::onTransact(
5949    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
5950{
5951    return BnAudioRecord::onTransact(code, data, reply, flags);
5952}
5953
5954// ----------------------------------------------------------------------------
5955
5956AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
5957                                         AudioStreamIn *input,
5958                                         uint32_t sampleRate,
5959                                         audio_channel_mask_t channelMask,
5960                                         audio_io_handle_t id,
5961                                         audio_devices_t device) :
5962    ThreadBase(audioFlinger, id, AUDIO_DEVICE_NONE, device, RECORD),
5963    mInput(input), mResampler(NULL), mRsmpOutBuffer(NULL), mRsmpInBuffer(NULL),
5964    // mRsmpInIndex and mInputBytes set by readInputParameters()
5965    mReqChannelCount(popcount(channelMask)),
5966    mReqSampleRate(sampleRate)
5967    // mBytesRead is only meaningful while active, and so is cleared in start()
5968    // (but might be better to also clear here for dump?)
5969{
5970    snprintf(mName, kNameLength, "AudioIn_%X", id);
5971
5972    readInputParameters();
5973}
5974
5975
5976AudioFlinger::RecordThread::~RecordThread()
5977{
5978    delete[] mRsmpInBuffer;
5979    delete mResampler;
5980    delete[] mRsmpOutBuffer;
5981}
5982
5983void AudioFlinger::RecordThread::onFirstRef()
5984{
5985    run(mName, PRIORITY_URGENT_AUDIO);
5986}
5987
5988status_t AudioFlinger::RecordThread::readyToRun()
5989{
5990    status_t status = initCheck();
5991    ALOGW_IF(status != NO_ERROR,"RecordThread %p could not initialize", this);
5992    return status;
5993}
5994
5995bool AudioFlinger::RecordThread::threadLoop()
5996{
5997    AudioBufferProvider::Buffer buffer;
5998    sp<RecordTrack> activeTrack;
5999    Vector< sp<EffectChain> > effectChains;
6000
6001    nsecs_t lastWarning = 0;
6002
6003    inputStandBy();
6004    acquireWakeLock();
6005
6006    // used to verify we've read at least once before evaluating how many bytes were read
6007    bool readOnce = false;
6008
6009    // start recording
6010    while (!exitPending()) {
6011
6012        processConfigEvents();
6013
6014        { // scope for mLock
6015            Mutex::Autolock _l(mLock);
6016            checkForNewParameters_l();
6017            if (mActiveTrack == 0 && mConfigEvents.isEmpty()) {
6018                standby();
6019
6020                if (exitPending()) break;
6021
6022                releaseWakeLock_l();
6023                ALOGV("RecordThread: loop stopping");
6024                // go to sleep
6025                mWaitWorkCV.wait(mLock);
6026                ALOGV("RecordThread: loop starting");
6027                acquireWakeLock_l();
6028                continue;
6029            }
6030            if (mActiveTrack != 0) {
6031                if (mActiveTrack->mState == TrackBase::PAUSING) {
6032                    standby();
6033                    mActiveTrack.clear();
6034                    mStartStopCond.broadcast();
6035                } else if (mActiveTrack->mState == TrackBase::RESUMING) {
6036                    if (mReqChannelCount != mActiveTrack->channelCount()) {
6037                        mActiveTrack.clear();
6038                        mStartStopCond.broadcast();
6039                    } else if (readOnce) {
6040                        // record start succeeds only if first read from audio input
6041                        // succeeds
6042                        if (mBytesRead >= 0) {
6043                            mActiveTrack->mState = TrackBase::ACTIVE;
6044                        } else {
6045                            mActiveTrack.clear();
6046                        }
6047                        mStartStopCond.broadcast();
6048                    }
6049                    mStandby = false;
6050                } else if (mActiveTrack->mState == TrackBase::TERMINATED) {
6051                    removeTrack_l(mActiveTrack);
6052                    mActiveTrack.clear();
6053                }
6054            }
6055            lockEffectChains_l(effectChains);
6056        }
6057
6058        if (mActiveTrack != 0) {
6059            if (mActiveTrack->mState != TrackBase::ACTIVE &&
6060                mActiveTrack->mState != TrackBase::RESUMING) {
6061                unlockEffectChains(effectChains);
6062                usleep(kRecordThreadSleepUs);
6063                continue;
6064            }
6065            for (size_t i = 0; i < effectChains.size(); i ++) {
6066                effectChains[i]->process_l();
6067            }
6068
6069            buffer.frameCount = mFrameCount;
6070            if (CC_LIKELY(mActiveTrack->getNextBuffer(&buffer) == NO_ERROR)) {
6071                readOnce = true;
6072                size_t framesOut = buffer.frameCount;
6073                if (mResampler == NULL) {
6074                    // no resampling
6075                    while (framesOut) {
6076                        size_t framesIn = mFrameCount - mRsmpInIndex;
6077                        if (framesIn) {
6078                            int8_t *src = (int8_t *)mRsmpInBuffer + mRsmpInIndex * mFrameSize;
6079                            int8_t *dst = buffer.i8 + (buffer.frameCount - framesOut) * mActiveTrack->mCblk->frameSize;
6080                            if (framesIn > framesOut)
6081                                framesIn = framesOut;
6082                            mRsmpInIndex += framesIn;
6083                            framesOut -= framesIn;
6084                            if ((int)mChannelCount == mReqChannelCount ||
6085                                mFormat != AUDIO_FORMAT_PCM_16_BIT) {
6086                                memcpy(dst, src, framesIn * mFrameSize);
6087                            } else {
6088                                if (mChannelCount == 1) {
6089                                    upmix_to_stereo_i16_from_mono_i16((int16_t *)dst,
6090                                            (int16_t *)src, framesIn);
6091                                } else {
6092                                    downmix_to_mono_i16_from_stereo_i16((int16_t *)dst,
6093                                            (int16_t *)src, framesIn);
6094                                }
6095                            }
6096                        }
6097                        if (framesOut && mFrameCount == mRsmpInIndex) {
6098                            if (framesOut == mFrameCount &&
6099                                ((int)mChannelCount == mReqChannelCount || mFormat != AUDIO_FORMAT_PCM_16_BIT)) {
6100                                mBytesRead = mInput->stream->read(mInput->stream, buffer.raw, mInputBytes);
6101                                framesOut = 0;
6102                            } else {
6103                                mBytesRead = mInput->stream->read(mInput->stream, mRsmpInBuffer, mInputBytes);
6104                                mRsmpInIndex = 0;
6105                            }
6106                            if (mBytesRead <= 0) {
6107                                if ((mBytesRead < 0) && (mActiveTrack->mState == TrackBase::ACTIVE))
6108                                {
6109                                    ALOGE("Error reading audio input");
6110                                    // Force input into standby so that it tries to
6111                                    // recover at next read attempt
6112                                    inputStandBy();
6113                                    usleep(kRecordThreadSleepUs);
6114                                }
6115                                mRsmpInIndex = mFrameCount;
6116                                framesOut = 0;
6117                                buffer.frameCount = 0;
6118                            }
6119                        }
6120                    }
6121                } else {
6122                    // resampling
6123
6124                    memset(mRsmpOutBuffer, 0, framesOut * 2 * sizeof(int32_t));
6125                    // alter output frame count as if we were expecting stereo samples
6126                    if (mChannelCount == 1 && mReqChannelCount == 1) {
6127                        framesOut >>= 1;
6128                    }
6129                    mResampler->resample(mRsmpOutBuffer, framesOut, this /* AudioBufferProvider* */);
6130                    // ditherAndClamp() works as long as all buffers returned by mActiveTrack->getNextBuffer()
6131                    // are 32 bit aligned which should be always true.
6132                    if (mChannelCount == 2 && mReqChannelCount == 1) {
6133                        ditherAndClamp(mRsmpOutBuffer, mRsmpOutBuffer, framesOut);
6134                        // the resampler always outputs stereo samples: do post stereo to mono conversion
6135                        downmix_to_mono_i16_from_stereo_i16(buffer.i16, (int16_t *)mRsmpOutBuffer,
6136                                framesOut);
6137                    } else {
6138                        ditherAndClamp((int32_t *)buffer.raw, mRsmpOutBuffer, framesOut);
6139                    }
6140
6141                }
6142                if (mFramestoDrop == 0) {
6143                    mActiveTrack->releaseBuffer(&buffer);
6144                } else {
6145                    if (mFramestoDrop > 0) {
6146                        mFramestoDrop -= buffer.frameCount;
6147                        if (mFramestoDrop <= 0) {
6148                            clearSyncStartEvent();
6149                        }
6150                    } else {
6151                        mFramestoDrop += buffer.frameCount;
6152                        if (mFramestoDrop >= 0 || mSyncStartEvent == 0 ||
6153                                mSyncStartEvent->isCancelled()) {
6154                            ALOGW("Synced record %s, session %d, trigger session %d",
6155                                  (mFramestoDrop >= 0) ? "timed out" : "cancelled",
6156                                  mActiveTrack->sessionId(),
6157                                  (mSyncStartEvent != 0) ? mSyncStartEvent->triggerSession() : 0);
6158                            clearSyncStartEvent();
6159                        }
6160                    }
6161                }
6162                mActiveTrack->clearOverflow();
6163            }
6164            // client isn't retrieving buffers fast enough
6165            else {
6166                if (!mActiveTrack->setOverflow()) {
6167                    nsecs_t now = systemTime();
6168                    if ((now - lastWarning) > kWarningThrottleNs) {
6169                        ALOGW("RecordThread: buffer overflow");
6170                        lastWarning = now;
6171                    }
6172                }
6173                // Release the processor for a while before asking for a new buffer.
6174                // This will give the application more chance to read from the buffer and
6175                // clear the overflow.
6176                usleep(kRecordThreadSleepUs);
6177            }
6178        }
6179        // enable changes in effect chain
6180        unlockEffectChains(effectChains);
6181        effectChains.clear();
6182    }
6183
6184    standby();
6185
6186    {
6187        Mutex::Autolock _l(mLock);
6188        mActiveTrack.clear();
6189        mStartStopCond.broadcast();
6190    }
6191
6192    releaseWakeLock();
6193
6194    ALOGV("RecordThread %p exiting", this);
6195    return false;
6196}
6197
6198void AudioFlinger::RecordThread::standby()
6199{
6200    if (!mStandby) {
6201        inputStandBy();
6202        mStandby = true;
6203    }
6204}
6205
6206void AudioFlinger::RecordThread::inputStandBy()
6207{
6208    mInput->stream->common.standby(&mInput->stream->common);
6209}
6210
6211sp<AudioFlinger::RecordThread::RecordTrack>  AudioFlinger::RecordThread::createRecordTrack_l(
6212        const sp<AudioFlinger::Client>& client,
6213        uint32_t sampleRate,
6214        audio_format_t format,
6215        audio_channel_mask_t channelMask,
6216        int frameCount,
6217        int sessionId,
6218        IAudioFlinger::track_flags_t flags,
6219        pid_t tid,
6220        status_t *status)
6221{
6222    sp<RecordTrack> track;
6223    status_t lStatus;
6224
6225    lStatus = initCheck();
6226    if (lStatus != NO_ERROR) {
6227        ALOGE("Audio driver not initialized.");
6228        goto Exit;
6229    }
6230
6231    // FIXME use flags and tid similar to createTrack_l()
6232
6233    { // scope for mLock
6234        Mutex::Autolock _l(mLock);
6235
6236        track = new RecordTrack(this, client, sampleRate,
6237                      format, channelMask, frameCount, sessionId);
6238
6239        if (track->getCblk() == 0) {
6240            lStatus = NO_MEMORY;
6241            goto Exit;
6242        }
6243        mTracks.add(track);
6244
6245        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
6246        bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
6247                        mAudioFlinger->btNrecIsOff();
6248        setEffectSuspended_l(FX_IID_AEC, suspend, sessionId);
6249        setEffectSuspended_l(FX_IID_NS, suspend, sessionId);
6250    }
6251    lStatus = NO_ERROR;
6252
6253Exit:
6254    if (status) {
6255        *status = lStatus;
6256    }
6257    return track;
6258}
6259
6260status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack,
6261                                           AudioSystem::sync_event_t event,
6262                                           int triggerSession)
6263{
6264    ALOGV("RecordThread::start event %d, triggerSession %d", event, triggerSession);
6265    sp<ThreadBase> strongMe = this;
6266    status_t status = NO_ERROR;
6267
6268    if (event == AudioSystem::SYNC_EVENT_NONE) {
6269        clearSyncStartEvent();
6270    } else if (event != AudioSystem::SYNC_EVENT_SAME) {
6271        mSyncStartEvent = mAudioFlinger->createSyncEvent(event,
6272                                       triggerSession,
6273                                       recordTrack->sessionId(),
6274                                       syncStartEventCallback,
6275                                       this);
6276        // Sync event can be cancelled by the trigger session if the track is not in a
6277        // compatible state in which case we start record immediately
6278        if (mSyncStartEvent->isCancelled()) {
6279            clearSyncStartEvent();
6280        } else {
6281            // do not wait for the event for more than AudioSystem::kSyncRecordStartTimeOutMs
6282            mFramestoDrop = - ((AudioSystem::kSyncRecordStartTimeOutMs * mReqSampleRate) / 1000);
6283        }
6284    }
6285
6286    {
6287        AutoMutex lock(mLock);
6288        if (mActiveTrack != 0) {
6289            if (recordTrack != mActiveTrack.get()) {
6290                status = -EBUSY;
6291            } else if (mActiveTrack->mState == TrackBase::PAUSING) {
6292                mActiveTrack->mState = TrackBase::ACTIVE;
6293            }
6294            return status;
6295        }
6296
6297        recordTrack->mState = TrackBase::IDLE;
6298        mActiveTrack = recordTrack;
6299        mLock.unlock();
6300        status_t status = AudioSystem::startInput(mId);
6301        mLock.lock();
6302        if (status != NO_ERROR) {
6303            mActiveTrack.clear();
6304            clearSyncStartEvent();
6305            return status;
6306        }
6307        mRsmpInIndex = mFrameCount;
6308        mBytesRead = 0;
6309        if (mResampler != NULL) {
6310            mResampler->reset();
6311        }
6312        mActiveTrack->mState = TrackBase::RESUMING;
6313        // signal thread to start
6314        ALOGV("Signal record thread");
6315        mWaitWorkCV.signal();
6316        // do not wait for mStartStopCond if exiting
6317        if (exitPending()) {
6318            mActiveTrack.clear();
6319            status = INVALID_OPERATION;
6320            goto startError;
6321        }
6322        mStartStopCond.wait(mLock);
6323        if (mActiveTrack == 0) {
6324            ALOGV("Record failed to start");
6325            status = BAD_VALUE;
6326            goto startError;
6327        }
6328        ALOGV("Record started OK");
6329        return status;
6330    }
6331startError:
6332    AudioSystem::stopInput(mId);
6333    clearSyncStartEvent();
6334    return status;
6335}
6336
6337void AudioFlinger::RecordThread::clearSyncStartEvent()
6338{
6339    if (mSyncStartEvent != 0) {
6340        mSyncStartEvent->cancel();
6341    }
6342    mSyncStartEvent.clear();
6343    mFramestoDrop = 0;
6344}
6345
6346void AudioFlinger::RecordThread::syncStartEventCallback(const wp<SyncEvent>& event)
6347{
6348    sp<SyncEvent> strongEvent = event.promote();
6349
6350    if (strongEvent != 0) {
6351        RecordThread *me = (RecordThread *)strongEvent->cookie();
6352        me->handleSyncStartEvent(strongEvent);
6353    }
6354}
6355
6356void AudioFlinger::RecordThread::handleSyncStartEvent(const sp<SyncEvent>& event)
6357{
6358    if (event == mSyncStartEvent) {
6359        // TODO: use actual buffer filling status instead of 2 buffers when info is available
6360        // from audio HAL
6361        mFramestoDrop = mFrameCount * 2;
6362    }
6363}
6364
6365bool AudioFlinger::RecordThread::stop_l(RecordThread::RecordTrack* recordTrack) {
6366    ALOGV("RecordThread::stop");
6367    if (recordTrack != mActiveTrack.get() || recordTrack->mState == TrackBase::PAUSING) {
6368        return false;
6369    }
6370    recordTrack->mState = TrackBase::PAUSING;
6371    // do not wait for mStartStopCond if exiting
6372    if (exitPending()) {
6373        return true;
6374    }
6375    mStartStopCond.wait(mLock);
6376    // if we have been restarted, recordTrack == mActiveTrack.get() here
6377    if (exitPending() || recordTrack != mActiveTrack.get()) {
6378        ALOGV("Record stopped OK");
6379        return true;
6380    }
6381    return false;
6382}
6383
6384bool AudioFlinger::RecordThread::isValidSyncEvent(const sp<SyncEvent>& event) const
6385{
6386    return false;
6387}
6388
6389status_t AudioFlinger::RecordThread::setSyncEvent(const sp<SyncEvent>& event)
6390{
6391#if 0   // This branch is currently dead code, but is preserved in case it will be needed in future
6392    if (!isValidSyncEvent(event)) {
6393        return BAD_VALUE;
6394    }
6395
6396    int eventSession = event->triggerSession();
6397    status_t ret = NAME_NOT_FOUND;
6398
6399    Mutex::Autolock _l(mLock);
6400
6401    for (size_t i = 0; i < mTracks.size(); i++) {
6402        sp<RecordTrack> track = mTracks[i];
6403        if (eventSession == track->sessionId()) {
6404            (void) track->setSyncEvent(event);
6405            ret = NO_ERROR;
6406        }
6407    }
6408    return ret;
6409#else
6410    return BAD_VALUE;
6411#endif
6412}
6413
6414void AudioFlinger::RecordThread::RecordTrack::destroy()
6415{
6416    // see comments at AudioFlinger::PlaybackThread::Track::destroy()
6417    sp<RecordTrack> keep(this);
6418    {
6419        sp<ThreadBase> thread = mThread.promote();
6420        if (thread != 0) {
6421            if (mState == ACTIVE || mState == RESUMING) {
6422                AudioSystem::stopInput(thread->id());
6423            }
6424            AudioSystem::releaseInput(thread->id());
6425            Mutex::Autolock _l(thread->mLock);
6426            RecordThread *recordThread = (RecordThread *) thread.get();
6427            recordThread->destroyTrack_l(this);
6428        }
6429    }
6430}
6431
6432// destroyTrack_l() must be called with ThreadBase::mLock held
6433void AudioFlinger::RecordThread::destroyTrack_l(const sp<RecordTrack>& track)
6434{
6435    track->mState = TrackBase::TERMINATED;
6436    // active tracks are removed by threadLoop()
6437    if (mActiveTrack != track) {
6438        removeTrack_l(track);
6439    }
6440}
6441
6442void AudioFlinger::RecordThread::removeTrack_l(const sp<RecordTrack>& track)
6443{
6444    mTracks.remove(track);
6445    // need anything related to effects here?
6446}
6447
6448void AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
6449{
6450    dumpInternals(fd, args);
6451    dumpTracks(fd, args);
6452    dumpEffectChains(fd, args);
6453}
6454
6455void AudioFlinger::RecordThread::dumpInternals(int fd, const Vector<String16>& args)
6456{
6457    const size_t SIZE = 256;
6458    char buffer[SIZE];
6459    String8 result;
6460
6461    snprintf(buffer, SIZE, "\nInput thread %p internals\n", this);
6462    result.append(buffer);
6463
6464    if (mActiveTrack != 0) {
6465        snprintf(buffer, SIZE, "In index: %d\n", mRsmpInIndex);
6466        result.append(buffer);
6467        snprintf(buffer, SIZE, "In size: %d\n", mInputBytes);
6468        result.append(buffer);
6469        snprintf(buffer, SIZE, "Resampling: %d\n", (mResampler != NULL));
6470        result.append(buffer);
6471        snprintf(buffer, SIZE, "Out channel count: %d\n", mReqChannelCount);
6472        result.append(buffer);
6473        snprintf(buffer, SIZE, "Out sample rate: %d\n", mReqSampleRate);
6474        result.append(buffer);
6475    } else {
6476        result.append("No active record client\n");
6477    }
6478
6479    write(fd, result.string(), result.size());
6480
6481    dumpBase(fd, args);
6482}
6483
6484void AudioFlinger::RecordThread::dumpTracks(int fd, const Vector<String16>& args)
6485{
6486    const size_t SIZE = 256;
6487    char buffer[SIZE];
6488    String8 result;
6489
6490    snprintf(buffer, SIZE, "Input thread %p tracks\n", this);
6491    result.append(buffer);
6492    RecordTrack::appendDumpHeader(result);
6493    for (size_t i = 0; i < mTracks.size(); ++i) {
6494        sp<RecordTrack> track = mTracks[i];
6495        if (track != 0) {
6496            track->dump(buffer, SIZE);
6497            result.append(buffer);
6498        }
6499    }
6500
6501    if (mActiveTrack != 0) {
6502        snprintf(buffer, SIZE, "\nInput thread %p active tracks\n", this);
6503        result.append(buffer);
6504        RecordTrack::appendDumpHeader(result);
6505        mActiveTrack->dump(buffer, SIZE);
6506        result.append(buffer);
6507
6508    }
6509    write(fd, result.string(), result.size());
6510}
6511
6512// AudioBufferProvider interface
6513status_t AudioFlinger::RecordThread::getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts)
6514{
6515    size_t framesReq = buffer->frameCount;
6516    size_t framesReady = mFrameCount - mRsmpInIndex;
6517    int channelCount;
6518
6519    if (framesReady == 0) {
6520        mBytesRead = mInput->stream->read(mInput->stream, mRsmpInBuffer, mInputBytes);
6521        if (mBytesRead <= 0) {
6522            if ((mBytesRead < 0) && (mActiveTrack->mState == TrackBase::ACTIVE)) {
6523                ALOGE("RecordThread::getNextBuffer() Error reading audio input");
6524                // Force input into standby so that it tries to
6525                // recover at next read attempt
6526                inputStandBy();
6527                usleep(kRecordThreadSleepUs);
6528            }
6529            buffer->raw = NULL;
6530            buffer->frameCount = 0;
6531            return NOT_ENOUGH_DATA;
6532        }
6533        mRsmpInIndex = 0;
6534        framesReady = mFrameCount;
6535    }
6536
6537    if (framesReq > framesReady) {
6538        framesReq = framesReady;
6539    }
6540
6541    if (mChannelCount == 1 && mReqChannelCount == 2) {
6542        channelCount = 1;
6543    } else {
6544        channelCount = 2;
6545    }
6546    buffer->raw = mRsmpInBuffer + mRsmpInIndex * channelCount;
6547    buffer->frameCount = framesReq;
6548    return NO_ERROR;
6549}
6550
6551// AudioBufferProvider interface
6552void AudioFlinger::RecordThread::releaseBuffer(AudioBufferProvider::Buffer* buffer)
6553{
6554    mRsmpInIndex += buffer->frameCount;
6555    buffer->frameCount = 0;
6556}
6557
6558bool AudioFlinger::RecordThread::checkForNewParameters_l()
6559{
6560    bool reconfig = false;
6561
6562    while (!mNewParameters.isEmpty()) {
6563        status_t status = NO_ERROR;
6564        String8 keyValuePair = mNewParameters[0];
6565        AudioParameter param = AudioParameter(keyValuePair);
6566        int value;
6567        audio_format_t reqFormat = mFormat;
6568        int reqSamplingRate = mReqSampleRate;
6569        int reqChannelCount = mReqChannelCount;
6570
6571        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
6572            reqSamplingRate = value;
6573            reconfig = true;
6574        }
6575        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
6576            reqFormat = (audio_format_t) value;
6577            reconfig = true;
6578        }
6579        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
6580            reqChannelCount = popcount(value);
6581            reconfig = true;
6582        }
6583        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
6584            // do not accept frame count changes if tracks are open as the track buffer
6585            // size depends on frame count and correct behavior would not be guaranteed
6586            // if frame count is changed after track creation
6587            if (mActiveTrack != 0) {
6588                status = INVALID_OPERATION;
6589            } else {
6590                reconfig = true;
6591            }
6592        }
6593        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
6594            // forward device change to effects that have requested to be
6595            // aware of attached audio device.
6596            for (size_t i = 0; i < mEffectChains.size(); i++) {
6597                mEffectChains[i]->setDevice_l(value);
6598            }
6599
6600            // store input device and output device but do not forward output device to audio HAL.
6601            // Note that status is ignored by the caller for output device
6602            // (see AudioFlinger::setParameters()
6603            if (audio_is_output_devices(value)) {
6604                mOutDevice = value;
6605                status = BAD_VALUE;
6606            } else {
6607                mInDevice = value;
6608                // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
6609                if (mTracks.size() > 0) {
6610                    bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
6611                                        mAudioFlinger->btNrecIsOff();
6612                    for (size_t i = 0; i < mTracks.size(); i++) {
6613                        sp<RecordTrack> track = mTracks[i];
6614                        setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
6615                        setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
6616                    }
6617                }
6618            }
6619        }
6620        if (param.getInt(String8(AudioParameter::keyInputSource), value) == NO_ERROR &&
6621                mAudioSource != (audio_source_t)value) {
6622            // forward device change to effects that have requested to be
6623            // aware of attached audio device.
6624            for (size_t i = 0; i < mEffectChains.size(); i++) {
6625                mEffectChains[i]->setAudioSource_l((audio_source_t)value);
6626            }
6627            mAudioSource = (audio_source_t)value;
6628        }
6629        if (status == NO_ERROR) {
6630            status = mInput->stream->common.set_parameters(&mInput->stream->common, keyValuePair.string());
6631            if (status == INVALID_OPERATION) {
6632                inputStandBy();
6633                status = mInput->stream->common.set_parameters(&mInput->stream->common,
6634                        keyValuePair.string());
6635            }
6636            if (reconfig) {
6637                if (status == BAD_VALUE &&
6638                    reqFormat == mInput->stream->common.get_format(&mInput->stream->common) &&
6639                    reqFormat == AUDIO_FORMAT_PCM_16_BIT &&
6640                    ((int)mInput->stream->common.get_sample_rate(&mInput->stream->common) <= (2 * reqSamplingRate)) &&
6641                    popcount(mInput->stream->common.get_channels(&mInput->stream->common)) <= FCC_2 &&
6642                    (reqChannelCount <= FCC_2)) {
6643                    status = NO_ERROR;
6644                }
6645                if (status == NO_ERROR) {
6646                    readInputParameters();
6647                    sendIoConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED);
6648                }
6649            }
6650        }
6651
6652        mNewParameters.removeAt(0);
6653
6654        mParamStatus = status;
6655        mParamCond.signal();
6656        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
6657        // already timed out waiting for the status and will never signal the condition.
6658        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
6659    }
6660    return reconfig;
6661}
6662
6663String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
6664{
6665    char *s;
6666    String8 out_s8 = String8();
6667
6668    Mutex::Autolock _l(mLock);
6669    if (initCheck() != NO_ERROR) {
6670        return out_s8;
6671    }
6672
6673    s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string());
6674    out_s8 = String8(s);
6675    free(s);
6676    return out_s8;
6677}
6678
6679void AudioFlinger::RecordThread::audioConfigChanged_l(int event, int param) {
6680    AudioSystem::OutputDescriptor desc;
6681    void *param2 = NULL;
6682
6683    switch (event) {
6684    case AudioSystem::INPUT_OPENED:
6685    case AudioSystem::INPUT_CONFIG_CHANGED:
6686        desc.channels = mChannelMask;
6687        desc.samplingRate = mSampleRate;
6688        desc.format = mFormat;
6689        desc.frameCount = mFrameCount;
6690        desc.latency = 0;
6691        param2 = &desc;
6692        break;
6693
6694    case AudioSystem::INPUT_CLOSED:
6695    default:
6696        break;
6697    }
6698    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
6699}
6700
6701void AudioFlinger::RecordThread::readInputParameters()
6702{
6703    delete mRsmpInBuffer;
6704    // mRsmpInBuffer is always assigned a new[] below
6705    delete mRsmpOutBuffer;
6706    mRsmpOutBuffer = NULL;
6707    delete mResampler;
6708    mResampler = NULL;
6709
6710    mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common);
6711    mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common);
6712    mChannelCount = (uint16_t)popcount(mChannelMask);
6713    mFormat = mInput->stream->common.get_format(&mInput->stream->common);
6714    mFrameSize = audio_stream_frame_size(&mInput->stream->common);
6715    mInputBytes = mInput->stream->common.get_buffer_size(&mInput->stream->common);
6716    mFrameCount = mInputBytes / mFrameSize;
6717    mNormalFrameCount = mFrameCount; // not used by record, but used by input effects
6718    mRsmpInBuffer = new int16_t[mFrameCount * mChannelCount];
6719
6720    if (mSampleRate != mReqSampleRate && mChannelCount <= FCC_2 && mReqChannelCount <= FCC_2)
6721    {
6722        int channelCount;
6723        // optimization: if mono to mono, use the resampler in stereo to stereo mode to avoid
6724        // stereo to mono post process as the resampler always outputs stereo.
6725        if (mChannelCount == 1 && mReqChannelCount == 2) {
6726            channelCount = 1;
6727        } else {
6728            channelCount = 2;
6729        }
6730        mResampler = AudioResampler::create(16, channelCount, mReqSampleRate);
6731        mResampler->setSampleRate(mSampleRate);
6732        mResampler->setVolume(AudioMixer::UNITY_GAIN, AudioMixer::UNITY_GAIN);
6733        mRsmpOutBuffer = new int32_t[mFrameCount * 2];
6734
6735        // optmization: if mono to mono, alter input frame count as if we were inputing stereo samples
6736        if (mChannelCount == 1 && mReqChannelCount == 1) {
6737            mFrameCount >>= 1;
6738        }
6739
6740    }
6741    mRsmpInIndex = mFrameCount;
6742}
6743
6744unsigned int AudioFlinger::RecordThread::getInputFramesLost()
6745{
6746    Mutex::Autolock _l(mLock);
6747    if (initCheck() != NO_ERROR) {
6748        return 0;
6749    }
6750
6751    return mInput->stream->get_input_frames_lost(mInput->stream);
6752}
6753
6754uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId) const
6755{
6756    Mutex::Autolock _l(mLock);
6757    uint32_t result = 0;
6758    if (getEffectChain_l(sessionId) != 0) {
6759        result = EFFECT_SESSION;
6760    }
6761
6762    for (size_t i = 0; i < mTracks.size(); ++i) {
6763        if (sessionId == mTracks[i]->sessionId()) {
6764            result |= TRACK_SESSION;
6765            break;
6766        }
6767    }
6768
6769    return result;
6770}
6771
6772KeyedVector<int, bool> AudioFlinger::RecordThread::sessionIds() const
6773{
6774    KeyedVector<int, bool> ids;
6775    Mutex::Autolock _l(mLock);
6776    for (size_t j = 0; j < mTracks.size(); ++j) {
6777        sp<RecordThread::RecordTrack> track = mTracks[j];
6778        int sessionId = track->sessionId();
6779        if (ids.indexOfKey(sessionId) < 0) {
6780            ids.add(sessionId, true);
6781        }
6782    }
6783    return ids;
6784}
6785
6786AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput()
6787{
6788    Mutex::Autolock _l(mLock);
6789    AudioStreamIn *input = mInput;
6790    mInput = NULL;
6791    return input;
6792}
6793
6794// this method must always be called either with ThreadBase mLock held or inside the thread loop
6795audio_stream_t* AudioFlinger::RecordThread::stream() const
6796{
6797    if (mInput == NULL) {
6798        return NULL;
6799    }
6800    return &mInput->stream->common;
6801}
6802
6803
6804// ----------------------------------------------------------------------------
6805
6806audio_module_handle_t AudioFlinger::loadHwModule(const char *name)
6807{
6808    if (!settingsAllowed()) {
6809        return 0;
6810    }
6811    Mutex::Autolock _l(mLock);
6812    return loadHwModule_l(name);
6813}
6814
6815// loadHwModule_l() must be called with AudioFlinger::mLock held
6816audio_module_handle_t AudioFlinger::loadHwModule_l(const char *name)
6817{
6818    for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
6819        if (strncmp(mAudioHwDevs.valueAt(i)->moduleName(), name, strlen(name)) == 0) {
6820            ALOGW("loadHwModule() module %s already loaded", name);
6821            return mAudioHwDevs.keyAt(i);
6822        }
6823    }
6824
6825    audio_hw_device_t *dev;
6826
6827    int rc = load_audio_interface(name, &dev);
6828    if (rc) {
6829        ALOGI("loadHwModule() error %d loading module %s ", rc, name);
6830        return 0;
6831    }
6832
6833    mHardwareStatus = AUDIO_HW_INIT;
6834    rc = dev->init_check(dev);
6835    mHardwareStatus = AUDIO_HW_IDLE;
6836    if (rc) {
6837        ALOGI("loadHwModule() init check error %d for module %s ", rc, name);
6838        return 0;
6839    }
6840
6841    // Check and cache this HAL's level of support for master mute and master
6842    // volume.  If this is the first HAL opened, and it supports the get
6843    // methods, use the initial values provided by the HAL as the current
6844    // master mute and volume settings.
6845
6846    AudioHwDevice::Flags flags = static_cast<AudioHwDevice::Flags>(0);
6847    {  // scope for auto-lock pattern
6848        AutoMutex lock(mHardwareLock);
6849
6850        if (0 == mAudioHwDevs.size()) {
6851            mHardwareStatus = AUDIO_HW_GET_MASTER_VOLUME;
6852            if (NULL != dev->get_master_volume) {
6853                float mv;
6854                if (OK == dev->get_master_volume(dev, &mv)) {
6855                    mMasterVolume = mv;
6856                }
6857            }
6858
6859            mHardwareStatus = AUDIO_HW_GET_MASTER_MUTE;
6860            if (NULL != dev->get_master_mute) {
6861                bool mm;
6862                if (OK == dev->get_master_mute(dev, &mm)) {
6863                    mMasterMute = mm;
6864                }
6865            }
6866        }
6867
6868        mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME;
6869        if ((NULL != dev->set_master_volume) &&
6870            (OK == dev->set_master_volume(dev, mMasterVolume))) {
6871            flags = static_cast<AudioHwDevice::Flags>(flags |
6872                    AudioHwDevice::AHWD_CAN_SET_MASTER_VOLUME);
6873        }
6874
6875        mHardwareStatus = AUDIO_HW_SET_MASTER_MUTE;
6876        if ((NULL != dev->set_master_mute) &&
6877            (OK == dev->set_master_mute(dev, mMasterMute))) {
6878            flags = static_cast<AudioHwDevice::Flags>(flags |
6879                    AudioHwDevice::AHWD_CAN_SET_MASTER_MUTE);
6880        }
6881
6882        mHardwareStatus = AUDIO_HW_IDLE;
6883    }
6884
6885    audio_module_handle_t handle = nextUniqueId();
6886    mAudioHwDevs.add(handle, new AudioHwDevice(name, dev, flags));
6887
6888    ALOGI("loadHwModule() Loaded %s audio interface from %s (%s) handle %d",
6889          name, dev->common.module->name, dev->common.module->id, handle);
6890
6891    return handle;
6892
6893}
6894
6895audio_io_handle_t AudioFlinger::openOutput(audio_module_handle_t module,
6896                                           audio_devices_t *pDevices,
6897                                           uint32_t *pSamplingRate,
6898                                           audio_format_t *pFormat,
6899                                           audio_channel_mask_t *pChannelMask,
6900                                           uint32_t *pLatencyMs,
6901                                           audio_output_flags_t flags)
6902{
6903    status_t status;
6904    PlaybackThread *thread = NULL;
6905    struct audio_config config = {
6906        sample_rate: pSamplingRate ? *pSamplingRate : 0,
6907        channel_mask: pChannelMask ? *pChannelMask : 0,
6908        format: pFormat ? *pFormat : AUDIO_FORMAT_DEFAULT,
6909    };
6910    audio_stream_out_t *outStream = NULL;
6911    AudioHwDevice *outHwDev;
6912
6913    ALOGV("openOutput(), module %d Device %x, SamplingRate %d, Format %d, Channels %x, flags %x",
6914              module,
6915              (pDevices != NULL) ? *pDevices : 0,
6916              config.sample_rate,
6917              config.format,
6918              config.channel_mask,
6919              flags);
6920
6921    if (pDevices == NULL || *pDevices == 0) {
6922        return 0;
6923    }
6924
6925    Mutex::Autolock _l(mLock);
6926
6927    outHwDev = findSuitableHwDev_l(module, *pDevices);
6928    if (outHwDev == NULL)
6929        return 0;
6930
6931    audio_hw_device_t *hwDevHal = outHwDev->hwDevice();
6932    audio_io_handle_t id = nextUniqueId();
6933
6934    mHardwareStatus = AUDIO_HW_OUTPUT_OPEN;
6935
6936    status = hwDevHal->open_output_stream(hwDevHal,
6937                                          id,
6938                                          *pDevices,
6939                                          (audio_output_flags_t)flags,
6940                                          &config,
6941                                          &outStream);
6942
6943    mHardwareStatus = AUDIO_HW_IDLE;
6944    ALOGV("openOutput() openOutputStream returned output %p, SamplingRate %d, Format %d, Channels %x, status %d",
6945            outStream,
6946            config.sample_rate,
6947            config.format,
6948            config.channel_mask,
6949            status);
6950
6951    if (status == NO_ERROR && outStream != NULL) {
6952        AudioStreamOut *output = new AudioStreamOut(outHwDev, outStream);
6953
6954        if ((flags & AUDIO_OUTPUT_FLAG_DIRECT) ||
6955            (config.format != AUDIO_FORMAT_PCM_16_BIT) ||
6956            (config.channel_mask != AUDIO_CHANNEL_OUT_STEREO)) {
6957            thread = new DirectOutputThread(this, output, id, *pDevices);
6958            ALOGV("openOutput() created direct output: ID %d thread %p", id, thread);
6959        } else {
6960            thread = new MixerThread(this, output, id, *pDevices);
6961            ALOGV("openOutput() created mixer output: ID %d thread %p", id, thread);
6962        }
6963        mPlaybackThreads.add(id, thread);
6964
6965        if (pSamplingRate != NULL) *pSamplingRate = config.sample_rate;
6966        if (pFormat != NULL) *pFormat = config.format;
6967        if (pChannelMask != NULL) *pChannelMask = config.channel_mask;
6968        if (pLatencyMs != NULL) *pLatencyMs = thread->latency();
6969
6970        // notify client processes of the new output creation
6971        thread->audioConfigChanged_l(AudioSystem::OUTPUT_OPENED);
6972
6973        // the first primary output opened designates the primary hw device
6974        if ((mPrimaryHardwareDev == NULL) && (flags & AUDIO_OUTPUT_FLAG_PRIMARY)) {
6975            ALOGI("Using module %d has the primary audio interface", module);
6976            mPrimaryHardwareDev = outHwDev;
6977
6978            AutoMutex lock(mHardwareLock);
6979            mHardwareStatus = AUDIO_HW_SET_MODE;
6980            hwDevHal->set_mode(hwDevHal, mMode);
6981            mHardwareStatus = AUDIO_HW_IDLE;
6982        }
6983        return id;
6984    }
6985
6986    return 0;
6987}
6988
6989audio_io_handle_t AudioFlinger::openDuplicateOutput(audio_io_handle_t output1,
6990        audio_io_handle_t output2)
6991{
6992    Mutex::Autolock _l(mLock);
6993    MixerThread *thread1 = checkMixerThread_l(output1);
6994    MixerThread *thread2 = checkMixerThread_l(output2);
6995
6996    if (thread1 == NULL || thread2 == NULL) {
6997        ALOGW("openDuplicateOutput() wrong output mixer type for output %d or %d", output1, output2);
6998        return 0;
6999    }
7000
7001    audio_io_handle_t id = nextUniqueId();
7002    DuplicatingThread *thread = new DuplicatingThread(this, thread1, id);
7003    thread->addOutputTrack(thread2);
7004    mPlaybackThreads.add(id, thread);
7005    // notify client processes of the new output creation
7006    thread->audioConfigChanged_l(AudioSystem::OUTPUT_OPENED);
7007    return id;
7008}
7009
7010status_t AudioFlinger::closeOutput(audio_io_handle_t output)
7011{
7012    return closeOutput_nonvirtual(output);
7013}
7014
7015status_t AudioFlinger::closeOutput_nonvirtual(audio_io_handle_t output)
7016{
7017    // keep strong reference on the playback thread so that
7018    // it is not destroyed while exit() is executed
7019    sp<PlaybackThread> thread;
7020    {
7021        Mutex::Autolock _l(mLock);
7022        thread = checkPlaybackThread_l(output);
7023        if (thread == NULL) {
7024            return BAD_VALUE;
7025        }
7026
7027        ALOGV("closeOutput() %d", output);
7028
7029        if (thread->type() == ThreadBase::MIXER) {
7030            for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
7031                if (mPlaybackThreads.valueAt(i)->type() == ThreadBase::DUPLICATING) {
7032                    DuplicatingThread *dupThread = (DuplicatingThread *)mPlaybackThreads.valueAt(i).get();
7033                    dupThread->removeOutputTrack((MixerThread *)thread.get());
7034                }
7035            }
7036        }
7037        audioConfigChanged_l(AudioSystem::OUTPUT_CLOSED, output, NULL);
7038        mPlaybackThreads.removeItem(output);
7039    }
7040    thread->exit();
7041    // The thread entity (active unit of execution) is no longer running here,
7042    // but the ThreadBase container still exists.
7043
7044    if (thread->type() != ThreadBase::DUPLICATING) {
7045        AudioStreamOut *out = thread->clearOutput();
7046        ALOG_ASSERT(out != NULL, "out shouldn't be NULL");
7047        // from now on thread->mOutput is NULL
7048        out->hwDev()->close_output_stream(out->hwDev(), out->stream);
7049        delete out;
7050    }
7051    return NO_ERROR;
7052}
7053
7054status_t AudioFlinger::suspendOutput(audio_io_handle_t output)
7055{
7056    Mutex::Autolock _l(mLock);
7057    PlaybackThread *thread = checkPlaybackThread_l(output);
7058
7059    if (thread == NULL) {
7060        return BAD_VALUE;
7061    }
7062
7063    ALOGV("suspendOutput() %d", output);
7064    thread->suspend();
7065
7066    return NO_ERROR;
7067}
7068
7069status_t AudioFlinger::restoreOutput(audio_io_handle_t output)
7070{
7071    Mutex::Autolock _l(mLock);
7072    PlaybackThread *thread = checkPlaybackThread_l(output);
7073
7074    if (thread == NULL) {
7075        return BAD_VALUE;
7076    }
7077
7078    ALOGV("restoreOutput() %d", output);
7079
7080    thread->restore();
7081
7082    return NO_ERROR;
7083}
7084
7085audio_io_handle_t AudioFlinger::openInput(audio_module_handle_t module,
7086                                          audio_devices_t *pDevices,
7087                                          uint32_t *pSamplingRate,
7088                                          audio_format_t *pFormat,
7089                                          audio_channel_mask_t *pChannelMask)
7090{
7091    status_t status;
7092    RecordThread *thread = NULL;
7093    struct audio_config config = {
7094        sample_rate: pSamplingRate ? *pSamplingRate : 0,
7095        channel_mask: pChannelMask ? *pChannelMask : 0,
7096        format: pFormat ? *pFormat : AUDIO_FORMAT_DEFAULT,
7097    };
7098    uint32_t reqSamplingRate = config.sample_rate;
7099    audio_format_t reqFormat = config.format;
7100    audio_channel_mask_t reqChannels = config.channel_mask;
7101    audio_stream_in_t *inStream = NULL;
7102    AudioHwDevice *inHwDev;
7103
7104    if (pDevices == NULL || *pDevices == 0) {
7105        return 0;
7106    }
7107
7108    Mutex::Autolock _l(mLock);
7109
7110    inHwDev = findSuitableHwDev_l(module, *pDevices);
7111    if (inHwDev == NULL)
7112        return 0;
7113
7114    audio_hw_device_t *inHwHal = inHwDev->hwDevice();
7115    audio_io_handle_t id = nextUniqueId();
7116
7117    status = inHwHal->open_input_stream(inHwHal, id, *pDevices, &config,
7118                                        &inStream);
7119    ALOGV("openInput() openInputStream returned input %p, SamplingRate %d, Format %d, Channels %x, status %d",
7120            inStream,
7121            config.sample_rate,
7122            config.format,
7123            config.channel_mask,
7124            status);
7125
7126    // If the input could not be opened with the requested parameters and we can handle the conversion internally,
7127    // try to open again with the proposed parameters. The AudioFlinger can resample the input and do mono to stereo
7128    // or stereo to mono conversions on 16 bit PCM inputs.
7129    if (status == BAD_VALUE &&
7130        reqFormat == config.format && config.format == AUDIO_FORMAT_PCM_16_BIT &&
7131        (config.sample_rate <= 2 * reqSamplingRate) &&
7132        (popcount(config.channel_mask) <= FCC_2) && (popcount(reqChannels) <= FCC_2)) {
7133        ALOGV("openInput() reopening with proposed sampling rate and channel mask");
7134        inStream = NULL;
7135        status = inHwHal->open_input_stream(inHwHal, id, *pDevices, &config, &inStream);
7136    }
7137
7138    if (status == NO_ERROR && inStream != NULL) {
7139        AudioStreamIn *input = new AudioStreamIn(inHwDev, inStream);
7140
7141        // Start record thread
7142        // RecorThread require both input and output device indication to forward to audio
7143        // pre processing modules
7144        audio_devices_t device = (*pDevices) | primaryOutputDevice_l();
7145        thread = new RecordThread(this,
7146                                  input,
7147                                  reqSamplingRate,
7148                                  reqChannels,
7149                                  id,
7150                                  device);
7151        mRecordThreads.add(id, thread);
7152        ALOGV("openInput() created record thread: ID %d thread %p", id, thread);
7153        if (pSamplingRate != NULL) *pSamplingRate = reqSamplingRate;
7154        if (pFormat != NULL) *pFormat = config.format;
7155        if (pChannelMask != NULL) *pChannelMask = reqChannels;
7156
7157        // notify client processes of the new input creation
7158        thread->audioConfigChanged_l(AudioSystem::INPUT_OPENED);
7159        return id;
7160    }
7161
7162    return 0;
7163}
7164
7165status_t AudioFlinger::closeInput(audio_io_handle_t input)
7166{
7167    return closeInput_nonvirtual(input);
7168}
7169
7170status_t AudioFlinger::closeInput_nonvirtual(audio_io_handle_t input)
7171{
7172    // keep strong reference on the record thread so that
7173    // it is not destroyed while exit() is executed
7174    sp<RecordThread> thread;
7175    {
7176        Mutex::Autolock _l(mLock);
7177        thread = checkRecordThread_l(input);
7178        if (thread == 0) {
7179            return BAD_VALUE;
7180        }
7181
7182        ALOGV("closeInput() %d", input);
7183        audioConfigChanged_l(AudioSystem::INPUT_CLOSED, input, NULL);
7184        mRecordThreads.removeItem(input);
7185    }
7186    thread->exit();
7187    // The thread entity (active unit of execution) is no longer running here,
7188    // but the ThreadBase container still exists.
7189
7190    AudioStreamIn *in = thread->clearInput();
7191    ALOG_ASSERT(in != NULL, "in shouldn't be NULL");
7192    // from now on thread->mInput is NULL
7193    in->hwDev()->close_input_stream(in->hwDev(), in->stream);
7194    delete in;
7195
7196    return NO_ERROR;
7197}
7198
7199status_t AudioFlinger::setStreamOutput(audio_stream_type_t stream, audio_io_handle_t output)
7200{
7201    Mutex::Autolock _l(mLock);
7202    ALOGV("setStreamOutput() stream %d to output %d", stream, output);
7203
7204    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
7205        PlaybackThread *thread = mPlaybackThreads.valueAt(i).get();
7206        thread->invalidateTracks(stream);
7207    }
7208
7209    return NO_ERROR;
7210}
7211
7212
7213int AudioFlinger::newAudioSessionId()
7214{
7215    return nextUniqueId();
7216}
7217
7218void AudioFlinger::acquireAudioSessionId(int audioSession)
7219{
7220    Mutex::Autolock _l(mLock);
7221    pid_t caller = IPCThreadState::self()->getCallingPid();
7222    ALOGV("acquiring %d from %d", audioSession, caller);
7223    size_t num = mAudioSessionRefs.size();
7224    for (size_t i = 0; i< num; i++) {
7225        AudioSessionRef *ref = mAudioSessionRefs.editItemAt(i);
7226        if (ref->mSessionid == audioSession && ref->mPid == caller) {
7227            ref->mCnt++;
7228            ALOGV(" incremented refcount to %d", ref->mCnt);
7229            return;
7230        }
7231    }
7232    mAudioSessionRefs.push(new AudioSessionRef(audioSession, caller));
7233    ALOGV(" added new entry for %d", audioSession);
7234}
7235
7236void AudioFlinger::releaseAudioSessionId(int audioSession)
7237{
7238    Mutex::Autolock _l(mLock);
7239    pid_t caller = IPCThreadState::self()->getCallingPid();
7240    ALOGV("releasing %d from %d", audioSession, caller);
7241    size_t num = mAudioSessionRefs.size();
7242    for (size_t i = 0; i< num; i++) {
7243        AudioSessionRef *ref = mAudioSessionRefs.itemAt(i);
7244        if (ref->mSessionid == audioSession && ref->mPid == caller) {
7245            ref->mCnt--;
7246            ALOGV(" decremented refcount to %d", ref->mCnt);
7247            if (ref->mCnt == 0) {
7248                mAudioSessionRefs.removeAt(i);
7249                delete ref;
7250                purgeStaleEffects_l();
7251            }
7252            return;
7253        }
7254    }
7255    ALOGW("session id %d not found for pid %d", audioSession, caller);
7256}
7257
7258void AudioFlinger::purgeStaleEffects_l() {
7259
7260    ALOGV("purging stale effects");
7261
7262    Vector< sp<EffectChain> > chains;
7263
7264    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
7265        sp<PlaybackThread> t = mPlaybackThreads.valueAt(i);
7266        for (size_t j = 0; j < t->mEffectChains.size(); j++) {
7267            sp<EffectChain> ec = t->mEffectChains[j];
7268            if (ec->sessionId() > AUDIO_SESSION_OUTPUT_MIX) {
7269                chains.push(ec);
7270            }
7271        }
7272    }
7273    for (size_t i = 0; i < mRecordThreads.size(); i++) {
7274        sp<RecordThread> t = mRecordThreads.valueAt(i);
7275        for (size_t j = 0; j < t->mEffectChains.size(); j++) {
7276            sp<EffectChain> ec = t->mEffectChains[j];
7277            chains.push(ec);
7278        }
7279    }
7280
7281    for (size_t i = 0; i < chains.size(); i++) {
7282        sp<EffectChain> ec = chains[i];
7283        int sessionid = ec->sessionId();
7284        sp<ThreadBase> t = ec->mThread.promote();
7285        if (t == 0) {
7286            continue;
7287        }
7288        size_t numsessionrefs = mAudioSessionRefs.size();
7289        bool found = false;
7290        for (size_t k = 0; k < numsessionrefs; k++) {
7291            AudioSessionRef *ref = mAudioSessionRefs.itemAt(k);
7292            if (ref->mSessionid == sessionid) {
7293                ALOGV(" session %d still exists for %d with %d refs",
7294                    sessionid, ref->mPid, ref->mCnt);
7295                found = true;
7296                break;
7297            }
7298        }
7299        if (!found) {
7300            Mutex::Autolock _l (t->mLock);
7301            // remove all effects from the chain
7302            while (ec->mEffects.size()) {
7303                sp<EffectModule> effect = ec->mEffects[0];
7304                effect->unPin();
7305                t->removeEffect_l(effect);
7306                if (effect->purgeHandles()) {
7307                    t->checkSuspendOnEffectEnabled_l(effect, false, effect->sessionId());
7308                }
7309                AudioSystem::unregisterEffect(effect->id());
7310            }
7311        }
7312    }
7313    return;
7314}
7315
7316// checkPlaybackThread_l() must be called with AudioFlinger::mLock held
7317AudioFlinger::PlaybackThread *AudioFlinger::checkPlaybackThread_l(audio_io_handle_t output) const
7318{
7319    return mPlaybackThreads.valueFor(output).get();
7320}
7321
7322// checkMixerThread_l() must be called with AudioFlinger::mLock held
7323AudioFlinger::MixerThread *AudioFlinger::checkMixerThread_l(audio_io_handle_t output) const
7324{
7325    PlaybackThread *thread = checkPlaybackThread_l(output);
7326    return thread != NULL && thread->type() != ThreadBase::DIRECT ? (MixerThread *) thread : NULL;
7327}
7328
7329// checkRecordThread_l() must be called with AudioFlinger::mLock held
7330AudioFlinger::RecordThread *AudioFlinger::checkRecordThread_l(audio_io_handle_t input) const
7331{
7332    return mRecordThreads.valueFor(input).get();
7333}
7334
7335uint32_t AudioFlinger::nextUniqueId()
7336{
7337    return android_atomic_inc(&mNextUniqueId);
7338}
7339
7340AudioFlinger::PlaybackThread *AudioFlinger::primaryPlaybackThread_l() const
7341{
7342    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
7343        PlaybackThread *thread = mPlaybackThreads.valueAt(i).get();
7344        AudioStreamOut *output = thread->getOutput();
7345        if (output != NULL && output->audioHwDev == mPrimaryHardwareDev) {
7346            return thread;
7347        }
7348    }
7349    return NULL;
7350}
7351
7352audio_devices_t AudioFlinger::primaryOutputDevice_l() const
7353{
7354    PlaybackThread *thread = primaryPlaybackThread_l();
7355
7356    if (thread == NULL) {
7357        return 0;
7358    }
7359
7360    return thread->outDevice();
7361}
7362
7363sp<AudioFlinger::SyncEvent> AudioFlinger::createSyncEvent(AudioSystem::sync_event_t type,
7364                                    int triggerSession,
7365                                    int listenerSession,
7366                                    sync_event_callback_t callBack,
7367                                    void *cookie)
7368{
7369    Mutex::Autolock _l(mLock);
7370
7371    sp<SyncEvent> event = new SyncEvent(type, triggerSession, listenerSession, callBack, cookie);
7372    status_t playStatus = NAME_NOT_FOUND;
7373    status_t recStatus = NAME_NOT_FOUND;
7374    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
7375        playStatus = mPlaybackThreads.valueAt(i)->setSyncEvent(event);
7376        if (playStatus == NO_ERROR) {
7377            return event;
7378        }
7379    }
7380    for (size_t i = 0; i < mRecordThreads.size(); i++) {
7381        recStatus = mRecordThreads.valueAt(i)->setSyncEvent(event);
7382        if (recStatus == NO_ERROR) {
7383            return event;
7384        }
7385    }
7386    if (playStatus == NAME_NOT_FOUND || recStatus == NAME_NOT_FOUND) {
7387        mPendingSyncEvents.add(event);
7388    } else {
7389        ALOGV("createSyncEvent() invalid event %d", event->type());
7390        event.clear();
7391    }
7392    return event;
7393}
7394
7395// ----------------------------------------------------------------------------
7396//  Effect management
7397// ----------------------------------------------------------------------------
7398
7399
7400status_t AudioFlinger::queryNumberEffects(uint32_t *numEffects) const
7401{
7402    Mutex::Autolock _l(mLock);
7403    return EffectQueryNumberEffects(numEffects);
7404}
7405
7406status_t AudioFlinger::queryEffect(uint32_t index, effect_descriptor_t *descriptor) const
7407{
7408    Mutex::Autolock _l(mLock);
7409    return EffectQueryEffect(index, descriptor);
7410}
7411
7412status_t AudioFlinger::getEffectDescriptor(const effect_uuid_t *pUuid,
7413        effect_descriptor_t *descriptor) const
7414{
7415    Mutex::Autolock _l(mLock);
7416    return EffectGetDescriptor(pUuid, descriptor);
7417}
7418
7419
7420sp<IEffect> AudioFlinger::createEffect(pid_t pid,
7421        effect_descriptor_t *pDesc,
7422        const sp<IEffectClient>& effectClient,
7423        int32_t priority,
7424        audio_io_handle_t io,
7425        int sessionId,
7426        status_t *status,
7427        int *id,
7428        int *enabled)
7429{
7430    status_t lStatus = NO_ERROR;
7431    sp<EffectHandle> handle;
7432    effect_descriptor_t desc;
7433
7434    ALOGV("createEffect pid %d, effectClient %p, priority %d, sessionId %d, io %d",
7435            pid, effectClient.get(), priority, sessionId, io);
7436
7437    if (pDesc == NULL) {
7438        lStatus = BAD_VALUE;
7439        goto Exit;
7440    }
7441
7442    // check audio settings permission for global effects
7443    if (sessionId == AUDIO_SESSION_OUTPUT_MIX && !settingsAllowed()) {
7444        lStatus = PERMISSION_DENIED;
7445        goto Exit;
7446    }
7447
7448    // Session AUDIO_SESSION_OUTPUT_STAGE is reserved for output stage effects
7449    // that can only be created by audio policy manager (running in same process)
7450    if (sessionId == AUDIO_SESSION_OUTPUT_STAGE && getpid_cached != pid) {
7451        lStatus = PERMISSION_DENIED;
7452        goto Exit;
7453    }
7454
7455    if (io == 0) {
7456        if (sessionId == AUDIO_SESSION_OUTPUT_STAGE) {
7457            // output must be specified by AudioPolicyManager when using session
7458            // AUDIO_SESSION_OUTPUT_STAGE
7459            lStatus = BAD_VALUE;
7460            goto Exit;
7461        } else if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
7462            // if the output returned by getOutputForEffect() is removed before we lock the
7463            // mutex below, the call to checkPlaybackThread_l(io) below will detect it
7464            // and we will exit safely
7465            io = AudioSystem::getOutputForEffect(&desc);
7466        }
7467    }
7468
7469    {
7470        Mutex::Autolock _l(mLock);
7471
7472
7473        if (!EffectIsNullUuid(&pDesc->uuid)) {
7474            // if uuid is specified, request effect descriptor
7475            lStatus = EffectGetDescriptor(&pDesc->uuid, &desc);
7476            if (lStatus < 0) {
7477                ALOGW("createEffect() error %d from EffectGetDescriptor", lStatus);
7478                goto Exit;
7479            }
7480        } else {
7481            // if uuid is not specified, look for an available implementation
7482            // of the required type in effect factory
7483            if (EffectIsNullUuid(&pDesc->type)) {
7484                ALOGW("createEffect() no effect type");
7485                lStatus = BAD_VALUE;
7486                goto Exit;
7487            }
7488            uint32_t numEffects = 0;
7489            effect_descriptor_t d;
7490            d.flags = 0; // prevent compiler warning
7491            bool found = false;
7492
7493            lStatus = EffectQueryNumberEffects(&numEffects);
7494            if (lStatus < 0) {
7495                ALOGW("createEffect() error %d from EffectQueryNumberEffects", lStatus);
7496                goto Exit;
7497            }
7498            for (uint32_t i = 0; i < numEffects; i++) {
7499                lStatus = EffectQueryEffect(i, &desc);
7500                if (lStatus < 0) {
7501                    ALOGW("createEffect() error %d from EffectQueryEffect", lStatus);
7502                    continue;
7503                }
7504                if (memcmp(&desc.type, &pDesc->type, sizeof(effect_uuid_t)) == 0) {
7505                    // If matching type found save effect descriptor. If the session is
7506                    // 0 and the effect is not auxiliary, continue enumeration in case
7507                    // an auxiliary version of this effect type is available
7508                    found = true;
7509                    d = desc;
7510                    if (sessionId != AUDIO_SESSION_OUTPUT_MIX ||
7511                            (desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
7512                        break;
7513                    }
7514                }
7515            }
7516            if (!found) {
7517                lStatus = BAD_VALUE;
7518                ALOGW("createEffect() effect not found");
7519                goto Exit;
7520            }
7521            // For same effect type, chose auxiliary version over insert version if
7522            // connect to output mix (Compliance to OpenSL ES)
7523            if (sessionId == AUDIO_SESSION_OUTPUT_MIX &&
7524                    (d.flags & EFFECT_FLAG_TYPE_MASK) != EFFECT_FLAG_TYPE_AUXILIARY) {
7525                desc = d;
7526            }
7527        }
7528
7529        // Do not allow auxiliary effects on a session different from 0 (output mix)
7530        if (sessionId != AUDIO_SESSION_OUTPUT_MIX &&
7531             (desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
7532            lStatus = INVALID_OPERATION;
7533            goto Exit;
7534        }
7535
7536        // check recording permission for visualizer
7537        if ((memcmp(&desc.type, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0) &&
7538            !recordingAllowed()) {
7539            lStatus = PERMISSION_DENIED;
7540            goto Exit;
7541        }
7542
7543        // return effect descriptor
7544        *pDesc = desc;
7545
7546        // If output is not specified try to find a matching audio session ID in one of the
7547        // output threads.
7548        // If output is 0 here, sessionId is neither SESSION_OUTPUT_STAGE nor SESSION_OUTPUT_MIX
7549        // because of code checking output when entering the function.
7550        // Note: io is never 0 when creating an effect on an input
7551        if (io == 0) {
7552            // look for the thread where the specified audio session is present
7553            for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
7554                if (mPlaybackThreads.valueAt(i)->hasAudioSession(sessionId) != 0) {
7555                    io = mPlaybackThreads.keyAt(i);
7556                    break;
7557                }
7558            }
7559            if (io == 0) {
7560                for (size_t i = 0; i < mRecordThreads.size(); i++) {
7561                    if (mRecordThreads.valueAt(i)->hasAudioSession(sessionId) != 0) {
7562                        io = mRecordThreads.keyAt(i);
7563                        break;
7564                    }
7565                }
7566            }
7567            // If no output thread contains the requested session ID, default to
7568            // first output. The effect chain will be moved to the correct output
7569            // thread when a track with the same session ID is created
7570            if (io == 0 && mPlaybackThreads.size()) {
7571                io = mPlaybackThreads.keyAt(0);
7572            }
7573            ALOGV("createEffect() got io %d for effect %s", io, desc.name);
7574        }
7575        ThreadBase *thread = checkRecordThread_l(io);
7576        if (thread == NULL) {
7577            thread = checkPlaybackThread_l(io);
7578            if (thread == NULL) {
7579                ALOGE("createEffect() unknown output thread");
7580                lStatus = BAD_VALUE;
7581                goto Exit;
7582            }
7583        }
7584
7585        sp<Client> client = registerPid_l(pid);
7586
7587        // create effect on selected output thread
7588        handle = thread->createEffect_l(client, effectClient, priority, sessionId,
7589                &desc, enabled, &lStatus);
7590        if (handle != 0 && id != NULL) {
7591            *id = handle->id();
7592        }
7593    }
7594
7595Exit:
7596    if (status != NULL) {
7597        *status = lStatus;
7598    }
7599    return handle;
7600}
7601
7602status_t AudioFlinger::moveEffects(int sessionId, audio_io_handle_t srcOutput,
7603        audio_io_handle_t dstOutput)
7604{
7605    ALOGV("moveEffects() session %d, srcOutput %d, dstOutput %d",
7606            sessionId, srcOutput, dstOutput);
7607    Mutex::Autolock _l(mLock);
7608    if (srcOutput == dstOutput) {
7609        ALOGW("moveEffects() same dst and src outputs %d", dstOutput);
7610        return NO_ERROR;
7611    }
7612    PlaybackThread *srcThread = checkPlaybackThread_l(srcOutput);
7613    if (srcThread == NULL) {
7614        ALOGW("moveEffects() bad srcOutput %d", srcOutput);
7615        return BAD_VALUE;
7616    }
7617    PlaybackThread *dstThread = checkPlaybackThread_l(dstOutput);
7618    if (dstThread == NULL) {
7619        ALOGW("moveEffects() bad dstOutput %d", dstOutput);
7620        return BAD_VALUE;
7621    }
7622
7623    Mutex::Autolock _dl(dstThread->mLock);
7624    Mutex::Autolock _sl(srcThread->mLock);
7625    moveEffectChain_l(sessionId, srcThread, dstThread, false);
7626
7627    return NO_ERROR;
7628}
7629
7630// moveEffectChain_l must be called with both srcThread and dstThread mLocks held
7631status_t AudioFlinger::moveEffectChain_l(int sessionId,
7632                                   AudioFlinger::PlaybackThread *srcThread,
7633                                   AudioFlinger::PlaybackThread *dstThread,
7634                                   bool reRegister)
7635{
7636    ALOGV("moveEffectChain_l() session %d from thread %p to thread %p",
7637            sessionId, srcThread, dstThread);
7638
7639    sp<EffectChain> chain = srcThread->getEffectChain_l(sessionId);
7640    if (chain == 0) {
7641        ALOGW("moveEffectChain_l() effect chain for session %d not on source thread %p",
7642                sessionId, srcThread);
7643        return INVALID_OPERATION;
7644    }
7645
7646    // remove chain first. This is useful only if reconfiguring effect chain on same output thread,
7647    // so that a new chain is created with correct parameters when first effect is added. This is
7648    // otherwise unnecessary as removeEffect_l() will remove the chain when last effect is
7649    // removed.
7650    srcThread->removeEffectChain_l(chain);
7651
7652    // transfer all effects one by one so that new effect chain is created on new thread with
7653    // correct buffer sizes and audio parameters and effect engines reconfigured accordingly
7654    audio_io_handle_t dstOutput = dstThread->id();
7655    sp<EffectChain> dstChain;
7656    uint32_t strategy = 0; // prevent compiler warning
7657    sp<EffectModule> effect = chain->getEffectFromId_l(0);
7658    while (effect != 0) {
7659        srcThread->removeEffect_l(effect);
7660        dstThread->addEffect_l(effect);
7661        // removeEffect_l() has stopped the effect if it was active so it must be restarted
7662        if (effect->state() == EffectModule::ACTIVE ||
7663                effect->state() == EffectModule::STOPPING) {
7664            effect->start();
7665        }
7666        // if the move request is not received from audio policy manager, the effect must be
7667        // re-registered with the new strategy and output
7668        if (dstChain == 0) {
7669            dstChain = effect->chain().promote();
7670            if (dstChain == 0) {
7671                ALOGW("moveEffectChain_l() cannot get chain from effect %p", effect.get());
7672                srcThread->addEffect_l(effect);
7673                return NO_INIT;
7674            }
7675            strategy = dstChain->strategy();
7676        }
7677        if (reRegister) {
7678            AudioSystem::unregisterEffect(effect->id());
7679            AudioSystem::registerEffect(&effect->desc(),
7680                                        dstOutput,
7681                                        strategy,
7682                                        sessionId,
7683                                        effect->id());
7684        }
7685        effect = chain->getEffectFromId_l(0);
7686    }
7687
7688    return NO_ERROR;
7689}
7690
7691
7692// PlaybackThread::createEffect_l() must be called with AudioFlinger::mLock held
7693sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l(
7694        const sp<AudioFlinger::Client>& client,
7695        const sp<IEffectClient>& effectClient,
7696        int32_t priority,
7697        int sessionId,
7698        effect_descriptor_t *desc,
7699        int *enabled,
7700        status_t *status
7701        )
7702{
7703    sp<EffectModule> effect;
7704    sp<EffectHandle> handle;
7705    status_t lStatus;
7706    sp<EffectChain> chain;
7707    bool chainCreated = false;
7708    bool effectCreated = false;
7709    bool effectRegistered = false;
7710
7711    lStatus = initCheck();
7712    if (lStatus != NO_ERROR) {
7713        ALOGW("createEffect_l() Audio driver not initialized.");
7714        goto Exit;
7715    }
7716
7717    // Do not allow effects with session ID 0 on direct output or duplicating threads
7718    // TODO: add rule for hw accelerated effects on direct outputs with non PCM format
7719    if (sessionId == AUDIO_SESSION_OUTPUT_MIX && mType != MIXER) {
7720        ALOGW("createEffect_l() Cannot add auxiliary effect %s to session %d",
7721                desc->name, sessionId);
7722        lStatus = BAD_VALUE;
7723        goto Exit;
7724    }
7725    // Only Pre processor effects are allowed on input threads and only on input threads
7726    if ((mType == RECORD) != ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) {
7727        ALOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d",
7728                desc->name, desc->flags, mType);
7729        lStatus = BAD_VALUE;
7730        goto Exit;
7731    }
7732
7733    ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
7734
7735    { // scope for mLock
7736        Mutex::Autolock _l(mLock);
7737
7738        // check for existing effect chain with the requested audio session
7739        chain = getEffectChain_l(sessionId);
7740        if (chain == 0) {
7741            // create a new chain for this session
7742            ALOGV("createEffect_l() new effect chain for session %d", sessionId);
7743            chain = new EffectChain(this, sessionId);
7744            addEffectChain_l(chain);
7745            chain->setStrategy(getStrategyForSession_l(sessionId));
7746            chainCreated = true;
7747        } else {
7748            effect = chain->getEffectFromDesc_l(desc);
7749        }
7750
7751        ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get());
7752
7753        if (effect == 0) {
7754            int id = mAudioFlinger->nextUniqueId();
7755            // Check CPU and memory usage
7756            lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
7757            if (lStatus != NO_ERROR) {
7758                goto Exit;
7759            }
7760            effectRegistered = true;
7761            // create a new effect module if none present in the chain
7762            effect = new EffectModule(this, chain, desc, id, sessionId);
7763            lStatus = effect->status();
7764            if (lStatus != NO_ERROR) {
7765                goto Exit;
7766            }
7767            lStatus = chain->addEffect_l(effect);
7768            if (lStatus != NO_ERROR) {
7769                goto Exit;
7770            }
7771            effectCreated = true;
7772
7773            effect->setDevice(mOutDevice);
7774            effect->setDevice(mInDevice);
7775            effect->setMode(mAudioFlinger->getMode());
7776            effect->setAudioSource(mAudioSource);
7777        }
7778        // create effect handle and connect it to effect module
7779        handle = new EffectHandle(effect, client, effectClient, priority);
7780        lStatus = effect->addHandle(handle.get());
7781        if (enabled != NULL) {
7782            *enabled = (int)effect->isEnabled();
7783        }
7784    }
7785
7786Exit:
7787    if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
7788        Mutex::Autolock _l(mLock);
7789        if (effectCreated) {
7790            chain->removeEffect_l(effect);
7791        }
7792        if (effectRegistered) {
7793            AudioSystem::unregisterEffect(effect->id());
7794        }
7795        if (chainCreated) {
7796            removeEffectChain_l(chain);
7797        }
7798        handle.clear();
7799    }
7800
7801    if (status != NULL) {
7802        *status = lStatus;
7803    }
7804    return handle;
7805}
7806
7807sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect(int sessionId, int effectId)
7808{
7809    Mutex::Autolock _l(mLock);
7810    return getEffect_l(sessionId, effectId);
7811}
7812
7813sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId)
7814{
7815    sp<EffectChain> chain = getEffectChain_l(sessionId);
7816    return chain != 0 ? chain->getEffectFromId_l(effectId) : 0;
7817}
7818
7819// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
7820// PlaybackThread::mLock held
7821status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect)
7822{
7823    // check for existing effect chain with the requested audio session
7824    int sessionId = effect->sessionId();
7825    sp<EffectChain> chain = getEffectChain_l(sessionId);
7826    bool chainCreated = false;
7827
7828    if (chain == 0) {
7829        // create a new chain for this session
7830        ALOGV("addEffect_l() new effect chain for session %d", sessionId);
7831        chain = new EffectChain(this, sessionId);
7832        addEffectChain_l(chain);
7833        chain->setStrategy(getStrategyForSession_l(sessionId));
7834        chainCreated = true;
7835    }
7836    ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
7837
7838    if (chain->getEffectFromId_l(effect->id()) != 0) {
7839        ALOGW("addEffect_l() %p effect %s already present in chain %p",
7840                this, effect->desc().name, chain.get());
7841        return BAD_VALUE;
7842    }
7843
7844    status_t status = chain->addEffect_l(effect);
7845    if (status != NO_ERROR) {
7846        if (chainCreated) {
7847            removeEffectChain_l(chain);
7848        }
7849        return status;
7850    }
7851
7852    effect->setDevice(mOutDevice);
7853    effect->setDevice(mInDevice);
7854    effect->setMode(mAudioFlinger->getMode());
7855    effect->setAudioSource(mAudioSource);
7856    return NO_ERROR;
7857}
7858
7859void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) {
7860
7861    ALOGV("removeEffect_l() %p effect %p", this, effect.get());
7862    effect_descriptor_t desc = effect->desc();
7863    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
7864        detachAuxEffect_l(effect->id());
7865    }
7866
7867    sp<EffectChain> chain = effect->chain().promote();
7868    if (chain != 0) {
7869        // remove effect chain if removing last effect
7870        if (chain->removeEffect_l(effect) == 0) {
7871            removeEffectChain_l(chain);
7872        }
7873    } else {
7874        ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
7875    }
7876}
7877
7878void AudioFlinger::ThreadBase::lockEffectChains_l(
7879        Vector< sp<AudioFlinger::EffectChain> >& effectChains)
7880{
7881    effectChains = mEffectChains;
7882    for (size_t i = 0; i < mEffectChains.size(); i++) {
7883        mEffectChains[i]->lock();
7884    }
7885}
7886
7887void AudioFlinger::ThreadBase::unlockEffectChains(
7888        const Vector< sp<AudioFlinger::EffectChain> >& effectChains)
7889{
7890    for (size_t i = 0; i < effectChains.size(); i++) {
7891        effectChains[i]->unlock();
7892    }
7893}
7894
7895sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(int sessionId)
7896{
7897    Mutex::Autolock _l(mLock);
7898    return getEffectChain_l(sessionId);
7899}
7900
7901sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(int sessionId) const
7902{
7903    size_t size = mEffectChains.size();
7904    for (size_t i = 0; i < size; i++) {
7905        if (mEffectChains[i]->sessionId() == sessionId) {
7906            return mEffectChains[i];
7907        }
7908    }
7909    return 0;
7910}
7911
7912void AudioFlinger::ThreadBase::setMode(audio_mode_t mode)
7913{
7914    Mutex::Autolock _l(mLock);
7915    size_t size = mEffectChains.size();
7916    for (size_t i = 0; i < size; i++) {
7917        mEffectChains[i]->setMode_l(mode);
7918    }
7919}
7920
7921void AudioFlinger::ThreadBase::disconnectEffect(const sp<EffectModule>& effect,
7922                                                    EffectHandle *handle,
7923                                                    bool unpinIfLast) {
7924
7925    Mutex::Autolock _l(mLock);
7926    ALOGV("disconnectEffect() %p effect %p", this, effect.get());
7927    // delete the effect module if removing last handle on it
7928    if (effect->removeHandle(handle) == 0) {
7929        if (!effect->isPinned() || unpinIfLast) {
7930            removeEffect_l(effect);
7931            AudioSystem::unregisterEffect(effect->id());
7932        }
7933    }
7934}
7935
7936status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
7937{
7938    int session = chain->sessionId();
7939    int16_t *buffer = mMixBuffer;
7940    bool ownsBuffer = false;
7941
7942    ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
7943    if (session > 0) {
7944        // Only one effect chain can be present in direct output thread and it uses
7945        // the mix buffer as input
7946        if (mType != DIRECT) {
7947            size_t numSamples = mNormalFrameCount * mChannelCount;
7948            buffer = new int16_t[numSamples];
7949            memset(buffer, 0, numSamples * sizeof(int16_t));
7950            ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
7951            ownsBuffer = true;
7952        }
7953
7954        // Attach all tracks with same session ID to this chain.
7955        for (size_t i = 0; i < mTracks.size(); ++i) {
7956            sp<Track> track = mTracks[i];
7957            if (session == track->sessionId()) {
7958                ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(), buffer);
7959                track->setMainBuffer(buffer);
7960                chain->incTrackCnt();
7961            }
7962        }
7963
7964        // indicate all active tracks in the chain
7965        for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
7966            sp<Track> track = mActiveTracks[i].promote();
7967            if (track == 0) continue;
7968            if (session == track->sessionId()) {
7969                ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
7970                chain->incActiveTrackCnt();
7971            }
7972        }
7973    }
7974
7975    chain->setInBuffer(buffer, ownsBuffer);
7976    chain->setOutBuffer(mMixBuffer);
7977    // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect
7978    // chains list in order to be processed last as it contains output stage effects
7979    // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before
7980    // session AUDIO_SESSION_OUTPUT_STAGE to be processed
7981    // after track specific effects and before output stage
7982    // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and
7983    // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX
7984    // Effect chain for other sessions are inserted at beginning of effect
7985    // chains list to be processed before output mix effects. Relative order between other
7986    // sessions is not important
7987    size_t size = mEffectChains.size();
7988    size_t i = 0;
7989    for (i = 0; i < size; i++) {
7990        if (mEffectChains[i]->sessionId() < session) break;
7991    }
7992    mEffectChains.insertAt(chain, i);
7993    checkSuspendOnAddEffectChain_l(chain);
7994
7995    return NO_ERROR;
7996}
7997
7998size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
7999{
8000    int session = chain->sessionId();
8001
8002    ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
8003
8004    for (size_t i = 0; i < mEffectChains.size(); i++) {
8005        if (chain == mEffectChains[i]) {
8006            mEffectChains.removeAt(i);
8007            // detach all active tracks from the chain
8008            for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
8009                sp<Track> track = mActiveTracks[i].promote();
8010                if (track == 0) continue;
8011                if (session == track->sessionId()) {
8012                    ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d",
8013                            chain.get(), session);
8014                    chain->decActiveTrackCnt();
8015                }
8016            }
8017
8018            // detach all tracks with same session ID from this chain
8019            for (size_t i = 0; i < mTracks.size(); ++i) {
8020                sp<Track> track = mTracks[i];
8021                if (session == track->sessionId()) {
8022                    track->setMainBuffer(mMixBuffer);
8023                    chain->decTrackCnt();
8024                }
8025            }
8026            break;
8027        }
8028    }
8029    return mEffectChains.size();
8030}
8031
8032status_t AudioFlinger::PlaybackThread::attachAuxEffect(
8033        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
8034{
8035    Mutex::Autolock _l(mLock);
8036    return attachAuxEffect_l(track, EffectId);
8037}
8038
8039status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
8040        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
8041{
8042    status_t status = NO_ERROR;
8043
8044    if (EffectId == 0) {
8045        track->setAuxBuffer(0, NULL);
8046    } else {
8047        // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX
8048        sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
8049        if (effect != 0) {
8050            if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
8051                track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
8052            } else {
8053                status = INVALID_OPERATION;
8054            }
8055        } else {
8056            status = BAD_VALUE;
8057        }
8058    }
8059    return status;
8060}
8061
8062void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
8063{
8064    for (size_t i = 0; i < mTracks.size(); ++i) {
8065        sp<Track> track = mTracks[i];
8066        if (track->auxEffectId() == effectId) {
8067            attachAuxEffect_l(track, 0);
8068        }
8069    }
8070}
8071
8072status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain)
8073{
8074    // only one chain per input thread
8075    if (mEffectChains.size() != 0) {
8076        return INVALID_OPERATION;
8077    }
8078    ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this);
8079
8080    chain->setInBuffer(NULL);
8081    chain->setOutBuffer(NULL);
8082
8083    checkSuspendOnAddEffectChain_l(chain);
8084
8085    mEffectChains.add(chain);
8086
8087    return NO_ERROR;
8088}
8089
8090size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain)
8091{
8092    ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this);
8093    ALOGW_IF(mEffectChains.size() != 1,
8094            "removeEffectChain_l() %p invalid chain size %d on thread %p",
8095            chain.get(), mEffectChains.size(), this);
8096    if (mEffectChains.size() == 1) {
8097        mEffectChains.removeAt(0);
8098    }
8099    return 0;
8100}
8101
8102// ----------------------------------------------------------------------------
8103//  EffectModule implementation
8104// ----------------------------------------------------------------------------
8105
8106#undef LOG_TAG
8107#define LOG_TAG "AudioFlinger::EffectModule"
8108
8109AudioFlinger::EffectModule::EffectModule(ThreadBase *thread,
8110                                        const wp<AudioFlinger::EffectChain>& chain,
8111                                        effect_descriptor_t *desc,
8112                                        int id,
8113                                        int sessionId)
8114    : mPinned(sessionId > AUDIO_SESSION_OUTPUT_MIX),
8115      mThread(thread), mChain(chain), mId(id), mSessionId(sessionId),
8116      mDescriptor(*desc),
8117      // mConfig is set by configure() and not used before then
8118      mEffectInterface(NULL),
8119      mStatus(NO_INIT), mState(IDLE),
8120      // mMaxDisableWaitCnt is set by configure() and not used before then
8121      // mDisableWaitCnt is set by process() and updateState() and not used before then
8122      mSuspended(false)
8123{
8124    ALOGV("Constructor %p", this);
8125    int lStatus;
8126
8127    // create effect engine from effect factory
8128    mStatus = EffectCreate(&desc->uuid, sessionId, thread->id(), &mEffectInterface);
8129
8130    if (mStatus != NO_ERROR) {
8131        return;
8132    }
8133    lStatus = init();
8134    if (lStatus < 0) {
8135        mStatus = lStatus;
8136        goto Error;
8137    }
8138
8139    ALOGV("Constructor success name %s, Interface %p", mDescriptor.name, mEffectInterface);
8140    return;
8141Error:
8142    EffectRelease(mEffectInterface);
8143    mEffectInterface = NULL;
8144    ALOGV("Constructor Error %d", mStatus);
8145}
8146
8147AudioFlinger::EffectModule::~EffectModule()
8148{
8149    ALOGV("Destructor %p", this);
8150    if (mEffectInterface != NULL) {
8151        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC ||
8152                (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC) {
8153            sp<ThreadBase> thread = mThread.promote();
8154            if (thread != 0) {
8155                audio_stream_t *stream = thread->stream();
8156                if (stream != NULL) {
8157                    stream->remove_audio_effect(stream, mEffectInterface);
8158                }
8159            }
8160        }
8161        // release effect engine
8162        EffectRelease(mEffectInterface);
8163    }
8164}
8165
8166status_t AudioFlinger::EffectModule::addHandle(EffectHandle *handle)
8167{
8168    status_t status;
8169
8170    Mutex::Autolock _l(mLock);
8171    int priority = handle->priority();
8172    size_t size = mHandles.size();
8173    EffectHandle *controlHandle = NULL;
8174    size_t i;
8175    for (i = 0; i < size; i++) {
8176        EffectHandle *h = mHandles[i];
8177        if (h == NULL || h->destroyed_l()) continue;
8178        // first non destroyed handle is considered in control
8179        if (controlHandle == NULL)
8180            controlHandle = h;
8181        if (h->priority() <= priority) break;
8182    }
8183    // if inserted in first place, move effect control from previous owner to this handle
8184    if (i == 0) {
8185        bool enabled = false;
8186        if (controlHandle != NULL) {
8187            enabled = controlHandle->enabled();
8188            controlHandle->setControl(false/*hasControl*/, true /*signal*/, enabled /*enabled*/);
8189        }
8190        handle->setControl(true /*hasControl*/, false /*signal*/, enabled /*enabled*/);
8191        status = NO_ERROR;
8192    } else {
8193        status = ALREADY_EXISTS;
8194    }
8195    ALOGV("addHandle() %p added handle %p in position %d", this, handle, i);
8196    mHandles.insertAt(handle, i);
8197    return status;
8198}
8199
8200size_t AudioFlinger::EffectModule::removeHandle(EffectHandle *handle)
8201{
8202    Mutex::Autolock _l(mLock);
8203    size_t size = mHandles.size();
8204    size_t i;
8205    for (i = 0; i < size; i++) {
8206        if (mHandles[i] == handle) break;
8207    }
8208    if (i == size) {
8209        return size;
8210    }
8211    ALOGV("removeHandle() %p removed handle %p in position %d", this, handle, i);
8212
8213    mHandles.removeAt(i);
8214    // if removed from first place, move effect control from this handle to next in line
8215    if (i == 0) {
8216        EffectHandle *h = controlHandle_l();
8217        if (h != NULL) {
8218            h->setControl(true /*hasControl*/, true /*signal*/ , handle->enabled() /*enabled*/);
8219        }
8220    }
8221
8222    // Prevent calls to process() and other functions on effect interface from now on.
8223    // The effect engine will be released by the destructor when the last strong reference on
8224    // this object is released which can happen after next process is called.
8225    if (mHandles.size() == 0 && !mPinned) {
8226        mState = DESTROYED;
8227    }
8228
8229    return mHandles.size();
8230}
8231
8232// must be called with EffectModule::mLock held
8233AudioFlinger::EffectHandle *AudioFlinger::EffectModule::controlHandle_l()
8234{
8235    // the first valid handle in the list has control over the module
8236    for (size_t i = 0; i < mHandles.size(); i++) {
8237        EffectHandle *h = mHandles[i];
8238        if (h != NULL && !h->destroyed_l()) {
8239            return h;
8240        }
8241    }
8242
8243    return NULL;
8244}
8245
8246size_t AudioFlinger::EffectModule::disconnect(EffectHandle *handle, bool unpinIfLast)
8247{
8248    ALOGV("disconnect() %p handle %p", this, handle);
8249    // keep a strong reference on this EffectModule to avoid calling the
8250    // destructor before we exit
8251    sp<EffectModule> keep(this);
8252    {
8253        sp<ThreadBase> thread = mThread.promote();
8254        if (thread != 0) {
8255            thread->disconnectEffect(keep, handle, unpinIfLast);
8256        }
8257    }
8258    return mHandles.size();
8259}
8260
8261void AudioFlinger::EffectModule::updateState() {
8262    Mutex::Autolock _l(mLock);
8263
8264    switch (mState) {
8265    case RESTART:
8266        reset_l();
8267        // FALL THROUGH
8268
8269    case STARTING:
8270        // clear auxiliary effect input buffer for next accumulation
8271        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
8272            memset(mConfig.inputCfg.buffer.raw,
8273                   0,
8274                   mConfig.inputCfg.buffer.frameCount*sizeof(int32_t));
8275        }
8276        start_l();
8277        mState = ACTIVE;
8278        break;
8279    case STOPPING:
8280        stop_l();
8281        mDisableWaitCnt = mMaxDisableWaitCnt;
8282        mState = STOPPED;
8283        break;
8284    case STOPPED:
8285        // mDisableWaitCnt is forced to 1 by process() when the engine indicates the end of the
8286        // turn off sequence.
8287        if (--mDisableWaitCnt == 0) {
8288            reset_l();
8289            mState = IDLE;
8290        }
8291        break;
8292    default: //IDLE , ACTIVE, DESTROYED
8293        break;
8294    }
8295}
8296
8297void AudioFlinger::EffectModule::process()
8298{
8299    Mutex::Autolock _l(mLock);
8300
8301    if (mState == DESTROYED || mEffectInterface == NULL ||
8302            mConfig.inputCfg.buffer.raw == NULL ||
8303            mConfig.outputCfg.buffer.raw == NULL) {
8304        return;
8305    }
8306
8307    if (isProcessEnabled()) {
8308        // do 32 bit to 16 bit conversion for auxiliary effect input buffer
8309        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
8310            ditherAndClamp(mConfig.inputCfg.buffer.s32,
8311                                        mConfig.inputCfg.buffer.s32,
8312                                        mConfig.inputCfg.buffer.frameCount/2);
8313        }
8314
8315        // do the actual processing in the effect engine
8316        int ret = (*mEffectInterface)->process(mEffectInterface,
8317                                               &mConfig.inputCfg.buffer,
8318                                               &mConfig.outputCfg.buffer);
8319
8320        // force transition to IDLE state when engine is ready
8321        if (mState == STOPPED && ret == -ENODATA) {
8322            mDisableWaitCnt = 1;
8323        }
8324
8325        // clear auxiliary effect input buffer for next accumulation
8326        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
8327            memset(mConfig.inputCfg.buffer.raw, 0,
8328                   mConfig.inputCfg.buffer.frameCount*sizeof(int32_t));
8329        }
8330    } else if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_INSERT &&
8331                mConfig.inputCfg.buffer.raw != mConfig.outputCfg.buffer.raw) {
8332        // If an insert effect is idle and input buffer is different from output buffer,
8333        // accumulate input onto output
8334        sp<EffectChain> chain = mChain.promote();
8335        if (chain != 0 && chain->activeTrackCnt() != 0) {
8336            size_t frameCnt = mConfig.inputCfg.buffer.frameCount * 2;  //always stereo here
8337            int16_t *in = mConfig.inputCfg.buffer.s16;
8338            int16_t *out = mConfig.outputCfg.buffer.s16;
8339            for (size_t i = 0; i < frameCnt; i++) {
8340                out[i] = clamp16((int32_t)out[i] + (int32_t)in[i]);
8341            }
8342        }
8343    }
8344}
8345
8346void AudioFlinger::EffectModule::reset_l()
8347{
8348    if (mEffectInterface == NULL) {
8349        return;
8350    }
8351    (*mEffectInterface)->command(mEffectInterface, EFFECT_CMD_RESET, 0, NULL, 0, NULL);
8352}
8353
8354status_t AudioFlinger::EffectModule::configure()
8355{
8356    if (mEffectInterface == NULL) {
8357        return NO_INIT;
8358    }
8359
8360    sp<ThreadBase> thread = mThread.promote();
8361    if (thread == 0) {
8362        return DEAD_OBJECT;
8363    }
8364
8365    // TODO: handle configuration of effects replacing track process
8366    audio_channel_mask_t channelMask = thread->channelMask();
8367
8368    if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
8369        mConfig.inputCfg.channels = AUDIO_CHANNEL_OUT_MONO;
8370    } else {
8371        mConfig.inputCfg.channels = channelMask;
8372    }
8373    mConfig.outputCfg.channels = channelMask;
8374    mConfig.inputCfg.format = AUDIO_FORMAT_PCM_16_BIT;
8375    mConfig.outputCfg.format = AUDIO_FORMAT_PCM_16_BIT;
8376    mConfig.inputCfg.samplingRate = thread->sampleRate();
8377    mConfig.outputCfg.samplingRate = mConfig.inputCfg.samplingRate;
8378    mConfig.inputCfg.bufferProvider.cookie = NULL;
8379    mConfig.inputCfg.bufferProvider.getBuffer = NULL;
8380    mConfig.inputCfg.bufferProvider.releaseBuffer = NULL;
8381    mConfig.outputCfg.bufferProvider.cookie = NULL;
8382    mConfig.outputCfg.bufferProvider.getBuffer = NULL;
8383    mConfig.outputCfg.bufferProvider.releaseBuffer = NULL;
8384    mConfig.inputCfg.accessMode = EFFECT_BUFFER_ACCESS_READ;
8385    // Insert effect:
8386    // - in session AUDIO_SESSION_OUTPUT_MIX or AUDIO_SESSION_OUTPUT_STAGE,
8387    // always overwrites output buffer: input buffer == output buffer
8388    // - in other sessions:
8389    //      last effect in the chain accumulates in output buffer: input buffer != output buffer
8390    //      other effect: overwrites output buffer: input buffer == output buffer
8391    // Auxiliary effect:
8392    //      accumulates in output buffer: input buffer != output buffer
8393    // Therefore: accumulate <=> input buffer != output buffer
8394    if (mConfig.inputCfg.buffer.raw != mConfig.outputCfg.buffer.raw) {
8395        mConfig.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_ACCUMULATE;
8396    } else {
8397        mConfig.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_WRITE;
8398    }
8399    mConfig.inputCfg.mask = EFFECT_CONFIG_ALL;
8400    mConfig.outputCfg.mask = EFFECT_CONFIG_ALL;
8401    mConfig.inputCfg.buffer.frameCount = thread->frameCount();
8402    mConfig.outputCfg.buffer.frameCount = mConfig.inputCfg.buffer.frameCount;
8403
8404    ALOGV("configure() %p thread %p buffer %p framecount %d",
8405            this, thread.get(), mConfig.inputCfg.buffer.raw, mConfig.inputCfg.buffer.frameCount);
8406
8407    status_t cmdStatus;
8408    uint32_t size = sizeof(int);
8409    status_t status = (*mEffectInterface)->command(mEffectInterface,
8410                                                   EFFECT_CMD_SET_CONFIG,
8411                                                   sizeof(effect_config_t),
8412                                                   &mConfig,
8413                                                   &size,
8414                                                   &cmdStatus);
8415    if (status == 0) {
8416        status = cmdStatus;
8417    }
8418
8419    if (status == 0 &&
8420            (memcmp(&mDescriptor.type, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0)) {
8421        uint32_t buf32[sizeof(effect_param_t) / sizeof(uint32_t) + 2];
8422        effect_param_t *p = (effect_param_t *)buf32;
8423
8424        p->psize = sizeof(uint32_t);
8425        p->vsize = sizeof(uint32_t);
8426        size = sizeof(int);
8427        *(int32_t *)p->data = VISUALIZER_PARAM_LATENCY;
8428
8429        uint32_t latency = 0;
8430        PlaybackThread *pbt = thread->mAudioFlinger->checkPlaybackThread_l(thread->mId);
8431        if (pbt != NULL) {
8432            latency = pbt->latency_l();
8433        }
8434
8435        *((int32_t *)p->data + 1)= latency;
8436        (*mEffectInterface)->command(mEffectInterface,
8437                                     EFFECT_CMD_SET_PARAM,
8438                                     sizeof(effect_param_t) + 8,
8439                                     &buf32,
8440                                     &size,
8441                                     &cmdStatus);
8442    }
8443
8444    mMaxDisableWaitCnt = (MAX_DISABLE_TIME_MS * mConfig.outputCfg.samplingRate) /
8445            (1000 * mConfig.outputCfg.buffer.frameCount);
8446
8447    return status;
8448}
8449
8450status_t AudioFlinger::EffectModule::init()
8451{
8452    Mutex::Autolock _l(mLock);
8453    if (mEffectInterface == NULL) {
8454        return NO_INIT;
8455    }
8456    status_t cmdStatus;
8457    uint32_t size = sizeof(status_t);
8458    status_t status = (*mEffectInterface)->command(mEffectInterface,
8459                                                   EFFECT_CMD_INIT,
8460                                                   0,
8461                                                   NULL,
8462                                                   &size,
8463                                                   &cmdStatus);
8464    if (status == 0) {
8465        status = cmdStatus;
8466    }
8467    return status;
8468}
8469
8470status_t AudioFlinger::EffectModule::start()
8471{
8472    Mutex::Autolock _l(mLock);
8473    return start_l();
8474}
8475
8476status_t AudioFlinger::EffectModule::start_l()
8477{
8478    if (mEffectInterface == NULL) {
8479        return NO_INIT;
8480    }
8481    status_t cmdStatus;
8482    uint32_t size = sizeof(status_t);
8483    status_t status = (*mEffectInterface)->command(mEffectInterface,
8484                                                   EFFECT_CMD_ENABLE,
8485                                                   0,
8486                                                   NULL,
8487                                                   &size,
8488                                                   &cmdStatus);
8489    if (status == 0) {
8490        status = cmdStatus;
8491    }
8492    if (status == 0 &&
8493            ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC ||
8494             (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC)) {
8495        sp<ThreadBase> thread = mThread.promote();
8496        if (thread != 0) {
8497            audio_stream_t *stream = thread->stream();
8498            if (stream != NULL) {
8499                stream->add_audio_effect(stream, mEffectInterface);
8500            }
8501        }
8502    }
8503    return status;
8504}
8505
8506status_t AudioFlinger::EffectModule::stop()
8507{
8508    Mutex::Autolock _l(mLock);
8509    return stop_l();
8510}
8511
8512status_t AudioFlinger::EffectModule::stop_l()
8513{
8514    if (mEffectInterface == NULL) {
8515        return NO_INIT;
8516    }
8517    status_t cmdStatus;
8518    uint32_t size = sizeof(status_t);
8519    status_t status = (*mEffectInterface)->command(mEffectInterface,
8520                                                   EFFECT_CMD_DISABLE,
8521                                                   0,
8522                                                   NULL,
8523                                                   &size,
8524                                                   &cmdStatus);
8525    if (status == 0) {
8526        status = cmdStatus;
8527    }
8528    if (status == 0 &&
8529            ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC ||
8530             (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC)) {
8531        sp<ThreadBase> thread = mThread.promote();
8532        if (thread != 0) {
8533            audio_stream_t *stream = thread->stream();
8534            if (stream != NULL) {
8535                stream->remove_audio_effect(stream, mEffectInterface);
8536            }
8537        }
8538    }
8539    return status;
8540}
8541
8542status_t AudioFlinger::EffectModule::command(uint32_t cmdCode,
8543                                             uint32_t cmdSize,
8544                                             void *pCmdData,
8545                                             uint32_t *replySize,
8546                                             void *pReplyData)
8547{
8548    Mutex::Autolock _l(mLock);
8549//    ALOGV("command(), cmdCode: %d, mEffectInterface: %p", cmdCode, mEffectInterface);
8550
8551    if (mState == DESTROYED || mEffectInterface == NULL) {
8552        return NO_INIT;
8553    }
8554    status_t status = (*mEffectInterface)->command(mEffectInterface,
8555                                                   cmdCode,
8556                                                   cmdSize,
8557                                                   pCmdData,
8558                                                   replySize,
8559                                                   pReplyData);
8560    if (cmdCode != EFFECT_CMD_GET_PARAM && status == NO_ERROR) {
8561        uint32_t size = (replySize == NULL) ? 0 : *replySize;
8562        for (size_t i = 1; i < mHandles.size(); i++) {
8563            EffectHandle *h = mHandles[i];
8564            if (h != NULL && !h->destroyed_l()) {
8565                h->commandExecuted(cmdCode, cmdSize, pCmdData, size, pReplyData);
8566            }
8567        }
8568    }
8569    return status;
8570}
8571
8572status_t AudioFlinger::EffectModule::setEnabled(bool enabled)
8573{
8574    Mutex::Autolock _l(mLock);
8575    return setEnabled_l(enabled);
8576}
8577
8578// must be called with EffectModule::mLock held
8579status_t AudioFlinger::EffectModule::setEnabled_l(bool enabled)
8580{
8581
8582    ALOGV("setEnabled %p enabled %d", this, enabled);
8583
8584    if (enabled != isEnabled()) {
8585        status_t status = AudioSystem::setEffectEnabled(mId, enabled);
8586        if (enabled && status != NO_ERROR) {
8587            return status;
8588        }
8589
8590        switch (mState) {
8591        // going from disabled to enabled
8592        case IDLE:
8593            mState = STARTING;
8594            break;
8595        case STOPPED:
8596            mState = RESTART;
8597            break;
8598        case STOPPING:
8599            mState = ACTIVE;
8600            break;
8601
8602        // going from enabled to disabled
8603        case RESTART:
8604            mState = STOPPED;
8605            break;
8606        case STARTING:
8607            mState = IDLE;
8608            break;
8609        case ACTIVE:
8610            mState = STOPPING;
8611            break;
8612        case DESTROYED:
8613            return NO_ERROR; // simply ignore as we are being destroyed
8614        }
8615        for (size_t i = 1; i < mHandles.size(); i++) {
8616            EffectHandle *h = mHandles[i];
8617            if (h != NULL && !h->destroyed_l()) {
8618                h->setEnabled(enabled);
8619            }
8620        }
8621    }
8622    return NO_ERROR;
8623}
8624
8625bool AudioFlinger::EffectModule::isEnabled() const
8626{
8627    switch (mState) {
8628    case RESTART:
8629    case STARTING:
8630    case ACTIVE:
8631        return true;
8632    case IDLE:
8633    case STOPPING:
8634    case STOPPED:
8635    case DESTROYED:
8636    default:
8637        return false;
8638    }
8639}
8640
8641bool AudioFlinger::EffectModule::isProcessEnabled() const
8642{
8643    switch (mState) {
8644    case RESTART:
8645    case ACTIVE:
8646    case STOPPING:
8647    case STOPPED:
8648        return true;
8649    case IDLE:
8650    case STARTING:
8651    case DESTROYED:
8652    default:
8653        return false;
8654    }
8655}
8656
8657status_t AudioFlinger::EffectModule::setVolume(uint32_t *left, uint32_t *right, bool controller)
8658{
8659    Mutex::Autolock _l(mLock);
8660    status_t status = NO_ERROR;
8661
8662    // Send volume indication if EFFECT_FLAG_VOLUME_IND is set and read back altered volume
8663    // if controller flag is set (Note that controller == TRUE => EFFECT_FLAG_VOLUME_CTRL set)
8664    if (isProcessEnabled() &&
8665            ((mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_CTRL ||
8666            (mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_IND)) {
8667        status_t cmdStatus;
8668        uint32_t volume[2];
8669        uint32_t *pVolume = NULL;
8670        uint32_t size = sizeof(volume);
8671        volume[0] = *left;
8672        volume[1] = *right;
8673        if (controller) {
8674            pVolume = volume;
8675        }
8676        status = (*mEffectInterface)->command(mEffectInterface,
8677                                              EFFECT_CMD_SET_VOLUME,
8678                                              size,
8679                                              volume,
8680                                              &size,
8681                                              pVolume);
8682        if (controller && status == NO_ERROR && size == sizeof(volume)) {
8683            *left = volume[0];
8684            *right = volume[1];
8685        }
8686    }
8687    return status;
8688}
8689
8690status_t AudioFlinger::EffectModule::setDevice(audio_devices_t device)
8691{
8692    if (device == AUDIO_DEVICE_NONE) {
8693        return NO_ERROR;
8694    }
8695
8696    Mutex::Autolock _l(mLock);
8697    status_t status = NO_ERROR;
8698    if (device && (mDescriptor.flags & EFFECT_FLAG_DEVICE_MASK) == EFFECT_FLAG_DEVICE_IND) {
8699        status_t cmdStatus;
8700        uint32_t size = sizeof(status_t);
8701        uint32_t cmd = audio_is_output_devices(device) ? EFFECT_CMD_SET_DEVICE :
8702                            EFFECT_CMD_SET_INPUT_DEVICE;
8703        status = (*mEffectInterface)->command(mEffectInterface,
8704                                              cmd,
8705                                              sizeof(uint32_t),
8706                                              &device,
8707                                              &size,
8708                                              &cmdStatus);
8709    }
8710    return status;
8711}
8712
8713status_t AudioFlinger::EffectModule::setMode(audio_mode_t mode)
8714{
8715    Mutex::Autolock _l(mLock);
8716    status_t status = NO_ERROR;
8717    if ((mDescriptor.flags & EFFECT_FLAG_AUDIO_MODE_MASK) == EFFECT_FLAG_AUDIO_MODE_IND) {
8718        status_t cmdStatus;
8719        uint32_t size = sizeof(status_t);
8720        status = (*mEffectInterface)->command(mEffectInterface,
8721                                              EFFECT_CMD_SET_AUDIO_MODE,
8722                                              sizeof(audio_mode_t),
8723                                              &mode,
8724                                              &size,
8725                                              &cmdStatus);
8726        if (status == NO_ERROR) {
8727            status = cmdStatus;
8728        }
8729    }
8730    return status;
8731}
8732
8733status_t AudioFlinger::EffectModule::setAudioSource(audio_source_t source)
8734{
8735    Mutex::Autolock _l(mLock);
8736    status_t status = NO_ERROR;
8737    if ((mDescriptor.flags & EFFECT_FLAG_AUDIO_SOURCE_MASK) == EFFECT_FLAG_AUDIO_SOURCE_IND) {
8738        uint32_t size = 0;
8739        status = (*mEffectInterface)->command(mEffectInterface,
8740                                              EFFECT_CMD_SET_AUDIO_SOURCE,
8741                                              sizeof(audio_source_t),
8742                                              &source,
8743                                              &size,
8744                                              NULL);
8745    }
8746    return status;
8747}
8748
8749void AudioFlinger::EffectModule::setSuspended(bool suspended)
8750{
8751    Mutex::Autolock _l(mLock);
8752    mSuspended = suspended;
8753}
8754
8755bool AudioFlinger::EffectModule::suspended() const
8756{
8757    Mutex::Autolock _l(mLock);
8758    return mSuspended;
8759}
8760
8761bool AudioFlinger::EffectModule::purgeHandles()
8762{
8763    bool enabled = false;
8764    Mutex::Autolock _l(mLock);
8765    for (size_t i = 0; i < mHandles.size(); i++) {
8766        EffectHandle *handle = mHandles[i];
8767        if (handle != NULL && !handle->destroyed_l()) {
8768            handle->effect().clear();
8769            if (handle->hasControl()) {
8770                enabled = handle->enabled();
8771            }
8772        }
8773    }
8774    return enabled;
8775}
8776
8777void AudioFlinger::EffectModule::dump(int fd, const Vector<String16>& args)
8778{
8779    const size_t SIZE = 256;
8780    char buffer[SIZE];
8781    String8 result;
8782
8783    snprintf(buffer, SIZE, "\tEffect ID %d:\n", mId);
8784    result.append(buffer);
8785
8786    bool locked = tryLock(mLock);
8787    // failed to lock - AudioFlinger is probably deadlocked
8788    if (!locked) {
8789        result.append("\t\tCould not lock Fx mutex:\n");
8790    }
8791
8792    result.append("\t\tSession Status State Engine:\n");
8793    snprintf(buffer, SIZE, "\t\t%05d   %03d    %03d   0x%08x\n",
8794            mSessionId, mStatus, mState, (uint32_t)mEffectInterface);
8795    result.append(buffer);
8796
8797    result.append("\t\tDescriptor:\n");
8798    snprintf(buffer, SIZE, "\t\t- UUID: %08X-%04X-%04X-%04X-%02X%02X%02X%02X%02X%02X\n",
8799            mDescriptor.uuid.timeLow, mDescriptor.uuid.timeMid, mDescriptor.uuid.timeHiAndVersion,
8800            mDescriptor.uuid.clockSeq, mDescriptor.uuid.node[0], mDescriptor.uuid.node[1],mDescriptor.uuid.node[2],
8801            mDescriptor.uuid.node[3],mDescriptor.uuid.node[4],mDescriptor.uuid.node[5]);
8802    result.append(buffer);
8803    snprintf(buffer, SIZE, "\t\t- TYPE: %08X-%04X-%04X-%04X-%02X%02X%02X%02X%02X%02X\n",
8804                mDescriptor.type.timeLow, mDescriptor.type.timeMid, mDescriptor.type.timeHiAndVersion,
8805                mDescriptor.type.clockSeq, mDescriptor.type.node[0], mDescriptor.type.node[1],mDescriptor.type.node[2],
8806                mDescriptor.type.node[3],mDescriptor.type.node[4],mDescriptor.type.node[5]);
8807    result.append(buffer);
8808    snprintf(buffer, SIZE, "\t\t- apiVersion: %08X\n\t\t- flags: %08X\n",
8809            mDescriptor.apiVersion,
8810            mDescriptor.flags);
8811    result.append(buffer);
8812    snprintf(buffer, SIZE, "\t\t- name: %s\n",
8813            mDescriptor.name);
8814    result.append(buffer);
8815    snprintf(buffer, SIZE, "\t\t- implementor: %s\n",
8816            mDescriptor.implementor);
8817    result.append(buffer);
8818
8819    result.append("\t\t- Input configuration:\n");
8820    result.append("\t\t\tBuffer     Frames  Smp rate Channels Format\n");
8821    snprintf(buffer, SIZE, "\t\t\t0x%08x %05d   %05d    %08x %d\n",
8822            (uint32_t)mConfig.inputCfg.buffer.raw,
8823            mConfig.inputCfg.buffer.frameCount,
8824            mConfig.inputCfg.samplingRate,
8825            mConfig.inputCfg.channels,
8826            mConfig.inputCfg.format);
8827    result.append(buffer);
8828
8829    result.append("\t\t- Output configuration:\n");
8830    result.append("\t\t\tBuffer     Frames  Smp rate Channels Format\n");
8831    snprintf(buffer, SIZE, "\t\t\t0x%08x %05d   %05d    %08x %d\n",
8832            (uint32_t)mConfig.outputCfg.buffer.raw,
8833            mConfig.outputCfg.buffer.frameCount,
8834            mConfig.outputCfg.samplingRate,
8835            mConfig.outputCfg.channels,
8836            mConfig.outputCfg.format);
8837    result.append(buffer);
8838
8839    snprintf(buffer, SIZE, "\t\t%d Clients:\n", mHandles.size());
8840    result.append(buffer);
8841    result.append("\t\t\tPid   Priority Ctrl Locked client server\n");
8842    for (size_t i = 0; i < mHandles.size(); ++i) {
8843        EffectHandle *handle = mHandles[i];
8844        if (handle != NULL && !handle->destroyed_l()) {
8845            handle->dump(buffer, SIZE);
8846            result.append(buffer);
8847        }
8848    }
8849
8850    result.append("\n");
8851
8852    write(fd, result.string(), result.length());
8853
8854    if (locked) {
8855        mLock.unlock();
8856    }
8857}
8858
8859// ----------------------------------------------------------------------------
8860//  EffectHandle implementation
8861// ----------------------------------------------------------------------------
8862
8863#undef LOG_TAG
8864#define LOG_TAG "AudioFlinger::EffectHandle"
8865
8866AudioFlinger::EffectHandle::EffectHandle(const sp<EffectModule>& effect,
8867                                        const sp<AudioFlinger::Client>& client,
8868                                        const sp<IEffectClient>& effectClient,
8869                                        int32_t priority)
8870    : BnEffect(),
8871    mEffect(effect), mEffectClient(effectClient), mClient(client), mCblk(NULL),
8872    mPriority(priority), mHasControl(false), mEnabled(false), mDestroyed(false)
8873{
8874    ALOGV("constructor %p", this);
8875
8876    if (client == 0) {
8877        return;
8878    }
8879    int bufOffset = ((sizeof(effect_param_cblk_t) - 1) / sizeof(int) + 1) * sizeof(int);
8880    mCblkMemory = client->heap()->allocate(EFFECT_PARAM_BUFFER_SIZE + bufOffset);
8881    if (mCblkMemory != 0) {
8882        mCblk = static_cast<effect_param_cblk_t *>(mCblkMemory->pointer());
8883
8884        if (mCblk != NULL) {
8885            new(mCblk) effect_param_cblk_t();
8886            mBuffer = (uint8_t *)mCblk + bufOffset;
8887        }
8888    } else {
8889        ALOGE("not enough memory for Effect size=%u", EFFECT_PARAM_BUFFER_SIZE + sizeof(effect_param_cblk_t));
8890        return;
8891    }
8892}
8893
8894AudioFlinger::EffectHandle::~EffectHandle()
8895{
8896    ALOGV("Destructor %p", this);
8897
8898    if (mEffect == 0) {
8899        mDestroyed = true;
8900        return;
8901    }
8902    mEffect->lock();
8903    mDestroyed = true;
8904    mEffect->unlock();
8905    disconnect(false);
8906}
8907
8908status_t AudioFlinger::EffectHandle::enable()
8909{
8910    ALOGV("enable %p", this);
8911    if (!mHasControl) return INVALID_OPERATION;
8912    if (mEffect == 0) return DEAD_OBJECT;
8913
8914    if (mEnabled) {
8915        return NO_ERROR;
8916    }
8917
8918    mEnabled = true;
8919
8920    sp<ThreadBase> thread = mEffect->thread().promote();
8921    if (thread != 0) {
8922        thread->checkSuspendOnEffectEnabled(mEffect, true, mEffect->sessionId());
8923    }
8924
8925    // checkSuspendOnEffectEnabled() can suspend this same effect when enabled
8926    if (mEffect->suspended()) {
8927        return NO_ERROR;
8928    }
8929
8930    status_t status = mEffect->setEnabled(true);
8931    if (status != NO_ERROR) {
8932        if (thread != 0) {
8933            thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId());
8934        }
8935        mEnabled = false;
8936    }
8937    return status;
8938}
8939
8940status_t AudioFlinger::EffectHandle::disable()
8941{
8942    ALOGV("disable %p", this);
8943    if (!mHasControl) return INVALID_OPERATION;
8944    if (mEffect == 0) return DEAD_OBJECT;
8945
8946    if (!mEnabled) {
8947        return NO_ERROR;
8948    }
8949    mEnabled = false;
8950
8951    if (mEffect->suspended()) {
8952        return NO_ERROR;
8953    }
8954
8955    status_t status = mEffect->setEnabled(false);
8956
8957    sp<ThreadBase> thread = mEffect->thread().promote();
8958    if (thread != 0) {
8959        thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId());
8960    }
8961
8962    return status;
8963}
8964
8965void AudioFlinger::EffectHandle::disconnect()
8966{
8967    disconnect(true);
8968}
8969
8970void AudioFlinger::EffectHandle::disconnect(bool unpinIfLast)
8971{
8972    ALOGV("disconnect(%s)", unpinIfLast ? "true" : "false");
8973    if (mEffect == 0) {
8974        return;
8975    }
8976    // restore suspended effects if the disconnected handle was enabled and the last one.
8977    if ((mEffect->disconnect(this, unpinIfLast) == 0) && mEnabled) {
8978        sp<ThreadBase> thread = mEffect->thread().promote();
8979        if (thread != 0) {
8980            thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId());
8981        }
8982    }
8983
8984    // release sp on module => module destructor can be called now
8985    mEffect.clear();
8986    if (mClient != 0) {
8987        if (mCblk != NULL) {
8988            // unlike ~TrackBase(), mCblk is never a local new, so don't delete
8989            mCblk->~effect_param_cblk_t();   // destroy our shared-structure.
8990        }
8991        mCblkMemory.clear();    // free the shared memory before releasing the heap it belongs to
8992        // Client destructor must run with AudioFlinger mutex locked
8993        Mutex::Autolock _l(mClient->audioFlinger()->mLock);
8994        mClient.clear();
8995    }
8996}
8997
8998status_t AudioFlinger::EffectHandle::command(uint32_t cmdCode,
8999                                             uint32_t cmdSize,
9000                                             void *pCmdData,
9001                                             uint32_t *replySize,
9002                                             void *pReplyData)
9003{
9004//    ALOGV("command(), cmdCode: %d, mHasControl: %d, mEffect: %p",
9005//              cmdCode, mHasControl, (mEffect == 0) ? 0 : mEffect.get());
9006
9007    // only get parameter command is permitted for applications not controlling the effect
9008    if (!mHasControl && cmdCode != EFFECT_CMD_GET_PARAM) {
9009        return INVALID_OPERATION;
9010    }
9011    if (mEffect == 0) return DEAD_OBJECT;
9012    if (mClient == 0) return INVALID_OPERATION;
9013
9014    // handle commands that are not forwarded transparently to effect engine
9015    if (cmdCode == EFFECT_CMD_SET_PARAM_COMMIT) {
9016        // No need to trylock() here as this function is executed in the binder thread serving a particular client process:
9017        // no risk to block the whole media server process or mixer threads is we are stuck here
9018        Mutex::Autolock _l(mCblk->lock);
9019        if (mCblk->clientIndex > EFFECT_PARAM_BUFFER_SIZE ||
9020            mCblk->serverIndex > EFFECT_PARAM_BUFFER_SIZE) {
9021            mCblk->serverIndex = 0;
9022            mCblk->clientIndex = 0;
9023            return BAD_VALUE;
9024        }
9025        status_t status = NO_ERROR;
9026        while (mCblk->serverIndex < mCblk->clientIndex) {
9027            int reply;
9028            uint32_t rsize = sizeof(int);
9029            int *p = (int *)(mBuffer + mCblk->serverIndex);
9030            int size = *p++;
9031            if (((uint8_t *)p + size) > mBuffer + mCblk->clientIndex) {
9032                ALOGW("command(): invalid parameter block size");
9033                break;
9034            }
9035            effect_param_t *param = (effect_param_t *)p;
9036            if (param->psize == 0 || param->vsize == 0) {
9037                ALOGW("command(): null parameter or value size");
9038                mCblk->serverIndex += size;
9039                continue;
9040            }
9041            uint32_t psize = sizeof(effect_param_t) +
9042                             ((param->psize - 1) / sizeof(int) + 1) * sizeof(int) +
9043                             param->vsize;
9044            status_t ret = mEffect->command(EFFECT_CMD_SET_PARAM,
9045                                            psize,
9046                                            p,
9047                                            &rsize,
9048                                            &reply);
9049            // stop at first error encountered
9050            if (ret != NO_ERROR) {
9051                status = ret;
9052                *(int *)pReplyData = reply;
9053                break;
9054            } else if (reply != NO_ERROR) {
9055                *(int *)pReplyData = reply;
9056                break;
9057            }
9058            mCblk->serverIndex += size;
9059        }
9060        mCblk->serverIndex = 0;
9061        mCblk->clientIndex = 0;
9062        return status;
9063    } else if (cmdCode == EFFECT_CMD_ENABLE) {
9064        *(int *)pReplyData = NO_ERROR;
9065        return enable();
9066    } else if (cmdCode == EFFECT_CMD_DISABLE) {
9067        *(int *)pReplyData = NO_ERROR;
9068        return disable();
9069    }
9070
9071    return mEffect->command(cmdCode, cmdSize, pCmdData, replySize, pReplyData);
9072}
9073
9074void AudioFlinger::EffectHandle::setControl(bool hasControl, bool signal, bool enabled)
9075{
9076    ALOGV("setControl %p control %d", this, hasControl);
9077
9078    mHasControl = hasControl;
9079    mEnabled = enabled;
9080
9081    if (signal && mEffectClient != 0) {
9082        mEffectClient->controlStatusChanged(hasControl);
9083    }
9084}
9085
9086void AudioFlinger::EffectHandle::commandExecuted(uint32_t cmdCode,
9087                                                 uint32_t cmdSize,
9088                                                 void *pCmdData,
9089                                                 uint32_t replySize,
9090                                                 void *pReplyData)
9091{
9092    if (mEffectClient != 0) {
9093        mEffectClient->commandExecuted(cmdCode, cmdSize, pCmdData, replySize, pReplyData);
9094    }
9095}
9096
9097
9098
9099void AudioFlinger::EffectHandle::setEnabled(bool enabled)
9100{
9101    if (mEffectClient != 0) {
9102        mEffectClient->enableStatusChanged(enabled);
9103    }
9104}
9105
9106status_t AudioFlinger::EffectHandle::onTransact(
9107    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
9108{
9109    return BnEffect::onTransact(code, data, reply, flags);
9110}
9111
9112
9113void AudioFlinger::EffectHandle::dump(char* buffer, size_t size)
9114{
9115    bool locked = mCblk != NULL && tryLock(mCblk->lock);
9116
9117    snprintf(buffer, size, "\t\t\t%05d %05d    %01u    %01u      %05u  %05u\n",
9118            (mClient == 0) ? getpid_cached : mClient->pid(),
9119            mPriority,
9120            mHasControl,
9121            !locked,
9122            mCblk ? mCblk->clientIndex : 0,
9123            mCblk ? mCblk->serverIndex : 0
9124            );
9125
9126    if (locked) {
9127        mCblk->lock.unlock();
9128    }
9129}
9130
9131#undef LOG_TAG
9132#define LOG_TAG "AudioFlinger::EffectChain"
9133
9134AudioFlinger::EffectChain::EffectChain(ThreadBase *thread,
9135                                        int sessionId)
9136    : mThread(thread), mSessionId(sessionId), mActiveTrackCnt(0), mTrackCnt(0), mTailBufferCount(0),
9137      mOwnInBuffer(false), mVolumeCtrlIdx(-1), mLeftVolume(UINT_MAX), mRightVolume(UINT_MAX),
9138      mNewLeftVolume(UINT_MAX), mNewRightVolume(UINT_MAX)
9139{
9140    mStrategy = AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
9141    if (thread == NULL) {
9142        return;
9143    }
9144    mMaxTailBuffers = ((kProcessTailDurationMs * thread->sampleRate()) / 1000) /
9145                                    thread->frameCount();
9146}
9147
9148AudioFlinger::EffectChain::~EffectChain()
9149{
9150    if (mOwnInBuffer) {
9151        delete mInBuffer;
9152    }
9153
9154}
9155
9156// getEffectFromDesc_l() must be called with ThreadBase::mLock held
9157sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromDesc_l(effect_descriptor_t *descriptor)
9158{
9159    size_t size = mEffects.size();
9160
9161    for (size_t i = 0; i < size; i++) {
9162        if (memcmp(&mEffects[i]->desc().uuid, &descriptor->uuid, sizeof(effect_uuid_t)) == 0) {
9163            return mEffects[i];
9164        }
9165    }
9166    return 0;
9167}
9168
9169// getEffectFromId_l() must be called with ThreadBase::mLock held
9170sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromId_l(int id)
9171{
9172    size_t size = mEffects.size();
9173
9174    for (size_t i = 0; i < size; i++) {
9175        // by convention, return first effect if id provided is 0 (0 is never a valid id)
9176        if (id == 0 || mEffects[i]->id() == id) {
9177            return mEffects[i];
9178        }
9179    }
9180    return 0;
9181}
9182
9183// getEffectFromType_l() must be called with ThreadBase::mLock held
9184sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromType_l(
9185        const effect_uuid_t *type)
9186{
9187    size_t size = mEffects.size();
9188
9189    for (size_t i = 0; i < size; i++) {
9190        if (memcmp(&mEffects[i]->desc().type, type, sizeof(effect_uuid_t)) == 0) {
9191            return mEffects[i];
9192        }
9193    }
9194    return 0;
9195}
9196
9197void AudioFlinger::EffectChain::clearInputBuffer()
9198{
9199    Mutex::Autolock _l(mLock);
9200    sp<ThreadBase> thread = mThread.promote();
9201    if (thread == 0) {
9202        ALOGW("clearInputBuffer(): cannot promote mixer thread");
9203        return;
9204    }
9205    clearInputBuffer_l(thread);
9206}
9207
9208// Must be called with EffectChain::mLock locked
9209void AudioFlinger::EffectChain::clearInputBuffer_l(sp<ThreadBase> thread)
9210{
9211    size_t numSamples = thread->frameCount() * thread->channelCount();
9212    memset(mInBuffer, 0, numSamples * sizeof(int16_t));
9213
9214}
9215
9216// Must be called with EffectChain::mLock locked
9217void AudioFlinger::EffectChain::process_l()
9218{
9219    sp<ThreadBase> thread = mThread.promote();
9220    if (thread == 0) {
9221        ALOGW("process_l(): cannot promote mixer thread");
9222        return;
9223    }
9224    bool isGlobalSession = (mSessionId == AUDIO_SESSION_OUTPUT_MIX) ||
9225            (mSessionId == AUDIO_SESSION_OUTPUT_STAGE);
9226    // always process effects unless no more tracks are on the session and the effect tail
9227    // has been rendered
9228    bool doProcess = true;
9229    if (!isGlobalSession) {
9230        bool tracksOnSession = (trackCnt() != 0);
9231
9232        if (!tracksOnSession && mTailBufferCount == 0) {
9233            doProcess = false;
9234        }
9235
9236        if (activeTrackCnt() == 0) {
9237            // if no track is active and the effect tail has not been rendered,
9238            // the input buffer must be cleared here as the mixer process will not do it
9239            if (tracksOnSession || mTailBufferCount > 0) {
9240                clearInputBuffer_l(thread);
9241                if (mTailBufferCount > 0) {
9242                    mTailBufferCount--;
9243                }
9244            }
9245        }
9246    }
9247
9248    size_t size = mEffects.size();
9249    if (doProcess) {
9250        for (size_t i = 0; i < size; i++) {
9251            mEffects[i]->process();
9252        }
9253    }
9254    for (size_t i = 0; i < size; i++) {
9255        mEffects[i]->updateState();
9256    }
9257}
9258
9259// addEffect_l() must be called with PlaybackThread::mLock held
9260status_t AudioFlinger::EffectChain::addEffect_l(const sp<EffectModule>& effect)
9261{
9262    effect_descriptor_t desc = effect->desc();
9263    uint32_t insertPref = desc.flags & EFFECT_FLAG_INSERT_MASK;
9264
9265    Mutex::Autolock _l(mLock);
9266    effect->setChain(this);
9267    sp<ThreadBase> thread = mThread.promote();
9268    if (thread == 0) {
9269        return NO_INIT;
9270    }
9271    effect->setThread(thread);
9272
9273    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
9274        // Auxiliary effects are inserted at the beginning of mEffects vector as
9275        // they are processed first and accumulated in chain input buffer
9276        mEffects.insertAt(effect, 0);
9277
9278        // the input buffer for auxiliary effect contains mono samples in
9279        // 32 bit format. This is to avoid saturation in AudoMixer
9280        // accumulation stage. Saturation is done in EffectModule::process() before
9281        // calling the process in effect engine
9282        size_t numSamples = thread->frameCount();
9283        int32_t *buffer = new int32_t[numSamples];
9284        memset(buffer, 0, numSamples * sizeof(int32_t));
9285        effect->setInBuffer((int16_t *)buffer);
9286        // auxiliary effects output samples to chain input buffer for further processing
9287        // by insert effects
9288        effect->setOutBuffer(mInBuffer);
9289    } else {
9290        // Insert effects are inserted at the end of mEffects vector as they are processed
9291        //  after track and auxiliary effects.
9292        // Insert effect order as a function of indicated preference:
9293        //  if EFFECT_FLAG_INSERT_EXCLUSIVE, insert in first position or reject if
9294        //  another effect is present
9295        //  else if EFFECT_FLAG_INSERT_FIRST, insert in first position or after the
9296        //  last effect claiming first position
9297        //  else if EFFECT_FLAG_INSERT_LAST, insert in last position or before the
9298        //  first effect claiming last position
9299        //  else if EFFECT_FLAG_INSERT_ANY insert after first or before last
9300        // Reject insertion if an effect with EFFECT_FLAG_INSERT_EXCLUSIVE is
9301        // already present
9302
9303        size_t size = mEffects.size();
9304        size_t idx_insert = size;
9305        ssize_t idx_insert_first = -1;
9306        ssize_t idx_insert_last = -1;
9307
9308        for (size_t i = 0; i < size; i++) {
9309            effect_descriptor_t d = mEffects[i]->desc();
9310            uint32_t iMode = d.flags & EFFECT_FLAG_TYPE_MASK;
9311            uint32_t iPref = d.flags & EFFECT_FLAG_INSERT_MASK;
9312            if (iMode == EFFECT_FLAG_TYPE_INSERT) {
9313                // check invalid effect chaining combinations
9314                if (insertPref == EFFECT_FLAG_INSERT_EXCLUSIVE ||
9315                    iPref == EFFECT_FLAG_INSERT_EXCLUSIVE) {
9316                    ALOGW("addEffect_l() could not insert effect %s: exclusive conflict with %s", desc.name, d.name);
9317                    return INVALID_OPERATION;
9318                }
9319                // remember position of first insert effect and by default
9320                // select this as insert position for new effect
9321                if (idx_insert == size) {
9322                    idx_insert = i;
9323                }
9324                // remember position of last insert effect claiming
9325                // first position
9326                if (iPref == EFFECT_FLAG_INSERT_FIRST) {
9327                    idx_insert_first = i;
9328                }
9329                // remember position of first insert effect claiming
9330                // last position
9331                if (iPref == EFFECT_FLAG_INSERT_LAST &&
9332                    idx_insert_last == -1) {
9333                    idx_insert_last = i;
9334                }
9335            }
9336        }
9337
9338        // modify idx_insert from first position if needed
9339        if (insertPref == EFFECT_FLAG_INSERT_LAST) {
9340            if (idx_insert_last != -1) {
9341                idx_insert = idx_insert_last;
9342            } else {
9343                idx_insert = size;
9344            }
9345        } else {
9346            if (idx_insert_first != -1) {
9347                idx_insert = idx_insert_first + 1;
9348            }
9349        }
9350
9351        // always read samples from chain input buffer
9352        effect->setInBuffer(mInBuffer);
9353
9354        // if last effect in the chain, output samples to chain
9355        // output buffer, otherwise to chain input buffer
9356        if (idx_insert == size) {
9357            if (idx_insert != 0) {
9358                mEffects[idx_insert-1]->setOutBuffer(mInBuffer);
9359                mEffects[idx_insert-1]->configure();
9360            }
9361            effect->setOutBuffer(mOutBuffer);
9362        } else {
9363            effect->setOutBuffer(mInBuffer);
9364        }
9365        mEffects.insertAt(effect, idx_insert);
9366
9367        ALOGV("addEffect_l() effect %p, added in chain %p at rank %d", effect.get(), this, idx_insert);
9368    }
9369    effect->configure();
9370    return NO_ERROR;
9371}
9372
9373// removeEffect_l() must be called with PlaybackThread::mLock held
9374size_t AudioFlinger::EffectChain::removeEffect_l(const sp<EffectModule>& effect)
9375{
9376    Mutex::Autolock _l(mLock);
9377    size_t size = mEffects.size();
9378    uint32_t type = effect->desc().flags & EFFECT_FLAG_TYPE_MASK;
9379
9380    for (size_t i = 0; i < size; i++) {
9381        if (effect == mEffects[i]) {
9382            // calling stop here will remove pre-processing effect from the audio HAL.
9383            // This is safe as we hold the EffectChain mutex which guarantees that we are not in
9384            // the middle of a read from audio HAL
9385            if (mEffects[i]->state() == EffectModule::ACTIVE ||
9386                    mEffects[i]->state() == EffectModule::STOPPING) {
9387                mEffects[i]->stop();
9388            }
9389            if (type == EFFECT_FLAG_TYPE_AUXILIARY) {
9390                delete[] effect->inBuffer();
9391            } else {
9392                if (i == size - 1 && i != 0) {
9393                    mEffects[i - 1]->setOutBuffer(mOutBuffer);
9394                    mEffects[i - 1]->configure();
9395                }
9396            }
9397            mEffects.removeAt(i);
9398            ALOGV("removeEffect_l() effect %p, removed from chain %p at rank %d", effect.get(), this, i);
9399            break;
9400        }
9401    }
9402
9403    return mEffects.size();
9404}
9405
9406// setDevice_l() must be called with PlaybackThread::mLock held
9407void AudioFlinger::EffectChain::setDevice_l(audio_devices_t device)
9408{
9409    size_t size = mEffects.size();
9410    for (size_t i = 0; i < size; i++) {
9411        mEffects[i]->setDevice(device);
9412    }
9413}
9414
9415// setMode_l() must be called with PlaybackThread::mLock held
9416void AudioFlinger::EffectChain::setMode_l(audio_mode_t mode)
9417{
9418    size_t size = mEffects.size();
9419    for (size_t i = 0; i < size; i++) {
9420        mEffects[i]->setMode(mode);
9421    }
9422}
9423
9424// setAudioSource_l() must be called with PlaybackThread::mLock held
9425void AudioFlinger::EffectChain::setAudioSource_l(audio_source_t source)
9426{
9427    size_t size = mEffects.size();
9428    for (size_t i = 0; i < size; i++) {
9429        mEffects[i]->setAudioSource(source);
9430    }
9431}
9432
9433// setVolume_l() must be called with PlaybackThread::mLock held
9434bool AudioFlinger::EffectChain::setVolume_l(uint32_t *left, uint32_t *right)
9435{
9436    uint32_t newLeft = *left;
9437    uint32_t newRight = *right;
9438    bool hasControl = false;
9439    int ctrlIdx = -1;
9440    size_t size = mEffects.size();
9441
9442    // first update volume controller
9443    for (size_t i = size; i > 0; i--) {
9444        if (mEffects[i - 1]->isProcessEnabled() &&
9445            (mEffects[i - 1]->desc().flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_CTRL) {
9446            ctrlIdx = i - 1;
9447            hasControl = true;
9448            break;
9449        }
9450    }
9451
9452    if (ctrlIdx == mVolumeCtrlIdx && *left == mLeftVolume && *right == mRightVolume) {
9453        if (hasControl) {
9454            *left = mNewLeftVolume;
9455            *right = mNewRightVolume;
9456        }
9457        return hasControl;
9458    }
9459
9460    mVolumeCtrlIdx = ctrlIdx;
9461    mLeftVolume = newLeft;
9462    mRightVolume = newRight;
9463
9464    // second get volume update from volume controller
9465    if (ctrlIdx >= 0) {
9466        mEffects[ctrlIdx]->setVolume(&newLeft, &newRight, true);
9467        mNewLeftVolume = newLeft;
9468        mNewRightVolume = newRight;
9469    }
9470    // then indicate volume to all other effects in chain.
9471    // Pass altered volume to effects before volume controller
9472    // and requested volume to effects after controller
9473    uint32_t lVol = newLeft;
9474    uint32_t rVol = newRight;
9475
9476    for (size_t i = 0; i < size; i++) {
9477        if ((int)i == ctrlIdx) continue;
9478        // this also works for ctrlIdx == -1 when there is no volume controller
9479        if ((int)i > ctrlIdx) {
9480            lVol = *left;
9481            rVol = *right;
9482        }
9483        mEffects[i]->setVolume(&lVol, &rVol, false);
9484    }
9485    *left = newLeft;
9486    *right = newRight;
9487
9488    return hasControl;
9489}
9490
9491void AudioFlinger::EffectChain::dump(int fd, const Vector<String16>& args)
9492{
9493    const size_t SIZE = 256;
9494    char buffer[SIZE];
9495    String8 result;
9496
9497    snprintf(buffer, SIZE, "Effects for session %d:\n", mSessionId);
9498    result.append(buffer);
9499
9500    bool locked = tryLock(mLock);
9501    // failed to lock - AudioFlinger is probably deadlocked
9502    if (!locked) {
9503        result.append("\tCould not lock mutex:\n");
9504    }
9505
9506    result.append("\tNum fx In buffer   Out buffer   Active tracks:\n");
9507    snprintf(buffer, SIZE, "\t%02d     0x%08x  0x%08x   %d\n",
9508            mEffects.size(),
9509            (uint32_t)mInBuffer,
9510            (uint32_t)mOutBuffer,
9511            mActiveTrackCnt);
9512    result.append(buffer);
9513    write(fd, result.string(), result.size());
9514
9515    for (size_t i = 0; i < mEffects.size(); ++i) {
9516        sp<EffectModule> effect = mEffects[i];
9517        if (effect != 0) {
9518            effect->dump(fd, args);
9519        }
9520    }
9521
9522    if (locked) {
9523        mLock.unlock();
9524    }
9525}
9526
9527// must be called with ThreadBase::mLock held
9528void AudioFlinger::EffectChain::setEffectSuspended_l(
9529        const effect_uuid_t *type, bool suspend)
9530{
9531    sp<SuspendedEffectDesc> desc;
9532    // use effect type UUID timelow as key as there is no real risk of identical
9533    // timeLow fields among effect type UUIDs.
9534    ssize_t index = mSuspendedEffects.indexOfKey(type->timeLow);
9535    if (suspend) {
9536        if (index >= 0) {
9537            desc = mSuspendedEffects.valueAt(index);
9538        } else {
9539            desc = new SuspendedEffectDesc();
9540            desc->mType = *type;
9541            mSuspendedEffects.add(type->timeLow, desc);
9542            ALOGV("setEffectSuspended_l() add entry for %08x", type->timeLow);
9543        }
9544        if (desc->mRefCount++ == 0) {
9545            sp<EffectModule> effect = getEffectIfEnabled(type);
9546            if (effect != 0) {
9547                desc->mEffect = effect;
9548                effect->setSuspended(true);
9549                effect->setEnabled(false);
9550            }
9551        }
9552    } else {
9553        if (index < 0) {
9554            return;
9555        }
9556        desc = mSuspendedEffects.valueAt(index);
9557        if (desc->mRefCount <= 0) {
9558            ALOGW("setEffectSuspended_l() restore refcount should not be 0 %d", desc->mRefCount);
9559            desc->mRefCount = 1;
9560        }
9561        if (--desc->mRefCount == 0) {
9562            ALOGV("setEffectSuspended_l() remove entry for %08x", mSuspendedEffects.keyAt(index));
9563            if (desc->mEffect != 0) {
9564                sp<EffectModule> effect = desc->mEffect.promote();
9565                if (effect != 0) {
9566                    effect->setSuspended(false);
9567                    effect->lock();
9568                    EffectHandle *handle = effect->controlHandle_l();
9569                    if (handle != NULL && !handle->destroyed_l()) {
9570                        effect->setEnabled_l(handle->enabled());
9571                    }
9572                    effect->unlock();
9573                }
9574                desc->mEffect.clear();
9575            }
9576            mSuspendedEffects.removeItemsAt(index);
9577        }
9578    }
9579}
9580
9581// must be called with ThreadBase::mLock held
9582void AudioFlinger::EffectChain::setEffectSuspendedAll_l(bool suspend)
9583{
9584    sp<SuspendedEffectDesc> desc;
9585
9586    ssize_t index = mSuspendedEffects.indexOfKey((int)kKeyForSuspendAll);
9587    if (suspend) {
9588        if (index >= 0) {
9589            desc = mSuspendedEffects.valueAt(index);
9590        } else {
9591            desc = new SuspendedEffectDesc();
9592            mSuspendedEffects.add((int)kKeyForSuspendAll, desc);
9593            ALOGV("setEffectSuspendedAll_l() add entry for 0");
9594        }
9595        if (desc->mRefCount++ == 0) {
9596            Vector< sp<EffectModule> > effects;
9597            getSuspendEligibleEffects(effects);
9598            for (size_t i = 0; i < effects.size(); i++) {
9599                setEffectSuspended_l(&effects[i]->desc().type, true);
9600            }
9601        }
9602    } else {
9603        if (index < 0) {
9604            return;
9605        }
9606        desc = mSuspendedEffects.valueAt(index);
9607        if (desc->mRefCount <= 0) {
9608            ALOGW("setEffectSuspendedAll_l() restore refcount should not be 0 %d", desc->mRefCount);
9609            desc->mRefCount = 1;
9610        }
9611        if (--desc->mRefCount == 0) {
9612            Vector<const effect_uuid_t *> types;
9613            for (size_t i = 0; i < mSuspendedEffects.size(); i++) {
9614                if (mSuspendedEffects.keyAt(i) == (int)kKeyForSuspendAll) {
9615                    continue;
9616                }
9617                types.add(&mSuspendedEffects.valueAt(i)->mType);
9618            }
9619            for (size_t i = 0; i < types.size(); i++) {
9620                setEffectSuspended_l(types[i], false);
9621            }
9622            ALOGV("setEffectSuspendedAll_l() remove entry for %08x", mSuspendedEffects.keyAt(index));
9623            mSuspendedEffects.removeItem((int)kKeyForSuspendAll);
9624        }
9625    }
9626}
9627
9628
9629// The volume effect is used for automated tests only
9630#ifndef OPENSL_ES_H_
9631static const effect_uuid_t SL_IID_VOLUME_ = { 0x09e8ede0, 0xddde, 0x11db, 0xb4f6,
9632                                            { 0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b } };
9633const effect_uuid_t * const SL_IID_VOLUME = &SL_IID_VOLUME_;
9634#endif //OPENSL_ES_H_
9635
9636bool AudioFlinger::EffectChain::isEffectEligibleForSuspend(const effect_descriptor_t& desc)
9637{
9638    // auxiliary effects and visualizer are never suspended on output mix
9639    if ((mSessionId == AUDIO_SESSION_OUTPUT_MIX) &&
9640        (((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) ||
9641         (memcmp(&desc.type, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0) ||
9642         (memcmp(&desc.type, SL_IID_VOLUME, sizeof(effect_uuid_t)) == 0))) {
9643        return false;
9644    }
9645    return true;
9646}
9647
9648void AudioFlinger::EffectChain::getSuspendEligibleEffects(Vector< sp<AudioFlinger::EffectModule> > &effects)
9649{
9650    effects.clear();
9651    for (size_t i = 0; i < mEffects.size(); i++) {
9652        if (isEffectEligibleForSuspend(mEffects[i]->desc())) {
9653            effects.add(mEffects[i]);
9654        }
9655    }
9656}
9657
9658sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectIfEnabled(
9659                                                            const effect_uuid_t *type)
9660{
9661    sp<EffectModule> effect = getEffectFromType_l(type);
9662    return effect != 0 && effect->isEnabled() ? effect : 0;
9663}
9664
9665void AudioFlinger::EffectChain::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
9666                                                            bool enabled)
9667{
9668    ssize_t index = mSuspendedEffects.indexOfKey(effect->desc().type.timeLow);
9669    if (enabled) {
9670        if (index < 0) {
9671            // if the effect is not suspend check if all effects are suspended
9672            index = mSuspendedEffects.indexOfKey((int)kKeyForSuspendAll);
9673            if (index < 0) {
9674                return;
9675            }
9676            if (!isEffectEligibleForSuspend(effect->desc())) {
9677                return;
9678            }
9679            setEffectSuspended_l(&effect->desc().type, enabled);
9680            index = mSuspendedEffects.indexOfKey(effect->desc().type.timeLow);
9681            if (index < 0) {
9682                ALOGW("checkSuspendOnEffectEnabled() Fx should be suspended here!");
9683                return;
9684            }
9685        }
9686        ALOGV("checkSuspendOnEffectEnabled() enable suspending fx %08x",
9687            effect->desc().type.timeLow);
9688        sp<SuspendedEffectDesc> desc = mSuspendedEffects.valueAt(index);
9689        // if effect is requested to suspended but was not yet enabled, supend it now.
9690        if (desc->mEffect == 0) {
9691            desc->mEffect = effect;
9692            effect->setEnabled(false);
9693            effect->setSuspended(true);
9694        }
9695    } else {
9696        if (index < 0) {
9697            return;
9698        }
9699        ALOGV("checkSuspendOnEffectEnabled() disable restoring fx %08x",
9700            effect->desc().type.timeLow);
9701        sp<SuspendedEffectDesc> desc = mSuspendedEffects.valueAt(index);
9702        desc->mEffect.clear();
9703        effect->setSuspended(false);
9704    }
9705}
9706
9707#undef LOG_TAG
9708#define LOG_TAG "AudioFlinger"
9709
9710// ----------------------------------------------------------------------------
9711
9712status_t AudioFlinger::onTransact(
9713        uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
9714{
9715    return BnAudioFlinger::onTransact(code, data, reply, flags);
9716}
9717
9718}; // namespace android
9719