AudioFlinger.cpp revision a3873833d518e032138cf70188b6f33cd7acec3d
1/*
2**
3** Copyright 2007, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21
22#include <math.h>
23#include <signal.h>
24#include <sys/time.h>
25#include <sys/resource.h>
26
27#include <binder/IPCThreadState.h>
28#include <binder/IServiceManager.h>
29#include <utils/Log.h>
30#include <binder/Parcel.h>
31#include <binder/IPCThreadState.h>
32#include <utils/String16.h>
33#include <utils/threads.h>
34#include <utils/Atomic.h>
35
36#include <cutils/bitops.h>
37#include <cutils/properties.h>
38#include <cutils/compiler.h>
39
40#include <media/IMediaPlayerService.h>
41#include <media/IMediaDeathNotifier.h>
42
43#include <private/media/AudioTrackShared.h>
44#include <private/media/AudioEffectShared.h>
45
46#include <system/audio.h>
47#include <hardware/audio.h>
48
49#include "AudioMixer.h"
50#include "AudioFlinger.h"
51#include "ServiceUtilities.h"
52
53#include <media/EffectsFactoryApi.h>
54#include <audio_effects/effect_visualizer.h>
55#include <audio_effects/effect_ns.h>
56#include <audio_effects/effect_aec.h>
57
58#include <audio_utils/primitives.h>
59
60#include <cpustats/ThreadCpuUsage.h>
61#include <powermanager/PowerManager.h>
62// #define DEBUG_CPU_USAGE 10  // log statistics every n wall clock seconds
63
64#include <common_time/cc_helper.h>
65#include <common_time/local_clock.h>
66
67// ----------------------------------------------------------------------------
68
69
70namespace android {
71
72static const char kDeadlockedString[] = "AudioFlinger may be deadlocked\n";
73static const char kHardwareLockedString[] = "Hardware lock is taken\n";
74
75static const float MAX_GAIN = 4096.0f;
76static const uint32_t MAX_GAIN_INT = 0x1000;
77
78// retry counts for buffer fill timeout
79// 50 * ~20msecs = 1 second
80static const int8_t kMaxTrackRetries = 50;
81static const int8_t kMaxTrackStartupRetries = 50;
82// allow less retry attempts on direct output thread.
83// direct outputs can be a scarce resource in audio hardware and should
84// be released as quickly as possible.
85static const int8_t kMaxTrackRetriesDirect = 2;
86
87static const int kDumpLockRetries = 50;
88static const int kDumpLockSleepUs = 20000;
89
90// don't warn about blocked writes or record buffer overflows more often than this
91static const nsecs_t kWarningThrottleNs = seconds(5);
92
93// RecordThread loop sleep time upon application overrun or audio HAL read error
94static const int kRecordThreadSleepUs = 5000;
95
96// maximum time to wait for setParameters to complete
97static const nsecs_t kSetParametersTimeoutNs = seconds(2);
98
99// minimum sleep time for the mixer thread loop when tracks are active but in underrun
100static const uint32_t kMinThreadSleepTimeUs = 5000;
101// maximum divider applied to the active sleep time in the mixer thread loop
102static const uint32_t kMaxThreadSleepTimeShift = 2;
103
104nsecs_t AudioFlinger::mStandbyTimeInNsecs = kDefaultStandbyTimeInNsecs;
105
106// ----------------------------------------------------------------------------
107
108// To collect the amplifier usage
109static void addBatteryData(uint32_t params) {
110    sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService();
111    if (service == NULL) {
112        // it already logged
113        return;
114    }
115
116    service->addBatteryData(params);
117}
118
119static int load_audio_interface(const char *if_name, const hw_module_t **mod,
120                                audio_hw_device_t **dev)
121{
122    int rc;
123
124    rc = hw_get_module_by_class(AUDIO_HARDWARE_MODULE_ID, if_name, mod);
125    if (rc)
126        goto out;
127
128    rc = audio_hw_device_open(*mod, dev);
129    ALOGE_IF(rc, "couldn't open audio hw device in %s.%s (%s)",
130            AUDIO_HARDWARE_MODULE_ID, if_name, strerror(-rc));
131    if (rc)
132        goto out;
133
134    return 0;
135
136out:
137    *mod = NULL;
138    *dev = NULL;
139    return rc;
140}
141
142static const char * const audio_interfaces[] = {
143    "primary",
144    "a2dp",
145    "usb",
146};
147#define ARRAY_SIZE(x) (sizeof((x))/sizeof(((x)[0])))
148
149// ----------------------------------------------------------------------------
150
151AudioFlinger::AudioFlinger()
152    : BnAudioFlinger(),
153      mPrimaryHardwareDev(NULL),
154      mHardwareStatus(AUDIO_HW_IDLE), // see also onFirstRef()
155      mMasterVolume(1.0f),
156      mMasterVolumeSupportLvl(MVS_NONE),
157      mMasterMute(false),
158      mNextUniqueId(1),
159      mMode(AUDIO_MODE_INVALID),
160      mBtNrecIsOff(false)
161{
162}
163
164void AudioFlinger::onFirstRef()
165{
166    int rc = 0;
167
168    Mutex::Autolock _l(mLock);
169
170    /* TODO: move all this work into an Init() function */
171    char val_str[PROPERTY_VALUE_MAX] = { 0 };
172    if (property_get("ro.audio.flinger_standbytime_ms", val_str, NULL) >= 0) {
173        uint32_t int_val;
174        if (1 == sscanf(val_str, "%u", &int_val)) {
175            mStandbyTimeInNsecs = milliseconds(int_val);
176            ALOGI("Using %u mSec as standby time.", int_val);
177        } else {
178            mStandbyTimeInNsecs = kDefaultStandbyTimeInNsecs;
179            ALOGI("Using default %u mSec as standby time.",
180                    (uint32_t)(mStandbyTimeInNsecs / 1000000));
181        }
182    }
183
184    for (size_t i = 0; i < ARRAY_SIZE(audio_interfaces); i++) {
185        const hw_module_t *mod;
186        audio_hw_device_t *dev;
187
188        rc = load_audio_interface(audio_interfaces[i], &mod, &dev);
189        if (rc)
190            continue;
191
192        ALOGI("Loaded %s audio interface from %s (%s)", audio_interfaces[i],
193             mod->name, mod->id);
194        mAudioHwDevs.push(dev);
195
196        if (mPrimaryHardwareDev == NULL) {
197            mPrimaryHardwareDev = dev;
198            ALOGI("Using '%s' (%s.%s) as the primary audio interface",
199                 mod->name, mod->id, audio_interfaces[i]);
200        }
201    }
202
203    if (mPrimaryHardwareDev == NULL) {
204        ALOGE("Primary audio interface not found");
205        // proceed, all later accesses to mPrimaryHardwareDev verify it's safe with initCheck()
206    }
207
208    // Currently (mPrimaryHardwareDev == NULL) == (mAudioHwDevs.size() == 0), but the way the
209    // primary HW dev is selected can change so these conditions might not always be equivalent.
210    // When that happens, re-visit all the code that assumes this.
211
212    AutoMutex lock(mHardwareLock);
213
214    // Determine the level of master volume support the primary audio HAL has,
215    // and set the initial master volume at the same time.
216    float initialVolume = 1.0;
217    mMasterVolumeSupportLvl = MVS_NONE;
218    if (0 == mPrimaryHardwareDev->init_check(mPrimaryHardwareDev)) {
219        audio_hw_device_t *dev = mPrimaryHardwareDev;
220
221        mHardwareStatus = AUDIO_HW_GET_MASTER_VOLUME;
222        if ((NULL != dev->get_master_volume) &&
223            (NO_ERROR == dev->get_master_volume(dev, &initialVolume))) {
224            mMasterVolumeSupportLvl = MVS_FULL;
225        } else {
226            mMasterVolumeSupportLvl = MVS_SETONLY;
227            initialVolume = 1.0;
228        }
229
230        mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME;
231        if ((NULL == dev->set_master_volume) ||
232            (NO_ERROR != dev->set_master_volume(dev, initialVolume))) {
233            mMasterVolumeSupportLvl = MVS_NONE;
234        }
235        mHardwareStatus = AUDIO_HW_IDLE;
236    }
237
238    // Set the mode for each audio HAL, and try to set the initial volume (if
239    // supported) for all of the non-primary audio HALs.
240    for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
241        audio_hw_device_t *dev = mAudioHwDevs[i];
242
243        mHardwareStatus = AUDIO_HW_INIT;
244        rc = dev->init_check(dev);
245        mHardwareStatus = AUDIO_HW_IDLE;
246        if (rc == 0) {
247            mMode = AUDIO_MODE_NORMAL;  // assigned multiple times with same value
248            mHardwareStatus = AUDIO_HW_SET_MODE;
249            dev->set_mode(dev, mMode);
250
251            if ((dev != mPrimaryHardwareDev) &&
252                (NULL != dev->set_master_volume)) {
253                mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME;
254                dev->set_master_volume(dev, initialVolume);
255            }
256
257            mHardwareStatus = AUDIO_HW_IDLE;
258        }
259    }
260
261    mMasterVolumeSW = (MVS_NONE == mMasterVolumeSupportLvl)
262                    ? initialVolume
263                    : 1.0;
264    mMasterVolume   = initialVolume;
265    mHardwareStatus = AUDIO_HW_IDLE;
266}
267
268AudioFlinger::~AudioFlinger()
269{
270
271    while (!mRecordThreads.isEmpty()) {
272        // closeInput() will remove first entry from mRecordThreads
273        closeInput(mRecordThreads.keyAt(0));
274    }
275    while (!mPlaybackThreads.isEmpty()) {
276        // closeOutput() will remove first entry from mPlaybackThreads
277        closeOutput(mPlaybackThreads.keyAt(0));
278    }
279
280    for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
281        // no mHardwareLock needed, as there are no other references to this
282        audio_hw_device_close(mAudioHwDevs[i]);
283    }
284}
285
286audio_hw_device_t* AudioFlinger::findSuitableHwDev_l(uint32_t devices)
287{
288    /* first matching HW device is returned */
289    for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
290        audio_hw_device_t *dev = mAudioHwDevs[i];
291        if ((dev->get_supported_devices(dev) & devices) == devices)
292            return dev;
293    }
294    return NULL;
295}
296
297status_t AudioFlinger::dumpClients(int fd, const Vector<String16>& args)
298{
299    const size_t SIZE = 256;
300    char buffer[SIZE];
301    String8 result;
302
303    result.append("Clients:\n");
304    for (size_t i = 0; i < mClients.size(); ++i) {
305        sp<Client> client = mClients.valueAt(i).promote();
306        if (client != 0) {
307            snprintf(buffer, SIZE, "  pid: %d\n", client->pid());
308            result.append(buffer);
309        }
310    }
311
312    result.append("Global session refs:\n");
313    result.append(" session pid cnt\n");
314    for (size_t i = 0; i < mAudioSessionRefs.size(); i++) {
315        AudioSessionRef *r = mAudioSessionRefs[i];
316        snprintf(buffer, SIZE, " %7d %3d %3d\n", r->sessionid, r->pid, r->cnt);
317        result.append(buffer);
318    }
319    write(fd, result.string(), result.size());
320    return NO_ERROR;
321}
322
323
324status_t AudioFlinger::dumpInternals(int fd, const Vector<String16>& args)
325{
326    const size_t SIZE = 256;
327    char buffer[SIZE];
328    String8 result;
329    hardware_call_state hardwareStatus = mHardwareStatus;
330
331    snprintf(buffer, SIZE, "Hardware status: %d\n"
332                           "Standby Time mSec: %u\n",
333                            hardwareStatus,
334                            (uint32_t)(mStandbyTimeInNsecs / 1000000));
335    result.append(buffer);
336    write(fd, result.string(), result.size());
337    return NO_ERROR;
338}
339
340status_t AudioFlinger::dumpPermissionDenial(int fd, const Vector<String16>& args)
341{
342    const size_t SIZE = 256;
343    char buffer[SIZE];
344    String8 result;
345    snprintf(buffer, SIZE, "Permission Denial: "
346            "can't dump AudioFlinger from pid=%d, uid=%d\n",
347            IPCThreadState::self()->getCallingPid(),
348            IPCThreadState::self()->getCallingUid());
349    result.append(buffer);
350    write(fd, result.string(), result.size());
351    return NO_ERROR;
352}
353
354static bool tryLock(Mutex& mutex)
355{
356    bool locked = false;
357    for (int i = 0; i < kDumpLockRetries; ++i) {
358        if (mutex.tryLock() == NO_ERROR) {
359            locked = true;
360            break;
361        }
362        usleep(kDumpLockSleepUs);
363    }
364    return locked;
365}
366
367status_t AudioFlinger::dump(int fd, const Vector<String16>& args)
368{
369    if (!dumpAllowed()) {
370        dumpPermissionDenial(fd, args);
371    } else {
372        // get state of hardware lock
373        bool hardwareLocked = tryLock(mHardwareLock);
374        if (!hardwareLocked) {
375            String8 result(kHardwareLockedString);
376            write(fd, result.string(), result.size());
377        } else {
378            mHardwareLock.unlock();
379        }
380
381        bool locked = tryLock(mLock);
382
383        // failed to lock - AudioFlinger is probably deadlocked
384        if (!locked) {
385            String8 result(kDeadlockedString);
386            write(fd, result.string(), result.size());
387        }
388
389        dumpClients(fd, args);
390        dumpInternals(fd, args);
391
392        // dump playback threads
393        for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
394            mPlaybackThreads.valueAt(i)->dump(fd, args);
395        }
396
397        // dump record threads
398        for (size_t i = 0; i < mRecordThreads.size(); i++) {
399            mRecordThreads.valueAt(i)->dump(fd, args);
400        }
401
402        // dump all hardware devs
403        for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
404            audio_hw_device_t *dev = mAudioHwDevs[i];
405            dev->dump(dev, fd);
406        }
407        if (locked) mLock.unlock();
408    }
409    return NO_ERROR;
410}
411
412sp<AudioFlinger::Client> AudioFlinger::registerPid_l(pid_t pid)
413{
414    // If pid is already in the mClients wp<> map, then use that entry
415    // (for which promote() is always != 0), otherwise create a new entry and Client.
416    sp<Client> client = mClients.valueFor(pid).promote();
417    if (client == 0) {
418        client = new Client(this, pid);
419        mClients.add(pid, client);
420    }
421
422    return client;
423}
424
425// IAudioFlinger interface
426
427
428sp<IAudioTrack> AudioFlinger::createTrack(
429        pid_t pid,
430        audio_stream_type_t streamType,
431        uint32_t sampleRate,
432        audio_format_t format,
433        uint32_t channelMask,
434        int frameCount,
435        // FIXME dead, remove from IAudioFlinger
436        uint32_t flags,
437        const sp<IMemory>& sharedBuffer,
438        audio_io_handle_t output,
439        bool isTimed,
440        int *sessionId,
441        status_t *status)
442{
443    sp<PlaybackThread::Track> track;
444    sp<TrackHandle> trackHandle;
445    sp<Client> client;
446    status_t lStatus;
447    int lSessionId;
448
449    // client AudioTrack::set already implements AUDIO_STREAM_DEFAULT => AUDIO_STREAM_MUSIC,
450    // but if someone uses binder directly they could bypass that and cause us to crash
451    if (uint32_t(streamType) >= AUDIO_STREAM_CNT) {
452        ALOGE("createTrack() invalid stream type %d", streamType);
453        lStatus = BAD_VALUE;
454        goto Exit;
455    }
456
457    {
458        Mutex::Autolock _l(mLock);
459        PlaybackThread *thread = checkPlaybackThread_l(output);
460        PlaybackThread *effectThread = NULL;
461        if (thread == NULL) {
462            ALOGE("unknown output thread");
463            lStatus = BAD_VALUE;
464            goto Exit;
465        }
466
467        client = registerPid_l(pid);
468
469        ALOGV("createTrack() sessionId: %d", (sessionId == NULL) ? -2 : *sessionId);
470        if (sessionId != NULL && *sessionId != AUDIO_SESSION_OUTPUT_MIX) {
471            for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
472                sp<PlaybackThread> t = mPlaybackThreads.valueAt(i);
473                if (mPlaybackThreads.keyAt(i) != output) {
474                    // prevent same audio session on different output threads
475                    uint32_t sessions = t->hasAudioSession(*sessionId);
476                    if (sessions & PlaybackThread::TRACK_SESSION) {
477                        ALOGE("createTrack() session ID %d already in use", *sessionId);
478                        lStatus = BAD_VALUE;
479                        goto Exit;
480                    }
481                    // check if an effect with same session ID is waiting for a track to be created
482                    if (sessions & PlaybackThread::EFFECT_SESSION) {
483                        effectThread = t.get();
484                    }
485                }
486            }
487            lSessionId = *sessionId;
488        } else {
489            // if no audio session id is provided, create one here
490            lSessionId = nextUniqueId();
491            if (sessionId != NULL) {
492                *sessionId = lSessionId;
493            }
494        }
495        ALOGV("createTrack() lSessionId: %d", lSessionId);
496
497        track = thread->createTrack_l(client, streamType, sampleRate, format,
498                channelMask, frameCount, sharedBuffer, lSessionId, isTimed, &lStatus);
499
500        // move effect chain to this output thread if an effect on same session was waiting
501        // for a track to be created
502        if (lStatus == NO_ERROR && effectThread != NULL) {
503            Mutex::Autolock _dl(thread->mLock);
504            Mutex::Autolock _sl(effectThread->mLock);
505            moveEffectChain_l(lSessionId, effectThread, thread, true);
506        }
507    }
508    if (lStatus == NO_ERROR) {
509        trackHandle = new TrackHandle(track);
510    } else {
511        // remove local strong reference to Client before deleting the Track so that the Client
512        // destructor is called by the TrackBase destructor with mLock held
513        client.clear();
514        track.clear();
515    }
516
517Exit:
518    if(status) {
519        *status = lStatus;
520    }
521    return trackHandle;
522}
523
524uint32_t AudioFlinger::sampleRate(audio_io_handle_t output) const
525{
526    Mutex::Autolock _l(mLock);
527    PlaybackThread *thread = checkPlaybackThread_l(output);
528    if (thread == NULL) {
529        ALOGW("sampleRate() unknown thread %d", output);
530        return 0;
531    }
532    return thread->sampleRate();
533}
534
535int AudioFlinger::channelCount(audio_io_handle_t output) const
536{
537    Mutex::Autolock _l(mLock);
538    PlaybackThread *thread = checkPlaybackThread_l(output);
539    if (thread == NULL) {
540        ALOGW("channelCount() unknown thread %d", output);
541        return 0;
542    }
543    return thread->channelCount();
544}
545
546audio_format_t AudioFlinger::format(audio_io_handle_t output) const
547{
548    Mutex::Autolock _l(mLock);
549    PlaybackThread *thread = checkPlaybackThread_l(output);
550    if (thread == NULL) {
551        ALOGW("format() unknown thread %d", output);
552        return AUDIO_FORMAT_INVALID;
553    }
554    return thread->format();
555}
556
557size_t AudioFlinger::frameCount(audio_io_handle_t output) const
558{
559    Mutex::Autolock _l(mLock);
560    PlaybackThread *thread = checkPlaybackThread_l(output);
561    if (thread == NULL) {
562        ALOGW("frameCount() unknown thread %d", output);
563        return 0;
564    }
565    return thread->frameCount();
566}
567
568uint32_t AudioFlinger::latency(audio_io_handle_t output) const
569{
570    Mutex::Autolock _l(mLock);
571    PlaybackThread *thread = checkPlaybackThread_l(output);
572    if (thread == NULL) {
573        ALOGW("latency() unknown thread %d", output);
574        return 0;
575    }
576    return thread->latency();
577}
578
579status_t AudioFlinger::setMasterVolume(float value)
580{
581    status_t ret = initCheck();
582    if (ret != NO_ERROR) {
583        return ret;
584    }
585
586    // check calling permissions
587    if (!settingsAllowed()) {
588        return PERMISSION_DENIED;
589    }
590
591    float swmv = value;
592
593    // when hw supports master volume, don't scale in sw mixer
594    if (MVS_NONE != mMasterVolumeSupportLvl) {
595        for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
596            AutoMutex lock(mHardwareLock);
597            audio_hw_device_t *dev = mAudioHwDevs[i];
598
599            mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME;
600            if (NULL != dev->set_master_volume) {
601                dev->set_master_volume(dev, value);
602            }
603            mHardwareStatus = AUDIO_HW_IDLE;
604        }
605
606        swmv = 1.0;
607    }
608
609    Mutex::Autolock _l(mLock);
610    mMasterVolume   = value;
611    mMasterVolumeSW = swmv;
612    for (size_t i = 0; i < mPlaybackThreads.size(); i++)
613       mPlaybackThreads.valueAt(i)->setMasterVolume(swmv);
614
615    return NO_ERROR;
616}
617
618status_t AudioFlinger::setMode(audio_mode_t mode)
619{
620    status_t ret = initCheck();
621    if (ret != NO_ERROR) {
622        return ret;
623    }
624
625    // check calling permissions
626    if (!settingsAllowed()) {
627        return PERMISSION_DENIED;
628    }
629    if (uint32_t(mode) >= AUDIO_MODE_CNT) {
630        ALOGW("Illegal value: setMode(%d)", mode);
631        return BAD_VALUE;
632    }
633
634    { // scope for the lock
635        AutoMutex lock(mHardwareLock);
636        mHardwareStatus = AUDIO_HW_SET_MODE;
637        ret = mPrimaryHardwareDev->set_mode(mPrimaryHardwareDev, mode);
638        mHardwareStatus = AUDIO_HW_IDLE;
639    }
640
641    if (NO_ERROR == ret) {
642        Mutex::Autolock _l(mLock);
643        mMode = mode;
644        for (size_t i = 0; i < mPlaybackThreads.size(); i++)
645           mPlaybackThreads.valueAt(i)->setMode(mode);
646    }
647
648    return ret;
649}
650
651status_t AudioFlinger::setMicMute(bool state)
652{
653    status_t ret = initCheck();
654    if (ret != NO_ERROR) {
655        return ret;
656    }
657
658    // check calling permissions
659    if (!settingsAllowed()) {
660        return PERMISSION_DENIED;
661    }
662
663    AutoMutex lock(mHardwareLock);
664    mHardwareStatus = AUDIO_HW_SET_MIC_MUTE;
665    ret = mPrimaryHardwareDev->set_mic_mute(mPrimaryHardwareDev, state);
666    mHardwareStatus = AUDIO_HW_IDLE;
667    return ret;
668}
669
670bool AudioFlinger::getMicMute() const
671{
672    status_t ret = initCheck();
673    if (ret != NO_ERROR) {
674        return false;
675    }
676
677    bool state = AUDIO_MODE_INVALID;
678    AutoMutex lock(mHardwareLock);
679    mHardwareStatus = AUDIO_HW_GET_MIC_MUTE;
680    mPrimaryHardwareDev->get_mic_mute(mPrimaryHardwareDev, &state);
681    mHardwareStatus = AUDIO_HW_IDLE;
682    return state;
683}
684
685status_t AudioFlinger::setMasterMute(bool muted)
686{
687    // check calling permissions
688    if (!settingsAllowed()) {
689        return PERMISSION_DENIED;
690    }
691
692    Mutex::Autolock _l(mLock);
693    // This is an optimization, so PlaybackThread doesn't have to look at the one from AudioFlinger
694    mMasterMute = muted;
695    for (size_t i = 0; i < mPlaybackThreads.size(); i++)
696       mPlaybackThreads.valueAt(i)->setMasterMute(muted);
697
698    return NO_ERROR;
699}
700
701float AudioFlinger::masterVolume() const
702{
703    Mutex::Autolock _l(mLock);
704    return masterVolume_l();
705}
706
707float AudioFlinger::masterVolumeSW() const
708{
709    Mutex::Autolock _l(mLock);
710    return masterVolumeSW_l();
711}
712
713bool AudioFlinger::masterMute() const
714{
715    Mutex::Autolock _l(mLock);
716    return masterMute_l();
717}
718
719float AudioFlinger::masterVolume_l() const
720{
721    if (MVS_FULL == mMasterVolumeSupportLvl) {
722        float ret_val;
723        AutoMutex lock(mHardwareLock);
724
725        mHardwareStatus = AUDIO_HW_GET_MASTER_VOLUME;
726        assert(NULL != mPrimaryHardwareDev);
727        assert(NULL != mPrimaryHardwareDev->get_master_volume);
728
729        mPrimaryHardwareDev->get_master_volume(mPrimaryHardwareDev, &ret_val);
730        mHardwareStatus = AUDIO_HW_IDLE;
731        return ret_val;
732    }
733
734    return mMasterVolume;
735}
736
737status_t AudioFlinger::setStreamVolume(audio_stream_type_t stream, float value,
738        audio_io_handle_t output)
739{
740    // check calling permissions
741    if (!settingsAllowed()) {
742        return PERMISSION_DENIED;
743    }
744
745    if (uint32_t(stream) >= AUDIO_STREAM_CNT) {
746        ALOGE("setStreamVolume() invalid stream %d", stream);
747        return BAD_VALUE;
748    }
749
750    AutoMutex lock(mLock);
751    PlaybackThread *thread = NULL;
752    if (output) {
753        thread = checkPlaybackThread_l(output);
754        if (thread == NULL) {
755            return BAD_VALUE;
756        }
757    }
758
759    mStreamTypes[stream].volume = value;
760
761    if (thread == NULL) {
762        for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
763           mPlaybackThreads.valueAt(i)->setStreamVolume(stream, value);
764        }
765    } else {
766        thread->setStreamVolume(stream, value);
767    }
768
769    return NO_ERROR;
770}
771
772status_t AudioFlinger::setStreamMute(audio_stream_type_t stream, bool muted)
773{
774    // check calling permissions
775    if (!settingsAllowed()) {
776        return PERMISSION_DENIED;
777    }
778
779    if (uint32_t(stream) >= AUDIO_STREAM_CNT ||
780        uint32_t(stream) == AUDIO_STREAM_ENFORCED_AUDIBLE) {
781        ALOGE("setStreamMute() invalid stream %d", stream);
782        return BAD_VALUE;
783    }
784
785    AutoMutex lock(mLock);
786    mStreamTypes[stream].mute = muted;
787    for (uint32_t i = 0; i < mPlaybackThreads.size(); i++)
788       mPlaybackThreads.valueAt(i)->setStreamMute(stream, muted);
789
790    return NO_ERROR;
791}
792
793float AudioFlinger::streamVolume(audio_stream_type_t stream, audio_io_handle_t output) const
794{
795    if (uint32_t(stream) >= AUDIO_STREAM_CNT) {
796        return 0.0f;
797    }
798
799    AutoMutex lock(mLock);
800    float volume;
801    if (output) {
802        PlaybackThread *thread = checkPlaybackThread_l(output);
803        if (thread == NULL) {
804            return 0.0f;
805        }
806        volume = thread->streamVolume(stream);
807    } else {
808        volume = streamVolume_l(stream);
809    }
810
811    return volume;
812}
813
814bool AudioFlinger::streamMute(audio_stream_type_t stream) const
815{
816    if (uint32_t(stream) >= AUDIO_STREAM_CNT) {
817        return true;
818    }
819
820    AutoMutex lock(mLock);
821    return streamMute_l(stream);
822}
823
824status_t AudioFlinger::setParameters(audio_io_handle_t ioHandle, const String8& keyValuePairs)
825{
826    ALOGV("setParameters(): io %d, keyvalue %s, tid %d, calling pid %d",
827            ioHandle, keyValuePairs.string(), gettid(), IPCThreadState::self()->getCallingPid());
828    // check calling permissions
829    if (!settingsAllowed()) {
830        return PERMISSION_DENIED;
831    }
832
833    // ioHandle == 0 means the parameters are global to the audio hardware interface
834    if (ioHandle == 0) {
835        status_t final_result = NO_ERROR;
836        {
837        AutoMutex lock(mHardwareLock);
838        mHardwareStatus = AUDIO_HW_SET_PARAMETER;
839        for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
840            audio_hw_device_t *dev = mAudioHwDevs[i];
841            status_t result = dev->set_parameters(dev, keyValuePairs.string());
842            final_result = result ?: final_result;
843        }
844        mHardwareStatus = AUDIO_HW_IDLE;
845        }
846        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
847        AudioParameter param = AudioParameter(keyValuePairs);
848        String8 value;
849        if (param.get(String8(AUDIO_PARAMETER_KEY_BT_NREC), value) == NO_ERROR) {
850            Mutex::Autolock _l(mLock);
851            bool btNrecIsOff = (value == AUDIO_PARAMETER_VALUE_OFF);
852            if (mBtNrecIsOff != btNrecIsOff) {
853                for (size_t i = 0; i < mRecordThreads.size(); i++) {
854                    sp<RecordThread> thread = mRecordThreads.valueAt(i);
855                    RecordThread::RecordTrack *track = thread->track();
856                    if (track != NULL) {
857                        audio_devices_t device = (audio_devices_t)(
858                                thread->device() & AUDIO_DEVICE_IN_ALL);
859                        bool suspend = audio_is_bluetooth_sco_device(device) && btNrecIsOff;
860                        thread->setEffectSuspended(FX_IID_AEC,
861                                                   suspend,
862                                                   track->sessionId());
863                        thread->setEffectSuspended(FX_IID_NS,
864                                                   suspend,
865                                                   track->sessionId());
866                    }
867                }
868                mBtNrecIsOff = btNrecIsOff;
869            }
870        }
871        return final_result;
872    }
873
874    // hold a strong ref on thread in case closeOutput() or closeInput() is called
875    // and the thread is exited once the lock is released
876    sp<ThreadBase> thread;
877    {
878        Mutex::Autolock _l(mLock);
879        thread = checkPlaybackThread_l(ioHandle);
880        if (thread == NULL) {
881            thread = checkRecordThread_l(ioHandle);
882        } else if (thread == primaryPlaybackThread_l()) {
883            // indicate output device change to all input threads for pre processing
884            AudioParameter param = AudioParameter(keyValuePairs);
885            int value;
886            if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
887                for (size_t i = 0; i < mRecordThreads.size(); i++) {
888                    mRecordThreads.valueAt(i)->setParameters(keyValuePairs);
889                }
890            }
891        }
892    }
893    if (thread != 0) {
894        return thread->setParameters(keyValuePairs);
895    }
896    return BAD_VALUE;
897}
898
899String8 AudioFlinger::getParameters(audio_io_handle_t ioHandle, const String8& keys) const
900{
901//    ALOGV("getParameters() io %d, keys %s, tid %d, calling pid %d",
902//            ioHandle, keys.string(), gettid(), IPCThreadState::self()->getCallingPid());
903
904    if (ioHandle == 0) {
905        String8 out_s8;
906
907        for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
908            char *s;
909            {
910            AutoMutex lock(mHardwareLock);
911            mHardwareStatus = AUDIO_HW_GET_PARAMETER;
912            audio_hw_device_t *dev = mAudioHwDevs[i];
913            s = dev->get_parameters(dev, keys.string());
914            mHardwareStatus = AUDIO_HW_IDLE;
915            }
916            out_s8 += String8(s ? s : "");
917            free(s);
918        }
919        return out_s8;
920    }
921
922    Mutex::Autolock _l(mLock);
923
924    PlaybackThread *playbackThread = checkPlaybackThread_l(ioHandle);
925    if (playbackThread != NULL) {
926        return playbackThread->getParameters(keys);
927    }
928    RecordThread *recordThread = checkRecordThread_l(ioHandle);
929    if (recordThread != NULL) {
930        return recordThread->getParameters(keys);
931    }
932    return String8("");
933}
934
935size_t AudioFlinger::getInputBufferSize(uint32_t sampleRate, audio_format_t format, int channelCount) const
936{
937    status_t ret = initCheck();
938    if (ret != NO_ERROR) {
939        return 0;
940    }
941
942    AutoMutex lock(mHardwareLock);
943    mHardwareStatus = AUDIO_HW_GET_INPUT_BUFFER_SIZE;
944    size_t size = mPrimaryHardwareDev->get_input_buffer_size(mPrimaryHardwareDev, sampleRate, format, channelCount);
945    mHardwareStatus = AUDIO_HW_IDLE;
946    return size;
947}
948
949unsigned int AudioFlinger::getInputFramesLost(audio_io_handle_t ioHandle) const
950{
951    if (ioHandle == 0) {
952        return 0;
953    }
954
955    Mutex::Autolock _l(mLock);
956
957    RecordThread *recordThread = checkRecordThread_l(ioHandle);
958    if (recordThread != NULL) {
959        return recordThread->getInputFramesLost();
960    }
961    return 0;
962}
963
964status_t AudioFlinger::setVoiceVolume(float value)
965{
966    status_t ret = initCheck();
967    if (ret != NO_ERROR) {
968        return ret;
969    }
970
971    // check calling permissions
972    if (!settingsAllowed()) {
973        return PERMISSION_DENIED;
974    }
975
976    AutoMutex lock(mHardwareLock);
977    mHardwareStatus = AUDIO_HW_SET_VOICE_VOLUME;
978    ret = mPrimaryHardwareDev->set_voice_volume(mPrimaryHardwareDev, value);
979    mHardwareStatus = AUDIO_HW_IDLE;
980
981    return ret;
982}
983
984status_t AudioFlinger::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames,
985        audio_io_handle_t output) const
986{
987    status_t status;
988
989    Mutex::Autolock _l(mLock);
990
991    PlaybackThread *playbackThread = checkPlaybackThread_l(output);
992    if (playbackThread != NULL) {
993        return playbackThread->getRenderPosition(halFrames, dspFrames);
994    }
995
996    return BAD_VALUE;
997}
998
999void AudioFlinger::registerClient(const sp<IAudioFlingerClient>& client)
1000{
1001
1002    Mutex::Autolock _l(mLock);
1003
1004    pid_t pid = IPCThreadState::self()->getCallingPid();
1005    if (mNotificationClients.indexOfKey(pid) < 0) {
1006        sp<NotificationClient> notificationClient = new NotificationClient(this,
1007                                                                            client,
1008                                                                            pid);
1009        ALOGV("registerClient() client %p, pid %d", notificationClient.get(), pid);
1010
1011        mNotificationClients.add(pid, notificationClient);
1012
1013        sp<IBinder> binder = client->asBinder();
1014        binder->linkToDeath(notificationClient);
1015
1016        // the config change is always sent from playback or record threads to avoid deadlock
1017        // with AudioSystem::gLock
1018        for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
1019            mPlaybackThreads.valueAt(i)->sendConfigEvent(AudioSystem::OUTPUT_OPENED);
1020        }
1021
1022        for (size_t i = 0; i < mRecordThreads.size(); i++) {
1023            mRecordThreads.valueAt(i)->sendConfigEvent(AudioSystem::INPUT_OPENED);
1024        }
1025    }
1026}
1027
1028void AudioFlinger::removeNotificationClient(pid_t pid)
1029{
1030    Mutex::Autolock _l(mLock);
1031
1032    mNotificationClients.removeItem(pid);
1033
1034    ALOGV("%d died, releasing its sessions", pid);
1035    size_t num = mAudioSessionRefs.size();
1036    bool removed = false;
1037    for (size_t i = 0; i< num; ) {
1038        AudioSessionRef *ref = mAudioSessionRefs.itemAt(i);
1039        ALOGV(" pid %d @ %d", ref->pid, i);
1040        if (ref->pid == pid) {
1041            ALOGV(" removing entry for pid %d session %d", pid, ref->sessionid);
1042            mAudioSessionRefs.removeAt(i);
1043            delete ref;
1044            removed = true;
1045            num--;
1046        } else {
1047            i++;
1048        }
1049    }
1050    if (removed) {
1051        purgeStaleEffects_l();
1052    }
1053}
1054
1055// audioConfigChanged_l() must be called with AudioFlinger::mLock held
1056void AudioFlinger::audioConfigChanged_l(int event, audio_io_handle_t ioHandle, void *param2)
1057{
1058    size_t size = mNotificationClients.size();
1059    for (size_t i = 0; i < size; i++) {
1060        mNotificationClients.valueAt(i)->audioFlingerClient()->ioConfigChanged(event, ioHandle,
1061                                                                               param2);
1062    }
1063}
1064
1065// removeClient_l() must be called with AudioFlinger::mLock held
1066void AudioFlinger::removeClient_l(pid_t pid)
1067{
1068    ALOGV("removeClient_l() pid %d, tid %d, calling tid %d", pid, gettid(), IPCThreadState::self()->getCallingPid());
1069    mClients.removeItem(pid);
1070}
1071
1072
1073// ----------------------------------------------------------------------------
1074
1075AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
1076        uint32_t device, type_t type)
1077    :   Thread(false),
1078        mType(type),
1079        mAudioFlinger(audioFlinger), mSampleRate(0), mFrameCount(0),
1080        // mChannelMask
1081        mChannelCount(0),
1082        mFrameSize(1), mFormat(AUDIO_FORMAT_INVALID),
1083        mParamStatus(NO_ERROR),
1084        mStandby(false), mId(id),
1085        mDevice(device),
1086        mDeathRecipient(new PMDeathRecipient(this))
1087{
1088}
1089
1090AudioFlinger::ThreadBase::~ThreadBase()
1091{
1092    mParamCond.broadcast();
1093    // do not lock the mutex in destructor
1094    releaseWakeLock_l();
1095    if (mPowerManager != 0) {
1096        sp<IBinder> binder = mPowerManager->asBinder();
1097        binder->unlinkToDeath(mDeathRecipient);
1098    }
1099}
1100
1101void AudioFlinger::ThreadBase::exit()
1102{
1103    ALOGV("ThreadBase::exit");
1104    {
1105        // This lock prevents the following race in thread (uniprocessor for illustration):
1106        //  if (!exitPending()) {
1107        //      // context switch from here to exit()
1108        //      // exit() calls requestExit(), what exitPending() observes
1109        //      // exit() calls signal(), which is dropped since no waiters
1110        //      // context switch back from exit() to here
1111        //      mWaitWorkCV.wait(...);
1112        //      // now thread is hung
1113        //  }
1114        AutoMutex lock(mLock);
1115        requestExit();
1116        mWaitWorkCV.signal();
1117    }
1118    // When Thread::requestExitAndWait is made virtual and this method is renamed to
1119    // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();"
1120    requestExitAndWait();
1121}
1122
1123status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
1124{
1125    status_t status;
1126
1127    ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
1128    Mutex::Autolock _l(mLock);
1129
1130    mNewParameters.add(keyValuePairs);
1131    mWaitWorkCV.signal();
1132    // wait condition with timeout in case the thread loop has exited
1133    // before the request could be processed
1134    if (mParamCond.waitRelative(mLock, kSetParametersTimeoutNs) == NO_ERROR) {
1135        status = mParamStatus;
1136        mWaitWorkCV.signal();
1137    } else {
1138        status = TIMED_OUT;
1139    }
1140    return status;
1141}
1142
1143void AudioFlinger::ThreadBase::sendConfigEvent(int event, int param)
1144{
1145    Mutex::Autolock _l(mLock);
1146    sendConfigEvent_l(event, param);
1147}
1148
1149// sendConfigEvent_l() must be called with ThreadBase::mLock held
1150void AudioFlinger::ThreadBase::sendConfigEvent_l(int event, int param)
1151{
1152    ConfigEvent configEvent;
1153    configEvent.mEvent = event;
1154    configEvent.mParam = param;
1155    mConfigEvents.add(configEvent);
1156    ALOGV("sendConfigEvent() num events %d event %d, param %d", mConfigEvents.size(), event, param);
1157    mWaitWorkCV.signal();
1158}
1159
1160void AudioFlinger::ThreadBase::processConfigEvents()
1161{
1162    mLock.lock();
1163    while(!mConfigEvents.isEmpty()) {
1164        ALOGV("processConfigEvents() remaining events %d", mConfigEvents.size());
1165        ConfigEvent configEvent = mConfigEvents[0];
1166        mConfigEvents.removeAt(0);
1167        // release mLock before locking AudioFlinger mLock: lock order is always
1168        // AudioFlinger then ThreadBase to avoid cross deadlock
1169        mLock.unlock();
1170        mAudioFlinger->mLock.lock();
1171        audioConfigChanged_l(configEvent.mEvent, configEvent.mParam);
1172        mAudioFlinger->mLock.unlock();
1173        mLock.lock();
1174    }
1175    mLock.unlock();
1176}
1177
1178status_t AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args)
1179{
1180    const size_t SIZE = 256;
1181    char buffer[SIZE];
1182    String8 result;
1183
1184    bool locked = tryLock(mLock);
1185    if (!locked) {
1186        snprintf(buffer, SIZE, "thread %p maybe dead locked\n", this);
1187        write(fd, buffer, strlen(buffer));
1188    }
1189
1190    snprintf(buffer, SIZE, "standby: %d\n", mStandby);
1191    result.append(buffer);
1192    snprintf(buffer, SIZE, "Sample rate: %d\n", mSampleRate);
1193    result.append(buffer);
1194    snprintf(buffer, SIZE, "Frame count: %d\n", mFrameCount);
1195    result.append(buffer);
1196    snprintf(buffer, SIZE, "Channel Count: %d\n", mChannelCount);
1197    result.append(buffer);
1198    snprintf(buffer, SIZE, "Channel Mask: 0x%08x\n", mChannelMask);
1199    result.append(buffer);
1200    snprintf(buffer, SIZE, "Format: %d\n", mFormat);
1201    result.append(buffer);
1202    snprintf(buffer, SIZE, "Frame size: %u\n", mFrameSize);
1203    result.append(buffer);
1204
1205    snprintf(buffer, SIZE, "\nPending setParameters commands: \n");
1206    result.append(buffer);
1207    result.append(" Index Command");
1208    for (size_t i = 0; i < mNewParameters.size(); ++i) {
1209        snprintf(buffer, SIZE, "\n %02d    ", i);
1210        result.append(buffer);
1211        result.append(mNewParameters[i]);
1212    }
1213
1214    snprintf(buffer, SIZE, "\n\nPending config events: \n");
1215    result.append(buffer);
1216    snprintf(buffer, SIZE, " Index event param\n");
1217    result.append(buffer);
1218    for (size_t i = 0; i < mConfigEvents.size(); i++) {
1219        snprintf(buffer, SIZE, " %02d    %02d    %d\n", i, mConfigEvents[i].mEvent, mConfigEvents[i].mParam);
1220        result.append(buffer);
1221    }
1222    result.append("\n");
1223
1224    write(fd, result.string(), result.size());
1225
1226    if (locked) {
1227        mLock.unlock();
1228    }
1229    return NO_ERROR;
1230}
1231
1232status_t AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args)
1233{
1234    const size_t SIZE = 256;
1235    char buffer[SIZE];
1236    String8 result;
1237
1238    snprintf(buffer, SIZE, "\n- %d Effect Chains:\n", mEffectChains.size());
1239    write(fd, buffer, strlen(buffer));
1240
1241    for (size_t i = 0; i < mEffectChains.size(); ++i) {
1242        sp<EffectChain> chain = mEffectChains[i];
1243        if (chain != 0) {
1244            chain->dump(fd, args);
1245        }
1246    }
1247    return NO_ERROR;
1248}
1249
1250void AudioFlinger::ThreadBase::acquireWakeLock()
1251{
1252    Mutex::Autolock _l(mLock);
1253    acquireWakeLock_l();
1254}
1255
1256void AudioFlinger::ThreadBase::acquireWakeLock_l()
1257{
1258    if (mPowerManager == 0) {
1259        // use checkService() to avoid blocking if power service is not up yet
1260        sp<IBinder> binder =
1261            defaultServiceManager()->checkService(String16("power"));
1262        if (binder == 0) {
1263            ALOGW("Thread %s cannot connect to the power manager service", mName);
1264        } else {
1265            mPowerManager = interface_cast<IPowerManager>(binder);
1266            binder->linkToDeath(mDeathRecipient);
1267        }
1268    }
1269    if (mPowerManager != 0) {
1270        sp<IBinder> binder = new BBinder();
1271        status_t status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK,
1272                                                         binder,
1273                                                         String16(mName));
1274        if (status == NO_ERROR) {
1275            mWakeLockToken = binder;
1276        }
1277        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
1278    }
1279}
1280
1281void AudioFlinger::ThreadBase::releaseWakeLock()
1282{
1283    Mutex::Autolock _l(mLock);
1284    releaseWakeLock_l();
1285}
1286
1287void AudioFlinger::ThreadBase::releaseWakeLock_l()
1288{
1289    if (mWakeLockToken != 0) {
1290        ALOGV("releaseWakeLock_l() %s", mName);
1291        if (mPowerManager != 0) {
1292            mPowerManager->releaseWakeLock(mWakeLockToken, 0);
1293        }
1294        mWakeLockToken.clear();
1295    }
1296}
1297
1298void AudioFlinger::ThreadBase::clearPowerManager()
1299{
1300    Mutex::Autolock _l(mLock);
1301    releaseWakeLock_l();
1302    mPowerManager.clear();
1303}
1304
1305void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who)
1306{
1307    sp<ThreadBase> thread = mThread.promote();
1308    if (thread != 0) {
1309        thread->clearPowerManager();
1310    }
1311    ALOGW("power manager service died !!!");
1312}
1313
1314void AudioFlinger::ThreadBase::setEffectSuspended(
1315        const effect_uuid_t *type, bool suspend, int sessionId)
1316{
1317    Mutex::Autolock _l(mLock);
1318    setEffectSuspended_l(type, suspend, sessionId);
1319}
1320
1321void AudioFlinger::ThreadBase::setEffectSuspended_l(
1322        const effect_uuid_t *type, bool suspend, int sessionId)
1323{
1324    sp<EffectChain> chain = getEffectChain_l(sessionId);
1325    if (chain != 0) {
1326        if (type != NULL) {
1327            chain->setEffectSuspended_l(type, suspend);
1328        } else {
1329            chain->setEffectSuspendedAll_l(suspend);
1330        }
1331    }
1332
1333    updateSuspendedSessions_l(type, suspend, sessionId);
1334}
1335
1336void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain)
1337{
1338    ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId());
1339    if (index < 0) {
1340        return;
1341    }
1342
1343    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects =
1344            mSuspendedSessions.editValueAt(index);
1345
1346    for (size_t i = 0; i < sessionEffects.size(); i++) {
1347        sp <SuspendedSessionDesc> desc = sessionEffects.valueAt(i);
1348        for (int j = 0; j < desc->mRefCount; j++) {
1349            if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) {
1350                chain->setEffectSuspendedAll_l(true);
1351            } else {
1352                ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x",
1353                     desc->mType.timeLow);
1354                chain->setEffectSuspended_l(&desc->mType, true);
1355            }
1356        }
1357    }
1358}
1359
1360void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type,
1361                                                         bool suspend,
1362                                                         int sessionId)
1363{
1364    ssize_t index = mSuspendedSessions.indexOfKey(sessionId);
1365
1366    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects;
1367
1368    if (suspend) {
1369        if (index >= 0) {
1370            sessionEffects = mSuspendedSessions.editValueAt(index);
1371        } else {
1372            mSuspendedSessions.add(sessionId, sessionEffects);
1373        }
1374    } else {
1375        if (index < 0) {
1376            return;
1377        }
1378        sessionEffects = mSuspendedSessions.editValueAt(index);
1379    }
1380
1381
1382    int key = EffectChain::kKeyForSuspendAll;
1383    if (type != NULL) {
1384        key = type->timeLow;
1385    }
1386    index = sessionEffects.indexOfKey(key);
1387
1388    sp <SuspendedSessionDesc> desc;
1389    if (suspend) {
1390        if (index >= 0) {
1391            desc = sessionEffects.valueAt(index);
1392        } else {
1393            desc = new SuspendedSessionDesc();
1394            if (type != NULL) {
1395                memcpy(&desc->mType, type, sizeof(effect_uuid_t));
1396            }
1397            sessionEffects.add(key, desc);
1398            ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key);
1399        }
1400        desc->mRefCount++;
1401    } else {
1402        if (index < 0) {
1403            return;
1404        }
1405        desc = sessionEffects.valueAt(index);
1406        if (--desc->mRefCount == 0) {
1407            ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key);
1408            sessionEffects.removeItemsAt(index);
1409            if (sessionEffects.isEmpty()) {
1410                ALOGV("updateSuspendedSessions_l() restore removing session %d",
1411                                 sessionId);
1412                mSuspendedSessions.removeItem(sessionId);
1413            }
1414        }
1415    }
1416    if (!sessionEffects.isEmpty()) {
1417        mSuspendedSessions.replaceValueFor(sessionId, sessionEffects);
1418    }
1419}
1420
1421void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
1422                                                            bool enabled,
1423                                                            int sessionId)
1424{
1425    Mutex::Autolock _l(mLock);
1426    checkSuspendOnEffectEnabled_l(effect, enabled, sessionId);
1427}
1428
1429void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
1430                                                            bool enabled,
1431                                                            int sessionId)
1432{
1433    if (mType != RECORD) {
1434        // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on
1435        // another session. This gives the priority to well behaved effect control panels
1436        // and applications not using global effects.
1437        if (sessionId != AUDIO_SESSION_OUTPUT_MIX) {
1438            setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX);
1439        }
1440    }
1441
1442    sp<EffectChain> chain = getEffectChain_l(sessionId);
1443    if (chain != 0) {
1444        chain->checkSuspendOnEffectEnabled(effect, enabled);
1445    }
1446}
1447
1448// ----------------------------------------------------------------------------
1449
1450AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger,
1451                                             AudioStreamOut* output,
1452                                             audio_io_handle_t id,
1453                                             uint32_t device,
1454                                             type_t type)
1455    :   ThreadBase(audioFlinger, id, device, type),
1456        mMixBuffer(NULL), mSuspended(0), mBytesWritten(0),
1457        // Assumes constructor is called by AudioFlinger with it's mLock held,
1458        // but it would be safer to explicitly pass initial masterMute as parameter
1459        mMasterMute(audioFlinger->masterMute_l()),
1460        // mStreamTypes[] initialized in constructor body
1461        mOutput(output),
1462        // Assumes constructor is called by AudioFlinger with it's mLock held,
1463        // but it would be safer to explicitly pass initial masterVolume as parameter
1464        mMasterVolume(audioFlinger->masterVolumeSW_l()),
1465        mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false)
1466{
1467    snprintf(mName, kNameLength, "AudioOut_%d", id);
1468
1469    readOutputParameters();
1470
1471    // mStreamTypes[AUDIO_STREAM_CNT] is initialized by stream_type_t default constructor
1472    // There is no AUDIO_STREAM_MIN, and ++ operator does not compile
1473    for (audio_stream_type_t stream = (audio_stream_type_t) 0; stream < AUDIO_STREAM_CNT;
1474            stream = (audio_stream_type_t) (stream + 1)) {
1475        mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream);
1476        mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream);
1477        // initialized by stream_type_t default constructor
1478        // mStreamTypes[stream].valid = true;
1479    }
1480    // mStreamTypes[AUDIO_STREAM_CNT] exists but isn't explicitly initialized here,
1481    // because mAudioFlinger doesn't have one to copy from
1482}
1483
1484AudioFlinger::PlaybackThread::~PlaybackThread()
1485{
1486    delete [] mMixBuffer;
1487}
1488
1489status_t AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
1490{
1491    dumpInternals(fd, args);
1492    dumpTracks(fd, args);
1493    dumpEffectChains(fd, args);
1494    return NO_ERROR;
1495}
1496
1497status_t AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args)
1498{
1499    const size_t SIZE = 256;
1500    char buffer[SIZE];
1501    String8 result;
1502
1503    snprintf(buffer, SIZE, "Output thread %p tracks\n", this);
1504    result.append(buffer);
1505    result.append("   Name  Clien Typ Fmt Chn mask   Session Buf  S M F SRate LeftV RighV  Serv       User       Main buf   Aux Buf\n");
1506    for (size_t i = 0; i < mTracks.size(); ++i) {
1507        sp<Track> track = mTracks[i];
1508        if (track != 0) {
1509            track->dump(buffer, SIZE);
1510            result.append(buffer);
1511        }
1512    }
1513
1514    snprintf(buffer, SIZE, "Output thread %p active tracks\n", this);
1515    result.append(buffer);
1516    result.append("   Name  Clien Typ Fmt Chn mask   Session Buf  S M F SRate LeftV RighV  Serv       User       Main buf   Aux Buf\n");
1517    for (size_t i = 0; i < mActiveTracks.size(); ++i) {
1518        sp<Track> track = mActiveTracks[i].promote();
1519        if (track != 0) {
1520            track->dump(buffer, SIZE);
1521            result.append(buffer);
1522        }
1523    }
1524    write(fd, result.string(), result.size());
1525    return NO_ERROR;
1526}
1527
1528status_t AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
1529{
1530    const size_t SIZE = 256;
1531    char buffer[SIZE];
1532    String8 result;
1533
1534    snprintf(buffer, SIZE, "\nOutput thread %p internals\n", this);
1535    result.append(buffer);
1536    snprintf(buffer, SIZE, "last write occurred (msecs): %llu\n", ns2ms(systemTime() - mLastWriteTime));
1537    result.append(buffer);
1538    snprintf(buffer, SIZE, "total writes: %d\n", mNumWrites);
1539    result.append(buffer);
1540    snprintf(buffer, SIZE, "delayed writes: %d\n", mNumDelayedWrites);
1541    result.append(buffer);
1542    snprintf(buffer, SIZE, "blocked in write: %d\n", mInWrite);
1543    result.append(buffer);
1544    snprintf(buffer, SIZE, "suspend count: %d\n", mSuspended);
1545    result.append(buffer);
1546    snprintf(buffer, SIZE, "mix buffer : %p\n", mMixBuffer);
1547    result.append(buffer);
1548    write(fd, result.string(), result.size());
1549
1550    dumpBase(fd, args);
1551
1552    return NO_ERROR;
1553}
1554
1555// Thread virtuals
1556status_t AudioFlinger::PlaybackThread::readyToRun()
1557{
1558    status_t status = initCheck();
1559    if (status == NO_ERROR) {
1560        ALOGI("AudioFlinger's thread %p ready to run", this);
1561    } else {
1562        ALOGE("No working audio driver found.");
1563    }
1564    return status;
1565}
1566
1567void AudioFlinger::PlaybackThread::onFirstRef()
1568{
1569    run(mName, ANDROID_PRIORITY_URGENT_AUDIO);
1570}
1571
1572// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
1573sp<AudioFlinger::PlaybackThread::Track>  AudioFlinger::PlaybackThread::createTrack_l(
1574        const sp<AudioFlinger::Client>& client,
1575        audio_stream_type_t streamType,
1576        uint32_t sampleRate,
1577        audio_format_t format,
1578        uint32_t channelMask,
1579        int frameCount,
1580        const sp<IMemory>& sharedBuffer,
1581        int sessionId,
1582        bool isTimed,
1583        status_t *status)
1584{
1585    sp<Track> track;
1586    status_t lStatus;
1587
1588    if (mType == DIRECT) {
1589        if ((format & AUDIO_FORMAT_MAIN_MASK) == AUDIO_FORMAT_PCM) {
1590            if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1591                ALOGE("createTrack_l() Bad parameter: sampleRate %d format %d, channelMask 0x%08x \""
1592                        "for output %p with format %d",
1593                        sampleRate, format, channelMask, mOutput, mFormat);
1594                lStatus = BAD_VALUE;
1595                goto Exit;
1596            }
1597        }
1598    } else {
1599        // Resampler implementation limits input sampling rate to 2 x output sampling rate.
1600        if (sampleRate > mSampleRate*2) {
1601            ALOGE("Sample rate out of range: %d mSampleRate %d", sampleRate, mSampleRate);
1602            lStatus = BAD_VALUE;
1603            goto Exit;
1604        }
1605    }
1606
1607    lStatus = initCheck();
1608    if (lStatus != NO_ERROR) {
1609        ALOGE("Audio driver not initialized.");
1610        goto Exit;
1611    }
1612
1613    { // scope for mLock
1614        Mutex::Autolock _l(mLock);
1615
1616        // all tracks in same audio session must share the same routing strategy otherwise
1617        // conflicts will happen when tracks are moved from one output to another by audio policy
1618        // manager
1619        uint32_t strategy = AudioSystem::getStrategyForStream(streamType);
1620        for (size_t i = 0; i < mTracks.size(); ++i) {
1621            sp<Track> t = mTracks[i];
1622            if (t != 0) {
1623                uint32_t actual = AudioSystem::getStrategyForStream(t->streamType());
1624                if (sessionId == t->sessionId() && strategy != actual) {
1625                    ALOGE("createTrack_l() mismatched strategy; expected %u but found %u",
1626                            strategy, actual);
1627                    lStatus = BAD_VALUE;
1628                    goto Exit;
1629                }
1630            }
1631        }
1632
1633        if (!isTimed) {
1634            track = new Track(this, client, streamType, sampleRate, format,
1635                    channelMask, frameCount, sharedBuffer, sessionId);
1636        } else {
1637            track = TimedTrack::create(this, client, streamType, sampleRate, format,
1638                    channelMask, frameCount, sharedBuffer, sessionId);
1639        }
1640        if (track == NULL || track->getCblk() == NULL || track->name() < 0) {
1641            lStatus = NO_MEMORY;
1642            goto Exit;
1643        }
1644        mTracks.add(track);
1645
1646        sp<EffectChain> chain = getEffectChain_l(sessionId);
1647        if (chain != 0) {
1648            ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
1649            track->setMainBuffer(chain->inBuffer());
1650            chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType()));
1651            chain->incTrackCnt();
1652        }
1653
1654        // invalidate track immediately if the stream type was moved to another thread since
1655        // createTrack() was called by the client process.
1656        if (!mStreamTypes[streamType].valid) {
1657            ALOGW("createTrack_l() on thread %p: invalidating track on stream %d",
1658                 this, streamType);
1659            android_atomic_or(CBLK_INVALID_ON, &track->mCblk->flags);
1660        }
1661    }
1662    lStatus = NO_ERROR;
1663
1664Exit:
1665    if(status) {
1666        *status = lStatus;
1667    }
1668    return track;
1669}
1670
1671uint32_t AudioFlinger::PlaybackThread::latency() const
1672{
1673    Mutex::Autolock _l(mLock);
1674    if (initCheck() == NO_ERROR) {
1675        return mOutput->stream->get_latency(mOutput->stream);
1676    } else {
1677        return 0;
1678    }
1679}
1680
1681void AudioFlinger::PlaybackThread::setMasterVolume(float value)
1682{
1683    Mutex::Autolock _l(mLock);
1684    mMasterVolume = value;
1685}
1686
1687void AudioFlinger::PlaybackThread::setMasterMute(bool muted)
1688{
1689    Mutex::Autolock _l(mLock);
1690    setMasterMute_l(muted);
1691}
1692
1693void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value)
1694{
1695    Mutex::Autolock _l(mLock);
1696    mStreamTypes[stream].volume = value;
1697}
1698
1699void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted)
1700{
1701    Mutex::Autolock _l(mLock);
1702    mStreamTypes[stream].mute = muted;
1703}
1704
1705float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const
1706{
1707    Mutex::Autolock _l(mLock);
1708    return mStreamTypes[stream].volume;
1709}
1710
1711// addTrack_l() must be called with ThreadBase::mLock held
1712status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
1713{
1714    status_t status = ALREADY_EXISTS;
1715
1716    // set retry count for buffer fill
1717    track->mRetryCount = kMaxTrackStartupRetries;
1718    if (mActiveTracks.indexOf(track) < 0) {
1719        // the track is newly added, make sure it fills up all its
1720        // buffers before playing. This is to ensure the client will
1721        // effectively get the latency it requested.
1722        track->mFillingUpStatus = Track::FS_FILLING;
1723        track->mResetDone = false;
1724        mActiveTracks.add(track);
1725        if (track->mainBuffer() != mMixBuffer) {
1726            sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1727            if (chain != 0) {
1728                ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(), track->sessionId());
1729                chain->incActiveTrackCnt();
1730            }
1731        }
1732
1733        status = NO_ERROR;
1734    }
1735
1736    ALOGV("mWaitWorkCV.broadcast");
1737    mWaitWorkCV.broadcast();
1738
1739    return status;
1740}
1741
1742// destroyTrack_l() must be called with ThreadBase::mLock held
1743void AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
1744{
1745    track->mState = TrackBase::TERMINATED;
1746    if (mActiveTracks.indexOf(track) < 0) {
1747        removeTrack_l(track);
1748    }
1749}
1750
1751void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track)
1752{
1753    mTracks.remove(track);
1754    deleteTrackName_l(track->name());
1755    sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1756    if (chain != 0) {
1757        chain->decTrackCnt();
1758    }
1759}
1760
1761String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
1762{
1763    String8 out_s8 = String8("");
1764    char *s;
1765
1766    Mutex::Autolock _l(mLock);
1767    if (initCheck() != NO_ERROR) {
1768        return out_s8;
1769    }
1770
1771    s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string());
1772    out_s8 = String8(s);
1773    free(s);
1774    return out_s8;
1775}
1776
1777// audioConfigChanged_l() must be called with AudioFlinger::mLock held
1778void AudioFlinger::PlaybackThread::audioConfigChanged_l(int event, int param) {
1779    AudioSystem::OutputDescriptor desc;
1780    void *param2 = NULL;
1781
1782    ALOGV("PlaybackThread::audioConfigChanged_l, thread %p, event %d, param %d", this, event, param);
1783
1784    switch (event) {
1785    case AudioSystem::OUTPUT_OPENED:
1786    case AudioSystem::OUTPUT_CONFIG_CHANGED:
1787        desc.channels = mChannelMask;
1788        desc.samplingRate = mSampleRate;
1789        desc.format = mFormat;
1790        desc.frameCount = mFrameCount;
1791        desc.latency = latency();
1792        param2 = &desc;
1793        break;
1794
1795    case AudioSystem::STREAM_CONFIG_CHANGED:
1796        param2 = &param;
1797    case AudioSystem::OUTPUT_CLOSED:
1798    default:
1799        break;
1800    }
1801    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
1802}
1803
1804void AudioFlinger::PlaybackThread::readOutputParameters()
1805{
1806    mSampleRate = mOutput->stream->common.get_sample_rate(&mOutput->stream->common);
1807    mChannelMask = mOutput->stream->common.get_channels(&mOutput->stream->common);
1808    mChannelCount = (uint16_t)popcount(mChannelMask);
1809    mFormat = mOutput->stream->common.get_format(&mOutput->stream->common);
1810    mFrameSize = audio_stream_frame_size(&mOutput->stream->common);
1811    mFrameCount = mOutput->stream->common.get_buffer_size(&mOutput->stream->common) / mFrameSize;
1812
1813    // FIXME - Current mixer implementation only supports stereo output: Always
1814    // Allocate a stereo buffer even if HW output is mono.
1815    delete[] mMixBuffer;
1816    mMixBuffer = new int16_t[mFrameCount * 2];
1817    memset(mMixBuffer, 0, mFrameCount * 2 * sizeof(int16_t));
1818
1819    // force reconfiguration of effect chains and engines to take new buffer size and audio
1820    // parameters into account
1821    // Note that mLock is not held when readOutputParameters() is called from the constructor
1822    // but in this case nothing is done below as no audio sessions have effect yet so it doesn't
1823    // matter.
1824    // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
1825    Vector< sp<EffectChain> > effectChains = mEffectChains;
1826    for (size_t i = 0; i < effectChains.size(); i ++) {
1827        mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
1828    }
1829}
1830
1831status_t AudioFlinger::PlaybackThread::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames)
1832{
1833    if (halFrames == NULL || dspFrames == NULL) {
1834        return BAD_VALUE;
1835    }
1836    Mutex::Autolock _l(mLock);
1837    if (initCheck() != NO_ERROR) {
1838        return INVALID_OPERATION;
1839    }
1840    *halFrames = mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
1841
1842    return mOutput->stream->get_render_position(mOutput->stream, dspFrames);
1843}
1844
1845uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId)
1846{
1847    Mutex::Autolock _l(mLock);
1848    uint32_t result = 0;
1849    if (getEffectChain_l(sessionId) != 0) {
1850        result = EFFECT_SESSION;
1851    }
1852
1853    for (size_t i = 0; i < mTracks.size(); ++i) {
1854        sp<Track> track = mTracks[i];
1855        if (sessionId == track->sessionId() &&
1856                !(track->mCblk->flags & CBLK_INVALID_MSK)) {
1857            result |= TRACK_SESSION;
1858            break;
1859        }
1860    }
1861
1862    return result;
1863}
1864
1865uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId)
1866{
1867    // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
1868    // it is moved to correct output by audio policy manager when A2DP is connected or disconnected
1869    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
1870        return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1871    }
1872    for (size_t i = 0; i < mTracks.size(); i++) {
1873        sp<Track> track = mTracks[i];
1874        if (sessionId == track->sessionId() &&
1875                !(track->mCblk->flags & CBLK_INVALID_MSK)) {
1876            return AudioSystem::getStrategyForStream(track->streamType());
1877        }
1878    }
1879    return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1880}
1881
1882
1883AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const
1884{
1885    Mutex::Autolock _l(mLock);
1886    return mOutput;
1887}
1888
1889AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput()
1890{
1891    Mutex::Autolock _l(mLock);
1892    AudioStreamOut *output = mOutput;
1893    mOutput = NULL;
1894    return output;
1895}
1896
1897// this method must always be called either with ThreadBase mLock held or inside the thread loop
1898audio_stream_t* AudioFlinger::PlaybackThread::stream()
1899{
1900    if (mOutput == NULL) {
1901        return NULL;
1902    }
1903    return &mOutput->stream->common;
1904}
1905
1906uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs()
1907{
1908    // A2DP output latency is not due only to buffering capacity. It also reflects encoding,
1909    // decoding and transfer time. So sleeping for half of the latency would likely cause
1910    // underruns
1911    if (audio_is_a2dp_device((audio_devices_t)mDevice)) {
1912        return (uint32_t)((uint32_t)((mFrameCount * 1000) / mSampleRate) * 1000);
1913    } else {
1914        return (uint32_t)(mOutput->stream->get_latency(mOutput->stream) * 1000) / 2;
1915    }
1916}
1917
1918// ----------------------------------------------------------------------------
1919
1920AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
1921        audio_io_handle_t id, uint32_t device, type_t type)
1922    :   PlaybackThread(audioFlinger, output, id, device, type),
1923        mAudioMixer(new AudioMixer(mFrameCount, mSampleRate)),
1924        mPrevMixerStatus(MIXER_IDLE)
1925{
1926    // FIXME - Current mixer implementation only supports stereo output
1927    if (mChannelCount == 1) {
1928        ALOGE("Invalid audio hardware channel count");
1929    }
1930}
1931
1932AudioFlinger::MixerThread::~MixerThread()
1933{
1934    delete mAudioMixer;
1935}
1936
1937class CpuStats {
1938public:
1939    void sample();
1940#ifdef DEBUG_CPU_USAGE
1941private:
1942    ThreadCpuUsage mCpu;
1943#endif
1944};
1945
1946void CpuStats::sample() {
1947#ifdef DEBUG_CPU_USAGE
1948    const CentralTendencyStatistics& stats = mCpu.statistics();
1949    mCpu.sampleAndEnable();
1950    unsigned n = stats.n();
1951    // mCpu.elapsed() is expensive, so don't call it every loop
1952    if ((n & 127) == 1) {
1953        long long elapsed = mCpu.elapsed();
1954        if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) {
1955            double perLoop = elapsed / (double) n;
1956            double perLoop100 = perLoop * 0.01;
1957            double mean = stats.mean();
1958            double stddev = stats.stddev();
1959            double minimum = stats.minimum();
1960            double maximum = stats.maximum();
1961            mCpu.resetStatistics();
1962            ALOGI("CPU usage over past %.1f secs (%u mixer loops at %.1f mean ms per loop):\n  us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n  %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f",
1963                    elapsed * .000000001, n, perLoop * .000001,
1964                    mean * .001,
1965                    stddev * .001,
1966                    minimum * .001,
1967                    maximum * .001,
1968                    mean / perLoop100,
1969                    stddev / perLoop100,
1970                    minimum / perLoop100,
1971                    maximum / perLoop100);
1972        }
1973    }
1974#endif
1975};
1976
1977void AudioFlinger::PlaybackThread::checkSilentMode_l()
1978{
1979    if (!mMasterMute) {
1980        char value[PROPERTY_VALUE_MAX];
1981        if (property_get("ro.audio.silent", value, "0") > 0) {
1982            char *endptr;
1983            unsigned long ul = strtoul(value, &endptr, 0);
1984            if (*endptr == '\0' && ul != 0) {
1985                ALOGD("Silence is golden");
1986                // The setprop command will not allow a property to be changed after
1987                // the first time it is set, so we don't have to worry about un-muting.
1988                setMasterMute_l(true);
1989            }
1990        }
1991    }
1992}
1993
1994bool AudioFlinger::MixerThread::threadLoop()
1995{
1996    Vector< sp<Track> > tracksToRemove;
1997    nsecs_t standbyTime = systemTime();
1998    size_t mixBufferSize = mFrameCount * mFrameSize;
1999    // FIXME: Relaxed timing because of a certain device that can't meet latency
2000    // Should be reduced to 2x after the vendor fixes the driver issue
2001    // increase threshold again due to low power audio mode. The way this warning threshold is
2002    // calculated and its usefulness should be reconsidered anyway.
2003    nsecs_t maxPeriod = seconds(mFrameCount) / mSampleRate * 15;
2004    nsecs_t lastWarning = 0;
2005    bool longStandbyExit = false;
2006    uint32_t activeSleepTime = activeSleepTimeUs();
2007    uint32_t idleSleepTime = idleSleepTimeUs();
2008    uint32_t sleepTime = idleSleepTime;
2009    uint32_t sleepTimeShift = 0;
2010    Vector< sp<EffectChain> > effectChains;
2011    CpuStats cpuStats;
2012
2013    acquireWakeLock();
2014
2015    while (!exitPending())
2016    {
2017        cpuStats.sample();
2018        processConfigEvents();
2019
2020        mixer_state mixerStatus = MIXER_IDLE;
2021        { // scope for mLock
2022
2023            Mutex::Autolock _l(mLock);
2024
2025            if (checkForNewParameters_l()) {
2026                mixBufferSize = mFrameCount * mFrameSize;
2027                // FIXME: Relaxed timing because of a certain device that can't meet latency
2028                // Should be reduced to 2x after the vendor fixes the driver issue
2029                // increase threshold again due to low power audio mode. The way this warning
2030                // threshold is calculated and its usefulness should be reconsidered anyway.
2031                maxPeriod = seconds(mFrameCount) / mSampleRate * 15;
2032                activeSleepTime = activeSleepTimeUs();
2033                idleSleepTime = idleSleepTimeUs();
2034            }
2035
2036            const SortedVector< wp<Track> >& activeTracks = mActiveTracks;
2037
2038            // put audio hardware into standby after short delay
2039            if (CC_UNLIKELY((!activeTracks.size() && systemTime() > standbyTime) ||
2040                        mSuspended)) {
2041                if (!mStandby) {
2042                    ALOGV("Audio hardware entering standby, mixer %p, mSuspended %d", this, mSuspended);
2043                    mOutput->stream->common.standby(&mOutput->stream->common);
2044                    mStandby = true;
2045                    mBytesWritten = 0;
2046                }
2047
2048                if (!activeTracks.size() && mConfigEvents.isEmpty()) {
2049                    // we're about to wait, flush the binder command buffer
2050                    IPCThreadState::self()->flushCommands();
2051
2052                    if (exitPending()) break;
2053
2054                    releaseWakeLock_l();
2055                    // wait until we have something to do...
2056                    ALOGV("Thread %p type %d TID %d going to sleep", this, mType, gettid());
2057                    mWaitWorkCV.wait(mLock);
2058                    ALOGV("Thread %p type %d TID %d waking up", this, mType, gettid());
2059                    acquireWakeLock_l();
2060
2061                    mPrevMixerStatus = MIXER_IDLE;
2062                    checkSilentMode_l();
2063
2064                    standbyTime = systemTime() + mStandbyTimeInNsecs;
2065                    sleepTime = idleSleepTime;
2066                    sleepTimeShift = 0;
2067                    continue;
2068                }
2069            }
2070
2071            mixerStatus = prepareTracks_l(activeTracks, &tracksToRemove);
2072
2073            // prevent any changes in effect chain list and in each effect chain
2074            // during mixing and effect process as the audio buffers could be deleted
2075            // or modified if an effect is created or deleted
2076            lockEffectChains_l(effectChains);
2077        }
2078
2079        if (CC_LIKELY(mixerStatus == MIXER_TRACKS_READY)) {
2080            // obtain the presentation timestamp of the next output buffer
2081            int64_t pts;
2082            status_t status = INVALID_OPERATION;
2083
2084            if (NULL != mOutput->stream->get_next_write_timestamp) {
2085                status = mOutput->stream->get_next_write_timestamp(
2086                        mOutput->stream, &pts);
2087            }
2088
2089            if (status != NO_ERROR) {
2090                pts = AudioBufferProvider::kInvalidPTS;
2091            }
2092
2093            // mix buffers...
2094            mAudioMixer->process(pts);
2095            // increase sleep time progressively when application underrun condition clears.
2096            // Only increase sleep time if the mixer is ready for two consecutive times to avoid
2097            // that a steady state of alternating ready/not ready conditions keeps the sleep time
2098            // such that we would underrun the audio HAL.
2099            if ((sleepTime == 0) && (sleepTimeShift > 0)) {
2100                sleepTimeShift--;
2101            }
2102            sleepTime = 0;
2103            standbyTime = systemTime() + mStandbyTimeInNsecs;
2104            //TODO: delay standby when effects have a tail
2105        } else {
2106            // If no tracks are ready, sleep once for the duration of an output
2107            // buffer size, then write 0s to the output
2108            if (sleepTime == 0) {
2109                if (mixerStatus == MIXER_TRACKS_ENABLED) {
2110                    sleepTime = activeSleepTime >> sleepTimeShift;
2111                    if (sleepTime < kMinThreadSleepTimeUs) {
2112                        sleepTime = kMinThreadSleepTimeUs;
2113                    }
2114                    // reduce sleep time in case of consecutive application underruns to avoid
2115                    // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer
2116                    // duration we would end up writing less data than needed by the audio HAL if
2117                    // the condition persists.
2118                    if (sleepTimeShift < kMaxThreadSleepTimeShift) {
2119                        sleepTimeShift++;
2120                    }
2121                } else {
2122                    sleepTime = idleSleepTime;
2123                }
2124            } else if (mBytesWritten != 0 ||
2125                       (mixerStatus == MIXER_TRACKS_ENABLED && longStandbyExit)) {
2126                memset (mMixBuffer, 0, mixBufferSize);
2127                sleepTime = 0;
2128                ALOGV_IF((mBytesWritten == 0 && (mixerStatus == MIXER_TRACKS_ENABLED && longStandbyExit)), "anticipated start");
2129            }
2130            // TODO add standby time extension fct of effect tail
2131        }
2132
2133        if (mSuspended) {
2134            sleepTime = suspendSleepTimeUs();
2135        }
2136
2137        // only process effects if we're going to write
2138        if (sleepTime == 0) {
2139            for (size_t i = 0; i < effectChains.size(); i ++) {
2140                effectChains[i]->process_l();
2141            }
2142        }
2143
2144        // enable changes in effect chain
2145        unlockEffectChains(effectChains);
2146
2147        // sleepTime == 0 means we must write to audio hardware
2148        if (sleepTime == 0) {
2149            mLastWriteTime = systemTime();
2150            mInWrite = true;
2151            mBytesWritten += mixBufferSize;
2152
2153            int bytesWritten = (int)mOutput->stream->write(mOutput->stream, mMixBuffer, mixBufferSize);
2154            if (bytesWritten < 0) mBytesWritten -= mixBufferSize;
2155            mNumWrites++;
2156            mInWrite = false;
2157            nsecs_t now = systemTime();
2158            nsecs_t delta = now - mLastWriteTime;
2159            if (!mStandby && delta > maxPeriod) {
2160                mNumDelayedWrites++;
2161                if ((now - lastWarning) > kWarningThrottleNs) {
2162                    ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
2163                            ns2ms(delta), mNumDelayedWrites, this);
2164                    lastWarning = now;
2165                }
2166                if (mStandby) {
2167                    longStandbyExit = true;
2168                }
2169            }
2170            mStandby = false;
2171        } else {
2172            usleep(sleepTime);
2173        }
2174
2175        // finally let go of all our tracks, without the lock held
2176        // since we can't guarantee the destructors won't acquire that
2177        // same lock.
2178        tracksToRemove.clear();
2179
2180        // Effect chains will be actually deleted here if they were removed from
2181        // mEffectChains list during mixing or effects processing
2182        effectChains.clear();
2183    }
2184
2185    if (!mStandby) {
2186        mOutput->stream->common.standby(&mOutput->stream->common);
2187    }
2188
2189    releaseWakeLock();
2190
2191    ALOGV("Thread %p type %d exiting", this, mType);
2192    return false;
2193}
2194
2195// prepareTracks_l() must be called with ThreadBase::mLock held
2196AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l(
2197        const SortedVector< wp<Track> >& activeTracks, Vector< sp<Track> > *tracksToRemove)
2198{
2199
2200    mixer_state mixerStatus = MIXER_IDLE;
2201    // find out which tracks need to be processed
2202    size_t count = activeTracks.size();
2203    size_t mixedTracks = 0;
2204    size_t tracksWithEffect = 0;
2205
2206    float masterVolume = mMasterVolume;
2207    bool  masterMute = mMasterMute;
2208
2209    if (masterMute) {
2210        masterVolume = 0;
2211    }
2212    // Delegate master volume control to effect in output mix effect chain if needed
2213    sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
2214    if (chain != 0) {
2215        uint32_t v = (uint32_t)(masterVolume * (1 << 24));
2216        chain->setVolume_l(&v, &v);
2217        masterVolume = (float)((v + (1 << 23)) >> 24);
2218        chain.clear();
2219    }
2220
2221    for (size_t i=0 ; i<count ; i++) {
2222        sp<Track> t = activeTracks[i].promote();
2223        if (t == 0) continue;
2224
2225        // this const just means the local variable doesn't change
2226        Track* const track = t.get();
2227        audio_track_cblk_t* cblk = track->cblk();
2228
2229        // The first time a track is added we wait
2230        // for all its buffers to be filled before processing it
2231        int name = track->name();
2232        // make sure that we have enough frames to mix one full buffer.
2233        // enforce this condition only once to enable draining the buffer in case the client
2234        // app does not call stop() and relies on underrun to stop:
2235        // hence the test on (mPrevMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed
2236        // during last round
2237        uint32_t minFrames = 1;
2238        if (!track->isStopped() && !track->isPausing() &&
2239                (mPrevMixerStatus == MIXER_TRACKS_READY)) {
2240            if (t->sampleRate() == (int)mSampleRate) {
2241                minFrames = mFrameCount;
2242            } else {
2243                // +1 for rounding and +1 for additional sample needed for interpolation
2244                minFrames = (mFrameCount * t->sampleRate()) / mSampleRate + 1 + 1;
2245                // add frames already consumed but not yet released by the resampler
2246                // because cblk->framesReady() will  include these frames
2247                minFrames += mAudioMixer->getUnreleasedFrames(track->name());
2248                // the minimum track buffer size is normally twice the number of frames necessary
2249                // to fill one buffer and the resampler should not leave more than one buffer worth
2250                // of unreleased frames after each pass, but just in case...
2251                ALOG_ASSERT(minFrames <= cblk->frameCount);
2252            }
2253        }
2254        if ((track->framesReady() >= minFrames) && track->isReady() &&
2255                !track->isPaused() && !track->isTerminated())
2256        {
2257            //ALOGV("track %d u=%08x, s=%08x [OK] on thread %p", name, cblk->user, cblk->server, this);
2258
2259            mixedTracks++;
2260
2261            // track->mainBuffer() != mMixBuffer means there is an effect chain
2262            // connected to the track
2263            chain.clear();
2264            if (track->mainBuffer() != mMixBuffer) {
2265                chain = getEffectChain_l(track->sessionId());
2266                // Delegate volume control to effect in track effect chain if needed
2267                if (chain != 0) {
2268                    tracksWithEffect++;
2269                } else {
2270                    ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on session %d",
2271                            name, track->sessionId());
2272                }
2273            }
2274
2275
2276            int param = AudioMixer::VOLUME;
2277            if (track->mFillingUpStatus == Track::FS_FILLED) {
2278                // no ramp for the first volume setting
2279                track->mFillingUpStatus = Track::FS_ACTIVE;
2280                if (track->mState == TrackBase::RESUMING) {
2281                    track->mState = TrackBase::ACTIVE;
2282                    param = AudioMixer::RAMP_VOLUME;
2283                }
2284                mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL);
2285            } else if (cblk->server != 0) {
2286                // If the track is stopped before the first frame was mixed,
2287                // do not apply ramp
2288                param = AudioMixer::RAMP_VOLUME;
2289            }
2290
2291            // compute volume for this track
2292            uint32_t vl, vr, va;
2293            if (track->isMuted() || track->isPausing() ||
2294                mStreamTypes[track->streamType()].mute) {
2295                vl = vr = va = 0;
2296                if (track->isPausing()) {
2297                    track->setPaused();
2298                }
2299            } else {
2300
2301                // read original volumes with volume control
2302                float typeVolume = mStreamTypes[track->streamType()].volume;
2303                float v = masterVolume * typeVolume;
2304                uint32_t vlr = cblk->getVolumeLR();
2305                vl = vlr & 0xFFFF;
2306                vr = vlr >> 16;
2307                // track volumes come from shared memory, so can't be trusted and must be clamped
2308                if (vl > MAX_GAIN_INT) {
2309                    ALOGV("Track left volume out of range: %04X", vl);
2310                    vl = MAX_GAIN_INT;
2311                }
2312                if (vr > MAX_GAIN_INT) {
2313                    ALOGV("Track right volume out of range: %04X", vr);
2314                    vr = MAX_GAIN_INT;
2315                }
2316                // now apply the master volume and stream type volume
2317                vl = (uint32_t)(v * vl) << 12;
2318                vr = (uint32_t)(v * vr) << 12;
2319                // assuming master volume and stream type volume each go up to 1.0,
2320                // vl and vr are now in 8.24 format
2321
2322                uint16_t sendLevel = cblk->getSendLevel_U4_12();
2323                // send level comes from shared memory and so may be corrupt
2324                if (sendLevel > MAX_GAIN_INT) {
2325                    ALOGV("Track send level out of range: %04X", sendLevel);
2326                    sendLevel = MAX_GAIN_INT;
2327                }
2328                va = (uint32_t)(v * sendLevel);
2329            }
2330            // Delegate volume control to effect in track effect chain if needed
2331            if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
2332                // Do not ramp volume if volume is controlled by effect
2333                param = AudioMixer::VOLUME;
2334                track->mHasVolumeController = true;
2335            } else {
2336                // force no volume ramp when volume controller was just disabled or removed
2337                // from effect chain to avoid volume spike
2338                if (track->mHasVolumeController) {
2339                    param = AudioMixer::VOLUME;
2340                }
2341                track->mHasVolumeController = false;
2342            }
2343
2344            // Convert volumes from 8.24 to 4.12 format
2345            // This additional clamping is needed in case chain->setVolume_l() overshot
2346            vl = (vl + (1 << 11)) >> 12;
2347            if (vl > MAX_GAIN_INT) vl = MAX_GAIN_INT;
2348            vr = (vr + (1 << 11)) >> 12;
2349            if (vr > MAX_GAIN_INT) vr = MAX_GAIN_INT;
2350
2351            if (va > MAX_GAIN_INT) va = MAX_GAIN_INT;   // va is uint32_t, so no need to check for -
2352
2353            // XXX: these things DON'T need to be done each time
2354            mAudioMixer->setBufferProvider(name, track);
2355            mAudioMixer->enable(name);
2356
2357            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, (void *)vl);
2358            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, (void *)vr);
2359            mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, (void *)va);
2360            mAudioMixer->setParameter(
2361                name,
2362                AudioMixer::TRACK,
2363                AudioMixer::FORMAT, (void *)track->format());
2364            mAudioMixer->setParameter(
2365                name,
2366                AudioMixer::TRACK,
2367                AudioMixer::CHANNEL_MASK, (void *)track->channelMask());
2368            mAudioMixer->setParameter(
2369                name,
2370                AudioMixer::RESAMPLE,
2371                AudioMixer::SAMPLE_RATE,
2372                (void *)(cblk->sampleRate));
2373            mAudioMixer->setParameter(
2374                name,
2375                AudioMixer::TRACK,
2376                AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
2377            mAudioMixer->setParameter(
2378                name,
2379                AudioMixer::TRACK,
2380                AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
2381
2382            // reset retry count
2383            track->mRetryCount = kMaxTrackRetries;
2384            // If one track is ready, set the mixer ready if:
2385            //  - the mixer was not ready during previous round OR
2386            //  - no other track is not ready
2387            if (mPrevMixerStatus != MIXER_TRACKS_READY ||
2388                    mixerStatus != MIXER_TRACKS_ENABLED) {
2389                mixerStatus = MIXER_TRACKS_READY;
2390            }
2391        } else {
2392            //ALOGV("track %d u=%08x, s=%08x [NOT READY] on thread %p", name, cblk->user, cblk->server, this);
2393            if (track->isStopped()) {
2394                track->reset();
2395            }
2396            if (track->isTerminated() || track->isStopped() || track->isPaused()) {
2397                // We have consumed all the buffers of this track.
2398                // Remove it from the list of active tracks.
2399                tracksToRemove->add(track);
2400            } else {
2401                // No buffers for this track. Give it a few chances to
2402                // fill a buffer, then remove it from active list.
2403                if (--(track->mRetryCount) <= 0) {
2404                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this);
2405                    tracksToRemove->add(track);
2406                    // indicate to client process that the track was disabled because of underrun
2407                    android_atomic_or(CBLK_DISABLED_ON, &cblk->flags);
2408                // If one track is not ready, mark the mixer also not ready if:
2409                //  - the mixer was ready during previous round OR
2410                //  - no other track is ready
2411                } else if (mPrevMixerStatus == MIXER_TRACKS_READY ||
2412                                mixerStatus != MIXER_TRACKS_READY) {
2413                    mixerStatus = MIXER_TRACKS_ENABLED;
2414                }
2415            }
2416            mAudioMixer->disable(name);
2417        }
2418    }
2419
2420    // remove all the tracks that need to be...
2421    count = tracksToRemove->size();
2422    if (CC_UNLIKELY(count)) {
2423        for (size_t i=0 ; i<count ; i++) {
2424            const sp<Track>& track = tracksToRemove->itemAt(i);
2425            mActiveTracks.remove(track);
2426            if (track->mainBuffer() != mMixBuffer) {
2427                chain = getEffectChain_l(track->sessionId());
2428                if (chain != 0) {
2429                    ALOGV("stopping track on chain %p for session Id: %d", chain.get(), track->sessionId());
2430                    chain->decActiveTrackCnt();
2431                }
2432            }
2433            if (track->isTerminated()) {
2434                removeTrack_l(track);
2435            }
2436        }
2437    }
2438
2439    // mix buffer must be cleared if all tracks are connected to an
2440    // effect chain as in this case the mixer will not write to
2441    // mix buffer and track effects will accumulate into it
2442    if (mixedTracks != 0 && mixedTracks == tracksWithEffect) {
2443        memset(mMixBuffer, 0, mFrameCount * mChannelCount * sizeof(int16_t));
2444    }
2445
2446    mPrevMixerStatus = mixerStatus;
2447    return mixerStatus;
2448}
2449
2450void AudioFlinger::MixerThread::invalidateTracks(audio_stream_type_t streamType)
2451{
2452    ALOGV ("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d",
2453            this,  streamType, mTracks.size());
2454    Mutex::Autolock _l(mLock);
2455
2456    size_t size = mTracks.size();
2457    for (size_t i = 0; i < size; i++) {
2458        sp<Track> t = mTracks[i];
2459        if (t->streamType() == streamType) {
2460            android_atomic_or(CBLK_INVALID_ON, &t->mCblk->flags);
2461            t->mCblk->cv.signal();
2462        }
2463    }
2464}
2465
2466void AudioFlinger::PlaybackThread::setStreamValid(audio_stream_type_t streamType, bool valid)
2467{
2468    ALOGV ("PlaybackThread::setStreamValid() thread %p, streamType %d, valid %d",
2469            this,  streamType, valid);
2470    Mutex::Autolock _l(mLock);
2471
2472    mStreamTypes[streamType].valid = valid;
2473}
2474
2475// getTrackName_l() must be called with ThreadBase::mLock held
2476int AudioFlinger::MixerThread::getTrackName_l()
2477{
2478    return mAudioMixer->getTrackName();
2479}
2480
2481// deleteTrackName_l() must be called with ThreadBase::mLock held
2482void AudioFlinger::MixerThread::deleteTrackName_l(int name)
2483{
2484    ALOGV("remove track (%d) and delete from mixer", name);
2485    mAudioMixer->deleteTrackName(name);
2486}
2487
2488// checkForNewParameters_l() must be called with ThreadBase::mLock held
2489bool AudioFlinger::MixerThread::checkForNewParameters_l()
2490{
2491    bool reconfig = false;
2492
2493    while (!mNewParameters.isEmpty()) {
2494        status_t status = NO_ERROR;
2495        String8 keyValuePair = mNewParameters[0];
2496        AudioParameter param = AudioParameter(keyValuePair);
2497        int value;
2498
2499        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
2500            reconfig = true;
2501        }
2502        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
2503            if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
2504                status = BAD_VALUE;
2505            } else {
2506                reconfig = true;
2507            }
2508        }
2509        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
2510            if (value != AUDIO_CHANNEL_OUT_STEREO) {
2511                status = BAD_VALUE;
2512            } else {
2513                reconfig = true;
2514            }
2515        }
2516        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
2517            // do not accept frame count changes if tracks are open as the track buffer
2518            // size depends on frame count and correct behavior would not be guaranteed
2519            // if frame count is changed after track creation
2520            if (!mTracks.isEmpty()) {
2521                status = INVALID_OPERATION;
2522            } else {
2523                reconfig = true;
2524            }
2525        }
2526        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
2527            // when changing the audio output device, call addBatteryData to notify
2528            // the change
2529            if ((int)mDevice != value) {
2530                uint32_t params = 0;
2531                // check whether speaker is on
2532                if (value & AUDIO_DEVICE_OUT_SPEAKER) {
2533                    params |= IMediaPlayerService::kBatteryDataSpeakerOn;
2534                }
2535
2536                int deviceWithoutSpeaker
2537                    = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
2538                // check if any other device (except speaker) is on
2539                if (value & deviceWithoutSpeaker ) {
2540                    params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
2541                }
2542
2543                if (params != 0) {
2544                    addBatteryData(params);
2545                }
2546            }
2547
2548            // forward device change to effects that have requested to be
2549            // aware of attached audio device.
2550            mDevice = (uint32_t)value;
2551            for (size_t i = 0; i < mEffectChains.size(); i++) {
2552                mEffectChains[i]->setDevice_l(mDevice);
2553            }
2554        }
2555
2556        if (status == NO_ERROR) {
2557            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
2558                                                    keyValuePair.string());
2559            if (!mStandby && status == INVALID_OPERATION) {
2560               mOutput->stream->common.standby(&mOutput->stream->common);
2561               mStandby = true;
2562               mBytesWritten = 0;
2563               status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
2564                                                       keyValuePair.string());
2565            }
2566            if (status == NO_ERROR && reconfig) {
2567                delete mAudioMixer;
2568                // for safety in case readOutputParameters() accesses mAudioMixer (it doesn't)
2569                mAudioMixer = NULL;
2570                readOutputParameters();
2571                mAudioMixer = new AudioMixer(mFrameCount, mSampleRate);
2572                for (size_t i = 0; i < mTracks.size() ; i++) {
2573                    int name = getTrackName_l();
2574                    if (name < 0) break;
2575                    mTracks[i]->mName = name;
2576                    // limit track sample rate to 2 x new output sample rate
2577                    if (mTracks[i]->mCblk->sampleRate > 2 * sampleRate()) {
2578                        mTracks[i]->mCblk->sampleRate = 2 * sampleRate();
2579                    }
2580                }
2581                sendConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
2582            }
2583        }
2584
2585        mNewParameters.removeAt(0);
2586
2587        mParamStatus = status;
2588        mParamCond.signal();
2589        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
2590        // already timed out waiting for the status and will never signal the condition.
2591        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
2592    }
2593    return reconfig;
2594}
2595
2596status_t AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
2597{
2598    const size_t SIZE = 256;
2599    char buffer[SIZE];
2600    String8 result;
2601
2602    PlaybackThread::dumpInternals(fd, args);
2603
2604    snprintf(buffer, SIZE, "AudioMixer tracks: %08x\n", mAudioMixer->trackNames());
2605    result.append(buffer);
2606    write(fd, result.string(), result.size());
2607    return NO_ERROR;
2608}
2609
2610uint32_t AudioFlinger::MixerThread::idleSleepTimeUs()
2611{
2612    return (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
2613}
2614
2615uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs()
2616{
2617    return (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
2618}
2619
2620// ----------------------------------------------------------------------------
2621AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
2622        AudioStreamOut* output, audio_io_handle_t id, uint32_t device)
2623    :   PlaybackThread(audioFlinger, output, id, device, DIRECT)
2624        // mLeftVolFloat, mRightVolFloat
2625        // mLeftVolShort, mRightVolShort
2626{
2627}
2628
2629AudioFlinger::DirectOutputThread::~DirectOutputThread()
2630{
2631}
2632
2633void AudioFlinger::DirectOutputThread::applyVolume(uint16_t leftVol, uint16_t rightVol, bool ramp)
2634{
2635    // Do not apply volume on compressed audio
2636    if (!audio_is_linear_pcm(mFormat)) {
2637        return;
2638    }
2639
2640    // convert to signed 16 bit before volume calculation
2641    if (mFormat == AUDIO_FORMAT_PCM_8_BIT) {
2642        size_t count = mFrameCount * mChannelCount;
2643        uint8_t *src = (uint8_t *)mMixBuffer + count-1;
2644        int16_t *dst = mMixBuffer + count-1;
2645        while(count--) {
2646            *dst-- = (int16_t)(*src--^0x80) << 8;
2647        }
2648    }
2649
2650    size_t frameCount = mFrameCount;
2651    int16_t *out = mMixBuffer;
2652    if (ramp) {
2653        if (mChannelCount == 1) {
2654            int32_t d = ((int32_t)leftVol - (int32_t)mLeftVolShort) << 16;
2655            int32_t vlInc = d / (int32_t)frameCount;
2656            int32_t vl = ((int32_t)mLeftVolShort << 16);
2657            do {
2658                out[0] = clamp16(mul(out[0], vl >> 16) >> 12);
2659                out++;
2660                vl += vlInc;
2661            } while (--frameCount);
2662
2663        } else {
2664            int32_t d = ((int32_t)leftVol - (int32_t)mLeftVolShort) << 16;
2665            int32_t vlInc = d / (int32_t)frameCount;
2666            d = ((int32_t)rightVol - (int32_t)mRightVolShort) << 16;
2667            int32_t vrInc = d / (int32_t)frameCount;
2668            int32_t vl = ((int32_t)mLeftVolShort << 16);
2669            int32_t vr = ((int32_t)mRightVolShort << 16);
2670            do {
2671                out[0] = clamp16(mul(out[0], vl >> 16) >> 12);
2672                out[1] = clamp16(mul(out[1], vr >> 16) >> 12);
2673                out += 2;
2674                vl += vlInc;
2675                vr += vrInc;
2676            } while (--frameCount);
2677        }
2678    } else {
2679        if (mChannelCount == 1) {
2680            do {
2681                out[0] = clamp16(mul(out[0], leftVol) >> 12);
2682                out++;
2683            } while (--frameCount);
2684        } else {
2685            do {
2686                out[0] = clamp16(mul(out[0], leftVol) >> 12);
2687                out[1] = clamp16(mul(out[1], rightVol) >> 12);
2688                out += 2;
2689            } while (--frameCount);
2690        }
2691    }
2692
2693    // convert back to unsigned 8 bit after volume calculation
2694    if (mFormat == AUDIO_FORMAT_PCM_8_BIT) {
2695        size_t count = mFrameCount * mChannelCount;
2696        int16_t *src = mMixBuffer;
2697        uint8_t *dst = (uint8_t *)mMixBuffer;
2698        while(count--) {
2699            *dst++ = (uint8_t)(((int32_t)*src++ + (1<<7)) >> 8)^0x80;
2700        }
2701    }
2702
2703    mLeftVolShort = leftVol;
2704    mRightVolShort = rightVol;
2705}
2706
2707bool AudioFlinger::DirectOutputThread::threadLoop()
2708{
2709    sp<Track> trackToRemove;
2710    sp<Track> activeTrack;
2711    nsecs_t standbyTime = systemTime();
2712    size_t mixBufferSize = mFrameCount*mFrameSize;
2713    uint32_t activeSleepTime = activeSleepTimeUs();
2714    uint32_t idleSleepTime = idleSleepTimeUs();
2715    uint32_t sleepTime = idleSleepTime;
2716    // use shorter standby delay as on normal output to release
2717    // hardware resources as soon as possible
2718    nsecs_t standbyDelay = microseconds(activeSleepTime*2);
2719
2720    acquireWakeLock();
2721
2722    while (!exitPending())
2723    {
2724        bool rampVolume;
2725        uint16_t leftVol;
2726        uint16_t rightVol;
2727        Vector< sp<EffectChain> > effectChains;
2728
2729        processConfigEvents();
2730
2731        mixer_state mixerStatus = MIXER_IDLE;
2732        { // scope for the mLock
2733
2734            Mutex::Autolock _l(mLock);
2735
2736            if (checkForNewParameters_l()) {
2737                mixBufferSize = mFrameCount*mFrameSize;
2738                activeSleepTime = activeSleepTimeUs();
2739                idleSleepTime = idleSleepTimeUs();
2740                standbyDelay = microseconds(activeSleepTime*2);
2741            }
2742
2743            // put audio hardware into standby after short delay
2744            if (CC_UNLIKELY((!mActiveTracks.size() && systemTime() > standbyTime) ||
2745                        mSuspended)) {
2746                // wait until we have something to do...
2747                if (!mStandby) {
2748                    ALOGV("Audio hardware entering standby, mixer %p, mSuspended %d", this, mSuspended);
2749                    mOutput->stream->common.standby(&mOutput->stream->common);
2750                    mStandby = true;
2751                    mBytesWritten = 0;
2752                }
2753
2754                if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
2755                    // we're about to wait, flush the binder command buffer
2756                    IPCThreadState::self()->flushCommands();
2757
2758                    if (exitPending()) break;
2759
2760                    releaseWakeLock_l();
2761                    ALOGV("Thread %p type %d TID %d going to sleep", this, mType, gettid());
2762                    mWaitWorkCV.wait(mLock);
2763                    ALOGV("Thread %p type %d TID %d waking up", this, mType, gettid());
2764                    acquireWakeLock_l();
2765
2766                    checkSilentMode_l();
2767
2768                    standbyTime = systemTime() + standbyDelay;
2769                    sleepTime = idleSleepTime;
2770                    continue;
2771                }
2772            }
2773
2774            effectChains = mEffectChains;
2775
2776            // find out which tracks need to be processed
2777            if (mActiveTracks.size() != 0) {
2778                sp<Track> t = mActiveTracks[0].promote();
2779                if (t == 0) continue;
2780
2781                Track* const track = t.get();
2782                audio_track_cblk_t* cblk = track->cblk();
2783
2784                // The first time a track is added we wait
2785                // for all its buffers to be filled before processing it
2786                if (cblk->framesReady() && track->isReady() &&
2787                        !track->isPaused() && !track->isTerminated())
2788                {
2789                    //ALOGV("track %d u=%08x, s=%08x [OK]", track->name(), cblk->user, cblk->server);
2790
2791                    if (track->mFillingUpStatus == Track::FS_FILLED) {
2792                        track->mFillingUpStatus = Track::FS_ACTIVE;
2793                        mLeftVolFloat = mRightVolFloat = 0;
2794                        mLeftVolShort = mRightVolShort = 0;
2795                        if (track->mState == TrackBase::RESUMING) {
2796                            track->mState = TrackBase::ACTIVE;
2797                            rampVolume = true;
2798                        }
2799                    } else if (cblk->server != 0) {
2800                        // If the track is stopped before the first frame was mixed,
2801                        // do not apply ramp
2802                        rampVolume = true;
2803                    }
2804                    // compute volume for this track
2805                    float left, right;
2806                    if (track->isMuted() || mMasterMute || track->isPausing() ||
2807                        mStreamTypes[track->streamType()].mute) {
2808                        left = right = 0;
2809                        if (track->isPausing()) {
2810                            track->setPaused();
2811                        }
2812                    } else {
2813                        float typeVolume = mStreamTypes[track->streamType()].volume;
2814                        float v = mMasterVolume * typeVolume;
2815                        uint32_t vlr = cblk->getVolumeLR();
2816                        float v_clamped = v * (vlr & 0xFFFF);
2817                        if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
2818                        left = v_clamped/MAX_GAIN;
2819                        v_clamped = v * (vlr >> 16);
2820                        if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
2821                        right = v_clamped/MAX_GAIN;
2822                    }
2823
2824                    if (left != mLeftVolFloat || right != mRightVolFloat) {
2825                        mLeftVolFloat = left;
2826                        mRightVolFloat = right;
2827
2828                        // If audio HAL implements volume control,
2829                        // force software volume to nominal value
2830                        if (mOutput->stream->set_volume(mOutput->stream, left, right) == NO_ERROR) {
2831                            left = 1.0f;
2832                            right = 1.0f;
2833                        }
2834
2835                        // Convert volumes from float to 8.24
2836                        uint32_t vl = (uint32_t)(left * (1 << 24));
2837                        uint32_t vr = (uint32_t)(right * (1 << 24));
2838
2839                        // Delegate volume control to effect in track effect chain if needed
2840                        // only one effect chain can be present on DirectOutputThread, so if
2841                        // there is one, the track is connected to it
2842                        if (!effectChains.isEmpty()) {
2843                            // Do not ramp volume if volume is controlled by effect
2844                            if(effectChains[0]->setVolume_l(&vl, &vr)) {
2845                                rampVolume = false;
2846                            }
2847                        }
2848
2849                        // Convert volumes from 8.24 to 4.12 format
2850                        uint32_t v_clamped = (vl + (1 << 11)) >> 12;
2851                        if (v_clamped > MAX_GAIN_INT) v_clamped = MAX_GAIN_INT;
2852                        leftVol = (uint16_t)v_clamped;
2853                        v_clamped = (vr + (1 << 11)) >> 12;
2854                        if (v_clamped > MAX_GAIN_INT) v_clamped = MAX_GAIN_INT;
2855                        rightVol = (uint16_t)v_clamped;
2856                    } else {
2857                        leftVol = mLeftVolShort;
2858                        rightVol = mRightVolShort;
2859                        rampVolume = false;
2860                    }
2861
2862                    // reset retry count
2863                    track->mRetryCount = kMaxTrackRetriesDirect;
2864                    activeTrack = t;
2865                    mixerStatus = MIXER_TRACKS_READY;
2866                } else {
2867                    //ALOGV("track %d u=%08x, s=%08x [NOT READY]", track->name(), cblk->user, cblk->server);
2868                    if (track->isStopped()) {
2869                        track->reset();
2870                    }
2871                    if (track->isTerminated() || track->isStopped() || track->isPaused()) {
2872                        // We have consumed all the buffers of this track.
2873                        // Remove it from the list of active tracks.
2874                        trackToRemove = track;
2875                    } else {
2876                        // No buffers for this track. Give it a few chances to
2877                        // fill a buffer, then remove it from active list.
2878                        if (--(track->mRetryCount) <= 0) {
2879                            ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
2880                            trackToRemove = track;
2881                        } else {
2882                            mixerStatus = MIXER_TRACKS_ENABLED;
2883                        }
2884                    }
2885                }
2886            }
2887
2888            // remove all the tracks that need to be...
2889            if (CC_UNLIKELY(trackToRemove != 0)) {
2890                mActiveTracks.remove(trackToRemove);
2891                if (!effectChains.isEmpty()) {
2892                    ALOGV("stopping track on chain %p for session Id: %d", effectChains[0].get(),
2893                            trackToRemove->sessionId());
2894                    effectChains[0]->decActiveTrackCnt();
2895                }
2896                if (trackToRemove->isTerminated()) {
2897                    removeTrack_l(trackToRemove);
2898                }
2899            }
2900
2901            lockEffectChains_l(effectChains);
2902       }
2903
2904        if (CC_LIKELY(mixerStatus == MIXER_TRACKS_READY)) {
2905            AudioBufferProvider::Buffer buffer;
2906            size_t frameCount = mFrameCount;
2907            int8_t *curBuf = (int8_t *)mMixBuffer;
2908            // output audio to hardware
2909            while (frameCount) {
2910                buffer.frameCount = frameCount;
2911                activeTrack->getNextBuffer(&buffer);
2912                if (CC_UNLIKELY(buffer.raw == NULL)) {
2913                    memset(curBuf, 0, frameCount * mFrameSize);
2914                    break;
2915                }
2916                memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
2917                frameCount -= buffer.frameCount;
2918                curBuf += buffer.frameCount * mFrameSize;
2919                activeTrack->releaseBuffer(&buffer);
2920            }
2921            sleepTime = 0;
2922            standbyTime = systemTime() + standbyDelay;
2923        } else {
2924            if (sleepTime == 0) {
2925                if (mixerStatus == MIXER_TRACKS_ENABLED) {
2926                    sleepTime = activeSleepTime;
2927                } else {
2928                    sleepTime = idleSleepTime;
2929                }
2930            } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) {
2931                memset (mMixBuffer, 0, mFrameCount * mFrameSize);
2932                sleepTime = 0;
2933            }
2934        }
2935
2936        if (mSuspended) {
2937            sleepTime = suspendSleepTimeUs();
2938        }
2939
2940        // only process effects if we're going to write
2941        if (sleepTime == 0) {
2942            if (mixerStatus == MIXER_TRACKS_READY) {
2943                applyVolume(leftVol, rightVol, rampVolume);
2944            }
2945            for (size_t i = 0; i < effectChains.size(); i ++) {
2946                effectChains[i]->process_l();
2947            }
2948        }
2949
2950        // enable changes in effect chain
2951        unlockEffectChains(effectChains);
2952
2953        // sleepTime == 0 means we must write to audio hardware
2954        if (sleepTime == 0) {
2955            mLastWriteTime = systemTime();
2956            mInWrite = true;
2957            mBytesWritten += mixBufferSize;
2958            int bytesWritten = (int)mOutput->stream->write(mOutput->stream, mMixBuffer, mixBufferSize);
2959            if (bytesWritten < 0) mBytesWritten -= mixBufferSize;
2960            mNumWrites++;
2961            mInWrite = false;
2962            mStandby = false;
2963        } else {
2964            usleep(sleepTime);
2965        }
2966
2967        // finally let go of removed track, without the lock held
2968        // since we can't guarantee the destructors won't acquire that
2969        // same lock.
2970        trackToRemove.clear();
2971        activeTrack.clear();
2972
2973        // Effect chains will be actually deleted here if they were removed from
2974        // mEffectChains list during mixing or effects processing
2975        effectChains.clear();
2976    }
2977
2978    if (!mStandby) {
2979        mOutput->stream->common.standby(&mOutput->stream->common);
2980    }
2981
2982    releaseWakeLock();
2983
2984    ALOGV("Thread %p type %d exiting", this, mType);
2985    return false;
2986}
2987
2988// getTrackName_l() must be called with ThreadBase::mLock held
2989int AudioFlinger::DirectOutputThread::getTrackName_l()
2990{
2991    return 0;
2992}
2993
2994// deleteTrackName_l() must be called with ThreadBase::mLock held
2995void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name)
2996{
2997}
2998
2999// checkForNewParameters_l() must be called with ThreadBase::mLock held
3000bool AudioFlinger::DirectOutputThread::checkForNewParameters_l()
3001{
3002    bool reconfig = false;
3003
3004    while (!mNewParameters.isEmpty()) {
3005        status_t status = NO_ERROR;
3006        String8 keyValuePair = mNewParameters[0];
3007        AudioParameter param = AudioParameter(keyValuePair);
3008        int value;
3009
3010        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3011            // do not accept frame count changes if tracks are open as the track buffer
3012            // size depends on frame count and correct behavior would not be garantied
3013            // if frame count is changed after track creation
3014            if (!mTracks.isEmpty()) {
3015                status = INVALID_OPERATION;
3016            } else {
3017                reconfig = true;
3018            }
3019        }
3020        if (status == NO_ERROR) {
3021            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3022                                                    keyValuePair.string());
3023            if (!mStandby && status == INVALID_OPERATION) {
3024               mOutput->stream->common.standby(&mOutput->stream->common);
3025               mStandby = true;
3026               mBytesWritten = 0;
3027               status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3028                                                       keyValuePair.string());
3029            }
3030            if (status == NO_ERROR && reconfig) {
3031                readOutputParameters();
3032                sendConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3033            }
3034        }
3035
3036        mNewParameters.removeAt(0);
3037
3038        mParamStatus = status;
3039        mParamCond.signal();
3040        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3041        // already timed out waiting for the status and will never signal the condition.
3042        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3043    }
3044    return reconfig;
3045}
3046
3047uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs()
3048{
3049    uint32_t time;
3050    if (audio_is_linear_pcm(mFormat)) {
3051        time = PlaybackThread::activeSleepTimeUs();
3052    } else {
3053        time = 10000;
3054    }
3055    return time;
3056}
3057
3058uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs()
3059{
3060    uint32_t time;
3061    if (audio_is_linear_pcm(mFormat)) {
3062        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
3063    } else {
3064        time = 10000;
3065    }
3066    return time;
3067}
3068
3069uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs()
3070{
3071    uint32_t time;
3072    if (audio_is_linear_pcm(mFormat)) {
3073        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
3074    } else {
3075        time = 10000;
3076    }
3077    return time;
3078}
3079
3080
3081// ----------------------------------------------------------------------------
3082
3083AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger,
3084        AudioFlinger::MixerThread* mainThread, audio_io_handle_t id)
3085    :   MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->device(), DUPLICATING),
3086        mWaitTimeMs(UINT_MAX)
3087{
3088    addOutputTrack(mainThread);
3089}
3090
3091AudioFlinger::DuplicatingThread::~DuplicatingThread()
3092{
3093    for (size_t i = 0; i < mOutputTracks.size(); i++) {
3094        mOutputTracks[i]->destroy();
3095    }
3096}
3097
3098bool AudioFlinger::DuplicatingThread::threadLoop()
3099{
3100    Vector< sp<Track> > tracksToRemove;
3101    nsecs_t standbyTime = systemTime();
3102    size_t mixBufferSize = mFrameCount*mFrameSize;
3103    SortedVector< sp<OutputTrack> > outputTracks;
3104    uint32_t writeFrames = 0;
3105    uint32_t activeSleepTime = activeSleepTimeUs();
3106    uint32_t idleSleepTime = idleSleepTimeUs();
3107    uint32_t sleepTime = idleSleepTime;
3108    Vector< sp<EffectChain> > effectChains;
3109
3110    acquireWakeLock();
3111
3112    while (!exitPending())
3113    {
3114        processConfigEvents();
3115
3116        mixer_state mixerStatus = MIXER_IDLE;
3117        { // scope for the mLock
3118
3119            Mutex::Autolock _l(mLock);
3120
3121            if (checkForNewParameters_l()) {
3122                mixBufferSize = mFrameCount*mFrameSize;
3123                updateWaitTime();
3124                activeSleepTime = activeSleepTimeUs();
3125                idleSleepTime = idleSleepTimeUs();
3126            }
3127
3128            const SortedVector< wp<Track> >& activeTracks = mActiveTracks;
3129
3130            for (size_t i = 0; i < mOutputTracks.size(); i++) {
3131                outputTracks.add(mOutputTracks[i]);
3132            }
3133
3134            // put audio hardware into standby after short delay
3135            if (CC_UNLIKELY((!activeTracks.size() && systemTime() > standbyTime) ||
3136                         mSuspended)) {
3137                if (!mStandby) {
3138                    for (size_t i = 0; i < outputTracks.size(); i++) {
3139                        outputTracks[i]->stop();
3140                    }
3141                    mStandby = true;
3142                    mBytesWritten = 0;
3143                }
3144
3145                if (!activeTracks.size() && mConfigEvents.isEmpty()) {
3146                    // we're about to wait, flush the binder command buffer
3147                    IPCThreadState::self()->flushCommands();
3148                    outputTracks.clear();
3149
3150                    if (exitPending()) break;
3151
3152                    releaseWakeLock_l();
3153                    // wait until we have something to do...
3154                    ALOGV("Thread %p type %d TID %d going to sleep", this, mType, gettid());
3155                    mWaitWorkCV.wait(mLock);
3156                    ALOGV("Thread %p type %d TID %d waking up", this, mType, gettid());
3157                    acquireWakeLock_l();
3158
3159                    checkSilentMode_l();
3160
3161                    standbyTime = systemTime() + mStandbyTimeInNsecs;
3162                    sleepTime = idleSleepTime;
3163                    continue;
3164                }
3165            }
3166
3167            mixerStatus = prepareTracks_l(activeTracks, &tracksToRemove);
3168
3169            // prevent any changes in effect chain list and in each effect chain
3170            // during mixing and effect process as the audio buffers could be deleted
3171            // or modified if an effect is created or deleted
3172            lockEffectChains_l(effectChains);
3173        }
3174
3175        if (CC_LIKELY(mixerStatus == MIXER_TRACKS_READY)) {
3176            // mix buffers...
3177            if (outputsReady(outputTracks)) {
3178                mAudioMixer->process(AudioBufferProvider::kInvalidPTS);
3179            } else {
3180                memset(mMixBuffer, 0, mixBufferSize);
3181            }
3182            sleepTime = 0;
3183            writeFrames = mFrameCount;
3184        } else {
3185            if (sleepTime == 0) {
3186                if (mixerStatus == MIXER_TRACKS_ENABLED) {
3187                    sleepTime = activeSleepTime;
3188                } else {
3189                    sleepTime = idleSleepTime;
3190                }
3191            } else if (mBytesWritten != 0) {
3192                // flush remaining overflow buffers in output tracks
3193                for (size_t i = 0; i < outputTracks.size(); i++) {
3194                    if (outputTracks[i]->isActive()) {
3195                        sleepTime = 0;
3196                        writeFrames = 0;
3197                        memset(mMixBuffer, 0, mixBufferSize);
3198                        break;
3199                    }
3200                }
3201            }
3202        }
3203
3204        if (mSuspended) {
3205            sleepTime = suspendSleepTimeUs();
3206        }
3207
3208        // only process effects if we're going to write
3209        if (sleepTime == 0) {
3210            for (size_t i = 0; i < effectChains.size(); i ++) {
3211                effectChains[i]->process_l();
3212            }
3213        }
3214
3215        // enable changes in effect chain
3216        unlockEffectChains(effectChains);
3217
3218        // sleepTime == 0 means we must write to audio hardware
3219        if (sleepTime == 0) {
3220            standbyTime = systemTime() + mStandbyTimeInNsecs;
3221            for (size_t i = 0; i < outputTracks.size(); i++) {
3222                outputTracks[i]->write(mMixBuffer, writeFrames);
3223            }
3224            mStandby = false;
3225            mBytesWritten += mixBufferSize;
3226        } else {
3227            usleep(sleepTime);
3228        }
3229
3230        // finally let go of all our tracks, without the lock held
3231        // since we can't guarantee the destructors won't acquire that
3232        // same lock.
3233        tracksToRemove.clear();
3234        outputTracks.clear();
3235
3236        // Effect chains will be actually deleted here if they were removed from
3237        // mEffectChains list during mixing or effects processing
3238        effectChains.clear();
3239    }
3240
3241    releaseWakeLock();
3242
3243    ALOGV("Thread %p type %d exiting", this, mType);
3244    return false;
3245}
3246
3247void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
3248{
3249    Mutex::Autolock _l(mLock);
3250    // FIXME explain this formula
3251    int frameCount = (3 * mFrameCount * mSampleRate) / thread->sampleRate();
3252    OutputTrack *outputTrack = new OutputTrack(thread,
3253                                            this,
3254                                            mSampleRate,
3255                                            mFormat,
3256                                            mChannelMask,
3257                                            frameCount);
3258    if (outputTrack->cblk() != NULL) {
3259        thread->setStreamVolume(AUDIO_STREAM_CNT, 1.0f);
3260        mOutputTracks.add(outputTrack);
3261        ALOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread);
3262        updateWaitTime();
3263    }
3264}
3265
3266void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
3267{
3268    Mutex::Autolock _l(mLock);
3269    for (size_t i = 0; i < mOutputTracks.size(); i++) {
3270        if (mOutputTracks[i]->thread() == thread) {
3271            mOutputTracks[i]->destroy();
3272            mOutputTracks.removeAt(i);
3273            updateWaitTime();
3274            return;
3275        }
3276    }
3277    ALOGV("removeOutputTrack(): unkonwn thread: %p", thread);
3278}
3279
3280void AudioFlinger::DuplicatingThread::updateWaitTime()
3281{
3282    mWaitTimeMs = UINT_MAX;
3283    for (size_t i = 0; i < mOutputTracks.size(); i++) {
3284        sp<ThreadBase> strong = mOutputTracks[i]->thread().promote();
3285        if (strong != 0) {
3286            uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate();
3287            if (waitTimeMs < mWaitTimeMs) {
3288                mWaitTimeMs = waitTimeMs;
3289            }
3290        }
3291    }
3292}
3293
3294
3295bool AudioFlinger::DuplicatingThread::outputsReady(const SortedVector< sp<OutputTrack> > &outputTracks)
3296{
3297    for (size_t i = 0; i < outputTracks.size(); i++) {
3298        sp <ThreadBase> thread = outputTracks[i]->thread().promote();
3299        if (thread == 0) {
3300            ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p", outputTracks[i].get());
3301            return false;
3302        }
3303        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
3304        if (playbackThread->standby() && !playbackThread->isSuspended()) {
3305            ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(), thread.get());
3306            return false;
3307        }
3308    }
3309    return true;
3310}
3311
3312uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs()
3313{
3314    return (mWaitTimeMs * 1000) / 2;
3315}
3316
3317// ----------------------------------------------------------------------------
3318
3319// TrackBase constructor must be called with AudioFlinger::mLock held
3320AudioFlinger::ThreadBase::TrackBase::TrackBase(
3321            ThreadBase *thread,
3322            const sp<Client>& client,
3323            uint32_t sampleRate,
3324            audio_format_t format,
3325            uint32_t channelMask,
3326            int frameCount,
3327            const sp<IMemory>& sharedBuffer,
3328            int sessionId)
3329    :   RefBase(),
3330        mThread(thread),
3331        mClient(client),
3332        mCblk(NULL),
3333        // mBuffer
3334        // mBufferEnd
3335        mFrameCount(0),
3336        mState(IDLE),
3337        mFormat(format),
3338        mStepServerFailed(false),
3339        mSessionId(sessionId)
3340        // mChannelCount
3341        // mChannelMask
3342{
3343    ALOGV_IF(sharedBuffer != 0, "sharedBuffer: %p, size: %d", sharedBuffer->pointer(), sharedBuffer->size());
3344
3345    // ALOGD("Creating track with %d buffers @ %d bytes", bufferCount, bufferSize);
3346   size_t size = sizeof(audio_track_cblk_t);
3347   uint8_t channelCount = popcount(channelMask);
3348   size_t bufferSize = frameCount*channelCount*sizeof(int16_t);
3349   if (sharedBuffer == 0) {
3350       size += bufferSize;
3351   }
3352
3353   if (client != NULL) {
3354        mCblkMemory = client->heap()->allocate(size);
3355        if (mCblkMemory != 0) {
3356            mCblk = static_cast<audio_track_cblk_t *>(mCblkMemory->pointer());
3357            if (mCblk != NULL) { // construct the shared structure in-place.
3358                new(mCblk) audio_track_cblk_t();
3359                // clear all buffers
3360                mCblk->frameCount = frameCount;
3361                mCblk->sampleRate = sampleRate;
3362                mChannelCount = channelCount;
3363                mChannelMask = channelMask;
3364                if (sharedBuffer == 0) {
3365                    mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t);
3366                    memset(mBuffer, 0, frameCount*channelCount*sizeof(int16_t));
3367                    // Force underrun condition to avoid false underrun callback until first data is
3368                    // written to buffer (other flags are cleared)
3369                    mCblk->flags = CBLK_UNDERRUN_ON;
3370                } else {
3371                    mBuffer = sharedBuffer->pointer();
3372                }
3373                mBufferEnd = (uint8_t *)mBuffer + bufferSize;
3374            }
3375        } else {
3376            ALOGE("not enough memory for AudioTrack size=%u", size);
3377            client->heap()->dump("AudioTrack");
3378            return;
3379        }
3380   } else {
3381       mCblk = (audio_track_cblk_t *)(new uint8_t[size]);
3382           // construct the shared structure in-place.
3383           new(mCblk) audio_track_cblk_t();
3384           // clear all buffers
3385           mCblk->frameCount = frameCount;
3386           mCblk->sampleRate = sampleRate;
3387           mChannelCount = channelCount;
3388           mChannelMask = channelMask;
3389           mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t);
3390           memset(mBuffer, 0, frameCount*channelCount*sizeof(int16_t));
3391           // Force underrun condition to avoid false underrun callback until first data is
3392           // written to buffer (other flags are cleared)
3393           mCblk->flags = CBLK_UNDERRUN_ON;
3394           mBufferEnd = (uint8_t *)mBuffer + bufferSize;
3395   }
3396}
3397
3398AudioFlinger::ThreadBase::TrackBase::~TrackBase()
3399{
3400    if (mCblk != NULL) {
3401        if (mClient == 0) {
3402            delete mCblk;
3403        } else {
3404            mCblk->~audio_track_cblk_t();   // destroy our shared-structure.
3405        }
3406    }
3407    mCblkMemory.clear();    // free the shared memory before releasing the heap it belongs to
3408    if (mClient != 0) {
3409        // Client destructor must run with AudioFlinger mutex locked
3410        Mutex::Autolock _l(mClient->audioFlinger()->mLock);
3411        // If the client's reference count drops to zero, the associated destructor
3412        // must run with AudioFlinger lock held. Thus the explicit clear() rather than
3413        // relying on the automatic clear() at end of scope.
3414        mClient.clear();
3415    }
3416}
3417
3418// AudioBufferProvider interface
3419// getNextBuffer() = 0;
3420// This implementation of releaseBuffer() is used by Track and RecordTrack, but not TimedTrack
3421void AudioFlinger::ThreadBase::TrackBase::releaseBuffer(AudioBufferProvider::Buffer* buffer)
3422{
3423    buffer->raw = NULL;
3424    mFrameCount = buffer->frameCount;
3425    (void) step();      // ignore return value of step()
3426    buffer->frameCount = 0;
3427}
3428
3429bool AudioFlinger::ThreadBase::TrackBase::step() {
3430    bool result;
3431    audio_track_cblk_t* cblk = this->cblk();
3432
3433    result = cblk->stepServer(mFrameCount);
3434    if (!result) {
3435        ALOGV("stepServer failed acquiring cblk mutex");
3436        mStepServerFailed = true;
3437    }
3438    return result;
3439}
3440
3441void AudioFlinger::ThreadBase::TrackBase::reset() {
3442    audio_track_cblk_t* cblk = this->cblk();
3443
3444    cblk->user = 0;
3445    cblk->server = 0;
3446    cblk->userBase = 0;
3447    cblk->serverBase = 0;
3448    mStepServerFailed = false;
3449    ALOGV("TrackBase::reset");
3450}
3451
3452int AudioFlinger::ThreadBase::TrackBase::sampleRate() const {
3453    return (int)mCblk->sampleRate;
3454}
3455
3456void* AudioFlinger::ThreadBase::TrackBase::getBuffer(uint32_t offset, uint32_t frames) const {
3457    audio_track_cblk_t* cblk = this->cblk();
3458    size_t frameSize = cblk->frameSize;
3459    int8_t *bufferStart = (int8_t *)mBuffer + (offset-cblk->serverBase)*frameSize;
3460    int8_t *bufferEnd = bufferStart + frames * frameSize;
3461
3462    // Check validity of returned pointer in case the track control block would have been corrupted.
3463    if (bufferStart < mBuffer || bufferStart > bufferEnd || bufferEnd > mBufferEnd ||
3464        ((unsigned long)bufferStart & (unsigned long)(frameSize - 1))) {
3465        ALOGE("TrackBase::getBuffer buffer out of range:\n    start: %p, end %p , mBuffer %p mBufferEnd %p\n    \
3466                server %d, serverBase %d, user %d, userBase %d",
3467                bufferStart, bufferEnd, mBuffer, mBufferEnd,
3468                cblk->server, cblk->serverBase, cblk->user, cblk->userBase);
3469        return NULL;
3470    }
3471
3472    return bufferStart;
3473}
3474
3475// ----------------------------------------------------------------------------
3476
3477// Track constructor must be called with AudioFlinger::mLock and ThreadBase::mLock held
3478AudioFlinger::PlaybackThread::Track::Track(
3479            PlaybackThread *thread,
3480            const sp<Client>& client,
3481            audio_stream_type_t streamType,
3482            uint32_t sampleRate,
3483            audio_format_t format,
3484            uint32_t channelMask,
3485            int frameCount,
3486            const sp<IMemory>& sharedBuffer,
3487            int sessionId)
3488    :   TrackBase(thread, client, sampleRate, format, channelMask, frameCount, sharedBuffer, sessionId),
3489    mMute(false), mSharedBuffer(sharedBuffer), mName(-1), mMainBuffer(NULL), mAuxBuffer(NULL),
3490    mAuxEffectId(0), mHasVolumeController(false)
3491{
3492    if (mCblk != NULL) {
3493        if (thread != NULL) {
3494            mName = thread->getTrackName_l();
3495            mMainBuffer = thread->mixBuffer();
3496        }
3497        ALOGV("Track constructor name %d, calling pid %d", mName, IPCThreadState::self()->getCallingPid());
3498        if (mName < 0) {
3499            ALOGE("no more track names available");
3500        }
3501        mStreamType = streamType;
3502        // NOTE: audio_track_cblk_t::frameSize for 8 bit PCM data is based on a sample size of
3503        // 16 bit because data is converted to 16 bit before being stored in buffer by AudioTrack
3504        mCblk->frameSize = audio_is_linear_pcm(format) ? mChannelCount * sizeof(int16_t) : sizeof(uint8_t);
3505    }
3506}
3507
3508AudioFlinger::PlaybackThread::Track::~Track()
3509{
3510    ALOGV("PlaybackThread::Track destructor");
3511    sp<ThreadBase> thread = mThread.promote();
3512    if (thread != 0) {
3513        Mutex::Autolock _l(thread->mLock);
3514        mState = TERMINATED;
3515    }
3516}
3517
3518void AudioFlinger::PlaybackThread::Track::destroy()
3519{
3520    // NOTE: destroyTrack_l() can remove a strong reference to this Track
3521    // by removing it from mTracks vector, so there is a risk that this Tracks's
3522    // destructor is called. As the destructor needs to lock mLock,
3523    // we must acquire a strong reference on this Track before locking mLock
3524    // here so that the destructor is called only when exiting this function.
3525    // On the other hand, as long as Track::destroy() is only called by
3526    // TrackHandle destructor, the TrackHandle still holds a strong ref on
3527    // this Track with its member mTrack.
3528    sp<Track> keep(this);
3529    { // scope for mLock
3530        sp<ThreadBase> thread = mThread.promote();
3531        if (thread != 0) {
3532            if (!isOutputTrack()) {
3533                if (mState == ACTIVE || mState == RESUMING) {
3534                    AudioSystem::stopOutput(thread->id(), mStreamType, mSessionId);
3535
3536                    // to track the speaker usage
3537                    addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
3538                }
3539                AudioSystem::releaseOutput(thread->id());
3540            }
3541            Mutex::Autolock _l(thread->mLock);
3542            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
3543            playbackThread->destroyTrack_l(this);
3544        }
3545    }
3546}
3547
3548void AudioFlinger::PlaybackThread::Track::dump(char* buffer, size_t size)
3549{
3550    uint32_t vlr = mCblk->getVolumeLR();
3551    snprintf(buffer, size, "   %05d %05d %03u %03u 0x%08x %05u   %04u %1d %1d %1d %05u %05u %05u  0x%08x 0x%08x 0x%08x 0x%08x\n",
3552            mName - AudioMixer::TRACK0,
3553            (mClient == 0) ? getpid_cached : mClient->pid(),
3554            mStreamType,
3555            mFormat,
3556            mChannelMask,
3557            mSessionId,
3558            mFrameCount,
3559            mState,
3560            mMute,
3561            mFillingUpStatus,
3562            mCblk->sampleRate,
3563            vlr & 0xFFFF,
3564            vlr >> 16,
3565            mCblk->server,
3566            mCblk->user,
3567            (int)mMainBuffer,
3568            (int)mAuxBuffer);
3569}
3570
3571// AudioBufferProvider interface
3572status_t AudioFlinger::PlaybackThread::Track::getNextBuffer(
3573    AudioBufferProvider::Buffer* buffer, int64_t pts)
3574{
3575     audio_track_cblk_t* cblk = this->cblk();
3576     uint32_t framesReady;
3577     uint32_t framesReq = buffer->frameCount;
3578
3579     // Check if last stepServer failed, try to step now
3580     if (mStepServerFailed) {
3581         if (!step())  goto getNextBuffer_exit;
3582         ALOGV("stepServer recovered");
3583         mStepServerFailed = false;
3584     }
3585
3586     framesReady = cblk->framesReady();
3587
3588     if (CC_LIKELY(framesReady)) {
3589        uint32_t s = cblk->server;
3590        uint32_t bufferEnd = cblk->serverBase + cblk->frameCount;
3591
3592        bufferEnd = (cblk->loopEnd < bufferEnd) ? cblk->loopEnd : bufferEnd;
3593        if (framesReq > framesReady) {
3594            framesReq = framesReady;
3595        }
3596        if (s + framesReq > bufferEnd) {
3597            framesReq = bufferEnd - s;
3598        }
3599
3600         buffer->raw = getBuffer(s, framesReq);
3601         if (buffer->raw == NULL) goto getNextBuffer_exit;
3602
3603         buffer->frameCount = framesReq;
3604        return NO_ERROR;
3605     }
3606
3607getNextBuffer_exit:
3608     buffer->raw = NULL;
3609     buffer->frameCount = 0;
3610     ALOGV("getNextBuffer() no more data for track %d on thread %p", mName, mThread.unsafe_get());
3611     return NOT_ENOUGH_DATA;
3612}
3613
3614uint32_t AudioFlinger::PlaybackThread::Track::framesReady() const{
3615    return mCblk->framesReady();
3616}
3617
3618bool AudioFlinger::PlaybackThread::Track::isReady() const {
3619    if (mFillingUpStatus != FS_FILLING || isStopped() || isPausing()) return true;
3620
3621    if (framesReady() >= mCblk->frameCount ||
3622            (mCblk->flags & CBLK_FORCEREADY_MSK)) {
3623        mFillingUpStatus = FS_FILLED;
3624        android_atomic_and(~CBLK_FORCEREADY_MSK, &mCblk->flags);
3625        return true;
3626    }
3627    return false;
3628}
3629
3630status_t AudioFlinger::PlaybackThread::Track::start(pid_t tid)
3631{
3632    status_t status = NO_ERROR;
3633    ALOGV("start(%d), calling pid %d session %d tid %d",
3634            mName, IPCThreadState::self()->getCallingPid(), mSessionId, tid);
3635    sp<ThreadBase> thread = mThread.promote();
3636    if (thread != 0) {
3637        Mutex::Autolock _l(thread->mLock);
3638        track_state state = mState;
3639        // here the track could be either new, or restarted
3640        // in both cases "unstop" the track
3641        if (mState == PAUSED) {
3642            mState = TrackBase::RESUMING;
3643            ALOGV("PAUSED => RESUMING (%d) on thread %p", mName, this);
3644        } else {
3645            mState = TrackBase::ACTIVE;
3646            ALOGV("? => ACTIVE (%d) on thread %p", mName, this);
3647        }
3648
3649        if (!isOutputTrack() && state != ACTIVE && state != RESUMING) {
3650            thread->mLock.unlock();
3651            status = AudioSystem::startOutput(thread->id(), mStreamType, mSessionId);
3652            thread->mLock.lock();
3653
3654            // to track the speaker usage
3655            if (status == NO_ERROR) {
3656                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStart);
3657            }
3658        }
3659        if (status == NO_ERROR) {
3660            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
3661            playbackThread->addTrack_l(this);
3662        } else {
3663            mState = state;
3664        }
3665    } else {
3666        status = BAD_VALUE;
3667    }
3668    return status;
3669}
3670
3671void AudioFlinger::PlaybackThread::Track::stop()
3672{
3673    ALOGV("stop(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid());
3674    sp<ThreadBase> thread = mThread.promote();
3675    if (thread != 0) {
3676        Mutex::Autolock _l(thread->mLock);
3677        track_state state = mState;
3678        if (mState > STOPPED) {
3679            mState = STOPPED;
3680            // If the track is not active (PAUSED and buffers full), flush buffers
3681            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
3682            if (playbackThread->mActiveTracks.indexOf(this) < 0) {
3683                reset();
3684            }
3685            ALOGV("(> STOPPED) => STOPPED (%d) on thread %p", mName, playbackThread);
3686        }
3687        if (!isOutputTrack() && (state == ACTIVE || state == RESUMING)) {
3688            thread->mLock.unlock();
3689            AudioSystem::stopOutput(thread->id(), mStreamType, mSessionId);
3690            thread->mLock.lock();
3691
3692            // to track the speaker usage
3693            addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
3694        }
3695    }
3696}
3697
3698void AudioFlinger::PlaybackThread::Track::pause()
3699{
3700    ALOGV("pause(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid());
3701    sp<ThreadBase> thread = mThread.promote();
3702    if (thread != 0) {
3703        Mutex::Autolock _l(thread->mLock);
3704        if (mState == ACTIVE || mState == RESUMING) {
3705            mState = PAUSING;
3706            ALOGV("ACTIVE/RESUMING => PAUSING (%d) on thread %p", mName, thread.get());
3707            if (!isOutputTrack()) {
3708                thread->mLock.unlock();
3709                AudioSystem::stopOutput(thread->id(), mStreamType, mSessionId);
3710                thread->mLock.lock();
3711
3712                // to track the speaker usage
3713                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
3714            }
3715        }
3716    }
3717}
3718
3719void AudioFlinger::PlaybackThread::Track::flush()
3720{
3721    ALOGV("flush(%d)", mName);
3722    sp<ThreadBase> thread = mThread.promote();
3723    if (thread != 0) {
3724        Mutex::Autolock _l(thread->mLock);
3725        if (mState != STOPPED && mState != PAUSED && mState != PAUSING) {
3726            return;
3727        }
3728        // No point remaining in PAUSED state after a flush => go to
3729        // STOPPED state
3730        mState = STOPPED;
3731
3732        // do not reset the track if it is still in the process of being stopped or paused.
3733        // this will be done by prepareTracks_l() when the track is stopped.
3734        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
3735        if (playbackThread->mActiveTracks.indexOf(this) < 0) {
3736            reset();
3737        }
3738    }
3739}
3740
3741void AudioFlinger::PlaybackThread::Track::reset()
3742{
3743    // Do not reset twice to avoid discarding data written just after a flush and before
3744    // the audioflinger thread detects the track is stopped.
3745    if (!mResetDone) {
3746        TrackBase::reset();
3747        // Force underrun condition to avoid false underrun callback until first data is
3748        // written to buffer
3749        android_atomic_and(~CBLK_FORCEREADY_MSK, &mCblk->flags);
3750        android_atomic_or(CBLK_UNDERRUN_ON, &mCblk->flags);
3751        mFillingUpStatus = FS_FILLING;
3752        mResetDone = true;
3753    }
3754}
3755
3756void AudioFlinger::PlaybackThread::Track::mute(bool muted)
3757{
3758    mMute = muted;
3759}
3760
3761status_t AudioFlinger::PlaybackThread::Track::attachAuxEffect(int EffectId)
3762{
3763    status_t status = DEAD_OBJECT;
3764    sp<ThreadBase> thread = mThread.promote();
3765    if (thread != 0) {
3766       PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
3767       status = playbackThread->attachAuxEffect(this, EffectId);
3768    }
3769    return status;
3770}
3771
3772void AudioFlinger::PlaybackThread::Track::setAuxBuffer(int EffectId, int32_t *buffer)
3773{
3774    mAuxEffectId = EffectId;
3775    mAuxBuffer = buffer;
3776}
3777
3778// timed audio tracks
3779
3780sp<AudioFlinger::PlaybackThread::TimedTrack>
3781AudioFlinger::PlaybackThread::TimedTrack::create(
3782            PlaybackThread *thread,
3783            const sp<Client>& client,
3784            audio_stream_type_t streamType,
3785            uint32_t sampleRate,
3786            audio_format_t format,
3787            uint32_t channelMask,
3788            int frameCount,
3789            const sp<IMemory>& sharedBuffer,
3790            int sessionId) {
3791    if (!client->reserveTimedTrack())
3792        return NULL;
3793
3794    sp<TimedTrack> track = new TimedTrack(
3795        thread, client, streamType, sampleRate, format, channelMask, frameCount,
3796        sharedBuffer, sessionId);
3797
3798    if (track == NULL) {
3799        client->releaseTimedTrack();
3800        return NULL;
3801    }
3802
3803    return track;
3804}
3805
3806AudioFlinger::PlaybackThread::TimedTrack::TimedTrack(
3807            PlaybackThread *thread,
3808            const sp<Client>& client,
3809            audio_stream_type_t streamType,
3810            uint32_t sampleRate,
3811            audio_format_t format,
3812            uint32_t channelMask,
3813            int frameCount,
3814            const sp<IMemory>& sharedBuffer,
3815            int sessionId)
3816    : Track(thread, client, streamType, sampleRate, format, channelMask,
3817            frameCount, sharedBuffer, sessionId),
3818      mTimedSilenceBuffer(NULL),
3819      mTimedSilenceBufferSize(0),
3820      mTimedAudioOutputOnTime(false),
3821      mMediaTimeTransformValid(false)
3822{
3823    LocalClock lc;
3824    mLocalTimeFreq = lc.getLocalFreq();
3825
3826    mLocalTimeToSampleTransform.a_zero = 0;
3827    mLocalTimeToSampleTransform.b_zero = 0;
3828    mLocalTimeToSampleTransform.a_to_b_numer = sampleRate;
3829    mLocalTimeToSampleTransform.a_to_b_denom = mLocalTimeFreq;
3830    LinearTransform::reduce(&mLocalTimeToSampleTransform.a_to_b_numer,
3831                            &mLocalTimeToSampleTransform.a_to_b_denom);
3832}
3833
3834AudioFlinger::PlaybackThread::TimedTrack::~TimedTrack() {
3835    mClient->releaseTimedTrack();
3836    delete [] mTimedSilenceBuffer;
3837}
3838
3839status_t AudioFlinger::PlaybackThread::TimedTrack::allocateTimedBuffer(
3840    size_t size, sp<IMemory>* buffer) {
3841
3842    Mutex::Autolock _l(mTimedBufferQueueLock);
3843
3844    trimTimedBufferQueue_l();
3845
3846    // lazily initialize the shared memory heap for timed buffers
3847    if (mTimedMemoryDealer == NULL) {
3848        const int kTimedBufferHeapSize = 512 << 10;
3849
3850        mTimedMemoryDealer = new MemoryDealer(kTimedBufferHeapSize,
3851                                              "AudioFlingerTimed");
3852        if (mTimedMemoryDealer == NULL)
3853            return NO_MEMORY;
3854    }
3855
3856    sp<IMemory> newBuffer = mTimedMemoryDealer->allocate(size);
3857    if (newBuffer == NULL) {
3858        newBuffer = mTimedMemoryDealer->allocate(size);
3859        if (newBuffer == NULL)
3860            return NO_MEMORY;
3861    }
3862
3863    *buffer = newBuffer;
3864    return NO_ERROR;
3865}
3866
3867// caller must hold mTimedBufferQueueLock
3868void AudioFlinger::PlaybackThread::TimedTrack::trimTimedBufferQueue_l() {
3869    int64_t mediaTimeNow;
3870    {
3871        Mutex::Autolock mttLock(mMediaTimeTransformLock);
3872        if (!mMediaTimeTransformValid)
3873            return;
3874
3875        int64_t targetTimeNow;
3876        status_t res = (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME)
3877            ? mCCHelper.getCommonTime(&targetTimeNow)
3878            : mCCHelper.getLocalTime(&targetTimeNow);
3879
3880        if (OK != res)
3881            return;
3882
3883        if (!mMediaTimeTransform.doReverseTransform(targetTimeNow,
3884                                                    &mediaTimeNow)) {
3885            return;
3886        }
3887    }
3888
3889    size_t trimIndex;
3890    for (trimIndex = 0; trimIndex < mTimedBufferQueue.size(); trimIndex++) {
3891        if (mTimedBufferQueue[trimIndex].pts() > mediaTimeNow)
3892            break;
3893    }
3894
3895    if (trimIndex) {
3896        mTimedBufferQueue.removeItemsAt(0, trimIndex);
3897    }
3898}
3899
3900status_t AudioFlinger::PlaybackThread::TimedTrack::queueTimedBuffer(
3901    const sp<IMemory>& buffer, int64_t pts) {
3902
3903    {
3904        Mutex::Autolock mttLock(mMediaTimeTransformLock);
3905        if (!mMediaTimeTransformValid)
3906            return INVALID_OPERATION;
3907    }
3908
3909    Mutex::Autolock _l(mTimedBufferQueueLock);
3910
3911    mTimedBufferQueue.add(TimedBuffer(buffer, pts));
3912
3913    return NO_ERROR;
3914}
3915
3916status_t AudioFlinger::PlaybackThread::TimedTrack::setMediaTimeTransform(
3917    const LinearTransform& xform, TimedAudioTrack::TargetTimeline target) {
3918
3919    ALOGV("%s az=%lld bz=%lld n=%d d=%u tgt=%d", __PRETTY_FUNCTION__,
3920         xform.a_zero, xform.b_zero, xform.a_to_b_numer, xform.a_to_b_denom,
3921         target);
3922
3923    if (!(target == TimedAudioTrack::LOCAL_TIME ||
3924          target == TimedAudioTrack::COMMON_TIME)) {
3925        return BAD_VALUE;
3926    }
3927
3928    Mutex::Autolock lock(mMediaTimeTransformLock);
3929    mMediaTimeTransform = xform;
3930    mMediaTimeTransformTarget = target;
3931    mMediaTimeTransformValid = true;
3932
3933    return NO_ERROR;
3934}
3935
3936#define min(a, b) ((a) < (b) ? (a) : (b))
3937
3938// implementation of getNextBuffer for tracks whose buffers have timestamps
3939status_t AudioFlinger::PlaybackThread::TimedTrack::getNextBuffer(
3940    AudioBufferProvider::Buffer* buffer, int64_t pts)
3941{
3942    if (pts == AudioBufferProvider::kInvalidPTS) {
3943        buffer->raw = 0;
3944        buffer->frameCount = 0;
3945        return INVALID_OPERATION;
3946    }
3947
3948    Mutex::Autolock _l(mTimedBufferQueueLock);
3949
3950    while (true) {
3951
3952        // if we have no timed buffers, then fail
3953        if (mTimedBufferQueue.isEmpty()) {
3954            buffer->raw = 0;
3955            buffer->frameCount = 0;
3956            return NOT_ENOUGH_DATA;
3957        }
3958
3959        TimedBuffer& head = mTimedBufferQueue.editItemAt(0);
3960
3961        // calculate the PTS of the head of the timed buffer queue expressed in
3962        // local time
3963        int64_t headLocalPTS;
3964        {
3965            Mutex::Autolock mttLock(mMediaTimeTransformLock);
3966
3967            assert(mMediaTimeTransformValid);
3968
3969            if (mMediaTimeTransform.a_to_b_denom == 0) {
3970                // the transform represents a pause, so yield silence
3971                timedYieldSilence(buffer->frameCount, buffer);
3972                return NO_ERROR;
3973            }
3974
3975            int64_t transformedPTS;
3976            if (!mMediaTimeTransform.doForwardTransform(head.pts(),
3977                                                        &transformedPTS)) {
3978                // the transform failed.  this shouldn't happen, but if it does
3979                // then just drop this buffer
3980                ALOGW("timedGetNextBuffer transform failed");
3981                buffer->raw = 0;
3982                buffer->frameCount = 0;
3983                mTimedBufferQueue.removeAt(0);
3984                return NO_ERROR;
3985            }
3986
3987            if (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME) {
3988                if (OK != mCCHelper.commonTimeToLocalTime(transformedPTS,
3989                                                          &headLocalPTS)) {
3990                    buffer->raw = 0;
3991                    buffer->frameCount = 0;
3992                    return INVALID_OPERATION;
3993                }
3994            } else {
3995                headLocalPTS = transformedPTS;
3996            }
3997        }
3998
3999        // adjust the head buffer's PTS to reflect the portion of the head buffer
4000        // that has already been consumed
4001        int64_t effectivePTS = headLocalPTS +
4002                ((head.position() / mCblk->frameSize) * mLocalTimeFreq / sampleRate());
4003
4004        // Calculate the delta in samples between the head of the input buffer
4005        // queue and the start of the next output buffer that will be written.
4006        // If the transformation fails because of over or underflow, it means
4007        // that the sample's position in the output stream is so far out of
4008        // whack that it should just be dropped.
4009        int64_t sampleDelta;
4010        if (llabs(effectivePTS - pts) >= (static_cast<int64_t>(1) << 31)) {
4011            ALOGV("*** head buffer is too far from PTS: dropped buffer");
4012            mTimedBufferQueue.removeAt(0);
4013            continue;
4014        }
4015        if (!mLocalTimeToSampleTransform.doForwardTransform(
4016                (effectivePTS - pts) << 32, &sampleDelta)) {
4017            ALOGV("*** too late during sample rate transform: dropped buffer");
4018            mTimedBufferQueue.removeAt(0);
4019            continue;
4020        }
4021
4022        ALOGV("*** %s head.pts=%lld head.pos=%d pts=%lld sampleDelta=[%d.%08x]",
4023             __PRETTY_FUNCTION__, head.pts(), head.position(), pts,
4024             static_cast<int32_t>((sampleDelta >= 0 ? 0 : 1) + (sampleDelta >> 32)),
4025             static_cast<uint32_t>(sampleDelta & 0xFFFFFFFF));
4026
4027        // if the delta between the ideal placement for the next input sample and
4028        // the current output position is within this threshold, then we will
4029        // concatenate the next input samples to the previous output
4030        const int64_t kSampleContinuityThreshold =
4031                (static_cast<int64_t>(sampleRate()) << 32) / 10;
4032
4033        // if this is the first buffer of audio that we're emitting from this track
4034        // then it should be almost exactly on time.
4035        const int64_t kSampleStartupThreshold = 1LL << 32;
4036
4037        if ((mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleContinuityThreshold) ||
4038            (!mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleStartupThreshold)) {
4039            // the next input is close enough to being on time, so concatenate it
4040            // with the last output
4041            timedYieldSamples(buffer);
4042
4043            ALOGV("*** on time: head.pos=%d frameCount=%u", head.position(), buffer->frameCount);
4044            return NO_ERROR;
4045        } else if (sampleDelta > 0) {
4046            // the gap between the current output position and the proper start of
4047            // the next input sample is too big, so fill it with silence
4048            uint32_t framesUntilNextInput = (sampleDelta + 0x80000000) >> 32;
4049
4050            timedYieldSilence(framesUntilNextInput, buffer);
4051            ALOGV("*** silence: frameCount=%u", buffer->frameCount);
4052            return NO_ERROR;
4053        } else {
4054            // the next input sample is late
4055            uint32_t lateFrames = static_cast<uint32_t>(-((sampleDelta + 0x80000000) >> 32));
4056            size_t onTimeSamplePosition =
4057                    head.position() + lateFrames * mCblk->frameSize;
4058
4059            if (onTimeSamplePosition > head.buffer()->size()) {
4060                // all the remaining samples in the head are too late, so
4061                // drop it and move on
4062                ALOGV("*** too late: dropped buffer");
4063                mTimedBufferQueue.removeAt(0);
4064                continue;
4065            } else {
4066                // skip over the late samples
4067                head.setPosition(onTimeSamplePosition);
4068
4069                // yield the available samples
4070                timedYieldSamples(buffer);
4071
4072                ALOGV("*** late: head.pos=%d frameCount=%u", head.position(), buffer->frameCount);
4073                return NO_ERROR;
4074            }
4075        }
4076    }
4077}
4078
4079// Yield samples from the timed buffer queue head up to the given output
4080// buffer's capacity.
4081//
4082// Caller must hold mTimedBufferQueueLock
4083void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSamples(
4084    AudioBufferProvider::Buffer* buffer) {
4085
4086    const TimedBuffer& head = mTimedBufferQueue[0];
4087
4088    buffer->raw = (static_cast<uint8_t*>(head.buffer()->pointer()) +
4089                   head.position());
4090
4091    uint32_t framesLeftInHead = ((head.buffer()->size() - head.position()) /
4092                                 mCblk->frameSize);
4093    size_t framesRequested = buffer->frameCount;
4094    buffer->frameCount = min(framesLeftInHead, framesRequested);
4095
4096    mTimedAudioOutputOnTime = true;
4097}
4098
4099// Yield samples of silence up to the given output buffer's capacity
4100//
4101// Caller must hold mTimedBufferQueueLock
4102void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSilence(
4103    uint32_t numFrames, AudioBufferProvider::Buffer* buffer) {
4104
4105    // lazily allocate a buffer filled with silence
4106    if (mTimedSilenceBufferSize < numFrames * mCblk->frameSize) {
4107        delete [] mTimedSilenceBuffer;
4108        mTimedSilenceBufferSize = numFrames * mCblk->frameSize;
4109        mTimedSilenceBuffer = new uint8_t[mTimedSilenceBufferSize];
4110        memset(mTimedSilenceBuffer, 0, mTimedSilenceBufferSize);
4111    }
4112
4113    buffer->raw = mTimedSilenceBuffer;
4114    size_t framesRequested = buffer->frameCount;
4115    buffer->frameCount = min(numFrames, framesRequested);
4116
4117    mTimedAudioOutputOnTime = false;
4118}
4119
4120// AudioBufferProvider interface
4121void AudioFlinger::PlaybackThread::TimedTrack::releaseBuffer(
4122    AudioBufferProvider::Buffer* buffer) {
4123
4124    Mutex::Autolock _l(mTimedBufferQueueLock);
4125
4126    // If the buffer which was just released is part of the buffer at the head
4127    // of the queue, be sure to update the amt of the buffer which has been
4128    // consumed.  If the buffer being returned is not part of the head of the
4129    // queue, its either because the buffer is part of the silence buffer, or
4130    // because the head of the timed queue was trimmed after the mixer called
4131    // getNextBuffer but before the mixer called releaseBuffer.
4132    if ((buffer->raw != mTimedSilenceBuffer) && mTimedBufferQueue.size()) {
4133        TimedBuffer& head = mTimedBufferQueue.editItemAt(0);
4134
4135        void* start = head.buffer()->pointer();
4136        void* end   = (char *) head.buffer()->pointer() + head.buffer()->size();
4137
4138        if ((buffer->raw >= start) && (buffer->raw <= end)) {
4139            head.setPosition(head.position() +
4140                    (buffer->frameCount * mCblk->frameSize));
4141            if (static_cast<size_t>(head.position()) >= head.buffer()->size()) {
4142                mTimedBufferQueue.removeAt(0);
4143            }
4144        }
4145    }
4146
4147    buffer->raw = 0;
4148    buffer->frameCount = 0;
4149}
4150
4151uint32_t AudioFlinger::PlaybackThread::TimedTrack::framesReady() const {
4152    Mutex::Autolock _l(mTimedBufferQueueLock);
4153
4154    uint32_t frames = 0;
4155    for (size_t i = 0; i < mTimedBufferQueue.size(); i++) {
4156        const TimedBuffer& tb = mTimedBufferQueue[i];
4157        frames += (tb.buffer()->size() - tb.position())  / mCblk->frameSize;
4158    }
4159
4160    return frames;
4161}
4162
4163AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer()
4164        : mPTS(0), mPosition(0) {}
4165
4166AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer(
4167    const sp<IMemory>& buffer, int64_t pts)
4168        : mBuffer(buffer), mPTS(pts), mPosition(0) {}
4169
4170// ----------------------------------------------------------------------------
4171
4172// RecordTrack constructor must be called with AudioFlinger::mLock held
4173AudioFlinger::RecordThread::RecordTrack::RecordTrack(
4174            RecordThread *thread,
4175            const sp<Client>& client,
4176            uint32_t sampleRate,
4177            audio_format_t format,
4178            uint32_t channelMask,
4179            int frameCount,
4180            int sessionId)
4181    :   TrackBase(thread, client, sampleRate, format,
4182                  channelMask, frameCount, 0 /*sharedBuffer*/, sessionId),
4183        mOverflow(false)
4184{
4185    if (mCblk != NULL) {
4186       ALOGV("RecordTrack constructor, size %d", (int)mBufferEnd - (int)mBuffer);
4187       if (format == AUDIO_FORMAT_PCM_16_BIT) {
4188           mCblk->frameSize = mChannelCount * sizeof(int16_t);
4189       } else if (format == AUDIO_FORMAT_PCM_8_BIT) {
4190           mCblk->frameSize = mChannelCount * sizeof(int8_t);
4191       } else {
4192           mCblk->frameSize = sizeof(int8_t);
4193       }
4194    }
4195}
4196
4197AudioFlinger::RecordThread::RecordTrack::~RecordTrack()
4198{
4199    sp<ThreadBase> thread = mThread.promote();
4200    if (thread != 0) {
4201        AudioSystem::releaseInput(thread->id());
4202    }
4203}
4204
4205// AudioBufferProvider interface
4206status_t AudioFlinger::RecordThread::RecordTrack::getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts)
4207{
4208    audio_track_cblk_t* cblk = this->cblk();
4209    uint32_t framesAvail;
4210    uint32_t framesReq = buffer->frameCount;
4211
4212     // Check if last stepServer failed, try to step now
4213    if (mStepServerFailed) {
4214        if (!step()) goto getNextBuffer_exit;
4215        ALOGV("stepServer recovered");
4216        mStepServerFailed = false;
4217    }
4218
4219    framesAvail = cblk->framesAvailable_l();
4220
4221    if (CC_LIKELY(framesAvail)) {
4222        uint32_t s = cblk->server;
4223        uint32_t bufferEnd = cblk->serverBase + cblk->frameCount;
4224
4225        if (framesReq > framesAvail) {
4226            framesReq = framesAvail;
4227        }
4228        if (s + framesReq > bufferEnd) {
4229            framesReq = bufferEnd - s;
4230        }
4231
4232        buffer->raw = getBuffer(s, framesReq);
4233        if (buffer->raw == NULL) goto getNextBuffer_exit;
4234
4235        buffer->frameCount = framesReq;
4236        return NO_ERROR;
4237    }
4238
4239getNextBuffer_exit:
4240    buffer->raw = NULL;
4241    buffer->frameCount = 0;
4242    return NOT_ENOUGH_DATA;
4243}
4244
4245status_t AudioFlinger::RecordThread::RecordTrack::start(pid_t tid)
4246{
4247    sp<ThreadBase> thread = mThread.promote();
4248    if (thread != 0) {
4249        RecordThread *recordThread = (RecordThread *)thread.get();
4250        return recordThread->start(this, tid);
4251    } else {
4252        return BAD_VALUE;
4253    }
4254}
4255
4256void AudioFlinger::RecordThread::RecordTrack::stop()
4257{
4258    sp<ThreadBase> thread = mThread.promote();
4259    if (thread != 0) {
4260        RecordThread *recordThread = (RecordThread *)thread.get();
4261        recordThread->stop(this);
4262        TrackBase::reset();
4263        // Force overerrun condition to avoid false overrun callback until first data is
4264        // read from buffer
4265        android_atomic_or(CBLK_UNDERRUN_ON, &mCblk->flags);
4266    }
4267}
4268
4269void AudioFlinger::RecordThread::RecordTrack::dump(char* buffer, size_t size)
4270{
4271    snprintf(buffer, size, "   %05d %03u 0x%08x %05d   %04u %01d %05u  %08x %08x\n",
4272            (mClient == 0) ? getpid_cached : mClient->pid(),
4273            mFormat,
4274            mChannelMask,
4275            mSessionId,
4276            mFrameCount,
4277            mState,
4278            mCblk->sampleRate,
4279            mCblk->server,
4280            mCblk->user);
4281}
4282
4283
4284// ----------------------------------------------------------------------------
4285
4286AudioFlinger::PlaybackThread::OutputTrack::OutputTrack(
4287            PlaybackThread *playbackThread,
4288            DuplicatingThread *sourceThread,
4289            uint32_t sampleRate,
4290            audio_format_t format,
4291            uint32_t channelMask,
4292            int frameCount)
4293    :   Track(playbackThread, NULL, AUDIO_STREAM_CNT, sampleRate, format, channelMask, frameCount, NULL, 0),
4294    mActive(false), mSourceThread(sourceThread)
4295{
4296
4297    if (mCblk != NULL) {
4298        mCblk->flags |= CBLK_DIRECTION_OUT;
4299        mCblk->buffers = (char*)mCblk + sizeof(audio_track_cblk_t);
4300        mOutBuffer.frameCount = 0;
4301        playbackThread->mTracks.add(this);
4302        ALOGV("OutputTrack constructor mCblk %p, mBuffer %p, mCblk->buffers %p, " \
4303                "mCblk->frameCount %d, mCblk->sampleRate %d, mChannelMask 0x%08x mBufferEnd %p",
4304                mCblk, mBuffer, mCblk->buffers,
4305                mCblk->frameCount, mCblk->sampleRate, mChannelMask, mBufferEnd);
4306    } else {
4307        ALOGW("Error creating output track on thread %p", playbackThread);
4308    }
4309}
4310
4311AudioFlinger::PlaybackThread::OutputTrack::~OutputTrack()
4312{
4313    clearBufferQueue();
4314}
4315
4316status_t AudioFlinger::PlaybackThread::OutputTrack::start(pid_t tid)
4317{
4318    status_t status = Track::start(tid);
4319    if (status != NO_ERROR) {
4320        return status;
4321    }
4322
4323    mActive = true;
4324    mRetryCount = 127;
4325    return status;
4326}
4327
4328void AudioFlinger::PlaybackThread::OutputTrack::stop()
4329{
4330    Track::stop();
4331    clearBufferQueue();
4332    mOutBuffer.frameCount = 0;
4333    mActive = false;
4334}
4335
4336bool AudioFlinger::PlaybackThread::OutputTrack::write(int16_t* data, uint32_t frames)
4337{
4338    Buffer *pInBuffer;
4339    Buffer inBuffer;
4340    uint32_t channelCount = mChannelCount;
4341    bool outputBufferFull = false;
4342    inBuffer.frameCount = frames;
4343    inBuffer.i16 = data;
4344
4345    uint32_t waitTimeLeftMs = mSourceThread->waitTimeMs();
4346
4347    if (!mActive && frames != 0) {
4348        start(0);
4349        sp<ThreadBase> thread = mThread.promote();
4350        if (thread != 0) {
4351            MixerThread *mixerThread = (MixerThread *)thread.get();
4352            if (mCblk->frameCount > frames){
4353                if (mBufferQueue.size() < kMaxOverFlowBuffers) {
4354                    uint32_t startFrames = (mCblk->frameCount - frames);
4355                    pInBuffer = new Buffer;
4356                    pInBuffer->mBuffer = new int16_t[startFrames * channelCount];
4357                    pInBuffer->frameCount = startFrames;
4358                    pInBuffer->i16 = pInBuffer->mBuffer;
4359                    memset(pInBuffer->raw, 0, startFrames * channelCount * sizeof(int16_t));
4360                    mBufferQueue.add(pInBuffer);
4361                } else {
4362                    ALOGW ("OutputTrack::write() %p no more buffers in queue", this);
4363                }
4364            }
4365        }
4366    }
4367
4368    while (waitTimeLeftMs) {
4369        // First write pending buffers, then new data
4370        if (mBufferQueue.size()) {
4371            pInBuffer = mBufferQueue.itemAt(0);
4372        } else {
4373            pInBuffer = &inBuffer;
4374        }
4375
4376        if (pInBuffer->frameCount == 0) {
4377            break;
4378        }
4379
4380        if (mOutBuffer.frameCount == 0) {
4381            mOutBuffer.frameCount = pInBuffer->frameCount;
4382            nsecs_t startTime = systemTime();
4383            if (obtainBuffer(&mOutBuffer, waitTimeLeftMs) == (status_t)NO_MORE_BUFFERS) {
4384                ALOGV ("OutputTrack::write() %p thread %p no more output buffers", this, mThread.unsafe_get());
4385                outputBufferFull = true;
4386                break;
4387            }
4388            uint32_t waitTimeMs = (uint32_t)ns2ms(systemTime() - startTime);
4389            if (waitTimeLeftMs >= waitTimeMs) {
4390                waitTimeLeftMs -= waitTimeMs;
4391            } else {
4392                waitTimeLeftMs = 0;
4393            }
4394        }
4395
4396        uint32_t outFrames = pInBuffer->frameCount > mOutBuffer.frameCount ? mOutBuffer.frameCount : pInBuffer->frameCount;
4397        memcpy(mOutBuffer.raw, pInBuffer->raw, outFrames * channelCount * sizeof(int16_t));
4398        mCblk->stepUser(outFrames);
4399        pInBuffer->frameCount -= outFrames;
4400        pInBuffer->i16 += outFrames * channelCount;
4401        mOutBuffer.frameCount -= outFrames;
4402        mOutBuffer.i16 += outFrames * channelCount;
4403
4404        if (pInBuffer->frameCount == 0) {
4405            if (mBufferQueue.size()) {
4406                mBufferQueue.removeAt(0);
4407                delete [] pInBuffer->mBuffer;
4408                delete pInBuffer;
4409                ALOGV("OutputTrack::write() %p thread %p released overflow buffer %d", this, mThread.unsafe_get(), mBufferQueue.size());
4410            } else {
4411                break;
4412            }
4413        }
4414    }
4415
4416    // If we could not write all frames, allocate a buffer and queue it for next time.
4417    if (inBuffer.frameCount) {
4418        sp<ThreadBase> thread = mThread.promote();
4419        if (thread != 0 && !thread->standby()) {
4420            if (mBufferQueue.size() < kMaxOverFlowBuffers) {
4421                pInBuffer = new Buffer;
4422                pInBuffer->mBuffer = new int16_t[inBuffer.frameCount * channelCount];
4423                pInBuffer->frameCount = inBuffer.frameCount;
4424                pInBuffer->i16 = pInBuffer->mBuffer;
4425                memcpy(pInBuffer->raw, inBuffer.raw, inBuffer.frameCount * channelCount * sizeof(int16_t));
4426                mBufferQueue.add(pInBuffer);
4427                ALOGV("OutputTrack::write() %p thread %p adding overflow buffer %d", this, mThread.unsafe_get(), mBufferQueue.size());
4428            } else {
4429                ALOGW("OutputTrack::write() %p thread %p no more overflow buffers", mThread.unsafe_get(), this);
4430            }
4431        }
4432    }
4433
4434    // Calling write() with a 0 length buffer, means that no more data will be written:
4435    // If no more buffers are pending, fill output track buffer to make sure it is started
4436    // by output mixer.
4437    if (frames == 0 && mBufferQueue.size() == 0) {
4438        if (mCblk->user < mCblk->frameCount) {
4439            frames = mCblk->frameCount - mCblk->user;
4440            pInBuffer = new Buffer;
4441            pInBuffer->mBuffer = new int16_t[frames * channelCount];
4442            pInBuffer->frameCount = frames;
4443            pInBuffer->i16 = pInBuffer->mBuffer;
4444            memset(pInBuffer->raw, 0, frames * channelCount * sizeof(int16_t));
4445            mBufferQueue.add(pInBuffer);
4446        } else if (mActive) {
4447            stop();
4448        }
4449    }
4450
4451    return outputBufferFull;
4452}
4453
4454status_t AudioFlinger::PlaybackThread::OutputTrack::obtainBuffer(AudioBufferProvider::Buffer* buffer, uint32_t waitTimeMs)
4455{
4456    int active;
4457    status_t result;
4458    audio_track_cblk_t* cblk = mCblk;
4459    uint32_t framesReq = buffer->frameCount;
4460
4461//    ALOGV("OutputTrack::obtainBuffer user %d, server %d", cblk->user, cblk->server);
4462    buffer->frameCount  = 0;
4463
4464    uint32_t framesAvail = cblk->framesAvailable();
4465
4466
4467    if (framesAvail == 0) {
4468        Mutex::Autolock _l(cblk->lock);
4469        goto start_loop_here;
4470        while (framesAvail == 0) {
4471            active = mActive;
4472            if (CC_UNLIKELY(!active)) {
4473                ALOGV("Not active and NO_MORE_BUFFERS");
4474                return NO_MORE_BUFFERS;
4475            }
4476            result = cblk->cv.waitRelative(cblk->lock, milliseconds(waitTimeMs));
4477            if (result != NO_ERROR) {
4478                return NO_MORE_BUFFERS;
4479            }
4480            // read the server count again
4481        start_loop_here:
4482            framesAvail = cblk->framesAvailable_l();
4483        }
4484    }
4485
4486//    if (framesAvail < framesReq) {
4487//        return NO_MORE_BUFFERS;
4488//    }
4489
4490    if (framesReq > framesAvail) {
4491        framesReq = framesAvail;
4492    }
4493
4494    uint32_t u = cblk->user;
4495    uint32_t bufferEnd = cblk->userBase + cblk->frameCount;
4496
4497    if (u + framesReq > bufferEnd) {
4498        framesReq = bufferEnd - u;
4499    }
4500
4501    buffer->frameCount  = framesReq;
4502    buffer->raw         = (void *)cblk->buffer(u);
4503    return NO_ERROR;
4504}
4505
4506
4507void AudioFlinger::PlaybackThread::OutputTrack::clearBufferQueue()
4508{
4509    size_t size = mBufferQueue.size();
4510
4511    for (size_t i = 0; i < size; i++) {
4512        Buffer *pBuffer = mBufferQueue.itemAt(i);
4513        delete [] pBuffer->mBuffer;
4514        delete pBuffer;
4515    }
4516    mBufferQueue.clear();
4517}
4518
4519// ----------------------------------------------------------------------------
4520
4521AudioFlinger::Client::Client(const sp<AudioFlinger>& audioFlinger, pid_t pid)
4522    :   RefBase(),
4523        mAudioFlinger(audioFlinger),
4524        // FIXME should be a "k" constant not hard-coded, in .h or ro. property, see 4 lines below
4525        mMemoryDealer(new MemoryDealer(1024*1024, "AudioFlinger::Client")),
4526        mPid(pid),
4527        mTimedTrackCount(0)
4528{
4529    // 1 MB of address space is good for 32 tracks, 8 buffers each, 4 KB/buffer
4530}
4531
4532// Client destructor must be called with AudioFlinger::mLock held
4533AudioFlinger::Client::~Client()
4534{
4535    mAudioFlinger->removeClient_l(mPid);
4536}
4537
4538sp<MemoryDealer> AudioFlinger::Client::heap() const
4539{
4540    return mMemoryDealer;
4541}
4542
4543// Reserve one of the limited slots for a timed audio track associated
4544// with this client
4545bool AudioFlinger::Client::reserveTimedTrack()
4546{
4547    const int kMaxTimedTracksPerClient = 4;
4548
4549    Mutex::Autolock _l(mTimedTrackLock);
4550
4551    if (mTimedTrackCount >= kMaxTimedTracksPerClient) {
4552        ALOGW("can not create timed track - pid %d has exceeded the limit",
4553             mPid);
4554        return false;
4555    }
4556
4557    mTimedTrackCount++;
4558    return true;
4559}
4560
4561// Release a slot for a timed audio track
4562void AudioFlinger::Client::releaseTimedTrack()
4563{
4564    Mutex::Autolock _l(mTimedTrackLock);
4565    mTimedTrackCount--;
4566}
4567
4568// ----------------------------------------------------------------------------
4569
4570AudioFlinger::NotificationClient::NotificationClient(const sp<AudioFlinger>& audioFlinger,
4571                                                     const sp<IAudioFlingerClient>& client,
4572                                                     pid_t pid)
4573    : mAudioFlinger(audioFlinger), mPid(pid), mAudioFlingerClient(client)
4574{
4575}
4576
4577AudioFlinger::NotificationClient::~NotificationClient()
4578{
4579}
4580
4581void AudioFlinger::NotificationClient::binderDied(const wp<IBinder>& who)
4582{
4583    sp<NotificationClient> keep(this);
4584    mAudioFlinger->removeNotificationClient(mPid);
4585}
4586
4587// ----------------------------------------------------------------------------
4588
4589AudioFlinger::TrackHandle::TrackHandle(const sp<AudioFlinger::PlaybackThread::Track>& track)
4590    : BnAudioTrack(),
4591      mTrack(track)
4592{
4593}
4594
4595AudioFlinger::TrackHandle::~TrackHandle() {
4596    // just stop the track on deletion, associated resources
4597    // will be freed from the main thread once all pending buffers have
4598    // been played. Unless it's not in the active track list, in which
4599    // case we free everything now...
4600    mTrack->destroy();
4601}
4602
4603sp<IMemory> AudioFlinger::TrackHandle::getCblk() const {
4604    return mTrack->getCblk();
4605}
4606
4607status_t AudioFlinger::TrackHandle::start(pid_t tid) {
4608    return mTrack->start(tid);
4609}
4610
4611void AudioFlinger::TrackHandle::stop() {
4612    mTrack->stop();
4613}
4614
4615void AudioFlinger::TrackHandle::flush() {
4616    mTrack->flush();
4617}
4618
4619void AudioFlinger::TrackHandle::mute(bool e) {
4620    mTrack->mute(e);
4621}
4622
4623void AudioFlinger::TrackHandle::pause() {
4624    mTrack->pause();
4625}
4626
4627status_t AudioFlinger::TrackHandle::attachAuxEffect(int EffectId)
4628{
4629    return mTrack->attachAuxEffect(EffectId);
4630}
4631
4632status_t AudioFlinger::TrackHandle::allocateTimedBuffer(size_t size,
4633                                                         sp<IMemory>* buffer) {
4634    if (!mTrack->isTimedTrack())
4635        return INVALID_OPERATION;
4636
4637    PlaybackThread::TimedTrack* tt =
4638            reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
4639    return tt->allocateTimedBuffer(size, buffer);
4640}
4641
4642status_t AudioFlinger::TrackHandle::queueTimedBuffer(const sp<IMemory>& buffer,
4643                                                     int64_t pts) {
4644    if (!mTrack->isTimedTrack())
4645        return INVALID_OPERATION;
4646
4647    PlaybackThread::TimedTrack* tt =
4648            reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
4649    return tt->queueTimedBuffer(buffer, pts);
4650}
4651
4652status_t AudioFlinger::TrackHandle::setMediaTimeTransform(
4653    const LinearTransform& xform, int target) {
4654
4655    if (!mTrack->isTimedTrack())
4656        return INVALID_OPERATION;
4657
4658    PlaybackThread::TimedTrack* tt =
4659            reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
4660    return tt->setMediaTimeTransform(
4661        xform, static_cast<TimedAudioTrack::TargetTimeline>(target));
4662}
4663
4664status_t AudioFlinger::TrackHandle::onTransact(
4665    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
4666{
4667    return BnAudioTrack::onTransact(code, data, reply, flags);
4668}
4669
4670// ----------------------------------------------------------------------------
4671
4672sp<IAudioRecord> AudioFlinger::openRecord(
4673        pid_t pid,
4674        audio_io_handle_t input,
4675        uint32_t sampleRate,
4676        audio_format_t format,
4677        uint32_t channelMask,
4678        int frameCount,
4679        // FIXME dead, remove from IAudioFlinger
4680        uint32_t flags,
4681        int *sessionId,
4682        status_t *status)
4683{
4684    sp<RecordThread::RecordTrack> recordTrack;
4685    sp<RecordHandle> recordHandle;
4686    sp<Client> client;
4687    status_t lStatus;
4688    RecordThread *thread;
4689    size_t inFrameCount;
4690    int lSessionId;
4691
4692    // check calling permissions
4693    if (!recordingAllowed()) {
4694        lStatus = PERMISSION_DENIED;
4695        goto Exit;
4696    }
4697
4698    // add client to list
4699    { // scope for mLock
4700        Mutex::Autolock _l(mLock);
4701        thread = checkRecordThread_l(input);
4702        if (thread == NULL) {
4703            lStatus = BAD_VALUE;
4704            goto Exit;
4705        }
4706
4707        client = registerPid_l(pid);
4708
4709        // If no audio session id is provided, create one here
4710        if (sessionId != NULL && *sessionId != AUDIO_SESSION_OUTPUT_MIX) {
4711            lSessionId = *sessionId;
4712        } else {
4713            lSessionId = nextUniqueId();
4714            if (sessionId != NULL) {
4715                *sessionId = lSessionId;
4716            }
4717        }
4718        // create new record track. The record track uses one track in mHardwareMixerThread by convention.
4719        recordTrack = thread->createRecordTrack_l(client,
4720                                                sampleRate,
4721                                                format,
4722                                                channelMask,
4723                                                frameCount,
4724                                                lSessionId,
4725                                                &lStatus);
4726    }
4727    if (lStatus != NO_ERROR) {
4728        // remove local strong reference to Client before deleting the RecordTrack so that the Client
4729        // destructor is called by the TrackBase destructor with mLock held
4730        client.clear();
4731        recordTrack.clear();
4732        goto Exit;
4733    }
4734
4735    // return to handle to client
4736    recordHandle = new RecordHandle(recordTrack);
4737    lStatus = NO_ERROR;
4738
4739Exit:
4740    if (status) {
4741        *status = lStatus;
4742    }
4743    return recordHandle;
4744}
4745
4746// ----------------------------------------------------------------------------
4747
4748AudioFlinger::RecordHandle::RecordHandle(const sp<AudioFlinger::RecordThread::RecordTrack>& recordTrack)
4749    : BnAudioRecord(),
4750    mRecordTrack(recordTrack)
4751{
4752}
4753
4754AudioFlinger::RecordHandle::~RecordHandle() {
4755    stop();
4756}
4757
4758sp<IMemory> AudioFlinger::RecordHandle::getCblk() const {
4759    return mRecordTrack->getCblk();
4760}
4761
4762status_t AudioFlinger::RecordHandle::start(pid_t tid) {
4763    ALOGV("RecordHandle::start()");
4764    return mRecordTrack->start(tid);
4765}
4766
4767void AudioFlinger::RecordHandle::stop() {
4768    ALOGV("RecordHandle::stop()");
4769    mRecordTrack->stop();
4770}
4771
4772status_t AudioFlinger::RecordHandle::onTransact(
4773    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
4774{
4775    return BnAudioRecord::onTransact(code, data, reply, flags);
4776}
4777
4778// ----------------------------------------------------------------------------
4779
4780AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
4781                                         AudioStreamIn *input,
4782                                         uint32_t sampleRate,
4783                                         uint32_t channels,
4784                                         audio_io_handle_t id,
4785                                         uint32_t device) :
4786    ThreadBase(audioFlinger, id, device, RECORD),
4787    mInput(input), mTrack(NULL), mResampler(NULL), mRsmpOutBuffer(NULL), mRsmpInBuffer(NULL),
4788    // mRsmpInIndex and mInputBytes set by readInputParameters()
4789    mReqChannelCount(popcount(channels)),
4790    mReqSampleRate(sampleRate)
4791    // mBytesRead is only meaningful while active, and so is cleared in start()
4792    // (but might be better to also clear here for dump?)
4793{
4794    snprintf(mName, kNameLength, "AudioIn_%d", id);
4795
4796    readInputParameters();
4797}
4798
4799
4800AudioFlinger::RecordThread::~RecordThread()
4801{
4802    delete[] mRsmpInBuffer;
4803    delete mResampler;
4804    delete[] mRsmpOutBuffer;
4805}
4806
4807void AudioFlinger::RecordThread::onFirstRef()
4808{
4809    run(mName, PRIORITY_URGENT_AUDIO);
4810}
4811
4812status_t AudioFlinger::RecordThread::readyToRun()
4813{
4814    status_t status = initCheck();
4815    ALOGW_IF(status != NO_ERROR,"RecordThread %p could not initialize", this);
4816    return status;
4817}
4818
4819bool AudioFlinger::RecordThread::threadLoop()
4820{
4821    AudioBufferProvider::Buffer buffer;
4822    sp<RecordTrack> activeTrack;
4823    Vector< sp<EffectChain> > effectChains;
4824
4825    nsecs_t lastWarning = 0;
4826
4827    acquireWakeLock();
4828
4829    // start recording
4830    while (!exitPending()) {
4831
4832        processConfigEvents();
4833
4834        { // scope for mLock
4835            Mutex::Autolock _l(mLock);
4836            checkForNewParameters_l();
4837            if (mActiveTrack == 0 && mConfigEvents.isEmpty()) {
4838                if (!mStandby) {
4839                    mInput->stream->common.standby(&mInput->stream->common);
4840                    mStandby = true;
4841                }
4842
4843                if (exitPending()) break;
4844
4845                releaseWakeLock_l();
4846                ALOGV("RecordThread: loop stopping");
4847                // go to sleep
4848                mWaitWorkCV.wait(mLock);
4849                ALOGV("RecordThread: loop starting");
4850                acquireWakeLock_l();
4851                continue;
4852            }
4853            if (mActiveTrack != 0) {
4854                if (mActiveTrack->mState == TrackBase::PAUSING) {
4855                    if (!mStandby) {
4856                        mInput->stream->common.standby(&mInput->stream->common);
4857                        mStandby = true;
4858                    }
4859                    mActiveTrack.clear();
4860                    mStartStopCond.broadcast();
4861                } else if (mActiveTrack->mState == TrackBase::RESUMING) {
4862                    if (mReqChannelCount != mActiveTrack->channelCount()) {
4863                        mActiveTrack.clear();
4864                        mStartStopCond.broadcast();
4865                    } else if (mBytesRead != 0) {
4866                        // record start succeeds only if first read from audio input
4867                        // succeeds
4868                        if (mBytesRead > 0) {
4869                            mActiveTrack->mState = TrackBase::ACTIVE;
4870                        } else {
4871                            mActiveTrack.clear();
4872                        }
4873                        mStartStopCond.broadcast();
4874                    }
4875                    mStandby = false;
4876                }
4877            }
4878            lockEffectChains_l(effectChains);
4879        }
4880
4881        if (mActiveTrack != 0) {
4882            if (mActiveTrack->mState != TrackBase::ACTIVE &&
4883                mActiveTrack->mState != TrackBase::RESUMING) {
4884                unlockEffectChains(effectChains);
4885                usleep(kRecordThreadSleepUs);
4886                continue;
4887            }
4888            for (size_t i = 0; i < effectChains.size(); i ++) {
4889                effectChains[i]->process_l();
4890            }
4891
4892            buffer.frameCount = mFrameCount;
4893            if (CC_LIKELY(mActiveTrack->getNextBuffer(&buffer) == NO_ERROR)) {
4894                size_t framesOut = buffer.frameCount;
4895                if (mResampler == NULL) {
4896                    // no resampling
4897                    while (framesOut) {
4898                        size_t framesIn = mFrameCount - mRsmpInIndex;
4899                        if (framesIn) {
4900                            int8_t *src = (int8_t *)mRsmpInBuffer + mRsmpInIndex * mFrameSize;
4901                            int8_t *dst = buffer.i8 + (buffer.frameCount - framesOut) * mActiveTrack->mCblk->frameSize;
4902                            if (framesIn > framesOut)
4903                                framesIn = framesOut;
4904                            mRsmpInIndex += framesIn;
4905                            framesOut -= framesIn;
4906                            if ((int)mChannelCount == mReqChannelCount ||
4907                                mFormat != AUDIO_FORMAT_PCM_16_BIT) {
4908                                memcpy(dst, src, framesIn * mFrameSize);
4909                            } else {
4910                                int16_t *src16 = (int16_t *)src;
4911                                int16_t *dst16 = (int16_t *)dst;
4912                                if (mChannelCount == 1) {
4913                                    while (framesIn--) {
4914                                        *dst16++ = *src16;
4915                                        *dst16++ = *src16++;
4916                                    }
4917                                } else {
4918                                    while (framesIn--) {
4919                                        *dst16++ = (int16_t)(((int32_t)*src16 + (int32_t)*(src16 + 1)) >> 1);
4920                                        src16 += 2;
4921                                    }
4922                                }
4923                            }
4924                        }
4925                        if (framesOut && mFrameCount == mRsmpInIndex) {
4926                            if (framesOut == mFrameCount &&
4927                                ((int)mChannelCount == mReqChannelCount || mFormat != AUDIO_FORMAT_PCM_16_BIT)) {
4928                                mBytesRead = mInput->stream->read(mInput->stream, buffer.raw, mInputBytes);
4929                                framesOut = 0;
4930                            } else {
4931                                mBytesRead = mInput->stream->read(mInput->stream, mRsmpInBuffer, mInputBytes);
4932                                mRsmpInIndex = 0;
4933                            }
4934                            if (mBytesRead < 0) {
4935                                ALOGE("Error reading audio input");
4936                                if (mActiveTrack->mState == TrackBase::ACTIVE) {
4937                                    // Force input into standby so that it tries to
4938                                    // recover at next read attempt
4939                                    mInput->stream->common.standby(&mInput->stream->common);
4940                                    usleep(kRecordThreadSleepUs);
4941                                }
4942                                mRsmpInIndex = mFrameCount;
4943                                framesOut = 0;
4944                                buffer.frameCount = 0;
4945                            }
4946                        }
4947                    }
4948                } else {
4949                    // resampling
4950
4951                    memset(mRsmpOutBuffer, 0, framesOut * 2 * sizeof(int32_t));
4952                    // alter output frame count as if we were expecting stereo samples
4953                    if (mChannelCount == 1 && mReqChannelCount == 1) {
4954                        framesOut >>= 1;
4955                    }
4956                    mResampler->resample(mRsmpOutBuffer, framesOut, this);
4957                    // ditherAndClamp() works as long as all buffers returned by mActiveTrack->getNextBuffer()
4958                    // are 32 bit aligned which should be always true.
4959                    if (mChannelCount == 2 && mReqChannelCount == 1) {
4960                        ditherAndClamp(mRsmpOutBuffer, mRsmpOutBuffer, framesOut);
4961                        // the resampler always outputs stereo samples: do post stereo to mono conversion
4962                        int16_t *src = (int16_t *)mRsmpOutBuffer;
4963                        int16_t *dst = buffer.i16;
4964                        while (framesOut--) {
4965                            *dst++ = (int16_t)(((int32_t)*src + (int32_t)*(src + 1)) >> 1);
4966                            src += 2;
4967                        }
4968                    } else {
4969                        ditherAndClamp((int32_t *)buffer.raw, mRsmpOutBuffer, framesOut);
4970                    }
4971
4972                }
4973                mActiveTrack->releaseBuffer(&buffer);
4974                mActiveTrack->overflow();
4975            }
4976            // client isn't retrieving buffers fast enough
4977            else {
4978                if (!mActiveTrack->setOverflow()) {
4979                    nsecs_t now = systemTime();
4980                    if ((now - lastWarning) > kWarningThrottleNs) {
4981                        ALOGW("RecordThread: buffer overflow");
4982                        lastWarning = now;
4983                    }
4984                }
4985                // Release the processor for a while before asking for a new buffer.
4986                // This will give the application more chance to read from the buffer and
4987                // clear the overflow.
4988                usleep(kRecordThreadSleepUs);
4989            }
4990        }
4991        // enable changes in effect chain
4992        unlockEffectChains(effectChains);
4993        effectChains.clear();
4994    }
4995
4996    if (!mStandby) {
4997        mInput->stream->common.standby(&mInput->stream->common);
4998    }
4999    mActiveTrack.clear();
5000
5001    mStartStopCond.broadcast();
5002
5003    releaseWakeLock();
5004
5005    ALOGV("RecordThread %p exiting", this);
5006    return false;
5007}
5008
5009
5010sp<AudioFlinger::RecordThread::RecordTrack>  AudioFlinger::RecordThread::createRecordTrack_l(
5011        const sp<AudioFlinger::Client>& client,
5012        uint32_t sampleRate,
5013        audio_format_t format,
5014        int channelMask,
5015        int frameCount,
5016        int sessionId,
5017        status_t *status)
5018{
5019    sp<RecordTrack> track;
5020    status_t lStatus;
5021
5022    lStatus = initCheck();
5023    if (lStatus != NO_ERROR) {
5024        ALOGE("Audio driver not initialized.");
5025        goto Exit;
5026    }
5027
5028    { // scope for mLock
5029        Mutex::Autolock _l(mLock);
5030
5031        track = new RecordTrack(this, client, sampleRate,
5032                      format, channelMask, frameCount, sessionId);
5033
5034        if (track->getCblk() == 0) {
5035            lStatus = NO_MEMORY;
5036            goto Exit;
5037        }
5038
5039        mTrack = track.get();
5040        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
5041        bool suspend = audio_is_bluetooth_sco_device(
5042                (audio_devices_t)(mDevice & AUDIO_DEVICE_IN_ALL)) && mAudioFlinger->btNrecIsOff();
5043        setEffectSuspended_l(FX_IID_AEC, suspend, sessionId);
5044        setEffectSuspended_l(FX_IID_NS, suspend, sessionId);
5045    }
5046    lStatus = NO_ERROR;
5047
5048Exit:
5049    if (status) {
5050        *status = lStatus;
5051    }
5052    return track;
5053}
5054
5055status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack, pid_t tid)
5056{
5057    ALOGV("RecordThread::start tid=%d", tid);
5058    sp <ThreadBase> strongMe = this;
5059    status_t status = NO_ERROR;
5060    {
5061        AutoMutex lock(mLock);
5062        if (mActiveTrack != 0) {
5063            if (recordTrack != mActiveTrack.get()) {
5064                status = -EBUSY;
5065            } else if (mActiveTrack->mState == TrackBase::PAUSING) {
5066                mActiveTrack->mState = TrackBase::ACTIVE;
5067            }
5068            return status;
5069        }
5070
5071        recordTrack->mState = TrackBase::IDLE;
5072        mActiveTrack = recordTrack;
5073        mLock.unlock();
5074        status_t status = AudioSystem::startInput(mId);
5075        mLock.lock();
5076        if (status != NO_ERROR) {
5077            mActiveTrack.clear();
5078            return status;
5079        }
5080        mRsmpInIndex = mFrameCount;
5081        mBytesRead = 0;
5082        if (mResampler != NULL) {
5083            mResampler->reset();
5084        }
5085        mActiveTrack->mState = TrackBase::RESUMING;
5086        // signal thread to start
5087        ALOGV("Signal record thread");
5088        mWaitWorkCV.signal();
5089        // do not wait for mStartStopCond if exiting
5090        if (exitPending()) {
5091            mActiveTrack.clear();
5092            status = INVALID_OPERATION;
5093            goto startError;
5094        }
5095        mStartStopCond.wait(mLock);
5096        if (mActiveTrack == 0) {
5097            ALOGV("Record failed to start");
5098            status = BAD_VALUE;
5099            goto startError;
5100        }
5101        ALOGV("Record started OK");
5102        return status;
5103    }
5104startError:
5105    AudioSystem::stopInput(mId);
5106    return status;
5107}
5108
5109void AudioFlinger::RecordThread::stop(RecordThread::RecordTrack* recordTrack) {
5110    ALOGV("RecordThread::stop");
5111    sp <ThreadBase> strongMe = this;
5112    {
5113        AutoMutex lock(mLock);
5114        if (mActiveTrack != 0 && recordTrack == mActiveTrack.get()) {
5115            mActiveTrack->mState = TrackBase::PAUSING;
5116            // do not wait for mStartStopCond if exiting
5117            if (exitPending()) {
5118                return;
5119            }
5120            mStartStopCond.wait(mLock);
5121            // if we have been restarted, recordTrack == mActiveTrack.get() here
5122            if (mActiveTrack == 0 || recordTrack != mActiveTrack.get()) {
5123                mLock.unlock();
5124                AudioSystem::stopInput(mId);
5125                mLock.lock();
5126                ALOGV("Record stopped OK");
5127            }
5128        }
5129    }
5130}
5131
5132status_t AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
5133{
5134    const size_t SIZE = 256;
5135    char buffer[SIZE];
5136    String8 result;
5137
5138    snprintf(buffer, SIZE, "\nInput thread %p internals\n", this);
5139    result.append(buffer);
5140
5141    if (mActiveTrack != 0) {
5142        result.append("Active Track:\n");
5143        result.append("   Clien Fmt Chn mask   Session Buf  S SRate  Serv     User\n");
5144        mActiveTrack->dump(buffer, SIZE);
5145        result.append(buffer);
5146
5147        snprintf(buffer, SIZE, "In index: %d\n", mRsmpInIndex);
5148        result.append(buffer);
5149        snprintf(buffer, SIZE, "In size: %d\n", mInputBytes);
5150        result.append(buffer);
5151        snprintf(buffer, SIZE, "Resampling: %d\n", (mResampler != NULL));
5152        result.append(buffer);
5153        snprintf(buffer, SIZE, "Out channel count: %d\n", mReqChannelCount);
5154        result.append(buffer);
5155        snprintf(buffer, SIZE, "Out sample rate: %d\n", mReqSampleRate);
5156        result.append(buffer);
5157
5158
5159    } else {
5160        result.append("No record client\n");
5161    }
5162    write(fd, result.string(), result.size());
5163
5164    dumpBase(fd, args);
5165    dumpEffectChains(fd, args);
5166
5167    return NO_ERROR;
5168}
5169
5170// AudioBufferProvider interface
5171status_t AudioFlinger::RecordThread::getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts)
5172{
5173    size_t framesReq = buffer->frameCount;
5174    size_t framesReady = mFrameCount - mRsmpInIndex;
5175    int channelCount;
5176
5177    if (framesReady == 0) {
5178        mBytesRead = mInput->stream->read(mInput->stream, mRsmpInBuffer, mInputBytes);
5179        if (mBytesRead < 0) {
5180            ALOGE("RecordThread::getNextBuffer() Error reading audio input");
5181            if (mActiveTrack->mState == TrackBase::ACTIVE) {
5182                // Force input into standby so that it tries to
5183                // recover at next read attempt
5184                mInput->stream->common.standby(&mInput->stream->common);
5185                usleep(kRecordThreadSleepUs);
5186            }
5187            buffer->raw = NULL;
5188            buffer->frameCount = 0;
5189            return NOT_ENOUGH_DATA;
5190        }
5191        mRsmpInIndex = 0;
5192        framesReady = mFrameCount;
5193    }
5194
5195    if (framesReq > framesReady) {
5196        framesReq = framesReady;
5197    }
5198
5199    if (mChannelCount == 1 && mReqChannelCount == 2) {
5200        channelCount = 1;
5201    } else {
5202        channelCount = 2;
5203    }
5204    buffer->raw = mRsmpInBuffer + mRsmpInIndex * channelCount;
5205    buffer->frameCount = framesReq;
5206    return NO_ERROR;
5207}
5208
5209// AudioBufferProvider interface
5210void AudioFlinger::RecordThread::releaseBuffer(AudioBufferProvider::Buffer* buffer)
5211{
5212    mRsmpInIndex += buffer->frameCount;
5213    buffer->frameCount = 0;
5214}
5215
5216bool AudioFlinger::RecordThread::checkForNewParameters_l()
5217{
5218    bool reconfig = false;
5219
5220    while (!mNewParameters.isEmpty()) {
5221        status_t status = NO_ERROR;
5222        String8 keyValuePair = mNewParameters[0];
5223        AudioParameter param = AudioParameter(keyValuePair);
5224        int value;
5225        audio_format_t reqFormat = mFormat;
5226        int reqSamplingRate = mReqSampleRate;
5227        int reqChannelCount = mReqChannelCount;
5228
5229        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
5230            reqSamplingRate = value;
5231            reconfig = true;
5232        }
5233        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
5234            reqFormat = (audio_format_t) value;
5235            reconfig = true;
5236        }
5237        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
5238            reqChannelCount = popcount(value);
5239            reconfig = true;
5240        }
5241        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
5242            // do not accept frame count changes if tracks are open as the track buffer
5243            // size depends on frame count and correct behavior would not be guaranteed
5244            // if frame count is changed after track creation
5245            if (mActiveTrack != 0) {
5246                status = INVALID_OPERATION;
5247            } else {
5248                reconfig = true;
5249            }
5250        }
5251        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
5252            // forward device change to effects that have requested to be
5253            // aware of attached audio device.
5254            for (size_t i = 0; i < mEffectChains.size(); i++) {
5255                mEffectChains[i]->setDevice_l(value);
5256            }
5257            // store input device and output device but do not forward output device to audio HAL.
5258            // Note that status is ignored by the caller for output device
5259            // (see AudioFlinger::setParameters()
5260            if (value & AUDIO_DEVICE_OUT_ALL) {
5261                mDevice &= (uint32_t)~(value & AUDIO_DEVICE_OUT_ALL);
5262                status = BAD_VALUE;
5263            } else {
5264                mDevice &= (uint32_t)~(value & AUDIO_DEVICE_IN_ALL);
5265                // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
5266                if (mTrack != NULL) {
5267                    bool suspend = audio_is_bluetooth_sco_device(
5268                            (audio_devices_t)value) && mAudioFlinger->btNrecIsOff();
5269                    setEffectSuspended_l(FX_IID_AEC, suspend, mTrack->sessionId());
5270                    setEffectSuspended_l(FX_IID_NS, suspend, mTrack->sessionId());
5271                }
5272            }
5273            mDevice |= (uint32_t)value;
5274        }
5275        if (status == NO_ERROR) {
5276            status = mInput->stream->common.set_parameters(&mInput->stream->common, keyValuePair.string());
5277            if (status == INVALID_OPERATION) {
5278               mInput->stream->common.standby(&mInput->stream->common);
5279               status = mInput->stream->common.set_parameters(&mInput->stream->common, keyValuePair.string());
5280            }
5281            if (reconfig) {
5282                if (status == BAD_VALUE &&
5283                    reqFormat == mInput->stream->common.get_format(&mInput->stream->common) &&
5284                    reqFormat == AUDIO_FORMAT_PCM_16_BIT &&
5285                    ((int)mInput->stream->common.get_sample_rate(&mInput->stream->common) <= (2 * reqSamplingRate)) &&
5286                    (popcount(mInput->stream->common.get_channels(&mInput->stream->common)) < 3) &&
5287                    (reqChannelCount < 3)) {
5288                    status = NO_ERROR;
5289                }
5290                if (status == NO_ERROR) {
5291                    readInputParameters();
5292                    sendConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED);
5293                }
5294            }
5295        }
5296
5297        mNewParameters.removeAt(0);
5298
5299        mParamStatus = status;
5300        mParamCond.signal();
5301        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
5302        // already timed out waiting for the status and will never signal the condition.
5303        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
5304    }
5305    return reconfig;
5306}
5307
5308String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
5309{
5310    char *s;
5311    String8 out_s8 = String8();
5312
5313    Mutex::Autolock _l(mLock);
5314    if (initCheck() != NO_ERROR) {
5315        return out_s8;
5316    }
5317
5318    s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string());
5319    out_s8 = String8(s);
5320    free(s);
5321    return out_s8;
5322}
5323
5324void AudioFlinger::RecordThread::audioConfigChanged_l(int event, int param) {
5325    AudioSystem::OutputDescriptor desc;
5326    void *param2 = NULL;
5327
5328    switch (event) {
5329    case AudioSystem::INPUT_OPENED:
5330    case AudioSystem::INPUT_CONFIG_CHANGED:
5331        desc.channels = mChannelMask;
5332        desc.samplingRate = mSampleRate;
5333        desc.format = mFormat;
5334        desc.frameCount = mFrameCount;
5335        desc.latency = 0;
5336        param2 = &desc;
5337        break;
5338
5339    case AudioSystem::INPUT_CLOSED:
5340    default:
5341        break;
5342    }
5343    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
5344}
5345
5346void AudioFlinger::RecordThread::readInputParameters()
5347{
5348    delete mRsmpInBuffer;
5349    // mRsmpInBuffer is always assigned a new[] below
5350    delete mRsmpOutBuffer;
5351    mRsmpOutBuffer = NULL;
5352    delete mResampler;
5353    mResampler = NULL;
5354
5355    mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common);
5356    mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common);
5357    mChannelCount = (uint16_t)popcount(mChannelMask);
5358    mFormat = mInput->stream->common.get_format(&mInput->stream->common);
5359    mFrameSize = audio_stream_frame_size(&mInput->stream->common);
5360    mInputBytes = mInput->stream->common.get_buffer_size(&mInput->stream->common);
5361    mFrameCount = mInputBytes / mFrameSize;
5362    mRsmpInBuffer = new int16_t[mFrameCount * mChannelCount];
5363
5364    if (mSampleRate != mReqSampleRate && mChannelCount < 3 && mReqChannelCount < 3)
5365    {
5366        int channelCount;
5367         // optmization: if mono to mono, use the resampler in stereo to stereo mode to avoid
5368         // stereo to mono post process as the resampler always outputs stereo.
5369        if (mChannelCount == 1 && mReqChannelCount == 2) {
5370            channelCount = 1;
5371        } else {
5372            channelCount = 2;
5373        }
5374        mResampler = AudioResampler::create(16, channelCount, mReqSampleRate);
5375        mResampler->setSampleRate(mSampleRate);
5376        mResampler->setVolume(AudioMixer::UNITY_GAIN, AudioMixer::UNITY_GAIN);
5377        mRsmpOutBuffer = new int32_t[mFrameCount * 2];
5378
5379        // optmization: if mono to mono, alter input frame count as if we were inputing stereo samples
5380        if (mChannelCount == 1 && mReqChannelCount == 1) {
5381            mFrameCount >>= 1;
5382        }
5383
5384    }
5385    mRsmpInIndex = mFrameCount;
5386}
5387
5388unsigned int AudioFlinger::RecordThread::getInputFramesLost()
5389{
5390    Mutex::Autolock _l(mLock);
5391    if (initCheck() != NO_ERROR) {
5392        return 0;
5393    }
5394
5395    return mInput->stream->get_input_frames_lost(mInput->stream);
5396}
5397
5398uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId)
5399{
5400    Mutex::Autolock _l(mLock);
5401    uint32_t result = 0;
5402    if (getEffectChain_l(sessionId) != 0) {
5403        result = EFFECT_SESSION;
5404    }
5405
5406    if (mTrack != NULL && sessionId == mTrack->sessionId()) {
5407        result |= TRACK_SESSION;
5408    }
5409
5410    return result;
5411}
5412
5413AudioFlinger::RecordThread::RecordTrack* AudioFlinger::RecordThread::track()
5414{
5415    Mutex::Autolock _l(mLock);
5416    return mTrack;
5417}
5418
5419AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::getInput() const
5420{
5421    Mutex::Autolock _l(mLock);
5422    return mInput;
5423}
5424
5425AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput()
5426{
5427    Mutex::Autolock _l(mLock);
5428    AudioStreamIn *input = mInput;
5429    mInput = NULL;
5430    return input;
5431}
5432
5433// this method must always be called either with ThreadBase mLock held or inside the thread loop
5434audio_stream_t* AudioFlinger::RecordThread::stream()
5435{
5436    if (mInput == NULL) {
5437        return NULL;
5438    }
5439    return &mInput->stream->common;
5440}
5441
5442
5443// ----------------------------------------------------------------------------
5444
5445audio_io_handle_t AudioFlinger::openOutput(uint32_t *pDevices,
5446                                uint32_t *pSamplingRate,
5447                                audio_format_t *pFormat,
5448                                uint32_t *pChannels,
5449                                uint32_t *pLatencyMs,
5450                                uint32_t flags)
5451{
5452    status_t status;
5453    PlaybackThread *thread = NULL;
5454    uint32_t samplingRate = pSamplingRate ? *pSamplingRate : 0;
5455    audio_format_t format = pFormat ? *pFormat : AUDIO_FORMAT_DEFAULT;
5456    uint32_t channels = pChannels ? *pChannels : 0;
5457    uint32_t latency = pLatencyMs ? *pLatencyMs : 0;
5458    audio_stream_out_t *outStream;
5459    audio_hw_device_t *outHwDev;
5460
5461    ALOGV("openOutput(), Device %x, SamplingRate %d, Format %d, Channels %x, flags %x",
5462            pDevices ? *pDevices : 0,
5463            samplingRate,
5464            format,
5465            channels,
5466            flags);
5467
5468    if (pDevices == NULL || *pDevices == 0) {
5469        return 0;
5470    }
5471
5472    Mutex::Autolock _l(mLock);
5473
5474    outHwDev = findSuitableHwDev_l(*pDevices);
5475    if (outHwDev == NULL)
5476        return 0;
5477
5478    mHardwareStatus = AUDIO_HW_OUTPUT_OPEN;
5479    status = outHwDev->open_output_stream(outHwDev, *pDevices, &format,
5480                                          &channels, &samplingRate, &outStream);
5481    mHardwareStatus = AUDIO_HW_IDLE;
5482    ALOGV("openOutput() openOutputStream returned output %p, SamplingRate %d, Format %d, Channels %x, status %d",
5483            outStream,
5484            samplingRate,
5485            format,
5486            channels,
5487            status);
5488
5489    if (outStream != NULL) {
5490        AudioStreamOut *output = new AudioStreamOut(outHwDev, outStream);
5491        audio_io_handle_t id = nextUniqueId();
5492
5493        if ((flags & AUDIO_POLICY_OUTPUT_FLAG_DIRECT) ||
5494            (format != AUDIO_FORMAT_PCM_16_BIT) ||
5495            (channels != AUDIO_CHANNEL_OUT_STEREO)) {
5496            thread = new DirectOutputThread(this, output, id, *pDevices);
5497            ALOGV("openOutput() created direct output: ID %d thread %p", id, thread);
5498        } else {
5499            thread = new MixerThread(this, output, id, *pDevices);
5500            ALOGV("openOutput() created mixer output: ID %d thread %p", id, thread);
5501        }
5502        mPlaybackThreads.add(id, thread);
5503
5504        if (pSamplingRate != NULL) *pSamplingRate = samplingRate;
5505        if (pFormat != NULL) *pFormat = format;
5506        if (pChannels != NULL) *pChannels = channels;
5507        if (pLatencyMs != NULL) *pLatencyMs = thread->latency();
5508
5509        // notify client processes of the new output creation
5510        thread->audioConfigChanged_l(AudioSystem::OUTPUT_OPENED);
5511        return id;
5512    }
5513
5514    return 0;
5515}
5516
5517audio_io_handle_t AudioFlinger::openDuplicateOutput(audio_io_handle_t output1,
5518        audio_io_handle_t output2)
5519{
5520    Mutex::Autolock _l(mLock);
5521    MixerThread *thread1 = checkMixerThread_l(output1);
5522    MixerThread *thread2 = checkMixerThread_l(output2);
5523
5524    if (thread1 == NULL || thread2 == NULL) {
5525        ALOGW("openDuplicateOutput() wrong output mixer type for output %d or %d", output1, output2);
5526        return 0;
5527    }
5528
5529    audio_io_handle_t id = nextUniqueId();
5530    DuplicatingThread *thread = new DuplicatingThread(this, thread1, id);
5531    thread->addOutputTrack(thread2);
5532    mPlaybackThreads.add(id, thread);
5533    // notify client processes of the new output creation
5534    thread->audioConfigChanged_l(AudioSystem::OUTPUT_OPENED);
5535    return id;
5536}
5537
5538status_t AudioFlinger::closeOutput(audio_io_handle_t output)
5539{
5540    // keep strong reference on the playback thread so that
5541    // it is not destroyed while exit() is executed
5542    sp <PlaybackThread> thread;
5543    {
5544        Mutex::Autolock _l(mLock);
5545        thread = checkPlaybackThread_l(output);
5546        if (thread == NULL) {
5547            return BAD_VALUE;
5548        }
5549
5550        ALOGV("closeOutput() %d", output);
5551
5552        if (thread->type() == ThreadBase::MIXER) {
5553            for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
5554                if (mPlaybackThreads.valueAt(i)->type() == ThreadBase::DUPLICATING) {
5555                    DuplicatingThread *dupThread = (DuplicatingThread *)mPlaybackThreads.valueAt(i).get();
5556                    dupThread->removeOutputTrack((MixerThread *)thread.get());
5557                }
5558            }
5559        }
5560        audioConfigChanged_l(AudioSystem::OUTPUT_CLOSED, output, NULL);
5561        mPlaybackThreads.removeItem(output);
5562    }
5563    thread->exit();
5564    // The thread entity (active unit of execution) is no longer running here,
5565    // but the ThreadBase container still exists.
5566
5567    if (thread->type() != ThreadBase::DUPLICATING) {
5568        AudioStreamOut *out = thread->clearOutput();
5569        assert(out != NULL);
5570        // from now on thread->mOutput is NULL
5571        out->hwDev->close_output_stream(out->hwDev, out->stream);
5572        delete out;
5573    }
5574    return NO_ERROR;
5575}
5576
5577status_t AudioFlinger::suspendOutput(audio_io_handle_t output)
5578{
5579    Mutex::Autolock _l(mLock);
5580    PlaybackThread *thread = checkPlaybackThread_l(output);
5581
5582    if (thread == NULL) {
5583        return BAD_VALUE;
5584    }
5585
5586    ALOGV("suspendOutput() %d", output);
5587    thread->suspend();
5588
5589    return NO_ERROR;
5590}
5591
5592status_t AudioFlinger::restoreOutput(audio_io_handle_t output)
5593{
5594    Mutex::Autolock _l(mLock);
5595    PlaybackThread *thread = checkPlaybackThread_l(output);
5596
5597    if (thread == NULL) {
5598        return BAD_VALUE;
5599    }
5600
5601    ALOGV("restoreOutput() %d", output);
5602
5603    thread->restore();
5604
5605    return NO_ERROR;
5606}
5607
5608audio_io_handle_t AudioFlinger::openInput(uint32_t *pDevices,
5609                                uint32_t *pSamplingRate,
5610                                audio_format_t *pFormat,
5611                                uint32_t *pChannels,
5612                                audio_in_acoustics_t acoustics)
5613{
5614    status_t status;
5615    RecordThread *thread = NULL;
5616    uint32_t samplingRate = pSamplingRate ? *pSamplingRate : 0;
5617    audio_format_t format = pFormat ? *pFormat : AUDIO_FORMAT_DEFAULT;
5618    uint32_t channels = pChannels ? *pChannels : 0;
5619    uint32_t reqSamplingRate = samplingRate;
5620    audio_format_t reqFormat = format;
5621    uint32_t reqChannels = channels;
5622    audio_stream_in_t *inStream;
5623    audio_hw_device_t *inHwDev;
5624
5625    if (pDevices == NULL || *pDevices == 0) {
5626        return 0;
5627    }
5628
5629    Mutex::Autolock _l(mLock);
5630
5631    inHwDev = findSuitableHwDev_l(*pDevices);
5632    if (inHwDev == NULL)
5633        return 0;
5634
5635    status = inHwDev->open_input_stream(inHwDev, *pDevices, &format,
5636                                        &channels, &samplingRate,
5637                                        acoustics,
5638                                        &inStream);
5639    ALOGV("openInput() openInputStream returned input %p, SamplingRate %d, Format %d, Channels %x, acoustics %x, status %d",
5640            inStream,
5641            samplingRate,
5642            format,
5643            channels,
5644            acoustics,
5645            status);
5646
5647    // If the input could not be opened with the requested parameters and we can handle the conversion internally,
5648    // try to open again with the proposed parameters. The AudioFlinger can resample the input and do mono to stereo
5649    // or stereo to mono conversions on 16 bit PCM inputs.
5650    if (inStream == NULL && status == BAD_VALUE &&
5651        reqFormat == format && format == AUDIO_FORMAT_PCM_16_BIT &&
5652        (samplingRate <= 2 * reqSamplingRate) &&
5653        (popcount(channels) < 3) && (popcount(reqChannels) < 3)) {
5654        ALOGV("openInput() reopening with proposed sampling rate and channels");
5655        status = inHwDev->open_input_stream(inHwDev, *pDevices, &format,
5656                                            &channels, &samplingRate,
5657                                            acoustics,
5658                                            &inStream);
5659    }
5660
5661    if (inStream != NULL) {
5662        AudioStreamIn *input = new AudioStreamIn(inHwDev, inStream);
5663
5664        audio_io_handle_t id = nextUniqueId();
5665        // Start record thread
5666        // RecorThread require both input and output device indication to forward to audio
5667        // pre processing modules
5668        uint32_t device = (*pDevices) | primaryOutputDevice_l();
5669        thread = new RecordThread(this,
5670                                  input,
5671                                  reqSamplingRate,
5672                                  reqChannels,
5673                                  id,
5674                                  device);
5675        mRecordThreads.add(id, thread);
5676        ALOGV("openInput() created record thread: ID %d thread %p", id, thread);
5677        if (pSamplingRate != NULL) *pSamplingRate = reqSamplingRate;
5678        if (pFormat != NULL) *pFormat = format;
5679        if (pChannels != NULL) *pChannels = reqChannels;
5680
5681        input->stream->common.standby(&input->stream->common);
5682
5683        // notify client processes of the new input creation
5684        thread->audioConfigChanged_l(AudioSystem::INPUT_OPENED);
5685        return id;
5686    }
5687
5688    return 0;
5689}
5690
5691status_t AudioFlinger::closeInput(audio_io_handle_t input)
5692{
5693    // keep strong reference on the record thread so that
5694    // it is not destroyed while exit() is executed
5695    sp <RecordThread> thread;
5696    {
5697        Mutex::Autolock _l(mLock);
5698        thread = checkRecordThread_l(input);
5699        if (thread == NULL) {
5700            return BAD_VALUE;
5701        }
5702
5703        ALOGV("closeInput() %d", input);
5704        audioConfigChanged_l(AudioSystem::INPUT_CLOSED, input, NULL);
5705        mRecordThreads.removeItem(input);
5706    }
5707    thread->exit();
5708    // The thread entity (active unit of execution) is no longer running here,
5709    // but the ThreadBase container still exists.
5710
5711    AudioStreamIn *in = thread->clearInput();
5712    assert(in != NULL);
5713    // from now on thread->mInput is NULL
5714    in->hwDev->close_input_stream(in->hwDev, in->stream);
5715    delete in;
5716
5717    return NO_ERROR;
5718}
5719
5720status_t AudioFlinger::setStreamOutput(audio_stream_type_t stream, audio_io_handle_t output)
5721{
5722    Mutex::Autolock _l(mLock);
5723    MixerThread *dstThread = checkMixerThread_l(output);
5724    if (dstThread == NULL) {
5725        ALOGW("setStreamOutput() bad output id %d", output);
5726        return BAD_VALUE;
5727    }
5728
5729    ALOGV("setStreamOutput() stream %d to output %d", stream, output);
5730    audioConfigChanged_l(AudioSystem::STREAM_CONFIG_CHANGED, output, &stream);
5731
5732    dstThread->setStreamValid(stream, true);
5733
5734    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
5735        PlaybackThread *thread = mPlaybackThreads.valueAt(i).get();
5736        if (thread != dstThread && thread->type() != ThreadBase::DIRECT) {
5737            MixerThread *srcThread = (MixerThread *)thread;
5738            srcThread->setStreamValid(stream, false);
5739            srcThread->invalidateTracks(stream);
5740        }
5741    }
5742
5743    return NO_ERROR;
5744}
5745
5746
5747int AudioFlinger::newAudioSessionId()
5748{
5749    return nextUniqueId();
5750}
5751
5752void AudioFlinger::acquireAudioSessionId(int audioSession)
5753{
5754    Mutex::Autolock _l(mLock);
5755    pid_t caller = IPCThreadState::self()->getCallingPid();
5756    ALOGV("acquiring %d from %d", audioSession, caller);
5757    size_t num = mAudioSessionRefs.size();
5758    for (size_t i = 0; i< num; i++) {
5759        AudioSessionRef *ref = mAudioSessionRefs.editItemAt(i);
5760        if (ref->sessionid == audioSession && ref->pid == caller) {
5761            ref->cnt++;
5762            ALOGV(" incremented refcount to %d", ref->cnt);
5763            return;
5764        }
5765    }
5766    mAudioSessionRefs.push(new AudioSessionRef(audioSession, caller));
5767    ALOGV(" added new entry for %d", audioSession);
5768}
5769
5770void AudioFlinger::releaseAudioSessionId(int audioSession)
5771{
5772    Mutex::Autolock _l(mLock);
5773    pid_t caller = IPCThreadState::self()->getCallingPid();
5774    ALOGV("releasing %d from %d", audioSession, caller);
5775    size_t num = mAudioSessionRefs.size();
5776    for (size_t i = 0; i< num; i++) {
5777        AudioSessionRef *ref = mAudioSessionRefs.itemAt(i);
5778        if (ref->sessionid == audioSession && ref->pid == caller) {
5779            ref->cnt--;
5780            ALOGV(" decremented refcount to %d", ref->cnt);
5781            if (ref->cnt == 0) {
5782                mAudioSessionRefs.removeAt(i);
5783                delete ref;
5784                purgeStaleEffects_l();
5785            }
5786            return;
5787        }
5788    }
5789    ALOGW("session id %d not found for pid %d", audioSession, caller);
5790}
5791
5792void AudioFlinger::purgeStaleEffects_l() {
5793
5794    ALOGV("purging stale effects");
5795
5796    Vector< sp<EffectChain> > chains;
5797
5798    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
5799        sp<PlaybackThread> t = mPlaybackThreads.valueAt(i);
5800        for (size_t j = 0; j < t->mEffectChains.size(); j++) {
5801            sp<EffectChain> ec = t->mEffectChains[j];
5802            if (ec->sessionId() > AUDIO_SESSION_OUTPUT_MIX) {
5803                chains.push(ec);
5804            }
5805        }
5806    }
5807    for (size_t i = 0; i < mRecordThreads.size(); i++) {
5808        sp<RecordThread> t = mRecordThreads.valueAt(i);
5809        for (size_t j = 0; j < t->mEffectChains.size(); j++) {
5810            sp<EffectChain> ec = t->mEffectChains[j];
5811            chains.push(ec);
5812        }
5813    }
5814
5815    for (size_t i = 0; i < chains.size(); i++) {
5816        sp<EffectChain> ec = chains[i];
5817        int sessionid = ec->sessionId();
5818        sp<ThreadBase> t = ec->mThread.promote();
5819        if (t == 0) {
5820            continue;
5821        }
5822        size_t numsessionrefs = mAudioSessionRefs.size();
5823        bool found = false;
5824        for (size_t k = 0; k < numsessionrefs; k++) {
5825            AudioSessionRef *ref = mAudioSessionRefs.itemAt(k);
5826            if (ref->sessionid == sessionid) {
5827                ALOGV(" session %d still exists for %d with %d refs",
5828                     sessionid, ref->pid, ref->cnt);
5829                found = true;
5830                break;
5831            }
5832        }
5833        if (!found) {
5834            // remove all effects from the chain
5835            while (ec->mEffects.size()) {
5836                sp<EffectModule> effect = ec->mEffects[0];
5837                effect->unPin();
5838                Mutex::Autolock _l (t->mLock);
5839                t->removeEffect_l(effect);
5840                for (size_t j = 0; j < effect->mHandles.size(); j++) {
5841                    sp<EffectHandle> handle = effect->mHandles[j].promote();
5842                    if (handle != 0) {
5843                        handle->mEffect.clear();
5844                        if (handle->mHasControl && handle->mEnabled) {
5845                            t->checkSuspendOnEffectEnabled_l(effect, false, effect->sessionId());
5846                        }
5847                    }
5848                }
5849                AudioSystem::unregisterEffect(effect->id());
5850            }
5851        }
5852    }
5853    return;
5854}
5855
5856// checkPlaybackThread_l() must be called with AudioFlinger::mLock held
5857AudioFlinger::PlaybackThread *AudioFlinger::checkPlaybackThread_l(audio_io_handle_t output) const
5858{
5859    return mPlaybackThreads.valueFor(output).get();
5860}
5861
5862// checkMixerThread_l() must be called with AudioFlinger::mLock held
5863AudioFlinger::MixerThread *AudioFlinger::checkMixerThread_l(audio_io_handle_t output) const
5864{
5865    PlaybackThread *thread = checkPlaybackThread_l(output);
5866    return thread != NULL && thread->type() != ThreadBase::DIRECT ? (MixerThread *) thread : NULL;
5867}
5868
5869// checkRecordThread_l() must be called with AudioFlinger::mLock held
5870AudioFlinger::RecordThread *AudioFlinger::checkRecordThread_l(audio_io_handle_t input) const
5871{
5872    return mRecordThreads.valueFor(input).get();
5873}
5874
5875uint32_t AudioFlinger::nextUniqueId()
5876{
5877    return android_atomic_inc(&mNextUniqueId);
5878}
5879
5880AudioFlinger::PlaybackThread *AudioFlinger::primaryPlaybackThread_l() const
5881{
5882    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
5883        PlaybackThread *thread = mPlaybackThreads.valueAt(i).get();
5884        AudioStreamOut *output = thread->getOutput();
5885        if (output != NULL && output->hwDev == mPrimaryHardwareDev) {
5886            return thread;
5887        }
5888    }
5889    return NULL;
5890}
5891
5892uint32_t AudioFlinger::primaryOutputDevice_l() const
5893{
5894    PlaybackThread *thread = primaryPlaybackThread_l();
5895
5896    if (thread == NULL) {
5897        return 0;
5898    }
5899
5900    return thread->device();
5901}
5902
5903
5904// ----------------------------------------------------------------------------
5905//  Effect management
5906// ----------------------------------------------------------------------------
5907
5908
5909status_t AudioFlinger::queryNumberEffects(uint32_t *numEffects) const
5910{
5911    Mutex::Autolock _l(mLock);
5912    return EffectQueryNumberEffects(numEffects);
5913}
5914
5915status_t AudioFlinger::queryEffect(uint32_t index, effect_descriptor_t *descriptor) const
5916{
5917    Mutex::Autolock _l(mLock);
5918    return EffectQueryEffect(index, descriptor);
5919}
5920
5921status_t AudioFlinger::getEffectDescriptor(const effect_uuid_t *pUuid,
5922        effect_descriptor_t *descriptor) const
5923{
5924    Mutex::Autolock _l(mLock);
5925    return EffectGetDescriptor(pUuid, descriptor);
5926}
5927
5928
5929sp<IEffect> AudioFlinger::createEffect(pid_t pid,
5930        effect_descriptor_t *pDesc,
5931        const sp<IEffectClient>& effectClient,
5932        int32_t priority,
5933        audio_io_handle_t io,
5934        int sessionId,
5935        status_t *status,
5936        int *id,
5937        int *enabled)
5938{
5939    status_t lStatus = NO_ERROR;
5940    sp<EffectHandle> handle;
5941    effect_descriptor_t desc;
5942
5943    ALOGV("createEffect pid %d, effectClient %p, priority %d, sessionId %d, io %d",
5944            pid, effectClient.get(), priority, sessionId, io);
5945
5946    if (pDesc == NULL) {
5947        lStatus = BAD_VALUE;
5948        goto Exit;
5949    }
5950
5951    // check audio settings permission for global effects
5952    if (sessionId == AUDIO_SESSION_OUTPUT_MIX && !settingsAllowed()) {
5953        lStatus = PERMISSION_DENIED;
5954        goto Exit;
5955    }
5956
5957    // Session AUDIO_SESSION_OUTPUT_STAGE is reserved for output stage effects
5958    // that can only be created by audio policy manager (running in same process)
5959    if (sessionId == AUDIO_SESSION_OUTPUT_STAGE && getpid_cached != pid) {
5960        lStatus = PERMISSION_DENIED;
5961        goto Exit;
5962    }
5963
5964    if (io == 0) {
5965        if (sessionId == AUDIO_SESSION_OUTPUT_STAGE) {
5966            // output must be specified by AudioPolicyManager when using session
5967            // AUDIO_SESSION_OUTPUT_STAGE
5968            lStatus = BAD_VALUE;
5969            goto Exit;
5970        } else if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
5971            // if the output returned by getOutputForEffect() is removed before we lock the
5972            // mutex below, the call to checkPlaybackThread_l(io) below will detect it
5973            // and we will exit safely
5974            io = AudioSystem::getOutputForEffect(&desc);
5975        }
5976    }
5977
5978    {
5979        Mutex::Autolock _l(mLock);
5980
5981
5982        if (!EffectIsNullUuid(&pDesc->uuid)) {
5983            // if uuid is specified, request effect descriptor
5984            lStatus = EffectGetDescriptor(&pDesc->uuid, &desc);
5985            if (lStatus < 0) {
5986                ALOGW("createEffect() error %d from EffectGetDescriptor", lStatus);
5987                goto Exit;
5988            }
5989        } else {
5990            // if uuid is not specified, look for an available implementation
5991            // of the required type in effect factory
5992            if (EffectIsNullUuid(&pDesc->type)) {
5993                ALOGW("createEffect() no effect type");
5994                lStatus = BAD_VALUE;
5995                goto Exit;
5996            }
5997            uint32_t numEffects = 0;
5998            effect_descriptor_t d;
5999            d.flags = 0; // prevent compiler warning
6000            bool found = false;
6001
6002            lStatus = EffectQueryNumberEffects(&numEffects);
6003            if (lStatus < 0) {
6004                ALOGW("createEffect() error %d from EffectQueryNumberEffects", lStatus);
6005                goto Exit;
6006            }
6007            for (uint32_t i = 0; i < numEffects; i++) {
6008                lStatus = EffectQueryEffect(i, &desc);
6009                if (lStatus < 0) {
6010                    ALOGW("createEffect() error %d from EffectQueryEffect", lStatus);
6011                    continue;
6012                }
6013                if (memcmp(&desc.type, &pDesc->type, sizeof(effect_uuid_t)) == 0) {
6014                    // If matching type found save effect descriptor. If the session is
6015                    // 0 and the effect is not auxiliary, continue enumeration in case
6016                    // an auxiliary version of this effect type is available
6017                    found = true;
6018                    memcpy(&d, &desc, sizeof(effect_descriptor_t));
6019                    if (sessionId != AUDIO_SESSION_OUTPUT_MIX ||
6020                            (desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
6021                        break;
6022                    }
6023                }
6024            }
6025            if (!found) {
6026                lStatus = BAD_VALUE;
6027                ALOGW("createEffect() effect not found");
6028                goto Exit;
6029            }
6030            // For same effect type, chose auxiliary version over insert version if
6031            // connect to output mix (Compliance to OpenSL ES)
6032            if (sessionId == AUDIO_SESSION_OUTPUT_MIX &&
6033                    (d.flags & EFFECT_FLAG_TYPE_MASK) != EFFECT_FLAG_TYPE_AUXILIARY) {
6034                memcpy(&desc, &d, sizeof(effect_descriptor_t));
6035            }
6036        }
6037
6038        // Do not allow auxiliary effects on a session different from 0 (output mix)
6039        if (sessionId != AUDIO_SESSION_OUTPUT_MIX &&
6040             (desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
6041            lStatus = INVALID_OPERATION;
6042            goto Exit;
6043        }
6044
6045        // check recording permission for visualizer
6046        if ((memcmp(&desc.type, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0) &&
6047            !recordingAllowed()) {
6048            lStatus = PERMISSION_DENIED;
6049            goto Exit;
6050        }
6051
6052        // return effect descriptor
6053        memcpy(pDesc, &desc, sizeof(effect_descriptor_t));
6054
6055        // If output is not specified try to find a matching audio session ID in one of the
6056        // output threads.
6057        // If output is 0 here, sessionId is neither SESSION_OUTPUT_STAGE nor SESSION_OUTPUT_MIX
6058        // because of code checking output when entering the function.
6059        // Note: io is never 0 when creating an effect on an input
6060        if (io == 0) {
6061             // look for the thread where the specified audio session is present
6062            for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
6063                if (mPlaybackThreads.valueAt(i)->hasAudioSession(sessionId) != 0) {
6064                    io = mPlaybackThreads.keyAt(i);
6065                    break;
6066                }
6067            }
6068            if (io == 0) {
6069               for (size_t i = 0; i < mRecordThreads.size(); i++) {
6070                   if (mRecordThreads.valueAt(i)->hasAudioSession(sessionId) != 0) {
6071                       io = mRecordThreads.keyAt(i);
6072                       break;
6073                   }
6074               }
6075            }
6076            // If no output thread contains the requested session ID, default to
6077            // first output. The effect chain will be moved to the correct output
6078            // thread when a track with the same session ID is created
6079            if (io == 0 && mPlaybackThreads.size()) {
6080                io = mPlaybackThreads.keyAt(0);
6081            }
6082            ALOGV("createEffect() got io %d for effect %s", io, desc.name);
6083        }
6084        ThreadBase *thread = checkRecordThread_l(io);
6085        if (thread == NULL) {
6086            thread = checkPlaybackThread_l(io);
6087            if (thread == NULL) {
6088                ALOGE("createEffect() unknown output thread");
6089                lStatus = BAD_VALUE;
6090                goto Exit;
6091            }
6092        }
6093
6094        sp<Client> client = registerPid_l(pid);
6095
6096        // create effect on selected output thread
6097        handle = thread->createEffect_l(client, effectClient, priority, sessionId,
6098                &desc, enabled, &lStatus);
6099        if (handle != 0 && id != NULL) {
6100            *id = handle->id();
6101        }
6102    }
6103
6104Exit:
6105    if(status) {
6106        *status = lStatus;
6107    }
6108    return handle;
6109}
6110
6111status_t AudioFlinger::moveEffects(int sessionId, audio_io_handle_t srcOutput,
6112        audio_io_handle_t dstOutput)
6113{
6114    ALOGV("moveEffects() session %d, srcOutput %d, dstOutput %d",
6115            sessionId, srcOutput, dstOutput);
6116    Mutex::Autolock _l(mLock);
6117    if (srcOutput == dstOutput) {
6118        ALOGW("moveEffects() same dst and src outputs %d", dstOutput);
6119        return NO_ERROR;
6120    }
6121    PlaybackThread *srcThread = checkPlaybackThread_l(srcOutput);
6122    if (srcThread == NULL) {
6123        ALOGW("moveEffects() bad srcOutput %d", srcOutput);
6124        return BAD_VALUE;
6125    }
6126    PlaybackThread *dstThread = checkPlaybackThread_l(dstOutput);
6127    if (dstThread == NULL) {
6128        ALOGW("moveEffects() bad dstOutput %d", dstOutput);
6129        return BAD_VALUE;
6130    }
6131
6132    Mutex::Autolock _dl(dstThread->mLock);
6133    Mutex::Autolock _sl(srcThread->mLock);
6134    moveEffectChain_l(sessionId, srcThread, dstThread, false);
6135
6136    return NO_ERROR;
6137}
6138
6139// moveEffectChain_l must be called with both srcThread and dstThread mLocks held
6140status_t AudioFlinger::moveEffectChain_l(int sessionId,
6141                                   AudioFlinger::PlaybackThread *srcThread,
6142                                   AudioFlinger::PlaybackThread *dstThread,
6143                                   bool reRegister)
6144{
6145    ALOGV("moveEffectChain_l() session %d from thread %p to thread %p",
6146            sessionId, srcThread, dstThread);
6147
6148    sp<EffectChain> chain = srcThread->getEffectChain_l(sessionId);
6149    if (chain == 0) {
6150        ALOGW("moveEffectChain_l() effect chain for session %d not on source thread %p",
6151                sessionId, srcThread);
6152        return INVALID_OPERATION;
6153    }
6154
6155    // remove chain first. This is useful only if reconfiguring effect chain on same output thread,
6156    // so that a new chain is created with correct parameters when first effect is added. This is
6157    // otherwise unnecessary as removeEffect_l() will remove the chain when last effect is
6158    // removed.
6159    srcThread->removeEffectChain_l(chain);
6160
6161    // transfer all effects one by one so that new effect chain is created on new thread with
6162    // correct buffer sizes and audio parameters and effect engines reconfigured accordingly
6163    audio_io_handle_t dstOutput = dstThread->id();
6164    sp<EffectChain> dstChain;
6165    uint32_t strategy = 0; // prevent compiler warning
6166    sp<EffectModule> effect = chain->getEffectFromId_l(0);
6167    while (effect != 0) {
6168        srcThread->removeEffect_l(effect);
6169        dstThread->addEffect_l(effect);
6170        // removeEffect_l() has stopped the effect if it was active so it must be restarted
6171        if (effect->state() == EffectModule::ACTIVE ||
6172                effect->state() == EffectModule::STOPPING) {
6173            effect->start();
6174        }
6175        // if the move request is not received from audio policy manager, the effect must be
6176        // re-registered with the new strategy and output
6177        if (dstChain == 0) {
6178            dstChain = effect->chain().promote();
6179            if (dstChain == 0) {
6180                ALOGW("moveEffectChain_l() cannot get chain from effect %p", effect.get());
6181                srcThread->addEffect_l(effect);
6182                return NO_INIT;
6183            }
6184            strategy = dstChain->strategy();
6185        }
6186        if (reRegister) {
6187            AudioSystem::unregisterEffect(effect->id());
6188            AudioSystem::registerEffect(&effect->desc(),
6189                                        dstOutput,
6190                                        strategy,
6191                                        sessionId,
6192                                        effect->id());
6193        }
6194        effect = chain->getEffectFromId_l(0);
6195    }
6196
6197    return NO_ERROR;
6198}
6199
6200
6201// PlaybackThread::createEffect_l() must be called with AudioFlinger::mLock held
6202sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l(
6203        const sp<AudioFlinger::Client>& client,
6204        const sp<IEffectClient>& effectClient,
6205        int32_t priority,
6206        int sessionId,
6207        effect_descriptor_t *desc,
6208        int *enabled,
6209        status_t *status
6210        )
6211{
6212    sp<EffectModule> effect;
6213    sp<EffectHandle> handle;
6214    status_t lStatus;
6215    sp<EffectChain> chain;
6216    bool chainCreated = false;
6217    bool effectCreated = false;
6218    bool effectRegistered = false;
6219
6220    lStatus = initCheck();
6221    if (lStatus != NO_ERROR) {
6222        ALOGW("createEffect_l() Audio driver not initialized.");
6223        goto Exit;
6224    }
6225
6226    // Do not allow effects with session ID 0 on direct output or duplicating threads
6227    // TODO: add rule for hw accelerated effects on direct outputs with non PCM format
6228    if (sessionId == AUDIO_SESSION_OUTPUT_MIX && mType != MIXER) {
6229        ALOGW("createEffect_l() Cannot add auxiliary effect %s to session %d",
6230                desc->name, sessionId);
6231        lStatus = BAD_VALUE;
6232        goto Exit;
6233    }
6234    // Only Pre processor effects are allowed on input threads and only on input threads
6235    if ((mType == RECORD) != ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) {
6236        ALOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d",
6237                desc->name, desc->flags, mType);
6238        lStatus = BAD_VALUE;
6239        goto Exit;
6240    }
6241
6242    ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
6243
6244    { // scope for mLock
6245        Mutex::Autolock _l(mLock);
6246
6247        // check for existing effect chain with the requested audio session
6248        chain = getEffectChain_l(sessionId);
6249        if (chain == 0) {
6250            // create a new chain for this session
6251            ALOGV("createEffect_l() new effect chain for session %d", sessionId);
6252            chain = new EffectChain(this, sessionId);
6253            addEffectChain_l(chain);
6254            chain->setStrategy(getStrategyForSession_l(sessionId));
6255            chainCreated = true;
6256        } else {
6257            effect = chain->getEffectFromDesc_l(desc);
6258        }
6259
6260        ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get());
6261
6262        if (effect == 0) {
6263            int id = mAudioFlinger->nextUniqueId();
6264            // Check CPU and memory usage
6265            lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
6266            if (lStatus != NO_ERROR) {
6267                goto Exit;
6268            }
6269            effectRegistered = true;
6270            // create a new effect module if none present in the chain
6271            effect = new EffectModule(this, chain, desc, id, sessionId);
6272            lStatus = effect->status();
6273            if (lStatus != NO_ERROR) {
6274                goto Exit;
6275            }
6276            lStatus = chain->addEffect_l(effect);
6277            if (lStatus != NO_ERROR) {
6278                goto Exit;
6279            }
6280            effectCreated = true;
6281
6282            effect->setDevice(mDevice);
6283            effect->setMode(mAudioFlinger->getMode());
6284        }
6285        // create effect handle and connect it to effect module
6286        handle = new EffectHandle(effect, client, effectClient, priority);
6287        lStatus = effect->addHandle(handle);
6288        if (enabled != NULL) {
6289            *enabled = (int)effect->isEnabled();
6290        }
6291    }
6292
6293Exit:
6294    if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
6295        Mutex::Autolock _l(mLock);
6296        if (effectCreated) {
6297            chain->removeEffect_l(effect);
6298        }
6299        if (effectRegistered) {
6300            AudioSystem::unregisterEffect(effect->id());
6301        }
6302        if (chainCreated) {
6303            removeEffectChain_l(chain);
6304        }
6305        handle.clear();
6306    }
6307
6308    if(status) {
6309        *status = lStatus;
6310    }
6311    return handle;
6312}
6313
6314sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId)
6315{
6316    sp<EffectChain> chain = getEffectChain_l(sessionId);
6317    return chain != 0 ? chain->getEffectFromId_l(effectId) : 0;
6318}
6319
6320// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
6321// PlaybackThread::mLock held
6322status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect)
6323{
6324    // check for existing effect chain with the requested audio session
6325    int sessionId = effect->sessionId();
6326    sp<EffectChain> chain = getEffectChain_l(sessionId);
6327    bool chainCreated = false;
6328
6329    if (chain == 0) {
6330        // create a new chain for this session
6331        ALOGV("addEffect_l() new effect chain for session %d", sessionId);
6332        chain = new EffectChain(this, sessionId);
6333        addEffectChain_l(chain);
6334        chain->setStrategy(getStrategyForSession_l(sessionId));
6335        chainCreated = true;
6336    }
6337    ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
6338
6339    if (chain->getEffectFromId_l(effect->id()) != 0) {
6340        ALOGW("addEffect_l() %p effect %s already present in chain %p",
6341                this, effect->desc().name, chain.get());
6342        return BAD_VALUE;
6343    }
6344
6345    status_t status = chain->addEffect_l(effect);
6346    if (status != NO_ERROR) {
6347        if (chainCreated) {
6348            removeEffectChain_l(chain);
6349        }
6350        return status;
6351    }
6352
6353    effect->setDevice(mDevice);
6354    effect->setMode(mAudioFlinger->getMode());
6355    return NO_ERROR;
6356}
6357
6358void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) {
6359
6360    ALOGV("removeEffect_l() %p effect %p", this, effect.get());
6361    effect_descriptor_t desc = effect->desc();
6362    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
6363        detachAuxEffect_l(effect->id());
6364    }
6365
6366    sp<EffectChain> chain = effect->chain().promote();
6367    if (chain != 0) {
6368        // remove effect chain if removing last effect
6369        if (chain->removeEffect_l(effect) == 0) {
6370            removeEffectChain_l(chain);
6371        }
6372    } else {
6373        ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
6374    }
6375}
6376
6377void AudioFlinger::ThreadBase::lockEffectChains_l(
6378        Vector<sp <AudioFlinger::EffectChain> >& effectChains)
6379{
6380    effectChains = mEffectChains;
6381    for (size_t i = 0; i < mEffectChains.size(); i++) {
6382        mEffectChains[i]->lock();
6383    }
6384}
6385
6386void AudioFlinger::ThreadBase::unlockEffectChains(
6387        const Vector<sp <AudioFlinger::EffectChain> >& effectChains)
6388{
6389    for (size_t i = 0; i < effectChains.size(); i++) {
6390        effectChains[i]->unlock();
6391    }
6392}
6393
6394sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(int sessionId)
6395{
6396    Mutex::Autolock _l(mLock);
6397    return getEffectChain_l(sessionId);
6398}
6399
6400sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(int sessionId)
6401{
6402    size_t size = mEffectChains.size();
6403    for (size_t i = 0; i < size; i++) {
6404        if (mEffectChains[i]->sessionId() == sessionId) {
6405            return mEffectChains[i];
6406        }
6407    }
6408    return 0;
6409}
6410
6411void AudioFlinger::ThreadBase::setMode(audio_mode_t mode)
6412{
6413    Mutex::Autolock _l(mLock);
6414    size_t size = mEffectChains.size();
6415    for (size_t i = 0; i < size; i++) {
6416        mEffectChains[i]->setMode_l(mode);
6417    }
6418}
6419
6420void AudioFlinger::ThreadBase::disconnectEffect(const sp<EffectModule>& effect,
6421                                                    const wp<EffectHandle>& handle,
6422                                                    bool unpinIfLast) {
6423
6424    Mutex::Autolock _l(mLock);
6425    ALOGV("disconnectEffect() %p effect %p", this, effect.get());
6426    // delete the effect module if removing last handle on it
6427    if (effect->removeHandle(handle) == 0) {
6428        if (!effect->isPinned() || unpinIfLast) {
6429            removeEffect_l(effect);
6430            AudioSystem::unregisterEffect(effect->id());
6431        }
6432    }
6433}
6434
6435status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
6436{
6437    int session = chain->sessionId();
6438    int16_t *buffer = mMixBuffer;
6439    bool ownsBuffer = false;
6440
6441    ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
6442    if (session > 0) {
6443        // Only one effect chain can be present in direct output thread and it uses
6444        // the mix buffer as input
6445        if (mType != DIRECT) {
6446            size_t numSamples = mFrameCount * mChannelCount;
6447            buffer = new int16_t[numSamples];
6448            memset(buffer, 0, numSamples * sizeof(int16_t));
6449            ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
6450            ownsBuffer = true;
6451        }
6452
6453        // Attach all tracks with same session ID to this chain.
6454        for (size_t i = 0; i < mTracks.size(); ++i) {
6455            sp<Track> track = mTracks[i];
6456            if (session == track->sessionId()) {
6457                ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(), buffer);
6458                track->setMainBuffer(buffer);
6459                chain->incTrackCnt();
6460            }
6461        }
6462
6463        // indicate all active tracks in the chain
6464        for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
6465            sp<Track> track = mActiveTracks[i].promote();
6466            if (track == 0) continue;
6467            if (session == track->sessionId()) {
6468                ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
6469                chain->incActiveTrackCnt();
6470            }
6471        }
6472    }
6473
6474    chain->setInBuffer(buffer, ownsBuffer);
6475    chain->setOutBuffer(mMixBuffer);
6476    // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect
6477    // chains list in order to be processed last as it contains output stage effects
6478    // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before
6479    // session AUDIO_SESSION_OUTPUT_STAGE to be processed
6480    // after track specific effects and before output stage
6481    // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and
6482    // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX
6483    // Effect chain for other sessions are inserted at beginning of effect
6484    // chains list to be processed before output mix effects. Relative order between other
6485    // sessions is not important
6486    size_t size = mEffectChains.size();
6487    size_t i = 0;
6488    for (i = 0; i < size; i++) {
6489        if (mEffectChains[i]->sessionId() < session) break;
6490    }
6491    mEffectChains.insertAt(chain, i);
6492    checkSuspendOnAddEffectChain_l(chain);
6493
6494    return NO_ERROR;
6495}
6496
6497size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
6498{
6499    int session = chain->sessionId();
6500
6501    ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
6502
6503    for (size_t i = 0; i < mEffectChains.size(); i++) {
6504        if (chain == mEffectChains[i]) {
6505            mEffectChains.removeAt(i);
6506            // detach all active tracks from the chain
6507            for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
6508                sp<Track> track = mActiveTracks[i].promote();
6509                if (track == 0) continue;
6510                if (session == track->sessionId()) {
6511                    ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d",
6512                            chain.get(), session);
6513                    chain->decActiveTrackCnt();
6514                }
6515            }
6516
6517            // detach all tracks with same session ID from this chain
6518            for (size_t i = 0; i < mTracks.size(); ++i) {
6519                sp<Track> track = mTracks[i];
6520                if (session == track->sessionId()) {
6521                    track->setMainBuffer(mMixBuffer);
6522                    chain->decTrackCnt();
6523                }
6524            }
6525            break;
6526        }
6527    }
6528    return mEffectChains.size();
6529}
6530
6531status_t AudioFlinger::PlaybackThread::attachAuxEffect(
6532        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
6533{
6534    Mutex::Autolock _l(mLock);
6535    return attachAuxEffect_l(track, EffectId);
6536}
6537
6538status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
6539        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
6540{
6541    status_t status = NO_ERROR;
6542
6543    if (EffectId == 0) {
6544        track->setAuxBuffer(0, NULL);
6545    } else {
6546        // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX
6547        sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
6548        if (effect != 0) {
6549            if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
6550                track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
6551            } else {
6552                status = INVALID_OPERATION;
6553            }
6554        } else {
6555            status = BAD_VALUE;
6556        }
6557    }
6558    return status;
6559}
6560
6561void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
6562{
6563     for (size_t i = 0; i < mTracks.size(); ++i) {
6564        sp<Track> track = mTracks[i];
6565        if (track->auxEffectId() == effectId) {
6566            attachAuxEffect_l(track, 0);
6567        }
6568    }
6569}
6570
6571status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain)
6572{
6573    // only one chain per input thread
6574    if (mEffectChains.size() != 0) {
6575        return INVALID_OPERATION;
6576    }
6577    ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this);
6578
6579    chain->setInBuffer(NULL);
6580    chain->setOutBuffer(NULL);
6581
6582    checkSuspendOnAddEffectChain_l(chain);
6583
6584    mEffectChains.add(chain);
6585
6586    return NO_ERROR;
6587}
6588
6589size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain)
6590{
6591    ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this);
6592    ALOGW_IF(mEffectChains.size() != 1,
6593            "removeEffectChain_l() %p invalid chain size %d on thread %p",
6594            chain.get(), mEffectChains.size(), this);
6595    if (mEffectChains.size() == 1) {
6596        mEffectChains.removeAt(0);
6597    }
6598    return 0;
6599}
6600
6601// ----------------------------------------------------------------------------
6602//  EffectModule implementation
6603// ----------------------------------------------------------------------------
6604
6605#undef LOG_TAG
6606#define LOG_TAG "AudioFlinger::EffectModule"
6607
6608AudioFlinger::EffectModule::EffectModule(ThreadBase *thread,
6609                                        const wp<AudioFlinger::EffectChain>& chain,
6610                                        effect_descriptor_t *desc,
6611                                        int id,
6612                                        int sessionId)
6613    : mThread(thread), mChain(chain), mId(id), mSessionId(sessionId), mEffectInterface(NULL),
6614      mStatus(NO_INIT), mState(IDLE), mSuspended(false)
6615{
6616    ALOGV("Constructor %p", this);
6617    int lStatus;
6618    if (thread == NULL) {
6619        return;
6620    }
6621
6622    memcpy(&mDescriptor, desc, sizeof(effect_descriptor_t));
6623
6624    // create effect engine from effect factory
6625    mStatus = EffectCreate(&desc->uuid, sessionId, thread->id(), &mEffectInterface);
6626
6627    if (mStatus != NO_ERROR) {
6628        return;
6629    }
6630    lStatus = init();
6631    if (lStatus < 0) {
6632        mStatus = lStatus;
6633        goto Error;
6634    }
6635
6636    if (mSessionId > AUDIO_SESSION_OUTPUT_MIX) {
6637        mPinned = true;
6638    }
6639    ALOGV("Constructor success name %s, Interface %p", mDescriptor.name, mEffectInterface);
6640    return;
6641Error:
6642    EffectRelease(mEffectInterface);
6643    mEffectInterface = NULL;
6644    ALOGV("Constructor Error %d", mStatus);
6645}
6646
6647AudioFlinger::EffectModule::~EffectModule()
6648{
6649    ALOGV("Destructor %p", this);
6650    if (mEffectInterface != NULL) {
6651        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC ||
6652                (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC) {
6653            sp<ThreadBase> thread = mThread.promote();
6654            if (thread != 0) {
6655                audio_stream_t *stream = thread->stream();
6656                if (stream != NULL) {
6657                    stream->remove_audio_effect(stream, mEffectInterface);
6658                }
6659            }
6660        }
6661        // release effect engine
6662        EffectRelease(mEffectInterface);
6663    }
6664}
6665
6666status_t AudioFlinger::EffectModule::addHandle(const sp<EffectHandle>& handle)
6667{
6668    status_t status;
6669
6670    Mutex::Autolock _l(mLock);
6671    int priority = handle->priority();
6672    size_t size = mHandles.size();
6673    sp<EffectHandle> h;
6674    size_t i;
6675    for (i = 0; i < size; i++) {
6676        h = mHandles[i].promote();
6677        if (h == 0) continue;
6678        if (h->priority() <= priority) break;
6679    }
6680    // if inserted in first place, move effect control from previous owner to this handle
6681    if (i == 0) {
6682        bool enabled = false;
6683        if (h != 0) {
6684            enabled = h->enabled();
6685            h->setControl(false/*hasControl*/, true /*signal*/, enabled /*enabled*/);
6686        }
6687        handle->setControl(true /*hasControl*/, false /*signal*/, enabled /*enabled*/);
6688        status = NO_ERROR;
6689    } else {
6690        status = ALREADY_EXISTS;
6691    }
6692    ALOGV("addHandle() %p added handle %p in position %d", this, handle.get(), i);
6693    mHandles.insertAt(handle, i);
6694    return status;
6695}
6696
6697size_t AudioFlinger::EffectModule::removeHandle(const wp<EffectHandle>& handle)
6698{
6699    Mutex::Autolock _l(mLock);
6700    size_t size = mHandles.size();
6701    size_t i;
6702    for (i = 0; i < size; i++) {
6703        if (mHandles[i] == handle) break;
6704    }
6705    if (i == size) {
6706        return size;
6707    }
6708    ALOGV("removeHandle() %p removed handle %p in position %d", this, handle.unsafe_get(), i);
6709
6710    bool enabled = false;
6711    EffectHandle *hdl = handle.unsafe_get();
6712    if (hdl != NULL) {
6713        ALOGV("removeHandle() unsafe_get OK");
6714        enabled = hdl->enabled();
6715    }
6716    mHandles.removeAt(i);
6717    size = mHandles.size();
6718    // if removed from first place, move effect control from this handle to next in line
6719    if (i == 0 && size != 0) {
6720        sp<EffectHandle> h = mHandles[0].promote();
6721        if (h != 0) {
6722            h->setControl(true /*hasControl*/, true /*signal*/ , enabled /*enabled*/);
6723        }
6724    }
6725
6726    // Prevent calls to process() and other functions on effect interface from now on.
6727    // The effect engine will be released by the destructor when the last strong reference on
6728    // this object is released which can happen after next process is called.
6729    if (size == 0 && !mPinned) {
6730        mState = DESTROYED;
6731    }
6732
6733    return size;
6734}
6735
6736sp<AudioFlinger::EffectHandle> AudioFlinger::EffectModule::controlHandle()
6737{
6738    Mutex::Autolock _l(mLock);
6739    return mHandles.size() != 0 ? mHandles[0].promote() : 0;
6740}
6741
6742void AudioFlinger::EffectModule::disconnect(const wp<EffectHandle>& handle, bool unpinIfLast)
6743{
6744    ALOGV("disconnect() %p handle %p", this, handle.unsafe_get());
6745    // keep a strong reference on this EffectModule to avoid calling the
6746    // destructor before we exit
6747    sp<EffectModule> keep(this);
6748    {
6749        sp<ThreadBase> thread = mThread.promote();
6750        if (thread != 0) {
6751            thread->disconnectEffect(keep, handle, unpinIfLast);
6752        }
6753    }
6754}
6755
6756void AudioFlinger::EffectModule::updateState() {
6757    Mutex::Autolock _l(mLock);
6758
6759    switch (mState) {
6760    case RESTART:
6761        reset_l();
6762        // FALL THROUGH
6763
6764    case STARTING:
6765        // clear auxiliary effect input buffer for next accumulation
6766        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
6767            memset(mConfig.inputCfg.buffer.raw,
6768                   0,
6769                   mConfig.inputCfg.buffer.frameCount*sizeof(int32_t));
6770        }
6771        start_l();
6772        mState = ACTIVE;
6773        break;
6774    case STOPPING:
6775        stop_l();
6776        mDisableWaitCnt = mMaxDisableWaitCnt;
6777        mState = STOPPED;
6778        break;
6779    case STOPPED:
6780        // mDisableWaitCnt is forced to 1 by process() when the engine indicates the end of the
6781        // turn off sequence.
6782        if (--mDisableWaitCnt == 0) {
6783            reset_l();
6784            mState = IDLE;
6785        }
6786        break;
6787    default: //IDLE , ACTIVE, DESTROYED
6788        break;
6789    }
6790}
6791
6792void AudioFlinger::EffectModule::process()
6793{
6794    Mutex::Autolock _l(mLock);
6795
6796    if (mState == DESTROYED || mEffectInterface == NULL ||
6797            mConfig.inputCfg.buffer.raw == NULL ||
6798            mConfig.outputCfg.buffer.raw == NULL) {
6799        return;
6800    }
6801
6802    if (isProcessEnabled()) {
6803        // do 32 bit to 16 bit conversion for auxiliary effect input buffer
6804        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
6805            ditherAndClamp(mConfig.inputCfg.buffer.s32,
6806                                        mConfig.inputCfg.buffer.s32,
6807                                        mConfig.inputCfg.buffer.frameCount/2);
6808        }
6809
6810        // do the actual processing in the effect engine
6811        int ret = (*mEffectInterface)->process(mEffectInterface,
6812                                               &mConfig.inputCfg.buffer,
6813                                               &mConfig.outputCfg.buffer);
6814
6815        // force transition to IDLE state when engine is ready
6816        if (mState == STOPPED && ret == -ENODATA) {
6817            mDisableWaitCnt = 1;
6818        }
6819
6820        // clear auxiliary effect input buffer for next accumulation
6821        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
6822            memset(mConfig.inputCfg.buffer.raw, 0,
6823                   mConfig.inputCfg.buffer.frameCount*sizeof(int32_t));
6824        }
6825    } else if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_INSERT &&
6826                mConfig.inputCfg.buffer.raw != mConfig.outputCfg.buffer.raw) {
6827        // If an insert effect is idle and input buffer is different from output buffer,
6828        // accumulate input onto output
6829        sp<EffectChain> chain = mChain.promote();
6830        if (chain != 0 && chain->activeTrackCnt() != 0) {
6831            size_t frameCnt = mConfig.inputCfg.buffer.frameCount * 2;  //always stereo here
6832            int16_t *in = mConfig.inputCfg.buffer.s16;
6833            int16_t *out = mConfig.outputCfg.buffer.s16;
6834            for (size_t i = 0; i < frameCnt; i++) {
6835                out[i] = clamp16((int32_t)out[i] + (int32_t)in[i]);
6836            }
6837        }
6838    }
6839}
6840
6841void AudioFlinger::EffectModule::reset_l()
6842{
6843    if (mEffectInterface == NULL) {
6844        return;
6845    }
6846    (*mEffectInterface)->command(mEffectInterface, EFFECT_CMD_RESET, 0, NULL, 0, NULL);
6847}
6848
6849status_t AudioFlinger::EffectModule::configure()
6850{
6851    uint32_t channels;
6852    if (mEffectInterface == NULL) {
6853        return NO_INIT;
6854    }
6855
6856    sp<ThreadBase> thread = mThread.promote();
6857    if (thread == 0) {
6858        return DEAD_OBJECT;
6859    }
6860
6861    // TODO: handle configuration of effects replacing track process
6862    if (thread->channelCount() == 1) {
6863        channels = AUDIO_CHANNEL_OUT_MONO;
6864    } else {
6865        channels = AUDIO_CHANNEL_OUT_STEREO;
6866    }
6867
6868    if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
6869        mConfig.inputCfg.channels = AUDIO_CHANNEL_OUT_MONO;
6870    } else {
6871        mConfig.inputCfg.channels = channels;
6872    }
6873    mConfig.outputCfg.channels = channels;
6874    mConfig.inputCfg.format = AUDIO_FORMAT_PCM_16_BIT;
6875    mConfig.outputCfg.format = AUDIO_FORMAT_PCM_16_BIT;
6876    mConfig.inputCfg.samplingRate = thread->sampleRate();
6877    mConfig.outputCfg.samplingRate = mConfig.inputCfg.samplingRate;
6878    mConfig.inputCfg.bufferProvider.cookie = NULL;
6879    mConfig.inputCfg.bufferProvider.getBuffer = NULL;
6880    mConfig.inputCfg.bufferProvider.releaseBuffer = NULL;
6881    mConfig.outputCfg.bufferProvider.cookie = NULL;
6882    mConfig.outputCfg.bufferProvider.getBuffer = NULL;
6883    mConfig.outputCfg.bufferProvider.releaseBuffer = NULL;
6884    mConfig.inputCfg.accessMode = EFFECT_BUFFER_ACCESS_READ;
6885    // Insert effect:
6886    // - in session AUDIO_SESSION_OUTPUT_MIX or AUDIO_SESSION_OUTPUT_STAGE,
6887    // always overwrites output buffer: input buffer == output buffer
6888    // - in other sessions:
6889    //      last effect in the chain accumulates in output buffer: input buffer != output buffer
6890    //      other effect: overwrites output buffer: input buffer == output buffer
6891    // Auxiliary effect:
6892    //      accumulates in output buffer: input buffer != output buffer
6893    // Therefore: accumulate <=> input buffer != output buffer
6894    if (mConfig.inputCfg.buffer.raw != mConfig.outputCfg.buffer.raw) {
6895        mConfig.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_ACCUMULATE;
6896    } else {
6897        mConfig.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_WRITE;
6898    }
6899    mConfig.inputCfg.mask = EFFECT_CONFIG_ALL;
6900    mConfig.outputCfg.mask = EFFECT_CONFIG_ALL;
6901    mConfig.inputCfg.buffer.frameCount = thread->frameCount();
6902    mConfig.outputCfg.buffer.frameCount = mConfig.inputCfg.buffer.frameCount;
6903
6904    ALOGV("configure() %p thread %p buffer %p framecount %d",
6905            this, thread.get(), mConfig.inputCfg.buffer.raw, mConfig.inputCfg.buffer.frameCount);
6906
6907    status_t cmdStatus;
6908    uint32_t size = sizeof(int);
6909    status_t status = (*mEffectInterface)->command(mEffectInterface,
6910                                                   EFFECT_CMD_SET_CONFIG,
6911                                                   sizeof(effect_config_t),
6912                                                   &mConfig,
6913                                                   &size,
6914                                                   &cmdStatus);
6915    if (status == 0) {
6916        status = cmdStatus;
6917    }
6918
6919    mMaxDisableWaitCnt = (MAX_DISABLE_TIME_MS * mConfig.outputCfg.samplingRate) /
6920            (1000 * mConfig.outputCfg.buffer.frameCount);
6921
6922    return status;
6923}
6924
6925status_t AudioFlinger::EffectModule::init()
6926{
6927    Mutex::Autolock _l(mLock);
6928    if (mEffectInterface == NULL) {
6929        return NO_INIT;
6930    }
6931    status_t cmdStatus;
6932    uint32_t size = sizeof(status_t);
6933    status_t status = (*mEffectInterface)->command(mEffectInterface,
6934                                                   EFFECT_CMD_INIT,
6935                                                   0,
6936                                                   NULL,
6937                                                   &size,
6938                                                   &cmdStatus);
6939    if (status == 0) {
6940        status = cmdStatus;
6941    }
6942    return status;
6943}
6944
6945status_t AudioFlinger::EffectModule::start()
6946{
6947    Mutex::Autolock _l(mLock);
6948    return start_l();
6949}
6950
6951status_t AudioFlinger::EffectModule::start_l()
6952{
6953    if (mEffectInterface == NULL) {
6954        return NO_INIT;
6955    }
6956    status_t cmdStatus;
6957    uint32_t size = sizeof(status_t);
6958    status_t status = (*mEffectInterface)->command(mEffectInterface,
6959                                                   EFFECT_CMD_ENABLE,
6960                                                   0,
6961                                                   NULL,
6962                                                   &size,
6963                                                   &cmdStatus);
6964    if (status == 0) {
6965        status = cmdStatus;
6966    }
6967    if (status == 0 &&
6968            ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC ||
6969             (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC)) {
6970        sp<ThreadBase> thread = mThread.promote();
6971        if (thread != 0) {
6972            audio_stream_t *stream = thread->stream();
6973            if (stream != NULL) {
6974                stream->add_audio_effect(stream, mEffectInterface);
6975            }
6976        }
6977    }
6978    return status;
6979}
6980
6981status_t AudioFlinger::EffectModule::stop()
6982{
6983    Mutex::Autolock _l(mLock);
6984    return stop_l();
6985}
6986
6987status_t AudioFlinger::EffectModule::stop_l()
6988{
6989    if (mEffectInterface == NULL) {
6990        return NO_INIT;
6991    }
6992    status_t cmdStatus;
6993    uint32_t size = sizeof(status_t);
6994    status_t status = (*mEffectInterface)->command(mEffectInterface,
6995                                                   EFFECT_CMD_DISABLE,
6996                                                   0,
6997                                                   NULL,
6998                                                   &size,
6999                                                   &cmdStatus);
7000    if (status == 0) {
7001        status = cmdStatus;
7002    }
7003    if (status == 0 &&
7004            ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC ||
7005             (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC)) {
7006        sp<ThreadBase> thread = mThread.promote();
7007        if (thread != 0) {
7008            audio_stream_t *stream = thread->stream();
7009            if (stream != NULL) {
7010                stream->remove_audio_effect(stream, mEffectInterface);
7011            }
7012        }
7013    }
7014    return status;
7015}
7016
7017status_t AudioFlinger::EffectModule::command(uint32_t cmdCode,
7018                                             uint32_t cmdSize,
7019                                             void *pCmdData,
7020                                             uint32_t *replySize,
7021                                             void *pReplyData)
7022{
7023    Mutex::Autolock _l(mLock);
7024//    ALOGV("command(), cmdCode: %d, mEffectInterface: %p", cmdCode, mEffectInterface);
7025
7026    if (mState == DESTROYED || mEffectInterface == NULL) {
7027        return NO_INIT;
7028    }
7029    status_t status = (*mEffectInterface)->command(mEffectInterface,
7030                                                   cmdCode,
7031                                                   cmdSize,
7032                                                   pCmdData,
7033                                                   replySize,
7034                                                   pReplyData);
7035    if (cmdCode != EFFECT_CMD_GET_PARAM && status == NO_ERROR) {
7036        uint32_t size = (replySize == NULL) ? 0 : *replySize;
7037        for (size_t i = 1; i < mHandles.size(); i++) {
7038            sp<EffectHandle> h = mHandles[i].promote();
7039            if (h != 0) {
7040                h->commandExecuted(cmdCode, cmdSize, pCmdData, size, pReplyData);
7041            }
7042        }
7043    }
7044    return status;
7045}
7046
7047status_t AudioFlinger::EffectModule::setEnabled(bool enabled)
7048{
7049
7050    Mutex::Autolock _l(mLock);
7051    ALOGV("setEnabled %p enabled %d", this, enabled);
7052
7053    if (enabled != isEnabled()) {
7054        status_t status = AudioSystem::setEffectEnabled(mId, enabled);
7055        if (enabled && status != NO_ERROR) {
7056            return status;
7057        }
7058
7059        switch (mState) {
7060        // going from disabled to enabled
7061        case IDLE:
7062            mState = STARTING;
7063            break;
7064        case STOPPED:
7065            mState = RESTART;
7066            break;
7067        case STOPPING:
7068            mState = ACTIVE;
7069            break;
7070
7071        // going from enabled to disabled
7072        case RESTART:
7073            mState = STOPPED;
7074            break;
7075        case STARTING:
7076            mState = IDLE;
7077            break;
7078        case ACTIVE:
7079            mState = STOPPING;
7080            break;
7081        case DESTROYED:
7082            return NO_ERROR; // simply ignore as we are being destroyed
7083        }
7084        for (size_t i = 1; i < mHandles.size(); i++) {
7085            sp<EffectHandle> h = mHandles[i].promote();
7086            if (h != 0) {
7087                h->setEnabled(enabled);
7088            }
7089        }
7090    }
7091    return NO_ERROR;
7092}
7093
7094bool AudioFlinger::EffectModule::isEnabled() const
7095{
7096    switch (mState) {
7097    case RESTART:
7098    case STARTING:
7099    case ACTIVE:
7100        return true;
7101    case IDLE:
7102    case STOPPING:
7103    case STOPPED:
7104    case DESTROYED:
7105    default:
7106        return false;
7107    }
7108}
7109
7110bool AudioFlinger::EffectModule::isProcessEnabled() const
7111{
7112    switch (mState) {
7113    case RESTART:
7114    case ACTIVE:
7115    case STOPPING:
7116    case STOPPED:
7117        return true;
7118    case IDLE:
7119    case STARTING:
7120    case DESTROYED:
7121    default:
7122        return false;
7123    }
7124}
7125
7126status_t AudioFlinger::EffectModule::setVolume(uint32_t *left, uint32_t *right, bool controller)
7127{
7128    Mutex::Autolock _l(mLock);
7129    status_t status = NO_ERROR;
7130
7131    // Send volume indication if EFFECT_FLAG_VOLUME_IND is set and read back altered volume
7132    // if controller flag is set (Note that controller == TRUE => EFFECT_FLAG_VOLUME_CTRL set)
7133    if (isProcessEnabled() &&
7134            ((mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_CTRL ||
7135            (mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_IND)) {
7136        status_t cmdStatus;
7137        uint32_t volume[2];
7138        uint32_t *pVolume = NULL;
7139        uint32_t size = sizeof(volume);
7140        volume[0] = *left;
7141        volume[1] = *right;
7142        if (controller) {
7143            pVolume = volume;
7144        }
7145        status = (*mEffectInterface)->command(mEffectInterface,
7146                                              EFFECT_CMD_SET_VOLUME,
7147                                              size,
7148                                              volume,
7149                                              &size,
7150                                              pVolume);
7151        if (controller && status == NO_ERROR && size == sizeof(volume)) {
7152            *left = volume[0];
7153            *right = volume[1];
7154        }
7155    }
7156    return status;
7157}
7158
7159status_t AudioFlinger::EffectModule::setDevice(uint32_t device)
7160{
7161    Mutex::Autolock _l(mLock);
7162    status_t status = NO_ERROR;
7163    if (device && (mDescriptor.flags & EFFECT_FLAG_DEVICE_MASK) == EFFECT_FLAG_DEVICE_IND) {
7164        // audio pre processing modules on RecordThread can receive both output and
7165        // input device indication in the same call
7166        uint32_t dev = device & AUDIO_DEVICE_OUT_ALL;
7167        if (dev) {
7168            status_t cmdStatus;
7169            uint32_t size = sizeof(status_t);
7170
7171            status = (*mEffectInterface)->command(mEffectInterface,
7172                                                  EFFECT_CMD_SET_DEVICE,
7173                                                  sizeof(uint32_t),
7174                                                  &dev,
7175                                                  &size,
7176                                                  &cmdStatus);
7177            if (status == NO_ERROR) {
7178                status = cmdStatus;
7179            }
7180        }
7181        dev = device & AUDIO_DEVICE_IN_ALL;
7182        if (dev) {
7183            status_t cmdStatus;
7184            uint32_t size = sizeof(status_t);
7185
7186            status_t status2 = (*mEffectInterface)->command(mEffectInterface,
7187                                                  EFFECT_CMD_SET_INPUT_DEVICE,
7188                                                  sizeof(uint32_t),
7189                                                  &dev,
7190                                                  &size,
7191                                                  &cmdStatus);
7192            if (status2 == NO_ERROR) {
7193                status2 = cmdStatus;
7194            }
7195            if (status == NO_ERROR) {
7196                status = status2;
7197            }
7198        }
7199    }
7200    return status;
7201}
7202
7203status_t AudioFlinger::EffectModule::setMode(audio_mode_t mode)
7204{
7205    Mutex::Autolock _l(mLock);
7206    status_t status = NO_ERROR;
7207    if ((mDescriptor.flags & EFFECT_FLAG_AUDIO_MODE_MASK) == EFFECT_FLAG_AUDIO_MODE_IND) {
7208        status_t cmdStatus;
7209        uint32_t size = sizeof(status_t);
7210        status = (*mEffectInterface)->command(mEffectInterface,
7211                                              EFFECT_CMD_SET_AUDIO_MODE,
7212                                              sizeof(audio_mode_t),
7213                                              &mode,
7214                                              &size,
7215                                              &cmdStatus);
7216        if (status == NO_ERROR) {
7217            status = cmdStatus;
7218        }
7219    }
7220    return status;
7221}
7222
7223void AudioFlinger::EffectModule::setSuspended(bool suspended)
7224{
7225    Mutex::Autolock _l(mLock);
7226    mSuspended = suspended;
7227}
7228
7229bool AudioFlinger::EffectModule::suspended() const
7230{
7231    Mutex::Autolock _l(mLock);
7232    return mSuspended;
7233}
7234
7235status_t AudioFlinger::EffectModule::dump(int fd, const Vector<String16>& args)
7236{
7237    const size_t SIZE = 256;
7238    char buffer[SIZE];
7239    String8 result;
7240
7241    snprintf(buffer, SIZE, "\tEffect ID %d:\n", mId);
7242    result.append(buffer);
7243
7244    bool locked = tryLock(mLock);
7245    // failed to lock - AudioFlinger is probably deadlocked
7246    if (!locked) {
7247        result.append("\t\tCould not lock Fx mutex:\n");
7248    }
7249
7250    result.append("\t\tSession Status State Engine:\n");
7251    snprintf(buffer, SIZE, "\t\t%05d   %03d    %03d   0x%08x\n",
7252            mSessionId, mStatus, mState, (uint32_t)mEffectInterface);
7253    result.append(buffer);
7254
7255    result.append("\t\tDescriptor:\n");
7256    snprintf(buffer, SIZE, "\t\t- UUID: %08X-%04X-%04X-%04X-%02X%02X%02X%02X%02X%02X\n",
7257            mDescriptor.uuid.timeLow, mDescriptor.uuid.timeMid, mDescriptor.uuid.timeHiAndVersion,
7258            mDescriptor.uuid.clockSeq, mDescriptor.uuid.node[0], mDescriptor.uuid.node[1],mDescriptor.uuid.node[2],
7259            mDescriptor.uuid.node[3],mDescriptor.uuid.node[4],mDescriptor.uuid.node[5]);
7260    result.append(buffer);
7261    snprintf(buffer, SIZE, "\t\t- TYPE: %08X-%04X-%04X-%04X-%02X%02X%02X%02X%02X%02X\n",
7262                mDescriptor.type.timeLow, mDescriptor.type.timeMid, mDescriptor.type.timeHiAndVersion,
7263                mDescriptor.type.clockSeq, mDescriptor.type.node[0], mDescriptor.type.node[1],mDescriptor.type.node[2],
7264                mDescriptor.type.node[3],mDescriptor.type.node[4],mDescriptor.type.node[5]);
7265    result.append(buffer);
7266    snprintf(buffer, SIZE, "\t\t- apiVersion: %08X\n\t\t- flags: %08X\n",
7267            mDescriptor.apiVersion,
7268            mDescriptor.flags);
7269    result.append(buffer);
7270    snprintf(buffer, SIZE, "\t\t- name: %s\n",
7271            mDescriptor.name);
7272    result.append(buffer);
7273    snprintf(buffer, SIZE, "\t\t- implementor: %s\n",
7274            mDescriptor.implementor);
7275    result.append(buffer);
7276
7277    result.append("\t\t- Input configuration:\n");
7278    result.append("\t\t\tBuffer     Frames  Smp rate Channels Format\n");
7279    snprintf(buffer, SIZE, "\t\t\t0x%08x %05d   %05d    %08x %d\n",
7280            (uint32_t)mConfig.inputCfg.buffer.raw,
7281            mConfig.inputCfg.buffer.frameCount,
7282            mConfig.inputCfg.samplingRate,
7283            mConfig.inputCfg.channels,
7284            mConfig.inputCfg.format);
7285    result.append(buffer);
7286
7287    result.append("\t\t- Output configuration:\n");
7288    result.append("\t\t\tBuffer     Frames  Smp rate Channels Format\n");
7289    snprintf(buffer, SIZE, "\t\t\t0x%08x %05d   %05d    %08x %d\n",
7290            (uint32_t)mConfig.outputCfg.buffer.raw,
7291            mConfig.outputCfg.buffer.frameCount,
7292            mConfig.outputCfg.samplingRate,
7293            mConfig.outputCfg.channels,
7294            mConfig.outputCfg.format);
7295    result.append(buffer);
7296
7297    snprintf(buffer, SIZE, "\t\t%d Clients:\n", mHandles.size());
7298    result.append(buffer);
7299    result.append("\t\t\tPid   Priority Ctrl Locked client server\n");
7300    for (size_t i = 0; i < mHandles.size(); ++i) {
7301        sp<EffectHandle> handle = mHandles[i].promote();
7302        if (handle != 0) {
7303            handle->dump(buffer, SIZE);
7304            result.append(buffer);
7305        }
7306    }
7307
7308    result.append("\n");
7309
7310    write(fd, result.string(), result.length());
7311
7312    if (locked) {
7313        mLock.unlock();
7314    }
7315
7316    return NO_ERROR;
7317}
7318
7319// ----------------------------------------------------------------------------
7320//  EffectHandle implementation
7321// ----------------------------------------------------------------------------
7322
7323#undef LOG_TAG
7324#define LOG_TAG "AudioFlinger::EffectHandle"
7325
7326AudioFlinger::EffectHandle::EffectHandle(const sp<EffectModule>& effect,
7327                                        const sp<AudioFlinger::Client>& client,
7328                                        const sp<IEffectClient>& effectClient,
7329                                        int32_t priority)
7330    : BnEffect(),
7331    mEffect(effect), mEffectClient(effectClient), mClient(client), mCblk(NULL),
7332    mPriority(priority), mHasControl(false), mEnabled(false)
7333{
7334    ALOGV("constructor %p", this);
7335
7336    if (client == 0) {
7337        return;
7338    }
7339    int bufOffset = ((sizeof(effect_param_cblk_t) - 1) / sizeof(int) + 1) * sizeof(int);
7340    mCblkMemory = client->heap()->allocate(EFFECT_PARAM_BUFFER_SIZE + bufOffset);
7341    if (mCblkMemory != 0) {
7342        mCblk = static_cast<effect_param_cblk_t *>(mCblkMemory->pointer());
7343
7344        if (mCblk != NULL) {
7345            new(mCblk) effect_param_cblk_t();
7346            mBuffer = (uint8_t *)mCblk + bufOffset;
7347         }
7348    } else {
7349        ALOGE("not enough memory for Effect size=%u", EFFECT_PARAM_BUFFER_SIZE + sizeof(effect_param_cblk_t));
7350        return;
7351    }
7352}
7353
7354AudioFlinger::EffectHandle::~EffectHandle()
7355{
7356    ALOGV("Destructor %p", this);
7357    disconnect(false);
7358    ALOGV("Destructor DONE %p", this);
7359}
7360
7361status_t AudioFlinger::EffectHandle::enable()
7362{
7363    ALOGV("enable %p", this);
7364    if (!mHasControl) return INVALID_OPERATION;
7365    if (mEffect == 0) return DEAD_OBJECT;
7366
7367    if (mEnabled) {
7368        return NO_ERROR;
7369    }
7370
7371    mEnabled = true;
7372
7373    sp<ThreadBase> thread = mEffect->thread().promote();
7374    if (thread != 0) {
7375        thread->checkSuspendOnEffectEnabled(mEffect, true, mEffect->sessionId());
7376    }
7377
7378    // checkSuspendOnEffectEnabled() can suspend this same effect when enabled
7379    if (mEffect->suspended()) {
7380        return NO_ERROR;
7381    }
7382
7383    status_t status = mEffect->setEnabled(true);
7384    if (status != NO_ERROR) {
7385        if (thread != 0) {
7386            thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId());
7387        }
7388        mEnabled = false;
7389    }
7390    return status;
7391}
7392
7393status_t AudioFlinger::EffectHandle::disable()
7394{
7395    ALOGV("disable %p", this);
7396    if (!mHasControl) return INVALID_OPERATION;
7397    if (mEffect == 0) return DEAD_OBJECT;
7398
7399    if (!mEnabled) {
7400        return NO_ERROR;
7401    }
7402    mEnabled = false;
7403
7404    if (mEffect->suspended()) {
7405        return NO_ERROR;
7406    }
7407
7408    status_t status = mEffect->setEnabled(false);
7409
7410    sp<ThreadBase> thread = mEffect->thread().promote();
7411    if (thread != 0) {
7412        thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId());
7413    }
7414
7415    return status;
7416}
7417
7418void AudioFlinger::EffectHandle::disconnect()
7419{
7420    disconnect(true);
7421}
7422
7423void AudioFlinger::EffectHandle::disconnect(bool unpinIfLast)
7424{
7425    ALOGV("disconnect(%s)", unpinIfLast ? "true" : "false");
7426    if (mEffect == 0) {
7427        return;
7428    }
7429    mEffect->disconnect(this, unpinIfLast);
7430
7431    if (mHasControl && mEnabled) {
7432        sp<ThreadBase> thread = mEffect->thread().promote();
7433        if (thread != 0) {
7434            thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId());
7435        }
7436    }
7437
7438    // release sp on module => module destructor can be called now
7439    mEffect.clear();
7440    if (mClient != 0) {
7441        if (mCblk != NULL) {
7442            // unlike ~TrackBase(), mCblk is never a local new, so don't delete
7443            mCblk->~effect_param_cblk_t();   // destroy our shared-structure.
7444        }
7445        mCblkMemory.clear();    // free the shared memory before releasing the heap it belongs to
7446        // Client destructor must run with AudioFlinger mutex locked
7447        Mutex::Autolock _l(mClient->audioFlinger()->mLock);
7448        mClient.clear();
7449    }
7450}
7451
7452status_t AudioFlinger::EffectHandle::command(uint32_t cmdCode,
7453                                             uint32_t cmdSize,
7454                                             void *pCmdData,
7455                                             uint32_t *replySize,
7456                                             void *pReplyData)
7457{
7458//    ALOGV("command(), cmdCode: %d, mHasControl: %d, mEffect: %p",
7459//              cmdCode, mHasControl, (mEffect == 0) ? 0 : mEffect.get());
7460
7461    // only get parameter command is permitted for applications not controlling the effect
7462    if (!mHasControl && cmdCode != EFFECT_CMD_GET_PARAM) {
7463        return INVALID_OPERATION;
7464    }
7465    if (mEffect == 0) return DEAD_OBJECT;
7466    if (mClient == 0) return INVALID_OPERATION;
7467
7468    // handle commands that are not forwarded transparently to effect engine
7469    if (cmdCode == EFFECT_CMD_SET_PARAM_COMMIT) {
7470        // No need to trylock() here as this function is executed in the binder thread serving a particular client process:
7471        // no risk to block the whole media server process or mixer threads is we are stuck here
7472        Mutex::Autolock _l(mCblk->lock);
7473        if (mCblk->clientIndex > EFFECT_PARAM_BUFFER_SIZE ||
7474            mCblk->serverIndex > EFFECT_PARAM_BUFFER_SIZE) {
7475            mCblk->serverIndex = 0;
7476            mCblk->clientIndex = 0;
7477            return BAD_VALUE;
7478        }
7479        status_t status = NO_ERROR;
7480        while (mCblk->serverIndex < mCblk->clientIndex) {
7481            int reply;
7482            uint32_t rsize = sizeof(int);
7483            int *p = (int *)(mBuffer + mCblk->serverIndex);
7484            int size = *p++;
7485            if (((uint8_t *)p + size) > mBuffer + mCblk->clientIndex) {
7486                ALOGW("command(): invalid parameter block size");
7487                break;
7488            }
7489            effect_param_t *param = (effect_param_t *)p;
7490            if (param->psize == 0 || param->vsize == 0) {
7491                ALOGW("command(): null parameter or value size");
7492                mCblk->serverIndex += size;
7493                continue;
7494            }
7495            uint32_t psize = sizeof(effect_param_t) +
7496                             ((param->psize - 1) / sizeof(int) + 1) * sizeof(int) +
7497                             param->vsize;
7498            status_t ret = mEffect->command(EFFECT_CMD_SET_PARAM,
7499                                            psize,
7500                                            p,
7501                                            &rsize,
7502                                            &reply);
7503            // stop at first error encountered
7504            if (ret != NO_ERROR) {
7505                status = ret;
7506                *(int *)pReplyData = reply;
7507                break;
7508            } else if (reply != NO_ERROR) {
7509                *(int *)pReplyData = reply;
7510                break;
7511            }
7512            mCblk->serverIndex += size;
7513        }
7514        mCblk->serverIndex = 0;
7515        mCblk->clientIndex = 0;
7516        return status;
7517    } else if (cmdCode == EFFECT_CMD_ENABLE) {
7518        *(int *)pReplyData = NO_ERROR;
7519        return enable();
7520    } else if (cmdCode == EFFECT_CMD_DISABLE) {
7521        *(int *)pReplyData = NO_ERROR;
7522        return disable();
7523    }
7524
7525    return mEffect->command(cmdCode, cmdSize, pCmdData, replySize, pReplyData);
7526}
7527
7528void AudioFlinger::EffectHandle::setControl(bool hasControl, bool signal, bool enabled)
7529{
7530    ALOGV("setControl %p control %d", this, hasControl);
7531
7532    mHasControl = hasControl;
7533    mEnabled = enabled;
7534
7535    if (signal && mEffectClient != 0) {
7536        mEffectClient->controlStatusChanged(hasControl);
7537    }
7538}
7539
7540void AudioFlinger::EffectHandle::commandExecuted(uint32_t cmdCode,
7541                                                 uint32_t cmdSize,
7542                                                 void *pCmdData,
7543                                                 uint32_t replySize,
7544                                                 void *pReplyData)
7545{
7546    if (mEffectClient != 0) {
7547        mEffectClient->commandExecuted(cmdCode, cmdSize, pCmdData, replySize, pReplyData);
7548    }
7549}
7550
7551
7552
7553void AudioFlinger::EffectHandle::setEnabled(bool enabled)
7554{
7555    if (mEffectClient != 0) {
7556        mEffectClient->enableStatusChanged(enabled);
7557    }
7558}
7559
7560status_t AudioFlinger::EffectHandle::onTransact(
7561    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
7562{
7563    return BnEffect::onTransact(code, data, reply, flags);
7564}
7565
7566
7567void AudioFlinger::EffectHandle::dump(char* buffer, size_t size)
7568{
7569    bool locked = mCblk != NULL && tryLock(mCblk->lock);
7570
7571    snprintf(buffer, size, "\t\t\t%05d %05d    %01u    %01u      %05u  %05u\n",
7572            (mClient == 0) ? getpid_cached : mClient->pid(),
7573            mPriority,
7574            mHasControl,
7575            !locked,
7576            mCblk ? mCblk->clientIndex : 0,
7577            mCblk ? mCblk->serverIndex : 0
7578            );
7579
7580    if (locked) {
7581        mCblk->lock.unlock();
7582    }
7583}
7584
7585#undef LOG_TAG
7586#define LOG_TAG "AudioFlinger::EffectChain"
7587
7588AudioFlinger::EffectChain::EffectChain(ThreadBase *thread,
7589                                        int sessionId)
7590    : mThread(thread), mSessionId(sessionId), mActiveTrackCnt(0), mTrackCnt(0), mTailBufferCount(0),
7591      mOwnInBuffer(false), mVolumeCtrlIdx(-1), mLeftVolume(UINT_MAX), mRightVolume(UINT_MAX),
7592      mNewLeftVolume(UINT_MAX), mNewRightVolume(UINT_MAX)
7593{
7594    mStrategy = AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
7595    if (thread == NULL) {
7596        return;
7597    }
7598    mMaxTailBuffers = ((kProcessTailDurationMs * thread->sampleRate()) / 1000) /
7599                                    thread->frameCount();
7600}
7601
7602AudioFlinger::EffectChain::~EffectChain()
7603{
7604    if (mOwnInBuffer) {
7605        delete mInBuffer;
7606    }
7607
7608}
7609
7610// getEffectFromDesc_l() must be called with ThreadBase::mLock held
7611sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromDesc_l(effect_descriptor_t *descriptor)
7612{
7613    size_t size = mEffects.size();
7614
7615    for (size_t i = 0; i < size; i++) {
7616        if (memcmp(&mEffects[i]->desc().uuid, &descriptor->uuid, sizeof(effect_uuid_t)) == 0) {
7617            return mEffects[i];
7618        }
7619    }
7620    return 0;
7621}
7622
7623// getEffectFromId_l() must be called with ThreadBase::mLock held
7624sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromId_l(int id)
7625{
7626    size_t size = mEffects.size();
7627
7628    for (size_t i = 0; i < size; i++) {
7629        // by convention, return first effect if id provided is 0 (0 is never a valid id)
7630        if (id == 0 || mEffects[i]->id() == id) {
7631            return mEffects[i];
7632        }
7633    }
7634    return 0;
7635}
7636
7637// getEffectFromType_l() must be called with ThreadBase::mLock held
7638sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromType_l(
7639        const effect_uuid_t *type)
7640{
7641    size_t size = mEffects.size();
7642
7643    for (size_t i = 0; i < size; i++) {
7644        if (memcmp(&mEffects[i]->desc().type, type, sizeof(effect_uuid_t)) == 0) {
7645            return mEffects[i];
7646        }
7647    }
7648    return 0;
7649}
7650
7651// Must be called with EffectChain::mLock locked
7652void AudioFlinger::EffectChain::process_l()
7653{
7654    sp<ThreadBase> thread = mThread.promote();
7655    if (thread == 0) {
7656        ALOGW("process_l(): cannot promote mixer thread");
7657        return;
7658    }
7659    bool isGlobalSession = (mSessionId == AUDIO_SESSION_OUTPUT_MIX) ||
7660            (mSessionId == AUDIO_SESSION_OUTPUT_STAGE);
7661    // always process effects unless no more tracks are on the session and the effect tail
7662    // has been rendered
7663    bool doProcess = true;
7664    if (!isGlobalSession) {
7665        bool tracksOnSession = (trackCnt() != 0);
7666
7667        if (!tracksOnSession && mTailBufferCount == 0) {
7668            doProcess = false;
7669        }
7670
7671        if (activeTrackCnt() == 0) {
7672            // if no track is active and the effect tail has not been rendered,
7673            // the input buffer must be cleared here as the mixer process will not do it
7674            if (tracksOnSession || mTailBufferCount > 0) {
7675                size_t numSamples = thread->frameCount() * thread->channelCount();
7676                memset(mInBuffer, 0, numSamples * sizeof(int16_t));
7677                if (mTailBufferCount > 0) {
7678                    mTailBufferCount--;
7679                }
7680            }
7681        }
7682    }
7683
7684    size_t size = mEffects.size();
7685    if (doProcess) {
7686        for (size_t i = 0; i < size; i++) {
7687            mEffects[i]->process();
7688        }
7689    }
7690    for (size_t i = 0; i < size; i++) {
7691        mEffects[i]->updateState();
7692    }
7693}
7694
7695// addEffect_l() must be called with PlaybackThread::mLock held
7696status_t AudioFlinger::EffectChain::addEffect_l(const sp<EffectModule>& effect)
7697{
7698    effect_descriptor_t desc = effect->desc();
7699    uint32_t insertPref = desc.flags & EFFECT_FLAG_INSERT_MASK;
7700
7701    Mutex::Autolock _l(mLock);
7702    effect->setChain(this);
7703    sp<ThreadBase> thread = mThread.promote();
7704    if (thread == 0) {
7705        return NO_INIT;
7706    }
7707    effect->setThread(thread);
7708
7709    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
7710        // Auxiliary effects are inserted at the beginning of mEffects vector as
7711        // they are processed first and accumulated in chain input buffer
7712        mEffects.insertAt(effect, 0);
7713
7714        // the input buffer for auxiliary effect contains mono samples in
7715        // 32 bit format. This is to avoid saturation in AudoMixer
7716        // accumulation stage. Saturation is done in EffectModule::process() before
7717        // calling the process in effect engine
7718        size_t numSamples = thread->frameCount();
7719        int32_t *buffer = new int32_t[numSamples];
7720        memset(buffer, 0, numSamples * sizeof(int32_t));
7721        effect->setInBuffer((int16_t *)buffer);
7722        // auxiliary effects output samples to chain input buffer for further processing
7723        // by insert effects
7724        effect->setOutBuffer(mInBuffer);
7725    } else {
7726        // Insert effects are inserted at the end of mEffects vector as they are processed
7727        //  after track and auxiliary effects.
7728        // Insert effect order as a function of indicated preference:
7729        //  if EFFECT_FLAG_INSERT_EXCLUSIVE, insert in first position or reject if
7730        //  another effect is present
7731        //  else if EFFECT_FLAG_INSERT_FIRST, insert in first position or after the
7732        //  last effect claiming first position
7733        //  else if EFFECT_FLAG_INSERT_LAST, insert in last position or before the
7734        //  first effect claiming last position
7735        //  else if EFFECT_FLAG_INSERT_ANY insert after first or before last
7736        // Reject insertion if an effect with EFFECT_FLAG_INSERT_EXCLUSIVE is
7737        // already present
7738
7739        size_t size = mEffects.size();
7740        size_t idx_insert = size;
7741        ssize_t idx_insert_first = -1;
7742        ssize_t idx_insert_last = -1;
7743
7744        for (size_t i = 0; i < size; i++) {
7745            effect_descriptor_t d = mEffects[i]->desc();
7746            uint32_t iMode = d.flags & EFFECT_FLAG_TYPE_MASK;
7747            uint32_t iPref = d.flags & EFFECT_FLAG_INSERT_MASK;
7748            if (iMode == EFFECT_FLAG_TYPE_INSERT) {
7749                // check invalid effect chaining combinations
7750                if (insertPref == EFFECT_FLAG_INSERT_EXCLUSIVE ||
7751                    iPref == EFFECT_FLAG_INSERT_EXCLUSIVE) {
7752                    ALOGW("addEffect_l() could not insert effect %s: exclusive conflict with %s", desc.name, d.name);
7753                    return INVALID_OPERATION;
7754                }
7755                // remember position of first insert effect and by default
7756                // select this as insert position for new effect
7757                if (idx_insert == size) {
7758                    idx_insert = i;
7759                }
7760                // remember position of last insert effect claiming
7761                // first position
7762                if (iPref == EFFECT_FLAG_INSERT_FIRST) {
7763                    idx_insert_first = i;
7764                }
7765                // remember position of first insert effect claiming
7766                // last position
7767                if (iPref == EFFECT_FLAG_INSERT_LAST &&
7768                    idx_insert_last == -1) {
7769                    idx_insert_last = i;
7770                }
7771            }
7772        }
7773
7774        // modify idx_insert from first position if needed
7775        if (insertPref == EFFECT_FLAG_INSERT_LAST) {
7776            if (idx_insert_last != -1) {
7777                idx_insert = idx_insert_last;
7778            } else {
7779                idx_insert = size;
7780            }
7781        } else {
7782            if (idx_insert_first != -1) {
7783                idx_insert = idx_insert_first + 1;
7784            }
7785        }
7786
7787        // always read samples from chain input buffer
7788        effect->setInBuffer(mInBuffer);
7789
7790        // if last effect in the chain, output samples to chain
7791        // output buffer, otherwise to chain input buffer
7792        if (idx_insert == size) {
7793            if (idx_insert != 0) {
7794                mEffects[idx_insert-1]->setOutBuffer(mInBuffer);
7795                mEffects[idx_insert-1]->configure();
7796            }
7797            effect->setOutBuffer(mOutBuffer);
7798        } else {
7799            effect->setOutBuffer(mInBuffer);
7800        }
7801        mEffects.insertAt(effect, idx_insert);
7802
7803        ALOGV("addEffect_l() effect %p, added in chain %p at rank %d", effect.get(), this, idx_insert);
7804    }
7805    effect->configure();
7806    return NO_ERROR;
7807}
7808
7809// removeEffect_l() must be called with PlaybackThread::mLock held
7810size_t AudioFlinger::EffectChain::removeEffect_l(const sp<EffectModule>& effect)
7811{
7812    Mutex::Autolock _l(mLock);
7813    size_t size = mEffects.size();
7814    uint32_t type = effect->desc().flags & EFFECT_FLAG_TYPE_MASK;
7815
7816    for (size_t i = 0; i < size; i++) {
7817        if (effect == mEffects[i]) {
7818            // calling stop here will remove pre-processing effect from the audio HAL.
7819            // This is safe as we hold the EffectChain mutex which guarantees that we are not in
7820            // the middle of a read from audio HAL
7821            if (mEffects[i]->state() == EffectModule::ACTIVE ||
7822                    mEffects[i]->state() == EffectModule::STOPPING) {
7823                mEffects[i]->stop();
7824            }
7825            if (type == EFFECT_FLAG_TYPE_AUXILIARY) {
7826                delete[] effect->inBuffer();
7827            } else {
7828                if (i == size - 1 && i != 0) {
7829                    mEffects[i - 1]->setOutBuffer(mOutBuffer);
7830                    mEffects[i - 1]->configure();
7831                }
7832            }
7833            mEffects.removeAt(i);
7834            ALOGV("removeEffect_l() effect %p, removed from chain %p at rank %d", effect.get(), this, i);
7835            break;
7836        }
7837    }
7838
7839    return mEffects.size();
7840}
7841
7842// setDevice_l() must be called with PlaybackThread::mLock held
7843void AudioFlinger::EffectChain::setDevice_l(uint32_t device)
7844{
7845    size_t size = mEffects.size();
7846    for (size_t i = 0; i < size; i++) {
7847        mEffects[i]->setDevice(device);
7848    }
7849}
7850
7851// setMode_l() must be called with PlaybackThread::mLock held
7852void AudioFlinger::EffectChain::setMode_l(audio_mode_t mode)
7853{
7854    size_t size = mEffects.size();
7855    for (size_t i = 0; i < size; i++) {
7856        mEffects[i]->setMode(mode);
7857    }
7858}
7859
7860// setVolume_l() must be called with PlaybackThread::mLock held
7861bool AudioFlinger::EffectChain::setVolume_l(uint32_t *left, uint32_t *right)
7862{
7863    uint32_t newLeft = *left;
7864    uint32_t newRight = *right;
7865    bool hasControl = false;
7866    int ctrlIdx = -1;
7867    size_t size = mEffects.size();
7868
7869    // first update volume controller
7870    for (size_t i = size; i > 0; i--) {
7871        if (mEffects[i - 1]->isProcessEnabled() &&
7872            (mEffects[i - 1]->desc().flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_CTRL) {
7873            ctrlIdx = i - 1;
7874            hasControl = true;
7875            break;
7876        }
7877    }
7878
7879    if (ctrlIdx == mVolumeCtrlIdx && *left == mLeftVolume && *right == mRightVolume) {
7880        if (hasControl) {
7881            *left = mNewLeftVolume;
7882            *right = mNewRightVolume;
7883        }
7884        return hasControl;
7885    }
7886
7887    mVolumeCtrlIdx = ctrlIdx;
7888    mLeftVolume = newLeft;
7889    mRightVolume = newRight;
7890
7891    // second get volume update from volume controller
7892    if (ctrlIdx >= 0) {
7893        mEffects[ctrlIdx]->setVolume(&newLeft, &newRight, true);
7894        mNewLeftVolume = newLeft;
7895        mNewRightVolume = newRight;
7896    }
7897    // then indicate volume to all other effects in chain.
7898    // Pass altered volume to effects before volume controller
7899    // and requested volume to effects after controller
7900    uint32_t lVol = newLeft;
7901    uint32_t rVol = newRight;
7902
7903    for (size_t i = 0; i < size; i++) {
7904        if ((int)i == ctrlIdx) continue;
7905        // this also works for ctrlIdx == -1 when there is no volume controller
7906        if ((int)i > ctrlIdx) {
7907            lVol = *left;
7908            rVol = *right;
7909        }
7910        mEffects[i]->setVolume(&lVol, &rVol, false);
7911    }
7912    *left = newLeft;
7913    *right = newRight;
7914
7915    return hasControl;
7916}
7917
7918status_t AudioFlinger::EffectChain::dump(int fd, const Vector<String16>& args)
7919{
7920    const size_t SIZE = 256;
7921    char buffer[SIZE];
7922    String8 result;
7923
7924    snprintf(buffer, SIZE, "Effects for session %d:\n", mSessionId);
7925    result.append(buffer);
7926
7927    bool locked = tryLock(mLock);
7928    // failed to lock - AudioFlinger is probably deadlocked
7929    if (!locked) {
7930        result.append("\tCould not lock mutex:\n");
7931    }
7932
7933    result.append("\tNum fx In buffer   Out buffer   Active tracks:\n");
7934    snprintf(buffer, SIZE, "\t%02d     0x%08x  0x%08x   %d\n",
7935            mEffects.size(),
7936            (uint32_t)mInBuffer,
7937            (uint32_t)mOutBuffer,
7938            mActiveTrackCnt);
7939    result.append(buffer);
7940    write(fd, result.string(), result.size());
7941
7942    for (size_t i = 0; i < mEffects.size(); ++i) {
7943        sp<EffectModule> effect = mEffects[i];
7944        if (effect != 0) {
7945            effect->dump(fd, args);
7946        }
7947    }
7948
7949    if (locked) {
7950        mLock.unlock();
7951    }
7952
7953    return NO_ERROR;
7954}
7955
7956// must be called with ThreadBase::mLock held
7957void AudioFlinger::EffectChain::setEffectSuspended_l(
7958        const effect_uuid_t *type, bool suspend)
7959{
7960    sp<SuspendedEffectDesc> desc;
7961    // use effect type UUID timelow as key as there is no real risk of identical
7962    // timeLow fields among effect type UUIDs.
7963    ssize_t index = mSuspendedEffects.indexOfKey(type->timeLow);
7964    if (suspend) {
7965        if (index >= 0) {
7966            desc = mSuspendedEffects.valueAt(index);
7967        } else {
7968            desc = new SuspendedEffectDesc();
7969            memcpy(&desc->mType, type, sizeof(effect_uuid_t));
7970            mSuspendedEffects.add(type->timeLow, desc);
7971            ALOGV("setEffectSuspended_l() add entry for %08x", type->timeLow);
7972        }
7973        if (desc->mRefCount++ == 0) {
7974            sp<EffectModule> effect = getEffectIfEnabled(type);
7975            if (effect != 0) {
7976                desc->mEffect = effect;
7977                effect->setSuspended(true);
7978                effect->setEnabled(false);
7979            }
7980        }
7981    } else {
7982        if (index < 0) {
7983            return;
7984        }
7985        desc = mSuspendedEffects.valueAt(index);
7986        if (desc->mRefCount <= 0) {
7987            ALOGW("setEffectSuspended_l() restore refcount should not be 0 %d", desc->mRefCount);
7988            desc->mRefCount = 1;
7989        }
7990        if (--desc->mRefCount == 0) {
7991            ALOGV("setEffectSuspended_l() remove entry for %08x", mSuspendedEffects.keyAt(index));
7992            if (desc->mEffect != 0) {
7993                sp<EffectModule> effect = desc->mEffect.promote();
7994                if (effect != 0) {
7995                    effect->setSuspended(false);
7996                    sp<EffectHandle> handle = effect->controlHandle();
7997                    if (handle != 0) {
7998                        effect->setEnabled(handle->enabled());
7999                    }
8000                }
8001                desc->mEffect.clear();
8002            }
8003            mSuspendedEffects.removeItemsAt(index);
8004        }
8005    }
8006}
8007
8008// must be called with ThreadBase::mLock held
8009void AudioFlinger::EffectChain::setEffectSuspendedAll_l(bool suspend)
8010{
8011    sp<SuspendedEffectDesc> desc;
8012
8013    ssize_t index = mSuspendedEffects.indexOfKey((int)kKeyForSuspendAll);
8014    if (suspend) {
8015        if (index >= 0) {
8016            desc = mSuspendedEffects.valueAt(index);
8017        } else {
8018            desc = new SuspendedEffectDesc();
8019            mSuspendedEffects.add((int)kKeyForSuspendAll, desc);
8020            ALOGV("setEffectSuspendedAll_l() add entry for 0");
8021        }
8022        if (desc->mRefCount++ == 0) {
8023            Vector< sp<EffectModule> > effects;
8024            getSuspendEligibleEffects(effects);
8025            for (size_t i = 0; i < effects.size(); i++) {
8026                setEffectSuspended_l(&effects[i]->desc().type, true);
8027            }
8028        }
8029    } else {
8030        if (index < 0) {
8031            return;
8032        }
8033        desc = mSuspendedEffects.valueAt(index);
8034        if (desc->mRefCount <= 0) {
8035            ALOGW("setEffectSuspendedAll_l() restore refcount should not be 0 %d", desc->mRefCount);
8036            desc->mRefCount = 1;
8037        }
8038        if (--desc->mRefCount == 0) {
8039            Vector<const effect_uuid_t *> types;
8040            for (size_t i = 0; i < mSuspendedEffects.size(); i++) {
8041                if (mSuspendedEffects.keyAt(i) == (int)kKeyForSuspendAll) {
8042                    continue;
8043                }
8044                types.add(&mSuspendedEffects.valueAt(i)->mType);
8045            }
8046            for (size_t i = 0; i < types.size(); i++) {
8047                setEffectSuspended_l(types[i], false);
8048            }
8049            ALOGV("setEffectSuspendedAll_l() remove entry for %08x", mSuspendedEffects.keyAt(index));
8050            mSuspendedEffects.removeItem((int)kKeyForSuspendAll);
8051        }
8052    }
8053}
8054
8055
8056// The volume effect is used for automated tests only
8057#ifndef OPENSL_ES_H_
8058static const effect_uuid_t SL_IID_VOLUME_ = { 0x09e8ede0, 0xddde, 0x11db, 0xb4f6,
8059                                            { 0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b } };
8060const effect_uuid_t * const SL_IID_VOLUME = &SL_IID_VOLUME_;
8061#endif //OPENSL_ES_H_
8062
8063bool AudioFlinger::EffectChain::isEffectEligibleForSuspend(const effect_descriptor_t& desc)
8064{
8065    // auxiliary effects and visualizer are never suspended on output mix
8066    if ((mSessionId == AUDIO_SESSION_OUTPUT_MIX) &&
8067        (((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) ||
8068         (memcmp(&desc.type, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0) ||
8069         (memcmp(&desc.type, SL_IID_VOLUME, sizeof(effect_uuid_t)) == 0))) {
8070        return false;
8071    }
8072    return true;
8073}
8074
8075void AudioFlinger::EffectChain::getSuspendEligibleEffects(Vector< sp<AudioFlinger::EffectModule> > &effects)
8076{
8077    effects.clear();
8078    for (size_t i = 0; i < mEffects.size(); i++) {
8079        if (isEffectEligibleForSuspend(mEffects[i]->desc())) {
8080            effects.add(mEffects[i]);
8081        }
8082    }
8083}
8084
8085sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectIfEnabled(
8086                                                            const effect_uuid_t *type)
8087{
8088    sp<EffectModule> effect = getEffectFromType_l(type);
8089    return effect != 0 && effect->isEnabled() ? effect : 0;
8090}
8091
8092void AudioFlinger::EffectChain::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
8093                                                            bool enabled)
8094{
8095    ssize_t index = mSuspendedEffects.indexOfKey(effect->desc().type.timeLow);
8096    if (enabled) {
8097        if (index < 0) {
8098            // if the effect is not suspend check if all effects are suspended
8099            index = mSuspendedEffects.indexOfKey((int)kKeyForSuspendAll);
8100            if (index < 0) {
8101                return;
8102            }
8103            if (!isEffectEligibleForSuspend(effect->desc())) {
8104                return;
8105            }
8106            setEffectSuspended_l(&effect->desc().type, enabled);
8107            index = mSuspendedEffects.indexOfKey(effect->desc().type.timeLow);
8108            if (index < 0) {
8109                ALOGW("checkSuspendOnEffectEnabled() Fx should be suspended here!");
8110                return;
8111            }
8112        }
8113        ALOGV("checkSuspendOnEffectEnabled() enable suspending fx %08x",
8114             effect->desc().type.timeLow);
8115        sp<SuspendedEffectDesc> desc = mSuspendedEffects.valueAt(index);
8116        // if effect is requested to suspended but was not yet enabled, supend it now.
8117        if (desc->mEffect == 0) {
8118            desc->mEffect = effect;
8119            effect->setEnabled(false);
8120            effect->setSuspended(true);
8121        }
8122    } else {
8123        if (index < 0) {
8124            return;
8125        }
8126        ALOGV("checkSuspendOnEffectEnabled() disable restoring fx %08x",
8127             effect->desc().type.timeLow);
8128        sp<SuspendedEffectDesc> desc = mSuspendedEffects.valueAt(index);
8129        desc->mEffect.clear();
8130        effect->setSuspended(false);
8131    }
8132}
8133
8134#undef LOG_TAG
8135#define LOG_TAG "AudioFlinger"
8136
8137// ----------------------------------------------------------------------------
8138
8139status_t AudioFlinger::onTransact(
8140        uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
8141{
8142    return BnAudioFlinger::onTransact(code, data, reply, flags);
8143}
8144
8145}; // namespace android
8146