AudioFlinger.cpp revision 935752053ef2691dbb6d5a6d149e0e362c6e3c74
1/* //device/include/server/AudioFlinger/AudioFlinger.cpp
2**
3** Copyright 2007, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21
22#include <math.h>
23#include <signal.h>
24#include <sys/time.h>
25#include <sys/resource.h>
26
27#include <binder/IServiceManager.h>
28#include <utils/Log.h>
29#include <binder/Parcel.h>
30#include <binder/IPCThreadState.h>
31#include <utils/String16.h>
32#include <utils/threads.h>
33
34#include <cutils/properties.h>
35
36#include <media/AudioTrack.h>
37#include <media/AudioRecord.h>
38
39#include <private/media/AudioTrackShared.h>
40#include <private/media/AudioEffectShared.h>
41#include <hardware_legacy/AudioHardwareInterface.h>
42
43#include "AudioMixer.h"
44#include "AudioFlinger.h"
45
46#ifdef WITH_A2DP
47#include "A2dpAudioInterface.h"
48#endif
49
50#ifdef LVMX
51#include "lifevibes.h"
52#endif
53
54#include <media/EffectsFactoryApi.h>
55#include <media/EffectVisualizerApi.h>
56
57// ----------------------------------------------------------------------------
58// the sim build doesn't have gettid
59
60#ifndef HAVE_GETTID
61# define gettid getpid
62#endif
63
64// ----------------------------------------------------------------------------
65
66extern const char * const gEffectLibPath;
67
68namespace android {
69
70static const char* kDeadlockedString = "AudioFlinger may be deadlocked\n";
71static const char* kHardwareLockedString = "Hardware lock is taken\n";
72
73//static const nsecs_t kStandbyTimeInNsecs = seconds(3);
74static const float MAX_GAIN = 4096.0f;
75static const float MAX_GAIN_INT = 0x1000;
76
77// retry counts for buffer fill timeout
78// 50 * ~20msecs = 1 second
79static const int8_t kMaxTrackRetries = 50;
80static const int8_t kMaxTrackStartupRetries = 50;
81// allow less retry attempts on direct output thread.
82// direct outputs can be a scarce resource in audio hardware and should
83// be released as quickly as possible.
84static const int8_t kMaxTrackRetriesDirect = 2;
85
86static const int kDumpLockRetries = 50;
87static const int kDumpLockSleep = 20000;
88
89static const nsecs_t kWarningThrottle = seconds(5);
90
91
92#define AUDIOFLINGER_SECURITY_ENABLED 1
93
94// ----------------------------------------------------------------------------
95
96static bool recordingAllowed() {
97#ifndef HAVE_ANDROID_OS
98    return true;
99#endif
100#if AUDIOFLINGER_SECURITY_ENABLED
101    if (getpid() == IPCThreadState::self()->getCallingPid()) return true;
102    bool ok = checkCallingPermission(String16("android.permission.RECORD_AUDIO"));
103    if (!ok) LOGE("Request requires android.permission.RECORD_AUDIO");
104    return ok;
105#else
106    if (!checkCallingPermission(String16("android.permission.RECORD_AUDIO")))
107        LOGW("WARNING: Need to add android.permission.RECORD_AUDIO to manifest");
108    return true;
109#endif
110}
111
112static bool settingsAllowed() {
113#ifndef HAVE_ANDROID_OS
114    return true;
115#endif
116#if AUDIOFLINGER_SECURITY_ENABLED
117    if (getpid() == IPCThreadState::self()->getCallingPid()) return true;
118    bool ok = checkCallingPermission(String16("android.permission.MODIFY_AUDIO_SETTINGS"));
119    if (!ok) LOGE("Request requires android.permission.MODIFY_AUDIO_SETTINGS");
120    return ok;
121#else
122    if (!checkCallingPermission(String16("android.permission.MODIFY_AUDIO_SETTINGS")))
123        LOGW("WARNING: Need to add android.permission.MODIFY_AUDIO_SETTINGS to manifest");
124    return true;
125#endif
126}
127
128// ----------------------------------------------------------------------------
129
130AudioFlinger::AudioFlinger()
131    : BnAudioFlinger(),
132        mAudioHardware(0), mMasterVolume(1.0f), mMasterMute(false), mNextUniqueId(1)
133{
134    Mutex::Autolock _l(mLock);
135
136    mHardwareStatus = AUDIO_HW_IDLE;
137
138    mAudioHardware = AudioHardwareInterface::create();
139
140    mHardwareStatus = AUDIO_HW_INIT;
141    if (mAudioHardware->initCheck() == NO_ERROR) {
142        AutoMutex lock(mHardwareLock);
143        mMode = AudioSystem::MODE_NORMAL;
144        mHardwareStatus = AUDIO_HW_SET_MODE;
145        mAudioHardware->setMode(mMode);
146        mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME;
147        mAudioHardware->setMasterVolume(1.0f);
148        mHardwareStatus = AUDIO_HW_IDLE;
149    } else {
150        LOGE("Couldn't even initialize the stubbed audio hardware!");
151    }
152#ifdef LVMX
153    LifeVibes::init();
154    mLifeVibesClientPid = -1;
155#endif
156}
157
158AudioFlinger::~AudioFlinger()
159{
160    while (!mRecordThreads.isEmpty()) {
161        // closeInput() will remove first entry from mRecordThreads
162        closeInput(mRecordThreads.keyAt(0));
163    }
164    while (!mPlaybackThreads.isEmpty()) {
165        // closeOutput() will remove first entry from mPlaybackThreads
166        closeOutput(mPlaybackThreads.keyAt(0));
167    }
168    if (mAudioHardware) {
169        delete mAudioHardware;
170    }
171}
172
173
174
175status_t AudioFlinger::dumpClients(int fd, const Vector<String16>& args)
176{
177    const size_t SIZE = 256;
178    char buffer[SIZE];
179    String8 result;
180
181    result.append("Clients:\n");
182    for (size_t i = 0; i < mClients.size(); ++i) {
183        wp<Client> wClient = mClients.valueAt(i);
184        if (wClient != 0) {
185            sp<Client> client = wClient.promote();
186            if (client != 0) {
187                snprintf(buffer, SIZE, "  pid: %d\n", client->pid());
188                result.append(buffer);
189            }
190        }
191    }
192    write(fd, result.string(), result.size());
193    return NO_ERROR;
194}
195
196
197status_t AudioFlinger::dumpInternals(int fd, const Vector<String16>& args)
198{
199    const size_t SIZE = 256;
200    char buffer[SIZE];
201    String8 result;
202    int hardwareStatus = mHardwareStatus;
203
204    snprintf(buffer, SIZE, "Hardware status: %d\n", hardwareStatus);
205    result.append(buffer);
206    write(fd, result.string(), result.size());
207    return NO_ERROR;
208}
209
210status_t AudioFlinger::dumpPermissionDenial(int fd, const Vector<String16>& args)
211{
212    const size_t SIZE = 256;
213    char buffer[SIZE];
214    String8 result;
215    snprintf(buffer, SIZE, "Permission Denial: "
216            "can't dump AudioFlinger from pid=%d, uid=%d\n",
217            IPCThreadState::self()->getCallingPid(),
218            IPCThreadState::self()->getCallingUid());
219    result.append(buffer);
220    write(fd, result.string(), result.size());
221    return NO_ERROR;
222}
223
224static bool tryLock(Mutex& mutex)
225{
226    bool locked = false;
227    for (int i = 0; i < kDumpLockRetries; ++i) {
228        if (mutex.tryLock() == NO_ERROR) {
229            locked = true;
230            break;
231        }
232        usleep(kDumpLockSleep);
233    }
234    return locked;
235}
236
237status_t AudioFlinger::dump(int fd, const Vector<String16>& args)
238{
239    if (checkCallingPermission(String16("android.permission.DUMP")) == false) {
240        dumpPermissionDenial(fd, args);
241    } else {
242        // get state of hardware lock
243        bool hardwareLocked = tryLock(mHardwareLock);
244        if (!hardwareLocked) {
245            String8 result(kHardwareLockedString);
246            write(fd, result.string(), result.size());
247        } else {
248            mHardwareLock.unlock();
249        }
250
251        bool locked = tryLock(mLock);
252
253        // failed to lock - AudioFlinger is probably deadlocked
254        if (!locked) {
255            String8 result(kDeadlockedString);
256            write(fd, result.string(), result.size());
257        }
258
259        dumpClients(fd, args);
260        dumpInternals(fd, args);
261
262        // dump playback threads
263        for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
264            mPlaybackThreads.valueAt(i)->dump(fd, args);
265        }
266
267        // dump record threads
268        for (size_t i = 0; i < mRecordThreads.size(); i++) {
269            mRecordThreads.valueAt(i)->dump(fd, args);
270        }
271
272        if (mAudioHardware) {
273            mAudioHardware->dumpState(fd, args);
274        }
275        if (locked) mLock.unlock();
276    }
277    return NO_ERROR;
278}
279
280
281// IAudioFlinger interface
282
283
284sp<IAudioTrack> AudioFlinger::createTrack(
285        pid_t pid,
286        int streamType,
287        uint32_t sampleRate,
288        int format,
289        int channelCount,
290        int frameCount,
291        uint32_t flags,
292        const sp<IMemory>& sharedBuffer,
293        int output,
294        int *sessionId,
295        status_t *status)
296{
297    sp<PlaybackThread::Track> track;
298    sp<TrackHandle> trackHandle;
299    sp<Client> client;
300    wp<Client> wclient;
301    status_t lStatus;
302    int lSessionId;
303
304    if (streamType >= AudioSystem::NUM_STREAM_TYPES) {
305        LOGE("invalid stream type");
306        lStatus = BAD_VALUE;
307        goto Exit;
308    }
309
310    {
311        Mutex::Autolock _l(mLock);
312        PlaybackThread *thread = checkPlaybackThread_l(output);
313        PlaybackThread *effectThread = NULL;
314        if (thread == NULL) {
315            LOGE("unknown output thread");
316            lStatus = BAD_VALUE;
317            goto Exit;
318        }
319
320        wclient = mClients.valueFor(pid);
321
322        if (wclient != NULL) {
323            client = wclient.promote();
324        } else {
325            client = new Client(this, pid);
326            mClients.add(pid, client);
327        }
328
329        LOGV("createTrack() sessionId: %d", (sessionId == NULL) ? -2 : *sessionId);
330        if (sessionId != NULL && *sessionId != AudioSystem::SESSION_OUTPUT_MIX) {
331            for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
332                sp<PlaybackThread> t = mPlaybackThreads.valueAt(i);
333                if (mPlaybackThreads.keyAt(i) != output) {
334                    // prevent same audio session on different output threads
335                    uint32_t sessions = t->hasAudioSession(*sessionId);
336                    if (sessions & PlaybackThread::TRACK_SESSION) {
337                        lStatus = BAD_VALUE;
338                        goto Exit;
339                    }
340                    // check if an effect with same session ID is waiting for a track to be created
341                    if (sessions & PlaybackThread::EFFECT_SESSION) {
342                        effectThread = t.get();
343                    }
344                }
345            }
346            lSessionId = *sessionId;
347        } else {
348            // if no audio session id is provided, create one here
349            lSessionId = nextUniqueId_l();
350            if (sessionId != NULL) {
351                *sessionId = lSessionId;
352            }
353        }
354        LOGV("createTrack() lSessionId: %d", lSessionId);
355
356        track = thread->createTrack_l(client, streamType, sampleRate, format,
357                channelCount, frameCount, sharedBuffer, lSessionId, &lStatus);
358
359        // move effect chain to this output thread if an effect on same session was waiting
360        // for a track to be created
361        if (lStatus == NO_ERROR && effectThread != NULL) {
362            Mutex::Autolock _dl(thread->mLock);
363            Mutex::Autolock _sl(effectThread->mLock);
364            moveEffectChain_l(lSessionId, effectThread, thread, true);
365        }
366    }
367    if (lStatus == NO_ERROR) {
368        trackHandle = new TrackHandle(track);
369    } else {
370        // remove local strong reference to Client before deleting the Track so that the Client
371        // destructor is called by the TrackBase destructor with mLock held
372        client.clear();
373        track.clear();
374    }
375
376Exit:
377    if(status) {
378        *status = lStatus;
379    }
380    return trackHandle;
381}
382
383uint32_t AudioFlinger::sampleRate(int output) const
384{
385    Mutex::Autolock _l(mLock);
386    PlaybackThread *thread = checkPlaybackThread_l(output);
387    if (thread == NULL) {
388        LOGW("sampleRate() unknown thread %d", output);
389        return 0;
390    }
391    return thread->sampleRate();
392}
393
394int AudioFlinger::channelCount(int output) const
395{
396    Mutex::Autolock _l(mLock);
397    PlaybackThread *thread = checkPlaybackThread_l(output);
398    if (thread == NULL) {
399        LOGW("channelCount() unknown thread %d", output);
400        return 0;
401    }
402    return thread->channelCount();
403}
404
405int AudioFlinger::format(int output) const
406{
407    Mutex::Autolock _l(mLock);
408    PlaybackThread *thread = checkPlaybackThread_l(output);
409    if (thread == NULL) {
410        LOGW("format() unknown thread %d", output);
411        return 0;
412    }
413    return thread->format();
414}
415
416size_t AudioFlinger::frameCount(int output) const
417{
418    Mutex::Autolock _l(mLock);
419    PlaybackThread *thread = checkPlaybackThread_l(output);
420    if (thread == NULL) {
421        LOGW("frameCount() unknown thread %d", output);
422        return 0;
423    }
424    return thread->frameCount();
425}
426
427uint32_t AudioFlinger::latency(int output) const
428{
429    Mutex::Autolock _l(mLock);
430    PlaybackThread *thread = checkPlaybackThread_l(output);
431    if (thread == NULL) {
432        LOGW("latency() unknown thread %d", output);
433        return 0;
434    }
435    return thread->latency();
436}
437
438status_t AudioFlinger::setMasterVolume(float value)
439{
440    // check calling permissions
441    if (!settingsAllowed()) {
442        return PERMISSION_DENIED;
443    }
444
445    // when hw supports master volume, don't scale in sw mixer
446    { // scope for the lock
447        AutoMutex lock(mHardwareLock);
448        mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME;
449        if (mAudioHardware->setMasterVolume(value) == NO_ERROR) {
450            value = 1.0f;
451        }
452        mHardwareStatus = AUDIO_HW_IDLE;
453    }
454
455    Mutex::Autolock _l(mLock);
456    mMasterVolume = value;
457    for (uint32_t i = 0; i < mPlaybackThreads.size(); i++)
458       mPlaybackThreads.valueAt(i)->setMasterVolume(value);
459
460    return NO_ERROR;
461}
462
463status_t AudioFlinger::setMode(int mode)
464{
465    status_t ret;
466
467    // check calling permissions
468    if (!settingsAllowed()) {
469        return PERMISSION_DENIED;
470    }
471    if ((mode < 0) || (mode >= AudioSystem::NUM_MODES)) {
472        LOGW("Illegal value: setMode(%d)", mode);
473        return BAD_VALUE;
474    }
475
476    { // scope for the lock
477        AutoMutex lock(mHardwareLock);
478        mHardwareStatus = AUDIO_HW_SET_MODE;
479        ret = mAudioHardware->setMode(mode);
480        mHardwareStatus = AUDIO_HW_IDLE;
481    }
482
483    if (NO_ERROR == ret) {
484        Mutex::Autolock _l(mLock);
485        mMode = mode;
486        for (uint32_t i = 0; i < mPlaybackThreads.size(); i++)
487           mPlaybackThreads.valueAt(i)->setMode(mode);
488#ifdef LVMX
489        LifeVibes::setMode(mode);
490#endif
491    }
492
493    return ret;
494}
495
496status_t AudioFlinger::setMicMute(bool state)
497{
498    // check calling permissions
499    if (!settingsAllowed()) {
500        return PERMISSION_DENIED;
501    }
502
503    AutoMutex lock(mHardwareLock);
504    mHardwareStatus = AUDIO_HW_SET_MIC_MUTE;
505    status_t ret = mAudioHardware->setMicMute(state);
506    mHardwareStatus = AUDIO_HW_IDLE;
507    return ret;
508}
509
510bool AudioFlinger::getMicMute() const
511{
512    bool state = AudioSystem::MODE_INVALID;
513    mHardwareStatus = AUDIO_HW_GET_MIC_MUTE;
514    mAudioHardware->getMicMute(&state);
515    mHardwareStatus = AUDIO_HW_IDLE;
516    return state;
517}
518
519status_t AudioFlinger::setMasterMute(bool muted)
520{
521    // check calling permissions
522    if (!settingsAllowed()) {
523        return PERMISSION_DENIED;
524    }
525
526    Mutex::Autolock _l(mLock);
527    mMasterMute = muted;
528    for (uint32_t i = 0; i < mPlaybackThreads.size(); i++)
529       mPlaybackThreads.valueAt(i)->setMasterMute(muted);
530
531    return NO_ERROR;
532}
533
534float AudioFlinger::masterVolume() const
535{
536    return mMasterVolume;
537}
538
539bool AudioFlinger::masterMute() const
540{
541    return mMasterMute;
542}
543
544status_t AudioFlinger::setStreamVolume(int stream, float value, int output)
545{
546    // check calling permissions
547    if (!settingsAllowed()) {
548        return PERMISSION_DENIED;
549    }
550
551    if (stream < 0 || uint32_t(stream) >= AudioSystem::NUM_STREAM_TYPES) {
552        return BAD_VALUE;
553    }
554
555    AutoMutex lock(mLock);
556    PlaybackThread *thread = NULL;
557    if (output) {
558        thread = checkPlaybackThread_l(output);
559        if (thread == NULL) {
560            return BAD_VALUE;
561        }
562    }
563
564    mStreamTypes[stream].volume = value;
565
566    if (thread == NULL) {
567        for (uint32_t i = 0; i < mPlaybackThreads.size(); i++) {
568           mPlaybackThreads.valueAt(i)->setStreamVolume(stream, value);
569        }
570    } else {
571        thread->setStreamVolume(stream, value);
572    }
573
574    return NO_ERROR;
575}
576
577status_t AudioFlinger::setStreamMute(int stream, bool muted)
578{
579    // check calling permissions
580    if (!settingsAllowed()) {
581        return PERMISSION_DENIED;
582    }
583
584    if (stream < 0 || uint32_t(stream) >= AudioSystem::NUM_STREAM_TYPES ||
585        uint32_t(stream) == AudioSystem::ENFORCED_AUDIBLE) {
586        return BAD_VALUE;
587    }
588
589    AutoMutex lock(mLock);
590    mStreamTypes[stream].mute = muted;
591    for (uint32_t i = 0; i < mPlaybackThreads.size(); i++)
592       mPlaybackThreads.valueAt(i)->setStreamMute(stream, muted);
593
594    return NO_ERROR;
595}
596
597float AudioFlinger::streamVolume(int stream, int output) const
598{
599    if (stream < 0 || uint32_t(stream) >= AudioSystem::NUM_STREAM_TYPES) {
600        return 0.0f;
601    }
602
603    AutoMutex lock(mLock);
604    float volume;
605    if (output) {
606        PlaybackThread *thread = checkPlaybackThread_l(output);
607        if (thread == NULL) {
608            return 0.0f;
609        }
610        volume = thread->streamVolume(stream);
611    } else {
612        volume = mStreamTypes[stream].volume;
613    }
614
615    return volume;
616}
617
618bool AudioFlinger::streamMute(int stream) const
619{
620    if (stream < 0 || stream >= (int)AudioSystem::NUM_STREAM_TYPES) {
621        return true;
622    }
623
624    return mStreamTypes[stream].mute;
625}
626
627bool AudioFlinger::isStreamActive(int stream) const
628{
629    Mutex::Autolock _l(mLock);
630    for (uint32_t i = 0; i < mPlaybackThreads.size(); i++) {
631        if (mPlaybackThreads.valueAt(i)->isStreamActive(stream)) {
632            return true;
633        }
634    }
635    return false;
636}
637
638status_t AudioFlinger::setParameters(int ioHandle, const String8& keyValuePairs)
639{
640    status_t result;
641
642    LOGV("setParameters(): io %d, keyvalue %s, tid %d, calling tid %d",
643            ioHandle, keyValuePairs.string(), gettid(), IPCThreadState::self()->getCallingPid());
644    // check calling permissions
645    if (!settingsAllowed()) {
646        return PERMISSION_DENIED;
647    }
648
649#ifdef LVMX
650    AudioParameter param = AudioParameter(keyValuePairs);
651    LifeVibes::setParameters(ioHandle,keyValuePairs);
652    String8 key = String8(AudioParameter::keyRouting);
653    int device;
654    if (NO_ERROR != param.getInt(key, device)) {
655        device = -1;
656    }
657
658    key = String8(LifevibesTag);
659    String8 value;
660    int musicEnabled = -1;
661    if (NO_ERROR == param.get(key, value)) {
662        if (value == LifevibesEnable) {
663            mLifeVibesClientPid = IPCThreadState::self()->getCallingPid();
664            musicEnabled = 1;
665        } else if (value == LifevibesDisable) {
666            mLifeVibesClientPid = -1;
667            musicEnabled = 0;
668        }
669    }
670#endif
671
672    // ioHandle == 0 means the parameters are global to the audio hardware interface
673    if (ioHandle == 0) {
674        AutoMutex lock(mHardwareLock);
675        mHardwareStatus = AUDIO_SET_PARAMETER;
676        result = mAudioHardware->setParameters(keyValuePairs);
677#ifdef LVMX
678        if (musicEnabled != -1) {
679            LifeVibes::enableMusic((bool) musicEnabled);
680        }
681#endif
682        mHardwareStatus = AUDIO_HW_IDLE;
683        return result;
684    }
685
686    // hold a strong ref on thread in case closeOutput() or closeInput() is called
687    // and the thread is exited once the lock is released
688    sp<ThreadBase> thread;
689    {
690        Mutex::Autolock _l(mLock);
691        thread = checkPlaybackThread_l(ioHandle);
692        if (thread == NULL) {
693            thread = checkRecordThread_l(ioHandle);
694        }
695    }
696    if (thread != NULL) {
697        result = thread->setParameters(keyValuePairs);
698#ifdef LVMX
699        if ((NO_ERROR == result) && (device != -1)) {
700            LifeVibes::setDevice(LifeVibes::threadIdToAudioOutputType(thread->id()), device);
701        }
702#endif
703        return result;
704    }
705    return BAD_VALUE;
706}
707
708String8 AudioFlinger::getParameters(int ioHandle, const String8& keys)
709{
710//    LOGV("getParameters() io %d, keys %s, tid %d, calling tid %d",
711//            ioHandle, keys.string(), gettid(), IPCThreadState::self()->getCallingPid());
712
713    if (ioHandle == 0) {
714        return mAudioHardware->getParameters(keys);
715    }
716
717    Mutex::Autolock _l(mLock);
718
719    PlaybackThread *playbackThread = checkPlaybackThread_l(ioHandle);
720    if (playbackThread != NULL) {
721        return playbackThread->getParameters(keys);
722    }
723    RecordThread *recordThread = checkRecordThread_l(ioHandle);
724    if (recordThread != NULL) {
725        return recordThread->getParameters(keys);
726    }
727    return String8("");
728}
729
730size_t AudioFlinger::getInputBufferSize(uint32_t sampleRate, int format, int channelCount)
731{
732    return mAudioHardware->getInputBufferSize(sampleRate, format, channelCount);
733}
734
735unsigned int AudioFlinger::getInputFramesLost(int ioHandle)
736{
737    if (ioHandle == 0) {
738        return 0;
739    }
740
741    Mutex::Autolock _l(mLock);
742
743    RecordThread *recordThread = checkRecordThread_l(ioHandle);
744    if (recordThread != NULL) {
745        return recordThread->getInputFramesLost();
746    }
747    return 0;
748}
749
750status_t AudioFlinger::setVoiceVolume(float value)
751{
752    // check calling permissions
753    if (!settingsAllowed()) {
754        return PERMISSION_DENIED;
755    }
756
757    AutoMutex lock(mHardwareLock);
758    mHardwareStatus = AUDIO_SET_VOICE_VOLUME;
759    status_t ret = mAudioHardware->setVoiceVolume(value);
760    mHardwareStatus = AUDIO_HW_IDLE;
761
762    return ret;
763}
764
765status_t AudioFlinger::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames, int output)
766{
767    status_t status;
768
769    Mutex::Autolock _l(mLock);
770
771    PlaybackThread *playbackThread = checkPlaybackThread_l(output);
772    if (playbackThread != NULL) {
773        return playbackThread->getRenderPosition(halFrames, dspFrames);
774    }
775
776    return BAD_VALUE;
777}
778
779void AudioFlinger::registerClient(const sp<IAudioFlingerClient>& client)
780{
781
782    Mutex::Autolock _l(mLock);
783
784    int pid = IPCThreadState::self()->getCallingPid();
785    if (mNotificationClients.indexOfKey(pid) < 0) {
786        sp<NotificationClient> notificationClient = new NotificationClient(this,
787                                                                            client,
788                                                                            pid);
789        LOGV("registerClient() client %p, pid %d", notificationClient.get(), pid);
790
791        mNotificationClients.add(pid, notificationClient);
792
793        sp<IBinder> binder = client->asBinder();
794        binder->linkToDeath(notificationClient);
795
796        // the config change is always sent from playback or record threads to avoid deadlock
797        // with AudioSystem::gLock
798        for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
799            mPlaybackThreads.valueAt(i)->sendConfigEvent(AudioSystem::OUTPUT_OPENED);
800        }
801
802        for (size_t i = 0; i < mRecordThreads.size(); i++) {
803            mRecordThreads.valueAt(i)->sendConfigEvent(AudioSystem::INPUT_OPENED);
804        }
805    }
806}
807
808void AudioFlinger::removeNotificationClient(pid_t pid)
809{
810    Mutex::Autolock _l(mLock);
811
812    int index = mNotificationClients.indexOfKey(pid);
813    if (index >= 0) {
814        sp <NotificationClient> client = mNotificationClients.valueFor(pid);
815        LOGV("removeNotificationClient() %p, pid %d", client.get(), pid);
816#ifdef LVMX
817        if (pid == mLifeVibesClientPid) {
818            LOGV("Disabling lifevibes");
819            LifeVibes::enableMusic(false);
820            mLifeVibesClientPid = -1;
821        }
822#endif
823        mNotificationClients.removeItem(pid);
824    }
825}
826
827// audioConfigChanged_l() must be called with AudioFlinger::mLock held
828void AudioFlinger::audioConfigChanged_l(int event, int ioHandle, void *param2)
829{
830    size_t size = mNotificationClients.size();
831    for (size_t i = 0; i < size; i++) {
832        mNotificationClients.valueAt(i)->client()->ioConfigChanged(event, ioHandle, param2);
833    }
834}
835
836// removeClient_l() must be called with AudioFlinger::mLock held
837void AudioFlinger::removeClient_l(pid_t pid)
838{
839    LOGV("removeClient_l() pid %d, tid %d, calling tid %d", pid, gettid(), IPCThreadState::self()->getCallingPid());
840    mClients.removeItem(pid);
841}
842
843
844// ----------------------------------------------------------------------------
845
846AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, int id)
847    :   Thread(false),
848        mAudioFlinger(audioFlinger), mSampleRate(0), mFrameCount(0), mChannelCount(0),
849        mFrameSize(1), mFormat(0), mStandby(false), mId(id), mExiting(false)
850{
851}
852
853AudioFlinger::ThreadBase::~ThreadBase()
854{
855    mParamCond.broadcast();
856    mNewParameters.clear();
857}
858
859void AudioFlinger::ThreadBase::exit()
860{
861    // keep a strong ref on ourself so that we wont get
862    // destroyed in the middle of requestExitAndWait()
863    sp <ThreadBase> strongMe = this;
864
865    LOGV("ThreadBase::exit");
866    {
867        AutoMutex lock(&mLock);
868        mExiting = true;
869        requestExit();
870        mWaitWorkCV.signal();
871    }
872    requestExitAndWait();
873}
874
875uint32_t AudioFlinger::ThreadBase::sampleRate() const
876{
877    return mSampleRate;
878}
879
880int AudioFlinger::ThreadBase::channelCount() const
881{
882    return (int)mChannelCount;
883}
884
885int AudioFlinger::ThreadBase::format() const
886{
887    return mFormat;
888}
889
890size_t AudioFlinger::ThreadBase::frameCount() const
891{
892    return mFrameCount;
893}
894
895status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
896{
897    status_t status;
898
899    LOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
900    Mutex::Autolock _l(mLock);
901
902    mNewParameters.add(keyValuePairs);
903    mWaitWorkCV.signal();
904    // wait condition with timeout in case the thread loop has exited
905    // before the request could be processed
906    if (mParamCond.waitRelative(mLock, seconds(2)) == NO_ERROR) {
907        status = mParamStatus;
908        mWaitWorkCV.signal();
909    } else {
910        status = TIMED_OUT;
911    }
912    return status;
913}
914
915void AudioFlinger::ThreadBase::sendConfigEvent(int event, int param)
916{
917    Mutex::Autolock _l(mLock);
918    sendConfigEvent_l(event, param);
919}
920
921// sendConfigEvent_l() must be called with ThreadBase::mLock held
922void AudioFlinger::ThreadBase::sendConfigEvent_l(int event, int param)
923{
924    ConfigEvent *configEvent = new ConfigEvent();
925    configEvent->mEvent = event;
926    configEvent->mParam = param;
927    mConfigEvents.add(configEvent);
928    LOGV("sendConfigEvent() num events %d event %d, param %d", mConfigEvents.size(), event, param);
929    mWaitWorkCV.signal();
930}
931
932void AudioFlinger::ThreadBase::processConfigEvents()
933{
934    mLock.lock();
935    while(!mConfigEvents.isEmpty()) {
936        LOGV("processConfigEvents() remaining events %d", mConfigEvents.size());
937        ConfigEvent *configEvent = mConfigEvents[0];
938        mConfigEvents.removeAt(0);
939        // release mLock before locking AudioFlinger mLock: lock order is always
940        // AudioFlinger then ThreadBase to avoid cross deadlock
941        mLock.unlock();
942        mAudioFlinger->mLock.lock();
943        audioConfigChanged_l(configEvent->mEvent, configEvent->mParam);
944        mAudioFlinger->mLock.unlock();
945        delete configEvent;
946        mLock.lock();
947    }
948    mLock.unlock();
949}
950
951status_t AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args)
952{
953    const size_t SIZE = 256;
954    char buffer[SIZE];
955    String8 result;
956
957    bool locked = tryLock(mLock);
958    if (!locked) {
959        snprintf(buffer, SIZE, "thread %p maybe dead locked\n", this);
960        write(fd, buffer, strlen(buffer));
961    }
962
963    snprintf(buffer, SIZE, "standby: %d\n", mStandby);
964    result.append(buffer);
965    snprintf(buffer, SIZE, "Sample rate: %d\n", mSampleRate);
966    result.append(buffer);
967    snprintf(buffer, SIZE, "Frame count: %d\n", mFrameCount);
968    result.append(buffer);
969    snprintf(buffer, SIZE, "Channel Count: %d\n", mChannelCount);
970    result.append(buffer);
971    snprintf(buffer, SIZE, "Format: %d\n", mFormat);
972    result.append(buffer);
973    snprintf(buffer, SIZE, "Frame size: %d\n", mFrameSize);
974    result.append(buffer);
975
976    snprintf(buffer, SIZE, "\nPending setParameters commands: \n");
977    result.append(buffer);
978    result.append(" Index Command");
979    for (size_t i = 0; i < mNewParameters.size(); ++i) {
980        snprintf(buffer, SIZE, "\n %02d    ", i);
981        result.append(buffer);
982        result.append(mNewParameters[i]);
983    }
984
985    snprintf(buffer, SIZE, "\n\nPending config events: \n");
986    result.append(buffer);
987    snprintf(buffer, SIZE, " Index event param\n");
988    result.append(buffer);
989    for (size_t i = 0; i < mConfigEvents.size(); i++) {
990        snprintf(buffer, SIZE, " %02d    %02d    %d\n", i, mConfigEvents[i]->mEvent, mConfigEvents[i]->mParam);
991        result.append(buffer);
992    }
993    result.append("\n");
994
995    write(fd, result.string(), result.size());
996
997    if (locked) {
998        mLock.unlock();
999    }
1000    return NO_ERROR;
1001}
1002
1003
1004// ----------------------------------------------------------------------------
1005
1006AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, int id, uint32_t device)
1007    :   ThreadBase(audioFlinger, id),
1008        mMixBuffer(0), mSuspended(0), mBytesWritten(0), mOutput(output),
1009        mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
1010        mDevice(device)
1011{
1012    readOutputParameters();
1013
1014    mMasterVolume = mAudioFlinger->masterVolume();
1015    mMasterMute = mAudioFlinger->masterMute();
1016
1017    for (int stream = 0; stream < AudioSystem::NUM_STREAM_TYPES; stream++) {
1018        mStreamTypes[stream].volume = mAudioFlinger->streamVolumeInternal(stream);
1019        mStreamTypes[stream].mute = mAudioFlinger->streamMute(stream);
1020    }
1021}
1022
1023AudioFlinger::PlaybackThread::~PlaybackThread()
1024{
1025    delete [] mMixBuffer;
1026}
1027
1028status_t AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
1029{
1030    dumpInternals(fd, args);
1031    dumpTracks(fd, args);
1032    dumpEffectChains(fd, args);
1033    return NO_ERROR;
1034}
1035
1036status_t AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args)
1037{
1038    const size_t SIZE = 256;
1039    char buffer[SIZE];
1040    String8 result;
1041
1042    snprintf(buffer, SIZE, "Output thread %p tracks\n", this);
1043    result.append(buffer);
1044    result.append("   Name  Clien Typ Fmt Chn Session Buf  S M F SRate LeftV RighV  Serv       User       Main buf   Aux Buf\n");
1045    for (size_t i = 0; i < mTracks.size(); ++i) {
1046        sp<Track> track = mTracks[i];
1047        if (track != 0) {
1048            track->dump(buffer, SIZE);
1049            result.append(buffer);
1050        }
1051    }
1052
1053    snprintf(buffer, SIZE, "Output thread %p active tracks\n", this);
1054    result.append(buffer);
1055    result.append("   Name  Clien Typ Fmt Chn Session Buf  S M F SRate LeftV RighV  Serv       User       Main buf   Aux Buf\n");
1056    for (size_t i = 0; i < mActiveTracks.size(); ++i) {
1057        wp<Track> wTrack = mActiveTracks[i];
1058        if (wTrack != 0) {
1059            sp<Track> track = wTrack.promote();
1060            if (track != 0) {
1061                track->dump(buffer, SIZE);
1062                result.append(buffer);
1063            }
1064        }
1065    }
1066    write(fd, result.string(), result.size());
1067    return NO_ERROR;
1068}
1069
1070status_t AudioFlinger::PlaybackThread::dumpEffectChains(int fd, const Vector<String16>& args)
1071{
1072    const size_t SIZE = 256;
1073    char buffer[SIZE];
1074    String8 result;
1075
1076    snprintf(buffer, SIZE, "\n- %d Effect Chains:\n", mEffectChains.size());
1077    write(fd, buffer, strlen(buffer));
1078
1079    for (size_t i = 0; i < mEffectChains.size(); ++i) {
1080        sp<EffectChain> chain = mEffectChains[i];
1081        if (chain != 0) {
1082            chain->dump(fd, args);
1083        }
1084    }
1085    return NO_ERROR;
1086}
1087
1088status_t AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
1089{
1090    const size_t SIZE = 256;
1091    char buffer[SIZE];
1092    String8 result;
1093
1094    snprintf(buffer, SIZE, "\nOutput thread %p internals\n", this);
1095    result.append(buffer);
1096    snprintf(buffer, SIZE, "last write occurred (msecs): %llu\n", ns2ms(systemTime() - mLastWriteTime));
1097    result.append(buffer);
1098    snprintf(buffer, SIZE, "total writes: %d\n", mNumWrites);
1099    result.append(buffer);
1100    snprintf(buffer, SIZE, "delayed writes: %d\n", mNumDelayedWrites);
1101    result.append(buffer);
1102    snprintf(buffer, SIZE, "blocked in write: %d\n", mInWrite);
1103    result.append(buffer);
1104    snprintf(buffer, SIZE, "suspend count: %d\n", mSuspended);
1105    result.append(buffer);
1106    snprintf(buffer, SIZE, "mix buffer : %p\n", mMixBuffer);
1107    result.append(buffer);
1108    write(fd, result.string(), result.size());
1109
1110    dumpBase(fd, args);
1111
1112    return NO_ERROR;
1113}
1114
1115// Thread virtuals
1116status_t AudioFlinger::PlaybackThread::readyToRun()
1117{
1118    if (mSampleRate == 0) {
1119        LOGE("No working audio driver found.");
1120        return NO_INIT;
1121    }
1122    LOGI("AudioFlinger's thread %p ready to run", this);
1123    return NO_ERROR;
1124}
1125
1126void AudioFlinger::PlaybackThread::onFirstRef()
1127{
1128    const size_t SIZE = 256;
1129    char buffer[SIZE];
1130
1131    snprintf(buffer, SIZE, "Playback Thread %p", this);
1132
1133    run(buffer, ANDROID_PRIORITY_URGENT_AUDIO);
1134}
1135
1136// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
1137sp<AudioFlinger::PlaybackThread::Track>  AudioFlinger::PlaybackThread::createTrack_l(
1138        const sp<AudioFlinger::Client>& client,
1139        int streamType,
1140        uint32_t sampleRate,
1141        int format,
1142        int channelCount,
1143        int frameCount,
1144        const sp<IMemory>& sharedBuffer,
1145        int sessionId,
1146        status_t *status)
1147{
1148    sp<Track> track;
1149    status_t lStatus;
1150
1151    if (mType == DIRECT) {
1152        if (sampleRate != mSampleRate || format != mFormat || channelCount != (int)mChannelCount) {
1153            LOGE("createTrack_l() Bad parameter:  sampleRate %d format %d, channelCount %d for output %p",
1154                 sampleRate, format, channelCount, mOutput);
1155            lStatus = BAD_VALUE;
1156            goto Exit;
1157        }
1158    } else {
1159        // Resampler implementation limits input sampling rate to 2 x output sampling rate.
1160        if (sampleRate > mSampleRate*2) {
1161            LOGE("Sample rate out of range: %d mSampleRate %d", sampleRate, mSampleRate);
1162            lStatus = BAD_VALUE;
1163            goto Exit;
1164        }
1165    }
1166
1167    if (mOutput == 0) {
1168        LOGE("Audio driver not initialized.");
1169        lStatus = NO_INIT;
1170        goto Exit;
1171    }
1172
1173    { // scope for mLock
1174        Mutex::Autolock _l(mLock);
1175
1176        // all tracks in same audio session must share the same routing strategy otherwise
1177        // conflicts will happen when tracks are moved from one output to another by audio policy
1178        // manager
1179        uint32_t strategy =
1180                AudioSystem::getStrategyForStream((AudioSystem::stream_type)streamType);
1181        for (size_t i = 0; i < mTracks.size(); ++i) {
1182            sp<Track> t = mTracks[i];
1183            if (t != 0) {
1184                if (sessionId == t->sessionId() &&
1185                        strategy != AudioSystem::getStrategyForStream((AudioSystem::stream_type)t->type())) {
1186                    lStatus = BAD_VALUE;
1187                    goto Exit;
1188                }
1189            }
1190        }
1191
1192        track = new Track(this, client, streamType, sampleRate, format,
1193                channelCount, frameCount, sharedBuffer, sessionId);
1194        if (track->getCblk() == NULL || track->name() < 0) {
1195            lStatus = NO_MEMORY;
1196            goto Exit;
1197        }
1198        mTracks.add(track);
1199
1200        sp<EffectChain> chain = getEffectChain_l(sessionId);
1201        if (chain != 0) {
1202            LOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
1203            track->setMainBuffer(chain->inBuffer());
1204            chain->setStrategy(AudioSystem::getStrategyForStream((AudioSystem::stream_type)track->type()));
1205        }
1206    }
1207    lStatus = NO_ERROR;
1208
1209Exit:
1210    if(status) {
1211        *status = lStatus;
1212    }
1213    return track;
1214}
1215
1216uint32_t AudioFlinger::PlaybackThread::latency() const
1217{
1218    if (mOutput) {
1219        return mOutput->latency();
1220    }
1221    else {
1222        return 0;
1223    }
1224}
1225
1226status_t AudioFlinger::PlaybackThread::setMasterVolume(float value)
1227{
1228#ifdef LVMX
1229    int audioOutputType = LifeVibes::getMixerType(mId, mType);
1230    if (LifeVibes::audioOutputTypeIsLifeVibes(audioOutputType)) {
1231        LifeVibes::setMasterVolume(audioOutputType, value);
1232    }
1233#endif
1234    mMasterVolume = value;
1235    return NO_ERROR;
1236}
1237
1238status_t AudioFlinger::PlaybackThread::setMasterMute(bool muted)
1239{
1240#ifdef LVMX
1241    int audioOutputType = LifeVibes::getMixerType(mId, mType);
1242    if (LifeVibes::audioOutputTypeIsLifeVibes(audioOutputType)) {
1243        LifeVibes::setMasterMute(audioOutputType, muted);
1244    }
1245#endif
1246    mMasterMute = muted;
1247    return NO_ERROR;
1248}
1249
1250float AudioFlinger::PlaybackThread::masterVolume() const
1251{
1252    return mMasterVolume;
1253}
1254
1255bool AudioFlinger::PlaybackThread::masterMute() const
1256{
1257    return mMasterMute;
1258}
1259
1260status_t AudioFlinger::PlaybackThread::setStreamVolume(int stream, float value)
1261{
1262#ifdef LVMX
1263    int audioOutputType = LifeVibes::getMixerType(mId, mType);
1264    if (LifeVibes::audioOutputTypeIsLifeVibes(audioOutputType)) {
1265        LifeVibes::setStreamVolume(audioOutputType, stream, value);
1266    }
1267#endif
1268    mStreamTypes[stream].volume = value;
1269    return NO_ERROR;
1270}
1271
1272status_t AudioFlinger::PlaybackThread::setStreamMute(int stream, bool muted)
1273{
1274#ifdef LVMX
1275    int audioOutputType = LifeVibes::getMixerType(mId, mType);
1276    if (LifeVibes::audioOutputTypeIsLifeVibes(audioOutputType)) {
1277        LifeVibes::setStreamMute(audioOutputType, stream, muted);
1278    }
1279#endif
1280    mStreamTypes[stream].mute = muted;
1281    return NO_ERROR;
1282}
1283
1284float AudioFlinger::PlaybackThread::streamVolume(int stream) const
1285{
1286    return mStreamTypes[stream].volume;
1287}
1288
1289bool AudioFlinger::PlaybackThread::streamMute(int stream) const
1290{
1291    return mStreamTypes[stream].mute;
1292}
1293
1294bool AudioFlinger::PlaybackThread::isStreamActive(int stream) const
1295{
1296    Mutex::Autolock _l(mLock);
1297    size_t count = mActiveTracks.size();
1298    for (size_t i = 0 ; i < count ; ++i) {
1299        sp<Track> t = mActiveTracks[i].promote();
1300        if (t == 0) continue;
1301        Track* const track = t.get();
1302        if (t->type() == stream)
1303            return true;
1304    }
1305    return false;
1306}
1307
1308// addTrack_l() must be called with ThreadBase::mLock held
1309status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
1310{
1311    status_t status = ALREADY_EXISTS;
1312
1313    // set retry count for buffer fill
1314    track->mRetryCount = kMaxTrackStartupRetries;
1315    if (mActiveTracks.indexOf(track) < 0) {
1316        // the track is newly added, make sure it fills up all its
1317        // buffers before playing. This is to ensure the client will
1318        // effectively get the latency it requested.
1319        track->mFillingUpStatus = Track::FS_FILLING;
1320        track->mResetDone = false;
1321        mActiveTracks.add(track);
1322        if (track->mainBuffer() != mMixBuffer) {
1323            sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1324            if (chain != 0) {
1325                LOGV("addTrack_l() starting track on chain %p for session %d", chain.get(), track->sessionId());
1326                chain->startTrack();
1327            }
1328        }
1329
1330        status = NO_ERROR;
1331    }
1332
1333    LOGV("mWaitWorkCV.broadcast");
1334    mWaitWorkCV.broadcast();
1335
1336    return status;
1337}
1338
1339// destroyTrack_l() must be called with ThreadBase::mLock held
1340void AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
1341{
1342    track->mState = TrackBase::TERMINATED;
1343    if (mActiveTracks.indexOf(track) < 0) {
1344        mTracks.remove(track);
1345        deleteTrackName_l(track->name());
1346    }
1347}
1348
1349String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
1350{
1351    return mOutput->getParameters(keys);
1352}
1353
1354// destroyTrack_l() must be called with AudioFlinger::mLock held
1355void AudioFlinger::PlaybackThread::audioConfigChanged_l(int event, int param) {
1356    AudioSystem::OutputDescriptor desc;
1357    void *param2 = 0;
1358
1359    LOGV("PlaybackThread::audioConfigChanged_l, thread %p, event %d, param %d", this, event, param);
1360
1361    switch (event) {
1362    case AudioSystem::OUTPUT_OPENED:
1363    case AudioSystem::OUTPUT_CONFIG_CHANGED:
1364        desc.channels = mChannels;
1365        desc.samplingRate = mSampleRate;
1366        desc.format = mFormat;
1367        desc.frameCount = mFrameCount;
1368        desc.latency = latency();
1369        param2 = &desc;
1370        break;
1371
1372    case AudioSystem::STREAM_CONFIG_CHANGED:
1373        param2 = &param;
1374    case AudioSystem::OUTPUT_CLOSED:
1375    default:
1376        break;
1377    }
1378    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
1379}
1380
1381void AudioFlinger::PlaybackThread::readOutputParameters()
1382{
1383    mSampleRate = mOutput->sampleRate();
1384    mChannels = mOutput->channels();
1385    mChannelCount = (uint16_t)AudioSystem::popCount(mChannels);
1386    mFormat = mOutput->format();
1387    mFrameSize = (uint16_t)mOutput->frameSize();
1388    mFrameCount = mOutput->bufferSize() / mFrameSize;
1389
1390    // FIXME - Current mixer implementation only supports stereo output: Always
1391    // Allocate a stereo buffer even if HW output is mono.
1392    if (mMixBuffer != NULL) delete[] mMixBuffer;
1393    mMixBuffer = new int16_t[mFrameCount * 2];
1394    memset(mMixBuffer, 0, mFrameCount * 2 * sizeof(int16_t));
1395
1396    // force reconfiguration of effect chains and engines to take new buffer size and audio
1397    // parameters into account
1398    // Note that mLock is not held when readOutputParameters() is called from the constructor
1399    // but in this case nothing is done below as no audio sessions have effect yet so it doesn't
1400    // matter.
1401    // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
1402    Vector< sp<EffectChain> > effectChains = mEffectChains;
1403    for (size_t i = 0; i < effectChains.size(); i ++) {
1404        mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
1405    }
1406}
1407
1408status_t AudioFlinger::PlaybackThread::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames)
1409{
1410    if (halFrames == 0 || dspFrames == 0) {
1411        return BAD_VALUE;
1412    }
1413    if (mOutput == 0) {
1414        return INVALID_OPERATION;
1415    }
1416    *halFrames = mBytesWritten/mOutput->frameSize();
1417
1418    return mOutput->getRenderPosition(dspFrames);
1419}
1420
1421uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId)
1422{
1423    Mutex::Autolock _l(mLock);
1424    uint32_t result = 0;
1425    if (getEffectChain_l(sessionId) != 0) {
1426        result = EFFECT_SESSION;
1427    }
1428
1429    for (size_t i = 0; i < mTracks.size(); ++i) {
1430        sp<Track> track = mTracks[i];
1431        if (sessionId == track->sessionId() &&
1432                !(track->mCblk->flags & CBLK_INVALID_MSK)) {
1433            result |= TRACK_SESSION;
1434            break;
1435        }
1436    }
1437
1438    return result;
1439}
1440
1441uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId)
1442{
1443    // session AudioSystem::SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
1444    // it is moved to correct output by audio policy manager when A2DP is connected or disconnected
1445    if (sessionId == AudioSystem::SESSION_OUTPUT_MIX) {
1446        return AudioSystem::getStrategyForStream(AudioSystem::MUSIC);
1447    }
1448    for (size_t i = 0; i < mTracks.size(); i++) {
1449        sp<Track> track = mTracks[i];
1450        if (sessionId == track->sessionId() &&
1451                !(track->mCblk->flags & CBLK_INVALID_MSK)) {
1452            return AudioSystem::getStrategyForStream((AudioSystem::stream_type) track->type());
1453        }
1454    }
1455    return AudioSystem::getStrategyForStream(AudioSystem::MUSIC);
1456}
1457
1458sp<AudioFlinger::EffectChain> AudioFlinger::PlaybackThread::getEffectChain(int sessionId)
1459{
1460    Mutex::Autolock _l(mLock);
1461    return getEffectChain_l(sessionId);
1462}
1463
1464sp<AudioFlinger::EffectChain> AudioFlinger::PlaybackThread::getEffectChain_l(int sessionId)
1465{
1466    sp<EffectChain> chain;
1467
1468    size_t size = mEffectChains.size();
1469    for (size_t i = 0; i < size; i++) {
1470        if (mEffectChains[i]->sessionId() == sessionId) {
1471            chain = mEffectChains[i];
1472            break;
1473        }
1474    }
1475    return chain;
1476}
1477
1478void AudioFlinger::PlaybackThread::setMode(uint32_t mode)
1479{
1480    Mutex::Autolock _l(mLock);
1481    size_t size = mEffectChains.size();
1482    for (size_t i = 0; i < size; i++) {
1483        mEffectChains[i]->setMode_l(mode);
1484    }
1485}
1486
1487// ----------------------------------------------------------------------------
1488
1489AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, int id, uint32_t device)
1490    :   PlaybackThread(audioFlinger, output, id, device),
1491        mAudioMixer(0)
1492{
1493    mType = PlaybackThread::MIXER;
1494    mAudioMixer = new AudioMixer(mFrameCount, mSampleRate);
1495
1496    // FIXME - Current mixer implementation only supports stereo output
1497    if (mChannelCount == 1) {
1498        LOGE("Invalid audio hardware channel count");
1499    }
1500}
1501
1502AudioFlinger::MixerThread::~MixerThread()
1503{
1504    delete mAudioMixer;
1505}
1506
1507bool AudioFlinger::MixerThread::threadLoop()
1508{
1509    Vector< sp<Track> > tracksToRemove;
1510    uint32_t mixerStatus = MIXER_IDLE;
1511    nsecs_t standbyTime = systemTime();
1512    size_t mixBufferSize = mFrameCount * mFrameSize;
1513    // FIXME: Relaxed timing because of a certain device that can't meet latency
1514    // Should be reduced to 2x after the vendor fixes the driver issue
1515    nsecs_t maxPeriod = seconds(mFrameCount) / mSampleRate * 3;
1516    nsecs_t lastWarning = 0;
1517    bool longStandbyExit = false;
1518    uint32_t activeSleepTime = activeSleepTimeUs();
1519    uint32_t idleSleepTime = idleSleepTimeUs();
1520    uint32_t sleepTime = idleSleepTime;
1521    Vector< sp<EffectChain> > effectChains;
1522
1523    while (!exitPending())
1524    {
1525        processConfigEvents();
1526
1527        mixerStatus = MIXER_IDLE;
1528        { // scope for mLock
1529
1530            Mutex::Autolock _l(mLock);
1531
1532            if (checkForNewParameters_l()) {
1533                mixBufferSize = mFrameCount * mFrameSize;
1534                // FIXME: Relaxed timing because of a certain device that can't meet latency
1535                // Should be reduced to 2x after the vendor fixes the driver issue
1536                maxPeriod = seconds(mFrameCount) / mSampleRate * 3;
1537                activeSleepTime = activeSleepTimeUs();
1538                idleSleepTime = idleSleepTimeUs();
1539            }
1540
1541            const SortedVector< wp<Track> >& activeTracks = mActiveTracks;
1542
1543            // put audio hardware into standby after short delay
1544            if UNLIKELY((!activeTracks.size() && systemTime() > standbyTime) ||
1545                        mSuspended) {
1546                if (!mStandby) {
1547                    LOGV("Audio hardware entering standby, mixer %p, mSuspended %d\n", this, mSuspended);
1548                    mOutput->standby();
1549                    mStandby = true;
1550                    mBytesWritten = 0;
1551                }
1552
1553                if (!activeTracks.size() && mConfigEvents.isEmpty()) {
1554                    // we're about to wait, flush the binder command buffer
1555                    IPCThreadState::self()->flushCommands();
1556
1557                    if (exitPending()) break;
1558
1559                    // wait until we have something to do...
1560                    LOGV("MixerThread %p TID %d going to sleep\n", this, gettid());
1561                    mWaitWorkCV.wait(mLock);
1562                    LOGV("MixerThread %p TID %d waking up\n", this, gettid());
1563
1564                    if (mMasterMute == false) {
1565                        char value[PROPERTY_VALUE_MAX];
1566                        property_get("ro.audio.silent", value, "0");
1567                        if (atoi(value)) {
1568                            LOGD("Silence is golden");
1569                            setMasterMute(true);
1570                        }
1571                    }
1572
1573                    standbyTime = systemTime() + kStandbyTimeInNsecs;
1574                    sleepTime = idleSleepTime;
1575                    continue;
1576                }
1577            }
1578
1579            mixerStatus = prepareTracks_l(activeTracks, &tracksToRemove);
1580
1581            // prevent any changes in effect chain list and in each effect chain
1582            // during mixing and effect process as the audio buffers could be deleted
1583            // or modified if an effect is created or deleted
1584            lockEffectChains_l(effectChains);
1585       }
1586
1587        if (LIKELY(mixerStatus == MIXER_TRACKS_READY)) {
1588            // mix buffers...
1589            mAudioMixer->process();
1590            sleepTime = 0;
1591            standbyTime = systemTime() + kStandbyTimeInNsecs;
1592            //TODO: delay standby when effects have a tail
1593        } else {
1594            // If no tracks are ready, sleep once for the duration of an output
1595            // buffer size, then write 0s to the output
1596            if (sleepTime == 0) {
1597                if (mixerStatus == MIXER_TRACKS_ENABLED) {
1598                    sleepTime = activeSleepTime;
1599                } else {
1600                    sleepTime = idleSleepTime;
1601                }
1602            } else if (mBytesWritten != 0 ||
1603                       (mixerStatus == MIXER_TRACKS_ENABLED && longStandbyExit)) {
1604                memset (mMixBuffer, 0, mixBufferSize);
1605                sleepTime = 0;
1606                LOGV_IF((mBytesWritten == 0 && (mixerStatus == MIXER_TRACKS_ENABLED && longStandbyExit)), "anticipated start");
1607            }
1608            // TODO add standby time extension fct of effect tail
1609        }
1610
1611        if (mSuspended) {
1612            sleepTime = suspendSleepTimeUs();
1613        }
1614        // sleepTime == 0 means we must write to audio hardware
1615        if (sleepTime == 0) {
1616             for (size_t i = 0; i < effectChains.size(); i ++) {
1617                 effectChains[i]->process_l();
1618             }
1619             // enable changes in effect chain
1620             unlockEffectChains(effectChains);
1621#ifdef LVMX
1622            int audioOutputType = LifeVibes::getMixerType(mId, mType);
1623            if (LifeVibes::audioOutputTypeIsLifeVibes(audioOutputType)) {
1624               LifeVibes::process(audioOutputType, mMixBuffer, mixBufferSize);
1625            }
1626#endif
1627            mLastWriteTime = systemTime();
1628            mInWrite = true;
1629            mBytesWritten += mixBufferSize;
1630
1631            int bytesWritten = (int)mOutput->write(mMixBuffer, mixBufferSize);
1632            if (bytesWritten < 0) mBytesWritten -= mixBufferSize;
1633            mNumWrites++;
1634            mInWrite = false;
1635            nsecs_t now = systemTime();
1636            nsecs_t delta = now - mLastWriteTime;
1637            if (delta > maxPeriod) {
1638                mNumDelayedWrites++;
1639                if ((now - lastWarning) > kWarningThrottle) {
1640                    LOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
1641                            ns2ms(delta), mNumDelayedWrites, this);
1642                    lastWarning = now;
1643                }
1644                if (mStandby) {
1645                    longStandbyExit = true;
1646                }
1647            }
1648            mStandby = false;
1649        } else {
1650            // enable changes in effect chain
1651            unlockEffectChains(effectChains);
1652            usleep(sleepTime);
1653        }
1654
1655        // finally let go of all our tracks, without the lock held
1656        // since we can't guarantee the destructors won't acquire that
1657        // same lock.
1658        tracksToRemove.clear();
1659
1660        // Effect chains will be actually deleted here if they were removed from
1661        // mEffectChains list during mixing or effects processing
1662        effectChains.clear();
1663    }
1664
1665    if (!mStandby) {
1666        mOutput->standby();
1667    }
1668
1669    LOGV("MixerThread %p exiting", this);
1670    return false;
1671}
1672
1673// prepareTracks_l() must be called with ThreadBase::mLock held
1674uint32_t AudioFlinger::MixerThread::prepareTracks_l(const SortedVector< wp<Track> >& activeTracks, Vector< sp<Track> > *tracksToRemove)
1675{
1676
1677    uint32_t mixerStatus = MIXER_IDLE;
1678    // find out which tracks need to be processed
1679    size_t count = activeTracks.size();
1680    size_t mixedTracks = 0;
1681    size_t tracksWithEffect = 0;
1682
1683    float masterVolume = mMasterVolume;
1684    bool  masterMute = mMasterMute;
1685
1686    if (masterMute) {
1687        masterVolume = 0;
1688    }
1689#ifdef LVMX
1690    bool tracksConnectedChanged = false;
1691    bool stateChanged = false;
1692
1693    int audioOutputType = LifeVibes::getMixerType(mId, mType);
1694    if (LifeVibes::audioOutputTypeIsLifeVibes(audioOutputType))
1695    {
1696        int activeTypes = 0;
1697        for (size_t i=0 ; i<count ; i++) {
1698            sp<Track> t = activeTracks[i].promote();
1699            if (t == 0) continue;
1700            Track* const track = t.get();
1701            int iTracktype=track->type();
1702            activeTypes |= 1<<track->type();
1703        }
1704        LifeVibes::computeVolumes(audioOutputType, activeTypes, tracksConnectedChanged, stateChanged, masterVolume, masterMute);
1705    }
1706#endif
1707    // Delegate master volume control to effect in output mix effect chain if needed
1708    sp<EffectChain> chain = getEffectChain_l(AudioSystem::SESSION_OUTPUT_MIX);
1709    if (chain != 0) {
1710        uint32_t v = (uint32_t)(masterVolume * (1 << 24));
1711        chain->setVolume_l(&v, &v);
1712        masterVolume = (float)((v + (1 << 23)) >> 24);
1713        chain.clear();
1714    }
1715
1716    for (size_t i=0 ; i<count ; i++) {
1717        sp<Track> t = activeTracks[i].promote();
1718        if (t == 0) continue;
1719
1720        Track* const track = t.get();
1721        audio_track_cblk_t* cblk = track->cblk();
1722
1723        // The first time a track is added we wait
1724        // for all its buffers to be filled before processing it
1725        mAudioMixer->setActiveTrack(track->name());
1726        if (cblk->framesReady() && track->isReady() &&
1727                !track->isPaused() && !track->isTerminated())
1728        {
1729            //LOGV("track %d u=%08x, s=%08x [OK] on thread %p", track->name(), cblk->user, cblk->server, this);
1730
1731            mixedTracks++;
1732
1733            // track->mainBuffer() != mMixBuffer means there is an effect chain
1734            // connected to the track
1735            chain.clear();
1736            if (track->mainBuffer() != mMixBuffer) {
1737                chain = getEffectChain_l(track->sessionId());
1738                // Delegate volume control to effect in track effect chain if needed
1739                if (chain != 0) {
1740                    tracksWithEffect++;
1741                } else {
1742                    LOGW("prepareTracks_l(): track %08x attached to effect but no chain found on session %d",
1743                            track->name(), track->sessionId());
1744                }
1745            }
1746
1747
1748            int param = AudioMixer::VOLUME;
1749            if (track->mFillingUpStatus == Track::FS_FILLED) {
1750                // no ramp for the first volume setting
1751                track->mFillingUpStatus = Track::FS_ACTIVE;
1752                if (track->mState == TrackBase::RESUMING) {
1753                    track->mState = TrackBase::ACTIVE;
1754                    param = AudioMixer::RAMP_VOLUME;
1755                }
1756            } else if (cblk->server != 0) {
1757                // If the track is stopped before the first frame was mixed,
1758                // do not apply ramp
1759                param = AudioMixer::RAMP_VOLUME;
1760            }
1761
1762            // compute volume for this track
1763            uint32_t vl, vr, va;
1764            if (track->isMuted() || track->isPausing() ||
1765                mStreamTypes[track->type()].mute) {
1766                vl = vr = va = 0;
1767                if (track->isPausing()) {
1768                    track->setPaused();
1769                }
1770            } else {
1771
1772                // read original volumes with volume control
1773                float typeVolume = mStreamTypes[track->type()].volume;
1774#ifdef LVMX
1775                bool streamMute=false;
1776                // read the volume from the LivesVibes audio engine.
1777                if (LifeVibes::audioOutputTypeIsLifeVibes(audioOutputType))
1778                {
1779                    LifeVibes::getStreamVolumes(audioOutputType, track->type(), &typeVolume, &streamMute);
1780                    if (streamMute) {
1781                        typeVolume = 0;
1782                    }
1783                }
1784#endif
1785                float v = masterVolume * typeVolume;
1786                vl = (uint32_t)(v * cblk->volume[0]) << 12;
1787                vr = (uint32_t)(v * cblk->volume[1]) << 12;
1788
1789                va = (uint32_t)(v * cblk->sendLevel);
1790            }
1791            // Delegate volume control to effect in track effect chain if needed
1792            if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
1793                // Do not ramp volume if volume is controlled by effect
1794                param = AudioMixer::VOLUME;
1795                track->mHasVolumeController = true;
1796            } else {
1797                // force no volume ramp when volume controller was just disabled or removed
1798                // from effect chain to avoid volume spike
1799                if (track->mHasVolumeController) {
1800                    param = AudioMixer::VOLUME;
1801                }
1802                track->mHasVolumeController = false;
1803            }
1804
1805            // Convert volumes from 8.24 to 4.12 format
1806            int16_t left, right, aux;
1807            uint32_t v_clamped = (vl + (1 << 11)) >> 12;
1808            if (v_clamped > MAX_GAIN_INT) v_clamped = MAX_GAIN_INT;
1809            left = int16_t(v_clamped);
1810            v_clamped = (vr + (1 << 11)) >> 12;
1811            if (v_clamped > MAX_GAIN_INT) v_clamped = MAX_GAIN_INT;
1812            right = int16_t(v_clamped);
1813
1814            if (va > MAX_GAIN_INT) va = MAX_GAIN_INT;
1815            aux = int16_t(va);
1816
1817#ifdef LVMX
1818            if ( tracksConnectedChanged || stateChanged )
1819            {
1820                 // only do the ramp when the volume is changed by the user / application
1821                 param = AudioMixer::VOLUME;
1822            }
1823#endif
1824
1825            // XXX: these things DON'T need to be done each time
1826            mAudioMixer->setBufferProvider(track);
1827            mAudioMixer->enable(AudioMixer::MIXING);
1828
1829            mAudioMixer->setParameter(param, AudioMixer::VOLUME0, (void *)left);
1830            mAudioMixer->setParameter(param, AudioMixer::VOLUME1, (void *)right);
1831            mAudioMixer->setParameter(param, AudioMixer::AUXLEVEL, (void *)aux);
1832            mAudioMixer->setParameter(
1833                AudioMixer::TRACK,
1834                AudioMixer::FORMAT, (void *)track->format());
1835            mAudioMixer->setParameter(
1836                AudioMixer::TRACK,
1837                AudioMixer::CHANNEL_COUNT, (void *)track->channelCount());
1838            mAudioMixer->setParameter(
1839                AudioMixer::RESAMPLE,
1840                AudioMixer::SAMPLE_RATE,
1841                (void *)(cblk->sampleRate));
1842            mAudioMixer->setParameter(
1843                AudioMixer::TRACK,
1844                AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
1845            mAudioMixer->setParameter(
1846                AudioMixer::TRACK,
1847                AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
1848
1849            // reset retry count
1850            track->mRetryCount = kMaxTrackRetries;
1851            mixerStatus = MIXER_TRACKS_READY;
1852        } else {
1853            //LOGV("track %d u=%08x, s=%08x [NOT READY] on thread %p", track->name(), cblk->user, cblk->server, this);
1854            if (track->isStopped()) {
1855                track->reset();
1856            }
1857            if (track->isTerminated() || track->isStopped() || track->isPaused()) {
1858                // We have consumed all the buffers of this track.
1859                // Remove it from the list of active tracks.
1860                tracksToRemove->add(track);
1861            } else {
1862                // No buffers for this track. Give it a few chances to
1863                // fill a buffer, then remove it from active list.
1864                if (--(track->mRetryCount) <= 0) {
1865                    LOGV("BUFFER TIMEOUT: remove(%d) from active list on thread %p", track->name(), this);
1866                    tracksToRemove->add(track);
1867                    // indicate to client process that the track was disabled because of underrun
1868                    cblk->flags |= CBLK_DISABLED_ON;
1869                } else if (mixerStatus != MIXER_TRACKS_READY) {
1870                    mixerStatus = MIXER_TRACKS_ENABLED;
1871                }
1872            }
1873            mAudioMixer->disable(AudioMixer::MIXING);
1874        }
1875    }
1876
1877    // remove all the tracks that need to be...
1878    count = tracksToRemove->size();
1879    if (UNLIKELY(count)) {
1880        for (size_t i=0 ; i<count ; i++) {
1881            const sp<Track>& track = tracksToRemove->itemAt(i);
1882            mActiveTracks.remove(track);
1883            if (track->mainBuffer() != mMixBuffer) {
1884                chain = getEffectChain_l(track->sessionId());
1885                if (chain != 0) {
1886                    LOGV("stopping track on chain %p for session Id: %d", chain.get(), track->sessionId());
1887                    chain->stopTrack();
1888                }
1889            }
1890            if (track->isTerminated()) {
1891                mTracks.remove(track);
1892                deleteTrackName_l(track->mName);
1893            }
1894        }
1895    }
1896
1897    // mix buffer must be cleared if all tracks are connected to an
1898    // effect chain as in this case the mixer will not write to
1899    // mix buffer and track effects will accumulate into it
1900    if (mixedTracks != 0 && mixedTracks == tracksWithEffect) {
1901        memset(mMixBuffer, 0, mFrameCount * mChannelCount * sizeof(int16_t));
1902    }
1903
1904    return mixerStatus;
1905}
1906
1907void AudioFlinger::MixerThread::invalidateTracks(int streamType)
1908{
1909    LOGV ("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d",
1910            this,  streamType, mTracks.size());
1911    Mutex::Autolock _l(mLock);
1912
1913    size_t size = mTracks.size();
1914    for (size_t i = 0; i < size; i++) {
1915        sp<Track> t = mTracks[i];
1916        if (t->type() == streamType) {
1917            t->mCblk->lock.lock();
1918            t->mCblk->flags |= CBLK_INVALID_ON;
1919            t->mCblk->cv.signal();
1920            t->mCblk->lock.unlock();
1921        }
1922    }
1923}
1924
1925
1926// getTrackName_l() must be called with ThreadBase::mLock held
1927int AudioFlinger::MixerThread::getTrackName_l()
1928{
1929    return mAudioMixer->getTrackName();
1930}
1931
1932// deleteTrackName_l() must be called with ThreadBase::mLock held
1933void AudioFlinger::MixerThread::deleteTrackName_l(int name)
1934{
1935    LOGV("remove track (%d) and delete from mixer", name);
1936    mAudioMixer->deleteTrackName(name);
1937}
1938
1939// checkForNewParameters_l() must be called with ThreadBase::mLock held
1940bool AudioFlinger::MixerThread::checkForNewParameters_l()
1941{
1942    bool reconfig = false;
1943
1944    while (!mNewParameters.isEmpty()) {
1945        status_t status = NO_ERROR;
1946        String8 keyValuePair = mNewParameters[0];
1947        AudioParameter param = AudioParameter(keyValuePair);
1948        int value;
1949
1950        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
1951            reconfig = true;
1952        }
1953        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
1954            if (value != AudioSystem::PCM_16_BIT) {
1955                status = BAD_VALUE;
1956            } else {
1957                reconfig = true;
1958            }
1959        }
1960        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
1961            if (value != AudioSystem::CHANNEL_OUT_STEREO) {
1962                status = BAD_VALUE;
1963            } else {
1964                reconfig = true;
1965            }
1966        }
1967        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
1968            // do not accept frame count changes if tracks are open as the track buffer
1969            // size depends on frame count and correct behavior would not be garantied
1970            // if frame count is changed after track creation
1971            if (!mTracks.isEmpty()) {
1972                status = INVALID_OPERATION;
1973            } else {
1974                reconfig = true;
1975            }
1976        }
1977        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
1978            // forward device change to effects that have requested to be
1979            // aware of attached audio device.
1980            mDevice = (uint32_t)value;
1981            for (size_t i = 0; i < mEffectChains.size(); i++) {
1982                mEffectChains[i]->setDevice_l(mDevice);
1983            }
1984        }
1985
1986        if (status == NO_ERROR) {
1987            status = mOutput->setParameters(keyValuePair);
1988            if (!mStandby && status == INVALID_OPERATION) {
1989               mOutput->standby();
1990               mStandby = true;
1991               mBytesWritten = 0;
1992               status = mOutput->setParameters(keyValuePair);
1993            }
1994            if (status == NO_ERROR && reconfig) {
1995                delete mAudioMixer;
1996                readOutputParameters();
1997                mAudioMixer = new AudioMixer(mFrameCount, mSampleRate);
1998                for (size_t i = 0; i < mTracks.size() ; i++) {
1999                    int name = getTrackName_l();
2000                    if (name < 0) break;
2001                    mTracks[i]->mName = name;
2002                    // limit track sample rate to 2 x new output sample rate
2003                    if (mTracks[i]->mCblk->sampleRate > 2 * sampleRate()) {
2004                        mTracks[i]->mCblk->sampleRate = 2 * sampleRate();
2005                    }
2006                }
2007                sendConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
2008            }
2009        }
2010
2011        mNewParameters.removeAt(0);
2012
2013        mParamStatus = status;
2014        mParamCond.signal();
2015        mWaitWorkCV.wait(mLock);
2016    }
2017    return reconfig;
2018}
2019
2020status_t AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
2021{
2022    const size_t SIZE = 256;
2023    char buffer[SIZE];
2024    String8 result;
2025
2026    PlaybackThread::dumpInternals(fd, args);
2027
2028    snprintf(buffer, SIZE, "AudioMixer tracks: %08x\n", mAudioMixer->trackNames());
2029    result.append(buffer);
2030    write(fd, result.string(), result.size());
2031    return NO_ERROR;
2032}
2033
2034uint32_t AudioFlinger::MixerThread::activeSleepTimeUs()
2035{
2036    return (uint32_t)(mOutput->latency() * 1000) / 2;
2037}
2038
2039uint32_t AudioFlinger::MixerThread::idleSleepTimeUs()
2040{
2041    return (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
2042}
2043
2044uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs()
2045{
2046    return (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
2047}
2048
2049// ----------------------------------------------------------------------------
2050AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, int id, uint32_t device)
2051    :   PlaybackThread(audioFlinger, output, id, device)
2052{
2053    mType = PlaybackThread::DIRECT;
2054}
2055
2056AudioFlinger::DirectOutputThread::~DirectOutputThread()
2057{
2058}
2059
2060
2061static inline int16_t clamp16(int32_t sample)
2062{
2063    if ((sample>>15) ^ (sample>>31))
2064        sample = 0x7FFF ^ (sample>>31);
2065    return sample;
2066}
2067
2068static inline
2069int32_t mul(int16_t in, int16_t v)
2070{
2071#if defined(__arm__) && !defined(__thumb__)
2072    int32_t out;
2073    asm( "smulbb %[out], %[in], %[v] \n"
2074         : [out]"=r"(out)
2075         : [in]"%r"(in), [v]"r"(v)
2076         : );
2077    return out;
2078#else
2079    return in * int32_t(v);
2080#endif
2081}
2082
2083void AudioFlinger::DirectOutputThread::applyVolume(uint16_t leftVol, uint16_t rightVol, bool ramp)
2084{
2085    // Do not apply volume on compressed audio
2086    if (!AudioSystem::isLinearPCM(mFormat)) {
2087        return;
2088    }
2089
2090    // convert to signed 16 bit before volume calculation
2091    if (mFormat == AudioSystem::PCM_8_BIT) {
2092        size_t count = mFrameCount * mChannelCount;
2093        uint8_t *src = (uint8_t *)mMixBuffer + count-1;
2094        int16_t *dst = mMixBuffer + count-1;
2095        while(count--) {
2096            *dst-- = (int16_t)(*src--^0x80) << 8;
2097        }
2098    }
2099
2100    size_t frameCount = mFrameCount;
2101    int16_t *out = mMixBuffer;
2102    if (ramp) {
2103        if (mChannelCount == 1) {
2104            int32_t d = ((int32_t)leftVol - (int32_t)mLeftVolShort) << 16;
2105            int32_t vlInc = d / (int32_t)frameCount;
2106            int32_t vl = ((int32_t)mLeftVolShort << 16);
2107            do {
2108                out[0] = clamp16(mul(out[0], vl >> 16) >> 12);
2109                out++;
2110                vl += vlInc;
2111            } while (--frameCount);
2112
2113        } else {
2114            int32_t d = ((int32_t)leftVol - (int32_t)mLeftVolShort) << 16;
2115            int32_t vlInc = d / (int32_t)frameCount;
2116            d = ((int32_t)rightVol - (int32_t)mRightVolShort) << 16;
2117            int32_t vrInc = d / (int32_t)frameCount;
2118            int32_t vl = ((int32_t)mLeftVolShort << 16);
2119            int32_t vr = ((int32_t)mRightVolShort << 16);
2120            do {
2121                out[0] = clamp16(mul(out[0], vl >> 16) >> 12);
2122                out[1] = clamp16(mul(out[1], vr >> 16) >> 12);
2123                out += 2;
2124                vl += vlInc;
2125                vr += vrInc;
2126            } while (--frameCount);
2127        }
2128    } else {
2129        if (mChannelCount == 1) {
2130            do {
2131                out[0] = clamp16(mul(out[0], leftVol) >> 12);
2132                out++;
2133            } while (--frameCount);
2134        } else {
2135            do {
2136                out[0] = clamp16(mul(out[0], leftVol) >> 12);
2137                out[1] = clamp16(mul(out[1], rightVol) >> 12);
2138                out += 2;
2139            } while (--frameCount);
2140        }
2141    }
2142
2143    // convert back to unsigned 8 bit after volume calculation
2144    if (mFormat == AudioSystem::PCM_8_BIT) {
2145        size_t count = mFrameCount * mChannelCount;
2146        int16_t *src = mMixBuffer;
2147        uint8_t *dst = (uint8_t *)mMixBuffer;
2148        while(count--) {
2149            *dst++ = (uint8_t)(((int32_t)*src++ + (1<<7)) >> 8)^0x80;
2150        }
2151    }
2152
2153    mLeftVolShort = leftVol;
2154    mRightVolShort = rightVol;
2155}
2156
2157bool AudioFlinger::DirectOutputThread::threadLoop()
2158{
2159    uint32_t mixerStatus = MIXER_IDLE;
2160    sp<Track> trackToRemove;
2161    sp<Track> activeTrack;
2162    nsecs_t standbyTime = systemTime();
2163    int8_t *curBuf;
2164    size_t mixBufferSize = mFrameCount*mFrameSize;
2165    uint32_t activeSleepTime = activeSleepTimeUs();
2166    uint32_t idleSleepTime = idleSleepTimeUs();
2167    uint32_t sleepTime = idleSleepTime;
2168    // use shorter standby delay as on normal output to release
2169    // hardware resources as soon as possible
2170    nsecs_t standbyDelay = microseconds(activeSleepTime*2);
2171
2172    while (!exitPending())
2173    {
2174        bool rampVolume;
2175        uint16_t leftVol;
2176        uint16_t rightVol;
2177        Vector< sp<EffectChain> > effectChains;
2178
2179        processConfigEvents();
2180
2181        mixerStatus = MIXER_IDLE;
2182
2183        { // scope for the mLock
2184
2185            Mutex::Autolock _l(mLock);
2186
2187            if (checkForNewParameters_l()) {
2188                mixBufferSize = mFrameCount*mFrameSize;
2189                activeSleepTime = activeSleepTimeUs();
2190                idleSleepTime = idleSleepTimeUs();
2191                standbyDelay = microseconds(activeSleepTime*2);
2192            }
2193
2194            // put audio hardware into standby after short delay
2195            if UNLIKELY((!mActiveTracks.size() && systemTime() > standbyTime) ||
2196                        mSuspended) {
2197                // wait until we have something to do...
2198                if (!mStandby) {
2199                    LOGV("Audio hardware entering standby, mixer %p\n", this);
2200                    mOutput->standby();
2201                    mStandby = true;
2202                    mBytesWritten = 0;
2203                }
2204
2205                if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
2206                    // we're about to wait, flush the binder command buffer
2207                    IPCThreadState::self()->flushCommands();
2208
2209                    if (exitPending()) break;
2210
2211                    LOGV("DirectOutputThread %p TID %d going to sleep\n", this, gettid());
2212                    mWaitWorkCV.wait(mLock);
2213                    LOGV("DirectOutputThread %p TID %d waking up in active mode\n", this, gettid());
2214
2215                    if (mMasterMute == false) {
2216                        char value[PROPERTY_VALUE_MAX];
2217                        property_get("ro.audio.silent", value, "0");
2218                        if (atoi(value)) {
2219                            LOGD("Silence is golden");
2220                            setMasterMute(true);
2221                        }
2222                    }
2223
2224                    standbyTime = systemTime() + standbyDelay;
2225                    sleepTime = idleSleepTime;
2226                    continue;
2227                }
2228            }
2229
2230            effectChains = mEffectChains;
2231
2232            // find out which tracks need to be processed
2233            if (mActiveTracks.size() != 0) {
2234                sp<Track> t = mActiveTracks[0].promote();
2235                if (t == 0) continue;
2236
2237                Track* const track = t.get();
2238                audio_track_cblk_t* cblk = track->cblk();
2239
2240                // The first time a track is added we wait
2241                // for all its buffers to be filled before processing it
2242                if (cblk->framesReady() && track->isReady() &&
2243                        !track->isPaused() && !track->isTerminated())
2244                {
2245                    //LOGV("track %d u=%08x, s=%08x [OK]", track->name(), cblk->user, cblk->server);
2246
2247                    if (track->mFillingUpStatus == Track::FS_FILLED) {
2248                        track->mFillingUpStatus = Track::FS_ACTIVE;
2249                        mLeftVolFloat = mRightVolFloat = 0;
2250                        mLeftVolShort = mRightVolShort = 0;
2251                        if (track->mState == TrackBase::RESUMING) {
2252                            track->mState = TrackBase::ACTIVE;
2253                            rampVolume = true;
2254                        }
2255                    } else if (cblk->server != 0) {
2256                        // If the track is stopped before the first frame was mixed,
2257                        // do not apply ramp
2258                        rampVolume = true;
2259                    }
2260                    // compute volume for this track
2261                    float left, right;
2262                    if (track->isMuted() || mMasterMute || track->isPausing() ||
2263                        mStreamTypes[track->type()].mute) {
2264                        left = right = 0;
2265                        if (track->isPausing()) {
2266                            track->setPaused();
2267                        }
2268                    } else {
2269                        float typeVolume = mStreamTypes[track->type()].volume;
2270                        float v = mMasterVolume * typeVolume;
2271                        float v_clamped = v * cblk->volume[0];
2272                        if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
2273                        left = v_clamped/MAX_GAIN;
2274                        v_clamped = v * cblk->volume[1];
2275                        if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
2276                        right = v_clamped/MAX_GAIN;
2277                    }
2278
2279                    if (left != mLeftVolFloat || right != mRightVolFloat) {
2280                        mLeftVolFloat = left;
2281                        mRightVolFloat = right;
2282
2283                        // If audio HAL implements volume control,
2284                        // force software volume to nominal value
2285                        if (mOutput->setVolume(left, right) == NO_ERROR) {
2286                            left = 1.0f;
2287                            right = 1.0f;
2288                        }
2289
2290                        // Convert volumes from float to 8.24
2291                        uint32_t vl = (uint32_t)(left * (1 << 24));
2292                        uint32_t vr = (uint32_t)(right * (1 << 24));
2293
2294                        // Delegate volume control to effect in track effect chain if needed
2295                        // only one effect chain can be present on DirectOutputThread, so if
2296                        // there is one, the track is connected to it
2297                        if (!effectChains.isEmpty()) {
2298                            // Do not ramp volume if volume is controlled by effect
2299                            if(effectChains[0]->setVolume_l(&vl, &vr)) {
2300                                rampVolume = false;
2301                            }
2302                        }
2303
2304                        // Convert volumes from 8.24 to 4.12 format
2305                        uint32_t v_clamped = (vl + (1 << 11)) >> 12;
2306                        if (v_clamped > MAX_GAIN_INT) v_clamped = MAX_GAIN_INT;
2307                        leftVol = (uint16_t)v_clamped;
2308                        v_clamped = (vr + (1 << 11)) >> 12;
2309                        if (v_clamped > MAX_GAIN_INT) v_clamped = MAX_GAIN_INT;
2310                        rightVol = (uint16_t)v_clamped;
2311                    } else {
2312                        leftVol = mLeftVolShort;
2313                        rightVol = mRightVolShort;
2314                        rampVolume = false;
2315                    }
2316
2317                    // reset retry count
2318                    track->mRetryCount = kMaxTrackRetriesDirect;
2319                    activeTrack = t;
2320                    mixerStatus = MIXER_TRACKS_READY;
2321                } else {
2322                    //LOGV("track %d u=%08x, s=%08x [NOT READY]", track->name(), cblk->user, cblk->server);
2323                    if (track->isStopped()) {
2324                        track->reset();
2325                    }
2326                    if (track->isTerminated() || track->isStopped() || track->isPaused()) {
2327                        // We have consumed all the buffers of this track.
2328                        // Remove it from the list of active tracks.
2329                        trackToRemove = track;
2330                    } else {
2331                        // No buffers for this track. Give it a few chances to
2332                        // fill a buffer, then remove it from active list.
2333                        if (--(track->mRetryCount) <= 0) {
2334                            LOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
2335                            trackToRemove = track;
2336                        } else {
2337                            mixerStatus = MIXER_TRACKS_ENABLED;
2338                        }
2339                    }
2340                }
2341            }
2342
2343            // remove all the tracks that need to be...
2344            if (UNLIKELY(trackToRemove != 0)) {
2345                mActiveTracks.remove(trackToRemove);
2346                if (!effectChains.isEmpty()) {
2347                    LOGV("stopping track on chain %p for session Id: %d", effectChains[0].get(),
2348                            trackToRemove->sessionId());
2349                    effectChains[0]->stopTrack();
2350                }
2351                if (trackToRemove->isTerminated()) {
2352                    mTracks.remove(trackToRemove);
2353                    deleteTrackName_l(trackToRemove->mName);
2354                }
2355            }
2356
2357            lockEffectChains_l(effectChains);
2358       }
2359
2360        if (LIKELY(mixerStatus == MIXER_TRACKS_READY)) {
2361            AudioBufferProvider::Buffer buffer;
2362            size_t frameCount = mFrameCount;
2363            curBuf = (int8_t *)mMixBuffer;
2364            // output audio to hardware
2365            while (frameCount) {
2366                buffer.frameCount = frameCount;
2367                activeTrack->getNextBuffer(&buffer);
2368                if (UNLIKELY(buffer.raw == 0)) {
2369                    memset(curBuf, 0, frameCount * mFrameSize);
2370                    break;
2371                }
2372                memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
2373                frameCount -= buffer.frameCount;
2374                curBuf += buffer.frameCount * mFrameSize;
2375                activeTrack->releaseBuffer(&buffer);
2376            }
2377            sleepTime = 0;
2378            standbyTime = systemTime() + standbyDelay;
2379        } else {
2380            if (sleepTime == 0) {
2381                if (mixerStatus == MIXER_TRACKS_ENABLED) {
2382                    sleepTime = activeSleepTime;
2383                } else {
2384                    sleepTime = idleSleepTime;
2385                }
2386            } else if (mBytesWritten != 0 && AudioSystem::isLinearPCM(mFormat)) {
2387                memset (mMixBuffer, 0, mFrameCount * mFrameSize);
2388                sleepTime = 0;
2389            }
2390        }
2391
2392        if (mSuspended) {
2393            sleepTime = suspendSleepTimeUs();
2394        }
2395        // sleepTime == 0 means we must write to audio hardware
2396        if (sleepTime == 0) {
2397            if (mixerStatus == MIXER_TRACKS_READY) {
2398                applyVolume(leftVol, rightVol, rampVolume);
2399            }
2400            for (size_t i = 0; i < effectChains.size(); i ++) {
2401                effectChains[i]->process_l();
2402            }
2403            unlockEffectChains(effectChains);
2404
2405            mLastWriteTime = systemTime();
2406            mInWrite = true;
2407            mBytesWritten += mixBufferSize;
2408            int bytesWritten = (int)mOutput->write(mMixBuffer, mixBufferSize);
2409            if (bytesWritten < 0) mBytesWritten -= mixBufferSize;
2410            mNumWrites++;
2411            mInWrite = false;
2412            mStandby = false;
2413        } else {
2414            unlockEffectChains(effectChains);
2415            usleep(sleepTime);
2416        }
2417
2418        // finally let go of removed track, without the lock held
2419        // since we can't guarantee the destructors won't acquire that
2420        // same lock.
2421        trackToRemove.clear();
2422        activeTrack.clear();
2423
2424        // Effect chains will be actually deleted here if they were removed from
2425        // mEffectChains list during mixing or effects processing
2426        effectChains.clear();
2427    }
2428
2429    if (!mStandby) {
2430        mOutput->standby();
2431    }
2432
2433    LOGV("DirectOutputThread %p exiting", this);
2434    return false;
2435}
2436
2437// getTrackName_l() must be called with ThreadBase::mLock held
2438int AudioFlinger::DirectOutputThread::getTrackName_l()
2439{
2440    return 0;
2441}
2442
2443// deleteTrackName_l() must be called with ThreadBase::mLock held
2444void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name)
2445{
2446}
2447
2448// checkForNewParameters_l() must be called with ThreadBase::mLock held
2449bool AudioFlinger::DirectOutputThread::checkForNewParameters_l()
2450{
2451    bool reconfig = false;
2452
2453    while (!mNewParameters.isEmpty()) {
2454        status_t status = NO_ERROR;
2455        String8 keyValuePair = mNewParameters[0];
2456        AudioParameter param = AudioParameter(keyValuePair);
2457        int value;
2458
2459        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
2460            // do not accept frame count changes if tracks are open as the track buffer
2461            // size depends on frame count and correct behavior would not be garantied
2462            // if frame count is changed after track creation
2463            if (!mTracks.isEmpty()) {
2464                status = INVALID_OPERATION;
2465            } else {
2466                reconfig = true;
2467            }
2468        }
2469        if (status == NO_ERROR) {
2470            status = mOutput->setParameters(keyValuePair);
2471            if (!mStandby && status == INVALID_OPERATION) {
2472               mOutput->standby();
2473               mStandby = true;
2474               mBytesWritten = 0;
2475               status = mOutput->setParameters(keyValuePair);
2476            }
2477            if (status == NO_ERROR && reconfig) {
2478                readOutputParameters();
2479                sendConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
2480            }
2481        }
2482
2483        mNewParameters.removeAt(0);
2484
2485        mParamStatus = status;
2486        mParamCond.signal();
2487        mWaitWorkCV.wait(mLock);
2488    }
2489    return reconfig;
2490}
2491
2492uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs()
2493{
2494    uint32_t time;
2495    if (AudioSystem::isLinearPCM(mFormat)) {
2496        time = (uint32_t)(mOutput->latency() * 1000) / 2;
2497    } else {
2498        time = 10000;
2499    }
2500    return time;
2501}
2502
2503uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs()
2504{
2505    uint32_t time;
2506    if (AudioSystem::isLinearPCM(mFormat)) {
2507        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
2508    } else {
2509        time = 10000;
2510    }
2511    return time;
2512}
2513
2514uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs()
2515{
2516    uint32_t time;
2517    if (AudioSystem::isLinearPCM(mFormat)) {
2518        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
2519    } else {
2520        time = 10000;
2521    }
2522    return time;
2523}
2524
2525
2526// ----------------------------------------------------------------------------
2527
2528AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger, AudioFlinger::MixerThread* mainThread, int id)
2529    :   MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->device()), mWaitTimeMs(UINT_MAX)
2530{
2531    mType = PlaybackThread::DUPLICATING;
2532    addOutputTrack(mainThread);
2533}
2534
2535AudioFlinger::DuplicatingThread::~DuplicatingThread()
2536{
2537    for (size_t i = 0; i < mOutputTracks.size(); i++) {
2538        mOutputTracks[i]->destroy();
2539    }
2540    mOutputTracks.clear();
2541}
2542
2543bool AudioFlinger::DuplicatingThread::threadLoop()
2544{
2545    Vector< sp<Track> > tracksToRemove;
2546    uint32_t mixerStatus = MIXER_IDLE;
2547    nsecs_t standbyTime = systemTime();
2548    size_t mixBufferSize = mFrameCount*mFrameSize;
2549    SortedVector< sp<OutputTrack> > outputTracks;
2550    uint32_t writeFrames = 0;
2551    uint32_t activeSleepTime = activeSleepTimeUs();
2552    uint32_t idleSleepTime = idleSleepTimeUs();
2553    uint32_t sleepTime = idleSleepTime;
2554    Vector< sp<EffectChain> > effectChains;
2555
2556    while (!exitPending())
2557    {
2558        processConfigEvents();
2559
2560        mixerStatus = MIXER_IDLE;
2561        { // scope for the mLock
2562
2563            Mutex::Autolock _l(mLock);
2564
2565            if (checkForNewParameters_l()) {
2566                mixBufferSize = mFrameCount*mFrameSize;
2567                updateWaitTime();
2568                activeSleepTime = activeSleepTimeUs();
2569                idleSleepTime = idleSleepTimeUs();
2570            }
2571
2572            const SortedVector< wp<Track> >& activeTracks = mActiveTracks;
2573
2574            for (size_t i = 0; i < mOutputTracks.size(); i++) {
2575                outputTracks.add(mOutputTracks[i]);
2576            }
2577
2578            // put audio hardware into standby after short delay
2579            if UNLIKELY((!activeTracks.size() && systemTime() > standbyTime) ||
2580                         mSuspended) {
2581                if (!mStandby) {
2582                    for (size_t i = 0; i < outputTracks.size(); i++) {
2583                        outputTracks[i]->stop();
2584                    }
2585                    mStandby = true;
2586                    mBytesWritten = 0;
2587                }
2588
2589                if (!activeTracks.size() && mConfigEvents.isEmpty()) {
2590                    // we're about to wait, flush the binder command buffer
2591                    IPCThreadState::self()->flushCommands();
2592                    outputTracks.clear();
2593
2594                    if (exitPending()) break;
2595
2596                    LOGV("DuplicatingThread %p TID %d going to sleep\n", this, gettid());
2597                    mWaitWorkCV.wait(mLock);
2598                    LOGV("DuplicatingThread %p TID %d waking up\n", this, gettid());
2599                    if (mMasterMute == false) {
2600                        char value[PROPERTY_VALUE_MAX];
2601                        property_get("ro.audio.silent", value, "0");
2602                        if (atoi(value)) {
2603                            LOGD("Silence is golden");
2604                            setMasterMute(true);
2605                        }
2606                    }
2607
2608                    standbyTime = systemTime() + kStandbyTimeInNsecs;
2609                    sleepTime = idleSleepTime;
2610                    continue;
2611                }
2612            }
2613
2614            mixerStatus = prepareTracks_l(activeTracks, &tracksToRemove);
2615
2616            // prevent any changes in effect chain list and in each effect chain
2617            // during mixing and effect process as the audio buffers could be deleted
2618            // or modified if an effect is created or deleted
2619            lockEffectChains_l(effectChains);
2620        }
2621
2622        if (LIKELY(mixerStatus == MIXER_TRACKS_READY)) {
2623            // mix buffers...
2624            if (outputsReady(outputTracks)) {
2625                mAudioMixer->process();
2626            } else {
2627                memset(mMixBuffer, 0, mixBufferSize);
2628            }
2629            sleepTime = 0;
2630            writeFrames = mFrameCount;
2631        } else {
2632            if (sleepTime == 0) {
2633                if (mixerStatus == MIXER_TRACKS_ENABLED) {
2634                    sleepTime = activeSleepTime;
2635                } else {
2636                    sleepTime = idleSleepTime;
2637                }
2638            } else if (mBytesWritten != 0) {
2639                // flush remaining overflow buffers in output tracks
2640                for (size_t i = 0; i < outputTracks.size(); i++) {
2641                    if (outputTracks[i]->isActive()) {
2642                        sleepTime = 0;
2643                        writeFrames = 0;
2644                        memset(mMixBuffer, 0, mixBufferSize);
2645                        break;
2646                    }
2647                }
2648            }
2649        }
2650
2651        if (mSuspended) {
2652            sleepTime = suspendSleepTimeUs();
2653        }
2654        // sleepTime == 0 means we must write to audio hardware
2655        if (sleepTime == 0) {
2656            for (size_t i = 0; i < effectChains.size(); i ++) {
2657                effectChains[i]->process_l();
2658            }
2659            // enable changes in effect chain
2660            unlockEffectChains(effectChains);
2661
2662            standbyTime = systemTime() + kStandbyTimeInNsecs;
2663            for (size_t i = 0; i < outputTracks.size(); i++) {
2664                outputTracks[i]->write(mMixBuffer, writeFrames);
2665            }
2666            mStandby = false;
2667            mBytesWritten += mixBufferSize;
2668        } else {
2669            // enable changes in effect chain
2670            unlockEffectChains(effectChains);
2671            usleep(sleepTime);
2672        }
2673
2674        // finally let go of all our tracks, without the lock held
2675        // since we can't guarantee the destructors won't acquire that
2676        // same lock.
2677        tracksToRemove.clear();
2678        outputTracks.clear();
2679
2680        // Effect chains will be actually deleted here if they were removed from
2681        // mEffectChains list during mixing or effects processing
2682        effectChains.clear();
2683    }
2684
2685    return false;
2686}
2687
2688void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
2689{
2690    int frameCount = (3 * mFrameCount * mSampleRate) / thread->sampleRate();
2691    OutputTrack *outputTrack = new OutputTrack((ThreadBase *)thread,
2692                                            this,
2693                                            mSampleRate,
2694                                            mFormat,
2695                                            mChannelCount,
2696                                            frameCount);
2697    if (outputTrack->cblk() != NULL) {
2698        thread->setStreamVolume(AudioSystem::NUM_STREAM_TYPES, 1.0f);
2699        mOutputTracks.add(outputTrack);
2700        LOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread);
2701        updateWaitTime();
2702    }
2703}
2704
2705void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
2706{
2707    Mutex::Autolock _l(mLock);
2708    for (size_t i = 0; i < mOutputTracks.size(); i++) {
2709        if (mOutputTracks[i]->thread() == (ThreadBase *)thread) {
2710            mOutputTracks[i]->destroy();
2711            mOutputTracks.removeAt(i);
2712            updateWaitTime();
2713            return;
2714        }
2715    }
2716    LOGV("removeOutputTrack(): unkonwn thread: %p", thread);
2717}
2718
2719void AudioFlinger::DuplicatingThread::updateWaitTime()
2720{
2721    mWaitTimeMs = UINT_MAX;
2722    for (size_t i = 0; i < mOutputTracks.size(); i++) {
2723        sp<ThreadBase> strong = mOutputTracks[i]->thread().promote();
2724        if (strong != NULL) {
2725            uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate();
2726            if (waitTimeMs < mWaitTimeMs) {
2727                mWaitTimeMs = waitTimeMs;
2728            }
2729        }
2730    }
2731}
2732
2733
2734bool AudioFlinger::DuplicatingThread::outputsReady(SortedVector< sp<OutputTrack> > &outputTracks)
2735{
2736    for (size_t i = 0; i < outputTracks.size(); i++) {
2737        sp <ThreadBase> thread = outputTracks[i]->thread().promote();
2738        if (thread == 0) {
2739            LOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p", outputTracks[i].get());
2740            return false;
2741        }
2742        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
2743        if (playbackThread->standby() && !playbackThread->isSuspended()) {
2744            LOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(), thread.get());
2745            return false;
2746        }
2747    }
2748    return true;
2749}
2750
2751uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs()
2752{
2753    return (mWaitTimeMs * 1000) / 2;
2754}
2755
2756// ----------------------------------------------------------------------------
2757
2758// TrackBase constructor must be called with AudioFlinger::mLock held
2759AudioFlinger::ThreadBase::TrackBase::TrackBase(
2760            const wp<ThreadBase>& thread,
2761            const sp<Client>& client,
2762            uint32_t sampleRate,
2763            int format,
2764            int channelCount,
2765            int frameCount,
2766            uint32_t flags,
2767            const sp<IMemory>& sharedBuffer,
2768            int sessionId)
2769    :   RefBase(),
2770        mThread(thread),
2771        mClient(client),
2772        mCblk(0),
2773        mFrameCount(0),
2774        mState(IDLE),
2775        mClientTid(-1),
2776        mFormat(format),
2777        mFlags(flags & ~SYSTEM_FLAGS_MASK),
2778        mSessionId(sessionId)
2779{
2780    LOGV_IF(sharedBuffer != 0, "sharedBuffer: %p, size: %d", sharedBuffer->pointer(), sharedBuffer->size());
2781
2782    // LOGD("Creating track with %d buffers @ %d bytes", bufferCount, bufferSize);
2783   size_t size = sizeof(audio_track_cblk_t);
2784   size_t bufferSize = frameCount*channelCount*sizeof(int16_t);
2785   if (sharedBuffer == 0) {
2786       size += bufferSize;
2787   }
2788
2789   if (client != NULL) {
2790        mCblkMemory = client->heap()->allocate(size);
2791        if (mCblkMemory != 0) {
2792            mCblk = static_cast<audio_track_cblk_t *>(mCblkMemory->pointer());
2793            if (mCblk) { // construct the shared structure in-place.
2794                new(mCblk) audio_track_cblk_t();
2795                // clear all buffers
2796                mCblk->frameCount = frameCount;
2797                mCblk->sampleRate = sampleRate;
2798                mCblk->channelCount = (uint8_t)channelCount;
2799                if (sharedBuffer == 0) {
2800                    mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t);
2801                    memset(mBuffer, 0, frameCount*channelCount*sizeof(int16_t));
2802                    // Force underrun condition to avoid false underrun callback until first data is
2803                    // written to buffer (other flags are cleared)
2804                    mCblk->flags = CBLK_UNDERRUN_ON;
2805                } else {
2806                    mBuffer = sharedBuffer->pointer();
2807                }
2808                mBufferEnd = (uint8_t *)mBuffer + bufferSize;
2809            }
2810        } else {
2811            LOGE("not enough memory for AudioTrack size=%u", size);
2812            client->heap()->dump("AudioTrack");
2813            return;
2814        }
2815   } else {
2816       mCblk = (audio_track_cblk_t *)(new uint8_t[size]);
2817       if (mCblk) { // construct the shared structure in-place.
2818           new(mCblk) audio_track_cblk_t();
2819           // clear all buffers
2820           mCblk->frameCount = frameCount;
2821           mCblk->sampleRate = sampleRate;
2822           mCblk->channelCount = (uint8_t)channelCount;
2823           mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t);
2824           memset(mBuffer, 0, frameCount*channelCount*sizeof(int16_t));
2825           // Force underrun condition to avoid false underrun callback until first data is
2826           // written to buffer (other flags are cleared)
2827           mCblk->flags = CBLK_UNDERRUN_ON;
2828           mBufferEnd = (uint8_t *)mBuffer + bufferSize;
2829       }
2830   }
2831}
2832
2833AudioFlinger::ThreadBase::TrackBase::~TrackBase()
2834{
2835    if (mCblk) {
2836        mCblk->~audio_track_cblk_t();   // destroy our shared-structure.
2837        if (mClient == NULL) {
2838            delete mCblk;
2839        }
2840    }
2841    mCblkMemory.clear();            // and free the shared memory
2842    if (mClient != NULL) {
2843        Mutex::Autolock _l(mClient->audioFlinger()->mLock);
2844        mClient.clear();
2845    }
2846}
2847
2848void AudioFlinger::ThreadBase::TrackBase::releaseBuffer(AudioBufferProvider::Buffer* buffer)
2849{
2850    buffer->raw = 0;
2851    mFrameCount = buffer->frameCount;
2852    step();
2853    buffer->frameCount = 0;
2854}
2855
2856bool AudioFlinger::ThreadBase::TrackBase::step() {
2857    bool result;
2858    audio_track_cblk_t* cblk = this->cblk();
2859
2860    result = cblk->stepServer(mFrameCount);
2861    if (!result) {
2862        LOGV("stepServer failed acquiring cblk mutex");
2863        mFlags |= STEPSERVER_FAILED;
2864    }
2865    return result;
2866}
2867
2868void AudioFlinger::ThreadBase::TrackBase::reset() {
2869    audio_track_cblk_t* cblk = this->cblk();
2870
2871    cblk->user = 0;
2872    cblk->server = 0;
2873    cblk->userBase = 0;
2874    cblk->serverBase = 0;
2875    mFlags &= (uint32_t)(~SYSTEM_FLAGS_MASK);
2876    LOGV("TrackBase::reset");
2877}
2878
2879sp<IMemory> AudioFlinger::ThreadBase::TrackBase::getCblk() const
2880{
2881    return mCblkMemory;
2882}
2883
2884int AudioFlinger::ThreadBase::TrackBase::sampleRate() const {
2885    return (int)mCblk->sampleRate;
2886}
2887
2888int AudioFlinger::ThreadBase::TrackBase::channelCount() const {
2889    return (int)mCblk->channelCount;
2890}
2891
2892void* AudioFlinger::ThreadBase::TrackBase::getBuffer(uint32_t offset, uint32_t frames) const {
2893    audio_track_cblk_t* cblk = this->cblk();
2894    int8_t *bufferStart = (int8_t *)mBuffer + (offset-cblk->serverBase)*cblk->frameSize;
2895    int8_t *bufferEnd = bufferStart + frames * cblk->frameSize;
2896
2897    // Check validity of returned pointer in case the track control block would have been corrupted.
2898    if (bufferStart < mBuffer || bufferStart > bufferEnd || bufferEnd > mBufferEnd ||
2899        ((unsigned long)bufferStart & (unsigned long)(cblk->frameSize - 1))) {
2900        LOGE("TrackBase::getBuffer buffer out of range:\n    start: %p, end %p , mBuffer %p mBufferEnd %p\n    \
2901                server %d, serverBase %d, user %d, userBase %d, channelCount %d",
2902                bufferStart, bufferEnd, mBuffer, mBufferEnd,
2903                cblk->server, cblk->serverBase, cblk->user, cblk->userBase, cblk->channelCount);
2904        return 0;
2905    }
2906
2907    return bufferStart;
2908}
2909
2910// ----------------------------------------------------------------------------
2911
2912// Track constructor must be called with AudioFlinger::mLock and ThreadBase::mLock held
2913AudioFlinger::PlaybackThread::Track::Track(
2914            const wp<ThreadBase>& thread,
2915            const sp<Client>& client,
2916            int streamType,
2917            uint32_t sampleRate,
2918            int format,
2919            int channelCount,
2920            int frameCount,
2921            const sp<IMemory>& sharedBuffer,
2922            int sessionId)
2923    :   TrackBase(thread, client, sampleRate, format, channelCount, frameCount, 0, sharedBuffer, sessionId),
2924    mMute(false), mSharedBuffer(sharedBuffer), mName(-1), mMainBuffer(NULL), mAuxBuffer(NULL),
2925    mAuxEffectId(0), mHasVolumeController(false)
2926{
2927    if (mCblk != NULL) {
2928        sp<ThreadBase> baseThread = thread.promote();
2929        if (baseThread != 0) {
2930            PlaybackThread *playbackThread = (PlaybackThread *)baseThread.get();
2931            mName = playbackThread->getTrackName_l();
2932            mMainBuffer = playbackThread->mixBuffer();
2933        }
2934        LOGV("Track constructor name %d, calling thread %d", mName, IPCThreadState::self()->getCallingPid());
2935        if (mName < 0) {
2936            LOGE("no more track names available");
2937        }
2938        mVolume[0] = 1.0f;
2939        mVolume[1] = 1.0f;
2940        mStreamType = streamType;
2941        // NOTE: audio_track_cblk_t::frameSize for 8 bit PCM data is based on a sample size of
2942        // 16 bit because data is converted to 16 bit before being stored in buffer by AudioTrack
2943        mCblk->frameSize = AudioSystem::isLinearPCM(format) ? channelCount * sizeof(int16_t) : sizeof(int8_t);
2944    }
2945}
2946
2947AudioFlinger::PlaybackThread::Track::~Track()
2948{
2949    LOGV("PlaybackThread::Track destructor");
2950    sp<ThreadBase> thread = mThread.promote();
2951    if (thread != 0) {
2952        Mutex::Autolock _l(thread->mLock);
2953        mState = TERMINATED;
2954    }
2955}
2956
2957void AudioFlinger::PlaybackThread::Track::destroy()
2958{
2959    // NOTE: destroyTrack_l() can remove a strong reference to this Track
2960    // by removing it from mTracks vector, so there is a risk that this Tracks's
2961    // desctructor is called. As the destructor needs to lock mLock,
2962    // we must acquire a strong reference on this Track before locking mLock
2963    // here so that the destructor is called only when exiting this function.
2964    // On the other hand, as long as Track::destroy() is only called by
2965    // TrackHandle destructor, the TrackHandle still holds a strong ref on
2966    // this Track with its member mTrack.
2967    sp<Track> keep(this);
2968    { // scope for mLock
2969        sp<ThreadBase> thread = mThread.promote();
2970        if (thread != 0) {
2971            if (!isOutputTrack()) {
2972                if (mState == ACTIVE || mState == RESUMING) {
2973                    AudioSystem::stopOutput(thread->id(),
2974                                            (AudioSystem::stream_type)mStreamType,
2975                                            mSessionId);
2976                }
2977                AudioSystem::releaseOutput(thread->id());
2978            }
2979            Mutex::Autolock _l(thread->mLock);
2980            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
2981            playbackThread->destroyTrack_l(this);
2982        }
2983    }
2984}
2985
2986void AudioFlinger::PlaybackThread::Track::dump(char* buffer, size_t size)
2987{
2988    snprintf(buffer, size, "   %05d %05d %03u %03u %03u %05u   %04u %1d %1d %1d %05u %05u %05u  0x%08x 0x%08x 0x%08x 0x%08x\n",
2989            mName - AudioMixer::TRACK0,
2990            (mClient == NULL) ? getpid() : mClient->pid(),
2991            mStreamType,
2992            mFormat,
2993            mCblk->channelCount,
2994            mSessionId,
2995            mFrameCount,
2996            mState,
2997            mMute,
2998            mFillingUpStatus,
2999            mCblk->sampleRate,
3000            mCblk->volume[0],
3001            mCblk->volume[1],
3002            mCblk->server,
3003            mCblk->user,
3004            (int)mMainBuffer,
3005            (int)mAuxBuffer);
3006}
3007
3008status_t AudioFlinger::PlaybackThread::Track::getNextBuffer(AudioBufferProvider::Buffer* buffer)
3009{
3010     audio_track_cblk_t* cblk = this->cblk();
3011     uint32_t framesReady;
3012     uint32_t framesReq = buffer->frameCount;
3013
3014     // Check if last stepServer failed, try to step now
3015     if (mFlags & TrackBase::STEPSERVER_FAILED) {
3016         if (!step())  goto getNextBuffer_exit;
3017         LOGV("stepServer recovered");
3018         mFlags &= ~TrackBase::STEPSERVER_FAILED;
3019     }
3020
3021     framesReady = cblk->framesReady();
3022
3023     if (LIKELY(framesReady)) {
3024        uint32_t s = cblk->server;
3025        uint32_t bufferEnd = cblk->serverBase + cblk->frameCount;
3026
3027        bufferEnd = (cblk->loopEnd < bufferEnd) ? cblk->loopEnd : bufferEnd;
3028        if (framesReq > framesReady) {
3029            framesReq = framesReady;
3030        }
3031        if (s + framesReq > bufferEnd) {
3032            framesReq = bufferEnd - s;
3033        }
3034
3035         buffer->raw = getBuffer(s, framesReq);
3036         if (buffer->raw == 0) goto getNextBuffer_exit;
3037
3038         buffer->frameCount = framesReq;
3039        return NO_ERROR;
3040     }
3041
3042getNextBuffer_exit:
3043     buffer->raw = 0;
3044     buffer->frameCount = 0;
3045     LOGV("getNextBuffer() no more data for track %d on thread %p", mName, mThread.unsafe_get());
3046     return NOT_ENOUGH_DATA;
3047}
3048
3049bool AudioFlinger::PlaybackThread::Track::isReady() const {
3050    if (mFillingUpStatus != FS_FILLING || isStopped() || isPausing()) return true;
3051
3052    if (mCblk->framesReady() >= mCblk->frameCount ||
3053            (mCblk->flags & CBLK_FORCEREADY_MSK)) {
3054        mFillingUpStatus = FS_FILLED;
3055        mCblk->flags &= ~CBLK_FORCEREADY_MSK;
3056        return true;
3057    }
3058    return false;
3059}
3060
3061status_t AudioFlinger::PlaybackThread::Track::start()
3062{
3063    status_t status = NO_ERROR;
3064    LOGV("start(%d), calling thread %d session %d",
3065            mName, IPCThreadState::self()->getCallingPid(), mSessionId);
3066    sp<ThreadBase> thread = mThread.promote();
3067    if (thread != 0) {
3068        Mutex::Autolock _l(thread->mLock);
3069        int state = mState;
3070        // here the track could be either new, or restarted
3071        // in both cases "unstop" the track
3072        if (mState == PAUSED) {
3073            mState = TrackBase::RESUMING;
3074            LOGV("PAUSED => RESUMING (%d) on thread %p", mName, this);
3075        } else {
3076            mState = TrackBase::ACTIVE;
3077            LOGV("? => ACTIVE (%d) on thread %p", mName, this);
3078        }
3079
3080        if (!isOutputTrack() && state != ACTIVE && state != RESUMING) {
3081            thread->mLock.unlock();
3082            status = AudioSystem::startOutput(thread->id(),
3083                                              (AudioSystem::stream_type)mStreamType,
3084                                              mSessionId);
3085            thread->mLock.lock();
3086        }
3087        if (status == NO_ERROR) {
3088            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
3089            playbackThread->addTrack_l(this);
3090        } else {
3091            mState = state;
3092        }
3093    } else {
3094        status = BAD_VALUE;
3095    }
3096    return status;
3097}
3098
3099void AudioFlinger::PlaybackThread::Track::stop()
3100{
3101    LOGV("stop(%d), calling thread %d", mName, IPCThreadState::self()->getCallingPid());
3102    sp<ThreadBase> thread = mThread.promote();
3103    if (thread != 0) {
3104        Mutex::Autolock _l(thread->mLock);
3105        int state = mState;
3106        if (mState > STOPPED) {
3107            mState = STOPPED;
3108            // If the track is not active (PAUSED and buffers full), flush buffers
3109            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
3110            if (playbackThread->mActiveTracks.indexOf(this) < 0) {
3111                reset();
3112            }
3113            LOGV("(> STOPPED) => STOPPED (%d) on thread %p", mName, playbackThread);
3114        }
3115        if (!isOutputTrack() && (state == ACTIVE || state == RESUMING)) {
3116            thread->mLock.unlock();
3117            AudioSystem::stopOutput(thread->id(),
3118                                    (AudioSystem::stream_type)mStreamType,
3119                                    mSessionId);
3120            thread->mLock.lock();
3121        }
3122    }
3123}
3124
3125void AudioFlinger::PlaybackThread::Track::pause()
3126{
3127    LOGV("pause(%d), calling thread %d", mName, IPCThreadState::self()->getCallingPid());
3128    sp<ThreadBase> thread = mThread.promote();
3129    if (thread != 0) {
3130        Mutex::Autolock _l(thread->mLock);
3131        if (mState == ACTIVE || mState == RESUMING) {
3132            mState = PAUSING;
3133            LOGV("ACTIVE/RESUMING => PAUSING (%d) on thread %p", mName, thread.get());
3134            if (!isOutputTrack()) {
3135                thread->mLock.unlock();
3136                AudioSystem::stopOutput(thread->id(),
3137                                        (AudioSystem::stream_type)mStreamType,
3138                                        mSessionId);
3139                thread->mLock.lock();
3140            }
3141        }
3142    }
3143}
3144
3145void AudioFlinger::PlaybackThread::Track::flush()
3146{
3147    LOGV("flush(%d)", mName);
3148    sp<ThreadBase> thread = mThread.promote();
3149    if (thread != 0) {
3150        Mutex::Autolock _l(thread->mLock);
3151        if (mState != STOPPED && mState != PAUSED && mState != PAUSING) {
3152            return;
3153        }
3154        // No point remaining in PAUSED state after a flush => go to
3155        // STOPPED state
3156        mState = STOPPED;
3157
3158        mCblk->lock.lock();
3159        // NOTE: reset() will reset cblk->user and cblk->server with
3160        // the risk that at the same time, the AudioMixer is trying to read
3161        // data. In this case, getNextBuffer() would return a NULL pointer
3162        // as audio buffer => the AudioMixer code MUST always test that pointer
3163        // returned by getNextBuffer() is not NULL!
3164        reset();
3165        mCblk->lock.unlock();
3166    }
3167}
3168
3169void AudioFlinger::PlaybackThread::Track::reset()
3170{
3171    // Do not reset twice to avoid discarding data written just after a flush and before
3172    // the audioflinger thread detects the track is stopped.
3173    if (!mResetDone) {
3174        TrackBase::reset();
3175        // Force underrun condition to avoid false underrun callback until first data is
3176        // written to buffer
3177        mCblk->flags |= CBLK_UNDERRUN_ON;
3178        mCblk->flags &= ~CBLK_FORCEREADY_MSK;
3179        mFillingUpStatus = FS_FILLING;
3180        mResetDone = true;
3181    }
3182}
3183
3184void AudioFlinger::PlaybackThread::Track::mute(bool muted)
3185{
3186    mMute = muted;
3187}
3188
3189void AudioFlinger::PlaybackThread::Track::setVolume(float left, float right)
3190{
3191    mVolume[0] = left;
3192    mVolume[1] = right;
3193}
3194
3195status_t AudioFlinger::PlaybackThread::Track::attachAuxEffect(int EffectId)
3196{
3197    status_t status = DEAD_OBJECT;
3198    sp<ThreadBase> thread = mThread.promote();
3199    if (thread != 0) {
3200       PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
3201       status = playbackThread->attachAuxEffect(this, EffectId);
3202    }
3203    return status;
3204}
3205
3206void AudioFlinger::PlaybackThread::Track::setAuxBuffer(int EffectId, int32_t *buffer)
3207{
3208    mAuxEffectId = EffectId;
3209    mAuxBuffer = buffer;
3210}
3211
3212// ----------------------------------------------------------------------------
3213
3214// RecordTrack constructor must be called with AudioFlinger::mLock held
3215AudioFlinger::RecordThread::RecordTrack::RecordTrack(
3216            const wp<ThreadBase>& thread,
3217            const sp<Client>& client,
3218            uint32_t sampleRate,
3219            int format,
3220            int channelCount,
3221            int frameCount,
3222            uint32_t flags,
3223            int sessionId)
3224    :   TrackBase(thread, client, sampleRate, format,
3225                  channelCount, frameCount, flags, 0, sessionId),
3226        mOverflow(false)
3227{
3228    if (mCblk != NULL) {
3229       LOGV("RecordTrack constructor, size %d", (int)mBufferEnd - (int)mBuffer);
3230       if (format == AudioSystem::PCM_16_BIT) {
3231           mCblk->frameSize = channelCount * sizeof(int16_t);
3232       } else if (format == AudioSystem::PCM_8_BIT) {
3233           mCblk->frameSize = channelCount * sizeof(int8_t);
3234       } else {
3235           mCblk->frameSize = sizeof(int8_t);
3236       }
3237    }
3238}
3239
3240AudioFlinger::RecordThread::RecordTrack::~RecordTrack()
3241{
3242    sp<ThreadBase> thread = mThread.promote();
3243    if (thread != 0) {
3244        AudioSystem::releaseInput(thread->id());
3245    }
3246}
3247
3248status_t AudioFlinger::RecordThread::RecordTrack::getNextBuffer(AudioBufferProvider::Buffer* buffer)
3249{
3250    audio_track_cblk_t* cblk = this->cblk();
3251    uint32_t framesAvail;
3252    uint32_t framesReq = buffer->frameCount;
3253
3254     // Check if last stepServer failed, try to step now
3255    if (mFlags & TrackBase::STEPSERVER_FAILED) {
3256        if (!step()) goto getNextBuffer_exit;
3257        LOGV("stepServer recovered");
3258        mFlags &= ~TrackBase::STEPSERVER_FAILED;
3259    }
3260
3261    framesAvail = cblk->framesAvailable_l();
3262
3263    if (LIKELY(framesAvail)) {
3264        uint32_t s = cblk->server;
3265        uint32_t bufferEnd = cblk->serverBase + cblk->frameCount;
3266
3267        if (framesReq > framesAvail) {
3268            framesReq = framesAvail;
3269        }
3270        if (s + framesReq > bufferEnd) {
3271            framesReq = bufferEnd - s;
3272        }
3273
3274        buffer->raw = getBuffer(s, framesReq);
3275        if (buffer->raw == 0) goto getNextBuffer_exit;
3276
3277        buffer->frameCount = framesReq;
3278        return NO_ERROR;
3279    }
3280
3281getNextBuffer_exit:
3282    buffer->raw = 0;
3283    buffer->frameCount = 0;
3284    return NOT_ENOUGH_DATA;
3285}
3286
3287status_t AudioFlinger::RecordThread::RecordTrack::start()
3288{
3289    sp<ThreadBase> thread = mThread.promote();
3290    if (thread != 0) {
3291        RecordThread *recordThread = (RecordThread *)thread.get();
3292        return recordThread->start(this);
3293    } else {
3294        return BAD_VALUE;
3295    }
3296}
3297
3298void AudioFlinger::RecordThread::RecordTrack::stop()
3299{
3300    sp<ThreadBase> thread = mThread.promote();
3301    if (thread != 0) {
3302        RecordThread *recordThread = (RecordThread *)thread.get();
3303        recordThread->stop(this);
3304        TrackBase::reset();
3305        // Force overerrun condition to avoid false overrun callback until first data is
3306        // read from buffer
3307        mCblk->flags |= CBLK_UNDERRUN_ON;
3308    }
3309}
3310
3311void AudioFlinger::RecordThread::RecordTrack::dump(char* buffer, size_t size)
3312{
3313    snprintf(buffer, size, "   %05d %03u %03u %05d   %04u %01d %05u  %08x %08x\n",
3314            (mClient == NULL) ? getpid() : mClient->pid(),
3315            mFormat,
3316            mCblk->channelCount,
3317            mSessionId,
3318            mFrameCount,
3319            mState,
3320            mCblk->sampleRate,
3321            mCblk->server,
3322            mCblk->user);
3323}
3324
3325
3326// ----------------------------------------------------------------------------
3327
3328AudioFlinger::PlaybackThread::OutputTrack::OutputTrack(
3329            const wp<ThreadBase>& thread,
3330            DuplicatingThread *sourceThread,
3331            uint32_t sampleRate,
3332            int format,
3333            int channelCount,
3334            int frameCount)
3335    :   Track(thread, NULL, AudioSystem::NUM_STREAM_TYPES, sampleRate, format, channelCount, frameCount, NULL, 0),
3336    mActive(false), mSourceThread(sourceThread)
3337{
3338
3339    PlaybackThread *playbackThread = (PlaybackThread *)thread.unsafe_get();
3340    if (mCblk != NULL) {
3341        mCblk->flags |= CBLK_DIRECTION_OUT;
3342        mCblk->buffers = (char*)mCblk + sizeof(audio_track_cblk_t);
3343        mCblk->volume[0] = mCblk->volume[1] = 0x1000;
3344        mOutBuffer.frameCount = 0;
3345        playbackThread->mTracks.add(this);
3346        LOGV("OutputTrack constructor mCblk %p, mBuffer %p, mCblk->buffers %p, mCblk->frameCount %d, mCblk->sampleRate %d, mCblk->channelCount %d mBufferEnd %p",
3347                mCblk, mBuffer, mCblk->buffers, mCblk->frameCount, mCblk->sampleRate, mCblk->channelCount, mBufferEnd);
3348    } else {
3349        LOGW("Error creating output track on thread %p", playbackThread);
3350    }
3351}
3352
3353AudioFlinger::PlaybackThread::OutputTrack::~OutputTrack()
3354{
3355    clearBufferQueue();
3356}
3357
3358status_t AudioFlinger::PlaybackThread::OutputTrack::start()
3359{
3360    status_t status = Track::start();
3361    if (status != NO_ERROR) {
3362        return status;
3363    }
3364
3365    mActive = true;
3366    mRetryCount = 127;
3367    return status;
3368}
3369
3370void AudioFlinger::PlaybackThread::OutputTrack::stop()
3371{
3372    Track::stop();
3373    clearBufferQueue();
3374    mOutBuffer.frameCount = 0;
3375    mActive = false;
3376}
3377
3378bool AudioFlinger::PlaybackThread::OutputTrack::write(int16_t* data, uint32_t frames)
3379{
3380    Buffer *pInBuffer;
3381    Buffer inBuffer;
3382    uint32_t channelCount = mCblk->channelCount;
3383    bool outputBufferFull = false;
3384    inBuffer.frameCount = frames;
3385    inBuffer.i16 = data;
3386
3387    uint32_t waitTimeLeftMs = mSourceThread->waitTimeMs();
3388
3389    if (!mActive && frames != 0) {
3390        start();
3391        sp<ThreadBase> thread = mThread.promote();
3392        if (thread != 0) {
3393            MixerThread *mixerThread = (MixerThread *)thread.get();
3394            if (mCblk->frameCount > frames){
3395                if (mBufferQueue.size() < kMaxOverFlowBuffers) {
3396                    uint32_t startFrames = (mCblk->frameCount - frames);
3397                    pInBuffer = new Buffer;
3398                    pInBuffer->mBuffer = new int16_t[startFrames * channelCount];
3399                    pInBuffer->frameCount = startFrames;
3400                    pInBuffer->i16 = pInBuffer->mBuffer;
3401                    memset(pInBuffer->raw, 0, startFrames * channelCount * sizeof(int16_t));
3402                    mBufferQueue.add(pInBuffer);
3403                } else {
3404                    LOGW ("OutputTrack::write() %p no more buffers in queue", this);
3405                }
3406            }
3407        }
3408    }
3409
3410    while (waitTimeLeftMs) {
3411        // First write pending buffers, then new data
3412        if (mBufferQueue.size()) {
3413            pInBuffer = mBufferQueue.itemAt(0);
3414        } else {
3415            pInBuffer = &inBuffer;
3416        }
3417
3418        if (pInBuffer->frameCount == 0) {
3419            break;
3420        }
3421
3422        if (mOutBuffer.frameCount == 0) {
3423            mOutBuffer.frameCount = pInBuffer->frameCount;
3424            nsecs_t startTime = systemTime();
3425            if (obtainBuffer(&mOutBuffer, waitTimeLeftMs) == (status_t)AudioTrack::NO_MORE_BUFFERS) {
3426                LOGV ("OutputTrack::write() %p thread %p no more output buffers", this, mThread.unsafe_get());
3427                outputBufferFull = true;
3428                break;
3429            }
3430            uint32_t waitTimeMs = (uint32_t)ns2ms(systemTime() - startTime);
3431            if (waitTimeLeftMs >= waitTimeMs) {
3432                waitTimeLeftMs -= waitTimeMs;
3433            } else {
3434                waitTimeLeftMs = 0;
3435            }
3436        }
3437
3438        uint32_t outFrames = pInBuffer->frameCount > mOutBuffer.frameCount ? mOutBuffer.frameCount : pInBuffer->frameCount;
3439        memcpy(mOutBuffer.raw, pInBuffer->raw, outFrames * channelCount * sizeof(int16_t));
3440        mCblk->stepUser(outFrames);
3441        pInBuffer->frameCount -= outFrames;
3442        pInBuffer->i16 += outFrames * channelCount;
3443        mOutBuffer.frameCount -= outFrames;
3444        mOutBuffer.i16 += outFrames * channelCount;
3445
3446        if (pInBuffer->frameCount == 0) {
3447            if (mBufferQueue.size()) {
3448                mBufferQueue.removeAt(0);
3449                delete [] pInBuffer->mBuffer;
3450                delete pInBuffer;
3451                LOGV("OutputTrack::write() %p thread %p released overflow buffer %d", this, mThread.unsafe_get(), mBufferQueue.size());
3452            } else {
3453                break;
3454            }
3455        }
3456    }
3457
3458    // If we could not write all frames, allocate a buffer and queue it for next time.
3459    if (inBuffer.frameCount) {
3460        sp<ThreadBase> thread = mThread.promote();
3461        if (thread != 0 && !thread->standby()) {
3462            if (mBufferQueue.size() < kMaxOverFlowBuffers) {
3463                pInBuffer = new Buffer;
3464                pInBuffer->mBuffer = new int16_t[inBuffer.frameCount * channelCount];
3465                pInBuffer->frameCount = inBuffer.frameCount;
3466                pInBuffer->i16 = pInBuffer->mBuffer;
3467                memcpy(pInBuffer->raw, inBuffer.raw, inBuffer.frameCount * channelCount * sizeof(int16_t));
3468                mBufferQueue.add(pInBuffer);
3469                LOGV("OutputTrack::write() %p thread %p adding overflow buffer %d", this, mThread.unsafe_get(), mBufferQueue.size());
3470            } else {
3471                LOGW("OutputTrack::write() %p thread %p no more overflow buffers", mThread.unsafe_get(), this);
3472            }
3473        }
3474    }
3475
3476    // Calling write() with a 0 length buffer, means that no more data will be written:
3477    // If no more buffers are pending, fill output track buffer to make sure it is started
3478    // by output mixer.
3479    if (frames == 0 && mBufferQueue.size() == 0) {
3480        if (mCblk->user < mCblk->frameCount) {
3481            frames = mCblk->frameCount - mCblk->user;
3482            pInBuffer = new Buffer;
3483            pInBuffer->mBuffer = new int16_t[frames * channelCount];
3484            pInBuffer->frameCount = frames;
3485            pInBuffer->i16 = pInBuffer->mBuffer;
3486            memset(pInBuffer->raw, 0, frames * channelCount * sizeof(int16_t));
3487            mBufferQueue.add(pInBuffer);
3488        } else if (mActive) {
3489            stop();
3490        }
3491    }
3492
3493    return outputBufferFull;
3494}
3495
3496status_t AudioFlinger::PlaybackThread::OutputTrack::obtainBuffer(AudioBufferProvider::Buffer* buffer, uint32_t waitTimeMs)
3497{
3498    int active;
3499    status_t result;
3500    audio_track_cblk_t* cblk = mCblk;
3501    uint32_t framesReq = buffer->frameCount;
3502
3503//    LOGV("OutputTrack::obtainBuffer user %d, server %d", cblk->user, cblk->server);
3504    buffer->frameCount  = 0;
3505
3506    uint32_t framesAvail = cblk->framesAvailable();
3507
3508
3509    if (framesAvail == 0) {
3510        Mutex::Autolock _l(cblk->lock);
3511        goto start_loop_here;
3512        while (framesAvail == 0) {
3513            active = mActive;
3514            if (UNLIKELY(!active)) {
3515                LOGV("Not active and NO_MORE_BUFFERS");
3516                return AudioTrack::NO_MORE_BUFFERS;
3517            }
3518            result = cblk->cv.waitRelative(cblk->lock, milliseconds(waitTimeMs));
3519            if (result != NO_ERROR) {
3520                return AudioTrack::NO_MORE_BUFFERS;
3521            }
3522            // read the server count again
3523        start_loop_here:
3524            framesAvail = cblk->framesAvailable_l();
3525        }
3526    }
3527
3528//    if (framesAvail < framesReq) {
3529//        return AudioTrack::NO_MORE_BUFFERS;
3530//    }
3531
3532    if (framesReq > framesAvail) {
3533        framesReq = framesAvail;
3534    }
3535
3536    uint32_t u = cblk->user;
3537    uint32_t bufferEnd = cblk->userBase + cblk->frameCount;
3538
3539    if (u + framesReq > bufferEnd) {
3540        framesReq = bufferEnd - u;
3541    }
3542
3543    buffer->frameCount  = framesReq;
3544    buffer->raw         = (void *)cblk->buffer(u);
3545    return NO_ERROR;
3546}
3547
3548
3549void AudioFlinger::PlaybackThread::OutputTrack::clearBufferQueue()
3550{
3551    size_t size = mBufferQueue.size();
3552    Buffer *pBuffer;
3553
3554    for (size_t i = 0; i < size; i++) {
3555        pBuffer = mBufferQueue.itemAt(i);
3556        delete [] pBuffer->mBuffer;
3557        delete pBuffer;
3558    }
3559    mBufferQueue.clear();
3560}
3561
3562// ----------------------------------------------------------------------------
3563
3564AudioFlinger::Client::Client(const sp<AudioFlinger>& audioFlinger, pid_t pid)
3565    :   RefBase(),
3566        mAudioFlinger(audioFlinger),
3567        mMemoryDealer(new MemoryDealer(1024*1024, "AudioFlinger::Client")),
3568        mPid(pid)
3569{
3570    // 1 MB of address space is good for 32 tracks, 8 buffers each, 4 KB/buffer
3571}
3572
3573// Client destructor must be called with AudioFlinger::mLock held
3574AudioFlinger::Client::~Client()
3575{
3576    mAudioFlinger->removeClient_l(mPid);
3577}
3578
3579const sp<MemoryDealer>& AudioFlinger::Client::heap() const
3580{
3581    return mMemoryDealer;
3582}
3583
3584// ----------------------------------------------------------------------------
3585
3586AudioFlinger::NotificationClient::NotificationClient(const sp<AudioFlinger>& audioFlinger,
3587                                                     const sp<IAudioFlingerClient>& client,
3588                                                     pid_t pid)
3589    : mAudioFlinger(audioFlinger), mPid(pid), mClient(client)
3590{
3591}
3592
3593AudioFlinger::NotificationClient::~NotificationClient()
3594{
3595    mClient.clear();
3596}
3597
3598void AudioFlinger::NotificationClient::binderDied(const wp<IBinder>& who)
3599{
3600    sp<NotificationClient> keep(this);
3601    {
3602        mAudioFlinger->removeNotificationClient(mPid);
3603    }
3604}
3605
3606// ----------------------------------------------------------------------------
3607
3608AudioFlinger::TrackHandle::TrackHandle(const sp<AudioFlinger::PlaybackThread::Track>& track)
3609    : BnAudioTrack(),
3610      mTrack(track)
3611{
3612}
3613
3614AudioFlinger::TrackHandle::~TrackHandle() {
3615    // just stop the track on deletion, associated resources
3616    // will be freed from the main thread once all pending buffers have
3617    // been played. Unless it's not in the active track list, in which
3618    // case we free everything now...
3619    mTrack->destroy();
3620}
3621
3622status_t AudioFlinger::TrackHandle::start() {
3623    return mTrack->start();
3624}
3625
3626void AudioFlinger::TrackHandle::stop() {
3627    mTrack->stop();
3628}
3629
3630void AudioFlinger::TrackHandle::flush() {
3631    mTrack->flush();
3632}
3633
3634void AudioFlinger::TrackHandle::mute(bool e) {
3635    mTrack->mute(e);
3636}
3637
3638void AudioFlinger::TrackHandle::pause() {
3639    mTrack->pause();
3640}
3641
3642void AudioFlinger::TrackHandle::setVolume(float left, float right) {
3643    mTrack->setVolume(left, right);
3644}
3645
3646sp<IMemory> AudioFlinger::TrackHandle::getCblk() const {
3647    return mTrack->getCblk();
3648}
3649
3650status_t AudioFlinger::TrackHandle::attachAuxEffect(int EffectId)
3651{
3652    return mTrack->attachAuxEffect(EffectId);
3653}
3654
3655status_t AudioFlinger::TrackHandle::onTransact(
3656    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
3657{
3658    return BnAudioTrack::onTransact(code, data, reply, flags);
3659}
3660
3661// ----------------------------------------------------------------------------
3662
3663sp<IAudioRecord> AudioFlinger::openRecord(
3664        pid_t pid,
3665        int input,
3666        uint32_t sampleRate,
3667        int format,
3668        int channelCount,
3669        int frameCount,
3670        uint32_t flags,
3671        int *sessionId,
3672        status_t *status)
3673{
3674    sp<RecordThread::RecordTrack> recordTrack;
3675    sp<RecordHandle> recordHandle;
3676    sp<Client> client;
3677    wp<Client> wclient;
3678    status_t lStatus;
3679    RecordThread *thread;
3680    size_t inFrameCount;
3681    int lSessionId;
3682
3683    // check calling permissions
3684    if (!recordingAllowed()) {
3685        lStatus = PERMISSION_DENIED;
3686        goto Exit;
3687    }
3688
3689    // add client to list
3690    { // scope for mLock
3691        Mutex::Autolock _l(mLock);
3692        thread = checkRecordThread_l(input);
3693        if (thread == NULL) {
3694            lStatus = BAD_VALUE;
3695            goto Exit;
3696        }
3697
3698        wclient = mClients.valueFor(pid);
3699        if (wclient != NULL) {
3700            client = wclient.promote();
3701        } else {
3702            client = new Client(this, pid);
3703            mClients.add(pid, client);
3704        }
3705
3706        // If no audio session id is provided, create one here
3707        if (sessionId != NULL && *sessionId != AudioSystem::SESSION_OUTPUT_MIX) {
3708            lSessionId = *sessionId;
3709        } else {
3710            lSessionId = nextUniqueId_l();
3711            if (sessionId != NULL) {
3712                *sessionId = lSessionId;
3713            }
3714        }
3715        // create new record track. The record track uses one track in mHardwareMixerThread by convention.
3716        recordTrack = new RecordThread::RecordTrack(thread, client, sampleRate,
3717                                                   format, channelCount, frameCount, flags, lSessionId);
3718    }
3719    if (recordTrack->getCblk() == NULL) {
3720        // remove local strong reference to Client before deleting the RecordTrack so that the Client
3721        // destructor is called by the TrackBase destructor with mLock held
3722        client.clear();
3723        recordTrack.clear();
3724        lStatus = NO_MEMORY;
3725        goto Exit;
3726    }
3727
3728    // return to handle to client
3729    recordHandle = new RecordHandle(recordTrack);
3730    lStatus = NO_ERROR;
3731
3732Exit:
3733    if (status) {
3734        *status = lStatus;
3735    }
3736    return recordHandle;
3737}
3738
3739// ----------------------------------------------------------------------------
3740
3741AudioFlinger::RecordHandle::RecordHandle(const sp<AudioFlinger::RecordThread::RecordTrack>& recordTrack)
3742    : BnAudioRecord(),
3743    mRecordTrack(recordTrack)
3744{
3745}
3746
3747AudioFlinger::RecordHandle::~RecordHandle() {
3748    stop();
3749}
3750
3751status_t AudioFlinger::RecordHandle::start() {
3752    LOGV("RecordHandle::start()");
3753    return mRecordTrack->start();
3754}
3755
3756void AudioFlinger::RecordHandle::stop() {
3757    LOGV("RecordHandle::stop()");
3758    mRecordTrack->stop();
3759}
3760
3761sp<IMemory> AudioFlinger::RecordHandle::getCblk() const {
3762    return mRecordTrack->getCblk();
3763}
3764
3765status_t AudioFlinger::RecordHandle::onTransact(
3766    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
3767{
3768    return BnAudioRecord::onTransact(code, data, reply, flags);
3769}
3770
3771// ----------------------------------------------------------------------------
3772
3773AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger, AudioStreamIn *input, uint32_t sampleRate, uint32_t channels, int id) :
3774    ThreadBase(audioFlinger, id),
3775    mInput(input), mResampler(0), mRsmpOutBuffer(0), mRsmpInBuffer(0)
3776{
3777    mReqChannelCount = AudioSystem::popCount(channels);
3778    mReqSampleRate = sampleRate;
3779    readInputParameters();
3780}
3781
3782
3783AudioFlinger::RecordThread::~RecordThread()
3784{
3785    delete[] mRsmpInBuffer;
3786    if (mResampler != 0) {
3787        delete mResampler;
3788        delete[] mRsmpOutBuffer;
3789    }
3790}
3791
3792void AudioFlinger::RecordThread::onFirstRef()
3793{
3794    const size_t SIZE = 256;
3795    char buffer[SIZE];
3796
3797    snprintf(buffer, SIZE, "Record Thread %p", this);
3798
3799    run(buffer, PRIORITY_URGENT_AUDIO);
3800}
3801
3802bool AudioFlinger::RecordThread::threadLoop()
3803{
3804    AudioBufferProvider::Buffer buffer;
3805    sp<RecordTrack> activeTrack;
3806
3807    nsecs_t lastWarning = 0;
3808
3809    // start recording
3810    while (!exitPending()) {
3811
3812        processConfigEvents();
3813
3814        { // scope for mLock
3815            Mutex::Autolock _l(mLock);
3816            checkForNewParameters_l();
3817            if (mActiveTrack == 0 && mConfigEvents.isEmpty()) {
3818                if (!mStandby) {
3819                    mInput->standby();
3820                    mStandby = true;
3821                }
3822
3823                if (exitPending()) break;
3824
3825                LOGV("RecordThread: loop stopping");
3826                // go to sleep
3827                mWaitWorkCV.wait(mLock);
3828                LOGV("RecordThread: loop starting");
3829                continue;
3830            }
3831            if (mActiveTrack != 0) {
3832                if (mActiveTrack->mState == TrackBase::PAUSING) {
3833                    if (!mStandby) {
3834                        mInput->standby();
3835                        mStandby = true;
3836                    }
3837                    mActiveTrack.clear();
3838                    mStartStopCond.broadcast();
3839                } else if (mActiveTrack->mState == TrackBase::RESUMING) {
3840                    if (mReqChannelCount != mActiveTrack->channelCount()) {
3841                        mActiveTrack.clear();
3842                        mStartStopCond.broadcast();
3843                    } else if (mBytesRead != 0) {
3844                        // record start succeeds only if first read from audio input
3845                        // succeeds
3846                        if (mBytesRead > 0) {
3847                            mActiveTrack->mState = TrackBase::ACTIVE;
3848                        } else {
3849                            mActiveTrack.clear();
3850                        }
3851                        mStartStopCond.broadcast();
3852                    }
3853                    mStandby = false;
3854                }
3855            }
3856        }
3857
3858        if (mActiveTrack != 0) {
3859            if (mActiveTrack->mState != TrackBase::ACTIVE &&
3860                mActiveTrack->mState != TrackBase::RESUMING) {
3861                usleep(5000);
3862                continue;
3863            }
3864            buffer.frameCount = mFrameCount;
3865            if (LIKELY(mActiveTrack->getNextBuffer(&buffer) == NO_ERROR)) {
3866                size_t framesOut = buffer.frameCount;
3867                if (mResampler == 0) {
3868                    // no resampling
3869                    while (framesOut) {
3870                        size_t framesIn = mFrameCount - mRsmpInIndex;
3871                        if (framesIn) {
3872                            int8_t *src = (int8_t *)mRsmpInBuffer + mRsmpInIndex * mFrameSize;
3873                            int8_t *dst = buffer.i8 + (buffer.frameCount - framesOut) * mActiveTrack->mCblk->frameSize;
3874                            if (framesIn > framesOut)
3875                                framesIn = framesOut;
3876                            mRsmpInIndex += framesIn;
3877                            framesOut -= framesIn;
3878                            if ((int)mChannelCount == mReqChannelCount ||
3879                                mFormat != AudioSystem::PCM_16_BIT) {
3880                                memcpy(dst, src, framesIn * mFrameSize);
3881                            } else {
3882                                int16_t *src16 = (int16_t *)src;
3883                                int16_t *dst16 = (int16_t *)dst;
3884                                if (mChannelCount == 1) {
3885                                    while (framesIn--) {
3886                                        *dst16++ = *src16;
3887                                        *dst16++ = *src16++;
3888                                    }
3889                                } else {
3890                                    while (framesIn--) {
3891                                        *dst16++ = (int16_t)(((int32_t)*src16 + (int32_t)*(src16 + 1)) >> 1);
3892                                        src16 += 2;
3893                                    }
3894                                }
3895                            }
3896                        }
3897                        if (framesOut && mFrameCount == mRsmpInIndex) {
3898                            if (framesOut == mFrameCount &&
3899                                ((int)mChannelCount == mReqChannelCount || mFormat != AudioSystem::PCM_16_BIT)) {
3900                                mBytesRead = mInput->read(buffer.raw, mInputBytes);
3901                                framesOut = 0;
3902                            } else {
3903                                mBytesRead = mInput->read(mRsmpInBuffer, mInputBytes);
3904                                mRsmpInIndex = 0;
3905                            }
3906                            if (mBytesRead < 0) {
3907                                LOGE("Error reading audio input");
3908                                if (mActiveTrack->mState == TrackBase::ACTIVE) {
3909                                    // Force input into standby so that it tries to
3910                                    // recover at next read attempt
3911                                    mInput->standby();
3912                                    usleep(5000);
3913                                }
3914                                mRsmpInIndex = mFrameCount;
3915                                framesOut = 0;
3916                                buffer.frameCount = 0;
3917                            }
3918                        }
3919                    }
3920                } else {
3921                    // resampling
3922
3923                    memset(mRsmpOutBuffer, 0, framesOut * 2 * sizeof(int32_t));
3924                    // alter output frame count as if we were expecting stereo samples
3925                    if (mChannelCount == 1 && mReqChannelCount == 1) {
3926                        framesOut >>= 1;
3927                    }
3928                    mResampler->resample(mRsmpOutBuffer, framesOut, this);
3929                    // ditherAndClamp() works as long as all buffers returned by mActiveTrack->getNextBuffer()
3930                    // are 32 bit aligned which should be always true.
3931                    if (mChannelCount == 2 && mReqChannelCount == 1) {
3932                        AudioMixer::ditherAndClamp(mRsmpOutBuffer, mRsmpOutBuffer, framesOut);
3933                        // the resampler always outputs stereo samples: do post stereo to mono conversion
3934                        int16_t *src = (int16_t *)mRsmpOutBuffer;
3935                        int16_t *dst = buffer.i16;
3936                        while (framesOut--) {
3937                            *dst++ = (int16_t)(((int32_t)*src + (int32_t)*(src + 1)) >> 1);
3938                            src += 2;
3939                        }
3940                    } else {
3941                        AudioMixer::ditherAndClamp((int32_t *)buffer.raw, mRsmpOutBuffer, framesOut);
3942                    }
3943
3944                }
3945                mActiveTrack->releaseBuffer(&buffer);
3946                mActiveTrack->overflow();
3947            }
3948            // client isn't retrieving buffers fast enough
3949            else {
3950                if (!mActiveTrack->setOverflow()) {
3951                    nsecs_t now = systemTime();
3952                    if ((now - lastWarning) > kWarningThrottle) {
3953                        LOGW("RecordThread: buffer overflow");
3954                        lastWarning = now;
3955                    }
3956                }
3957                // Release the processor for a while before asking for a new buffer.
3958                // This will give the application more chance to read from the buffer and
3959                // clear the overflow.
3960                usleep(5000);
3961            }
3962        }
3963    }
3964
3965    if (!mStandby) {
3966        mInput->standby();
3967    }
3968    mActiveTrack.clear();
3969
3970    mStartStopCond.broadcast();
3971
3972    LOGV("RecordThread %p exiting", this);
3973    return false;
3974}
3975
3976status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack)
3977{
3978    LOGV("RecordThread::start");
3979    sp <ThreadBase> strongMe = this;
3980    status_t status = NO_ERROR;
3981    {
3982        AutoMutex lock(&mLock);
3983        if (mActiveTrack != 0) {
3984            if (recordTrack != mActiveTrack.get()) {
3985                status = -EBUSY;
3986            } else if (mActiveTrack->mState == TrackBase::PAUSING) {
3987                mActiveTrack->mState = TrackBase::ACTIVE;
3988            }
3989            return status;
3990        }
3991
3992        recordTrack->mState = TrackBase::IDLE;
3993        mActiveTrack = recordTrack;
3994        mLock.unlock();
3995        status_t status = AudioSystem::startInput(mId);
3996        mLock.lock();
3997        if (status != NO_ERROR) {
3998            mActiveTrack.clear();
3999            return status;
4000        }
4001        mActiveTrack->mState = TrackBase::RESUMING;
4002        mRsmpInIndex = mFrameCount;
4003        mBytesRead = 0;
4004        // signal thread to start
4005        LOGV("Signal record thread");
4006        mWaitWorkCV.signal();
4007        // do not wait for mStartStopCond if exiting
4008        if (mExiting) {
4009            mActiveTrack.clear();
4010            status = INVALID_OPERATION;
4011            goto startError;
4012        }
4013        mStartStopCond.wait(mLock);
4014        if (mActiveTrack == 0) {
4015            LOGV("Record failed to start");
4016            status = BAD_VALUE;
4017            goto startError;
4018        }
4019        LOGV("Record started OK");
4020        return status;
4021    }
4022startError:
4023    AudioSystem::stopInput(mId);
4024    return status;
4025}
4026
4027void AudioFlinger::RecordThread::stop(RecordThread::RecordTrack* recordTrack) {
4028    LOGV("RecordThread::stop");
4029    sp <ThreadBase> strongMe = this;
4030    {
4031        AutoMutex lock(&mLock);
4032        if (mActiveTrack != 0 && recordTrack == mActiveTrack.get()) {
4033            mActiveTrack->mState = TrackBase::PAUSING;
4034            // do not wait for mStartStopCond if exiting
4035            if (mExiting) {
4036                return;
4037            }
4038            mStartStopCond.wait(mLock);
4039            // if we have been restarted, recordTrack == mActiveTrack.get() here
4040            if (mActiveTrack == 0 || recordTrack != mActiveTrack.get()) {
4041                mLock.unlock();
4042                AudioSystem::stopInput(mId);
4043                mLock.lock();
4044                LOGV("Record stopped OK");
4045            }
4046        }
4047    }
4048}
4049
4050status_t AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
4051{
4052    const size_t SIZE = 256;
4053    char buffer[SIZE];
4054    String8 result;
4055    pid_t pid = 0;
4056
4057    snprintf(buffer, SIZE, "\nInput thread %p internals\n", this);
4058    result.append(buffer);
4059
4060    if (mActiveTrack != 0) {
4061        result.append("Active Track:\n");
4062        result.append("   Clien Fmt Chn Session Buf  S SRate  Serv     User\n");
4063        mActiveTrack->dump(buffer, SIZE);
4064        result.append(buffer);
4065
4066        snprintf(buffer, SIZE, "In index: %d\n", mRsmpInIndex);
4067        result.append(buffer);
4068        snprintf(buffer, SIZE, "In size: %d\n", mInputBytes);
4069        result.append(buffer);
4070        snprintf(buffer, SIZE, "Resampling: %d\n", (mResampler != 0));
4071        result.append(buffer);
4072        snprintf(buffer, SIZE, "Out channel count: %d\n", mReqChannelCount);
4073        result.append(buffer);
4074        snprintf(buffer, SIZE, "Out sample rate: %d\n", mReqSampleRate);
4075        result.append(buffer);
4076
4077
4078    } else {
4079        result.append("No record client\n");
4080    }
4081    write(fd, result.string(), result.size());
4082
4083    dumpBase(fd, args);
4084
4085    return NO_ERROR;
4086}
4087
4088status_t AudioFlinger::RecordThread::getNextBuffer(AudioBufferProvider::Buffer* buffer)
4089{
4090    size_t framesReq = buffer->frameCount;
4091    size_t framesReady = mFrameCount - mRsmpInIndex;
4092    int channelCount;
4093
4094    if (framesReady == 0) {
4095        mBytesRead = mInput->read(mRsmpInBuffer, mInputBytes);
4096        if (mBytesRead < 0) {
4097            LOGE("RecordThread::getNextBuffer() Error reading audio input");
4098            if (mActiveTrack->mState == TrackBase::ACTIVE) {
4099                // Force input into standby so that it tries to
4100                // recover at next read attempt
4101                mInput->standby();
4102                usleep(5000);
4103            }
4104            buffer->raw = 0;
4105            buffer->frameCount = 0;
4106            return NOT_ENOUGH_DATA;
4107        }
4108        mRsmpInIndex = 0;
4109        framesReady = mFrameCount;
4110    }
4111
4112    if (framesReq > framesReady) {
4113        framesReq = framesReady;
4114    }
4115
4116    if (mChannelCount == 1 && mReqChannelCount == 2) {
4117        channelCount = 1;
4118    } else {
4119        channelCount = 2;
4120    }
4121    buffer->raw = mRsmpInBuffer + mRsmpInIndex * channelCount;
4122    buffer->frameCount = framesReq;
4123    return NO_ERROR;
4124}
4125
4126void AudioFlinger::RecordThread::releaseBuffer(AudioBufferProvider::Buffer* buffer)
4127{
4128    mRsmpInIndex += buffer->frameCount;
4129    buffer->frameCount = 0;
4130}
4131
4132bool AudioFlinger::RecordThread::checkForNewParameters_l()
4133{
4134    bool reconfig = false;
4135
4136    while (!mNewParameters.isEmpty()) {
4137        status_t status = NO_ERROR;
4138        String8 keyValuePair = mNewParameters[0];
4139        AudioParameter param = AudioParameter(keyValuePair);
4140        int value;
4141        int reqFormat = mFormat;
4142        int reqSamplingRate = mReqSampleRate;
4143        int reqChannelCount = mReqChannelCount;
4144
4145        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
4146            reqSamplingRate = value;
4147            reconfig = true;
4148        }
4149        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
4150            reqFormat = value;
4151            reconfig = true;
4152        }
4153        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
4154            reqChannelCount = AudioSystem::popCount(value);
4155            reconfig = true;
4156        }
4157        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
4158            // do not accept frame count changes if tracks are open as the track buffer
4159            // size depends on frame count and correct behavior would not be garantied
4160            // if frame count is changed after track creation
4161            if (mActiveTrack != 0) {
4162                status = INVALID_OPERATION;
4163            } else {
4164                reconfig = true;
4165            }
4166        }
4167        if (status == NO_ERROR) {
4168            status = mInput->setParameters(keyValuePair);
4169            if (status == INVALID_OPERATION) {
4170               mInput->standby();
4171               status = mInput->setParameters(keyValuePair);
4172            }
4173            if (reconfig) {
4174                if (status == BAD_VALUE &&
4175                    reqFormat == mInput->format() && reqFormat == AudioSystem::PCM_16_BIT &&
4176                    ((int)mInput->sampleRate() <= 2 * reqSamplingRate) &&
4177                    (AudioSystem::popCount(mInput->channels()) < 3) && (reqChannelCount < 3)) {
4178                    status = NO_ERROR;
4179                }
4180                if (status == NO_ERROR) {
4181                    readInputParameters();
4182                    sendConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED);
4183                }
4184            }
4185        }
4186
4187        mNewParameters.removeAt(0);
4188
4189        mParamStatus = status;
4190        mParamCond.signal();
4191        mWaitWorkCV.wait(mLock);
4192    }
4193    return reconfig;
4194}
4195
4196String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
4197{
4198    return mInput->getParameters(keys);
4199}
4200
4201void AudioFlinger::RecordThread::audioConfigChanged_l(int event, int param) {
4202    AudioSystem::OutputDescriptor desc;
4203    void *param2 = 0;
4204
4205    switch (event) {
4206    case AudioSystem::INPUT_OPENED:
4207    case AudioSystem::INPUT_CONFIG_CHANGED:
4208        desc.channels = mChannels;
4209        desc.samplingRate = mSampleRate;
4210        desc.format = mFormat;
4211        desc.frameCount = mFrameCount;
4212        desc.latency = 0;
4213        param2 = &desc;
4214        break;
4215
4216    case AudioSystem::INPUT_CLOSED:
4217    default:
4218        break;
4219    }
4220    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
4221}
4222
4223void AudioFlinger::RecordThread::readInputParameters()
4224{
4225    if (mRsmpInBuffer) delete mRsmpInBuffer;
4226    if (mRsmpOutBuffer) delete mRsmpOutBuffer;
4227    if (mResampler) delete mResampler;
4228    mResampler = 0;
4229
4230    mSampleRate = mInput->sampleRate();
4231    mChannels = mInput->channels();
4232    mChannelCount = (uint16_t)AudioSystem::popCount(mChannels);
4233    mFormat = mInput->format();
4234    mFrameSize = (uint16_t)mInput->frameSize();
4235    mInputBytes = mInput->bufferSize();
4236    mFrameCount = mInputBytes / mFrameSize;
4237    mRsmpInBuffer = new int16_t[mFrameCount * mChannelCount];
4238
4239    if (mSampleRate != mReqSampleRate && mChannelCount < 3 && mReqChannelCount < 3)
4240    {
4241        int channelCount;
4242         // optmization: if mono to mono, use the resampler in stereo to stereo mode to avoid
4243         // stereo to mono post process as the resampler always outputs stereo.
4244        if (mChannelCount == 1 && mReqChannelCount == 2) {
4245            channelCount = 1;
4246        } else {
4247            channelCount = 2;
4248        }
4249        mResampler = AudioResampler::create(16, channelCount, mReqSampleRate);
4250        mResampler->setSampleRate(mSampleRate);
4251        mResampler->setVolume(AudioMixer::UNITY_GAIN, AudioMixer::UNITY_GAIN);
4252        mRsmpOutBuffer = new int32_t[mFrameCount * 2];
4253
4254        // optmization: if mono to mono, alter input frame count as if we were inputing stereo samples
4255        if (mChannelCount == 1 && mReqChannelCount == 1) {
4256            mFrameCount >>= 1;
4257        }
4258
4259    }
4260    mRsmpInIndex = mFrameCount;
4261}
4262
4263unsigned int AudioFlinger::RecordThread::getInputFramesLost()
4264{
4265    return mInput->getInputFramesLost();
4266}
4267
4268// ----------------------------------------------------------------------------
4269
4270int AudioFlinger::openOutput(uint32_t *pDevices,
4271                                uint32_t *pSamplingRate,
4272                                uint32_t *pFormat,
4273                                uint32_t *pChannels,
4274                                uint32_t *pLatencyMs,
4275                                uint32_t flags)
4276{
4277    status_t status;
4278    PlaybackThread *thread = NULL;
4279    mHardwareStatus = AUDIO_HW_OUTPUT_OPEN;
4280    uint32_t samplingRate = pSamplingRate ? *pSamplingRate : 0;
4281    uint32_t format = pFormat ? *pFormat : 0;
4282    uint32_t channels = pChannels ? *pChannels : 0;
4283    uint32_t latency = pLatencyMs ? *pLatencyMs : 0;
4284
4285    LOGV("openOutput(), Device %x, SamplingRate %d, Format %d, Channels %x, flags %x",
4286            pDevices ? *pDevices : 0,
4287            samplingRate,
4288            format,
4289            channels,
4290            flags);
4291
4292    if (pDevices == NULL || *pDevices == 0) {
4293        return 0;
4294    }
4295    Mutex::Autolock _l(mLock);
4296
4297    AudioStreamOut *output = mAudioHardware->openOutputStream(*pDevices,
4298                                                             (int *)&format,
4299                                                             &channels,
4300                                                             &samplingRate,
4301                                                             &status);
4302    LOGV("openOutput() openOutputStream returned output %p, SamplingRate %d, Format %d, Channels %x, status %d",
4303            output,
4304            samplingRate,
4305            format,
4306            channels,
4307            status);
4308
4309    mHardwareStatus = AUDIO_HW_IDLE;
4310    if (output != 0) {
4311        int id = nextUniqueId_l();
4312        if ((flags & AudioSystem::OUTPUT_FLAG_DIRECT) ||
4313            (format != AudioSystem::PCM_16_BIT) ||
4314            (channels != AudioSystem::CHANNEL_OUT_STEREO)) {
4315            thread = new DirectOutputThread(this, output, id, *pDevices);
4316            LOGV("openOutput() created direct output: ID %d thread %p", id, thread);
4317        } else {
4318            thread = new MixerThread(this, output, id, *pDevices);
4319            LOGV("openOutput() created mixer output: ID %d thread %p", id, thread);
4320
4321#ifdef LVMX
4322            unsigned bitsPerSample =
4323                (format == AudioSystem::PCM_16_BIT) ? 16 :
4324                    ((format == AudioSystem::PCM_8_BIT) ? 8 : 0);
4325            unsigned channelCount = (channels == AudioSystem::CHANNEL_OUT_STEREO) ? 2 : 1;
4326            int audioOutputType = LifeVibes::threadIdToAudioOutputType(thread->id());
4327
4328            LifeVibes::init_aot(audioOutputType, samplingRate, bitsPerSample, channelCount);
4329            LifeVibes::setDevice(audioOutputType, *pDevices);
4330#endif
4331
4332        }
4333        mPlaybackThreads.add(id, thread);
4334
4335        if (pSamplingRate) *pSamplingRate = samplingRate;
4336        if (pFormat) *pFormat = format;
4337        if (pChannels) *pChannels = channels;
4338        if (pLatencyMs) *pLatencyMs = thread->latency();
4339
4340        // notify client processes of the new output creation
4341        thread->audioConfigChanged_l(AudioSystem::OUTPUT_OPENED);
4342        return id;
4343    }
4344
4345    return 0;
4346}
4347
4348int AudioFlinger::openDuplicateOutput(int output1, int output2)
4349{
4350    Mutex::Autolock _l(mLock);
4351    MixerThread *thread1 = checkMixerThread_l(output1);
4352    MixerThread *thread2 = checkMixerThread_l(output2);
4353
4354    if (thread1 == NULL || thread2 == NULL) {
4355        LOGW("openDuplicateOutput() wrong output mixer type for output %d or %d", output1, output2);
4356        return 0;
4357    }
4358
4359    int id = nextUniqueId_l();
4360    DuplicatingThread *thread = new DuplicatingThread(this, thread1, id);
4361    thread->addOutputTrack(thread2);
4362    mPlaybackThreads.add(id, thread);
4363    // notify client processes of the new output creation
4364    thread->audioConfigChanged_l(AudioSystem::OUTPUT_OPENED);
4365    return id;
4366}
4367
4368status_t AudioFlinger::closeOutput(int output)
4369{
4370    // keep strong reference on the playback thread so that
4371    // it is not destroyed while exit() is executed
4372    sp <PlaybackThread> thread;
4373    {
4374        Mutex::Autolock _l(mLock);
4375        thread = checkPlaybackThread_l(output);
4376        if (thread == NULL) {
4377            return BAD_VALUE;
4378        }
4379
4380        LOGV("closeOutput() %d", output);
4381
4382        if (thread->type() == PlaybackThread::MIXER) {
4383            for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
4384                if (mPlaybackThreads.valueAt(i)->type() == PlaybackThread::DUPLICATING) {
4385                    DuplicatingThread *dupThread = (DuplicatingThread *)mPlaybackThreads.valueAt(i).get();
4386                    dupThread->removeOutputTrack((MixerThread *)thread.get());
4387                }
4388            }
4389        }
4390        void *param2 = 0;
4391        audioConfigChanged_l(AudioSystem::OUTPUT_CLOSED, output, param2);
4392        mPlaybackThreads.removeItem(output);
4393    }
4394    thread->exit();
4395
4396    if (thread->type() != PlaybackThread::DUPLICATING) {
4397        mAudioHardware->closeOutputStream(thread->getOutput());
4398    }
4399    return NO_ERROR;
4400}
4401
4402status_t AudioFlinger::suspendOutput(int output)
4403{
4404    Mutex::Autolock _l(mLock);
4405    PlaybackThread *thread = checkPlaybackThread_l(output);
4406
4407    if (thread == NULL) {
4408        return BAD_VALUE;
4409    }
4410
4411    LOGV("suspendOutput() %d", output);
4412    thread->suspend();
4413
4414    return NO_ERROR;
4415}
4416
4417status_t AudioFlinger::restoreOutput(int output)
4418{
4419    Mutex::Autolock _l(mLock);
4420    PlaybackThread *thread = checkPlaybackThread_l(output);
4421
4422    if (thread == NULL) {
4423        return BAD_VALUE;
4424    }
4425
4426    LOGV("restoreOutput() %d", output);
4427
4428    thread->restore();
4429
4430    return NO_ERROR;
4431}
4432
4433int AudioFlinger::openInput(uint32_t *pDevices,
4434                                uint32_t *pSamplingRate,
4435                                uint32_t *pFormat,
4436                                uint32_t *pChannels,
4437                                uint32_t acoustics)
4438{
4439    status_t status;
4440    RecordThread *thread = NULL;
4441    uint32_t samplingRate = pSamplingRate ? *pSamplingRate : 0;
4442    uint32_t format = pFormat ? *pFormat : 0;
4443    uint32_t channels = pChannels ? *pChannels : 0;
4444    uint32_t reqSamplingRate = samplingRate;
4445    uint32_t reqFormat = format;
4446    uint32_t reqChannels = channels;
4447
4448    if (pDevices == NULL || *pDevices == 0) {
4449        return 0;
4450    }
4451    Mutex::Autolock _l(mLock);
4452
4453    AudioStreamIn *input = mAudioHardware->openInputStream(*pDevices,
4454                                                             (int *)&format,
4455                                                             &channels,
4456                                                             &samplingRate,
4457                                                             &status,
4458                                                             (AudioSystem::audio_in_acoustics)acoustics);
4459    LOGV("openInput() openInputStream returned input %p, SamplingRate %d, Format %d, Channels %x, acoustics %x, status %d",
4460            input,
4461            samplingRate,
4462            format,
4463            channels,
4464            acoustics,
4465            status);
4466
4467    // If the input could not be opened with the requested parameters and we can handle the conversion internally,
4468    // try to open again with the proposed parameters. The AudioFlinger can resample the input and do mono to stereo
4469    // or stereo to mono conversions on 16 bit PCM inputs.
4470    if (input == 0 && status == BAD_VALUE &&
4471        reqFormat == format && format == AudioSystem::PCM_16_BIT &&
4472        (samplingRate <= 2 * reqSamplingRate) &&
4473        (AudioSystem::popCount(channels) < 3) && (AudioSystem::popCount(reqChannels) < 3)) {
4474        LOGV("openInput() reopening with proposed sampling rate and channels");
4475        input = mAudioHardware->openInputStream(*pDevices,
4476                                                 (int *)&format,
4477                                                 &channels,
4478                                                 &samplingRate,
4479                                                 &status,
4480                                                 (AudioSystem::audio_in_acoustics)acoustics);
4481    }
4482
4483    if (input != 0) {
4484        int id = nextUniqueId_l();
4485         // Start record thread
4486        thread = new RecordThread(this, input, reqSamplingRate, reqChannels, id);
4487        mRecordThreads.add(id, thread);
4488        LOGV("openInput() created record thread: ID %d thread %p", id, thread);
4489        if (pSamplingRate) *pSamplingRate = reqSamplingRate;
4490        if (pFormat) *pFormat = format;
4491        if (pChannels) *pChannels = reqChannels;
4492
4493        input->standby();
4494
4495        // notify client processes of the new input creation
4496        thread->audioConfigChanged_l(AudioSystem::INPUT_OPENED);
4497        return id;
4498    }
4499
4500    return 0;
4501}
4502
4503status_t AudioFlinger::closeInput(int input)
4504{
4505    // keep strong reference on the record thread so that
4506    // it is not destroyed while exit() is executed
4507    sp <RecordThread> thread;
4508    {
4509        Mutex::Autolock _l(mLock);
4510        thread = checkRecordThread_l(input);
4511        if (thread == NULL) {
4512            return BAD_VALUE;
4513        }
4514
4515        LOGV("closeInput() %d", input);
4516        void *param2 = 0;
4517        audioConfigChanged_l(AudioSystem::INPUT_CLOSED, input, param2);
4518        mRecordThreads.removeItem(input);
4519    }
4520    thread->exit();
4521
4522    mAudioHardware->closeInputStream(thread->getInput());
4523
4524    return NO_ERROR;
4525}
4526
4527status_t AudioFlinger::setStreamOutput(uint32_t stream, int output)
4528{
4529    Mutex::Autolock _l(mLock);
4530    MixerThread *dstThread = checkMixerThread_l(output);
4531    if (dstThread == NULL) {
4532        LOGW("setStreamOutput() bad output id %d", output);
4533        return BAD_VALUE;
4534    }
4535
4536    LOGV("setStreamOutput() stream %d to output %d", stream, output);
4537    audioConfigChanged_l(AudioSystem::STREAM_CONFIG_CHANGED, output, &stream);
4538
4539    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
4540        PlaybackThread *thread = mPlaybackThreads.valueAt(i).get();
4541        if (thread != dstThread &&
4542            thread->type() != PlaybackThread::DIRECT) {
4543            MixerThread *srcThread = (MixerThread *)thread;
4544            srcThread->invalidateTracks(stream);
4545        }
4546    }
4547
4548    return NO_ERROR;
4549}
4550
4551
4552int AudioFlinger::newAudioSessionId()
4553{
4554    AutoMutex _l(mLock);
4555    return nextUniqueId_l();
4556}
4557
4558// checkPlaybackThread_l() must be called with AudioFlinger::mLock held
4559AudioFlinger::PlaybackThread *AudioFlinger::checkPlaybackThread_l(int output) const
4560{
4561    PlaybackThread *thread = NULL;
4562    if (mPlaybackThreads.indexOfKey(output) >= 0) {
4563        thread = (PlaybackThread *)mPlaybackThreads.valueFor(output).get();
4564    }
4565    return thread;
4566}
4567
4568// checkMixerThread_l() must be called with AudioFlinger::mLock held
4569AudioFlinger::MixerThread *AudioFlinger::checkMixerThread_l(int output) const
4570{
4571    PlaybackThread *thread = checkPlaybackThread_l(output);
4572    if (thread != NULL) {
4573        if (thread->type() == PlaybackThread::DIRECT) {
4574            thread = NULL;
4575        }
4576    }
4577    return (MixerThread *)thread;
4578}
4579
4580// checkRecordThread_l() must be called with AudioFlinger::mLock held
4581AudioFlinger::RecordThread *AudioFlinger::checkRecordThread_l(int input) const
4582{
4583    RecordThread *thread = NULL;
4584    if (mRecordThreads.indexOfKey(input) >= 0) {
4585        thread = (RecordThread *)mRecordThreads.valueFor(input).get();
4586    }
4587    return thread;
4588}
4589
4590// nextUniqueId_l() must be called with AudioFlinger::mLock held
4591int AudioFlinger::nextUniqueId_l()
4592{
4593    return mNextUniqueId++;
4594}
4595
4596// ----------------------------------------------------------------------------
4597//  Effect management
4598// ----------------------------------------------------------------------------
4599
4600
4601status_t AudioFlinger::loadEffectLibrary(const char *libPath, int *handle)
4602{
4603    // check calling permissions
4604    if (!settingsAllowed()) {
4605        return PERMISSION_DENIED;
4606    }
4607    // only allow libraries loaded from /system/lib/soundfx for now
4608    if (strncmp(gEffectLibPath, libPath, strlen(gEffectLibPath)) != 0) {
4609        return PERMISSION_DENIED;
4610    }
4611
4612    Mutex::Autolock _l(mLock);
4613    return EffectLoadLibrary(libPath, handle);
4614}
4615
4616status_t AudioFlinger::unloadEffectLibrary(int handle)
4617{
4618    // check calling permissions
4619    if (!settingsAllowed()) {
4620        return PERMISSION_DENIED;
4621    }
4622
4623    Mutex::Autolock _l(mLock);
4624    return EffectUnloadLibrary(handle);
4625}
4626
4627status_t AudioFlinger::queryNumberEffects(uint32_t *numEffects)
4628{
4629    Mutex::Autolock _l(mLock);
4630    return EffectQueryNumberEffects(numEffects);
4631}
4632
4633status_t AudioFlinger::queryEffect(uint32_t index, effect_descriptor_t *descriptor)
4634{
4635    Mutex::Autolock _l(mLock);
4636    return EffectQueryEffect(index, descriptor);
4637}
4638
4639status_t AudioFlinger::getEffectDescriptor(effect_uuid_t *pUuid, effect_descriptor_t *descriptor)
4640{
4641    Mutex::Autolock _l(mLock);
4642    return EffectGetDescriptor(pUuid, descriptor);
4643}
4644
4645
4646// this UUID must match the one defined in media/libeffects/EffectVisualizer.cpp
4647static const effect_uuid_t VISUALIZATION_UUID_ =
4648    {0xd069d9e0, 0x8329, 0x11df, 0x9168, {0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b}};
4649
4650sp<IEffect> AudioFlinger::createEffect(pid_t pid,
4651        effect_descriptor_t *pDesc,
4652        const sp<IEffectClient>& effectClient,
4653        int32_t priority,
4654        int output,
4655        int sessionId,
4656        status_t *status,
4657        int *id,
4658        int *enabled)
4659{
4660    status_t lStatus = NO_ERROR;
4661    sp<EffectHandle> handle;
4662    effect_interface_t itfe;
4663    effect_descriptor_t desc;
4664    sp<Client> client;
4665    wp<Client> wclient;
4666
4667    LOGV("createEffect pid %d, client %p, priority %d, sessionId %d, output %d",
4668            pid, effectClient.get(), priority, sessionId, output);
4669
4670    if (pDesc == NULL) {
4671        lStatus = BAD_VALUE;
4672        goto Exit;
4673    }
4674
4675    // check audio settings permission for global effects
4676    if (sessionId == AudioSystem::SESSION_OUTPUT_MIX && !settingsAllowed()) {
4677        lStatus = PERMISSION_DENIED;
4678        goto Exit;
4679    }
4680
4681    // Session AudioSystem::SESSION_OUTPUT_STAGE is reserved for output stage effects
4682    // that can only be created by audio policy manager (running in same process)
4683    if (sessionId == AudioSystem::SESSION_OUTPUT_STAGE && getpid() != pid) {
4684        lStatus = PERMISSION_DENIED;
4685        goto Exit;
4686    }
4687
4688    // check recording permission for visualizer
4689    if ((memcmp(&pDesc->type, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0 ||
4690         memcmp(&pDesc->uuid, &VISUALIZATION_UUID_, sizeof(effect_uuid_t)) == 0) &&
4691        !recordingAllowed()) {
4692        lStatus = PERMISSION_DENIED;
4693        goto Exit;
4694    }
4695
4696    if (output == 0) {
4697        if (sessionId == AudioSystem::SESSION_OUTPUT_STAGE) {
4698            // output must be specified by AudioPolicyManager when using session
4699            // AudioSystem::SESSION_OUTPUT_STAGE
4700            lStatus = BAD_VALUE;
4701            goto Exit;
4702        } else if (sessionId == AudioSystem::SESSION_OUTPUT_MIX) {
4703            // if the output returned by getOutputForEffect() is removed before we lock the
4704            // mutex below, the call to checkPlaybackThread_l(output) below will detect it
4705            // and we will exit safely
4706            output = AudioSystem::getOutputForEffect(&desc);
4707        }
4708    }
4709
4710    {
4711        Mutex::Autolock _l(mLock);
4712
4713
4714        if (!EffectIsNullUuid(&pDesc->uuid)) {
4715            // if uuid is specified, request effect descriptor
4716            lStatus = EffectGetDescriptor(&pDesc->uuid, &desc);
4717            if (lStatus < 0) {
4718                LOGW("createEffect() error %d from EffectGetDescriptor", lStatus);
4719                goto Exit;
4720            }
4721        } else {
4722            // if uuid is not specified, look for an available implementation
4723            // of the required type in effect factory
4724            if (EffectIsNullUuid(&pDesc->type)) {
4725                LOGW("createEffect() no effect type");
4726                lStatus = BAD_VALUE;
4727                goto Exit;
4728            }
4729            uint32_t numEffects = 0;
4730            effect_descriptor_t d;
4731            bool found = false;
4732
4733            lStatus = EffectQueryNumberEffects(&numEffects);
4734            if (lStatus < 0) {
4735                LOGW("createEffect() error %d from EffectQueryNumberEffects", lStatus);
4736                goto Exit;
4737            }
4738            for (uint32_t i = 0; i < numEffects; i++) {
4739                lStatus = EffectQueryEffect(i, &desc);
4740                if (lStatus < 0) {
4741                    LOGW("createEffect() error %d from EffectQueryEffect", lStatus);
4742                    continue;
4743                }
4744                if (memcmp(&desc.type, &pDesc->type, sizeof(effect_uuid_t)) == 0) {
4745                    // If matching type found save effect descriptor. If the session is
4746                    // 0 and the effect is not auxiliary, continue enumeration in case
4747                    // an auxiliary version of this effect type is available
4748                    found = true;
4749                    memcpy(&d, &desc, sizeof(effect_descriptor_t));
4750                    if (sessionId != AudioSystem::SESSION_OUTPUT_MIX ||
4751                            (desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
4752                        break;
4753                    }
4754                }
4755            }
4756            if (!found) {
4757                lStatus = BAD_VALUE;
4758                LOGW("createEffect() effect not found");
4759                goto Exit;
4760            }
4761            // For same effect type, chose auxiliary version over insert version if
4762            // connect to output mix (Compliance to OpenSL ES)
4763            if (sessionId == AudioSystem::SESSION_OUTPUT_MIX &&
4764                    (d.flags & EFFECT_FLAG_TYPE_MASK) != EFFECT_FLAG_TYPE_AUXILIARY) {
4765                memcpy(&desc, &d, sizeof(effect_descriptor_t));
4766            }
4767        }
4768
4769        // Do not allow auxiliary effects on a session different from 0 (output mix)
4770        if (sessionId != AudioSystem::SESSION_OUTPUT_MIX &&
4771             (desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
4772            lStatus = INVALID_OPERATION;
4773            goto Exit;
4774        }
4775
4776        // return effect descriptor
4777        memcpy(pDesc, &desc, sizeof(effect_descriptor_t));
4778
4779        // If output is not specified try to find a matching audio session ID in one of the
4780        // output threads.
4781        // If output is 0 here, sessionId is neither SESSION_OUTPUT_STAGE nor SESSION_OUTPUT_MIX
4782        // because of code checking output when entering the function.
4783        if (output == 0) {
4784             // look for the thread where the specified audio session is present
4785            for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
4786                if (mPlaybackThreads.valueAt(i)->hasAudioSession(sessionId) != 0) {
4787                    output = mPlaybackThreads.keyAt(i);
4788                    break;
4789                }
4790            }
4791            // If no output thread contains the requested session ID, default to
4792            // first output. The effect chain will be moved to the correct output
4793            // thread when a track with the same session ID is created
4794            if (output == 0 && mPlaybackThreads.size()) {
4795                output = mPlaybackThreads.keyAt(0);
4796            }
4797        }
4798        LOGV("createEffect() got output %d for effect %s", output, desc.name);
4799        PlaybackThread *thread = checkPlaybackThread_l(output);
4800        if (thread == NULL) {
4801            LOGE("createEffect() unknown output thread");
4802            lStatus = BAD_VALUE;
4803            goto Exit;
4804        }
4805
4806        // TODO: allow attachment of effect to inputs
4807
4808        wclient = mClients.valueFor(pid);
4809
4810        if (wclient != NULL) {
4811            client = wclient.promote();
4812        } else {
4813            client = new Client(this, pid);
4814            mClients.add(pid, client);
4815        }
4816
4817        // create effect on selected output trhead
4818        handle = thread->createEffect_l(client, effectClient, priority, sessionId,
4819                &desc, enabled, &lStatus);
4820        if (handle != 0 && id != NULL) {
4821            *id = handle->id();
4822        }
4823    }
4824
4825Exit:
4826    if(status) {
4827        *status = lStatus;
4828    }
4829    return handle;
4830}
4831
4832status_t AudioFlinger::moveEffects(int session, int srcOutput, int dstOutput)
4833{
4834    LOGV("moveEffects() session %d, srcOutput %d, dstOutput %d",
4835            session, srcOutput, dstOutput);
4836    Mutex::Autolock _l(mLock);
4837    if (srcOutput == dstOutput) {
4838        LOGW("moveEffects() same dst and src outputs %d", dstOutput);
4839        return NO_ERROR;
4840    }
4841    PlaybackThread *srcThread = checkPlaybackThread_l(srcOutput);
4842    if (srcThread == NULL) {
4843        LOGW("moveEffects() bad srcOutput %d", srcOutput);
4844        return BAD_VALUE;
4845    }
4846    PlaybackThread *dstThread = checkPlaybackThread_l(dstOutput);
4847    if (dstThread == NULL) {
4848        LOGW("moveEffects() bad dstOutput %d", dstOutput);
4849        return BAD_VALUE;
4850    }
4851
4852    Mutex::Autolock _dl(dstThread->mLock);
4853    Mutex::Autolock _sl(srcThread->mLock);
4854    moveEffectChain_l(session, srcThread, dstThread, false);
4855
4856    return NO_ERROR;
4857}
4858
4859// moveEffectChain_l mustbe called with both srcThread and dstThread mLocks held
4860status_t AudioFlinger::moveEffectChain_l(int session,
4861                                   AudioFlinger::PlaybackThread *srcThread,
4862                                   AudioFlinger::PlaybackThread *dstThread,
4863                                   bool reRegister)
4864{
4865    LOGV("moveEffectChain_l() session %d from thread %p to thread %p",
4866            session, srcThread, dstThread);
4867
4868    sp<EffectChain> chain = srcThread->getEffectChain_l(session);
4869    if (chain == 0) {
4870        LOGW("moveEffectChain_l() effect chain for session %d not on source thread %p",
4871                session, srcThread);
4872        return INVALID_OPERATION;
4873    }
4874
4875    // remove chain first. This is useful only if reconfiguring effect chain on same output thread,
4876    // so that a new chain is created with correct parameters when first effect is added. This is
4877    // otherwise unecessary as removeEffect_l() will remove the chain when last effect is
4878    // removed.
4879    srcThread->removeEffectChain_l(chain);
4880
4881    // transfer all effects one by one so that new effect chain is created on new thread with
4882    // correct buffer sizes and audio parameters and effect engines reconfigured accordingly
4883    int dstOutput = dstThread->id();
4884    sp<EffectChain> dstChain;
4885    uint32_t strategy;
4886    sp<EffectModule> effect = chain->getEffectFromId_l(0);
4887    while (effect != 0) {
4888        srcThread->removeEffect_l(effect);
4889        dstThread->addEffect_l(effect);
4890        // if the move request is not received from audio policy manager, the effect must be
4891        // re-registered with the new strategy and output
4892        if (dstChain == 0) {
4893            dstChain = effect->chain().promote();
4894            if (dstChain == 0) {
4895                LOGW("moveEffectChain_l() cannot get chain from effect %p", effect.get());
4896                srcThread->addEffect_l(effect);
4897                return NO_INIT;
4898            }
4899            strategy = dstChain->strategy();
4900        }
4901        if (reRegister) {
4902            AudioSystem::unregisterEffect(effect->id());
4903            AudioSystem::registerEffect(&effect->desc(),
4904                                        dstOutput,
4905                                        strategy,
4906                                        session,
4907                                        effect->id());
4908        }
4909        effect = chain->getEffectFromId_l(0);
4910    }
4911
4912    return NO_ERROR;
4913}
4914
4915// PlaybackThread::createEffect_l() must be called with AudioFlinger::mLock held
4916sp<AudioFlinger::EffectHandle> AudioFlinger::PlaybackThread::createEffect_l(
4917        const sp<AudioFlinger::Client>& client,
4918        const sp<IEffectClient>& effectClient,
4919        int32_t priority,
4920        int sessionId,
4921        effect_descriptor_t *desc,
4922        int *enabled,
4923        status_t *status
4924        )
4925{
4926    sp<EffectModule> effect;
4927    sp<EffectHandle> handle;
4928    status_t lStatus;
4929    sp<Track> track;
4930    sp<EffectChain> chain;
4931    bool chainCreated = false;
4932    bool effectCreated = false;
4933    bool effectRegistered = false;
4934
4935    if (mOutput == 0) {
4936        LOGW("createEffect_l() Audio driver not initialized.");
4937        lStatus = NO_INIT;
4938        goto Exit;
4939    }
4940
4941    // Do not allow auxiliary effect on session other than 0
4942    if ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY &&
4943        sessionId != AudioSystem::SESSION_OUTPUT_MIX) {
4944        LOGW("createEffect_l() Cannot add auxiliary effect %s to session %d",
4945                desc->name, sessionId);
4946        lStatus = BAD_VALUE;
4947        goto Exit;
4948    }
4949
4950    // Do not allow effects with session ID 0 on direct output or duplicating threads
4951    // TODO: add rule for hw accelerated effects on direct outputs with non PCM format
4952    if (sessionId == AudioSystem::SESSION_OUTPUT_MIX && mType != MIXER) {
4953        LOGW("createEffect_l() Cannot add auxiliary effect %s to session %d",
4954                desc->name, sessionId);
4955        lStatus = BAD_VALUE;
4956        goto Exit;
4957    }
4958
4959    LOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
4960
4961    { // scope for mLock
4962        Mutex::Autolock _l(mLock);
4963
4964        // check for existing effect chain with the requested audio session
4965        chain = getEffectChain_l(sessionId);
4966        if (chain == 0) {
4967            // create a new chain for this session
4968            LOGV("createEffect_l() new effect chain for session %d", sessionId);
4969            chain = new EffectChain(this, sessionId);
4970            addEffectChain_l(chain);
4971            chain->setStrategy(getStrategyForSession_l(sessionId));
4972            chainCreated = true;
4973        } else {
4974            effect = chain->getEffectFromDesc_l(desc);
4975        }
4976
4977        LOGV("createEffect_l() got effect %p on chain %p", effect == 0 ? 0 : effect.get(), chain.get());
4978
4979        if (effect == 0) {
4980            int id = mAudioFlinger->nextUniqueId_l();
4981            // Check CPU and memory usage
4982            lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
4983            if (lStatus != NO_ERROR) {
4984                goto Exit;
4985            }
4986            effectRegistered = true;
4987            // create a new effect module if none present in the chain
4988            effect = new EffectModule(this, chain, desc, id, sessionId);
4989            lStatus = effect->status();
4990            if (lStatus != NO_ERROR) {
4991                goto Exit;
4992            }
4993            lStatus = chain->addEffect_l(effect);
4994            if (lStatus != NO_ERROR) {
4995                goto Exit;
4996            }
4997            effectCreated = true;
4998
4999            effect->setDevice(mDevice);
5000            effect->setMode(mAudioFlinger->getMode());
5001        }
5002        // create effect handle and connect it to effect module
5003        handle = new EffectHandle(effect, client, effectClient, priority);
5004        lStatus = effect->addHandle(handle);
5005        if (enabled) {
5006            *enabled = (int)effect->isEnabled();
5007        }
5008    }
5009
5010Exit:
5011    if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
5012        Mutex::Autolock _l(mLock);
5013        if (effectCreated) {
5014            chain->removeEffect_l(effect);
5015        }
5016        if (effectRegistered) {
5017            AudioSystem::unregisterEffect(effect->id());
5018        }
5019        if (chainCreated) {
5020            removeEffectChain_l(chain);
5021        }
5022        handle.clear();
5023    }
5024
5025    if(status) {
5026        *status = lStatus;
5027    }
5028    return handle;
5029}
5030
5031// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
5032// PlaybackThread::mLock held
5033status_t AudioFlinger::PlaybackThread::addEffect_l(const sp<EffectModule>& effect)
5034{
5035    // check for existing effect chain with the requested audio session
5036    int sessionId = effect->sessionId();
5037    sp<EffectChain> chain = getEffectChain_l(sessionId);
5038    bool chainCreated = false;
5039
5040    if (chain == 0) {
5041        // create a new chain for this session
5042        LOGV("addEffect_l() new effect chain for session %d", sessionId);
5043        chain = new EffectChain(this, sessionId);
5044        addEffectChain_l(chain);
5045        chain->setStrategy(getStrategyForSession_l(sessionId));
5046        chainCreated = true;
5047    }
5048    LOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
5049
5050    if (chain->getEffectFromId_l(effect->id()) != 0) {
5051        LOGW("addEffect_l() %p effect %s already present in chain %p",
5052                this, effect->desc().name, chain.get());
5053        return BAD_VALUE;
5054    }
5055
5056    status_t status = chain->addEffect_l(effect);
5057    if (status != NO_ERROR) {
5058        if (chainCreated) {
5059            removeEffectChain_l(chain);
5060        }
5061        return status;
5062    }
5063
5064    effect->setDevice(mDevice);
5065    effect->setMode(mAudioFlinger->getMode());
5066    return NO_ERROR;
5067}
5068
5069void AudioFlinger::PlaybackThread::removeEffect_l(const sp<EffectModule>& effect) {
5070
5071    LOGV("removeEffect_l() %p effect %p", this, effect.get());
5072    effect_descriptor_t desc = effect->desc();
5073    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
5074        detachAuxEffect_l(effect->id());
5075    }
5076
5077    sp<EffectChain> chain = effect->chain().promote();
5078    if (chain != 0) {
5079        // remove effect chain if removing last effect
5080        if (chain->removeEffect_l(effect) == 0) {
5081            removeEffectChain_l(chain);
5082        }
5083    } else {
5084        LOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
5085    }
5086}
5087
5088void AudioFlinger::PlaybackThread::disconnectEffect(const sp<EffectModule>& effect,
5089                                                    const wp<EffectHandle>& handle) {
5090    Mutex::Autolock _l(mLock);
5091    LOGV("disconnectEffect() %p effect %p", this, effect.get());
5092    // delete the effect module if removing last handle on it
5093    if (effect->removeHandle(handle) == 0) {
5094        removeEffect_l(effect);
5095        AudioSystem::unregisterEffect(effect->id());
5096    }
5097}
5098
5099status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
5100{
5101    int session = chain->sessionId();
5102    int16_t *buffer = mMixBuffer;
5103    bool ownsBuffer = false;
5104
5105    LOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
5106    if (session > 0) {
5107        // Only one effect chain can be present in direct output thread and it uses
5108        // the mix buffer as input
5109        if (mType != DIRECT) {
5110            size_t numSamples = mFrameCount * mChannelCount;
5111            buffer = new int16_t[numSamples];
5112            memset(buffer, 0, numSamples * sizeof(int16_t));
5113            LOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
5114            ownsBuffer = true;
5115        }
5116
5117        // Attach all tracks with same session ID to this chain.
5118        for (size_t i = 0; i < mTracks.size(); ++i) {
5119            sp<Track> track = mTracks[i];
5120            if (session == track->sessionId()) {
5121                LOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(), buffer);
5122                track->setMainBuffer(buffer);
5123            }
5124        }
5125
5126        // indicate all active tracks in the chain
5127        for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
5128            sp<Track> track = mActiveTracks[i].promote();
5129            if (track == 0) continue;
5130            if (session == track->sessionId()) {
5131                LOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
5132                chain->startTrack();
5133            }
5134        }
5135    }
5136
5137    chain->setInBuffer(buffer, ownsBuffer);
5138    chain->setOutBuffer(mMixBuffer);
5139    // Effect chain for session AudioSystem::SESSION_OUTPUT_STAGE is inserted at end of effect
5140    // chains list in order to be processed last as it contains output stage effects
5141    // Effect chain for session AudioSystem::SESSION_OUTPUT_MIX is inserted before
5142    // session AudioSystem::SESSION_OUTPUT_STAGE to be processed
5143    // after track specific effects and before output stage
5144    // It is therefore mandatory that AudioSystem::SESSION_OUTPUT_MIX == 0 and
5145    // that AudioSystem::SESSION_OUTPUT_STAGE < AudioSystem::SESSION_OUTPUT_MIX
5146    // Effect chain for other sessions are inserted at beginning of effect
5147    // chains list to be processed before output mix effects. Relative order between other
5148    // sessions is not important
5149    size_t size = mEffectChains.size();
5150    size_t i = 0;
5151    for (i = 0; i < size; i++) {
5152        if (mEffectChains[i]->sessionId() < session) break;
5153    }
5154    mEffectChains.insertAt(chain, i);
5155
5156    return NO_ERROR;
5157}
5158
5159size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
5160{
5161    int session = chain->sessionId();
5162
5163    LOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
5164
5165    for (size_t i = 0; i < mEffectChains.size(); i++) {
5166        if (chain == mEffectChains[i]) {
5167            mEffectChains.removeAt(i);
5168            // detach all tracks with same session ID from this chain
5169            for (size_t i = 0; i < mTracks.size(); ++i) {
5170                sp<Track> track = mTracks[i];
5171                if (session == track->sessionId()) {
5172                    track->setMainBuffer(mMixBuffer);
5173                }
5174            }
5175            break;
5176        }
5177    }
5178    return mEffectChains.size();
5179}
5180
5181void AudioFlinger::PlaybackThread::lockEffectChains_l(
5182        Vector<sp <AudioFlinger::EffectChain> >& effectChains)
5183{
5184    effectChains = mEffectChains;
5185    for (size_t i = 0; i < mEffectChains.size(); i++) {
5186        mEffectChains[i]->lock();
5187    }
5188}
5189
5190void AudioFlinger::PlaybackThread::unlockEffectChains(
5191        Vector<sp <AudioFlinger::EffectChain> >& effectChains)
5192{
5193    for (size_t i = 0; i < effectChains.size(); i++) {
5194        effectChains[i]->unlock();
5195    }
5196}
5197
5198
5199sp<AudioFlinger::EffectModule> AudioFlinger::PlaybackThread::getEffect_l(int sessionId, int effectId)
5200{
5201    sp<EffectModule> effect;
5202
5203    sp<EffectChain> chain = getEffectChain_l(sessionId);
5204    if (chain != 0) {
5205        effect = chain->getEffectFromId_l(effectId);
5206    }
5207    return effect;
5208}
5209
5210status_t AudioFlinger::PlaybackThread::attachAuxEffect(
5211        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
5212{
5213    Mutex::Autolock _l(mLock);
5214    return attachAuxEffect_l(track, EffectId);
5215}
5216
5217status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
5218        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
5219{
5220    status_t status = NO_ERROR;
5221
5222    if (EffectId == 0) {
5223        track->setAuxBuffer(0, NULL);
5224    } else {
5225        // Auxiliary effects are always in audio session AudioSystem::SESSION_OUTPUT_MIX
5226        sp<EffectModule> effect = getEffect_l(AudioSystem::SESSION_OUTPUT_MIX, EffectId);
5227        if (effect != 0) {
5228            if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
5229                track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
5230            } else {
5231                status = INVALID_OPERATION;
5232            }
5233        } else {
5234            status = BAD_VALUE;
5235        }
5236    }
5237    return status;
5238}
5239
5240void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
5241{
5242     for (size_t i = 0; i < mTracks.size(); ++i) {
5243        sp<Track> track = mTracks[i];
5244        if (track->auxEffectId() == effectId) {
5245            attachAuxEffect_l(track, 0);
5246        }
5247    }
5248}
5249
5250// ----------------------------------------------------------------------------
5251//  EffectModule implementation
5252// ----------------------------------------------------------------------------
5253
5254#undef LOG_TAG
5255#define LOG_TAG "AudioFlinger::EffectModule"
5256
5257AudioFlinger::EffectModule::EffectModule(const wp<ThreadBase>& wThread,
5258                                        const wp<AudioFlinger::EffectChain>& chain,
5259                                        effect_descriptor_t *desc,
5260                                        int id,
5261                                        int sessionId)
5262    : mThread(wThread), mChain(chain), mId(id), mSessionId(sessionId), mEffectInterface(NULL),
5263      mStatus(NO_INIT), mState(IDLE)
5264{
5265    LOGV("Constructor %p", this);
5266    int lStatus;
5267    sp<ThreadBase> thread = mThread.promote();
5268    if (thread == 0) {
5269        return;
5270    }
5271    PlaybackThread *p = (PlaybackThread *)thread.get();
5272
5273    memcpy(&mDescriptor, desc, sizeof(effect_descriptor_t));
5274
5275    // create effect engine from effect factory
5276    mStatus = EffectCreate(&desc->uuid, sessionId, p->id(), &mEffectInterface);
5277
5278    if (mStatus != NO_ERROR) {
5279        return;
5280    }
5281    lStatus = init();
5282    if (lStatus < 0) {
5283        mStatus = lStatus;
5284        goto Error;
5285    }
5286
5287    LOGV("Constructor success name %s, Interface %p", mDescriptor.name, mEffectInterface);
5288    return;
5289Error:
5290    EffectRelease(mEffectInterface);
5291    mEffectInterface = NULL;
5292    LOGV("Constructor Error %d", mStatus);
5293}
5294
5295AudioFlinger::EffectModule::~EffectModule()
5296{
5297    LOGV("Destructor %p", this);
5298    if (mEffectInterface != NULL) {
5299        // release effect engine
5300        EffectRelease(mEffectInterface);
5301    }
5302}
5303
5304status_t AudioFlinger::EffectModule::addHandle(sp<EffectHandle>& handle)
5305{
5306    status_t status;
5307
5308    Mutex::Autolock _l(mLock);
5309    // First handle in mHandles has highest priority and controls the effect module
5310    int priority = handle->priority();
5311    size_t size = mHandles.size();
5312    sp<EffectHandle> h;
5313    size_t i;
5314    for (i = 0; i < size; i++) {
5315        h = mHandles[i].promote();
5316        if (h == 0) continue;
5317        if (h->priority() <= priority) break;
5318    }
5319    // if inserted in first place, move effect control from previous owner to this handle
5320    if (i == 0) {
5321        if (h != 0) {
5322            h->setControl(false, true);
5323        }
5324        handle->setControl(true, false);
5325        status = NO_ERROR;
5326    } else {
5327        status = ALREADY_EXISTS;
5328    }
5329    mHandles.insertAt(handle, i);
5330    return status;
5331}
5332
5333size_t AudioFlinger::EffectModule::removeHandle(const wp<EffectHandle>& handle)
5334{
5335    Mutex::Autolock _l(mLock);
5336    size_t size = mHandles.size();
5337    size_t i;
5338    for (i = 0; i < size; i++) {
5339        if (mHandles[i] == handle) break;
5340    }
5341    if (i == size) {
5342        return size;
5343    }
5344    mHandles.removeAt(i);
5345    size = mHandles.size();
5346    // if removed from first place, move effect control from this handle to next in line
5347    if (i == 0 && size != 0) {
5348        sp<EffectHandle> h = mHandles[0].promote();
5349        if (h != 0) {
5350            h->setControl(true, true);
5351        }
5352    }
5353
5354    // Release effect engine here so that it is done immediately. Otherwise it will be released
5355    // by the destructor when the last strong reference on the this object is released which can
5356    // happen after next process is called on this effect.
5357    if (size == 0 && mEffectInterface != NULL) {
5358        // release effect engine
5359        EffectRelease(mEffectInterface);
5360        mEffectInterface = NULL;
5361    }
5362
5363    return size;
5364}
5365
5366void AudioFlinger::EffectModule::disconnect(const wp<EffectHandle>& handle)
5367{
5368    // keep a strong reference on this EffectModule to avoid calling the
5369    // destructor before we exit
5370    sp<EffectModule> keep(this);
5371    {
5372        sp<ThreadBase> thread = mThread.promote();
5373        if (thread != 0) {
5374            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
5375            playbackThread->disconnectEffect(keep, handle);
5376        }
5377    }
5378}
5379
5380void AudioFlinger::EffectModule::updateState() {
5381    Mutex::Autolock _l(mLock);
5382
5383    switch (mState) {
5384    case RESTART:
5385        reset_l();
5386        // FALL THROUGH
5387
5388    case STARTING:
5389        // clear auxiliary effect input buffer for next accumulation
5390        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
5391            memset(mConfig.inputCfg.buffer.raw,
5392                   0,
5393                   mConfig.inputCfg.buffer.frameCount*sizeof(int32_t));
5394        }
5395        start_l();
5396        mState = ACTIVE;
5397        break;
5398    case STOPPING:
5399        stop_l();
5400        mDisableWaitCnt = mMaxDisableWaitCnt;
5401        mState = STOPPED;
5402        break;
5403    case STOPPED:
5404        // mDisableWaitCnt is forced to 1 by process() when the engine indicates the end of the
5405        // turn off sequence.
5406        if (--mDisableWaitCnt == 0) {
5407            reset_l();
5408            mState = IDLE;
5409        }
5410        break;
5411    default: //IDLE , ACTIVE
5412        break;
5413    }
5414}
5415
5416void AudioFlinger::EffectModule::process()
5417{
5418    Mutex::Autolock _l(mLock);
5419
5420    if (mEffectInterface == NULL ||
5421            mConfig.inputCfg.buffer.raw == NULL ||
5422            mConfig.outputCfg.buffer.raw == NULL) {
5423        return;
5424    }
5425
5426    if (isProcessEnabled()) {
5427        // do 32 bit to 16 bit conversion for auxiliary effect input buffer
5428        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
5429            AudioMixer::ditherAndClamp(mConfig.inputCfg.buffer.s32,
5430                                        mConfig.inputCfg.buffer.s32,
5431                                        mConfig.inputCfg.buffer.frameCount/2);
5432        }
5433
5434        // do the actual processing in the effect engine
5435        int ret = (*mEffectInterface)->process(mEffectInterface,
5436                                               &mConfig.inputCfg.buffer,
5437                                               &mConfig.outputCfg.buffer);
5438
5439        // force transition to IDLE state when engine is ready
5440        if (mState == STOPPED && ret == -ENODATA) {
5441            mDisableWaitCnt = 1;
5442        }
5443
5444        // clear auxiliary effect input buffer for next accumulation
5445        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
5446            memset(mConfig.inputCfg.buffer.raw, 0, mConfig.inputCfg.buffer.frameCount*sizeof(int32_t));
5447        }
5448    } else if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_INSERT &&
5449                mConfig.inputCfg.buffer.raw != mConfig.outputCfg.buffer.raw){
5450        // If an insert effect is idle and input buffer is different from output buffer, copy input to
5451        // output
5452        sp<EffectChain> chain = mChain.promote();
5453        if (chain != 0 && chain->activeTracks() != 0) {
5454            size_t size = mConfig.inputCfg.buffer.frameCount * sizeof(int16_t);
5455            if (mConfig.inputCfg.channels == CHANNEL_STEREO) {
5456                size *= 2;
5457            }
5458            memcpy(mConfig.outputCfg.buffer.raw, mConfig.inputCfg.buffer.raw, size);
5459        }
5460    }
5461}
5462
5463void AudioFlinger::EffectModule::reset_l()
5464{
5465    if (mEffectInterface == NULL) {
5466        return;
5467    }
5468    (*mEffectInterface)->command(mEffectInterface, EFFECT_CMD_RESET, 0, NULL, 0, NULL);
5469}
5470
5471status_t AudioFlinger::EffectModule::configure()
5472{
5473    uint32_t channels;
5474    if (mEffectInterface == NULL) {
5475        return NO_INIT;
5476    }
5477
5478    sp<ThreadBase> thread = mThread.promote();
5479    if (thread == 0) {
5480        return DEAD_OBJECT;
5481    }
5482
5483    // TODO: handle configuration of effects replacing track process
5484    if (thread->channelCount() == 1) {
5485        channels = CHANNEL_MONO;
5486    } else {
5487        channels = CHANNEL_STEREO;
5488    }
5489
5490    if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
5491        mConfig.inputCfg.channels = CHANNEL_MONO;
5492    } else {
5493        mConfig.inputCfg.channels = channels;
5494    }
5495    mConfig.outputCfg.channels = channels;
5496    mConfig.inputCfg.format = SAMPLE_FORMAT_PCM_S15;
5497    mConfig.outputCfg.format = SAMPLE_FORMAT_PCM_S15;
5498    mConfig.inputCfg.samplingRate = thread->sampleRate();
5499    mConfig.outputCfg.samplingRate = mConfig.inputCfg.samplingRate;
5500    mConfig.inputCfg.bufferProvider.cookie = NULL;
5501    mConfig.inputCfg.bufferProvider.getBuffer = NULL;
5502    mConfig.inputCfg.bufferProvider.releaseBuffer = NULL;
5503    mConfig.outputCfg.bufferProvider.cookie = NULL;
5504    mConfig.outputCfg.bufferProvider.getBuffer = NULL;
5505    mConfig.outputCfg.bufferProvider.releaseBuffer = NULL;
5506    mConfig.inputCfg.accessMode = EFFECT_BUFFER_ACCESS_READ;
5507    // Insert effect:
5508    // - in session AudioSystem::SESSION_OUTPUT_MIX or AudioSystem::SESSION_OUTPUT_STAGE,
5509    // always overwrites output buffer: input buffer == output buffer
5510    // - in other sessions:
5511    //      last effect in the chain accumulates in output buffer: input buffer != output buffer
5512    //      other effect: overwrites output buffer: input buffer == output buffer
5513    // Auxiliary effect:
5514    //      accumulates in output buffer: input buffer != output buffer
5515    // Therefore: accumulate <=> input buffer != output buffer
5516    if (mConfig.inputCfg.buffer.raw != mConfig.outputCfg.buffer.raw) {
5517        mConfig.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_ACCUMULATE;
5518    } else {
5519        mConfig.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_WRITE;
5520    }
5521    mConfig.inputCfg.mask = EFFECT_CONFIG_ALL;
5522    mConfig.outputCfg.mask = EFFECT_CONFIG_ALL;
5523    mConfig.inputCfg.buffer.frameCount = thread->frameCount();
5524    mConfig.outputCfg.buffer.frameCount = mConfig.inputCfg.buffer.frameCount;
5525
5526    LOGV("configure() %p thread %p buffer %p framecount %d",
5527            this, thread.get(), mConfig.inputCfg.buffer.raw, mConfig.inputCfg.buffer.frameCount);
5528
5529    status_t cmdStatus;
5530    uint32_t size = sizeof(int);
5531    status_t status = (*mEffectInterface)->command(mEffectInterface,
5532                                                   EFFECT_CMD_CONFIGURE,
5533                                                   sizeof(effect_config_t),
5534                                                   &mConfig,
5535                                                   &size,
5536                                                   &cmdStatus);
5537    if (status == 0) {
5538        status = cmdStatus;
5539    }
5540
5541    mMaxDisableWaitCnt = (MAX_DISABLE_TIME_MS * mConfig.outputCfg.samplingRate) /
5542            (1000 * mConfig.outputCfg.buffer.frameCount);
5543
5544    return status;
5545}
5546
5547status_t AudioFlinger::EffectModule::init()
5548{
5549    Mutex::Autolock _l(mLock);
5550    if (mEffectInterface == NULL) {
5551        return NO_INIT;
5552    }
5553    status_t cmdStatus;
5554    uint32_t size = sizeof(status_t);
5555    status_t status = (*mEffectInterface)->command(mEffectInterface,
5556                                                   EFFECT_CMD_INIT,
5557                                                   0,
5558                                                   NULL,
5559                                                   &size,
5560                                                   &cmdStatus);
5561    if (status == 0) {
5562        status = cmdStatus;
5563    }
5564    return status;
5565}
5566
5567status_t AudioFlinger::EffectModule::start_l()
5568{
5569    if (mEffectInterface == NULL) {
5570        return NO_INIT;
5571    }
5572    status_t cmdStatus;
5573    uint32_t size = sizeof(status_t);
5574    status_t status = (*mEffectInterface)->command(mEffectInterface,
5575                                                   EFFECT_CMD_ENABLE,
5576                                                   0,
5577                                                   NULL,
5578                                                   &size,
5579                                                   &cmdStatus);
5580    if (status == 0) {
5581        status = cmdStatus;
5582    }
5583    return status;
5584}
5585
5586status_t AudioFlinger::EffectModule::stop_l()
5587{
5588    if (mEffectInterface == NULL) {
5589        return NO_INIT;
5590    }
5591    status_t cmdStatus;
5592    uint32_t size = sizeof(status_t);
5593    status_t status = (*mEffectInterface)->command(mEffectInterface,
5594                                                   EFFECT_CMD_DISABLE,
5595                                                   0,
5596                                                   NULL,
5597                                                   &size,
5598                                                   &cmdStatus);
5599    if (status == 0) {
5600        status = cmdStatus;
5601    }
5602    return status;
5603}
5604
5605status_t AudioFlinger::EffectModule::command(uint32_t cmdCode,
5606                                             uint32_t cmdSize,
5607                                             void *pCmdData,
5608                                             uint32_t *replySize,
5609                                             void *pReplyData)
5610{
5611    Mutex::Autolock _l(mLock);
5612//    LOGV("command(), cmdCode: %d, mEffectInterface: %p", cmdCode, mEffectInterface);
5613
5614    if (mEffectInterface == NULL) {
5615        return NO_INIT;
5616    }
5617    status_t status = (*mEffectInterface)->command(mEffectInterface,
5618                                                   cmdCode,
5619                                                   cmdSize,
5620                                                   pCmdData,
5621                                                   replySize,
5622                                                   pReplyData);
5623    if (cmdCode != EFFECT_CMD_GET_PARAM && status == NO_ERROR) {
5624        uint32_t size = (replySize == NULL) ? 0 : *replySize;
5625        for (size_t i = 1; i < mHandles.size(); i++) {
5626            sp<EffectHandle> h = mHandles[i].promote();
5627            if (h != 0) {
5628                h->commandExecuted(cmdCode, cmdSize, pCmdData, size, pReplyData);
5629            }
5630        }
5631    }
5632    return status;
5633}
5634
5635status_t AudioFlinger::EffectModule::setEnabled(bool enabled)
5636{
5637    Mutex::Autolock _l(mLock);
5638    LOGV("setEnabled %p enabled %d", this, enabled);
5639
5640    if (enabled != isEnabled()) {
5641        switch (mState) {
5642        // going from disabled to enabled
5643        case IDLE:
5644            mState = STARTING;
5645            break;
5646        case STOPPED:
5647            mState = RESTART;
5648            break;
5649        case STOPPING:
5650            mState = ACTIVE;
5651            break;
5652
5653        // going from enabled to disabled
5654        case RESTART:
5655            mState = STOPPED;
5656            break;
5657        case STARTING:
5658            mState = IDLE;
5659            break;
5660        case ACTIVE:
5661            mState = STOPPING;
5662            break;
5663        }
5664        for (size_t i = 1; i < mHandles.size(); i++) {
5665            sp<EffectHandle> h = mHandles[i].promote();
5666            if (h != 0) {
5667                h->setEnabled(enabled);
5668            }
5669        }
5670    }
5671    return NO_ERROR;
5672}
5673
5674bool AudioFlinger::EffectModule::isEnabled()
5675{
5676    switch (mState) {
5677    case RESTART:
5678    case STARTING:
5679    case ACTIVE:
5680        return true;
5681    case IDLE:
5682    case STOPPING:
5683    case STOPPED:
5684    default:
5685        return false;
5686    }
5687}
5688
5689bool AudioFlinger::EffectModule::isProcessEnabled()
5690{
5691    switch (mState) {
5692    case RESTART:
5693    case ACTIVE:
5694    case STOPPING:
5695    case STOPPED:
5696        return true;
5697    case IDLE:
5698    case STARTING:
5699    default:
5700        return false;
5701    }
5702}
5703
5704status_t AudioFlinger::EffectModule::setVolume(uint32_t *left, uint32_t *right, bool controller)
5705{
5706    Mutex::Autolock _l(mLock);
5707    status_t status = NO_ERROR;
5708
5709    // Send volume indication if EFFECT_FLAG_VOLUME_IND is set and read back altered volume
5710    // if controller flag is set (Note that controller == TRUE => EFFECT_FLAG_VOLUME_CTRL set)
5711    if (isProcessEnabled() &&
5712            ((mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_CTRL ||
5713            (mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_IND)) {
5714        status_t cmdStatus;
5715        uint32_t volume[2];
5716        uint32_t *pVolume = NULL;
5717        uint32_t size = sizeof(volume);
5718        volume[0] = *left;
5719        volume[1] = *right;
5720        if (controller) {
5721            pVolume = volume;
5722        }
5723        status = (*mEffectInterface)->command(mEffectInterface,
5724                                              EFFECT_CMD_SET_VOLUME,
5725                                              size,
5726                                              volume,
5727                                              &size,
5728                                              pVolume);
5729        if (controller && status == NO_ERROR && size == sizeof(volume)) {
5730            *left = volume[0];
5731            *right = volume[1];
5732        }
5733    }
5734    return status;
5735}
5736
5737status_t AudioFlinger::EffectModule::setDevice(uint32_t device)
5738{
5739    Mutex::Autolock _l(mLock);
5740    status_t status = NO_ERROR;
5741    if ((mDescriptor.flags & EFFECT_FLAG_DEVICE_MASK) == EFFECT_FLAG_DEVICE_IND) {
5742        // convert device bit field from AudioSystem to EffectApi format.
5743        device = deviceAudioSystemToEffectApi(device);
5744        if (device == 0) {
5745            return BAD_VALUE;
5746        }
5747        status_t cmdStatus;
5748        uint32_t size = sizeof(status_t);
5749        status = (*mEffectInterface)->command(mEffectInterface,
5750                                              EFFECT_CMD_SET_DEVICE,
5751                                              sizeof(uint32_t),
5752                                              &device,
5753                                              &size,
5754                                              &cmdStatus);
5755        if (status == NO_ERROR) {
5756            status = cmdStatus;
5757        }
5758    }
5759    return status;
5760}
5761
5762status_t AudioFlinger::EffectModule::setMode(uint32_t mode)
5763{
5764    Mutex::Autolock _l(mLock);
5765    status_t status = NO_ERROR;
5766    if ((mDescriptor.flags & EFFECT_FLAG_AUDIO_MODE_MASK) == EFFECT_FLAG_AUDIO_MODE_IND) {
5767        // convert audio mode from AudioSystem to EffectApi format.
5768        int effectMode = modeAudioSystemToEffectApi(mode);
5769        if (effectMode < 0) {
5770            return BAD_VALUE;
5771        }
5772        status_t cmdStatus;
5773        uint32_t size = sizeof(status_t);
5774        status = (*mEffectInterface)->command(mEffectInterface,
5775                                              EFFECT_CMD_SET_AUDIO_MODE,
5776                                              sizeof(int),
5777                                              &effectMode,
5778                                              &size,
5779                                              &cmdStatus);
5780        if (status == NO_ERROR) {
5781            status = cmdStatus;
5782        }
5783    }
5784    return status;
5785}
5786
5787// update this table when AudioSystem::audio_devices or audio_device_e (in EffectApi.h) are modified
5788const uint32_t AudioFlinger::EffectModule::sDeviceConvTable[] = {
5789    DEVICE_EARPIECE, // AudioSystem::DEVICE_OUT_EARPIECE
5790    DEVICE_SPEAKER, // AudioSystem::DEVICE_OUT_SPEAKER
5791    DEVICE_WIRED_HEADSET, // case AudioSystem::DEVICE_OUT_WIRED_HEADSET
5792    DEVICE_WIRED_HEADPHONE, // AudioSystem::DEVICE_OUT_WIRED_HEADPHONE
5793    DEVICE_BLUETOOTH_SCO, // AudioSystem::DEVICE_OUT_BLUETOOTH_SCO
5794    DEVICE_BLUETOOTH_SCO_HEADSET, // AudioSystem::DEVICE_OUT_BLUETOOTH_SCO_HEADSET
5795    DEVICE_BLUETOOTH_SCO_CARKIT, //  AudioSystem::DEVICE_OUT_BLUETOOTH_SCO_CARKIT
5796    DEVICE_BLUETOOTH_A2DP, //  AudioSystem::DEVICE_OUT_BLUETOOTH_A2DP
5797    DEVICE_BLUETOOTH_A2DP_HEADPHONES, // AudioSystem::DEVICE_OUT_BLUETOOTH_A2DP_HEADPHONES
5798    DEVICE_BLUETOOTH_A2DP_SPEAKER, // AudioSystem::DEVICE_OUT_BLUETOOTH_A2DP_SPEAKER
5799    DEVICE_AUX_DIGITAL // AudioSystem::DEVICE_OUT_AUX_DIGITAL
5800};
5801
5802uint32_t AudioFlinger::EffectModule::deviceAudioSystemToEffectApi(uint32_t device)
5803{
5804    uint32_t deviceOut = 0;
5805    while (device) {
5806        const uint32_t i = 31 - __builtin_clz(device);
5807        device &= ~(1 << i);
5808        if (i >= sizeof(sDeviceConvTable)/sizeof(uint32_t)) {
5809            LOGE("device convertion error for AudioSystem device 0x%08x", device);
5810            return 0;
5811        }
5812        deviceOut |= (uint32_t)sDeviceConvTable[i];
5813    }
5814    return deviceOut;
5815}
5816
5817// update this table when AudioSystem::audio_mode or audio_mode_e (in EffectApi.h) are modified
5818const uint32_t AudioFlinger::EffectModule::sModeConvTable[] = {
5819    AUDIO_MODE_NORMAL,   // AudioSystem::MODE_NORMAL
5820    AUDIO_MODE_RINGTONE, // AudioSystem::MODE_RINGTONE
5821    AUDIO_MODE_IN_CALL,  // AudioSystem::MODE_IN_CALL
5822    AUDIO_MODE_IN_CALL   // AudioSystem::MODE_IN_COMMUNICATION, same conversion as for MODE_IN_CALL
5823};
5824
5825int AudioFlinger::EffectModule::modeAudioSystemToEffectApi(uint32_t mode)
5826{
5827    int modeOut = -1;
5828    if (mode < sizeof(sModeConvTable) / sizeof(uint32_t)) {
5829        modeOut = (int)sModeConvTable[mode];
5830    }
5831    return modeOut;
5832}
5833
5834status_t AudioFlinger::EffectModule::dump(int fd, const Vector<String16>& args)
5835{
5836    const size_t SIZE = 256;
5837    char buffer[SIZE];
5838    String8 result;
5839
5840    snprintf(buffer, SIZE, "\tEffect ID %d:\n", mId);
5841    result.append(buffer);
5842
5843    bool locked = tryLock(mLock);
5844    // failed to lock - AudioFlinger is probably deadlocked
5845    if (!locked) {
5846        result.append("\t\tCould not lock Fx mutex:\n");
5847    }
5848
5849    result.append("\t\tSession Status State Engine:\n");
5850    snprintf(buffer, SIZE, "\t\t%05d   %03d    %03d   0x%08x\n",
5851            mSessionId, mStatus, mState, (uint32_t)mEffectInterface);
5852    result.append(buffer);
5853
5854    result.append("\t\tDescriptor:\n");
5855    snprintf(buffer, SIZE, "\t\t- UUID: %08X-%04X-%04X-%04X-%02X%02X%02X%02X%02X%02X\n",
5856            mDescriptor.uuid.timeLow, mDescriptor.uuid.timeMid, mDescriptor.uuid.timeHiAndVersion,
5857            mDescriptor.uuid.clockSeq, mDescriptor.uuid.node[0], mDescriptor.uuid.node[1],mDescriptor.uuid.node[2],
5858            mDescriptor.uuid.node[3],mDescriptor.uuid.node[4],mDescriptor.uuid.node[5]);
5859    result.append(buffer);
5860    snprintf(buffer, SIZE, "\t\t- TYPE: %08X-%04X-%04X-%04X-%02X%02X%02X%02X%02X%02X\n",
5861                mDescriptor.type.timeLow, mDescriptor.type.timeMid, mDescriptor.type.timeHiAndVersion,
5862                mDescriptor.type.clockSeq, mDescriptor.type.node[0], mDescriptor.type.node[1],mDescriptor.type.node[2],
5863                mDescriptor.type.node[3],mDescriptor.type.node[4],mDescriptor.type.node[5]);
5864    result.append(buffer);
5865    snprintf(buffer, SIZE, "\t\t- apiVersion: %04X\n\t\t- flags: %08X\n",
5866            mDescriptor.apiVersion,
5867            mDescriptor.flags);
5868    result.append(buffer);
5869    snprintf(buffer, SIZE, "\t\t- name: %s\n",
5870            mDescriptor.name);
5871    result.append(buffer);
5872    snprintf(buffer, SIZE, "\t\t- implementor: %s\n",
5873            mDescriptor.implementor);
5874    result.append(buffer);
5875
5876    result.append("\t\t- Input configuration:\n");
5877    result.append("\t\t\tBuffer     Frames  Smp rate Channels Format\n");
5878    snprintf(buffer, SIZE, "\t\t\t0x%08x %05d   %05d    %08x %d\n",
5879            (uint32_t)mConfig.inputCfg.buffer.raw,
5880            mConfig.inputCfg.buffer.frameCount,
5881            mConfig.inputCfg.samplingRate,
5882            mConfig.inputCfg.channels,
5883            mConfig.inputCfg.format);
5884    result.append(buffer);
5885
5886    result.append("\t\t- Output configuration:\n");
5887    result.append("\t\t\tBuffer     Frames  Smp rate Channels Format\n");
5888    snprintf(buffer, SIZE, "\t\t\t0x%08x %05d   %05d    %08x %d\n",
5889            (uint32_t)mConfig.outputCfg.buffer.raw,
5890            mConfig.outputCfg.buffer.frameCount,
5891            mConfig.outputCfg.samplingRate,
5892            mConfig.outputCfg.channels,
5893            mConfig.outputCfg.format);
5894    result.append(buffer);
5895
5896    snprintf(buffer, SIZE, "\t\t%d Clients:\n", mHandles.size());
5897    result.append(buffer);
5898    result.append("\t\t\tPid   Priority Ctrl Locked client server\n");
5899    for (size_t i = 0; i < mHandles.size(); ++i) {
5900        sp<EffectHandle> handle = mHandles[i].promote();
5901        if (handle != 0) {
5902            handle->dump(buffer, SIZE);
5903            result.append(buffer);
5904        }
5905    }
5906
5907    result.append("\n");
5908
5909    write(fd, result.string(), result.length());
5910
5911    if (locked) {
5912        mLock.unlock();
5913    }
5914
5915    return NO_ERROR;
5916}
5917
5918// ----------------------------------------------------------------------------
5919//  EffectHandle implementation
5920// ----------------------------------------------------------------------------
5921
5922#undef LOG_TAG
5923#define LOG_TAG "AudioFlinger::EffectHandle"
5924
5925AudioFlinger::EffectHandle::EffectHandle(const sp<EffectModule>& effect,
5926                                        const sp<AudioFlinger::Client>& client,
5927                                        const sp<IEffectClient>& effectClient,
5928                                        int32_t priority)
5929    : BnEffect(),
5930    mEffect(effect), mEffectClient(effectClient), mClient(client), mPriority(priority), mHasControl(false)
5931{
5932    LOGV("constructor %p", this);
5933
5934    int bufOffset = ((sizeof(effect_param_cblk_t) - 1) / sizeof(int) + 1) * sizeof(int);
5935    mCblkMemory = client->heap()->allocate(EFFECT_PARAM_BUFFER_SIZE + bufOffset);
5936    if (mCblkMemory != 0) {
5937        mCblk = static_cast<effect_param_cblk_t *>(mCblkMemory->pointer());
5938
5939        if (mCblk) {
5940            new(mCblk) effect_param_cblk_t();
5941            mBuffer = (uint8_t *)mCblk + bufOffset;
5942         }
5943    } else {
5944        LOGE("not enough memory for Effect size=%u", EFFECT_PARAM_BUFFER_SIZE + sizeof(effect_param_cblk_t));
5945        return;
5946    }
5947}
5948
5949AudioFlinger::EffectHandle::~EffectHandle()
5950{
5951    LOGV("Destructor %p", this);
5952    disconnect();
5953}
5954
5955status_t AudioFlinger::EffectHandle::enable()
5956{
5957    if (!mHasControl) return INVALID_OPERATION;
5958    if (mEffect == 0) return DEAD_OBJECT;
5959
5960    return mEffect->setEnabled(true);
5961}
5962
5963status_t AudioFlinger::EffectHandle::disable()
5964{
5965    if (!mHasControl) return INVALID_OPERATION;
5966    if (mEffect == NULL) return DEAD_OBJECT;
5967
5968    return mEffect->setEnabled(false);
5969}
5970
5971void AudioFlinger::EffectHandle::disconnect()
5972{
5973    if (mEffect == 0) {
5974        return;
5975    }
5976    mEffect->disconnect(this);
5977    // release sp on module => module destructor can be called now
5978    mEffect.clear();
5979    if (mCblk) {
5980        mCblk->~effect_param_cblk_t();   // destroy our shared-structure.
5981    }
5982    mCblkMemory.clear();            // and free the shared memory
5983    if (mClient != 0) {
5984        Mutex::Autolock _l(mClient->audioFlinger()->mLock);
5985        mClient.clear();
5986    }
5987}
5988
5989status_t AudioFlinger::EffectHandle::command(uint32_t cmdCode,
5990                                             uint32_t cmdSize,
5991                                             void *pCmdData,
5992                                             uint32_t *replySize,
5993                                             void *pReplyData)
5994{
5995//    LOGV("command(), cmdCode: %d, mHasControl: %d, mEffect: %p",
5996//              cmdCode, mHasControl, (mEffect == 0) ? 0 : mEffect.get());
5997
5998    // only get parameter command is permitted for applications not controlling the effect
5999    if (!mHasControl && cmdCode != EFFECT_CMD_GET_PARAM) {
6000        return INVALID_OPERATION;
6001    }
6002    if (mEffect == 0) return DEAD_OBJECT;
6003
6004    // handle commands that are not forwarded transparently to effect engine
6005    if (cmdCode == EFFECT_CMD_SET_PARAM_COMMIT) {
6006        // No need to trylock() here as this function is executed in the binder thread serving a particular client process:
6007        // no risk to block the whole media server process or mixer threads is we are stuck here
6008        Mutex::Autolock _l(mCblk->lock);
6009        if (mCblk->clientIndex > EFFECT_PARAM_BUFFER_SIZE ||
6010            mCblk->serverIndex > EFFECT_PARAM_BUFFER_SIZE) {
6011            mCblk->serverIndex = 0;
6012            mCblk->clientIndex = 0;
6013            return BAD_VALUE;
6014        }
6015        status_t status = NO_ERROR;
6016        while (mCblk->serverIndex < mCblk->clientIndex) {
6017            int reply;
6018            uint32_t rsize = sizeof(int);
6019            int *p = (int *)(mBuffer + mCblk->serverIndex);
6020            int size = *p++;
6021            if (((uint8_t *)p + size) > mBuffer + mCblk->clientIndex) {
6022                LOGW("command(): invalid parameter block size");
6023                break;
6024            }
6025            effect_param_t *param = (effect_param_t *)p;
6026            if (param->psize == 0 || param->vsize == 0) {
6027                LOGW("command(): null parameter or value size");
6028                mCblk->serverIndex += size;
6029                continue;
6030            }
6031            uint32_t psize = sizeof(effect_param_t) +
6032                             ((param->psize - 1) / sizeof(int) + 1) * sizeof(int) +
6033                             param->vsize;
6034            status_t ret = mEffect->command(EFFECT_CMD_SET_PARAM,
6035                                            psize,
6036                                            p,
6037                                            &rsize,
6038                                            &reply);
6039            // stop at first error encountered
6040            if (ret != NO_ERROR) {
6041                status = ret;
6042                *(int *)pReplyData = reply;
6043                break;
6044            } else if (reply != NO_ERROR) {
6045                *(int *)pReplyData = reply;
6046                break;
6047            }
6048            mCblk->serverIndex += size;
6049        }
6050        mCblk->serverIndex = 0;
6051        mCblk->clientIndex = 0;
6052        return status;
6053    } else if (cmdCode == EFFECT_CMD_ENABLE) {
6054        *(int *)pReplyData = NO_ERROR;
6055        return enable();
6056    } else if (cmdCode == EFFECT_CMD_DISABLE) {
6057        *(int *)pReplyData = NO_ERROR;
6058        return disable();
6059    }
6060
6061    return mEffect->command(cmdCode, cmdSize, pCmdData, replySize, pReplyData);
6062}
6063
6064sp<IMemory> AudioFlinger::EffectHandle::getCblk() const {
6065    return mCblkMemory;
6066}
6067
6068void AudioFlinger::EffectHandle::setControl(bool hasControl, bool signal)
6069{
6070    LOGV("setControl %p control %d", this, hasControl);
6071
6072    mHasControl = hasControl;
6073    if (signal && mEffectClient != 0) {
6074        mEffectClient->controlStatusChanged(hasControl);
6075    }
6076}
6077
6078void AudioFlinger::EffectHandle::commandExecuted(uint32_t cmdCode,
6079                                                 uint32_t cmdSize,
6080                                                 void *pCmdData,
6081                                                 uint32_t replySize,
6082                                                 void *pReplyData)
6083{
6084    if (mEffectClient != 0) {
6085        mEffectClient->commandExecuted(cmdCode, cmdSize, pCmdData, replySize, pReplyData);
6086    }
6087}
6088
6089
6090
6091void AudioFlinger::EffectHandle::setEnabled(bool enabled)
6092{
6093    if (mEffectClient != 0) {
6094        mEffectClient->enableStatusChanged(enabled);
6095    }
6096}
6097
6098status_t AudioFlinger::EffectHandle::onTransact(
6099    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
6100{
6101    return BnEffect::onTransact(code, data, reply, flags);
6102}
6103
6104
6105void AudioFlinger::EffectHandle::dump(char* buffer, size_t size)
6106{
6107    bool locked = tryLock(mCblk->lock);
6108
6109    snprintf(buffer, size, "\t\t\t%05d %05d    %01u    %01u      %05u  %05u\n",
6110            (mClient == NULL) ? getpid() : mClient->pid(),
6111            mPriority,
6112            mHasControl,
6113            !locked,
6114            mCblk->clientIndex,
6115            mCblk->serverIndex
6116            );
6117
6118    if (locked) {
6119        mCblk->lock.unlock();
6120    }
6121}
6122
6123#undef LOG_TAG
6124#define LOG_TAG "AudioFlinger::EffectChain"
6125
6126AudioFlinger::EffectChain::EffectChain(const wp<ThreadBase>& wThread,
6127                                        int sessionId)
6128    : mThread(wThread), mSessionId(sessionId), mActiveTrackCnt(0), mOwnInBuffer(false),
6129            mVolumeCtrlIdx(-1), mLeftVolume(UINT_MAX), mRightVolume(UINT_MAX),
6130            mNewLeftVolume(UINT_MAX), mNewRightVolume(UINT_MAX)
6131{
6132    mStrategy = AudioSystem::getStrategyForStream(AudioSystem::MUSIC);
6133}
6134
6135AudioFlinger::EffectChain::~EffectChain()
6136{
6137    if (mOwnInBuffer) {
6138        delete mInBuffer;
6139    }
6140
6141}
6142
6143// getEffectFromDesc_l() must be called with PlaybackThread::mLock held
6144sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromDesc_l(effect_descriptor_t *descriptor)
6145{
6146    sp<EffectModule> effect;
6147    size_t size = mEffects.size();
6148
6149    for (size_t i = 0; i < size; i++) {
6150        if (memcmp(&mEffects[i]->desc().uuid, &descriptor->uuid, sizeof(effect_uuid_t)) == 0) {
6151            effect = mEffects[i];
6152            break;
6153        }
6154    }
6155    return effect;
6156}
6157
6158// getEffectFromId_l() must be called with PlaybackThread::mLock held
6159sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromId_l(int id)
6160{
6161    sp<EffectModule> effect;
6162    size_t size = mEffects.size();
6163
6164    for (size_t i = 0; i < size; i++) {
6165        // by convention, return first effect if id provided is 0 (0 is never a valid id)
6166        if (id == 0 || mEffects[i]->id() == id) {
6167            effect = mEffects[i];
6168            break;
6169        }
6170    }
6171    return effect;
6172}
6173
6174// Must be called with EffectChain::mLock locked
6175void AudioFlinger::EffectChain::process_l()
6176{
6177    sp<ThreadBase> thread = mThread.promote();
6178    if (thread == 0) {
6179        LOGW("process_l(): cannot promote mixer thread");
6180        return;
6181    }
6182    PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
6183    bool isGlobalSession = (mSessionId == AudioSystem::SESSION_OUTPUT_MIX) ||
6184            (mSessionId == AudioSystem::SESSION_OUTPUT_STAGE);
6185    bool tracksOnSession = false;
6186    if (!isGlobalSession) {
6187        tracksOnSession =
6188                playbackThread->hasAudioSession(mSessionId) & PlaybackThread::TRACK_SESSION;
6189    }
6190
6191    size_t size = mEffects.size();
6192    // do not process effect if no track is present in same audio session
6193    if (isGlobalSession || tracksOnSession) {
6194        for (size_t i = 0; i < size; i++) {
6195            mEffects[i]->process();
6196        }
6197    }
6198    for (size_t i = 0; i < size; i++) {
6199        mEffects[i]->updateState();
6200    }
6201    // if no track is active, input buffer must be cleared here as the mixer process
6202    // will not do it
6203    if (tracksOnSession &&
6204        activeTracks() == 0) {
6205        size_t numSamples = playbackThread->frameCount() * playbackThread->channelCount();
6206        memset(mInBuffer, 0, numSamples * sizeof(int16_t));
6207    }
6208}
6209
6210// addEffect_l() must be called with PlaybackThread::mLock held
6211status_t AudioFlinger::EffectChain::addEffect_l(const sp<EffectModule>& effect)
6212{
6213    effect_descriptor_t desc = effect->desc();
6214    uint32_t insertPref = desc.flags & EFFECT_FLAG_INSERT_MASK;
6215
6216    Mutex::Autolock _l(mLock);
6217    effect->setChain(this);
6218    sp<ThreadBase> thread = mThread.promote();
6219    if (thread == 0) {
6220        return NO_INIT;
6221    }
6222    effect->setThread(thread);
6223
6224    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
6225        // Auxiliary effects are inserted at the beginning of mEffects vector as
6226        // they are processed first and accumulated in chain input buffer
6227        mEffects.insertAt(effect, 0);
6228
6229        // the input buffer for auxiliary effect contains mono samples in
6230        // 32 bit format. This is to avoid saturation in AudoMixer
6231        // accumulation stage. Saturation is done in EffectModule::process() before
6232        // calling the process in effect engine
6233        size_t numSamples = thread->frameCount();
6234        int32_t *buffer = new int32_t[numSamples];
6235        memset(buffer, 0, numSamples * sizeof(int32_t));
6236        effect->setInBuffer((int16_t *)buffer);
6237        // auxiliary effects output samples to chain input buffer for further processing
6238        // by insert effects
6239        effect->setOutBuffer(mInBuffer);
6240    } else {
6241        // Insert effects are inserted at the end of mEffects vector as they are processed
6242        //  after track and auxiliary effects.
6243        // Insert effect order as a function of indicated preference:
6244        //  if EFFECT_FLAG_INSERT_EXCLUSIVE, insert in first position or reject if
6245        //  another effect is present
6246        //  else if EFFECT_FLAG_INSERT_FIRST, insert in first position or after the
6247        //  last effect claiming first position
6248        //  else if EFFECT_FLAG_INSERT_LAST, insert in last position or before the
6249        //  first effect claiming last position
6250        //  else if EFFECT_FLAG_INSERT_ANY insert after first or before last
6251        // Reject insertion if an effect with EFFECT_FLAG_INSERT_EXCLUSIVE is
6252        // already present
6253
6254        int size = (int)mEffects.size();
6255        int idx_insert = size;
6256        int idx_insert_first = -1;
6257        int idx_insert_last = -1;
6258
6259        for (int i = 0; i < size; i++) {
6260            effect_descriptor_t d = mEffects[i]->desc();
6261            uint32_t iMode = d.flags & EFFECT_FLAG_TYPE_MASK;
6262            uint32_t iPref = d.flags & EFFECT_FLAG_INSERT_MASK;
6263            if (iMode == EFFECT_FLAG_TYPE_INSERT) {
6264                // check invalid effect chaining combinations
6265                if (insertPref == EFFECT_FLAG_INSERT_EXCLUSIVE ||
6266                    iPref == EFFECT_FLAG_INSERT_EXCLUSIVE) {
6267                    LOGW("addEffect_l() could not insert effect %s: exclusive conflict with %s", desc.name, d.name);
6268                    return INVALID_OPERATION;
6269                }
6270                // remember position of first insert effect and by default
6271                // select this as insert position for new effect
6272                if (idx_insert == size) {
6273                    idx_insert = i;
6274                }
6275                // remember position of last insert effect claiming
6276                // first position
6277                if (iPref == EFFECT_FLAG_INSERT_FIRST) {
6278                    idx_insert_first = i;
6279                }
6280                // remember position of first insert effect claiming
6281                // last position
6282                if (iPref == EFFECT_FLAG_INSERT_LAST &&
6283                    idx_insert_last == -1) {
6284                    idx_insert_last = i;
6285                }
6286            }
6287        }
6288
6289        // modify idx_insert from first position if needed
6290        if (insertPref == EFFECT_FLAG_INSERT_LAST) {
6291            if (idx_insert_last != -1) {
6292                idx_insert = idx_insert_last;
6293            } else {
6294                idx_insert = size;
6295            }
6296        } else {
6297            if (idx_insert_first != -1) {
6298                idx_insert = idx_insert_first + 1;
6299            }
6300        }
6301
6302        // always read samples from chain input buffer
6303        effect->setInBuffer(mInBuffer);
6304
6305        // if last effect in the chain, output samples to chain
6306        // output buffer, otherwise to chain input buffer
6307        if (idx_insert == size) {
6308            if (idx_insert != 0) {
6309                mEffects[idx_insert-1]->setOutBuffer(mInBuffer);
6310                mEffects[idx_insert-1]->configure();
6311            }
6312            effect->setOutBuffer(mOutBuffer);
6313        } else {
6314            effect->setOutBuffer(mInBuffer);
6315        }
6316        mEffects.insertAt(effect, idx_insert);
6317
6318        LOGV("addEffect_l() effect %p, added in chain %p at rank %d", effect.get(), this, idx_insert);
6319    }
6320    effect->configure();
6321    return NO_ERROR;
6322}
6323
6324// removeEffect_l() must be called with PlaybackThread::mLock held
6325size_t AudioFlinger::EffectChain::removeEffect_l(const sp<EffectModule>& effect)
6326{
6327    Mutex::Autolock _l(mLock);
6328    int size = (int)mEffects.size();
6329    int i;
6330    uint32_t type = effect->desc().flags & EFFECT_FLAG_TYPE_MASK;
6331
6332    for (i = 0; i < size; i++) {
6333        if (effect == mEffects[i]) {
6334            if (type == EFFECT_FLAG_TYPE_AUXILIARY) {
6335                delete[] effect->inBuffer();
6336            } else {
6337                if (i == size - 1 && i != 0) {
6338                    mEffects[i - 1]->setOutBuffer(mOutBuffer);
6339                    mEffects[i - 1]->configure();
6340                }
6341            }
6342            mEffects.removeAt(i);
6343            LOGV("removeEffect_l() effect %p, removed from chain %p at rank %d", effect.get(), this, i);
6344            break;
6345        }
6346    }
6347
6348    return mEffects.size();
6349}
6350
6351// setDevice_l() must be called with PlaybackThread::mLock held
6352void AudioFlinger::EffectChain::setDevice_l(uint32_t device)
6353{
6354    size_t size = mEffects.size();
6355    for (size_t i = 0; i < size; i++) {
6356        mEffects[i]->setDevice(device);
6357    }
6358}
6359
6360// setMode_l() must be called with PlaybackThread::mLock held
6361void AudioFlinger::EffectChain::setMode_l(uint32_t mode)
6362{
6363    size_t size = mEffects.size();
6364    for (size_t i = 0; i < size; i++) {
6365        mEffects[i]->setMode(mode);
6366    }
6367}
6368
6369// setVolume_l() must be called with PlaybackThread::mLock held
6370bool AudioFlinger::EffectChain::setVolume_l(uint32_t *left, uint32_t *right)
6371{
6372    uint32_t newLeft = *left;
6373    uint32_t newRight = *right;
6374    bool hasControl = false;
6375    int ctrlIdx = -1;
6376    size_t size = mEffects.size();
6377
6378    // first update volume controller
6379    for (size_t i = size; i > 0; i--) {
6380        if (mEffects[i - 1]->isProcessEnabled() &&
6381            (mEffects[i - 1]->desc().flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_CTRL) {
6382            ctrlIdx = i - 1;
6383            hasControl = true;
6384            break;
6385        }
6386    }
6387
6388    if (ctrlIdx == mVolumeCtrlIdx && *left == mLeftVolume && *right == mRightVolume) {
6389        if (hasControl) {
6390            *left = mNewLeftVolume;
6391            *right = mNewRightVolume;
6392        }
6393        return hasControl;
6394    }
6395
6396    mVolumeCtrlIdx = ctrlIdx;
6397    mLeftVolume = newLeft;
6398    mRightVolume = newRight;
6399
6400    // second get volume update from volume controller
6401    if (ctrlIdx >= 0) {
6402        mEffects[ctrlIdx]->setVolume(&newLeft, &newRight, true);
6403        mNewLeftVolume = newLeft;
6404        mNewRightVolume = newRight;
6405    }
6406    // then indicate volume to all other effects in chain.
6407    // Pass altered volume to effects before volume controller
6408    // and requested volume to effects after controller
6409    uint32_t lVol = newLeft;
6410    uint32_t rVol = newRight;
6411
6412    for (size_t i = 0; i < size; i++) {
6413        if ((int)i == ctrlIdx) continue;
6414        // this also works for ctrlIdx == -1 when there is no volume controller
6415        if ((int)i > ctrlIdx) {
6416            lVol = *left;
6417            rVol = *right;
6418        }
6419        mEffects[i]->setVolume(&lVol, &rVol, false);
6420    }
6421    *left = newLeft;
6422    *right = newRight;
6423
6424    return hasControl;
6425}
6426
6427status_t AudioFlinger::EffectChain::dump(int fd, const Vector<String16>& args)
6428{
6429    const size_t SIZE = 256;
6430    char buffer[SIZE];
6431    String8 result;
6432
6433    snprintf(buffer, SIZE, "Effects for session %d:\n", mSessionId);
6434    result.append(buffer);
6435
6436    bool locked = tryLock(mLock);
6437    // failed to lock - AudioFlinger is probably deadlocked
6438    if (!locked) {
6439        result.append("\tCould not lock mutex:\n");
6440    }
6441
6442    result.append("\tNum fx In buffer   Out buffer   Active tracks:\n");
6443    snprintf(buffer, SIZE, "\t%02d     0x%08x  0x%08x   %d\n",
6444            mEffects.size(),
6445            (uint32_t)mInBuffer,
6446            (uint32_t)mOutBuffer,
6447            mActiveTrackCnt);
6448    result.append(buffer);
6449    write(fd, result.string(), result.size());
6450
6451    for (size_t i = 0; i < mEffects.size(); ++i) {
6452        sp<EffectModule> effect = mEffects[i];
6453        if (effect != 0) {
6454            effect->dump(fd, args);
6455        }
6456    }
6457
6458    if (locked) {
6459        mLock.unlock();
6460    }
6461
6462    return NO_ERROR;
6463}
6464
6465#undef LOG_TAG
6466#define LOG_TAG "AudioFlinger"
6467
6468// ----------------------------------------------------------------------------
6469
6470status_t AudioFlinger::onTransact(
6471        uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
6472{
6473    return BnAudioFlinger::onTransact(code, data, reply, flags);
6474}
6475
6476}; // namespace android
6477