AudioFlinger.cpp revision 99c99d00beb43b939dedc9ffb07adb89f6a85ba5
1/*
2**
3** Copyright 2007, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21
22#include <math.h>
23#include <signal.h>
24#include <sys/time.h>
25#include <sys/resource.h>
26
27#include <binder/IPCThreadState.h>
28#include <binder/IServiceManager.h>
29#include <utils/Log.h>
30#include <utils/Trace.h>
31#include <binder/Parcel.h>
32#include <binder/IPCThreadState.h>
33#include <utils/String16.h>
34#include <utils/threads.h>
35#include <utils/Atomic.h>
36
37#include <cutils/bitops.h>
38#include <cutils/properties.h>
39#include <cutils/compiler.h>
40
41#undef ADD_BATTERY_DATA
42
43#ifdef ADD_BATTERY_DATA
44#include <media/IMediaPlayerService.h>
45#include <media/IMediaDeathNotifier.h>
46#endif
47
48#include <private/media/AudioTrackShared.h>
49#include <private/media/AudioEffectShared.h>
50
51#include <system/audio.h>
52#include <hardware/audio.h>
53
54#include "AudioMixer.h"
55#include "AudioFlinger.h"
56#include "ServiceUtilities.h"
57
58#include <media/EffectsFactoryApi.h>
59#include <audio_effects/effect_visualizer.h>
60#include <audio_effects/effect_ns.h>
61#include <audio_effects/effect_aec.h>
62
63#include <audio_utils/primitives.h>
64
65#include <powermanager/PowerManager.h>
66
67// #define DEBUG_CPU_USAGE 10  // log statistics every n wall clock seconds
68#ifdef DEBUG_CPU_USAGE
69#include <cpustats/CentralTendencyStatistics.h>
70#include <cpustats/ThreadCpuUsage.h>
71#endif
72
73#include <common_time/cc_helper.h>
74#include <common_time/local_clock.h>
75
76#include "FastMixer.h"
77
78// NBAIO implementations
79#include "AudioStreamOutSink.h"
80#include "MonoPipe.h"
81#include "MonoPipeReader.h"
82#include "SourceAudioBufferProvider.h"
83
84#ifdef HAVE_REQUEST_PRIORITY
85#include "SchedulingPolicyService.h"
86#endif
87
88#ifdef SOAKER
89#include "Soaker.h"
90#endif
91
92// ----------------------------------------------------------------------------
93
94// Note: the following macro is used for extremely verbose logging message.  In
95// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
96// 0; but one side effect of this is to turn all LOGV's as well.  Some messages
97// are so verbose that we want to suppress them even when we have ALOG_ASSERT
98// turned on.  Do not uncomment the #def below unless you really know what you
99// are doing and want to see all of the extremely verbose messages.
100//#define VERY_VERY_VERBOSE_LOGGING
101#ifdef VERY_VERY_VERBOSE_LOGGING
102#define ALOGVV ALOGV
103#else
104#define ALOGVV(a...) do { } while(0)
105#endif
106
107namespace android {
108
109static const char kDeadlockedString[] = "AudioFlinger may be deadlocked\n";
110static const char kHardwareLockedString[] = "Hardware lock is taken\n";
111
112static const float MAX_GAIN = 4096.0f;
113static const uint32_t MAX_GAIN_INT = 0x1000;
114
115// retry counts for buffer fill timeout
116// 50 * ~20msecs = 1 second
117static const int8_t kMaxTrackRetries = 50;
118static const int8_t kMaxTrackStartupRetries = 50;
119// allow less retry attempts on direct output thread.
120// direct outputs can be a scarce resource in audio hardware and should
121// be released as quickly as possible.
122static const int8_t kMaxTrackRetriesDirect = 2;
123
124static const int kDumpLockRetries = 50;
125static const int kDumpLockSleepUs = 20000;
126
127// don't warn about blocked writes or record buffer overflows more often than this
128static const nsecs_t kWarningThrottleNs = seconds(5);
129
130// RecordThread loop sleep time upon application overrun or audio HAL read error
131static const int kRecordThreadSleepUs = 5000;
132
133// maximum time to wait for setParameters to complete
134static const nsecs_t kSetParametersTimeoutNs = seconds(2);
135
136// minimum sleep time for the mixer thread loop when tracks are active but in underrun
137static const uint32_t kMinThreadSleepTimeUs = 5000;
138// maximum divider applied to the active sleep time in the mixer thread loop
139static const uint32_t kMaxThreadSleepTimeShift = 2;
140
141// minimum normal mix buffer size, expressed in milliseconds rather than frames
142static const uint32_t kMinNormalMixBufferSizeMs = 20;
143// maximum normal mix buffer size
144static const uint32_t kMaxNormalMixBufferSizeMs = 24;
145
146nsecs_t AudioFlinger::mStandbyTimeInNsecs = kDefaultStandbyTimeInNsecs;
147
148// Whether to use fast mixer
149static const enum {
150    FastMixer_Never,    // never initialize or use: for debugging only
151    FastMixer_Always,   // always initialize and use, even if not needed: for debugging only
152                        // normal mixer multiplier is 1
153    FastMixer_Static,   // initialize if needed, then use all the time if initialized,
154                        // multiplier is calculated based on min & max normal mixer buffer size
155    FastMixer_Dynamic,  // initialize if needed, then use dynamically depending on track load,
156                        // multiplier is calculated based on min & max normal mixer buffer size
157    // FIXME for FastMixer_Dynamic:
158    //  Supporting this option will require fixing HALs that can't handle large writes.
159    //  For example, one HAL implementation returns an error from a large write,
160    //  and another HAL implementation corrupts memory, possibly in the sample rate converter.
161    //  We could either fix the HAL implementations, or provide a wrapper that breaks
162    //  up large writes into smaller ones, and the wrapper would need to deal with scheduler.
163} kUseFastMixer = FastMixer_Static;
164
165// ----------------------------------------------------------------------------
166
167#ifdef ADD_BATTERY_DATA
168// To collect the amplifier usage
169static void addBatteryData(uint32_t params) {
170    sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService();
171    if (service == NULL) {
172        // it already logged
173        return;
174    }
175
176    service->addBatteryData(params);
177}
178#endif
179
180static int load_audio_interface(const char *if_name, audio_hw_device_t **dev)
181{
182    const hw_module_t *mod;
183    int rc;
184
185    rc = hw_get_module_by_class(AUDIO_HARDWARE_MODULE_ID, if_name, &mod);
186    ALOGE_IF(rc, "%s couldn't load audio hw module %s.%s (%s)", __func__,
187                 AUDIO_HARDWARE_MODULE_ID, if_name, strerror(-rc));
188    if (rc) {
189        goto out;
190    }
191    rc = audio_hw_device_open(mod, dev);
192    ALOGE_IF(rc, "%s couldn't open audio hw device in %s.%s (%s)", __func__,
193                 AUDIO_HARDWARE_MODULE_ID, if_name, strerror(-rc));
194    if (rc) {
195        goto out;
196    }
197    if ((*dev)->common.version != AUDIO_DEVICE_API_VERSION_CURRENT) {
198        ALOGE("%s wrong audio hw device version %04x", __func__, (*dev)->common.version);
199        rc = BAD_VALUE;
200        goto out;
201    }
202    return 0;
203
204out:
205    *dev = NULL;
206    return rc;
207}
208
209// ----------------------------------------------------------------------------
210
211AudioFlinger::AudioFlinger()
212    : BnAudioFlinger(),
213      mPrimaryHardwareDev(NULL),
214      mHardwareStatus(AUDIO_HW_IDLE), // see also onFirstRef()
215      mMasterVolume(1.0f),
216      mMasterVolumeSupportLvl(MVS_NONE),
217      mMasterMute(false),
218      mNextUniqueId(1),
219      mMode(AUDIO_MODE_INVALID),
220      mBtNrecIsOff(false)
221{
222}
223
224void AudioFlinger::onFirstRef()
225{
226    int rc = 0;
227
228    Mutex::Autolock _l(mLock);
229
230    /* TODO: move all this work into an Init() function */
231    char val_str[PROPERTY_VALUE_MAX] = { 0 };
232    if (property_get("ro.audio.flinger_standbytime_ms", val_str, NULL) >= 0) {
233        uint32_t int_val;
234        if (1 == sscanf(val_str, "%u", &int_val)) {
235            mStandbyTimeInNsecs = milliseconds(int_val);
236            ALOGI("Using %u mSec as standby time.", int_val);
237        } else {
238            mStandbyTimeInNsecs = kDefaultStandbyTimeInNsecs;
239            ALOGI("Using default %u mSec as standby time.",
240                    (uint32_t)(mStandbyTimeInNsecs / 1000000));
241        }
242    }
243
244    mMode = AUDIO_MODE_NORMAL;
245    mMasterVolumeSW = 1.0;
246    mMasterVolume   = 1.0;
247    mHardwareStatus = AUDIO_HW_IDLE;
248}
249
250AudioFlinger::~AudioFlinger()
251{
252
253    while (!mRecordThreads.isEmpty()) {
254        // closeInput() will remove first entry from mRecordThreads
255        closeInput(mRecordThreads.keyAt(0));
256    }
257    while (!mPlaybackThreads.isEmpty()) {
258        // closeOutput() will remove first entry from mPlaybackThreads
259        closeOutput(mPlaybackThreads.keyAt(0));
260    }
261
262    for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
263        // no mHardwareLock needed, as there are no other references to this
264        audio_hw_device_close(mAudioHwDevs.valueAt(i)->hwDevice());
265        delete mAudioHwDevs.valueAt(i);
266    }
267}
268
269static const char * const audio_interfaces[] = {
270    AUDIO_HARDWARE_MODULE_ID_PRIMARY,
271    AUDIO_HARDWARE_MODULE_ID_A2DP,
272    AUDIO_HARDWARE_MODULE_ID_USB,
273};
274#define ARRAY_SIZE(x) (sizeof((x))/sizeof(((x)[0])))
275
276audio_hw_device_t* AudioFlinger::findSuitableHwDev_l(audio_module_handle_t module, uint32_t devices)
277{
278    // if module is 0, the request comes from an old policy manager and we should load
279    // well known modules
280    if (module == 0) {
281        ALOGW("findSuitableHwDev_l() loading well know audio hw modules");
282        for (size_t i = 0; i < ARRAY_SIZE(audio_interfaces); i++) {
283            loadHwModule_l(audio_interfaces[i]);
284        }
285    } else {
286        // check a match for the requested module handle
287        AudioHwDevice *audioHwdevice = mAudioHwDevs.valueFor(module);
288        if (audioHwdevice != NULL) {
289            return audioHwdevice->hwDevice();
290        }
291    }
292    // then try to find a module supporting the requested device.
293    for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
294        audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
295        if ((dev->get_supported_devices(dev) & devices) == devices)
296            return dev;
297    }
298
299    return NULL;
300}
301
302status_t AudioFlinger::dumpClients(int fd, const Vector<String16>& args)
303{
304    const size_t SIZE = 256;
305    char buffer[SIZE];
306    String8 result;
307
308    result.append("Clients:\n");
309    for (size_t i = 0; i < mClients.size(); ++i) {
310        sp<Client> client = mClients.valueAt(i).promote();
311        if (client != 0) {
312            snprintf(buffer, SIZE, "  pid: %d\n", client->pid());
313            result.append(buffer);
314        }
315    }
316
317    result.append("Global session refs:\n");
318    result.append(" session pid count\n");
319    for (size_t i = 0; i < mAudioSessionRefs.size(); i++) {
320        AudioSessionRef *r = mAudioSessionRefs[i];
321        snprintf(buffer, SIZE, " %7d %3d %3d\n", r->mSessionid, r->mPid, r->mCnt);
322        result.append(buffer);
323    }
324    write(fd, result.string(), result.size());
325    return NO_ERROR;
326}
327
328
329status_t AudioFlinger::dumpInternals(int fd, const Vector<String16>& args)
330{
331    const size_t SIZE = 256;
332    char buffer[SIZE];
333    String8 result;
334    hardware_call_state hardwareStatus = mHardwareStatus;
335
336    snprintf(buffer, SIZE, "Hardware status: %d\n"
337                           "Standby Time mSec: %u\n",
338                            hardwareStatus,
339                            (uint32_t)(mStandbyTimeInNsecs / 1000000));
340    result.append(buffer);
341    write(fd, result.string(), result.size());
342    return NO_ERROR;
343}
344
345status_t AudioFlinger::dumpPermissionDenial(int fd, const Vector<String16>& args)
346{
347    const size_t SIZE = 256;
348    char buffer[SIZE];
349    String8 result;
350    snprintf(buffer, SIZE, "Permission Denial: "
351            "can't dump AudioFlinger from pid=%d, uid=%d\n",
352            IPCThreadState::self()->getCallingPid(),
353            IPCThreadState::self()->getCallingUid());
354    result.append(buffer);
355    write(fd, result.string(), result.size());
356    return NO_ERROR;
357}
358
359static bool tryLock(Mutex& mutex)
360{
361    bool locked = false;
362    for (int i = 0; i < kDumpLockRetries; ++i) {
363        if (mutex.tryLock() == NO_ERROR) {
364            locked = true;
365            break;
366        }
367        usleep(kDumpLockSleepUs);
368    }
369    return locked;
370}
371
372status_t AudioFlinger::dump(int fd, const Vector<String16>& args)
373{
374    if (!dumpAllowed()) {
375        dumpPermissionDenial(fd, args);
376    } else {
377        // get state of hardware lock
378        bool hardwareLocked = tryLock(mHardwareLock);
379        if (!hardwareLocked) {
380            String8 result(kHardwareLockedString);
381            write(fd, result.string(), result.size());
382        } else {
383            mHardwareLock.unlock();
384        }
385
386        bool locked = tryLock(mLock);
387
388        // failed to lock - AudioFlinger is probably deadlocked
389        if (!locked) {
390            String8 result(kDeadlockedString);
391            write(fd, result.string(), result.size());
392        }
393
394        dumpClients(fd, args);
395        dumpInternals(fd, args);
396
397        // dump playback threads
398        for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
399            mPlaybackThreads.valueAt(i)->dump(fd, args);
400        }
401
402        // dump record threads
403        for (size_t i = 0; i < mRecordThreads.size(); i++) {
404            mRecordThreads.valueAt(i)->dump(fd, args);
405        }
406
407        // dump all hardware devs
408        for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
409            audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
410            dev->dump(dev, fd);
411        }
412        if (locked) mLock.unlock();
413    }
414    return NO_ERROR;
415}
416
417sp<AudioFlinger::Client> AudioFlinger::registerPid_l(pid_t pid)
418{
419    // If pid is already in the mClients wp<> map, then use that entry
420    // (for which promote() is always != 0), otherwise create a new entry and Client.
421    sp<Client> client = mClients.valueFor(pid).promote();
422    if (client == 0) {
423        client = new Client(this, pid);
424        mClients.add(pid, client);
425    }
426
427    return client;
428}
429
430// IAudioFlinger interface
431
432
433sp<IAudioTrack> AudioFlinger::createTrack(
434        pid_t pid,
435        audio_stream_type_t streamType,
436        uint32_t sampleRate,
437        audio_format_t format,
438        uint32_t channelMask,
439        int frameCount,
440        IAudioFlinger::track_flags_t flags,
441        const sp<IMemory>& sharedBuffer,
442        audio_io_handle_t output,
443        pid_t tid,
444        int *sessionId,
445        status_t *status)
446{
447    sp<PlaybackThread::Track> track;
448    sp<TrackHandle> trackHandle;
449    sp<Client> client;
450    status_t lStatus;
451    int lSessionId;
452
453    // client AudioTrack::set already implements AUDIO_STREAM_DEFAULT => AUDIO_STREAM_MUSIC,
454    // but if someone uses binder directly they could bypass that and cause us to crash
455    if (uint32_t(streamType) >= AUDIO_STREAM_CNT) {
456        ALOGE("createTrack() invalid stream type %d", streamType);
457        lStatus = BAD_VALUE;
458        goto Exit;
459    }
460
461    {
462        Mutex::Autolock _l(mLock);
463        PlaybackThread *thread = checkPlaybackThread_l(output);
464        PlaybackThread *effectThread = NULL;
465        if (thread == NULL) {
466            ALOGE("unknown output thread");
467            lStatus = BAD_VALUE;
468            goto Exit;
469        }
470
471        client = registerPid_l(pid);
472
473        ALOGV("createTrack() sessionId: %d", (sessionId == NULL) ? -2 : *sessionId);
474        if (sessionId != NULL && *sessionId != AUDIO_SESSION_OUTPUT_MIX) {
475            for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
476                sp<PlaybackThread> t = mPlaybackThreads.valueAt(i);
477                if (mPlaybackThreads.keyAt(i) != output) {
478                    // prevent same audio session on different output threads
479                    uint32_t sessions = t->hasAudioSession(*sessionId);
480                    if (sessions & PlaybackThread::TRACK_SESSION) {
481                        ALOGE("createTrack() session ID %d already in use", *sessionId);
482                        lStatus = BAD_VALUE;
483                        goto Exit;
484                    }
485                    // check if an effect with same session ID is waiting for a track to be created
486                    if (sessions & PlaybackThread::EFFECT_SESSION) {
487                        effectThread = t.get();
488                    }
489                }
490            }
491            lSessionId = *sessionId;
492        } else {
493            // if no audio session id is provided, create one here
494            lSessionId = nextUniqueId();
495            if (sessionId != NULL) {
496                *sessionId = lSessionId;
497            }
498        }
499        ALOGV("createTrack() lSessionId: %d", lSessionId);
500
501        track = thread->createTrack_l(client, streamType, sampleRate, format,
502                channelMask, frameCount, sharedBuffer, lSessionId, flags, tid, &lStatus);
503
504        // move effect chain to this output thread if an effect on same session was waiting
505        // for a track to be created
506        if (lStatus == NO_ERROR && effectThread != NULL) {
507            Mutex::Autolock _dl(thread->mLock);
508            Mutex::Autolock _sl(effectThread->mLock);
509            moveEffectChain_l(lSessionId, effectThread, thread, true);
510        }
511
512        // Look for sync events awaiting for a session to be used.
513        for (int i = 0; i < (int)mPendingSyncEvents.size(); i++) {
514            if (mPendingSyncEvents[i]->triggerSession() == lSessionId) {
515                if (thread->isValidSyncEvent(mPendingSyncEvents[i])) {
516                    if (lStatus == NO_ERROR) {
517                        track->setSyncEvent(mPendingSyncEvents[i]);
518                    } else {
519                        mPendingSyncEvents[i]->cancel();
520                    }
521                    mPendingSyncEvents.removeAt(i);
522                    i--;
523                }
524            }
525        }
526    }
527    if (lStatus == NO_ERROR) {
528        trackHandle = new TrackHandle(track);
529    } else {
530        // remove local strong reference to Client before deleting the Track so that the Client
531        // destructor is called by the TrackBase destructor with mLock held
532        client.clear();
533        track.clear();
534    }
535
536Exit:
537    if (status != NULL) {
538        *status = lStatus;
539    }
540    return trackHandle;
541}
542
543uint32_t AudioFlinger::sampleRate(audio_io_handle_t output) const
544{
545    Mutex::Autolock _l(mLock);
546    PlaybackThread *thread = checkPlaybackThread_l(output);
547    if (thread == NULL) {
548        ALOGW("sampleRate() unknown thread %d", output);
549        return 0;
550    }
551    return thread->sampleRate();
552}
553
554int AudioFlinger::channelCount(audio_io_handle_t output) const
555{
556    Mutex::Autolock _l(mLock);
557    PlaybackThread *thread = checkPlaybackThread_l(output);
558    if (thread == NULL) {
559        ALOGW("channelCount() unknown thread %d", output);
560        return 0;
561    }
562    return thread->channelCount();
563}
564
565audio_format_t AudioFlinger::format(audio_io_handle_t output) const
566{
567    Mutex::Autolock _l(mLock);
568    PlaybackThread *thread = checkPlaybackThread_l(output);
569    if (thread == NULL) {
570        ALOGW("format() unknown thread %d", output);
571        return AUDIO_FORMAT_INVALID;
572    }
573    return thread->format();
574}
575
576size_t AudioFlinger::frameCount(audio_io_handle_t output) const
577{
578    Mutex::Autolock _l(mLock);
579    PlaybackThread *thread = checkPlaybackThread_l(output);
580    if (thread == NULL) {
581        ALOGW("frameCount() unknown thread %d", output);
582        return 0;
583    }
584    // FIXME currently returns the normal mixer's frame count to avoid confusing legacy callers;
585    //       should examine all callers and fix them to handle smaller counts
586    return thread->frameCount();
587}
588
589uint32_t AudioFlinger::latency(audio_io_handle_t output) const
590{
591    Mutex::Autolock _l(mLock);
592    PlaybackThread *thread = checkPlaybackThread_l(output);
593    if (thread == NULL) {
594        ALOGW("latency() unknown thread %d", output);
595        return 0;
596    }
597    return thread->latency();
598}
599
600status_t AudioFlinger::setMasterVolume(float value)
601{
602    status_t ret = initCheck();
603    if (ret != NO_ERROR) {
604        return ret;
605    }
606
607    // check calling permissions
608    if (!settingsAllowed()) {
609        return PERMISSION_DENIED;
610    }
611
612    float swmv = value;
613
614    Mutex::Autolock _l(mLock);
615
616    // when hw supports master volume, don't scale in sw mixer
617    if (MVS_NONE != mMasterVolumeSupportLvl) {
618        for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
619            AutoMutex lock(mHardwareLock);
620            audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
621
622            mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME;
623            if (NULL != dev->set_master_volume) {
624                dev->set_master_volume(dev, value);
625            }
626            mHardwareStatus = AUDIO_HW_IDLE;
627        }
628
629        swmv = 1.0;
630    }
631
632    mMasterVolume   = value;
633    mMasterVolumeSW = swmv;
634    for (size_t i = 0; i < mPlaybackThreads.size(); i++)
635        mPlaybackThreads.valueAt(i)->setMasterVolume(swmv);
636
637    return NO_ERROR;
638}
639
640status_t AudioFlinger::setMode(audio_mode_t mode)
641{
642    status_t ret = initCheck();
643    if (ret != NO_ERROR) {
644        return ret;
645    }
646
647    // check calling permissions
648    if (!settingsAllowed()) {
649        return PERMISSION_DENIED;
650    }
651    if (uint32_t(mode) >= AUDIO_MODE_CNT) {
652        ALOGW("Illegal value: setMode(%d)", mode);
653        return BAD_VALUE;
654    }
655
656    { // scope for the lock
657        AutoMutex lock(mHardwareLock);
658        mHardwareStatus = AUDIO_HW_SET_MODE;
659        ret = mPrimaryHardwareDev->set_mode(mPrimaryHardwareDev, mode);
660        mHardwareStatus = AUDIO_HW_IDLE;
661    }
662
663    if (NO_ERROR == ret) {
664        Mutex::Autolock _l(mLock);
665        mMode = mode;
666        for (size_t i = 0; i < mPlaybackThreads.size(); i++)
667            mPlaybackThreads.valueAt(i)->setMode(mode);
668    }
669
670    return ret;
671}
672
673status_t AudioFlinger::setMicMute(bool state)
674{
675    status_t ret = initCheck();
676    if (ret != NO_ERROR) {
677        return ret;
678    }
679
680    // check calling permissions
681    if (!settingsAllowed()) {
682        return PERMISSION_DENIED;
683    }
684
685    AutoMutex lock(mHardwareLock);
686    mHardwareStatus = AUDIO_HW_SET_MIC_MUTE;
687    ret = mPrimaryHardwareDev->set_mic_mute(mPrimaryHardwareDev, state);
688    mHardwareStatus = AUDIO_HW_IDLE;
689    return ret;
690}
691
692bool AudioFlinger::getMicMute() const
693{
694    status_t ret = initCheck();
695    if (ret != NO_ERROR) {
696        return false;
697    }
698
699    bool state = AUDIO_MODE_INVALID;
700    AutoMutex lock(mHardwareLock);
701    mHardwareStatus = AUDIO_HW_GET_MIC_MUTE;
702    mPrimaryHardwareDev->get_mic_mute(mPrimaryHardwareDev, &state);
703    mHardwareStatus = AUDIO_HW_IDLE;
704    return state;
705}
706
707status_t AudioFlinger::setMasterMute(bool muted)
708{
709    // check calling permissions
710    if (!settingsAllowed()) {
711        return PERMISSION_DENIED;
712    }
713
714    Mutex::Autolock _l(mLock);
715    // This is an optimization, so PlaybackThread doesn't have to look at the one from AudioFlinger
716    mMasterMute = muted;
717    for (size_t i = 0; i < mPlaybackThreads.size(); i++)
718        mPlaybackThreads.valueAt(i)->setMasterMute(muted);
719
720    return NO_ERROR;
721}
722
723float AudioFlinger::masterVolume() const
724{
725    Mutex::Autolock _l(mLock);
726    return masterVolume_l();
727}
728
729float AudioFlinger::masterVolumeSW() const
730{
731    Mutex::Autolock _l(mLock);
732    return masterVolumeSW_l();
733}
734
735bool AudioFlinger::masterMute() const
736{
737    Mutex::Autolock _l(mLock);
738    return masterMute_l();
739}
740
741float AudioFlinger::masterVolume_l() const
742{
743    if (MVS_FULL == mMasterVolumeSupportLvl) {
744        float ret_val;
745        AutoMutex lock(mHardwareLock);
746
747        mHardwareStatus = AUDIO_HW_GET_MASTER_VOLUME;
748        ALOG_ASSERT((NULL != mPrimaryHardwareDev) &&
749                    (NULL != mPrimaryHardwareDev->get_master_volume),
750                "can't get master volume");
751
752        mPrimaryHardwareDev->get_master_volume(mPrimaryHardwareDev, &ret_val);
753        mHardwareStatus = AUDIO_HW_IDLE;
754        return ret_val;
755    }
756
757    return mMasterVolume;
758}
759
760status_t AudioFlinger::setStreamVolume(audio_stream_type_t stream, float value,
761        audio_io_handle_t output)
762{
763    // check calling permissions
764    if (!settingsAllowed()) {
765        return PERMISSION_DENIED;
766    }
767
768    if (uint32_t(stream) >= AUDIO_STREAM_CNT) {
769        ALOGE("setStreamVolume() invalid stream %d", stream);
770        return BAD_VALUE;
771    }
772
773    AutoMutex lock(mLock);
774    PlaybackThread *thread = NULL;
775    if (output) {
776        thread = checkPlaybackThread_l(output);
777        if (thread == NULL) {
778            return BAD_VALUE;
779        }
780    }
781
782    mStreamTypes[stream].volume = value;
783
784    if (thread == NULL) {
785        for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
786            mPlaybackThreads.valueAt(i)->setStreamVolume(stream, value);
787        }
788    } else {
789        thread->setStreamVolume(stream, value);
790    }
791
792    return NO_ERROR;
793}
794
795status_t AudioFlinger::setStreamMute(audio_stream_type_t stream, bool muted)
796{
797    // check calling permissions
798    if (!settingsAllowed()) {
799        return PERMISSION_DENIED;
800    }
801
802    if (uint32_t(stream) >= AUDIO_STREAM_CNT ||
803        uint32_t(stream) == AUDIO_STREAM_ENFORCED_AUDIBLE) {
804        ALOGE("setStreamMute() invalid stream %d", stream);
805        return BAD_VALUE;
806    }
807
808    AutoMutex lock(mLock);
809    mStreamTypes[stream].mute = muted;
810    for (uint32_t i = 0; i < mPlaybackThreads.size(); i++)
811        mPlaybackThreads.valueAt(i)->setStreamMute(stream, muted);
812
813    return NO_ERROR;
814}
815
816float AudioFlinger::streamVolume(audio_stream_type_t stream, audio_io_handle_t output) const
817{
818    if (uint32_t(stream) >= AUDIO_STREAM_CNT) {
819        return 0.0f;
820    }
821
822    AutoMutex lock(mLock);
823    float volume;
824    if (output) {
825        PlaybackThread *thread = checkPlaybackThread_l(output);
826        if (thread == NULL) {
827            return 0.0f;
828        }
829        volume = thread->streamVolume(stream);
830    } else {
831        volume = streamVolume_l(stream);
832    }
833
834    return volume;
835}
836
837bool AudioFlinger::streamMute(audio_stream_type_t stream) const
838{
839    if (uint32_t(stream) >= AUDIO_STREAM_CNT) {
840        return true;
841    }
842
843    AutoMutex lock(mLock);
844    return streamMute_l(stream);
845}
846
847status_t AudioFlinger::setParameters(audio_io_handle_t ioHandle, const String8& keyValuePairs)
848{
849    ALOGV("setParameters(): io %d, keyvalue %s, tid %d, calling pid %d",
850            ioHandle, keyValuePairs.string(), gettid(), IPCThreadState::self()->getCallingPid());
851    // check calling permissions
852    if (!settingsAllowed()) {
853        return PERMISSION_DENIED;
854    }
855
856    // ioHandle == 0 means the parameters are global to the audio hardware interface
857    if (ioHandle == 0) {
858        Mutex::Autolock _l(mLock);
859        status_t final_result = NO_ERROR;
860        {
861            AutoMutex lock(mHardwareLock);
862            mHardwareStatus = AUDIO_HW_SET_PARAMETER;
863            for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
864                audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
865                status_t result = dev->set_parameters(dev, keyValuePairs.string());
866                final_result = result ?: final_result;
867            }
868            mHardwareStatus = AUDIO_HW_IDLE;
869        }
870        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
871        AudioParameter param = AudioParameter(keyValuePairs);
872        String8 value;
873        if (param.get(String8(AUDIO_PARAMETER_KEY_BT_NREC), value) == NO_ERROR) {
874            bool btNrecIsOff = (value == AUDIO_PARAMETER_VALUE_OFF);
875            if (mBtNrecIsOff != btNrecIsOff) {
876                for (size_t i = 0; i < mRecordThreads.size(); i++) {
877                    sp<RecordThread> thread = mRecordThreads.valueAt(i);
878                    RecordThread::RecordTrack *track = thread->track();
879                    if (track != NULL) {
880                        audio_devices_t device = (audio_devices_t)(
881                                thread->device() & AUDIO_DEVICE_IN_ALL);
882                        bool suspend = audio_is_bluetooth_sco_device(device) && btNrecIsOff;
883                        thread->setEffectSuspended(FX_IID_AEC,
884                                                   suspend,
885                                                   track->sessionId());
886                        thread->setEffectSuspended(FX_IID_NS,
887                                                   suspend,
888                                                   track->sessionId());
889                    }
890                }
891                mBtNrecIsOff = btNrecIsOff;
892            }
893        }
894        return final_result;
895    }
896
897    // hold a strong ref on thread in case closeOutput() or closeInput() is called
898    // and the thread is exited once the lock is released
899    sp<ThreadBase> thread;
900    {
901        Mutex::Autolock _l(mLock);
902        thread = checkPlaybackThread_l(ioHandle);
903        if (thread == NULL) {
904            thread = checkRecordThread_l(ioHandle);
905        } else if (thread == primaryPlaybackThread_l()) {
906            // indicate output device change to all input threads for pre processing
907            AudioParameter param = AudioParameter(keyValuePairs);
908            int value;
909            if ((param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) &&
910                    (value != 0)) {
911                for (size_t i = 0; i < mRecordThreads.size(); i++) {
912                    mRecordThreads.valueAt(i)->setParameters(keyValuePairs);
913                }
914            }
915        }
916    }
917    if (thread != 0) {
918        return thread->setParameters(keyValuePairs);
919    }
920    return BAD_VALUE;
921}
922
923String8 AudioFlinger::getParameters(audio_io_handle_t ioHandle, const String8& keys) const
924{
925//    ALOGV("getParameters() io %d, keys %s, tid %d, calling pid %d",
926//            ioHandle, keys.string(), gettid(), IPCThreadState::self()->getCallingPid());
927
928    Mutex::Autolock _l(mLock);
929
930    if (ioHandle == 0) {
931        String8 out_s8;
932
933        for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
934            char *s;
935            {
936            AutoMutex lock(mHardwareLock);
937            mHardwareStatus = AUDIO_HW_GET_PARAMETER;
938            audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
939            s = dev->get_parameters(dev, keys.string());
940            mHardwareStatus = AUDIO_HW_IDLE;
941            }
942            out_s8 += String8(s ? s : "");
943            free(s);
944        }
945        return out_s8;
946    }
947
948    PlaybackThread *playbackThread = checkPlaybackThread_l(ioHandle);
949    if (playbackThread != NULL) {
950        return playbackThread->getParameters(keys);
951    }
952    RecordThread *recordThread = checkRecordThread_l(ioHandle);
953    if (recordThread != NULL) {
954        return recordThread->getParameters(keys);
955    }
956    return String8("");
957}
958
959size_t AudioFlinger::getInputBufferSize(uint32_t sampleRate, audio_format_t format, int channelCount) const
960{
961    status_t ret = initCheck();
962    if (ret != NO_ERROR) {
963        return 0;
964    }
965
966    AutoMutex lock(mHardwareLock);
967    mHardwareStatus = AUDIO_HW_GET_INPUT_BUFFER_SIZE;
968    struct audio_config config = {
969        sample_rate: sampleRate,
970        channel_mask: audio_channel_in_mask_from_count(channelCount),
971        format: format,
972    };
973    size_t size = mPrimaryHardwareDev->get_input_buffer_size(mPrimaryHardwareDev, &config);
974    mHardwareStatus = AUDIO_HW_IDLE;
975    return size;
976}
977
978unsigned int AudioFlinger::getInputFramesLost(audio_io_handle_t ioHandle) const
979{
980    if (ioHandle == 0) {
981        return 0;
982    }
983
984    Mutex::Autolock _l(mLock);
985
986    RecordThread *recordThread = checkRecordThread_l(ioHandle);
987    if (recordThread != NULL) {
988        return recordThread->getInputFramesLost();
989    }
990    return 0;
991}
992
993status_t AudioFlinger::setVoiceVolume(float value)
994{
995    status_t ret = initCheck();
996    if (ret != NO_ERROR) {
997        return ret;
998    }
999
1000    // check calling permissions
1001    if (!settingsAllowed()) {
1002        return PERMISSION_DENIED;
1003    }
1004
1005    AutoMutex lock(mHardwareLock);
1006    mHardwareStatus = AUDIO_HW_SET_VOICE_VOLUME;
1007    ret = mPrimaryHardwareDev->set_voice_volume(mPrimaryHardwareDev, value);
1008    mHardwareStatus = AUDIO_HW_IDLE;
1009
1010    return ret;
1011}
1012
1013status_t AudioFlinger::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames,
1014        audio_io_handle_t output) const
1015{
1016    status_t status;
1017
1018    Mutex::Autolock _l(mLock);
1019
1020    PlaybackThread *playbackThread = checkPlaybackThread_l(output);
1021    if (playbackThread != NULL) {
1022        return playbackThread->getRenderPosition(halFrames, dspFrames);
1023    }
1024
1025    return BAD_VALUE;
1026}
1027
1028void AudioFlinger::registerClient(const sp<IAudioFlingerClient>& client)
1029{
1030
1031    Mutex::Autolock _l(mLock);
1032
1033    pid_t pid = IPCThreadState::self()->getCallingPid();
1034    if (mNotificationClients.indexOfKey(pid) < 0) {
1035        sp<NotificationClient> notificationClient = new NotificationClient(this,
1036                                                                            client,
1037                                                                            pid);
1038        ALOGV("registerClient() client %p, pid %d", notificationClient.get(), pid);
1039
1040        mNotificationClients.add(pid, notificationClient);
1041
1042        sp<IBinder> binder = client->asBinder();
1043        binder->linkToDeath(notificationClient);
1044
1045        // the config change is always sent from playback or record threads to avoid deadlock
1046        // with AudioSystem::gLock
1047        for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
1048            mPlaybackThreads.valueAt(i)->sendConfigEvent(AudioSystem::OUTPUT_OPENED);
1049        }
1050
1051        for (size_t i = 0; i < mRecordThreads.size(); i++) {
1052            mRecordThreads.valueAt(i)->sendConfigEvent(AudioSystem::INPUT_OPENED);
1053        }
1054    }
1055}
1056
1057void AudioFlinger::removeNotificationClient(pid_t pid)
1058{
1059    Mutex::Autolock _l(mLock);
1060
1061    mNotificationClients.removeItem(pid);
1062
1063    ALOGV("%d died, releasing its sessions", pid);
1064    size_t num = mAudioSessionRefs.size();
1065    bool removed = false;
1066    for (size_t i = 0; i< num; ) {
1067        AudioSessionRef *ref = mAudioSessionRefs.itemAt(i);
1068        ALOGV(" pid %d @ %d", ref->mPid, i);
1069        if (ref->mPid == pid) {
1070            ALOGV(" removing entry for pid %d session %d", pid, ref->mSessionid);
1071            mAudioSessionRefs.removeAt(i);
1072            delete ref;
1073            removed = true;
1074            num--;
1075        } else {
1076            i++;
1077        }
1078    }
1079    if (removed) {
1080        purgeStaleEffects_l();
1081    }
1082}
1083
1084// audioConfigChanged_l() must be called with AudioFlinger::mLock held
1085void AudioFlinger::audioConfigChanged_l(int event, audio_io_handle_t ioHandle, const void *param2)
1086{
1087    size_t size = mNotificationClients.size();
1088    for (size_t i = 0; i < size; i++) {
1089        mNotificationClients.valueAt(i)->audioFlingerClient()->ioConfigChanged(event, ioHandle,
1090                                                                               param2);
1091    }
1092}
1093
1094// removeClient_l() must be called with AudioFlinger::mLock held
1095void AudioFlinger::removeClient_l(pid_t pid)
1096{
1097    ALOGV("removeClient_l() pid %d, tid %d, calling tid %d", pid, gettid(), IPCThreadState::self()->getCallingPid());
1098    mClients.removeItem(pid);
1099}
1100
1101
1102// ----------------------------------------------------------------------------
1103
1104AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
1105        uint32_t device, type_t type)
1106    :   Thread(false),
1107        mType(type),
1108        mAudioFlinger(audioFlinger), mSampleRate(0), mFrameCount(0), mNormalFrameCount(0),
1109        // mChannelMask
1110        mChannelCount(0),
1111        mFrameSize(1), mFormat(AUDIO_FORMAT_INVALID),
1112        mParamStatus(NO_ERROR),
1113        mStandby(false), mId(id),
1114        mDevice(device),
1115        mDeathRecipient(new PMDeathRecipient(this))
1116{
1117}
1118
1119AudioFlinger::ThreadBase::~ThreadBase()
1120{
1121    mParamCond.broadcast();
1122    // do not lock the mutex in destructor
1123    releaseWakeLock_l();
1124    if (mPowerManager != 0) {
1125        sp<IBinder> binder = mPowerManager->asBinder();
1126        binder->unlinkToDeath(mDeathRecipient);
1127    }
1128}
1129
1130void AudioFlinger::ThreadBase::exit()
1131{
1132    ALOGV("ThreadBase::exit");
1133    {
1134        // This lock prevents the following race in thread (uniprocessor for illustration):
1135        //  if (!exitPending()) {
1136        //      // context switch from here to exit()
1137        //      // exit() calls requestExit(), what exitPending() observes
1138        //      // exit() calls signal(), which is dropped since no waiters
1139        //      // context switch back from exit() to here
1140        //      mWaitWorkCV.wait(...);
1141        //      // now thread is hung
1142        //  }
1143        AutoMutex lock(mLock);
1144        requestExit();
1145        mWaitWorkCV.signal();
1146    }
1147    // When Thread::requestExitAndWait is made virtual and this method is renamed to
1148    // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();"
1149    requestExitAndWait();
1150}
1151
1152status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
1153{
1154    status_t status;
1155
1156    ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
1157    Mutex::Autolock _l(mLock);
1158
1159    mNewParameters.add(keyValuePairs);
1160    mWaitWorkCV.signal();
1161    // wait condition with timeout in case the thread loop has exited
1162    // before the request could be processed
1163    if (mParamCond.waitRelative(mLock, kSetParametersTimeoutNs) == NO_ERROR) {
1164        status = mParamStatus;
1165        mWaitWorkCV.signal();
1166    } else {
1167        status = TIMED_OUT;
1168    }
1169    return status;
1170}
1171
1172void AudioFlinger::ThreadBase::sendConfigEvent(int event, int param)
1173{
1174    Mutex::Autolock _l(mLock);
1175    sendConfigEvent_l(event, param);
1176}
1177
1178// sendConfigEvent_l() must be called with ThreadBase::mLock held
1179void AudioFlinger::ThreadBase::sendConfigEvent_l(int event, int param)
1180{
1181    ConfigEvent configEvent;
1182    configEvent.mEvent = event;
1183    configEvent.mParam = param;
1184    mConfigEvents.add(configEvent);
1185    ALOGV("sendConfigEvent() num events %d event %d, param %d", mConfigEvents.size(), event, param);
1186    mWaitWorkCV.signal();
1187}
1188
1189void AudioFlinger::ThreadBase::processConfigEvents()
1190{
1191    mLock.lock();
1192    while (!mConfigEvents.isEmpty()) {
1193        ALOGV("processConfigEvents() remaining events %d", mConfigEvents.size());
1194        ConfigEvent configEvent = mConfigEvents[0];
1195        mConfigEvents.removeAt(0);
1196        // release mLock before locking AudioFlinger mLock: lock order is always
1197        // AudioFlinger then ThreadBase to avoid cross deadlock
1198        mLock.unlock();
1199        mAudioFlinger->mLock.lock();
1200        audioConfigChanged_l(configEvent.mEvent, configEvent.mParam);
1201        mAudioFlinger->mLock.unlock();
1202        mLock.lock();
1203    }
1204    mLock.unlock();
1205}
1206
1207status_t AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args)
1208{
1209    const size_t SIZE = 256;
1210    char buffer[SIZE];
1211    String8 result;
1212
1213    bool locked = tryLock(mLock);
1214    if (!locked) {
1215        snprintf(buffer, SIZE, "thread %p maybe dead locked\n", this);
1216        write(fd, buffer, strlen(buffer));
1217    }
1218
1219    snprintf(buffer, SIZE, "io handle: %d\n", mId);
1220    result.append(buffer);
1221    snprintf(buffer, SIZE, "TID: %d\n", getTid());
1222    result.append(buffer);
1223    snprintf(buffer, SIZE, "standby: %d\n", mStandby);
1224    result.append(buffer);
1225    snprintf(buffer, SIZE, "Sample rate: %d\n", mSampleRate);
1226    result.append(buffer);
1227    snprintf(buffer, SIZE, "HAL frame count: %d\n", mFrameCount);
1228    result.append(buffer);
1229    snprintf(buffer, SIZE, "Normal frame count: %d\n", mNormalFrameCount);
1230    result.append(buffer);
1231    snprintf(buffer, SIZE, "Channel Count: %d\n", mChannelCount);
1232    result.append(buffer);
1233    snprintf(buffer, SIZE, "Channel Mask: 0x%08x\n", mChannelMask);
1234    result.append(buffer);
1235    snprintf(buffer, SIZE, "Format: %d\n", mFormat);
1236    result.append(buffer);
1237    snprintf(buffer, SIZE, "Frame size: %u\n", mFrameSize);
1238    result.append(buffer);
1239
1240    snprintf(buffer, SIZE, "\nPending setParameters commands: \n");
1241    result.append(buffer);
1242    result.append(" Index Command");
1243    for (size_t i = 0; i < mNewParameters.size(); ++i) {
1244        snprintf(buffer, SIZE, "\n %02d    ", i);
1245        result.append(buffer);
1246        result.append(mNewParameters[i]);
1247    }
1248
1249    snprintf(buffer, SIZE, "\n\nPending config events: \n");
1250    result.append(buffer);
1251    snprintf(buffer, SIZE, " Index event param\n");
1252    result.append(buffer);
1253    for (size_t i = 0; i < mConfigEvents.size(); i++) {
1254        snprintf(buffer, SIZE, " %02d    %02d    %d\n", i, mConfigEvents[i].mEvent, mConfigEvents[i].mParam);
1255        result.append(buffer);
1256    }
1257    result.append("\n");
1258
1259    write(fd, result.string(), result.size());
1260
1261    if (locked) {
1262        mLock.unlock();
1263    }
1264    return NO_ERROR;
1265}
1266
1267status_t AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args)
1268{
1269    const size_t SIZE = 256;
1270    char buffer[SIZE];
1271    String8 result;
1272
1273    snprintf(buffer, SIZE, "\n- %d Effect Chains:\n", mEffectChains.size());
1274    write(fd, buffer, strlen(buffer));
1275
1276    for (size_t i = 0; i < mEffectChains.size(); ++i) {
1277        sp<EffectChain> chain = mEffectChains[i];
1278        if (chain != 0) {
1279            chain->dump(fd, args);
1280        }
1281    }
1282    return NO_ERROR;
1283}
1284
1285void AudioFlinger::ThreadBase::acquireWakeLock()
1286{
1287    Mutex::Autolock _l(mLock);
1288    acquireWakeLock_l();
1289}
1290
1291void AudioFlinger::ThreadBase::acquireWakeLock_l()
1292{
1293    if (mPowerManager == 0) {
1294        // use checkService() to avoid blocking if power service is not up yet
1295        sp<IBinder> binder =
1296            defaultServiceManager()->checkService(String16("power"));
1297        if (binder == 0) {
1298            ALOGW("Thread %s cannot connect to the power manager service", mName);
1299        } else {
1300            mPowerManager = interface_cast<IPowerManager>(binder);
1301            binder->linkToDeath(mDeathRecipient);
1302        }
1303    }
1304    if (mPowerManager != 0) {
1305        sp<IBinder> binder = new BBinder();
1306        status_t status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK,
1307                                                         binder,
1308                                                         String16(mName));
1309        if (status == NO_ERROR) {
1310            mWakeLockToken = binder;
1311        }
1312        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
1313    }
1314}
1315
1316void AudioFlinger::ThreadBase::releaseWakeLock()
1317{
1318    Mutex::Autolock _l(mLock);
1319    releaseWakeLock_l();
1320}
1321
1322void AudioFlinger::ThreadBase::releaseWakeLock_l()
1323{
1324    if (mWakeLockToken != 0) {
1325        ALOGV("releaseWakeLock_l() %s", mName);
1326        if (mPowerManager != 0) {
1327            mPowerManager->releaseWakeLock(mWakeLockToken, 0);
1328        }
1329        mWakeLockToken.clear();
1330    }
1331}
1332
1333void AudioFlinger::ThreadBase::clearPowerManager()
1334{
1335    Mutex::Autolock _l(mLock);
1336    releaseWakeLock_l();
1337    mPowerManager.clear();
1338}
1339
1340void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who)
1341{
1342    sp<ThreadBase> thread = mThread.promote();
1343    if (thread != 0) {
1344        thread->clearPowerManager();
1345    }
1346    ALOGW("power manager service died !!!");
1347}
1348
1349void AudioFlinger::ThreadBase::setEffectSuspended(
1350        const effect_uuid_t *type, bool suspend, int sessionId)
1351{
1352    Mutex::Autolock _l(mLock);
1353    setEffectSuspended_l(type, suspend, sessionId);
1354}
1355
1356void AudioFlinger::ThreadBase::setEffectSuspended_l(
1357        const effect_uuid_t *type, bool suspend, int sessionId)
1358{
1359    sp<EffectChain> chain = getEffectChain_l(sessionId);
1360    if (chain != 0) {
1361        if (type != NULL) {
1362            chain->setEffectSuspended_l(type, suspend);
1363        } else {
1364            chain->setEffectSuspendedAll_l(suspend);
1365        }
1366    }
1367
1368    updateSuspendedSessions_l(type, suspend, sessionId);
1369}
1370
1371void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain)
1372{
1373    ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId());
1374    if (index < 0) {
1375        return;
1376    }
1377
1378    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects =
1379            mSuspendedSessions.editValueAt(index);
1380
1381    for (size_t i = 0; i < sessionEffects.size(); i++) {
1382        sp<SuspendedSessionDesc> desc = sessionEffects.valueAt(i);
1383        for (int j = 0; j < desc->mRefCount; j++) {
1384            if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) {
1385                chain->setEffectSuspendedAll_l(true);
1386            } else {
1387                ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x",
1388                    desc->mType.timeLow);
1389                chain->setEffectSuspended_l(&desc->mType, true);
1390            }
1391        }
1392    }
1393}
1394
1395void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type,
1396                                                         bool suspend,
1397                                                         int sessionId)
1398{
1399    ssize_t index = mSuspendedSessions.indexOfKey(sessionId);
1400
1401    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects;
1402
1403    if (suspend) {
1404        if (index >= 0) {
1405            sessionEffects = mSuspendedSessions.editValueAt(index);
1406        } else {
1407            mSuspendedSessions.add(sessionId, sessionEffects);
1408        }
1409    } else {
1410        if (index < 0) {
1411            return;
1412        }
1413        sessionEffects = mSuspendedSessions.editValueAt(index);
1414    }
1415
1416
1417    int key = EffectChain::kKeyForSuspendAll;
1418    if (type != NULL) {
1419        key = type->timeLow;
1420    }
1421    index = sessionEffects.indexOfKey(key);
1422
1423    sp<SuspendedSessionDesc> desc;
1424    if (suspend) {
1425        if (index >= 0) {
1426            desc = sessionEffects.valueAt(index);
1427        } else {
1428            desc = new SuspendedSessionDesc();
1429            if (type != NULL) {
1430                memcpy(&desc->mType, type, sizeof(effect_uuid_t));
1431            }
1432            sessionEffects.add(key, desc);
1433            ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key);
1434        }
1435        desc->mRefCount++;
1436    } else {
1437        if (index < 0) {
1438            return;
1439        }
1440        desc = sessionEffects.valueAt(index);
1441        if (--desc->mRefCount == 0) {
1442            ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key);
1443            sessionEffects.removeItemsAt(index);
1444            if (sessionEffects.isEmpty()) {
1445                ALOGV("updateSuspendedSessions_l() restore removing session %d",
1446                                 sessionId);
1447                mSuspendedSessions.removeItem(sessionId);
1448            }
1449        }
1450    }
1451    if (!sessionEffects.isEmpty()) {
1452        mSuspendedSessions.replaceValueFor(sessionId, sessionEffects);
1453    }
1454}
1455
1456void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
1457                                                            bool enabled,
1458                                                            int sessionId)
1459{
1460    Mutex::Autolock _l(mLock);
1461    checkSuspendOnEffectEnabled_l(effect, enabled, sessionId);
1462}
1463
1464void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
1465                                                            bool enabled,
1466                                                            int sessionId)
1467{
1468    if (mType != RECORD) {
1469        // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on
1470        // another session. This gives the priority to well behaved effect control panels
1471        // and applications not using global effects.
1472        // Enabling post processing in AUDIO_SESSION_OUTPUT_STAGE session does not affect
1473        // global effects
1474        if ((sessionId != AUDIO_SESSION_OUTPUT_MIX) && (sessionId != AUDIO_SESSION_OUTPUT_STAGE)) {
1475            setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX);
1476        }
1477    }
1478
1479    sp<EffectChain> chain = getEffectChain_l(sessionId);
1480    if (chain != 0) {
1481        chain->checkSuspendOnEffectEnabled(effect, enabled);
1482    }
1483}
1484
1485// ----------------------------------------------------------------------------
1486
1487AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger,
1488                                             AudioStreamOut* output,
1489                                             audio_io_handle_t id,
1490                                             uint32_t device,
1491                                             type_t type)
1492    :   ThreadBase(audioFlinger, id, device, type),
1493        mMixBuffer(NULL), mSuspended(0), mBytesWritten(0),
1494        // Assumes constructor is called by AudioFlinger with it's mLock held,
1495        // but it would be safer to explicitly pass initial masterMute as parameter
1496        mMasterMute(audioFlinger->masterMute_l()),
1497        // mStreamTypes[] initialized in constructor body
1498        mOutput(output),
1499        // Assumes constructor is called by AudioFlinger with it's mLock held,
1500        // but it would be safer to explicitly pass initial masterVolume as parameter
1501        mMasterVolume(audioFlinger->masterVolumeSW_l()),
1502        mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
1503        mMixerStatus(MIXER_IDLE),
1504        mMixerStatusIgnoringFastTracks(MIXER_IDLE),
1505        standbyDelay(AudioFlinger::mStandbyTimeInNsecs),
1506        // index 0 is reserved for normal mixer's submix
1507        mFastTrackAvailMask(((1 << FastMixerState::kMaxFastTracks) - 1) & ~1)
1508{
1509    snprintf(mName, kNameLength, "AudioOut_%X", id);
1510
1511    readOutputParameters();
1512
1513    // mStreamTypes[AUDIO_STREAM_CNT] is initialized by stream_type_t default constructor
1514    // There is no AUDIO_STREAM_MIN, and ++ operator does not compile
1515    for (audio_stream_type_t stream = (audio_stream_type_t) 0; stream < AUDIO_STREAM_CNT;
1516            stream = (audio_stream_type_t) (stream + 1)) {
1517        mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream);
1518        mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream);
1519    }
1520    // mStreamTypes[AUDIO_STREAM_CNT] exists but isn't explicitly initialized here,
1521    // because mAudioFlinger doesn't have one to copy from
1522}
1523
1524AudioFlinger::PlaybackThread::~PlaybackThread()
1525{
1526    delete [] mMixBuffer;
1527}
1528
1529status_t AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
1530{
1531    dumpInternals(fd, args);
1532    dumpTracks(fd, args);
1533    dumpEffectChains(fd, args);
1534    return NO_ERROR;
1535}
1536
1537status_t AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args)
1538{
1539    const size_t SIZE = 256;
1540    char buffer[SIZE];
1541    String8 result;
1542
1543    result.appendFormat("Output thread %p stream volumes in dB:\n    ", this);
1544    for (int i = 0; i < AUDIO_STREAM_CNT; ++i) {
1545        const stream_type_t *st = &mStreamTypes[i];
1546        if (i > 0) {
1547            result.appendFormat(", ");
1548        }
1549        result.appendFormat("%d:%.2g", i, 20.0 * log10(st->volume));
1550        if (st->mute) {
1551            result.append("M");
1552        }
1553    }
1554    result.append("\n");
1555    write(fd, result.string(), result.length());
1556    result.clear();
1557
1558    snprintf(buffer, SIZE, "Output thread %p tracks\n", this);
1559    result.append(buffer);
1560    Track::appendDumpHeader(result);
1561    for (size_t i = 0; i < mTracks.size(); ++i) {
1562        sp<Track> track = mTracks[i];
1563        if (track != 0) {
1564            track->dump(buffer, SIZE);
1565            result.append(buffer);
1566        }
1567    }
1568
1569    snprintf(buffer, SIZE, "Output thread %p active tracks\n", this);
1570    result.append(buffer);
1571    Track::appendDumpHeader(result);
1572    for (size_t i = 0; i < mActiveTracks.size(); ++i) {
1573        sp<Track> track = mActiveTracks[i].promote();
1574        if (track != 0) {
1575            track->dump(buffer, SIZE);
1576            result.append(buffer);
1577        }
1578    }
1579    write(fd, result.string(), result.size());
1580
1581    // These values are "raw"; they will wrap around.  See prepareTracks_l() for a better way.
1582    FastTrackUnderruns underruns = getFastTrackUnderruns(0);
1583    fdprintf(fd, "Normal mixer raw underrun counters: partial=%u empty=%u\n",
1584            underruns.mBitFields.mPartial, underruns.mBitFields.mEmpty);
1585
1586    return NO_ERROR;
1587}
1588
1589status_t AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
1590{
1591    const size_t SIZE = 256;
1592    char buffer[SIZE];
1593    String8 result;
1594
1595    snprintf(buffer, SIZE, "\nOutput thread %p internals\n", this);
1596    result.append(buffer);
1597    snprintf(buffer, SIZE, "last write occurred (msecs): %llu\n", ns2ms(systemTime() - mLastWriteTime));
1598    result.append(buffer);
1599    snprintf(buffer, SIZE, "total writes: %d\n", mNumWrites);
1600    result.append(buffer);
1601    snprintf(buffer, SIZE, "delayed writes: %d\n", mNumDelayedWrites);
1602    result.append(buffer);
1603    snprintf(buffer, SIZE, "blocked in write: %d\n", mInWrite);
1604    result.append(buffer);
1605    snprintf(buffer, SIZE, "suspend count: %d\n", mSuspended);
1606    result.append(buffer);
1607    snprintf(buffer, SIZE, "mix buffer : %p\n", mMixBuffer);
1608    result.append(buffer);
1609    write(fd, result.string(), result.size());
1610
1611    dumpBase(fd, args);
1612
1613    return NO_ERROR;
1614}
1615
1616// Thread virtuals
1617status_t AudioFlinger::PlaybackThread::readyToRun()
1618{
1619    status_t status = initCheck();
1620    if (status == NO_ERROR) {
1621        ALOGI("AudioFlinger's thread %p ready to run", this);
1622    } else {
1623        ALOGE("No working audio driver found.");
1624    }
1625    return status;
1626}
1627
1628void AudioFlinger::PlaybackThread::onFirstRef()
1629{
1630    run(mName, ANDROID_PRIORITY_URGENT_AUDIO);
1631}
1632
1633// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
1634sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l(
1635        const sp<AudioFlinger::Client>& client,
1636        audio_stream_type_t streamType,
1637        uint32_t sampleRate,
1638        audio_format_t format,
1639        uint32_t channelMask,
1640        int frameCount,
1641        const sp<IMemory>& sharedBuffer,
1642        int sessionId,
1643        IAudioFlinger::track_flags_t flags,
1644        pid_t tid,
1645        status_t *status)
1646{
1647    sp<Track> track;
1648    status_t lStatus;
1649
1650    bool isTimed = (flags & IAudioFlinger::TRACK_TIMED) != 0;
1651
1652    // client expresses a preference for FAST, but we get the final say
1653    if (flags & IAudioFlinger::TRACK_FAST) {
1654      if (
1655            // not timed
1656            (!isTimed) &&
1657            // either of these use cases:
1658            (
1659              // use case 1: shared buffer with any frame count
1660              (
1661                (sharedBuffer != 0)
1662              ) ||
1663              // use case 2: callback handler and frame count is default or at least as large as HAL
1664              (
1665                (tid != -1) &&
1666                ((frameCount == 0) ||
1667                (frameCount >= (int) (mFrameCount * 2))) // * 2 is due to SRC jitter, see below
1668              )
1669            ) &&
1670            // PCM data
1671            audio_is_linear_pcm(format) &&
1672            // mono or stereo
1673            ( (channelMask == AUDIO_CHANNEL_OUT_MONO) ||
1674              (channelMask == AUDIO_CHANNEL_OUT_STEREO) ) &&
1675#ifndef FAST_TRACKS_AT_NON_NATIVE_SAMPLE_RATE
1676            // hardware sample rate
1677            (sampleRate == mSampleRate) &&
1678#endif
1679            // normal mixer has an associated fast mixer
1680            hasFastMixer() &&
1681            // there are sufficient fast track slots available
1682            (mFastTrackAvailMask != 0)
1683            // FIXME test that MixerThread for this fast track has a capable output HAL
1684            // FIXME add a permission test also?
1685        ) {
1686        // if frameCount not specified, then it defaults to fast mixer (HAL) frame count
1687        if (frameCount == 0) {
1688            frameCount = mFrameCount * 2;   // FIXME * 2 is due to SRC jitter, should be computed
1689        }
1690        ALOGV("AUDIO_OUTPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
1691                frameCount, mFrameCount);
1692      } else {
1693        ALOGW("AUDIO_OUTPUT_FLAG_FAST denied: isTimed=%d sharedBuffer=%p frameCount=%d "
1694                "mFrameCount=%d format=%d isLinear=%d channelMask=%d sampleRate=%d mSampleRate=%d "
1695                "hasFastMixer=%d tid=%d fastTrackAvailMask=%#x",
1696                isTimed, sharedBuffer.get(), frameCount, mFrameCount, format,
1697                audio_is_linear_pcm(format),
1698                channelMask, sampleRate, mSampleRate, hasFastMixer(), tid, mFastTrackAvailMask);
1699        flags &= ~IAudioFlinger::TRACK_FAST;
1700        // For compatibility with AudioTrack calculation, buffer depth is forced
1701        // to be at least 2 x the normal mixer frame count and cover audio hardware latency.
1702        // This is probably too conservative, but legacy application code may depend on it.
1703        // If you change this calculation, also review the start threshold which is related.
1704        uint32_t latencyMs = mOutput->stream->get_latency(mOutput->stream);
1705        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
1706        if (minBufCount < 2) {
1707            minBufCount = 2;
1708        }
1709        int minFrameCount = mNormalFrameCount * minBufCount;
1710        if (frameCount < minFrameCount) {
1711            frameCount = minFrameCount;
1712        }
1713      }
1714    }
1715
1716    if (mType == DIRECT) {
1717        if ((format & AUDIO_FORMAT_MAIN_MASK) == AUDIO_FORMAT_PCM) {
1718            if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1719                ALOGE("createTrack_l() Bad parameter: sampleRate %d format %d, channelMask 0x%08x \""
1720                        "for output %p with format %d",
1721                        sampleRate, format, channelMask, mOutput, mFormat);
1722                lStatus = BAD_VALUE;
1723                goto Exit;
1724            }
1725        }
1726    } else {
1727        // Resampler implementation limits input sampling rate to 2 x output sampling rate.
1728        if (sampleRate > mSampleRate*2) {
1729            ALOGE("Sample rate out of range: %d mSampleRate %d", sampleRate, mSampleRate);
1730            lStatus = BAD_VALUE;
1731            goto Exit;
1732        }
1733    }
1734
1735    lStatus = initCheck();
1736    if (lStatus != NO_ERROR) {
1737        ALOGE("Audio driver not initialized.");
1738        goto Exit;
1739    }
1740
1741    { // scope for mLock
1742        Mutex::Autolock _l(mLock);
1743
1744        // all tracks in same audio session must share the same routing strategy otherwise
1745        // conflicts will happen when tracks are moved from one output to another by audio policy
1746        // manager
1747        uint32_t strategy = AudioSystem::getStrategyForStream(streamType);
1748        for (size_t i = 0; i < mTracks.size(); ++i) {
1749            sp<Track> t = mTracks[i];
1750            if (t != 0 && !t->isOutputTrack()) {
1751                uint32_t actual = AudioSystem::getStrategyForStream(t->streamType());
1752                if (sessionId == t->sessionId() && strategy != actual) {
1753                    ALOGE("createTrack_l() mismatched strategy; expected %u but found %u",
1754                            strategy, actual);
1755                    lStatus = BAD_VALUE;
1756                    goto Exit;
1757                }
1758            }
1759        }
1760
1761        if (!isTimed) {
1762            track = new Track(this, client, streamType, sampleRate, format,
1763                    channelMask, frameCount, sharedBuffer, sessionId, flags);
1764        } else {
1765            track = TimedTrack::create(this, client, streamType, sampleRate, format,
1766                    channelMask, frameCount, sharedBuffer, sessionId);
1767        }
1768        if (track == NULL || track->getCblk() == NULL || track->name() < 0) {
1769            lStatus = NO_MEMORY;
1770            goto Exit;
1771        }
1772        mTracks.add(track);
1773
1774        sp<EffectChain> chain = getEffectChain_l(sessionId);
1775        if (chain != 0) {
1776            ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
1777            track->setMainBuffer(chain->inBuffer());
1778            chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType()));
1779            chain->incTrackCnt();
1780        }
1781    }
1782
1783#ifdef HAVE_REQUEST_PRIORITY
1784    if ((flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
1785        pid_t callingPid = IPCThreadState::self()->getCallingPid();
1786        // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
1787        // so ask activity manager to do this on our behalf
1788        int err = requestPriority(callingPid, tid, 1);
1789        if (err != 0) {
1790            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
1791                    1, callingPid, tid, err);
1792        }
1793    }
1794#endif
1795
1796    lStatus = NO_ERROR;
1797
1798Exit:
1799    if (status) {
1800        *status = lStatus;
1801    }
1802    return track;
1803}
1804
1805uint32_t AudioFlinger::PlaybackThread::latency() const
1806{
1807    Mutex::Autolock _l(mLock);
1808    if (initCheck() == NO_ERROR) {
1809        return mOutput->stream->get_latency(mOutput->stream);
1810    } else {
1811        return 0;
1812    }
1813}
1814
1815void AudioFlinger::PlaybackThread::setMasterVolume(float value)
1816{
1817    Mutex::Autolock _l(mLock);
1818    mMasterVolume = value;
1819}
1820
1821void AudioFlinger::PlaybackThread::setMasterMute(bool muted)
1822{
1823    Mutex::Autolock _l(mLock);
1824    setMasterMute_l(muted);
1825}
1826
1827void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value)
1828{
1829    Mutex::Autolock _l(mLock);
1830    mStreamTypes[stream].volume = value;
1831}
1832
1833void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted)
1834{
1835    Mutex::Autolock _l(mLock);
1836    mStreamTypes[stream].mute = muted;
1837}
1838
1839float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const
1840{
1841    Mutex::Autolock _l(mLock);
1842    return mStreamTypes[stream].volume;
1843}
1844
1845// addTrack_l() must be called with ThreadBase::mLock held
1846status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
1847{
1848    status_t status = ALREADY_EXISTS;
1849
1850    // set retry count for buffer fill
1851    track->mRetryCount = kMaxTrackStartupRetries;
1852    if (mActiveTracks.indexOf(track) < 0) {
1853        // the track is newly added, make sure it fills up all its
1854        // buffers before playing. This is to ensure the client will
1855        // effectively get the latency it requested.
1856        track->mFillingUpStatus = Track::FS_FILLING;
1857        track->mResetDone = false;
1858        track->mPresentationCompleteFrames = 0;
1859        mActiveTracks.add(track);
1860        if (track->mainBuffer() != mMixBuffer) {
1861            sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1862            if (chain != 0) {
1863                ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(), track->sessionId());
1864                chain->incActiveTrackCnt();
1865            }
1866        }
1867
1868        status = NO_ERROR;
1869    }
1870
1871    ALOGV("mWaitWorkCV.broadcast");
1872    mWaitWorkCV.broadcast();
1873
1874    return status;
1875}
1876
1877// destroyTrack_l() must be called with ThreadBase::mLock held
1878void AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
1879{
1880    track->mState = TrackBase::TERMINATED;
1881    // active tracks are removed by threadLoop()
1882    if (mActiveTracks.indexOf(track) < 0) {
1883        removeTrack_l(track);
1884    }
1885}
1886
1887void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track)
1888{
1889    track->triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
1890    mTracks.remove(track);
1891    deleteTrackName_l(track->name());
1892    // redundant as track is about to be destroyed, for dumpsys only
1893    track->mName = -1;
1894    if (track->isFastTrack()) {
1895        int index = track->mFastIndex;
1896        ALOG_ASSERT(0 < index && index < (int)FastMixerState::kMaxFastTracks);
1897        ALOG_ASSERT(!(mFastTrackAvailMask & (1 << index)));
1898        mFastTrackAvailMask |= 1 << index;
1899        // redundant as track is about to be destroyed, for dumpsys only
1900        track->mFastIndex = -1;
1901    }
1902    sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1903    if (chain != 0) {
1904        chain->decTrackCnt();
1905    }
1906}
1907
1908String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
1909{
1910    String8 out_s8 = String8("");
1911    char *s;
1912
1913    Mutex::Autolock _l(mLock);
1914    if (initCheck() != NO_ERROR) {
1915        return out_s8;
1916    }
1917
1918    s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string());
1919    out_s8 = String8(s);
1920    free(s);
1921    return out_s8;
1922}
1923
1924// audioConfigChanged_l() must be called with AudioFlinger::mLock held
1925void AudioFlinger::PlaybackThread::audioConfigChanged_l(int event, int param) {
1926    AudioSystem::OutputDescriptor desc;
1927    void *param2 = NULL;
1928
1929    ALOGV("PlaybackThread::audioConfigChanged_l, thread %p, event %d, param %d", this, event, param);
1930
1931    switch (event) {
1932    case AudioSystem::OUTPUT_OPENED:
1933    case AudioSystem::OUTPUT_CONFIG_CHANGED:
1934        desc.channels = mChannelMask;
1935        desc.samplingRate = mSampleRate;
1936        desc.format = mFormat;
1937        desc.frameCount = mNormalFrameCount; // FIXME see AudioFlinger::frameCount(audio_io_handle_t)
1938        desc.latency = latency();
1939        param2 = &desc;
1940        break;
1941
1942    case AudioSystem::STREAM_CONFIG_CHANGED:
1943        param2 = &param;
1944    case AudioSystem::OUTPUT_CLOSED:
1945    default:
1946        break;
1947    }
1948    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
1949}
1950
1951void AudioFlinger::PlaybackThread::readOutputParameters()
1952{
1953    mSampleRate = mOutput->stream->common.get_sample_rate(&mOutput->stream->common);
1954    mChannelMask = mOutput->stream->common.get_channels(&mOutput->stream->common);
1955    mChannelCount = (uint16_t)popcount(mChannelMask);
1956    mFormat = mOutput->stream->common.get_format(&mOutput->stream->common);
1957    mFrameSize = audio_stream_frame_size(&mOutput->stream->common);
1958    mFrameCount = mOutput->stream->common.get_buffer_size(&mOutput->stream->common) / mFrameSize;
1959    if (mFrameCount & 15) {
1960        ALOGW("HAL output buffer size is %u frames but AudioMixer requires multiples of 16 frames",
1961                mFrameCount);
1962    }
1963
1964    // Calculate size of normal mix buffer relative to the HAL output buffer size
1965    double multiplier = 1.0;
1966    if (mType == MIXER && (kUseFastMixer == FastMixer_Static || kUseFastMixer == FastMixer_Dynamic)) {
1967        size_t minNormalFrameCount = (kMinNormalMixBufferSizeMs * mSampleRate) / 1000;
1968        size_t maxNormalFrameCount = (kMaxNormalMixBufferSizeMs * mSampleRate) / 1000;
1969        // round up minimum and round down maximum to nearest 16 frames to satisfy AudioMixer
1970        minNormalFrameCount = (minNormalFrameCount + 15) & ~15;
1971        maxNormalFrameCount = maxNormalFrameCount & ~15;
1972        if (maxNormalFrameCount < minNormalFrameCount) {
1973            maxNormalFrameCount = minNormalFrameCount;
1974        }
1975        multiplier = (double) minNormalFrameCount / (double) mFrameCount;
1976        if (multiplier <= 1.0) {
1977            multiplier = 1.0;
1978        } else if (multiplier <= 2.0) {
1979            if (2 * mFrameCount <= maxNormalFrameCount) {
1980                multiplier = 2.0;
1981            } else {
1982                multiplier = (double) maxNormalFrameCount / (double) mFrameCount;
1983            }
1984        } else {
1985            // prefer an even multiplier, for compatibility with doubling of fast tracks due to HAL SRC
1986            // (it would be unusual for the normal mix buffer size to not be a multiple of fast
1987            // track, but we sometimes have to do this to satisfy the maximum frame count constraint)
1988            // FIXME this rounding up should not be done if no HAL SRC
1989            uint32_t truncMult = (uint32_t) multiplier;
1990            if ((truncMult & 1)) {
1991                if ((truncMult + 1) * mFrameCount <= maxNormalFrameCount) {
1992                    ++truncMult;
1993                }
1994            }
1995            multiplier = (double) truncMult;
1996        }
1997    }
1998    mNormalFrameCount = multiplier * mFrameCount;
1999    // round up to nearest 16 frames to satisfy AudioMixer
2000    mNormalFrameCount = (mNormalFrameCount + 15) & ~15;
2001    ALOGI("HAL output buffer size %u frames, normal mix buffer size %u frames", mFrameCount, mNormalFrameCount);
2002
2003    // FIXME - Current mixer implementation only supports stereo output: Always
2004    // Allocate a stereo buffer even if HW output is mono.
2005    delete[] mMixBuffer;
2006    mMixBuffer = new int16_t[mNormalFrameCount * 2];
2007    memset(mMixBuffer, 0, mNormalFrameCount * 2 * sizeof(int16_t));
2008
2009    // force reconfiguration of effect chains and engines to take new buffer size and audio
2010    // parameters into account
2011    // Note that mLock is not held when readOutputParameters() is called from the constructor
2012    // but in this case nothing is done below as no audio sessions have effect yet so it doesn't
2013    // matter.
2014    // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
2015    Vector< sp<EffectChain> > effectChains = mEffectChains;
2016    for (size_t i = 0; i < effectChains.size(); i ++) {
2017        mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
2018    }
2019}
2020
2021status_t AudioFlinger::PlaybackThread::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames)
2022{
2023    if (halFrames == NULL || dspFrames == NULL) {
2024        return BAD_VALUE;
2025    }
2026    Mutex::Autolock _l(mLock);
2027    if (initCheck() != NO_ERROR) {
2028        return INVALID_OPERATION;
2029    }
2030    *halFrames = mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
2031
2032    return mOutput->stream->get_render_position(mOutput->stream, dspFrames);
2033}
2034
2035uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId)
2036{
2037    Mutex::Autolock _l(mLock);
2038    uint32_t result = 0;
2039    if (getEffectChain_l(sessionId) != 0) {
2040        result = EFFECT_SESSION;
2041    }
2042
2043    for (size_t i = 0; i < mTracks.size(); ++i) {
2044        sp<Track> track = mTracks[i];
2045        if (sessionId == track->sessionId() &&
2046                !(track->mCblk->flags & CBLK_INVALID_MSK)) {
2047            result |= TRACK_SESSION;
2048            break;
2049        }
2050    }
2051
2052    return result;
2053}
2054
2055uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId)
2056{
2057    // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
2058    // it is moved to correct output by audio policy manager when A2DP is connected or disconnected
2059    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
2060        return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
2061    }
2062    for (size_t i = 0; i < mTracks.size(); i++) {
2063        sp<Track> track = mTracks[i];
2064        if (sessionId == track->sessionId() &&
2065                !(track->mCblk->flags & CBLK_INVALID_MSK)) {
2066            return AudioSystem::getStrategyForStream(track->streamType());
2067        }
2068    }
2069    return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
2070}
2071
2072
2073AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const
2074{
2075    Mutex::Autolock _l(mLock);
2076    return mOutput;
2077}
2078
2079AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput()
2080{
2081    Mutex::Autolock _l(mLock);
2082    AudioStreamOut *output = mOutput;
2083    mOutput = NULL;
2084    // FIXME FastMixer might also have a raw ptr to mOutputSink;
2085    //       must push a NULL and wait for ack
2086    mOutputSink.clear();
2087    mPipeSink.clear();
2088    mNormalSink.clear();
2089    return output;
2090}
2091
2092// this method must always be called either with ThreadBase mLock held or inside the thread loop
2093audio_stream_t* AudioFlinger::PlaybackThread::stream() const
2094{
2095    if (mOutput == NULL) {
2096        return NULL;
2097    }
2098    return &mOutput->stream->common;
2099}
2100
2101uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() const
2102{
2103    // A2DP output latency is not due only to buffering capacity. It also reflects encoding,
2104    // decoding and transfer time. So sleeping for half of the latency would likely cause
2105    // underruns
2106    if (audio_is_a2dp_device((audio_devices_t)mDevice)) {
2107        return (uint32_t)((uint32_t)((mNormalFrameCount * 1000) / mSampleRate) * 1000);
2108    } else {
2109        return (uint32_t)(mOutput->stream->get_latency(mOutput->stream) * 1000) / 2;
2110    }
2111}
2112
2113status_t AudioFlinger::PlaybackThread::setSyncEvent(const sp<SyncEvent>& event)
2114{
2115    if (!isValidSyncEvent(event)) {
2116        return BAD_VALUE;
2117    }
2118
2119    Mutex::Autolock _l(mLock);
2120
2121    for (size_t i = 0; i < mTracks.size(); ++i) {
2122        sp<Track> track = mTracks[i];
2123        if (event->triggerSession() == track->sessionId()) {
2124            track->setSyncEvent(event);
2125            return NO_ERROR;
2126        }
2127    }
2128
2129    return NAME_NOT_FOUND;
2130}
2131
2132bool AudioFlinger::PlaybackThread::isValidSyncEvent(const sp<SyncEvent>& event)
2133{
2134    switch (event->type()) {
2135    case AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE:
2136        return true;
2137    default:
2138        break;
2139    }
2140    return false;
2141}
2142
2143void AudioFlinger::PlaybackThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
2144{
2145    size_t count = tracksToRemove.size();
2146    if (CC_UNLIKELY(count)) {
2147        for (size_t i = 0 ; i < count ; i++) {
2148            const sp<Track>& track = tracksToRemove.itemAt(i);
2149            if ((track->sharedBuffer() != 0) &&
2150                    (track->mState == TrackBase::ACTIVE || track->mState == TrackBase::RESUMING)) {
2151                AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
2152            }
2153        }
2154    }
2155
2156}
2157
2158// ----------------------------------------------------------------------------
2159
2160AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
2161        audio_io_handle_t id, uint32_t device, type_t type)
2162    :   PlaybackThread(audioFlinger, output, id, device, type),
2163        // mAudioMixer below
2164#ifdef SOAKER
2165        mSoaker(NULL),
2166#endif
2167        // mFastMixer below
2168        mFastMixerFutex(0)
2169        // mOutputSink below
2170        // mPipeSink below
2171        // mNormalSink below
2172{
2173    ALOGV("MixerThread() id=%d device=%d type=%d", id, device, type);
2174    ALOGV("mSampleRate=%d, mChannelMask=%d, mChannelCount=%d, mFormat=%d, mFrameSize=%d, "
2175            "mFrameCount=%d, mNormalFrameCount=%d",
2176            mSampleRate, mChannelMask, mChannelCount, mFormat, mFrameSize, mFrameCount,
2177            mNormalFrameCount);
2178    mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
2179
2180    // FIXME - Current mixer implementation only supports stereo output
2181    if (mChannelCount == 1) {
2182        ALOGE("Invalid audio hardware channel count");
2183    }
2184
2185    // create an NBAIO sink for the HAL output stream, and negotiate
2186    mOutputSink = new AudioStreamOutSink(output->stream);
2187    size_t numCounterOffers = 0;
2188    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount)};
2189    ssize_t index = mOutputSink->negotiate(offers, 1, NULL, numCounterOffers);
2190    ALOG_ASSERT(index == 0);
2191
2192    // initialize fast mixer depending on configuration
2193    bool initFastMixer;
2194    switch (kUseFastMixer) {
2195    case FastMixer_Never:
2196        initFastMixer = false;
2197        break;
2198    case FastMixer_Always:
2199        initFastMixer = true;
2200        break;
2201    case FastMixer_Static:
2202    case FastMixer_Dynamic:
2203        initFastMixer = mFrameCount < mNormalFrameCount;
2204        break;
2205    }
2206    if (initFastMixer) {
2207
2208        // create a MonoPipe to connect our submix to FastMixer
2209        NBAIO_Format format = mOutputSink->format();
2210        // This pipe depth compensates for scheduling latency of the normal mixer thread.
2211        // When it wakes up after a maximum latency, it runs a few cycles quickly before
2212        // finally blocking.  Note the pipe implementation rounds up the request to a power of 2.
2213        MonoPipe *monoPipe = new MonoPipe(mNormalFrameCount * 4, format, true /*writeCanBlock*/);
2214        const NBAIO_Format offers[1] = {format};
2215        size_t numCounterOffers = 0;
2216        ssize_t index = monoPipe->negotiate(offers, 1, NULL, numCounterOffers);
2217        ALOG_ASSERT(index == 0);
2218        mPipeSink = monoPipe;
2219
2220#ifdef SOAKER
2221        // create a soaker as workaround for governor issues
2222        mSoaker = new Soaker();
2223        // FIXME Soaker should only run when needed, i.e. when FastMixer is not in COLD_IDLE
2224        mSoaker->run("Soaker", PRIORITY_LOWEST);
2225#endif
2226
2227        // create fast mixer and configure it initially with just one fast track for our submix
2228        mFastMixer = new FastMixer();
2229        FastMixerStateQueue *sq = mFastMixer->sq();
2230        FastMixerState *state = sq->begin();
2231        FastTrack *fastTrack = &state->mFastTracks[0];
2232        // wrap the source side of the MonoPipe to make it an AudioBufferProvider
2233        fastTrack->mBufferProvider = new SourceAudioBufferProvider(new MonoPipeReader(monoPipe));
2234        fastTrack->mVolumeProvider = NULL;
2235        fastTrack->mGeneration++;
2236        state->mFastTracksGen++;
2237        state->mTrackMask = 1;
2238        // fast mixer will use the HAL output sink
2239        state->mOutputSink = mOutputSink.get();
2240        state->mOutputSinkGen++;
2241        state->mFrameCount = mFrameCount;
2242        state->mCommand = FastMixerState::COLD_IDLE;
2243        // already done in constructor initialization list
2244        //mFastMixerFutex = 0;
2245        state->mColdFutexAddr = &mFastMixerFutex;
2246        state->mColdGen++;
2247        state->mDumpState = &mFastMixerDumpState;
2248        sq->end();
2249        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2250
2251        // start the fast mixer
2252        mFastMixer->run("FastMixer", PRIORITY_URGENT_AUDIO);
2253#ifdef HAVE_REQUEST_PRIORITY
2254        pid_t tid = mFastMixer->getTid();
2255        int err = requestPriority(getpid_cached, tid, 2);
2256        if (err != 0) {
2257            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2258                    2, getpid_cached, tid, err);
2259        }
2260#endif
2261
2262    } else {
2263        mFastMixer = NULL;
2264    }
2265
2266    switch (kUseFastMixer) {
2267    case FastMixer_Never:
2268    case FastMixer_Dynamic:
2269        mNormalSink = mOutputSink;
2270        break;
2271    case FastMixer_Always:
2272        mNormalSink = mPipeSink;
2273        break;
2274    case FastMixer_Static:
2275        mNormalSink = initFastMixer ? mPipeSink : mOutputSink;
2276        break;
2277    }
2278}
2279
2280AudioFlinger::MixerThread::~MixerThread()
2281{
2282    if (mFastMixer != NULL) {
2283        FastMixerStateQueue *sq = mFastMixer->sq();
2284        FastMixerState *state = sq->begin();
2285        if (state->mCommand == FastMixerState::COLD_IDLE) {
2286            int32_t old = android_atomic_inc(&mFastMixerFutex);
2287            if (old == -1) {
2288                __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2289            }
2290        }
2291        state->mCommand = FastMixerState::EXIT;
2292        sq->end();
2293        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2294        mFastMixer->join();
2295        // Though the fast mixer thread has exited, it's state queue is still valid.
2296        // We'll use that extract the final state which contains one remaining fast track
2297        // corresponding to our sub-mix.
2298        state = sq->begin();
2299        ALOG_ASSERT(state->mTrackMask == 1);
2300        FastTrack *fastTrack = &state->mFastTracks[0];
2301        ALOG_ASSERT(fastTrack->mBufferProvider != NULL);
2302        delete fastTrack->mBufferProvider;
2303        sq->end(false /*didModify*/);
2304        delete mFastMixer;
2305#ifdef SOAKER
2306        if (mSoaker != NULL) {
2307            mSoaker->requestExitAndWait();
2308        }
2309        delete mSoaker;
2310#endif
2311    }
2312    delete mAudioMixer;
2313}
2314
2315class CpuStats {
2316public:
2317    CpuStats();
2318    void sample(const String8 &title);
2319#ifdef DEBUG_CPU_USAGE
2320private:
2321    ThreadCpuUsage mCpuUsage;           // instantaneous thread CPU usage in wall clock ns
2322    CentralTendencyStatistics mWcStats; // statistics on thread CPU usage in wall clock ns
2323
2324    CentralTendencyStatistics mHzStats; // statistics on thread CPU usage in cycles
2325
2326    int mCpuNum;                        // thread's current CPU number
2327    int mCpukHz;                        // frequency of thread's current CPU in kHz
2328#endif
2329};
2330
2331CpuStats::CpuStats()
2332#ifdef DEBUG_CPU_USAGE
2333    : mCpuNum(-1), mCpukHz(-1)
2334#endif
2335{
2336}
2337
2338void CpuStats::sample(const String8 &title) {
2339#ifdef DEBUG_CPU_USAGE
2340    // get current thread's delta CPU time in wall clock ns
2341    double wcNs;
2342    bool valid = mCpuUsage.sampleAndEnable(wcNs);
2343
2344    // record sample for wall clock statistics
2345    if (valid) {
2346        mWcStats.sample(wcNs);
2347    }
2348
2349    // get the current CPU number
2350    int cpuNum = sched_getcpu();
2351
2352    // get the current CPU frequency in kHz
2353    int cpukHz = mCpuUsage.getCpukHz(cpuNum);
2354
2355    // check if either CPU number or frequency changed
2356    if (cpuNum != mCpuNum || cpukHz != mCpukHz) {
2357        mCpuNum = cpuNum;
2358        mCpukHz = cpukHz;
2359        // ignore sample for purposes of cycles
2360        valid = false;
2361    }
2362
2363    // if no change in CPU number or frequency, then record sample for cycle statistics
2364    if (valid && mCpukHz > 0) {
2365        double cycles = wcNs * cpukHz * 0.000001;
2366        mHzStats.sample(cycles);
2367    }
2368
2369    unsigned n = mWcStats.n();
2370    // mCpuUsage.elapsed() is expensive, so don't call it every loop
2371    if ((n & 127) == 1) {
2372        long long elapsed = mCpuUsage.elapsed();
2373        if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) {
2374            double perLoop = elapsed / (double) n;
2375            double perLoop100 = perLoop * 0.01;
2376            double perLoop1k = perLoop * 0.001;
2377            double mean = mWcStats.mean();
2378            double stddev = mWcStats.stddev();
2379            double minimum = mWcStats.minimum();
2380            double maximum = mWcStats.maximum();
2381            double meanCycles = mHzStats.mean();
2382            double stddevCycles = mHzStats.stddev();
2383            double minCycles = mHzStats.minimum();
2384            double maxCycles = mHzStats.maximum();
2385            mCpuUsage.resetElapsed();
2386            mWcStats.reset();
2387            mHzStats.reset();
2388            ALOGD("CPU usage for %s over past %.1f secs\n"
2389                "  (%u mixer loops at %.1f mean ms per loop):\n"
2390                "  us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n"
2391                "  %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f\n"
2392                "  MHz: mean=%.1f, stddev=%.1f, min=%.1f max=%.1f",
2393                    title.string(),
2394                    elapsed * .000000001, n, perLoop * .000001,
2395                    mean * .001,
2396                    stddev * .001,
2397                    minimum * .001,
2398                    maximum * .001,
2399                    mean / perLoop100,
2400                    stddev / perLoop100,
2401                    minimum / perLoop100,
2402                    maximum / perLoop100,
2403                    meanCycles / perLoop1k,
2404                    stddevCycles / perLoop1k,
2405                    minCycles / perLoop1k,
2406                    maxCycles / perLoop1k);
2407
2408        }
2409    }
2410#endif
2411};
2412
2413void AudioFlinger::PlaybackThread::checkSilentMode_l()
2414{
2415    if (!mMasterMute) {
2416        char value[PROPERTY_VALUE_MAX];
2417        if (property_get("ro.audio.silent", value, "0") > 0) {
2418            char *endptr;
2419            unsigned long ul = strtoul(value, &endptr, 0);
2420            if (*endptr == '\0' && ul != 0) {
2421                ALOGD("Silence is golden");
2422                // The setprop command will not allow a property to be changed after
2423                // the first time it is set, so we don't have to worry about un-muting.
2424                setMasterMute_l(true);
2425            }
2426        }
2427    }
2428}
2429
2430bool AudioFlinger::PlaybackThread::threadLoop()
2431{
2432    Vector< sp<Track> > tracksToRemove;
2433
2434    standbyTime = systemTime();
2435
2436    // MIXER
2437    nsecs_t lastWarning = 0;
2438if (mType == MIXER) {
2439    longStandbyExit = false;
2440}
2441
2442    // DUPLICATING
2443    // FIXME could this be made local to while loop?
2444    writeFrames = 0;
2445
2446    cacheParameters_l();
2447    sleepTime = idleSleepTime;
2448
2449if (mType == MIXER) {
2450    sleepTimeShift = 0;
2451}
2452
2453    CpuStats cpuStats;
2454    const String8 myName(String8::format("thread %p type %d TID %d", this, mType, gettid()));
2455
2456    acquireWakeLock();
2457
2458    while (!exitPending())
2459    {
2460        cpuStats.sample(myName);
2461
2462        Vector< sp<EffectChain> > effectChains;
2463
2464        processConfigEvents();
2465
2466        { // scope for mLock
2467
2468            Mutex::Autolock _l(mLock);
2469
2470            if (checkForNewParameters_l()) {
2471                cacheParameters_l();
2472            }
2473
2474            saveOutputTracks();
2475
2476            // put audio hardware into standby after short delay
2477            if (CC_UNLIKELY((!mActiveTracks.size() && systemTime() > standbyTime) ||
2478                        mSuspended > 0)) {
2479                if (!mStandby) {
2480
2481                    threadLoop_standby();
2482
2483                    mStandby = true;
2484                    mBytesWritten = 0;
2485                }
2486
2487                if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
2488                    // we're about to wait, flush the binder command buffer
2489                    IPCThreadState::self()->flushCommands();
2490
2491                    clearOutputTracks();
2492
2493                    if (exitPending()) break;
2494
2495                    releaseWakeLock_l();
2496                    // wait until we have something to do...
2497                    ALOGV("%s going to sleep", myName.string());
2498                    mWaitWorkCV.wait(mLock);
2499                    ALOGV("%s waking up", myName.string());
2500                    acquireWakeLock_l();
2501
2502                    mMixerStatus = MIXER_IDLE;
2503                    mMixerStatusIgnoringFastTracks = MIXER_IDLE;
2504
2505                    checkSilentMode_l();
2506
2507                    standbyTime = systemTime() + standbyDelay;
2508                    sleepTime = idleSleepTime;
2509                    if (mType == MIXER) {
2510                        sleepTimeShift = 0;
2511                    }
2512
2513                    continue;
2514                }
2515            }
2516
2517            // mMixerStatusIgnoringFastTracks is also updated internally
2518            mMixerStatus = prepareTracks_l(&tracksToRemove);
2519
2520            // prevent any changes in effect chain list and in each effect chain
2521            // during mixing and effect process as the audio buffers could be deleted
2522            // or modified if an effect is created or deleted
2523            lockEffectChains_l(effectChains);
2524        }
2525
2526        if (CC_LIKELY(mMixerStatus == MIXER_TRACKS_READY)) {
2527            threadLoop_mix();
2528        } else {
2529            threadLoop_sleepTime();
2530        }
2531
2532        if (mSuspended > 0) {
2533            sleepTime = suspendSleepTimeUs();
2534        }
2535
2536        // only process effects if we're going to write
2537        if (sleepTime == 0) {
2538            for (size_t i = 0; i < effectChains.size(); i ++) {
2539                effectChains[i]->process_l();
2540            }
2541        }
2542
2543        // enable changes in effect chain
2544        unlockEffectChains(effectChains);
2545
2546        // sleepTime == 0 means we must write to audio hardware
2547        if (sleepTime == 0) {
2548
2549            threadLoop_write();
2550
2551if (mType == MIXER) {
2552            // write blocked detection
2553            nsecs_t now = systemTime();
2554            nsecs_t delta = now - mLastWriteTime;
2555            if (!mStandby && delta > maxPeriod) {
2556                mNumDelayedWrites++;
2557                if ((now - lastWarning) > kWarningThrottleNs) {
2558#if defined(ATRACE_TAG) && (ATRACE_TAG != ATRACE_TAG_NEVER)
2559                    ScopedTrace st(ATRACE_TAG, "underrun");
2560#endif
2561                    ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
2562                            ns2ms(delta), mNumDelayedWrites, this);
2563                    lastWarning = now;
2564                }
2565                // FIXME this is broken: longStandbyExit should be handled out of the if() and with
2566                // a different threshold. Or completely removed for what it is worth anyway...
2567                if (mStandby) {
2568                    longStandbyExit = true;
2569                }
2570            }
2571}
2572
2573            mStandby = false;
2574        } else {
2575            usleep(sleepTime);
2576        }
2577
2578        // Finally let go of removed track(s), without the lock held
2579        // since we can't guarantee the destructors won't acquire that
2580        // same lock.  This will also mutate and push a new fast mixer state.
2581        threadLoop_removeTracks(tracksToRemove);
2582        tracksToRemove.clear();
2583
2584        // FIXME I don't understand the need for this here;
2585        //       it was in the original code but maybe the
2586        //       assignment in saveOutputTracks() makes this unnecessary?
2587        clearOutputTracks();
2588
2589        // Effect chains will be actually deleted here if they were removed from
2590        // mEffectChains list during mixing or effects processing
2591        effectChains.clear();
2592
2593        // FIXME Note that the above .clear() is no longer necessary since effectChains
2594        // is now local to this block, but will keep it for now (at least until merge done).
2595    }
2596
2597if (mType == MIXER || mType == DIRECT) {
2598    // put output stream into standby mode
2599    if (!mStandby) {
2600        mOutput->stream->common.standby(&mOutput->stream->common);
2601    }
2602}
2603if (mType == DUPLICATING) {
2604    // for DuplicatingThread, standby mode is handled by the outputTracks
2605}
2606
2607    releaseWakeLock();
2608
2609    ALOGV("Thread %p type %d exiting", this, mType);
2610    return false;
2611}
2612
2613void AudioFlinger::MixerThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
2614{
2615    PlaybackThread::threadLoop_removeTracks(tracksToRemove);
2616}
2617
2618void AudioFlinger::MixerThread::threadLoop_write()
2619{
2620    // FIXME we should only do one push per cycle; confirm this is true
2621    // Start the fast mixer if it's not already running
2622    if (mFastMixer != NULL) {
2623        FastMixerStateQueue *sq = mFastMixer->sq();
2624        FastMixerState *state = sq->begin();
2625        if (state->mCommand != FastMixerState::MIX_WRITE &&
2626                (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)) {
2627            if (state->mCommand == FastMixerState::COLD_IDLE) {
2628                int32_t old = android_atomic_inc(&mFastMixerFutex);
2629                if (old == -1) {
2630                    __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2631                }
2632            }
2633            state->mCommand = FastMixerState::MIX_WRITE;
2634            sq->end();
2635            sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2636            if (kUseFastMixer == FastMixer_Dynamic) {
2637                mNormalSink = mPipeSink;
2638            }
2639        } else {
2640            sq->end(false /*didModify*/);
2641        }
2642    }
2643    PlaybackThread::threadLoop_write();
2644}
2645
2646// shared by MIXER and DIRECT, overridden by DUPLICATING
2647void AudioFlinger::PlaybackThread::threadLoop_write()
2648{
2649    // FIXME rewrite to reduce number of system calls
2650    mLastWriteTime = systemTime();
2651    mInWrite = true;
2652
2653#define mBitShift 2 // FIXME
2654    size_t count = mixBufferSize >> mBitShift;
2655#if defined(ATRACE_TAG) && (ATRACE_TAG != ATRACE_TAG_NEVER)
2656    Tracer::traceBegin(ATRACE_TAG, "write");
2657#endif
2658    ssize_t framesWritten = mNormalSink->write(mMixBuffer, count);
2659#if defined(ATRACE_TAG) && (ATRACE_TAG != ATRACE_TAG_NEVER)
2660    Tracer::traceEnd(ATRACE_TAG);
2661#endif
2662    if (framesWritten > 0) {
2663        size_t bytesWritten = framesWritten << mBitShift;
2664        mBytesWritten += bytesWritten;
2665    }
2666
2667    mNumWrites++;
2668    mInWrite = false;
2669}
2670
2671void AudioFlinger::MixerThread::threadLoop_standby()
2672{
2673    // Idle the fast mixer if it's currently running
2674    if (mFastMixer != NULL) {
2675        FastMixerStateQueue *sq = mFastMixer->sq();
2676        FastMixerState *state = sq->begin();
2677        if (!(state->mCommand & FastMixerState::IDLE)) {
2678            state->mCommand = FastMixerState::COLD_IDLE;
2679            state->mColdFutexAddr = &mFastMixerFutex;
2680            state->mColdGen++;
2681            mFastMixerFutex = 0;
2682            sq->end();
2683            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
2684            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
2685            if (kUseFastMixer == FastMixer_Dynamic) {
2686                mNormalSink = mOutputSink;
2687            }
2688        } else {
2689            sq->end(false /*didModify*/);
2690        }
2691    }
2692    PlaybackThread::threadLoop_standby();
2693}
2694
2695// shared by MIXER and DIRECT, overridden by DUPLICATING
2696void AudioFlinger::PlaybackThread::threadLoop_standby()
2697{
2698    ALOGV("Audio hardware entering standby, mixer %p, suspend count %u", this, mSuspended);
2699    mOutput->stream->common.standby(&mOutput->stream->common);
2700}
2701
2702void AudioFlinger::MixerThread::threadLoop_mix()
2703{
2704    // obtain the presentation timestamp of the next output buffer
2705    int64_t pts;
2706    status_t status = INVALID_OPERATION;
2707
2708    if (NULL != mOutput->stream->get_next_write_timestamp) {
2709        status = mOutput->stream->get_next_write_timestamp(
2710                mOutput->stream, &pts);
2711    }
2712
2713    if (status != NO_ERROR) {
2714        pts = AudioBufferProvider::kInvalidPTS;
2715    }
2716
2717    // mix buffers...
2718    mAudioMixer->process(pts);
2719    // increase sleep time progressively when application underrun condition clears.
2720    // Only increase sleep time if the mixer is ready for two consecutive times to avoid
2721    // that a steady state of alternating ready/not ready conditions keeps the sleep time
2722    // such that we would underrun the audio HAL.
2723    if ((sleepTime == 0) && (sleepTimeShift > 0)) {
2724        sleepTimeShift--;
2725    }
2726    sleepTime = 0;
2727    standbyTime = systemTime() + standbyDelay;
2728    //TODO: delay standby when effects have a tail
2729}
2730
2731void AudioFlinger::MixerThread::threadLoop_sleepTime()
2732{
2733    // If no tracks are ready, sleep once for the duration of an output
2734    // buffer size, then write 0s to the output
2735    if (sleepTime == 0) {
2736        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
2737            sleepTime = activeSleepTime >> sleepTimeShift;
2738            if (sleepTime < kMinThreadSleepTimeUs) {
2739                sleepTime = kMinThreadSleepTimeUs;
2740            }
2741            // reduce sleep time in case of consecutive application underruns to avoid
2742            // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer
2743            // duration we would end up writing less data than needed by the audio HAL if
2744            // the condition persists.
2745            if (sleepTimeShift < kMaxThreadSleepTimeShift) {
2746                sleepTimeShift++;
2747            }
2748        } else {
2749            sleepTime = idleSleepTime;
2750        }
2751    } else if (mBytesWritten != 0 ||
2752               (mMixerStatus == MIXER_TRACKS_ENABLED && longStandbyExit)) {
2753        memset (mMixBuffer, 0, mixBufferSize);
2754        sleepTime = 0;
2755        ALOGV_IF((mBytesWritten == 0 && (mMixerStatus == MIXER_TRACKS_ENABLED && longStandbyExit)), "anticipated start");
2756    }
2757    // TODO add standby time extension fct of effect tail
2758}
2759
2760// prepareTracks_l() must be called with ThreadBase::mLock held
2761AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l(
2762        Vector< sp<Track> > *tracksToRemove)
2763{
2764
2765    mixer_state mixerStatus = MIXER_IDLE;
2766    // find out which tracks need to be processed
2767    size_t count = mActiveTracks.size();
2768    size_t mixedTracks = 0;
2769    size_t tracksWithEffect = 0;
2770    // counts only _active_ fast tracks
2771    size_t fastTracks = 0;
2772    uint32_t resetMask = 0; // bit mask of fast tracks that need to be reset
2773
2774    float masterVolume = mMasterVolume;
2775    bool masterMute = mMasterMute;
2776
2777    if (masterMute) {
2778        masterVolume = 0;
2779    }
2780    // Delegate master volume control to effect in output mix effect chain if needed
2781    sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
2782    if (chain != 0) {
2783        uint32_t v = (uint32_t)(masterVolume * (1 << 24));
2784        chain->setVolume_l(&v, &v);
2785        masterVolume = (float)((v + (1 << 23)) >> 24);
2786        chain.clear();
2787    }
2788
2789    // prepare a new state to push
2790    FastMixerStateQueue *sq = NULL;
2791    FastMixerState *state = NULL;
2792    bool didModify = false;
2793    FastMixerStateQueue::block_t block = FastMixerStateQueue::BLOCK_UNTIL_PUSHED;
2794    if (mFastMixer != NULL) {
2795        sq = mFastMixer->sq();
2796        state = sq->begin();
2797    }
2798
2799    for (size_t i=0 ; i<count ; i++) {
2800        sp<Track> t = mActiveTracks[i].promote();
2801        if (t == 0) continue;
2802
2803        // this const just means the local variable doesn't change
2804        Track* const track = t.get();
2805
2806        // process fast tracks
2807        if (track->isFastTrack()) {
2808
2809            // It's theoretically possible (though unlikely) for a fast track to be created
2810            // and then removed within the same normal mix cycle.  This is not a problem, as
2811            // the track never becomes active so it's fast mixer slot is never touched.
2812            // The converse, of removing an (active) track and then creating a new track
2813            // at the identical fast mixer slot within the same normal mix cycle,
2814            // is impossible because the slot isn't marked available until the end of each cycle.
2815            int j = track->mFastIndex;
2816            FastTrack *fastTrack = &state->mFastTracks[j];
2817
2818            // Determine whether the track is currently in underrun condition,
2819            // and whether it had a recent underrun.
2820            FastTrackUnderruns underruns = mFastMixerDumpState.mTracks[j].mUnderruns;
2821            uint32_t recentFull = (underruns.mBitFields.mFull -
2822                    track->mObservedUnderruns.mBitFields.mFull) & UNDERRUN_MASK;
2823            uint32_t recentPartial = (underruns.mBitFields.mPartial -
2824                    track->mObservedUnderruns.mBitFields.mPartial) & UNDERRUN_MASK;
2825            uint32_t recentEmpty = (underruns.mBitFields.mEmpty -
2826                    track->mObservedUnderruns.mBitFields.mEmpty) & UNDERRUN_MASK;
2827            uint32_t recentUnderruns = recentPartial + recentEmpty;
2828            track->mObservedUnderruns = underruns;
2829            // don't count underruns that occur while stopping or pausing
2830            // or stopped which can occur when flush() is called while active
2831            if (!(track->isStopping() || track->isPausing() || track->isStopped())) {
2832                track->mUnderrunCount += recentUnderruns;
2833            }
2834
2835            // This is similar to the state machine for normal tracks,
2836            // with a few modifications for fast tracks.
2837            bool isActive = true;
2838            switch (track->mState) {
2839            case TrackBase::STOPPING_1:
2840                // track stays active in STOPPING_1 state until first underrun
2841                if (recentUnderruns > 0) {
2842                    track->mState = TrackBase::STOPPING_2;
2843                }
2844                break;
2845            case TrackBase::PAUSING:
2846                // ramp down is not yet implemented
2847                track->setPaused();
2848                break;
2849            case TrackBase::RESUMING:
2850                // ramp up is not yet implemented
2851                track->mState = TrackBase::ACTIVE;
2852                break;
2853            case TrackBase::ACTIVE:
2854                if (recentFull > 0 || recentPartial > 0) {
2855                    // track has provided at least some frames recently: reset retry count
2856                    track->mRetryCount = kMaxTrackRetries;
2857                }
2858                if (recentUnderruns == 0) {
2859                    // no recent underruns: stay active
2860                    break;
2861                }
2862                // there has recently been an underrun of some kind
2863                if (track->sharedBuffer() == 0) {
2864                    // were any of the recent underruns "empty" (no frames available)?
2865                    if (recentEmpty == 0) {
2866                        // no, then ignore the partial underruns as they are allowed indefinitely
2867                        break;
2868                    }
2869                    // there has recently been an "empty" underrun: decrement the retry counter
2870                    if (--(track->mRetryCount) > 0) {
2871                        break;
2872                    }
2873                    // indicate to client process that the track was disabled because of underrun;
2874                    // it will then automatically call start() when data is available
2875                    android_atomic_or(CBLK_DISABLED_ON, &track->mCblk->flags);
2876                    // remove from active list, but state remains ACTIVE [confusing but true]
2877                    isActive = false;
2878                    break;
2879                }
2880                // fall through
2881            case TrackBase::STOPPING_2:
2882            case TrackBase::PAUSED:
2883            case TrackBase::TERMINATED:
2884            case TrackBase::STOPPED:
2885            case TrackBase::FLUSHED:   // flush() while active
2886                // Check for presentation complete if track is inactive
2887                // We have consumed all the buffers of this track.
2888                // This would be incomplete if we auto-paused on underrun
2889                {
2890                    size_t audioHALFrames =
2891                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
2892                    size_t framesWritten =
2893                            mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
2894                    if (!track->presentationComplete(framesWritten, audioHALFrames)) {
2895                        // track stays in active list until presentation is complete
2896                        break;
2897                    }
2898                }
2899                if (track->isStopping_2()) {
2900                    track->mState = TrackBase::STOPPED;
2901                }
2902                if (track->isStopped()) {
2903                    // Can't reset directly, as fast mixer is still polling this track
2904                    //   track->reset();
2905                    // So instead mark this track as needing to be reset after push with ack
2906                    resetMask |= 1 << i;
2907                }
2908                isActive = false;
2909                break;
2910            case TrackBase::IDLE:
2911            default:
2912                LOG_FATAL("unexpected track state %d", track->mState);
2913            }
2914
2915            if (isActive) {
2916                // was it previously inactive?
2917                if (!(state->mTrackMask & (1 << j))) {
2918                    ExtendedAudioBufferProvider *eabp = track;
2919                    VolumeProvider *vp = track;
2920                    fastTrack->mBufferProvider = eabp;
2921                    fastTrack->mVolumeProvider = vp;
2922                    fastTrack->mSampleRate = track->mSampleRate;
2923                    fastTrack->mChannelMask = track->mChannelMask;
2924                    fastTrack->mGeneration++;
2925                    state->mTrackMask |= 1 << j;
2926                    didModify = true;
2927                    // no acknowledgement required for newly active tracks
2928                }
2929                // cache the combined master volume and stream type volume for fast mixer; this
2930                // lacks any synchronization or barrier so VolumeProvider may read a stale value
2931                track->mCachedVolume = track->isMuted() ?
2932                        0 : masterVolume * mStreamTypes[track->streamType()].volume;
2933                ++fastTracks;
2934            } else {
2935                // was it previously active?
2936                if (state->mTrackMask & (1 << j)) {
2937                    fastTrack->mBufferProvider = NULL;
2938                    fastTrack->mGeneration++;
2939                    state->mTrackMask &= ~(1 << j);
2940                    didModify = true;
2941                    // If any fast tracks were removed, we must wait for acknowledgement
2942                    // because we're about to decrement the last sp<> on those tracks.
2943                    block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
2944                } else {
2945                    LOG_FATAL("fast track %d should have been active", j);
2946                }
2947                tracksToRemove->add(track);
2948                // Avoids a misleading display in dumpsys
2949                track->mObservedUnderruns.mBitFields.mMostRecent = UNDERRUN_FULL;
2950            }
2951            continue;
2952        }
2953
2954        {   // local variable scope to avoid goto warning
2955
2956        audio_track_cblk_t* cblk = track->cblk();
2957
2958        // The first time a track is added we wait
2959        // for all its buffers to be filled before processing it
2960        int name = track->name();
2961        // make sure that we have enough frames to mix one full buffer.
2962        // enforce this condition only once to enable draining the buffer in case the client
2963        // app does not call stop() and relies on underrun to stop:
2964        // hence the test on (mMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed
2965        // during last round
2966        uint32_t minFrames = 1;
2967        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing() &&
2968                (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY)) {
2969            if (t->sampleRate() == (int)mSampleRate) {
2970                minFrames = mNormalFrameCount;
2971            } else {
2972                // +1 for rounding and +1 for additional sample needed for interpolation
2973                minFrames = (mNormalFrameCount * t->sampleRate()) / mSampleRate + 1 + 1;
2974                // add frames already consumed but not yet released by the resampler
2975                // because cblk->framesReady() will include these frames
2976                minFrames += mAudioMixer->getUnreleasedFrames(track->name());
2977                // the minimum track buffer size is normally twice the number of frames necessary
2978                // to fill one buffer and the resampler should not leave more than one buffer worth
2979                // of unreleased frames after each pass, but just in case...
2980                ALOG_ASSERT(minFrames <= cblk->frameCount);
2981            }
2982        }
2983        if ((track->framesReady() >= minFrames) && track->isReady() &&
2984                !track->isPaused() && !track->isTerminated())
2985        {
2986            //ALOGV("track %d u=%08x, s=%08x [OK] on thread %p", name, cblk->user, cblk->server, this);
2987
2988            mixedTracks++;
2989
2990            // track->mainBuffer() != mMixBuffer means there is an effect chain
2991            // connected to the track
2992            chain.clear();
2993            if (track->mainBuffer() != mMixBuffer) {
2994                chain = getEffectChain_l(track->sessionId());
2995                // Delegate volume control to effect in track effect chain if needed
2996                if (chain != 0) {
2997                    tracksWithEffect++;
2998                } else {
2999                    ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on session %d",
3000                            name, track->sessionId());
3001                }
3002            }
3003
3004
3005            int param = AudioMixer::VOLUME;
3006            if (track->mFillingUpStatus == Track::FS_FILLED) {
3007                // no ramp for the first volume setting
3008                track->mFillingUpStatus = Track::FS_ACTIVE;
3009                if (track->mState == TrackBase::RESUMING) {
3010                    track->mState = TrackBase::ACTIVE;
3011                    param = AudioMixer::RAMP_VOLUME;
3012                }
3013                mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL);
3014            } else if (cblk->server != 0) {
3015                // If the track is stopped before the first frame was mixed,
3016                // do not apply ramp
3017                param = AudioMixer::RAMP_VOLUME;
3018            }
3019
3020            // compute volume for this track
3021            uint32_t vl, vr, va;
3022            if (track->isMuted() || track->isPausing() ||
3023                mStreamTypes[track->streamType()].mute) {
3024                vl = vr = va = 0;
3025                if (track->isPausing()) {
3026                    track->setPaused();
3027                }
3028            } else {
3029
3030                // read original volumes with volume control
3031                float typeVolume = mStreamTypes[track->streamType()].volume;
3032                float v = masterVolume * typeVolume;
3033                uint32_t vlr = cblk->getVolumeLR();
3034                vl = vlr & 0xFFFF;
3035                vr = vlr >> 16;
3036                // track volumes come from shared memory, so can't be trusted and must be clamped
3037                if (vl > MAX_GAIN_INT) {
3038                    ALOGV("Track left volume out of range: %04X", vl);
3039                    vl = MAX_GAIN_INT;
3040                }
3041                if (vr > MAX_GAIN_INT) {
3042                    ALOGV("Track right volume out of range: %04X", vr);
3043                    vr = MAX_GAIN_INT;
3044                }
3045                // now apply the master volume and stream type volume
3046                vl = (uint32_t)(v * vl) << 12;
3047                vr = (uint32_t)(v * vr) << 12;
3048                // assuming master volume and stream type volume each go up to 1.0,
3049                // vl and vr are now in 8.24 format
3050
3051                uint16_t sendLevel = cblk->getSendLevel_U4_12();
3052                // send level comes from shared memory and so may be corrupt
3053                if (sendLevel > MAX_GAIN_INT) {
3054                    ALOGV("Track send level out of range: %04X", sendLevel);
3055                    sendLevel = MAX_GAIN_INT;
3056                }
3057                va = (uint32_t)(v * sendLevel);
3058            }
3059            // Delegate volume control to effect in track effect chain if needed
3060            if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
3061                // Do not ramp volume if volume is controlled by effect
3062                param = AudioMixer::VOLUME;
3063                track->mHasVolumeController = true;
3064            } else {
3065                // force no volume ramp when volume controller was just disabled or removed
3066                // from effect chain to avoid volume spike
3067                if (track->mHasVolumeController) {
3068                    param = AudioMixer::VOLUME;
3069                }
3070                track->mHasVolumeController = false;
3071            }
3072
3073            // Convert volumes from 8.24 to 4.12 format
3074            // This additional clamping is needed in case chain->setVolume_l() overshot
3075            vl = (vl + (1 << 11)) >> 12;
3076            if (vl > MAX_GAIN_INT) vl = MAX_GAIN_INT;
3077            vr = (vr + (1 << 11)) >> 12;
3078            if (vr > MAX_GAIN_INT) vr = MAX_GAIN_INT;
3079
3080            if (va > MAX_GAIN_INT) va = MAX_GAIN_INT;   // va is uint32_t, so no need to check for -
3081
3082            // XXX: these things DON'T need to be done each time
3083            mAudioMixer->setBufferProvider(name, track);
3084            mAudioMixer->enable(name);
3085
3086            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, (void *)vl);
3087            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, (void *)vr);
3088            mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, (void *)va);
3089            mAudioMixer->setParameter(
3090                name,
3091                AudioMixer::TRACK,
3092                AudioMixer::FORMAT, (void *)track->format());
3093            mAudioMixer->setParameter(
3094                name,
3095                AudioMixer::TRACK,
3096                AudioMixer::CHANNEL_MASK, (void *)track->channelMask());
3097            mAudioMixer->setParameter(
3098                name,
3099                AudioMixer::RESAMPLE,
3100                AudioMixer::SAMPLE_RATE,
3101                (void *)(cblk->sampleRate));
3102            mAudioMixer->setParameter(
3103                name,
3104                AudioMixer::TRACK,
3105                AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
3106            mAudioMixer->setParameter(
3107                name,
3108                AudioMixer::TRACK,
3109                AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
3110
3111            // reset retry count
3112            track->mRetryCount = kMaxTrackRetries;
3113
3114            // If one track is ready, set the mixer ready if:
3115            //  - the mixer was not ready during previous round OR
3116            //  - no other track is not ready
3117            if (mMixerStatusIgnoringFastTracks != MIXER_TRACKS_READY ||
3118                    mixerStatus != MIXER_TRACKS_ENABLED) {
3119                mixerStatus = MIXER_TRACKS_READY;
3120            }
3121        } else {
3122            //ALOGV("track %d u=%08x, s=%08x [NOT READY] on thread %p", name, cblk->user, cblk->server, this);
3123            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3124                    track->isStopped() || track->isPaused()) {
3125                // We have consumed all the buffers of this track.
3126                // Remove it from the list of active tracks.
3127                // TODO: use actual buffer filling status instead of latency when available from
3128                // audio HAL
3129                size_t audioHALFrames =
3130                        (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
3131                size_t framesWritten =
3132                        mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
3133                if (track->presentationComplete(framesWritten, audioHALFrames)) {
3134                    if (track->isStopped()) {
3135                        track->reset();
3136                    }
3137                    tracksToRemove->add(track);
3138                }
3139            } else {
3140                // No buffers for this track. Give it a few chances to
3141                // fill a buffer, then remove it from active list.
3142                if (--(track->mRetryCount) <= 0) {
3143                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this);
3144                    tracksToRemove->add(track);
3145                    // indicate to client process that the track was disabled because of underrun;
3146                    // it will then automatically call start() when data is available
3147                    android_atomic_or(CBLK_DISABLED_ON, &cblk->flags);
3148                // If one track is not ready, mark the mixer also not ready if:
3149                //  - the mixer was ready during previous round OR
3150                //  - no other track is ready
3151                } else if (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY ||
3152                                mixerStatus != MIXER_TRACKS_READY) {
3153                    mixerStatus = MIXER_TRACKS_ENABLED;
3154                }
3155            }
3156            mAudioMixer->disable(name);
3157        }
3158
3159        }   // local variable scope to avoid goto warning
3160track_is_ready: ;
3161
3162    }
3163
3164    // Push the new FastMixer state if necessary
3165    if (didModify) {
3166        state->mFastTracksGen++;
3167        // if the fast mixer was active, but now there are no fast tracks, then put it in cold idle
3168        if (kUseFastMixer == FastMixer_Dynamic &&
3169                state->mCommand == FastMixerState::MIX_WRITE && state->mTrackMask <= 1) {
3170            state->mCommand = FastMixerState::COLD_IDLE;
3171            state->mColdFutexAddr = &mFastMixerFutex;
3172            state->mColdGen++;
3173            mFastMixerFutex = 0;
3174            if (kUseFastMixer == FastMixer_Dynamic) {
3175                mNormalSink = mOutputSink;
3176            }
3177            // If we go into cold idle, need to wait for acknowledgement
3178            // so that fast mixer stops doing I/O.
3179            block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3180        }
3181        sq->end();
3182    }
3183    if (sq != NULL) {
3184        sq->end(didModify);
3185        sq->push(block);
3186    }
3187
3188    // Now perform the deferred reset on fast tracks that have stopped
3189    while (resetMask != 0) {
3190        size_t i = __builtin_ctz(resetMask);
3191        ALOG_ASSERT(i < count);
3192        resetMask &= ~(1 << i);
3193        sp<Track> t = mActiveTracks[i].promote();
3194        if (t == 0) continue;
3195        Track* track = t.get();
3196        ALOG_ASSERT(track->isFastTrack() && track->isStopped());
3197        track->reset();
3198    }
3199
3200    // remove all the tracks that need to be...
3201    count = tracksToRemove->size();
3202    if (CC_UNLIKELY(count)) {
3203        for (size_t i=0 ; i<count ; i++) {
3204            const sp<Track>& track = tracksToRemove->itemAt(i);
3205            mActiveTracks.remove(track);
3206            if (track->mainBuffer() != mMixBuffer) {
3207                chain = getEffectChain_l(track->sessionId());
3208                if (chain != 0) {
3209                    ALOGV("stopping track on chain %p for session Id: %d", chain.get(), track->sessionId());
3210                    chain->decActiveTrackCnt();
3211                }
3212            }
3213            if (track->isTerminated()) {
3214                removeTrack_l(track);
3215            }
3216        }
3217    }
3218
3219    // mix buffer must be cleared if all tracks are connected to an
3220    // effect chain as in this case the mixer will not write to
3221    // mix buffer and track effects will accumulate into it
3222    if ((mixedTracks != 0 && mixedTracks == tracksWithEffect) || (mixedTracks == 0 && fastTracks > 0)) {
3223        // FIXME as a performance optimization, should remember previous zero status
3224        memset(mMixBuffer, 0, mNormalFrameCount * mChannelCount * sizeof(int16_t));
3225    }
3226
3227    // if any fast tracks, then status is ready
3228    mMixerStatusIgnoringFastTracks = mixerStatus;
3229    if (fastTracks > 0) {
3230        mixerStatus = MIXER_TRACKS_READY;
3231    }
3232    return mixerStatus;
3233}
3234
3235/*
3236The derived values that are cached:
3237 - mixBufferSize from frame count * frame size
3238 - activeSleepTime from activeSleepTimeUs()
3239 - idleSleepTime from idleSleepTimeUs()
3240 - standbyDelay from mActiveSleepTimeUs (DIRECT only)
3241 - maxPeriod from frame count and sample rate (MIXER only)
3242
3243The parameters that affect these derived values are:
3244 - frame count
3245 - frame size
3246 - sample rate
3247 - device type: A2DP or not
3248 - device latency
3249 - format: PCM or not
3250 - active sleep time
3251 - idle sleep time
3252*/
3253
3254void AudioFlinger::PlaybackThread::cacheParameters_l()
3255{
3256    mixBufferSize = mNormalFrameCount * mFrameSize;
3257    activeSleepTime = activeSleepTimeUs();
3258    idleSleepTime = idleSleepTimeUs();
3259}
3260
3261void AudioFlinger::MixerThread::invalidateTracks(audio_stream_type_t streamType)
3262{
3263    ALOGV ("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d",
3264            this,  streamType, mTracks.size());
3265    Mutex::Autolock _l(mLock);
3266
3267    size_t size = mTracks.size();
3268    for (size_t i = 0; i < size; i++) {
3269        sp<Track> t = mTracks[i];
3270        if (t->streamType() == streamType) {
3271            android_atomic_or(CBLK_INVALID_ON, &t->mCblk->flags);
3272            t->mCblk->cv.signal();
3273        }
3274    }
3275}
3276
3277// getTrackName_l() must be called with ThreadBase::mLock held
3278int AudioFlinger::MixerThread::getTrackName_l(audio_channel_mask_t channelMask)
3279{
3280    return mAudioMixer->getTrackName(channelMask);
3281}
3282
3283// deleteTrackName_l() must be called with ThreadBase::mLock held
3284void AudioFlinger::MixerThread::deleteTrackName_l(int name)
3285{
3286    ALOGV("remove track (%d) and delete from mixer", name);
3287    mAudioMixer->deleteTrackName(name);
3288}
3289
3290// checkForNewParameters_l() must be called with ThreadBase::mLock held
3291bool AudioFlinger::MixerThread::checkForNewParameters_l()
3292{
3293    // if !&IDLE, holds the FastMixer state to restore after new parameters processed
3294    FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
3295    bool reconfig = false;
3296
3297    while (!mNewParameters.isEmpty()) {
3298
3299        if (mFastMixer != NULL) {
3300            FastMixerStateQueue *sq = mFastMixer->sq();
3301            FastMixerState *state = sq->begin();
3302            if (!(state->mCommand & FastMixerState::IDLE)) {
3303                previousCommand = state->mCommand;
3304                state->mCommand = FastMixerState::HOT_IDLE;
3305                sq->end();
3306                sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3307            } else {
3308                sq->end(false /*didModify*/);
3309            }
3310        }
3311
3312        status_t status = NO_ERROR;
3313        String8 keyValuePair = mNewParameters[0];
3314        AudioParameter param = AudioParameter(keyValuePair);
3315        int value;
3316
3317        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
3318            reconfig = true;
3319        }
3320        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
3321            if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
3322                status = BAD_VALUE;
3323            } else {
3324                reconfig = true;
3325            }
3326        }
3327        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
3328            if (value != AUDIO_CHANNEL_OUT_STEREO) {
3329                status = BAD_VALUE;
3330            } else {
3331                reconfig = true;
3332            }
3333        }
3334        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3335            // do not accept frame count changes if tracks are open as the track buffer
3336            // size depends on frame count and correct behavior would not be guaranteed
3337            // if frame count is changed after track creation
3338            if (!mTracks.isEmpty()) {
3339                status = INVALID_OPERATION;
3340            } else {
3341                reconfig = true;
3342            }
3343        }
3344        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
3345#ifdef ADD_BATTERY_DATA
3346            // when changing the audio output device, call addBatteryData to notify
3347            // the change
3348            if ((int)mDevice != value) {
3349                uint32_t params = 0;
3350                // check whether speaker is on
3351                if (value & AUDIO_DEVICE_OUT_SPEAKER) {
3352                    params |= IMediaPlayerService::kBatteryDataSpeakerOn;
3353                }
3354
3355                int deviceWithoutSpeaker
3356                    = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
3357                // check if any other device (except speaker) is on
3358                if (value & deviceWithoutSpeaker ) {
3359                    params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
3360                }
3361
3362                if (params != 0) {
3363                    addBatteryData(params);
3364                }
3365            }
3366#endif
3367
3368            // forward device change to effects that have requested to be
3369            // aware of attached audio device.
3370            mDevice = (uint32_t)value;
3371            for (size_t i = 0; i < mEffectChains.size(); i++) {
3372                mEffectChains[i]->setDevice_l(mDevice);
3373            }
3374        }
3375
3376        if (status == NO_ERROR) {
3377            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3378                                                    keyValuePair.string());
3379            if (!mStandby && status == INVALID_OPERATION) {
3380                mOutput->stream->common.standby(&mOutput->stream->common);
3381                mStandby = true;
3382                mBytesWritten = 0;
3383                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3384                                                       keyValuePair.string());
3385            }
3386            if (status == NO_ERROR && reconfig) {
3387                delete mAudioMixer;
3388                // for safety in case readOutputParameters() accesses mAudioMixer (it doesn't)
3389                mAudioMixer = NULL;
3390                readOutputParameters();
3391                mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
3392                for (size_t i = 0; i < mTracks.size() ; i++) {
3393                    int name = getTrackName_l((audio_channel_mask_t)mTracks[i]->mChannelMask);
3394                    if (name < 0) break;
3395                    mTracks[i]->mName = name;
3396                    // limit track sample rate to 2 x new output sample rate
3397                    if (mTracks[i]->mCblk->sampleRate > 2 * sampleRate()) {
3398                        mTracks[i]->mCblk->sampleRate = 2 * sampleRate();
3399                    }
3400                }
3401                sendConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3402            }
3403        }
3404
3405        mNewParameters.removeAt(0);
3406
3407        mParamStatus = status;
3408        mParamCond.signal();
3409        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3410        // already timed out waiting for the status and will never signal the condition.
3411        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3412    }
3413
3414    if (!(previousCommand & FastMixerState::IDLE)) {
3415        ALOG_ASSERT(mFastMixer != NULL);
3416        FastMixerStateQueue *sq = mFastMixer->sq();
3417        FastMixerState *state = sq->begin();
3418        ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
3419        state->mCommand = previousCommand;
3420        sq->end();
3421        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3422    }
3423
3424    return reconfig;
3425}
3426
3427status_t AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
3428{
3429    const size_t SIZE = 256;
3430    char buffer[SIZE];
3431    String8 result;
3432
3433    PlaybackThread::dumpInternals(fd, args);
3434
3435    snprintf(buffer, SIZE, "AudioMixer tracks: %08x\n", mAudioMixer->trackNames());
3436    result.append(buffer);
3437    write(fd, result.string(), result.size());
3438
3439    // Make a non-atomic copy of fast mixer dump state so it won't change underneath us
3440    FastMixerDumpState copy = mFastMixerDumpState;
3441    copy.dump(fd);
3442
3443    return NO_ERROR;
3444}
3445
3446uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() const
3447{
3448    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000) / 2;
3449}
3450
3451uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() const
3452{
3453    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000);
3454}
3455
3456void AudioFlinger::MixerThread::cacheParameters_l()
3457{
3458    PlaybackThread::cacheParameters_l();
3459
3460    // FIXME: Relaxed timing because of a certain device that can't meet latency
3461    // Should be reduced to 2x after the vendor fixes the driver issue
3462    // increase threshold again due to low power audio mode. The way this warning
3463    // threshold is calculated and its usefulness should be reconsidered anyway.
3464    maxPeriod = seconds(mNormalFrameCount) / mSampleRate * 15;
3465}
3466
3467// ----------------------------------------------------------------------------
3468AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3469        AudioStreamOut* output, audio_io_handle_t id, uint32_t device)
3470    :   PlaybackThread(audioFlinger, output, id, device, DIRECT)
3471        // mLeftVolFloat, mRightVolFloat
3472        // mLeftVolShort, mRightVolShort
3473{
3474}
3475
3476AudioFlinger::DirectOutputThread::~DirectOutputThread()
3477{
3478}
3479
3480AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l(
3481    Vector< sp<Track> > *tracksToRemove
3482)
3483{
3484    sp<Track> trackToRemove;
3485
3486    mixer_state mixerStatus = MIXER_IDLE;
3487
3488    // find out which tracks need to be processed
3489    if (mActiveTracks.size() != 0) {
3490        sp<Track> t = mActiveTracks[0].promote();
3491        // The track died recently
3492        if (t == 0) return MIXER_IDLE;
3493
3494        Track* const track = t.get();
3495        audio_track_cblk_t* cblk = track->cblk();
3496
3497        // The first time a track is added we wait
3498        // for all its buffers to be filled before processing it
3499        if (cblk->framesReady() && track->isReady() &&
3500                !track->isPaused() && !track->isTerminated())
3501        {
3502            //ALOGV("track %d u=%08x, s=%08x [OK]", track->name(), cblk->user, cblk->server);
3503
3504            if (track->mFillingUpStatus == Track::FS_FILLED) {
3505                track->mFillingUpStatus = Track::FS_ACTIVE;
3506                mLeftVolFloat = mRightVolFloat = 0;
3507                mLeftVolShort = mRightVolShort = 0;
3508                if (track->mState == TrackBase::RESUMING) {
3509                    track->mState = TrackBase::ACTIVE;
3510                    rampVolume = true;
3511                }
3512            } else if (cblk->server != 0) {
3513                // If the track is stopped before the first frame was mixed,
3514                // do not apply ramp
3515                rampVolume = true;
3516            }
3517            // compute volume for this track
3518            float left, right;
3519            if (track->isMuted() || mMasterMute || track->isPausing() ||
3520                mStreamTypes[track->streamType()].mute) {
3521                left = right = 0;
3522                if (track->isPausing()) {
3523                    track->setPaused();
3524                }
3525            } else {
3526                float typeVolume = mStreamTypes[track->streamType()].volume;
3527                float v = mMasterVolume * typeVolume;
3528                uint32_t vlr = cblk->getVolumeLR();
3529                float v_clamped = v * (vlr & 0xFFFF);
3530                if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
3531                left = v_clamped/MAX_GAIN;
3532                v_clamped = v * (vlr >> 16);
3533                if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
3534                right = v_clamped/MAX_GAIN;
3535            }
3536
3537            if (left != mLeftVolFloat || right != mRightVolFloat) {
3538                mLeftVolFloat = left;
3539                mRightVolFloat = right;
3540
3541                // If audio HAL implements volume control,
3542                // force software volume to nominal value
3543                if (mOutput->stream->set_volume(mOutput->stream, left, right) == NO_ERROR) {
3544                    left = 1.0f;
3545                    right = 1.0f;
3546                }
3547
3548                // Convert volumes from float to 8.24
3549                uint32_t vl = (uint32_t)(left * (1 << 24));
3550                uint32_t vr = (uint32_t)(right * (1 << 24));
3551
3552                // Delegate volume control to effect in track effect chain if needed
3553                // only one effect chain can be present on DirectOutputThread, so if
3554                // there is one, the track is connected to it
3555                if (!mEffectChains.isEmpty()) {
3556                    // Do not ramp volume if volume is controlled by effect
3557                    if (mEffectChains[0]->setVolume_l(&vl, &vr)) {
3558                        rampVolume = false;
3559                    }
3560                }
3561
3562                // Convert volumes from 8.24 to 4.12 format
3563                uint32_t v_clamped = (vl + (1 << 11)) >> 12;
3564                if (v_clamped > MAX_GAIN_INT) v_clamped = MAX_GAIN_INT;
3565                leftVol = (uint16_t)v_clamped;
3566                v_clamped = (vr + (1 << 11)) >> 12;
3567                if (v_clamped > MAX_GAIN_INT) v_clamped = MAX_GAIN_INT;
3568                rightVol = (uint16_t)v_clamped;
3569            } else {
3570                leftVol = mLeftVolShort;
3571                rightVol = mRightVolShort;
3572                rampVolume = false;
3573            }
3574
3575            // reset retry count
3576            track->mRetryCount = kMaxTrackRetriesDirect;
3577            mActiveTrack = t;
3578            mixerStatus = MIXER_TRACKS_READY;
3579        } else {
3580            //ALOGV("track %d u=%08x, s=%08x [NOT READY]", track->name(), cblk->user, cblk->server);
3581            if (track->isTerminated() || track->isStopped() || track->isPaused()) {
3582                // We have consumed all the buffers of this track.
3583                // Remove it from the list of active tracks.
3584                // TODO: implement behavior for compressed audio
3585                size_t audioHALFrames =
3586                        (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
3587                size_t framesWritten =
3588                        mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
3589                if (track->presentationComplete(framesWritten, audioHALFrames)) {
3590                    if (track->isStopped()) {
3591                        track->reset();
3592                    }
3593                    trackToRemove = track;
3594                }
3595            } else {
3596                // No buffers for this track. Give it a few chances to
3597                // fill a buffer, then remove it from active list.
3598                if (--(track->mRetryCount) <= 0) {
3599                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
3600                    trackToRemove = track;
3601                } else {
3602                    mixerStatus = MIXER_TRACKS_ENABLED;
3603                }
3604            }
3605        }
3606    }
3607
3608    // FIXME merge this with similar code for removing multiple tracks
3609    // remove all the tracks that need to be...
3610    if (CC_UNLIKELY(trackToRemove != 0)) {
3611        tracksToRemove->add(trackToRemove);
3612        mActiveTracks.remove(trackToRemove);
3613        if (!mEffectChains.isEmpty()) {
3614            ALOGV("stopping track on chain %p for session Id: %d", mEffectChains[0].get(),
3615                    trackToRemove->sessionId());
3616            mEffectChains[0]->decActiveTrackCnt();
3617        }
3618        if (trackToRemove->isTerminated()) {
3619            removeTrack_l(trackToRemove);
3620        }
3621    }
3622
3623    return mixerStatus;
3624}
3625
3626void AudioFlinger::DirectOutputThread::threadLoop_mix()
3627{
3628    AudioBufferProvider::Buffer buffer;
3629    size_t frameCount = mFrameCount;
3630    int8_t *curBuf = (int8_t *)mMixBuffer;
3631    // output audio to hardware
3632    while (frameCount) {
3633        buffer.frameCount = frameCount;
3634        mActiveTrack->getNextBuffer(&buffer);
3635        if (CC_UNLIKELY(buffer.raw == NULL)) {
3636            memset(curBuf, 0, frameCount * mFrameSize);
3637            break;
3638        }
3639        memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
3640        frameCount -= buffer.frameCount;
3641        curBuf += buffer.frameCount * mFrameSize;
3642        mActiveTrack->releaseBuffer(&buffer);
3643    }
3644    sleepTime = 0;
3645    standbyTime = systemTime() + standbyDelay;
3646    mActiveTrack.clear();
3647
3648    // apply volume
3649
3650    // Do not apply volume on compressed audio
3651    if (!audio_is_linear_pcm(mFormat)) {
3652        return;
3653    }
3654
3655    // convert to signed 16 bit before volume calculation
3656    if (mFormat == AUDIO_FORMAT_PCM_8_BIT) {
3657        size_t count = mFrameCount * mChannelCount;
3658        uint8_t *src = (uint8_t *)mMixBuffer + count-1;
3659        int16_t *dst = mMixBuffer + count-1;
3660        while (count--) {
3661            *dst-- = (int16_t)(*src--^0x80) << 8;
3662        }
3663    }
3664
3665    frameCount = mFrameCount;
3666    int16_t *out = mMixBuffer;
3667    if (rampVolume) {
3668        if (mChannelCount == 1) {
3669            int32_t d = ((int32_t)leftVol - (int32_t)mLeftVolShort) << 16;
3670            int32_t vlInc = d / (int32_t)frameCount;
3671            int32_t vl = ((int32_t)mLeftVolShort << 16);
3672            do {
3673                out[0] = clamp16(mul(out[0], vl >> 16) >> 12);
3674                out++;
3675                vl += vlInc;
3676            } while (--frameCount);
3677
3678        } else {
3679            int32_t d = ((int32_t)leftVol - (int32_t)mLeftVolShort) << 16;
3680            int32_t vlInc = d / (int32_t)frameCount;
3681            d = ((int32_t)rightVol - (int32_t)mRightVolShort) << 16;
3682            int32_t vrInc = d / (int32_t)frameCount;
3683            int32_t vl = ((int32_t)mLeftVolShort << 16);
3684            int32_t vr = ((int32_t)mRightVolShort << 16);
3685            do {
3686                out[0] = clamp16(mul(out[0], vl >> 16) >> 12);
3687                out[1] = clamp16(mul(out[1], vr >> 16) >> 12);
3688                out += 2;
3689                vl += vlInc;
3690                vr += vrInc;
3691            } while (--frameCount);
3692        }
3693    } else {
3694        if (mChannelCount == 1) {
3695            do {
3696                out[0] = clamp16(mul(out[0], leftVol) >> 12);
3697                out++;
3698            } while (--frameCount);
3699        } else {
3700            do {
3701                out[0] = clamp16(mul(out[0], leftVol) >> 12);
3702                out[1] = clamp16(mul(out[1], rightVol) >> 12);
3703                out += 2;
3704            } while (--frameCount);
3705        }
3706    }
3707
3708    // convert back to unsigned 8 bit after volume calculation
3709    if (mFormat == AUDIO_FORMAT_PCM_8_BIT) {
3710        size_t count = mFrameCount * mChannelCount;
3711        int16_t *src = mMixBuffer;
3712        uint8_t *dst = (uint8_t *)mMixBuffer;
3713        while (count--) {
3714            *dst++ = (uint8_t)(((int32_t)*src++ + (1<<7)) >> 8)^0x80;
3715        }
3716    }
3717
3718    mLeftVolShort = leftVol;
3719    mRightVolShort = rightVol;
3720}
3721
3722void AudioFlinger::DirectOutputThread::threadLoop_sleepTime()
3723{
3724    if (sleepTime == 0) {
3725        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3726            sleepTime = activeSleepTime;
3727        } else {
3728            sleepTime = idleSleepTime;
3729        }
3730    } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) {
3731        memset(mMixBuffer, 0, mFrameCount * mFrameSize);
3732        sleepTime = 0;
3733    }
3734}
3735
3736// getTrackName_l() must be called with ThreadBase::mLock held
3737int AudioFlinger::DirectOutputThread::getTrackName_l(audio_channel_mask_t channelMask)
3738{
3739    return 0;
3740}
3741
3742// deleteTrackName_l() must be called with ThreadBase::mLock held
3743void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name)
3744{
3745}
3746
3747// checkForNewParameters_l() must be called with ThreadBase::mLock held
3748bool AudioFlinger::DirectOutputThread::checkForNewParameters_l()
3749{
3750    bool reconfig = false;
3751
3752    while (!mNewParameters.isEmpty()) {
3753        status_t status = NO_ERROR;
3754        String8 keyValuePair = mNewParameters[0];
3755        AudioParameter param = AudioParameter(keyValuePair);
3756        int value;
3757
3758        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3759            // do not accept frame count changes if tracks are open as the track buffer
3760            // size depends on frame count and correct behavior would not be garantied
3761            // if frame count is changed after track creation
3762            if (!mTracks.isEmpty()) {
3763                status = INVALID_OPERATION;
3764            } else {
3765                reconfig = true;
3766            }
3767        }
3768        if (status == NO_ERROR) {
3769            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3770                                                    keyValuePair.string());
3771            if (!mStandby && status == INVALID_OPERATION) {
3772                mOutput->stream->common.standby(&mOutput->stream->common);
3773                mStandby = true;
3774                mBytesWritten = 0;
3775                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3776                                                       keyValuePair.string());
3777            }
3778            if (status == NO_ERROR && reconfig) {
3779                readOutputParameters();
3780                sendConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3781            }
3782        }
3783
3784        mNewParameters.removeAt(0);
3785
3786        mParamStatus = status;
3787        mParamCond.signal();
3788        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3789        // already timed out waiting for the status and will never signal the condition.
3790        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3791    }
3792    return reconfig;
3793}
3794
3795uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() const
3796{
3797    uint32_t time;
3798    if (audio_is_linear_pcm(mFormat)) {
3799        time = PlaybackThread::activeSleepTimeUs();
3800    } else {
3801        time = 10000;
3802    }
3803    return time;
3804}
3805
3806uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() const
3807{
3808    uint32_t time;
3809    if (audio_is_linear_pcm(mFormat)) {
3810        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
3811    } else {
3812        time = 10000;
3813    }
3814    return time;
3815}
3816
3817uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() const
3818{
3819    uint32_t time;
3820    if (audio_is_linear_pcm(mFormat)) {
3821        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
3822    } else {
3823        time = 10000;
3824    }
3825    return time;
3826}
3827
3828void AudioFlinger::DirectOutputThread::cacheParameters_l()
3829{
3830    PlaybackThread::cacheParameters_l();
3831
3832    // use shorter standby delay as on normal output to release
3833    // hardware resources as soon as possible
3834    standbyDelay = microseconds(activeSleepTime*2);
3835}
3836
3837// ----------------------------------------------------------------------------
3838
3839AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger,
3840        AudioFlinger::MixerThread* mainThread, audio_io_handle_t id)
3841    :   MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->device(), DUPLICATING),
3842        mWaitTimeMs(UINT_MAX)
3843{
3844    addOutputTrack(mainThread);
3845}
3846
3847AudioFlinger::DuplicatingThread::~DuplicatingThread()
3848{
3849    for (size_t i = 0; i < mOutputTracks.size(); i++) {
3850        mOutputTracks[i]->destroy();
3851    }
3852}
3853
3854void AudioFlinger::DuplicatingThread::threadLoop_mix()
3855{
3856    // mix buffers...
3857    if (outputsReady(outputTracks)) {
3858        mAudioMixer->process(AudioBufferProvider::kInvalidPTS);
3859    } else {
3860        memset(mMixBuffer, 0, mixBufferSize);
3861    }
3862    sleepTime = 0;
3863    writeFrames = mNormalFrameCount;
3864}
3865
3866void AudioFlinger::DuplicatingThread::threadLoop_sleepTime()
3867{
3868    if (sleepTime == 0) {
3869        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3870            sleepTime = activeSleepTime;
3871        } else {
3872            sleepTime = idleSleepTime;
3873        }
3874    } else if (mBytesWritten != 0) {
3875        // flush remaining overflow buffers in output tracks
3876        for (size_t i = 0; i < outputTracks.size(); i++) {
3877            if (outputTracks[i]->isActive()) {
3878                sleepTime = 0;
3879                writeFrames = 0;
3880                memset(mMixBuffer, 0, mixBufferSize);
3881                break;
3882            }
3883        }
3884    }
3885}
3886
3887void AudioFlinger::DuplicatingThread::threadLoop_write()
3888{
3889    standbyTime = systemTime() + standbyDelay;
3890    for (size_t i = 0; i < outputTracks.size(); i++) {
3891        outputTracks[i]->write(mMixBuffer, writeFrames);
3892    }
3893    mBytesWritten += mixBufferSize;
3894}
3895
3896void AudioFlinger::DuplicatingThread::threadLoop_standby()
3897{
3898    // DuplicatingThread implements standby by stopping all tracks
3899    for (size_t i = 0; i < outputTracks.size(); i++) {
3900        outputTracks[i]->stop();
3901    }
3902}
3903
3904void AudioFlinger::DuplicatingThread::saveOutputTracks()
3905{
3906    outputTracks = mOutputTracks;
3907}
3908
3909void AudioFlinger::DuplicatingThread::clearOutputTracks()
3910{
3911    outputTracks.clear();
3912}
3913
3914void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
3915{
3916    Mutex::Autolock _l(mLock);
3917    // FIXME explain this formula
3918    int frameCount = (3 * mNormalFrameCount * mSampleRate) / thread->sampleRate();
3919    OutputTrack *outputTrack = new OutputTrack(thread,
3920                                            this,
3921                                            mSampleRate,
3922                                            mFormat,
3923                                            mChannelMask,
3924                                            frameCount);
3925    if (outputTrack->cblk() != NULL) {
3926        thread->setStreamVolume(AUDIO_STREAM_CNT, 1.0f);
3927        mOutputTracks.add(outputTrack);
3928        ALOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread);
3929        updateWaitTime_l();
3930    }
3931}
3932
3933void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
3934{
3935    Mutex::Autolock _l(mLock);
3936    for (size_t i = 0; i < mOutputTracks.size(); i++) {
3937        if (mOutputTracks[i]->thread() == thread) {
3938            mOutputTracks[i]->destroy();
3939            mOutputTracks.removeAt(i);
3940            updateWaitTime_l();
3941            return;
3942        }
3943    }
3944    ALOGV("removeOutputTrack(): unkonwn thread: %p", thread);
3945}
3946
3947// caller must hold mLock
3948void AudioFlinger::DuplicatingThread::updateWaitTime_l()
3949{
3950    mWaitTimeMs = UINT_MAX;
3951    for (size_t i = 0; i < mOutputTracks.size(); i++) {
3952        sp<ThreadBase> strong = mOutputTracks[i]->thread().promote();
3953        if (strong != 0) {
3954            uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate();
3955            if (waitTimeMs < mWaitTimeMs) {
3956                mWaitTimeMs = waitTimeMs;
3957            }
3958        }
3959    }
3960}
3961
3962
3963bool AudioFlinger::DuplicatingThread::outputsReady(const SortedVector< sp<OutputTrack> > &outputTracks)
3964{
3965    for (size_t i = 0; i < outputTracks.size(); i++) {
3966        sp<ThreadBase> thread = outputTracks[i]->thread().promote();
3967        if (thread == 0) {
3968            ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p", outputTracks[i].get());
3969            return false;
3970        }
3971        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
3972        if (playbackThread->standby() && !playbackThread->isSuspended()) {
3973            ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(), thread.get());
3974            return false;
3975        }
3976    }
3977    return true;
3978}
3979
3980uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() const
3981{
3982    return (mWaitTimeMs * 1000) / 2;
3983}
3984
3985void AudioFlinger::DuplicatingThread::cacheParameters_l()
3986{
3987    // updateWaitTime_l() sets mWaitTimeMs, which affects activeSleepTimeUs(), so call it first
3988    updateWaitTime_l();
3989
3990    MixerThread::cacheParameters_l();
3991}
3992
3993// ----------------------------------------------------------------------------
3994
3995// TrackBase constructor must be called with AudioFlinger::mLock held
3996AudioFlinger::ThreadBase::TrackBase::TrackBase(
3997            ThreadBase *thread,
3998            const sp<Client>& client,
3999            uint32_t sampleRate,
4000            audio_format_t format,
4001            uint32_t channelMask,
4002            int frameCount,
4003            const sp<IMemory>& sharedBuffer,
4004            int sessionId)
4005    :   RefBase(),
4006        mThread(thread),
4007        mClient(client),
4008        mCblk(NULL),
4009        // mBuffer
4010        // mBufferEnd
4011        mFrameCount(0),
4012        mState(IDLE),
4013        mSampleRate(sampleRate),
4014        mFormat(format),
4015        mStepServerFailed(false),
4016        mSessionId(sessionId)
4017        // mChannelCount
4018        // mChannelMask
4019{
4020    ALOGV_IF(sharedBuffer != 0, "sharedBuffer: %p, size: %d", sharedBuffer->pointer(), sharedBuffer->size());
4021
4022    // ALOGD("Creating track with %d buffers @ %d bytes", bufferCount, bufferSize);
4023    size_t size = sizeof(audio_track_cblk_t);
4024    uint8_t channelCount = popcount(channelMask);
4025    size_t bufferSize = frameCount*channelCount*sizeof(int16_t);
4026    if (sharedBuffer == 0) {
4027        size += bufferSize;
4028    }
4029
4030    if (client != NULL) {
4031        mCblkMemory = client->heap()->allocate(size);
4032        if (mCblkMemory != 0) {
4033            mCblk = static_cast<audio_track_cblk_t *>(mCblkMemory->pointer());
4034            if (mCblk != NULL) { // construct the shared structure in-place.
4035                new(mCblk) audio_track_cblk_t();
4036                // clear all buffers
4037                mCblk->frameCount = frameCount;
4038                mCblk->sampleRate = sampleRate;
4039// uncomment the following lines to quickly test 32-bit wraparound
4040//                mCblk->user = 0xffff0000;
4041//                mCblk->server = 0xffff0000;
4042//                mCblk->userBase = 0xffff0000;
4043//                mCblk->serverBase = 0xffff0000;
4044                mChannelCount = channelCount;
4045                mChannelMask = channelMask;
4046                if (sharedBuffer == 0) {
4047                    mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t);
4048                    memset(mBuffer, 0, frameCount*channelCount*sizeof(int16_t));
4049                    // Force underrun condition to avoid false underrun callback until first data is
4050                    // written to buffer (other flags are cleared)
4051                    mCblk->flags = CBLK_UNDERRUN_ON;
4052                } else {
4053                    mBuffer = sharedBuffer->pointer();
4054                }
4055                mBufferEnd = (uint8_t *)mBuffer + bufferSize;
4056            }
4057        } else {
4058            ALOGE("not enough memory for AudioTrack size=%u", size);
4059            client->heap()->dump("AudioTrack");
4060            return;
4061        }
4062    } else {
4063        mCblk = (audio_track_cblk_t *)(new uint8_t[size]);
4064        // construct the shared structure in-place.
4065        new(mCblk) audio_track_cblk_t();
4066        // clear all buffers
4067        mCblk->frameCount = frameCount;
4068        mCblk->sampleRate = sampleRate;
4069// uncomment the following lines to quickly test 32-bit wraparound
4070//        mCblk->user = 0xffff0000;
4071//        mCblk->server = 0xffff0000;
4072//        mCblk->userBase = 0xffff0000;
4073//        mCblk->serverBase = 0xffff0000;
4074        mChannelCount = channelCount;
4075        mChannelMask = channelMask;
4076        mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t);
4077        memset(mBuffer, 0, frameCount*channelCount*sizeof(int16_t));
4078        // Force underrun condition to avoid false underrun callback until first data is
4079        // written to buffer (other flags are cleared)
4080        mCblk->flags = CBLK_UNDERRUN_ON;
4081        mBufferEnd = (uint8_t *)mBuffer + bufferSize;
4082    }
4083}
4084
4085AudioFlinger::ThreadBase::TrackBase::~TrackBase()
4086{
4087    if (mCblk != NULL) {
4088        if (mClient == 0) {
4089            delete mCblk;
4090        } else {
4091            mCblk->~audio_track_cblk_t();   // destroy our shared-structure.
4092        }
4093    }
4094    mCblkMemory.clear();    // free the shared memory before releasing the heap it belongs to
4095    if (mClient != 0) {
4096        // Client destructor must run with AudioFlinger mutex locked
4097        Mutex::Autolock _l(mClient->audioFlinger()->mLock);
4098        // If the client's reference count drops to zero, the associated destructor
4099        // must run with AudioFlinger lock held. Thus the explicit clear() rather than
4100        // relying on the automatic clear() at end of scope.
4101        mClient.clear();
4102    }
4103}
4104
4105// AudioBufferProvider interface
4106// getNextBuffer() = 0;
4107// This implementation of releaseBuffer() is used by Track and RecordTrack, but not TimedTrack
4108void AudioFlinger::ThreadBase::TrackBase::releaseBuffer(AudioBufferProvider::Buffer* buffer)
4109{
4110    buffer->raw = NULL;
4111    mFrameCount = buffer->frameCount;
4112    // FIXME See note at getNextBuffer()
4113    (void) step();      // ignore return value of step()
4114    buffer->frameCount = 0;
4115}
4116
4117bool AudioFlinger::ThreadBase::TrackBase::step() {
4118    bool result;
4119    audio_track_cblk_t* cblk = this->cblk();
4120
4121    result = cblk->stepServer(mFrameCount);
4122    if (!result) {
4123        ALOGV("stepServer failed acquiring cblk mutex");
4124        mStepServerFailed = true;
4125    }
4126    return result;
4127}
4128
4129void AudioFlinger::ThreadBase::TrackBase::reset() {
4130    audio_track_cblk_t* cblk = this->cblk();
4131
4132    cblk->user = 0;
4133    cblk->server = 0;
4134    cblk->userBase = 0;
4135    cblk->serverBase = 0;
4136    mStepServerFailed = false;
4137    ALOGV("TrackBase::reset");
4138}
4139
4140int AudioFlinger::ThreadBase::TrackBase::sampleRate() const {
4141    return (int)mCblk->sampleRate;
4142}
4143
4144void* AudioFlinger::ThreadBase::TrackBase::getBuffer(uint32_t offset, uint32_t frames) const {
4145    audio_track_cblk_t* cblk = this->cblk();
4146    size_t frameSize = cblk->frameSize;
4147    int8_t *bufferStart = (int8_t *)mBuffer + (offset-cblk->serverBase)*frameSize;
4148    int8_t *bufferEnd = bufferStart + frames * frameSize;
4149
4150    // Check validity of returned pointer in case the track control block would have been corrupted.
4151    ALOG_ASSERT(!(bufferStart < mBuffer || bufferStart > bufferEnd || bufferEnd > mBufferEnd),
4152            "TrackBase::getBuffer buffer out of range:\n"
4153                "    start: %p, end %p , mBuffer %p mBufferEnd %p\n"
4154                "    server %u, serverBase %u, user %u, userBase %u, frameSize %d",
4155                bufferStart, bufferEnd, mBuffer, mBufferEnd,
4156                cblk->server, cblk->serverBase, cblk->user, cblk->userBase, frameSize);
4157
4158    return bufferStart;
4159}
4160
4161status_t AudioFlinger::ThreadBase::TrackBase::setSyncEvent(const sp<SyncEvent>& event)
4162{
4163    mSyncEvents.add(event);
4164    return NO_ERROR;
4165}
4166
4167// ----------------------------------------------------------------------------
4168
4169// Track constructor must be called with AudioFlinger::mLock and ThreadBase::mLock held
4170AudioFlinger::PlaybackThread::Track::Track(
4171            PlaybackThread *thread,
4172            const sp<Client>& client,
4173            audio_stream_type_t streamType,
4174            uint32_t sampleRate,
4175            audio_format_t format,
4176            uint32_t channelMask,
4177            int frameCount,
4178            const sp<IMemory>& sharedBuffer,
4179            int sessionId,
4180            IAudioFlinger::track_flags_t flags)
4181    :   TrackBase(thread, client, sampleRate, format, channelMask, frameCount, sharedBuffer, sessionId),
4182    mMute(false),
4183    mFillingUpStatus(FS_INVALID),
4184    // mRetryCount initialized later when needed
4185    mSharedBuffer(sharedBuffer),
4186    mStreamType(streamType),
4187    mName(-1),  // see note below
4188    mMainBuffer(thread->mixBuffer()),
4189    mAuxBuffer(NULL),
4190    mAuxEffectId(0), mHasVolumeController(false),
4191    mPresentationCompleteFrames(0),
4192    mFlags(flags),
4193    mFastIndex(-1),
4194    mUnderrunCount(0),
4195    mCachedVolume(1.0)
4196{
4197    if (mCblk != NULL) {
4198        // NOTE: audio_track_cblk_t::frameSize for 8 bit PCM data is based on a sample size of
4199        // 16 bit because data is converted to 16 bit before being stored in buffer by AudioTrack
4200        mCblk->frameSize = audio_is_linear_pcm(format) ? mChannelCount * sizeof(int16_t) : sizeof(uint8_t);
4201        if (flags & IAudioFlinger::TRACK_FAST) {
4202            mCblk->flags |= CBLK_FAST;  // atomic op not needed yet
4203            ALOG_ASSERT(thread->mFastTrackAvailMask != 0);
4204            int i = __builtin_ctz(thread->mFastTrackAvailMask);
4205            ALOG_ASSERT(0 < i && i < (int)FastMixerState::kMaxFastTracks);
4206            // FIXME This is too eager.  We allocate a fast track index before the
4207            //       fast track becomes active.  Since fast tracks are a scarce resource,
4208            //       this means we are potentially denying other more important fast tracks from
4209            //       being created.  It would be better to allocate the index dynamically.
4210            mFastIndex = i;
4211            // Read the initial underruns because this field is never cleared by the fast mixer
4212            mObservedUnderruns = thread->getFastTrackUnderruns(i);
4213            thread->mFastTrackAvailMask &= ~(1 << i);
4214        }
4215        // to avoid leaking a track name, do not allocate one unless there is an mCblk
4216        mName = thread->getTrackName_l((audio_channel_mask_t)channelMask);
4217        if (mName < 0) {
4218            ALOGE("no more track names available");
4219            // FIXME bug - if sufficient fast track indices, but insufficient normal mixer names,
4220            // then we leak a fast track index.  Should swap these two sections, or better yet
4221            // only allocate a normal mixer name for normal tracks.
4222        }
4223    }
4224    ALOGV("Track constructor name %d, calling pid %d", mName, IPCThreadState::self()->getCallingPid());
4225}
4226
4227AudioFlinger::PlaybackThread::Track::~Track()
4228{
4229    ALOGV("PlaybackThread::Track destructor");
4230    sp<ThreadBase> thread = mThread.promote();
4231    if (thread != 0) {
4232        Mutex::Autolock _l(thread->mLock);
4233        mState = TERMINATED;
4234    }
4235}
4236
4237void AudioFlinger::PlaybackThread::Track::destroy()
4238{
4239    // NOTE: destroyTrack_l() can remove a strong reference to this Track
4240    // by removing it from mTracks vector, so there is a risk that this Tracks's
4241    // destructor is called. As the destructor needs to lock mLock,
4242    // we must acquire a strong reference on this Track before locking mLock
4243    // here so that the destructor is called only when exiting this function.
4244    // On the other hand, as long as Track::destroy() is only called by
4245    // TrackHandle destructor, the TrackHandle still holds a strong ref on
4246    // this Track with its member mTrack.
4247    sp<Track> keep(this);
4248    { // scope for mLock
4249        sp<ThreadBase> thread = mThread.promote();
4250        if (thread != 0) {
4251            if (!isOutputTrack()) {
4252                if (mState == ACTIVE || mState == RESUMING) {
4253                    AudioSystem::stopOutput(thread->id(), mStreamType, mSessionId);
4254
4255#ifdef ADD_BATTERY_DATA
4256                    // to track the speaker usage
4257                    addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
4258#endif
4259                }
4260                AudioSystem::releaseOutput(thread->id());
4261            }
4262            Mutex::Autolock _l(thread->mLock);
4263            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4264            playbackThread->destroyTrack_l(this);
4265        }
4266    }
4267}
4268
4269/*static*/ void AudioFlinger::PlaybackThread::Track::appendDumpHeader(String8& result)
4270{
4271    result.append("   Name Client Type Fmt Chn mask   Session mFrCnt fCount S M F SRate  L dB  R dB  "
4272                  "  Server      User     Main buf    Aux Buf  Flags FastUnder\n");
4273}
4274
4275void AudioFlinger::PlaybackThread::Track::dump(char* buffer, size_t size)
4276{
4277    uint32_t vlr = mCblk->getVolumeLR();
4278    if (isFastTrack()) {
4279        sprintf(buffer, "   F %2d", mFastIndex);
4280    } else {
4281        sprintf(buffer, "   %4d", mName - AudioMixer::TRACK0);
4282    }
4283    track_state state = mState;
4284    char stateChar;
4285    switch (state) {
4286    case IDLE:
4287        stateChar = 'I';
4288        break;
4289    case TERMINATED:
4290        stateChar = 'T';
4291        break;
4292    case STOPPING_1:
4293        stateChar = 's';
4294        break;
4295    case STOPPING_2:
4296        stateChar = '5';
4297        break;
4298    case STOPPED:
4299        stateChar = 'S';
4300        break;
4301    case RESUMING:
4302        stateChar = 'R';
4303        break;
4304    case ACTIVE:
4305        stateChar = 'A';
4306        break;
4307    case PAUSING:
4308        stateChar = 'p';
4309        break;
4310    case PAUSED:
4311        stateChar = 'P';
4312        break;
4313    case FLUSHED:
4314        stateChar = 'F';
4315        break;
4316    default:
4317        stateChar = '?';
4318        break;
4319    }
4320    char nowInUnderrun;
4321    switch (mObservedUnderruns.mBitFields.mMostRecent) {
4322    case UNDERRUN_FULL:
4323        nowInUnderrun = ' ';
4324        break;
4325    case UNDERRUN_PARTIAL:
4326        nowInUnderrun = '<';
4327        break;
4328    case UNDERRUN_EMPTY:
4329        nowInUnderrun = '*';
4330        break;
4331    default:
4332        nowInUnderrun = '?';
4333        break;
4334    }
4335    snprintf(&buffer[7], size-7, " %6d %4u %3u 0x%08x %7u %6u %6u %1c %1d %1d %5u %5.2g %5.2g  "
4336            "0x%08x 0x%08x 0x%08x 0x%08x %#5x %9u%c\n",
4337            (mClient == 0) ? getpid_cached : mClient->pid(),
4338            mStreamType,
4339            mFormat,
4340            mChannelMask,
4341            mSessionId,
4342            mFrameCount,
4343            mCblk->frameCount,
4344            stateChar,
4345            mMute,
4346            mFillingUpStatus,
4347            mCblk->sampleRate,
4348            20.0 * log10((vlr & 0xFFFF) / 4096.0),
4349            20.0 * log10((vlr >> 16) / 4096.0),
4350            mCblk->server,
4351            mCblk->user,
4352            (int)mMainBuffer,
4353            (int)mAuxBuffer,
4354            mCblk->flags,
4355            mUnderrunCount,
4356            nowInUnderrun);
4357}
4358
4359// AudioBufferProvider interface
4360status_t AudioFlinger::PlaybackThread::Track::getNextBuffer(
4361        AudioBufferProvider::Buffer* buffer, int64_t pts)
4362{
4363    audio_track_cblk_t* cblk = this->cblk();
4364    uint32_t framesReady;
4365    uint32_t framesReq = buffer->frameCount;
4366
4367    // Check if last stepServer failed, try to step now
4368    if (mStepServerFailed) {
4369        // FIXME When called by fast mixer, this takes a mutex with tryLock().
4370        //       Since the fast mixer is higher priority than client callback thread,
4371        //       it does not result in priority inversion for client.
4372        //       But a non-blocking solution would be preferable to avoid
4373        //       fast mixer being unable to tryLock(), and
4374        //       to avoid the extra context switches if the client wakes up,
4375        //       discovers the mutex is locked, then has to wait for fast mixer to unlock.
4376        if (!step())  goto getNextBuffer_exit;
4377        ALOGV("stepServer recovered");
4378        mStepServerFailed = false;
4379    }
4380
4381    // FIXME Same as above
4382    framesReady = cblk->framesReady();
4383
4384    if (CC_LIKELY(framesReady)) {
4385        uint32_t s = cblk->server;
4386        uint32_t bufferEnd = cblk->serverBase + cblk->frameCount;
4387
4388        bufferEnd = (cblk->loopEnd < bufferEnd) ? cblk->loopEnd : bufferEnd;
4389        if (framesReq > framesReady) {
4390            framesReq = framesReady;
4391        }
4392        if (framesReq > bufferEnd - s) {
4393            framesReq = bufferEnd - s;
4394        }
4395
4396        buffer->raw = getBuffer(s, framesReq);
4397        if (buffer->raw == NULL) goto getNextBuffer_exit;
4398
4399        buffer->frameCount = framesReq;
4400        return NO_ERROR;
4401    }
4402
4403getNextBuffer_exit:
4404    buffer->raw = NULL;
4405    buffer->frameCount = 0;
4406    ALOGV("getNextBuffer() no more data for track %d on thread %p", mName, mThread.unsafe_get());
4407    return NOT_ENOUGH_DATA;
4408}
4409
4410// Note that framesReady() takes a mutex on the control block using tryLock().
4411// This could result in priority inversion if framesReady() is called by the normal mixer,
4412// as the normal mixer thread runs at lower
4413// priority than the client's callback thread:  there is a short window within framesReady()
4414// during which the normal mixer could be preempted, and the client callback would block.
4415// Another problem can occur if framesReady() is called by the fast mixer:
4416// the tryLock() could block for up to 1 ms, and a sequence of these could delay fast mixer.
4417// FIXME Replace AudioTrackShared control block implementation by a non-blocking FIFO queue.
4418size_t AudioFlinger::PlaybackThread::Track::framesReady() const {
4419    return mCblk->framesReady();
4420}
4421
4422// Don't call for fast tracks; the framesReady() could result in priority inversion
4423bool AudioFlinger::PlaybackThread::Track::isReady() const {
4424    if (mFillingUpStatus != FS_FILLING || isStopped() || isPausing()) return true;
4425
4426    if (framesReady() >= mCblk->frameCount ||
4427            (mCblk->flags & CBLK_FORCEREADY_MSK)) {
4428        mFillingUpStatus = FS_FILLED;
4429        android_atomic_and(~CBLK_FORCEREADY_MSK, &mCblk->flags);
4430        return true;
4431    }
4432    return false;
4433}
4434
4435status_t AudioFlinger::PlaybackThread::Track::start(AudioSystem::sync_event_t event,
4436                                                    int triggerSession)
4437{
4438    status_t status = NO_ERROR;
4439    ALOGV("start(%d), calling pid %d session %d",
4440            mName, IPCThreadState::self()->getCallingPid(), mSessionId);
4441
4442    sp<ThreadBase> thread = mThread.promote();
4443    if (thread != 0) {
4444        Mutex::Autolock _l(thread->mLock);
4445        track_state state = mState;
4446        // here the track could be either new, or restarted
4447        // in both cases "unstop" the track
4448        if (mState == PAUSED) {
4449            mState = TrackBase::RESUMING;
4450            ALOGV("PAUSED => RESUMING (%d) on thread %p", mName, this);
4451        } else {
4452            mState = TrackBase::ACTIVE;
4453            ALOGV("? => ACTIVE (%d) on thread %p", mName, this);
4454        }
4455
4456        if (!isOutputTrack() && state != ACTIVE && state != RESUMING) {
4457            thread->mLock.unlock();
4458            status = AudioSystem::startOutput(thread->id(), mStreamType, mSessionId);
4459            thread->mLock.lock();
4460
4461#ifdef ADD_BATTERY_DATA
4462            // to track the speaker usage
4463            if (status == NO_ERROR) {
4464                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStart);
4465            }
4466#endif
4467        }
4468        if (status == NO_ERROR) {
4469            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4470            playbackThread->addTrack_l(this);
4471        } else {
4472            mState = state;
4473            triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
4474        }
4475    } else {
4476        status = BAD_VALUE;
4477    }
4478    return status;
4479}
4480
4481void AudioFlinger::PlaybackThread::Track::stop()
4482{
4483    ALOGV("stop(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid());
4484    sp<ThreadBase> thread = mThread.promote();
4485    if (thread != 0) {
4486        Mutex::Autolock _l(thread->mLock);
4487        track_state state = mState;
4488        if (state == RESUMING || state == ACTIVE || state == PAUSING || state == PAUSED) {
4489            // If the track is not active (PAUSED and buffers full), flush buffers
4490            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4491            if (playbackThread->mActiveTracks.indexOf(this) < 0) {
4492                reset();
4493                mState = STOPPED;
4494            } else if (!isFastTrack()) {
4495                mState = STOPPED;
4496            } else {
4497                // prepareTracks_l() will set state to STOPPING_2 after next underrun,
4498                // and then to STOPPED and reset() when presentation is complete
4499                mState = STOPPING_1;
4500            }
4501            ALOGV("not stopping/stopped => stopping/stopped (%d) on thread %p", mName, playbackThread);
4502        }
4503        if (!isOutputTrack() && (state == ACTIVE || state == RESUMING)) {
4504            thread->mLock.unlock();
4505            AudioSystem::stopOutput(thread->id(), mStreamType, mSessionId);
4506            thread->mLock.lock();
4507
4508#ifdef ADD_BATTERY_DATA
4509            // to track the speaker usage
4510            addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
4511#endif
4512        }
4513    }
4514}
4515
4516void AudioFlinger::PlaybackThread::Track::pause()
4517{
4518    ALOGV("pause(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid());
4519    sp<ThreadBase> thread = mThread.promote();
4520    if (thread != 0) {
4521        Mutex::Autolock _l(thread->mLock);
4522        if (mState == ACTIVE || mState == RESUMING) {
4523            mState = PAUSING;
4524            ALOGV("ACTIVE/RESUMING => PAUSING (%d) on thread %p", mName, thread.get());
4525            if (!isOutputTrack()) {
4526                thread->mLock.unlock();
4527                AudioSystem::stopOutput(thread->id(), mStreamType, mSessionId);
4528                thread->mLock.lock();
4529
4530#ifdef ADD_BATTERY_DATA
4531                // to track the speaker usage
4532                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
4533#endif
4534            }
4535        }
4536    }
4537}
4538
4539void AudioFlinger::PlaybackThread::Track::flush()
4540{
4541    ALOGV("flush(%d)", mName);
4542    sp<ThreadBase> thread = mThread.promote();
4543    if (thread != 0) {
4544        Mutex::Autolock _l(thread->mLock);
4545        if (mState != STOPPING_1 && mState != STOPPING_2 && mState != STOPPED && mState != PAUSED &&
4546                mState != PAUSING) {
4547            return;
4548        }
4549        // No point remaining in PAUSED state after a flush => go to
4550        // FLUSHED state
4551        mState = FLUSHED;
4552        // do not reset the track if it is still in the process of being stopped or paused.
4553        // this will be done by prepareTracks_l() when the track is stopped.
4554        // prepareTracks_l() will see mState == FLUSHED, then
4555        // remove from active track list, reset(), and trigger presentation complete
4556        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4557        if (playbackThread->mActiveTracks.indexOf(this) < 0) {
4558            reset();
4559        }
4560    }
4561}
4562
4563void AudioFlinger::PlaybackThread::Track::reset()
4564{
4565    // Do not reset twice to avoid discarding data written just after a flush and before
4566    // the audioflinger thread detects the track is stopped.
4567    if (!mResetDone) {
4568        TrackBase::reset();
4569        // Force underrun condition to avoid false underrun callback until first data is
4570        // written to buffer
4571        android_atomic_and(~CBLK_FORCEREADY_MSK, &mCblk->flags);
4572        android_atomic_or(CBLK_UNDERRUN_ON, &mCblk->flags);
4573        mFillingUpStatus = FS_FILLING;
4574        mResetDone = true;
4575        if (mState == FLUSHED) {
4576            mState = IDLE;
4577        }
4578    }
4579}
4580
4581void AudioFlinger::PlaybackThread::Track::mute(bool muted)
4582{
4583    mMute = muted;
4584}
4585
4586status_t AudioFlinger::PlaybackThread::Track::attachAuxEffect(int EffectId)
4587{
4588    status_t status = DEAD_OBJECT;
4589    sp<ThreadBase> thread = mThread.promote();
4590    if (thread != 0) {
4591        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4592        status = playbackThread->attachAuxEffect(this, EffectId);
4593    }
4594    return status;
4595}
4596
4597void AudioFlinger::PlaybackThread::Track::setAuxBuffer(int EffectId, int32_t *buffer)
4598{
4599    mAuxEffectId = EffectId;
4600    mAuxBuffer = buffer;
4601}
4602
4603bool AudioFlinger::PlaybackThread::Track::presentationComplete(size_t framesWritten,
4604                                                         size_t audioHalFrames)
4605{
4606    // a track is considered presented when the total number of frames written to audio HAL
4607    // corresponds to the number of frames written when presentationComplete() is called for the
4608    // first time (mPresentationCompleteFrames == 0) plus the buffer filling status at that time.
4609    if (mPresentationCompleteFrames == 0) {
4610        mPresentationCompleteFrames = framesWritten + audioHalFrames;
4611        ALOGV("presentationComplete() reset: mPresentationCompleteFrames %d audioHalFrames %d",
4612                  mPresentationCompleteFrames, audioHalFrames);
4613    }
4614    if (framesWritten >= mPresentationCompleteFrames) {
4615        ALOGV("presentationComplete() session %d complete: framesWritten %d",
4616                  mSessionId, framesWritten);
4617        triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
4618        return true;
4619    }
4620    return false;
4621}
4622
4623void AudioFlinger::PlaybackThread::Track::triggerEvents(AudioSystem::sync_event_t type)
4624{
4625    for (int i = 0; i < (int)mSyncEvents.size(); i++) {
4626        if (mSyncEvents[i]->type() == type) {
4627            mSyncEvents[i]->trigger();
4628            mSyncEvents.removeAt(i);
4629            i--;
4630        }
4631    }
4632}
4633
4634// implement VolumeBufferProvider interface
4635
4636uint32_t AudioFlinger::PlaybackThread::Track::getVolumeLR()
4637{
4638    // called by FastMixer, so not allowed to take any locks, block, or do I/O including logs
4639    ALOG_ASSERT(isFastTrack() && (mCblk != NULL));
4640    uint32_t vlr = mCblk->getVolumeLR();
4641    uint32_t vl = vlr & 0xFFFF;
4642    uint32_t vr = vlr >> 16;
4643    // track volumes come from shared memory, so can't be trusted and must be clamped
4644    if (vl > MAX_GAIN_INT) {
4645        vl = MAX_GAIN_INT;
4646    }
4647    if (vr > MAX_GAIN_INT) {
4648        vr = MAX_GAIN_INT;
4649    }
4650    // now apply the cached master volume and stream type volume;
4651    // this is trusted but lacks any synchronization or barrier so may be stale
4652    float v = mCachedVolume;
4653    vl *= v;
4654    vr *= v;
4655    // re-combine into U4.16
4656    vlr = (vr << 16) | (vl & 0xFFFF);
4657    // FIXME look at mute, pause, and stop flags
4658    return vlr;
4659}
4660
4661status_t AudioFlinger::PlaybackThread::Track::setSyncEvent(const sp<SyncEvent>& event)
4662{
4663    if (mState == TERMINATED || mState == PAUSED ||
4664            ((framesReady() == 0) && ((mSharedBuffer != 0) ||
4665                                      (mState == STOPPED)))) {
4666        ALOGW("Track::setSyncEvent() in invalid state %d on session %d %s mode, framesReady %d ",
4667              mState, mSessionId, (mSharedBuffer != 0) ? "static" : "stream", framesReady());
4668        event->cancel();
4669        return INVALID_OPERATION;
4670    }
4671    TrackBase::setSyncEvent(event);
4672    return NO_ERROR;
4673}
4674
4675// timed audio tracks
4676
4677sp<AudioFlinger::PlaybackThread::TimedTrack>
4678AudioFlinger::PlaybackThread::TimedTrack::create(
4679            PlaybackThread *thread,
4680            const sp<Client>& client,
4681            audio_stream_type_t streamType,
4682            uint32_t sampleRate,
4683            audio_format_t format,
4684            uint32_t channelMask,
4685            int frameCount,
4686            const sp<IMemory>& sharedBuffer,
4687            int sessionId) {
4688    if (!client->reserveTimedTrack())
4689        return NULL;
4690
4691    return new TimedTrack(
4692        thread, client, streamType, sampleRate, format, channelMask, frameCount,
4693        sharedBuffer, sessionId);
4694}
4695
4696AudioFlinger::PlaybackThread::TimedTrack::TimedTrack(
4697            PlaybackThread *thread,
4698            const sp<Client>& client,
4699            audio_stream_type_t streamType,
4700            uint32_t sampleRate,
4701            audio_format_t format,
4702            uint32_t channelMask,
4703            int frameCount,
4704            const sp<IMemory>& sharedBuffer,
4705            int sessionId)
4706    : Track(thread, client, streamType, sampleRate, format, channelMask,
4707            frameCount, sharedBuffer, sessionId, IAudioFlinger::TRACK_TIMED),
4708      mQueueHeadInFlight(false),
4709      mTrimQueueHeadOnRelease(false),
4710      mFramesPendingInQueue(0),
4711      mTimedSilenceBuffer(NULL),
4712      mTimedSilenceBufferSize(0),
4713      mTimedAudioOutputOnTime(false),
4714      mMediaTimeTransformValid(false)
4715{
4716    LocalClock lc;
4717    mLocalTimeFreq = lc.getLocalFreq();
4718
4719    mLocalTimeToSampleTransform.a_zero = 0;
4720    mLocalTimeToSampleTransform.b_zero = 0;
4721    mLocalTimeToSampleTransform.a_to_b_numer = sampleRate;
4722    mLocalTimeToSampleTransform.a_to_b_denom = mLocalTimeFreq;
4723    LinearTransform::reduce(&mLocalTimeToSampleTransform.a_to_b_numer,
4724                            &mLocalTimeToSampleTransform.a_to_b_denom);
4725
4726    mMediaTimeToSampleTransform.a_zero = 0;
4727    mMediaTimeToSampleTransform.b_zero = 0;
4728    mMediaTimeToSampleTransform.a_to_b_numer = sampleRate;
4729    mMediaTimeToSampleTransform.a_to_b_denom = 1000000;
4730    LinearTransform::reduce(&mMediaTimeToSampleTransform.a_to_b_numer,
4731                            &mMediaTimeToSampleTransform.a_to_b_denom);
4732}
4733
4734AudioFlinger::PlaybackThread::TimedTrack::~TimedTrack() {
4735    mClient->releaseTimedTrack();
4736    delete [] mTimedSilenceBuffer;
4737}
4738
4739status_t AudioFlinger::PlaybackThread::TimedTrack::allocateTimedBuffer(
4740    size_t size, sp<IMemory>* buffer) {
4741
4742    Mutex::Autolock _l(mTimedBufferQueueLock);
4743
4744    trimTimedBufferQueue_l();
4745
4746    // lazily initialize the shared memory heap for timed buffers
4747    if (mTimedMemoryDealer == NULL) {
4748        const int kTimedBufferHeapSize = 512 << 10;
4749
4750        mTimedMemoryDealer = new MemoryDealer(kTimedBufferHeapSize,
4751                                              "AudioFlingerTimed");
4752        if (mTimedMemoryDealer == NULL)
4753            return NO_MEMORY;
4754    }
4755
4756    sp<IMemory> newBuffer = mTimedMemoryDealer->allocate(size);
4757    if (newBuffer == NULL) {
4758        newBuffer = mTimedMemoryDealer->allocate(size);
4759        if (newBuffer == NULL)
4760            return NO_MEMORY;
4761    }
4762
4763    *buffer = newBuffer;
4764    return NO_ERROR;
4765}
4766
4767// caller must hold mTimedBufferQueueLock
4768void AudioFlinger::PlaybackThread::TimedTrack::trimTimedBufferQueue_l() {
4769    int64_t mediaTimeNow;
4770    {
4771        Mutex::Autolock mttLock(mMediaTimeTransformLock);
4772        if (!mMediaTimeTransformValid)
4773            return;
4774
4775        int64_t targetTimeNow;
4776        status_t res = (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME)
4777            ? mCCHelper.getCommonTime(&targetTimeNow)
4778            : mCCHelper.getLocalTime(&targetTimeNow);
4779
4780        if (OK != res)
4781            return;
4782
4783        if (!mMediaTimeTransform.doReverseTransform(targetTimeNow,
4784                                                    &mediaTimeNow)) {
4785            return;
4786        }
4787    }
4788
4789    size_t trimEnd;
4790    for (trimEnd = 0; trimEnd < mTimedBufferQueue.size(); trimEnd++) {
4791        int64_t bufEnd;
4792
4793        if ((trimEnd + 1) < mTimedBufferQueue.size()) {
4794            // We have a next buffer.  Just use its PTS as the PTS of the frame
4795            // following the last frame in this buffer.  If the stream is sparse
4796            // (ie, there are deliberate gaps left in the stream which should be
4797            // filled with silence by the TimedAudioTrack), then this can result
4798            // in one extra buffer being left un-trimmed when it could have
4799            // been.  In general, this is not typical, and we would rather
4800            // optimized away the TS calculation below for the more common case
4801            // where PTSes are contiguous.
4802            bufEnd = mTimedBufferQueue[trimEnd + 1].pts();
4803        } else {
4804            // We have no next buffer.  Compute the PTS of the frame following
4805            // the last frame in this buffer by computing the duration of of
4806            // this frame in media time units and adding it to the PTS of the
4807            // buffer.
4808            int64_t frameCount = mTimedBufferQueue[trimEnd].buffer()->size()
4809                               / mCblk->frameSize;
4810
4811            if (!mMediaTimeToSampleTransform.doReverseTransform(frameCount,
4812                                                                &bufEnd)) {
4813                ALOGE("Failed to convert frame count of %lld to media time"
4814                      " duration" " (scale factor %d/%u) in %s",
4815                      frameCount,
4816                      mMediaTimeToSampleTransform.a_to_b_numer,
4817                      mMediaTimeToSampleTransform.a_to_b_denom,
4818                      __PRETTY_FUNCTION__);
4819                break;
4820            }
4821            bufEnd += mTimedBufferQueue[trimEnd].pts();
4822        }
4823
4824        if (bufEnd > mediaTimeNow)
4825            break;
4826
4827        // Is the buffer we want to use in the middle of a mix operation right
4828        // now?  If so, don't actually trim it.  Just wait for the releaseBuffer
4829        // from the mixer which should be coming back shortly.
4830        if (!trimEnd && mQueueHeadInFlight) {
4831            mTrimQueueHeadOnRelease = true;
4832        }
4833    }
4834
4835    size_t trimStart = mTrimQueueHeadOnRelease ? 1 : 0;
4836    if (trimStart < trimEnd) {
4837        // Update the bookkeeping for framesReady()
4838        for (size_t i = trimStart; i < trimEnd; ++i) {
4839            updateFramesPendingAfterTrim_l(mTimedBufferQueue[i], "trim");
4840        }
4841
4842        // Now actually remove the buffers from the queue.
4843        mTimedBufferQueue.removeItemsAt(trimStart, trimEnd);
4844    }
4845}
4846
4847void AudioFlinger::PlaybackThread::TimedTrack::trimTimedBufferQueueHead_l(
4848        const char* logTag) {
4849    ALOG_ASSERT(mTimedBufferQueue.size() > 0,
4850                "%s called (reason \"%s\"), but timed buffer queue has no"
4851                " elements to trim.", __FUNCTION__, logTag);
4852
4853    updateFramesPendingAfterTrim_l(mTimedBufferQueue[0], logTag);
4854    mTimedBufferQueue.removeAt(0);
4855}
4856
4857void AudioFlinger::PlaybackThread::TimedTrack::updateFramesPendingAfterTrim_l(
4858        const TimedBuffer& buf,
4859        const char* logTag) {
4860    uint32_t bufBytes        = buf.buffer()->size();
4861    uint32_t consumedAlready = buf.position();
4862
4863    ALOG_ASSERT(consumedAlready <= bufBytes,
4864                "Bad bookkeeping while updating frames pending.  Timed buffer is"
4865                " only %u bytes long, but claims to have consumed %u"
4866                " bytes.  (update reason: \"%s\")",
4867                bufBytes, consumedAlready, logTag);
4868
4869    uint32_t bufFrames = (bufBytes - consumedAlready) / mCblk->frameSize;
4870    ALOG_ASSERT(mFramesPendingInQueue >= bufFrames,
4871                "Bad bookkeeping while updating frames pending.  Should have at"
4872                " least %u queued frames, but we think we have only %u.  (update"
4873                " reason: \"%s\")",
4874                bufFrames, mFramesPendingInQueue, logTag);
4875
4876    mFramesPendingInQueue -= bufFrames;
4877}
4878
4879status_t AudioFlinger::PlaybackThread::TimedTrack::queueTimedBuffer(
4880    const sp<IMemory>& buffer, int64_t pts) {
4881
4882    {
4883        Mutex::Autolock mttLock(mMediaTimeTransformLock);
4884        if (!mMediaTimeTransformValid)
4885            return INVALID_OPERATION;
4886    }
4887
4888    Mutex::Autolock _l(mTimedBufferQueueLock);
4889
4890    uint32_t bufFrames = buffer->size() / mCblk->frameSize;
4891    mFramesPendingInQueue += bufFrames;
4892    mTimedBufferQueue.add(TimedBuffer(buffer, pts));
4893
4894    return NO_ERROR;
4895}
4896
4897status_t AudioFlinger::PlaybackThread::TimedTrack::setMediaTimeTransform(
4898    const LinearTransform& xform, TimedAudioTrack::TargetTimeline target) {
4899
4900    ALOGVV("setMediaTimeTransform az=%lld bz=%lld n=%d d=%u tgt=%d",
4901           xform.a_zero, xform.b_zero, xform.a_to_b_numer, xform.a_to_b_denom,
4902           target);
4903
4904    if (!(target == TimedAudioTrack::LOCAL_TIME ||
4905          target == TimedAudioTrack::COMMON_TIME)) {
4906        return BAD_VALUE;
4907    }
4908
4909    Mutex::Autolock lock(mMediaTimeTransformLock);
4910    mMediaTimeTransform = xform;
4911    mMediaTimeTransformTarget = target;
4912    mMediaTimeTransformValid = true;
4913
4914    return NO_ERROR;
4915}
4916
4917#define min(a, b) ((a) < (b) ? (a) : (b))
4918
4919// implementation of getNextBuffer for tracks whose buffers have timestamps
4920status_t AudioFlinger::PlaybackThread::TimedTrack::getNextBuffer(
4921    AudioBufferProvider::Buffer* buffer, int64_t pts)
4922{
4923    if (pts == AudioBufferProvider::kInvalidPTS) {
4924        buffer->raw = 0;
4925        buffer->frameCount = 0;
4926        mTimedAudioOutputOnTime = false;
4927        return INVALID_OPERATION;
4928    }
4929
4930    Mutex::Autolock _l(mTimedBufferQueueLock);
4931
4932    ALOG_ASSERT(!mQueueHeadInFlight,
4933                "getNextBuffer called without releaseBuffer!");
4934
4935    while (true) {
4936
4937        // if we have no timed buffers, then fail
4938        if (mTimedBufferQueue.isEmpty()) {
4939            buffer->raw = 0;
4940            buffer->frameCount = 0;
4941            return NOT_ENOUGH_DATA;
4942        }
4943
4944        TimedBuffer& head = mTimedBufferQueue.editItemAt(0);
4945
4946        // calculate the PTS of the head of the timed buffer queue expressed in
4947        // local time
4948        int64_t headLocalPTS;
4949        {
4950            Mutex::Autolock mttLock(mMediaTimeTransformLock);
4951
4952            ALOG_ASSERT(mMediaTimeTransformValid, "media time transform invalid");
4953
4954            if (mMediaTimeTransform.a_to_b_denom == 0) {
4955                // the transform represents a pause, so yield silence
4956                timedYieldSilence_l(buffer->frameCount, buffer);
4957                return NO_ERROR;
4958            }
4959
4960            int64_t transformedPTS;
4961            if (!mMediaTimeTransform.doForwardTransform(head.pts(),
4962                                                        &transformedPTS)) {
4963                // the transform failed.  this shouldn't happen, but if it does
4964                // then just drop this buffer
4965                ALOGW("timedGetNextBuffer transform failed");
4966                buffer->raw = 0;
4967                buffer->frameCount = 0;
4968                trimTimedBufferQueueHead_l("getNextBuffer; no transform");
4969                return NO_ERROR;
4970            }
4971
4972            if (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME) {
4973                if (OK != mCCHelper.commonTimeToLocalTime(transformedPTS,
4974                                                          &headLocalPTS)) {
4975                    buffer->raw = 0;
4976                    buffer->frameCount = 0;
4977                    return INVALID_OPERATION;
4978                }
4979            } else {
4980                headLocalPTS = transformedPTS;
4981            }
4982        }
4983
4984        // adjust the head buffer's PTS to reflect the portion of the head buffer
4985        // that has already been consumed
4986        int64_t effectivePTS = headLocalPTS +
4987                ((head.position() / mCblk->frameSize) * mLocalTimeFreq / sampleRate());
4988
4989        // Calculate the delta in samples between the head of the input buffer
4990        // queue and the start of the next output buffer that will be written.
4991        // If the transformation fails because of over or underflow, it means
4992        // that the sample's position in the output stream is so far out of
4993        // whack that it should just be dropped.
4994        int64_t sampleDelta;
4995        if (llabs(effectivePTS - pts) >= (static_cast<int64_t>(1) << 31)) {
4996            ALOGV("*** head buffer is too far from PTS: dropped buffer");
4997            trimTimedBufferQueueHead_l("getNextBuffer, buf pts too far from"
4998                                       " mix");
4999            continue;
5000        }
5001        if (!mLocalTimeToSampleTransform.doForwardTransform(
5002                (effectivePTS - pts) << 32, &sampleDelta)) {
5003            ALOGV("*** too late during sample rate transform: dropped buffer");
5004            trimTimedBufferQueueHead_l("getNextBuffer, bad local to sample");
5005            continue;
5006        }
5007
5008        ALOGVV("*** getNextBuffer head.pts=%lld head.pos=%d pts=%lld"
5009               " sampleDelta=[%d.%08x]",
5010               head.pts(), head.position(), pts,
5011               static_cast<int32_t>((sampleDelta >= 0 ? 0 : 1)
5012                   + (sampleDelta >> 32)),
5013               static_cast<uint32_t>(sampleDelta & 0xFFFFFFFF));
5014
5015        // if the delta between the ideal placement for the next input sample and
5016        // the current output position is within this threshold, then we will
5017        // concatenate the next input samples to the previous output
5018        const int64_t kSampleContinuityThreshold =
5019                (static_cast<int64_t>(sampleRate()) << 32) / 250;
5020
5021        // if this is the first buffer of audio that we're emitting from this track
5022        // then it should be almost exactly on time.
5023        const int64_t kSampleStartupThreshold = 1LL << 32;
5024
5025        if ((mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleContinuityThreshold) ||
5026           (!mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleStartupThreshold)) {
5027            // the next input is close enough to being on time, so concatenate it
5028            // with the last output
5029            timedYieldSamples_l(buffer);
5030
5031            ALOGVV("*** on time: head.pos=%d frameCount=%u",
5032                    head.position(), buffer->frameCount);
5033            return NO_ERROR;
5034        }
5035
5036        // Looks like our output is not on time.  Reset our on timed status.
5037        // Next time we mix samples from our input queue, then should be within
5038        // the StartupThreshold.
5039        mTimedAudioOutputOnTime = false;
5040        if (sampleDelta > 0) {
5041            // the gap between the current output position and the proper start of
5042            // the next input sample is too big, so fill it with silence
5043            uint32_t framesUntilNextInput = (sampleDelta + 0x80000000) >> 32;
5044
5045            timedYieldSilence_l(framesUntilNextInput, buffer);
5046            ALOGV("*** silence: frameCount=%u", buffer->frameCount);
5047            return NO_ERROR;
5048        } else {
5049            // the next input sample is late
5050            uint32_t lateFrames = static_cast<uint32_t>(-((sampleDelta + 0x80000000) >> 32));
5051            size_t onTimeSamplePosition =
5052                    head.position() + lateFrames * mCblk->frameSize;
5053
5054            if (onTimeSamplePosition > head.buffer()->size()) {
5055                // all the remaining samples in the head are too late, so
5056                // drop it and move on
5057                ALOGV("*** too late: dropped buffer");
5058                trimTimedBufferQueueHead_l("getNextBuffer, dropped late buffer");
5059                continue;
5060            } else {
5061                // skip over the late samples
5062                head.setPosition(onTimeSamplePosition);
5063
5064                // yield the available samples
5065                timedYieldSamples_l(buffer);
5066
5067                ALOGV("*** late: head.pos=%d frameCount=%u", head.position(), buffer->frameCount);
5068                return NO_ERROR;
5069            }
5070        }
5071    }
5072}
5073
5074// Yield samples from the timed buffer queue head up to the given output
5075// buffer's capacity.
5076//
5077// Caller must hold mTimedBufferQueueLock
5078void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSamples_l(
5079    AudioBufferProvider::Buffer* buffer) {
5080
5081    const TimedBuffer& head = mTimedBufferQueue[0];
5082
5083    buffer->raw = (static_cast<uint8_t*>(head.buffer()->pointer()) +
5084                   head.position());
5085
5086    uint32_t framesLeftInHead = ((head.buffer()->size() - head.position()) /
5087                                 mCblk->frameSize);
5088    size_t framesRequested = buffer->frameCount;
5089    buffer->frameCount = min(framesLeftInHead, framesRequested);
5090
5091    mQueueHeadInFlight = true;
5092    mTimedAudioOutputOnTime = true;
5093}
5094
5095// Yield samples of silence up to the given output buffer's capacity
5096//
5097// Caller must hold mTimedBufferQueueLock
5098void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSilence_l(
5099    uint32_t numFrames, AudioBufferProvider::Buffer* buffer) {
5100
5101    // lazily allocate a buffer filled with silence
5102    if (mTimedSilenceBufferSize < numFrames * mCblk->frameSize) {
5103        delete [] mTimedSilenceBuffer;
5104        mTimedSilenceBufferSize = numFrames * mCblk->frameSize;
5105        mTimedSilenceBuffer = new uint8_t[mTimedSilenceBufferSize];
5106        memset(mTimedSilenceBuffer, 0, mTimedSilenceBufferSize);
5107    }
5108
5109    buffer->raw = mTimedSilenceBuffer;
5110    size_t framesRequested = buffer->frameCount;
5111    buffer->frameCount = min(numFrames, framesRequested);
5112
5113    mTimedAudioOutputOnTime = false;
5114}
5115
5116// AudioBufferProvider interface
5117void AudioFlinger::PlaybackThread::TimedTrack::releaseBuffer(
5118    AudioBufferProvider::Buffer* buffer) {
5119
5120    Mutex::Autolock _l(mTimedBufferQueueLock);
5121
5122    // If the buffer which was just released is part of the buffer at the head
5123    // of the queue, be sure to update the amt of the buffer which has been
5124    // consumed.  If the buffer being returned is not part of the head of the
5125    // queue, its either because the buffer is part of the silence buffer, or
5126    // because the head of the timed queue was trimmed after the mixer called
5127    // getNextBuffer but before the mixer called releaseBuffer.
5128    if (buffer->raw == mTimedSilenceBuffer) {
5129        ALOG_ASSERT(!mQueueHeadInFlight,
5130                    "Queue head in flight during release of silence buffer!");
5131        goto done;
5132    }
5133
5134    ALOG_ASSERT(mQueueHeadInFlight,
5135                "TimedTrack::releaseBuffer of non-silence buffer, but no queue"
5136                " head in flight.");
5137
5138    if (mTimedBufferQueue.size()) {
5139        TimedBuffer& head = mTimedBufferQueue.editItemAt(0);
5140
5141        void* start = head.buffer()->pointer();
5142        void* end   = reinterpret_cast<void*>(
5143                        reinterpret_cast<uint8_t*>(head.buffer()->pointer())
5144                        + head.buffer()->size());
5145
5146        ALOG_ASSERT((buffer->raw >= start) && (buffer->raw < end),
5147                    "released buffer not within the head of the timed buffer"
5148                    " queue; qHead = [%p, %p], released buffer = %p",
5149                    start, end, buffer->raw);
5150
5151        head.setPosition(head.position() +
5152                (buffer->frameCount * mCblk->frameSize));
5153        mQueueHeadInFlight = false;
5154
5155        ALOG_ASSERT(mFramesPendingInQueue >= buffer->frameCount,
5156                    "Bad bookkeeping during releaseBuffer!  Should have at"
5157                    " least %u queued frames, but we think we have only %u",
5158                    buffer->frameCount, mFramesPendingInQueue);
5159
5160        mFramesPendingInQueue -= buffer->frameCount;
5161
5162        if ((static_cast<size_t>(head.position()) >= head.buffer()->size())
5163            || mTrimQueueHeadOnRelease) {
5164            trimTimedBufferQueueHead_l("releaseBuffer");
5165            mTrimQueueHeadOnRelease = false;
5166        }
5167    } else {
5168        LOG_FATAL("TimedTrack::releaseBuffer of non-silence buffer with no"
5169                  " buffers in the timed buffer queue");
5170    }
5171
5172done:
5173    buffer->raw = 0;
5174    buffer->frameCount = 0;
5175}
5176
5177size_t AudioFlinger::PlaybackThread::TimedTrack::framesReady() const {
5178    Mutex::Autolock _l(mTimedBufferQueueLock);
5179    return mFramesPendingInQueue;
5180}
5181
5182AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer()
5183        : mPTS(0), mPosition(0) {}
5184
5185AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer(
5186    const sp<IMemory>& buffer, int64_t pts)
5187        : mBuffer(buffer), mPTS(pts), mPosition(0) {}
5188
5189// ----------------------------------------------------------------------------
5190
5191// RecordTrack constructor must be called with AudioFlinger::mLock held
5192AudioFlinger::RecordThread::RecordTrack::RecordTrack(
5193            RecordThread *thread,
5194            const sp<Client>& client,
5195            uint32_t sampleRate,
5196            audio_format_t format,
5197            uint32_t channelMask,
5198            int frameCount,
5199            int sessionId)
5200    :   TrackBase(thread, client, sampleRate, format,
5201                  channelMask, frameCount, 0 /*sharedBuffer*/, sessionId),
5202        mOverflow(false)
5203{
5204    if (mCblk != NULL) {
5205        ALOGV("RecordTrack constructor, size %d", (int)mBufferEnd - (int)mBuffer);
5206        if (format == AUDIO_FORMAT_PCM_16_BIT) {
5207            mCblk->frameSize = mChannelCount * sizeof(int16_t);
5208        } else if (format == AUDIO_FORMAT_PCM_8_BIT) {
5209            mCblk->frameSize = mChannelCount * sizeof(int8_t);
5210        } else {
5211            mCblk->frameSize = sizeof(int8_t);
5212        }
5213    }
5214}
5215
5216AudioFlinger::RecordThread::RecordTrack::~RecordTrack()
5217{
5218    sp<ThreadBase> thread = mThread.promote();
5219    if (thread != 0) {
5220        AudioSystem::releaseInput(thread->id());
5221    }
5222}
5223
5224// AudioBufferProvider interface
5225status_t AudioFlinger::RecordThread::RecordTrack::getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts)
5226{
5227    audio_track_cblk_t* cblk = this->cblk();
5228    uint32_t framesAvail;
5229    uint32_t framesReq = buffer->frameCount;
5230
5231    // Check if last stepServer failed, try to step now
5232    if (mStepServerFailed) {
5233        if (!step()) goto getNextBuffer_exit;
5234        ALOGV("stepServer recovered");
5235        mStepServerFailed = false;
5236    }
5237
5238    framesAvail = cblk->framesAvailable_l();
5239
5240    if (CC_LIKELY(framesAvail)) {
5241        uint32_t s = cblk->server;
5242        uint32_t bufferEnd = cblk->serverBase + cblk->frameCount;
5243
5244        if (framesReq > framesAvail) {
5245            framesReq = framesAvail;
5246        }
5247        if (framesReq > bufferEnd - s) {
5248            framesReq = bufferEnd - s;
5249        }
5250
5251        buffer->raw = getBuffer(s, framesReq);
5252        if (buffer->raw == NULL) goto getNextBuffer_exit;
5253
5254        buffer->frameCount = framesReq;
5255        return NO_ERROR;
5256    }
5257
5258getNextBuffer_exit:
5259    buffer->raw = NULL;
5260    buffer->frameCount = 0;
5261    return NOT_ENOUGH_DATA;
5262}
5263
5264status_t AudioFlinger::RecordThread::RecordTrack::start(AudioSystem::sync_event_t event,
5265                                                        int triggerSession)
5266{
5267    sp<ThreadBase> thread = mThread.promote();
5268    if (thread != 0) {
5269        RecordThread *recordThread = (RecordThread *)thread.get();
5270        return recordThread->start(this, event, triggerSession);
5271    } else {
5272        return BAD_VALUE;
5273    }
5274}
5275
5276void AudioFlinger::RecordThread::RecordTrack::stop()
5277{
5278    sp<ThreadBase> thread = mThread.promote();
5279    if (thread != 0) {
5280        RecordThread *recordThread = (RecordThread *)thread.get();
5281        recordThread->stop(this);
5282        TrackBase::reset();
5283        // Force overrun condition to avoid false overrun callback until first data is
5284        // read from buffer
5285        android_atomic_or(CBLK_UNDERRUN_ON, &mCblk->flags);
5286    }
5287}
5288
5289void AudioFlinger::RecordThread::RecordTrack::dump(char* buffer, size_t size)
5290{
5291    snprintf(buffer, size, "   %05d %03u 0x%08x %05d   %04u %01d %05u  %08x %08x\n",
5292            (mClient == 0) ? getpid_cached : mClient->pid(),
5293            mFormat,
5294            mChannelMask,
5295            mSessionId,
5296            mFrameCount,
5297            mState,
5298            mCblk->sampleRate,
5299            mCblk->server,
5300            mCblk->user);
5301}
5302
5303
5304// ----------------------------------------------------------------------------
5305
5306AudioFlinger::PlaybackThread::OutputTrack::OutputTrack(
5307            PlaybackThread *playbackThread,
5308            DuplicatingThread *sourceThread,
5309            uint32_t sampleRate,
5310            audio_format_t format,
5311            uint32_t channelMask,
5312            int frameCount)
5313    :   Track(playbackThread, NULL, AUDIO_STREAM_CNT, sampleRate, format, channelMask, frameCount,
5314                NULL, 0, IAudioFlinger::TRACK_DEFAULT),
5315    mActive(false), mSourceThread(sourceThread)
5316{
5317
5318    if (mCblk != NULL) {
5319        mCblk->flags |= CBLK_DIRECTION_OUT;
5320        mCblk->buffers = (char*)mCblk + sizeof(audio_track_cblk_t);
5321        mOutBuffer.frameCount = 0;
5322        playbackThread->mTracks.add(this);
5323        ALOGV("OutputTrack constructor mCblk %p, mBuffer %p, mCblk->buffers %p, " \
5324                "mCblk->frameCount %d, mCblk->sampleRate %d, mChannelMask 0x%08x mBufferEnd %p",
5325                mCblk, mBuffer, mCblk->buffers,
5326                mCblk->frameCount, mCblk->sampleRate, mChannelMask, mBufferEnd);
5327    } else {
5328        ALOGW("Error creating output track on thread %p", playbackThread);
5329    }
5330}
5331
5332AudioFlinger::PlaybackThread::OutputTrack::~OutputTrack()
5333{
5334    clearBufferQueue();
5335}
5336
5337status_t AudioFlinger::PlaybackThread::OutputTrack::start(AudioSystem::sync_event_t event,
5338                                                          int triggerSession)
5339{
5340    status_t status = Track::start(event, triggerSession);
5341    if (status != NO_ERROR) {
5342        return status;
5343    }
5344
5345    mActive = true;
5346    mRetryCount = 127;
5347    return status;
5348}
5349
5350void AudioFlinger::PlaybackThread::OutputTrack::stop()
5351{
5352    Track::stop();
5353    clearBufferQueue();
5354    mOutBuffer.frameCount = 0;
5355    mActive = false;
5356}
5357
5358bool AudioFlinger::PlaybackThread::OutputTrack::write(int16_t* data, uint32_t frames)
5359{
5360    Buffer *pInBuffer;
5361    Buffer inBuffer;
5362    uint32_t channelCount = mChannelCount;
5363    bool outputBufferFull = false;
5364    inBuffer.frameCount = frames;
5365    inBuffer.i16 = data;
5366
5367    uint32_t waitTimeLeftMs = mSourceThread->waitTimeMs();
5368
5369    if (!mActive && frames != 0) {
5370        start();
5371        sp<ThreadBase> thread = mThread.promote();
5372        if (thread != 0) {
5373            MixerThread *mixerThread = (MixerThread *)thread.get();
5374            if (mCblk->frameCount > frames){
5375                if (mBufferQueue.size() < kMaxOverFlowBuffers) {
5376                    uint32_t startFrames = (mCblk->frameCount - frames);
5377                    pInBuffer = new Buffer;
5378                    pInBuffer->mBuffer = new int16_t[startFrames * channelCount];
5379                    pInBuffer->frameCount = startFrames;
5380                    pInBuffer->i16 = pInBuffer->mBuffer;
5381                    memset(pInBuffer->raw, 0, startFrames * channelCount * sizeof(int16_t));
5382                    mBufferQueue.add(pInBuffer);
5383                } else {
5384                    ALOGW ("OutputTrack::write() %p no more buffers in queue", this);
5385                }
5386            }
5387        }
5388    }
5389
5390    while (waitTimeLeftMs) {
5391        // First write pending buffers, then new data
5392        if (mBufferQueue.size()) {
5393            pInBuffer = mBufferQueue.itemAt(0);
5394        } else {
5395            pInBuffer = &inBuffer;
5396        }
5397
5398        if (pInBuffer->frameCount == 0) {
5399            break;
5400        }
5401
5402        if (mOutBuffer.frameCount == 0) {
5403            mOutBuffer.frameCount = pInBuffer->frameCount;
5404            nsecs_t startTime = systemTime();
5405            if (obtainBuffer(&mOutBuffer, waitTimeLeftMs) == (status_t)NO_MORE_BUFFERS) {
5406                ALOGV ("OutputTrack::write() %p thread %p no more output buffers", this, mThread.unsafe_get());
5407                outputBufferFull = true;
5408                break;
5409            }
5410            uint32_t waitTimeMs = (uint32_t)ns2ms(systemTime() - startTime);
5411            if (waitTimeLeftMs >= waitTimeMs) {
5412                waitTimeLeftMs -= waitTimeMs;
5413            } else {
5414                waitTimeLeftMs = 0;
5415            }
5416        }
5417
5418        uint32_t outFrames = pInBuffer->frameCount > mOutBuffer.frameCount ? mOutBuffer.frameCount : pInBuffer->frameCount;
5419        memcpy(mOutBuffer.raw, pInBuffer->raw, outFrames * channelCount * sizeof(int16_t));
5420        mCblk->stepUser(outFrames);
5421        pInBuffer->frameCount -= outFrames;
5422        pInBuffer->i16 += outFrames * channelCount;
5423        mOutBuffer.frameCount -= outFrames;
5424        mOutBuffer.i16 += outFrames * channelCount;
5425
5426        if (pInBuffer->frameCount == 0) {
5427            if (mBufferQueue.size()) {
5428                mBufferQueue.removeAt(0);
5429                delete [] pInBuffer->mBuffer;
5430                delete pInBuffer;
5431                ALOGV("OutputTrack::write() %p thread %p released overflow buffer %d", this, mThread.unsafe_get(), mBufferQueue.size());
5432            } else {
5433                break;
5434            }
5435        }
5436    }
5437
5438    // If we could not write all frames, allocate a buffer and queue it for next time.
5439    if (inBuffer.frameCount) {
5440        sp<ThreadBase> thread = mThread.promote();
5441        if (thread != 0 && !thread->standby()) {
5442            if (mBufferQueue.size() < kMaxOverFlowBuffers) {
5443                pInBuffer = new Buffer;
5444                pInBuffer->mBuffer = new int16_t[inBuffer.frameCount * channelCount];
5445                pInBuffer->frameCount = inBuffer.frameCount;
5446                pInBuffer->i16 = pInBuffer->mBuffer;
5447                memcpy(pInBuffer->raw, inBuffer.raw, inBuffer.frameCount * channelCount * sizeof(int16_t));
5448                mBufferQueue.add(pInBuffer);
5449                ALOGV("OutputTrack::write() %p thread %p adding overflow buffer %d", this, mThread.unsafe_get(), mBufferQueue.size());
5450            } else {
5451                ALOGW("OutputTrack::write() %p thread %p no more overflow buffers", mThread.unsafe_get(), this);
5452            }
5453        }
5454    }
5455
5456    // Calling write() with a 0 length buffer, means that no more data will be written:
5457    // If no more buffers are pending, fill output track buffer to make sure it is started
5458    // by output mixer.
5459    if (frames == 0 && mBufferQueue.size() == 0) {
5460        if (mCblk->user < mCblk->frameCount) {
5461            frames = mCblk->frameCount - mCblk->user;
5462            pInBuffer = new Buffer;
5463            pInBuffer->mBuffer = new int16_t[frames * channelCount];
5464            pInBuffer->frameCount = frames;
5465            pInBuffer->i16 = pInBuffer->mBuffer;
5466            memset(pInBuffer->raw, 0, frames * channelCount * sizeof(int16_t));
5467            mBufferQueue.add(pInBuffer);
5468        } else if (mActive) {
5469            stop();
5470        }
5471    }
5472
5473    return outputBufferFull;
5474}
5475
5476status_t AudioFlinger::PlaybackThread::OutputTrack::obtainBuffer(AudioBufferProvider::Buffer* buffer, uint32_t waitTimeMs)
5477{
5478    int active;
5479    status_t result;
5480    audio_track_cblk_t* cblk = mCblk;
5481    uint32_t framesReq = buffer->frameCount;
5482
5483//    ALOGV("OutputTrack::obtainBuffer user %d, server %d", cblk->user, cblk->server);
5484    buffer->frameCount  = 0;
5485
5486    uint32_t framesAvail = cblk->framesAvailable();
5487
5488
5489    if (framesAvail == 0) {
5490        Mutex::Autolock _l(cblk->lock);
5491        goto start_loop_here;
5492        while (framesAvail == 0) {
5493            active = mActive;
5494            if (CC_UNLIKELY(!active)) {
5495                ALOGV("Not active and NO_MORE_BUFFERS");
5496                return NO_MORE_BUFFERS;
5497            }
5498            result = cblk->cv.waitRelative(cblk->lock, milliseconds(waitTimeMs));
5499            if (result != NO_ERROR) {
5500                return NO_MORE_BUFFERS;
5501            }
5502            // read the server count again
5503        start_loop_here:
5504            framesAvail = cblk->framesAvailable_l();
5505        }
5506    }
5507
5508//    if (framesAvail < framesReq) {
5509//        return NO_MORE_BUFFERS;
5510//    }
5511
5512    if (framesReq > framesAvail) {
5513        framesReq = framesAvail;
5514    }
5515
5516    uint32_t u = cblk->user;
5517    uint32_t bufferEnd = cblk->userBase + cblk->frameCount;
5518
5519    if (framesReq > bufferEnd - u) {
5520        framesReq = bufferEnd - u;
5521    }
5522
5523    buffer->frameCount  = framesReq;
5524    buffer->raw         = (void *)cblk->buffer(u);
5525    return NO_ERROR;
5526}
5527
5528
5529void AudioFlinger::PlaybackThread::OutputTrack::clearBufferQueue()
5530{
5531    size_t size = mBufferQueue.size();
5532
5533    for (size_t i = 0; i < size; i++) {
5534        Buffer *pBuffer = mBufferQueue.itemAt(i);
5535        delete [] pBuffer->mBuffer;
5536        delete pBuffer;
5537    }
5538    mBufferQueue.clear();
5539}
5540
5541// ----------------------------------------------------------------------------
5542
5543AudioFlinger::Client::Client(const sp<AudioFlinger>& audioFlinger, pid_t pid)
5544    :   RefBase(),
5545        mAudioFlinger(audioFlinger),
5546        // FIXME should be a "k" constant not hard-coded, in .h or ro. property, see 4 lines below
5547        mMemoryDealer(new MemoryDealer(1024*1024, "AudioFlinger::Client")),
5548        mPid(pid),
5549        mTimedTrackCount(0)
5550{
5551    // 1 MB of address space is good for 32 tracks, 8 buffers each, 4 KB/buffer
5552}
5553
5554// Client destructor must be called with AudioFlinger::mLock held
5555AudioFlinger::Client::~Client()
5556{
5557    mAudioFlinger->removeClient_l(mPid);
5558}
5559
5560sp<MemoryDealer> AudioFlinger::Client::heap() const
5561{
5562    return mMemoryDealer;
5563}
5564
5565// Reserve one of the limited slots for a timed audio track associated
5566// with this client
5567bool AudioFlinger::Client::reserveTimedTrack()
5568{
5569    const int kMaxTimedTracksPerClient = 4;
5570
5571    Mutex::Autolock _l(mTimedTrackLock);
5572
5573    if (mTimedTrackCount >= kMaxTimedTracksPerClient) {
5574        ALOGW("can not create timed track - pid %d has exceeded the limit",
5575             mPid);
5576        return false;
5577    }
5578
5579    mTimedTrackCount++;
5580    return true;
5581}
5582
5583// Release a slot for a timed audio track
5584void AudioFlinger::Client::releaseTimedTrack()
5585{
5586    Mutex::Autolock _l(mTimedTrackLock);
5587    mTimedTrackCount--;
5588}
5589
5590// ----------------------------------------------------------------------------
5591
5592AudioFlinger::NotificationClient::NotificationClient(const sp<AudioFlinger>& audioFlinger,
5593                                                     const sp<IAudioFlingerClient>& client,
5594                                                     pid_t pid)
5595    : mAudioFlinger(audioFlinger), mPid(pid), mAudioFlingerClient(client)
5596{
5597}
5598
5599AudioFlinger::NotificationClient::~NotificationClient()
5600{
5601}
5602
5603void AudioFlinger::NotificationClient::binderDied(const wp<IBinder>& who)
5604{
5605    sp<NotificationClient> keep(this);
5606    mAudioFlinger->removeNotificationClient(mPid);
5607}
5608
5609// ----------------------------------------------------------------------------
5610
5611AudioFlinger::TrackHandle::TrackHandle(const sp<AudioFlinger::PlaybackThread::Track>& track)
5612    : BnAudioTrack(),
5613      mTrack(track)
5614{
5615}
5616
5617AudioFlinger::TrackHandle::~TrackHandle() {
5618    // just stop the track on deletion, associated resources
5619    // will be freed from the main thread once all pending buffers have
5620    // been played. Unless it's not in the active track list, in which
5621    // case we free everything now...
5622    mTrack->destroy();
5623}
5624
5625sp<IMemory> AudioFlinger::TrackHandle::getCblk() const {
5626    return mTrack->getCblk();
5627}
5628
5629status_t AudioFlinger::TrackHandle::start() {
5630    return mTrack->start();
5631}
5632
5633void AudioFlinger::TrackHandle::stop() {
5634    mTrack->stop();
5635}
5636
5637void AudioFlinger::TrackHandle::flush() {
5638    mTrack->flush();
5639}
5640
5641void AudioFlinger::TrackHandle::mute(bool e) {
5642    mTrack->mute(e);
5643}
5644
5645void AudioFlinger::TrackHandle::pause() {
5646    mTrack->pause();
5647}
5648
5649status_t AudioFlinger::TrackHandle::attachAuxEffect(int EffectId)
5650{
5651    return mTrack->attachAuxEffect(EffectId);
5652}
5653
5654status_t AudioFlinger::TrackHandle::allocateTimedBuffer(size_t size,
5655                                                         sp<IMemory>* buffer) {
5656    if (!mTrack->isTimedTrack())
5657        return INVALID_OPERATION;
5658
5659    PlaybackThread::TimedTrack* tt =
5660            reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
5661    return tt->allocateTimedBuffer(size, buffer);
5662}
5663
5664status_t AudioFlinger::TrackHandle::queueTimedBuffer(const sp<IMemory>& buffer,
5665                                                     int64_t pts) {
5666    if (!mTrack->isTimedTrack())
5667        return INVALID_OPERATION;
5668
5669    PlaybackThread::TimedTrack* tt =
5670            reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
5671    return tt->queueTimedBuffer(buffer, pts);
5672}
5673
5674status_t AudioFlinger::TrackHandle::setMediaTimeTransform(
5675    const LinearTransform& xform, int target) {
5676
5677    if (!mTrack->isTimedTrack())
5678        return INVALID_OPERATION;
5679
5680    PlaybackThread::TimedTrack* tt =
5681            reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
5682    return tt->setMediaTimeTransform(
5683        xform, static_cast<TimedAudioTrack::TargetTimeline>(target));
5684}
5685
5686status_t AudioFlinger::TrackHandle::onTransact(
5687    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
5688{
5689    return BnAudioTrack::onTransact(code, data, reply, flags);
5690}
5691
5692// ----------------------------------------------------------------------------
5693
5694sp<IAudioRecord> AudioFlinger::openRecord(
5695        pid_t pid,
5696        audio_io_handle_t input,
5697        uint32_t sampleRate,
5698        audio_format_t format,
5699        uint32_t channelMask,
5700        int frameCount,
5701        IAudioFlinger::track_flags_t flags,
5702        int *sessionId,
5703        status_t *status)
5704{
5705    sp<RecordThread::RecordTrack> recordTrack;
5706    sp<RecordHandle> recordHandle;
5707    sp<Client> client;
5708    status_t lStatus;
5709    RecordThread *thread;
5710    size_t inFrameCount;
5711    int lSessionId;
5712
5713    // check calling permissions
5714    if (!recordingAllowed()) {
5715        lStatus = PERMISSION_DENIED;
5716        goto Exit;
5717    }
5718
5719    // add client to list
5720    { // scope for mLock
5721        Mutex::Autolock _l(mLock);
5722        thread = checkRecordThread_l(input);
5723        if (thread == NULL) {
5724            lStatus = BAD_VALUE;
5725            goto Exit;
5726        }
5727
5728        client = registerPid_l(pid);
5729
5730        // If no audio session id is provided, create one here
5731        if (sessionId != NULL && *sessionId != AUDIO_SESSION_OUTPUT_MIX) {
5732            lSessionId = *sessionId;
5733        } else {
5734            lSessionId = nextUniqueId();
5735            if (sessionId != NULL) {
5736                *sessionId = lSessionId;
5737            }
5738        }
5739        // create new record track. The record track uses one track in mHardwareMixerThread by convention.
5740        recordTrack = thread->createRecordTrack_l(client,
5741                                                sampleRate,
5742                                                format,
5743                                                channelMask,
5744                                                frameCount,
5745                                                lSessionId,
5746                                                &lStatus);
5747    }
5748    if (lStatus != NO_ERROR) {
5749        // remove local strong reference to Client before deleting the RecordTrack so that the Client
5750        // destructor is called by the TrackBase destructor with mLock held
5751        client.clear();
5752        recordTrack.clear();
5753        goto Exit;
5754    }
5755
5756    // return to handle to client
5757    recordHandle = new RecordHandle(recordTrack);
5758    lStatus = NO_ERROR;
5759
5760Exit:
5761    if (status) {
5762        *status = lStatus;
5763    }
5764    return recordHandle;
5765}
5766
5767// ----------------------------------------------------------------------------
5768
5769AudioFlinger::RecordHandle::RecordHandle(const sp<AudioFlinger::RecordThread::RecordTrack>& recordTrack)
5770    : BnAudioRecord(),
5771    mRecordTrack(recordTrack)
5772{
5773}
5774
5775AudioFlinger::RecordHandle::~RecordHandle() {
5776    stop();
5777}
5778
5779sp<IMemory> AudioFlinger::RecordHandle::getCblk() const {
5780    return mRecordTrack->getCblk();
5781}
5782
5783status_t AudioFlinger::RecordHandle::start(int event, int triggerSession) {
5784    ALOGV("RecordHandle::start()");
5785    return mRecordTrack->start((AudioSystem::sync_event_t)event, triggerSession);
5786}
5787
5788void AudioFlinger::RecordHandle::stop() {
5789    ALOGV("RecordHandle::stop()");
5790    mRecordTrack->stop();
5791}
5792
5793status_t AudioFlinger::RecordHandle::onTransact(
5794    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
5795{
5796    return BnAudioRecord::onTransact(code, data, reply, flags);
5797}
5798
5799// ----------------------------------------------------------------------------
5800
5801AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
5802                                         AudioStreamIn *input,
5803                                         uint32_t sampleRate,
5804                                         uint32_t channels,
5805                                         audio_io_handle_t id,
5806                                         uint32_t device) :
5807    ThreadBase(audioFlinger, id, device, RECORD),
5808    mInput(input), mTrack(NULL), mResampler(NULL), mRsmpOutBuffer(NULL), mRsmpInBuffer(NULL),
5809    // mRsmpInIndex and mInputBytes set by readInputParameters()
5810    mReqChannelCount(popcount(channels)),
5811    mReqSampleRate(sampleRate)
5812    // mBytesRead is only meaningful while active, and so is cleared in start()
5813    // (but might be better to also clear here for dump?)
5814{
5815    snprintf(mName, kNameLength, "AudioIn_%X", id);
5816
5817    readInputParameters();
5818}
5819
5820
5821AudioFlinger::RecordThread::~RecordThread()
5822{
5823    delete[] mRsmpInBuffer;
5824    delete mResampler;
5825    delete[] mRsmpOutBuffer;
5826}
5827
5828void AudioFlinger::RecordThread::onFirstRef()
5829{
5830    run(mName, PRIORITY_URGENT_AUDIO);
5831}
5832
5833status_t AudioFlinger::RecordThread::readyToRun()
5834{
5835    status_t status = initCheck();
5836    ALOGW_IF(status != NO_ERROR,"RecordThread %p could not initialize", this);
5837    return status;
5838}
5839
5840bool AudioFlinger::RecordThread::threadLoop()
5841{
5842    AudioBufferProvider::Buffer buffer;
5843    sp<RecordTrack> activeTrack;
5844    Vector< sp<EffectChain> > effectChains;
5845
5846    nsecs_t lastWarning = 0;
5847
5848    acquireWakeLock();
5849
5850    // start recording
5851    while (!exitPending()) {
5852
5853        processConfigEvents();
5854
5855        { // scope for mLock
5856            Mutex::Autolock _l(mLock);
5857            checkForNewParameters_l();
5858            if (mActiveTrack == 0 && mConfigEvents.isEmpty()) {
5859                if (!mStandby) {
5860                    mInput->stream->common.standby(&mInput->stream->common);
5861                    mStandby = true;
5862                }
5863
5864                if (exitPending()) break;
5865
5866                releaseWakeLock_l();
5867                ALOGV("RecordThread: loop stopping");
5868                // go to sleep
5869                mWaitWorkCV.wait(mLock);
5870                ALOGV("RecordThread: loop starting");
5871                acquireWakeLock_l();
5872                continue;
5873            }
5874            if (mActiveTrack != 0) {
5875                if (mActiveTrack->mState == TrackBase::PAUSING) {
5876                    if (!mStandby) {
5877                        mInput->stream->common.standby(&mInput->stream->common);
5878                        mStandby = true;
5879                    }
5880                    mActiveTrack.clear();
5881                    mStartStopCond.broadcast();
5882                } else if (mActiveTrack->mState == TrackBase::RESUMING) {
5883                    if (mReqChannelCount != mActiveTrack->channelCount()) {
5884                        mActiveTrack.clear();
5885                        mStartStopCond.broadcast();
5886                    } else if (mBytesRead != 0) {
5887                        // record start succeeds only if first read from audio input
5888                        // succeeds
5889                        if (mBytesRead > 0) {
5890                            mActiveTrack->mState = TrackBase::ACTIVE;
5891                        } else {
5892                            mActiveTrack.clear();
5893                        }
5894                        mStartStopCond.broadcast();
5895                    }
5896                    mStandby = false;
5897                }
5898            }
5899            lockEffectChains_l(effectChains);
5900        }
5901
5902        if (mActiveTrack != 0) {
5903            if (mActiveTrack->mState != TrackBase::ACTIVE &&
5904                mActiveTrack->mState != TrackBase::RESUMING) {
5905                unlockEffectChains(effectChains);
5906                usleep(kRecordThreadSleepUs);
5907                continue;
5908            }
5909            for (size_t i = 0; i < effectChains.size(); i ++) {
5910                effectChains[i]->process_l();
5911            }
5912
5913            buffer.frameCount = mFrameCount;
5914            if (CC_LIKELY(mActiveTrack->getNextBuffer(&buffer) == NO_ERROR)) {
5915                size_t framesOut = buffer.frameCount;
5916                if (mResampler == NULL) {
5917                    // no resampling
5918                    while (framesOut) {
5919                        size_t framesIn = mFrameCount - mRsmpInIndex;
5920                        if (framesIn) {
5921                            int8_t *src = (int8_t *)mRsmpInBuffer + mRsmpInIndex * mFrameSize;
5922                            int8_t *dst = buffer.i8 + (buffer.frameCount - framesOut) * mActiveTrack->mCblk->frameSize;
5923                            if (framesIn > framesOut)
5924                                framesIn = framesOut;
5925                            mRsmpInIndex += framesIn;
5926                            framesOut -= framesIn;
5927                            if ((int)mChannelCount == mReqChannelCount ||
5928                                mFormat != AUDIO_FORMAT_PCM_16_BIT) {
5929                                memcpy(dst, src, framesIn * mFrameSize);
5930                            } else {
5931                                int16_t *src16 = (int16_t *)src;
5932                                int16_t *dst16 = (int16_t *)dst;
5933                                if (mChannelCount == 1) {
5934                                    while (framesIn--) {
5935                                        *dst16++ = *src16;
5936                                        *dst16++ = *src16++;
5937                                    }
5938                                } else {
5939                                    while (framesIn--) {
5940                                        *dst16++ = (int16_t)(((int32_t)*src16 + (int32_t)*(src16 + 1)) >> 1);
5941                                        src16 += 2;
5942                                    }
5943                                }
5944                            }
5945                        }
5946                        if (framesOut && mFrameCount == mRsmpInIndex) {
5947                            if (framesOut == mFrameCount &&
5948                                ((int)mChannelCount == mReqChannelCount || mFormat != AUDIO_FORMAT_PCM_16_BIT)) {
5949                                mBytesRead = mInput->stream->read(mInput->stream, buffer.raw, mInputBytes);
5950                                framesOut = 0;
5951                            } else {
5952                                mBytesRead = mInput->stream->read(mInput->stream, mRsmpInBuffer, mInputBytes);
5953                                mRsmpInIndex = 0;
5954                            }
5955                            if (mBytesRead < 0) {
5956                                ALOGE("Error reading audio input");
5957                                if (mActiveTrack->mState == TrackBase::ACTIVE) {
5958                                    // Force input into standby so that it tries to
5959                                    // recover at next read attempt
5960                                    mInput->stream->common.standby(&mInput->stream->common);
5961                                    usleep(kRecordThreadSleepUs);
5962                                }
5963                                mRsmpInIndex = mFrameCount;
5964                                framesOut = 0;
5965                                buffer.frameCount = 0;
5966                            }
5967                        }
5968                    }
5969                } else {
5970                    // resampling
5971
5972                    memset(mRsmpOutBuffer, 0, framesOut * 2 * sizeof(int32_t));
5973                    // alter output frame count as if we were expecting stereo samples
5974                    if (mChannelCount == 1 && mReqChannelCount == 1) {
5975                        framesOut >>= 1;
5976                    }
5977                    mResampler->resample(mRsmpOutBuffer, framesOut, this);
5978                    // ditherAndClamp() works as long as all buffers returned by mActiveTrack->getNextBuffer()
5979                    // are 32 bit aligned which should be always true.
5980                    if (mChannelCount == 2 && mReqChannelCount == 1) {
5981                        ditherAndClamp(mRsmpOutBuffer, mRsmpOutBuffer, framesOut);
5982                        // the resampler always outputs stereo samples: do post stereo to mono conversion
5983                        int16_t *src = (int16_t *)mRsmpOutBuffer;
5984                        int16_t *dst = buffer.i16;
5985                        while (framesOut--) {
5986                            *dst++ = (int16_t)(((int32_t)*src + (int32_t)*(src + 1)) >> 1);
5987                            src += 2;
5988                        }
5989                    } else {
5990                        ditherAndClamp((int32_t *)buffer.raw, mRsmpOutBuffer, framesOut);
5991                    }
5992
5993                }
5994                if (mFramestoDrop == 0) {
5995                    mActiveTrack->releaseBuffer(&buffer);
5996                } else {
5997                    if (mFramestoDrop > 0) {
5998                        mFramestoDrop -= buffer.frameCount;
5999                        if (mFramestoDrop <= 0) {
6000                            clearSyncStartEvent();
6001                        }
6002                    } else {
6003                        mFramestoDrop += buffer.frameCount;
6004                        if (mFramestoDrop >= 0 || mSyncStartEvent == 0 ||
6005                                mSyncStartEvent->isCancelled()) {
6006                            ALOGW("Synced record %s, session %d, trigger session %d",
6007                                  (mFramestoDrop >= 0) ? "timed out" : "cancelled",
6008                                  mActiveTrack->sessionId(),
6009                                  (mSyncStartEvent != 0) ? mSyncStartEvent->triggerSession() : 0);
6010                            clearSyncStartEvent();
6011                        }
6012                    }
6013                }
6014                mActiveTrack->overflow();
6015            }
6016            // client isn't retrieving buffers fast enough
6017            else {
6018                if (!mActiveTrack->setOverflow()) {
6019                    nsecs_t now = systemTime();
6020                    if ((now - lastWarning) > kWarningThrottleNs) {
6021                        ALOGW("RecordThread: buffer overflow");
6022                        lastWarning = now;
6023                    }
6024                }
6025                // Release the processor for a while before asking for a new buffer.
6026                // This will give the application more chance to read from the buffer and
6027                // clear the overflow.
6028                usleep(kRecordThreadSleepUs);
6029            }
6030        }
6031        // enable changes in effect chain
6032        unlockEffectChains(effectChains);
6033        effectChains.clear();
6034    }
6035
6036    if (!mStandby) {
6037        mInput->stream->common.standby(&mInput->stream->common);
6038    }
6039    mActiveTrack.clear();
6040
6041    mStartStopCond.broadcast();
6042
6043    releaseWakeLock();
6044
6045    ALOGV("RecordThread %p exiting", this);
6046    return false;
6047}
6048
6049
6050sp<AudioFlinger::RecordThread::RecordTrack>  AudioFlinger::RecordThread::createRecordTrack_l(
6051        const sp<AudioFlinger::Client>& client,
6052        uint32_t sampleRate,
6053        audio_format_t format,
6054        int channelMask,
6055        int frameCount,
6056        int sessionId,
6057        status_t *status)
6058{
6059    sp<RecordTrack> track;
6060    status_t lStatus;
6061
6062    lStatus = initCheck();
6063    if (lStatus != NO_ERROR) {
6064        ALOGE("Audio driver not initialized.");
6065        goto Exit;
6066    }
6067
6068    { // scope for mLock
6069        Mutex::Autolock _l(mLock);
6070
6071        track = new RecordTrack(this, client, sampleRate,
6072                      format, channelMask, frameCount, sessionId);
6073
6074        if (track->getCblk() == 0) {
6075            lStatus = NO_MEMORY;
6076            goto Exit;
6077        }
6078
6079        mTrack = track.get();
6080        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
6081        bool suspend = audio_is_bluetooth_sco_device(
6082                (audio_devices_t)(mDevice & AUDIO_DEVICE_IN_ALL)) && mAudioFlinger->btNrecIsOff();
6083        setEffectSuspended_l(FX_IID_AEC, suspend, sessionId);
6084        setEffectSuspended_l(FX_IID_NS, suspend, sessionId);
6085    }
6086    lStatus = NO_ERROR;
6087
6088Exit:
6089    if (status) {
6090        *status = lStatus;
6091    }
6092    return track;
6093}
6094
6095status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack,
6096                                           AudioSystem::sync_event_t event,
6097                                           int triggerSession)
6098{
6099    ALOGV("RecordThread::start event %d, triggerSession %d", event, triggerSession);
6100    sp<ThreadBase> strongMe = this;
6101    status_t status = NO_ERROR;
6102
6103    if (event == AudioSystem::SYNC_EVENT_NONE) {
6104        clearSyncStartEvent();
6105    } else if (event != AudioSystem::SYNC_EVENT_SAME) {
6106        mSyncStartEvent = mAudioFlinger->createSyncEvent(event,
6107                                       triggerSession,
6108                                       recordTrack->sessionId(),
6109                                       syncStartEventCallback,
6110                                       this);
6111        // Sync event can be cancelled by the trigger session if the track is not in a
6112        // compatible state in which case we start record immediately
6113        if (mSyncStartEvent->isCancelled()) {
6114            clearSyncStartEvent();
6115        } else {
6116            // do not wait for the event for more than AudioSystem::kSyncRecordStartTimeOutMs
6117            mFramestoDrop = - ((AudioSystem::kSyncRecordStartTimeOutMs * mReqSampleRate) / 1000);
6118        }
6119    }
6120
6121    {
6122        AutoMutex lock(mLock);
6123        if (mActiveTrack != 0) {
6124            if (recordTrack != mActiveTrack.get()) {
6125                status = -EBUSY;
6126            } else if (mActiveTrack->mState == TrackBase::PAUSING) {
6127                mActiveTrack->mState = TrackBase::ACTIVE;
6128            }
6129            return status;
6130        }
6131
6132        recordTrack->mState = TrackBase::IDLE;
6133        mActiveTrack = recordTrack;
6134        mLock.unlock();
6135        status_t status = AudioSystem::startInput(mId);
6136        mLock.lock();
6137        if (status != NO_ERROR) {
6138            mActiveTrack.clear();
6139            clearSyncStartEvent();
6140            return status;
6141        }
6142        mRsmpInIndex = mFrameCount;
6143        mBytesRead = 0;
6144        if (mResampler != NULL) {
6145            mResampler->reset();
6146        }
6147        mActiveTrack->mState = TrackBase::RESUMING;
6148        // signal thread to start
6149        ALOGV("Signal record thread");
6150        mWaitWorkCV.signal();
6151        // do not wait for mStartStopCond if exiting
6152        if (exitPending()) {
6153            mActiveTrack.clear();
6154            status = INVALID_OPERATION;
6155            goto startError;
6156        }
6157        mStartStopCond.wait(mLock);
6158        if (mActiveTrack == 0) {
6159            ALOGV("Record failed to start");
6160            status = BAD_VALUE;
6161            goto startError;
6162        }
6163        ALOGV("Record started OK");
6164        return status;
6165    }
6166startError:
6167    AudioSystem::stopInput(mId);
6168    clearSyncStartEvent();
6169    return status;
6170}
6171
6172void AudioFlinger::RecordThread::clearSyncStartEvent()
6173{
6174    if (mSyncStartEvent != 0) {
6175        mSyncStartEvent->cancel();
6176    }
6177    mSyncStartEvent.clear();
6178    mFramestoDrop = 0;
6179}
6180
6181void AudioFlinger::RecordThread::syncStartEventCallback(const wp<SyncEvent>& event)
6182{
6183    sp<SyncEvent> strongEvent = event.promote();
6184
6185    if (strongEvent != 0) {
6186        RecordThread *me = (RecordThread *)strongEvent->cookie();
6187        me->handleSyncStartEvent(strongEvent);
6188    }
6189}
6190
6191void AudioFlinger::RecordThread::handleSyncStartEvent(const sp<SyncEvent>& event)
6192{
6193    if (event == mSyncStartEvent) {
6194        // TODO: use actual buffer filling status instead of 2 buffers when info is available
6195        // from audio HAL
6196        mFramestoDrop = mFrameCount * 2;
6197    }
6198}
6199
6200void AudioFlinger::RecordThread::stop(RecordThread::RecordTrack* recordTrack) {
6201    ALOGV("RecordThread::stop");
6202    sp<ThreadBase> strongMe = this;
6203    {
6204        AutoMutex lock(mLock);
6205        if (mActiveTrack != 0 && recordTrack == mActiveTrack.get()) {
6206            mActiveTrack->mState = TrackBase::PAUSING;
6207            // do not wait for mStartStopCond if exiting
6208            if (exitPending()) {
6209                return;
6210            }
6211            mStartStopCond.wait(mLock);
6212            // if we have been restarted, recordTrack == mActiveTrack.get() here
6213            if (mActiveTrack == 0 || recordTrack != mActiveTrack.get()) {
6214                mLock.unlock();
6215                AudioSystem::stopInput(mId);
6216                mLock.lock();
6217                ALOGV("Record stopped OK");
6218            }
6219        }
6220    }
6221}
6222
6223bool AudioFlinger::RecordThread::isValidSyncEvent(const sp<SyncEvent>& event)
6224{
6225    return false;
6226}
6227
6228status_t AudioFlinger::RecordThread::setSyncEvent(const sp<SyncEvent>& event)
6229{
6230    if (!isValidSyncEvent(event)) {
6231        return BAD_VALUE;
6232    }
6233
6234    Mutex::Autolock _l(mLock);
6235
6236    if (mTrack != NULL && event->triggerSession() == mTrack->sessionId()) {
6237        mTrack->setSyncEvent(event);
6238        return NO_ERROR;
6239    }
6240    return NAME_NOT_FOUND;
6241}
6242
6243status_t AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
6244{
6245    const size_t SIZE = 256;
6246    char buffer[SIZE];
6247    String8 result;
6248
6249    snprintf(buffer, SIZE, "\nInput thread %p internals\n", this);
6250    result.append(buffer);
6251
6252    if (mActiveTrack != 0) {
6253        result.append("Active Track:\n");
6254        result.append("   Clien Fmt Chn mask   Session Buf  S SRate  Serv     User\n");
6255        mActiveTrack->dump(buffer, SIZE);
6256        result.append(buffer);
6257
6258        snprintf(buffer, SIZE, "In index: %d\n", mRsmpInIndex);
6259        result.append(buffer);
6260        snprintf(buffer, SIZE, "In size: %d\n", mInputBytes);
6261        result.append(buffer);
6262        snprintf(buffer, SIZE, "Resampling: %d\n", (mResampler != NULL));
6263        result.append(buffer);
6264        snprintf(buffer, SIZE, "Out channel count: %d\n", mReqChannelCount);
6265        result.append(buffer);
6266        snprintf(buffer, SIZE, "Out sample rate: %d\n", mReqSampleRate);
6267        result.append(buffer);
6268
6269
6270    } else {
6271        result.append("No record client\n");
6272    }
6273    write(fd, result.string(), result.size());
6274
6275    dumpBase(fd, args);
6276    dumpEffectChains(fd, args);
6277
6278    return NO_ERROR;
6279}
6280
6281// AudioBufferProvider interface
6282status_t AudioFlinger::RecordThread::getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts)
6283{
6284    size_t framesReq = buffer->frameCount;
6285    size_t framesReady = mFrameCount - mRsmpInIndex;
6286    int channelCount;
6287
6288    if (framesReady == 0) {
6289        mBytesRead = mInput->stream->read(mInput->stream, mRsmpInBuffer, mInputBytes);
6290        if (mBytesRead < 0) {
6291            ALOGE("RecordThread::getNextBuffer() Error reading audio input");
6292            if (mActiveTrack->mState == TrackBase::ACTIVE) {
6293                // Force input into standby so that it tries to
6294                // recover at next read attempt
6295                mInput->stream->common.standby(&mInput->stream->common);
6296                usleep(kRecordThreadSleepUs);
6297            }
6298            buffer->raw = NULL;
6299            buffer->frameCount = 0;
6300            return NOT_ENOUGH_DATA;
6301        }
6302        mRsmpInIndex = 0;
6303        framesReady = mFrameCount;
6304    }
6305
6306    if (framesReq > framesReady) {
6307        framesReq = framesReady;
6308    }
6309
6310    if (mChannelCount == 1 && mReqChannelCount == 2) {
6311        channelCount = 1;
6312    } else {
6313        channelCount = 2;
6314    }
6315    buffer->raw = mRsmpInBuffer + mRsmpInIndex * channelCount;
6316    buffer->frameCount = framesReq;
6317    return NO_ERROR;
6318}
6319
6320// AudioBufferProvider interface
6321void AudioFlinger::RecordThread::releaseBuffer(AudioBufferProvider::Buffer* buffer)
6322{
6323    mRsmpInIndex += buffer->frameCount;
6324    buffer->frameCount = 0;
6325}
6326
6327bool AudioFlinger::RecordThread::checkForNewParameters_l()
6328{
6329    bool reconfig = false;
6330
6331    while (!mNewParameters.isEmpty()) {
6332        status_t status = NO_ERROR;
6333        String8 keyValuePair = mNewParameters[0];
6334        AudioParameter param = AudioParameter(keyValuePair);
6335        int value;
6336        audio_format_t reqFormat = mFormat;
6337        int reqSamplingRate = mReqSampleRate;
6338        int reqChannelCount = mReqChannelCount;
6339
6340        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
6341            reqSamplingRate = value;
6342            reconfig = true;
6343        }
6344        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
6345            reqFormat = (audio_format_t) value;
6346            reconfig = true;
6347        }
6348        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
6349            reqChannelCount = popcount(value);
6350            reconfig = true;
6351        }
6352        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
6353            // do not accept frame count changes if tracks are open as the track buffer
6354            // size depends on frame count and correct behavior would not be guaranteed
6355            // if frame count is changed after track creation
6356            if (mActiveTrack != 0) {
6357                status = INVALID_OPERATION;
6358            } else {
6359                reconfig = true;
6360            }
6361        }
6362        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
6363            // forward device change to effects that have requested to be
6364            // aware of attached audio device.
6365            for (size_t i = 0; i < mEffectChains.size(); i++) {
6366                mEffectChains[i]->setDevice_l(value);
6367            }
6368            // store input device and output device but do not forward output device to audio HAL.
6369            // Note that status is ignored by the caller for output device
6370            // (see AudioFlinger::setParameters()
6371            if (value & AUDIO_DEVICE_OUT_ALL) {
6372                mDevice &= (uint32_t)~(value & AUDIO_DEVICE_OUT_ALL);
6373                status = BAD_VALUE;
6374            } else {
6375                mDevice &= (uint32_t)~(value & AUDIO_DEVICE_IN_ALL);
6376                // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
6377                if (mTrack != NULL) {
6378                    bool suspend = audio_is_bluetooth_sco_device(
6379                            (audio_devices_t)value) && mAudioFlinger->btNrecIsOff();
6380                    setEffectSuspended_l(FX_IID_AEC, suspend, mTrack->sessionId());
6381                    setEffectSuspended_l(FX_IID_NS, suspend, mTrack->sessionId());
6382                }
6383            }
6384            mDevice |= (uint32_t)value;
6385        }
6386        if (status == NO_ERROR) {
6387            status = mInput->stream->common.set_parameters(&mInput->stream->common, keyValuePair.string());
6388            if (status == INVALID_OPERATION) {
6389                mInput->stream->common.standby(&mInput->stream->common);
6390                status = mInput->stream->common.set_parameters(&mInput->stream->common,
6391                        keyValuePair.string());
6392            }
6393            if (reconfig) {
6394                if (status == BAD_VALUE &&
6395                    reqFormat == mInput->stream->common.get_format(&mInput->stream->common) &&
6396                    reqFormat == AUDIO_FORMAT_PCM_16_BIT &&
6397                    ((int)mInput->stream->common.get_sample_rate(&mInput->stream->common) <= (2 * reqSamplingRate)) &&
6398                    popcount(mInput->stream->common.get_channels(&mInput->stream->common)) <= FCC_2 &&
6399                    (reqChannelCount <= FCC_2)) {
6400                    status = NO_ERROR;
6401                }
6402                if (status == NO_ERROR) {
6403                    readInputParameters();
6404                    sendConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED);
6405                }
6406            }
6407        }
6408
6409        mNewParameters.removeAt(0);
6410
6411        mParamStatus = status;
6412        mParamCond.signal();
6413        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
6414        // already timed out waiting for the status and will never signal the condition.
6415        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
6416    }
6417    return reconfig;
6418}
6419
6420String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
6421{
6422    char *s;
6423    String8 out_s8 = String8();
6424
6425    Mutex::Autolock _l(mLock);
6426    if (initCheck() != NO_ERROR) {
6427        return out_s8;
6428    }
6429
6430    s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string());
6431    out_s8 = String8(s);
6432    free(s);
6433    return out_s8;
6434}
6435
6436void AudioFlinger::RecordThread::audioConfigChanged_l(int event, int param) {
6437    AudioSystem::OutputDescriptor desc;
6438    void *param2 = NULL;
6439
6440    switch (event) {
6441    case AudioSystem::INPUT_OPENED:
6442    case AudioSystem::INPUT_CONFIG_CHANGED:
6443        desc.channels = mChannelMask;
6444        desc.samplingRate = mSampleRate;
6445        desc.format = mFormat;
6446        desc.frameCount = mFrameCount;
6447        desc.latency = 0;
6448        param2 = &desc;
6449        break;
6450
6451    case AudioSystem::INPUT_CLOSED:
6452    default:
6453        break;
6454    }
6455    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
6456}
6457
6458void AudioFlinger::RecordThread::readInputParameters()
6459{
6460    delete mRsmpInBuffer;
6461    // mRsmpInBuffer is always assigned a new[] below
6462    delete mRsmpOutBuffer;
6463    mRsmpOutBuffer = NULL;
6464    delete mResampler;
6465    mResampler = NULL;
6466
6467    mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common);
6468    mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common);
6469    mChannelCount = (uint16_t)popcount(mChannelMask);
6470    mFormat = mInput->stream->common.get_format(&mInput->stream->common);
6471    mFrameSize = audio_stream_frame_size(&mInput->stream->common);
6472    mInputBytes = mInput->stream->common.get_buffer_size(&mInput->stream->common);
6473    mFrameCount = mInputBytes / mFrameSize;
6474    mNormalFrameCount = mFrameCount; // not used by record, but used by input effects
6475    mRsmpInBuffer = new int16_t[mFrameCount * mChannelCount];
6476
6477    if (mSampleRate != mReqSampleRate && mChannelCount <= FCC_2 && mReqChannelCount <= FCC_2)
6478    {
6479        int channelCount;
6480        // optimization: if mono to mono, use the resampler in stereo to stereo mode to avoid
6481        // stereo to mono post process as the resampler always outputs stereo.
6482        if (mChannelCount == 1 && mReqChannelCount == 2) {
6483            channelCount = 1;
6484        } else {
6485            channelCount = 2;
6486        }
6487        mResampler = AudioResampler::create(16, channelCount, mReqSampleRate);
6488        mResampler->setSampleRate(mSampleRate);
6489        mResampler->setVolume(AudioMixer::UNITY_GAIN, AudioMixer::UNITY_GAIN);
6490        mRsmpOutBuffer = new int32_t[mFrameCount * 2];
6491
6492        // optmization: if mono to mono, alter input frame count as if we were inputing stereo samples
6493        if (mChannelCount == 1 && mReqChannelCount == 1) {
6494            mFrameCount >>= 1;
6495        }
6496
6497    }
6498    mRsmpInIndex = mFrameCount;
6499}
6500
6501unsigned int AudioFlinger::RecordThread::getInputFramesLost()
6502{
6503    Mutex::Autolock _l(mLock);
6504    if (initCheck() != NO_ERROR) {
6505        return 0;
6506    }
6507
6508    return mInput->stream->get_input_frames_lost(mInput->stream);
6509}
6510
6511uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId)
6512{
6513    Mutex::Autolock _l(mLock);
6514    uint32_t result = 0;
6515    if (getEffectChain_l(sessionId) != 0) {
6516        result = EFFECT_SESSION;
6517    }
6518
6519    if (mTrack != NULL && sessionId == mTrack->sessionId()) {
6520        result |= TRACK_SESSION;
6521    }
6522
6523    return result;
6524}
6525
6526AudioFlinger::RecordThread::RecordTrack* AudioFlinger::RecordThread::track()
6527{
6528    Mutex::Autolock _l(mLock);
6529    return mTrack;
6530}
6531
6532AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::getInput() const
6533{
6534    Mutex::Autolock _l(mLock);
6535    return mInput;
6536}
6537
6538AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput()
6539{
6540    Mutex::Autolock _l(mLock);
6541    AudioStreamIn *input = mInput;
6542    mInput = NULL;
6543    return input;
6544}
6545
6546// this method must always be called either with ThreadBase mLock held or inside the thread loop
6547audio_stream_t* AudioFlinger::RecordThread::stream() const
6548{
6549    if (mInput == NULL) {
6550        return NULL;
6551    }
6552    return &mInput->stream->common;
6553}
6554
6555
6556// ----------------------------------------------------------------------------
6557
6558audio_module_handle_t AudioFlinger::loadHwModule(const char *name)
6559{
6560    if (!settingsAllowed()) {
6561        return 0;
6562    }
6563    Mutex::Autolock _l(mLock);
6564    return loadHwModule_l(name);
6565}
6566
6567// loadHwModule_l() must be called with AudioFlinger::mLock held
6568audio_module_handle_t AudioFlinger::loadHwModule_l(const char *name)
6569{
6570    for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
6571        if (strncmp(mAudioHwDevs.valueAt(i)->moduleName(), name, strlen(name)) == 0) {
6572            ALOGW("loadHwModule() module %s already loaded", name);
6573            return mAudioHwDevs.keyAt(i);
6574        }
6575    }
6576
6577    audio_hw_device_t *dev;
6578
6579    int rc = load_audio_interface(name, &dev);
6580    if (rc) {
6581        ALOGI("loadHwModule() error %d loading module %s ", rc, name);
6582        return 0;
6583    }
6584
6585    mHardwareStatus = AUDIO_HW_INIT;
6586    rc = dev->init_check(dev);
6587    mHardwareStatus = AUDIO_HW_IDLE;
6588    if (rc) {
6589        ALOGI("loadHwModule() init check error %d for module %s ", rc, name);
6590        return 0;
6591    }
6592
6593    if ((mMasterVolumeSupportLvl != MVS_NONE) &&
6594        (NULL != dev->set_master_volume)) {
6595        AutoMutex lock(mHardwareLock);
6596        mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME;
6597        dev->set_master_volume(dev, mMasterVolume);
6598        mHardwareStatus = AUDIO_HW_IDLE;
6599    }
6600
6601    audio_module_handle_t handle = nextUniqueId();
6602    mAudioHwDevs.add(handle, new AudioHwDevice(name, dev));
6603
6604    ALOGI("loadHwModule() Loaded %s audio interface from %s (%s) handle %d",
6605          name, dev->common.module->name, dev->common.module->id, handle);
6606
6607    return handle;
6608
6609}
6610
6611audio_io_handle_t AudioFlinger::openOutput(audio_module_handle_t module,
6612                                           audio_devices_t *pDevices,
6613                                           uint32_t *pSamplingRate,
6614                                           audio_format_t *pFormat,
6615                                           audio_channel_mask_t *pChannelMask,
6616                                           uint32_t *pLatencyMs,
6617                                           audio_output_flags_t flags)
6618{
6619    status_t status;
6620    PlaybackThread *thread = NULL;
6621    struct audio_config config = {
6622        sample_rate: pSamplingRate ? *pSamplingRate : 0,
6623        channel_mask: pChannelMask ? *pChannelMask : 0,
6624        format: pFormat ? *pFormat : AUDIO_FORMAT_DEFAULT,
6625    };
6626    audio_stream_out_t *outStream = NULL;
6627    audio_hw_device_t *outHwDev;
6628
6629    ALOGV("openOutput(), module %d Device %x, SamplingRate %d, Format %d, Channels %x, flags %x",
6630              module,
6631              (pDevices != NULL) ? (int)*pDevices : 0,
6632              config.sample_rate,
6633              config.format,
6634              config.channel_mask,
6635              flags);
6636
6637    if (pDevices == NULL || *pDevices == 0) {
6638        return 0;
6639    }
6640
6641    Mutex::Autolock _l(mLock);
6642
6643    outHwDev = findSuitableHwDev_l(module, *pDevices);
6644    if (outHwDev == NULL)
6645        return 0;
6646
6647    audio_io_handle_t id = nextUniqueId();
6648
6649    mHardwareStatus = AUDIO_HW_OUTPUT_OPEN;
6650
6651    status = outHwDev->open_output_stream(outHwDev,
6652                                          id,
6653                                          *pDevices,
6654                                          (audio_output_flags_t)flags,
6655                                          &config,
6656                                          &outStream);
6657
6658    mHardwareStatus = AUDIO_HW_IDLE;
6659    ALOGV("openOutput() openOutputStream returned output %p, SamplingRate %d, Format %d, Channels %x, status %d",
6660            outStream,
6661            config.sample_rate,
6662            config.format,
6663            config.channel_mask,
6664            status);
6665
6666    if (status == NO_ERROR && outStream != NULL) {
6667        AudioStreamOut *output = new AudioStreamOut(outHwDev, outStream);
6668
6669        if ((flags & AUDIO_OUTPUT_FLAG_DIRECT) ||
6670            (config.format != AUDIO_FORMAT_PCM_16_BIT) ||
6671            (config.channel_mask != AUDIO_CHANNEL_OUT_STEREO)) {
6672            thread = new DirectOutputThread(this, output, id, *pDevices);
6673            ALOGV("openOutput() created direct output: ID %d thread %p", id, thread);
6674        } else {
6675            thread = new MixerThread(this, output, id, *pDevices);
6676            ALOGV("openOutput() created mixer output: ID %d thread %p", id, thread);
6677        }
6678        mPlaybackThreads.add(id, thread);
6679
6680        if (pSamplingRate != NULL) *pSamplingRate = config.sample_rate;
6681        if (pFormat != NULL) *pFormat = config.format;
6682        if (pChannelMask != NULL) *pChannelMask = config.channel_mask;
6683        if (pLatencyMs != NULL) *pLatencyMs = thread->latency();
6684
6685        // notify client processes of the new output creation
6686        thread->audioConfigChanged_l(AudioSystem::OUTPUT_OPENED);
6687
6688        // the first primary output opened designates the primary hw device
6689        if ((mPrimaryHardwareDev == NULL) && (flags & AUDIO_OUTPUT_FLAG_PRIMARY)) {
6690            ALOGI("Using module %d has the primary audio interface", module);
6691            mPrimaryHardwareDev = outHwDev;
6692
6693            AutoMutex lock(mHardwareLock);
6694            mHardwareStatus = AUDIO_HW_SET_MODE;
6695            outHwDev->set_mode(outHwDev, mMode);
6696
6697            // Determine the level of master volume support the primary audio HAL has,
6698            // and set the initial master volume at the same time.
6699            float initialVolume = 1.0;
6700            mMasterVolumeSupportLvl = MVS_NONE;
6701
6702            mHardwareStatus = AUDIO_HW_GET_MASTER_VOLUME;
6703            if ((NULL != outHwDev->get_master_volume) &&
6704                (NO_ERROR == outHwDev->get_master_volume(outHwDev, &initialVolume))) {
6705                mMasterVolumeSupportLvl = MVS_FULL;
6706            } else {
6707                mMasterVolumeSupportLvl = MVS_SETONLY;
6708                initialVolume = 1.0;
6709            }
6710
6711            mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME;
6712            if ((NULL == outHwDev->set_master_volume) ||
6713                (NO_ERROR != outHwDev->set_master_volume(outHwDev, initialVolume))) {
6714                mMasterVolumeSupportLvl = MVS_NONE;
6715            }
6716            // now that we have a primary device, initialize master volume on other devices
6717            for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
6718                audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
6719
6720                if ((dev != mPrimaryHardwareDev) &&
6721                    (NULL != dev->set_master_volume)) {
6722                    dev->set_master_volume(dev, initialVolume);
6723                }
6724            }
6725            mHardwareStatus = AUDIO_HW_IDLE;
6726            mMasterVolumeSW = (MVS_NONE == mMasterVolumeSupportLvl)
6727                                    ? initialVolume
6728                                    : 1.0;
6729            mMasterVolume   = initialVolume;
6730        }
6731        return id;
6732    }
6733
6734    return 0;
6735}
6736
6737audio_io_handle_t AudioFlinger::openDuplicateOutput(audio_io_handle_t output1,
6738        audio_io_handle_t output2)
6739{
6740    Mutex::Autolock _l(mLock);
6741    MixerThread *thread1 = checkMixerThread_l(output1);
6742    MixerThread *thread2 = checkMixerThread_l(output2);
6743
6744    if (thread1 == NULL || thread2 == NULL) {
6745        ALOGW("openDuplicateOutput() wrong output mixer type for output %d or %d", output1, output2);
6746        return 0;
6747    }
6748
6749    audio_io_handle_t id = nextUniqueId();
6750    DuplicatingThread *thread = new DuplicatingThread(this, thread1, id);
6751    thread->addOutputTrack(thread2);
6752    mPlaybackThreads.add(id, thread);
6753    // notify client processes of the new output creation
6754    thread->audioConfigChanged_l(AudioSystem::OUTPUT_OPENED);
6755    return id;
6756}
6757
6758status_t AudioFlinger::closeOutput(audio_io_handle_t output)
6759{
6760    // keep strong reference on the playback thread so that
6761    // it is not destroyed while exit() is executed
6762    sp<PlaybackThread> thread;
6763    {
6764        Mutex::Autolock _l(mLock);
6765        thread = checkPlaybackThread_l(output);
6766        if (thread == NULL) {
6767            return BAD_VALUE;
6768        }
6769
6770        ALOGV("closeOutput() %d", output);
6771
6772        if (thread->type() == ThreadBase::MIXER) {
6773            for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
6774                if (mPlaybackThreads.valueAt(i)->type() == ThreadBase::DUPLICATING) {
6775                    DuplicatingThread *dupThread = (DuplicatingThread *)mPlaybackThreads.valueAt(i).get();
6776                    dupThread->removeOutputTrack((MixerThread *)thread.get());
6777                }
6778            }
6779        }
6780        audioConfigChanged_l(AudioSystem::OUTPUT_CLOSED, output, NULL);
6781        mPlaybackThreads.removeItem(output);
6782    }
6783    thread->exit();
6784    // The thread entity (active unit of execution) is no longer running here,
6785    // but the ThreadBase container still exists.
6786
6787    if (thread->type() != ThreadBase::DUPLICATING) {
6788        AudioStreamOut *out = thread->clearOutput();
6789        ALOG_ASSERT(out != NULL, "out shouldn't be NULL");
6790        // from now on thread->mOutput is NULL
6791        out->hwDev->close_output_stream(out->hwDev, out->stream);
6792        delete out;
6793    }
6794    return NO_ERROR;
6795}
6796
6797status_t AudioFlinger::suspendOutput(audio_io_handle_t output)
6798{
6799    Mutex::Autolock _l(mLock);
6800    PlaybackThread *thread = checkPlaybackThread_l(output);
6801
6802    if (thread == NULL) {
6803        return BAD_VALUE;
6804    }
6805
6806    ALOGV("suspendOutput() %d", output);
6807    thread->suspend();
6808
6809    return NO_ERROR;
6810}
6811
6812status_t AudioFlinger::restoreOutput(audio_io_handle_t output)
6813{
6814    Mutex::Autolock _l(mLock);
6815    PlaybackThread *thread = checkPlaybackThread_l(output);
6816
6817    if (thread == NULL) {
6818        return BAD_VALUE;
6819    }
6820
6821    ALOGV("restoreOutput() %d", output);
6822
6823    thread->restore();
6824
6825    return NO_ERROR;
6826}
6827
6828audio_io_handle_t AudioFlinger::openInput(audio_module_handle_t module,
6829                                          audio_devices_t *pDevices,
6830                                          uint32_t *pSamplingRate,
6831                                          audio_format_t *pFormat,
6832                                          uint32_t *pChannelMask)
6833{
6834    status_t status;
6835    RecordThread *thread = NULL;
6836    struct audio_config config = {
6837        sample_rate: pSamplingRate ? *pSamplingRate : 0,
6838        channel_mask: pChannelMask ? *pChannelMask : 0,
6839        format: pFormat ? *pFormat : AUDIO_FORMAT_DEFAULT,
6840    };
6841    uint32_t reqSamplingRate = config.sample_rate;
6842    audio_format_t reqFormat = config.format;
6843    audio_channel_mask_t reqChannels = config.channel_mask;
6844    audio_stream_in_t *inStream = NULL;
6845    audio_hw_device_t *inHwDev;
6846
6847    if (pDevices == NULL || *pDevices == 0) {
6848        return 0;
6849    }
6850
6851    Mutex::Autolock _l(mLock);
6852
6853    inHwDev = findSuitableHwDev_l(module, *pDevices);
6854    if (inHwDev == NULL)
6855        return 0;
6856
6857    audio_io_handle_t id = nextUniqueId();
6858
6859    status = inHwDev->open_input_stream(inHwDev, id, *pDevices, &config,
6860                                        &inStream);
6861    ALOGV("openInput() openInputStream returned input %p, SamplingRate %d, Format %d, Channels %x, status %d",
6862            inStream,
6863            config.sample_rate,
6864            config.format,
6865            config.channel_mask,
6866            status);
6867
6868    // If the input could not be opened with the requested parameters and we can handle the conversion internally,
6869    // try to open again with the proposed parameters. The AudioFlinger can resample the input and do mono to stereo
6870    // or stereo to mono conversions on 16 bit PCM inputs.
6871    if (status == BAD_VALUE &&
6872        reqFormat == config.format && config.format == AUDIO_FORMAT_PCM_16_BIT &&
6873        (config.sample_rate <= 2 * reqSamplingRate) &&
6874        (popcount(config.channel_mask) <= FCC_2) && (popcount(reqChannels) <= FCC_2)) {
6875        ALOGV("openInput() reopening with proposed sampling rate and channels");
6876        inStream = NULL;
6877        status = inHwDev->open_input_stream(inHwDev, id, *pDevices, &config, &inStream);
6878    }
6879
6880    if (status == NO_ERROR && inStream != NULL) {
6881        AudioStreamIn *input = new AudioStreamIn(inHwDev, inStream);
6882
6883        // Start record thread
6884        // RecorThread require both input and output device indication to forward to audio
6885        // pre processing modules
6886        uint32_t device = (*pDevices) | primaryOutputDevice_l();
6887        thread = new RecordThread(this,
6888                                  input,
6889                                  reqSamplingRate,
6890                                  reqChannels,
6891                                  id,
6892                                  device);
6893        mRecordThreads.add(id, thread);
6894        ALOGV("openInput() created record thread: ID %d thread %p", id, thread);
6895        if (pSamplingRate != NULL) *pSamplingRate = reqSamplingRate;
6896        if (pFormat != NULL) *pFormat = config.format;
6897        if (pChannelMask != NULL) *pChannelMask = reqChannels;
6898
6899        input->stream->common.standby(&input->stream->common);
6900
6901        // notify client processes of the new input creation
6902        thread->audioConfigChanged_l(AudioSystem::INPUT_OPENED);
6903        return id;
6904    }
6905
6906    return 0;
6907}
6908
6909status_t AudioFlinger::closeInput(audio_io_handle_t input)
6910{
6911    // keep strong reference on the record thread so that
6912    // it is not destroyed while exit() is executed
6913    sp<RecordThread> thread;
6914    {
6915        Mutex::Autolock _l(mLock);
6916        thread = checkRecordThread_l(input);
6917        if (thread == NULL) {
6918            return BAD_VALUE;
6919        }
6920
6921        ALOGV("closeInput() %d", input);
6922        audioConfigChanged_l(AudioSystem::INPUT_CLOSED, input, NULL);
6923        mRecordThreads.removeItem(input);
6924    }
6925    thread->exit();
6926    // The thread entity (active unit of execution) is no longer running here,
6927    // but the ThreadBase container still exists.
6928
6929    AudioStreamIn *in = thread->clearInput();
6930    ALOG_ASSERT(in != NULL, "in shouldn't be NULL");
6931    // from now on thread->mInput is NULL
6932    in->hwDev->close_input_stream(in->hwDev, in->stream);
6933    delete in;
6934
6935    return NO_ERROR;
6936}
6937
6938status_t AudioFlinger::setStreamOutput(audio_stream_type_t stream, audio_io_handle_t output)
6939{
6940    Mutex::Autolock _l(mLock);
6941    MixerThread *dstThread = checkMixerThread_l(output);
6942    if (dstThread == NULL) {
6943        ALOGW("setStreamOutput() bad output id %d", output);
6944        return BAD_VALUE;
6945    }
6946
6947    ALOGV("setStreamOutput() stream %d to output %d", stream, output);
6948    audioConfigChanged_l(AudioSystem::STREAM_CONFIG_CHANGED, output, &stream);
6949
6950    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
6951        PlaybackThread *thread = mPlaybackThreads.valueAt(i).get();
6952        if (thread != dstThread && thread->type() != ThreadBase::DIRECT) {
6953            MixerThread *srcThread = (MixerThread *)thread;
6954            srcThread->invalidateTracks(stream);
6955        }
6956    }
6957
6958    return NO_ERROR;
6959}
6960
6961
6962int AudioFlinger::newAudioSessionId()
6963{
6964    return nextUniqueId();
6965}
6966
6967void AudioFlinger::acquireAudioSessionId(int audioSession)
6968{
6969    Mutex::Autolock _l(mLock);
6970    pid_t caller = IPCThreadState::self()->getCallingPid();
6971    ALOGV("acquiring %d from %d", audioSession, caller);
6972    size_t num = mAudioSessionRefs.size();
6973    for (size_t i = 0; i< num; i++) {
6974        AudioSessionRef *ref = mAudioSessionRefs.editItemAt(i);
6975        if (ref->mSessionid == audioSession && ref->mPid == caller) {
6976            ref->mCnt++;
6977            ALOGV(" incremented refcount to %d", ref->mCnt);
6978            return;
6979        }
6980    }
6981    mAudioSessionRefs.push(new AudioSessionRef(audioSession, caller));
6982    ALOGV(" added new entry for %d", audioSession);
6983}
6984
6985void AudioFlinger::releaseAudioSessionId(int audioSession)
6986{
6987    Mutex::Autolock _l(mLock);
6988    pid_t caller = IPCThreadState::self()->getCallingPid();
6989    ALOGV("releasing %d from %d", audioSession, caller);
6990    size_t num = mAudioSessionRefs.size();
6991    for (size_t i = 0; i< num; i++) {
6992        AudioSessionRef *ref = mAudioSessionRefs.itemAt(i);
6993        if (ref->mSessionid == audioSession && ref->mPid == caller) {
6994            ref->mCnt--;
6995            ALOGV(" decremented refcount to %d", ref->mCnt);
6996            if (ref->mCnt == 0) {
6997                mAudioSessionRefs.removeAt(i);
6998                delete ref;
6999                purgeStaleEffects_l();
7000            }
7001            return;
7002        }
7003    }
7004    ALOGW("session id %d not found for pid %d", audioSession, caller);
7005}
7006
7007void AudioFlinger::purgeStaleEffects_l() {
7008
7009    ALOGV("purging stale effects");
7010
7011    Vector< sp<EffectChain> > chains;
7012
7013    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
7014        sp<PlaybackThread> t = mPlaybackThreads.valueAt(i);
7015        for (size_t j = 0; j < t->mEffectChains.size(); j++) {
7016            sp<EffectChain> ec = t->mEffectChains[j];
7017            if (ec->sessionId() > AUDIO_SESSION_OUTPUT_MIX) {
7018                chains.push(ec);
7019            }
7020        }
7021    }
7022    for (size_t i = 0; i < mRecordThreads.size(); i++) {
7023        sp<RecordThread> t = mRecordThreads.valueAt(i);
7024        for (size_t j = 0; j < t->mEffectChains.size(); j++) {
7025            sp<EffectChain> ec = t->mEffectChains[j];
7026            chains.push(ec);
7027        }
7028    }
7029
7030    for (size_t i = 0; i < chains.size(); i++) {
7031        sp<EffectChain> ec = chains[i];
7032        int sessionid = ec->sessionId();
7033        sp<ThreadBase> t = ec->mThread.promote();
7034        if (t == 0) {
7035            continue;
7036        }
7037        size_t numsessionrefs = mAudioSessionRefs.size();
7038        bool found = false;
7039        for (size_t k = 0; k < numsessionrefs; k++) {
7040            AudioSessionRef *ref = mAudioSessionRefs.itemAt(k);
7041            if (ref->mSessionid == sessionid) {
7042                ALOGV(" session %d still exists for %d with %d refs",
7043                    sessionid, ref->mPid, ref->mCnt);
7044                found = true;
7045                break;
7046            }
7047        }
7048        if (!found) {
7049            // remove all effects from the chain
7050            while (ec->mEffects.size()) {
7051                sp<EffectModule> effect = ec->mEffects[0];
7052                effect->unPin();
7053                Mutex::Autolock _l (t->mLock);
7054                t->removeEffect_l(effect);
7055                for (size_t j = 0; j < effect->mHandles.size(); j++) {
7056                    sp<EffectHandle> handle = effect->mHandles[j].promote();
7057                    if (handle != 0) {
7058                        handle->mEffect.clear();
7059                        if (handle->mHasControl && handle->mEnabled) {
7060                            t->checkSuspendOnEffectEnabled_l(effect, false, effect->sessionId());
7061                        }
7062                    }
7063                }
7064                AudioSystem::unregisterEffect(effect->id());
7065            }
7066        }
7067    }
7068    return;
7069}
7070
7071// checkPlaybackThread_l() must be called with AudioFlinger::mLock held
7072AudioFlinger::PlaybackThread *AudioFlinger::checkPlaybackThread_l(audio_io_handle_t output) const
7073{
7074    return mPlaybackThreads.valueFor(output).get();
7075}
7076
7077// checkMixerThread_l() must be called with AudioFlinger::mLock held
7078AudioFlinger::MixerThread *AudioFlinger::checkMixerThread_l(audio_io_handle_t output) const
7079{
7080    PlaybackThread *thread = checkPlaybackThread_l(output);
7081    return thread != NULL && thread->type() != ThreadBase::DIRECT ? (MixerThread *) thread : NULL;
7082}
7083
7084// checkRecordThread_l() must be called with AudioFlinger::mLock held
7085AudioFlinger::RecordThread *AudioFlinger::checkRecordThread_l(audio_io_handle_t input) const
7086{
7087    return mRecordThreads.valueFor(input).get();
7088}
7089
7090uint32_t AudioFlinger::nextUniqueId()
7091{
7092    return android_atomic_inc(&mNextUniqueId);
7093}
7094
7095AudioFlinger::PlaybackThread *AudioFlinger::primaryPlaybackThread_l() const
7096{
7097    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
7098        PlaybackThread *thread = mPlaybackThreads.valueAt(i).get();
7099        AudioStreamOut *output = thread->getOutput();
7100        if (output != NULL && output->hwDev == mPrimaryHardwareDev) {
7101            return thread;
7102        }
7103    }
7104    return NULL;
7105}
7106
7107uint32_t AudioFlinger::primaryOutputDevice_l() const
7108{
7109    PlaybackThread *thread = primaryPlaybackThread_l();
7110
7111    if (thread == NULL) {
7112        return 0;
7113    }
7114
7115    return thread->device();
7116}
7117
7118sp<AudioFlinger::SyncEvent> AudioFlinger::createSyncEvent(AudioSystem::sync_event_t type,
7119                                    int triggerSession,
7120                                    int listenerSession,
7121                                    sync_event_callback_t callBack,
7122                                    void *cookie)
7123{
7124    Mutex::Autolock _l(mLock);
7125
7126    sp<SyncEvent> event = new SyncEvent(type, triggerSession, listenerSession, callBack, cookie);
7127    status_t playStatus = NAME_NOT_FOUND;
7128    status_t recStatus = NAME_NOT_FOUND;
7129    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
7130        playStatus = mPlaybackThreads.valueAt(i)->setSyncEvent(event);
7131        if (playStatus == NO_ERROR) {
7132            return event;
7133        }
7134    }
7135    for (size_t i = 0; i < mRecordThreads.size(); i++) {
7136        recStatus = mRecordThreads.valueAt(i)->setSyncEvent(event);
7137        if (recStatus == NO_ERROR) {
7138            return event;
7139        }
7140    }
7141    if (playStatus == NAME_NOT_FOUND || recStatus == NAME_NOT_FOUND) {
7142        mPendingSyncEvents.add(event);
7143    } else {
7144        ALOGV("createSyncEvent() invalid event %d", event->type());
7145        event.clear();
7146    }
7147    return event;
7148}
7149
7150// ----------------------------------------------------------------------------
7151//  Effect management
7152// ----------------------------------------------------------------------------
7153
7154
7155status_t AudioFlinger::queryNumberEffects(uint32_t *numEffects) const
7156{
7157    Mutex::Autolock _l(mLock);
7158    return EffectQueryNumberEffects(numEffects);
7159}
7160
7161status_t AudioFlinger::queryEffect(uint32_t index, effect_descriptor_t *descriptor) const
7162{
7163    Mutex::Autolock _l(mLock);
7164    return EffectQueryEffect(index, descriptor);
7165}
7166
7167status_t AudioFlinger::getEffectDescriptor(const effect_uuid_t *pUuid,
7168        effect_descriptor_t *descriptor) const
7169{
7170    Mutex::Autolock _l(mLock);
7171    return EffectGetDescriptor(pUuid, descriptor);
7172}
7173
7174
7175sp<IEffect> AudioFlinger::createEffect(pid_t pid,
7176        effect_descriptor_t *pDesc,
7177        const sp<IEffectClient>& effectClient,
7178        int32_t priority,
7179        audio_io_handle_t io,
7180        int sessionId,
7181        status_t *status,
7182        int *id,
7183        int *enabled)
7184{
7185    status_t lStatus = NO_ERROR;
7186    sp<EffectHandle> handle;
7187    effect_descriptor_t desc;
7188
7189    ALOGV("createEffect pid %d, effectClient %p, priority %d, sessionId %d, io %d",
7190            pid, effectClient.get(), priority, sessionId, io);
7191
7192    if (pDesc == NULL) {
7193        lStatus = BAD_VALUE;
7194        goto Exit;
7195    }
7196
7197    // check audio settings permission for global effects
7198    if (sessionId == AUDIO_SESSION_OUTPUT_MIX && !settingsAllowed()) {
7199        lStatus = PERMISSION_DENIED;
7200        goto Exit;
7201    }
7202
7203    // Session AUDIO_SESSION_OUTPUT_STAGE is reserved for output stage effects
7204    // that can only be created by audio policy manager (running in same process)
7205    if (sessionId == AUDIO_SESSION_OUTPUT_STAGE && getpid_cached != pid) {
7206        lStatus = PERMISSION_DENIED;
7207        goto Exit;
7208    }
7209
7210    if (io == 0) {
7211        if (sessionId == AUDIO_SESSION_OUTPUT_STAGE) {
7212            // output must be specified by AudioPolicyManager when using session
7213            // AUDIO_SESSION_OUTPUT_STAGE
7214            lStatus = BAD_VALUE;
7215            goto Exit;
7216        } else if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
7217            // if the output returned by getOutputForEffect() is removed before we lock the
7218            // mutex below, the call to checkPlaybackThread_l(io) below will detect it
7219            // and we will exit safely
7220            io = AudioSystem::getOutputForEffect(&desc);
7221        }
7222    }
7223
7224    {
7225        Mutex::Autolock _l(mLock);
7226
7227
7228        if (!EffectIsNullUuid(&pDesc->uuid)) {
7229            // if uuid is specified, request effect descriptor
7230            lStatus = EffectGetDescriptor(&pDesc->uuid, &desc);
7231            if (lStatus < 0) {
7232                ALOGW("createEffect() error %d from EffectGetDescriptor", lStatus);
7233                goto Exit;
7234            }
7235        } else {
7236            // if uuid is not specified, look for an available implementation
7237            // of the required type in effect factory
7238            if (EffectIsNullUuid(&pDesc->type)) {
7239                ALOGW("createEffect() no effect type");
7240                lStatus = BAD_VALUE;
7241                goto Exit;
7242            }
7243            uint32_t numEffects = 0;
7244            effect_descriptor_t d;
7245            d.flags = 0; // prevent compiler warning
7246            bool found = false;
7247
7248            lStatus = EffectQueryNumberEffects(&numEffects);
7249            if (lStatus < 0) {
7250                ALOGW("createEffect() error %d from EffectQueryNumberEffects", lStatus);
7251                goto Exit;
7252            }
7253            for (uint32_t i = 0; i < numEffects; i++) {
7254                lStatus = EffectQueryEffect(i, &desc);
7255                if (lStatus < 0) {
7256                    ALOGW("createEffect() error %d from EffectQueryEffect", lStatus);
7257                    continue;
7258                }
7259                if (memcmp(&desc.type, &pDesc->type, sizeof(effect_uuid_t)) == 0) {
7260                    // If matching type found save effect descriptor. If the session is
7261                    // 0 and the effect is not auxiliary, continue enumeration in case
7262                    // an auxiliary version of this effect type is available
7263                    found = true;
7264                    memcpy(&d, &desc, sizeof(effect_descriptor_t));
7265                    if (sessionId != AUDIO_SESSION_OUTPUT_MIX ||
7266                            (desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
7267                        break;
7268                    }
7269                }
7270            }
7271            if (!found) {
7272                lStatus = BAD_VALUE;
7273                ALOGW("createEffect() effect not found");
7274                goto Exit;
7275            }
7276            // For same effect type, chose auxiliary version over insert version if
7277            // connect to output mix (Compliance to OpenSL ES)
7278            if (sessionId == AUDIO_SESSION_OUTPUT_MIX &&
7279                    (d.flags & EFFECT_FLAG_TYPE_MASK) != EFFECT_FLAG_TYPE_AUXILIARY) {
7280                memcpy(&desc, &d, sizeof(effect_descriptor_t));
7281            }
7282        }
7283
7284        // Do not allow auxiliary effects on a session different from 0 (output mix)
7285        if (sessionId != AUDIO_SESSION_OUTPUT_MIX &&
7286             (desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
7287            lStatus = INVALID_OPERATION;
7288            goto Exit;
7289        }
7290
7291        // check recording permission for visualizer
7292        if ((memcmp(&desc.type, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0) &&
7293            !recordingAllowed()) {
7294            lStatus = PERMISSION_DENIED;
7295            goto Exit;
7296        }
7297
7298        // return effect descriptor
7299        memcpy(pDesc, &desc, sizeof(effect_descriptor_t));
7300
7301        // If output is not specified try to find a matching audio session ID in one of the
7302        // output threads.
7303        // If output is 0 here, sessionId is neither SESSION_OUTPUT_STAGE nor SESSION_OUTPUT_MIX
7304        // because of code checking output when entering the function.
7305        // Note: io is never 0 when creating an effect on an input
7306        if (io == 0) {
7307            // look for the thread where the specified audio session is present
7308            for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
7309                if (mPlaybackThreads.valueAt(i)->hasAudioSession(sessionId) != 0) {
7310                    io = mPlaybackThreads.keyAt(i);
7311                    break;
7312                }
7313            }
7314            if (io == 0) {
7315                for (size_t i = 0; i < mRecordThreads.size(); i++) {
7316                    if (mRecordThreads.valueAt(i)->hasAudioSession(sessionId) != 0) {
7317                        io = mRecordThreads.keyAt(i);
7318                        break;
7319                    }
7320                }
7321            }
7322            // If no output thread contains the requested session ID, default to
7323            // first output. The effect chain will be moved to the correct output
7324            // thread when a track with the same session ID is created
7325            if (io == 0 && mPlaybackThreads.size()) {
7326                io = mPlaybackThreads.keyAt(0);
7327            }
7328            ALOGV("createEffect() got io %d for effect %s", io, desc.name);
7329        }
7330        ThreadBase *thread = checkRecordThread_l(io);
7331        if (thread == NULL) {
7332            thread = checkPlaybackThread_l(io);
7333            if (thread == NULL) {
7334                ALOGE("createEffect() unknown output thread");
7335                lStatus = BAD_VALUE;
7336                goto Exit;
7337            }
7338        }
7339
7340        sp<Client> client = registerPid_l(pid);
7341
7342        // create effect on selected output thread
7343        handle = thread->createEffect_l(client, effectClient, priority, sessionId,
7344                &desc, enabled, &lStatus);
7345        if (handle != 0 && id != NULL) {
7346            *id = handle->id();
7347        }
7348    }
7349
7350Exit:
7351    if (status != NULL) {
7352        *status = lStatus;
7353    }
7354    return handle;
7355}
7356
7357status_t AudioFlinger::moveEffects(int sessionId, audio_io_handle_t srcOutput,
7358        audio_io_handle_t dstOutput)
7359{
7360    ALOGV("moveEffects() session %d, srcOutput %d, dstOutput %d",
7361            sessionId, srcOutput, dstOutput);
7362    Mutex::Autolock _l(mLock);
7363    if (srcOutput == dstOutput) {
7364        ALOGW("moveEffects() same dst and src outputs %d", dstOutput);
7365        return NO_ERROR;
7366    }
7367    PlaybackThread *srcThread = checkPlaybackThread_l(srcOutput);
7368    if (srcThread == NULL) {
7369        ALOGW("moveEffects() bad srcOutput %d", srcOutput);
7370        return BAD_VALUE;
7371    }
7372    PlaybackThread *dstThread = checkPlaybackThread_l(dstOutput);
7373    if (dstThread == NULL) {
7374        ALOGW("moveEffects() bad dstOutput %d", dstOutput);
7375        return BAD_VALUE;
7376    }
7377
7378    Mutex::Autolock _dl(dstThread->mLock);
7379    Mutex::Autolock _sl(srcThread->mLock);
7380    moveEffectChain_l(sessionId, srcThread, dstThread, false);
7381
7382    return NO_ERROR;
7383}
7384
7385// moveEffectChain_l must be called with both srcThread and dstThread mLocks held
7386status_t AudioFlinger::moveEffectChain_l(int sessionId,
7387                                   AudioFlinger::PlaybackThread *srcThread,
7388                                   AudioFlinger::PlaybackThread *dstThread,
7389                                   bool reRegister)
7390{
7391    ALOGV("moveEffectChain_l() session %d from thread %p to thread %p",
7392            sessionId, srcThread, dstThread);
7393
7394    sp<EffectChain> chain = srcThread->getEffectChain_l(sessionId);
7395    if (chain == 0) {
7396        ALOGW("moveEffectChain_l() effect chain for session %d not on source thread %p",
7397                sessionId, srcThread);
7398        return INVALID_OPERATION;
7399    }
7400
7401    // remove chain first. This is useful only if reconfiguring effect chain on same output thread,
7402    // so that a new chain is created with correct parameters when first effect is added. This is
7403    // otherwise unnecessary as removeEffect_l() will remove the chain when last effect is
7404    // removed.
7405    srcThread->removeEffectChain_l(chain);
7406
7407    // transfer all effects one by one so that new effect chain is created on new thread with
7408    // correct buffer sizes and audio parameters and effect engines reconfigured accordingly
7409    audio_io_handle_t dstOutput = dstThread->id();
7410    sp<EffectChain> dstChain;
7411    uint32_t strategy = 0; // prevent compiler warning
7412    sp<EffectModule> effect = chain->getEffectFromId_l(0);
7413    while (effect != 0) {
7414        srcThread->removeEffect_l(effect);
7415        dstThread->addEffect_l(effect);
7416        // removeEffect_l() has stopped the effect if it was active so it must be restarted
7417        if (effect->state() == EffectModule::ACTIVE ||
7418                effect->state() == EffectModule::STOPPING) {
7419            effect->start();
7420        }
7421        // if the move request is not received from audio policy manager, the effect must be
7422        // re-registered with the new strategy and output
7423        if (dstChain == 0) {
7424            dstChain = effect->chain().promote();
7425            if (dstChain == 0) {
7426                ALOGW("moveEffectChain_l() cannot get chain from effect %p", effect.get());
7427                srcThread->addEffect_l(effect);
7428                return NO_INIT;
7429            }
7430            strategy = dstChain->strategy();
7431        }
7432        if (reRegister) {
7433            AudioSystem::unregisterEffect(effect->id());
7434            AudioSystem::registerEffect(&effect->desc(),
7435                                        dstOutput,
7436                                        strategy,
7437                                        sessionId,
7438                                        effect->id());
7439        }
7440        effect = chain->getEffectFromId_l(0);
7441    }
7442
7443    return NO_ERROR;
7444}
7445
7446
7447// PlaybackThread::createEffect_l() must be called with AudioFlinger::mLock held
7448sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l(
7449        const sp<AudioFlinger::Client>& client,
7450        const sp<IEffectClient>& effectClient,
7451        int32_t priority,
7452        int sessionId,
7453        effect_descriptor_t *desc,
7454        int *enabled,
7455        status_t *status
7456        )
7457{
7458    sp<EffectModule> effect;
7459    sp<EffectHandle> handle;
7460    status_t lStatus;
7461    sp<EffectChain> chain;
7462    bool chainCreated = false;
7463    bool effectCreated = false;
7464    bool effectRegistered = false;
7465
7466    lStatus = initCheck();
7467    if (lStatus != NO_ERROR) {
7468        ALOGW("createEffect_l() Audio driver not initialized.");
7469        goto Exit;
7470    }
7471
7472    // Do not allow effects with session ID 0 on direct output or duplicating threads
7473    // TODO: add rule for hw accelerated effects on direct outputs with non PCM format
7474    if (sessionId == AUDIO_SESSION_OUTPUT_MIX && mType != MIXER) {
7475        ALOGW("createEffect_l() Cannot add auxiliary effect %s to session %d",
7476                desc->name, sessionId);
7477        lStatus = BAD_VALUE;
7478        goto Exit;
7479    }
7480    // Only Pre processor effects are allowed on input threads and only on input threads
7481    if ((mType == RECORD) != ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) {
7482        ALOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d",
7483                desc->name, desc->flags, mType);
7484        lStatus = BAD_VALUE;
7485        goto Exit;
7486    }
7487
7488    ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
7489
7490    { // scope for mLock
7491        Mutex::Autolock _l(mLock);
7492
7493        // check for existing effect chain with the requested audio session
7494        chain = getEffectChain_l(sessionId);
7495        if (chain == 0) {
7496            // create a new chain for this session
7497            ALOGV("createEffect_l() new effect chain for session %d", sessionId);
7498            chain = new EffectChain(this, sessionId);
7499            addEffectChain_l(chain);
7500            chain->setStrategy(getStrategyForSession_l(sessionId));
7501            chainCreated = true;
7502        } else {
7503            effect = chain->getEffectFromDesc_l(desc);
7504        }
7505
7506        ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get());
7507
7508        if (effect == 0) {
7509            int id = mAudioFlinger->nextUniqueId();
7510            // Check CPU and memory usage
7511            lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
7512            if (lStatus != NO_ERROR) {
7513                goto Exit;
7514            }
7515            effectRegistered = true;
7516            // create a new effect module if none present in the chain
7517            effect = new EffectModule(this, chain, desc, id, sessionId);
7518            lStatus = effect->status();
7519            if (lStatus != NO_ERROR) {
7520                goto Exit;
7521            }
7522            lStatus = chain->addEffect_l(effect);
7523            if (lStatus != NO_ERROR) {
7524                goto Exit;
7525            }
7526            effectCreated = true;
7527
7528            effect->setDevice(mDevice);
7529            effect->setMode(mAudioFlinger->getMode());
7530        }
7531        // create effect handle and connect it to effect module
7532        handle = new EffectHandle(effect, client, effectClient, priority);
7533        lStatus = effect->addHandle(handle);
7534        if (enabled != NULL) {
7535            *enabled = (int)effect->isEnabled();
7536        }
7537    }
7538
7539Exit:
7540    if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
7541        Mutex::Autolock _l(mLock);
7542        if (effectCreated) {
7543            chain->removeEffect_l(effect);
7544        }
7545        if (effectRegistered) {
7546            AudioSystem::unregisterEffect(effect->id());
7547        }
7548        if (chainCreated) {
7549            removeEffectChain_l(chain);
7550        }
7551        handle.clear();
7552    }
7553
7554    if (status != NULL) {
7555        *status = lStatus;
7556    }
7557    return handle;
7558}
7559
7560sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId)
7561{
7562    sp<EffectChain> chain = getEffectChain_l(sessionId);
7563    return chain != 0 ? chain->getEffectFromId_l(effectId) : 0;
7564}
7565
7566// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
7567// PlaybackThread::mLock held
7568status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect)
7569{
7570    // check for existing effect chain with the requested audio session
7571    int sessionId = effect->sessionId();
7572    sp<EffectChain> chain = getEffectChain_l(sessionId);
7573    bool chainCreated = false;
7574
7575    if (chain == 0) {
7576        // create a new chain for this session
7577        ALOGV("addEffect_l() new effect chain for session %d", sessionId);
7578        chain = new EffectChain(this, sessionId);
7579        addEffectChain_l(chain);
7580        chain->setStrategy(getStrategyForSession_l(sessionId));
7581        chainCreated = true;
7582    }
7583    ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
7584
7585    if (chain->getEffectFromId_l(effect->id()) != 0) {
7586        ALOGW("addEffect_l() %p effect %s already present in chain %p",
7587                this, effect->desc().name, chain.get());
7588        return BAD_VALUE;
7589    }
7590
7591    status_t status = chain->addEffect_l(effect);
7592    if (status != NO_ERROR) {
7593        if (chainCreated) {
7594            removeEffectChain_l(chain);
7595        }
7596        return status;
7597    }
7598
7599    effect->setDevice(mDevice);
7600    effect->setMode(mAudioFlinger->getMode());
7601    return NO_ERROR;
7602}
7603
7604void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) {
7605
7606    ALOGV("removeEffect_l() %p effect %p", this, effect.get());
7607    effect_descriptor_t desc = effect->desc();
7608    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
7609        detachAuxEffect_l(effect->id());
7610    }
7611
7612    sp<EffectChain> chain = effect->chain().promote();
7613    if (chain != 0) {
7614        // remove effect chain if removing last effect
7615        if (chain->removeEffect_l(effect) == 0) {
7616            removeEffectChain_l(chain);
7617        }
7618    } else {
7619        ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
7620    }
7621}
7622
7623void AudioFlinger::ThreadBase::lockEffectChains_l(
7624        Vector< sp<AudioFlinger::EffectChain> >& effectChains)
7625{
7626    effectChains = mEffectChains;
7627    for (size_t i = 0; i < mEffectChains.size(); i++) {
7628        mEffectChains[i]->lock();
7629    }
7630}
7631
7632void AudioFlinger::ThreadBase::unlockEffectChains(
7633        const Vector< sp<AudioFlinger::EffectChain> >& effectChains)
7634{
7635    for (size_t i = 0; i < effectChains.size(); i++) {
7636        effectChains[i]->unlock();
7637    }
7638}
7639
7640sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(int sessionId)
7641{
7642    Mutex::Autolock _l(mLock);
7643    return getEffectChain_l(sessionId);
7644}
7645
7646sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(int sessionId)
7647{
7648    size_t size = mEffectChains.size();
7649    for (size_t i = 0; i < size; i++) {
7650        if (mEffectChains[i]->sessionId() == sessionId) {
7651            return mEffectChains[i];
7652        }
7653    }
7654    return 0;
7655}
7656
7657void AudioFlinger::ThreadBase::setMode(audio_mode_t mode)
7658{
7659    Mutex::Autolock _l(mLock);
7660    size_t size = mEffectChains.size();
7661    for (size_t i = 0; i < size; i++) {
7662        mEffectChains[i]->setMode_l(mode);
7663    }
7664}
7665
7666void AudioFlinger::ThreadBase::disconnectEffect(const sp<EffectModule>& effect,
7667                                                    const wp<EffectHandle>& handle,
7668                                                    bool unpinIfLast) {
7669
7670    Mutex::Autolock _l(mLock);
7671    ALOGV("disconnectEffect() %p effect %p", this, effect.get());
7672    // delete the effect module if removing last handle on it
7673    if (effect->removeHandle(handle) == 0) {
7674        if (!effect->isPinned() || unpinIfLast) {
7675            removeEffect_l(effect);
7676            AudioSystem::unregisterEffect(effect->id());
7677        }
7678    }
7679}
7680
7681status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
7682{
7683    int session = chain->sessionId();
7684    int16_t *buffer = mMixBuffer;
7685    bool ownsBuffer = false;
7686
7687    ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
7688    if (session > 0) {
7689        // Only one effect chain can be present in direct output thread and it uses
7690        // the mix buffer as input
7691        if (mType != DIRECT) {
7692            size_t numSamples = mNormalFrameCount * mChannelCount;
7693            buffer = new int16_t[numSamples];
7694            memset(buffer, 0, numSamples * sizeof(int16_t));
7695            ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
7696            ownsBuffer = true;
7697        }
7698
7699        // Attach all tracks with same session ID to this chain.
7700        for (size_t i = 0; i < mTracks.size(); ++i) {
7701            sp<Track> track = mTracks[i];
7702            if (session == track->sessionId()) {
7703                ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(), buffer);
7704                track->setMainBuffer(buffer);
7705                chain->incTrackCnt();
7706            }
7707        }
7708
7709        // indicate all active tracks in the chain
7710        for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
7711            sp<Track> track = mActiveTracks[i].promote();
7712            if (track == 0) continue;
7713            if (session == track->sessionId()) {
7714                ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
7715                chain->incActiveTrackCnt();
7716            }
7717        }
7718    }
7719
7720    chain->setInBuffer(buffer, ownsBuffer);
7721    chain->setOutBuffer(mMixBuffer);
7722    // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect
7723    // chains list in order to be processed last as it contains output stage effects
7724    // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before
7725    // session AUDIO_SESSION_OUTPUT_STAGE to be processed
7726    // after track specific effects and before output stage
7727    // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and
7728    // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX
7729    // Effect chain for other sessions are inserted at beginning of effect
7730    // chains list to be processed before output mix effects. Relative order between other
7731    // sessions is not important
7732    size_t size = mEffectChains.size();
7733    size_t i = 0;
7734    for (i = 0; i < size; i++) {
7735        if (mEffectChains[i]->sessionId() < session) break;
7736    }
7737    mEffectChains.insertAt(chain, i);
7738    checkSuspendOnAddEffectChain_l(chain);
7739
7740    return NO_ERROR;
7741}
7742
7743size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
7744{
7745    int session = chain->sessionId();
7746
7747    ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
7748
7749    for (size_t i = 0; i < mEffectChains.size(); i++) {
7750        if (chain == mEffectChains[i]) {
7751            mEffectChains.removeAt(i);
7752            // detach all active tracks from the chain
7753            for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
7754                sp<Track> track = mActiveTracks[i].promote();
7755                if (track == 0) continue;
7756                if (session == track->sessionId()) {
7757                    ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d",
7758                            chain.get(), session);
7759                    chain->decActiveTrackCnt();
7760                }
7761            }
7762
7763            // detach all tracks with same session ID from this chain
7764            for (size_t i = 0; i < mTracks.size(); ++i) {
7765                sp<Track> track = mTracks[i];
7766                if (session == track->sessionId()) {
7767                    track->setMainBuffer(mMixBuffer);
7768                    chain->decTrackCnt();
7769                }
7770            }
7771            break;
7772        }
7773    }
7774    return mEffectChains.size();
7775}
7776
7777status_t AudioFlinger::PlaybackThread::attachAuxEffect(
7778        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
7779{
7780    Mutex::Autolock _l(mLock);
7781    return attachAuxEffect_l(track, EffectId);
7782}
7783
7784status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
7785        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
7786{
7787    status_t status = NO_ERROR;
7788
7789    if (EffectId == 0) {
7790        track->setAuxBuffer(0, NULL);
7791    } else {
7792        // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX
7793        sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
7794        if (effect != 0) {
7795            if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
7796                track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
7797            } else {
7798                status = INVALID_OPERATION;
7799            }
7800        } else {
7801            status = BAD_VALUE;
7802        }
7803    }
7804    return status;
7805}
7806
7807void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
7808{
7809    for (size_t i = 0; i < mTracks.size(); ++i) {
7810        sp<Track> track = mTracks[i];
7811        if (track->auxEffectId() == effectId) {
7812            attachAuxEffect_l(track, 0);
7813        }
7814    }
7815}
7816
7817status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain)
7818{
7819    // only one chain per input thread
7820    if (mEffectChains.size() != 0) {
7821        return INVALID_OPERATION;
7822    }
7823    ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this);
7824
7825    chain->setInBuffer(NULL);
7826    chain->setOutBuffer(NULL);
7827
7828    checkSuspendOnAddEffectChain_l(chain);
7829
7830    mEffectChains.add(chain);
7831
7832    return NO_ERROR;
7833}
7834
7835size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain)
7836{
7837    ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this);
7838    ALOGW_IF(mEffectChains.size() != 1,
7839            "removeEffectChain_l() %p invalid chain size %d on thread %p",
7840            chain.get(), mEffectChains.size(), this);
7841    if (mEffectChains.size() == 1) {
7842        mEffectChains.removeAt(0);
7843    }
7844    return 0;
7845}
7846
7847// ----------------------------------------------------------------------------
7848//  EffectModule implementation
7849// ----------------------------------------------------------------------------
7850
7851#undef LOG_TAG
7852#define LOG_TAG "AudioFlinger::EffectModule"
7853
7854AudioFlinger::EffectModule::EffectModule(ThreadBase *thread,
7855                                        const wp<AudioFlinger::EffectChain>& chain,
7856                                        effect_descriptor_t *desc,
7857                                        int id,
7858                                        int sessionId)
7859    : mThread(thread), mChain(chain), mId(id), mSessionId(sessionId), mEffectInterface(NULL),
7860      mStatus(NO_INIT), mState(IDLE), mSuspended(false)
7861{
7862    ALOGV("Constructor %p", this);
7863    int lStatus;
7864    if (thread == NULL) {
7865        return;
7866    }
7867
7868    memcpy(&mDescriptor, desc, sizeof(effect_descriptor_t));
7869
7870    // create effect engine from effect factory
7871    mStatus = EffectCreate(&desc->uuid, sessionId, thread->id(), &mEffectInterface);
7872
7873    if (mStatus != NO_ERROR) {
7874        return;
7875    }
7876    lStatus = init();
7877    if (lStatus < 0) {
7878        mStatus = lStatus;
7879        goto Error;
7880    }
7881
7882    if (mSessionId > AUDIO_SESSION_OUTPUT_MIX) {
7883        mPinned = true;
7884    }
7885    ALOGV("Constructor success name %s, Interface %p", mDescriptor.name, mEffectInterface);
7886    return;
7887Error:
7888    EffectRelease(mEffectInterface);
7889    mEffectInterface = NULL;
7890    ALOGV("Constructor Error %d", mStatus);
7891}
7892
7893AudioFlinger::EffectModule::~EffectModule()
7894{
7895    ALOGV("Destructor %p", this);
7896    if (mEffectInterface != NULL) {
7897        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC ||
7898                (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC) {
7899            sp<ThreadBase> thread = mThread.promote();
7900            if (thread != 0) {
7901                audio_stream_t *stream = thread->stream();
7902                if (stream != NULL) {
7903                    stream->remove_audio_effect(stream, mEffectInterface);
7904                }
7905            }
7906        }
7907        // release effect engine
7908        EffectRelease(mEffectInterface);
7909    }
7910}
7911
7912status_t AudioFlinger::EffectModule::addHandle(const sp<EffectHandle>& handle)
7913{
7914    status_t status;
7915
7916    Mutex::Autolock _l(mLock);
7917    int priority = handle->priority();
7918    size_t size = mHandles.size();
7919    sp<EffectHandle> h;
7920    size_t i;
7921    for (i = 0; i < size; i++) {
7922        h = mHandles[i].promote();
7923        if (h == 0) continue;
7924        if (h->priority() <= priority) break;
7925    }
7926    // if inserted in first place, move effect control from previous owner to this handle
7927    if (i == 0) {
7928        bool enabled = false;
7929        if (h != 0) {
7930            enabled = h->enabled();
7931            h->setControl(false/*hasControl*/, true /*signal*/, enabled /*enabled*/);
7932        }
7933        handle->setControl(true /*hasControl*/, false /*signal*/, enabled /*enabled*/);
7934        status = NO_ERROR;
7935    } else {
7936        status = ALREADY_EXISTS;
7937    }
7938    ALOGV("addHandle() %p added handle %p in position %d", this, handle.get(), i);
7939    mHandles.insertAt(handle, i);
7940    return status;
7941}
7942
7943size_t AudioFlinger::EffectModule::removeHandle(const wp<EffectHandle>& handle)
7944{
7945    Mutex::Autolock _l(mLock);
7946    size_t size = mHandles.size();
7947    size_t i;
7948    for (i = 0; i < size; i++) {
7949        if (mHandles[i] == handle) break;
7950    }
7951    if (i == size) {
7952        return size;
7953    }
7954    ALOGV("removeHandle() %p removed handle %p in position %d", this, handle.unsafe_get(), i);
7955
7956    bool enabled = false;
7957    EffectHandle *hdl = handle.unsafe_get();
7958    if (hdl != NULL) {
7959        ALOGV("removeHandle() unsafe_get OK");
7960        enabled = hdl->enabled();
7961    }
7962    mHandles.removeAt(i);
7963    size = mHandles.size();
7964    // if removed from first place, move effect control from this handle to next in line
7965    if (i == 0 && size != 0) {
7966        sp<EffectHandle> h = mHandles[0].promote();
7967        if (h != 0) {
7968            h->setControl(true /*hasControl*/, true /*signal*/ , enabled /*enabled*/);
7969        }
7970    }
7971
7972    // Prevent calls to process() and other functions on effect interface from now on.
7973    // The effect engine will be released by the destructor when the last strong reference on
7974    // this object is released which can happen after next process is called.
7975    if (size == 0 && !mPinned) {
7976        mState = DESTROYED;
7977    }
7978
7979    return size;
7980}
7981
7982sp<AudioFlinger::EffectHandle> AudioFlinger::EffectModule::controlHandle()
7983{
7984    Mutex::Autolock _l(mLock);
7985    return mHandles.size() != 0 ? mHandles[0].promote() : 0;
7986}
7987
7988void AudioFlinger::EffectModule::disconnect(const wp<EffectHandle>& handle, bool unpinIfLast)
7989{
7990    ALOGV("disconnect() %p handle %p", this, handle.unsafe_get());
7991    // keep a strong reference on this EffectModule to avoid calling the
7992    // destructor before we exit
7993    sp<EffectModule> keep(this);
7994    {
7995        sp<ThreadBase> thread = mThread.promote();
7996        if (thread != 0) {
7997            thread->disconnectEffect(keep, handle, unpinIfLast);
7998        }
7999    }
8000}
8001
8002void AudioFlinger::EffectModule::updateState() {
8003    Mutex::Autolock _l(mLock);
8004
8005    switch (mState) {
8006    case RESTART:
8007        reset_l();
8008        // FALL THROUGH
8009
8010    case STARTING:
8011        // clear auxiliary effect input buffer for next accumulation
8012        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
8013            memset(mConfig.inputCfg.buffer.raw,
8014                   0,
8015                   mConfig.inputCfg.buffer.frameCount*sizeof(int32_t));
8016        }
8017        start_l();
8018        mState = ACTIVE;
8019        break;
8020    case STOPPING:
8021        stop_l();
8022        mDisableWaitCnt = mMaxDisableWaitCnt;
8023        mState = STOPPED;
8024        break;
8025    case STOPPED:
8026        // mDisableWaitCnt is forced to 1 by process() when the engine indicates the end of the
8027        // turn off sequence.
8028        if (--mDisableWaitCnt == 0) {
8029            reset_l();
8030            mState = IDLE;
8031        }
8032        break;
8033    default: //IDLE , ACTIVE, DESTROYED
8034        break;
8035    }
8036}
8037
8038void AudioFlinger::EffectModule::process()
8039{
8040    Mutex::Autolock _l(mLock);
8041
8042    if (mState == DESTROYED || mEffectInterface == NULL ||
8043            mConfig.inputCfg.buffer.raw == NULL ||
8044            mConfig.outputCfg.buffer.raw == NULL) {
8045        return;
8046    }
8047
8048    if (isProcessEnabled()) {
8049        // do 32 bit to 16 bit conversion for auxiliary effect input buffer
8050        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
8051            ditherAndClamp(mConfig.inputCfg.buffer.s32,
8052                                        mConfig.inputCfg.buffer.s32,
8053                                        mConfig.inputCfg.buffer.frameCount/2);
8054        }
8055
8056        // do the actual processing in the effect engine
8057        int ret = (*mEffectInterface)->process(mEffectInterface,
8058                                               &mConfig.inputCfg.buffer,
8059                                               &mConfig.outputCfg.buffer);
8060
8061        // force transition to IDLE state when engine is ready
8062        if (mState == STOPPED && ret == -ENODATA) {
8063            mDisableWaitCnt = 1;
8064        }
8065
8066        // clear auxiliary effect input buffer for next accumulation
8067        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
8068            memset(mConfig.inputCfg.buffer.raw, 0,
8069                   mConfig.inputCfg.buffer.frameCount*sizeof(int32_t));
8070        }
8071    } else if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_INSERT &&
8072                mConfig.inputCfg.buffer.raw != mConfig.outputCfg.buffer.raw) {
8073        // If an insert effect is idle and input buffer is different from output buffer,
8074        // accumulate input onto output
8075        sp<EffectChain> chain = mChain.promote();
8076        if (chain != 0 && chain->activeTrackCnt() != 0) {
8077            size_t frameCnt = mConfig.inputCfg.buffer.frameCount * 2;  //always stereo here
8078            int16_t *in = mConfig.inputCfg.buffer.s16;
8079            int16_t *out = mConfig.outputCfg.buffer.s16;
8080            for (size_t i = 0; i < frameCnt; i++) {
8081                out[i] = clamp16((int32_t)out[i] + (int32_t)in[i]);
8082            }
8083        }
8084    }
8085}
8086
8087void AudioFlinger::EffectModule::reset_l()
8088{
8089    if (mEffectInterface == NULL) {
8090        return;
8091    }
8092    (*mEffectInterface)->command(mEffectInterface, EFFECT_CMD_RESET, 0, NULL, 0, NULL);
8093}
8094
8095status_t AudioFlinger::EffectModule::configure()
8096{
8097    uint32_t channels;
8098    if (mEffectInterface == NULL) {
8099        return NO_INIT;
8100    }
8101
8102    sp<ThreadBase> thread = mThread.promote();
8103    if (thread == 0) {
8104        return DEAD_OBJECT;
8105    }
8106
8107    // TODO: handle configuration of effects replacing track process
8108    if (thread->channelCount() == 1) {
8109        channels = AUDIO_CHANNEL_OUT_MONO;
8110    } else {
8111        channels = AUDIO_CHANNEL_OUT_STEREO;
8112    }
8113
8114    if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
8115        mConfig.inputCfg.channels = AUDIO_CHANNEL_OUT_MONO;
8116    } else {
8117        mConfig.inputCfg.channels = channels;
8118    }
8119    mConfig.outputCfg.channels = channels;
8120    mConfig.inputCfg.format = AUDIO_FORMAT_PCM_16_BIT;
8121    mConfig.outputCfg.format = AUDIO_FORMAT_PCM_16_BIT;
8122    mConfig.inputCfg.samplingRate = thread->sampleRate();
8123    mConfig.outputCfg.samplingRate = mConfig.inputCfg.samplingRate;
8124    mConfig.inputCfg.bufferProvider.cookie = NULL;
8125    mConfig.inputCfg.bufferProvider.getBuffer = NULL;
8126    mConfig.inputCfg.bufferProvider.releaseBuffer = NULL;
8127    mConfig.outputCfg.bufferProvider.cookie = NULL;
8128    mConfig.outputCfg.bufferProvider.getBuffer = NULL;
8129    mConfig.outputCfg.bufferProvider.releaseBuffer = NULL;
8130    mConfig.inputCfg.accessMode = EFFECT_BUFFER_ACCESS_READ;
8131    // Insert effect:
8132    // - in session AUDIO_SESSION_OUTPUT_MIX or AUDIO_SESSION_OUTPUT_STAGE,
8133    // always overwrites output buffer: input buffer == output buffer
8134    // - in other sessions:
8135    //      last effect in the chain accumulates in output buffer: input buffer != output buffer
8136    //      other effect: overwrites output buffer: input buffer == output buffer
8137    // Auxiliary effect:
8138    //      accumulates in output buffer: input buffer != output buffer
8139    // Therefore: accumulate <=> input buffer != output buffer
8140    if (mConfig.inputCfg.buffer.raw != mConfig.outputCfg.buffer.raw) {
8141        mConfig.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_ACCUMULATE;
8142    } else {
8143        mConfig.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_WRITE;
8144    }
8145    mConfig.inputCfg.mask = EFFECT_CONFIG_ALL;
8146    mConfig.outputCfg.mask = EFFECT_CONFIG_ALL;
8147    mConfig.inputCfg.buffer.frameCount = thread->frameCount();
8148    mConfig.outputCfg.buffer.frameCount = mConfig.inputCfg.buffer.frameCount;
8149
8150    ALOGV("configure() %p thread %p buffer %p framecount %d",
8151            this, thread.get(), mConfig.inputCfg.buffer.raw, mConfig.inputCfg.buffer.frameCount);
8152
8153    status_t cmdStatus;
8154    uint32_t size = sizeof(int);
8155    status_t status = (*mEffectInterface)->command(mEffectInterface,
8156                                                   EFFECT_CMD_SET_CONFIG,
8157                                                   sizeof(effect_config_t),
8158                                                   &mConfig,
8159                                                   &size,
8160                                                   &cmdStatus);
8161    if (status == 0) {
8162        status = cmdStatus;
8163    }
8164
8165    mMaxDisableWaitCnt = (MAX_DISABLE_TIME_MS * mConfig.outputCfg.samplingRate) /
8166            (1000 * mConfig.outputCfg.buffer.frameCount);
8167
8168    return status;
8169}
8170
8171status_t AudioFlinger::EffectModule::init()
8172{
8173    Mutex::Autolock _l(mLock);
8174    if (mEffectInterface == NULL) {
8175        return NO_INIT;
8176    }
8177    status_t cmdStatus;
8178    uint32_t size = sizeof(status_t);
8179    status_t status = (*mEffectInterface)->command(mEffectInterface,
8180                                                   EFFECT_CMD_INIT,
8181                                                   0,
8182                                                   NULL,
8183                                                   &size,
8184                                                   &cmdStatus);
8185    if (status == 0) {
8186        status = cmdStatus;
8187    }
8188    return status;
8189}
8190
8191status_t AudioFlinger::EffectModule::start()
8192{
8193    Mutex::Autolock _l(mLock);
8194    return start_l();
8195}
8196
8197status_t AudioFlinger::EffectModule::start_l()
8198{
8199    if (mEffectInterface == NULL) {
8200        return NO_INIT;
8201    }
8202    status_t cmdStatus;
8203    uint32_t size = sizeof(status_t);
8204    status_t status = (*mEffectInterface)->command(mEffectInterface,
8205                                                   EFFECT_CMD_ENABLE,
8206                                                   0,
8207                                                   NULL,
8208                                                   &size,
8209                                                   &cmdStatus);
8210    if (status == 0) {
8211        status = cmdStatus;
8212    }
8213    if (status == 0 &&
8214            ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC ||
8215             (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC)) {
8216        sp<ThreadBase> thread = mThread.promote();
8217        if (thread != 0) {
8218            audio_stream_t *stream = thread->stream();
8219            if (stream != NULL) {
8220                stream->add_audio_effect(stream, mEffectInterface);
8221            }
8222        }
8223    }
8224    return status;
8225}
8226
8227status_t AudioFlinger::EffectModule::stop()
8228{
8229    Mutex::Autolock _l(mLock);
8230    return stop_l();
8231}
8232
8233status_t AudioFlinger::EffectModule::stop_l()
8234{
8235    if (mEffectInterface == NULL) {
8236        return NO_INIT;
8237    }
8238    status_t cmdStatus;
8239    uint32_t size = sizeof(status_t);
8240    status_t status = (*mEffectInterface)->command(mEffectInterface,
8241                                                   EFFECT_CMD_DISABLE,
8242                                                   0,
8243                                                   NULL,
8244                                                   &size,
8245                                                   &cmdStatus);
8246    if (status == 0) {
8247        status = cmdStatus;
8248    }
8249    if (status == 0 &&
8250            ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC ||
8251             (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC)) {
8252        sp<ThreadBase> thread = mThread.promote();
8253        if (thread != 0) {
8254            audio_stream_t *stream = thread->stream();
8255            if (stream != NULL) {
8256                stream->remove_audio_effect(stream, mEffectInterface);
8257            }
8258        }
8259    }
8260    return status;
8261}
8262
8263status_t AudioFlinger::EffectModule::command(uint32_t cmdCode,
8264                                             uint32_t cmdSize,
8265                                             void *pCmdData,
8266                                             uint32_t *replySize,
8267                                             void *pReplyData)
8268{
8269    Mutex::Autolock _l(mLock);
8270//    ALOGV("command(), cmdCode: %d, mEffectInterface: %p", cmdCode, mEffectInterface);
8271
8272    if (mState == DESTROYED || mEffectInterface == NULL) {
8273        return NO_INIT;
8274    }
8275    status_t status = (*mEffectInterface)->command(mEffectInterface,
8276                                                   cmdCode,
8277                                                   cmdSize,
8278                                                   pCmdData,
8279                                                   replySize,
8280                                                   pReplyData);
8281    if (cmdCode != EFFECT_CMD_GET_PARAM && status == NO_ERROR) {
8282        uint32_t size = (replySize == NULL) ? 0 : *replySize;
8283        for (size_t i = 1; i < mHandles.size(); i++) {
8284            sp<EffectHandle> h = mHandles[i].promote();
8285            if (h != 0) {
8286                h->commandExecuted(cmdCode, cmdSize, pCmdData, size, pReplyData);
8287            }
8288        }
8289    }
8290    return status;
8291}
8292
8293status_t AudioFlinger::EffectModule::setEnabled(bool enabled)
8294{
8295
8296    Mutex::Autolock _l(mLock);
8297    ALOGV("setEnabled %p enabled %d", this, enabled);
8298
8299    if (enabled != isEnabled()) {
8300        status_t status = AudioSystem::setEffectEnabled(mId, enabled);
8301        if (enabled && status != NO_ERROR) {
8302            return status;
8303        }
8304
8305        switch (mState) {
8306        // going from disabled to enabled
8307        case IDLE:
8308            mState = STARTING;
8309            break;
8310        case STOPPED:
8311            mState = RESTART;
8312            break;
8313        case STOPPING:
8314            mState = ACTIVE;
8315            break;
8316
8317        // going from enabled to disabled
8318        case RESTART:
8319            mState = STOPPED;
8320            break;
8321        case STARTING:
8322            mState = IDLE;
8323            break;
8324        case ACTIVE:
8325            mState = STOPPING;
8326            break;
8327        case DESTROYED:
8328            return NO_ERROR; // simply ignore as we are being destroyed
8329        }
8330        for (size_t i = 1; i < mHandles.size(); i++) {
8331            sp<EffectHandle> h = mHandles[i].promote();
8332            if (h != 0) {
8333                h->setEnabled(enabled);
8334            }
8335        }
8336    }
8337    return NO_ERROR;
8338}
8339
8340bool AudioFlinger::EffectModule::isEnabled() const
8341{
8342    switch (mState) {
8343    case RESTART:
8344    case STARTING:
8345    case ACTIVE:
8346        return true;
8347    case IDLE:
8348    case STOPPING:
8349    case STOPPED:
8350    case DESTROYED:
8351    default:
8352        return false;
8353    }
8354}
8355
8356bool AudioFlinger::EffectModule::isProcessEnabled() const
8357{
8358    switch (mState) {
8359    case RESTART:
8360    case ACTIVE:
8361    case STOPPING:
8362    case STOPPED:
8363        return true;
8364    case IDLE:
8365    case STARTING:
8366    case DESTROYED:
8367    default:
8368        return false;
8369    }
8370}
8371
8372status_t AudioFlinger::EffectModule::setVolume(uint32_t *left, uint32_t *right, bool controller)
8373{
8374    Mutex::Autolock _l(mLock);
8375    status_t status = NO_ERROR;
8376
8377    // Send volume indication if EFFECT_FLAG_VOLUME_IND is set and read back altered volume
8378    // if controller flag is set (Note that controller == TRUE => EFFECT_FLAG_VOLUME_CTRL set)
8379    if (isProcessEnabled() &&
8380            ((mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_CTRL ||
8381            (mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_IND)) {
8382        status_t cmdStatus;
8383        uint32_t volume[2];
8384        uint32_t *pVolume = NULL;
8385        uint32_t size = sizeof(volume);
8386        volume[0] = *left;
8387        volume[1] = *right;
8388        if (controller) {
8389            pVolume = volume;
8390        }
8391        status = (*mEffectInterface)->command(mEffectInterface,
8392                                              EFFECT_CMD_SET_VOLUME,
8393                                              size,
8394                                              volume,
8395                                              &size,
8396                                              pVolume);
8397        if (controller && status == NO_ERROR && size == sizeof(volume)) {
8398            *left = volume[0];
8399            *right = volume[1];
8400        }
8401    }
8402    return status;
8403}
8404
8405status_t AudioFlinger::EffectModule::setDevice(uint32_t device)
8406{
8407    Mutex::Autolock _l(mLock);
8408    status_t status = NO_ERROR;
8409    if (device && (mDescriptor.flags & EFFECT_FLAG_DEVICE_MASK) == EFFECT_FLAG_DEVICE_IND) {
8410        // audio pre processing modules on RecordThread can receive both output and
8411        // input device indication in the same call
8412        uint32_t dev = device & AUDIO_DEVICE_OUT_ALL;
8413        if (dev) {
8414            status_t cmdStatus;
8415            uint32_t size = sizeof(status_t);
8416
8417            status = (*mEffectInterface)->command(mEffectInterface,
8418                                                  EFFECT_CMD_SET_DEVICE,
8419                                                  sizeof(uint32_t),
8420                                                  &dev,
8421                                                  &size,
8422                                                  &cmdStatus);
8423            if (status == NO_ERROR) {
8424                status = cmdStatus;
8425            }
8426        }
8427        dev = device & AUDIO_DEVICE_IN_ALL;
8428        if (dev) {
8429            status_t cmdStatus;
8430            uint32_t size = sizeof(status_t);
8431
8432            status_t status2 = (*mEffectInterface)->command(mEffectInterface,
8433                                                  EFFECT_CMD_SET_INPUT_DEVICE,
8434                                                  sizeof(uint32_t),
8435                                                  &dev,
8436                                                  &size,
8437                                                  &cmdStatus);
8438            if (status2 == NO_ERROR) {
8439                status2 = cmdStatus;
8440            }
8441            if (status == NO_ERROR) {
8442                status = status2;
8443            }
8444        }
8445    }
8446    return status;
8447}
8448
8449status_t AudioFlinger::EffectModule::setMode(audio_mode_t mode)
8450{
8451    Mutex::Autolock _l(mLock);
8452    status_t status = NO_ERROR;
8453    if ((mDescriptor.flags & EFFECT_FLAG_AUDIO_MODE_MASK) == EFFECT_FLAG_AUDIO_MODE_IND) {
8454        status_t cmdStatus;
8455        uint32_t size = sizeof(status_t);
8456        status = (*mEffectInterface)->command(mEffectInterface,
8457                                              EFFECT_CMD_SET_AUDIO_MODE,
8458                                              sizeof(audio_mode_t),
8459                                              &mode,
8460                                              &size,
8461                                              &cmdStatus);
8462        if (status == NO_ERROR) {
8463            status = cmdStatus;
8464        }
8465    }
8466    return status;
8467}
8468
8469void AudioFlinger::EffectModule::setSuspended(bool suspended)
8470{
8471    Mutex::Autolock _l(mLock);
8472    mSuspended = suspended;
8473}
8474
8475bool AudioFlinger::EffectModule::suspended() const
8476{
8477    Mutex::Autolock _l(mLock);
8478    return mSuspended;
8479}
8480
8481status_t AudioFlinger::EffectModule::dump(int fd, const Vector<String16>& args)
8482{
8483    const size_t SIZE = 256;
8484    char buffer[SIZE];
8485    String8 result;
8486
8487    snprintf(buffer, SIZE, "\tEffect ID %d:\n", mId);
8488    result.append(buffer);
8489
8490    bool locked = tryLock(mLock);
8491    // failed to lock - AudioFlinger is probably deadlocked
8492    if (!locked) {
8493        result.append("\t\tCould not lock Fx mutex:\n");
8494    }
8495
8496    result.append("\t\tSession Status State Engine:\n");
8497    snprintf(buffer, SIZE, "\t\t%05d   %03d    %03d   0x%08x\n",
8498            mSessionId, mStatus, mState, (uint32_t)mEffectInterface);
8499    result.append(buffer);
8500
8501    result.append("\t\tDescriptor:\n");
8502    snprintf(buffer, SIZE, "\t\t- UUID: %08X-%04X-%04X-%04X-%02X%02X%02X%02X%02X%02X\n",
8503            mDescriptor.uuid.timeLow, mDescriptor.uuid.timeMid, mDescriptor.uuid.timeHiAndVersion,
8504            mDescriptor.uuid.clockSeq, mDescriptor.uuid.node[0], mDescriptor.uuid.node[1],mDescriptor.uuid.node[2],
8505            mDescriptor.uuid.node[3],mDescriptor.uuid.node[4],mDescriptor.uuid.node[5]);
8506    result.append(buffer);
8507    snprintf(buffer, SIZE, "\t\t- TYPE: %08X-%04X-%04X-%04X-%02X%02X%02X%02X%02X%02X\n",
8508                mDescriptor.type.timeLow, mDescriptor.type.timeMid, mDescriptor.type.timeHiAndVersion,
8509                mDescriptor.type.clockSeq, mDescriptor.type.node[0], mDescriptor.type.node[1],mDescriptor.type.node[2],
8510                mDescriptor.type.node[3],mDescriptor.type.node[4],mDescriptor.type.node[5]);
8511    result.append(buffer);
8512    snprintf(buffer, SIZE, "\t\t- apiVersion: %08X\n\t\t- flags: %08X\n",
8513            mDescriptor.apiVersion,
8514            mDescriptor.flags);
8515    result.append(buffer);
8516    snprintf(buffer, SIZE, "\t\t- name: %s\n",
8517            mDescriptor.name);
8518    result.append(buffer);
8519    snprintf(buffer, SIZE, "\t\t- implementor: %s\n",
8520            mDescriptor.implementor);
8521    result.append(buffer);
8522
8523    result.append("\t\t- Input configuration:\n");
8524    result.append("\t\t\tBuffer     Frames  Smp rate Channels Format\n");
8525    snprintf(buffer, SIZE, "\t\t\t0x%08x %05d   %05d    %08x %d\n",
8526            (uint32_t)mConfig.inputCfg.buffer.raw,
8527            mConfig.inputCfg.buffer.frameCount,
8528            mConfig.inputCfg.samplingRate,
8529            mConfig.inputCfg.channels,
8530            mConfig.inputCfg.format);
8531    result.append(buffer);
8532
8533    result.append("\t\t- Output configuration:\n");
8534    result.append("\t\t\tBuffer     Frames  Smp rate Channels Format\n");
8535    snprintf(buffer, SIZE, "\t\t\t0x%08x %05d   %05d    %08x %d\n",
8536            (uint32_t)mConfig.outputCfg.buffer.raw,
8537            mConfig.outputCfg.buffer.frameCount,
8538            mConfig.outputCfg.samplingRate,
8539            mConfig.outputCfg.channels,
8540            mConfig.outputCfg.format);
8541    result.append(buffer);
8542
8543    snprintf(buffer, SIZE, "\t\t%d Clients:\n", mHandles.size());
8544    result.append(buffer);
8545    result.append("\t\t\tPid   Priority Ctrl Locked client server\n");
8546    for (size_t i = 0; i < mHandles.size(); ++i) {
8547        sp<EffectHandle> handle = mHandles[i].promote();
8548        if (handle != 0) {
8549            handle->dump(buffer, SIZE);
8550            result.append(buffer);
8551        }
8552    }
8553
8554    result.append("\n");
8555
8556    write(fd, result.string(), result.length());
8557
8558    if (locked) {
8559        mLock.unlock();
8560    }
8561
8562    return NO_ERROR;
8563}
8564
8565// ----------------------------------------------------------------------------
8566//  EffectHandle implementation
8567// ----------------------------------------------------------------------------
8568
8569#undef LOG_TAG
8570#define LOG_TAG "AudioFlinger::EffectHandle"
8571
8572AudioFlinger::EffectHandle::EffectHandle(const sp<EffectModule>& effect,
8573                                        const sp<AudioFlinger::Client>& client,
8574                                        const sp<IEffectClient>& effectClient,
8575                                        int32_t priority)
8576    : BnEffect(),
8577    mEffect(effect), mEffectClient(effectClient), mClient(client), mCblk(NULL),
8578    mPriority(priority), mHasControl(false), mEnabled(false)
8579{
8580    ALOGV("constructor %p", this);
8581
8582    if (client == 0) {
8583        return;
8584    }
8585    int bufOffset = ((sizeof(effect_param_cblk_t) - 1) / sizeof(int) + 1) * sizeof(int);
8586    mCblkMemory = client->heap()->allocate(EFFECT_PARAM_BUFFER_SIZE + bufOffset);
8587    if (mCblkMemory != 0) {
8588        mCblk = static_cast<effect_param_cblk_t *>(mCblkMemory->pointer());
8589
8590        if (mCblk != NULL) {
8591            new(mCblk) effect_param_cblk_t();
8592            mBuffer = (uint8_t *)mCblk + bufOffset;
8593        }
8594    } else {
8595        ALOGE("not enough memory for Effect size=%u", EFFECT_PARAM_BUFFER_SIZE + sizeof(effect_param_cblk_t));
8596        return;
8597    }
8598}
8599
8600AudioFlinger::EffectHandle::~EffectHandle()
8601{
8602    ALOGV("Destructor %p", this);
8603    disconnect(false);
8604    ALOGV("Destructor DONE %p", this);
8605}
8606
8607status_t AudioFlinger::EffectHandle::enable()
8608{
8609    ALOGV("enable %p", this);
8610    if (!mHasControl) return INVALID_OPERATION;
8611    if (mEffect == 0) return DEAD_OBJECT;
8612
8613    if (mEnabled) {
8614        return NO_ERROR;
8615    }
8616
8617    mEnabled = true;
8618
8619    sp<ThreadBase> thread = mEffect->thread().promote();
8620    if (thread != 0) {
8621        thread->checkSuspendOnEffectEnabled(mEffect, true, mEffect->sessionId());
8622    }
8623
8624    // checkSuspendOnEffectEnabled() can suspend this same effect when enabled
8625    if (mEffect->suspended()) {
8626        return NO_ERROR;
8627    }
8628
8629    status_t status = mEffect->setEnabled(true);
8630    if (status != NO_ERROR) {
8631        if (thread != 0) {
8632            thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId());
8633        }
8634        mEnabled = false;
8635    }
8636    return status;
8637}
8638
8639status_t AudioFlinger::EffectHandle::disable()
8640{
8641    ALOGV("disable %p", this);
8642    if (!mHasControl) return INVALID_OPERATION;
8643    if (mEffect == 0) return DEAD_OBJECT;
8644
8645    if (!mEnabled) {
8646        return NO_ERROR;
8647    }
8648    mEnabled = false;
8649
8650    if (mEffect->suspended()) {
8651        return NO_ERROR;
8652    }
8653
8654    status_t status = mEffect->setEnabled(false);
8655
8656    sp<ThreadBase> thread = mEffect->thread().promote();
8657    if (thread != 0) {
8658        thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId());
8659    }
8660
8661    return status;
8662}
8663
8664void AudioFlinger::EffectHandle::disconnect()
8665{
8666    disconnect(true);
8667}
8668
8669void AudioFlinger::EffectHandle::disconnect(bool unpinIfLast)
8670{
8671    ALOGV("disconnect(%s)", unpinIfLast ? "true" : "false");
8672    if (mEffect == 0) {
8673        return;
8674    }
8675    mEffect->disconnect(this, unpinIfLast);
8676
8677    if (mHasControl && mEnabled) {
8678        sp<ThreadBase> thread = mEffect->thread().promote();
8679        if (thread != 0) {
8680            thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId());
8681        }
8682    }
8683
8684    // release sp on module => module destructor can be called now
8685    mEffect.clear();
8686    if (mClient != 0) {
8687        if (mCblk != NULL) {
8688            // unlike ~TrackBase(), mCblk is never a local new, so don't delete
8689            mCblk->~effect_param_cblk_t();   // destroy our shared-structure.
8690        }
8691        mCblkMemory.clear();    // free the shared memory before releasing the heap it belongs to
8692        // Client destructor must run with AudioFlinger mutex locked
8693        Mutex::Autolock _l(mClient->audioFlinger()->mLock);
8694        mClient.clear();
8695    }
8696}
8697
8698status_t AudioFlinger::EffectHandle::command(uint32_t cmdCode,
8699                                             uint32_t cmdSize,
8700                                             void *pCmdData,
8701                                             uint32_t *replySize,
8702                                             void *pReplyData)
8703{
8704//    ALOGV("command(), cmdCode: %d, mHasControl: %d, mEffect: %p",
8705//              cmdCode, mHasControl, (mEffect == 0) ? 0 : mEffect.get());
8706
8707    // only get parameter command is permitted for applications not controlling the effect
8708    if (!mHasControl && cmdCode != EFFECT_CMD_GET_PARAM) {
8709        return INVALID_OPERATION;
8710    }
8711    if (mEffect == 0) return DEAD_OBJECT;
8712    if (mClient == 0) return INVALID_OPERATION;
8713
8714    // handle commands that are not forwarded transparently to effect engine
8715    if (cmdCode == EFFECT_CMD_SET_PARAM_COMMIT) {
8716        // No need to trylock() here as this function is executed in the binder thread serving a particular client process:
8717        // no risk to block the whole media server process or mixer threads is we are stuck here
8718        Mutex::Autolock _l(mCblk->lock);
8719        if (mCblk->clientIndex > EFFECT_PARAM_BUFFER_SIZE ||
8720            mCblk->serverIndex > EFFECT_PARAM_BUFFER_SIZE) {
8721            mCblk->serverIndex = 0;
8722            mCblk->clientIndex = 0;
8723            return BAD_VALUE;
8724        }
8725        status_t status = NO_ERROR;
8726        while (mCblk->serverIndex < mCblk->clientIndex) {
8727            int reply;
8728            uint32_t rsize = sizeof(int);
8729            int *p = (int *)(mBuffer + mCblk->serverIndex);
8730            int size = *p++;
8731            if (((uint8_t *)p + size) > mBuffer + mCblk->clientIndex) {
8732                ALOGW("command(): invalid parameter block size");
8733                break;
8734            }
8735            effect_param_t *param = (effect_param_t *)p;
8736            if (param->psize == 0 || param->vsize == 0) {
8737                ALOGW("command(): null parameter or value size");
8738                mCblk->serverIndex += size;
8739                continue;
8740            }
8741            uint32_t psize = sizeof(effect_param_t) +
8742                             ((param->psize - 1) / sizeof(int) + 1) * sizeof(int) +
8743                             param->vsize;
8744            status_t ret = mEffect->command(EFFECT_CMD_SET_PARAM,
8745                                            psize,
8746                                            p,
8747                                            &rsize,
8748                                            &reply);
8749            // stop at first error encountered
8750            if (ret != NO_ERROR) {
8751                status = ret;
8752                *(int *)pReplyData = reply;
8753                break;
8754            } else if (reply != NO_ERROR) {
8755                *(int *)pReplyData = reply;
8756                break;
8757            }
8758            mCblk->serverIndex += size;
8759        }
8760        mCblk->serverIndex = 0;
8761        mCblk->clientIndex = 0;
8762        return status;
8763    } else if (cmdCode == EFFECT_CMD_ENABLE) {
8764        *(int *)pReplyData = NO_ERROR;
8765        return enable();
8766    } else if (cmdCode == EFFECT_CMD_DISABLE) {
8767        *(int *)pReplyData = NO_ERROR;
8768        return disable();
8769    }
8770
8771    return mEffect->command(cmdCode, cmdSize, pCmdData, replySize, pReplyData);
8772}
8773
8774void AudioFlinger::EffectHandle::setControl(bool hasControl, bool signal, bool enabled)
8775{
8776    ALOGV("setControl %p control %d", this, hasControl);
8777
8778    mHasControl = hasControl;
8779    mEnabled = enabled;
8780
8781    if (signal && mEffectClient != 0) {
8782        mEffectClient->controlStatusChanged(hasControl);
8783    }
8784}
8785
8786void AudioFlinger::EffectHandle::commandExecuted(uint32_t cmdCode,
8787                                                 uint32_t cmdSize,
8788                                                 void *pCmdData,
8789                                                 uint32_t replySize,
8790                                                 void *pReplyData)
8791{
8792    if (mEffectClient != 0) {
8793        mEffectClient->commandExecuted(cmdCode, cmdSize, pCmdData, replySize, pReplyData);
8794    }
8795}
8796
8797
8798
8799void AudioFlinger::EffectHandle::setEnabled(bool enabled)
8800{
8801    if (mEffectClient != 0) {
8802        mEffectClient->enableStatusChanged(enabled);
8803    }
8804}
8805
8806status_t AudioFlinger::EffectHandle::onTransact(
8807    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
8808{
8809    return BnEffect::onTransact(code, data, reply, flags);
8810}
8811
8812
8813void AudioFlinger::EffectHandle::dump(char* buffer, size_t size)
8814{
8815    bool locked = mCblk != NULL && tryLock(mCblk->lock);
8816
8817    snprintf(buffer, size, "\t\t\t%05d %05d    %01u    %01u      %05u  %05u\n",
8818            (mClient == 0) ? getpid_cached : mClient->pid(),
8819            mPriority,
8820            mHasControl,
8821            !locked,
8822            mCblk ? mCblk->clientIndex : 0,
8823            mCblk ? mCblk->serverIndex : 0
8824            );
8825
8826    if (locked) {
8827        mCblk->lock.unlock();
8828    }
8829}
8830
8831#undef LOG_TAG
8832#define LOG_TAG "AudioFlinger::EffectChain"
8833
8834AudioFlinger::EffectChain::EffectChain(ThreadBase *thread,
8835                                        int sessionId)
8836    : mThread(thread), mSessionId(sessionId), mActiveTrackCnt(0), mTrackCnt(0), mTailBufferCount(0),
8837      mOwnInBuffer(false), mVolumeCtrlIdx(-1), mLeftVolume(UINT_MAX), mRightVolume(UINT_MAX),
8838      mNewLeftVolume(UINT_MAX), mNewRightVolume(UINT_MAX)
8839{
8840    mStrategy = AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
8841    if (thread == NULL) {
8842        return;
8843    }
8844    mMaxTailBuffers = ((kProcessTailDurationMs * thread->sampleRate()) / 1000) /
8845                                    thread->frameCount();
8846}
8847
8848AudioFlinger::EffectChain::~EffectChain()
8849{
8850    if (mOwnInBuffer) {
8851        delete mInBuffer;
8852    }
8853
8854}
8855
8856// getEffectFromDesc_l() must be called with ThreadBase::mLock held
8857sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromDesc_l(effect_descriptor_t *descriptor)
8858{
8859    size_t size = mEffects.size();
8860
8861    for (size_t i = 0; i < size; i++) {
8862        if (memcmp(&mEffects[i]->desc().uuid, &descriptor->uuid, sizeof(effect_uuid_t)) == 0) {
8863            return mEffects[i];
8864        }
8865    }
8866    return 0;
8867}
8868
8869// getEffectFromId_l() must be called with ThreadBase::mLock held
8870sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromId_l(int id)
8871{
8872    size_t size = mEffects.size();
8873
8874    for (size_t i = 0; i < size; i++) {
8875        // by convention, return first effect if id provided is 0 (0 is never a valid id)
8876        if (id == 0 || mEffects[i]->id() == id) {
8877            return mEffects[i];
8878        }
8879    }
8880    return 0;
8881}
8882
8883// getEffectFromType_l() must be called with ThreadBase::mLock held
8884sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromType_l(
8885        const effect_uuid_t *type)
8886{
8887    size_t size = mEffects.size();
8888
8889    for (size_t i = 0; i < size; i++) {
8890        if (memcmp(&mEffects[i]->desc().type, type, sizeof(effect_uuid_t)) == 0) {
8891            return mEffects[i];
8892        }
8893    }
8894    return 0;
8895}
8896
8897// Must be called with EffectChain::mLock locked
8898void AudioFlinger::EffectChain::process_l()
8899{
8900    sp<ThreadBase> thread = mThread.promote();
8901    if (thread == 0) {
8902        ALOGW("process_l(): cannot promote mixer thread");
8903        return;
8904    }
8905    bool isGlobalSession = (mSessionId == AUDIO_SESSION_OUTPUT_MIX) ||
8906            (mSessionId == AUDIO_SESSION_OUTPUT_STAGE);
8907    // always process effects unless no more tracks are on the session and the effect tail
8908    // has been rendered
8909    bool doProcess = true;
8910    if (!isGlobalSession) {
8911        bool tracksOnSession = (trackCnt() != 0);
8912
8913        if (!tracksOnSession && mTailBufferCount == 0) {
8914            doProcess = false;
8915        }
8916
8917        if (activeTrackCnt() == 0) {
8918            // if no track is active and the effect tail has not been rendered,
8919            // the input buffer must be cleared here as the mixer process will not do it
8920            if (tracksOnSession || mTailBufferCount > 0) {
8921                size_t numSamples = thread->frameCount() * thread->channelCount();
8922                memset(mInBuffer, 0, numSamples * sizeof(int16_t));
8923                if (mTailBufferCount > 0) {
8924                    mTailBufferCount--;
8925                }
8926            }
8927        }
8928    }
8929
8930    size_t size = mEffects.size();
8931    if (doProcess) {
8932        for (size_t i = 0; i < size; i++) {
8933            mEffects[i]->process();
8934        }
8935    }
8936    for (size_t i = 0; i < size; i++) {
8937        mEffects[i]->updateState();
8938    }
8939}
8940
8941// addEffect_l() must be called with PlaybackThread::mLock held
8942status_t AudioFlinger::EffectChain::addEffect_l(const sp<EffectModule>& effect)
8943{
8944    effect_descriptor_t desc = effect->desc();
8945    uint32_t insertPref = desc.flags & EFFECT_FLAG_INSERT_MASK;
8946
8947    Mutex::Autolock _l(mLock);
8948    effect->setChain(this);
8949    sp<ThreadBase> thread = mThread.promote();
8950    if (thread == 0) {
8951        return NO_INIT;
8952    }
8953    effect->setThread(thread);
8954
8955    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
8956        // Auxiliary effects are inserted at the beginning of mEffects vector as
8957        // they are processed first and accumulated in chain input buffer
8958        mEffects.insertAt(effect, 0);
8959
8960        // the input buffer for auxiliary effect contains mono samples in
8961        // 32 bit format. This is to avoid saturation in AudoMixer
8962        // accumulation stage. Saturation is done in EffectModule::process() before
8963        // calling the process in effect engine
8964        size_t numSamples = thread->frameCount();
8965        int32_t *buffer = new int32_t[numSamples];
8966        memset(buffer, 0, numSamples * sizeof(int32_t));
8967        effect->setInBuffer((int16_t *)buffer);
8968        // auxiliary effects output samples to chain input buffer for further processing
8969        // by insert effects
8970        effect->setOutBuffer(mInBuffer);
8971    } else {
8972        // Insert effects are inserted at the end of mEffects vector as they are processed
8973        //  after track and auxiliary effects.
8974        // Insert effect order as a function of indicated preference:
8975        //  if EFFECT_FLAG_INSERT_EXCLUSIVE, insert in first position or reject if
8976        //  another effect is present
8977        //  else if EFFECT_FLAG_INSERT_FIRST, insert in first position or after the
8978        //  last effect claiming first position
8979        //  else if EFFECT_FLAG_INSERT_LAST, insert in last position or before the
8980        //  first effect claiming last position
8981        //  else if EFFECT_FLAG_INSERT_ANY insert after first or before last
8982        // Reject insertion if an effect with EFFECT_FLAG_INSERT_EXCLUSIVE is
8983        // already present
8984
8985        size_t size = mEffects.size();
8986        size_t idx_insert = size;
8987        ssize_t idx_insert_first = -1;
8988        ssize_t idx_insert_last = -1;
8989
8990        for (size_t i = 0; i < size; i++) {
8991            effect_descriptor_t d = mEffects[i]->desc();
8992            uint32_t iMode = d.flags & EFFECT_FLAG_TYPE_MASK;
8993            uint32_t iPref = d.flags & EFFECT_FLAG_INSERT_MASK;
8994            if (iMode == EFFECT_FLAG_TYPE_INSERT) {
8995                // check invalid effect chaining combinations
8996                if (insertPref == EFFECT_FLAG_INSERT_EXCLUSIVE ||
8997                    iPref == EFFECT_FLAG_INSERT_EXCLUSIVE) {
8998                    ALOGW("addEffect_l() could not insert effect %s: exclusive conflict with %s", desc.name, d.name);
8999                    return INVALID_OPERATION;
9000                }
9001                // remember position of first insert effect and by default
9002                // select this as insert position for new effect
9003                if (idx_insert == size) {
9004                    idx_insert = i;
9005                }
9006                // remember position of last insert effect claiming
9007                // first position
9008                if (iPref == EFFECT_FLAG_INSERT_FIRST) {
9009                    idx_insert_first = i;
9010                }
9011                // remember position of first insert effect claiming
9012                // last position
9013                if (iPref == EFFECT_FLAG_INSERT_LAST &&
9014                    idx_insert_last == -1) {
9015                    idx_insert_last = i;
9016                }
9017            }
9018        }
9019
9020        // modify idx_insert from first position if needed
9021        if (insertPref == EFFECT_FLAG_INSERT_LAST) {
9022            if (idx_insert_last != -1) {
9023                idx_insert = idx_insert_last;
9024            } else {
9025                idx_insert = size;
9026            }
9027        } else {
9028            if (idx_insert_first != -1) {
9029                idx_insert = idx_insert_first + 1;
9030            }
9031        }
9032
9033        // always read samples from chain input buffer
9034        effect->setInBuffer(mInBuffer);
9035
9036        // if last effect in the chain, output samples to chain
9037        // output buffer, otherwise to chain input buffer
9038        if (idx_insert == size) {
9039            if (idx_insert != 0) {
9040                mEffects[idx_insert-1]->setOutBuffer(mInBuffer);
9041                mEffects[idx_insert-1]->configure();
9042            }
9043            effect->setOutBuffer(mOutBuffer);
9044        } else {
9045            effect->setOutBuffer(mInBuffer);
9046        }
9047        mEffects.insertAt(effect, idx_insert);
9048
9049        ALOGV("addEffect_l() effect %p, added in chain %p at rank %d", effect.get(), this, idx_insert);
9050    }
9051    effect->configure();
9052    return NO_ERROR;
9053}
9054
9055// removeEffect_l() must be called with PlaybackThread::mLock held
9056size_t AudioFlinger::EffectChain::removeEffect_l(const sp<EffectModule>& effect)
9057{
9058    Mutex::Autolock _l(mLock);
9059    size_t size = mEffects.size();
9060    uint32_t type = effect->desc().flags & EFFECT_FLAG_TYPE_MASK;
9061
9062    for (size_t i = 0; i < size; i++) {
9063        if (effect == mEffects[i]) {
9064            // calling stop here will remove pre-processing effect from the audio HAL.
9065            // This is safe as we hold the EffectChain mutex which guarantees that we are not in
9066            // the middle of a read from audio HAL
9067            if (mEffects[i]->state() == EffectModule::ACTIVE ||
9068                    mEffects[i]->state() == EffectModule::STOPPING) {
9069                mEffects[i]->stop();
9070            }
9071            if (type == EFFECT_FLAG_TYPE_AUXILIARY) {
9072                delete[] effect->inBuffer();
9073            } else {
9074                if (i == size - 1 && i != 0) {
9075                    mEffects[i - 1]->setOutBuffer(mOutBuffer);
9076                    mEffects[i - 1]->configure();
9077                }
9078            }
9079            mEffects.removeAt(i);
9080            ALOGV("removeEffect_l() effect %p, removed from chain %p at rank %d", effect.get(), this, i);
9081            break;
9082        }
9083    }
9084
9085    return mEffects.size();
9086}
9087
9088// setDevice_l() must be called with PlaybackThread::mLock held
9089void AudioFlinger::EffectChain::setDevice_l(uint32_t device)
9090{
9091    size_t size = mEffects.size();
9092    for (size_t i = 0; i < size; i++) {
9093        mEffects[i]->setDevice(device);
9094    }
9095}
9096
9097// setMode_l() must be called with PlaybackThread::mLock held
9098void AudioFlinger::EffectChain::setMode_l(audio_mode_t mode)
9099{
9100    size_t size = mEffects.size();
9101    for (size_t i = 0; i < size; i++) {
9102        mEffects[i]->setMode(mode);
9103    }
9104}
9105
9106// setVolume_l() must be called with PlaybackThread::mLock held
9107bool AudioFlinger::EffectChain::setVolume_l(uint32_t *left, uint32_t *right)
9108{
9109    uint32_t newLeft = *left;
9110    uint32_t newRight = *right;
9111    bool hasControl = false;
9112    int ctrlIdx = -1;
9113    size_t size = mEffects.size();
9114
9115    // first update volume controller
9116    for (size_t i = size; i > 0; i--) {
9117        if (mEffects[i - 1]->isProcessEnabled() &&
9118            (mEffects[i - 1]->desc().flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_CTRL) {
9119            ctrlIdx = i - 1;
9120            hasControl = true;
9121            break;
9122        }
9123    }
9124
9125    if (ctrlIdx == mVolumeCtrlIdx && *left == mLeftVolume && *right == mRightVolume) {
9126        if (hasControl) {
9127            *left = mNewLeftVolume;
9128            *right = mNewRightVolume;
9129        }
9130        return hasControl;
9131    }
9132
9133    mVolumeCtrlIdx = ctrlIdx;
9134    mLeftVolume = newLeft;
9135    mRightVolume = newRight;
9136
9137    // second get volume update from volume controller
9138    if (ctrlIdx >= 0) {
9139        mEffects[ctrlIdx]->setVolume(&newLeft, &newRight, true);
9140        mNewLeftVolume = newLeft;
9141        mNewRightVolume = newRight;
9142    }
9143    // then indicate volume to all other effects in chain.
9144    // Pass altered volume to effects before volume controller
9145    // and requested volume to effects after controller
9146    uint32_t lVol = newLeft;
9147    uint32_t rVol = newRight;
9148
9149    for (size_t i = 0; i < size; i++) {
9150        if ((int)i == ctrlIdx) continue;
9151        // this also works for ctrlIdx == -1 when there is no volume controller
9152        if ((int)i > ctrlIdx) {
9153            lVol = *left;
9154            rVol = *right;
9155        }
9156        mEffects[i]->setVolume(&lVol, &rVol, false);
9157    }
9158    *left = newLeft;
9159    *right = newRight;
9160
9161    return hasControl;
9162}
9163
9164status_t AudioFlinger::EffectChain::dump(int fd, const Vector<String16>& args)
9165{
9166    const size_t SIZE = 256;
9167    char buffer[SIZE];
9168    String8 result;
9169
9170    snprintf(buffer, SIZE, "Effects for session %d:\n", mSessionId);
9171    result.append(buffer);
9172
9173    bool locked = tryLock(mLock);
9174    // failed to lock - AudioFlinger is probably deadlocked
9175    if (!locked) {
9176        result.append("\tCould not lock mutex:\n");
9177    }
9178
9179    result.append("\tNum fx In buffer   Out buffer   Active tracks:\n");
9180    snprintf(buffer, SIZE, "\t%02d     0x%08x  0x%08x   %d\n",
9181            mEffects.size(),
9182            (uint32_t)mInBuffer,
9183            (uint32_t)mOutBuffer,
9184            mActiveTrackCnt);
9185    result.append(buffer);
9186    write(fd, result.string(), result.size());
9187
9188    for (size_t i = 0; i < mEffects.size(); ++i) {
9189        sp<EffectModule> effect = mEffects[i];
9190        if (effect != 0) {
9191            effect->dump(fd, args);
9192        }
9193    }
9194
9195    if (locked) {
9196        mLock.unlock();
9197    }
9198
9199    return NO_ERROR;
9200}
9201
9202// must be called with ThreadBase::mLock held
9203void AudioFlinger::EffectChain::setEffectSuspended_l(
9204        const effect_uuid_t *type, bool suspend)
9205{
9206    sp<SuspendedEffectDesc> desc;
9207    // use effect type UUID timelow as key as there is no real risk of identical
9208    // timeLow fields among effect type UUIDs.
9209    ssize_t index = mSuspendedEffects.indexOfKey(type->timeLow);
9210    if (suspend) {
9211        if (index >= 0) {
9212            desc = mSuspendedEffects.valueAt(index);
9213        } else {
9214            desc = new SuspendedEffectDesc();
9215            memcpy(&desc->mType, type, sizeof(effect_uuid_t));
9216            mSuspendedEffects.add(type->timeLow, desc);
9217            ALOGV("setEffectSuspended_l() add entry for %08x", type->timeLow);
9218        }
9219        if (desc->mRefCount++ == 0) {
9220            sp<EffectModule> effect = getEffectIfEnabled(type);
9221            if (effect != 0) {
9222                desc->mEffect = effect;
9223                effect->setSuspended(true);
9224                effect->setEnabled(false);
9225            }
9226        }
9227    } else {
9228        if (index < 0) {
9229            return;
9230        }
9231        desc = mSuspendedEffects.valueAt(index);
9232        if (desc->mRefCount <= 0) {
9233            ALOGW("setEffectSuspended_l() restore refcount should not be 0 %d", desc->mRefCount);
9234            desc->mRefCount = 1;
9235        }
9236        if (--desc->mRefCount == 0) {
9237            ALOGV("setEffectSuspended_l() remove entry for %08x", mSuspendedEffects.keyAt(index));
9238            if (desc->mEffect != 0) {
9239                sp<EffectModule> effect = desc->mEffect.promote();
9240                if (effect != 0) {
9241                    effect->setSuspended(false);
9242                    sp<EffectHandle> handle = effect->controlHandle();
9243                    if (handle != 0) {
9244                        effect->setEnabled(handle->enabled());
9245                    }
9246                }
9247                desc->mEffect.clear();
9248            }
9249            mSuspendedEffects.removeItemsAt(index);
9250        }
9251    }
9252}
9253
9254// must be called with ThreadBase::mLock held
9255void AudioFlinger::EffectChain::setEffectSuspendedAll_l(bool suspend)
9256{
9257    sp<SuspendedEffectDesc> desc;
9258
9259    ssize_t index = mSuspendedEffects.indexOfKey((int)kKeyForSuspendAll);
9260    if (suspend) {
9261        if (index >= 0) {
9262            desc = mSuspendedEffects.valueAt(index);
9263        } else {
9264            desc = new SuspendedEffectDesc();
9265            mSuspendedEffects.add((int)kKeyForSuspendAll, desc);
9266            ALOGV("setEffectSuspendedAll_l() add entry for 0");
9267        }
9268        if (desc->mRefCount++ == 0) {
9269            Vector< sp<EffectModule> > effects;
9270            getSuspendEligibleEffects(effects);
9271            for (size_t i = 0; i < effects.size(); i++) {
9272                setEffectSuspended_l(&effects[i]->desc().type, true);
9273            }
9274        }
9275    } else {
9276        if (index < 0) {
9277            return;
9278        }
9279        desc = mSuspendedEffects.valueAt(index);
9280        if (desc->mRefCount <= 0) {
9281            ALOGW("setEffectSuspendedAll_l() restore refcount should not be 0 %d", desc->mRefCount);
9282            desc->mRefCount = 1;
9283        }
9284        if (--desc->mRefCount == 0) {
9285            Vector<const effect_uuid_t *> types;
9286            for (size_t i = 0; i < mSuspendedEffects.size(); i++) {
9287                if (mSuspendedEffects.keyAt(i) == (int)kKeyForSuspendAll) {
9288                    continue;
9289                }
9290                types.add(&mSuspendedEffects.valueAt(i)->mType);
9291            }
9292            for (size_t i = 0; i < types.size(); i++) {
9293                setEffectSuspended_l(types[i], false);
9294            }
9295            ALOGV("setEffectSuspendedAll_l() remove entry for %08x", mSuspendedEffects.keyAt(index));
9296            mSuspendedEffects.removeItem((int)kKeyForSuspendAll);
9297        }
9298    }
9299}
9300
9301
9302// The volume effect is used for automated tests only
9303#ifndef OPENSL_ES_H_
9304static const effect_uuid_t SL_IID_VOLUME_ = { 0x09e8ede0, 0xddde, 0x11db, 0xb4f6,
9305                                            { 0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b } };
9306const effect_uuid_t * const SL_IID_VOLUME = &SL_IID_VOLUME_;
9307#endif //OPENSL_ES_H_
9308
9309bool AudioFlinger::EffectChain::isEffectEligibleForSuspend(const effect_descriptor_t& desc)
9310{
9311    // auxiliary effects and visualizer are never suspended on output mix
9312    if ((mSessionId == AUDIO_SESSION_OUTPUT_MIX) &&
9313        (((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) ||
9314         (memcmp(&desc.type, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0) ||
9315         (memcmp(&desc.type, SL_IID_VOLUME, sizeof(effect_uuid_t)) == 0))) {
9316        return false;
9317    }
9318    return true;
9319}
9320
9321void AudioFlinger::EffectChain::getSuspendEligibleEffects(Vector< sp<AudioFlinger::EffectModule> > &effects)
9322{
9323    effects.clear();
9324    for (size_t i = 0; i < mEffects.size(); i++) {
9325        if (isEffectEligibleForSuspend(mEffects[i]->desc())) {
9326            effects.add(mEffects[i]);
9327        }
9328    }
9329}
9330
9331sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectIfEnabled(
9332                                                            const effect_uuid_t *type)
9333{
9334    sp<EffectModule> effect = getEffectFromType_l(type);
9335    return effect != 0 && effect->isEnabled() ? effect : 0;
9336}
9337
9338void AudioFlinger::EffectChain::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
9339                                                            bool enabled)
9340{
9341    ssize_t index = mSuspendedEffects.indexOfKey(effect->desc().type.timeLow);
9342    if (enabled) {
9343        if (index < 0) {
9344            // if the effect is not suspend check if all effects are suspended
9345            index = mSuspendedEffects.indexOfKey((int)kKeyForSuspendAll);
9346            if (index < 0) {
9347                return;
9348            }
9349            if (!isEffectEligibleForSuspend(effect->desc())) {
9350                return;
9351            }
9352            setEffectSuspended_l(&effect->desc().type, enabled);
9353            index = mSuspendedEffects.indexOfKey(effect->desc().type.timeLow);
9354            if (index < 0) {
9355                ALOGW("checkSuspendOnEffectEnabled() Fx should be suspended here!");
9356                return;
9357            }
9358        }
9359        ALOGV("checkSuspendOnEffectEnabled() enable suspending fx %08x",
9360            effect->desc().type.timeLow);
9361        sp<SuspendedEffectDesc> desc = mSuspendedEffects.valueAt(index);
9362        // if effect is requested to suspended but was not yet enabled, supend it now.
9363        if (desc->mEffect == 0) {
9364            desc->mEffect = effect;
9365            effect->setEnabled(false);
9366            effect->setSuspended(true);
9367        }
9368    } else {
9369        if (index < 0) {
9370            return;
9371        }
9372        ALOGV("checkSuspendOnEffectEnabled() disable restoring fx %08x",
9373            effect->desc().type.timeLow);
9374        sp<SuspendedEffectDesc> desc = mSuspendedEffects.valueAt(index);
9375        desc->mEffect.clear();
9376        effect->setSuspended(false);
9377    }
9378}
9379
9380#undef LOG_TAG
9381#define LOG_TAG "AudioFlinger"
9382
9383// ----------------------------------------------------------------------------
9384
9385status_t AudioFlinger::onTransact(
9386        uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
9387{
9388    return BnAudioFlinger::onTransact(code, data, reply, flags);
9389}
9390
9391}; // namespace android
9392