AudioFlinger.cpp revision 9ee159b79022b2e1a050acb3890ce948e99e9ccb
1/* //device/include/server/AudioFlinger/AudioFlinger.cpp 2** 3** Copyright 2007, The Android Open Source Project 4** 5** Licensed under the Apache License, Version 2.0 (the "License"); 6** you may not use this file except in compliance with the License. 7** You may obtain a copy of the License at 8** 9** http://www.apache.org/licenses/LICENSE-2.0 10** 11** Unless required by applicable law or agreed to in writing, software 12** distributed under the License is distributed on an "AS IS" BASIS, 13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 14** See the License for the specific language governing permissions and 15** limitations under the License. 16*/ 17 18 19#define LOG_TAG "AudioFlinger" 20//#define LOG_NDEBUG 0 21 22#include <math.h> 23#include <signal.h> 24#include <sys/time.h> 25#include <sys/resource.h> 26 27#include <binder/IPCThreadState.h> 28#include <binder/IServiceManager.h> 29#include <utils/Log.h> 30#include <binder/Parcel.h> 31#include <binder/IPCThreadState.h> 32#include <utils/String16.h> 33#include <utils/threads.h> 34 35#include <cutils/properties.h> 36 37#include <media/AudioTrack.h> 38#include <media/AudioRecord.h> 39#include <media/IMediaPlayerService.h> 40 41#include <private/media/AudioTrackShared.h> 42#include <private/media/AudioEffectShared.h> 43#include <hardware_legacy/AudioHardwareInterface.h> 44 45#include "AudioMixer.h" 46#include "AudioFlinger.h" 47 48#ifdef WITH_A2DP 49#include "A2dpAudioInterface.h" 50#endif 51 52#include <media/EffectsFactoryApi.h> 53#include <media/EffectVisualizerApi.h> 54 55// ---------------------------------------------------------------------------- 56// the sim build doesn't have gettid 57 58#ifndef HAVE_GETTID 59# define gettid getpid 60#endif 61 62// ---------------------------------------------------------------------------- 63 64extern const char * const gEffectLibPath; 65 66namespace android { 67 68static const char* kDeadlockedString = "AudioFlinger may be deadlocked\n"; 69static const char* kHardwareLockedString = "Hardware lock is taken\n"; 70 71//static const nsecs_t kStandbyTimeInNsecs = seconds(3); 72static const float MAX_GAIN = 4096.0f; 73static const float MAX_GAIN_INT = 0x1000; 74 75// retry counts for buffer fill timeout 76// 50 * ~20msecs = 1 second 77static const int8_t kMaxTrackRetries = 50; 78static const int8_t kMaxTrackStartupRetries = 50; 79// allow less retry attempts on direct output thread. 80// direct outputs can be a scarce resource in audio hardware and should 81// be released as quickly as possible. 82static const int8_t kMaxTrackRetriesDirect = 2; 83 84static const int kDumpLockRetries = 50; 85static const int kDumpLockSleep = 20000; 86 87static const nsecs_t kWarningThrottle = seconds(5); 88 89 90#define AUDIOFLINGER_SECURITY_ENABLED 1 91 92// ---------------------------------------------------------------------------- 93 94static bool recordingAllowed() { 95#ifndef HAVE_ANDROID_OS 96 return true; 97#endif 98#if AUDIOFLINGER_SECURITY_ENABLED 99 if (getpid() == IPCThreadState::self()->getCallingPid()) return true; 100 bool ok = checkCallingPermission(String16("android.permission.RECORD_AUDIO")); 101 if (!ok) LOGE("Request requires android.permission.RECORD_AUDIO"); 102 return ok; 103#else 104 if (!checkCallingPermission(String16("android.permission.RECORD_AUDIO"))) 105 LOGW("WARNING: Need to add android.permission.RECORD_AUDIO to manifest"); 106 return true; 107#endif 108} 109 110static bool settingsAllowed() { 111#ifndef HAVE_ANDROID_OS 112 return true; 113#endif 114#if AUDIOFLINGER_SECURITY_ENABLED 115 if (getpid() == IPCThreadState::self()->getCallingPid()) return true; 116 bool ok = checkCallingPermission(String16("android.permission.MODIFY_AUDIO_SETTINGS")); 117 if (!ok) LOGE("Request requires android.permission.MODIFY_AUDIO_SETTINGS"); 118 return ok; 119#else 120 if (!checkCallingPermission(String16("android.permission.MODIFY_AUDIO_SETTINGS"))) 121 LOGW("WARNING: Need to add android.permission.MODIFY_AUDIO_SETTINGS to manifest"); 122 return true; 123#endif 124} 125 126// To collect the amplifier usage 127static void addBatteryData(uint32_t params) { 128 sp<IBinder> binder = 129 defaultServiceManager()->getService(String16("media.player")); 130 sp<IMediaPlayerService> service = interface_cast<IMediaPlayerService>(binder); 131 if (service.get() == NULL) { 132 LOGW("Cannot connect to the MediaPlayerService for battery tracking"); 133 return; 134 } 135 136 service->addBatteryData(params); 137} 138 139// ---------------------------------------------------------------------------- 140 141AudioFlinger::AudioFlinger() 142 : BnAudioFlinger(), 143 mAudioHardware(0), mMasterVolume(1.0f), mMasterMute(false), mNextUniqueId(1) 144{ 145 Mutex::Autolock _l(mLock); 146 147 mHardwareStatus = AUDIO_HW_IDLE; 148 149 mAudioHardware = AudioHardwareInterface::create(); 150 151 mHardwareStatus = AUDIO_HW_INIT; 152 if (mAudioHardware->initCheck() == NO_ERROR) { 153 AutoMutex lock(mHardwareLock); 154 mMode = AudioSystem::MODE_NORMAL; 155 mHardwareStatus = AUDIO_HW_SET_MODE; 156 mAudioHardware->setMode(mMode); 157 mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME; 158 mAudioHardware->setMasterVolume(1.0f); 159 mHardwareStatus = AUDIO_HW_IDLE; 160 } else { 161 LOGE("Couldn't even initialize the stubbed audio hardware!"); 162 } 163} 164 165AudioFlinger::~AudioFlinger() 166{ 167 while (!mRecordThreads.isEmpty()) { 168 // closeInput() will remove first entry from mRecordThreads 169 closeInput(mRecordThreads.keyAt(0)); 170 } 171 while (!mPlaybackThreads.isEmpty()) { 172 // closeOutput() will remove first entry from mPlaybackThreads 173 closeOutput(mPlaybackThreads.keyAt(0)); 174 } 175 if (mAudioHardware) { 176 delete mAudioHardware; 177 } 178} 179 180 181 182status_t AudioFlinger::dumpClients(int fd, const Vector<String16>& args) 183{ 184 const size_t SIZE = 256; 185 char buffer[SIZE]; 186 String8 result; 187 188 result.append("Clients:\n"); 189 for (size_t i = 0; i < mClients.size(); ++i) { 190 wp<Client> wClient = mClients.valueAt(i); 191 if (wClient != 0) { 192 sp<Client> client = wClient.promote(); 193 if (client != 0) { 194 snprintf(buffer, SIZE, " pid: %d\n", client->pid()); 195 result.append(buffer); 196 } 197 } 198 } 199 write(fd, result.string(), result.size()); 200 return NO_ERROR; 201} 202 203 204status_t AudioFlinger::dumpInternals(int fd, const Vector<String16>& args) 205{ 206 const size_t SIZE = 256; 207 char buffer[SIZE]; 208 String8 result; 209 int hardwareStatus = mHardwareStatus; 210 211 snprintf(buffer, SIZE, "Hardware status: %d\n", hardwareStatus); 212 result.append(buffer); 213 write(fd, result.string(), result.size()); 214 return NO_ERROR; 215} 216 217status_t AudioFlinger::dumpPermissionDenial(int fd, const Vector<String16>& args) 218{ 219 const size_t SIZE = 256; 220 char buffer[SIZE]; 221 String8 result; 222 snprintf(buffer, SIZE, "Permission Denial: " 223 "can't dump AudioFlinger from pid=%d, uid=%d\n", 224 IPCThreadState::self()->getCallingPid(), 225 IPCThreadState::self()->getCallingUid()); 226 result.append(buffer); 227 write(fd, result.string(), result.size()); 228 return NO_ERROR; 229} 230 231static bool tryLock(Mutex& mutex) 232{ 233 bool locked = false; 234 for (int i = 0; i < kDumpLockRetries; ++i) { 235 if (mutex.tryLock() == NO_ERROR) { 236 locked = true; 237 break; 238 } 239 usleep(kDumpLockSleep); 240 } 241 return locked; 242} 243 244status_t AudioFlinger::dump(int fd, const Vector<String16>& args) 245{ 246 if (checkCallingPermission(String16("android.permission.DUMP")) == false) { 247 dumpPermissionDenial(fd, args); 248 } else { 249 // get state of hardware lock 250 bool hardwareLocked = tryLock(mHardwareLock); 251 if (!hardwareLocked) { 252 String8 result(kHardwareLockedString); 253 write(fd, result.string(), result.size()); 254 } else { 255 mHardwareLock.unlock(); 256 } 257 258 bool locked = tryLock(mLock); 259 260 // failed to lock - AudioFlinger is probably deadlocked 261 if (!locked) { 262 String8 result(kDeadlockedString); 263 write(fd, result.string(), result.size()); 264 } 265 266 dumpClients(fd, args); 267 dumpInternals(fd, args); 268 269 // dump playback threads 270 for (size_t i = 0; i < mPlaybackThreads.size(); i++) { 271 mPlaybackThreads.valueAt(i)->dump(fd, args); 272 } 273 274 // dump record threads 275 for (size_t i = 0; i < mRecordThreads.size(); i++) { 276 mRecordThreads.valueAt(i)->dump(fd, args); 277 } 278 279 if (mAudioHardware) { 280 mAudioHardware->dumpState(fd, args); 281 } 282 if (locked) mLock.unlock(); 283 } 284 return NO_ERROR; 285} 286 287 288// IAudioFlinger interface 289 290 291sp<IAudioTrack> AudioFlinger::createTrack( 292 pid_t pid, 293 int streamType, 294 uint32_t sampleRate, 295 int format, 296 int channelCount, 297 int frameCount, 298 uint32_t flags, 299 const sp<IMemory>& sharedBuffer, 300 int output, 301 int *sessionId, 302 status_t *status) 303{ 304 sp<PlaybackThread::Track> track; 305 sp<TrackHandle> trackHandle; 306 sp<Client> client; 307 wp<Client> wclient; 308 status_t lStatus; 309 int lSessionId; 310 311 if (streamType >= AudioSystem::NUM_STREAM_TYPES) { 312 LOGE("invalid stream type"); 313 lStatus = BAD_VALUE; 314 goto Exit; 315 } 316 317 { 318 Mutex::Autolock _l(mLock); 319 PlaybackThread *thread = checkPlaybackThread_l(output); 320 PlaybackThread *effectThread = NULL; 321 if (thread == NULL) { 322 LOGE("unknown output thread"); 323 lStatus = BAD_VALUE; 324 goto Exit; 325 } 326 327 wclient = mClients.valueFor(pid); 328 329 if (wclient != NULL) { 330 client = wclient.promote(); 331 } else { 332 client = new Client(this, pid); 333 mClients.add(pid, client); 334 } 335 336 LOGV("createTrack() sessionId: %d", (sessionId == NULL) ? -2 : *sessionId); 337 if (sessionId != NULL && *sessionId != AudioSystem::SESSION_OUTPUT_MIX) { 338 for (size_t i = 0; i < mPlaybackThreads.size(); i++) { 339 sp<PlaybackThread> t = mPlaybackThreads.valueAt(i); 340 if (mPlaybackThreads.keyAt(i) != output) { 341 // prevent same audio session on different output threads 342 uint32_t sessions = t->hasAudioSession(*sessionId); 343 if (sessions & PlaybackThread::TRACK_SESSION) { 344 lStatus = BAD_VALUE; 345 goto Exit; 346 } 347 // check if an effect with same session ID is waiting for a track to be created 348 if (sessions & PlaybackThread::EFFECT_SESSION) { 349 effectThread = t.get(); 350 } 351 } 352 } 353 lSessionId = *sessionId; 354 } else { 355 // if no audio session id is provided, create one here 356 lSessionId = nextUniqueId_l(); 357 if (sessionId != NULL) { 358 *sessionId = lSessionId; 359 } 360 } 361 LOGV("createTrack() lSessionId: %d", lSessionId); 362 363 track = thread->createTrack_l(client, streamType, sampleRate, format, 364 channelCount, frameCount, sharedBuffer, lSessionId, &lStatus); 365 366 // move effect chain to this output thread if an effect on same session was waiting 367 // for a track to be created 368 if (lStatus == NO_ERROR && effectThread != NULL) { 369 Mutex::Autolock _dl(thread->mLock); 370 Mutex::Autolock _sl(effectThread->mLock); 371 moveEffectChain_l(lSessionId, effectThread, thread, true); 372 } 373 } 374 if (lStatus == NO_ERROR) { 375 trackHandle = new TrackHandle(track); 376 } else { 377 // remove local strong reference to Client before deleting the Track so that the Client 378 // destructor is called by the TrackBase destructor with mLock held 379 client.clear(); 380 track.clear(); 381 } 382 383Exit: 384 if(status) { 385 *status = lStatus; 386 } 387 return trackHandle; 388} 389 390uint32_t AudioFlinger::sampleRate(int output) const 391{ 392 Mutex::Autolock _l(mLock); 393 PlaybackThread *thread = checkPlaybackThread_l(output); 394 if (thread == NULL) { 395 LOGW("sampleRate() unknown thread %d", output); 396 return 0; 397 } 398 return thread->sampleRate(); 399} 400 401int AudioFlinger::channelCount(int output) const 402{ 403 Mutex::Autolock _l(mLock); 404 PlaybackThread *thread = checkPlaybackThread_l(output); 405 if (thread == NULL) { 406 LOGW("channelCount() unknown thread %d", output); 407 return 0; 408 } 409 return thread->channelCount(); 410} 411 412int AudioFlinger::format(int output) const 413{ 414 Mutex::Autolock _l(mLock); 415 PlaybackThread *thread = checkPlaybackThread_l(output); 416 if (thread == NULL) { 417 LOGW("format() unknown thread %d", output); 418 return 0; 419 } 420 return thread->format(); 421} 422 423size_t AudioFlinger::frameCount(int output) const 424{ 425 Mutex::Autolock _l(mLock); 426 PlaybackThread *thread = checkPlaybackThread_l(output); 427 if (thread == NULL) { 428 LOGW("frameCount() unknown thread %d", output); 429 return 0; 430 } 431 return thread->frameCount(); 432} 433 434uint32_t AudioFlinger::latency(int output) const 435{ 436 Mutex::Autolock _l(mLock); 437 PlaybackThread *thread = checkPlaybackThread_l(output); 438 if (thread == NULL) { 439 LOGW("latency() unknown thread %d", output); 440 return 0; 441 } 442 return thread->latency(); 443} 444 445status_t AudioFlinger::setMasterVolume(float value) 446{ 447 // check calling permissions 448 if (!settingsAllowed()) { 449 return PERMISSION_DENIED; 450 } 451 452 // when hw supports master volume, don't scale in sw mixer 453 { // scope for the lock 454 AutoMutex lock(mHardwareLock); 455 mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME; 456 if (mAudioHardware->setMasterVolume(value) == NO_ERROR) { 457 value = 1.0f; 458 } 459 mHardwareStatus = AUDIO_HW_IDLE; 460 } 461 462 Mutex::Autolock _l(mLock); 463 mMasterVolume = value; 464 for (uint32_t i = 0; i < mPlaybackThreads.size(); i++) 465 mPlaybackThreads.valueAt(i)->setMasterVolume(value); 466 467 return NO_ERROR; 468} 469 470status_t AudioFlinger::setMode(int mode) 471{ 472 status_t ret; 473 474 // check calling permissions 475 if (!settingsAllowed()) { 476 return PERMISSION_DENIED; 477 } 478 if ((mode < 0) || (mode >= AudioSystem::NUM_MODES)) { 479 LOGW("Illegal value: setMode(%d)", mode); 480 return BAD_VALUE; 481 } 482 483 { // scope for the lock 484 AutoMutex lock(mHardwareLock); 485 mHardwareStatus = AUDIO_HW_SET_MODE; 486 ret = mAudioHardware->setMode(mode); 487 mHardwareStatus = AUDIO_HW_IDLE; 488 } 489 490 if (NO_ERROR == ret) { 491 Mutex::Autolock _l(mLock); 492 mMode = mode; 493 for (uint32_t i = 0; i < mPlaybackThreads.size(); i++) 494 mPlaybackThreads.valueAt(i)->setMode(mode); 495 } 496 497 return ret; 498} 499 500status_t AudioFlinger::setMicMute(bool state) 501{ 502 // check calling permissions 503 if (!settingsAllowed()) { 504 return PERMISSION_DENIED; 505 } 506 507 AutoMutex lock(mHardwareLock); 508 mHardwareStatus = AUDIO_HW_SET_MIC_MUTE; 509 status_t ret = mAudioHardware->setMicMute(state); 510 mHardwareStatus = AUDIO_HW_IDLE; 511 return ret; 512} 513 514bool AudioFlinger::getMicMute() const 515{ 516 bool state = AudioSystem::MODE_INVALID; 517 mHardwareStatus = AUDIO_HW_GET_MIC_MUTE; 518 mAudioHardware->getMicMute(&state); 519 mHardwareStatus = AUDIO_HW_IDLE; 520 return state; 521} 522 523status_t AudioFlinger::setMasterMute(bool muted) 524{ 525 // check calling permissions 526 if (!settingsAllowed()) { 527 return PERMISSION_DENIED; 528 } 529 530 Mutex::Autolock _l(mLock); 531 mMasterMute = muted; 532 for (uint32_t i = 0; i < mPlaybackThreads.size(); i++) 533 mPlaybackThreads.valueAt(i)->setMasterMute(muted); 534 535 return NO_ERROR; 536} 537 538float AudioFlinger::masterVolume() const 539{ 540 return mMasterVolume; 541} 542 543bool AudioFlinger::masterMute() const 544{ 545 return mMasterMute; 546} 547 548status_t AudioFlinger::setStreamVolume(int stream, float value, int output) 549{ 550 // check calling permissions 551 if (!settingsAllowed()) { 552 return PERMISSION_DENIED; 553 } 554 555 if (stream < 0 || uint32_t(stream) >= AudioSystem::NUM_STREAM_TYPES) { 556 return BAD_VALUE; 557 } 558 559 AutoMutex lock(mLock); 560 PlaybackThread *thread = NULL; 561 if (output) { 562 thread = checkPlaybackThread_l(output); 563 if (thread == NULL) { 564 return BAD_VALUE; 565 } 566 } 567 568 mStreamTypes[stream].volume = value; 569 570 if (thread == NULL) { 571 for (uint32_t i = 0; i < mPlaybackThreads.size(); i++) { 572 mPlaybackThreads.valueAt(i)->setStreamVolume(stream, value); 573 } 574 } else { 575 thread->setStreamVolume(stream, value); 576 } 577 578 return NO_ERROR; 579} 580 581status_t AudioFlinger::setStreamMute(int stream, bool muted) 582{ 583 // check calling permissions 584 if (!settingsAllowed()) { 585 return PERMISSION_DENIED; 586 } 587 588 if (stream < 0 || uint32_t(stream) >= AudioSystem::NUM_STREAM_TYPES || 589 uint32_t(stream) == AudioSystem::ENFORCED_AUDIBLE) { 590 return BAD_VALUE; 591 } 592 593 AutoMutex lock(mLock); 594 mStreamTypes[stream].mute = muted; 595 for (uint32_t i = 0; i < mPlaybackThreads.size(); i++) 596 mPlaybackThreads.valueAt(i)->setStreamMute(stream, muted); 597 598 return NO_ERROR; 599} 600 601float AudioFlinger::streamVolume(int stream, int output) const 602{ 603 if (stream < 0 || uint32_t(stream) >= AudioSystem::NUM_STREAM_TYPES) { 604 return 0.0f; 605 } 606 607 AutoMutex lock(mLock); 608 float volume; 609 if (output) { 610 PlaybackThread *thread = checkPlaybackThread_l(output); 611 if (thread == NULL) { 612 return 0.0f; 613 } 614 volume = thread->streamVolume(stream); 615 } else { 616 volume = mStreamTypes[stream].volume; 617 } 618 619 return volume; 620} 621 622bool AudioFlinger::streamMute(int stream) const 623{ 624 if (stream < 0 || stream >= (int)AudioSystem::NUM_STREAM_TYPES) { 625 return true; 626 } 627 628 return mStreamTypes[stream].mute; 629} 630 631status_t AudioFlinger::setParameters(int ioHandle, const String8& keyValuePairs) 632{ 633 status_t result; 634 635 LOGV("setParameters(): io %d, keyvalue %s, tid %d, calling tid %d", 636 ioHandle, keyValuePairs.string(), gettid(), IPCThreadState::self()->getCallingPid()); 637 // check calling permissions 638 if (!settingsAllowed()) { 639 return PERMISSION_DENIED; 640 } 641 642 // ioHandle == 0 means the parameters are global to the audio hardware interface 643 if (ioHandle == 0) { 644 AutoMutex lock(mHardwareLock); 645 mHardwareStatus = AUDIO_SET_PARAMETER; 646 result = mAudioHardware->setParameters(keyValuePairs); 647 mHardwareStatus = AUDIO_HW_IDLE; 648 return result; 649 } 650 651 // hold a strong ref on thread in case closeOutput() or closeInput() is called 652 // and the thread is exited once the lock is released 653 sp<ThreadBase> thread; 654 { 655 Mutex::Autolock _l(mLock); 656 thread = checkPlaybackThread_l(ioHandle); 657 if (thread == NULL) { 658 thread = checkRecordThread_l(ioHandle); 659 } 660 } 661 if (thread != NULL) { 662 result = thread->setParameters(keyValuePairs); 663 return result; 664 } 665 return BAD_VALUE; 666} 667 668String8 AudioFlinger::getParameters(int ioHandle, const String8& keys) 669{ 670// LOGV("getParameters() io %d, keys %s, tid %d, calling tid %d", 671// ioHandle, keys.string(), gettid(), IPCThreadState::self()->getCallingPid()); 672 673 if (ioHandle == 0) { 674 return mAudioHardware->getParameters(keys); 675 } 676 677 Mutex::Autolock _l(mLock); 678 679 PlaybackThread *playbackThread = checkPlaybackThread_l(ioHandle); 680 if (playbackThread != NULL) { 681 return playbackThread->getParameters(keys); 682 } 683 RecordThread *recordThread = checkRecordThread_l(ioHandle); 684 if (recordThread != NULL) { 685 return recordThread->getParameters(keys); 686 } 687 return String8(""); 688} 689 690size_t AudioFlinger::getInputBufferSize(uint32_t sampleRate, int format, int channelCount) 691{ 692 return mAudioHardware->getInputBufferSize(sampleRate, format, channelCount); 693} 694 695unsigned int AudioFlinger::getInputFramesLost(int ioHandle) 696{ 697 if (ioHandle == 0) { 698 return 0; 699 } 700 701 Mutex::Autolock _l(mLock); 702 703 RecordThread *recordThread = checkRecordThread_l(ioHandle); 704 if (recordThread != NULL) { 705 return recordThread->getInputFramesLost(); 706 } 707 return 0; 708} 709 710status_t AudioFlinger::setVoiceVolume(float value) 711{ 712 // check calling permissions 713 if (!settingsAllowed()) { 714 return PERMISSION_DENIED; 715 } 716 717 AutoMutex lock(mHardwareLock); 718 mHardwareStatus = AUDIO_SET_VOICE_VOLUME; 719 status_t ret = mAudioHardware->setVoiceVolume(value); 720 mHardwareStatus = AUDIO_HW_IDLE; 721 722 return ret; 723} 724 725status_t AudioFlinger::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames, int output) 726{ 727 status_t status; 728 729 Mutex::Autolock _l(mLock); 730 731 PlaybackThread *playbackThread = checkPlaybackThread_l(output); 732 if (playbackThread != NULL) { 733 return playbackThread->getRenderPosition(halFrames, dspFrames); 734 } 735 736 return BAD_VALUE; 737} 738 739void AudioFlinger::registerClient(const sp<IAudioFlingerClient>& client) 740{ 741 742 Mutex::Autolock _l(mLock); 743 744 int pid = IPCThreadState::self()->getCallingPid(); 745 if (mNotificationClients.indexOfKey(pid) < 0) { 746 sp<NotificationClient> notificationClient = new NotificationClient(this, 747 client, 748 pid); 749 LOGV("registerClient() client %p, pid %d", notificationClient.get(), pid); 750 751 mNotificationClients.add(pid, notificationClient); 752 753 sp<IBinder> binder = client->asBinder(); 754 binder->linkToDeath(notificationClient); 755 756 // the config change is always sent from playback or record threads to avoid deadlock 757 // with AudioSystem::gLock 758 for (size_t i = 0; i < mPlaybackThreads.size(); i++) { 759 mPlaybackThreads.valueAt(i)->sendConfigEvent(AudioSystem::OUTPUT_OPENED); 760 } 761 762 for (size_t i = 0; i < mRecordThreads.size(); i++) { 763 mRecordThreads.valueAt(i)->sendConfigEvent(AudioSystem::INPUT_OPENED); 764 } 765 } 766} 767 768void AudioFlinger::removeNotificationClient(pid_t pid) 769{ 770 Mutex::Autolock _l(mLock); 771 772 int index = mNotificationClients.indexOfKey(pid); 773 if (index >= 0) { 774 sp <NotificationClient> client = mNotificationClients.valueFor(pid); 775 LOGV("removeNotificationClient() %p, pid %d", client.get(), pid); 776 mNotificationClients.removeItem(pid); 777 } 778} 779 780// audioConfigChanged_l() must be called with AudioFlinger::mLock held 781void AudioFlinger::audioConfigChanged_l(int event, int ioHandle, void *param2) 782{ 783 size_t size = mNotificationClients.size(); 784 for (size_t i = 0; i < size; i++) { 785 mNotificationClients.valueAt(i)->client()->ioConfigChanged(event, ioHandle, param2); 786 } 787} 788 789// removeClient_l() must be called with AudioFlinger::mLock held 790void AudioFlinger::removeClient_l(pid_t pid) 791{ 792 LOGV("removeClient_l() pid %d, tid %d, calling tid %d", pid, gettid(), IPCThreadState::self()->getCallingPid()); 793 mClients.removeItem(pid); 794} 795 796 797// ---------------------------------------------------------------------------- 798 799AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, int id) 800 : Thread(false), 801 mAudioFlinger(audioFlinger), mSampleRate(0), mFrameCount(0), mChannelCount(0), 802 mFrameSize(1), mFormat(0), mStandby(false), mId(id), mExiting(false) 803{ 804} 805 806AudioFlinger::ThreadBase::~ThreadBase() 807{ 808 mParamCond.broadcast(); 809 mNewParameters.clear(); 810} 811 812void AudioFlinger::ThreadBase::exit() 813{ 814 // keep a strong ref on ourself so that we wont get 815 // destroyed in the middle of requestExitAndWait() 816 sp <ThreadBase> strongMe = this; 817 818 LOGV("ThreadBase::exit"); 819 { 820 AutoMutex lock(&mLock); 821 mExiting = true; 822 requestExit(); 823 mWaitWorkCV.signal(); 824 } 825 requestExitAndWait(); 826} 827 828uint32_t AudioFlinger::ThreadBase::sampleRate() const 829{ 830 return mSampleRate; 831} 832 833int AudioFlinger::ThreadBase::channelCount() const 834{ 835 return (int)mChannelCount; 836} 837 838int AudioFlinger::ThreadBase::format() const 839{ 840 return mFormat; 841} 842 843size_t AudioFlinger::ThreadBase::frameCount() const 844{ 845 return mFrameCount; 846} 847 848status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs) 849{ 850 status_t status; 851 852 LOGV("ThreadBase::setParameters() %s", keyValuePairs.string()); 853 Mutex::Autolock _l(mLock); 854 855 mNewParameters.add(keyValuePairs); 856 mWaitWorkCV.signal(); 857 // wait condition with timeout in case the thread loop has exited 858 // before the request could be processed 859 if (mParamCond.waitRelative(mLock, seconds(2)) == NO_ERROR) { 860 status = mParamStatus; 861 mWaitWorkCV.signal(); 862 } else { 863 status = TIMED_OUT; 864 } 865 return status; 866} 867 868void AudioFlinger::ThreadBase::sendConfigEvent(int event, int param) 869{ 870 Mutex::Autolock _l(mLock); 871 sendConfigEvent_l(event, param); 872} 873 874// sendConfigEvent_l() must be called with ThreadBase::mLock held 875void AudioFlinger::ThreadBase::sendConfigEvent_l(int event, int param) 876{ 877 ConfigEvent *configEvent = new ConfigEvent(); 878 configEvent->mEvent = event; 879 configEvent->mParam = param; 880 mConfigEvents.add(configEvent); 881 LOGV("sendConfigEvent() num events %d event %d, param %d", mConfigEvents.size(), event, param); 882 mWaitWorkCV.signal(); 883} 884 885void AudioFlinger::ThreadBase::processConfigEvents() 886{ 887 mLock.lock(); 888 while(!mConfigEvents.isEmpty()) { 889 LOGV("processConfigEvents() remaining events %d", mConfigEvents.size()); 890 ConfigEvent *configEvent = mConfigEvents[0]; 891 mConfigEvents.removeAt(0); 892 // release mLock before locking AudioFlinger mLock: lock order is always 893 // AudioFlinger then ThreadBase to avoid cross deadlock 894 mLock.unlock(); 895 mAudioFlinger->mLock.lock(); 896 audioConfigChanged_l(configEvent->mEvent, configEvent->mParam); 897 mAudioFlinger->mLock.unlock(); 898 delete configEvent; 899 mLock.lock(); 900 } 901 mLock.unlock(); 902} 903 904status_t AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args) 905{ 906 const size_t SIZE = 256; 907 char buffer[SIZE]; 908 String8 result; 909 910 bool locked = tryLock(mLock); 911 if (!locked) { 912 snprintf(buffer, SIZE, "thread %p maybe dead locked\n", this); 913 write(fd, buffer, strlen(buffer)); 914 } 915 916 snprintf(buffer, SIZE, "standby: %d\n", mStandby); 917 result.append(buffer); 918 snprintf(buffer, SIZE, "Sample rate: %d\n", mSampleRate); 919 result.append(buffer); 920 snprintf(buffer, SIZE, "Frame count: %d\n", mFrameCount); 921 result.append(buffer); 922 snprintf(buffer, SIZE, "Channel Count: %d\n", mChannelCount); 923 result.append(buffer); 924 snprintf(buffer, SIZE, "Format: %d\n", mFormat); 925 result.append(buffer); 926 snprintf(buffer, SIZE, "Frame size: %d\n", mFrameSize); 927 result.append(buffer); 928 929 snprintf(buffer, SIZE, "\nPending setParameters commands: \n"); 930 result.append(buffer); 931 result.append(" Index Command"); 932 for (size_t i = 0; i < mNewParameters.size(); ++i) { 933 snprintf(buffer, SIZE, "\n %02d ", i); 934 result.append(buffer); 935 result.append(mNewParameters[i]); 936 } 937 938 snprintf(buffer, SIZE, "\n\nPending config events: \n"); 939 result.append(buffer); 940 snprintf(buffer, SIZE, " Index event param\n"); 941 result.append(buffer); 942 for (size_t i = 0; i < mConfigEvents.size(); i++) { 943 snprintf(buffer, SIZE, " %02d %02d %d\n", i, mConfigEvents[i]->mEvent, mConfigEvents[i]->mParam); 944 result.append(buffer); 945 } 946 result.append("\n"); 947 948 write(fd, result.string(), result.size()); 949 950 if (locked) { 951 mLock.unlock(); 952 } 953 return NO_ERROR; 954} 955 956 957// ---------------------------------------------------------------------------- 958 959AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, int id, uint32_t device) 960 : ThreadBase(audioFlinger, id), 961 mMixBuffer(0), mSuspended(0), mBytesWritten(0), mOutput(output), 962 mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false), 963 mDevice(device) 964{ 965 readOutputParameters(); 966 967 mMasterVolume = mAudioFlinger->masterVolume(); 968 mMasterMute = mAudioFlinger->masterMute(); 969 970 for (int stream = 0; stream < AudioSystem::NUM_STREAM_TYPES; stream++) { 971 mStreamTypes[stream].volume = mAudioFlinger->streamVolumeInternal(stream); 972 mStreamTypes[stream].mute = mAudioFlinger->streamMute(stream); 973 } 974} 975 976AudioFlinger::PlaybackThread::~PlaybackThread() 977{ 978 delete [] mMixBuffer; 979} 980 981status_t AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args) 982{ 983 dumpInternals(fd, args); 984 dumpTracks(fd, args); 985 dumpEffectChains(fd, args); 986 return NO_ERROR; 987} 988 989status_t AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args) 990{ 991 const size_t SIZE = 256; 992 char buffer[SIZE]; 993 String8 result; 994 995 snprintf(buffer, SIZE, "Output thread %p tracks\n", this); 996 result.append(buffer); 997 result.append(" Name Clien Typ Fmt Chn Session Buf S M F SRate LeftV RighV Serv User Main buf Aux Buf\n"); 998 for (size_t i = 0; i < mTracks.size(); ++i) { 999 sp<Track> track = mTracks[i]; 1000 if (track != 0) { 1001 track->dump(buffer, SIZE); 1002 result.append(buffer); 1003 } 1004 } 1005 1006 snprintf(buffer, SIZE, "Output thread %p active tracks\n", this); 1007 result.append(buffer); 1008 result.append(" Name Clien Typ Fmt Chn Session Buf S M F SRate LeftV RighV Serv User Main buf Aux Buf\n"); 1009 for (size_t i = 0; i < mActiveTracks.size(); ++i) { 1010 wp<Track> wTrack = mActiveTracks[i]; 1011 if (wTrack != 0) { 1012 sp<Track> track = wTrack.promote(); 1013 if (track != 0) { 1014 track->dump(buffer, SIZE); 1015 result.append(buffer); 1016 } 1017 } 1018 } 1019 write(fd, result.string(), result.size()); 1020 return NO_ERROR; 1021} 1022 1023status_t AudioFlinger::PlaybackThread::dumpEffectChains(int fd, const Vector<String16>& args) 1024{ 1025 const size_t SIZE = 256; 1026 char buffer[SIZE]; 1027 String8 result; 1028 1029 snprintf(buffer, SIZE, "\n- %d Effect Chains:\n", mEffectChains.size()); 1030 write(fd, buffer, strlen(buffer)); 1031 1032 for (size_t i = 0; i < mEffectChains.size(); ++i) { 1033 sp<EffectChain> chain = mEffectChains[i]; 1034 if (chain != 0) { 1035 chain->dump(fd, args); 1036 } 1037 } 1038 return NO_ERROR; 1039} 1040 1041status_t AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args) 1042{ 1043 const size_t SIZE = 256; 1044 char buffer[SIZE]; 1045 String8 result; 1046 1047 snprintf(buffer, SIZE, "\nOutput thread %p internals\n", this); 1048 result.append(buffer); 1049 snprintf(buffer, SIZE, "last write occurred (msecs): %llu\n", ns2ms(systemTime() - mLastWriteTime)); 1050 result.append(buffer); 1051 snprintf(buffer, SIZE, "total writes: %d\n", mNumWrites); 1052 result.append(buffer); 1053 snprintf(buffer, SIZE, "delayed writes: %d\n", mNumDelayedWrites); 1054 result.append(buffer); 1055 snprintf(buffer, SIZE, "blocked in write: %d\n", mInWrite); 1056 result.append(buffer); 1057 snprintf(buffer, SIZE, "suspend count: %d\n", mSuspended); 1058 result.append(buffer); 1059 snprintf(buffer, SIZE, "mix buffer : %p\n", mMixBuffer); 1060 result.append(buffer); 1061 write(fd, result.string(), result.size()); 1062 1063 dumpBase(fd, args); 1064 1065 return NO_ERROR; 1066} 1067 1068// Thread virtuals 1069status_t AudioFlinger::PlaybackThread::readyToRun() 1070{ 1071 if (mSampleRate == 0) { 1072 LOGE("No working audio driver found."); 1073 return NO_INIT; 1074 } 1075 LOGI("AudioFlinger's thread %p ready to run", this); 1076 return NO_ERROR; 1077} 1078 1079void AudioFlinger::PlaybackThread::onFirstRef() 1080{ 1081 const size_t SIZE = 256; 1082 char buffer[SIZE]; 1083 1084 snprintf(buffer, SIZE, "Playback Thread %p", this); 1085 1086 run(buffer, ANDROID_PRIORITY_URGENT_AUDIO); 1087} 1088 1089// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held 1090sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l( 1091 const sp<AudioFlinger::Client>& client, 1092 int streamType, 1093 uint32_t sampleRate, 1094 int format, 1095 int channelCount, 1096 int frameCount, 1097 const sp<IMemory>& sharedBuffer, 1098 int sessionId, 1099 status_t *status) 1100{ 1101 sp<Track> track; 1102 status_t lStatus; 1103 1104 if (mType == DIRECT) { 1105 if (sampleRate != mSampleRate || format != mFormat || channelCount != (int)mChannelCount) { 1106 LOGE("createTrack_l() Bad parameter: sampleRate %d format %d, channelCount %d for output %p", 1107 sampleRate, format, channelCount, mOutput); 1108 lStatus = BAD_VALUE; 1109 goto Exit; 1110 } 1111 } else { 1112 // Resampler implementation limits input sampling rate to 2 x output sampling rate. 1113 if (sampleRate > mSampleRate*2) { 1114 LOGE("Sample rate out of range: %d mSampleRate %d", sampleRate, mSampleRate); 1115 lStatus = BAD_VALUE; 1116 goto Exit; 1117 } 1118 } 1119 1120 if (mOutput == 0) { 1121 LOGE("Audio driver not initialized."); 1122 lStatus = NO_INIT; 1123 goto Exit; 1124 } 1125 1126 { // scope for mLock 1127 Mutex::Autolock _l(mLock); 1128 1129 // all tracks in same audio session must share the same routing strategy otherwise 1130 // conflicts will happen when tracks are moved from one output to another by audio policy 1131 // manager 1132 uint32_t strategy = 1133 AudioSystem::getStrategyForStream((AudioSystem::stream_type)streamType); 1134 for (size_t i = 0; i < mTracks.size(); ++i) { 1135 sp<Track> t = mTracks[i]; 1136 if (t != 0) { 1137 if (sessionId == t->sessionId() && 1138 strategy != AudioSystem::getStrategyForStream((AudioSystem::stream_type)t->type())) { 1139 lStatus = BAD_VALUE; 1140 goto Exit; 1141 } 1142 } 1143 } 1144 1145 track = new Track(this, client, streamType, sampleRate, format, 1146 channelCount, frameCount, sharedBuffer, sessionId); 1147 if (track->getCblk() == NULL || track->name() < 0) { 1148 lStatus = NO_MEMORY; 1149 goto Exit; 1150 } 1151 mTracks.add(track); 1152 1153 sp<EffectChain> chain = getEffectChain_l(sessionId); 1154 if (chain != 0) { 1155 LOGV("createTrack_l() setting main buffer %p", chain->inBuffer()); 1156 track->setMainBuffer(chain->inBuffer()); 1157 chain->setStrategy(AudioSystem::getStrategyForStream((AudioSystem::stream_type)track->type())); 1158 } 1159 } 1160 lStatus = NO_ERROR; 1161 1162Exit: 1163 if(status) { 1164 *status = lStatus; 1165 } 1166 return track; 1167} 1168 1169uint32_t AudioFlinger::PlaybackThread::latency() const 1170{ 1171 if (mOutput) { 1172 return mOutput->latency(); 1173 } 1174 else { 1175 return 0; 1176 } 1177} 1178 1179status_t AudioFlinger::PlaybackThread::setMasterVolume(float value) 1180{ 1181 mMasterVolume = value; 1182 return NO_ERROR; 1183} 1184 1185status_t AudioFlinger::PlaybackThread::setMasterMute(bool muted) 1186{ 1187 mMasterMute = muted; 1188 return NO_ERROR; 1189} 1190 1191float AudioFlinger::PlaybackThread::masterVolume() const 1192{ 1193 return mMasterVolume; 1194} 1195 1196bool AudioFlinger::PlaybackThread::masterMute() const 1197{ 1198 return mMasterMute; 1199} 1200 1201status_t AudioFlinger::PlaybackThread::setStreamVolume(int stream, float value) 1202{ 1203 mStreamTypes[stream].volume = value; 1204 return NO_ERROR; 1205} 1206 1207status_t AudioFlinger::PlaybackThread::setStreamMute(int stream, bool muted) 1208{ 1209 mStreamTypes[stream].mute = muted; 1210 return NO_ERROR; 1211} 1212 1213float AudioFlinger::PlaybackThread::streamVolume(int stream) const 1214{ 1215 return mStreamTypes[stream].volume; 1216} 1217 1218bool AudioFlinger::PlaybackThread::streamMute(int stream) const 1219{ 1220 return mStreamTypes[stream].mute; 1221} 1222 1223// addTrack_l() must be called with ThreadBase::mLock held 1224status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track) 1225{ 1226 status_t status = ALREADY_EXISTS; 1227 1228 // set retry count for buffer fill 1229 track->mRetryCount = kMaxTrackStartupRetries; 1230 if (mActiveTracks.indexOf(track) < 0) { 1231 // the track is newly added, make sure it fills up all its 1232 // buffers before playing. This is to ensure the client will 1233 // effectively get the latency it requested. 1234 track->mFillingUpStatus = Track::FS_FILLING; 1235 track->mResetDone = false; 1236 mActiveTracks.add(track); 1237 if (track->mainBuffer() != mMixBuffer) { 1238 sp<EffectChain> chain = getEffectChain_l(track->sessionId()); 1239 if (chain != 0) { 1240 LOGV("addTrack_l() starting track on chain %p for session %d", chain.get(), track->sessionId()); 1241 chain->startTrack(); 1242 } 1243 } 1244 1245 status = NO_ERROR; 1246 } 1247 1248 LOGV("mWaitWorkCV.broadcast"); 1249 mWaitWorkCV.broadcast(); 1250 1251 return status; 1252} 1253 1254// destroyTrack_l() must be called with ThreadBase::mLock held 1255void AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track) 1256{ 1257 track->mState = TrackBase::TERMINATED; 1258 if (mActiveTracks.indexOf(track) < 0) { 1259 mTracks.remove(track); 1260 deleteTrackName_l(track->name()); 1261 } 1262} 1263 1264String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys) 1265{ 1266 return mOutput->getParameters(keys); 1267} 1268 1269// destroyTrack_l() must be called with AudioFlinger::mLock held 1270void AudioFlinger::PlaybackThread::audioConfigChanged_l(int event, int param) { 1271 AudioSystem::OutputDescriptor desc; 1272 void *param2 = 0; 1273 1274 LOGV("PlaybackThread::audioConfigChanged_l, thread %p, event %d, param %d", this, event, param); 1275 1276 switch (event) { 1277 case AudioSystem::OUTPUT_OPENED: 1278 case AudioSystem::OUTPUT_CONFIG_CHANGED: 1279 desc.channels = mChannels; 1280 desc.samplingRate = mSampleRate; 1281 desc.format = mFormat; 1282 desc.frameCount = mFrameCount; 1283 desc.latency = latency(); 1284 param2 = &desc; 1285 break; 1286 1287 case AudioSystem::STREAM_CONFIG_CHANGED: 1288 param2 = ¶m; 1289 case AudioSystem::OUTPUT_CLOSED: 1290 default: 1291 break; 1292 } 1293 mAudioFlinger->audioConfigChanged_l(event, mId, param2); 1294} 1295 1296void AudioFlinger::PlaybackThread::readOutputParameters() 1297{ 1298 mSampleRate = mOutput->sampleRate(); 1299 mChannels = mOutput->channels(); 1300 mChannelCount = (uint16_t)AudioSystem::popCount(mChannels); 1301 mFormat = mOutput->format(); 1302 mFrameSize = (uint16_t)mOutput->frameSize(); 1303 mFrameCount = mOutput->bufferSize() / mFrameSize; 1304 1305 // FIXME - Current mixer implementation only supports stereo output: Always 1306 // Allocate a stereo buffer even if HW output is mono. 1307 if (mMixBuffer != NULL) delete[] mMixBuffer; 1308 mMixBuffer = new int16_t[mFrameCount * 2]; 1309 memset(mMixBuffer, 0, mFrameCount * 2 * sizeof(int16_t)); 1310 1311 // force reconfiguration of effect chains and engines to take new buffer size and audio 1312 // parameters into account 1313 // Note that mLock is not held when readOutputParameters() is called from the constructor 1314 // but in this case nothing is done below as no audio sessions have effect yet so it doesn't 1315 // matter. 1316 // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains 1317 Vector< sp<EffectChain> > effectChains = mEffectChains; 1318 for (size_t i = 0; i < effectChains.size(); i ++) { 1319 mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false); 1320 } 1321} 1322 1323status_t AudioFlinger::PlaybackThread::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames) 1324{ 1325 if (halFrames == 0 || dspFrames == 0) { 1326 return BAD_VALUE; 1327 } 1328 if (mOutput == 0) { 1329 return INVALID_OPERATION; 1330 } 1331 *halFrames = mBytesWritten/mOutput->frameSize(); 1332 1333 return mOutput->getRenderPosition(dspFrames); 1334} 1335 1336uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId) 1337{ 1338 Mutex::Autolock _l(mLock); 1339 uint32_t result = 0; 1340 if (getEffectChain_l(sessionId) != 0) { 1341 result = EFFECT_SESSION; 1342 } 1343 1344 for (size_t i = 0; i < mTracks.size(); ++i) { 1345 sp<Track> track = mTracks[i]; 1346 if (sessionId == track->sessionId() && 1347 !(track->mCblk->flags & CBLK_INVALID_MSK)) { 1348 result |= TRACK_SESSION; 1349 break; 1350 } 1351 } 1352 1353 return result; 1354} 1355 1356uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId) 1357{ 1358 // session AudioSystem::SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that 1359 // it is moved to correct output by audio policy manager when A2DP is connected or disconnected 1360 if (sessionId == AudioSystem::SESSION_OUTPUT_MIX) { 1361 return AudioSystem::getStrategyForStream(AudioSystem::MUSIC); 1362 } 1363 for (size_t i = 0; i < mTracks.size(); i++) { 1364 sp<Track> track = mTracks[i]; 1365 if (sessionId == track->sessionId() && 1366 !(track->mCblk->flags & CBLK_INVALID_MSK)) { 1367 return AudioSystem::getStrategyForStream((AudioSystem::stream_type) track->type()); 1368 } 1369 } 1370 return AudioSystem::getStrategyForStream(AudioSystem::MUSIC); 1371} 1372 1373sp<AudioFlinger::EffectChain> AudioFlinger::PlaybackThread::getEffectChain(int sessionId) 1374{ 1375 Mutex::Autolock _l(mLock); 1376 return getEffectChain_l(sessionId); 1377} 1378 1379sp<AudioFlinger::EffectChain> AudioFlinger::PlaybackThread::getEffectChain_l(int sessionId) 1380{ 1381 sp<EffectChain> chain; 1382 1383 size_t size = mEffectChains.size(); 1384 for (size_t i = 0; i < size; i++) { 1385 if (mEffectChains[i]->sessionId() == sessionId) { 1386 chain = mEffectChains[i]; 1387 break; 1388 } 1389 } 1390 return chain; 1391} 1392 1393void AudioFlinger::PlaybackThread::setMode(uint32_t mode) 1394{ 1395 Mutex::Autolock _l(mLock); 1396 size_t size = mEffectChains.size(); 1397 for (size_t i = 0; i < size; i++) { 1398 mEffectChains[i]->setMode_l(mode); 1399 } 1400} 1401 1402// ---------------------------------------------------------------------------- 1403 1404AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, int id, uint32_t device) 1405 : PlaybackThread(audioFlinger, output, id, device), 1406 mAudioMixer(0) 1407{ 1408 mType = PlaybackThread::MIXER; 1409 mAudioMixer = new AudioMixer(mFrameCount, mSampleRate); 1410 1411 // FIXME - Current mixer implementation only supports stereo output 1412 if (mChannelCount == 1) { 1413 LOGE("Invalid audio hardware channel count"); 1414 } 1415} 1416 1417AudioFlinger::MixerThread::~MixerThread() 1418{ 1419 delete mAudioMixer; 1420} 1421 1422bool AudioFlinger::MixerThread::threadLoop() 1423{ 1424 Vector< sp<Track> > tracksToRemove; 1425 uint32_t mixerStatus = MIXER_IDLE; 1426 nsecs_t standbyTime = systemTime(); 1427 size_t mixBufferSize = mFrameCount * mFrameSize; 1428 // FIXME: Relaxed timing because of a certain device that can't meet latency 1429 // Should be reduced to 2x after the vendor fixes the driver issue 1430 nsecs_t maxPeriod = seconds(mFrameCount) / mSampleRate * 3; 1431 nsecs_t lastWarning = 0; 1432 bool longStandbyExit = false; 1433 uint32_t activeSleepTime = activeSleepTimeUs(); 1434 uint32_t idleSleepTime = idleSleepTimeUs(); 1435 uint32_t sleepTime = idleSleepTime; 1436 Vector< sp<EffectChain> > effectChains; 1437 1438 while (!exitPending()) 1439 { 1440 processConfigEvents(); 1441 1442 mixerStatus = MIXER_IDLE; 1443 { // scope for mLock 1444 1445 Mutex::Autolock _l(mLock); 1446 1447 if (checkForNewParameters_l()) { 1448 mixBufferSize = mFrameCount * mFrameSize; 1449 // FIXME: Relaxed timing because of a certain device that can't meet latency 1450 // Should be reduced to 2x after the vendor fixes the driver issue 1451 maxPeriod = seconds(mFrameCount) / mSampleRate * 3; 1452 activeSleepTime = activeSleepTimeUs(); 1453 idleSleepTime = idleSleepTimeUs(); 1454 } 1455 1456 const SortedVector< wp<Track> >& activeTracks = mActiveTracks; 1457 1458 // put audio hardware into standby after short delay 1459 if UNLIKELY((!activeTracks.size() && systemTime() > standbyTime) || 1460 mSuspended) { 1461 if (!mStandby) { 1462 LOGV("Audio hardware entering standby, mixer %p, mSuspended %d\n", this, mSuspended); 1463 mOutput->standby(); 1464 mStandby = true; 1465 mBytesWritten = 0; 1466 } 1467 1468 if (!activeTracks.size() && mConfigEvents.isEmpty()) { 1469 // we're about to wait, flush the binder command buffer 1470 IPCThreadState::self()->flushCommands(); 1471 1472 if (exitPending()) break; 1473 1474 // wait until we have something to do... 1475 LOGV("MixerThread %p TID %d going to sleep\n", this, gettid()); 1476 mWaitWorkCV.wait(mLock); 1477 LOGV("MixerThread %p TID %d waking up\n", this, gettid()); 1478 1479 if (mMasterMute == false) { 1480 char value[PROPERTY_VALUE_MAX]; 1481 property_get("ro.audio.silent", value, "0"); 1482 if (atoi(value)) { 1483 LOGD("Silence is golden"); 1484 setMasterMute(true); 1485 } 1486 } 1487 1488 standbyTime = systemTime() + kStandbyTimeInNsecs; 1489 sleepTime = idleSleepTime; 1490 continue; 1491 } 1492 } 1493 1494 mixerStatus = prepareTracks_l(activeTracks, &tracksToRemove); 1495 1496 // prevent any changes in effect chain list and in each effect chain 1497 // during mixing and effect process as the audio buffers could be deleted 1498 // or modified if an effect is created or deleted 1499 lockEffectChains_l(effectChains); 1500 } 1501 1502 if (LIKELY(mixerStatus == MIXER_TRACKS_READY)) { 1503 // mix buffers... 1504 mAudioMixer->process(); 1505 sleepTime = 0; 1506 standbyTime = systemTime() + kStandbyTimeInNsecs; 1507 //TODO: delay standby when effects have a tail 1508 } else { 1509 // If no tracks are ready, sleep once for the duration of an output 1510 // buffer size, then write 0s to the output 1511 if (sleepTime == 0) { 1512 if (mixerStatus == MIXER_TRACKS_ENABLED) { 1513 sleepTime = activeSleepTime; 1514 } else { 1515 sleepTime = idleSleepTime; 1516 } 1517 } else if (mBytesWritten != 0 || 1518 (mixerStatus == MIXER_TRACKS_ENABLED && longStandbyExit)) { 1519 memset (mMixBuffer, 0, mixBufferSize); 1520 sleepTime = 0; 1521 LOGV_IF((mBytesWritten == 0 && (mixerStatus == MIXER_TRACKS_ENABLED && longStandbyExit)), "anticipated start"); 1522 } 1523 // TODO add standby time extension fct of effect tail 1524 } 1525 1526 if (mSuspended) { 1527 sleepTime = suspendSleepTimeUs(); 1528 } 1529 // sleepTime == 0 means we must write to audio hardware 1530 if (sleepTime == 0) { 1531 for (size_t i = 0; i < effectChains.size(); i ++) { 1532 effectChains[i]->process_l(); 1533 } 1534 // enable changes in effect chain 1535 unlockEffectChains(effectChains); 1536 mLastWriteTime = systemTime(); 1537 mInWrite = true; 1538 mBytesWritten += mixBufferSize; 1539 1540 int bytesWritten = (int)mOutput->write(mMixBuffer, mixBufferSize); 1541 if (bytesWritten < 0) mBytesWritten -= mixBufferSize; 1542 mNumWrites++; 1543 mInWrite = false; 1544 nsecs_t now = systemTime(); 1545 nsecs_t delta = now - mLastWriteTime; 1546 if (delta > maxPeriod) { 1547 mNumDelayedWrites++; 1548 if ((now - lastWarning) > kWarningThrottle) { 1549 LOGW("write blocked for %llu msecs, %d delayed writes, thread %p", 1550 ns2ms(delta), mNumDelayedWrites, this); 1551 lastWarning = now; 1552 } 1553 if (mStandby) { 1554 longStandbyExit = true; 1555 } 1556 } 1557 mStandby = false; 1558 } else { 1559 // enable changes in effect chain 1560 unlockEffectChains(effectChains); 1561 usleep(sleepTime); 1562 } 1563 1564 // finally let go of all our tracks, without the lock held 1565 // since we can't guarantee the destructors won't acquire that 1566 // same lock. 1567 tracksToRemove.clear(); 1568 1569 // Effect chains will be actually deleted here if they were removed from 1570 // mEffectChains list during mixing or effects processing 1571 effectChains.clear(); 1572 } 1573 1574 if (!mStandby) { 1575 mOutput->standby(); 1576 } 1577 1578 LOGV("MixerThread %p exiting", this); 1579 return false; 1580} 1581 1582// prepareTracks_l() must be called with ThreadBase::mLock held 1583uint32_t AudioFlinger::MixerThread::prepareTracks_l(const SortedVector< wp<Track> >& activeTracks, Vector< sp<Track> > *tracksToRemove) 1584{ 1585 1586 uint32_t mixerStatus = MIXER_IDLE; 1587 // find out which tracks need to be processed 1588 size_t count = activeTracks.size(); 1589 size_t mixedTracks = 0; 1590 size_t tracksWithEffect = 0; 1591 1592 float masterVolume = mMasterVolume; 1593 bool masterMute = mMasterMute; 1594 1595 if (masterMute) { 1596 masterVolume = 0; 1597 } 1598 // Delegate master volume control to effect in output mix effect chain if needed 1599 sp<EffectChain> chain = getEffectChain_l(AudioSystem::SESSION_OUTPUT_MIX); 1600 if (chain != 0) { 1601 uint32_t v = (uint32_t)(masterVolume * (1 << 24)); 1602 chain->setVolume_l(&v, &v); 1603 masterVolume = (float)((v + (1 << 23)) >> 24); 1604 chain.clear(); 1605 } 1606 1607 for (size_t i=0 ; i<count ; i++) { 1608 sp<Track> t = activeTracks[i].promote(); 1609 if (t == 0) continue; 1610 1611 Track* const track = t.get(); 1612 audio_track_cblk_t* cblk = track->cblk(); 1613 1614 // The first time a track is added we wait 1615 // for all its buffers to be filled before processing it 1616 mAudioMixer->setActiveTrack(track->name()); 1617 if (cblk->framesReady() && track->isReady() && 1618 !track->isPaused() && !track->isTerminated()) 1619 { 1620 //LOGV("track %d u=%08x, s=%08x [OK] on thread %p", track->name(), cblk->user, cblk->server, this); 1621 1622 mixedTracks++; 1623 1624 // track->mainBuffer() != mMixBuffer means there is an effect chain 1625 // connected to the track 1626 chain.clear(); 1627 if (track->mainBuffer() != mMixBuffer) { 1628 chain = getEffectChain_l(track->sessionId()); 1629 // Delegate volume control to effect in track effect chain if needed 1630 if (chain != 0) { 1631 tracksWithEffect++; 1632 } else { 1633 LOGW("prepareTracks_l(): track %08x attached to effect but no chain found on session %d", 1634 track->name(), track->sessionId()); 1635 } 1636 } 1637 1638 1639 int param = AudioMixer::VOLUME; 1640 if (track->mFillingUpStatus == Track::FS_FILLED) { 1641 // no ramp for the first volume setting 1642 track->mFillingUpStatus = Track::FS_ACTIVE; 1643 if (track->mState == TrackBase::RESUMING) { 1644 track->mState = TrackBase::ACTIVE; 1645 param = AudioMixer::RAMP_VOLUME; 1646 } 1647 mAudioMixer->setParameter(AudioMixer::RESAMPLE, AudioMixer::RESET, NULL); 1648 } else if (cblk->server != 0) { 1649 // If the track is stopped before the first frame was mixed, 1650 // do not apply ramp 1651 param = AudioMixer::RAMP_VOLUME; 1652 } 1653 1654 // compute volume for this track 1655 uint32_t vl, vr, va; 1656 if (track->isMuted() || track->isPausing() || 1657 mStreamTypes[track->type()].mute) { 1658 vl = vr = va = 0; 1659 if (track->isPausing()) { 1660 track->setPaused(); 1661 } 1662 } else { 1663 1664 // read original volumes with volume control 1665 float typeVolume = mStreamTypes[track->type()].volume; 1666 float v = masterVolume * typeVolume; 1667 vl = (uint32_t)(v * cblk->volume[0]) << 12; 1668 vr = (uint32_t)(v * cblk->volume[1]) << 12; 1669 1670 va = (uint32_t)(v * cblk->sendLevel); 1671 } 1672 // Delegate volume control to effect in track effect chain if needed 1673 if (chain != 0 && chain->setVolume_l(&vl, &vr)) { 1674 // Do not ramp volume if volume is controlled by effect 1675 param = AudioMixer::VOLUME; 1676 track->mHasVolumeController = true; 1677 } else { 1678 // force no volume ramp when volume controller was just disabled or removed 1679 // from effect chain to avoid volume spike 1680 if (track->mHasVolumeController) { 1681 param = AudioMixer::VOLUME; 1682 } 1683 track->mHasVolumeController = false; 1684 } 1685 1686 // Convert volumes from 8.24 to 4.12 format 1687 int16_t left, right, aux; 1688 uint32_t v_clamped = (vl + (1 << 11)) >> 12; 1689 if (v_clamped > MAX_GAIN_INT) v_clamped = MAX_GAIN_INT; 1690 left = int16_t(v_clamped); 1691 v_clamped = (vr + (1 << 11)) >> 12; 1692 if (v_clamped > MAX_GAIN_INT) v_clamped = MAX_GAIN_INT; 1693 right = int16_t(v_clamped); 1694 1695 if (va > MAX_GAIN_INT) va = MAX_GAIN_INT; 1696 aux = int16_t(va); 1697 1698 // XXX: these things DON'T need to be done each time 1699 mAudioMixer->setBufferProvider(track); 1700 mAudioMixer->enable(AudioMixer::MIXING); 1701 1702 mAudioMixer->setParameter(param, AudioMixer::VOLUME0, (void *)left); 1703 mAudioMixer->setParameter(param, AudioMixer::VOLUME1, (void *)right); 1704 mAudioMixer->setParameter(param, AudioMixer::AUXLEVEL, (void *)aux); 1705 mAudioMixer->setParameter( 1706 AudioMixer::TRACK, 1707 AudioMixer::FORMAT, (void *)track->format()); 1708 mAudioMixer->setParameter( 1709 AudioMixer::TRACK, 1710 AudioMixer::CHANNEL_COUNT, (void *)track->channelCount()); 1711 mAudioMixer->setParameter( 1712 AudioMixer::RESAMPLE, 1713 AudioMixer::SAMPLE_RATE, 1714 (void *)(cblk->sampleRate)); 1715 mAudioMixer->setParameter( 1716 AudioMixer::TRACK, 1717 AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer()); 1718 mAudioMixer->setParameter( 1719 AudioMixer::TRACK, 1720 AudioMixer::AUX_BUFFER, (void *)track->auxBuffer()); 1721 1722 // reset retry count 1723 track->mRetryCount = kMaxTrackRetries; 1724 mixerStatus = MIXER_TRACKS_READY; 1725 } else { 1726 //LOGV("track %d u=%08x, s=%08x [NOT READY] on thread %p", track->name(), cblk->user, cblk->server, this); 1727 if (track->isStopped()) { 1728 track->reset(); 1729 } 1730 if (track->isTerminated() || track->isStopped() || track->isPaused()) { 1731 // We have consumed all the buffers of this track. 1732 // Remove it from the list of active tracks. 1733 tracksToRemove->add(track); 1734 } else { 1735 // No buffers for this track. Give it a few chances to 1736 // fill a buffer, then remove it from active list. 1737 if (--(track->mRetryCount) <= 0) { 1738 LOGV("BUFFER TIMEOUT: remove(%d) from active list on thread %p", track->name(), this); 1739 tracksToRemove->add(track); 1740 // indicate to client process that the track was disabled because of underrun 1741 cblk->flags |= CBLK_DISABLED_ON; 1742 } else if (mixerStatus != MIXER_TRACKS_READY) { 1743 mixerStatus = MIXER_TRACKS_ENABLED; 1744 } 1745 } 1746 mAudioMixer->disable(AudioMixer::MIXING); 1747 } 1748 } 1749 1750 // remove all the tracks that need to be... 1751 count = tracksToRemove->size(); 1752 if (UNLIKELY(count)) { 1753 for (size_t i=0 ; i<count ; i++) { 1754 const sp<Track>& track = tracksToRemove->itemAt(i); 1755 mActiveTracks.remove(track); 1756 if (track->mainBuffer() != mMixBuffer) { 1757 chain = getEffectChain_l(track->sessionId()); 1758 if (chain != 0) { 1759 LOGV("stopping track on chain %p for session Id: %d", chain.get(), track->sessionId()); 1760 chain->stopTrack(); 1761 } 1762 } 1763 if (track->isTerminated()) { 1764 mTracks.remove(track); 1765 deleteTrackName_l(track->mName); 1766 } 1767 } 1768 } 1769 1770 // mix buffer must be cleared if all tracks are connected to an 1771 // effect chain as in this case the mixer will not write to 1772 // mix buffer and track effects will accumulate into it 1773 if (mixedTracks != 0 && mixedTracks == tracksWithEffect) { 1774 memset(mMixBuffer, 0, mFrameCount * mChannelCount * sizeof(int16_t)); 1775 } 1776 1777 return mixerStatus; 1778} 1779 1780void AudioFlinger::MixerThread::invalidateTracks(int streamType) 1781{ 1782 LOGV ("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d", 1783 this, streamType, mTracks.size()); 1784 Mutex::Autolock _l(mLock); 1785 1786 size_t size = mTracks.size(); 1787 for (size_t i = 0; i < size; i++) { 1788 sp<Track> t = mTracks[i]; 1789 if (t->type() == streamType) { 1790 t->mCblk->lock.lock(); 1791 t->mCblk->flags |= CBLK_INVALID_ON; 1792 t->mCblk->cv.signal(); 1793 t->mCblk->lock.unlock(); 1794 } 1795 } 1796} 1797 1798 1799// getTrackName_l() must be called with ThreadBase::mLock held 1800int AudioFlinger::MixerThread::getTrackName_l() 1801{ 1802 return mAudioMixer->getTrackName(); 1803} 1804 1805// deleteTrackName_l() must be called with ThreadBase::mLock held 1806void AudioFlinger::MixerThread::deleteTrackName_l(int name) 1807{ 1808 LOGV("remove track (%d) and delete from mixer", name); 1809 mAudioMixer->deleteTrackName(name); 1810} 1811 1812// checkForNewParameters_l() must be called with ThreadBase::mLock held 1813bool AudioFlinger::MixerThread::checkForNewParameters_l() 1814{ 1815 bool reconfig = false; 1816 1817 while (!mNewParameters.isEmpty()) { 1818 status_t status = NO_ERROR; 1819 String8 keyValuePair = mNewParameters[0]; 1820 AudioParameter param = AudioParameter(keyValuePair); 1821 int value; 1822 1823 if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) { 1824 reconfig = true; 1825 } 1826 if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) { 1827 if (value != AudioSystem::PCM_16_BIT) { 1828 status = BAD_VALUE; 1829 } else { 1830 reconfig = true; 1831 } 1832 } 1833 if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) { 1834 if (value != AudioSystem::CHANNEL_OUT_STEREO) { 1835 status = BAD_VALUE; 1836 } else { 1837 reconfig = true; 1838 } 1839 } 1840 if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) { 1841 // do not accept frame count changes if tracks are open as the track buffer 1842 // size depends on frame count and correct behavior would not be garantied 1843 // if frame count is changed after track creation 1844 if (!mTracks.isEmpty()) { 1845 status = INVALID_OPERATION; 1846 } else { 1847 reconfig = true; 1848 } 1849 } 1850 if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) { 1851 // when changing the audio output device, call addBatteryData to notify 1852 // the change 1853 if (mDevice != value) { 1854 uint32_t params = 0; 1855 // check whether speaker is on 1856 if (value & AudioSystem::DEVICE_OUT_SPEAKER) { 1857 params |= IMediaPlayerService::kBatteryDataSpeakerOn; 1858 } 1859 1860 int deviceWithoutSpeaker 1861 = AudioSystem::DEVICE_OUT_ALL & ~AudioSystem::DEVICE_OUT_SPEAKER; 1862 // check if any other device (except speaker) is on 1863 if (value & deviceWithoutSpeaker ) { 1864 params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn; 1865 } 1866 1867 if (params != 0) { 1868 addBatteryData(params); 1869 } 1870 } 1871 1872 // forward device change to effects that have requested to be 1873 // aware of attached audio device. 1874 mDevice = (uint32_t)value; 1875 for (size_t i = 0; i < mEffectChains.size(); i++) { 1876 mEffectChains[i]->setDevice_l(mDevice); 1877 } 1878 } 1879 1880 if (status == NO_ERROR) { 1881 status = mOutput->setParameters(keyValuePair); 1882 if (!mStandby && status == INVALID_OPERATION) { 1883 mOutput->standby(); 1884 mStandby = true; 1885 mBytesWritten = 0; 1886 status = mOutput->setParameters(keyValuePair); 1887 } 1888 if (status == NO_ERROR && reconfig) { 1889 delete mAudioMixer; 1890 readOutputParameters(); 1891 mAudioMixer = new AudioMixer(mFrameCount, mSampleRate); 1892 for (size_t i = 0; i < mTracks.size() ; i++) { 1893 int name = getTrackName_l(); 1894 if (name < 0) break; 1895 mTracks[i]->mName = name; 1896 // limit track sample rate to 2 x new output sample rate 1897 if (mTracks[i]->mCblk->sampleRate > 2 * sampleRate()) { 1898 mTracks[i]->mCblk->sampleRate = 2 * sampleRate(); 1899 } 1900 } 1901 sendConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED); 1902 } 1903 } 1904 1905 mNewParameters.removeAt(0); 1906 1907 mParamStatus = status; 1908 mParamCond.signal(); 1909 mWaitWorkCV.wait(mLock); 1910 } 1911 return reconfig; 1912} 1913 1914status_t AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args) 1915{ 1916 const size_t SIZE = 256; 1917 char buffer[SIZE]; 1918 String8 result; 1919 1920 PlaybackThread::dumpInternals(fd, args); 1921 1922 snprintf(buffer, SIZE, "AudioMixer tracks: %08x\n", mAudioMixer->trackNames()); 1923 result.append(buffer); 1924 write(fd, result.string(), result.size()); 1925 return NO_ERROR; 1926} 1927 1928uint32_t AudioFlinger::MixerThread::activeSleepTimeUs() 1929{ 1930 return (uint32_t)(mOutput->latency() * 1000) / 2; 1931} 1932 1933uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() 1934{ 1935 return (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2; 1936} 1937 1938uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() 1939{ 1940 return (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000); 1941} 1942 1943// ---------------------------------------------------------------------------- 1944AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, int id, uint32_t device) 1945 : PlaybackThread(audioFlinger, output, id, device) 1946{ 1947 mType = PlaybackThread::DIRECT; 1948} 1949 1950AudioFlinger::DirectOutputThread::~DirectOutputThread() 1951{ 1952} 1953 1954 1955static inline int16_t clamp16(int32_t sample) 1956{ 1957 if ((sample>>15) ^ (sample>>31)) 1958 sample = 0x7FFF ^ (sample>>31); 1959 return sample; 1960} 1961 1962static inline 1963int32_t mul(int16_t in, int16_t v) 1964{ 1965#if defined(__arm__) && !defined(__thumb__) 1966 int32_t out; 1967 asm( "smulbb %[out], %[in], %[v] \n" 1968 : [out]"=r"(out) 1969 : [in]"%r"(in), [v]"r"(v) 1970 : ); 1971 return out; 1972#else 1973 return in * int32_t(v); 1974#endif 1975} 1976 1977void AudioFlinger::DirectOutputThread::applyVolume(uint16_t leftVol, uint16_t rightVol, bool ramp) 1978{ 1979 // Do not apply volume on compressed audio 1980 if (!AudioSystem::isLinearPCM(mFormat)) { 1981 return; 1982 } 1983 1984 // convert to signed 16 bit before volume calculation 1985 if (mFormat == AudioSystem::PCM_8_BIT) { 1986 size_t count = mFrameCount * mChannelCount; 1987 uint8_t *src = (uint8_t *)mMixBuffer + count-1; 1988 int16_t *dst = mMixBuffer + count-1; 1989 while(count--) { 1990 *dst-- = (int16_t)(*src--^0x80) << 8; 1991 } 1992 } 1993 1994 size_t frameCount = mFrameCount; 1995 int16_t *out = mMixBuffer; 1996 if (ramp) { 1997 if (mChannelCount == 1) { 1998 int32_t d = ((int32_t)leftVol - (int32_t)mLeftVolShort) << 16; 1999 int32_t vlInc = d / (int32_t)frameCount; 2000 int32_t vl = ((int32_t)mLeftVolShort << 16); 2001 do { 2002 out[0] = clamp16(mul(out[0], vl >> 16) >> 12); 2003 out++; 2004 vl += vlInc; 2005 } while (--frameCount); 2006 2007 } else { 2008 int32_t d = ((int32_t)leftVol - (int32_t)mLeftVolShort) << 16; 2009 int32_t vlInc = d / (int32_t)frameCount; 2010 d = ((int32_t)rightVol - (int32_t)mRightVolShort) << 16; 2011 int32_t vrInc = d / (int32_t)frameCount; 2012 int32_t vl = ((int32_t)mLeftVolShort << 16); 2013 int32_t vr = ((int32_t)mRightVolShort << 16); 2014 do { 2015 out[0] = clamp16(mul(out[0], vl >> 16) >> 12); 2016 out[1] = clamp16(mul(out[1], vr >> 16) >> 12); 2017 out += 2; 2018 vl += vlInc; 2019 vr += vrInc; 2020 } while (--frameCount); 2021 } 2022 } else { 2023 if (mChannelCount == 1) { 2024 do { 2025 out[0] = clamp16(mul(out[0], leftVol) >> 12); 2026 out++; 2027 } while (--frameCount); 2028 } else { 2029 do { 2030 out[0] = clamp16(mul(out[0], leftVol) >> 12); 2031 out[1] = clamp16(mul(out[1], rightVol) >> 12); 2032 out += 2; 2033 } while (--frameCount); 2034 } 2035 } 2036 2037 // convert back to unsigned 8 bit after volume calculation 2038 if (mFormat == AudioSystem::PCM_8_BIT) { 2039 size_t count = mFrameCount * mChannelCount; 2040 int16_t *src = mMixBuffer; 2041 uint8_t *dst = (uint8_t *)mMixBuffer; 2042 while(count--) { 2043 *dst++ = (uint8_t)(((int32_t)*src++ + (1<<7)) >> 8)^0x80; 2044 } 2045 } 2046 2047 mLeftVolShort = leftVol; 2048 mRightVolShort = rightVol; 2049} 2050 2051bool AudioFlinger::DirectOutputThread::threadLoop() 2052{ 2053 uint32_t mixerStatus = MIXER_IDLE; 2054 sp<Track> trackToRemove; 2055 sp<Track> activeTrack; 2056 nsecs_t standbyTime = systemTime(); 2057 int8_t *curBuf; 2058 size_t mixBufferSize = mFrameCount*mFrameSize; 2059 uint32_t activeSleepTime = activeSleepTimeUs(); 2060 uint32_t idleSleepTime = idleSleepTimeUs(); 2061 uint32_t sleepTime = idleSleepTime; 2062 // use shorter standby delay as on normal output to release 2063 // hardware resources as soon as possible 2064 nsecs_t standbyDelay = microseconds(activeSleepTime*2); 2065 2066 while (!exitPending()) 2067 { 2068 bool rampVolume; 2069 uint16_t leftVol; 2070 uint16_t rightVol; 2071 Vector< sp<EffectChain> > effectChains; 2072 2073 processConfigEvents(); 2074 2075 mixerStatus = MIXER_IDLE; 2076 2077 { // scope for the mLock 2078 2079 Mutex::Autolock _l(mLock); 2080 2081 if (checkForNewParameters_l()) { 2082 mixBufferSize = mFrameCount*mFrameSize; 2083 activeSleepTime = activeSleepTimeUs(); 2084 idleSleepTime = idleSleepTimeUs(); 2085 standbyDelay = microseconds(activeSleepTime*2); 2086 } 2087 2088 // put audio hardware into standby after short delay 2089 if UNLIKELY((!mActiveTracks.size() && systemTime() > standbyTime) || 2090 mSuspended) { 2091 // wait until we have something to do... 2092 if (!mStandby) { 2093 LOGV("Audio hardware entering standby, mixer %p\n", this); 2094 mOutput->standby(); 2095 mStandby = true; 2096 mBytesWritten = 0; 2097 } 2098 2099 if (!mActiveTracks.size() && mConfigEvents.isEmpty()) { 2100 // we're about to wait, flush the binder command buffer 2101 IPCThreadState::self()->flushCommands(); 2102 2103 if (exitPending()) break; 2104 2105 LOGV("DirectOutputThread %p TID %d going to sleep\n", this, gettid()); 2106 mWaitWorkCV.wait(mLock); 2107 LOGV("DirectOutputThread %p TID %d waking up in active mode\n", this, gettid()); 2108 2109 if (mMasterMute == false) { 2110 char value[PROPERTY_VALUE_MAX]; 2111 property_get("ro.audio.silent", value, "0"); 2112 if (atoi(value)) { 2113 LOGD("Silence is golden"); 2114 setMasterMute(true); 2115 } 2116 } 2117 2118 standbyTime = systemTime() + standbyDelay; 2119 sleepTime = idleSleepTime; 2120 continue; 2121 } 2122 } 2123 2124 effectChains = mEffectChains; 2125 2126 // find out which tracks need to be processed 2127 if (mActiveTracks.size() != 0) { 2128 sp<Track> t = mActiveTracks[0].promote(); 2129 if (t == 0) continue; 2130 2131 Track* const track = t.get(); 2132 audio_track_cblk_t* cblk = track->cblk(); 2133 2134 // The first time a track is added we wait 2135 // for all its buffers to be filled before processing it 2136 if (cblk->framesReady() && track->isReady() && 2137 !track->isPaused() && !track->isTerminated()) 2138 { 2139 //LOGV("track %d u=%08x, s=%08x [OK]", track->name(), cblk->user, cblk->server); 2140 2141 if (track->mFillingUpStatus == Track::FS_FILLED) { 2142 track->mFillingUpStatus = Track::FS_ACTIVE; 2143 mLeftVolFloat = mRightVolFloat = 0; 2144 mLeftVolShort = mRightVolShort = 0; 2145 if (track->mState == TrackBase::RESUMING) { 2146 track->mState = TrackBase::ACTIVE; 2147 rampVolume = true; 2148 } 2149 } else if (cblk->server != 0) { 2150 // If the track is stopped before the first frame was mixed, 2151 // do not apply ramp 2152 rampVolume = true; 2153 } 2154 // compute volume for this track 2155 float left, right; 2156 if (track->isMuted() || mMasterMute || track->isPausing() || 2157 mStreamTypes[track->type()].mute) { 2158 left = right = 0; 2159 if (track->isPausing()) { 2160 track->setPaused(); 2161 } 2162 } else { 2163 float typeVolume = mStreamTypes[track->type()].volume; 2164 float v = mMasterVolume * typeVolume; 2165 float v_clamped = v * cblk->volume[0]; 2166 if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN; 2167 left = v_clamped/MAX_GAIN; 2168 v_clamped = v * cblk->volume[1]; 2169 if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN; 2170 right = v_clamped/MAX_GAIN; 2171 } 2172 2173 if (left != mLeftVolFloat || right != mRightVolFloat) { 2174 mLeftVolFloat = left; 2175 mRightVolFloat = right; 2176 2177 // If audio HAL implements volume control, 2178 // force software volume to nominal value 2179 if (mOutput->setVolume(left, right) == NO_ERROR) { 2180 left = 1.0f; 2181 right = 1.0f; 2182 } 2183 2184 // Convert volumes from float to 8.24 2185 uint32_t vl = (uint32_t)(left * (1 << 24)); 2186 uint32_t vr = (uint32_t)(right * (1 << 24)); 2187 2188 // Delegate volume control to effect in track effect chain if needed 2189 // only one effect chain can be present on DirectOutputThread, so if 2190 // there is one, the track is connected to it 2191 if (!effectChains.isEmpty()) { 2192 // Do not ramp volume if volume is controlled by effect 2193 if(effectChains[0]->setVolume_l(&vl, &vr)) { 2194 rampVolume = false; 2195 } 2196 } 2197 2198 // Convert volumes from 8.24 to 4.12 format 2199 uint32_t v_clamped = (vl + (1 << 11)) >> 12; 2200 if (v_clamped > MAX_GAIN_INT) v_clamped = MAX_GAIN_INT; 2201 leftVol = (uint16_t)v_clamped; 2202 v_clamped = (vr + (1 << 11)) >> 12; 2203 if (v_clamped > MAX_GAIN_INT) v_clamped = MAX_GAIN_INT; 2204 rightVol = (uint16_t)v_clamped; 2205 } else { 2206 leftVol = mLeftVolShort; 2207 rightVol = mRightVolShort; 2208 rampVolume = false; 2209 } 2210 2211 // reset retry count 2212 track->mRetryCount = kMaxTrackRetriesDirect; 2213 activeTrack = t; 2214 mixerStatus = MIXER_TRACKS_READY; 2215 } else { 2216 //LOGV("track %d u=%08x, s=%08x [NOT READY]", track->name(), cblk->user, cblk->server); 2217 if (track->isStopped()) { 2218 track->reset(); 2219 } 2220 if (track->isTerminated() || track->isStopped() || track->isPaused()) { 2221 // We have consumed all the buffers of this track. 2222 // Remove it from the list of active tracks. 2223 trackToRemove = track; 2224 } else { 2225 // No buffers for this track. Give it a few chances to 2226 // fill a buffer, then remove it from active list. 2227 if (--(track->mRetryCount) <= 0) { 2228 LOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name()); 2229 trackToRemove = track; 2230 } else { 2231 mixerStatus = MIXER_TRACKS_ENABLED; 2232 } 2233 } 2234 } 2235 } 2236 2237 // remove all the tracks that need to be... 2238 if (UNLIKELY(trackToRemove != 0)) { 2239 mActiveTracks.remove(trackToRemove); 2240 if (!effectChains.isEmpty()) { 2241 LOGV("stopping track on chain %p for session Id: %d", effectChains[0].get(), 2242 trackToRemove->sessionId()); 2243 effectChains[0]->stopTrack(); 2244 } 2245 if (trackToRemove->isTerminated()) { 2246 mTracks.remove(trackToRemove); 2247 deleteTrackName_l(trackToRemove->mName); 2248 } 2249 } 2250 2251 lockEffectChains_l(effectChains); 2252 } 2253 2254 if (LIKELY(mixerStatus == MIXER_TRACKS_READY)) { 2255 AudioBufferProvider::Buffer buffer; 2256 size_t frameCount = mFrameCount; 2257 curBuf = (int8_t *)mMixBuffer; 2258 // output audio to hardware 2259 while (frameCount) { 2260 buffer.frameCount = frameCount; 2261 activeTrack->getNextBuffer(&buffer); 2262 if (UNLIKELY(buffer.raw == 0)) { 2263 memset(curBuf, 0, frameCount * mFrameSize); 2264 break; 2265 } 2266 memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize); 2267 frameCount -= buffer.frameCount; 2268 curBuf += buffer.frameCount * mFrameSize; 2269 activeTrack->releaseBuffer(&buffer); 2270 } 2271 sleepTime = 0; 2272 standbyTime = systemTime() + standbyDelay; 2273 } else { 2274 if (sleepTime == 0) { 2275 if (mixerStatus == MIXER_TRACKS_ENABLED) { 2276 sleepTime = activeSleepTime; 2277 } else { 2278 sleepTime = idleSleepTime; 2279 } 2280 } else if (mBytesWritten != 0 && AudioSystem::isLinearPCM(mFormat)) { 2281 memset (mMixBuffer, 0, mFrameCount * mFrameSize); 2282 sleepTime = 0; 2283 } 2284 } 2285 2286 if (mSuspended) { 2287 sleepTime = suspendSleepTimeUs(); 2288 } 2289 // sleepTime == 0 means we must write to audio hardware 2290 if (sleepTime == 0) { 2291 if (mixerStatus == MIXER_TRACKS_READY) { 2292 applyVolume(leftVol, rightVol, rampVolume); 2293 } 2294 for (size_t i = 0; i < effectChains.size(); i ++) { 2295 effectChains[i]->process_l(); 2296 } 2297 unlockEffectChains(effectChains); 2298 2299 mLastWriteTime = systemTime(); 2300 mInWrite = true; 2301 mBytesWritten += mixBufferSize; 2302 int bytesWritten = (int)mOutput->write(mMixBuffer, mixBufferSize); 2303 if (bytesWritten < 0) mBytesWritten -= mixBufferSize; 2304 mNumWrites++; 2305 mInWrite = false; 2306 mStandby = false; 2307 } else { 2308 unlockEffectChains(effectChains); 2309 usleep(sleepTime); 2310 } 2311 2312 // finally let go of removed track, without the lock held 2313 // since we can't guarantee the destructors won't acquire that 2314 // same lock. 2315 trackToRemove.clear(); 2316 activeTrack.clear(); 2317 2318 // Effect chains will be actually deleted here if they were removed from 2319 // mEffectChains list during mixing or effects processing 2320 effectChains.clear(); 2321 } 2322 2323 if (!mStandby) { 2324 mOutput->standby(); 2325 } 2326 2327 LOGV("DirectOutputThread %p exiting", this); 2328 return false; 2329} 2330 2331// getTrackName_l() must be called with ThreadBase::mLock held 2332int AudioFlinger::DirectOutputThread::getTrackName_l() 2333{ 2334 return 0; 2335} 2336 2337// deleteTrackName_l() must be called with ThreadBase::mLock held 2338void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name) 2339{ 2340} 2341 2342// checkForNewParameters_l() must be called with ThreadBase::mLock held 2343bool AudioFlinger::DirectOutputThread::checkForNewParameters_l() 2344{ 2345 bool reconfig = false; 2346 2347 while (!mNewParameters.isEmpty()) { 2348 status_t status = NO_ERROR; 2349 String8 keyValuePair = mNewParameters[0]; 2350 AudioParameter param = AudioParameter(keyValuePair); 2351 int value; 2352 2353 if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) { 2354 // do not accept frame count changes if tracks are open as the track buffer 2355 // size depends on frame count and correct behavior would not be garantied 2356 // if frame count is changed after track creation 2357 if (!mTracks.isEmpty()) { 2358 status = INVALID_OPERATION; 2359 } else { 2360 reconfig = true; 2361 } 2362 } 2363 if (status == NO_ERROR) { 2364 status = mOutput->setParameters(keyValuePair); 2365 if (!mStandby && status == INVALID_OPERATION) { 2366 mOutput->standby(); 2367 mStandby = true; 2368 mBytesWritten = 0; 2369 status = mOutput->setParameters(keyValuePair); 2370 } 2371 if (status == NO_ERROR && reconfig) { 2372 readOutputParameters(); 2373 sendConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED); 2374 } 2375 } 2376 2377 mNewParameters.removeAt(0); 2378 2379 mParamStatus = status; 2380 mParamCond.signal(); 2381 mWaitWorkCV.wait(mLock); 2382 } 2383 return reconfig; 2384} 2385 2386uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() 2387{ 2388 uint32_t time; 2389 if (AudioSystem::isLinearPCM(mFormat)) { 2390 time = (uint32_t)(mOutput->latency() * 1000) / 2; 2391 } else { 2392 time = 10000; 2393 } 2394 return time; 2395} 2396 2397uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() 2398{ 2399 uint32_t time; 2400 if (AudioSystem::isLinearPCM(mFormat)) { 2401 time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2; 2402 } else { 2403 time = 10000; 2404 } 2405 return time; 2406} 2407 2408uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() 2409{ 2410 uint32_t time; 2411 if (AudioSystem::isLinearPCM(mFormat)) { 2412 time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000); 2413 } else { 2414 time = 10000; 2415 } 2416 return time; 2417} 2418 2419 2420// ---------------------------------------------------------------------------- 2421 2422AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger, AudioFlinger::MixerThread* mainThread, int id) 2423 : MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->device()), mWaitTimeMs(UINT_MAX) 2424{ 2425 mType = PlaybackThread::DUPLICATING; 2426 addOutputTrack(mainThread); 2427} 2428 2429AudioFlinger::DuplicatingThread::~DuplicatingThread() 2430{ 2431 for (size_t i = 0; i < mOutputTracks.size(); i++) { 2432 mOutputTracks[i]->destroy(); 2433 } 2434 mOutputTracks.clear(); 2435} 2436 2437bool AudioFlinger::DuplicatingThread::threadLoop() 2438{ 2439 Vector< sp<Track> > tracksToRemove; 2440 uint32_t mixerStatus = MIXER_IDLE; 2441 nsecs_t standbyTime = systemTime(); 2442 size_t mixBufferSize = mFrameCount*mFrameSize; 2443 SortedVector< sp<OutputTrack> > outputTracks; 2444 uint32_t writeFrames = 0; 2445 uint32_t activeSleepTime = activeSleepTimeUs(); 2446 uint32_t idleSleepTime = idleSleepTimeUs(); 2447 uint32_t sleepTime = idleSleepTime; 2448 Vector< sp<EffectChain> > effectChains; 2449 2450 while (!exitPending()) 2451 { 2452 processConfigEvents(); 2453 2454 mixerStatus = MIXER_IDLE; 2455 { // scope for the mLock 2456 2457 Mutex::Autolock _l(mLock); 2458 2459 if (checkForNewParameters_l()) { 2460 mixBufferSize = mFrameCount*mFrameSize; 2461 updateWaitTime(); 2462 activeSleepTime = activeSleepTimeUs(); 2463 idleSleepTime = idleSleepTimeUs(); 2464 } 2465 2466 const SortedVector< wp<Track> >& activeTracks = mActiveTracks; 2467 2468 for (size_t i = 0; i < mOutputTracks.size(); i++) { 2469 outputTracks.add(mOutputTracks[i]); 2470 } 2471 2472 // put audio hardware into standby after short delay 2473 if UNLIKELY((!activeTracks.size() && systemTime() > standbyTime) || 2474 mSuspended) { 2475 if (!mStandby) { 2476 for (size_t i = 0; i < outputTracks.size(); i++) { 2477 outputTracks[i]->stop(); 2478 } 2479 mStandby = true; 2480 mBytesWritten = 0; 2481 } 2482 2483 if (!activeTracks.size() && mConfigEvents.isEmpty()) { 2484 // we're about to wait, flush the binder command buffer 2485 IPCThreadState::self()->flushCommands(); 2486 outputTracks.clear(); 2487 2488 if (exitPending()) break; 2489 2490 LOGV("DuplicatingThread %p TID %d going to sleep\n", this, gettid()); 2491 mWaitWorkCV.wait(mLock); 2492 LOGV("DuplicatingThread %p TID %d waking up\n", this, gettid()); 2493 if (mMasterMute == false) { 2494 char value[PROPERTY_VALUE_MAX]; 2495 property_get("ro.audio.silent", value, "0"); 2496 if (atoi(value)) { 2497 LOGD("Silence is golden"); 2498 setMasterMute(true); 2499 } 2500 } 2501 2502 standbyTime = systemTime() + kStandbyTimeInNsecs; 2503 sleepTime = idleSleepTime; 2504 continue; 2505 } 2506 } 2507 2508 mixerStatus = prepareTracks_l(activeTracks, &tracksToRemove); 2509 2510 // prevent any changes in effect chain list and in each effect chain 2511 // during mixing and effect process as the audio buffers could be deleted 2512 // or modified if an effect is created or deleted 2513 lockEffectChains_l(effectChains); 2514 } 2515 2516 if (LIKELY(mixerStatus == MIXER_TRACKS_READY)) { 2517 // mix buffers... 2518 if (outputsReady(outputTracks)) { 2519 mAudioMixer->process(); 2520 } else { 2521 memset(mMixBuffer, 0, mixBufferSize); 2522 } 2523 sleepTime = 0; 2524 writeFrames = mFrameCount; 2525 } else { 2526 if (sleepTime == 0) { 2527 if (mixerStatus == MIXER_TRACKS_ENABLED) { 2528 sleepTime = activeSleepTime; 2529 } else { 2530 sleepTime = idleSleepTime; 2531 } 2532 } else if (mBytesWritten != 0) { 2533 // flush remaining overflow buffers in output tracks 2534 for (size_t i = 0; i < outputTracks.size(); i++) { 2535 if (outputTracks[i]->isActive()) { 2536 sleepTime = 0; 2537 writeFrames = 0; 2538 memset(mMixBuffer, 0, mixBufferSize); 2539 break; 2540 } 2541 } 2542 } 2543 } 2544 2545 if (mSuspended) { 2546 sleepTime = suspendSleepTimeUs(); 2547 } 2548 // sleepTime == 0 means we must write to audio hardware 2549 if (sleepTime == 0) { 2550 for (size_t i = 0; i < effectChains.size(); i ++) { 2551 effectChains[i]->process_l(); 2552 } 2553 // enable changes in effect chain 2554 unlockEffectChains(effectChains); 2555 2556 standbyTime = systemTime() + kStandbyTimeInNsecs; 2557 for (size_t i = 0; i < outputTracks.size(); i++) { 2558 outputTracks[i]->write(mMixBuffer, writeFrames); 2559 } 2560 mStandby = false; 2561 mBytesWritten += mixBufferSize; 2562 } else { 2563 // enable changes in effect chain 2564 unlockEffectChains(effectChains); 2565 usleep(sleepTime); 2566 } 2567 2568 // finally let go of all our tracks, without the lock held 2569 // since we can't guarantee the destructors won't acquire that 2570 // same lock. 2571 tracksToRemove.clear(); 2572 outputTracks.clear(); 2573 2574 // Effect chains will be actually deleted here if they were removed from 2575 // mEffectChains list during mixing or effects processing 2576 effectChains.clear(); 2577 } 2578 2579 return false; 2580} 2581 2582void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread) 2583{ 2584 int frameCount = (3 * mFrameCount * mSampleRate) / thread->sampleRate(); 2585 OutputTrack *outputTrack = new OutputTrack((ThreadBase *)thread, 2586 this, 2587 mSampleRate, 2588 mFormat, 2589 mChannelCount, 2590 frameCount); 2591 if (outputTrack->cblk() != NULL) { 2592 thread->setStreamVolume(AudioSystem::NUM_STREAM_TYPES, 1.0f); 2593 mOutputTracks.add(outputTrack); 2594 LOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread); 2595 updateWaitTime(); 2596 } 2597} 2598 2599void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread) 2600{ 2601 Mutex::Autolock _l(mLock); 2602 for (size_t i = 0; i < mOutputTracks.size(); i++) { 2603 if (mOutputTracks[i]->thread() == (ThreadBase *)thread) { 2604 mOutputTracks[i]->destroy(); 2605 mOutputTracks.removeAt(i); 2606 updateWaitTime(); 2607 return; 2608 } 2609 } 2610 LOGV("removeOutputTrack(): unkonwn thread: %p", thread); 2611} 2612 2613void AudioFlinger::DuplicatingThread::updateWaitTime() 2614{ 2615 mWaitTimeMs = UINT_MAX; 2616 for (size_t i = 0; i < mOutputTracks.size(); i++) { 2617 sp<ThreadBase> strong = mOutputTracks[i]->thread().promote(); 2618 if (strong != NULL) { 2619 uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate(); 2620 if (waitTimeMs < mWaitTimeMs) { 2621 mWaitTimeMs = waitTimeMs; 2622 } 2623 } 2624 } 2625} 2626 2627 2628bool AudioFlinger::DuplicatingThread::outputsReady(SortedVector< sp<OutputTrack> > &outputTracks) 2629{ 2630 for (size_t i = 0; i < outputTracks.size(); i++) { 2631 sp <ThreadBase> thread = outputTracks[i]->thread().promote(); 2632 if (thread == 0) { 2633 LOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p", outputTracks[i].get()); 2634 return false; 2635 } 2636 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); 2637 if (playbackThread->standby() && !playbackThread->isSuspended()) { 2638 LOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(), thread.get()); 2639 return false; 2640 } 2641 } 2642 return true; 2643} 2644 2645uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() 2646{ 2647 return (mWaitTimeMs * 1000) / 2; 2648} 2649 2650// ---------------------------------------------------------------------------- 2651 2652// TrackBase constructor must be called with AudioFlinger::mLock held 2653AudioFlinger::ThreadBase::TrackBase::TrackBase( 2654 const wp<ThreadBase>& thread, 2655 const sp<Client>& client, 2656 uint32_t sampleRate, 2657 int format, 2658 int channelCount, 2659 int frameCount, 2660 uint32_t flags, 2661 const sp<IMemory>& sharedBuffer, 2662 int sessionId) 2663 : RefBase(), 2664 mThread(thread), 2665 mClient(client), 2666 mCblk(0), 2667 mFrameCount(0), 2668 mState(IDLE), 2669 mClientTid(-1), 2670 mFormat(format), 2671 mFlags(flags & ~SYSTEM_FLAGS_MASK), 2672 mSessionId(sessionId) 2673{ 2674 LOGV_IF(sharedBuffer != 0, "sharedBuffer: %p, size: %d", sharedBuffer->pointer(), sharedBuffer->size()); 2675 2676 // LOGD("Creating track with %d buffers @ %d bytes", bufferCount, bufferSize); 2677 size_t size = sizeof(audio_track_cblk_t); 2678 size_t bufferSize = frameCount*channelCount*sizeof(int16_t); 2679 if (sharedBuffer == 0) { 2680 size += bufferSize; 2681 } 2682 2683 if (client != NULL) { 2684 mCblkMemory = client->heap()->allocate(size); 2685 if (mCblkMemory != 0) { 2686 mCblk = static_cast<audio_track_cblk_t *>(mCblkMemory->pointer()); 2687 if (mCblk) { // construct the shared structure in-place. 2688 new(mCblk) audio_track_cblk_t(); 2689 // clear all buffers 2690 mCblk->frameCount = frameCount; 2691 mCblk->sampleRate = sampleRate; 2692 mCblk->channelCount = (uint8_t)channelCount; 2693 if (sharedBuffer == 0) { 2694 mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t); 2695 memset(mBuffer, 0, frameCount*channelCount*sizeof(int16_t)); 2696 // Force underrun condition to avoid false underrun callback until first data is 2697 // written to buffer (other flags are cleared) 2698 mCblk->flags = CBLK_UNDERRUN_ON; 2699 } else { 2700 mBuffer = sharedBuffer->pointer(); 2701 } 2702 mBufferEnd = (uint8_t *)mBuffer + bufferSize; 2703 } 2704 } else { 2705 LOGE("not enough memory for AudioTrack size=%u", size); 2706 client->heap()->dump("AudioTrack"); 2707 return; 2708 } 2709 } else { 2710 mCblk = (audio_track_cblk_t *)(new uint8_t[size]); 2711 if (mCblk) { // construct the shared structure in-place. 2712 new(mCblk) audio_track_cblk_t(); 2713 // clear all buffers 2714 mCblk->frameCount = frameCount; 2715 mCblk->sampleRate = sampleRate; 2716 mCblk->channelCount = (uint8_t)channelCount; 2717 mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t); 2718 memset(mBuffer, 0, frameCount*channelCount*sizeof(int16_t)); 2719 // Force underrun condition to avoid false underrun callback until first data is 2720 // written to buffer (other flags are cleared) 2721 mCblk->flags = CBLK_UNDERRUN_ON; 2722 mBufferEnd = (uint8_t *)mBuffer + bufferSize; 2723 } 2724 } 2725} 2726 2727AudioFlinger::ThreadBase::TrackBase::~TrackBase() 2728{ 2729 if (mCblk) { 2730 mCblk->~audio_track_cblk_t(); // destroy our shared-structure. 2731 if (mClient == NULL) { 2732 delete mCblk; 2733 } 2734 } 2735 mCblkMemory.clear(); // and free the shared memory 2736 if (mClient != NULL) { 2737 Mutex::Autolock _l(mClient->audioFlinger()->mLock); 2738 mClient.clear(); 2739 } 2740} 2741 2742void AudioFlinger::ThreadBase::TrackBase::releaseBuffer(AudioBufferProvider::Buffer* buffer) 2743{ 2744 buffer->raw = 0; 2745 mFrameCount = buffer->frameCount; 2746 step(); 2747 buffer->frameCount = 0; 2748} 2749 2750bool AudioFlinger::ThreadBase::TrackBase::step() { 2751 bool result; 2752 audio_track_cblk_t* cblk = this->cblk(); 2753 2754 result = cblk->stepServer(mFrameCount); 2755 if (!result) { 2756 LOGV("stepServer failed acquiring cblk mutex"); 2757 mFlags |= STEPSERVER_FAILED; 2758 } 2759 return result; 2760} 2761 2762void AudioFlinger::ThreadBase::TrackBase::reset() { 2763 audio_track_cblk_t* cblk = this->cblk(); 2764 2765 cblk->user = 0; 2766 cblk->server = 0; 2767 cblk->userBase = 0; 2768 cblk->serverBase = 0; 2769 mFlags &= (uint32_t)(~SYSTEM_FLAGS_MASK); 2770 LOGV("TrackBase::reset"); 2771} 2772 2773sp<IMemory> AudioFlinger::ThreadBase::TrackBase::getCblk() const 2774{ 2775 return mCblkMemory; 2776} 2777 2778int AudioFlinger::ThreadBase::TrackBase::sampleRate() const { 2779 return (int)mCblk->sampleRate; 2780} 2781 2782int AudioFlinger::ThreadBase::TrackBase::channelCount() const { 2783 return (int)mCblk->channelCount; 2784} 2785 2786void* AudioFlinger::ThreadBase::TrackBase::getBuffer(uint32_t offset, uint32_t frames) const { 2787 audio_track_cblk_t* cblk = this->cblk(); 2788 int8_t *bufferStart = (int8_t *)mBuffer + (offset-cblk->serverBase)*cblk->frameSize; 2789 int8_t *bufferEnd = bufferStart + frames * cblk->frameSize; 2790 2791 // Check validity of returned pointer in case the track control block would have been corrupted. 2792 if (bufferStart < mBuffer || bufferStart > bufferEnd || bufferEnd > mBufferEnd || 2793 ((unsigned long)bufferStart & (unsigned long)(cblk->frameSize - 1))) { 2794 LOGE("TrackBase::getBuffer buffer out of range:\n start: %p, end %p , mBuffer %p mBufferEnd %p\n \ 2795 server %d, serverBase %d, user %d, userBase %d, channelCount %d", 2796 bufferStart, bufferEnd, mBuffer, mBufferEnd, 2797 cblk->server, cblk->serverBase, cblk->user, cblk->userBase, cblk->channelCount); 2798 return 0; 2799 } 2800 2801 return bufferStart; 2802} 2803 2804// ---------------------------------------------------------------------------- 2805 2806// Track constructor must be called with AudioFlinger::mLock and ThreadBase::mLock held 2807AudioFlinger::PlaybackThread::Track::Track( 2808 const wp<ThreadBase>& thread, 2809 const sp<Client>& client, 2810 int streamType, 2811 uint32_t sampleRate, 2812 int format, 2813 int channelCount, 2814 int frameCount, 2815 const sp<IMemory>& sharedBuffer, 2816 int sessionId) 2817 : TrackBase(thread, client, sampleRate, format, channelCount, frameCount, 0, sharedBuffer, sessionId), 2818 mMute(false), mSharedBuffer(sharedBuffer), mName(-1), mMainBuffer(NULL), mAuxBuffer(NULL), 2819 mAuxEffectId(0), mHasVolumeController(false) 2820{ 2821 if (mCblk != NULL) { 2822 sp<ThreadBase> baseThread = thread.promote(); 2823 if (baseThread != 0) { 2824 PlaybackThread *playbackThread = (PlaybackThread *)baseThread.get(); 2825 mName = playbackThread->getTrackName_l(); 2826 mMainBuffer = playbackThread->mixBuffer(); 2827 } 2828 LOGV("Track constructor name %d, calling thread %d", mName, IPCThreadState::self()->getCallingPid()); 2829 if (mName < 0) { 2830 LOGE("no more track names available"); 2831 } 2832 mVolume[0] = 1.0f; 2833 mVolume[1] = 1.0f; 2834 mStreamType = streamType; 2835 // NOTE: audio_track_cblk_t::frameSize for 8 bit PCM data is based on a sample size of 2836 // 16 bit because data is converted to 16 bit before being stored in buffer by AudioTrack 2837 mCblk->frameSize = AudioSystem::isLinearPCM(format) ? channelCount * sizeof(int16_t) : sizeof(int8_t); 2838 } 2839} 2840 2841AudioFlinger::PlaybackThread::Track::~Track() 2842{ 2843 LOGV("PlaybackThread::Track destructor"); 2844 sp<ThreadBase> thread = mThread.promote(); 2845 if (thread != 0) { 2846 Mutex::Autolock _l(thread->mLock); 2847 mState = TERMINATED; 2848 } 2849} 2850 2851void AudioFlinger::PlaybackThread::Track::destroy() 2852{ 2853 // NOTE: destroyTrack_l() can remove a strong reference to this Track 2854 // by removing it from mTracks vector, so there is a risk that this Tracks's 2855 // desctructor is called. As the destructor needs to lock mLock, 2856 // we must acquire a strong reference on this Track before locking mLock 2857 // here so that the destructor is called only when exiting this function. 2858 // On the other hand, as long as Track::destroy() is only called by 2859 // TrackHandle destructor, the TrackHandle still holds a strong ref on 2860 // this Track with its member mTrack. 2861 sp<Track> keep(this); 2862 { // scope for mLock 2863 sp<ThreadBase> thread = mThread.promote(); 2864 if (thread != 0) { 2865 if (!isOutputTrack()) { 2866 if (mState == ACTIVE || mState == RESUMING) { 2867 AudioSystem::stopOutput(thread->id(), 2868 (AudioSystem::stream_type)mStreamType, 2869 mSessionId); 2870 2871 // to track the speaker usage 2872 addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop); 2873 } 2874 AudioSystem::releaseOutput(thread->id()); 2875 } 2876 Mutex::Autolock _l(thread->mLock); 2877 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); 2878 playbackThread->destroyTrack_l(this); 2879 } 2880 } 2881} 2882 2883void AudioFlinger::PlaybackThread::Track::dump(char* buffer, size_t size) 2884{ 2885 snprintf(buffer, size, " %05d %05d %03u %03u %03u %05u %04u %1d %1d %1d %05u %05u %05u 0x%08x 0x%08x 0x%08x 0x%08x\n", 2886 mName - AudioMixer::TRACK0, 2887 (mClient == NULL) ? getpid() : mClient->pid(), 2888 mStreamType, 2889 mFormat, 2890 mCblk->channelCount, 2891 mSessionId, 2892 mFrameCount, 2893 mState, 2894 mMute, 2895 mFillingUpStatus, 2896 mCblk->sampleRate, 2897 mCblk->volume[0], 2898 mCblk->volume[1], 2899 mCblk->server, 2900 mCblk->user, 2901 (int)mMainBuffer, 2902 (int)mAuxBuffer); 2903} 2904 2905status_t AudioFlinger::PlaybackThread::Track::getNextBuffer(AudioBufferProvider::Buffer* buffer) 2906{ 2907 audio_track_cblk_t* cblk = this->cblk(); 2908 uint32_t framesReady; 2909 uint32_t framesReq = buffer->frameCount; 2910 2911 // Check if last stepServer failed, try to step now 2912 if (mFlags & TrackBase::STEPSERVER_FAILED) { 2913 if (!step()) goto getNextBuffer_exit; 2914 LOGV("stepServer recovered"); 2915 mFlags &= ~TrackBase::STEPSERVER_FAILED; 2916 } 2917 2918 framesReady = cblk->framesReady(); 2919 2920 if (LIKELY(framesReady)) { 2921 uint32_t s = cblk->server; 2922 uint32_t bufferEnd = cblk->serverBase + cblk->frameCount; 2923 2924 bufferEnd = (cblk->loopEnd < bufferEnd) ? cblk->loopEnd : bufferEnd; 2925 if (framesReq > framesReady) { 2926 framesReq = framesReady; 2927 } 2928 if (s + framesReq > bufferEnd) { 2929 framesReq = bufferEnd - s; 2930 } 2931 2932 buffer->raw = getBuffer(s, framesReq); 2933 if (buffer->raw == 0) goto getNextBuffer_exit; 2934 2935 buffer->frameCount = framesReq; 2936 return NO_ERROR; 2937 } 2938 2939getNextBuffer_exit: 2940 buffer->raw = 0; 2941 buffer->frameCount = 0; 2942 LOGV("getNextBuffer() no more data for track %d on thread %p", mName, mThread.unsafe_get()); 2943 return NOT_ENOUGH_DATA; 2944} 2945 2946bool AudioFlinger::PlaybackThread::Track::isReady() const { 2947 if (mFillingUpStatus != FS_FILLING || isStopped() || isPausing()) return true; 2948 2949 if (mCblk->framesReady() >= mCblk->frameCount || 2950 (mCblk->flags & CBLK_FORCEREADY_MSK)) { 2951 mFillingUpStatus = FS_FILLED; 2952 mCblk->flags &= ~CBLK_FORCEREADY_MSK; 2953 return true; 2954 } 2955 return false; 2956} 2957 2958status_t AudioFlinger::PlaybackThread::Track::start() 2959{ 2960 status_t status = NO_ERROR; 2961 LOGV("start(%d), calling thread %d session %d", 2962 mName, IPCThreadState::self()->getCallingPid(), mSessionId); 2963 sp<ThreadBase> thread = mThread.promote(); 2964 if (thread != 0) { 2965 Mutex::Autolock _l(thread->mLock); 2966 int state = mState; 2967 // here the track could be either new, or restarted 2968 // in both cases "unstop" the track 2969 if (mState == PAUSED) { 2970 mState = TrackBase::RESUMING; 2971 LOGV("PAUSED => RESUMING (%d) on thread %p", mName, this); 2972 } else { 2973 mState = TrackBase::ACTIVE; 2974 LOGV("? => ACTIVE (%d) on thread %p", mName, this); 2975 } 2976 2977 if (!isOutputTrack() && state != ACTIVE && state != RESUMING) { 2978 thread->mLock.unlock(); 2979 status = AudioSystem::startOutput(thread->id(), 2980 (AudioSystem::stream_type)mStreamType, 2981 mSessionId); 2982 thread->mLock.lock(); 2983 2984 // to track the speaker usage 2985 if (status == NO_ERROR) { 2986 addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStart); 2987 } 2988 } 2989 if (status == NO_ERROR) { 2990 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); 2991 playbackThread->addTrack_l(this); 2992 } else { 2993 mState = state; 2994 } 2995 } else { 2996 status = BAD_VALUE; 2997 } 2998 return status; 2999} 3000 3001void AudioFlinger::PlaybackThread::Track::stop() 3002{ 3003 LOGV("stop(%d), calling thread %d", mName, IPCThreadState::self()->getCallingPid()); 3004 sp<ThreadBase> thread = mThread.promote(); 3005 if (thread != 0) { 3006 Mutex::Autolock _l(thread->mLock); 3007 int state = mState; 3008 if (mState > STOPPED) { 3009 mState = STOPPED; 3010 // If the track is not active (PAUSED and buffers full), flush buffers 3011 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); 3012 if (playbackThread->mActiveTracks.indexOf(this) < 0) { 3013 reset(); 3014 } 3015 LOGV("(> STOPPED) => STOPPED (%d) on thread %p", mName, playbackThread); 3016 } 3017 if (!isOutputTrack() && (state == ACTIVE || state == RESUMING)) { 3018 thread->mLock.unlock(); 3019 AudioSystem::stopOutput(thread->id(), 3020 (AudioSystem::stream_type)mStreamType, 3021 mSessionId); 3022 thread->mLock.lock(); 3023 3024 // to track the speaker usage 3025 addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop); 3026 } 3027 } 3028} 3029 3030void AudioFlinger::PlaybackThread::Track::pause() 3031{ 3032 LOGV("pause(%d), calling thread %d", mName, IPCThreadState::self()->getCallingPid()); 3033 sp<ThreadBase> thread = mThread.promote(); 3034 if (thread != 0) { 3035 Mutex::Autolock _l(thread->mLock); 3036 if (mState == ACTIVE || mState == RESUMING) { 3037 mState = PAUSING; 3038 LOGV("ACTIVE/RESUMING => PAUSING (%d) on thread %p", mName, thread.get()); 3039 if (!isOutputTrack()) { 3040 thread->mLock.unlock(); 3041 AudioSystem::stopOutput(thread->id(), 3042 (AudioSystem::stream_type)mStreamType, 3043 mSessionId); 3044 thread->mLock.lock(); 3045 3046 // to track the speaker usage 3047 addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop); 3048 } 3049 } 3050 } 3051} 3052 3053void AudioFlinger::PlaybackThread::Track::flush() 3054{ 3055 LOGV("flush(%d)", mName); 3056 sp<ThreadBase> thread = mThread.promote(); 3057 if (thread != 0) { 3058 Mutex::Autolock _l(thread->mLock); 3059 if (mState != STOPPED && mState != PAUSED && mState != PAUSING) { 3060 return; 3061 } 3062 // No point remaining in PAUSED state after a flush => go to 3063 // STOPPED state 3064 mState = STOPPED; 3065 3066 mCblk->lock.lock(); 3067 // NOTE: reset() will reset cblk->user and cblk->server with 3068 // the risk that at the same time, the AudioMixer is trying to read 3069 // data. In this case, getNextBuffer() would return a NULL pointer 3070 // as audio buffer => the AudioMixer code MUST always test that pointer 3071 // returned by getNextBuffer() is not NULL! 3072 reset(); 3073 mCblk->lock.unlock(); 3074 } 3075} 3076 3077void AudioFlinger::PlaybackThread::Track::reset() 3078{ 3079 // Do not reset twice to avoid discarding data written just after a flush and before 3080 // the audioflinger thread detects the track is stopped. 3081 if (!mResetDone) { 3082 TrackBase::reset(); 3083 // Force underrun condition to avoid false underrun callback until first data is 3084 // written to buffer 3085 mCblk->flags |= CBLK_UNDERRUN_ON; 3086 mCblk->flags &= ~CBLK_FORCEREADY_MSK; 3087 mFillingUpStatus = FS_FILLING; 3088 mResetDone = true; 3089 } 3090} 3091 3092void AudioFlinger::PlaybackThread::Track::mute(bool muted) 3093{ 3094 mMute = muted; 3095} 3096 3097void AudioFlinger::PlaybackThread::Track::setVolume(float left, float right) 3098{ 3099 mVolume[0] = left; 3100 mVolume[1] = right; 3101} 3102 3103status_t AudioFlinger::PlaybackThread::Track::attachAuxEffect(int EffectId) 3104{ 3105 status_t status = DEAD_OBJECT; 3106 sp<ThreadBase> thread = mThread.promote(); 3107 if (thread != 0) { 3108 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); 3109 status = playbackThread->attachAuxEffect(this, EffectId); 3110 } 3111 return status; 3112} 3113 3114void AudioFlinger::PlaybackThread::Track::setAuxBuffer(int EffectId, int32_t *buffer) 3115{ 3116 mAuxEffectId = EffectId; 3117 mAuxBuffer = buffer; 3118} 3119 3120// ---------------------------------------------------------------------------- 3121 3122// RecordTrack constructor must be called with AudioFlinger::mLock held 3123AudioFlinger::RecordThread::RecordTrack::RecordTrack( 3124 const wp<ThreadBase>& thread, 3125 const sp<Client>& client, 3126 uint32_t sampleRate, 3127 int format, 3128 int channelCount, 3129 int frameCount, 3130 uint32_t flags, 3131 int sessionId) 3132 : TrackBase(thread, client, sampleRate, format, 3133 channelCount, frameCount, flags, 0, sessionId), 3134 mOverflow(false) 3135{ 3136 if (mCblk != NULL) { 3137 LOGV("RecordTrack constructor, size %d", (int)mBufferEnd - (int)mBuffer); 3138 if (format == AudioSystem::PCM_16_BIT) { 3139 mCblk->frameSize = channelCount * sizeof(int16_t); 3140 } else if (format == AudioSystem::PCM_8_BIT) { 3141 mCblk->frameSize = channelCount * sizeof(int8_t); 3142 } else { 3143 mCblk->frameSize = sizeof(int8_t); 3144 } 3145 } 3146} 3147 3148AudioFlinger::RecordThread::RecordTrack::~RecordTrack() 3149{ 3150 sp<ThreadBase> thread = mThread.promote(); 3151 if (thread != 0) { 3152 AudioSystem::releaseInput(thread->id()); 3153 } 3154} 3155 3156status_t AudioFlinger::RecordThread::RecordTrack::getNextBuffer(AudioBufferProvider::Buffer* buffer) 3157{ 3158 audio_track_cblk_t* cblk = this->cblk(); 3159 uint32_t framesAvail; 3160 uint32_t framesReq = buffer->frameCount; 3161 3162 // Check if last stepServer failed, try to step now 3163 if (mFlags & TrackBase::STEPSERVER_FAILED) { 3164 if (!step()) goto getNextBuffer_exit; 3165 LOGV("stepServer recovered"); 3166 mFlags &= ~TrackBase::STEPSERVER_FAILED; 3167 } 3168 3169 framesAvail = cblk->framesAvailable_l(); 3170 3171 if (LIKELY(framesAvail)) { 3172 uint32_t s = cblk->server; 3173 uint32_t bufferEnd = cblk->serverBase + cblk->frameCount; 3174 3175 if (framesReq > framesAvail) { 3176 framesReq = framesAvail; 3177 } 3178 if (s + framesReq > bufferEnd) { 3179 framesReq = bufferEnd - s; 3180 } 3181 3182 buffer->raw = getBuffer(s, framesReq); 3183 if (buffer->raw == 0) goto getNextBuffer_exit; 3184 3185 buffer->frameCount = framesReq; 3186 return NO_ERROR; 3187 } 3188 3189getNextBuffer_exit: 3190 buffer->raw = 0; 3191 buffer->frameCount = 0; 3192 return NOT_ENOUGH_DATA; 3193} 3194 3195status_t AudioFlinger::RecordThread::RecordTrack::start() 3196{ 3197 sp<ThreadBase> thread = mThread.promote(); 3198 if (thread != 0) { 3199 RecordThread *recordThread = (RecordThread *)thread.get(); 3200 return recordThread->start(this); 3201 } else { 3202 return BAD_VALUE; 3203 } 3204} 3205 3206void AudioFlinger::RecordThread::RecordTrack::stop() 3207{ 3208 sp<ThreadBase> thread = mThread.promote(); 3209 if (thread != 0) { 3210 RecordThread *recordThread = (RecordThread *)thread.get(); 3211 recordThread->stop(this); 3212 TrackBase::reset(); 3213 // Force overerrun condition to avoid false overrun callback until first data is 3214 // read from buffer 3215 mCblk->flags |= CBLK_UNDERRUN_ON; 3216 } 3217} 3218 3219void AudioFlinger::RecordThread::RecordTrack::dump(char* buffer, size_t size) 3220{ 3221 snprintf(buffer, size, " %05d %03u %03u %05d %04u %01d %05u %08x %08x\n", 3222 (mClient == NULL) ? getpid() : mClient->pid(), 3223 mFormat, 3224 mCblk->channelCount, 3225 mSessionId, 3226 mFrameCount, 3227 mState, 3228 mCblk->sampleRate, 3229 mCblk->server, 3230 mCblk->user); 3231} 3232 3233 3234// ---------------------------------------------------------------------------- 3235 3236AudioFlinger::PlaybackThread::OutputTrack::OutputTrack( 3237 const wp<ThreadBase>& thread, 3238 DuplicatingThread *sourceThread, 3239 uint32_t sampleRate, 3240 int format, 3241 int channelCount, 3242 int frameCount) 3243 : Track(thread, NULL, AudioSystem::NUM_STREAM_TYPES, sampleRate, format, channelCount, frameCount, NULL, 0), 3244 mActive(false), mSourceThread(sourceThread) 3245{ 3246 3247 PlaybackThread *playbackThread = (PlaybackThread *)thread.unsafe_get(); 3248 if (mCblk != NULL) { 3249 mCblk->flags |= CBLK_DIRECTION_OUT; 3250 mCblk->buffers = (char*)mCblk + sizeof(audio_track_cblk_t); 3251 mCblk->volume[0] = mCblk->volume[1] = 0x1000; 3252 mOutBuffer.frameCount = 0; 3253 playbackThread->mTracks.add(this); 3254 LOGV("OutputTrack constructor mCblk %p, mBuffer %p, mCblk->buffers %p, mCblk->frameCount %d, mCblk->sampleRate %d, mCblk->channelCount %d mBufferEnd %p", 3255 mCblk, mBuffer, mCblk->buffers, mCblk->frameCount, mCblk->sampleRate, mCblk->channelCount, mBufferEnd); 3256 } else { 3257 LOGW("Error creating output track on thread %p", playbackThread); 3258 } 3259} 3260 3261AudioFlinger::PlaybackThread::OutputTrack::~OutputTrack() 3262{ 3263 clearBufferQueue(); 3264} 3265 3266status_t AudioFlinger::PlaybackThread::OutputTrack::start() 3267{ 3268 status_t status = Track::start(); 3269 if (status != NO_ERROR) { 3270 return status; 3271 } 3272 3273 mActive = true; 3274 mRetryCount = 127; 3275 return status; 3276} 3277 3278void AudioFlinger::PlaybackThread::OutputTrack::stop() 3279{ 3280 Track::stop(); 3281 clearBufferQueue(); 3282 mOutBuffer.frameCount = 0; 3283 mActive = false; 3284} 3285 3286bool AudioFlinger::PlaybackThread::OutputTrack::write(int16_t* data, uint32_t frames) 3287{ 3288 Buffer *pInBuffer; 3289 Buffer inBuffer; 3290 uint32_t channelCount = mCblk->channelCount; 3291 bool outputBufferFull = false; 3292 inBuffer.frameCount = frames; 3293 inBuffer.i16 = data; 3294 3295 uint32_t waitTimeLeftMs = mSourceThread->waitTimeMs(); 3296 3297 if (!mActive && frames != 0) { 3298 start(); 3299 sp<ThreadBase> thread = mThread.promote(); 3300 if (thread != 0) { 3301 MixerThread *mixerThread = (MixerThread *)thread.get(); 3302 if (mCblk->frameCount > frames){ 3303 if (mBufferQueue.size() < kMaxOverFlowBuffers) { 3304 uint32_t startFrames = (mCblk->frameCount - frames); 3305 pInBuffer = new Buffer; 3306 pInBuffer->mBuffer = new int16_t[startFrames * channelCount]; 3307 pInBuffer->frameCount = startFrames; 3308 pInBuffer->i16 = pInBuffer->mBuffer; 3309 memset(pInBuffer->raw, 0, startFrames * channelCount * sizeof(int16_t)); 3310 mBufferQueue.add(pInBuffer); 3311 } else { 3312 LOGW ("OutputTrack::write() %p no more buffers in queue", this); 3313 } 3314 } 3315 } 3316 } 3317 3318 while (waitTimeLeftMs) { 3319 // First write pending buffers, then new data 3320 if (mBufferQueue.size()) { 3321 pInBuffer = mBufferQueue.itemAt(0); 3322 } else { 3323 pInBuffer = &inBuffer; 3324 } 3325 3326 if (pInBuffer->frameCount == 0) { 3327 break; 3328 } 3329 3330 if (mOutBuffer.frameCount == 0) { 3331 mOutBuffer.frameCount = pInBuffer->frameCount; 3332 nsecs_t startTime = systemTime(); 3333 if (obtainBuffer(&mOutBuffer, waitTimeLeftMs) == (status_t)AudioTrack::NO_MORE_BUFFERS) { 3334 LOGV ("OutputTrack::write() %p thread %p no more output buffers", this, mThread.unsafe_get()); 3335 outputBufferFull = true; 3336 break; 3337 } 3338 uint32_t waitTimeMs = (uint32_t)ns2ms(systemTime() - startTime); 3339 if (waitTimeLeftMs >= waitTimeMs) { 3340 waitTimeLeftMs -= waitTimeMs; 3341 } else { 3342 waitTimeLeftMs = 0; 3343 } 3344 } 3345 3346 uint32_t outFrames = pInBuffer->frameCount > mOutBuffer.frameCount ? mOutBuffer.frameCount : pInBuffer->frameCount; 3347 memcpy(mOutBuffer.raw, pInBuffer->raw, outFrames * channelCount * sizeof(int16_t)); 3348 mCblk->stepUser(outFrames); 3349 pInBuffer->frameCount -= outFrames; 3350 pInBuffer->i16 += outFrames * channelCount; 3351 mOutBuffer.frameCount -= outFrames; 3352 mOutBuffer.i16 += outFrames * channelCount; 3353 3354 if (pInBuffer->frameCount == 0) { 3355 if (mBufferQueue.size()) { 3356 mBufferQueue.removeAt(0); 3357 delete [] pInBuffer->mBuffer; 3358 delete pInBuffer; 3359 LOGV("OutputTrack::write() %p thread %p released overflow buffer %d", this, mThread.unsafe_get(), mBufferQueue.size()); 3360 } else { 3361 break; 3362 } 3363 } 3364 } 3365 3366 // If we could not write all frames, allocate a buffer and queue it for next time. 3367 if (inBuffer.frameCount) { 3368 sp<ThreadBase> thread = mThread.promote(); 3369 if (thread != 0 && !thread->standby()) { 3370 if (mBufferQueue.size() < kMaxOverFlowBuffers) { 3371 pInBuffer = new Buffer; 3372 pInBuffer->mBuffer = new int16_t[inBuffer.frameCount * channelCount]; 3373 pInBuffer->frameCount = inBuffer.frameCount; 3374 pInBuffer->i16 = pInBuffer->mBuffer; 3375 memcpy(pInBuffer->raw, inBuffer.raw, inBuffer.frameCount * channelCount * sizeof(int16_t)); 3376 mBufferQueue.add(pInBuffer); 3377 LOGV("OutputTrack::write() %p thread %p adding overflow buffer %d", this, mThread.unsafe_get(), mBufferQueue.size()); 3378 } else { 3379 LOGW("OutputTrack::write() %p thread %p no more overflow buffers", mThread.unsafe_get(), this); 3380 } 3381 } 3382 } 3383 3384 // Calling write() with a 0 length buffer, means that no more data will be written: 3385 // If no more buffers are pending, fill output track buffer to make sure it is started 3386 // by output mixer. 3387 if (frames == 0 && mBufferQueue.size() == 0) { 3388 if (mCblk->user < mCblk->frameCount) { 3389 frames = mCblk->frameCount - mCblk->user; 3390 pInBuffer = new Buffer; 3391 pInBuffer->mBuffer = new int16_t[frames * channelCount]; 3392 pInBuffer->frameCount = frames; 3393 pInBuffer->i16 = pInBuffer->mBuffer; 3394 memset(pInBuffer->raw, 0, frames * channelCount * sizeof(int16_t)); 3395 mBufferQueue.add(pInBuffer); 3396 } else if (mActive) { 3397 stop(); 3398 } 3399 } 3400 3401 return outputBufferFull; 3402} 3403 3404status_t AudioFlinger::PlaybackThread::OutputTrack::obtainBuffer(AudioBufferProvider::Buffer* buffer, uint32_t waitTimeMs) 3405{ 3406 int active; 3407 status_t result; 3408 audio_track_cblk_t* cblk = mCblk; 3409 uint32_t framesReq = buffer->frameCount; 3410 3411// LOGV("OutputTrack::obtainBuffer user %d, server %d", cblk->user, cblk->server); 3412 buffer->frameCount = 0; 3413 3414 uint32_t framesAvail = cblk->framesAvailable(); 3415 3416 3417 if (framesAvail == 0) { 3418 Mutex::Autolock _l(cblk->lock); 3419 goto start_loop_here; 3420 while (framesAvail == 0) { 3421 active = mActive; 3422 if (UNLIKELY(!active)) { 3423 LOGV("Not active and NO_MORE_BUFFERS"); 3424 return AudioTrack::NO_MORE_BUFFERS; 3425 } 3426 result = cblk->cv.waitRelative(cblk->lock, milliseconds(waitTimeMs)); 3427 if (result != NO_ERROR) { 3428 return AudioTrack::NO_MORE_BUFFERS; 3429 } 3430 // read the server count again 3431 start_loop_here: 3432 framesAvail = cblk->framesAvailable_l(); 3433 } 3434 } 3435 3436// if (framesAvail < framesReq) { 3437// return AudioTrack::NO_MORE_BUFFERS; 3438// } 3439 3440 if (framesReq > framesAvail) { 3441 framesReq = framesAvail; 3442 } 3443 3444 uint32_t u = cblk->user; 3445 uint32_t bufferEnd = cblk->userBase + cblk->frameCount; 3446 3447 if (u + framesReq > bufferEnd) { 3448 framesReq = bufferEnd - u; 3449 } 3450 3451 buffer->frameCount = framesReq; 3452 buffer->raw = (void *)cblk->buffer(u); 3453 return NO_ERROR; 3454} 3455 3456 3457void AudioFlinger::PlaybackThread::OutputTrack::clearBufferQueue() 3458{ 3459 size_t size = mBufferQueue.size(); 3460 Buffer *pBuffer; 3461 3462 for (size_t i = 0; i < size; i++) { 3463 pBuffer = mBufferQueue.itemAt(i); 3464 delete [] pBuffer->mBuffer; 3465 delete pBuffer; 3466 } 3467 mBufferQueue.clear(); 3468} 3469 3470// ---------------------------------------------------------------------------- 3471 3472AudioFlinger::Client::Client(const sp<AudioFlinger>& audioFlinger, pid_t pid) 3473 : RefBase(), 3474 mAudioFlinger(audioFlinger), 3475 mMemoryDealer(new MemoryDealer(1024*1024, "AudioFlinger::Client")), 3476 mPid(pid) 3477{ 3478 // 1 MB of address space is good for 32 tracks, 8 buffers each, 4 KB/buffer 3479} 3480 3481// Client destructor must be called with AudioFlinger::mLock held 3482AudioFlinger::Client::~Client() 3483{ 3484 mAudioFlinger->removeClient_l(mPid); 3485} 3486 3487const sp<MemoryDealer>& AudioFlinger::Client::heap() const 3488{ 3489 return mMemoryDealer; 3490} 3491 3492// ---------------------------------------------------------------------------- 3493 3494AudioFlinger::NotificationClient::NotificationClient(const sp<AudioFlinger>& audioFlinger, 3495 const sp<IAudioFlingerClient>& client, 3496 pid_t pid) 3497 : mAudioFlinger(audioFlinger), mPid(pid), mClient(client) 3498{ 3499} 3500 3501AudioFlinger::NotificationClient::~NotificationClient() 3502{ 3503 mClient.clear(); 3504} 3505 3506void AudioFlinger::NotificationClient::binderDied(const wp<IBinder>& who) 3507{ 3508 sp<NotificationClient> keep(this); 3509 { 3510 mAudioFlinger->removeNotificationClient(mPid); 3511 } 3512} 3513 3514// ---------------------------------------------------------------------------- 3515 3516AudioFlinger::TrackHandle::TrackHandle(const sp<AudioFlinger::PlaybackThread::Track>& track) 3517 : BnAudioTrack(), 3518 mTrack(track) 3519{ 3520} 3521 3522AudioFlinger::TrackHandle::~TrackHandle() { 3523 // just stop the track on deletion, associated resources 3524 // will be freed from the main thread once all pending buffers have 3525 // been played. Unless it's not in the active track list, in which 3526 // case we free everything now... 3527 mTrack->destroy(); 3528} 3529 3530status_t AudioFlinger::TrackHandle::start() { 3531 return mTrack->start(); 3532} 3533 3534void AudioFlinger::TrackHandle::stop() { 3535 mTrack->stop(); 3536} 3537 3538void AudioFlinger::TrackHandle::flush() { 3539 mTrack->flush(); 3540} 3541 3542void AudioFlinger::TrackHandle::mute(bool e) { 3543 mTrack->mute(e); 3544} 3545 3546void AudioFlinger::TrackHandle::pause() { 3547 mTrack->pause(); 3548} 3549 3550void AudioFlinger::TrackHandle::setVolume(float left, float right) { 3551 mTrack->setVolume(left, right); 3552} 3553 3554sp<IMemory> AudioFlinger::TrackHandle::getCblk() const { 3555 return mTrack->getCblk(); 3556} 3557 3558status_t AudioFlinger::TrackHandle::attachAuxEffect(int EffectId) 3559{ 3560 return mTrack->attachAuxEffect(EffectId); 3561} 3562 3563status_t AudioFlinger::TrackHandle::onTransact( 3564 uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) 3565{ 3566 return BnAudioTrack::onTransact(code, data, reply, flags); 3567} 3568 3569// ---------------------------------------------------------------------------- 3570 3571sp<IAudioRecord> AudioFlinger::openRecord( 3572 pid_t pid, 3573 int input, 3574 uint32_t sampleRate, 3575 int format, 3576 int channelCount, 3577 int frameCount, 3578 uint32_t flags, 3579 int *sessionId, 3580 status_t *status) 3581{ 3582 sp<RecordThread::RecordTrack> recordTrack; 3583 sp<RecordHandle> recordHandle; 3584 sp<Client> client; 3585 wp<Client> wclient; 3586 status_t lStatus; 3587 RecordThread *thread; 3588 size_t inFrameCount; 3589 int lSessionId; 3590 3591 // check calling permissions 3592 if (!recordingAllowed()) { 3593 lStatus = PERMISSION_DENIED; 3594 goto Exit; 3595 } 3596 3597 // add client to list 3598 { // scope for mLock 3599 Mutex::Autolock _l(mLock); 3600 thread = checkRecordThread_l(input); 3601 if (thread == NULL) { 3602 lStatus = BAD_VALUE; 3603 goto Exit; 3604 } 3605 3606 wclient = mClients.valueFor(pid); 3607 if (wclient != NULL) { 3608 client = wclient.promote(); 3609 } else { 3610 client = new Client(this, pid); 3611 mClients.add(pid, client); 3612 } 3613 3614 // If no audio session id is provided, create one here 3615 if (sessionId != NULL && *sessionId != AudioSystem::SESSION_OUTPUT_MIX) { 3616 lSessionId = *sessionId; 3617 } else { 3618 lSessionId = nextUniqueId_l(); 3619 if (sessionId != NULL) { 3620 *sessionId = lSessionId; 3621 } 3622 } 3623 // create new record track. The record track uses one track in mHardwareMixerThread by convention. 3624 recordTrack = new RecordThread::RecordTrack(thread, client, sampleRate, 3625 format, channelCount, frameCount, flags, lSessionId); 3626 } 3627 if (recordTrack->getCblk() == NULL) { 3628 // remove local strong reference to Client before deleting the RecordTrack so that the Client 3629 // destructor is called by the TrackBase destructor with mLock held 3630 client.clear(); 3631 recordTrack.clear(); 3632 lStatus = NO_MEMORY; 3633 goto Exit; 3634 } 3635 3636 // return to handle to client 3637 recordHandle = new RecordHandle(recordTrack); 3638 lStatus = NO_ERROR; 3639 3640Exit: 3641 if (status) { 3642 *status = lStatus; 3643 } 3644 return recordHandle; 3645} 3646 3647// ---------------------------------------------------------------------------- 3648 3649AudioFlinger::RecordHandle::RecordHandle(const sp<AudioFlinger::RecordThread::RecordTrack>& recordTrack) 3650 : BnAudioRecord(), 3651 mRecordTrack(recordTrack) 3652{ 3653} 3654 3655AudioFlinger::RecordHandle::~RecordHandle() { 3656 stop(); 3657} 3658 3659status_t AudioFlinger::RecordHandle::start() { 3660 LOGV("RecordHandle::start()"); 3661 return mRecordTrack->start(); 3662} 3663 3664void AudioFlinger::RecordHandle::stop() { 3665 LOGV("RecordHandle::stop()"); 3666 mRecordTrack->stop(); 3667} 3668 3669sp<IMemory> AudioFlinger::RecordHandle::getCblk() const { 3670 return mRecordTrack->getCblk(); 3671} 3672 3673status_t AudioFlinger::RecordHandle::onTransact( 3674 uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) 3675{ 3676 return BnAudioRecord::onTransact(code, data, reply, flags); 3677} 3678 3679// ---------------------------------------------------------------------------- 3680 3681AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger, AudioStreamIn *input, uint32_t sampleRate, uint32_t channels, int id) : 3682 ThreadBase(audioFlinger, id), 3683 mInput(input), mResampler(0), mRsmpOutBuffer(0), mRsmpInBuffer(0) 3684{ 3685 mReqChannelCount = AudioSystem::popCount(channels); 3686 mReqSampleRate = sampleRate; 3687 readInputParameters(); 3688} 3689 3690 3691AudioFlinger::RecordThread::~RecordThread() 3692{ 3693 delete[] mRsmpInBuffer; 3694 if (mResampler != 0) { 3695 delete mResampler; 3696 delete[] mRsmpOutBuffer; 3697 } 3698} 3699 3700void AudioFlinger::RecordThread::onFirstRef() 3701{ 3702 const size_t SIZE = 256; 3703 char buffer[SIZE]; 3704 3705 snprintf(buffer, SIZE, "Record Thread %p", this); 3706 3707 run(buffer, PRIORITY_URGENT_AUDIO); 3708} 3709 3710bool AudioFlinger::RecordThread::threadLoop() 3711{ 3712 AudioBufferProvider::Buffer buffer; 3713 sp<RecordTrack> activeTrack; 3714 3715 nsecs_t lastWarning = 0; 3716 3717 // start recording 3718 while (!exitPending()) { 3719 3720 processConfigEvents(); 3721 3722 { // scope for mLock 3723 Mutex::Autolock _l(mLock); 3724 checkForNewParameters_l(); 3725 if (mActiveTrack == 0 && mConfigEvents.isEmpty()) { 3726 if (!mStandby) { 3727 mInput->standby(); 3728 mStandby = true; 3729 } 3730 3731 if (exitPending()) break; 3732 3733 LOGV("RecordThread: loop stopping"); 3734 // go to sleep 3735 mWaitWorkCV.wait(mLock); 3736 LOGV("RecordThread: loop starting"); 3737 continue; 3738 } 3739 if (mActiveTrack != 0) { 3740 if (mActiveTrack->mState == TrackBase::PAUSING) { 3741 if (!mStandby) { 3742 mInput->standby(); 3743 mStandby = true; 3744 } 3745 mActiveTrack.clear(); 3746 mStartStopCond.broadcast(); 3747 } else if (mActiveTrack->mState == TrackBase::RESUMING) { 3748 if (mReqChannelCount != mActiveTrack->channelCount()) { 3749 mActiveTrack.clear(); 3750 mStartStopCond.broadcast(); 3751 } else if (mBytesRead != 0) { 3752 // record start succeeds only if first read from audio input 3753 // succeeds 3754 if (mBytesRead > 0) { 3755 mActiveTrack->mState = TrackBase::ACTIVE; 3756 } else { 3757 mActiveTrack.clear(); 3758 } 3759 mStartStopCond.broadcast(); 3760 } 3761 mStandby = false; 3762 } 3763 } 3764 } 3765 3766 if (mActiveTrack != 0) { 3767 if (mActiveTrack->mState != TrackBase::ACTIVE && 3768 mActiveTrack->mState != TrackBase::RESUMING) { 3769 usleep(5000); 3770 continue; 3771 } 3772 buffer.frameCount = mFrameCount; 3773 if (LIKELY(mActiveTrack->getNextBuffer(&buffer) == NO_ERROR)) { 3774 size_t framesOut = buffer.frameCount; 3775 if (mResampler == 0) { 3776 // no resampling 3777 while (framesOut) { 3778 size_t framesIn = mFrameCount - mRsmpInIndex; 3779 if (framesIn) { 3780 int8_t *src = (int8_t *)mRsmpInBuffer + mRsmpInIndex * mFrameSize; 3781 int8_t *dst = buffer.i8 + (buffer.frameCount - framesOut) * mActiveTrack->mCblk->frameSize; 3782 if (framesIn > framesOut) 3783 framesIn = framesOut; 3784 mRsmpInIndex += framesIn; 3785 framesOut -= framesIn; 3786 if ((int)mChannelCount == mReqChannelCount || 3787 mFormat != AudioSystem::PCM_16_BIT) { 3788 memcpy(dst, src, framesIn * mFrameSize); 3789 } else { 3790 int16_t *src16 = (int16_t *)src; 3791 int16_t *dst16 = (int16_t *)dst; 3792 if (mChannelCount == 1) { 3793 while (framesIn--) { 3794 *dst16++ = *src16; 3795 *dst16++ = *src16++; 3796 } 3797 } else { 3798 while (framesIn--) { 3799 *dst16++ = (int16_t)(((int32_t)*src16 + (int32_t)*(src16 + 1)) >> 1); 3800 src16 += 2; 3801 } 3802 } 3803 } 3804 } 3805 if (framesOut && mFrameCount == mRsmpInIndex) { 3806 if (framesOut == mFrameCount && 3807 ((int)mChannelCount == mReqChannelCount || mFormat != AudioSystem::PCM_16_BIT)) { 3808 mBytesRead = mInput->read(buffer.raw, mInputBytes); 3809 framesOut = 0; 3810 } else { 3811 mBytesRead = mInput->read(mRsmpInBuffer, mInputBytes); 3812 mRsmpInIndex = 0; 3813 } 3814 if (mBytesRead < 0) { 3815 LOGE("Error reading audio input"); 3816 if (mActiveTrack->mState == TrackBase::ACTIVE) { 3817 // Force input into standby so that it tries to 3818 // recover at next read attempt 3819 mInput->standby(); 3820 usleep(5000); 3821 } 3822 mRsmpInIndex = mFrameCount; 3823 framesOut = 0; 3824 buffer.frameCount = 0; 3825 } 3826 } 3827 } 3828 } else { 3829 // resampling 3830 3831 memset(mRsmpOutBuffer, 0, framesOut * 2 * sizeof(int32_t)); 3832 // alter output frame count as if we were expecting stereo samples 3833 if (mChannelCount == 1 && mReqChannelCount == 1) { 3834 framesOut >>= 1; 3835 } 3836 mResampler->resample(mRsmpOutBuffer, framesOut, this); 3837 // ditherAndClamp() works as long as all buffers returned by mActiveTrack->getNextBuffer() 3838 // are 32 bit aligned which should be always true. 3839 if (mChannelCount == 2 && mReqChannelCount == 1) { 3840 AudioMixer::ditherAndClamp(mRsmpOutBuffer, mRsmpOutBuffer, framesOut); 3841 // the resampler always outputs stereo samples: do post stereo to mono conversion 3842 int16_t *src = (int16_t *)mRsmpOutBuffer; 3843 int16_t *dst = buffer.i16; 3844 while (framesOut--) { 3845 *dst++ = (int16_t)(((int32_t)*src + (int32_t)*(src + 1)) >> 1); 3846 src += 2; 3847 } 3848 } else { 3849 AudioMixer::ditherAndClamp((int32_t *)buffer.raw, mRsmpOutBuffer, framesOut); 3850 } 3851 3852 } 3853 mActiveTrack->releaseBuffer(&buffer); 3854 mActiveTrack->overflow(); 3855 } 3856 // client isn't retrieving buffers fast enough 3857 else { 3858 if (!mActiveTrack->setOverflow()) { 3859 nsecs_t now = systemTime(); 3860 if ((now - lastWarning) > kWarningThrottle) { 3861 LOGW("RecordThread: buffer overflow"); 3862 lastWarning = now; 3863 } 3864 } 3865 // Release the processor for a while before asking for a new buffer. 3866 // This will give the application more chance to read from the buffer and 3867 // clear the overflow. 3868 usleep(5000); 3869 } 3870 } 3871 } 3872 3873 if (!mStandby) { 3874 mInput->standby(); 3875 } 3876 mActiveTrack.clear(); 3877 3878 mStartStopCond.broadcast(); 3879 3880 LOGV("RecordThread %p exiting", this); 3881 return false; 3882} 3883 3884status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack) 3885{ 3886 LOGV("RecordThread::start"); 3887 sp <ThreadBase> strongMe = this; 3888 status_t status = NO_ERROR; 3889 { 3890 AutoMutex lock(&mLock); 3891 if (mActiveTrack != 0) { 3892 if (recordTrack != mActiveTrack.get()) { 3893 status = -EBUSY; 3894 } else if (mActiveTrack->mState == TrackBase::PAUSING) { 3895 mActiveTrack->mState = TrackBase::ACTIVE; 3896 } 3897 return status; 3898 } 3899 3900 recordTrack->mState = TrackBase::IDLE; 3901 mActiveTrack = recordTrack; 3902 mLock.unlock(); 3903 status_t status = AudioSystem::startInput(mId); 3904 mLock.lock(); 3905 if (status != NO_ERROR) { 3906 mActiveTrack.clear(); 3907 return status; 3908 } 3909 mRsmpInIndex = mFrameCount; 3910 mBytesRead = 0; 3911 if (mResampler != NULL) { 3912 mResampler->reset(); 3913 } 3914 mActiveTrack->mState = TrackBase::RESUMING; 3915 // signal thread to start 3916 LOGV("Signal record thread"); 3917 mWaitWorkCV.signal(); 3918 // do not wait for mStartStopCond if exiting 3919 if (mExiting) { 3920 mActiveTrack.clear(); 3921 status = INVALID_OPERATION; 3922 goto startError; 3923 } 3924 mStartStopCond.wait(mLock); 3925 if (mActiveTrack == 0) { 3926 LOGV("Record failed to start"); 3927 status = BAD_VALUE; 3928 goto startError; 3929 } 3930 LOGV("Record started OK"); 3931 return status; 3932 } 3933startError: 3934 AudioSystem::stopInput(mId); 3935 return status; 3936} 3937 3938void AudioFlinger::RecordThread::stop(RecordThread::RecordTrack* recordTrack) { 3939 LOGV("RecordThread::stop"); 3940 sp <ThreadBase> strongMe = this; 3941 { 3942 AutoMutex lock(&mLock); 3943 if (mActiveTrack != 0 && recordTrack == mActiveTrack.get()) { 3944 mActiveTrack->mState = TrackBase::PAUSING; 3945 // do not wait for mStartStopCond if exiting 3946 if (mExiting) { 3947 return; 3948 } 3949 mStartStopCond.wait(mLock); 3950 // if we have been restarted, recordTrack == mActiveTrack.get() here 3951 if (mActiveTrack == 0 || recordTrack != mActiveTrack.get()) { 3952 mLock.unlock(); 3953 AudioSystem::stopInput(mId); 3954 mLock.lock(); 3955 LOGV("Record stopped OK"); 3956 } 3957 } 3958 } 3959} 3960 3961status_t AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args) 3962{ 3963 const size_t SIZE = 256; 3964 char buffer[SIZE]; 3965 String8 result; 3966 pid_t pid = 0; 3967 3968 snprintf(buffer, SIZE, "\nInput thread %p internals\n", this); 3969 result.append(buffer); 3970 3971 if (mActiveTrack != 0) { 3972 result.append("Active Track:\n"); 3973 result.append(" Clien Fmt Chn Session Buf S SRate Serv User\n"); 3974 mActiveTrack->dump(buffer, SIZE); 3975 result.append(buffer); 3976 3977 snprintf(buffer, SIZE, "In index: %d\n", mRsmpInIndex); 3978 result.append(buffer); 3979 snprintf(buffer, SIZE, "In size: %d\n", mInputBytes); 3980 result.append(buffer); 3981 snprintf(buffer, SIZE, "Resampling: %d\n", (mResampler != 0)); 3982 result.append(buffer); 3983 snprintf(buffer, SIZE, "Out channel count: %d\n", mReqChannelCount); 3984 result.append(buffer); 3985 snprintf(buffer, SIZE, "Out sample rate: %d\n", mReqSampleRate); 3986 result.append(buffer); 3987 3988 3989 } else { 3990 result.append("No record client\n"); 3991 } 3992 write(fd, result.string(), result.size()); 3993 3994 dumpBase(fd, args); 3995 3996 return NO_ERROR; 3997} 3998 3999status_t AudioFlinger::RecordThread::getNextBuffer(AudioBufferProvider::Buffer* buffer) 4000{ 4001 size_t framesReq = buffer->frameCount; 4002 size_t framesReady = mFrameCount - mRsmpInIndex; 4003 int channelCount; 4004 4005 if (framesReady == 0) { 4006 mBytesRead = mInput->read(mRsmpInBuffer, mInputBytes); 4007 if (mBytesRead < 0) { 4008 LOGE("RecordThread::getNextBuffer() Error reading audio input"); 4009 if (mActiveTrack->mState == TrackBase::ACTIVE) { 4010 // Force input into standby so that it tries to 4011 // recover at next read attempt 4012 mInput->standby(); 4013 usleep(5000); 4014 } 4015 buffer->raw = 0; 4016 buffer->frameCount = 0; 4017 return NOT_ENOUGH_DATA; 4018 } 4019 mRsmpInIndex = 0; 4020 framesReady = mFrameCount; 4021 } 4022 4023 if (framesReq > framesReady) { 4024 framesReq = framesReady; 4025 } 4026 4027 if (mChannelCount == 1 && mReqChannelCount == 2) { 4028 channelCount = 1; 4029 } else { 4030 channelCount = 2; 4031 } 4032 buffer->raw = mRsmpInBuffer + mRsmpInIndex * channelCount; 4033 buffer->frameCount = framesReq; 4034 return NO_ERROR; 4035} 4036 4037void AudioFlinger::RecordThread::releaseBuffer(AudioBufferProvider::Buffer* buffer) 4038{ 4039 mRsmpInIndex += buffer->frameCount; 4040 buffer->frameCount = 0; 4041} 4042 4043bool AudioFlinger::RecordThread::checkForNewParameters_l() 4044{ 4045 bool reconfig = false; 4046 4047 while (!mNewParameters.isEmpty()) { 4048 status_t status = NO_ERROR; 4049 String8 keyValuePair = mNewParameters[0]; 4050 AudioParameter param = AudioParameter(keyValuePair); 4051 int value; 4052 int reqFormat = mFormat; 4053 int reqSamplingRate = mReqSampleRate; 4054 int reqChannelCount = mReqChannelCount; 4055 4056 if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) { 4057 reqSamplingRate = value; 4058 reconfig = true; 4059 } 4060 if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) { 4061 reqFormat = value; 4062 reconfig = true; 4063 } 4064 if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) { 4065 reqChannelCount = AudioSystem::popCount(value); 4066 reconfig = true; 4067 } 4068 if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) { 4069 // do not accept frame count changes if tracks are open as the track buffer 4070 // size depends on frame count and correct behavior would not be garantied 4071 // if frame count is changed after track creation 4072 if (mActiveTrack != 0) { 4073 status = INVALID_OPERATION; 4074 } else { 4075 reconfig = true; 4076 } 4077 } 4078 if (status == NO_ERROR) { 4079 status = mInput->setParameters(keyValuePair); 4080 if (status == INVALID_OPERATION) { 4081 mInput->standby(); 4082 status = mInput->setParameters(keyValuePair); 4083 } 4084 if (reconfig) { 4085 if (status == BAD_VALUE && 4086 reqFormat == mInput->format() && reqFormat == AudioSystem::PCM_16_BIT && 4087 ((int)mInput->sampleRate() <= 2 * reqSamplingRate) && 4088 (AudioSystem::popCount(mInput->channels()) < 3) && (reqChannelCount < 3)) { 4089 status = NO_ERROR; 4090 } 4091 if (status == NO_ERROR) { 4092 readInputParameters(); 4093 sendConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED); 4094 } 4095 } 4096 } 4097 4098 mNewParameters.removeAt(0); 4099 4100 mParamStatus = status; 4101 mParamCond.signal(); 4102 mWaitWorkCV.wait(mLock); 4103 } 4104 return reconfig; 4105} 4106 4107String8 AudioFlinger::RecordThread::getParameters(const String8& keys) 4108{ 4109 return mInput->getParameters(keys); 4110} 4111 4112void AudioFlinger::RecordThread::audioConfigChanged_l(int event, int param) { 4113 AudioSystem::OutputDescriptor desc; 4114 void *param2 = 0; 4115 4116 switch (event) { 4117 case AudioSystem::INPUT_OPENED: 4118 case AudioSystem::INPUT_CONFIG_CHANGED: 4119 desc.channels = mChannels; 4120 desc.samplingRate = mSampleRate; 4121 desc.format = mFormat; 4122 desc.frameCount = mFrameCount; 4123 desc.latency = 0; 4124 param2 = &desc; 4125 break; 4126 4127 case AudioSystem::INPUT_CLOSED: 4128 default: 4129 break; 4130 } 4131 mAudioFlinger->audioConfigChanged_l(event, mId, param2); 4132} 4133 4134void AudioFlinger::RecordThread::readInputParameters() 4135{ 4136 if (mRsmpInBuffer) delete mRsmpInBuffer; 4137 if (mRsmpOutBuffer) delete mRsmpOutBuffer; 4138 if (mResampler) delete mResampler; 4139 mResampler = 0; 4140 4141 mSampleRate = mInput->sampleRate(); 4142 mChannels = mInput->channels(); 4143 mChannelCount = (uint16_t)AudioSystem::popCount(mChannels); 4144 mFormat = mInput->format(); 4145 mFrameSize = (uint16_t)mInput->frameSize(); 4146 mInputBytes = mInput->bufferSize(); 4147 mFrameCount = mInputBytes / mFrameSize; 4148 mRsmpInBuffer = new int16_t[mFrameCount * mChannelCount]; 4149 4150 if (mSampleRate != mReqSampleRate && mChannelCount < 3 && mReqChannelCount < 3) 4151 { 4152 int channelCount; 4153 // optmization: if mono to mono, use the resampler in stereo to stereo mode to avoid 4154 // stereo to mono post process as the resampler always outputs stereo. 4155 if (mChannelCount == 1 && mReqChannelCount == 2) { 4156 channelCount = 1; 4157 } else { 4158 channelCount = 2; 4159 } 4160 mResampler = AudioResampler::create(16, channelCount, mReqSampleRate); 4161 mResampler->setSampleRate(mSampleRate); 4162 mResampler->setVolume(AudioMixer::UNITY_GAIN, AudioMixer::UNITY_GAIN); 4163 mRsmpOutBuffer = new int32_t[mFrameCount * 2]; 4164 4165 // optmization: if mono to mono, alter input frame count as if we were inputing stereo samples 4166 if (mChannelCount == 1 && mReqChannelCount == 1) { 4167 mFrameCount >>= 1; 4168 } 4169 4170 } 4171 mRsmpInIndex = mFrameCount; 4172} 4173 4174unsigned int AudioFlinger::RecordThread::getInputFramesLost() 4175{ 4176 return mInput->getInputFramesLost(); 4177} 4178 4179// ---------------------------------------------------------------------------- 4180 4181int AudioFlinger::openOutput(uint32_t *pDevices, 4182 uint32_t *pSamplingRate, 4183 uint32_t *pFormat, 4184 uint32_t *pChannels, 4185 uint32_t *pLatencyMs, 4186 uint32_t flags) 4187{ 4188 status_t status; 4189 PlaybackThread *thread = NULL; 4190 mHardwareStatus = AUDIO_HW_OUTPUT_OPEN; 4191 uint32_t samplingRate = pSamplingRate ? *pSamplingRate : 0; 4192 uint32_t format = pFormat ? *pFormat : 0; 4193 uint32_t channels = pChannels ? *pChannels : 0; 4194 uint32_t latency = pLatencyMs ? *pLatencyMs : 0; 4195 4196 LOGV("openOutput(), Device %x, SamplingRate %d, Format %d, Channels %x, flags %x", 4197 pDevices ? *pDevices : 0, 4198 samplingRate, 4199 format, 4200 channels, 4201 flags); 4202 4203 if (pDevices == NULL || *pDevices == 0) { 4204 return 0; 4205 } 4206 Mutex::Autolock _l(mLock); 4207 4208 AudioStreamOut *output = mAudioHardware->openOutputStream(*pDevices, 4209 (int *)&format, 4210 &channels, 4211 &samplingRate, 4212 &status); 4213 LOGV("openOutput() openOutputStream returned output %p, SamplingRate %d, Format %d, Channels %x, status %d", 4214 output, 4215 samplingRate, 4216 format, 4217 channels, 4218 status); 4219 4220 mHardwareStatus = AUDIO_HW_IDLE; 4221 if (output != 0) { 4222 int id = nextUniqueId_l(); 4223 if ((flags & AudioSystem::OUTPUT_FLAG_DIRECT) || 4224 (format != AudioSystem::PCM_16_BIT) || 4225 (channels != AudioSystem::CHANNEL_OUT_STEREO)) { 4226 thread = new DirectOutputThread(this, output, id, *pDevices); 4227 LOGV("openOutput() created direct output: ID %d thread %p", id, thread); 4228 } else { 4229 thread = new MixerThread(this, output, id, *pDevices); 4230 LOGV("openOutput() created mixer output: ID %d thread %p", id, thread); 4231 } 4232 mPlaybackThreads.add(id, thread); 4233 4234 if (pSamplingRate) *pSamplingRate = samplingRate; 4235 if (pFormat) *pFormat = format; 4236 if (pChannels) *pChannels = channels; 4237 if (pLatencyMs) *pLatencyMs = thread->latency(); 4238 4239 // notify client processes of the new output creation 4240 thread->audioConfigChanged_l(AudioSystem::OUTPUT_OPENED); 4241 return id; 4242 } 4243 4244 return 0; 4245} 4246 4247int AudioFlinger::openDuplicateOutput(int output1, int output2) 4248{ 4249 Mutex::Autolock _l(mLock); 4250 MixerThread *thread1 = checkMixerThread_l(output1); 4251 MixerThread *thread2 = checkMixerThread_l(output2); 4252 4253 if (thread1 == NULL || thread2 == NULL) { 4254 LOGW("openDuplicateOutput() wrong output mixer type for output %d or %d", output1, output2); 4255 return 0; 4256 } 4257 4258 int id = nextUniqueId_l(); 4259 DuplicatingThread *thread = new DuplicatingThread(this, thread1, id); 4260 thread->addOutputTrack(thread2); 4261 mPlaybackThreads.add(id, thread); 4262 // notify client processes of the new output creation 4263 thread->audioConfigChanged_l(AudioSystem::OUTPUT_OPENED); 4264 return id; 4265} 4266 4267status_t AudioFlinger::closeOutput(int output) 4268{ 4269 // keep strong reference on the playback thread so that 4270 // it is not destroyed while exit() is executed 4271 sp <PlaybackThread> thread; 4272 { 4273 Mutex::Autolock _l(mLock); 4274 thread = checkPlaybackThread_l(output); 4275 if (thread == NULL) { 4276 return BAD_VALUE; 4277 } 4278 4279 LOGV("closeOutput() %d", output); 4280 4281 if (thread->type() == PlaybackThread::MIXER) { 4282 for (size_t i = 0; i < mPlaybackThreads.size(); i++) { 4283 if (mPlaybackThreads.valueAt(i)->type() == PlaybackThread::DUPLICATING) { 4284 DuplicatingThread *dupThread = (DuplicatingThread *)mPlaybackThreads.valueAt(i).get(); 4285 dupThread->removeOutputTrack((MixerThread *)thread.get()); 4286 } 4287 } 4288 } 4289 void *param2 = 0; 4290 audioConfigChanged_l(AudioSystem::OUTPUT_CLOSED, output, param2); 4291 mPlaybackThreads.removeItem(output); 4292 } 4293 thread->exit(); 4294 4295 if (thread->type() != PlaybackThread::DUPLICATING) { 4296 mAudioHardware->closeOutputStream(thread->getOutput()); 4297 } 4298 return NO_ERROR; 4299} 4300 4301status_t AudioFlinger::suspendOutput(int output) 4302{ 4303 Mutex::Autolock _l(mLock); 4304 PlaybackThread *thread = checkPlaybackThread_l(output); 4305 4306 if (thread == NULL) { 4307 return BAD_VALUE; 4308 } 4309 4310 LOGV("suspendOutput() %d", output); 4311 thread->suspend(); 4312 4313 return NO_ERROR; 4314} 4315 4316status_t AudioFlinger::restoreOutput(int output) 4317{ 4318 Mutex::Autolock _l(mLock); 4319 PlaybackThread *thread = checkPlaybackThread_l(output); 4320 4321 if (thread == NULL) { 4322 return BAD_VALUE; 4323 } 4324 4325 LOGV("restoreOutput() %d", output); 4326 4327 thread->restore(); 4328 4329 return NO_ERROR; 4330} 4331 4332int AudioFlinger::openInput(uint32_t *pDevices, 4333 uint32_t *pSamplingRate, 4334 uint32_t *pFormat, 4335 uint32_t *pChannels, 4336 uint32_t acoustics) 4337{ 4338 status_t status; 4339 RecordThread *thread = NULL; 4340 uint32_t samplingRate = pSamplingRate ? *pSamplingRate : 0; 4341 uint32_t format = pFormat ? *pFormat : 0; 4342 uint32_t channels = pChannels ? *pChannels : 0; 4343 uint32_t reqSamplingRate = samplingRate; 4344 uint32_t reqFormat = format; 4345 uint32_t reqChannels = channels; 4346 4347 if (pDevices == NULL || *pDevices == 0) { 4348 return 0; 4349 } 4350 Mutex::Autolock _l(mLock); 4351 4352 AudioStreamIn *input = mAudioHardware->openInputStream(*pDevices, 4353 (int *)&format, 4354 &channels, 4355 &samplingRate, 4356 &status, 4357 (AudioSystem::audio_in_acoustics)acoustics); 4358 LOGV("openInput() openInputStream returned input %p, SamplingRate %d, Format %d, Channels %x, acoustics %x, status %d", 4359 input, 4360 samplingRate, 4361 format, 4362 channels, 4363 acoustics, 4364 status); 4365 4366 // If the input could not be opened with the requested parameters and we can handle the conversion internally, 4367 // try to open again with the proposed parameters. The AudioFlinger can resample the input and do mono to stereo 4368 // or stereo to mono conversions on 16 bit PCM inputs. 4369 if (input == 0 && status == BAD_VALUE && 4370 reqFormat == format && format == AudioSystem::PCM_16_BIT && 4371 (samplingRate <= 2 * reqSamplingRate) && 4372 (AudioSystem::popCount(channels) < 3) && (AudioSystem::popCount(reqChannels) < 3)) { 4373 LOGV("openInput() reopening with proposed sampling rate and channels"); 4374 input = mAudioHardware->openInputStream(*pDevices, 4375 (int *)&format, 4376 &channels, 4377 &samplingRate, 4378 &status, 4379 (AudioSystem::audio_in_acoustics)acoustics); 4380 } 4381 4382 if (input != 0) { 4383 int id = nextUniqueId_l(); 4384 // Start record thread 4385 thread = new RecordThread(this, input, reqSamplingRate, reqChannels, id); 4386 mRecordThreads.add(id, thread); 4387 LOGV("openInput() created record thread: ID %d thread %p", id, thread); 4388 if (pSamplingRate) *pSamplingRate = reqSamplingRate; 4389 if (pFormat) *pFormat = format; 4390 if (pChannels) *pChannels = reqChannels; 4391 4392 input->standby(); 4393 4394 // notify client processes of the new input creation 4395 thread->audioConfigChanged_l(AudioSystem::INPUT_OPENED); 4396 return id; 4397 } 4398 4399 return 0; 4400} 4401 4402status_t AudioFlinger::closeInput(int input) 4403{ 4404 // keep strong reference on the record thread so that 4405 // it is not destroyed while exit() is executed 4406 sp <RecordThread> thread; 4407 { 4408 Mutex::Autolock _l(mLock); 4409 thread = checkRecordThread_l(input); 4410 if (thread == NULL) { 4411 return BAD_VALUE; 4412 } 4413 4414 LOGV("closeInput() %d", input); 4415 void *param2 = 0; 4416 audioConfigChanged_l(AudioSystem::INPUT_CLOSED, input, param2); 4417 mRecordThreads.removeItem(input); 4418 } 4419 thread->exit(); 4420 4421 mAudioHardware->closeInputStream(thread->getInput()); 4422 4423 return NO_ERROR; 4424} 4425 4426status_t AudioFlinger::setStreamOutput(uint32_t stream, int output) 4427{ 4428 Mutex::Autolock _l(mLock); 4429 MixerThread *dstThread = checkMixerThread_l(output); 4430 if (dstThread == NULL) { 4431 LOGW("setStreamOutput() bad output id %d", output); 4432 return BAD_VALUE; 4433 } 4434 4435 LOGV("setStreamOutput() stream %d to output %d", stream, output); 4436 audioConfigChanged_l(AudioSystem::STREAM_CONFIG_CHANGED, output, &stream); 4437 4438 for (size_t i = 0; i < mPlaybackThreads.size(); i++) { 4439 PlaybackThread *thread = mPlaybackThreads.valueAt(i).get(); 4440 if (thread != dstThread && 4441 thread->type() != PlaybackThread::DIRECT) { 4442 MixerThread *srcThread = (MixerThread *)thread; 4443 srcThread->invalidateTracks(stream); 4444 } 4445 } 4446 4447 return NO_ERROR; 4448} 4449 4450 4451int AudioFlinger::newAudioSessionId() 4452{ 4453 AutoMutex _l(mLock); 4454 return nextUniqueId_l(); 4455} 4456 4457// checkPlaybackThread_l() must be called with AudioFlinger::mLock held 4458AudioFlinger::PlaybackThread *AudioFlinger::checkPlaybackThread_l(int output) const 4459{ 4460 PlaybackThread *thread = NULL; 4461 if (mPlaybackThreads.indexOfKey(output) >= 0) { 4462 thread = (PlaybackThread *)mPlaybackThreads.valueFor(output).get(); 4463 } 4464 return thread; 4465} 4466 4467// checkMixerThread_l() must be called with AudioFlinger::mLock held 4468AudioFlinger::MixerThread *AudioFlinger::checkMixerThread_l(int output) const 4469{ 4470 PlaybackThread *thread = checkPlaybackThread_l(output); 4471 if (thread != NULL) { 4472 if (thread->type() == PlaybackThread::DIRECT) { 4473 thread = NULL; 4474 } 4475 } 4476 return (MixerThread *)thread; 4477} 4478 4479// checkRecordThread_l() must be called with AudioFlinger::mLock held 4480AudioFlinger::RecordThread *AudioFlinger::checkRecordThread_l(int input) const 4481{ 4482 RecordThread *thread = NULL; 4483 if (mRecordThreads.indexOfKey(input) >= 0) { 4484 thread = (RecordThread *)mRecordThreads.valueFor(input).get(); 4485 } 4486 return thread; 4487} 4488 4489// nextUniqueId_l() must be called with AudioFlinger::mLock held 4490int AudioFlinger::nextUniqueId_l() 4491{ 4492 return mNextUniqueId++; 4493} 4494 4495// ---------------------------------------------------------------------------- 4496// Effect management 4497// ---------------------------------------------------------------------------- 4498 4499 4500status_t AudioFlinger::loadEffectLibrary(const char *libPath, int *handle) 4501{ 4502 // check calling permissions 4503 if (!settingsAllowed()) { 4504 return PERMISSION_DENIED; 4505 } 4506 // only allow libraries loaded from /system/lib/soundfx for now 4507 if (strncmp(gEffectLibPath, libPath, strlen(gEffectLibPath)) != 0) { 4508 return PERMISSION_DENIED; 4509 } 4510 4511 Mutex::Autolock _l(mLock); 4512 return EffectLoadLibrary(libPath, handle); 4513} 4514 4515status_t AudioFlinger::unloadEffectLibrary(int handle) 4516{ 4517 // check calling permissions 4518 if (!settingsAllowed()) { 4519 return PERMISSION_DENIED; 4520 } 4521 4522 Mutex::Autolock _l(mLock); 4523 return EffectUnloadLibrary(handle); 4524} 4525 4526status_t AudioFlinger::queryNumberEffects(uint32_t *numEffects) 4527{ 4528 Mutex::Autolock _l(mLock); 4529 return EffectQueryNumberEffects(numEffects); 4530} 4531 4532status_t AudioFlinger::queryEffect(uint32_t index, effect_descriptor_t *descriptor) 4533{ 4534 Mutex::Autolock _l(mLock); 4535 return EffectQueryEffect(index, descriptor); 4536} 4537 4538status_t AudioFlinger::getEffectDescriptor(effect_uuid_t *pUuid, effect_descriptor_t *descriptor) 4539{ 4540 Mutex::Autolock _l(mLock); 4541 return EffectGetDescriptor(pUuid, descriptor); 4542} 4543 4544 4545// this UUID must match the one defined in media/libeffects/EffectVisualizer.cpp 4546static const effect_uuid_t VISUALIZATION_UUID_ = 4547 {0xd069d9e0, 0x8329, 0x11df, 0x9168, {0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b}}; 4548 4549sp<IEffect> AudioFlinger::createEffect(pid_t pid, 4550 effect_descriptor_t *pDesc, 4551 const sp<IEffectClient>& effectClient, 4552 int32_t priority, 4553 int output, 4554 int sessionId, 4555 status_t *status, 4556 int *id, 4557 int *enabled) 4558{ 4559 status_t lStatus = NO_ERROR; 4560 sp<EffectHandle> handle; 4561 effect_interface_t itfe; 4562 effect_descriptor_t desc; 4563 sp<Client> client; 4564 wp<Client> wclient; 4565 4566 LOGV("createEffect pid %d, client %p, priority %d, sessionId %d, output %d", 4567 pid, effectClient.get(), priority, sessionId, output); 4568 4569 if (pDesc == NULL) { 4570 lStatus = BAD_VALUE; 4571 goto Exit; 4572 } 4573 4574 // check audio settings permission for global effects 4575 if (sessionId == AudioSystem::SESSION_OUTPUT_MIX && !settingsAllowed()) { 4576 lStatus = PERMISSION_DENIED; 4577 goto Exit; 4578 } 4579 4580 // Session AudioSystem::SESSION_OUTPUT_STAGE is reserved for output stage effects 4581 // that can only be created by audio policy manager (running in same process) 4582 if (sessionId == AudioSystem::SESSION_OUTPUT_STAGE && getpid() != pid) { 4583 lStatus = PERMISSION_DENIED; 4584 goto Exit; 4585 } 4586 4587 // check recording permission for visualizer 4588 if ((memcmp(&pDesc->type, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0 || 4589 memcmp(&pDesc->uuid, &VISUALIZATION_UUID_, sizeof(effect_uuid_t)) == 0) && 4590 !recordingAllowed()) { 4591 lStatus = PERMISSION_DENIED; 4592 goto Exit; 4593 } 4594 4595 if (output == 0) { 4596 if (sessionId == AudioSystem::SESSION_OUTPUT_STAGE) { 4597 // output must be specified by AudioPolicyManager when using session 4598 // AudioSystem::SESSION_OUTPUT_STAGE 4599 lStatus = BAD_VALUE; 4600 goto Exit; 4601 } else if (sessionId == AudioSystem::SESSION_OUTPUT_MIX) { 4602 // if the output returned by getOutputForEffect() is removed before we lock the 4603 // mutex below, the call to checkPlaybackThread_l(output) below will detect it 4604 // and we will exit safely 4605 output = AudioSystem::getOutputForEffect(&desc); 4606 } 4607 } 4608 4609 { 4610 Mutex::Autolock _l(mLock); 4611 4612 4613 if (!EffectIsNullUuid(&pDesc->uuid)) { 4614 // if uuid is specified, request effect descriptor 4615 lStatus = EffectGetDescriptor(&pDesc->uuid, &desc); 4616 if (lStatus < 0) { 4617 LOGW("createEffect() error %d from EffectGetDescriptor", lStatus); 4618 goto Exit; 4619 } 4620 } else { 4621 // if uuid is not specified, look for an available implementation 4622 // of the required type in effect factory 4623 if (EffectIsNullUuid(&pDesc->type)) { 4624 LOGW("createEffect() no effect type"); 4625 lStatus = BAD_VALUE; 4626 goto Exit; 4627 } 4628 uint32_t numEffects = 0; 4629 effect_descriptor_t d; 4630 bool found = false; 4631 4632 lStatus = EffectQueryNumberEffects(&numEffects); 4633 if (lStatus < 0) { 4634 LOGW("createEffect() error %d from EffectQueryNumberEffects", lStatus); 4635 goto Exit; 4636 } 4637 for (uint32_t i = 0; i < numEffects; i++) { 4638 lStatus = EffectQueryEffect(i, &desc); 4639 if (lStatus < 0) { 4640 LOGW("createEffect() error %d from EffectQueryEffect", lStatus); 4641 continue; 4642 } 4643 if (memcmp(&desc.type, &pDesc->type, sizeof(effect_uuid_t)) == 0) { 4644 // If matching type found save effect descriptor. If the session is 4645 // 0 and the effect is not auxiliary, continue enumeration in case 4646 // an auxiliary version of this effect type is available 4647 found = true; 4648 memcpy(&d, &desc, sizeof(effect_descriptor_t)); 4649 if (sessionId != AudioSystem::SESSION_OUTPUT_MIX || 4650 (desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { 4651 break; 4652 } 4653 } 4654 } 4655 if (!found) { 4656 lStatus = BAD_VALUE; 4657 LOGW("createEffect() effect not found"); 4658 goto Exit; 4659 } 4660 // For same effect type, chose auxiliary version over insert version if 4661 // connect to output mix (Compliance to OpenSL ES) 4662 if (sessionId == AudioSystem::SESSION_OUTPUT_MIX && 4663 (d.flags & EFFECT_FLAG_TYPE_MASK) != EFFECT_FLAG_TYPE_AUXILIARY) { 4664 memcpy(&desc, &d, sizeof(effect_descriptor_t)); 4665 } 4666 } 4667 4668 // Do not allow auxiliary effects on a session different from 0 (output mix) 4669 if (sessionId != AudioSystem::SESSION_OUTPUT_MIX && 4670 (desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { 4671 lStatus = INVALID_OPERATION; 4672 goto Exit; 4673 } 4674 4675 // return effect descriptor 4676 memcpy(pDesc, &desc, sizeof(effect_descriptor_t)); 4677 4678 // If output is not specified try to find a matching audio session ID in one of the 4679 // output threads. 4680 // If output is 0 here, sessionId is neither SESSION_OUTPUT_STAGE nor SESSION_OUTPUT_MIX 4681 // because of code checking output when entering the function. 4682 if (output == 0) { 4683 // look for the thread where the specified audio session is present 4684 for (size_t i = 0; i < mPlaybackThreads.size(); i++) { 4685 if (mPlaybackThreads.valueAt(i)->hasAudioSession(sessionId) != 0) { 4686 output = mPlaybackThreads.keyAt(i); 4687 break; 4688 } 4689 } 4690 // If no output thread contains the requested session ID, default to 4691 // first output. The effect chain will be moved to the correct output 4692 // thread when a track with the same session ID is created 4693 if (output == 0 && mPlaybackThreads.size()) { 4694 output = mPlaybackThreads.keyAt(0); 4695 } 4696 } 4697 LOGV("createEffect() got output %d for effect %s", output, desc.name); 4698 PlaybackThread *thread = checkPlaybackThread_l(output); 4699 if (thread == NULL) { 4700 LOGE("createEffect() unknown output thread"); 4701 lStatus = BAD_VALUE; 4702 goto Exit; 4703 } 4704 4705 // TODO: allow attachment of effect to inputs 4706 4707 wclient = mClients.valueFor(pid); 4708 4709 if (wclient != NULL) { 4710 client = wclient.promote(); 4711 } else { 4712 client = new Client(this, pid); 4713 mClients.add(pid, client); 4714 } 4715 4716 // create effect on selected output trhead 4717 handle = thread->createEffect_l(client, effectClient, priority, sessionId, 4718 &desc, enabled, &lStatus); 4719 if (handle != 0 && id != NULL) { 4720 *id = handle->id(); 4721 } 4722 } 4723 4724Exit: 4725 if(status) { 4726 *status = lStatus; 4727 } 4728 return handle; 4729} 4730 4731status_t AudioFlinger::moveEffects(int session, int srcOutput, int dstOutput) 4732{ 4733 LOGV("moveEffects() session %d, srcOutput %d, dstOutput %d", 4734 session, srcOutput, dstOutput); 4735 Mutex::Autolock _l(mLock); 4736 if (srcOutput == dstOutput) { 4737 LOGW("moveEffects() same dst and src outputs %d", dstOutput); 4738 return NO_ERROR; 4739 } 4740 PlaybackThread *srcThread = checkPlaybackThread_l(srcOutput); 4741 if (srcThread == NULL) { 4742 LOGW("moveEffects() bad srcOutput %d", srcOutput); 4743 return BAD_VALUE; 4744 } 4745 PlaybackThread *dstThread = checkPlaybackThread_l(dstOutput); 4746 if (dstThread == NULL) { 4747 LOGW("moveEffects() bad dstOutput %d", dstOutput); 4748 return BAD_VALUE; 4749 } 4750 4751 Mutex::Autolock _dl(dstThread->mLock); 4752 Mutex::Autolock _sl(srcThread->mLock); 4753 moveEffectChain_l(session, srcThread, dstThread, false); 4754 4755 return NO_ERROR; 4756} 4757 4758// moveEffectChain_l mustbe called with both srcThread and dstThread mLocks held 4759status_t AudioFlinger::moveEffectChain_l(int session, 4760 AudioFlinger::PlaybackThread *srcThread, 4761 AudioFlinger::PlaybackThread *dstThread, 4762 bool reRegister) 4763{ 4764 LOGV("moveEffectChain_l() session %d from thread %p to thread %p", 4765 session, srcThread, dstThread); 4766 4767 sp<EffectChain> chain = srcThread->getEffectChain_l(session); 4768 if (chain == 0) { 4769 LOGW("moveEffectChain_l() effect chain for session %d not on source thread %p", 4770 session, srcThread); 4771 return INVALID_OPERATION; 4772 } 4773 4774 // remove chain first. This is useful only if reconfiguring effect chain on same output thread, 4775 // so that a new chain is created with correct parameters when first effect is added. This is 4776 // otherwise unecessary as removeEffect_l() will remove the chain when last effect is 4777 // removed. 4778 srcThread->removeEffectChain_l(chain); 4779 4780 // transfer all effects one by one so that new effect chain is created on new thread with 4781 // correct buffer sizes and audio parameters and effect engines reconfigured accordingly 4782 int dstOutput = dstThread->id(); 4783 sp<EffectChain> dstChain; 4784 uint32_t strategy; 4785 sp<EffectModule> effect = chain->getEffectFromId_l(0); 4786 while (effect != 0) { 4787 srcThread->removeEffect_l(effect); 4788 dstThread->addEffect_l(effect); 4789 // if the move request is not received from audio policy manager, the effect must be 4790 // re-registered with the new strategy and output 4791 if (dstChain == 0) { 4792 dstChain = effect->chain().promote(); 4793 if (dstChain == 0) { 4794 LOGW("moveEffectChain_l() cannot get chain from effect %p", effect.get()); 4795 srcThread->addEffect_l(effect); 4796 return NO_INIT; 4797 } 4798 strategy = dstChain->strategy(); 4799 } 4800 if (reRegister) { 4801 AudioSystem::unregisterEffect(effect->id()); 4802 AudioSystem::registerEffect(&effect->desc(), 4803 dstOutput, 4804 strategy, 4805 session, 4806 effect->id()); 4807 } 4808 effect = chain->getEffectFromId_l(0); 4809 } 4810 4811 return NO_ERROR; 4812} 4813 4814// PlaybackThread::createEffect_l() must be called with AudioFlinger::mLock held 4815sp<AudioFlinger::EffectHandle> AudioFlinger::PlaybackThread::createEffect_l( 4816 const sp<AudioFlinger::Client>& client, 4817 const sp<IEffectClient>& effectClient, 4818 int32_t priority, 4819 int sessionId, 4820 effect_descriptor_t *desc, 4821 int *enabled, 4822 status_t *status 4823 ) 4824{ 4825 sp<EffectModule> effect; 4826 sp<EffectHandle> handle; 4827 status_t lStatus; 4828 sp<Track> track; 4829 sp<EffectChain> chain; 4830 bool chainCreated = false; 4831 bool effectCreated = false; 4832 bool effectRegistered = false; 4833 4834 if (mOutput == 0) { 4835 LOGW("createEffect_l() Audio driver not initialized."); 4836 lStatus = NO_INIT; 4837 goto Exit; 4838 } 4839 4840 // Do not allow auxiliary effect on session other than 0 4841 if ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY && 4842 sessionId != AudioSystem::SESSION_OUTPUT_MIX) { 4843 LOGW("createEffect_l() Cannot add auxiliary effect %s to session %d", 4844 desc->name, sessionId); 4845 lStatus = BAD_VALUE; 4846 goto Exit; 4847 } 4848 4849 // Do not allow effects with session ID 0 on direct output or duplicating threads 4850 // TODO: add rule for hw accelerated effects on direct outputs with non PCM format 4851 if (sessionId == AudioSystem::SESSION_OUTPUT_MIX && mType != MIXER) { 4852 LOGW("createEffect_l() Cannot add auxiliary effect %s to session %d", 4853 desc->name, sessionId); 4854 lStatus = BAD_VALUE; 4855 goto Exit; 4856 } 4857 4858 LOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId); 4859 4860 { // scope for mLock 4861 Mutex::Autolock _l(mLock); 4862 4863 // check for existing effect chain with the requested audio session 4864 chain = getEffectChain_l(sessionId); 4865 if (chain == 0) { 4866 // create a new chain for this session 4867 LOGV("createEffect_l() new effect chain for session %d", sessionId); 4868 chain = new EffectChain(this, sessionId); 4869 addEffectChain_l(chain); 4870 chain->setStrategy(getStrategyForSession_l(sessionId)); 4871 chainCreated = true; 4872 } else { 4873 effect = chain->getEffectFromDesc_l(desc); 4874 } 4875 4876 LOGV("createEffect_l() got effect %p on chain %p", effect == 0 ? 0 : effect.get(), chain.get()); 4877 4878 if (effect == 0) { 4879 int id = mAudioFlinger->nextUniqueId_l(); 4880 // Check CPU and memory usage 4881 lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id); 4882 if (lStatus != NO_ERROR) { 4883 goto Exit; 4884 } 4885 effectRegistered = true; 4886 // create a new effect module if none present in the chain 4887 effect = new EffectModule(this, chain, desc, id, sessionId); 4888 lStatus = effect->status(); 4889 if (lStatus != NO_ERROR) { 4890 goto Exit; 4891 } 4892 lStatus = chain->addEffect_l(effect); 4893 if (lStatus != NO_ERROR) { 4894 goto Exit; 4895 } 4896 effectCreated = true; 4897 4898 effect->setDevice(mDevice); 4899 effect->setMode(mAudioFlinger->getMode()); 4900 } 4901 // create effect handle and connect it to effect module 4902 handle = new EffectHandle(effect, client, effectClient, priority); 4903 lStatus = effect->addHandle(handle); 4904 if (enabled) { 4905 *enabled = (int)effect->isEnabled(); 4906 } 4907 } 4908 4909Exit: 4910 if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) { 4911 Mutex::Autolock _l(mLock); 4912 if (effectCreated) { 4913 chain->removeEffect_l(effect); 4914 } 4915 if (effectRegistered) { 4916 AudioSystem::unregisterEffect(effect->id()); 4917 } 4918 if (chainCreated) { 4919 removeEffectChain_l(chain); 4920 } 4921 handle.clear(); 4922 } 4923 4924 if(status) { 4925 *status = lStatus; 4926 } 4927 return handle; 4928} 4929 4930// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and 4931// PlaybackThread::mLock held 4932status_t AudioFlinger::PlaybackThread::addEffect_l(const sp<EffectModule>& effect) 4933{ 4934 // check for existing effect chain with the requested audio session 4935 int sessionId = effect->sessionId(); 4936 sp<EffectChain> chain = getEffectChain_l(sessionId); 4937 bool chainCreated = false; 4938 4939 if (chain == 0) { 4940 // create a new chain for this session 4941 LOGV("addEffect_l() new effect chain for session %d", sessionId); 4942 chain = new EffectChain(this, sessionId); 4943 addEffectChain_l(chain); 4944 chain->setStrategy(getStrategyForSession_l(sessionId)); 4945 chainCreated = true; 4946 } 4947 LOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get()); 4948 4949 if (chain->getEffectFromId_l(effect->id()) != 0) { 4950 LOGW("addEffect_l() %p effect %s already present in chain %p", 4951 this, effect->desc().name, chain.get()); 4952 return BAD_VALUE; 4953 } 4954 4955 status_t status = chain->addEffect_l(effect); 4956 if (status != NO_ERROR) { 4957 if (chainCreated) { 4958 removeEffectChain_l(chain); 4959 } 4960 return status; 4961 } 4962 4963 effect->setDevice(mDevice); 4964 effect->setMode(mAudioFlinger->getMode()); 4965 return NO_ERROR; 4966} 4967 4968void AudioFlinger::PlaybackThread::removeEffect_l(const sp<EffectModule>& effect) { 4969 4970 LOGV("removeEffect_l() %p effect %p", this, effect.get()); 4971 effect_descriptor_t desc = effect->desc(); 4972 if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { 4973 detachAuxEffect_l(effect->id()); 4974 } 4975 4976 sp<EffectChain> chain = effect->chain().promote(); 4977 if (chain != 0) { 4978 // remove effect chain if removing last effect 4979 if (chain->removeEffect_l(effect) == 0) { 4980 removeEffectChain_l(chain); 4981 } 4982 } else { 4983 LOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get()); 4984 } 4985} 4986 4987void AudioFlinger::PlaybackThread::disconnectEffect(const sp<EffectModule>& effect, 4988 const wp<EffectHandle>& handle) { 4989 Mutex::Autolock _l(mLock); 4990 LOGV("disconnectEffect() %p effect %p", this, effect.get()); 4991 // delete the effect module if removing last handle on it 4992 if (effect->removeHandle(handle) == 0) { 4993 removeEffect_l(effect); 4994 AudioSystem::unregisterEffect(effect->id()); 4995 } 4996} 4997 4998status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain) 4999{ 5000 int session = chain->sessionId(); 5001 int16_t *buffer = mMixBuffer; 5002 bool ownsBuffer = false; 5003 5004 LOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session); 5005 if (session > 0) { 5006 // Only one effect chain can be present in direct output thread and it uses 5007 // the mix buffer as input 5008 if (mType != DIRECT) { 5009 size_t numSamples = mFrameCount * mChannelCount; 5010 buffer = new int16_t[numSamples]; 5011 memset(buffer, 0, numSamples * sizeof(int16_t)); 5012 LOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session); 5013 ownsBuffer = true; 5014 } 5015 5016 // Attach all tracks with same session ID to this chain. 5017 for (size_t i = 0; i < mTracks.size(); ++i) { 5018 sp<Track> track = mTracks[i]; 5019 if (session == track->sessionId()) { 5020 LOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(), buffer); 5021 track->setMainBuffer(buffer); 5022 } 5023 } 5024 5025 // indicate all active tracks in the chain 5026 for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) { 5027 sp<Track> track = mActiveTracks[i].promote(); 5028 if (track == 0) continue; 5029 if (session == track->sessionId()) { 5030 LOGV("addEffectChain_l() activating track %p on session %d", track.get(), session); 5031 chain->startTrack(); 5032 } 5033 } 5034 } 5035 5036 chain->setInBuffer(buffer, ownsBuffer); 5037 chain->setOutBuffer(mMixBuffer); 5038 // Effect chain for session AudioSystem::SESSION_OUTPUT_STAGE is inserted at end of effect 5039 // chains list in order to be processed last as it contains output stage effects 5040 // Effect chain for session AudioSystem::SESSION_OUTPUT_MIX is inserted before 5041 // session AudioSystem::SESSION_OUTPUT_STAGE to be processed 5042 // after track specific effects and before output stage 5043 // It is therefore mandatory that AudioSystem::SESSION_OUTPUT_MIX == 0 and 5044 // that AudioSystem::SESSION_OUTPUT_STAGE < AudioSystem::SESSION_OUTPUT_MIX 5045 // Effect chain for other sessions are inserted at beginning of effect 5046 // chains list to be processed before output mix effects. Relative order between other 5047 // sessions is not important 5048 size_t size = mEffectChains.size(); 5049 size_t i = 0; 5050 for (i = 0; i < size; i++) { 5051 if (mEffectChains[i]->sessionId() < session) break; 5052 } 5053 mEffectChains.insertAt(chain, i); 5054 5055 return NO_ERROR; 5056} 5057 5058size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain) 5059{ 5060 int session = chain->sessionId(); 5061 5062 LOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session); 5063 5064 for (size_t i = 0; i < mEffectChains.size(); i++) { 5065 if (chain == mEffectChains[i]) { 5066 mEffectChains.removeAt(i); 5067 // detach all tracks with same session ID from this chain 5068 for (size_t i = 0; i < mTracks.size(); ++i) { 5069 sp<Track> track = mTracks[i]; 5070 if (session == track->sessionId()) { 5071 track->setMainBuffer(mMixBuffer); 5072 } 5073 } 5074 break; 5075 } 5076 } 5077 return mEffectChains.size(); 5078} 5079 5080void AudioFlinger::PlaybackThread::lockEffectChains_l( 5081 Vector<sp <AudioFlinger::EffectChain> >& effectChains) 5082{ 5083 effectChains = mEffectChains; 5084 for (size_t i = 0; i < mEffectChains.size(); i++) { 5085 mEffectChains[i]->lock(); 5086 } 5087} 5088 5089void AudioFlinger::PlaybackThread::unlockEffectChains( 5090 Vector<sp <AudioFlinger::EffectChain> >& effectChains) 5091{ 5092 for (size_t i = 0; i < effectChains.size(); i++) { 5093 effectChains[i]->unlock(); 5094 } 5095} 5096 5097 5098sp<AudioFlinger::EffectModule> AudioFlinger::PlaybackThread::getEffect_l(int sessionId, int effectId) 5099{ 5100 sp<EffectModule> effect; 5101 5102 sp<EffectChain> chain = getEffectChain_l(sessionId); 5103 if (chain != 0) { 5104 effect = chain->getEffectFromId_l(effectId); 5105 } 5106 return effect; 5107} 5108 5109status_t AudioFlinger::PlaybackThread::attachAuxEffect( 5110 const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId) 5111{ 5112 Mutex::Autolock _l(mLock); 5113 return attachAuxEffect_l(track, EffectId); 5114} 5115 5116status_t AudioFlinger::PlaybackThread::attachAuxEffect_l( 5117 const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId) 5118{ 5119 status_t status = NO_ERROR; 5120 5121 if (EffectId == 0) { 5122 track->setAuxBuffer(0, NULL); 5123 } else { 5124 // Auxiliary effects are always in audio session AudioSystem::SESSION_OUTPUT_MIX 5125 sp<EffectModule> effect = getEffect_l(AudioSystem::SESSION_OUTPUT_MIX, EffectId); 5126 if (effect != 0) { 5127 if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { 5128 track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer()); 5129 } else { 5130 status = INVALID_OPERATION; 5131 } 5132 } else { 5133 status = BAD_VALUE; 5134 } 5135 } 5136 return status; 5137} 5138 5139void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId) 5140{ 5141 for (size_t i = 0; i < mTracks.size(); ++i) { 5142 sp<Track> track = mTracks[i]; 5143 if (track->auxEffectId() == effectId) { 5144 attachAuxEffect_l(track, 0); 5145 } 5146 } 5147} 5148 5149// ---------------------------------------------------------------------------- 5150// EffectModule implementation 5151// ---------------------------------------------------------------------------- 5152 5153#undef LOG_TAG 5154#define LOG_TAG "AudioFlinger::EffectModule" 5155 5156AudioFlinger::EffectModule::EffectModule(const wp<ThreadBase>& wThread, 5157 const wp<AudioFlinger::EffectChain>& chain, 5158 effect_descriptor_t *desc, 5159 int id, 5160 int sessionId) 5161 : mThread(wThread), mChain(chain), mId(id), mSessionId(sessionId), mEffectInterface(NULL), 5162 mStatus(NO_INIT), mState(IDLE) 5163{ 5164 LOGV("Constructor %p", this); 5165 int lStatus; 5166 sp<ThreadBase> thread = mThread.promote(); 5167 if (thread == 0) { 5168 return; 5169 } 5170 PlaybackThread *p = (PlaybackThread *)thread.get(); 5171 5172 memcpy(&mDescriptor, desc, sizeof(effect_descriptor_t)); 5173 5174 // create effect engine from effect factory 5175 mStatus = EffectCreate(&desc->uuid, sessionId, p->id(), &mEffectInterface); 5176 5177 if (mStatus != NO_ERROR) { 5178 return; 5179 } 5180 lStatus = init(); 5181 if (lStatus < 0) { 5182 mStatus = lStatus; 5183 goto Error; 5184 } 5185 5186 LOGV("Constructor success name %s, Interface %p", mDescriptor.name, mEffectInterface); 5187 return; 5188Error: 5189 EffectRelease(mEffectInterface); 5190 mEffectInterface = NULL; 5191 LOGV("Constructor Error %d", mStatus); 5192} 5193 5194AudioFlinger::EffectModule::~EffectModule() 5195{ 5196 LOGV("Destructor %p", this); 5197 if (mEffectInterface != NULL) { 5198 // release effect engine 5199 EffectRelease(mEffectInterface); 5200 } 5201} 5202 5203status_t AudioFlinger::EffectModule::addHandle(sp<EffectHandle>& handle) 5204{ 5205 status_t status; 5206 5207 Mutex::Autolock _l(mLock); 5208 // First handle in mHandles has highest priority and controls the effect module 5209 int priority = handle->priority(); 5210 size_t size = mHandles.size(); 5211 sp<EffectHandle> h; 5212 size_t i; 5213 for (i = 0; i < size; i++) { 5214 h = mHandles[i].promote(); 5215 if (h == 0) continue; 5216 if (h->priority() <= priority) break; 5217 } 5218 // if inserted in first place, move effect control from previous owner to this handle 5219 if (i == 0) { 5220 if (h != 0) { 5221 h->setControl(false, true); 5222 } 5223 handle->setControl(true, false); 5224 status = NO_ERROR; 5225 } else { 5226 status = ALREADY_EXISTS; 5227 } 5228 mHandles.insertAt(handle, i); 5229 return status; 5230} 5231 5232size_t AudioFlinger::EffectModule::removeHandle(const wp<EffectHandle>& handle) 5233{ 5234 Mutex::Autolock _l(mLock); 5235 size_t size = mHandles.size(); 5236 size_t i; 5237 for (i = 0; i < size; i++) { 5238 if (mHandles[i] == handle) break; 5239 } 5240 if (i == size) { 5241 return size; 5242 } 5243 mHandles.removeAt(i); 5244 size = mHandles.size(); 5245 // if removed from first place, move effect control from this handle to next in line 5246 if (i == 0 && size != 0) { 5247 sp<EffectHandle> h = mHandles[0].promote(); 5248 if (h != 0) { 5249 h->setControl(true, true); 5250 } 5251 } 5252 5253 // Release effect engine here so that it is done immediately. Otherwise it will be released 5254 // by the destructor when the last strong reference on the this object is released which can 5255 // happen after next process is called on this effect. 5256 if (size == 0 && mEffectInterface != NULL) { 5257 // release effect engine 5258 EffectRelease(mEffectInterface); 5259 mEffectInterface = NULL; 5260 } 5261 5262 return size; 5263} 5264 5265void AudioFlinger::EffectModule::disconnect(const wp<EffectHandle>& handle) 5266{ 5267 // keep a strong reference on this EffectModule to avoid calling the 5268 // destructor before we exit 5269 sp<EffectModule> keep(this); 5270 { 5271 sp<ThreadBase> thread = mThread.promote(); 5272 if (thread != 0) { 5273 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); 5274 playbackThread->disconnectEffect(keep, handle); 5275 } 5276 } 5277} 5278 5279void AudioFlinger::EffectModule::updateState() { 5280 Mutex::Autolock _l(mLock); 5281 5282 switch (mState) { 5283 case RESTART: 5284 reset_l(); 5285 // FALL THROUGH 5286 5287 case STARTING: 5288 // clear auxiliary effect input buffer for next accumulation 5289 if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { 5290 memset(mConfig.inputCfg.buffer.raw, 5291 0, 5292 mConfig.inputCfg.buffer.frameCount*sizeof(int32_t)); 5293 } 5294 start_l(); 5295 mState = ACTIVE; 5296 break; 5297 case STOPPING: 5298 stop_l(); 5299 mDisableWaitCnt = mMaxDisableWaitCnt; 5300 mState = STOPPED; 5301 break; 5302 case STOPPED: 5303 // mDisableWaitCnt is forced to 1 by process() when the engine indicates the end of the 5304 // turn off sequence. 5305 if (--mDisableWaitCnt == 0) { 5306 reset_l(); 5307 mState = IDLE; 5308 } 5309 break; 5310 default: //IDLE , ACTIVE 5311 break; 5312 } 5313} 5314 5315void AudioFlinger::EffectModule::process() 5316{ 5317 Mutex::Autolock _l(mLock); 5318 5319 if (mEffectInterface == NULL || 5320 mConfig.inputCfg.buffer.raw == NULL || 5321 mConfig.outputCfg.buffer.raw == NULL) { 5322 return; 5323 } 5324 5325 if (isProcessEnabled()) { 5326 // do 32 bit to 16 bit conversion for auxiliary effect input buffer 5327 if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { 5328 AudioMixer::ditherAndClamp(mConfig.inputCfg.buffer.s32, 5329 mConfig.inputCfg.buffer.s32, 5330 mConfig.inputCfg.buffer.frameCount/2); 5331 } 5332 5333 // do the actual processing in the effect engine 5334 int ret = (*mEffectInterface)->process(mEffectInterface, 5335 &mConfig.inputCfg.buffer, 5336 &mConfig.outputCfg.buffer); 5337 5338 // force transition to IDLE state when engine is ready 5339 if (mState == STOPPED && ret == -ENODATA) { 5340 mDisableWaitCnt = 1; 5341 } 5342 5343 // clear auxiliary effect input buffer for next accumulation 5344 if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { 5345 memset(mConfig.inputCfg.buffer.raw, 0, 5346 mConfig.inputCfg.buffer.frameCount*sizeof(int32_t)); 5347 } 5348 } else if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_INSERT && 5349 mConfig.inputCfg.buffer.raw != mConfig.outputCfg.buffer.raw) { 5350 // If an insert effect is idle and input buffer is different from output buffer, 5351 // accumulate input onto output 5352 sp<EffectChain> chain = mChain.promote(); 5353 if (chain != 0 && chain->activeTracks() != 0) { 5354 size_t frameCnt = mConfig.inputCfg.buffer.frameCount * 2; //always stereo here 5355 int16_t *in = mConfig.inputCfg.buffer.s16; 5356 int16_t *out = mConfig.outputCfg.buffer.s16; 5357 for (size_t i = 0; i < frameCnt; i++) { 5358 out[i] = clamp16((int32_t)out[i] + (int32_t)in[i]); 5359 } 5360 } 5361 } 5362} 5363 5364void AudioFlinger::EffectModule::reset_l() 5365{ 5366 if (mEffectInterface == NULL) { 5367 return; 5368 } 5369 (*mEffectInterface)->command(mEffectInterface, EFFECT_CMD_RESET, 0, NULL, 0, NULL); 5370} 5371 5372status_t AudioFlinger::EffectModule::configure() 5373{ 5374 uint32_t channels; 5375 if (mEffectInterface == NULL) { 5376 return NO_INIT; 5377 } 5378 5379 sp<ThreadBase> thread = mThread.promote(); 5380 if (thread == 0) { 5381 return DEAD_OBJECT; 5382 } 5383 5384 // TODO: handle configuration of effects replacing track process 5385 if (thread->channelCount() == 1) { 5386 channels = CHANNEL_MONO; 5387 } else { 5388 channels = CHANNEL_STEREO; 5389 } 5390 5391 if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { 5392 mConfig.inputCfg.channels = CHANNEL_MONO; 5393 } else { 5394 mConfig.inputCfg.channels = channels; 5395 } 5396 mConfig.outputCfg.channels = channels; 5397 mConfig.inputCfg.format = SAMPLE_FORMAT_PCM_S15; 5398 mConfig.outputCfg.format = SAMPLE_FORMAT_PCM_S15; 5399 mConfig.inputCfg.samplingRate = thread->sampleRate(); 5400 mConfig.outputCfg.samplingRate = mConfig.inputCfg.samplingRate; 5401 mConfig.inputCfg.bufferProvider.cookie = NULL; 5402 mConfig.inputCfg.bufferProvider.getBuffer = NULL; 5403 mConfig.inputCfg.bufferProvider.releaseBuffer = NULL; 5404 mConfig.outputCfg.bufferProvider.cookie = NULL; 5405 mConfig.outputCfg.bufferProvider.getBuffer = NULL; 5406 mConfig.outputCfg.bufferProvider.releaseBuffer = NULL; 5407 mConfig.inputCfg.accessMode = EFFECT_BUFFER_ACCESS_READ; 5408 // Insert effect: 5409 // - in session AudioSystem::SESSION_OUTPUT_MIX or AudioSystem::SESSION_OUTPUT_STAGE, 5410 // always overwrites output buffer: input buffer == output buffer 5411 // - in other sessions: 5412 // last effect in the chain accumulates in output buffer: input buffer != output buffer 5413 // other effect: overwrites output buffer: input buffer == output buffer 5414 // Auxiliary effect: 5415 // accumulates in output buffer: input buffer != output buffer 5416 // Therefore: accumulate <=> input buffer != output buffer 5417 if (mConfig.inputCfg.buffer.raw != mConfig.outputCfg.buffer.raw) { 5418 mConfig.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_ACCUMULATE; 5419 } else { 5420 mConfig.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_WRITE; 5421 } 5422 mConfig.inputCfg.mask = EFFECT_CONFIG_ALL; 5423 mConfig.outputCfg.mask = EFFECT_CONFIG_ALL; 5424 mConfig.inputCfg.buffer.frameCount = thread->frameCount(); 5425 mConfig.outputCfg.buffer.frameCount = mConfig.inputCfg.buffer.frameCount; 5426 5427 LOGV("configure() %p thread %p buffer %p framecount %d", 5428 this, thread.get(), mConfig.inputCfg.buffer.raw, mConfig.inputCfg.buffer.frameCount); 5429 5430 status_t cmdStatus; 5431 uint32_t size = sizeof(int); 5432 status_t status = (*mEffectInterface)->command(mEffectInterface, 5433 EFFECT_CMD_CONFIGURE, 5434 sizeof(effect_config_t), 5435 &mConfig, 5436 &size, 5437 &cmdStatus); 5438 if (status == 0) { 5439 status = cmdStatus; 5440 } 5441 5442 mMaxDisableWaitCnt = (MAX_DISABLE_TIME_MS * mConfig.outputCfg.samplingRate) / 5443 (1000 * mConfig.outputCfg.buffer.frameCount); 5444 5445 return status; 5446} 5447 5448status_t AudioFlinger::EffectModule::init() 5449{ 5450 Mutex::Autolock _l(mLock); 5451 if (mEffectInterface == NULL) { 5452 return NO_INIT; 5453 } 5454 status_t cmdStatus; 5455 uint32_t size = sizeof(status_t); 5456 status_t status = (*mEffectInterface)->command(mEffectInterface, 5457 EFFECT_CMD_INIT, 5458 0, 5459 NULL, 5460 &size, 5461 &cmdStatus); 5462 if (status == 0) { 5463 status = cmdStatus; 5464 } 5465 return status; 5466} 5467 5468status_t AudioFlinger::EffectModule::start_l() 5469{ 5470 if (mEffectInterface == NULL) { 5471 return NO_INIT; 5472 } 5473 status_t cmdStatus; 5474 uint32_t size = sizeof(status_t); 5475 status_t status = (*mEffectInterface)->command(mEffectInterface, 5476 EFFECT_CMD_ENABLE, 5477 0, 5478 NULL, 5479 &size, 5480 &cmdStatus); 5481 if (status == 0) { 5482 status = cmdStatus; 5483 } 5484 return status; 5485} 5486 5487status_t AudioFlinger::EffectModule::stop_l() 5488{ 5489 if (mEffectInterface == NULL) { 5490 return NO_INIT; 5491 } 5492 status_t cmdStatus; 5493 uint32_t size = sizeof(status_t); 5494 status_t status = (*mEffectInterface)->command(mEffectInterface, 5495 EFFECT_CMD_DISABLE, 5496 0, 5497 NULL, 5498 &size, 5499 &cmdStatus); 5500 if (status == 0) { 5501 status = cmdStatus; 5502 } 5503 return status; 5504} 5505 5506status_t AudioFlinger::EffectModule::command(uint32_t cmdCode, 5507 uint32_t cmdSize, 5508 void *pCmdData, 5509 uint32_t *replySize, 5510 void *pReplyData) 5511{ 5512 Mutex::Autolock _l(mLock); 5513// LOGV("command(), cmdCode: %d, mEffectInterface: %p", cmdCode, mEffectInterface); 5514 5515 if (mEffectInterface == NULL) { 5516 return NO_INIT; 5517 } 5518 status_t status = (*mEffectInterface)->command(mEffectInterface, 5519 cmdCode, 5520 cmdSize, 5521 pCmdData, 5522 replySize, 5523 pReplyData); 5524 if (cmdCode != EFFECT_CMD_GET_PARAM && status == NO_ERROR) { 5525 uint32_t size = (replySize == NULL) ? 0 : *replySize; 5526 for (size_t i = 1; i < mHandles.size(); i++) { 5527 sp<EffectHandle> h = mHandles[i].promote(); 5528 if (h != 0) { 5529 h->commandExecuted(cmdCode, cmdSize, pCmdData, size, pReplyData); 5530 } 5531 } 5532 } 5533 return status; 5534} 5535 5536status_t AudioFlinger::EffectModule::setEnabled(bool enabled) 5537{ 5538 Mutex::Autolock _l(mLock); 5539 LOGV("setEnabled %p enabled %d", this, enabled); 5540 5541 if (enabled != isEnabled()) { 5542 switch (mState) { 5543 // going from disabled to enabled 5544 case IDLE: 5545 mState = STARTING; 5546 break; 5547 case STOPPED: 5548 mState = RESTART; 5549 break; 5550 case STOPPING: 5551 mState = ACTIVE; 5552 break; 5553 5554 // going from enabled to disabled 5555 case RESTART: 5556 mState = STOPPED; 5557 break; 5558 case STARTING: 5559 mState = IDLE; 5560 break; 5561 case ACTIVE: 5562 mState = STOPPING; 5563 break; 5564 } 5565 for (size_t i = 1; i < mHandles.size(); i++) { 5566 sp<EffectHandle> h = mHandles[i].promote(); 5567 if (h != 0) { 5568 h->setEnabled(enabled); 5569 } 5570 } 5571 } 5572 return NO_ERROR; 5573} 5574 5575bool AudioFlinger::EffectModule::isEnabled() 5576{ 5577 switch (mState) { 5578 case RESTART: 5579 case STARTING: 5580 case ACTIVE: 5581 return true; 5582 case IDLE: 5583 case STOPPING: 5584 case STOPPED: 5585 default: 5586 return false; 5587 } 5588} 5589 5590bool AudioFlinger::EffectModule::isProcessEnabled() 5591{ 5592 switch (mState) { 5593 case RESTART: 5594 case ACTIVE: 5595 case STOPPING: 5596 case STOPPED: 5597 return true; 5598 case IDLE: 5599 case STARTING: 5600 default: 5601 return false; 5602 } 5603} 5604 5605status_t AudioFlinger::EffectModule::setVolume(uint32_t *left, uint32_t *right, bool controller) 5606{ 5607 Mutex::Autolock _l(mLock); 5608 status_t status = NO_ERROR; 5609 5610 // Send volume indication if EFFECT_FLAG_VOLUME_IND is set and read back altered volume 5611 // if controller flag is set (Note that controller == TRUE => EFFECT_FLAG_VOLUME_CTRL set) 5612 if (isProcessEnabled() && 5613 ((mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_CTRL || 5614 (mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_IND)) { 5615 status_t cmdStatus; 5616 uint32_t volume[2]; 5617 uint32_t *pVolume = NULL; 5618 uint32_t size = sizeof(volume); 5619 volume[0] = *left; 5620 volume[1] = *right; 5621 if (controller) { 5622 pVolume = volume; 5623 } 5624 status = (*mEffectInterface)->command(mEffectInterface, 5625 EFFECT_CMD_SET_VOLUME, 5626 size, 5627 volume, 5628 &size, 5629 pVolume); 5630 if (controller && status == NO_ERROR && size == sizeof(volume)) { 5631 *left = volume[0]; 5632 *right = volume[1]; 5633 } 5634 } 5635 return status; 5636} 5637 5638status_t AudioFlinger::EffectModule::setDevice(uint32_t device) 5639{ 5640 Mutex::Autolock _l(mLock); 5641 status_t status = NO_ERROR; 5642 if ((mDescriptor.flags & EFFECT_FLAG_DEVICE_MASK) == EFFECT_FLAG_DEVICE_IND) { 5643 // convert device bit field from AudioSystem to EffectApi format. 5644 device = deviceAudioSystemToEffectApi(device); 5645 if (device == 0) { 5646 return BAD_VALUE; 5647 } 5648 status_t cmdStatus; 5649 uint32_t size = sizeof(status_t); 5650 status = (*mEffectInterface)->command(mEffectInterface, 5651 EFFECT_CMD_SET_DEVICE, 5652 sizeof(uint32_t), 5653 &device, 5654 &size, 5655 &cmdStatus); 5656 if (status == NO_ERROR) { 5657 status = cmdStatus; 5658 } 5659 } 5660 return status; 5661} 5662 5663status_t AudioFlinger::EffectModule::setMode(uint32_t mode) 5664{ 5665 Mutex::Autolock _l(mLock); 5666 status_t status = NO_ERROR; 5667 if ((mDescriptor.flags & EFFECT_FLAG_AUDIO_MODE_MASK) == EFFECT_FLAG_AUDIO_MODE_IND) { 5668 // convert audio mode from AudioSystem to EffectApi format. 5669 int effectMode = modeAudioSystemToEffectApi(mode); 5670 if (effectMode < 0) { 5671 return BAD_VALUE; 5672 } 5673 status_t cmdStatus; 5674 uint32_t size = sizeof(status_t); 5675 status = (*mEffectInterface)->command(mEffectInterface, 5676 EFFECT_CMD_SET_AUDIO_MODE, 5677 sizeof(int), 5678 &effectMode, 5679 &size, 5680 &cmdStatus); 5681 if (status == NO_ERROR) { 5682 status = cmdStatus; 5683 } 5684 } 5685 return status; 5686} 5687 5688// update this table when AudioSystem::audio_devices or audio_device_e (in EffectApi.h) are modified 5689const uint32_t AudioFlinger::EffectModule::sDeviceConvTable[] = { 5690 DEVICE_EARPIECE, // AudioSystem::DEVICE_OUT_EARPIECE 5691 DEVICE_SPEAKER, // AudioSystem::DEVICE_OUT_SPEAKER 5692 DEVICE_WIRED_HEADSET, // case AudioSystem::DEVICE_OUT_WIRED_HEADSET 5693 DEVICE_WIRED_HEADPHONE, // AudioSystem::DEVICE_OUT_WIRED_HEADPHONE 5694 DEVICE_BLUETOOTH_SCO, // AudioSystem::DEVICE_OUT_BLUETOOTH_SCO 5695 DEVICE_BLUETOOTH_SCO_HEADSET, // AudioSystem::DEVICE_OUT_BLUETOOTH_SCO_HEADSET 5696 DEVICE_BLUETOOTH_SCO_CARKIT, // AudioSystem::DEVICE_OUT_BLUETOOTH_SCO_CARKIT 5697 DEVICE_BLUETOOTH_A2DP, // AudioSystem::DEVICE_OUT_BLUETOOTH_A2DP 5698 DEVICE_BLUETOOTH_A2DP_HEADPHONES, // AudioSystem::DEVICE_OUT_BLUETOOTH_A2DP_HEADPHONES 5699 DEVICE_BLUETOOTH_A2DP_SPEAKER, // AudioSystem::DEVICE_OUT_BLUETOOTH_A2DP_SPEAKER 5700 DEVICE_AUX_DIGITAL // AudioSystem::DEVICE_OUT_AUX_DIGITAL 5701}; 5702 5703uint32_t AudioFlinger::EffectModule::deviceAudioSystemToEffectApi(uint32_t device) 5704{ 5705 uint32_t deviceOut = 0; 5706 while (device) { 5707 const uint32_t i = 31 - __builtin_clz(device); 5708 device &= ~(1 << i); 5709 if (i >= sizeof(sDeviceConvTable)/sizeof(uint32_t)) { 5710 LOGE("device convertion error for AudioSystem device 0x%08x", device); 5711 return 0; 5712 } 5713 deviceOut |= (uint32_t)sDeviceConvTable[i]; 5714 } 5715 return deviceOut; 5716} 5717 5718// update this table when AudioSystem::audio_mode or audio_mode_e (in EffectApi.h) are modified 5719const uint32_t AudioFlinger::EffectModule::sModeConvTable[] = { 5720 AUDIO_MODE_NORMAL, // AudioSystem::MODE_NORMAL 5721 AUDIO_MODE_RINGTONE, // AudioSystem::MODE_RINGTONE 5722 AUDIO_MODE_IN_CALL, // AudioSystem::MODE_IN_CALL 5723 AUDIO_MODE_IN_CALL // AudioSystem::MODE_IN_COMMUNICATION, same conversion as for MODE_IN_CALL 5724}; 5725 5726int AudioFlinger::EffectModule::modeAudioSystemToEffectApi(uint32_t mode) 5727{ 5728 int modeOut = -1; 5729 if (mode < sizeof(sModeConvTable) / sizeof(uint32_t)) { 5730 modeOut = (int)sModeConvTable[mode]; 5731 } 5732 return modeOut; 5733} 5734 5735status_t AudioFlinger::EffectModule::dump(int fd, const Vector<String16>& args) 5736{ 5737 const size_t SIZE = 256; 5738 char buffer[SIZE]; 5739 String8 result; 5740 5741 snprintf(buffer, SIZE, "\tEffect ID %d:\n", mId); 5742 result.append(buffer); 5743 5744 bool locked = tryLock(mLock); 5745 // failed to lock - AudioFlinger is probably deadlocked 5746 if (!locked) { 5747 result.append("\t\tCould not lock Fx mutex:\n"); 5748 } 5749 5750 result.append("\t\tSession Status State Engine:\n"); 5751 snprintf(buffer, SIZE, "\t\t%05d %03d %03d 0x%08x\n", 5752 mSessionId, mStatus, mState, (uint32_t)mEffectInterface); 5753 result.append(buffer); 5754 5755 result.append("\t\tDescriptor:\n"); 5756 snprintf(buffer, SIZE, "\t\t- UUID: %08X-%04X-%04X-%04X-%02X%02X%02X%02X%02X%02X\n", 5757 mDescriptor.uuid.timeLow, mDescriptor.uuid.timeMid, mDescriptor.uuid.timeHiAndVersion, 5758 mDescriptor.uuid.clockSeq, mDescriptor.uuid.node[0], mDescriptor.uuid.node[1],mDescriptor.uuid.node[2], 5759 mDescriptor.uuid.node[3],mDescriptor.uuid.node[4],mDescriptor.uuid.node[5]); 5760 result.append(buffer); 5761 snprintf(buffer, SIZE, "\t\t- TYPE: %08X-%04X-%04X-%04X-%02X%02X%02X%02X%02X%02X\n", 5762 mDescriptor.type.timeLow, mDescriptor.type.timeMid, mDescriptor.type.timeHiAndVersion, 5763 mDescriptor.type.clockSeq, mDescriptor.type.node[0], mDescriptor.type.node[1],mDescriptor.type.node[2], 5764 mDescriptor.type.node[3],mDescriptor.type.node[4],mDescriptor.type.node[5]); 5765 result.append(buffer); 5766 snprintf(buffer, SIZE, "\t\t- apiVersion: %04X\n\t\t- flags: %08X\n", 5767 mDescriptor.apiVersion, 5768 mDescriptor.flags); 5769 result.append(buffer); 5770 snprintf(buffer, SIZE, "\t\t- name: %s\n", 5771 mDescriptor.name); 5772 result.append(buffer); 5773 snprintf(buffer, SIZE, "\t\t- implementor: %s\n", 5774 mDescriptor.implementor); 5775 result.append(buffer); 5776 5777 result.append("\t\t- Input configuration:\n"); 5778 result.append("\t\t\tBuffer Frames Smp rate Channels Format\n"); 5779 snprintf(buffer, SIZE, "\t\t\t0x%08x %05d %05d %08x %d\n", 5780 (uint32_t)mConfig.inputCfg.buffer.raw, 5781 mConfig.inputCfg.buffer.frameCount, 5782 mConfig.inputCfg.samplingRate, 5783 mConfig.inputCfg.channels, 5784 mConfig.inputCfg.format); 5785 result.append(buffer); 5786 5787 result.append("\t\t- Output configuration:\n"); 5788 result.append("\t\t\tBuffer Frames Smp rate Channels Format\n"); 5789 snprintf(buffer, SIZE, "\t\t\t0x%08x %05d %05d %08x %d\n", 5790 (uint32_t)mConfig.outputCfg.buffer.raw, 5791 mConfig.outputCfg.buffer.frameCount, 5792 mConfig.outputCfg.samplingRate, 5793 mConfig.outputCfg.channels, 5794 mConfig.outputCfg.format); 5795 result.append(buffer); 5796 5797 snprintf(buffer, SIZE, "\t\t%d Clients:\n", mHandles.size()); 5798 result.append(buffer); 5799 result.append("\t\t\tPid Priority Ctrl Locked client server\n"); 5800 for (size_t i = 0; i < mHandles.size(); ++i) { 5801 sp<EffectHandle> handle = mHandles[i].promote(); 5802 if (handle != 0) { 5803 handle->dump(buffer, SIZE); 5804 result.append(buffer); 5805 } 5806 } 5807 5808 result.append("\n"); 5809 5810 write(fd, result.string(), result.length()); 5811 5812 if (locked) { 5813 mLock.unlock(); 5814 } 5815 5816 return NO_ERROR; 5817} 5818 5819// ---------------------------------------------------------------------------- 5820// EffectHandle implementation 5821// ---------------------------------------------------------------------------- 5822 5823#undef LOG_TAG 5824#define LOG_TAG "AudioFlinger::EffectHandle" 5825 5826AudioFlinger::EffectHandle::EffectHandle(const sp<EffectModule>& effect, 5827 const sp<AudioFlinger::Client>& client, 5828 const sp<IEffectClient>& effectClient, 5829 int32_t priority) 5830 : BnEffect(), 5831 mEffect(effect), mEffectClient(effectClient), mClient(client), mPriority(priority), mHasControl(false) 5832{ 5833 LOGV("constructor %p", this); 5834 5835 int bufOffset = ((sizeof(effect_param_cblk_t) - 1) / sizeof(int) + 1) * sizeof(int); 5836 mCblkMemory = client->heap()->allocate(EFFECT_PARAM_BUFFER_SIZE + bufOffset); 5837 if (mCblkMemory != 0) { 5838 mCblk = static_cast<effect_param_cblk_t *>(mCblkMemory->pointer()); 5839 5840 if (mCblk) { 5841 new(mCblk) effect_param_cblk_t(); 5842 mBuffer = (uint8_t *)mCblk + bufOffset; 5843 } 5844 } else { 5845 LOGE("not enough memory for Effect size=%u", EFFECT_PARAM_BUFFER_SIZE + sizeof(effect_param_cblk_t)); 5846 return; 5847 } 5848} 5849 5850AudioFlinger::EffectHandle::~EffectHandle() 5851{ 5852 LOGV("Destructor %p", this); 5853 disconnect(); 5854} 5855 5856status_t AudioFlinger::EffectHandle::enable() 5857{ 5858 if (!mHasControl) return INVALID_OPERATION; 5859 if (mEffect == 0) return DEAD_OBJECT; 5860 5861 return mEffect->setEnabled(true); 5862} 5863 5864status_t AudioFlinger::EffectHandle::disable() 5865{ 5866 if (!mHasControl) return INVALID_OPERATION; 5867 if (mEffect == NULL) return DEAD_OBJECT; 5868 5869 return mEffect->setEnabled(false); 5870} 5871 5872void AudioFlinger::EffectHandle::disconnect() 5873{ 5874 if (mEffect == 0) { 5875 return; 5876 } 5877 mEffect->disconnect(this); 5878 // release sp on module => module destructor can be called now 5879 mEffect.clear(); 5880 if (mCblk) { 5881 mCblk->~effect_param_cblk_t(); // destroy our shared-structure. 5882 } 5883 mCblkMemory.clear(); // and free the shared memory 5884 if (mClient != 0) { 5885 Mutex::Autolock _l(mClient->audioFlinger()->mLock); 5886 mClient.clear(); 5887 } 5888} 5889 5890status_t AudioFlinger::EffectHandle::command(uint32_t cmdCode, 5891 uint32_t cmdSize, 5892 void *pCmdData, 5893 uint32_t *replySize, 5894 void *pReplyData) 5895{ 5896// LOGV("command(), cmdCode: %d, mHasControl: %d, mEffect: %p", 5897// cmdCode, mHasControl, (mEffect == 0) ? 0 : mEffect.get()); 5898 5899 // only get parameter command is permitted for applications not controlling the effect 5900 if (!mHasControl && cmdCode != EFFECT_CMD_GET_PARAM) { 5901 return INVALID_OPERATION; 5902 } 5903 if (mEffect == 0) return DEAD_OBJECT; 5904 5905 // handle commands that are not forwarded transparently to effect engine 5906 if (cmdCode == EFFECT_CMD_SET_PARAM_COMMIT) { 5907 // No need to trylock() here as this function is executed in the binder thread serving a particular client process: 5908 // no risk to block the whole media server process or mixer threads is we are stuck here 5909 Mutex::Autolock _l(mCblk->lock); 5910 if (mCblk->clientIndex > EFFECT_PARAM_BUFFER_SIZE || 5911 mCblk->serverIndex > EFFECT_PARAM_BUFFER_SIZE) { 5912 mCblk->serverIndex = 0; 5913 mCblk->clientIndex = 0; 5914 return BAD_VALUE; 5915 } 5916 status_t status = NO_ERROR; 5917 while (mCblk->serverIndex < mCblk->clientIndex) { 5918 int reply; 5919 uint32_t rsize = sizeof(int); 5920 int *p = (int *)(mBuffer + mCblk->serverIndex); 5921 int size = *p++; 5922 if (((uint8_t *)p + size) > mBuffer + mCblk->clientIndex) { 5923 LOGW("command(): invalid parameter block size"); 5924 break; 5925 } 5926 effect_param_t *param = (effect_param_t *)p; 5927 if (param->psize == 0 || param->vsize == 0) { 5928 LOGW("command(): null parameter or value size"); 5929 mCblk->serverIndex += size; 5930 continue; 5931 } 5932 uint32_t psize = sizeof(effect_param_t) + 5933 ((param->psize - 1) / sizeof(int) + 1) * sizeof(int) + 5934 param->vsize; 5935 status_t ret = mEffect->command(EFFECT_CMD_SET_PARAM, 5936 psize, 5937 p, 5938 &rsize, 5939 &reply); 5940 // stop at first error encountered 5941 if (ret != NO_ERROR) { 5942 status = ret; 5943 *(int *)pReplyData = reply; 5944 break; 5945 } else if (reply != NO_ERROR) { 5946 *(int *)pReplyData = reply; 5947 break; 5948 } 5949 mCblk->serverIndex += size; 5950 } 5951 mCblk->serverIndex = 0; 5952 mCblk->clientIndex = 0; 5953 return status; 5954 } else if (cmdCode == EFFECT_CMD_ENABLE) { 5955 *(int *)pReplyData = NO_ERROR; 5956 return enable(); 5957 } else if (cmdCode == EFFECT_CMD_DISABLE) { 5958 *(int *)pReplyData = NO_ERROR; 5959 return disable(); 5960 } 5961 5962 return mEffect->command(cmdCode, cmdSize, pCmdData, replySize, pReplyData); 5963} 5964 5965sp<IMemory> AudioFlinger::EffectHandle::getCblk() const { 5966 return mCblkMemory; 5967} 5968 5969void AudioFlinger::EffectHandle::setControl(bool hasControl, bool signal) 5970{ 5971 LOGV("setControl %p control %d", this, hasControl); 5972 5973 mHasControl = hasControl; 5974 if (signal && mEffectClient != 0) { 5975 mEffectClient->controlStatusChanged(hasControl); 5976 } 5977} 5978 5979void AudioFlinger::EffectHandle::commandExecuted(uint32_t cmdCode, 5980 uint32_t cmdSize, 5981 void *pCmdData, 5982 uint32_t replySize, 5983 void *pReplyData) 5984{ 5985 if (mEffectClient != 0) { 5986 mEffectClient->commandExecuted(cmdCode, cmdSize, pCmdData, replySize, pReplyData); 5987 } 5988} 5989 5990 5991 5992void AudioFlinger::EffectHandle::setEnabled(bool enabled) 5993{ 5994 if (mEffectClient != 0) { 5995 mEffectClient->enableStatusChanged(enabled); 5996 } 5997} 5998 5999status_t AudioFlinger::EffectHandle::onTransact( 6000 uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) 6001{ 6002 return BnEffect::onTransact(code, data, reply, flags); 6003} 6004 6005 6006void AudioFlinger::EffectHandle::dump(char* buffer, size_t size) 6007{ 6008 bool locked = tryLock(mCblk->lock); 6009 6010 snprintf(buffer, size, "\t\t\t%05d %05d %01u %01u %05u %05u\n", 6011 (mClient == NULL) ? getpid() : mClient->pid(), 6012 mPriority, 6013 mHasControl, 6014 !locked, 6015 mCblk->clientIndex, 6016 mCblk->serverIndex 6017 ); 6018 6019 if (locked) { 6020 mCblk->lock.unlock(); 6021 } 6022} 6023 6024#undef LOG_TAG 6025#define LOG_TAG "AudioFlinger::EffectChain" 6026 6027AudioFlinger::EffectChain::EffectChain(const wp<ThreadBase>& wThread, 6028 int sessionId) 6029 : mThread(wThread), mSessionId(sessionId), mActiveTrackCnt(0), mOwnInBuffer(false), 6030 mVolumeCtrlIdx(-1), mLeftVolume(UINT_MAX), mRightVolume(UINT_MAX), 6031 mNewLeftVolume(UINT_MAX), mNewRightVolume(UINT_MAX) 6032{ 6033 mStrategy = AudioSystem::getStrategyForStream(AudioSystem::MUSIC); 6034} 6035 6036AudioFlinger::EffectChain::~EffectChain() 6037{ 6038 if (mOwnInBuffer) { 6039 delete mInBuffer; 6040 } 6041 6042} 6043 6044// getEffectFromDesc_l() must be called with PlaybackThread::mLock held 6045sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromDesc_l(effect_descriptor_t *descriptor) 6046{ 6047 sp<EffectModule> effect; 6048 size_t size = mEffects.size(); 6049 6050 for (size_t i = 0; i < size; i++) { 6051 if (memcmp(&mEffects[i]->desc().uuid, &descriptor->uuid, sizeof(effect_uuid_t)) == 0) { 6052 effect = mEffects[i]; 6053 break; 6054 } 6055 } 6056 return effect; 6057} 6058 6059// getEffectFromId_l() must be called with PlaybackThread::mLock held 6060sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromId_l(int id) 6061{ 6062 sp<EffectModule> effect; 6063 size_t size = mEffects.size(); 6064 6065 for (size_t i = 0; i < size; i++) { 6066 // by convention, return first effect if id provided is 0 (0 is never a valid id) 6067 if (id == 0 || mEffects[i]->id() == id) { 6068 effect = mEffects[i]; 6069 break; 6070 } 6071 } 6072 return effect; 6073} 6074 6075// Must be called with EffectChain::mLock locked 6076void AudioFlinger::EffectChain::process_l() 6077{ 6078 sp<ThreadBase> thread = mThread.promote(); 6079 if (thread == 0) { 6080 LOGW("process_l(): cannot promote mixer thread"); 6081 return; 6082 } 6083 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); 6084 bool isGlobalSession = (mSessionId == AudioSystem::SESSION_OUTPUT_MIX) || 6085 (mSessionId == AudioSystem::SESSION_OUTPUT_STAGE); 6086 bool tracksOnSession = false; 6087 if (!isGlobalSession) { 6088 tracksOnSession = 6089 playbackThread->hasAudioSession(mSessionId) & PlaybackThread::TRACK_SESSION; 6090 } 6091 6092 size_t size = mEffects.size(); 6093 // do not process effect if no track is present in same audio session 6094 if (isGlobalSession || tracksOnSession) { 6095 for (size_t i = 0; i < size; i++) { 6096 mEffects[i]->process(); 6097 } 6098 } 6099 for (size_t i = 0; i < size; i++) { 6100 mEffects[i]->updateState(); 6101 } 6102 // if no track is active, input buffer must be cleared here as the mixer process 6103 // will not do it 6104 if (tracksOnSession && 6105 activeTracks() == 0) { 6106 size_t numSamples = playbackThread->frameCount() * playbackThread->channelCount(); 6107 memset(mInBuffer, 0, numSamples * sizeof(int16_t)); 6108 } 6109} 6110 6111// addEffect_l() must be called with PlaybackThread::mLock held 6112status_t AudioFlinger::EffectChain::addEffect_l(const sp<EffectModule>& effect) 6113{ 6114 effect_descriptor_t desc = effect->desc(); 6115 uint32_t insertPref = desc.flags & EFFECT_FLAG_INSERT_MASK; 6116 6117 Mutex::Autolock _l(mLock); 6118 effect->setChain(this); 6119 sp<ThreadBase> thread = mThread.promote(); 6120 if (thread == 0) { 6121 return NO_INIT; 6122 } 6123 effect->setThread(thread); 6124 6125 if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { 6126 // Auxiliary effects are inserted at the beginning of mEffects vector as 6127 // they are processed first and accumulated in chain input buffer 6128 mEffects.insertAt(effect, 0); 6129 6130 // the input buffer for auxiliary effect contains mono samples in 6131 // 32 bit format. This is to avoid saturation in AudoMixer 6132 // accumulation stage. Saturation is done in EffectModule::process() before 6133 // calling the process in effect engine 6134 size_t numSamples = thread->frameCount(); 6135 int32_t *buffer = new int32_t[numSamples]; 6136 memset(buffer, 0, numSamples * sizeof(int32_t)); 6137 effect->setInBuffer((int16_t *)buffer); 6138 // auxiliary effects output samples to chain input buffer for further processing 6139 // by insert effects 6140 effect->setOutBuffer(mInBuffer); 6141 } else { 6142 // Insert effects are inserted at the end of mEffects vector as they are processed 6143 // after track and auxiliary effects. 6144 // Insert effect order as a function of indicated preference: 6145 // if EFFECT_FLAG_INSERT_EXCLUSIVE, insert in first position or reject if 6146 // another effect is present 6147 // else if EFFECT_FLAG_INSERT_FIRST, insert in first position or after the 6148 // last effect claiming first position 6149 // else if EFFECT_FLAG_INSERT_LAST, insert in last position or before the 6150 // first effect claiming last position 6151 // else if EFFECT_FLAG_INSERT_ANY insert after first or before last 6152 // Reject insertion if an effect with EFFECT_FLAG_INSERT_EXCLUSIVE is 6153 // already present 6154 6155 int size = (int)mEffects.size(); 6156 int idx_insert = size; 6157 int idx_insert_first = -1; 6158 int idx_insert_last = -1; 6159 6160 for (int i = 0; i < size; i++) { 6161 effect_descriptor_t d = mEffects[i]->desc(); 6162 uint32_t iMode = d.flags & EFFECT_FLAG_TYPE_MASK; 6163 uint32_t iPref = d.flags & EFFECT_FLAG_INSERT_MASK; 6164 if (iMode == EFFECT_FLAG_TYPE_INSERT) { 6165 // check invalid effect chaining combinations 6166 if (insertPref == EFFECT_FLAG_INSERT_EXCLUSIVE || 6167 iPref == EFFECT_FLAG_INSERT_EXCLUSIVE) { 6168 LOGW("addEffect_l() could not insert effect %s: exclusive conflict with %s", desc.name, d.name); 6169 return INVALID_OPERATION; 6170 } 6171 // remember position of first insert effect and by default 6172 // select this as insert position for new effect 6173 if (idx_insert == size) { 6174 idx_insert = i; 6175 } 6176 // remember position of last insert effect claiming 6177 // first position 6178 if (iPref == EFFECT_FLAG_INSERT_FIRST) { 6179 idx_insert_first = i; 6180 } 6181 // remember position of first insert effect claiming 6182 // last position 6183 if (iPref == EFFECT_FLAG_INSERT_LAST && 6184 idx_insert_last == -1) { 6185 idx_insert_last = i; 6186 } 6187 } 6188 } 6189 6190 // modify idx_insert from first position if needed 6191 if (insertPref == EFFECT_FLAG_INSERT_LAST) { 6192 if (idx_insert_last != -1) { 6193 idx_insert = idx_insert_last; 6194 } else { 6195 idx_insert = size; 6196 } 6197 } else { 6198 if (idx_insert_first != -1) { 6199 idx_insert = idx_insert_first + 1; 6200 } 6201 } 6202 6203 // always read samples from chain input buffer 6204 effect->setInBuffer(mInBuffer); 6205 6206 // if last effect in the chain, output samples to chain 6207 // output buffer, otherwise to chain input buffer 6208 if (idx_insert == size) { 6209 if (idx_insert != 0) { 6210 mEffects[idx_insert-1]->setOutBuffer(mInBuffer); 6211 mEffects[idx_insert-1]->configure(); 6212 } 6213 effect->setOutBuffer(mOutBuffer); 6214 } else { 6215 effect->setOutBuffer(mInBuffer); 6216 } 6217 mEffects.insertAt(effect, idx_insert); 6218 6219 LOGV("addEffect_l() effect %p, added in chain %p at rank %d", effect.get(), this, idx_insert); 6220 } 6221 effect->configure(); 6222 return NO_ERROR; 6223} 6224 6225// removeEffect_l() must be called with PlaybackThread::mLock held 6226size_t AudioFlinger::EffectChain::removeEffect_l(const sp<EffectModule>& effect) 6227{ 6228 Mutex::Autolock _l(mLock); 6229 int size = (int)mEffects.size(); 6230 int i; 6231 uint32_t type = effect->desc().flags & EFFECT_FLAG_TYPE_MASK; 6232 6233 for (i = 0; i < size; i++) { 6234 if (effect == mEffects[i]) { 6235 if (type == EFFECT_FLAG_TYPE_AUXILIARY) { 6236 delete[] effect->inBuffer(); 6237 } else { 6238 if (i == size - 1 && i != 0) { 6239 mEffects[i - 1]->setOutBuffer(mOutBuffer); 6240 mEffects[i - 1]->configure(); 6241 } 6242 } 6243 mEffects.removeAt(i); 6244 LOGV("removeEffect_l() effect %p, removed from chain %p at rank %d", effect.get(), this, i); 6245 break; 6246 } 6247 } 6248 6249 return mEffects.size(); 6250} 6251 6252// setDevice_l() must be called with PlaybackThread::mLock held 6253void AudioFlinger::EffectChain::setDevice_l(uint32_t device) 6254{ 6255 size_t size = mEffects.size(); 6256 for (size_t i = 0; i < size; i++) { 6257 mEffects[i]->setDevice(device); 6258 } 6259} 6260 6261// setMode_l() must be called with PlaybackThread::mLock held 6262void AudioFlinger::EffectChain::setMode_l(uint32_t mode) 6263{ 6264 size_t size = mEffects.size(); 6265 for (size_t i = 0; i < size; i++) { 6266 mEffects[i]->setMode(mode); 6267 } 6268} 6269 6270// setVolume_l() must be called with PlaybackThread::mLock held 6271bool AudioFlinger::EffectChain::setVolume_l(uint32_t *left, uint32_t *right) 6272{ 6273 uint32_t newLeft = *left; 6274 uint32_t newRight = *right; 6275 bool hasControl = false; 6276 int ctrlIdx = -1; 6277 size_t size = mEffects.size(); 6278 6279 // first update volume controller 6280 for (size_t i = size; i > 0; i--) { 6281 if (mEffects[i - 1]->isProcessEnabled() && 6282 (mEffects[i - 1]->desc().flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_CTRL) { 6283 ctrlIdx = i - 1; 6284 hasControl = true; 6285 break; 6286 } 6287 } 6288 6289 if (ctrlIdx == mVolumeCtrlIdx && *left == mLeftVolume && *right == mRightVolume) { 6290 if (hasControl) { 6291 *left = mNewLeftVolume; 6292 *right = mNewRightVolume; 6293 } 6294 return hasControl; 6295 } 6296 6297 mVolumeCtrlIdx = ctrlIdx; 6298 mLeftVolume = newLeft; 6299 mRightVolume = newRight; 6300 6301 // second get volume update from volume controller 6302 if (ctrlIdx >= 0) { 6303 mEffects[ctrlIdx]->setVolume(&newLeft, &newRight, true); 6304 mNewLeftVolume = newLeft; 6305 mNewRightVolume = newRight; 6306 } 6307 // then indicate volume to all other effects in chain. 6308 // Pass altered volume to effects before volume controller 6309 // and requested volume to effects after controller 6310 uint32_t lVol = newLeft; 6311 uint32_t rVol = newRight; 6312 6313 for (size_t i = 0; i < size; i++) { 6314 if ((int)i == ctrlIdx) continue; 6315 // this also works for ctrlIdx == -1 when there is no volume controller 6316 if ((int)i > ctrlIdx) { 6317 lVol = *left; 6318 rVol = *right; 6319 } 6320 mEffects[i]->setVolume(&lVol, &rVol, false); 6321 } 6322 *left = newLeft; 6323 *right = newRight; 6324 6325 return hasControl; 6326} 6327 6328status_t AudioFlinger::EffectChain::dump(int fd, const Vector<String16>& args) 6329{ 6330 const size_t SIZE = 256; 6331 char buffer[SIZE]; 6332 String8 result; 6333 6334 snprintf(buffer, SIZE, "Effects for session %d:\n", mSessionId); 6335 result.append(buffer); 6336 6337 bool locked = tryLock(mLock); 6338 // failed to lock - AudioFlinger is probably deadlocked 6339 if (!locked) { 6340 result.append("\tCould not lock mutex:\n"); 6341 } 6342 6343 result.append("\tNum fx In buffer Out buffer Active tracks:\n"); 6344 snprintf(buffer, SIZE, "\t%02d 0x%08x 0x%08x %d\n", 6345 mEffects.size(), 6346 (uint32_t)mInBuffer, 6347 (uint32_t)mOutBuffer, 6348 mActiveTrackCnt); 6349 result.append(buffer); 6350 write(fd, result.string(), result.size()); 6351 6352 for (size_t i = 0; i < mEffects.size(); ++i) { 6353 sp<EffectModule> effect = mEffects[i]; 6354 if (effect != 0) { 6355 effect->dump(fd, args); 6356 } 6357 } 6358 6359 if (locked) { 6360 mLock.unlock(); 6361 } 6362 6363 return NO_ERROR; 6364} 6365 6366#undef LOG_TAG 6367#define LOG_TAG "AudioFlinger" 6368 6369// ---------------------------------------------------------------------------- 6370 6371status_t AudioFlinger::onTransact( 6372 uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) 6373{ 6374 return BnAudioFlinger::onTransact(code, data, reply, flags); 6375} 6376 6377}; // namespace android 6378