AudioFlinger.cpp revision 89d94e79dad032fb18ddc655e6068e4231d3f0aa
1/* //device/include/server/AudioFlinger/AudioFlinger.cpp
2**
3** Copyright 2007, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21
22#include <math.h>
23#include <signal.h>
24#include <sys/time.h>
25#include <sys/resource.h>
26
27#include <binder/IPCThreadState.h>
28#include <binder/IServiceManager.h>
29#include <utils/Log.h>
30#include <binder/Parcel.h>
31#include <binder/IPCThreadState.h>
32#include <utils/String16.h>
33#include <utils/threads.h>
34#include <utils/Atomic.h>
35
36#include <cutils/bitops.h>
37#include <cutils/properties.h>
38
39#include <media/AudioTrack.h>
40#include <media/AudioRecord.h>
41#include <media/IMediaPlayerService.h>
42
43#include <private/media/AudioTrackShared.h>
44#include <private/media/AudioEffectShared.h>
45
46#include <system/audio.h>
47#include <hardware/audio.h>
48
49#include "AudioMixer.h"
50#include "AudioFlinger.h"
51
52#include <media/EffectsFactoryApi.h>
53#include <audio_effects/effect_visualizer.h>
54#include <audio_effects/effect_ns.h>
55#include <audio_effects/effect_aec.h>
56
57#include <cpustats/ThreadCpuUsage.h>
58#include <powermanager/PowerManager.h>
59// #define DEBUG_CPU_USAGE 10  // log statistics every n wall clock seconds
60
61// ----------------------------------------------------------------------------
62
63
64namespace android {
65
66static const char* kDeadlockedString = "AudioFlinger may be deadlocked\n";
67static const char* kHardwareLockedString = "Hardware lock is taken\n";
68
69//static const nsecs_t kStandbyTimeInNsecs = seconds(3);
70static const float MAX_GAIN = 4096.0f;
71static const float MAX_GAIN_INT = 0x1000;
72
73// retry counts for buffer fill timeout
74// 50 * ~20msecs = 1 second
75static const int8_t kMaxTrackRetries = 50;
76static const int8_t kMaxTrackStartupRetries = 50;
77// allow less retry attempts on direct output thread.
78// direct outputs can be a scarce resource in audio hardware and should
79// be released as quickly as possible.
80static const int8_t kMaxTrackRetriesDirect = 2;
81
82static const int kDumpLockRetries = 50;
83static const int kDumpLockSleep = 20000;
84
85static const nsecs_t kWarningThrottle = seconds(5);
86
87// RecordThread loop sleep time upon application overrun or audio HAL read error
88static const int kRecordThreadSleepUs = 5000;
89
90static const nsecs_t kSetParametersTimeout = seconds(2);
91
92// minimum sleep time for the mixer thread loop when tracks are active but in underrun
93static const uint32_t kMinThreadSleepTimeUs = 5000;
94// maximum divider applied to the active sleep time in the mixer thread loop
95static const uint32_t kMaxThreadSleepTimeShift = 2;
96
97
98// ----------------------------------------------------------------------------
99
100static bool recordingAllowed() {
101    if (getpid() == IPCThreadState::self()->getCallingPid()) return true;
102    bool ok = checkCallingPermission(String16("android.permission.RECORD_AUDIO"));
103    if (!ok) LOGE("Request requires android.permission.RECORD_AUDIO");
104    return ok;
105}
106
107static bool settingsAllowed() {
108    if (getpid() == IPCThreadState::self()->getCallingPid()) return true;
109    bool ok = checkCallingPermission(String16("android.permission.MODIFY_AUDIO_SETTINGS"));
110    if (!ok) LOGE("Request requires android.permission.MODIFY_AUDIO_SETTINGS");
111    return ok;
112}
113
114// To collect the amplifier usage
115static void addBatteryData(uint32_t params) {
116    sp<IBinder> binder =
117        defaultServiceManager()->getService(String16("media.player"));
118    sp<IMediaPlayerService> service = interface_cast<IMediaPlayerService>(binder);
119    if (service.get() == NULL) {
120        LOGW("Cannot connect to the MediaPlayerService for battery tracking");
121        return;
122    }
123
124    service->addBatteryData(params);
125}
126
127static int load_audio_interface(const char *if_name, const hw_module_t **mod,
128                                audio_hw_device_t **dev)
129{
130    int rc;
131
132    rc = hw_get_module_by_class(AUDIO_HARDWARE_MODULE_ID, if_name, mod);
133    if (rc)
134        goto out;
135
136    rc = audio_hw_device_open(*mod, dev);
137    LOGE_IF(rc, "couldn't open audio hw device in %s.%s (%s)",
138            AUDIO_HARDWARE_MODULE_ID, if_name, strerror(-rc));
139    if (rc)
140        goto out;
141
142    return 0;
143
144out:
145    *mod = NULL;
146    *dev = NULL;
147    return rc;
148}
149
150static const char *audio_interfaces[] = {
151    "primary",
152    "a2dp",
153    "usb",
154};
155#define ARRAY_SIZE(x) (sizeof((x))/sizeof(((x)[0])))
156
157// ----------------------------------------------------------------------------
158
159AudioFlinger::AudioFlinger()
160    : BnAudioFlinger(),
161        mPrimaryHardwareDev(0), mMasterVolume(1.0f), mMasterMute(false), mNextUniqueId(1),
162        mBtNrecIsOff(false)
163{
164}
165
166void AudioFlinger::onFirstRef()
167{
168    int rc = 0;
169
170    Mutex::Autolock _l(mLock);
171
172    /* TODO: move all this work into an Init() function */
173    mHardwareStatus = AUDIO_HW_IDLE;
174
175    for (size_t i = 0; i < ARRAY_SIZE(audio_interfaces); i++) {
176        const hw_module_t *mod;
177        audio_hw_device_t *dev;
178
179        rc = load_audio_interface(audio_interfaces[i], &mod, &dev);
180        if (rc)
181            continue;
182
183        LOGI("Loaded %s audio interface from %s (%s)", audio_interfaces[i],
184             mod->name, mod->id);
185        mAudioHwDevs.push(dev);
186
187        if (!mPrimaryHardwareDev) {
188            mPrimaryHardwareDev = dev;
189            LOGI("Using '%s' (%s.%s) as the primary audio interface",
190                 mod->name, mod->id, audio_interfaces[i]);
191        }
192    }
193
194    mHardwareStatus = AUDIO_HW_INIT;
195
196    if (!mPrimaryHardwareDev || mAudioHwDevs.size() == 0) {
197        LOGE("Primary audio interface not found");
198        return;
199    }
200
201    for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
202        audio_hw_device_t *dev = mAudioHwDevs[i];
203
204        mHardwareStatus = AUDIO_HW_INIT;
205        rc = dev->init_check(dev);
206        if (rc == 0) {
207            AutoMutex lock(mHardwareLock);
208
209            mMode = AUDIO_MODE_NORMAL;
210            mHardwareStatus = AUDIO_HW_SET_MODE;
211            dev->set_mode(dev, mMode);
212            mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME;
213            dev->set_master_volume(dev, 1.0f);
214            mHardwareStatus = AUDIO_HW_IDLE;
215        }
216    }
217}
218
219status_t AudioFlinger::initCheck() const
220{
221    Mutex::Autolock _l(mLock);
222    if (mPrimaryHardwareDev == NULL || mAudioHwDevs.size() == 0)
223        return NO_INIT;
224    return NO_ERROR;
225}
226
227AudioFlinger::~AudioFlinger()
228{
229    int num_devs = mAudioHwDevs.size();
230
231    while (!mRecordThreads.isEmpty()) {
232        // closeInput() will remove first entry from mRecordThreads
233        closeInput(mRecordThreads.keyAt(0));
234    }
235    while (!mPlaybackThreads.isEmpty()) {
236        // closeOutput() will remove first entry from mPlaybackThreads
237        closeOutput(mPlaybackThreads.keyAt(0));
238    }
239
240    for (int i = 0; i < num_devs; i++) {
241        audio_hw_device_t *dev = mAudioHwDevs[i];
242        audio_hw_device_close(dev);
243    }
244    mAudioHwDevs.clear();
245}
246
247audio_hw_device_t* AudioFlinger::findSuitableHwDev_l(uint32_t devices)
248{
249    /* first matching HW device is returned */
250    for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
251        audio_hw_device_t *dev = mAudioHwDevs[i];
252        if ((dev->get_supported_devices(dev) & devices) == devices)
253            return dev;
254    }
255    return NULL;
256}
257
258status_t AudioFlinger::dumpClients(int fd, const Vector<String16>& args)
259{
260    const size_t SIZE = 256;
261    char buffer[SIZE];
262    String8 result;
263
264    result.append("Clients:\n");
265    for (size_t i = 0; i < mClients.size(); ++i) {
266        wp<Client> wClient = mClients.valueAt(i);
267        if (wClient != 0) {
268            sp<Client> client = wClient.promote();
269            if (client != 0) {
270                snprintf(buffer, SIZE, "  pid: %d\n", client->pid());
271                result.append(buffer);
272            }
273        }
274    }
275
276    result.append("Global session refs:\n");
277    result.append(" session pid cnt\n");
278    for (size_t i = 0; i < mAudioSessionRefs.size(); i++) {
279        AudioSessionRef *r = mAudioSessionRefs[i];
280        snprintf(buffer, SIZE, " %7d %3d %3d\n", r->sessionid, r->pid, r->cnt);
281        result.append(buffer);
282    }
283    write(fd, result.string(), result.size());
284    return NO_ERROR;
285}
286
287
288status_t AudioFlinger::dumpInternals(int fd, const Vector<String16>& args)
289{
290    const size_t SIZE = 256;
291    char buffer[SIZE];
292    String8 result;
293    int hardwareStatus = mHardwareStatus;
294
295    snprintf(buffer, SIZE, "Hardware status: %d\n", hardwareStatus);
296    result.append(buffer);
297    write(fd, result.string(), result.size());
298    return NO_ERROR;
299}
300
301status_t AudioFlinger::dumpPermissionDenial(int fd, const Vector<String16>& args)
302{
303    const size_t SIZE = 256;
304    char buffer[SIZE];
305    String8 result;
306    snprintf(buffer, SIZE, "Permission Denial: "
307            "can't dump AudioFlinger from pid=%d, uid=%d\n",
308            IPCThreadState::self()->getCallingPid(),
309            IPCThreadState::self()->getCallingUid());
310    result.append(buffer);
311    write(fd, result.string(), result.size());
312    return NO_ERROR;
313}
314
315static bool tryLock(Mutex& mutex)
316{
317    bool locked = false;
318    for (int i = 0; i < kDumpLockRetries; ++i) {
319        if (mutex.tryLock() == NO_ERROR) {
320            locked = true;
321            break;
322        }
323        usleep(kDumpLockSleep);
324    }
325    return locked;
326}
327
328status_t AudioFlinger::dump(int fd, const Vector<String16>& args)
329{
330    if (checkCallingPermission(String16("android.permission.DUMP")) == false) {
331        dumpPermissionDenial(fd, args);
332    } else {
333        // get state of hardware lock
334        bool hardwareLocked = tryLock(mHardwareLock);
335        if (!hardwareLocked) {
336            String8 result(kHardwareLockedString);
337            write(fd, result.string(), result.size());
338        } else {
339            mHardwareLock.unlock();
340        }
341
342        bool locked = tryLock(mLock);
343
344        // failed to lock - AudioFlinger is probably deadlocked
345        if (!locked) {
346            String8 result(kDeadlockedString);
347            write(fd, result.string(), result.size());
348        }
349
350        dumpClients(fd, args);
351        dumpInternals(fd, args);
352
353        // dump playback threads
354        for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
355            mPlaybackThreads.valueAt(i)->dump(fd, args);
356        }
357
358        // dump record threads
359        for (size_t i = 0; i < mRecordThreads.size(); i++) {
360            mRecordThreads.valueAt(i)->dump(fd, args);
361        }
362
363        // dump all hardware devs
364        for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
365            audio_hw_device_t *dev = mAudioHwDevs[i];
366            dev->dump(dev, fd);
367        }
368        if (locked) mLock.unlock();
369    }
370    return NO_ERROR;
371}
372
373
374// IAudioFlinger interface
375
376
377sp<IAudioTrack> AudioFlinger::createTrack(
378        pid_t pid,
379        int streamType,
380        uint32_t sampleRate,
381        uint32_t format,
382        uint32_t channelMask,
383        int frameCount,
384        uint32_t flags,
385        const sp<IMemory>& sharedBuffer,
386        int output,
387        int *sessionId,
388        status_t *status)
389{
390    sp<PlaybackThread::Track> track;
391    sp<TrackHandle> trackHandle;
392    sp<Client> client;
393    wp<Client> wclient;
394    status_t lStatus;
395    int lSessionId;
396
397    if (streamType >= AUDIO_STREAM_CNT) {
398        LOGE("invalid stream type");
399        lStatus = BAD_VALUE;
400        goto Exit;
401    }
402
403    {
404        Mutex::Autolock _l(mLock);
405        PlaybackThread *thread = checkPlaybackThread_l(output);
406        PlaybackThread *effectThread = NULL;
407        if (thread == NULL) {
408            LOGE("unknown output thread");
409            lStatus = BAD_VALUE;
410            goto Exit;
411        }
412
413        wclient = mClients.valueFor(pid);
414
415        if (wclient != NULL) {
416            client = wclient.promote();
417        } else {
418            client = new Client(this, pid);
419            mClients.add(pid, client);
420        }
421
422        LOGV("createTrack() sessionId: %d", (sessionId == NULL) ? -2 : *sessionId);
423        if (sessionId != NULL && *sessionId != AUDIO_SESSION_OUTPUT_MIX) {
424            for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
425                sp<PlaybackThread> t = mPlaybackThreads.valueAt(i);
426                if (mPlaybackThreads.keyAt(i) != output) {
427                    // prevent same audio session on different output threads
428                    uint32_t sessions = t->hasAudioSession(*sessionId);
429                    if (sessions & PlaybackThread::TRACK_SESSION) {
430                        lStatus = BAD_VALUE;
431                        goto Exit;
432                    }
433                    // check if an effect with same session ID is waiting for a track to be created
434                    if (sessions & PlaybackThread::EFFECT_SESSION) {
435                        effectThread = t.get();
436                    }
437                }
438            }
439            lSessionId = *sessionId;
440        } else {
441            // if no audio session id is provided, create one here
442            lSessionId = nextUniqueId();
443            if (sessionId != NULL) {
444                *sessionId = lSessionId;
445            }
446        }
447        LOGV("createTrack() lSessionId: %d", lSessionId);
448
449        track = thread->createTrack_l(client, streamType, sampleRate, format,
450                channelMask, frameCount, sharedBuffer, lSessionId, &lStatus);
451
452        // move effect chain to this output thread if an effect on same session was waiting
453        // for a track to be created
454        if (lStatus == NO_ERROR && effectThread != NULL) {
455            Mutex::Autolock _dl(thread->mLock);
456            Mutex::Autolock _sl(effectThread->mLock);
457            moveEffectChain_l(lSessionId, effectThread, thread, true);
458        }
459    }
460    if (lStatus == NO_ERROR) {
461        trackHandle = new TrackHandle(track);
462    } else {
463        // remove local strong reference to Client before deleting the Track so that the Client
464        // destructor is called by the TrackBase destructor with mLock held
465        client.clear();
466        track.clear();
467    }
468
469Exit:
470    if(status) {
471        *status = lStatus;
472    }
473    return trackHandle;
474}
475
476uint32_t AudioFlinger::sampleRate(int output) const
477{
478    Mutex::Autolock _l(mLock);
479    PlaybackThread *thread = checkPlaybackThread_l(output);
480    if (thread == NULL) {
481        LOGW("sampleRate() unknown thread %d", output);
482        return 0;
483    }
484    return thread->sampleRate();
485}
486
487int AudioFlinger::channelCount(int output) const
488{
489    Mutex::Autolock _l(mLock);
490    PlaybackThread *thread = checkPlaybackThread_l(output);
491    if (thread == NULL) {
492        LOGW("channelCount() unknown thread %d", output);
493        return 0;
494    }
495    return thread->channelCount();
496}
497
498uint32_t AudioFlinger::format(int output) const
499{
500    Mutex::Autolock _l(mLock);
501    PlaybackThread *thread = checkPlaybackThread_l(output);
502    if (thread == NULL) {
503        LOGW("format() unknown thread %d", output);
504        return 0;
505    }
506    return thread->format();
507}
508
509size_t AudioFlinger::frameCount(int output) const
510{
511    Mutex::Autolock _l(mLock);
512    PlaybackThread *thread = checkPlaybackThread_l(output);
513    if (thread == NULL) {
514        LOGW("frameCount() unknown thread %d", output);
515        return 0;
516    }
517    return thread->frameCount();
518}
519
520uint32_t AudioFlinger::latency(int output) const
521{
522    Mutex::Autolock _l(mLock);
523    PlaybackThread *thread = checkPlaybackThread_l(output);
524    if (thread == NULL) {
525        LOGW("latency() unknown thread %d", output);
526        return 0;
527    }
528    return thread->latency();
529}
530
531status_t AudioFlinger::setMasterVolume(float value)
532{
533    status_t ret = initCheck();
534    if (ret != NO_ERROR) {
535        return ret;
536    }
537
538    // check calling permissions
539    if (!settingsAllowed()) {
540        return PERMISSION_DENIED;
541    }
542
543    // when hw supports master volume, don't scale in sw mixer
544    { // scope for the lock
545        AutoMutex lock(mHardwareLock);
546        mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME;
547        if (mPrimaryHardwareDev->set_master_volume(mPrimaryHardwareDev, value) == NO_ERROR) {
548            value = 1.0f;
549        }
550        mHardwareStatus = AUDIO_HW_IDLE;
551    }
552
553    Mutex::Autolock _l(mLock);
554    mMasterVolume = value;
555    for (uint32_t i = 0; i < mPlaybackThreads.size(); i++)
556       mPlaybackThreads.valueAt(i)->setMasterVolume(value);
557
558    return NO_ERROR;
559}
560
561status_t AudioFlinger::setMode(int mode)
562{
563    status_t ret = initCheck();
564    if (ret != NO_ERROR) {
565        return ret;
566    }
567
568    // check calling permissions
569    if (!settingsAllowed()) {
570        return PERMISSION_DENIED;
571    }
572    if ((mode < 0) || (mode >= AUDIO_MODE_CNT)) {
573        LOGW("Illegal value: setMode(%d)", mode);
574        return BAD_VALUE;
575    }
576
577    { // scope for the lock
578        AutoMutex lock(mHardwareLock);
579        mHardwareStatus = AUDIO_HW_SET_MODE;
580        ret = mPrimaryHardwareDev->set_mode(mPrimaryHardwareDev, mode);
581        mHardwareStatus = AUDIO_HW_IDLE;
582    }
583
584    if (NO_ERROR == ret) {
585        Mutex::Autolock _l(mLock);
586        mMode = mode;
587        for (uint32_t i = 0; i < mPlaybackThreads.size(); i++)
588           mPlaybackThreads.valueAt(i)->setMode(mode);
589    }
590
591    return ret;
592}
593
594status_t AudioFlinger::setMicMute(bool state)
595{
596    status_t ret = initCheck();
597    if (ret != NO_ERROR) {
598        return ret;
599    }
600
601    // check calling permissions
602    if (!settingsAllowed()) {
603        return PERMISSION_DENIED;
604    }
605
606    AutoMutex lock(mHardwareLock);
607    mHardwareStatus = AUDIO_HW_SET_MIC_MUTE;
608    ret = mPrimaryHardwareDev->set_mic_mute(mPrimaryHardwareDev, state);
609    mHardwareStatus = AUDIO_HW_IDLE;
610    return ret;
611}
612
613bool AudioFlinger::getMicMute() const
614{
615    status_t ret = initCheck();
616    if (ret != NO_ERROR) {
617        return false;
618    }
619
620    bool state = AUDIO_MODE_INVALID;
621    mHardwareStatus = AUDIO_HW_GET_MIC_MUTE;
622    mPrimaryHardwareDev->get_mic_mute(mPrimaryHardwareDev, &state);
623    mHardwareStatus = AUDIO_HW_IDLE;
624    return state;
625}
626
627status_t AudioFlinger::setMasterMute(bool muted)
628{
629    // check calling permissions
630    if (!settingsAllowed()) {
631        return PERMISSION_DENIED;
632    }
633
634    Mutex::Autolock _l(mLock);
635    mMasterMute = muted;
636    for (uint32_t i = 0; i < mPlaybackThreads.size(); i++)
637       mPlaybackThreads.valueAt(i)->setMasterMute(muted);
638
639    return NO_ERROR;
640}
641
642float AudioFlinger::masterVolume() const
643{
644    return mMasterVolume;
645}
646
647bool AudioFlinger::masterMute() const
648{
649    return mMasterMute;
650}
651
652status_t AudioFlinger::setStreamVolume(int stream, float value, int output)
653{
654    // check calling permissions
655    if (!settingsAllowed()) {
656        return PERMISSION_DENIED;
657    }
658
659    if (stream < 0 || uint32_t(stream) >= AUDIO_STREAM_CNT) {
660        return BAD_VALUE;
661    }
662
663    AutoMutex lock(mLock);
664    PlaybackThread *thread = NULL;
665    if (output) {
666        thread = checkPlaybackThread_l(output);
667        if (thread == NULL) {
668            return BAD_VALUE;
669        }
670    }
671
672    mStreamTypes[stream].volume = value;
673
674    if (thread == NULL) {
675        for (uint32_t i = 0; i < mPlaybackThreads.size(); i++) {
676           mPlaybackThreads.valueAt(i)->setStreamVolume(stream, value);
677        }
678    } else {
679        thread->setStreamVolume(stream, value);
680    }
681
682    return NO_ERROR;
683}
684
685status_t AudioFlinger::setStreamMute(int stream, bool muted)
686{
687    // check calling permissions
688    if (!settingsAllowed()) {
689        return PERMISSION_DENIED;
690    }
691
692    if (stream < 0 || uint32_t(stream) >= AUDIO_STREAM_CNT ||
693        uint32_t(stream) == AUDIO_STREAM_ENFORCED_AUDIBLE) {
694        return BAD_VALUE;
695    }
696
697    AutoMutex lock(mLock);
698    mStreamTypes[stream].mute = muted;
699    for (uint32_t i = 0; i < mPlaybackThreads.size(); i++)
700       mPlaybackThreads.valueAt(i)->setStreamMute(stream, muted);
701
702    return NO_ERROR;
703}
704
705float AudioFlinger::streamVolume(int stream, int output) const
706{
707    if (stream < 0 || uint32_t(stream) >= AUDIO_STREAM_CNT) {
708        return 0.0f;
709    }
710
711    AutoMutex lock(mLock);
712    float volume;
713    if (output) {
714        PlaybackThread *thread = checkPlaybackThread_l(output);
715        if (thread == NULL) {
716            return 0.0f;
717        }
718        volume = thread->streamVolume(stream);
719    } else {
720        volume = mStreamTypes[stream].volume;
721    }
722
723    return volume;
724}
725
726bool AudioFlinger::streamMute(int stream) const
727{
728    if (stream < 0 || stream >= (int)AUDIO_STREAM_CNT) {
729        return true;
730    }
731
732    return mStreamTypes[stream].mute;
733}
734
735status_t AudioFlinger::setParameters(int ioHandle, const String8& keyValuePairs)
736{
737    status_t result;
738
739    LOGV("setParameters(): io %d, keyvalue %s, tid %d, calling tid %d",
740            ioHandle, keyValuePairs.string(), gettid(), IPCThreadState::self()->getCallingPid());
741    // check calling permissions
742    if (!settingsAllowed()) {
743        return PERMISSION_DENIED;
744    }
745
746    // ioHandle == 0 means the parameters are global to the audio hardware interface
747    if (ioHandle == 0) {
748        AutoMutex lock(mHardwareLock);
749        mHardwareStatus = AUDIO_SET_PARAMETER;
750        status_t final_result = NO_ERROR;
751        for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
752            audio_hw_device_t *dev = mAudioHwDevs[i];
753            result = dev->set_parameters(dev, keyValuePairs.string());
754            final_result = result ?: final_result;
755        }
756        mHardwareStatus = AUDIO_HW_IDLE;
757        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
758        AudioParameter param = AudioParameter(keyValuePairs);
759        String8 value;
760        if (param.get(String8(AUDIO_PARAMETER_KEY_BT_NREC), value) == NO_ERROR) {
761            Mutex::Autolock _l(mLock);
762            bool btNrecIsOff = (value == AUDIO_PARAMETER_VALUE_OFF);
763            if (mBtNrecIsOff != btNrecIsOff) {
764                for (size_t i = 0; i < mRecordThreads.size(); i++) {
765                    sp<RecordThread> thread = mRecordThreads.valueAt(i);
766                    RecordThread::RecordTrack *track = thread->track();
767                    if (track != NULL) {
768                        audio_devices_t device = (audio_devices_t)(
769                                thread->device() & AUDIO_DEVICE_IN_ALL);
770                        bool suspend = audio_is_bluetooth_sco_device(device) && btNrecIsOff;
771                        thread->setEffectSuspended(FX_IID_AEC,
772                                                   suspend,
773                                                   track->sessionId());
774                        thread->setEffectSuspended(FX_IID_NS,
775                                                   suspend,
776                                                   track->sessionId());
777                    }
778                }
779                mBtNrecIsOff = btNrecIsOff;
780            }
781        }
782        return final_result;
783    }
784
785    // hold a strong ref on thread in case closeOutput() or closeInput() is called
786    // and the thread is exited once the lock is released
787    sp<ThreadBase> thread;
788    {
789        Mutex::Autolock _l(mLock);
790        thread = checkPlaybackThread_l(ioHandle);
791        if (thread == NULL) {
792            thread = checkRecordThread_l(ioHandle);
793        } else if (thread.get() == primaryPlaybackThread_l()) {
794            // indicate output device change to all input threads for pre processing
795            AudioParameter param = AudioParameter(keyValuePairs);
796            int value;
797            if ((param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) &&
798                    (value != 0)) {
799                for (size_t i = 0; i < mRecordThreads.size(); i++) {
800                    mRecordThreads.valueAt(i)->setParameters(keyValuePairs);
801                }
802            }
803        }
804    }
805    if (thread != NULL) {
806        result = thread->setParameters(keyValuePairs);
807        return result;
808    }
809    return BAD_VALUE;
810}
811
812String8 AudioFlinger::getParameters(int ioHandle, const String8& keys)
813{
814//    LOGV("getParameters() io %d, keys %s, tid %d, calling tid %d",
815//            ioHandle, keys.string(), gettid(), IPCThreadState::self()->getCallingPid());
816
817    if (ioHandle == 0) {
818        String8 out_s8;
819
820        for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
821            audio_hw_device_t *dev = mAudioHwDevs[i];
822            char *s = dev->get_parameters(dev, keys.string());
823            out_s8 += String8(s);
824            free(s);
825        }
826        return out_s8;
827    }
828
829    Mutex::Autolock _l(mLock);
830
831    PlaybackThread *playbackThread = checkPlaybackThread_l(ioHandle);
832    if (playbackThread != NULL) {
833        return playbackThread->getParameters(keys);
834    }
835    RecordThread *recordThread = checkRecordThread_l(ioHandle);
836    if (recordThread != NULL) {
837        return recordThread->getParameters(keys);
838    }
839    return String8("");
840}
841
842size_t AudioFlinger::getInputBufferSize(uint32_t sampleRate, int format, int channelCount)
843{
844    status_t ret = initCheck();
845    if (ret != NO_ERROR) {
846        return 0;
847    }
848
849    return mPrimaryHardwareDev->get_input_buffer_size(mPrimaryHardwareDev, sampleRate, format, channelCount);
850}
851
852unsigned int AudioFlinger::getInputFramesLost(int ioHandle)
853{
854    if (ioHandle == 0) {
855        return 0;
856    }
857
858    Mutex::Autolock _l(mLock);
859
860    RecordThread *recordThread = checkRecordThread_l(ioHandle);
861    if (recordThread != NULL) {
862        return recordThread->getInputFramesLost();
863    }
864    return 0;
865}
866
867status_t AudioFlinger::setVoiceVolume(float value)
868{
869    status_t ret = initCheck();
870    if (ret != NO_ERROR) {
871        return ret;
872    }
873
874    // check calling permissions
875    if (!settingsAllowed()) {
876        return PERMISSION_DENIED;
877    }
878
879    AutoMutex lock(mHardwareLock);
880    mHardwareStatus = AUDIO_SET_VOICE_VOLUME;
881    ret = mPrimaryHardwareDev->set_voice_volume(mPrimaryHardwareDev, value);
882    mHardwareStatus = AUDIO_HW_IDLE;
883
884    return ret;
885}
886
887status_t AudioFlinger::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames, int output)
888{
889    status_t status;
890
891    Mutex::Autolock _l(mLock);
892
893    PlaybackThread *playbackThread = checkPlaybackThread_l(output);
894    if (playbackThread != NULL) {
895        return playbackThread->getRenderPosition(halFrames, dspFrames);
896    }
897
898    return BAD_VALUE;
899}
900
901void AudioFlinger::registerClient(const sp<IAudioFlingerClient>& client)
902{
903
904    Mutex::Autolock _l(mLock);
905
906    int pid = IPCThreadState::self()->getCallingPid();
907    if (mNotificationClients.indexOfKey(pid) < 0) {
908        sp<NotificationClient> notificationClient = new NotificationClient(this,
909                                                                            client,
910                                                                            pid);
911        LOGV("registerClient() client %p, pid %d", notificationClient.get(), pid);
912
913        mNotificationClients.add(pid, notificationClient);
914
915        sp<IBinder> binder = client->asBinder();
916        binder->linkToDeath(notificationClient);
917
918        // the config change is always sent from playback or record threads to avoid deadlock
919        // with AudioSystem::gLock
920        for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
921            mPlaybackThreads.valueAt(i)->sendConfigEvent(AudioSystem::OUTPUT_OPENED);
922        }
923
924        for (size_t i = 0; i < mRecordThreads.size(); i++) {
925            mRecordThreads.valueAt(i)->sendConfigEvent(AudioSystem::INPUT_OPENED);
926        }
927    }
928}
929
930void AudioFlinger::removeNotificationClient(pid_t pid)
931{
932    Mutex::Autolock _l(mLock);
933
934    int index = mNotificationClients.indexOfKey(pid);
935    if (index >= 0) {
936        sp <NotificationClient> client = mNotificationClients.valueFor(pid);
937        LOGV("removeNotificationClient() %p, pid %d", client.get(), pid);
938        mNotificationClients.removeItem(pid);
939    }
940
941    LOGV("%d died, releasing its sessions", pid);
942    int num = mAudioSessionRefs.size();
943    bool removed = false;
944    for (int i = 0; i< num; i++) {
945        AudioSessionRef *ref = mAudioSessionRefs.itemAt(i);
946        LOGV(" pid %d @ %d", ref->pid, i);
947        if (ref->pid == pid) {
948            LOGV(" removing entry for pid %d session %d", pid, ref->sessionid);
949            mAudioSessionRefs.removeAt(i);
950            delete ref;
951            removed = true;
952            i--;
953            num--;
954        }
955    }
956    if (removed) {
957        purgeStaleEffects_l();
958    }
959}
960
961// audioConfigChanged_l() must be called with AudioFlinger::mLock held
962void AudioFlinger::audioConfigChanged_l(int event, int ioHandle, void *param2)
963{
964    size_t size = mNotificationClients.size();
965    for (size_t i = 0; i < size; i++) {
966        mNotificationClients.valueAt(i)->client()->ioConfigChanged(event, ioHandle, param2);
967    }
968}
969
970// removeClient_l() must be called with AudioFlinger::mLock held
971void AudioFlinger::removeClient_l(pid_t pid)
972{
973    LOGV("removeClient_l() pid %d, tid %d, calling tid %d", pid, gettid(), IPCThreadState::self()->getCallingPid());
974    mClients.removeItem(pid);
975}
976
977
978// ----------------------------------------------------------------------------
979
980AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, int id, uint32_t device)
981    :   Thread(false),
982        mAudioFlinger(audioFlinger), mSampleRate(0), mFrameCount(0), mChannelCount(0),
983        mFrameSize(1), mFormat(0), mStandby(false), mId(id), mExiting(false),
984        mDevice(device)
985{
986    mDeathRecipient = new PMDeathRecipient(this);
987}
988
989AudioFlinger::ThreadBase::~ThreadBase()
990{
991    mParamCond.broadcast();
992    mNewParameters.clear();
993    // do not lock the mutex in destructor
994    releaseWakeLock_l();
995    if (mPowerManager != 0) {
996        sp<IBinder> binder = mPowerManager->asBinder();
997        binder->unlinkToDeath(mDeathRecipient);
998    }
999}
1000
1001void AudioFlinger::ThreadBase::exit()
1002{
1003    // keep a strong ref on ourself so that we wont get
1004    // destroyed in the middle of requestExitAndWait()
1005    sp <ThreadBase> strongMe = this;
1006
1007    LOGV("ThreadBase::exit");
1008    {
1009        AutoMutex lock(&mLock);
1010        mExiting = true;
1011        requestExit();
1012        mWaitWorkCV.signal();
1013    }
1014    requestExitAndWait();
1015}
1016
1017uint32_t AudioFlinger::ThreadBase::sampleRate() const
1018{
1019    return mSampleRate;
1020}
1021
1022int AudioFlinger::ThreadBase::channelCount() const
1023{
1024    return (int)mChannelCount;
1025}
1026
1027uint32_t AudioFlinger::ThreadBase::format() const
1028{
1029    return mFormat;
1030}
1031
1032size_t AudioFlinger::ThreadBase::frameCount() const
1033{
1034    return mFrameCount;
1035}
1036
1037status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
1038{
1039    status_t status;
1040
1041    LOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
1042    Mutex::Autolock _l(mLock);
1043
1044    mNewParameters.add(keyValuePairs);
1045    mWaitWorkCV.signal();
1046    // wait condition with timeout in case the thread loop has exited
1047    // before the request could be processed
1048    if (mParamCond.waitRelative(mLock, kSetParametersTimeout) == NO_ERROR) {
1049        status = mParamStatus;
1050        mWaitWorkCV.signal();
1051    } else {
1052        status = TIMED_OUT;
1053    }
1054    return status;
1055}
1056
1057void AudioFlinger::ThreadBase::sendConfigEvent(int event, int param)
1058{
1059    Mutex::Autolock _l(mLock);
1060    sendConfigEvent_l(event, param);
1061}
1062
1063// sendConfigEvent_l() must be called with ThreadBase::mLock held
1064void AudioFlinger::ThreadBase::sendConfigEvent_l(int event, int param)
1065{
1066    ConfigEvent *configEvent = new ConfigEvent();
1067    configEvent->mEvent = event;
1068    configEvent->mParam = param;
1069    mConfigEvents.add(configEvent);
1070    LOGV("sendConfigEvent() num events %d event %d, param %d", mConfigEvents.size(), event, param);
1071    mWaitWorkCV.signal();
1072}
1073
1074void AudioFlinger::ThreadBase::processConfigEvents()
1075{
1076    mLock.lock();
1077    while(!mConfigEvents.isEmpty()) {
1078        LOGV("processConfigEvents() remaining events %d", mConfigEvents.size());
1079        ConfigEvent *configEvent = mConfigEvents[0];
1080        mConfigEvents.removeAt(0);
1081        // release mLock before locking AudioFlinger mLock: lock order is always
1082        // AudioFlinger then ThreadBase to avoid cross deadlock
1083        mLock.unlock();
1084        mAudioFlinger->mLock.lock();
1085        audioConfigChanged_l(configEvent->mEvent, configEvent->mParam);
1086        mAudioFlinger->mLock.unlock();
1087        delete configEvent;
1088        mLock.lock();
1089    }
1090    mLock.unlock();
1091}
1092
1093status_t AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args)
1094{
1095    const size_t SIZE = 256;
1096    char buffer[SIZE];
1097    String8 result;
1098
1099    bool locked = tryLock(mLock);
1100    if (!locked) {
1101        snprintf(buffer, SIZE, "thread %p maybe dead locked\n", this);
1102        write(fd, buffer, strlen(buffer));
1103    }
1104
1105    snprintf(buffer, SIZE, "standby: %d\n", mStandby);
1106    result.append(buffer);
1107    snprintf(buffer, SIZE, "Sample rate: %d\n", mSampleRate);
1108    result.append(buffer);
1109    snprintf(buffer, SIZE, "Frame count: %d\n", mFrameCount);
1110    result.append(buffer);
1111    snprintf(buffer, SIZE, "Channel Count: %d\n", mChannelCount);
1112    result.append(buffer);
1113    snprintf(buffer, SIZE, "Channel Mask: 0x%08x\n", mChannelMask);
1114    result.append(buffer);
1115    snprintf(buffer, SIZE, "Format: %d\n", mFormat);
1116    result.append(buffer);
1117    snprintf(buffer, SIZE, "Frame size: %d\n", mFrameSize);
1118    result.append(buffer);
1119
1120    snprintf(buffer, SIZE, "\nPending setParameters commands: \n");
1121    result.append(buffer);
1122    result.append(" Index Command");
1123    for (size_t i = 0; i < mNewParameters.size(); ++i) {
1124        snprintf(buffer, SIZE, "\n %02d    ", i);
1125        result.append(buffer);
1126        result.append(mNewParameters[i]);
1127    }
1128
1129    snprintf(buffer, SIZE, "\n\nPending config events: \n");
1130    result.append(buffer);
1131    snprintf(buffer, SIZE, " Index event param\n");
1132    result.append(buffer);
1133    for (size_t i = 0; i < mConfigEvents.size(); i++) {
1134        snprintf(buffer, SIZE, " %02d    %02d    %d\n", i, mConfigEvents[i]->mEvent, mConfigEvents[i]->mParam);
1135        result.append(buffer);
1136    }
1137    result.append("\n");
1138
1139    write(fd, result.string(), result.size());
1140
1141    if (locked) {
1142        mLock.unlock();
1143    }
1144    return NO_ERROR;
1145}
1146
1147status_t AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args)
1148{
1149    const size_t SIZE = 256;
1150    char buffer[SIZE];
1151    String8 result;
1152
1153    snprintf(buffer, SIZE, "\n- %d Effect Chains:\n", mEffectChains.size());
1154    write(fd, buffer, strlen(buffer));
1155
1156    for (size_t i = 0; i < mEffectChains.size(); ++i) {
1157        sp<EffectChain> chain = mEffectChains[i];
1158        if (chain != 0) {
1159            chain->dump(fd, args);
1160        }
1161    }
1162    return NO_ERROR;
1163}
1164
1165void AudioFlinger::ThreadBase::acquireWakeLock()
1166{
1167    Mutex::Autolock _l(mLock);
1168    acquireWakeLock_l();
1169}
1170
1171void AudioFlinger::ThreadBase::acquireWakeLock_l()
1172{
1173    if (mPowerManager == 0) {
1174        // use checkService() to avoid blocking if power service is not up yet
1175        sp<IBinder> binder =
1176            defaultServiceManager()->checkService(String16("power"));
1177        if (binder == 0) {
1178            LOGW("Thread %s cannot connect to the power manager service", mName);
1179        } else {
1180            mPowerManager = interface_cast<IPowerManager>(binder);
1181            binder->linkToDeath(mDeathRecipient);
1182        }
1183    }
1184    if (mPowerManager != 0) {
1185        sp<IBinder> binder = new BBinder();
1186        status_t status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK,
1187                                                         binder,
1188                                                         String16(mName));
1189        if (status == NO_ERROR) {
1190            mWakeLockToken = binder;
1191        }
1192        LOGV("acquireWakeLock_l() %s status %d", mName, status);
1193    }
1194}
1195
1196void AudioFlinger::ThreadBase::releaseWakeLock()
1197{
1198    Mutex::Autolock _l(mLock);
1199    releaseWakeLock_l();
1200}
1201
1202void AudioFlinger::ThreadBase::releaseWakeLock_l()
1203{
1204    if (mWakeLockToken != 0) {
1205        LOGV("releaseWakeLock_l() %s", mName);
1206        if (mPowerManager != 0) {
1207            mPowerManager->releaseWakeLock(mWakeLockToken, 0);
1208        }
1209        mWakeLockToken.clear();
1210    }
1211}
1212
1213void AudioFlinger::ThreadBase::clearPowerManager()
1214{
1215    Mutex::Autolock _l(mLock);
1216    releaseWakeLock_l();
1217    mPowerManager.clear();
1218}
1219
1220void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who)
1221{
1222    sp<ThreadBase> thread = mThread.promote();
1223    if (thread != 0) {
1224        thread->clearPowerManager();
1225    }
1226    LOGW("power manager service died !!!");
1227}
1228
1229void AudioFlinger::ThreadBase::setEffectSuspended(
1230        const effect_uuid_t *type, bool suspend, int sessionId)
1231{
1232    Mutex::Autolock _l(mLock);
1233    setEffectSuspended_l(type, suspend, sessionId);
1234}
1235
1236void AudioFlinger::ThreadBase::setEffectSuspended_l(
1237        const effect_uuid_t *type, bool suspend, int sessionId)
1238{
1239    sp<EffectChain> chain;
1240    chain = getEffectChain_l(sessionId);
1241    if (chain != 0) {
1242        if (type != NULL) {
1243            chain->setEffectSuspended_l(type, suspend);
1244        } else {
1245            chain->setEffectSuspendedAll_l(suspend);
1246        }
1247    }
1248
1249    updateSuspendedSessions_l(type, suspend, sessionId);
1250}
1251
1252void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain)
1253{
1254    int index = mSuspendedSessions.indexOfKey(chain->sessionId());
1255    if (index < 0) {
1256        return;
1257    }
1258
1259    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects =
1260            mSuspendedSessions.editValueAt(index);
1261
1262    for (size_t i = 0; i < sessionEffects.size(); i++) {
1263        sp <SuspendedSessionDesc> desc = sessionEffects.valueAt(i);
1264        for (int j = 0; j < desc->mRefCount; j++) {
1265            if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) {
1266                chain->setEffectSuspendedAll_l(true);
1267            } else {
1268                LOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x",
1269                     desc->mType.timeLow);
1270                chain->setEffectSuspended_l(&desc->mType, true);
1271            }
1272        }
1273    }
1274}
1275
1276void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type,
1277                                                         bool suspend,
1278                                                         int sessionId)
1279{
1280    int index = mSuspendedSessions.indexOfKey(sessionId);
1281
1282    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects;
1283
1284    if (suspend) {
1285        if (index >= 0) {
1286            sessionEffects = mSuspendedSessions.editValueAt(index);
1287        } else {
1288            mSuspendedSessions.add(sessionId, sessionEffects);
1289        }
1290    } else {
1291        if (index < 0) {
1292            return;
1293        }
1294        sessionEffects = mSuspendedSessions.editValueAt(index);
1295    }
1296
1297
1298    int key = EffectChain::kKeyForSuspendAll;
1299    if (type != NULL) {
1300        key = type->timeLow;
1301    }
1302    index = sessionEffects.indexOfKey(key);
1303
1304    sp <SuspendedSessionDesc> desc;
1305    if (suspend) {
1306        if (index >= 0) {
1307            desc = sessionEffects.valueAt(index);
1308        } else {
1309            desc = new SuspendedSessionDesc();
1310            if (type != NULL) {
1311                memcpy(&desc->mType, type, sizeof(effect_uuid_t));
1312            }
1313            sessionEffects.add(key, desc);
1314            LOGV("updateSuspendedSessions_l() suspend adding effect %08x", key);
1315        }
1316        desc->mRefCount++;
1317    } else {
1318        if (index < 0) {
1319            return;
1320        }
1321        desc = sessionEffects.valueAt(index);
1322        if (--desc->mRefCount == 0) {
1323            LOGV("updateSuspendedSessions_l() restore removing effect %08x", key);
1324            sessionEffects.removeItemsAt(index);
1325            if (sessionEffects.isEmpty()) {
1326                LOGV("updateSuspendedSessions_l() restore removing session %d",
1327                                 sessionId);
1328                mSuspendedSessions.removeItem(sessionId);
1329            }
1330        }
1331    }
1332    if (!sessionEffects.isEmpty()) {
1333        mSuspendedSessions.replaceValueFor(sessionId, sessionEffects);
1334    }
1335}
1336
1337void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
1338                                                            bool enabled,
1339                                                            int sessionId)
1340{
1341    Mutex::Autolock _l(mLock);
1342    checkSuspendOnEffectEnabled_l(effect, enabled, sessionId);
1343}
1344
1345void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
1346                                                            bool enabled,
1347                                                            int sessionId)
1348{
1349    if (mType != RECORD) {
1350        // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on
1351        // another session. This gives the priority to well behaved effect control panels
1352        // and applications not using global effects.
1353        if (sessionId != AUDIO_SESSION_OUTPUT_MIX) {
1354            setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX);
1355        }
1356    }
1357
1358    sp<EffectChain> chain = getEffectChain_l(sessionId);
1359    if (chain != 0) {
1360        chain->checkSuspendOnEffectEnabled(effect, enabled);
1361    }
1362}
1363
1364// ----------------------------------------------------------------------------
1365
1366AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger,
1367                                             AudioStreamOut* output,
1368                                             int id,
1369                                             uint32_t device)
1370    :   ThreadBase(audioFlinger, id, device),
1371        mMixBuffer(0), mSuspended(0), mBytesWritten(0), mOutput(output),
1372        mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false)
1373{
1374    snprintf(mName, kNameLength, "AudioOut_%d", id);
1375
1376    readOutputParameters();
1377
1378    mMasterVolume = mAudioFlinger->masterVolume();
1379    mMasterMute = mAudioFlinger->masterMute();
1380
1381    for (int stream = 0; stream < AUDIO_STREAM_CNT; stream++) {
1382        mStreamTypes[stream].volume = mAudioFlinger->streamVolumeInternal(stream);
1383        mStreamTypes[stream].mute = mAudioFlinger->streamMute(stream);
1384        mStreamTypes[stream].valid = true;
1385    }
1386}
1387
1388AudioFlinger::PlaybackThread::~PlaybackThread()
1389{
1390    delete [] mMixBuffer;
1391}
1392
1393status_t AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
1394{
1395    dumpInternals(fd, args);
1396    dumpTracks(fd, args);
1397    dumpEffectChains(fd, args);
1398    return NO_ERROR;
1399}
1400
1401status_t AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args)
1402{
1403    const size_t SIZE = 256;
1404    char buffer[SIZE];
1405    String8 result;
1406
1407    snprintf(buffer, SIZE, "Output thread %p tracks\n", this);
1408    result.append(buffer);
1409    result.append("   Name  Clien Typ Fmt Chn mask   Session Buf  S M F SRate LeftV RighV  Serv       User       Main buf   Aux Buf\n");
1410    for (size_t i = 0; i < mTracks.size(); ++i) {
1411        sp<Track> track = mTracks[i];
1412        if (track != 0) {
1413            track->dump(buffer, SIZE);
1414            result.append(buffer);
1415        }
1416    }
1417
1418    snprintf(buffer, SIZE, "Output thread %p active tracks\n", this);
1419    result.append(buffer);
1420    result.append("   Name  Clien Typ Fmt Chn mask   Session Buf  S M F SRate LeftV RighV  Serv       User       Main buf   Aux Buf\n");
1421    for (size_t i = 0; i < mActiveTracks.size(); ++i) {
1422        wp<Track> wTrack = mActiveTracks[i];
1423        if (wTrack != 0) {
1424            sp<Track> track = wTrack.promote();
1425            if (track != 0) {
1426                track->dump(buffer, SIZE);
1427                result.append(buffer);
1428            }
1429        }
1430    }
1431    write(fd, result.string(), result.size());
1432    return NO_ERROR;
1433}
1434
1435status_t AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
1436{
1437    const size_t SIZE = 256;
1438    char buffer[SIZE];
1439    String8 result;
1440
1441    snprintf(buffer, SIZE, "\nOutput thread %p internals\n", this);
1442    result.append(buffer);
1443    snprintf(buffer, SIZE, "last write occurred (msecs): %llu\n", ns2ms(systemTime() - mLastWriteTime));
1444    result.append(buffer);
1445    snprintf(buffer, SIZE, "total writes: %d\n", mNumWrites);
1446    result.append(buffer);
1447    snprintf(buffer, SIZE, "delayed writes: %d\n", mNumDelayedWrites);
1448    result.append(buffer);
1449    snprintf(buffer, SIZE, "blocked in write: %d\n", mInWrite);
1450    result.append(buffer);
1451    snprintf(buffer, SIZE, "suspend count: %d\n", mSuspended);
1452    result.append(buffer);
1453    snprintf(buffer, SIZE, "mix buffer : %p\n", mMixBuffer);
1454    result.append(buffer);
1455    write(fd, result.string(), result.size());
1456
1457    dumpBase(fd, args);
1458
1459    return NO_ERROR;
1460}
1461
1462// Thread virtuals
1463status_t AudioFlinger::PlaybackThread::readyToRun()
1464{
1465    status_t status = initCheck();
1466    if (status == NO_ERROR) {
1467        LOGI("AudioFlinger's thread %p ready to run", this);
1468    } else {
1469        LOGE("No working audio driver found.");
1470    }
1471    return status;
1472}
1473
1474void AudioFlinger::PlaybackThread::onFirstRef()
1475{
1476    run(mName, ANDROID_PRIORITY_URGENT_AUDIO);
1477}
1478
1479// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
1480sp<AudioFlinger::PlaybackThread::Track>  AudioFlinger::PlaybackThread::createTrack_l(
1481        const sp<AudioFlinger::Client>& client,
1482        int streamType,
1483        uint32_t sampleRate,
1484        uint32_t format,
1485        uint32_t channelMask,
1486        int frameCount,
1487        const sp<IMemory>& sharedBuffer,
1488        int sessionId,
1489        status_t *status)
1490{
1491    sp<Track> track;
1492    status_t lStatus;
1493
1494    if (mType == DIRECT) {
1495        if ((format & AUDIO_FORMAT_MAIN_MASK) == AUDIO_FORMAT_PCM) {
1496            if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1497                LOGE("createTrack_l() Bad parameter: sampleRate %d format %d, channelMask 0x%08x \""
1498                        "for output %p with format %d",
1499                        sampleRate, format, channelMask, mOutput, mFormat);
1500                lStatus = BAD_VALUE;
1501                goto Exit;
1502            }
1503        }
1504    } else {
1505        // Resampler implementation limits input sampling rate to 2 x output sampling rate.
1506        if (sampleRate > mSampleRate*2) {
1507            LOGE("Sample rate out of range: %d mSampleRate %d", sampleRate, mSampleRate);
1508            lStatus = BAD_VALUE;
1509            goto Exit;
1510        }
1511    }
1512
1513    lStatus = initCheck();
1514    if (lStatus != NO_ERROR) {
1515        LOGE("Audio driver not initialized.");
1516        goto Exit;
1517    }
1518
1519    { // scope for mLock
1520        Mutex::Autolock _l(mLock);
1521
1522        // all tracks in same audio session must share the same routing strategy otherwise
1523        // conflicts will happen when tracks are moved from one output to another by audio policy
1524        // manager
1525        uint32_t strategy =
1526                AudioSystem::getStrategyForStream((audio_stream_type_t)streamType);
1527        for (size_t i = 0; i < mTracks.size(); ++i) {
1528            sp<Track> t = mTracks[i];
1529            if (t != 0) {
1530                if (sessionId == t->sessionId() &&
1531                        strategy != AudioSystem::getStrategyForStream((audio_stream_type_t)t->type())) {
1532                    lStatus = BAD_VALUE;
1533                    goto Exit;
1534                }
1535            }
1536        }
1537
1538        track = new Track(this, client, streamType, sampleRate, format,
1539                channelMask, frameCount, sharedBuffer, sessionId);
1540        if (track->getCblk() == NULL || track->name() < 0) {
1541            lStatus = NO_MEMORY;
1542            goto Exit;
1543        }
1544        mTracks.add(track);
1545
1546        sp<EffectChain> chain = getEffectChain_l(sessionId);
1547        if (chain != 0) {
1548            LOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
1549            track->setMainBuffer(chain->inBuffer());
1550            chain->setStrategy(AudioSystem::getStrategyForStream((audio_stream_type_t)track->type()));
1551            chain->incTrackCnt();
1552        }
1553
1554        // invalidate track immediately if the stream type was moved to another thread since
1555        // createTrack() was called by the client process.
1556        if (!mStreamTypes[streamType].valid) {
1557            LOGW("createTrack_l() on thread %p: invalidating track on stream %d",
1558                 this, streamType);
1559            android_atomic_or(CBLK_INVALID_ON, &track->mCblk->flags);
1560        }
1561    }
1562    lStatus = NO_ERROR;
1563
1564Exit:
1565    if(status) {
1566        *status = lStatus;
1567    }
1568    return track;
1569}
1570
1571uint32_t AudioFlinger::PlaybackThread::latency() const
1572{
1573    Mutex::Autolock _l(mLock);
1574    if (initCheck() == NO_ERROR) {
1575        return mOutput->stream->get_latency(mOutput->stream);
1576    } else {
1577        return 0;
1578    }
1579}
1580
1581status_t AudioFlinger::PlaybackThread::setMasterVolume(float value)
1582{
1583    mMasterVolume = value;
1584    return NO_ERROR;
1585}
1586
1587status_t AudioFlinger::PlaybackThread::setMasterMute(bool muted)
1588{
1589    mMasterMute = muted;
1590    return NO_ERROR;
1591}
1592
1593float AudioFlinger::PlaybackThread::masterVolume() const
1594{
1595    return mMasterVolume;
1596}
1597
1598bool AudioFlinger::PlaybackThread::masterMute() const
1599{
1600    return mMasterMute;
1601}
1602
1603status_t AudioFlinger::PlaybackThread::setStreamVolume(int stream, float value)
1604{
1605    mStreamTypes[stream].volume = value;
1606    return NO_ERROR;
1607}
1608
1609status_t AudioFlinger::PlaybackThread::setStreamMute(int stream, bool muted)
1610{
1611    mStreamTypes[stream].mute = muted;
1612    return NO_ERROR;
1613}
1614
1615float AudioFlinger::PlaybackThread::streamVolume(int stream) const
1616{
1617    return mStreamTypes[stream].volume;
1618}
1619
1620bool AudioFlinger::PlaybackThread::streamMute(int stream) const
1621{
1622    return mStreamTypes[stream].mute;
1623}
1624
1625// addTrack_l() must be called with ThreadBase::mLock held
1626status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
1627{
1628    status_t status = ALREADY_EXISTS;
1629
1630    // set retry count for buffer fill
1631    track->mRetryCount = kMaxTrackStartupRetries;
1632    if (mActiveTracks.indexOf(track) < 0) {
1633        // the track is newly added, make sure it fills up all its
1634        // buffers before playing. This is to ensure the client will
1635        // effectively get the latency it requested.
1636        track->mFillingUpStatus = Track::FS_FILLING;
1637        track->mResetDone = false;
1638        mActiveTracks.add(track);
1639        if (track->mainBuffer() != mMixBuffer) {
1640            sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1641            if (chain != 0) {
1642                LOGV("addTrack_l() starting track on chain %p for session %d", chain.get(), track->sessionId());
1643                chain->incActiveTrackCnt();
1644            }
1645        }
1646
1647        status = NO_ERROR;
1648    }
1649
1650    LOGV("mWaitWorkCV.broadcast");
1651    mWaitWorkCV.broadcast();
1652
1653    return status;
1654}
1655
1656// destroyTrack_l() must be called with ThreadBase::mLock held
1657void AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
1658{
1659    track->mState = TrackBase::TERMINATED;
1660    if (mActiveTracks.indexOf(track) < 0) {
1661        removeTrack_l(track);
1662    }
1663}
1664
1665void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track)
1666{
1667    mTracks.remove(track);
1668    deleteTrackName_l(track->name());
1669    sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1670    if (chain != 0) {
1671        chain->decTrackCnt();
1672    }
1673}
1674
1675String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
1676{
1677    String8 out_s8 = String8("");
1678    char *s;
1679
1680    Mutex::Autolock _l(mLock);
1681    if (initCheck() != NO_ERROR) {
1682        return out_s8;
1683    }
1684
1685    s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string());
1686    out_s8 = String8(s);
1687    free(s);
1688    return out_s8;
1689}
1690
1691// audioConfigChanged_l() must be called with AudioFlinger::mLock held
1692void AudioFlinger::PlaybackThread::audioConfigChanged_l(int event, int param) {
1693    AudioSystem::OutputDescriptor desc;
1694    void *param2 = 0;
1695
1696    LOGV("PlaybackThread::audioConfigChanged_l, thread %p, event %d, param %d", this, event, param);
1697
1698    switch (event) {
1699    case AudioSystem::OUTPUT_OPENED:
1700    case AudioSystem::OUTPUT_CONFIG_CHANGED:
1701        desc.channels = mChannelMask;
1702        desc.samplingRate = mSampleRate;
1703        desc.format = mFormat;
1704        desc.frameCount = mFrameCount;
1705        desc.latency = latency();
1706        param2 = &desc;
1707        break;
1708
1709    case AudioSystem::STREAM_CONFIG_CHANGED:
1710        param2 = &param;
1711    case AudioSystem::OUTPUT_CLOSED:
1712    default:
1713        break;
1714    }
1715    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
1716}
1717
1718void AudioFlinger::PlaybackThread::readOutputParameters()
1719{
1720    mSampleRate = mOutput->stream->common.get_sample_rate(&mOutput->stream->common);
1721    mChannelMask = mOutput->stream->common.get_channels(&mOutput->stream->common);
1722    mChannelCount = (uint16_t)popcount(mChannelMask);
1723    mFormat = mOutput->stream->common.get_format(&mOutput->stream->common);
1724    mFrameSize = (uint16_t)audio_stream_frame_size(&mOutput->stream->common);
1725    mFrameCount = mOutput->stream->common.get_buffer_size(&mOutput->stream->common) / mFrameSize;
1726
1727    // FIXME - Current mixer implementation only supports stereo output: Always
1728    // Allocate a stereo buffer even if HW output is mono.
1729    if (mMixBuffer != NULL) delete[] mMixBuffer;
1730    mMixBuffer = new int16_t[mFrameCount * 2];
1731    memset(mMixBuffer, 0, mFrameCount * 2 * sizeof(int16_t));
1732
1733    // force reconfiguration of effect chains and engines to take new buffer size and audio
1734    // parameters into account
1735    // Note that mLock is not held when readOutputParameters() is called from the constructor
1736    // but in this case nothing is done below as no audio sessions have effect yet so it doesn't
1737    // matter.
1738    // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
1739    Vector< sp<EffectChain> > effectChains = mEffectChains;
1740    for (size_t i = 0; i < effectChains.size(); i ++) {
1741        mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
1742    }
1743}
1744
1745status_t AudioFlinger::PlaybackThread::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames)
1746{
1747    if (halFrames == 0 || dspFrames == 0) {
1748        return BAD_VALUE;
1749    }
1750    Mutex::Autolock _l(mLock);
1751    if (initCheck() != NO_ERROR) {
1752        return INVALID_OPERATION;
1753    }
1754    *halFrames = mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
1755
1756    return mOutput->stream->get_render_position(mOutput->stream, dspFrames);
1757}
1758
1759uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId)
1760{
1761    Mutex::Autolock _l(mLock);
1762    uint32_t result = 0;
1763    if (getEffectChain_l(sessionId) != 0) {
1764        result = EFFECT_SESSION;
1765    }
1766
1767    for (size_t i = 0; i < mTracks.size(); ++i) {
1768        sp<Track> track = mTracks[i];
1769        if (sessionId == track->sessionId() &&
1770                !(track->mCblk->flags & CBLK_INVALID_MSK)) {
1771            result |= TRACK_SESSION;
1772            break;
1773        }
1774    }
1775
1776    return result;
1777}
1778
1779uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId)
1780{
1781    // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
1782    // it is moved to correct output by audio policy manager when A2DP is connected or disconnected
1783    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
1784        return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1785    }
1786    for (size_t i = 0; i < mTracks.size(); i++) {
1787        sp<Track> track = mTracks[i];
1788        if (sessionId == track->sessionId() &&
1789                !(track->mCblk->flags & CBLK_INVALID_MSK)) {
1790            return AudioSystem::getStrategyForStream((audio_stream_type_t) track->type());
1791        }
1792    }
1793    return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1794}
1795
1796
1797AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::getOutput()
1798{
1799    Mutex::Autolock _l(mLock);
1800    return mOutput;
1801}
1802
1803AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput()
1804{
1805    Mutex::Autolock _l(mLock);
1806    AudioStreamOut *output = mOutput;
1807    mOutput = NULL;
1808    return output;
1809}
1810
1811// this method must always be called either with ThreadBase mLock held or inside the thread loop
1812audio_stream_t* AudioFlinger::PlaybackThread::stream()
1813{
1814    if (mOutput == NULL) {
1815        return NULL;
1816    }
1817    return &mOutput->stream->common;
1818}
1819
1820uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs()
1821{
1822    // A2DP output latency is not due only to buffering capacity. It also reflects encoding,
1823    // decoding and transfer time. So sleeping for half of the latency would likely cause
1824    // underruns
1825    if (audio_is_a2dp_device((audio_devices_t)mDevice)) {
1826        return (uint32_t)((uint32_t)((mFrameCount * 1000) / mSampleRate) * 1000);
1827    } else {
1828        return (uint32_t)(mOutput->stream->get_latency(mOutput->stream) * 1000) / 2;
1829    }
1830}
1831
1832// ----------------------------------------------------------------------------
1833
1834AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, int id, uint32_t device)
1835    :   PlaybackThread(audioFlinger, output, id, device),
1836        mAudioMixer(0), mPrevMixerStatus(MIXER_IDLE)
1837{
1838    mType = ThreadBase::MIXER;
1839    mAudioMixer = new AudioMixer(mFrameCount, mSampleRate);
1840
1841    // FIXME - Current mixer implementation only supports stereo output
1842    if (mChannelCount == 1) {
1843        LOGE("Invalid audio hardware channel count");
1844    }
1845}
1846
1847AudioFlinger::MixerThread::~MixerThread()
1848{
1849    delete mAudioMixer;
1850}
1851
1852bool AudioFlinger::MixerThread::threadLoop()
1853{
1854    Vector< sp<Track> > tracksToRemove;
1855    uint32_t mixerStatus = MIXER_IDLE;
1856    nsecs_t standbyTime = systemTime();
1857    size_t mixBufferSize = mFrameCount * mFrameSize;
1858    // FIXME: Relaxed timing because of a certain device that can't meet latency
1859    // Should be reduced to 2x after the vendor fixes the driver issue
1860    // increase threshold again due to low power audio mode. The way this warning threshold is
1861    // calculated and its usefulness should be reconsidered anyway.
1862    nsecs_t maxPeriod = seconds(mFrameCount) / mSampleRate * 15;
1863    nsecs_t lastWarning = 0;
1864    bool longStandbyExit = false;
1865    uint32_t activeSleepTime = activeSleepTimeUs();
1866    uint32_t idleSleepTime = idleSleepTimeUs();
1867    uint32_t sleepTime = idleSleepTime;
1868    uint32_t sleepTimeShift = 0;
1869    Vector< sp<EffectChain> > effectChains;
1870#ifdef DEBUG_CPU_USAGE
1871    ThreadCpuUsage cpu;
1872    const CentralTendencyStatistics& stats = cpu.statistics();
1873#endif
1874
1875    acquireWakeLock();
1876
1877    while (!exitPending())
1878    {
1879#ifdef DEBUG_CPU_USAGE
1880        cpu.sampleAndEnable();
1881        unsigned n = stats.n();
1882        // cpu.elapsed() is expensive, so don't call it every loop
1883        if ((n & 127) == 1) {
1884            long long elapsed = cpu.elapsed();
1885            if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) {
1886                double perLoop = elapsed / (double) n;
1887                double perLoop100 = perLoop * 0.01;
1888                double mean = stats.mean();
1889                double stddev = stats.stddev();
1890                double minimum = stats.minimum();
1891                double maximum = stats.maximum();
1892                cpu.resetStatistics();
1893                LOGI("CPU usage over past %.1f secs (%u mixer loops at %.1f mean ms per loop):\n  us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n  %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f",
1894                        elapsed * .000000001, n, perLoop * .000001,
1895                        mean * .001,
1896                        stddev * .001,
1897                        minimum * .001,
1898                        maximum * .001,
1899                        mean / perLoop100,
1900                        stddev / perLoop100,
1901                        minimum / perLoop100,
1902                        maximum / perLoop100);
1903            }
1904        }
1905#endif
1906        processConfigEvents();
1907
1908        mixerStatus = MIXER_IDLE;
1909        { // scope for mLock
1910
1911            Mutex::Autolock _l(mLock);
1912
1913            if (checkForNewParameters_l()) {
1914                mixBufferSize = mFrameCount * mFrameSize;
1915                // FIXME: Relaxed timing because of a certain device that can't meet latency
1916                // Should be reduced to 2x after the vendor fixes the driver issue
1917                // increase threshold again due to low power audio mode. The way this warning
1918                // threshold is calculated and its usefulness should be reconsidered anyway.
1919                maxPeriod = seconds(mFrameCount) / mSampleRate * 15;
1920                activeSleepTime = activeSleepTimeUs();
1921                idleSleepTime = idleSleepTimeUs();
1922            }
1923
1924            const SortedVector< wp<Track> >& activeTracks = mActiveTracks;
1925
1926            // put audio hardware into standby after short delay
1927            if UNLIKELY((!activeTracks.size() && systemTime() > standbyTime) ||
1928                        mSuspended) {
1929                if (!mStandby) {
1930                    LOGV("Audio hardware entering standby, mixer %p, mSuspended %d\n", this, mSuspended);
1931                    mOutput->stream->common.standby(&mOutput->stream->common);
1932                    mStandby = true;
1933                    mBytesWritten = 0;
1934                }
1935
1936                if (!activeTracks.size() && mConfigEvents.isEmpty()) {
1937                    // we're about to wait, flush the binder command buffer
1938                    IPCThreadState::self()->flushCommands();
1939
1940                    if (exitPending()) break;
1941
1942                    releaseWakeLock_l();
1943                    // wait until we have something to do...
1944                    LOGV("MixerThread %p TID %d going to sleep\n", this, gettid());
1945                    mWaitWorkCV.wait(mLock);
1946                    LOGV("MixerThread %p TID %d waking up\n", this, gettid());
1947                    acquireWakeLock_l();
1948
1949                    mPrevMixerStatus = MIXER_IDLE;
1950                    if (mMasterMute == false) {
1951                        char value[PROPERTY_VALUE_MAX];
1952                        property_get("ro.audio.silent", value, "0");
1953                        if (atoi(value)) {
1954                            LOGD("Silence is golden");
1955                            setMasterMute(true);
1956                        }
1957                    }
1958
1959                    standbyTime = systemTime() + kStandbyTimeInNsecs;
1960                    sleepTime = idleSleepTime;
1961                    sleepTimeShift = 0;
1962                    continue;
1963                }
1964            }
1965
1966            mixerStatus = prepareTracks_l(activeTracks, &tracksToRemove);
1967
1968            // prevent any changes in effect chain list and in each effect chain
1969            // during mixing and effect process as the audio buffers could be deleted
1970            // or modified if an effect is created or deleted
1971            lockEffectChains_l(effectChains);
1972       }
1973
1974        if (LIKELY(mixerStatus == MIXER_TRACKS_READY)) {
1975            // mix buffers...
1976            mAudioMixer->process();
1977            // increase sleep time progressively when application underrun condition clears.
1978            // Only increase sleep time if the mixer is ready for two consecutive times to avoid
1979            // that a steady state of alternating ready/not ready conditions keeps the sleep time
1980            // such that we would underrun the audio HAL.
1981            if ((sleepTime == 0) && (sleepTimeShift > 0)) {
1982                sleepTimeShift--;
1983            }
1984            sleepTime = 0;
1985            standbyTime = systemTime() + kStandbyTimeInNsecs;
1986            //TODO: delay standby when effects have a tail
1987        } else {
1988            // If no tracks are ready, sleep once for the duration of an output
1989            // buffer size, then write 0s to the output
1990            if (sleepTime == 0) {
1991                if (mixerStatus == MIXER_TRACKS_ENABLED) {
1992                    sleepTime = activeSleepTime >> sleepTimeShift;
1993                    if (sleepTime < kMinThreadSleepTimeUs) {
1994                        sleepTime = kMinThreadSleepTimeUs;
1995                    }
1996                    // reduce sleep time in case of consecutive application underruns to avoid
1997                    // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer
1998                    // duration we would end up writing less data than needed by the audio HAL if
1999                    // the condition persists.
2000                    if (sleepTimeShift < kMaxThreadSleepTimeShift) {
2001                        sleepTimeShift++;
2002                    }
2003                } else {
2004                    sleepTime = idleSleepTime;
2005                }
2006            } else if (mBytesWritten != 0 ||
2007                       (mixerStatus == MIXER_TRACKS_ENABLED && longStandbyExit)) {
2008                memset (mMixBuffer, 0, mixBufferSize);
2009                sleepTime = 0;
2010                LOGV_IF((mBytesWritten == 0 && (mixerStatus == MIXER_TRACKS_ENABLED && longStandbyExit)), "anticipated start");
2011            }
2012            // TODO add standby time extension fct of effect tail
2013        }
2014
2015        if (mSuspended) {
2016            sleepTime = suspendSleepTimeUs();
2017        }
2018        // sleepTime == 0 means we must write to audio hardware
2019        if (sleepTime == 0) {
2020             for (size_t i = 0; i < effectChains.size(); i ++) {
2021                 effectChains[i]->process_l();
2022             }
2023             // enable changes in effect chain
2024             unlockEffectChains(effectChains);
2025            mLastWriteTime = systemTime();
2026            mInWrite = true;
2027            mBytesWritten += mixBufferSize;
2028
2029            int bytesWritten = (int)mOutput->stream->write(mOutput->stream, mMixBuffer, mixBufferSize);
2030            if (bytesWritten < 0) mBytesWritten -= mixBufferSize;
2031            mNumWrites++;
2032            mInWrite = false;
2033            nsecs_t now = systemTime();
2034            nsecs_t delta = now - mLastWriteTime;
2035            if (!mStandby && delta > maxPeriod) {
2036                mNumDelayedWrites++;
2037                if ((now - lastWarning) > kWarningThrottle) {
2038                    LOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
2039                            ns2ms(delta), mNumDelayedWrites, this);
2040                    lastWarning = now;
2041                }
2042                if (mStandby) {
2043                    longStandbyExit = true;
2044                }
2045            }
2046            mStandby = false;
2047        } else {
2048            // enable changes in effect chain
2049            unlockEffectChains(effectChains);
2050            usleep(sleepTime);
2051        }
2052
2053        // finally let go of all our tracks, without the lock held
2054        // since we can't guarantee the destructors won't acquire that
2055        // same lock.
2056        tracksToRemove.clear();
2057
2058        // Effect chains will be actually deleted here if they were removed from
2059        // mEffectChains list during mixing or effects processing
2060        effectChains.clear();
2061    }
2062
2063    if (!mStandby) {
2064        mOutput->stream->common.standby(&mOutput->stream->common);
2065    }
2066
2067    releaseWakeLock();
2068
2069    LOGV("MixerThread %p exiting", this);
2070    return false;
2071}
2072
2073// prepareTracks_l() must be called with ThreadBase::mLock held
2074uint32_t AudioFlinger::MixerThread::prepareTracks_l(const SortedVector< wp<Track> >& activeTracks, Vector< sp<Track> > *tracksToRemove)
2075{
2076
2077    uint32_t mixerStatus = MIXER_IDLE;
2078    // find out which tracks need to be processed
2079    size_t count = activeTracks.size();
2080    size_t mixedTracks = 0;
2081    size_t tracksWithEffect = 0;
2082
2083    float masterVolume = mMasterVolume;
2084    bool  masterMute = mMasterMute;
2085
2086    if (masterMute) {
2087        masterVolume = 0;
2088    }
2089    // Delegate master volume control to effect in output mix effect chain if needed
2090    sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
2091    if (chain != 0) {
2092        uint32_t v = (uint32_t)(masterVolume * (1 << 24));
2093        chain->setVolume_l(&v, &v);
2094        masterVolume = (float)((v + (1 << 23)) >> 24);
2095        chain.clear();
2096    }
2097
2098    for (size_t i=0 ; i<count ; i++) {
2099        sp<Track> t = activeTracks[i].promote();
2100        if (t == 0) continue;
2101
2102        Track* const track = t.get();
2103        audio_track_cblk_t* cblk = track->cblk();
2104
2105        // The first time a track is added we wait
2106        // for all its buffers to be filled before processing it
2107        mAudioMixer->setActiveTrack(track->name());
2108        // make sure that we have enough frames to mix one full buffer.
2109        // enforce this condition only once to enable draining the buffer in case the client
2110        // app does not call stop() and relies on underrun to stop:
2111        // hence the test on (mPrevMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed
2112        // during last round
2113        uint32_t minFrames = 1;
2114        if (!track->isStopped() && !track->isPausing() &&
2115                (mPrevMixerStatus == MIXER_TRACKS_READY)) {
2116            if (t->sampleRate() == (int)mSampleRate) {
2117                minFrames = mFrameCount;
2118            } else {
2119                // +1 for rounding and +1 for additional sample needed for interpolation
2120                minFrames = (mFrameCount * t->sampleRate()) / mSampleRate + 1 + 1;
2121                // add frames already consumed but not yet released by the resampler
2122                // because cblk->framesReady() will  include these frames
2123                minFrames += mAudioMixer->getUnreleasedFrames(track->name());
2124                // the minimum track buffer size is normally twice the number of frames necessary
2125                // to fill one buffer and the resampler should not leave more than one buffer worth
2126                // of unreleased frames after each pass, but just in case...
2127                LOG_ASSERT(minFrames <= cblk->frameCount);
2128            }
2129        }
2130        if ((cblk->framesReady() >= minFrames) && track->isReady() &&
2131                !track->isPaused() && !track->isTerminated())
2132        {
2133            //LOGV("track %d u=%08x, s=%08x [OK] on thread %p", track->name(), cblk->user, cblk->server, this);
2134
2135            mixedTracks++;
2136
2137            // track->mainBuffer() != mMixBuffer means there is an effect chain
2138            // connected to the track
2139            chain.clear();
2140            if (track->mainBuffer() != mMixBuffer) {
2141                chain = getEffectChain_l(track->sessionId());
2142                // Delegate volume control to effect in track effect chain if needed
2143                if (chain != 0) {
2144                    tracksWithEffect++;
2145                } else {
2146                    LOGW("prepareTracks_l(): track %08x attached to effect but no chain found on session %d",
2147                            track->name(), track->sessionId());
2148                }
2149            }
2150
2151
2152            int param = AudioMixer::VOLUME;
2153            if (track->mFillingUpStatus == Track::FS_FILLED) {
2154                // no ramp for the first volume setting
2155                track->mFillingUpStatus = Track::FS_ACTIVE;
2156                if (track->mState == TrackBase::RESUMING) {
2157                    track->mState = TrackBase::ACTIVE;
2158                    param = AudioMixer::RAMP_VOLUME;
2159                }
2160                mAudioMixer->setParameter(AudioMixer::RESAMPLE, AudioMixer::RESET, NULL);
2161            } else if (cblk->server != 0) {
2162                // If the track is stopped before the first frame was mixed,
2163                // do not apply ramp
2164                param = AudioMixer::RAMP_VOLUME;
2165            }
2166
2167            // compute volume for this track
2168            uint32_t vl, vr, va;
2169            if (track->isMuted() || track->isPausing() ||
2170                mStreamTypes[track->type()].mute) {
2171                vl = vr = va = 0;
2172                if (track->isPausing()) {
2173                    track->setPaused();
2174                }
2175            } else {
2176
2177                // read original volumes with volume control
2178                float typeVolume = mStreamTypes[track->type()].volume;
2179                float v = masterVolume * typeVolume;
2180                vl = (uint32_t)(v * cblk->volume[0]) << 12;
2181                vr = (uint32_t)(v * cblk->volume[1]) << 12;
2182
2183                va = (uint32_t)(v * cblk->sendLevel);
2184            }
2185            // Delegate volume control to effect in track effect chain if needed
2186            if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
2187                // Do not ramp volume if volume is controlled by effect
2188                param = AudioMixer::VOLUME;
2189                track->mHasVolumeController = true;
2190            } else {
2191                // force no volume ramp when volume controller was just disabled or removed
2192                // from effect chain to avoid volume spike
2193                if (track->mHasVolumeController) {
2194                    param = AudioMixer::VOLUME;
2195                }
2196                track->mHasVolumeController = false;
2197            }
2198
2199            // Convert volumes from 8.24 to 4.12 format
2200            int16_t left, right, aux;
2201            uint32_t v_clamped = (vl + (1 << 11)) >> 12;
2202            if (v_clamped > MAX_GAIN_INT) v_clamped = MAX_GAIN_INT;
2203            left = int16_t(v_clamped);
2204            v_clamped = (vr + (1 << 11)) >> 12;
2205            if (v_clamped > MAX_GAIN_INT) v_clamped = MAX_GAIN_INT;
2206            right = int16_t(v_clamped);
2207
2208            if (va > MAX_GAIN_INT) va = MAX_GAIN_INT;
2209            aux = int16_t(va);
2210
2211            // XXX: these things DON'T need to be done each time
2212            mAudioMixer->setBufferProvider(track);
2213            mAudioMixer->enable(AudioMixer::MIXING);
2214
2215            mAudioMixer->setParameter(param, AudioMixer::VOLUME0, (void *)left);
2216            mAudioMixer->setParameter(param, AudioMixer::VOLUME1, (void *)right);
2217            mAudioMixer->setParameter(param, AudioMixer::AUXLEVEL, (void *)aux);
2218            mAudioMixer->setParameter(
2219                AudioMixer::TRACK,
2220                AudioMixer::FORMAT, (void *)track->format());
2221            mAudioMixer->setParameter(
2222                AudioMixer::TRACK,
2223                AudioMixer::CHANNEL_MASK, (void *)track->channelMask());
2224            mAudioMixer->setParameter(
2225                AudioMixer::RESAMPLE,
2226                AudioMixer::SAMPLE_RATE,
2227                (void *)(cblk->sampleRate));
2228            mAudioMixer->setParameter(
2229                AudioMixer::TRACK,
2230                AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
2231            mAudioMixer->setParameter(
2232                AudioMixer::TRACK,
2233                AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
2234
2235            // reset retry count
2236            track->mRetryCount = kMaxTrackRetries;
2237            // If one track is ready, set the mixer ready if:
2238            //  - the mixer was not ready during previous round OR
2239            //  - no other track is not ready
2240            if (mPrevMixerStatus != MIXER_TRACKS_READY ||
2241                    mixerStatus != MIXER_TRACKS_ENABLED) {
2242                mixerStatus = MIXER_TRACKS_READY;
2243            }
2244        } else {
2245            //LOGV("track %d u=%08x, s=%08x [NOT READY] on thread %p", track->name(), cblk->user, cblk->server, this);
2246            if (track->isStopped()) {
2247                track->reset();
2248            }
2249            if (track->isTerminated() || track->isStopped() || track->isPaused()) {
2250                // We have consumed all the buffers of this track.
2251                // Remove it from the list of active tracks.
2252                tracksToRemove->add(track);
2253            } else {
2254                // No buffers for this track. Give it a few chances to
2255                // fill a buffer, then remove it from active list.
2256                if (--(track->mRetryCount) <= 0) {
2257                    LOGV("BUFFER TIMEOUT: remove(%d) from active list on thread %p", track->name(), this);
2258                    tracksToRemove->add(track);
2259                    // indicate to client process that the track was disabled because of underrun
2260                    android_atomic_or(CBLK_DISABLED_ON, &cblk->flags);
2261                // If one track is not ready, mark the mixer also not ready if:
2262                //  - the mixer was ready during previous round OR
2263                //  - no other track is ready
2264                } else if (mPrevMixerStatus == MIXER_TRACKS_READY ||
2265                                mixerStatus != MIXER_TRACKS_READY) {
2266                    mixerStatus = MIXER_TRACKS_ENABLED;
2267                }
2268            }
2269            mAudioMixer->disable(AudioMixer::MIXING);
2270        }
2271    }
2272
2273    // remove all the tracks that need to be...
2274    count = tracksToRemove->size();
2275    if (UNLIKELY(count)) {
2276        for (size_t i=0 ; i<count ; i++) {
2277            const sp<Track>& track = tracksToRemove->itemAt(i);
2278            mActiveTracks.remove(track);
2279            if (track->mainBuffer() != mMixBuffer) {
2280                chain = getEffectChain_l(track->sessionId());
2281                if (chain != 0) {
2282                    LOGV("stopping track on chain %p for session Id: %d", chain.get(), track->sessionId());
2283                    chain->decActiveTrackCnt();
2284                }
2285            }
2286            if (track->isTerminated()) {
2287                removeTrack_l(track);
2288            }
2289        }
2290    }
2291
2292    // mix buffer must be cleared if all tracks are connected to an
2293    // effect chain as in this case the mixer will not write to
2294    // mix buffer and track effects will accumulate into it
2295    if (mixedTracks != 0 && mixedTracks == tracksWithEffect) {
2296        memset(mMixBuffer, 0, mFrameCount * mChannelCount * sizeof(int16_t));
2297    }
2298
2299    mPrevMixerStatus = mixerStatus;
2300    return mixerStatus;
2301}
2302
2303void AudioFlinger::MixerThread::invalidateTracks(int streamType)
2304{
2305    LOGV ("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d",
2306            this,  streamType, mTracks.size());
2307    Mutex::Autolock _l(mLock);
2308
2309    size_t size = mTracks.size();
2310    for (size_t i = 0; i < size; i++) {
2311        sp<Track> t = mTracks[i];
2312        if (t->type() == streamType) {
2313            android_atomic_or(CBLK_INVALID_ON, &t->mCblk->flags);
2314            t->mCblk->cv.signal();
2315        }
2316    }
2317}
2318
2319void AudioFlinger::PlaybackThread::setStreamValid(int streamType, bool valid)
2320{
2321    LOGV ("PlaybackThread::setStreamValid() thread %p, streamType %d, valid %d",
2322            this,  streamType, valid);
2323    Mutex::Autolock _l(mLock);
2324
2325    mStreamTypes[streamType].valid = valid;
2326}
2327
2328// getTrackName_l() must be called with ThreadBase::mLock held
2329int AudioFlinger::MixerThread::getTrackName_l()
2330{
2331    return mAudioMixer->getTrackName();
2332}
2333
2334// deleteTrackName_l() must be called with ThreadBase::mLock held
2335void AudioFlinger::MixerThread::deleteTrackName_l(int name)
2336{
2337    LOGV("remove track (%d) and delete from mixer", name);
2338    mAudioMixer->deleteTrackName(name);
2339}
2340
2341// checkForNewParameters_l() must be called with ThreadBase::mLock held
2342bool AudioFlinger::MixerThread::checkForNewParameters_l()
2343{
2344    bool reconfig = false;
2345
2346    while (!mNewParameters.isEmpty()) {
2347        status_t status = NO_ERROR;
2348        String8 keyValuePair = mNewParameters[0];
2349        AudioParameter param = AudioParameter(keyValuePair);
2350        int value;
2351
2352        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
2353            reconfig = true;
2354        }
2355        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
2356            if (value != AUDIO_FORMAT_PCM_16_BIT) {
2357                status = BAD_VALUE;
2358            } else {
2359                reconfig = true;
2360            }
2361        }
2362        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
2363            if (value != AUDIO_CHANNEL_OUT_STEREO) {
2364                status = BAD_VALUE;
2365            } else {
2366                reconfig = true;
2367            }
2368        }
2369        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
2370            // do not accept frame count changes if tracks are open as the track buffer
2371            // size depends on frame count and correct behavior would not be garantied
2372            // if frame count is changed after track creation
2373            if (!mTracks.isEmpty()) {
2374                status = INVALID_OPERATION;
2375            } else {
2376                reconfig = true;
2377            }
2378        }
2379        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
2380            // when changing the audio output device, call addBatteryData to notify
2381            // the change
2382            if ((int)mDevice != value) {
2383                uint32_t params = 0;
2384                // check whether speaker is on
2385                if (value & AUDIO_DEVICE_OUT_SPEAKER) {
2386                    params |= IMediaPlayerService::kBatteryDataSpeakerOn;
2387                }
2388
2389                int deviceWithoutSpeaker
2390                    = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
2391                // check if any other device (except speaker) is on
2392                if (value & deviceWithoutSpeaker ) {
2393                    params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
2394                }
2395
2396                if (params != 0) {
2397                    addBatteryData(params);
2398                }
2399            }
2400
2401            // forward device change to effects that have requested to be
2402            // aware of attached audio device.
2403            mDevice = (uint32_t)value;
2404            for (size_t i = 0; i < mEffectChains.size(); i++) {
2405                mEffectChains[i]->setDevice_l(mDevice);
2406            }
2407        }
2408
2409        if (status == NO_ERROR) {
2410            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
2411                                                    keyValuePair.string());
2412            if (!mStandby && status == INVALID_OPERATION) {
2413               mOutput->stream->common.standby(&mOutput->stream->common);
2414               mStandby = true;
2415               mBytesWritten = 0;
2416               status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
2417                                                       keyValuePair.string());
2418            }
2419            if (status == NO_ERROR && reconfig) {
2420                delete mAudioMixer;
2421                readOutputParameters();
2422                mAudioMixer = new AudioMixer(mFrameCount, mSampleRate);
2423                for (size_t i = 0; i < mTracks.size() ; i++) {
2424                    int name = getTrackName_l();
2425                    if (name < 0) break;
2426                    mTracks[i]->mName = name;
2427                    // limit track sample rate to 2 x new output sample rate
2428                    if (mTracks[i]->mCblk->sampleRate > 2 * sampleRate()) {
2429                        mTracks[i]->mCblk->sampleRate = 2 * sampleRate();
2430                    }
2431                }
2432                sendConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
2433            }
2434        }
2435
2436        mNewParameters.removeAt(0);
2437
2438        mParamStatus = status;
2439        mParamCond.signal();
2440        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
2441        // already timed out waiting for the status and will never signal the condition.
2442        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeout);
2443    }
2444    return reconfig;
2445}
2446
2447status_t AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
2448{
2449    const size_t SIZE = 256;
2450    char buffer[SIZE];
2451    String8 result;
2452
2453    PlaybackThread::dumpInternals(fd, args);
2454
2455    snprintf(buffer, SIZE, "AudioMixer tracks: %08x\n", mAudioMixer->trackNames());
2456    result.append(buffer);
2457    write(fd, result.string(), result.size());
2458    return NO_ERROR;
2459}
2460
2461uint32_t AudioFlinger::MixerThread::idleSleepTimeUs()
2462{
2463    return (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
2464}
2465
2466uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs()
2467{
2468    return (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
2469}
2470
2471// ----------------------------------------------------------------------------
2472AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, int id, uint32_t device)
2473    :   PlaybackThread(audioFlinger, output, id, device)
2474{
2475    mType = ThreadBase::DIRECT;
2476}
2477
2478AudioFlinger::DirectOutputThread::~DirectOutputThread()
2479{
2480}
2481
2482
2483static inline int16_t clamp16(int32_t sample)
2484{
2485    if ((sample>>15) ^ (sample>>31))
2486        sample = 0x7FFF ^ (sample>>31);
2487    return sample;
2488}
2489
2490static inline
2491int32_t mul(int16_t in, int16_t v)
2492{
2493#if defined(__arm__) && !defined(__thumb__)
2494    int32_t out;
2495    asm( "smulbb %[out], %[in], %[v] \n"
2496         : [out]"=r"(out)
2497         : [in]"%r"(in), [v]"r"(v)
2498         : );
2499    return out;
2500#else
2501    return in * int32_t(v);
2502#endif
2503}
2504
2505void AudioFlinger::DirectOutputThread::applyVolume(uint16_t leftVol, uint16_t rightVol, bool ramp)
2506{
2507    // Do not apply volume on compressed audio
2508    if (!audio_is_linear_pcm(mFormat)) {
2509        return;
2510    }
2511
2512    // convert to signed 16 bit before volume calculation
2513    if (mFormat == AUDIO_FORMAT_PCM_8_BIT) {
2514        size_t count = mFrameCount * mChannelCount;
2515        uint8_t *src = (uint8_t *)mMixBuffer + count-1;
2516        int16_t *dst = mMixBuffer + count-1;
2517        while(count--) {
2518            *dst-- = (int16_t)(*src--^0x80) << 8;
2519        }
2520    }
2521
2522    size_t frameCount = mFrameCount;
2523    int16_t *out = mMixBuffer;
2524    if (ramp) {
2525        if (mChannelCount == 1) {
2526            int32_t d = ((int32_t)leftVol - (int32_t)mLeftVolShort) << 16;
2527            int32_t vlInc = d / (int32_t)frameCount;
2528            int32_t vl = ((int32_t)mLeftVolShort << 16);
2529            do {
2530                out[0] = clamp16(mul(out[0], vl >> 16) >> 12);
2531                out++;
2532                vl += vlInc;
2533            } while (--frameCount);
2534
2535        } else {
2536            int32_t d = ((int32_t)leftVol - (int32_t)mLeftVolShort) << 16;
2537            int32_t vlInc = d / (int32_t)frameCount;
2538            d = ((int32_t)rightVol - (int32_t)mRightVolShort) << 16;
2539            int32_t vrInc = d / (int32_t)frameCount;
2540            int32_t vl = ((int32_t)mLeftVolShort << 16);
2541            int32_t vr = ((int32_t)mRightVolShort << 16);
2542            do {
2543                out[0] = clamp16(mul(out[0], vl >> 16) >> 12);
2544                out[1] = clamp16(mul(out[1], vr >> 16) >> 12);
2545                out += 2;
2546                vl += vlInc;
2547                vr += vrInc;
2548            } while (--frameCount);
2549        }
2550    } else {
2551        if (mChannelCount == 1) {
2552            do {
2553                out[0] = clamp16(mul(out[0], leftVol) >> 12);
2554                out++;
2555            } while (--frameCount);
2556        } else {
2557            do {
2558                out[0] = clamp16(mul(out[0], leftVol) >> 12);
2559                out[1] = clamp16(mul(out[1], rightVol) >> 12);
2560                out += 2;
2561            } while (--frameCount);
2562        }
2563    }
2564
2565    // convert back to unsigned 8 bit after volume calculation
2566    if (mFormat == AUDIO_FORMAT_PCM_8_BIT) {
2567        size_t count = mFrameCount * mChannelCount;
2568        int16_t *src = mMixBuffer;
2569        uint8_t *dst = (uint8_t *)mMixBuffer;
2570        while(count--) {
2571            *dst++ = (uint8_t)(((int32_t)*src++ + (1<<7)) >> 8)^0x80;
2572        }
2573    }
2574
2575    mLeftVolShort = leftVol;
2576    mRightVolShort = rightVol;
2577}
2578
2579bool AudioFlinger::DirectOutputThread::threadLoop()
2580{
2581    uint32_t mixerStatus = MIXER_IDLE;
2582    sp<Track> trackToRemove;
2583    sp<Track> activeTrack;
2584    nsecs_t standbyTime = systemTime();
2585    int8_t *curBuf;
2586    size_t mixBufferSize = mFrameCount*mFrameSize;
2587    uint32_t activeSleepTime = activeSleepTimeUs();
2588    uint32_t idleSleepTime = idleSleepTimeUs();
2589    uint32_t sleepTime = idleSleepTime;
2590    // use shorter standby delay as on normal output to release
2591    // hardware resources as soon as possible
2592    nsecs_t standbyDelay = microseconds(activeSleepTime*2);
2593
2594    acquireWakeLock();
2595
2596    while (!exitPending())
2597    {
2598        bool rampVolume;
2599        uint16_t leftVol;
2600        uint16_t rightVol;
2601        Vector< sp<EffectChain> > effectChains;
2602
2603        processConfigEvents();
2604
2605        mixerStatus = MIXER_IDLE;
2606
2607        { // scope for the mLock
2608
2609            Mutex::Autolock _l(mLock);
2610
2611            if (checkForNewParameters_l()) {
2612                mixBufferSize = mFrameCount*mFrameSize;
2613                activeSleepTime = activeSleepTimeUs();
2614                idleSleepTime = idleSleepTimeUs();
2615                standbyDelay = microseconds(activeSleepTime*2);
2616            }
2617
2618            // put audio hardware into standby after short delay
2619            if UNLIKELY((!mActiveTracks.size() && systemTime() > standbyTime) ||
2620                        mSuspended) {
2621                // wait until we have something to do...
2622                if (!mStandby) {
2623                    LOGV("Audio hardware entering standby, mixer %p\n", this);
2624                    mOutput->stream->common.standby(&mOutput->stream->common);
2625                    mStandby = true;
2626                    mBytesWritten = 0;
2627                }
2628
2629                if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
2630                    // we're about to wait, flush the binder command buffer
2631                    IPCThreadState::self()->flushCommands();
2632
2633                    if (exitPending()) break;
2634
2635                    releaseWakeLock_l();
2636                    LOGV("DirectOutputThread %p TID %d going to sleep\n", this, gettid());
2637                    mWaitWorkCV.wait(mLock);
2638                    LOGV("DirectOutputThread %p TID %d waking up in active mode\n", this, gettid());
2639                    acquireWakeLock_l();
2640
2641                    if (mMasterMute == false) {
2642                        char value[PROPERTY_VALUE_MAX];
2643                        property_get("ro.audio.silent", value, "0");
2644                        if (atoi(value)) {
2645                            LOGD("Silence is golden");
2646                            setMasterMute(true);
2647                        }
2648                    }
2649
2650                    standbyTime = systemTime() + standbyDelay;
2651                    sleepTime = idleSleepTime;
2652                    continue;
2653                }
2654            }
2655
2656            effectChains = mEffectChains;
2657
2658            // find out which tracks need to be processed
2659            if (mActiveTracks.size() != 0) {
2660                sp<Track> t = mActiveTracks[0].promote();
2661                if (t == 0) continue;
2662
2663                Track* const track = t.get();
2664                audio_track_cblk_t* cblk = track->cblk();
2665
2666                // The first time a track is added we wait
2667                // for all its buffers to be filled before processing it
2668                if (cblk->framesReady() && track->isReady() &&
2669                        !track->isPaused() && !track->isTerminated())
2670                {
2671                    //LOGV("track %d u=%08x, s=%08x [OK]", track->name(), cblk->user, cblk->server);
2672
2673                    if (track->mFillingUpStatus == Track::FS_FILLED) {
2674                        track->mFillingUpStatus = Track::FS_ACTIVE;
2675                        mLeftVolFloat = mRightVolFloat = 0;
2676                        mLeftVolShort = mRightVolShort = 0;
2677                        if (track->mState == TrackBase::RESUMING) {
2678                            track->mState = TrackBase::ACTIVE;
2679                            rampVolume = true;
2680                        }
2681                    } else if (cblk->server != 0) {
2682                        // If the track is stopped before the first frame was mixed,
2683                        // do not apply ramp
2684                        rampVolume = true;
2685                    }
2686                    // compute volume for this track
2687                    float left, right;
2688                    if (track->isMuted() || mMasterMute || track->isPausing() ||
2689                        mStreamTypes[track->type()].mute) {
2690                        left = right = 0;
2691                        if (track->isPausing()) {
2692                            track->setPaused();
2693                        }
2694                    } else {
2695                        float typeVolume = mStreamTypes[track->type()].volume;
2696                        float v = mMasterVolume * typeVolume;
2697                        float v_clamped = v * cblk->volume[0];
2698                        if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
2699                        left = v_clamped/MAX_GAIN;
2700                        v_clamped = v * cblk->volume[1];
2701                        if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
2702                        right = v_clamped/MAX_GAIN;
2703                    }
2704
2705                    if (left != mLeftVolFloat || right != mRightVolFloat) {
2706                        mLeftVolFloat = left;
2707                        mRightVolFloat = right;
2708
2709                        // If audio HAL implements volume control,
2710                        // force software volume to nominal value
2711                        if (mOutput->stream->set_volume(mOutput->stream, left, right) == NO_ERROR) {
2712                            left = 1.0f;
2713                            right = 1.0f;
2714                        }
2715
2716                        // Convert volumes from float to 8.24
2717                        uint32_t vl = (uint32_t)(left * (1 << 24));
2718                        uint32_t vr = (uint32_t)(right * (1 << 24));
2719
2720                        // Delegate volume control to effect in track effect chain if needed
2721                        // only one effect chain can be present on DirectOutputThread, so if
2722                        // there is one, the track is connected to it
2723                        if (!effectChains.isEmpty()) {
2724                            // Do not ramp volume if volume is controlled by effect
2725                            if(effectChains[0]->setVolume_l(&vl, &vr)) {
2726                                rampVolume = false;
2727                            }
2728                        }
2729
2730                        // Convert volumes from 8.24 to 4.12 format
2731                        uint32_t v_clamped = (vl + (1 << 11)) >> 12;
2732                        if (v_clamped > MAX_GAIN_INT) v_clamped = MAX_GAIN_INT;
2733                        leftVol = (uint16_t)v_clamped;
2734                        v_clamped = (vr + (1 << 11)) >> 12;
2735                        if (v_clamped > MAX_GAIN_INT) v_clamped = MAX_GAIN_INT;
2736                        rightVol = (uint16_t)v_clamped;
2737                    } else {
2738                        leftVol = mLeftVolShort;
2739                        rightVol = mRightVolShort;
2740                        rampVolume = false;
2741                    }
2742
2743                    // reset retry count
2744                    track->mRetryCount = kMaxTrackRetriesDirect;
2745                    activeTrack = t;
2746                    mixerStatus = MIXER_TRACKS_READY;
2747                } else {
2748                    //LOGV("track %d u=%08x, s=%08x [NOT READY]", track->name(), cblk->user, cblk->server);
2749                    if (track->isStopped()) {
2750                        track->reset();
2751                    }
2752                    if (track->isTerminated() || track->isStopped() || track->isPaused()) {
2753                        // We have consumed all the buffers of this track.
2754                        // Remove it from the list of active tracks.
2755                        trackToRemove = track;
2756                    } else {
2757                        // No buffers for this track. Give it a few chances to
2758                        // fill a buffer, then remove it from active list.
2759                        if (--(track->mRetryCount) <= 0) {
2760                            LOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
2761                            trackToRemove = track;
2762                        } else {
2763                            mixerStatus = MIXER_TRACKS_ENABLED;
2764                        }
2765                    }
2766                }
2767            }
2768
2769            // remove all the tracks that need to be...
2770            if (UNLIKELY(trackToRemove != 0)) {
2771                mActiveTracks.remove(trackToRemove);
2772                if (!effectChains.isEmpty()) {
2773                    LOGV("stopping track on chain %p for session Id: %d", effectChains[0].get(),
2774                            trackToRemove->sessionId());
2775                    effectChains[0]->decActiveTrackCnt();
2776                }
2777                if (trackToRemove->isTerminated()) {
2778                    removeTrack_l(trackToRemove);
2779                }
2780            }
2781
2782            lockEffectChains_l(effectChains);
2783       }
2784
2785        if (LIKELY(mixerStatus == MIXER_TRACKS_READY)) {
2786            AudioBufferProvider::Buffer buffer;
2787            size_t frameCount = mFrameCount;
2788            curBuf = (int8_t *)mMixBuffer;
2789            // output audio to hardware
2790            while (frameCount) {
2791                buffer.frameCount = frameCount;
2792                activeTrack->getNextBuffer(&buffer);
2793                if (UNLIKELY(buffer.raw == 0)) {
2794                    memset(curBuf, 0, frameCount * mFrameSize);
2795                    break;
2796                }
2797                memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
2798                frameCount -= buffer.frameCount;
2799                curBuf += buffer.frameCount * mFrameSize;
2800                activeTrack->releaseBuffer(&buffer);
2801            }
2802            sleepTime = 0;
2803            standbyTime = systemTime() + standbyDelay;
2804        } else {
2805            if (sleepTime == 0) {
2806                if (mixerStatus == MIXER_TRACKS_ENABLED) {
2807                    sleepTime = activeSleepTime;
2808                } else {
2809                    sleepTime = idleSleepTime;
2810                }
2811            } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) {
2812                memset (mMixBuffer, 0, mFrameCount * mFrameSize);
2813                sleepTime = 0;
2814            }
2815        }
2816
2817        if (mSuspended) {
2818            sleepTime = suspendSleepTimeUs();
2819        }
2820        // sleepTime == 0 means we must write to audio hardware
2821        if (sleepTime == 0) {
2822            if (mixerStatus == MIXER_TRACKS_READY) {
2823                applyVolume(leftVol, rightVol, rampVolume);
2824            }
2825            for (size_t i = 0; i < effectChains.size(); i ++) {
2826                effectChains[i]->process_l();
2827            }
2828            unlockEffectChains(effectChains);
2829
2830            mLastWriteTime = systemTime();
2831            mInWrite = true;
2832            mBytesWritten += mixBufferSize;
2833            int bytesWritten = (int)mOutput->stream->write(mOutput->stream, mMixBuffer, mixBufferSize);
2834            if (bytesWritten < 0) mBytesWritten -= mixBufferSize;
2835            mNumWrites++;
2836            mInWrite = false;
2837            mStandby = false;
2838        } else {
2839            unlockEffectChains(effectChains);
2840            usleep(sleepTime);
2841        }
2842
2843        // finally let go of removed track, without the lock held
2844        // since we can't guarantee the destructors won't acquire that
2845        // same lock.
2846        trackToRemove.clear();
2847        activeTrack.clear();
2848
2849        // Effect chains will be actually deleted here if they were removed from
2850        // mEffectChains list during mixing or effects processing
2851        effectChains.clear();
2852    }
2853
2854    if (!mStandby) {
2855        mOutput->stream->common.standby(&mOutput->stream->common);
2856    }
2857
2858    releaseWakeLock();
2859
2860    LOGV("DirectOutputThread %p exiting", this);
2861    return false;
2862}
2863
2864// getTrackName_l() must be called with ThreadBase::mLock held
2865int AudioFlinger::DirectOutputThread::getTrackName_l()
2866{
2867    return 0;
2868}
2869
2870// deleteTrackName_l() must be called with ThreadBase::mLock held
2871void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name)
2872{
2873}
2874
2875// checkForNewParameters_l() must be called with ThreadBase::mLock held
2876bool AudioFlinger::DirectOutputThread::checkForNewParameters_l()
2877{
2878    bool reconfig = false;
2879
2880    while (!mNewParameters.isEmpty()) {
2881        status_t status = NO_ERROR;
2882        String8 keyValuePair = mNewParameters[0];
2883        AudioParameter param = AudioParameter(keyValuePair);
2884        int value;
2885
2886        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
2887            // do not accept frame count changes if tracks are open as the track buffer
2888            // size depends on frame count and correct behavior would not be garantied
2889            // if frame count is changed after track creation
2890            if (!mTracks.isEmpty()) {
2891                status = INVALID_OPERATION;
2892            } else {
2893                reconfig = true;
2894            }
2895        }
2896        if (status == NO_ERROR) {
2897            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
2898                                                    keyValuePair.string());
2899            if (!mStandby && status == INVALID_OPERATION) {
2900               mOutput->stream->common.standby(&mOutput->stream->common);
2901               mStandby = true;
2902               mBytesWritten = 0;
2903               status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
2904                                                       keyValuePair.string());
2905            }
2906            if (status == NO_ERROR && reconfig) {
2907                readOutputParameters();
2908                sendConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
2909            }
2910        }
2911
2912        mNewParameters.removeAt(0);
2913
2914        mParamStatus = status;
2915        mParamCond.signal();
2916        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
2917        // already timed out waiting for the status and will never signal the condition.
2918        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeout);
2919    }
2920    return reconfig;
2921}
2922
2923uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs()
2924{
2925    uint32_t time;
2926    if (audio_is_linear_pcm(mFormat)) {
2927        time = PlaybackThread::activeSleepTimeUs();
2928    } else {
2929        time = 10000;
2930    }
2931    return time;
2932}
2933
2934uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs()
2935{
2936    uint32_t time;
2937    if (audio_is_linear_pcm(mFormat)) {
2938        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
2939    } else {
2940        time = 10000;
2941    }
2942    return time;
2943}
2944
2945uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs()
2946{
2947    uint32_t time;
2948    if (audio_is_linear_pcm(mFormat)) {
2949        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
2950    } else {
2951        time = 10000;
2952    }
2953    return time;
2954}
2955
2956
2957// ----------------------------------------------------------------------------
2958
2959AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger, AudioFlinger::MixerThread* mainThread, int id)
2960    :   MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->device()), mWaitTimeMs(UINT_MAX)
2961{
2962    mType = ThreadBase::DUPLICATING;
2963    addOutputTrack(mainThread);
2964}
2965
2966AudioFlinger::DuplicatingThread::~DuplicatingThread()
2967{
2968    for (size_t i = 0; i < mOutputTracks.size(); i++) {
2969        mOutputTracks[i]->destroy();
2970    }
2971    mOutputTracks.clear();
2972}
2973
2974bool AudioFlinger::DuplicatingThread::threadLoop()
2975{
2976    Vector< sp<Track> > tracksToRemove;
2977    uint32_t mixerStatus = MIXER_IDLE;
2978    nsecs_t standbyTime = systemTime();
2979    size_t mixBufferSize = mFrameCount*mFrameSize;
2980    SortedVector< sp<OutputTrack> > outputTracks;
2981    uint32_t writeFrames = 0;
2982    uint32_t activeSleepTime = activeSleepTimeUs();
2983    uint32_t idleSleepTime = idleSleepTimeUs();
2984    uint32_t sleepTime = idleSleepTime;
2985    Vector< sp<EffectChain> > effectChains;
2986
2987    acquireWakeLock();
2988
2989    while (!exitPending())
2990    {
2991        processConfigEvents();
2992
2993        mixerStatus = MIXER_IDLE;
2994        { // scope for the mLock
2995
2996            Mutex::Autolock _l(mLock);
2997
2998            if (checkForNewParameters_l()) {
2999                mixBufferSize = mFrameCount*mFrameSize;
3000                updateWaitTime();
3001                activeSleepTime = activeSleepTimeUs();
3002                idleSleepTime = idleSleepTimeUs();
3003            }
3004
3005            const SortedVector< wp<Track> >& activeTracks = mActiveTracks;
3006
3007            for (size_t i = 0; i < mOutputTracks.size(); i++) {
3008                outputTracks.add(mOutputTracks[i]);
3009            }
3010
3011            // put audio hardware into standby after short delay
3012            if UNLIKELY((!activeTracks.size() && systemTime() > standbyTime) ||
3013                         mSuspended) {
3014                if (!mStandby) {
3015                    for (size_t i = 0; i < outputTracks.size(); i++) {
3016                        outputTracks[i]->stop();
3017                    }
3018                    mStandby = true;
3019                    mBytesWritten = 0;
3020                }
3021
3022                if (!activeTracks.size() && mConfigEvents.isEmpty()) {
3023                    // we're about to wait, flush the binder command buffer
3024                    IPCThreadState::self()->flushCommands();
3025                    outputTracks.clear();
3026
3027                    if (exitPending()) break;
3028
3029                    releaseWakeLock_l();
3030                    LOGV("DuplicatingThread %p TID %d going to sleep\n", this, gettid());
3031                    mWaitWorkCV.wait(mLock);
3032                    LOGV("DuplicatingThread %p TID %d waking up\n", this, gettid());
3033                    acquireWakeLock_l();
3034
3035                    mPrevMixerStatus = MIXER_IDLE;
3036                    if (mMasterMute == false) {
3037                        char value[PROPERTY_VALUE_MAX];
3038                        property_get("ro.audio.silent", value, "0");
3039                        if (atoi(value)) {
3040                            LOGD("Silence is golden");
3041                            setMasterMute(true);
3042                        }
3043                    }
3044
3045                    standbyTime = systemTime() + kStandbyTimeInNsecs;
3046                    sleepTime = idleSleepTime;
3047                    continue;
3048                }
3049            }
3050
3051            mixerStatus = prepareTracks_l(activeTracks, &tracksToRemove);
3052
3053            // prevent any changes in effect chain list and in each effect chain
3054            // during mixing and effect process as the audio buffers could be deleted
3055            // or modified if an effect is created or deleted
3056            lockEffectChains_l(effectChains);
3057        }
3058
3059        if (LIKELY(mixerStatus == MIXER_TRACKS_READY)) {
3060            // mix buffers...
3061            if (outputsReady(outputTracks)) {
3062                mAudioMixer->process();
3063            } else {
3064                memset(mMixBuffer, 0, mixBufferSize);
3065            }
3066            sleepTime = 0;
3067            writeFrames = mFrameCount;
3068        } else {
3069            if (sleepTime == 0) {
3070                if (mixerStatus == MIXER_TRACKS_ENABLED) {
3071                    sleepTime = activeSleepTime;
3072                } else {
3073                    sleepTime = idleSleepTime;
3074                }
3075            } else if (mBytesWritten != 0) {
3076                // flush remaining overflow buffers in output tracks
3077                for (size_t i = 0; i < outputTracks.size(); i++) {
3078                    if (outputTracks[i]->isActive()) {
3079                        sleepTime = 0;
3080                        writeFrames = 0;
3081                        memset(mMixBuffer, 0, mixBufferSize);
3082                        break;
3083                    }
3084                }
3085            }
3086        }
3087
3088        if (mSuspended) {
3089            sleepTime = suspendSleepTimeUs();
3090        }
3091        // sleepTime == 0 means we must write to audio hardware
3092        if (sleepTime == 0) {
3093            for (size_t i = 0; i < effectChains.size(); i ++) {
3094                effectChains[i]->process_l();
3095            }
3096            // enable changes in effect chain
3097            unlockEffectChains(effectChains);
3098
3099            standbyTime = systemTime() + kStandbyTimeInNsecs;
3100            for (size_t i = 0; i < outputTracks.size(); i++) {
3101                outputTracks[i]->write(mMixBuffer, writeFrames);
3102            }
3103            mStandby = false;
3104            mBytesWritten += mixBufferSize;
3105        } else {
3106            // enable changes in effect chain
3107            unlockEffectChains(effectChains);
3108            usleep(sleepTime);
3109        }
3110
3111        // finally let go of all our tracks, without the lock held
3112        // since we can't guarantee the destructors won't acquire that
3113        // same lock.
3114        tracksToRemove.clear();
3115        outputTracks.clear();
3116
3117        // Effect chains will be actually deleted here if they were removed from
3118        // mEffectChains list during mixing or effects processing
3119        effectChains.clear();
3120    }
3121
3122    releaseWakeLock();
3123
3124    return false;
3125}
3126
3127void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
3128{
3129    int frameCount = (3 * mFrameCount * mSampleRate) / thread->sampleRate();
3130    OutputTrack *outputTrack = new OutputTrack((ThreadBase *)thread,
3131                                            this,
3132                                            mSampleRate,
3133                                            mFormat,
3134                                            mChannelMask,
3135                                            frameCount);
3136    if (outputTrack->cblk() != NULL) {
3137        thread->setStreamVolume(AUDIO_STREAM_CNT, 1.0f);
3138        mOutputTracks.add(outputTrack);
3139        LOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread);
3140        updateWaitTime();
3141    }
3142}
3143
3144void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
3145{
3146    Mutex::Autolock _l(mLock);
3147    for (size_t i = 0; i < mOutputTracks.size(); i++) {
3148        if (mOutputTracks[i]->thread() == (ThreadBase *)thread) {
3149            mOutputTracks[i]->destroy();
3150            mOutputTracks.removeAt(i);
3151            updateWaitTime();
3152            return;
3153        }
3154    }
3155    LOGV("removeOutputTrack(): unkonwn thread: %p", thread);
3156}
3157
3158void AudioFlinger::DuplicatingThread::updateWaitTime()
3159{
3160    mWaitTimeMs = UINT_MAX;
3161    for (size_t i = 0; i < mOutputTracks.size(); i++) {
3162        sp<ThreadBase> strong = mOutputTracks[i]->thread().promote();
3163        if (strong != NULL) {
3164            uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate();
3165            if (waitTimeMs < mWaitTimeMs) {
3166                mWaitTimeMs = waitTimeMs;
3167            }
3168        }
3169    }
3170}
3171
3172
3173bool AudioFlinger::DuplicatingThread::outputsReady(SortedVector< sp<OutputTrack> > &outputTracks)
3174{
3175    for (size_t i = 0; i < outputTracks.size(); i++) {
3176        sp <ThreadBase> thread = outputTracks[i]->thread().promote();
3177        if (thread == 0) {
3178            LOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p", outputTracks[i].get());
3179            return false;
3180        }
3181        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
3182        if (playbackThread->standby() && !playbackThread->isSuspended()) {
3183            LOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(), thread.get());
3184            return false;
3185        }
3186    }
3187    return true;
3188}
3189
3190uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs()
3191{
3192    return (mWaitTimeMs * 1000) / 2;
3193}
3194
3195// ----------------------------------------------------------------------------
3196
3197// TrackBase constructor must be called with AudioFlinger::mLock held
3198AudioFlinger::ThreadBase::TrackBase::TrackBase(
3199            const wp<ThreadBase>& thread,
3200            const sp<Client>& client,
3201            uint32_t sampleRate,
3202            uint32_t format,
3203            uint32_t channelMask,
3204            int frameCount,
3205            uint32_t flags,
3206            const sp<IMemory>& sharedBuffer,
3207            int sessionId)
3208    :   RefBase(),
3209        mThread(thread),
3210        mClient(client),
3211        mCblk(0),
3212        mFrameCount(0),
3213        mState(IDLE),
3214        mClientTid(-1),
3215        mFormat(format),
3216        mFlags(flags & ~SYSTEM_FLAGS_MASK),
3217        mSessionId(sessionId)
3218{
3219    LOGV_IF(sharedBuffer != 0, "sharedBuffer: %p, size: %d", sharedBuffer->pointer(), sharedBuffer->size());
3220
3221    // LOGD("Creating track with %d buffers @ %d bytes", bufferCount, bufferSize);
3222   size_t size = sizeof(audio_track_cblk_t);
3223   uint8_t channelCount = popcount(channelMask);
3224   size_t bufferSize = frameCount*channelCount*sizeof(int16_t);
3225   if (sharedBuffer == 0) {
3226       size += bufferSize;
3227   }
3228
3229   if (client != NULL) {
3230        mCblkMemory = client->heap()->allocate(size);
3231        if (mCblkMemory != 0) {
3232            mCblk = static_cast<audio_track_cblk_t *>(mCblkMemory->pointer());
3233            if (mCblk) { // construct the shared structure in-place.
3234                new(mCblk) audio_track_cblk_t();
3235                // clear all buffers
3236                mCblk->frameCount = frameCount;
3237                mCblk->sampleRate = sampleRate;
3238                mChannelCount = channelCount;
3239                mChannelMask = channelMask;
3240                if (sharedBuffer == 0) {
3241                    mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t);
3242                    memset(mBuffer, 0, frameCount*channelCount*sizeof(int16_t));
3243                    // Force underrun condition to avoid false underrun callback until first data is
3244                    // written to buffer (other flags are cleared)
3245                    mCblk->flags = CBLK_UNDERRUN_ON;
3246                } else {
3247                    mBuffer = sharedBuffer->pointer();
3248                }
3249                mBufferEnd = (uint8_t *)mBuffer + bufferSize;
3250            }
3251        } else {
3252            LOGE("not enough memory for AudioTrack size=%u", size);
3253            client->heap()->dump("AudioTrack");
3254            return;
3255        }
3256   } else {
3257       mCblk = (audio_track_cblk_t *)(new uint8_t[size]);
3258       if (mCblk) { // construct the shared structure in-place.
3259           new(mCblk) audio_track_cblk_t();
3260           // clear all buffers
3261           mCblk->frameCount = frameCount;
3262           mCblk->sampleRate = sampleRate;
3263           mChannelCount = channelCount;
3264           mChannelMask = channelMask;
3265           mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t);
3266           memset(mBuffer, 0, frameCount*channelCount*sizeof(int16_t));
3267           // Force underrun condition to avoid false underrun callback until first data is
3268           // written to buffer (other flags are cleared)
3269           mCblk->flags = CBLK_UNDERRUN_ON;
3270           mBufferEnd = (uint8_t *)mBuffer + bufferSize;
3271       }
3272   }
3273}
3274
3275AudioFlinger::ThreadBase::TrackBase::~TrackBase()
3276{
3277    if (mCblk) {
3278        mCblk->~audio_track_cblk_t();   // destroy our shared-structure.
3279        if (mClient == NULL) {
3280            delete mCblk;
3281        }
3282    }
3283    mCblkMemory.clear();            // and free the shared memory
3284    if (mClient != NULL) {
3285        Mutex::Autolock _l(mClient->audioFlinger()->mLock);
3286        mClient.clear();
3287    }
3288}
3289
3290void AudioFlinger::ThreadBase::TrackBase::releaseBuffer(AudioBufferProvider::Buffer* buffer)
3291{
3292    buffer->raw = 0;
3293    mFrameCount = buffer->frameCount;
3294    step();
3295    buffer->frameCount = 0;
3296}
3297
3298bool AudioFlinger::ThreadBase::TrackBase::step() {
3299    bool result;
3300    audio_track_cblk_t* cblk = this->cblk();
3301
3302    result = cblk->stepServer(mFrameCount);
3303    if (!result) {
3304        LOGV("stepServer failed acquiring cblk mutex");
3305        mFlags |= STEPSERVER_FAILED;
3306    }
3307    return result;
3308}
3309
3310void AudioFlinger::ThreadBase::TrackBase::reset() {
3311    audio_track_cblk_t* cblk = this->cblk();
3312
3313    cblk->user = 0;
3314    cblk->server = 0;
3315    cblk->userBase = 0;
3316    cblk->serverBase = 0;
3317    mFlags &= (uint32_t)(~SYSTEM_FLAGS_MASK);
3318    LOGV("TrackBase::reset");
3319}
3320
3321sp<IMemory> AudioFlinger::ThreadBase::TrackBase::getCblk() const
3322{
3323    return mCblkMemory;
3324}
3325
3326int AudioFlinger::ThreadBase::TrackBase::sampleRate() const {
3327    return (int)mCblk->sampleRate;
3328}
3329
3330int AudioFlinger::ThreadBase::TrackBase::channelCount() const {
3331    return (const int)mChannelCount;
3332}
3333
3334uint32_t AudioFlinger::ThreadBase::TrackBase::channelMask() const {
3335    return mChannelMask;
3336}
3337
3338void* AudioFlinger::ThreadBase::TrackBase::getBuffer(uint32_t offset, uint32_t frames) const {
3339    audio_track_cblk_t* cblk = this->cblk();
3340    int8_t *bufferStart = (int8_t *)mBuffer + (offset-cblk->serverBase)*cblk->frameSize;
3341    int8_t *bufferEnd = bufferStart + frames * cblk->frameSize;
3342
3343    // Check validity of returned pointer in case the track control block would have been corrupted.
3344    if (bufferStart < mBuffer || bufferStart > bufferEnd || bufferEnd > mBufferEnd ||
3345        ((unsigned long)bufferStart & (unsigned long)(cblk->frameSize - 1))) {
3346        LOGE("TrackBase::getBuffer buffer out of range:\n    start: %p, end %p , mBuffer %p mBufferEnd %p\n    \
3347                server %d, serverBase %d, user %d, userBase %d",
3348                bufferStart, bufferEnd, mBuffer, mBufferEnd,
3349                cblk->server, cblk->serverBase, cblk->user, cblk->userBase);
3350        return 0;
3351    }
3352
3353    return bufferStart;
3354}
3355
3356// ----------------------------------------------------------------------------
3357
3358// Track constructor must be called with AudioFlinger::mLock and ThreadBase::mLock held
3359AudioFlinger::PlaybackThread::Track::Track(
3360            const wp<ThreadBase>& thread,
3361            const sp<Client>& client,
3362            int streamType,
3363            uint32_t sampleRate,
3364            uint32_t format,
3365            uint32_t channelMask,
3366            int frameCount,
3367            const sp<IMemory>& sharedBuffer,
3368            int sessionId)
3369    :   TrackBase(thread, client, sampleRate, format, channelMask, frameCount, 0, sharedBuffer, sessionId),
3370    mMute(false), mSharedBuffer(sharedBuffer), mName(-1), mMainBuffer(NULL), mAuxBuffer(NULL),
3371    mAuxEffectId(0), mHasVolumeController(false)
3372{
3373    if (mCblk != NULL) {
3374        sp<ThreadBase> baseThread = thread.promote();
3375        if (baseThread != 0) {
3376            PlaybackThread *playbackThread = (PlaybackThread *)baseThread.get();
3377            mName = playbackThread->getTrackName_l();
3378            mMainBuffer = playbackThread->mixBuffer();
3379        }
3380        LOGV("Track constructor name %d, calling thread %d", mName, IPCThreadState::self()->getCallingPid());
3381        if (mName < 0) {
3382            LOGE("no more track names available");
3383        }
3384        mVolume[0] = 1.0f;
3385        mVolume[1] = 1.0f;
3386        mStreamType = streamType;
3387        // NOTE: audio_track_cblk_t::frameSize for 8 bit PCM data is based on a sample size of
3388        // 16 bit because data is converted to 16 bit before being stored in buffer by AudioTrack
3389        mCblk->frameSize = audio_is_linear_pcm(format) ? mChannelCount * sizeof(int16_t) : sizeof(uint8_t);
3390    }
3391}
3392
3393AudioFlinger::PlaybackThread::Track::~Track()
3394{
3395    LOGV("PlaybackThread::Track destructor");
3396    sp<ThreadBase> thread = mThread.promote();
3397    if (thread != 0) {
3398        Mutex::Autolock _l(thread->mLock);
3399        mState = TERMINATED;
3400    }
3401}
3402
3403void AudioFlinger::PlaybackThread::Track::destroy()
3404{
3405    // NOTE: destroyTrack_l() can remove a strong reference to this Track
3406    // by removing it from mTracks vector, so there is a risk that this Tracks's
3407    // desctructor is called. As the destructor needs to lock mLock,
3408    // we must acquire a strong reference on this Track before locking mLock
3409    // here so that the destructor is called only when exiting this function.
3410    // On the other hand, as long as Track::destroy() is only called by
3411    // TrackHandle destructor, the TrackHandle still holds a strong ref on
3412    // this Track with its member mTrack.
3413    sp<Track> keep(this);
3414    { // scope for mLock
3415        sp<ThreadBase> thread = mThread.promote();
3416        if (thread != 0) {
3417            if (!isOutputTrack()) {
3418                if (mState == ACTIVE || mState == RESUMING) {
3419                    AudioSystem::stopOutput(thread->id(),
3420                                            (audio_stream_type_t)mStreamType,
3421                                            mSessionId);
3422
3423                    // to track the speaker usage
3424                    addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
3425                }
3426                AudioSystem::releaseOutput(thread->id());
3427            }
3428            Mutex::Autolock _l(thread->mLock);
3429            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
3430            playbackThread->destroyTrack_l(this);
3431        }
3432    }
3433}
3434
3435void AudioFlinger::PlaybackThread::Track::dump(char* buffer, size_t size)
3436{
3437    snprintf(buffer, size, "   %05d %05d %03u %03u 0x%08x %05u   %04u %1d %1d %1d %05u %05u %05u  0x%08x 0x%08x 0x%08x 0x%08x\n",
3438            mName - AudioMixer::TRACK0,
3439            (mClient == NULL) ? getpid() : mClient->pid(),
3440            mStreamType,
3441            mFormat,
3442            mChannelMask,
3443            mSessionId,
3444            mFrameCount,
3445            mState,
3446            mMute,
3447            mFillingUpStatus,
3448            mCblk->sampleRate,
3449            mCblk->volume[0],
3450            mCblk->volume[1],
3451            mCblk->server,
3452            mCblk->user,
3453            (int)mMainBuffer,
3454            (int)mAuxBuffer);
3455}
3456
3457status_t AudioFlinger::PlaybackThread::Track::getNextBuffer(AudioBufferProvider::Buffer* buffer)
3458{
3459     audio_track_cblk_t* cblk = this->cblk();
3460     uint32_t framesReady;
3461     uint32_t framesReq = buffer->frameCount;
3462
3463     // Check if last stepServer failed, try to step now
3464     if (mFlags & TrackBase::STEPSERVER_FAILED) {
3465         if (!step())  goto getNextBuffer_exit;
3466         LOGV("stepServer recovered");
3467         mFlags &= ~TrackBase::STEPSERVER_FAILED;
3468     }
3469
3470     framesReady = cblk->framesReady();
3471
3472     if (LIKELY(framesReady)) {
3473        uint32_t s = cblk->server;
3474        uint32_t bufferEnd = cblk->serverBase + cblk->frameCount;
3475
3476        bufferEnd = (cblk->loopEnd < bufferEnd) ? cblk->loopEnd : bufferEnd;
3477        if (framesReq > framesReady) {
3478            framesReq = framesReady;
3479        }
3480        if (s + framesReq > bufferEnd) {
3481            framesReq = bufferEnd - s;
3482        }
3483
3484         buffer->raw = getBuffer(s, framesReq);
3485         if (buffer->raw == 0) goto getNextBuffer_exit;
3486
3487         buffer->frameCount = framesReq;
3488        return NO_ERROR;
3489     }
3490
3491getNextBuffer_exit:
3492     buffer->raw = 0;
3493     buffer->frameCount = 0;
3494     LOGV("getNextBuffer() no more data for track %d on thread %p", mName, mThread.unsafe_get());
3495     return NOT_ENOUGH_DATA;
3496}
3497
3498bool AudioFlinger::PlaybackThread::Track::isReady() const {
3499    if (mFillingUpStatus != FS_FILLING || isStopped() || isPausing()) return true;
3500
3501    if (mCblk->framesReady() >= mCblk->frameCount ||
3502            (mCblk->flags & CBLK_FORCEREADY_MSK)) {
3503        mFillingUpStatus = FS_FILLED;
3504        android_atomic_and(~CBLK_FORCEREADY_MSK, &mCblk->flags);
3505        return true;
3506    }
3507    return false;
3508}
3509
3510status_t AudioFlinger::PlaybackThread::Track::start()
3511{
3512    status_t status = NO_ERROR;
3513    LOGV("start(%d), calling thread %d session %d",
3514            mName, IPCThreadState::self()->getCallingPid(), mSessionId);
3515    sp<ThreadBase> thread = mThread.promote();
3516    if (thread != 0) {
3517        Mutex::Autolock _l(thread->mLock);
3518        int state = mState;
3519        // here the track could be either new, or restarted
3520        // in both cases "unstop" the track
3521        if (mState == PAUSED) {
3522            mState = TrackBase::RESUMING;
3523            LOGV("PAUSED => RESUMING (%d) on thread %p", mName, this);
3524        } else {
3525            mState = TrackBase::ACTIVE;
3526            LOGV("? => ACTIVE (%d) on thread %p", mName, this);
3527        }
3528
3529        if (!isOutputTrack() && state != ACTIVE && state != RESUMING) {
3530            thread->mLock.unlock();
3531            status = AudioSystem::startOutput(thread->id(),
3532                                              (audio_stream_type_t)mStreamType,
3533                                              mSessionId);
3534            thread->mLock.lock();
3535
3536            // to track the speaker usage
3537            if (status == NO_ERROR) {
3538                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStart);
3539            }
3540        }
3541        if (status == NO_ERROR) {
3542            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
3543            playbackThread->addTrack_l(this);
3544        } else {
3545            mState = state;
3546        }
3547    } else {
3548        status = BAD_VALUE;
3549    }
3550    return status;
3551}
3552
3553void AudioFlinger::PlaybackThread::Track::stop()
3554{
3555    LOGV("stop(%d), calling thread %d", mName, IPCThreadState::self()->getCallingPid());
3556    sp<ThreadBase> thread = mThread.promote();
3557    if (thread != 0) {
3558        Mutex::Autolock _l(thread->mLock);
3559        int state = mState;
3560        if (mState > STOPPED) {
3561            mState = STOPPED;
3562            // If the track is not active (PAUSED and buffers full), flush buffers
3563            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
3564            if (playbackThread->mActiveTracks.indexOf(this) < 0) {
3565                reset();
3566            }
3567            LOGV("(> STOPPED) => STOPPED (%d) on thread %p", mName, playbackThread);
3568        }
3569        if (!isOutputTrack() && (state == ACTIVE || state == RESUMING)) {
3570            thread->mLock.unlock();
3571            AudioSystem::stopOutput(thread->id(),
3572                                    (audio_stream_type_t)mStreamType,
3573                                    mSessionId);
3574            thread->mLock.lock();
3575
3576            // to track the speaker usage
3577            addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
3578        }
3579    }
3580}
3581
3582void AudioFlinger::PlaybackThread::Track::pause()
3583{
3584    LOGV("pause(%d), calling thread %d", mName, IPCThreadState::self()->getCallingPid());
3585    sp<ThreadBase> thread = mThread.promote();
3586    if (thread != 0) {
3587        Mutex::Autolock _l(thread->mLock);
3588        if (mState == ACTIVE || mState == RESUMING) {
3589            mState = PAUSING;
3590            LOGV("ACTIVE/RESUMING => PAUSING (%d) on thread %p", mName, thread.get());
3591            if (!isOutputTrack()) {
3592                thread->mLock.unlock();
3593                AudioSystem::stopOutput(thread->id(),
3594                                        (audio_stream_type_t)mStreamType,
3595                                        mSessionId);
3596                thread->mLock.lock();
3597
3598                // to track the speaker usage
3599                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
3600            }
3601        }
3602    }
3603}
3604
3605void AudioFlinger::PlaybackThread::Track::flush()
3606{
3607    LOGV("flush(%d)", mName);
3608    sp<ThreadBase> thread = mThread.promote();
3609    if (thread != 0) {
3610        Mutex::Autolock _l(thread->mLock);
3611        if (mState != STOPPED && mState != PAUSED && mState != PAUSING) {
3612            return;
3613        }
3614        // No point remaining in PAUSED state after a flush => go to
3615        // STOPPED state
3616        mState = STOPPED;
3617
3618        // do not reset the track if it is still in the process of being stopped or paused.
3619        // this will be done by prepareTracks_l() when the track is stopped.
3620        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
3621        if (playbackThread->mActiveTracks.indexOf(this) < 0) {
3622            reset();
3623        }
3624    }
3625}
3626
3627void AudioFlinger::PlaybackThread::Track::reset()
3628{
3629    // Do not reset twice to avoid discarding data written just after a flush and before
3630    // the audioflinger thread detects the track is stopped.
3631    if (!mResetDone) {
3632        TrackBase::reset();
3633        // Force underrun condition to avoid false underrun callback until first data is
3634        // written to buffer
3635        android_atomic_and(~CBLK_FORCEREADY_MSK, &mCblk->flags);
3636        android_atomic_or(CBLK_UNDERRUN_ON, &mCblk->flags);
3637        mFillingUpStatus = FS_FILLING;
3638        mResetDone = true;
3639    }
3640}
3641
3642void AudioFlinger::PlaybackThread::Track::mute(bool muted)
3643{
3644    mMute = muted;
3645}
3646
3647void AudioFlinger::PlaybackThread::Track::setVolume(float left, float right)
3648{
3649    mVolume[0] = left;
3650    mVolume[1] = right;
3651}
3652
3653status_t AudioFlinger::PlaybackThread::Track::attachAuxEffect(int EffectId)
3654{
3655    status_t status = DEAD_OBJECT;
3656    sp<ThreadBase> thread = mThread.promote();
3657    if (thread != 0) {
3658       PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
3659       status = playbackThread->attachAuxEffect(this, EffectId);
3660    }
3661    return status;
3662}
3663
3664void AudioFlinger::PlaybackThread::Track::setAuxBuffer(int EffectId, int32_t *buffer)
3665{
3666    mAuxEffectId = EffectId;
3667    mAuxBuffer = buffer;
3668}
3669
3670// ----------------------------------------------------------------------------
3671
3672// RecordTrack constructor must be called with AudioFlinger::mLock held
3673AudioFlinger::RecordThread::RecordTrack::RecordTrack(
3674            const wp<ThreadBase>& thread,
3675            const sp<Client>& client,
3676            uint32_t sampleRate,
3677            uint32_t format,
3678            uint32_t channelMask,
3679            int frameCount,
3680            uint32_t flags,
3681            int sessionId)
3682    :   TrackBase(thread, client, sampleRate, format,
3683                  channelMask, frameCount, flags, 0, sessionId),
3684        mOverflow(false)
3685{
3686    if (mCblk != NULL) {
3687       LOGV("RecordTrack constructor, size %d", (int)mBufferEnd - (int)mBuffer);
3688       if (format == AUDIO_FORMAT_PCM_16_BIT) {
3689           mCblk->frameSize = mChannelCount * sizeof(int16_t);
3690       } else if (format == AUDIO_FORMAT_PCM_8_BIT) {
3691           mCblk->frameSize = mChannelCount * sizeof(int8_t);
3692       } else {
3693           mCblk->frameSize = sizeof(int8_t);
3694       }
3695    }
3696}
3697
3698AudioFlinger::RecordThread::RecordTrack::~RecordTrack()
3699{
3700    sp<ThreadBase> thread = mThread.promote();
3701    if (thread != 0) {
3702        AudioSystem::releaseInput(thread->id());
3703    }
3704}
3705
3706status_t AudioFlinger::RecordThread::RecordTrack::getNextBuffer(AudioBufferProvider::Buffer* buffer)
3707{
3708    audio_track_cblk_t* cblk = this->cblk();
3709    uint32_t framesAvail;
3710    uint32_t framesReq = buffer->frameCount;
3711
3712     // Check if last stepServer failed, try to step now
3713    if (mFlags & TrackBase::STEPSERVER_FAILED) {
3714        if (!step()) goto getNextBuffer_exit;
3715        LOGV("stepServer recovered");
3716        mFlags &= ~TrackBase::STEPSERVER_FAILED;
3717    }
3718
3719    framesAvail = cblk->framesAvailable_l();
3720
3721    if (LIKELY(framesAvail)) {
3722        uint32_t s = cblk->server;
3723        uint32_t bufferEnd = cblk->serverBase + cblk->frameCount;
3724
3725        if (framesReq > framesAvail) {
3726            framesReq = framesAvail;
3727        }
3728        if (s + framesReq > bufferEnd) {
3729            framesReq = bufferEnd - s;
3730        }
3731
3732        buffer->raw = getBuffer(s, framesReq);
3733        if (buffer->raw == 0) goto getNextBuffer_exit;
3734
3735        buffer->frameCount = framesReq;
3736        return NO_ERROR;
3737    }
3738
3739getNextBuffer_exit:
3740    buffer->raw = 0;
3741    buffer->frameCount = 0;
3742    return NOT_ENOUGH_DATA;
3743}
3744
3745status_t AudioFlinger::RecordThread::RecordTrack::start()
3746{
3747    sp<ThreadBase> thread = mThread.promote();
3748    if (thread != 0) {
3749        RecordThread *recordThread = (RecordThread *)thread.get();
3750        return recordThread->start(this);
3751    } else {
3752        return BAD_VALUE;
3753    }
3754}
3755
3756void AudioFlinger::RecordThread::RecordTrack::stop()
3757{
3758    sp<ThreadBase> thread = mThread.promote();
3759    if (thread != 0) {
3760        RecordThread *recordThread = (RecordThread *)thread.get();
3761        recordThread->stop(this);
3762        TrackBase::reset();
3763        // Force overerrun condition to avoid false overrun callback until first data is
3764        // read from buffer
3765        android_atomic_or(CBLK_UNDERRUN_ON, &mCblk->flags);
3766    }
3767}
3768
3769void AudioFlinger::RecordThread::RecordTrack::dump(char* buffer, size_t size)
3770{
3771    snprintf(buffer, size, "   %05d %03u 0x%08x %05d   %04u %01d %05u  %08x %08x\n",
3772            (mClient == NULL) ? getpid() : mClient->pid(),
3773            mFormat,
3774            mChannelMask,
3775            mSessionId,
3776            mFrameCount,
3777            mState,
3778            mCblk->sampleRate,
3779            mCblk->server,
3780            mCblk->user);
3781}
3782
3783
3784// ----------------------------------------------------------------------------
3785
3786AudioFlinger::PlaybackThread::OutputTrack::OutputTrack(
3787            const wp<ThreadBase>& thread,
3788            DuplicatingThread *sourceThread,
3789            uint32_t sampleRate,
3790            uint32_t format,
3791            uint32_t channelMask,
3792            int frameCount)
3793    :   Track(thread, NULL, AUDIO_STREAM_CNT, sampleRate, format, channelMask, frameCount, NULL, 0),
3794    mActive(false), mSourceThread(sourceThread)
3795{
3796
3797    PlaybackThread *playbackThread = (PlaybackThread *)thread.unsafe_get();
3798    if (mCblk != NULL) {
3799        mCblk->flags |= CBLK_DIRECTION_OUT;
3800        mCblk->buffers = (char*)mCblk + sizeof(audio_track_cblk_t);
3801        mCblk->volume[0] = mCblk->volume[1] = 0x1000;
3802        mOutBuffer.frameCount = 0;
3803        playbackThread->mTracks.add(this);
3804        LOGV("OutputTrack constructor mCblk %p, mBuffer %p, mCblk->buffers %p, " \
3805                "mCblk->frameCount %d, mCblk->sampleRate %d, mChannelMask 0x%08x mBufferEnd %p",
3806                mCblk, mBuffer, mCblk->buffers,
3807                mCblk->frameCount, mCblk->sampleRate, mChannelMask, mBufferEnd);
3808    } else {
3809        LOGW("Error creating output track on thread %p", playbackThread);
3810    }
3811}
3812
3813AudioFlinger::PlaybackThread::OutputTrack::~OutputTrack()
3814{
3815    clearBufferQueue();
3816}
3817
3818status_t AudioFlinger::PlaybackThread::OutputTrack::start()
3819{
3820    status_t status = Track::start();
3821    if (status != NO_ERROR) {
3822        return status;
3823    }
3824
3825    mActive = true;
3826    mRetryCount = 127;
3827    return status;
3828}
3829
3830void AudioFlinger::PlaybackThread::OutputTrack::stop()
3831{
3832    Track::stop();
3833    clearBufferQueue();
3834    mOutBuffer.frameCount = 0;
3835    mActive = false;
3836}
3837
3838bool AudioFlinger::PlaybackThread::OutputTrack::write(int16_t* data, uint32_t frames)
3839{
3840    Buffer *pInBuffer;
3841    Buffer inBuffer;
3842    uint32_t channelCount = mChannelCount;
3843    bool outputBufferFull = false;
3844    inBuffer.frameCount = frames;
3845    inBuffer.i16 = data;
3846
3847    uint32_t waitTimeLeftMs = mSourceThread->waitTimeMs();
3848
3849    if (!mActive && frames != 0) {
3850        start();
3851        sp<ThreadBase> thread = mThread.promote();
3852        if (thread != 0) {
3853            MixerThread *mixerThread = (MixerThread *)thread.get();
3854            if (mCblk->frameCount > frames){
3855                if (mBufferQueue.size() < kMaxOverFlowBuffers) {
3856                    uint32_t startFrames = (mCblk->frameCount - frames);
3857                    pInBuffer = new Buffer;
3858                    pInBuffer->mBuffer = new int16_t[startFrames * channelCount];
3859                    pInBuffer->frameCount = startFrames;
3860                    pInBuffer->i16 = pInBuffer->mBuffer;
3861                    memset(pInBuffer->raw, 0, startFrames * channelCount * sizeof(int16_t));
3862                    mBufferQueue.add(pInBuffer);
3863                } else {
3864                    LOGW ("OutputTrack::write() %p no more buffers in queue", this);
3865                }
3866            }
3867        }
3868    }
3869
3870    while (waitTimeLeftMs) {
3871        // First write pending buffers, then new data
3872        if (mBufferQueue.size()) {
3873            pInBuffer = mBufferQueue.itemAt(0);
3874        } else {
3875            pInBuffer = &inBuffer;
3876        }
3877
3878        if (pInBuffer->frameCount == 0) {
3879            break;
3880        }
3881
3882        if (mOutBuffer.frameCount == 0) {
3883            mOutBuffer.frameCount = pInBuffer->frameCount;
3884            nsecs_t startTime = systemTime();
3885            if (obtainBuffer(&mOutBuffer, waitTimeLeftMs) == (status_t)AudioTrack::NO_MORE_BUFFERS) {
3886                LOGV ("OutputTrack::write() %p thread %p no more output buffers", this, mThread.unsafe_get());
3887                outputBufferFull = true;
3888                break;
3889            }
3890            uint32_t waitTimeMs = (uint32_t)ns2ms(systemTime() - startTime);
3891            if (waitTimeLeftMs >= waitTimeMs) {
3892                waitTimeLeftMs -= waitTimeMs;
3893            } else {
3894                waitTimeLeftMs = 0;
3895            }
3896        }
3897
3898        uint32_t outFrames = pInBuffer->frameCount > mOutBuffer.frameCount ? mOutBuffer.frameCount : pInBuffer->frameCount;
3899        memcpy(mOutBuffer.raw, pInBuffer->raw, outFrames * channelCount * sizeof(int16_t));
3900        mCblk->stepUser(outFrames);
3901        pInBuffer->frameCount -= outFrames;
3902        pInBuffer->i16 += outFrames * channelCount;
3903        mOutBuffer.frameCount -= outFrames;
3904        mOutBuffer.i16 += outFrames * channelCount;
3905
3906        if (pInBuffer->frameCount == 0) {
3907            if (mBufferQueue.size()) {
3908                mBufferQueue.removeAt(0);
3909                delete [] pInBuffer->mBuffer;
3910                delete pInBuffer;
3911                LOGV("OutputTrack::write() %p thread %p released overflow buffer %d", this, mThread.unsafe_get(), mBufferQueue.size());
3912            } else {
3913                break;
3914            }
3915        }
3916    }
3917
3918    // If we could not write all frames, allocate a buffer and queue it for next time.
3919    if (inBuffer.frameCount) {
3920        sp<ThreadBase> thread = mThread.promote();
3921        if (thread != 0 && !thread->standby()) {
3922            if (mBufferQueue.size() < kMaxOverFlowBuffers) {
3923                pInBuffer = new Buffer;
3924                pInBuffer->mBuffer = new int16_t[inBuffer.frameCount * channelCount];
3925                pInBuffer->frameCount = inBuffer.frameCount;
3926                pInBuffer->i16 = pInBuffer->mBuffer;
3927                memcpy(pInBuffer->raw, inBuffer.raw, inBuffer.frameCount * channelCount * sizeof(int16_t));
3928                mBufferQueue.add(pInBuffer);
3929                LOGV("OutputTrack::write() %p thread %p adding overflow buffer %d", this, mThread.unsafe_get(), mBufferQueue.size());
3930            } else {
3931                LOGW("OutputTrack::write() %p thread %p no more overflow buffers", mThread.unsafe_get(), this);
3932            }
3933        }
3934    }
3935
3936    // Calling write() with a 0 length buffer, means that no more data will be written:
3937    // If no more buffers are pending, fill output track buffer to make sure it is started
3938    // by output mixer.
3939    if (frames == 0 && mBufferQueue.size() == 0) {
3940        if (mCblk->user < mCblk->frameCount) {
3941            frames = mCblk->frameCount - mCblk->user;
3942            pInBuffer = new Buffer;
3943            pInBuffer->mBuffer = new int16_t[frames * channelCount];
3944            pInBuffer->frameCount = frames;
3945            pInBuffer->i16 = pInBuffer->mBuffer;
3946            memset(pInBuffer->raw, 0, frames * channelCount * sizeof(int16_t));
3947            mBufferQueue.add(pInBuffer);
3948        } else if (mActive) {
3949            stop();
3950        }
3951    }
3952
3953    return outputBufferFull;
3954}
3955
3956status_t AudioFlinger::PlaybackThread::OutputTrack::obtainBuffer(AudioBufferProvider::Buffer* buffer, uint32_t waitTimeMs)
3957{
3958    int active;
3959    status_t result;
3960    audio_track_cblk_t* cblk = mCblk;
3961    uint32_t framesReq = buffer->frameCount;
3962
3963//    LOGV("OutputTrack::obtainBuffer user %d, server %d", cblk->user, cblk->server);
3964    buffer->frameCount  = 0;
3965
3966    uint32_t framesAvail = cblk->framesAvailable();
3967
3968
3969    if (framesAvail == 0) {
3970        Mutex::Autolock _l(cblk->lock);
3971        goto start_loop_here;
3972        while (framesAvail == 0) {
3973            active = mActive;
3974            if (UNLIKELY(!active)) {
3975                LOGV("Not active and NO_MORE_BUFFERS");
3976                return AudioTrack::NO_MORE_BUFFERS;
3977            }
3978            result = cblk->cv.waitRelative(cblk->lock, milliseconds(waitTimeMs));
3979            if (result != NO_ERROR) {
3980                return AudioTrack::NO_MORE_BUFFERS;
3981            }
3982            // read the server count again
3983        start_loop_here:
3984            framesAvail = cblk->framesAvailable_l();
3985        }
3986    }
3987
3988//    if (framesAvail < framesReq) {
3989//        return AudioTrack::NO_MORE_BUFFERS;
3990//    }
3991
3992    if (framesReq > framesAvail) {
3993        framesReq = framesAvail;
3994    }
3995
3996    uint32_t u = cblk->user;
3997    uint32_t bufferEnd = cblk->userBase + cblk->frameCount;
3998
3999    if (u + framesReq > bufferEnd) {
4000        framesReq = bufferEnd - u;
4001    }
4002
4003    buffer->frameCount  = framesReq;
4004    buffer->raw         = (void *)cblk->buffer(u);
4005    return NO_ERROR;
4006}
4007
4008
4009void AudioFlinger::PlaybackThread::OutputTrack::clearBufferQueue()
4010{
4011    size_t size = mBufferQueue.size();
4012    Buffer *pBuffer;
4013
4014    for (size_t i = 0; i < size; i++) {
4015        pBuffer = mBufferQueue.itemAt(i);
4016        delete [] pBuffer->mBuffer;
4017        delete pBuffer;
4018    }
4019    mBufferQueue.clear();
4020}
4021
4022// ----------------------------------------------------------------------------
4023
4024AudioFlinger::Client::Client(const sp<AudioFlinger>& audioFlinger, pid_t pid)
4025    :   RefBase(),
4026        mAudioFlinger(audioFlinger),
4027        mMemoryDealer(new MemoryDealer(1024*1024, "AudioFlinger::Client")),
4028        mPid(pid)
4029{
4030    // 1 MB of address space is good for 32 tracks, 8 buffers each, 4 KB/buffer
4031}
4032
4033// Client destructor must be called with AudioFlinger::mLock held
4034AudioFlinger::Client::~Client()
4035{
4036    mAudioFlinger->removeClient_l(mPid);
4037}
4038
4039const sp<MemoryDealer>& AudioFlinger::Client::heap() const
4040{
4041    return mMemoryDealer;
4042}
4043
4044// ----------------------------------------------------------------------------
4045
4046AudioFlinger::NotificationClient::NotificationClient(const sp<AudioFlinger>& audioFlinger,
4047                                                     const sp<IAudioFlingerClient>& client,
4048                                                     pid_t pid)
4049    : mAudioFlinger(audioFlinger), mPid(pid), mClient(client)
4050{
4051}
4052
4053AudioFlinger::NotificationClient::~NotificationClient()
4054{
4055    mClient.clear();
4056}
4057
4058void AudioFlinger::NotificationClient::binderDied(const wp<IBinder>& who)
4059{
4060    sp<NotificationClient> keep(this);
4061    {
4062        mAudioFlinger->removeNotificationClient(mPid);
4063    }
4064}
4065
4066// ----------------------------------------------------------------------------
4067
4068AudioFlinger::TrackHandle::TrackHandle(const sp<AudioFlinger::PlaybackThread::Track>& track)
4069    : BnAudioTrack(),
4070      mTrack(track)
4071{
4072}
4073
4074AudioFlinger::TrackHandle::~TrackHandle() {
4075    // just stop the track on deletion, associated resources
4076    // will be freed from the main thread once all pending buffers have
4077    // been played. Unless it's not in the active track list, in which
4078    // case we free everything now...
4079    mTrack->destroy();
4080}
4081
4082status_t AudioFlinger::TrackHandle::start() {
4083    return mTrack->start();
4084}
4085
4086void AudioFlinger::TrackHandle::stop() {
4087    mTrack->stop();
4088}
4089
4090void AudioFlinger::TrackHandle::flush() {
4091    mTrack->flush();
4092}
4093
4094void AudioFlinger::TrackHandle::mute(bool e) {
4095    mTrack->mute(e);
4096}
4097
4098void AudioFlinger::TrackHandle::pause() {
4099    mTrack->pause();
4100}
4101
4102void AudioFlinger::TrackHandle::setVolume(float left, float right) {
4103    mTrack->setVolume(left, right);
4104}
4105
4106sp<IMemory> AudioFlinger::TrackHandle::getCblk() const {
4107    return mTrack->getCblk();
4108}
4109
4110status_t AudioFlinger::TrackHandle::attachAuxEffect(int EffectId)
4111{
4112    return mTrack->attachAuxEffect(EffectId);
4113}
4114
4115status_t AudioFlinger::TrackHandle::onTransact(
4116    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
4117{
4118    return BnAudioTrack::onTransact(code, data, reply, flags);
4119}
4120
4121// ----------------------------------------------------------------------------
4122
4123sp<IAudioRecord> AudioFlinger::openRecord(
4124        pid_t pid,
4125        int input,
4126        uint32_t sampleRate,
4127        uint32_t format,
4128        uint32_t channelMask,
4129        int frameCount,
4130        uint32_t flags,
4131        int *sessionId,
4132        status_t *status)
4133{
4134    sp<RecordThread::RecordTrack> recordTrack;
4135    sp<RecordHandle> recordHandle;
4136    sp<Client> client;
4137    wp<Client> wclient;
4138    status_t lStatus;
4139    RecordThread *thread;
4140    size_t inFrameCount;
4141    int lSessionId;
4142
4143    // check calling permissions
4144    if (!recordingAllowed()) {
4145        lStatus = PERMISSION_DENIED;
4146        goto Exit;
4147    }
4148
4149    // add client to list
4150    { // scope for mLock
4151        Mutex::Autolock _l(mLock);
4152        thread = checkRecordThread_l(input);
4153        if (thread == NULL) {
4154            lStatus = BAD_VALUE;
4155            goto Exit;
4156        }
4157
4158        wclient = mClients.valueFor(pid);
4159        if (wclient != NULL) {
4160            client = wclient.promote();
4161        } else {
4162            client = new Client(this, pid);
4163            mClients.add(pid, client);
4164        }
4165
4166        // If no audio session id is provided, create one here
4167        if (sessionId != NULL && *sessionId != AUDIO_SESSION_OUTPUT_MIX) {
4168            lSessionId = *sessionId;
4169        } else {
4170            lSessionId = nextUniqueId();
4171            if (sessionId != NULL) {
4172                *sessionId = lSessionId;
4173            }
4174        }
4175        // create new record track. The record track uses one track in mHardwareMixerThread by convention.
4176        recordTrack = thread->createRecordTrack_l(client,
4177                                                sampleRate,
4178                                                format,
4179                                                channelMask,
4180                                                frameCount,
4181                                                flags,
4182                                                lSessionId,
4183                                                &lStatus);
4184    }
4185    if (lStatus != NO_ERROR) {
4186        // remove local strong reference to Client before deleting the RecordTrack so that the Client
4187        // destructor is called by the TrackBase destructor with mLock held
4188        client.clear();
4189        recordTrack.clear();
4190        goto Exit;
4191    }
4192
4193    // return to handle to client
4194    recordHandle = new RecordHandle(recordTrack);
4195    lStatus = NO_ERROR;
4196
4197Exit:
4198    if (status) {
4199        *status = lStatus;
4200    }
4201    return recordHandle;
4202}
4203
4204// ----------------------------------------------------------------------------
4205
4206AudioFlinger::RecordHandle::RecordHandle(const sp<AudioFlinger::RecordThread::RecordTrack>& recordTrack)
4207    : BnAudioRecord(),
4208    mRecordTrack(recordTrack)
4209{
4210}
4211
4212AudioFlinger::RecordHandle::~RecordHandle() {
4213    stop();
4214}
4215
4216status_t AudioFlinger::RecordHandle::start() {
4217    LOGV("RecordHandle::start()");
4218    return mRecordTrack->start();
4219}
4220
4221void AudioFlinger::RecordHandle::stop() {
4222    LOGV("RecordHandle::stop()");
4223    mRecordTrack->stop();
4224}
4225
4226sp<IMemory> AudioFlinger::RecordHandle::getCblk() const {
4227    return mRecordTrack->getCblk();
4228}
4229
4230status_t AudioFlinger::RecordHandle::onTransact(
4231    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
4232{
4233    return BnAudioRecord::onTransact(code, data, reply, flags);
4234}
4235
4236// ----------------------------------------------------------------------------
4237
4238AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
4239                                         AudioStreamIn *input,
4240                                         uint32_t sampleRate,
4241                                         uint32_t channels,
4242                                         int id,
4243                                         uint32_t device) :
4244    ThreadBase(audioFlinger, id, device),
4245    mInput(input), mTrack(NULL), mResampler(0), mRsmpOutBuffer(0), mRsmpInBuffer(0)
4246{
4247    mType = ThreadBase::RECORD;
4248
4249    snprintf(mName, kNameLength, "AudioIn_%d", id);
4250
4251    mReqChannelCount = popcount(channels);
4252    mReqSampleRate = sampleRate;
4253    readInputParameters();
4254}
4255
4256
4257AudioFlinger::RecordThread::~RecordThread()
4258{
4259    delete[] mRsmpInBuffer;
4260    if (mResampler != 0) {
4261        delete mResampler;
4262        delete[] mRsmpOutBuffer;
4263    }
4264}
4265
4266void AudioFlinger::RecordThread::onFirstRef()
4267{
4268    run(mName, PRIORITY_URGENT_AUDIO);
4269}
4270
4271status_t AudioFlinger::RecordThread::readyToRun()
4272{
4273    status_t status = initCheck();
4274    LOGW_IF(status != NO_ERROR,"RecordThread %p could not initialize", this);
4275    return status;
4276}
4277
4278bool AudioFlinger::RecordThread::threadLoop()
4279{
4280    AudioBufferProvider::Buffer buffer;
4281    sp<RecordTrack> activeTrack;
4282    Vector< sp<EffectChain> > effectChains;
4283
4284    nsecs_t lastWarning = 0;
4285
4286    acquireWakeLock();
4287
4288    // start recording
4289    while (!exitPending()) {
4290
4291        processConfigEvents();
4292
4293        { // scope for mLock
4294            Mutex::Autolock _l(mLock);
4295            checkForNewParameters_l();
4296            if (mActiveTrack == 0 && mConfigEvents.isEmpty()) {
4297                if (!mStandby) {
4298                    mInput->stream->common.standby(&mInput->stream->common);
4299                    mStandby = true;
4300                }
4301
4302                if (exitPending()) break;
4303
4304                releaseWakeLock_l();
4305                LOGV("RecordThread: loop stopping");
4306                // go to sleep
4307                mWaitWorkCV.wait(mLock);
4308                LOGV("RecordThread: loop starting");
4309                acquireWakeLock_l();
4310                continue;
4311            }
4312            if (mActiveTrack != 0) {
4313                if (mActiveTrack->mState == TrackBase::PAUSING) {
4314                    if (!mStandby) {
4315                        mInput->stream->common.standby(&mInput->stream->common);
4316                        mStandby = true;
4317                    }
4318                    mActiveTrack.clear();
4319                    mStartStopCond.broadcast();
4320                } else if (mActiveTrack->mState == TrackBase::RESUMING) {
4321                    if (mReqChannelCount != mActiveTrack->channelCount()) {
4322                        mActiveTrack.clear();
4323                        mStartStopCond.broadcast();
4324                    } else if (mBytesRead != 0) {
4325                        // record start succeeds only if first read from audio input
4326                        // succeeds
4327                        if (mBytesRead > 0) {
4328                            mActiveTrack->mState = TrackBase::ACTIVE;
4329                        } else {
4330                            mActiveTrack.clear();
4331                        }
4332                        mStartStopCond.broadcast();
4333                    }
4334                    mStandby = false;
4335                }
4336            }
4337            lockEffectChains_l(effectChains);
4338        }
4339
4340        if (mActiveTrack != 0) {
4341            if (mActiveTrack->mState != TrackBase::ACTIVE &&
4342                mActiveTrack->mState != TrackBase::RESUMING) {
4343                unlockEffectChains(effectChains);
4344                usleep(kRecordThreadSleepUs);
4345                continue;
4346            }
4347            for (size_t i = 0; i < effectChains.size(); i ++) {
4348                effectChains[i]->process_l();
4349            }
4350
4351            buffer.frameCount = mFrameCount;
4352            if (LIKELY(mActiveTrack->getNextBuffer(&buffer) == NO_ERROR)) {
4353                size_t framesOut = buffer.frameCount;
4354                if (mResampler == 0) {
4355                    // no resampling
4356                    while (framesOut) {
4357                        size_t framesIn = mFrameCount - mRsmpInIndex;
4358                        if (framesIn) {
4359                            int8_t *src = (int8_t *)mRsmpInBuffer + mRsmpInIndex * mFrameSize;
4360                            int8_t *dst = buffer.i8 + (buffer.frameCount - framesOut) * mActiveTrack->mCblk->frameSize;
4361                            if (framesIn > framesOut)
4362                                framesIn = framesOut;
4363                            mRsmpInIndex += framesIn;
4364                            framesOut -= framesIn;
4365                            if ((int)mChannelCount == mReqChannelCount ||
4366                                mFormat != AUDIO_FORMAT_PCM_16_BIT) {
4367                                memcpy(dst, src, framesIn * mFrameSize);
4368                            } else {
4369                                int16_t *src16 = (int16_t *)src;
4370                                int16_t *dst16 = (int16_t *)dst;
4371                                if (mChannelCount == 1) {
4372                                    while (framesIn--) {
4373                                        *dst16++ = *src16;
4374                                        *dst16++ = *src16++;
4375                                    }
4376                                } else {
4377                                    while (framesIn--) {
4378                                        *dst16++ = (int16_t)(((int32_t)*src16 + (int32_t)*(src16 + 1)) >> 1);
4379                                        src16 += 2;
4380                                    }
4381                                }
4382                            }
4383                        }
4384                        if (framesOut && mFrameCount == mRsmpInIndex) {
4385                            if (framesOut == mFrameCount &&
4386                                ((int)mChannelCount == mReqChannelCount || mFormat != AUDIO_FORMAT_PCM_16_BIT)) {
4387                                mBytesRead = mInput->stream->read(mInput->stream, buffer.raw, mInputBytes);
4388                                framesOut = 0;
4389                            } else {
4390                                mBytesRead = mInput->stream->read(mInput->stream, mRsmpInBuffer, mInputBytes);
4391                                mRsmpInIndex = 0;
4392                            }
4393                            if (mBytesRead < 0) {
4394                                LOGE("Error reading audio input");
4395                                if (mActiveTrack->mState == TrackBase::ACTIVE) {
4396                                    // Force input into standby so that it tries to
4397                                    // recover at next read attempt
4398                                    mInput->stream->common.standby(&mInput->stream->common);
4399                                    usleep(kRecordThreadSleepUs);
4400                                }
4401                                mRsmpInIndex = mFrameCount;
4402                                framesOut = 0;
4403                                buffer.frameCount = 0;
4404                            }
4405                        }
4406                    }
4407                } else {
4408                    // resampling
4409
4410                    memset(mRsmpOutBuffer, 0, framesOut * 2 * sizeof(int32_t));
4411                    // alter output frame count as if we were expecting stereo samples
4412                    if (mChannelCount == 1 && mReqChannelCount == 1) {
4413                        framesOut >>= 1;
4414                    }
4415                    mResampler->resample(mRsmpOutBuffer, framesOut, this);
4416                    // ditherAndClamp() works as long as all buffers returned by mActiveTrack->getNextBuffer()
4417                    // are 32 bit aligned which should be always true.
4418                    if (mChannelCount == 2 && mReqChannelCount == 1) {
4419                        AudioMixer::ditherAndClamp(mRsmpOutBuffer, mRsmpOutBuffer, framesOut);
4420                        // the resampler always outputs stereo samples: do post stereo to mono conversion
4421                        int16_t *src = (int16_t *)mRsmpOutBuffer;
4422                        int16_t *dst = buffer.i16;
4423                        while (framesOut--) {
4424                            *dst++ = (int16_t)(((int32_t)*src + (int32_t)*(src + 1)) >> 1);
4425                            src += 2;
4426                        }
4427                    } else {
4428                        AudioMixer::ditherAndClamp((int32_t *)buffer.raw, mRsmpOutBuffer, framesOut);
4429                    }
4430
4431                }
4432                mActiveTrack->releaseBuffer(&buffer);
4433                mActiveTrack->overflow();
4434            }
4435            // client isn't retrieving buffers fast enough
4436            else {
4437                if (!mActiveTrack->setOverflow()) {
4438                    nsecs_t now = systemTime();
4439                    if ((now - lastWarning) > kWarningThrottle) {
4440                        LOGW("RecordThread: buffer overflow");
4441                        lastWarning = now;
4442                    }
4443                }
4444                // Release the processor for a while before asking for a new buffer.
4445                // This will give the application more chance to read from the buffer and
4446                // clear the overflow.
4447                usleep(kRecordThreadSleepUs);
4448            }
4449        }
4450        // enable changes in effect chain
4451        unlockEffectChains(effectChains);
4452        effectChains.clear();
4453    }
4454
4455    if (!mStandby) {
4456        mInput->stream->common.standby(&mInput->stream->common);
4457    }
4458    mActiveTrack.clear();
4459
4460    mStartStopCond.broadcast();
4461
4462    releaseWakeLock();
4463
4464    LOGV("RecordThread %p exiting", this);
4465    return false;
4466}
4467
4468
4469sp<AudioFlinger::RecordThread::RecordTrack>  AudioFlinger::RecordThread::createRecordTrack_l(
4470        const sp<AudioFlinger::Client>& client,
4471        uint32_t sampleRate,
4472        int format,
4473        int channelMask,
4474        int frameCount,
4475        uint32_t flags,
4476        int sessionId,
4477        status_t *status)
4478{
4479    sp<RecordTrack> track;
4480    status_t lStatus;
4481
4482    lStatus = initCheck();
4483    if (lStatus != NO_ERROR) {
4484        LOGE("Audio driver not initialized.");
4485        goto Exit;
4486    }
4487
4488    { // scope for mLock
4489        Mutex::Autolock _l(mLock);
4490
4491        track = new RecordTrack(this, client, sampleRate,
4492                      format, channelMask, frameCount, flags, sessionId);
4493
4494        if (track->getCblk() == NULL) {
4495            lStatus = NO_MEMORY;
4496            goto Exit;
4497        }
4498
4499        mTrack = track.get();
4500        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
4501        bool suspend = audio_is_bluetooth_sco_device(
4502                (audio_devices_t)(mDevice & AUDIO_DEVICE_IN_ALL)) && mAudioFlinger->btNrecIsOff();
4503        setEffectSuspended_l(FX_IID_AEC, suspend, sessionId);
4504        setEffectSuspended_l(FX_IID_NS, suspend, sessionId);
4505    }
4506    lStatus = NO_ERROR;
4507
4508Exit:
4509    if (status) {
4510        *status = lStatus;
4511    }
4512    return track;
4513}
4514
4515status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack)
4516{
4517    LOGV("RecordThread::start");
4518    sp <ThreadBase> strongMe = this;
4519    status_t status = NO_ERROR;
4520    {
4521        AutoMutex lock(&mLock);
4522        if (mActiveTrack != 0) {
4523            if (recordTrack != mActiveTrack.get()) {
4524                status = -EBUSY;
4525            } else if (mActiveTrack->mState == TrackBase::PAUSING) {
4526                mActiveTrack->mState = TrackBase::ACTIVE;
4527            }
4528            return status;
4529        }
4530
4531        recordTrack->mState = TrackBase::IDLE;
4532        mActiveTrack = recordTrack;
4533        mLock.unlock();
4534        status_t status = AudioSystem::startInput(mId);
4535        mLock.lock();
4536        if (status != NO_ERROR) {
4537            mActiveTrack.clear();
4538            return status;
4539        }
4540        mRsmpInIndex = mFrameCount;
4541        mBytesRead = 0;
4542        if (mResampler != NULL) {
4543            mResampler->reset();
4544        }
4545        mActiveTrack->mState = TrackBase::RESUMING;
4546        // signal thread to start
4547        LOGV("Signal record thread");
4548        mWaitWorkCV.signal();
4549        // do not wait for mStartStopCond if exiting
4550        if (mExiting) {
4551            mActiveTrack.clear();
4552            status = INVALID_OPERATION;
4553            goto startError;
4554        }
4555        mStartStopCond.wait(mLock);
4556        if (mActiveTrack == 0) {
4557            LOGV("Record failed to start");
4558            status = BAD_VALUE;
4559            goto startError;
4560        }
4561        LOGV("Record started OK");
4562        return status;
4563    }
4564startError:
4565    AudioSystem::stopInput(mId);
4566    return status;
4567}
4568
4569void AudioFlinger::RecordThread::stop(RecordThread::RecordTrack* recordTrack) {
4570    LOGV("RecordThread::stop");
4571    sp <ThreadBase> strongMe = this;
4572    {
4573        AutoMutex lock(&mLock);
4574        if (mActiveTrack != 0 && recordTrack == mActiveTrack.get()) {
4575            mActiveTrack->mState = TrackBase::PAUSING;
4576            // do not wait for mStartStopCond if exiting
4577            if (mExiting) {
4578                return;
4579            }
4580            mStartStopCond.wait(mLock);
4581            // if we have been restarted, recordTrack == mActiveTrack.get() here
4582            if (mActiveTrack == 0 || recordTrack != mActiveTrack.get()) {
4583                mLock.unlock();
4584                AudioSystem::stopInput(mId);
4585                mLock.lock();
4586                LOGV("Record stopped OK");
4587            }
4588        }
4589    }
4590}
4591
4592status_t AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
4593{
4594    const size_t SIZE = 256;
4595    char buffer[SIZE];
4596    String8 result;
4597    pid_t pid = 0;
4598
4599    snprintf(buffer, SIZE, "\nInput thread %p internals\n", this);
4600    result.append(buffer);
4601
4602    if (mActiveTrack != 0) {
4603        result.append("Active Track:\n");
4604        result.append("   Clien Fmt Chn mask   Session Buf  S SRate  Serv     User\n");
4605        mActiveTrack->dump(buffer, SIZE);
4606        result.append(buffer);
4607
4608        snprintf(buffer, SIZE, "In index: %d\n", mRsmpInIndex);
4609        result.append(buffer);
4610        snprintf(buffer, SIZE, "In size: %d\n", mInputBytes);
4611        result.append(buffer);
4612        snprintf(buffer, SIZE, "Resampling: %d\n", (mResampler != 0));
4613        result.append(buffer);
4614        snprintf(buffer, SIZE, "Out channel count: %d\n", mReqChannelCount);
4615        result.append(buffer);
4616        snprintf(buffer, SIZE, "Out sample rate: %d\n", mReqSampleRate);
4617        result.append(buffer);
4618
4619
4620    } else {
4621        result.append("No record client\n");
4622    }
4623    write(fd, result.string(), result.size());
4624
4625    dumpBase(fd, args);
4626    dumpEffectChains(fd, args);
4627
4628    return NO_ERROR;
4629}
4630
4631status_t AudioFlinger::RecordThread::getNextBuffer(AudioBufferProvider::Buffer* buffer)
4632{
4633    size_t framesReq = buffer->frameCount;
4634    size_t framesReady = mFrameCount - mRsmpInIndex;
4635    int channelCount;
4636
4637    if (framesReady == 0) {
4638        mBytesRead = mInput->stream->read(mInput->stream, mRsmpInBuffer, mInputBytes);
4639        if (mBytesRead < 0) {
4640            LOGE("RecordThread::getNextBuffer() Error reading audio input");
4641            if (mActiveTrack->mState == TrackBase::ACTIVE) {
4642                // Force input into standby so that it tries to
4643                // recover at next read attempt
4644                mInput->stream->common.standby(&mInput->stream->common);
4645                usleep(kRecordThreadSleepUs);
4646            }
4647            buffer->raw = 0;
4648            buffer->frameCount = 0;
4649            return NOT_ENOUGH_DATA;
4650        }
4651        mRsmpInIndex = 0;
4652        framesReady = mFrameCount;
4653    }
4654
4655    if (framesReq > framesReady) {
4656        framesReq = framesReady;
4657    }
4658
4659    if (mChannelCount == 1 && mReqChannelCount == 2) {
4660        channelCount = 1;
4661    } else {
4662        channelCount = 2;
4663    }
4664    buffer->raw = mRsmpInBuffer + mRsmpInIndex * channelCount;
4665    buffer->frameCount = framesReq;
4666    return NO_ERROR;
4667}
4668
4669void AudioFlinger::RecordThread::releaseBuffer(AudioBufferProvider::Buffer* buffer)
4670{
4671    mRsmpInIndex += buffer->frameCount;
4672    buffer->frameCount = 0;
4673}
4674
4675bool AudioFlinger::RecordThread::checkForNewParameters_l()
4676{
4677    bool reconfig = false;
4678
4679    while (!mNewParameters.isEmpty()) {
4680        status_t status = NO_ERROR;
4681        String8 keyValuePair = mNewParameters[0];
4682        AudioParameter param = AudioParameter(keyValuePair);
4683        int value;
4684        int reqFormat = mFormat;
4685        int reqSamplingRate = mReqSampleRate;
4686        int reqChannelCount = mReqChannelCount;
4687
4688        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
4689            reqSamplingRate = value;
4690            reconfig = true;
4691        }
4692        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
4693            reqFormat = value;
4694            reconfig = true;
4695        }
4696        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
4697            reqChannelCount = popcount(value);
4698            reconfig = true;
4699        }
4700        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
4701            // do not accept frame count changes if tracks are open as the track buffer
4702            // size depends on frame count and correct behavior would not be garantied
4703            // if frame count is changed after track creation
4704            if (mActiveTrack != 0) {
4705                status = INVALID_OPERATION;
4706            } else {
4707                reconfig = true;
4708            }
4709        }
4710        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
4711            // forward device change to effects that have requested to be
4712            // aware of attached audio device.
4713            for (size_t i = 0; i < mEffectChains.size(); i++) {
4714                mEffectChains[i]->setDevice_l(value);
4715            }
4716            // store input device and output device but do not forward output device to audio HAL.
4717            // Note that status is ignored by the caller for output device
4718            // (see AudioFlinger::setParameters()
4719            if (value & AUDIO_DEVICE_OUT_ALL) {
4720                mDevice &= (uint32_t)~(value & AUDIO_DEVICE_OUT_ALL);
4721                status = BAD_VALUE;
4722            } else {
4723                mDevice &= (uint32_t)~(value & AUDIO_DEVICE_IN_ALL);
4724                // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
4725                if (mTrack != NULL) {
4726                    bool suspend = audio_is_bluetooth_sco_device(
4727                            (audio_devices_t)value) && mAudioFlinger->btNrecIsOff();
4728                    setEffectSuspended_l(FX_IID_AEC, suspend, mTrack->sessionId());
4729                    setEffectSuspended_l(FX_IID_NS, suspend, mTrack->sessionId());
4730                }
4731            }
4732            mDevice |= (uint32_t)value;
4733        }
4734        if (status == NO_ERROR) {
4735            status = mInput->stream->common.set_parameters(&mInput->stream->common, keyValuePair.string());
4736            if (status == INVALID_OPERATION) {
4737               mInput->stream->common.standby(&mInput->stream->common);
4738               status = mInput->stream->common.set_parameters(&mInput->stream->common, keyValuePair.string());
4739            }
4740            if (reconfig) {
4741                if (status == BAD_VALUE &&
4742                    reqFormat == mInput->stream->common.get_format(&mInput->stream->common) &&
4743                    reqFormat == AUDIO_FORMAT_PCM_16_BIT &&
4744                    ((int)mInput->stream->common.get_sample_rate(&mInput->stream->common) <= (2 * reqSamplingRate)) &&
4745                    (popcount(mInput->stream->common.get_channels(&mInput->stream->common)) < 3) &&
4746                    (reqChannelCount < 3)) {
4747                    status = NO_ERROR;
4748                }
4749                if (status == NO_ERROR) {
4750                    readInputParameters();
4751                    sendConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED);
4752                }
4753            }
4754        }
4755
4756        mNewParameters.removeAt(0);
4757
4758        mParamStatus = status;
4759        mParamCond.signal();
4760        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
4761        // already timed out waiting for the status and will never signal the condition.
4762        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeout);
4763    }
4764    return reconfig;
4765}
4766
4767String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
4768{
4769    char *s;
4770    String8 out_s8 = String8();
4771
4772    Mutex::Autolock _l(mLock);
4773    if (initCheck() != NO_ERROR) {
4774        return out_s8;
4775    }
4776
4777    s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string());
4778    out_s8 = String8(s);
4779    free(s);
4780    return out_s8;
4781}
4782
4783void AudioFlinger::RecordThread::audioConfigChanged_l(int event, int param) {
4784    AudioSystem::OutputDescriptor desc;
4785    void *param2 = 0;
4786
4787    switch (event) {
4788    case AudioSystem::INPUT_OPENED:
4789    case AudioSystem::INPUT_CONFIG_CHANGED:
4790        desc.channels = mChannelMask;
4791        desc.samplingRate = mSampleRate;
4792        desc.format = mFormat;
4793        desc.frameCount = mFrameCount;
4794        desc.latency = 0;
4795        param2 = &desc;
4796        break;
4797
4798    case AudioSystem::INPUT_CLOSED:
4799    default:
4800        break;
4801    }
4802    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
4803}
4804
4805void AudioFlinger::RecordThread::readInputParameters()
4806{
4807    if (mRsmpInBuffer) delete mRsmpInBuffer;
4808    if (mRsmpOutBuffer) delete mRsmpOutBuffer;
4809    if (mResampler) delete mResampler;
4810    mResampler = 0;
4811
4812    mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common);
4813    mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common);
4814    mChannelCount = (uint16_t)popcount(mChannelMask);
4815    mFormat = mInput->stream->common.get_format(&mInput->stream->common);
4816    mFrameSize = (uint16_t)audio_stream_frame_size(&mInput->stream->common);
4817    mInputBytes = mInput->stream->common.get_buffer_size(&mInput->stream->common);
4818    mFrameCount = mInputBytes / mFrameSize;
4819    mRsmpInBuffer = new int16_t[mFrameCount * mChannelCount];
4820
4821    if (mSampleRate != mReqSampleRate && mChannelCount < 3 && mReqChannelCount < 3)
4822    {
4823        int channelCount;
4824         // optmization: if mono to mono, use the resampler in stereo to stereo mode to avoid
4825         // stereo to mono post process as the resampler always outputs stereo.
4826        if (mChannelCount == 1 && mReqChannelCount == 2) {
4827            channelCount = 1;
4828        } else {
4829            channelCount = 2;
4830        }
4831        mResampler = AudioResampler::create(16, channelCount, mReqSampleRate);
4832        mResampler->setSampleRate(mSampleRate);
4833        mResampler->setVolume(AudioMixer::UNITY_GAIN, AudioMixer::UNITY_GAIN);
4834        mRsmpOutBuffer = new int32_t[mFrameCount * 2];
4835
4836        // optmization: if mono to mono, alter input frame count as if we were inputing stereo samples
4837        if (mChannelCount == 1 && mReqChannelCount == 1) {
4838            mFrameCount >>= 1;
4839        }
4840
4841    }
4842    mRsmpInIndex = mFrameCount;
4843}
4844
4845unsigned int AudioFlinger::RecordThread::getInputFramesLost()
4846{
4847    Mutex::Autolock _l(mLock);
4848    if (initCheck() != NO_ERROR) {
4849        return 0;
4850    }
4851
4852    return mInput->stream->get_input_frames_lost(mInput->stream);
4853}
4854
4855uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId)
4856{
4857    Mutex::Autolock _l(mLock);
4858    uint32_t result = 0;
4859    if (getEffectChain_l(sessionId) != 0) {
4860        result = EFFECT_SESSION;
4861    }
4862
4863    if (mTrack != NULL && sessionId == mTrack->sessionId()) {
4864        result |= TRACK_SESSION;
4865    }
4866
4867    return result;
4868}
4869
4870AudioFlinger::RecordThread::RecordTrack* AudioFlinger::RecordThread::track()
4871{
4872    Mutex::Autolock _l(mLock);
4873    return mTrack;
4874}
4875
4876AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::getInput()
4877{
4878    Mutex::Autolock _l(mLock);
4879    return mInput;
4880}
4881
4882AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput()
4883{
4884    Mutex::Autolock _l(mLock);
4885    AudioStreamIn *input = mInput;
4886    mInput = NULL;
4887    return input;
4888}
4889
4890// this method must always be called either with ThreadBase mLock held or inside the thread loop
4891audio_stream_t* AudioFlinger::RecordThread::stream()
4892{
4893    if (mInput == NULL) {
4894        return NULL;
4895    }
4896    return &mInput->stream->common;
4897}
4898
4899
4900// ----------------------------------------------------------------------------
4901
4902int AudioFlinger::openOutput(uint32_t *pDevices,
4903                                uint32_t *pSamplingRate,
4904                                uint32_t *pFormat,
4905                                uint32_t *pChannels,
4906                                uint32_t *pLatencyMs,
4907                                uint32_t flags)
4908{
4909    status_t status;
4910    PlaybackThread *thread = NULL;
4911    mHardwareStatus = AUDIO_HW_OUTPUT_OPEN;
4912    uint32_t samplingRate = pSamplingRate ? *pSamplingRate : 0;
4913    uint32_t format = pFormat ? *pFormat : 0;
4914    uint32_t channels = pChannels ? *pChannels : 0;
4915    uint32_t latency = pLatencyMs ? *pLatencyMs : 0;
4916    audio_stream_out_t *outStream;
4917    audio_hw_device_t *outHwDev;
4918
4919    LOGV("openOutput(), Device %x, SamplingRate %d, Format %d, Channels %x, flags %x",
4920            pDevices ? *pDevices : 0,
4921            samplingRate,
4922            format,
4923            channels,
4924            flags);
4925
4926    if (pDevices == NULL || *pDevices == 0) {
4927        return 0;
4928    }
4929
4930    Mutex::Autolock _l(mLock);
4931
4932    outHwDev = findSuitableHwDev_l(*pDevices);
4933    if (outHwDev == NULL)
4934        return 0;
4935
4936    status = outHwDev->open_output_stream(outHwDev, *pDevices, (int *)&format,
4937                                          &channels, &samplingRate, &outStream);
4938    LOGV("openOutput() openOutputStream returned output %p, SamplingRate %d, Format %d, Channels %x, status %d",
4939            outStream,
4940            samplingRate,
4941            format,
4942            channels,
4943            status);
4944
4945    mHardwareStatus = AUDIO_HW_IDLE;
4946    if (outStream != NULL) {
4947        AudioStreamOut *output = new AudioStreamOut(outHwDev, outStream);
4948        int id = nextUniqueId();
4949
4950        if ((flags & AUDIO_POLICY_OUTPUT_FLAG_DIRECT) ||
4951            (format != AUDIO_FORMAT_PCM_16_BIT) ||
4952            (channels != AUDIO_CHANNEL_OUT_STEREO)) {
4953            thread = new DirectOutputThread(this, output, id, *pDevices);
4954            LOGV("openOutput() created direct output: ID %d thread %p", id, thread);
4955        } else {
4956            thread = new MixerThread(this, output, id, *pDevices);
4957            LOGV("openOutput() created mixer output: ID %d thread %p", id, thread);
4958        }
4959        mPlaybackThreads.add(id, thread);
4960
4961        if (pSamplingRate) *pSamplingRate = samplingRate;
4962        if (pFormat) *pFormat = format;
4963        if (pChannels) *pChannels = channels;
4964        if (pLatencyMs) *pLatencyMs = thread->latency();
4965
4966        // notify client processes of the new output creation
4967        thread->audioConfigChanged_l(AudioSystem::OUTPUT_OPENED);
4968        return id;
4969    }
4970
4971    return 0;
4972}
4973
4974int AudioFlinger::openDuplicateOutput(int output1, int output2)
4975{
4976    Mutex::Autolock _l(mLock);
4977    MixerThread *thread1 = checkMixerThread_l(output1);
4978    MixerThread *thread2 = checkMixerThread_l(output2);
4979
4980    if (thread1 == NULL || thread2 == NULL) {
4981        LOGW("openDuplicateOutput() wrong output mixer type for output %d or %d", output1, output2);
4982        return 0;
4983    }
4984
4985    int id = nextUniqueId();
4986    DuplicatingThread *thread = new DuplicatingThread(this, thread1, id);
4987    thread->addOutputTrack(thread2);
4988    mPlaybackThreads.add(id, thread);
4989    // notify client processes of the new output creation
4990    thread->audioConfigChanged_l(AudioSystem::OUTPUT_OPENED);
4991    return id;
4992}
4993
4994status_t AudioFlinger::closeOutput(int output)
4995{
4996    // keep strong reference on the playback thread so that
4997    // it is not destroyed while exit() is executed
4998    sp <PlaybackThread> thread;
4999    {
5000        Mutex::Autolock _l(mLock);
5001        thread = checkPlaybackThread_l(output);
5002        if (thread == NULL) {
5003            return BAD_VALUE;
5004        }
5005
5006        LOGV("closeOutput() %d", output);
5007
5008        if (thread->type() == ThreadBase::MIXER) {
5009            for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
5010                if (mPlaybackThreads.valueAt(i)->type() == ThreadBase::DUPLICATING) {
5011                    DuplicatingThread *dupThread = (DuplicatingThread *)mPlaybackThreads.valueAt(i).get();
5012                    dupThread->removeOutputTrack((MixerThread *)thread.get());
5013                }
5014            }
5015        }
5016        void *param2 = 0;
5017        audioConfigChanged_l(AudioSystem::OUTPUT_CLOSED, output, param2);
5018        mPlaybackThreads.removeItem(output);
5019    }
5020    thread->exit();
5021
5022    if (thread->type() != ThreadBase::DUPLICATING) {
5023        AudioStreamOut *out = thread->clearOutput();
5024        // from now on thread->mOutput is NULL
5025        out->hwDev->close_output_stream(out->hwDev, out->stream);
5026        delete out;
5027    }
5028    return NO_ERROR;
5029}
5030
5031status_t AudioFlinger::suspendOutput(int output)
5032{
5033    Mutex::Autolock _l(mLock);
5034    PlaybackThread *thread = checkPlaybackThread_l(output);
5035
5036    if (thread == NULL) {
5037        return BAD_VALUE;
5038    }
5039
5040    LOGV("suspendOutput() %d", output);
5041    thread->suspend();
5042
5043    return NO_ERROR;
5044}
5045
5046status_t AudioFlinger::restoreOutput(int output)
5047{
5048    Mutex::Autolock _l(mLock);
5049    PlaybackThread *thread = checkPlaybackThread_l(output);
5050
5051    if (thread == NULL) {
5052        return BAD_VALUE;
5053    }
5054
5055    LOGV("restoreOutput() %d", output);
5056
5057    thread->restore();
5058
5059    return NO_ERROR;
5060}
5061
5062int AudioFlinger::openInput(uint32_t *pDevices,
5063                                uint32_t *pSamplingRate,
5064                                uint32_t *pFormat,
5065                                uint32_t *pChannels,
5066                                uint32_t acoustics)
5067{
5068    status_t status;
5069    RecordThread *thread = NULL;
5070    uint32_t samplingRate = pSamplingRate ? *pSamplingRate : 0;
5071    uint32_t format = pFormat ? *pFormat : 0;
5072    uint32_t channels = pChannels ? *pChannels : 0;
5073    uint32_t reqSamplingRate = samplingRate;
5074    uint32_t reqFormat = format;
5075    uint32_t reqChannels = channels;
5076    audio_stream_in_t *inStream;
5077    audio_hw_device_t *inHwDev;
5078
5079    if (pDevices == NULL || *pDevices == 0) {
5080        return 0;
5081    }
5082
5083    Mutex::Autolock _l(mLock);
5084
5085    inHwDev = findSuitableHwDev_l(*pDevices);
5086    if (inHwDev == NULL)
5087        return 0;
5088
5089    status = inHwDev->open_input_stream(inHwDev, *pDevices, (int *)&format,
5090                                        &channels, &samplingRate,
5091                                        (audio_in_acoustics_t)acoustics,
5092                                        &inStream);
5093    LOGV("openInput() openInputStream returned input %p, SamplingRate %d, Format %d, Channels %x, acoustics %x, status %d",
5094            inStream,
5095            samplingRate,
5096            format,
5097            channels,
5098            acoustics,
5099            status);
5100
5101    // If the input could not be opened with the requested parameters and we can handle the conversion internally,
5102    // try to open again with the proposed parameters. The AudioFlinger can resample the input and do mono to stereo
5103    // or stereo to mono conversions on 16 bit PCM inputs.
5104    if (inStream == NULL && status == BAD_VALUE &&
5105        reqFormat == format && format == AUDIO_FORMAT_PCM_16_BIT &&
5106        (samplingRate <= 2 * reqSamplingRate) &&
5107        (popcount(channels) < 3) && (popcount(reqChannels) < 3)) {
5108        LOGV("openInput() reopening with proposed sampling rate and channels");
5109        status = inHwDev->open_input_stream(inHwDev, *pDevices, (int *)&format,
5110                                            &channels, &samplingRate,
5111                                            (audio_in_acoustics_t)acoustics,
5112                                            &inStream);
5113    }
5114
5115    if (inStream != NULL) {
5116        AudioStreamIn *input = new AudioStreamIn(inHwDev, inStream);
5117
5118        int id = nextUniqueId();
5119        // Start record thread
5120        // RecorThread require both input and output device indication to forward to audio
5121        // pre processing modules
5122        uint32_t device = (*pDevices) | primaryOutputDevice_l();
5123        thread = new RecordThread(this,
5124                                  input,
5125                                  reqSamplingRate,
5126                                  reqChannels,
5127                                  id,
5128                                  device);
5129        mRecordThreads.add(id, thread);
5130        LOGV("openInput() created record thread: ID %d thread %p", id, thread);
5131        if (pSamplingRate) *pSamplingRate = reqSamplingRate;
5132        if (pFormat) *pFormat = format;
5133        if (pChannels) *pChannels = reqChannels;
5134
5135        input->stream->common.standby(&input->stream->common);
5136
5137        // notify client processes of the new input creation
5138        thread->audioConfigChanged_l(AudioSystem::INPUT_OPENED);
5139        return id;
5140    }
5141
5142    return 0;
5143}
5144
5145status_t AudioFlinger::closeInput(int input)
5146{
5147    // keep strong reference on the record thread so that
5148    // it is not destroyed while exit() is executed
5149    sp <RecordThread> thread;
5150    {
5151        Mutex::Autolock _l(mLock);
5152        thread = checkRecordThread_l(input);
5153        if (thread == NULL) {
5154            return BAD_VALUE;
5155        }
5156
5157        LOGV("closeInput() %d", input);
5158        void *param2 = 0;
5159        audioConfigChanged_l(AudioSystem::INPUT_CLOSED, input, param2);
5160        mRecordThreads.removeItem(input);
5161    }
5162    thread->exit();
5163
5164    AudioStreamIn *in = thread->clearInput();
5165    // from now on thread->mInput is NULL
5166    in->hwDev->close_input_stream(in->hwDev, in->stream);
5167    delete in;
5168
5169    return NO_ERROR;
5170}
5171
5172status_t AudioFlinger::setStreamOutput(uint32_t stream, int output)
5173{
5174    Mutex::Autolock _l(mLock);
5175    MixerThread *dstThread = checkMixerThread_l(output);
5176    if (dstThread == NULL) {
5177        LOGW("setStreamOutput() bad output id %d", output);
5178        return BAD_VALUE;
5179    }
5180
5181    LOGV("setStreamOutput() stream %d to output %d", stream, output);
5182    audioConfigChanged_l(AudioSystem::STREAM_CONFIG_CHANGED, output, &stream);
5183
5184    dstThread->setStreamValid(stream, true);
5185
5186    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
5187        PlaybackThread *thread = mPlaybackThreads.valueAt(i).get();
5188        if (thread != dstThread &&
5189            thread->type() != ThreadBase::DIRECT) {
5190            MixerThread *srcThread = (MixerThread *)thread;
5191            srcThread->setStreamValid(stream, false);
5192            srcThread->invalidateTracks(stream);
5193        }
5194    }
5195
5196    return NO_ERROR;
5197}
5198
5199
5200int AudioFlinger::newAudioSessionId()
5201{
5202    return nextUniqueId();
5203}
5204
5205void AudioFlinger::acquireAudioSessionId(int audioSession)
5206{
5207    Mutex::Autolock _l(mLock);
5208    int caller = IPCThreadState::self()->getCallingPid();
5209    LOGV("acquiring %d from %d", audioSession, caller);
5210    int num = mAudioSessionRefs.size();
5211    for (int i = 0; i< num; i++) {
5212        AudioSessionRef *ref = mAudioSessionRefs.editItemAt(i);
5213        if (ref->sessionid == audioSession && ref->pid == caller) {
5214            ref->cnt++;
5215            LOGV(" incremented refcount to %d", ref->cnt);
5216            return;
5217        }
5218    }
5219    AudioSessionRef *ref = new AudioSessionRef();
5220    ref->sessionid = audioSession;
5221    ref->pid = caller;
5222    ref->cnt = 1;
5223    mAudioSessionRefs.push(ref);
5224    LOGV(" added new entry for %d", ref->sessionid);
5225}
5226
5227void AudioFlinger::releaseAudioSessionId(int audioSession)
5228{
5229    Mutex::Autolock _l(mLock);
5230    int caller = IPCThreadState::self()->getCallingPid();
5231    LOGV("releasing %d from %d", audioSession, caller);
5232    int num = mAudioSessionRefs.size();
5233    for (int i = 0; i< num; i++) {
5234        AudioSessionRef *ref = mAudioSessionRefs.itemAt(i);
5235        if (ref->sessionid == audioSession && ref->pid == caller) {
5236            ref->cnt--;
5237            LOGV(" decremented refcount to %d", ref->cnt);
5238            if (ref->cnt == 0) {
5239                mAudioSessionRefs.removeAt(i);
5240                delete ref;
5241                purgeStaleEffects_l();
5242            }
5243            return;
5244        }
5245    }
5246    LOGW("session id %d not found for pid %d", audioSession, caller);
5247}
5248
5249void AudioFlinger::purgeStaleEffects_l() {
5250
5251    LOGV("purging stale effects");
5252
5253    Vector< sp<EffectChain> > chains;
5254
5255    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
5256        sp<PlaybackThread> t = mPlaybackThreads.valueAt(i);
5257        for (size_t j = 0; j < t->mEffectChains.size(); j++) {
5258            sp<EffectChain> ec = t->mEffectChains[j];
5259            if (ec->sessionId() > AUDIO_SESSION_OUTPUT_MIX) {
5260                chains.push(ec);
5261            }
5262        }
5263    }
5264    for (size_t i = 0; i < mRecordThreads.size(); i++) {
5265        sp<RecordThread> t = mRecordThreads.valueAt(i);
5266        for (size_t j = 0; j < t->mEffectChains.size(); j++) {
5267            sp<EffectChain> ec = t->mEffectChains[j];
5268            chains.push(ec);
5269        }
5270    }
5271
5272    for (size_t i = 0; i < chains.size(); i++) {
5273        sp<EffectChain> ec = chains[i];
5274        int sessionid = ec->sessionId();
5275        sp<ThreadBase> t = ec->mThread.promote();
5276        if (t == 0) {
5277            continue;
5278        }
5279        size_t numsessionrefs = mAudioSessionRefs.size();
5280        bool found = false;
5281        for (size_t k = 0; k < numsessionrefs; k++) {
5282            AudioSessionRef *ref = mAudioSessionRefs.itemAt(k);
5283            if (ref->sessionid == sessionid) {
5284                LOGV(" session %d still exists for %d with %d refs",
5285                     sessionid, ref->pid, ref->cnt);
5286                found = true;
5287                break;
5288            }
5289        }
5290        if (!found) {
5291            // remove all effects from the chain
5292            while (ec->mEffects.size()) {
5293                sp<EffectModule> effect = ec->mEffects[0];
5294                effect->unPin();
5295                Mutex::Autolock _l (t->mLock);
5296                t->removeEffect_l(effect);
5297                for (size_t j = 0; j < effect->mHandles.size(); j++) {
5298                    sp<EffectHandle> handle = effect->mHandles[j].promote();
5299                    if (handle != 0) {
5300                        handle->mEffect.clear();
5301                        if (handle->mHasControl && handle->mEnabled) {
5302                            t->checkSuspendOnEffectEnabled_l(effect, false, effect->sessionId());
5303                        }
5304                    }
5305                }
5306                AudioSystem::unregisterEffect(effect->id());
5307            }
5308        }
5309    }
5310    return;
5311}
5312
5313// checkPlaybackThread_l() must be called with AudioFlinger::mLock held
5314AudioFlinger::PlaybackThread *AudioFlinger::checkPlaybackThread_l(int output) const
5315{
5316    PlaybackThread *thread = NULL;
5317    if (mPlaybackThreads.indexOfKey(output) >= 0) {
5318        thread = (PlaybackThread *)mPlaybackThreads.valueFor(output).get();
5319    }
5320    return thread;
5321}
5322
5323// checkMixerThread_l() must be called with AudioFlinger::mLock held
5324AudioFlinger::MixerThread *AudioFlinger::checkMixerThread_l(int output) const
5325{
5326    PlaybackThread *thread = checkPlaybackThread_l(output);
5327    if (thread != NULL) {
5328        if (thread->type() == ThreadBase::DIRECT) {
5329            thread = NULL;
5330        }
5331    }
5332    return (MixerThread *)thread;
5333}
5334
5335// checkRecordThread_l() must be called with AudioFlinger::mLock held
5336AudioFlinger::RecordThread *AudioFlinger::checkRecordThread_l(int input) const
5337{
5338    RecordThread *thread = NULL;
5339    if (mRecordThreads.indexOfKey(input) >= 0) {
5340        thread = (RecordThread *)mRecordThreads.valueFor(input).get();
5341    }
5342    return thread;
5343}
5344
5345uint32_t AudioFlinger::nextUniqueId()
5346{
5347    return android_atomic_inc(&mNextUniqueId);
5348}
5349
5350AudioFlinger::PlaybackThread *AudioFlinger::primaryPlaybackThread_l()
5351{
5352    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
5353        PlaybackThread *thread = mPlaybackThreads.valueAt(i).get();
5354        AudioStreamOut *output = thread->getOutput();
5355        if (output != NULL && output->hwDev == mPrimaryHardwareDev) {
5356            return thread;
5357        }
5358    }
5359    return NULL;
5360}
5361
5362uint32_t AudioFlinger::primaryOutputDevice_l()
5363{
5364    PlaybackThread *thread = primaryPlaybackThread_l();
5365
5366    if (thread == NULL) {
5367        return 0;
5368    }
5369
5370    return thread->device();
5371}
5372
5373
5374// ----------------------------------------------------------------------------
5375//  Effect management
5376// ----------------------------------------------------------------------------
5377
5378
5379status_t AudioFlinger::queryNumberEffects(uint32_t *numEffects)
5380{
5381    Mutex::Autolock _l(mLock);
5382    return EffectQueryNumberEffects(numEffects);
5383}
5384
5385status_t AudioFlinger::queryEffect(uint32_t index, effect_descriptor_t *descriptor)
5386{
5387    Mutex::Autolock _l(mLock);
5388    return EffectQueryEffect(index, descriptor);
5389}
5390
5391status_t AudioFlinger::getEffectDescriptor(effect_uuid_t *pUuid, effect_descriptor_t *descriptor)
5392{
5393    Mutex::Autolock _l(mLock);
5394    return EffectGetDescriptor(pUuid, descriptor);
5395}
5396
5397
5398sp<IEffect> AudioFlinger::createEffect(pid_t pid,
5399        effect_descriptor_t *pDesc,
5400        const sp<IEffectClient>& effectClient,
5401        int32_t priority,
5402        int io,
5403        int sessionId,
5404        status_t *status,
5405        int *id,
5406        int *enabled)
5407{
5408    status_t lStatus = NO_ERROR;
5409    sp<EffectHandle> handle;
5410    effect_descriptor_t desc;
5411    sp<Client> client;
5412    wp<Client> wclient;
5413
5414    LOGV("createEffect pid %d, client %p, priority %d, sessionId %d, io %d",
5415            pid, effectClient.get(), priority, sessionId, io);
5416
5417    if (pDesc == NULL) {
5418        lStatus = BAD_VALUE;
5419        goto Exit;
5420    }
5421
5422    // check audio settings permission for global effects
5423    if (sessionId == AUDIO_SESSION_OUTPUT_MIX && !settingsAllowed()) {
5424        lStatus = PERMISSION_DENIED;
5425        goto Exit;
5426    }
5427
5428    // Session AUDIO_SESSION_OUTPUT_STAGE is reserved for output stage effects
5429    // that can only be created by audio policy manager (running in same process)
5430    if (sessionId == AUDIO_SESSION_OUTPUT_STAGE && getpid() != pid) {
5431        lStatus = PERMISSION_DENIED;
5432        goto Exit;
5433    }
5434
5435    if (io == 0) {
5436        if (sessionId == AUDIO_SESSION_OUTPUT_STAGE) {
5437            // output must be specified by AudioPolicyManager when using session
5438            // AUDIO_SESSION_OUTPUT_STAGE
5439            lStatus = BAD_VALUE;
5440            goto Exit;
5441        } else if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
5442            // if the output returned by getOutputForEffect() is removed before we lock the
5443            // mutex below, the call to checkPlaybackThread_l(io) below will detect it
5444            // and we will exit safely
5445            io = AudioSystem::getOutputForEffect(&desc);
5446        }
5447    }
5448
5449    {
5450        Mutex::Autolock _l(mLock);
5451
5452
5453        if (!EffectIsNullUuid(&pDesc->uuid)) {
5454            // if uuid is specified, request effect descriptor
5455            lStatus = EffectGetDescriptor(&pDesc->uuid, &desc);
5456            if (lStatus < 0) {
5457                LOGW("createEffect() error %d from EffectGetDescriptor", lStatus);
5458                goto Exit;
5459            }
5460        } else {
5461            // if uuid is not specified, look for an available implementation
5462            // of the required type in effect factory
5463            if (EffectIsNullUuid(&pDesc->type)) {
5464                LOGW("createEffect() no effect type");
5465                lStatus = BAD_VALUE;
5466                goto Exit;
5467            }
5468            uint32_t numEffects = 0;
5469            effect_descriptor_t d;
5470            d.flags = 0; // prevent compiler warning
5471            bool found = false;
5472
5473            lStatus = EffectQueryNumberEffects(&numEffects);
5474            if (lStatus < 0) {
5475                LOGW("createEffect() error %d from EffectQueryNumberEffects", lStatus);
5476                goto Exit;
5477            }
5478            for (uint32_t i = 0; i < numEffects; i++) {
5479                lStatus = EffectQueryEffect(i, &desc);
5480                if (lStatus < 0) {
5481                    LOGW("createEffect() error %d from EffectQueryEffect", lStatus);
5482                    continue;
5483                }
5484                if (memcmp(&desc.type, &pDesc->type, sizeof(effect_uuid_t)) == 0) {
5485                    // If matching type found save effect descriptor. If the session is
5486                    // 0 and the effect is not auxiliary, continue enumeration in case
5487                    // an auxiliary version of this effect type is available
5488                    found = true;
5489                    memcpy(&d, &desc, sizeof(effect_descriptor_t));
5490                    if (sessionId != AUDIO_SESSION_OUTPUT_MIX ||
5491                            (desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
5492                        break;
5493                    }
5494                }
5495            }
5496            if (!found) {
5497                lStatus = BAD_VALUE;
5498                LOGW("createEffect() effect not found");
5499                goto Exit;
5500            }
5501            // For same effect type, chose auxiliary version over insert version if
5502            // connect to output mix (Compliance to OpenSL ES)
5503            if (sessionId == AUDIO_SESSION_OUTPUT_MIX &&
5504                    (d.flags & EFFECT_FLAG_TYPE_MASK) != EFFECT_FLAG_TYPE_AUXILIARY) {
5505                memcpy(&desc, &d, sizeof(effect_descriptor_t));
5506            }
5507        }
5508
5509        // Do not allow auxiliary effects on a session different from 0 (output mix)
5510        if (sessionId != AUDIO_SESSION_OUTPUT_MIX &&
5511             (desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
5512            lStatus = INVALID_OPERATION;
5513            goto Exit;
5514        }
5515
5516        // check recording permission for visualizer
5517        if ((memcmp(&desc.type, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0) &&
5518            !recordingAllowed()) {
5519            lStatus = PERMISSION_DENIED;
5520            goto Exit;
5521        }
5522
5523        // return effect descriptor
5524        memcpy(pDesc, &desc, sizeof(effect_descriptor_t));
5525
5526        // If output is not specified try to find a matching audio session ID in one of the
5527        // output threads.
5528        // If output is 0 here, sessionId is neither SESSION_OUTPUT_STAGE nor SESSION_OUTPUT_MIX
5529        // because of code checking output when entering the function.
5530        // Note: io is never 0 when creating an effect on an input
5531        if (io == 0) {
5532             // look for the thread where the specified audio session is present
5533            for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
5534                if (mPlaybackThreads.valueAt(i)->hasAudioSession(sessionId) != 0) {
5535                    io = mPlaybackThreads.keyAt(i);
5536                    break;
5537                }
5538            }
5539            if (io == 0) {
5540               for (size_t i = 0; i < mRecordThreads.size(); i++) {
5541                   if (mRecordThreads.valueAt(i)->hasAudioSession(sessionId) != 0) {
5542                       io = mRecordThreads.keyAt(i);
5543                       break;
5544                   }
5545               }
5546            }
5547            // If no output thread contains the requested session ID, default to
5548            // first output. The effect chain will be moved to the correct output
5549            // thread when a track with the same session ID is created
5550            if (io == 0 && mPlaybackThreads.size()) {
5551                io = mPlaybackThreads.keyAt(0);
5552            }
5553            LOGV("createEffect() got io %d for effect %s", io, desc.name);
5554        }
5555        ThreadBase *thread = checkRecordThread_l(io);
5556        if (thread == NULL) {
5557            thread = checkPlaybackThread_l(io);
5558            if (thread == NULL) {
5559                LOGE("createEffect() unknown output thread");
5560                lStatus = BAD_VALUE;
5561                goto Exit;
5562            }
5563        }
5564
5565        wclient = mClients.valueFor(pid);
5566
5567        if (wclient != NULL) {
5568            client = wclient.promote();
5569        } else {
5570            client = new Client(this, pid);
5571            mClients.add(pid, client);
5572        }
5573
5574        // create effect on selected output thread
5575        handle = thread->createEffect_l(client, effectClient, priority, sessionId,
5576                &desc, enabled, &lStatus);
5577        if (handle != 0 && id != NULL) {
5578            *id = handle->id();
5579        }
5580    }
5581
5582Exit:
5583    if(status) {
5584        *status = lStatus;
5585    }
5586    return handle;
5587}
5588
5589status_t AudioFlinger::moveEffects(int sessionId, int srcOutput, int dstOutput)
5590{
5591    LOGV("moveEffects() session %d, srcOutput %d, dstOutput %d",
5592            sessionId, srcOutput, dstOutput);
5593    Mutex::Autolock _l(mLock);
5594    if (srcOutput == dstOutput) {
5595        LOGW("moveEffects() same dst and src outputs %d", dstOutput);
5596        return NO_ERROR;
5597    }
5598    PlaybackThread *srcThread = checkPlaybackThread_l(srcOutput);
5599    if (srcThread == NULL) {
5600        LOGW("moveEffects() bad srcOutput %d", srcOutput);
5601        return BAD_VALUE;
5602    }
5603    PlaybackThread *dstThread = checkPlaybackThread_l(dstOutput);
5604    if (dstThread == NULL) {
5605        LOGW("moveEffects() bad dstOutput %d", dstOutput);
5606        return BAD_VALUE;
5607    }
5608
5609    Mutex::Autolock _dl(dstThread->mLock);
5610    Mutex::Autolock _sl(srcThread->mLock);
5611    moveEffectChain_l(sessionId, srcThread, dstThread, false);
5612
5613    return NO_ERROR;
5614}
5615
5616// moveEffectChain_l must be called with both srcThread and dstThread mLocks held
5617status_t AudioFlinger::moveEffectChain_l(int sessionId,
5618                                   AudioFlinger::PlaybackThread *srcThread,
5619                                   AudioFlinger::PlaybackThread *dstThread,
5620                                   bool reRegister)
5621{
5622    LOGV("moveEffectChain_l() session %d from thread %p to thread %p",
5623            sessionId, srcThread, dstThread);
5624
5625    sp<EffectChain> chain = srcThread->getEffectChain_l(sessionId);
5626    if (chain == 0) {
5627        LOGW("moveEffectChain_l() effect chain for session %d not on source thread %p",
5628                sessionId, srcThread);
5629        return INVALID_OPERATION;
5630    }
5631
5632    // remove chain first. This is useful only if reconfiguring effect chain on same output thread,
5633    // so that a new chain is created with correct parameters when first effect is added. This is
5634    // otherwise unnecessary as removeEffect_l() will remove the chain when last effect is
5635    // removed.
5636    srcThread->removeEffectChain_l(chain);
5637
5638    // transfer all effects one by one so that new effect chain is created on new thread with
5639    // correct buffer sizes and audio parameters and effect engines reconfigured accordingly
5640    int dstOutput = dstThread->id();
5641    sp<EffectChain> dstChain;
5642    uint32_t strategy = 0; // prevent compiler warning
5643    sp<EffectModule> effect = chain->getEffectFromId_l(0);
5644    while (effect != 0) {
5645        srcThread->removeEffect_l(effect);
5646        dstThread->addEffect_l(effect);
5647        // removeEffect_l() has stopped the effect if it was active so it must be restarted
5648        if (effect->state() == EffectModule::ACTIVE ||
5649                effect->state() == EffectModule::STOPPING) {
5650            effect->start();
5651        }
5652        // if the move request is not received from audio policy manager, the effect must be
5653        // re-registered with the new strategy and output
5654        if (dstChain == 0) {
5655            dstChain = effect->chain().promote();
5656            if (dstChain == 0) {
5657                LOGW("moveEffectChain_l() cannot get chain from effect %p", effect.get());
5658                srcThread->addEffect_l(effect);
5659                return NO_INIT;
5660            }
5661            strategy = dstChain->strategy();
5662        }
5663        if (reRegister) {
5664            AudioSystem::unregisterEffect(effect->id());
5665            AudioSystem::registerEffect(&effect->desc(),
5666                                        dstOutput,
5667                                        strategy,
5668                                        sessionId,
5669                                        effect->id());
5670        }
5671        effect = chain->getEffectFromId_l(0);
5672    }
5673
5674    return NO_ERROR;
5675}
5676
5677
5678// PlaybackThread::createEffect_l() must be called with AudioFlinger::mLock held
5679sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l(
5680        const sp<AudioFlinger::Client>& client,
5681        const sp<IEffectClient>& effectClient,
5682        int32_t priority,
5683        int sessionId,
5684        effect_descriptor_t *desc,
5685        int *enabled,
5686        status_t *status
5687        )
5688{
5689    sp<EffectModule> effect;
5690    sp<EffectHandle> handle;
5691    status_t lStatus;
5692    sp<EffectChain> chain;
5693    bool chainCreated = false;
5694    bool effectCreated = false;
5695    bool effectRegistered = false;
5696
5697    lStatus = initCheck();
5698    if (lStatus != NO_ERROR) {
5699        LOGW("createEffect_l() Audio driver not initialized.");
5700        goto Exit;
5701    }
5702
5703    // Do not allow effects with session ID 0 on direct output or duplicating threads
5704    // TODO: add rule for hw accelerated effects on direct outputs with non PCM format
5705    if (sessionId == AUDIO_SESSION_OUTPUT_MIX && mType != MIXER) {
5706        LOGW("createEffect_l() Cannot add auxiliary effect %s to session %d",
5707                desc->name, sessionId);
5708        lStatus = BAD_VALUE;
5709        goto Exit;
5710    }
5711    // Only Pre processor effects are allowed on input threads and only on input threads
5712    if ((mType == RECORD &&
5713            (desc->flags & EFFECT_FLAG_TYPE_MASK) != EFFECT_FLAG_TYPE_PRE_PROC) ||
5714            (mType != RECORD &&
5715                    (desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) {
5716        LOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d",
5717                desc->name, desc->flags, mType);
5718        lStatus = BAD_VALUE;
5719        goto Exit;
5720    }
5721
5722    LOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
5723
5724    { // scope for mLock
5725        Mutex::Autolock _l(mLock);
5726
5727        // check for existing effect chain with the requested audio session
5728        chain = getEffectChain_l(sessionId);
5729        if (chain == 0) {
5730            // create a new chain for this session
5731            LOGV("createEffect_l() new effect chain for session %d", sessionId);
5732            chain = new EffectChain(this, sessionId);
5733            addEffectChain_l(chain);
5734            chain->setStrategy(getStrategyForSession_l(sessionId));
5735            chainCreated = true;
5736        } else {
5737            effect = chain->getEffectFromDesc_l(desc);
5738        }
5739
5740        LOGV("createEffect_l() got effect %p on chain %p", effect == 0 ? 0 : effect.get(), chain.get());
5741
5742        if (effect == 0) {
5743            int id = mAudioFlinger->nextUniqueId();
5744            // Check CPU and memory usage
5745            lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
5746            if (lStatus != NO_ERROR) {
5747                goto Exit;
5748            }
5749            effectRegistered = true;
5750            // create a new effect module if none present in the chain
5751            effect = new EffectModule(this, chain, desc, id, sessionId);
5752            lStatus = effect->status();
5753            if (lStatus != NO_ERROR) {
5754                goto Exit;
5755            }
5756            lStatus = chain->addEffect_l(effect);
5757            if (lStatus != NO_ERROR) {
5758                goto Exit;
5759            }
5760            effectCreated = true;
5761
5762            effect->setDevice(mDevice);
5763            effect->setMode(mAudioFlinger->getMode());
5764        }
5765        // create effect handle and connect it to effect module
5766        handle = new EffectHandle(effect, client, effectClient, priority);
5767        lStatus = effect->addHandle(handle);
5768        if (enabled) {
5769            *enabled = (int)effect->isEnabled();
5770        }
5771    }
5772
5773Exit:
5774    if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
5775        Mutex::Autolock _l(mLock);
5776        if (effectCreated) {
5777            chain->removeEffect_l(effect);
5778        }
5779        if (effectRegistered) {
5780            AudioSystem::unregisterEffect(effect->id());
5781        }
5782        if (chainCreated) {
5783            removeEffectChain_l(chain);
5784        }
5785        handle.clear();
5786    }
5787
5788    if(status) {
5789        *status = lStatus;
5790    }
5791    return handle;
5792}
5793
5794sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId)
5795{
5796    sp<EffectModule> effect;
5797
5798    sp<EffectChain> chain = getEffectChain_l(sessionId);
5799    if (chain != 0) {
5800        effect = chain->getEffectFromId_l(effectId);
5801    }
5802    return effect;
5803}
5804
5805// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
5806// PlaybackThread::mLock held
5807status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect)
5808{
5809    // check for existing effect chain with the requested audio session
5810    int sessionId = effect->sessionId();
5811    sp<EffectChain> chain = getEffectChain_l(sessionId);
5812    bool chainCreated = false;
5813
5814    if (chain == 0) {
5815        // create a new chain for this session
5816        LOGV("addEffect_l() new effect chain for session %d", sessionId);
5817        chain = new EffectChain(this, sessionId);
5818        addEffectChain_l(chain);
5819        chain->setStrategy(getStrategyForSession_l(sessionId));
5820        chainCreated = true;
5821    }
5822    LOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
5823
5824    if (chain->getEffectFromId_l(effect->id()) != 0) {
5825        LOGW("addEffect_l() %p effect %s already present in chain %p",
5826                this, effect->desc().name, chain.get());
5827        return BAD_VALUE;
5828    }
5829
5830    status_t status = chain->addEffect_l(effect);
5831    if (status != NO_ERROR) {
5832        if (chainCreated) {
5833            removeEffectChain_l(chain);
5834        }
5835        return status;
5836    }
5837
5838    effect->setDevice(mDevice);
5839    effect->setMode(mAudioFlinger->getMode());
5840    return NO_ERROR;
5841}
5842
5843void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) {
5844
5845    LOGV("removeEffect_l() %p effect %p", this, effect.get());
5846    effect_descriptor_t desc = effect->desc();
5847    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
5848        detachAuxEffect_l(effect->id());
5849    }
5850
5851    sp<EffectChain> chain = effect->chain().promote();
5852    if (chain != 0) {
5853        // remove effect chain if removing last effect
5854        if (chain->removeEffect_l(effect) == 0) {
5855            removeEffectChain_l(chain);
5856        }
5857    } else {
5858        LOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
5859    }
5860}
5861
5862void AudioFlinger::ThreadBase::lockEffectChains_l(
5863        Vector<sp <AudioFlinger::EffectChain> >& effectChains)
5864{
5865    effectChains = mEffectChains;
5866    for (size_t i = 0; i < mEffectChains.size(); i++) {
5867        mEffectChains[i]->lock();
5868    }
5869}
5870
5871void AudioFlinger::ThreadBase::unlockEffectChains(
5872        Vector<sp <AudioFlinger::EffectChain> >& effectChains)
5873{
5874    for (size_t i = 0; i < effectChains.size(); i++) {
5875        effectChains[i]->unlock();
5876    }
5877}
5878
5879sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(int sessionId)
5880{
5881    Mutex::Autolock _l(mLock);
5882    return getEffectChain_l(sessionId);
5883}
5884
5885sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(int sessionId)
5886{
5887    sp<EffectChain> chain;
5888
5889    size_t size = mEffectChains.size();
5890    for (size_t i = 0; i < size; i++) {
5891        if (mEffectChains[i]->sessionId() == sessionId) {
5892            chain = mEffectChains[i];
5893            break;
5894        }
5895    }
5896    return chain;
5897}
5898
5899void AudioFlinger::ThreadBase::setMode(uint32_t mode)
5900{
5901    Mutex::Autolock _l(mLock);
5902    size_t size = mEffectChains.size();
5903    for (size_t i = 0; i < size; i++) {
5904        mEffectChains[i]->setMode_l(mode);
5905    }
5906}
5907
5908void AudioFlinger::ThreadBase::disconnectEffect(const sp<EffectModule>& effect,
5909                                                    const wp<EffectHandle>& handle,
5910                                                    bool unpiniflast) {
5911
5912    Mutex::Autolock _l(mLock);
5913    LOGV("disconnectEffect() %p effect %p", this, effect.get());
5914    // delete the effect module if removing last handle on it
5915    if (effect->removeHandle(handle) == 0) {
5916        if (!effect->isPinned() || unpiniflast) {
5917            removeEffect_l(effect);
5918            AudioSystem::unregisterEffect(effect->id());
5919        }
5920    }
5921}
5922
5923status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
5924{
5925    int session = chain->sessionId();
5926    int16_t *buffer = mMixBuffer;
5927    bool ownsBuffer = false;
5928
5929    LOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
5930    if (session > 0) {
5931        // Only one effect chain can be present in direct output thread and it uses
5932        // the mix buffer as input
5933        if (mType != DIRECT) {
5934            size_t numSamples = mFrameCount * mChannelCount;
5935            buffer = new int16_t[numSamples];
5936            memset(buffer, 0, numSamples * sizeof(int16_t));
5937            LOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
5938            ownsBuffer = true;
5939        }
5940
5941        // Attach all tracks with same session ID to this chain.
5942        for (size_t i = 0; i < mTracks.size(); ++i) {
5943            sp<Track> track = mTracks[i];
5944            if (session == track->sessionId()) {
5945                LOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(), buffer);
5946                track->setMainBuffer(buffer);
5947                chain->incTrackCnt();
5948            }
5949        }
5950
5951        // indicate all active tracks in the chain
5952        for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
5953            sp<Track> track = mActiveTracks[i].promote();
5954            if (track == 0) continue;
5955            if (session == track->sessionId()) {
5956                LOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
5957                chain->incActiveTrackCnt();
5958            }
5959        }
5960    }
5961
5962    chain->setInBuffer(buffer, ownsBuffer);
5963    chain->setOutBuffer(mMixBuffer);
5964    // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect
5965    // chains list in order to be processed last as it contains output stage effects
5966    // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before
5967    // session AUDIO_SESSION_OUTPUT_STAGE to be processed
5968    // after track specific effects and before output stage
5969    // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and
5970    // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX
5971    // Effect chain for other sessions are inserted at beginning of effect
5972    // chains list to be processed before output mix effects. Relative order between other
5973    // sessions is not important
5974    size_t size = mEffectChains.size();
5975    size_t i = 0;
5976    for (i = 0; i < size; i++) {
5977        if (mEffectChains[i]->sessionId() < session) break;
5978    }
5979    mEffectChains.insertAt(chain, i);
5980    checkSuspendOnAddEffectChain_l(chain);
5981
5982    return NO_ERROR;
5983}
5984
5985size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
5986{
5987    int session = chain->sessionId();
5988
5989    LOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
5990
5991    for (size_t i = 0; i < mEffectChains.size(); i++) {
5992        if (chain == mEffectChains[i]) {
5993            mEffectChains.removeAt(i);
5994            // detach all active tracks from the chain
5995            for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
5996                sp<Track> track = mActiveTracks[i].promote();
5997                if (track == 0) continue;
5998                if (session == track->sessionId()) {
5999                    LOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d",
6000                            chain.get(), session);
6001                    chain->decActiveTrackCnt();
6002                }
6003            }
6004
6005            // detach all tracks with same session ID from this chain
6006            for (size_t i = 0; i < mTracks.size(); ++i) {
6007                sp<Track> track = mTracks[i];
6008                if (session == track->sessionId()) {
6009                    track->setMainBuffer(mMixBuffer);
6010                    chain->decTrackCnt();
6011                }
6012            }
6013            break;
6014        }
6015    }
6016    return mEffectChains.size();
6017}
6018
6019status_t AudioFlinger::PlaybackThread::attachAuxEffect(
6020        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
6021{
6022    Mutex::Autolock _l(mLock);
6023    return attachAuxEffect_l(track, EffectId);
6024}
6025
6026status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
6027        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
6028{
6029    status_t status = NO_ERROR;
6030
6031    if (EffectId == 0) {
6032        track->setAuxBuffer(0, NULL);
6033    } else {
6034        // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX
6035        sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
6036        if (effect != 0) {
6037            if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
6038                track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
6039            } else {
6040                status = INVALID_OPERATION;
6041            }
6042        } else {
6043            status = BAD_VALUE;
6044        }
6045    }
6046    return status;
6047}
6048
6049void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
6050{
6051     for (size_t i = 0; i < mTracks.size(); ++i) {
6052        sp<Track> track = mTracks[i];
6053        if (track->auxEffectId() == effectId) {
6054            attachAuxEffect_l(track, 0);
6055        }
6056    }
6057}
6058
6059status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain)
6060{
6061    // only one chain per input thread
6062    if (mEffectChains.size() != 0) {
6063        return INVALID_OPERATION;
6064    }
6065    LOGV("addEffectChain_l() %p on thread %p", chain.get(), this);
6066
6067    chain->setInBuffer(NULL);
6068    chain->setOutBuffer(NULL);
6069
6070    checkSuspendOnAddEffectChain_l(chain);
6071
6072    mEffectChains.add(chain);
6073
6074    return NO_ERROR;
6075}
6076
6077size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain)
6078{
6079    LOGV("removeEffectChain_l() %p from thread %p", chain.get(), this);
6080    LOGW_IF(mEffectChains.size() != 1,
6081            "removeEffectChain_l() %p invalid chain size %d on thread %p",
6082            chain.get(), mEffectChains.size(), this);
6083    if (mEffectChains.size() == 1) {
6084        mEffectChains.removeAt(0);
6085    }
6086    return 0;
6087}
6088
6089// ----------------------------------------------------------------------------
6090//  EffectModule implementation
6091// ----------------------------------------------------------------------------
6092
6093#undef LOG_TAG
6094#define LOG_TAG "AudioFlinger::EffectModule"
6095
6096AudioFlinger::EffectModule::EffectModule(const wp<ThreadBase>& wThread,
6097                                        const wp<AudioFlinger::EffectChain>& chain,
6098                                        effect_descriptor_t *desc,
6099                                        int id,
6100                                        int sessionId)
6101    : mThread(wThread), mChain(chain), mId(id), mSessionId(sessionId), mEffectInterface(NULL),
6102      mStatus(NO_INIT), mState(IDLE), mSuspended(false)
6103{
6104    LOGV("Constructor %p", this);
6105    int lStatus;
6106    sp<ThreadBase> thread = mThread.promote();
6107    if (thread == 0) {
6108        return;
6109    }
6110
6111    memcpy(&mDescriptor, desc, sizeof(effect_descriptor_t));
6112
6113    // create effect engine from effect factory
6114    mStatus = EffectCreate(&desc->uuid, sessionId, thread->id(), &mEffectInterface);
6115
6116    if (mStatus != NO_ERROR) {
6117        return;
6118    }
6119    lStatus = init();
6120    if (lStatus < 0) {
6121        mStatus = lStatus;
6122        goto Error;
6123    }
6124
6125    if (mSessionId > AUDIO_SESSION_OUTPUT_MIX) {
6126        mPinned = true;
6127    }
6128    LOGV("Constructor success name %s, Interface %p", mDescriptor.name, mEffectInterface);
6129    return;
6130Error:
6131    EffectRelease(mEffectInterface);
6132    mEffectInterface = NULL;
6133    LOGV("Constructor Error %d", mStatus);
6134}
6135
6136AudioFlinger::EffectModule::~EffectModule()
6137{
6138    LOGV("Destructor %p", this);
6139    if (mEffectInterface != NULL) {
6140        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC ||
6141                (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC) {
6142            sp<ThreadBase> thread = mThread.promote();
6143            if (thread != 0) {
6144                audio_stream_t *stream = thread->stream();
6145                if (stream != NULL) {
6146                    stream->remove_audio_effect(stream, mEffectInterface);
6147                }
6148            }
6149        }
6150        // release effect engine
6151        EffectRelease(mEffectInterface);
6152    }
6153}
6154
6155status_t AudioFlinger::EffectModule::addHandle(sp<EffectHandle>& handle)
6156{
6157    status_t status;
6158
6159    Mutex::Autolock _l(mLock);
6160    // First handle in mHandles has highest priority and controls the effect module
6161    int priority = handle->priority();
6162    size_t size = mHandles.size();
6163    sp<EffectHandle> h;
6164    size_t i;
6165    for (i = 0; i < size; i++) {
6166        h = mHandles[i].promote();
6167        if (h == 0) continue;
6168        if (h->priority() <= priority) break;
6169    }
6170    // if inserted in first place, move effect control from previous owner to this handle
6171    if (i == 0) {
6172        bool enabled = false;
6173        if (h != 0) {
6174            enabled = h->enabled();
6175            h->setControl(false/*hasControl*/, true /*signal*/, enabled /*enabled*/);
6176        }
6177        handle->setControl(true /*hasControl*/, false /*signal*/, enabled /*enabled*/);
6178        status = NO_ERROR;
6179    } else {
6180        status = ALREADY_EXISTS;
6181    }
6182    LOGV("addHandle() %p added handle %p in position %d", this, handle.get(), i);
6183    mHandles.insertAt(handle, i);
6184    return status;
6185}
6186
6187size_t AudioFlinger::EffectModule::removeHandle(const wp<EffectHandle>& handle)
6188{
6189    Mutex::Autolock _l(mLock);
6190    size_t size = mHandles.size();
6191    size_t i;
6192    for (i = 0; i < size; i++) {
6193        if (mHandles[i] == handle) break;
6194    }
6195    if (i == size) {
6196        return size;
6197    }
6198    LOGV("removeHandle() %p removed handle %p in position %d", this, handle.unsafe_get(), i);
6199
6200    bool enabled = false;
6201    EffectHandle *hdl = handle.unsafe_get();
6202    if (hdl) {
6203        LOGV("removeHandle() unsafe_get OK");
6204        enabled = hdl->enabled();
6205    }
6206    mHandles.removeAt(i);
6207    size = mHandles.size();
6208    // if removed from first place, move effect control from this handle to next in line
6209    if (i == 0 && size != 0) {
6210        sp<EffectHandle> h = mHandles[0].promote();
6211        if (h != 0) {
6212            h->setControl(true /*hasControl*/, true /*signal*/ , enabled /*enabled*/);
6213        }
6214    }
6215
6216    // Prevent calls to process() and other functions on effect interface from now on.
6217    // The effect engine will be released by the destructor when the last strong reference on
6218    // this object is released which can happen after next process is called.
6219    if (size == 0 && !mPinned) {
6220        mState = DESTROYED;
6221    }
6222
6223    return size;
6224}
6225
6226sp<AudioFlinger::EffectHandle> AudioFlinger::EffectModule::controlHandle()
6227{
6228    Mutex::Autolock _l(mLock);
6229    sp<EffectHandle> handle;
6230    if (mHandles.size() != 0) {
6231        handle = mHandles[0].promote();
6232    }
6233    return handle;
6234}
6235
6236void AudioFlinger::EffectModule::disconnect(const wp<EffectHandle>& handle, bool unpiniflast)
6237{
6238    LOGV("disconnect() %p handle %p ", this, handle.unsafe_get());
6239    // keep a strong reference on this EffectModule to avoid calling the
6240    // destructor before we exit
6241    sp<EffectModule> keep(this);
6242    {
6243        sp<ThreadBase> thread = mThread.promote();
6244        if (thread != 0) {
6245            thread->disconnectEffect(keep, handle, unpiniflast);
6246        }
6247    }
6248}
6249
6250void AudioFlinger::EffectModule::updateState() {
6251    Mutex::Autolock _l(mLock);
6252
6253    switch (mState) {
6254    case RESTART:
6255        reset_l();
6256        // FALL THROUGH
6257
6258    case STARTING:
6259        // clear auxiliary effect input buffer for next accumulation
6260        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
6261            memset(mConfig.inputCfg.buffer.raw,
6262                   0,
6263                   mConfig.inputCfg.buffer.frameCount*sizeof(int32_t));
6264        }
6265        start_l();
6266        mState = ACTIVE;
6267        break;
6268    case STOPPING:
6269        stop_l();
6270        mDisableWaitCnt = mMaxDisableWaitCnt;
6271        mState = STOPPED;
6272        break;
6273    case STOPPED:
6274        // mDisableWaitCnt is forced to 1 by process() when the engine indicates the end of the
6275        // turn off sequence.
6276        if (--mDisableWaitCnt == 0) {
6277            reset_l();
6278            mState = IDLE;
6279        }
6280        break;
6281    default: //IDLE , ACTIVE, DESTROYED
6282        break;
6283    }
6284}
6285
6286void AudioFlinger::EffectModule::process()
6287{
6288    Mutex::Autolock _l(mLock);
6289
6290    if (mState == DESTROYED || mEffectInterface == NULL ||
6291            mConfig.inputCfg.buffer.raw == NULL ||
6292            mConfig.outputCfg.buffer.raw == NULL) {
6293        return;
6294    }
6295
6296    if (isProcessEnabled()) {
6297        // do 32 bit to 16 bit conversion for auxiliary effect input buffer
6298        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
6299            AudioMixer::ditherAndClamp(mConfig.inputCfg.buffer.s32,
6300                                        mConfig.inputCfg.buffer.s32,
6301                                        mConfig.inputCfg.buffer.frameCount/2);
6302        }
6303
6304        // do the actual processing in the effect engine
6305        int ret = (*mEffectInterface)->process(mEffectInterface,
6306                                               &mConfig.inputCfg.buffer,
6307                                               &mConfig.outputCfg.buffer);
6308
6309        // force transition to IDLE state when engine is ready
6310        if (mState == STOPPED && ret == -ENODATA) {
6311            mDisableWaitCnt = 1;
6312        }
6313
6314        // clear auxiliary effect input buffer for next accumulation
6315        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
6316            memset(mConfig.inputCfg.buffer.raw, 0,
6317                   mConfig.inputCfg.buffer.frameCount*sizeof(int32_t));
6318        }
6319    } else if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_INSERT &&
6320                mConfig.inputCfg.buffer.raw != mConfig.outputCfg.buffer.raw) {
6321        // If an insert effect is idle and input buffer is different from output buffer,
6322        // accumulate input onto output
6323        sp<EffectChain> chain = mChain.promote();
6324        if (chain != 0 && chain->activeTrackCnt() != 0) {
6325            size_t frameCnt = mConfig.inputCfg.buffer.frameCount * 2;  //always stereo here
6326            int16_t *in = mConfig.inputCfg.buffer.s16;
6327            int16_t *out = mConfig.outputCfg.buffer.s16;
6328            for (size_t i = 0; i < frameCnt; i++) {
6329                out[i] = clamp16((int32_t)out[i] + (int32_t)in[i]);
6330            }
6331        }
6332    }
6333}
6334
6335void AudioFlinger::EffectModule::reset_l()
6336{
6337    if (mEffectInterface == NULL) {
6338        return;
6339    }
6340    (*mEffectInterface)->command(mEffectInterface, EFFECT_CMD_RESET, 0, NULL, 0, NULL);
6341}
6342
6343status_t AudioFlinger::EffectModule::configure()
6344{
6345    uint32_t channels;
6346    if (mEffectInterface == NULL) {
6347        return NO_INIT;
6348    }
6349
6350    sp<ThreadBase> thread = mThread.promote();
6351    if (thread == 0) {
6352        return DEAD_OBJECT;
6353    }
6354
6355    // TODO: handle configuration of effects replacing track process
6356    if (thread->channelCount() == 1) {
6357        channels = AUDIO_CHANNEL_OUT_MONO;
6358    } else {
6359        channels = AUDIO_CHANNEL_OUT_STEREO;
6360    }
6361
6362    if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
6363        mConfig.inputCfg.channels = AUDIO_CHANNEL_OUT_MONO;
6364    } else {
6365        mConfig.inputCfg.channels = channels;
6366    }
6367    mConfig.outputCfg.channels = channels;
6368    mConfig.inputCfg.format = AUDIO_FORMAT_PCM_16_BIT;
6369    mConfig.outputCfg.format = AUDIO_FORMAT_PCM_16_BIT;
6370    mConfig.inputCfg.samplingRate = thread->sampleRate();
6371    mConfig.outputCfg.samplingRate = mConfig.inputCfg.samplingRate;
6372    mConfig.inputCfg.bufferProvider.cookie = NULL;
6373    mConfig.inputCfg.bufferProvider.getBuffer = NULL;
6374    mConfig.inputCfg.bufferProvider.releaseBuffer = NULL;
6375    mConfig.outputCfg.bufferProvider.cookie = NULL;
6376    mConfig.outputCfg.bufferProvider.getBuffer = NULL;
6377    mConfig.outputCfg.bufferProvider.releaseBuffer = NULL;
6378    mConfig.inputCfg.accessMode = EFFECT_BUFFER_ACCESS_READ;
6379    // Insert effect:
6380    // - in session AUDIO_SESSION_OUTPUT_MIX or AUDIO_SESSION_OUTPUT_STAGE,
6381    // always overwrites output buffer: input buffer == output buffer
6382    // - in other sessions:
6383    //      last effect in the chain accumulates in output buffer: input buffer != output buffer
6384    //      other effect: overwrites output buffer: input buffer == output buffer
6385    // Auxiliary effect:
6386    //      accumulates in output buffer: input buffer != output buffer
6387    // Therefore: accumulate <=> input buffer != output buffer
6388    if (mConfig.inputCfg.buffer.raw != mConfig.outputCfg.buffer.raw) {
6389        mConfig.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_ACCUMULATE;
6390    } else {
6391        mConfig.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_WRITE;
6392    }
6393    mConfig.inputCfg.mask = EFFECT_CONFIG_ALL;
6394    mConfig.outputCfg.mask = EFFECT_CONFIG_ALL;
6395    mConfig.inputCfg.buffer.frameCount = thread->frameCount();
6396    mConfig.outputCfg.buffer.frameCount = mConfig.inputCfg.buffer.frameCount;
6397
6398    LOGV("configure() %p thread %p buffer %p framecount %d",
6399            this, thread.get(), mConfig.inputCfg.buffer.raw, mConfig.inputCfg.buffer.frameCount);
6400
6401    status_t cmdStatus;
6402    uint32_t size = sizeof(int);
6403    status_t status = (*mEffectInterface)->command(mEffectInterface,
6404                                                   EFFECT_CMD_CONFIGURE,
6405                                                   sizeof(effect_config_t),
6406                                                   &mConfig,
6407                                                   &size,
6408                                                   &cmdStatus);
6409    if (status == 0) {
6410        status = cmdStatus;
6411    }
6412
6413    mMaxDisableWaitCnt = (MAX_DISABLE_TIME_MS * mConfig.outputCfg.samplingRate) /
6414            (1000 * mConfig.outputCfg.buffer.frameCount);
6415
6416    return status;
6417}
6418
6419status_t AudioFlinger::EffectModule::init()
6420{
6421    Mutex::Autolock _l(mLock);
6422    if (mEffectInterface == NULL) {
6423        return NO_INIT;
6424    }
6425    status_t cmdStatus;
6426    uint32_t size = sizeof(status_t);
6427    status_t status = (*mEffectInterface)->command(mEffectInterface,
6428                                                   EFFECT_CMD_INIT,
6429                                                   0,
6430                                                   NULL,
6431                                                   &size,
6432                                                   &cmdStatus);
6433    if (status == 0) {
6434        status = cmdStatus;
6435    }
6436    return status;
6437}
6438
6439status_t AudioFlinger::EffectModule::start()
6440{
6441    Mutex::Autolock _l(mLock);
6442    return start_l();
6443}
6444
6445status_t AudioFlinger::EffectModule::start_l()
6446{
6447    if (mEffectInterface == NULL) {
6448        return NO_INIT;
6449    }
6450    status_t cmdStatus;
6451    uint32_t size = sizeof(status_t);
6452    status_t status = (*mEffectInterface)->command(mEffectInterface,
6453                                                   EFFECT_CMD_ENABLE,
6454                                                   0,
6455                                                   NULL,
6456                                                   &size,
6457                                                   &cmdStatus);
6458    if (status == 0) {
6459        status = cmdStatus;
6460    }
6461    if (status == 0 &&
6462            ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC ||
6463             (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC)) {
6464        sp<ThreadBase> thread = mThread.promote();
6465        if (thread != 0) {
6466            audio_stream_t *stream = thread->stream();
6467            if (stream != NULL) {
6468                stream->add_audio_effect(stream, mEffectInterface);
6469            }
6470        }
6471    }
6472    return status;
6473}
6474
6475status_t AudioFlinger::EffectModule::stop()
6476{
6477    Mutex::Autolock _l(mLock);
6478    return stop_l();
6479}
6480
6481status_t AudioFlinger::EffectModule::stop_l()
6482{
6483    if (mEffectInterface == NULL) {
6484        return NO_INIT;
6485    }
6486    status_t cmdStatus;
6487    uint32_t size = sizeof(status_t);
6488    status_t status = (*mEffectInterface)->command(mEffectInterface,
6489                                                   EFFECT_CMD_DISABLE,
6490                                                   0,
6491                                                   NULL,
6492                                                   &size,
6493                                                   &cmdStatus);
6494    if (status == 0) {
6495        status = cmdStatus;
6496    }
6497    if (status == 0 &&
6498            ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC ||
6499             (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC)) {
6500        sp<ThreadBase> thread = mThread.promote();
6501        if (thread != 0) {
6502            audio_stream_t *stream = thread->stream();
6503            if (stream != NULL) {
6504                stream->remove_audio_effect(stream, mEffectInterface);
6505            }
6506        }
6507    }
6508    return status;
6509}
6510
6511status_t AudioFlinger::EffectModule::command(uint32_t cmdCode,
6512                                             uint32_t cmdSize,
6513                                             void *pCmdData,
6514                                             uint32_t *replySize,
6515                                             void *pReplyData)
6516{
6517    Mutex::Autolock _l(mLock);
6518//    LOGV("command(), cmdCode: %d, mEffectInterface: %p", cmdCode, mEffectInterface);
6519
6520    if (mState == DESTROYED || mEffectInterface == NULL) {
6521        return NO_INIT;
6522    }
6523    status_t status = (*mEffectInterface)->command(mEffectInterface,
6524                                                   cmdCode,
6525                                                   cmdSize,
6526                                                   pCmdData,
6527                                                   replySize,
6528                                                   pReplyData);
6529    if (cmdCode != EFFECT_CMD_GET_PARAM && status == NO_ERROR) {
6530        uint32_t size = (replySize == NULL) ? 0 : *replySize;
6531        for (size_t i = 1; i < mHandles.size(); i++) {
6532            sp<EffectHandle> h = mHandles[i].promote();
6533            if (h != 0) {
6534                h->commandExecuted(cmdCode, cmdSize, pCmdData, size, pReplyData);
6535            }
6536        }
6537    }
6538    return status;
6539}
6540
6541status_t AudioFlinger::EffectModule::setEnabled(bool enabled)
6542{
6543
6544    Mutex::Autolock _l(mLock);
6545    LOGV("setEnabled %p enabled %d", this, enabled);
6546
6547    if (enabled != isEnabled()) {
6548        status_t status = AudioSystem::setEffectEnabled(mId, enabled);
6549        if (enabled && status != NO_ERROR) {
6550            return status;
6551        }
6552
6553        switch (mState) {
6554        // going from disabled to enabled
6555        case IDLE:
6556            mState = STARTING;
6557            break;
6558        case STOPPED:
6559            mState = RESTART;
6560            break;
6561        case STOPPING:
6562            mState = ACTIVE;
6563            break;
6564
6565        // going from enabled to disabled
6566        case RESTART:
6567            mState = STOPPED;
6568            break;
6569        case STARTING:
6570            mState = IDLE;
6571            break;
6572        case ACTIVE:
6573            mState = STOPPING;
6574            break;
6575        case DESTROYED:
6576            return NO_ERROR; // simply ignore as we are being destroyed
6577        }
6578        for (size_t i = 1; i < mHandles.size(); i++) {
6579            sp<EffectHandle> h = mHandles[i].promote();
6580            if (h != 0) {
6581                h->setEnabled(enabled);
6582            }
6583        }
6584    }
6585    return NO_ERROR;
6586}
6587
6588bool AudioFlinger::EffectModule::isEnabled()
6589{
6590    switch (mState) {
6591    case RESTART:
6592    case STARTING:
6593    case ACTIVE:
6594        return true;
6595    case IDLE:
6596    case STOPPING:
6597    case STOPPED:
6598    case DESTROYED:
6599    default:
6600        return false;
6601    }
6602}
6603
6604bool AudioFlinger::EffectModule::isProcessEnabled()
6605{
6606    switch (mState) {
6607    case RESTART:
6608    case ACTIVE:
6609    case STOPPING:
6610    case STOPPED:
6611        return true;
6612    case IDLE:
6613    case STARTING:
6614    case DESTROYED:
6615    default:
6616        return false;
6617    }
6618}
6619
6620status_t AudioFlinger::EffectModule::setVolume(uint32_t *left, uint32_t *right, bool controller)
6621{
6622    Mutex::Autolock _l(mLock);
6623    status_t status = NO_ERROR;
6624
6625    // Send volume indication if EFFECT_FLAG_VOLUME_IND is set and read back altered volume
6626    // if controller flag is set (Note that controller == TRUE => EFFECT_FLAG_VOLUME_CTRL set)
6627    if (isProcessEnabled() &&
6628            ((mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_CTRL ||
6629            (mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_IND)) {
6630        status_t cmdStatus;
6631        uint32_t volume[2];
6632        uint32_t *pVolume = NULL;
6633        uint32_t size = sizeof(volume);
6634        volume[0] = *left;
6635        volume[1] = *right;
6636        if (controller) {
6637            pVolume = volume;
6638        }
6639        status = (*mEffectInterface)->command(mEffectInterface,
6640                                              EFFECT_CMD_SET_VOLUME,
6641                                              size,
6642                                              volume,
6643                                              &size,
6644                                              pVolume);
6645        if (controller && status == NO_ERROR && size == sizeof(volume)) {
6646            *left = volume[0];
6647            *right = volume[1];
6648        }
6649    }
6650    return status;
6651}
6652
6653status_t AudioFlinger::EffectModule::setDevice(uint32_t device)
6654{
6655    Mutex::Autolock _l(mLock);
6656    status_t status = NO_ERROR;
6657    if (device && (mDescriptor.flags & EFFECT_FLAG_DEVICE_MASK) == EFFECT_FLAG_DEVICE_IND) {
6658        // audio pre processing modules on RecordThread can receive both output and
6659        // input device indication in the same call
6660        uint32_t dev = device & AUDIO_DEVICE_OUT_ALL;
6661        if (dev) {
6662            status_t cmdStatus;
6663            uint32_t size = sizeof(status_t);
6664
6665            status = (*mEffectInterface)->command(mEffectInterface,
6666                                                  EFFECT_CMD_SET_DEVICE,
6667                                                  sizeof(uint32_t),
6668                                                  &dev,
6669                                                  &size,
6670                                                  &cmdStatus);
6671            if (status == NO_ERROR) {
6672                status = cmdStatus;
6673            }
6674        }
6675        dev = device & AUDIO_DEVICE_IN_ALL;
6676        if (dev) {
6677            status_t cmdStatus;
6678            uint32_t size = sizeof(status_t);
6679
6680            status_t status2 = (*mEffectInterface)->command(mEffectInterface,
6681                                                  EFFECT_CMD_SET_INPUT_DEVICE,
6682                                                  sizeof(uint32_t),
6683                                                  &dev,
6684                                                  &size,
6685                                                  &cmdStatus);
6686            if (status2 == NO_ERROR) {
6687                status2 = cmdStatus;
6688            }
6689            if (status == NO_ERROR) {
6690                status = status2;
6691            }
6692        }
6693    }
6694    return status;
6695}
6696
6697status_t AudioFlinger::EffectModule::setMode(uint32_t mode)
6698{
6699    Mutex::Autolock _l(mLock);
6700    status_t status = NO_ERROR;
6701    if ((mDescriptor.flags & EFFECT_FLAG_AUDIO_MODE_MASK) == EFFECT_FLAG_AUDIO_MODE_IND) {
6702        status_t cmdStatus;
6703        uint32_t size = sizeof(status_t);
6704        status = (*mEffectInterface)->command(mEffectInterface,
6705                                              EFFECT_CMD_SET_AUDIO_MODE,
6706                                              sizeof(int),
6707                                              &mode,
6708                                              &size,
6709                                              &cmdStatus);
6710        if (status == NO_ERROR) {
6711            status = cmdStatus;
6712        }
6713    }
6714    return status;
6715}
6716
6717void AudioFlinger::EffectModule::setSuspended(bool suspended)
6718{
6719    Mutex::Autolock _l(mLock);
6720    mSuspended = suspended;
6721}
6722bool AudioFlinger::EffectModule::suspended()
6723{
6724    Mutex::Autolock _l(mLock);
6725    return mSuspended;
6726}
6727
6728status_t AudioFlinger::EffectModule::dump(int fd, const Vector<String16>& args)
6729{
6730    const size_t SIZE = 256;
6731    char buffer[SIZE];
6732    String8 result;
6733
6734    snprintf(buffer, SIZE, "\tEffect ID %d:\n", mId);
6735    result.append(buffer);
6736
6737    bool locked = tryLock(mLock);
6738    // failed to lock - AudioFlinger is probably deadlocked
6739    if (!locked) {
6740        result.append("\t\tCould not lock Fx mutex:\n");
6741    }
6742
6743    result.append("\t\tSession Status State Engine:\n");
6744    snprintf(buffer, SIZE, "\t\t%05d   %03d    %03d   0x%08x\n",
6745            mSessionId, mStatus, mState, (uint32_t)mEffectInterface);
6746    result.append(buffer);
6747
6748    result.append("\t\tDescriptor:\n");
6749    snprintf(buffer, SIZE, "\t\t- UUID: %08X-%04X-%04X-%04X-%02X%02X%02X%02X%02X%02X\n",
6750            mDescriptor.uuid.timeLow, mDescriptor.uuid.timeMid, mDescriptor.uuid.timeHiAndVersion,
6751            mDescriptor.uuid.clockSeq, mDescriptor.uuid.node[0], mDescriptor.uuid.node[1],mDescriptor.uuid.node[2],
6752            mDescriptor.uuid.node[3],mDescriptor.uuid.node[4],mDescriptor.uuid.node[5]);
6753    result.append(buffer);
6754    snprintf(buffer, SIZE, "\t\t- TYPE: %08X-%04X-%04X-%04X-%02X%02X%02X%02X%02X%02X\n",
6755                mDescriptor.type.timeLow, mDescriptor.type.timeMid, mDescriptor.type.timeHiAndVersion,
6756                mDescriptor.type.clockSeq, mDescriptor.type.node[0], mDescriptor.type.node[1],mDescriptor.type.node[2],
6757                mDescriptor.type.node[3],mDescriptor.type.node[4],mDescriptor.type.node[5]);
6758    result.append(buffer);
6759    snprintf(buffer, SIZE, "\t\t- apiVersion: %08X\n\t\t- flags: %08X\n",
6760            mDescriptor.apiVersion,
6761            mDescriptor.flags);
6762    result.append(buffer);
6763    snprintf(buffer, SIZE, "\t\t- name: %s\n",
6764            mDescriptor.name);
6765    result.append(buffer);
6766    snprintf(buffer, SIZE, "\t\t- implementor: %s\n",
6767            mDescriptor.implementor);
6768    result.append(buffer);
6769
6770    result.append("\t\t- Input configuration:\n");
6771    result.append("\t\t\tBuffer     Frames  Smp rate Channels Format\n");
6772    snprintf(buffer, SIZE, "\t\t\t0x%08x %05d   %05d    %08x %d\n",
6773            (uint32_t)mConfig.inputCfg.buffer.raw,
6774            mConfig.inputCfg.buffer.frameCount,
6775            mConfig.inputCfg.samplingRate,
6776            mConfig.inputCfg.channels,
6777            mConfig.inputCfg.format);
6778    result.append(buffer);
6779
6780    result.append("\t\t- Output configuration:\n");
6781    result.append("\t\t\tBuffer     Frames  Smp rate Channels Format\n");
6782    snprintf(buffer, SIZE, "\t\t\t0x%08x %05d   %05d    %08x %d\n",
6783            (uint32_t)mConfig.outputCfg.buffer.raw,
6784            mConfig.outputCfg.buffer.frameCount,
6785            mConfig.outputCfg.samplingRate,
6786            mConfig.outputCfg.channels,
6787            mConfig.outputCfg.format);
6788    result.append(buffer);
6789
6790    snprintf(buffer, SIZE, "\t\t%d Clients:\n", mHandles.size());
6791    result.append(buffer);
6792    result.append("\t\t\tPid   Priority Ctrl Locked client server\n");
6793    for (size_t i = 0; i < mHandles.size(); ++i) {
6794        sp<EffectHandle> handle = mHandles[i].promote();
6795        if (handle != 0) {
6796            handle->dump(buffer, SIZE);
6797            result.append(buffer);
6798        }
6799    }
6800
6801    result.append("\n");
6802
6803    write(fd, result.string(), result.length());
6804
6805    if (locked) {
6806        mLock.unlock();
6807    }
6808
6809    return NO_ERROR;
6810}
6811
6812// ----------------------------------------------------------------------------
6813//  EffectHandle implementation
6814// ----------------------------------------------------------------------------
6815
6816#undef LOG_TAG
6817#define LOG_TAG "AudioFlinger::EffectHandle"
6818
6819AudioFlinger::EffectHandle::EffectHandle(const sp<EffectModule>& effect,
6820                                        const sp<AudioFlinger::Client>& client,
6821                                        const sp<IEffectClient>& effectClient,
6822                                        int32_t priority)
6823    : BnEffect(),
6824    mEffect(effect), mEffectClient(effectClient), mClient(client), mCblk(NULL),
6825    mPriority(priority), mHasControl(false), mEnabled(false)
6826{
6827    LOGV("constructor %p", this);
6828
6829    if (client == 0) {
6830        return;
6831    }
6832    int bufOffset = ((sizeof(effect_param_cblk_t) - 1) / sizeof(int) + 1) * sizeof(int);
6833    mCblkMemory = client->heap()->allocate(EFFECT_PARAM_BUFFER_SIZE + bufOffset);
6834    if (mCblkMemory != 0) {
6835        mCblk = static_cast<effect_param_cblk_t *>(mCblkMemory->pointer());
6836
6837        if (mCblk) {
6838            new(mCblk) effect_param_cblk_t();
6839            mBuffer = (uint8_t *)mCblk + bufOffset;
6840         }
6841    } else {
6842        LOGE("not enough memory for Effect size=%u", EFFECT_PARAM_BUFFER_SIZE + sizeof(effect_param_cblk_t));
6843        return;
6844    }
6845}
6846
6847AudioFlinger::EffectHandle::~EffectHandle()
6848{
6849    LOGV("Destructor %p", this);
6850    disconnect(false);
6851    LOGV("Destructor DONE %p", this);
6852}
6853
6854status_t AudioFlinger::EffectHandle::enable()
6855{
6856    LOGV("enable %p", this);
6857    if (!mHasControl) return INVALID_OPERATION;
6858    if (mEffect == 0) return DEAD_OBJECT;
6859
6860    if (mEnabled) {
6861        return NO_ERROR;
6862    }
6863
6864    mEnabled = true;
6865
6866    sp<ThreadBase> thread = mEffect->thread().promote();
6867    if (thread != 0) {
6868        thread->checkSuspendOnEffectEnabled(mEffect, true, mEffect->sessionId());
6869    }
6870
6871    // checkSuspendOnEffectEnabled() can suspend this same effect when enabled
6872    if (mEffect->suspended()) {
6873        return NO_ERROR;
6874    }
6875
6876    status_t status = mEffect->setEnabled(true);
6877    if (status != NO_ERROR) {
6878        if (thread != 0) {
6879            thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId());
6880        }
6881        mEnabled = false;
6882    }
6883    return status;
6884}
6885
6886status_t AudioFlinger::EffectHandle::disable()
6887{
6888    LOGV("disable %p", this);
6889    if (!mHasControl) return INVALID_OPERATION;
6890    if (mEffect == 0) return DEAD_OBJECT;
6891
6892    if (!mEnabled) {
6893        return NO_ERROR;
6894    }
6895    mEnabled = false;
6896
6897    if (mEffect->suspended()) {
6898        return NO_ERROR;
6899    }
6900
6901    status_t status = mEffect->setEnabled(false);
6902
6903    sp<ThreadBase> thread = mEffect->thread().promote();
6904    if (thread != 0) {
6905        thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId());
6906    }
6907
6908    return status;
6909}
6910
6911void AudioFlinger::EffectHandle::disconnect()
6912{
6913    disconnect(true);
6914}
6915
6916void AudioFlinger::EffectHandle::disconnect(bool unpiniflast)
6917{
6918    LOGV("disconnect(%s)", unpiniflast ? "true" : "false");
6919    if (mEffect == 0) {
6920        return;
6921    }
6922    mEffect->disconnect(this, unpiniflast);
6923
6924    if (mHasControl && mEnabled) {
6925        sp<ThreadBase> thread = mEffect->thread().promote();
6926        if (thread != 0) {
6927            thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId());
6928        }
6929    }
6930
6931    // release sp on module => module destructor can be called now
6932    mEffect.clear();
6933    if (mClient != 0) {
6934        if (mCblk) {
6935            mCblk->~effect_param_cblk_t();   // destroy our shared-structure.
6936        }
6937        mCblkMemory.clear();            // and free the shared memory
6938        Mutex::Autolock _l(mClient->audioFlinger()->mLock);
6939        mClient.clear();
6940    }
6941}
6942
6943status_t AudioFlinger::EffectHandle::command(uint32_t cmdCode,
6944                                             uint32_t cmdSize,
6945                                             void *pCmdData,
6946                                             uint32_t *replySize,
6947                                             void *pReplyData)
6948{
6949//    LOGV("command(), cmdCode: %d, mHasControl: %d, mEffect: %p",
6950//              cmdCode, mHasControl, (mEffect == 0) ? 0 : mEffect.get());
6951
6952    // only get parameter command is permitted for applications not controlling the effect
6953    if (!mHasControl && cmdCode != EFFECT_CMD_GET_PARAM) {
6954        return INVALID_OPERATION;
6955    }
6956    if (mEffect == 0) return DEAD_OBJECT;
6957    if (mClient == 0) return INVALID_OPERATION;
6958
6959    // handle commands that are not forwarded transparently to effect engine
6960    if (cmdCode == EFFECT_CMD_SET_PARAM_COMMIT) {
6961        // No need to trylock() here as this function is executed in the binder thread serving a particular client process:
6962        // no risk to block the whole media server process or mixer threads is we are stuck here
6963        Mutex::Autolock _l(mCblk->lock);
6964        if (mCblk->clientIndex > EFFECT_PARAM_BUFFER_SIZE ||
6965            mCblk->serverIndex > EFFECT_PARAM_BUFFER_SIZE) {
6966            mCblk->serverIndex = 0;
6967            mCblk->clientIndex = 0;
6968            return BAD_VALUE;
6969        }
6970        status_t status = NO_ERROR;
6971        while (mCblk->serverIndex < mCblk->clientIndex) {
6972            int reply;
6973            uint32_t rsize = sizeof(int);
6974            int *p = (int *)(mBuffer + mCblk->serverIndex);
6975            int size = *p++;
6976            if (((uint8_t *)p + size) > mBuffer + mCblk->clientIndex) {
6977                LOGW("command(): invalid parameter block size");
6978                break;
6979            }
6980            effect_param_t *param = (effect_param_t *)p;
6981            if (param->psize == 0 || param->vsize == 0) {
6982                LOGW("command(): null parameter or value size");
6983                mCblk->serverIndex += size;
6984                continue;
6985            }
6986            uint32_t psize = sizeof(effect_param_t) +
6987                             ((param->psize - 1) / sizeof(int) + 1) * sizeof(int) +
6988                             param->vsize;
6989            status_t ret = mEffect->command(EFFECT_CMD_SET_PARAM,
6990                                            psize,
6991                                            p,
6992                                            &rsize,
6993                                            &reply);
6994            // stop at first error encountered
6995            if (ret != NO_ERROR) {
6996                status = ret;
6997                *(int *)pReplyData = reply;
6998                break;
6999            } else if (reply != NO_ERROR) {
7000                *(int *)pReplyData = reply;
7001                break;
7002            }
7003            mCblk->serverIndex += size;
7004        }
7005        mCblk->serverIndex = 0;
7006        mCblk->clientIndex = 0;
7007        return status;
7008    } else if (cmdCode == EFFECT_CMD_ENABLE) {
7009        *(int *)pReplyData = NO_ERROR;
7010        return enable();
7011    } else if (cmdCode == EFFECT_CMD_DISABLE) {
7012        *(int *)pReplyData = NO_ERROR;
7013        return disable();
7014    }
7015
7016    return mEffect->command(cmdCode, cmdSize, pCmdData, replySize, pReplyData);
7017}
7018
7019sp<IMemory> AudioFlinger::EffectHandle::getCblk() const {
7020    return mCblkMemory;
7021}
7022
7023void AudioFlinger::EffectHandle::setControl(bool hasControl, bool signal, bool enabled)
7024{
7025    LOGV("setControl %p control %d", this, hasControl);
7026
7027    mHasControl = hasControl;
7028    mEnabled = enabled;
7029
7030    if (signal && mEffectClient != 0) {
7031        mEffectClient->controlStatusChanged(hasControl);
7032    }
7033}
7034
7035void AudioFlinger::EffectHandle::commandExecuted(uint32_t cmdCode,
7036                                                 uint32_t cmdSize,
7037                                                 void *pCmdData,
7038                                                 uint32_t replySize,
7039                                                 void *pReplyData)
7040{
7041    if (mEffectClient != 0) {
7042        mEffectClient->commandExecuted(cmdCode, cmdSize, pCmdData, replySize, pReplyData);
7043    }
7044}
7045
7046
7047
7048void AudioFlinger::EffectHandle::setEnabled(bool enabled)
7049{
7050    if (mEffectClient != 0) {
7051        mEffectClient->enableStatusChanged(enabled);
7052    }
7053}
7054
7055status_t AudioFlinger::EffectHandle::onTransact(
7056    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
7057{
7058    return BnEffect::onTransact(code, data, reply, flags);
7059}
7060
7061
7062void AudioFlinger::EffectHandle::dump(char* buffer, size_t size)
7063{
7064    bool locked = mCblk ? tryLock(mCblk->lock) : false;
7065
7066    snprintf(buffer, size, "\t\t\t%05d %05d    %01u    %01u      %05u  %05u\n",
7067            (mClient == NULL) ? getpid() : mClient->pid(),
7068            mPriority,
7069            mHasControl,
7070            !locked,
7071            mCblk ? mCblk->clientIndex : 0,
7072            mCblk ? mCblk->serverIndex : 0
7073            );
7074
7075    if (locked) {
7076        mCblk->lock.unlock();
7077    }
7078}
7079
7080#undef LOG_TAG
7081#define LOG_TAG "AudioFlinger::EffectChain"
7082
7083AudioFlinger::EffectChain::EffectChain(const wp<ThreadBase>& wThread,
7084                                        int sessionId)
7085    : mThread(wThread), mSessionId(sessionId), mActiveTrackCnt(0), mTrackCnt(0), mTailBufferCount(0),
7086      mOwnInBuffer(false), mVolumeCtrlIdx(-1), mLeftVolume(UINT_MAX), mRightVolume(UINT_MAX),
7087      mNewLeftVolume(UINT_MAX), mNewRightVolume(UINT_MAX)
7088{
7089    mStrategy = AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
7090    sp<ThreadBase> thread = mThread.promote();
7091    if (thread == 0) {
7092        return;
7093    }
7094    mMaxTailBuffers = ((kProcessTailDurationMs * thread->sampleRate()) / 1000) /
7095                                    thread->frameCount();
7096}
7097
7098AudioFlinger::EffectChain::~EffectChain()
7099{
7100    if (mOwnInBuffer) {
7101        delete mInBuffer;
7102    }
7103
7104}
7105
7106// getEffectFromDesc_l() must be called with ThreadBase::mLock held
7107sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromDesc_l(effect_descriptor_t *descriptor)
7108{
7109    sp<EffectModule> effect;
7110    size_t size = mEffects.size();
7111
7112    for (size_t i = 0; i < size; i++) {
7113        if (memcmp(&mEffects[i]->desc().uuid, &descriptor->uuid, sizeof(effect_uuid_t)) == 0) {
7114            effect = mEffects[i];
7115            break;
7116        }
7117    }
7118    return effect;
7119}
7120
7121// getEffectFromId_l() must be called with ThreadBase::mLock held
7122sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromId_l(int id)
7123{
7124    sp<EffectModule> effect;
7125    size_t size = mEffects.size();
7126
7127    for (size_t i = 0; i < size; i++) {
7128        // by convention, return first effect if id provided is 0 (0 is never a valid id)
7129        if (id == 0 || mEffects[i]->id() == id) {
7130            effect = mEffects[i];
7131            break;
7132        }
7133    }
7134    return effect;
7135}
7136
7137// getEffectFromType_l() must be called with ThreadBase::mLock held
7138sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromType_l(
7139        const effect_uuid_t *type)
7140{
7141    sp<EffectModule> effect;
7142    size_t size = mEffects.size();
7143
7144    for (size_t i = 0; i < size; i++) {
7145        if (memcmp(&mEffects[i]->desc().type, type, sizeof(effect_uuid_t)) == 0) {
7146            effect = mEffects[i];
7147            break;
7148        }
7149    }
7150    return effect;
7151}
7152
7153// Must be called with EffectChain::mLock locked
7154void AudioFlinger::EffectChain::process_l()
7155{
7156    sp<ThreadBase> thread = mThread.promote();
7157    if (thread == 0) {
7158        LOGW("process_l(): cannot promote mixer thread");
7159        return;
7160    }
7161    bool isGlobalSession = (mSessionId == AUDIO_SESSION_OUTPUT_MIX) ||
7162            (mSessionId == AUDIO_SESSION_OUTPUT_STAGE);
7163    // always process effects unless no more tracks are on the session and the effect tail
7164    // has been rendered
7165    bool doProcess = true;
7166    if (!isGlobalSession) {
7167        bool tracksOnSession = (trackCnt() != 0);
7168
7169        if (!tracksOnSession && mTailBufferCount == 0) {
7170            doProcess = false;
7171        }
7172
7173        if (activeTrackCnt() == 0) {
7174            // if no track is active and the effect tail has not been rendered,
7175            // the input buffer must be cleared here as the mixer process will not do it
7176            if (tracksOnSession || mTailBufferCount > 0) {
7177                size_t numSamples = thread->frameCount() * thread->channelCount();
7178                memset(mInBuffer, 0, numSamples * sizeof(int16_t));
7179                if (mTailBufferCount > 0) {
7180                    mTailBufferCount--;
7181                }
7182            }
7183        }
7184    }
7185
7186    size_t size = mEffects.size();
7187    if (doProcess) {
7188        for (size_t i = 0; i < size; i++) {
7189            mEffects[i]->process();
7190        }
7191    }
7192    for (size_t i = 0; i < size; i++) {
7193        mEffects[i]->updateState();
7194    }
7195}
7196
7197// addEffect_l() must be called with PlaybackThread::mLock held
7198status_t AudioFlinger::EffectChain::addEffect_l(const sp<EffectModule>& effect)
7199{
7200    effect_descriptor_t desc = effect->desc();
7201    uint32_t insertPref = desc.flags & EFFECT_FLAG_INSERT_MASK;
7202
7203    Mutex::Autolock _l(mLock);
7204    effect->setChain(this);
7205    sp<ThreadBase> thread = mThread.promote();
7206    if (thread == 0) {
7207        return NO_INIT;
7208    }
7209    effect->setThread(thread);
7210
7211    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
7212        // Auxiliary effects are inserted at the beginning of mEffects vector as
7213        // they are processed first and accumulated in chain input buffer
7214        mEffects.insertAt(effect, 0);
7215
7216        // the input buffer for auxiliary effect contains mono samples in
7217        // 32 bit format. This is to avoid saturation in AudoMixer
7218        // accumulation stage. Saturation is done in EffectModule::process() before
7219        // calling the process in effect engine
7220        size_t numSamples = thread->frameCount();
7221        int32_t *buffer = new int32_t[numSamples];
7222        memset(buffer, 0, numSamples * sizeof(int32_t));
7223        effect->setInBuffer((int16_t *)buffer);
7224        // auxiliary effects output samples to chain input buffer for further processing
7225        // by insert effects
7226        effect->setOutBuffer(mInBuffer);
7227    } else {
7228        // Insert effects are inserted at the end of mEffects vector as they are processed
7229        //  after track and auxiliary effects.
7230        // Insert effect order as a function of indicated preference:
7231        //  if EFFECT_FLAG_INSERT_EXCLUSIVE, insert in first position or reject if
7232        //  another effect is present
7233        //  else if EFFECT_FLAG_INSERT_FIRST, insert in first position or after the
7234        //  last effect claiming first position
7235        //  else if EFFECT_FLAG_INSERT_LAST, insert in last position or before the
7236        //  first effect claiming last position
7237        //  else if EFFECT_FLAG_INSERT_ANY insert after first or before last
7238        // Reject insertion if an effect with EFFECT_FLAG_INSERT_EXCLUSIVE is
7239        // already present
7240
7241        int size = (int)mEffects.size();
7242        int idx_insert = size;
7243        int idx_insert_first = -1;
7244        int idx_insert_last = -1;
7245
7246        for (int i = 0; i < size; i++) {
7247            effect_descriptor_t d = mEffects[i]->desc();
7248            uint32_t iMode = d.flags & EFFECT_FLAG_TYPE_MASK;
7249            uint32_t iPref = d.flags & EFFECT_FLAG_INSERT_MASK;
7250            if (iMode == EFFECT_FLAG_TYPE_INSERT) {
7251                // check invalid effect chaining combinations
7252                if (insertPref == EFFECT_FLAG_INSERT_EXCLUSIVE ||
7253                    iPref == EFFECT_FLAG_INSERT_EXCLUSIVE) {
7254                    LOGW("addEffect_l() could not insert effect %s: exclusive conflict with %s", desc.name, d.name);
7255                    return INVALID_OPERATION;
7256                }
7257                // remember position of first insert effect and by default
7258                // select this as insert position for new effect
7259                if (idx_insert == size) {
7260                    idx_insert = i;
7261                }
7262                // remember position of last insert effect claiming
7263                // first position
7264                if (iPref == EFFECT_FLAG_INSERT_FIRST) {
7265                    idx_insert_first = i;
7266                }
7267                // remember position of first insert effect claiming
7268                // last position
7269                if (iPref == EFFECT_FLAG_INSERT_LAST &&
7270                    idx_insert_last == -1) {
7271                    idx_insert_last = i;
7272                }
7273            }
7274        }
7275
7276        // modify idx_insert from first position if needed
7277        if (insertPref == EFFECT_FLAG_INSERT_LAST) {
7278            if (idx_insert_last != -1) {
7279                idx_insert = idx_insert_last;
7280            } else {
7281                idx_insert = size;
7282            }
7283        } else {
7284            if (idx_insert_first != -1) {
7285                idx_insert = idx_insert_first + 1;
7286            }
7287        }
7288
7289        // always read samples from chain input buffer
7290        effect->setInBuffer(mInBuffer);
7291
7292        // if last effect in the chain, output samples to chain
7293        // output buffer, otherwise to chain input buffer
7294        if (idx_insert == size) {
7295            if (idx_insert != 0) {
7296                mEffects[idx_insert-1]->setOutBuffer(mInBuffer);
7297                mEffects[idx_insert-1]->configure();
7298            }
7299            effect->setOutBuffer(mOutBuffer);
7300        } else {
7301            effect->setOutBuffer(mInBuffer);
7302        }
7303        mEffects.insertAt(effect, idx_insert);
7304
7305        LOGV("addEffect_l() effect %p, added in chain %p at rank %d", effect.get(), this, idx_insert);
7306    }
7307    effect->configure();
7308    return NO_ERROR;
7309}
7310
7311// removeEffect_l() must be called with PlaybackThread::mLock held
7312size_t AudioFlinger::EffectChain::removeEffect_l(const sp<EffectModule>& effect)
7313{
7314    Mutex::Autolock _l(mLock);
7315    int size = (int)mEffects.size();
7316    int i;
7317    uint32_t type = effect->desc().flags & EFFECT_FLAG_TYPE_MASK;
7318
7319    for (i = 0; i < size; i++) {
7320        if (effect == mEffects[i]) {
7321            // calling stop here will remove pre-processing effect from the audio HAL.
7322            // This is safe as we hold the EffectChain mutex which guarantees that we are not in
7323            // the middle of a read from audio HAL
7324            if (mEffects[i]->state() == EffectModule::ACTIVE ||
7325                    mEffects[i]->state() == EffectModule::STOPPING) {
7326                mEffects[i]->stop();
7327            }
7328            if (type == EFFECT_FLAG_TYPE_AUXILIARY) {
7329                delete[] effect->inBuffer();
7330            } else {
7331                if (i == size - 1 && i != 0) {
7332                    mEffects[i - 1]->setOutBuffer(mOutBuffer);
7333                    mEffects[i - 1]->configure();
7334                }
7335            }
7336            mEffects.removeAt(i);
7337            LOGV("removeEffect_l() effect %p, removed from chain %p at rank %d", effect.get(), this, i);
7338            break;
7339        }
7340    }
7341
7342    return mEffects.size();
7343}
7344
7345// setDevice_l() must be called with PlaybackThread::mLock held
7346void AudioFlinger::EffectChain::setDevice_l(uint32_t device)
7347{
7348    size_t size = mEffects.size();
7349    for (size_t i = 0; i < size; i++) {
7350        mEffects[i]->setDevice(device);
7351    }
7352}
7353
7354// setMode_l() must be called with PlaybackThread::mLock held
7355void AudioFlinger::EffectChain::setMode_l(uint32_t mode)
7356{
7357    size_t size = mEffects.size();
7358    for (size_t i = 0; i < size; i++) {
7359        mEffects[i]->setMode(mode);
7360    }
7361}
7362
7363// setVolume_l() must be called with PlaybackThread::mLock held
7364bool AudioFlinger::EffectChain::setVolume_l(uint32_t *left, uint32_t *right)
7365{
7366    uint32_t newLeft = *left;
7367    uint32_t newRight = *right;
7368    bool hasControl = false;
7369    int ctrlIdx = -1;
7370    size_t size = mEffects.size();
7371
7372    // first update volume controller
7373    for (size_t i = size; i > 0; i--) {
7374        if (mEffects[i - 1]->isProcessEnabled() &&
7375            (mEffects[i - 1]->desc().flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_CTRL) {
7376            ctrlIdx = i - 1;
7377            hasControl = true;
7378            break;
7379        }
7380    }
7381
7382    if (ctrlIdx == mVolumeCtrlIdx && *left == mLeftVolume && *right == mRightVolume) {
7383        if (hasControl) {
7384            *left = mNewLeftVolume;
7385            *right = mNewRightVolume;
7386        }
7387        return hasControl;
7388    }
7389
7390    mVolumeCtrlIdx = ctrlIdx;
7391    mLeftVolume = newLeft;
7392    mRightVolume = newRight;
7393
7394    // second get volume update from volume controller
7395    if (ctrlIdx >= 0) {
7396        mEffects[ctrlIdx]->setVolume(&newLeft, &newRight, true);
7397        mNewLeftVolume = newLeft;
7398        mNewRightVolume = newRight;
7399    }
7400    // then indicate volume to all other effects in chain.
7401    // Pass altered volume to effects before volume controller
7402    // and requested volume to effects after controller
7403    uint32_t lVol = newLeft;
7404    uint32_t rVol = newRight;
7405
7406    for (size_t i = 0; i < size; i++) {
7407        if ((int)i == ctrlIdx) continue;
7408        // this also works for ctrlIdx == -1 when there is no volume controller
7409        if ((int)i > ctrlIdx) {
7410            lVol = *left;
7411            rVol = *right;
7412        }
7413        mEffects[i]->setVolume(&lVol, &rVol, false);
7414    }
7415    *left = newLeft;
7416    *right = newRight;
7417
7418    return hasControl;
7419}
7420
7421status_t AudioFlinger::EffectChain::dump(int fd, const Vector<String16>& args)
7422{
7423    const size_t SIZE = 256;
7424    char buffer[SIZE];
7425    String8 result;
7426
7427    snprintf(buffer, SIZE, "Effects for session %d:\n", mSessionId);
7428    result.append(buffer);
7429
7430    bool locked = tryLock(mLock);
7431    // failed to lock - AudioFlinger is probably deadlocked
7432    if (!locked) {
7433        result.append("\tCould not lock mutex:\n");
7434    }
7435
7436    result.append("\tNum fx In buffer   Out buffer   Active tracks:\n");
7437    snprintf(buffer, SIZE, "\t%02d     0x%08x  0x%08x   %d\n",
7438            mEffects.size(),
7439            (uint32_t)mInBuffer,
7440            (uint32_t)mOutBuffer,
7441            mActiveTrackCnt);
7442    result.append(buffer);
7443    write(fd, result.string(), result.size());
7444
7445    for (size_t i = 0; i < mEffects.size(); ++i) {
7446        sp<EffectModule> effect = mEffects[i];
7447        if (effect != 0) {
7448            effect->dump(fd, args);
7449        }
7450    }
7451
7452    if (locked) {
7453        mLock.unlock();
7454    }
7455
7456    return NO_ERROR;
7457}
7458
7459// must be called with ThreadBase::mLock held
7460void AudioFlinger::EffectChain::setEffectSuspended_l(
7461        const effect_uuid_t *type, bool suspend)
7462{
7463    sp<SuspendedEffectDesc> desc;
7464    // use effect type UUID timelow as key as there is no real risk of identical
7465    // timeLow fields among effect type UUIDs.
7466    int index = mSuspendedEffects.indexOfKey(type->timeLow);
7467    if (suspend) {
7468        if (index >= 0) {
7469            desc = mSuspendedEffects.valueAt(index);
7470        } else {
7471            desc = new SuspendedEffectDesc();
7472            memcpy(&desc->mType, type, sizeof(effect_uuid_t));
7473            mSuspendedEffects.add(type->timeLow, desc);
7474            LOGV("setEffectSuspended_l() add entry for %08x", type->timeLow);
7475        }
7476        if (desc->mRefCount++ == 0) {
7477            sp<EffectModule> effect = getEffectIfEnabled(type);
7478            if (effect != 0) {
7479                desc->mEffect = effect;
7480                effect->setSuspended(true);
7481                effect->setEnabled(false);
7482            }
7483        }
7484    } else {
7485        if (index < 0) {
7486            return;
7487        }
7488        desc = mSuspendedEffects.valueAt(index);
7489        if (desc->mRefCount <= 0) {
7490            LOGW("setEffectSuspended_l() restore refcount should not be 0 %d", desc->mRefCount);
7491            desc->mRefCount = 1;
7492        }
7493        if (--desc->mRefCount == 0) {
7494            LOGV("setEffectSuspended_l() remove entry for %08x", mSuspendedEffects.keyAt(index));
7495            if (desc->mEffect != 0) {
7496                sp<EffectModule> effect = desc->mEffect.promote();
7497                if (effect != 0) {
7498                    effect->setSuspended(false);
7499                    sp<EffectHandle> handle = effect->controlHandle();
7500                    if (handle != 0) {
7501                        effect->setEnabled(handle->enabled());
7502                    }
7503                }
7504                desc->mEffect.clear();
7505            }
7506            mSuspendedEffects.removeItemsAt(index);
7507        }
7508    }
7509}
7510
7511// must be called with ThreadBase::mLock held
7512void AudioFlinger::EffectChain::setEffectSuspendedAll_l(bool suspend)
7513{
7514    sp<SuspendedEffectDesc> desc;
7515
7516    int index = mSuspendedEffects.indexOfKey((int)kKeyForSuspendAll);
7517    if (suspend) {
7518        if (index >= 0) {
7519            desc = mSuspendedEffects.valueAt(index);
7520        } else {
7521            desc = new SuspendedEffectDesc();
7522            mSuspendedEffects.add((int)kKeyForSuspendAll, desc);
7523            LOGV("setEffectSuspendedAll_l() add entry for 0");
7524        }
7525        if (desc->mRefCount++ == 0) {
7526            Vector< sp<EffectModule> > effects = getSuspendEligibleEffects();
7527            for (size_t i = 0; i < effects.size(); i++) {
7528                setEffectSuspended_l(&effects[i]->desc().type, true);
7529            }
7530        }
7531    } else {
7532        if (index < 0) {
7533            return;
7534        }
7535        desc = mSuspendedEffects.valueAt(index);
7536        if (desc->mRefCount <= 0) {
7537            LOGW("setEffectSuspendedAll_l() restore refcount should not be 0 %d", desc->mRefCount);
7538            desc->mRefCount = 1;
7539        }
7540        if (--desc->mRefCount == 0) {
7541            Vector<const effect_uuid_t *> types;
7542            for (size_t i = 0; i < mSuspendedEffects.size(); i++) {
7543                if (mSuspendedEffects.keyAt(i) == (int)kKeyForSuspendAll) {
7544                    continue;
7545                }
7546                types.add(&mSuspendedEffects.valueAt(i)->mType);
7547            }
7548            for (size_t i = 0; i < types.size(); i++) {
7549                setEffectSuspended_l(types[i], false);
7550            }
7551            LOGV("setEffectSuspendedAll_l() remove entry for %08x", mSuspendedEffects.keyAt(index));
7552            mSuspendedEffects.removeItem((int)kKeyForSuspendAll);
7553        }
7554    }
7555}
7556
7557
7558// The volume effect is used for automated tests only
7559#ifndef OPENSL_ES_H_
7560static const effect_uuid_t SL_IID_VOLUME_ = { 0x09e8ede0, 0xddde, 0x11db, 0xb4f6,
7561                                            { 0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b } };
7562const effect_uuid_t * const SL_IID_VOLUME = &SL_IID_VOLUME_;
7563#endif //OPENSL_ES_H_
7564
7565bool AudioFlinger::EffectChain::isEffectEligibleForSuspend(const effect_descriptor_t& desc)
7566{
7567    // auxiliary effects and visualizer are never suspended on output mix
7568    if ((mSessionId == AUDIO_SESSION_OUTPUT_MIX) &&
7569        (((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) ||
7570         (memcmp(&desc.type, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0) ||
7571         (memcmp(&desc.type, SL_IID_VOLUME, sizeof(effect_uuid_t)) == 0))) {
7572        return false;
7573    }
7574    return true;
7575}
7576
7577Vector< sp<AudioFlinger::EffectModule> > AudioFlinger::EffectChain::getSuspendEligibleEffects()
7578{
7579    Vector< sp<EffectModule> > effects;
7580    for (size_t i = 0; i < mEffects.size(); i++) {
7581        if (!isEffectEligibleForSuspend(mEffects[i]->desc())) {
7582            continue;
7583        }
7584        effects.add(mEffects[i]);
7585    }
7586    return effects;
7587}
7588
7589sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectIfEnabled(
7590                                                            const effect_uuid_t *type)
7591{
7592    sp<EffectModule> effect;
7593    effect = getEffectFromType_l(type);
7594    if (effect != 0 && !effect->isEnabled()) {
7595        effect.clear();
7596    }
7597    return effect;
7598}
7599
7600void AudioFlinger::EffectChain::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
7601                                                            bool enabled)
7602{
7603    int index = mSuspendedEffects.indexOfKey(effect->desc().type.timeLow);
7604    if (enabled) {
7605        if (index < 0) {
7606            // if the effect is not suspend check if all effects are suspended
7607            index = mSuspendedEffects.indexOfKey((int)kKeyForSuspendAll);
7608            if (index < 0) {
7609                return;
7610            }
7611            if (!isEffectEligibleForSuspend(effect->desc())) {
7612                return;
7613            }
7614            setEffectSuspended_l(&effect->desc().type, enabled);
7615            index = mSuspendedEffects.indexOfKey(effect->desc().type.timeLow);
7616            if (index < 0) {
7617                LOGW("checkSuspendOnEffectEnabled() Fx should be suspended here!");
7618                return;
7619            }
7620        }
7621        LOGV("checkSuspendOnEffectEnabled() enable suspending fx %08x",
7622             effect->desc().type.timeLow);
7623        sp<SuspendedEffectDesc> desc = mSuspendedEffects.valueAt(index);
7624        // if effect is requested to suspended but was not yet enabled, supend it now.
7625        if (desc->mEffect == 0) {
7626            desc->mEffect = effect;
7627            effect->setEnabled(false);
7628            effect->setSuspended(true);
7629        }
7630    } else {
7631        if (index < 0) {
7632            return;
7633        }
7634        LOGV("checkSuspendOnEffectEnabled() disable restoring fx %08x",
7635             effect->desc().type.timeLow);
7636        sp<SuspendedEffectDesc> desc = mSuspendedEffects.valueAt(index);
7637        desc->mEffect.clear();
7638        effect->setSuspended(false);
7639    }
7640}
7641
7642#undef LOG_TAG
7643#define LOG_TAG "AudioFlinger"
7644
7645// ----------------------------------------------------------------------------
7646
7647status_t AudioFlinger::onTransact(
7648        uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
7649{
7650    return BnAudioFlinger::onTransact(code, data, reply, flags);
7651}
7652
7653}; // namespace android
7654