AudioFlinger.cpp revision a42ff007a17d63df22c60dd5e5fd811ee45ca1b3
1/*
2**
3** Copyright 2007, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21
22#include <math.h>
23#include <signal.h>
24#include <sys/time.h>
25#include <sys/resource.h>
26
27#include <binder/IPCThreadState.h>
28#include <binder/IServiceManager.h>
29#include <utils/Log.h>
30#include <utils/Trace.h>
31#include <binder/Parcel.h>
32#include <binder/IPCThreadState.h>
33#include <utils/String16.h>
34#include <utils/threads.h>
35#include <utils/Atomic.h>
36
37#include <cutils/bitops.h>
38#include <cutils/properties.h>
39#include <cutils/compiler.h>
40
41#undef ADD_BATTERY_DATA
42
43#ifdef ADD_BATTERY_DATA
44#include <media/IMediaPlayerService.h>
45#include <media/IMediaDeathNotifier.h>
46#endif
47
48#include <private/media/AudioTrackShared.h>
49#include <private/media/AudioEffectShared.h>
50
51#include <system/audio.h>
52#include <hardware/audio.h>
53
54#include "AudioMixer.h"
55#include "AudioFlinger.h"
56#include "ServiceUtilities.h"
57
58#include <media/EffectsFactoryApi.h>
59#include <audio_effects/effect_visualizer.h>
60#include <audio_effects/effect_ns.h>
61#include <audio_effects/effect_aec.h>
62
63#include <audio_utils/primitives.h>
64
65#include <powermanager/PowerManager.h>
66
67// #define DEBUG_CPU_USAGE 10  // log statistics every n wall clock seconds
68#ifdef DEBUG_CPU_USAGE
69#include <cpustats/CentralTendencyStatistics.h>
70#include <cpustats/ThreadCpuUsage.h>
71#endif
72
73#include <common_time/cc_helper.h>
74#include <common_time/local_clock.h>
75
76#include "FastMixer.h"
77
78// NBAIO implementations
79#include <media/nbaio/AudioStreamOutSink.h>
80#include <media/nbaio/MonoPipe.h>
81#include <media/nbaio/MonoPipeReader.h>
82#include <media/nbaio/Pipe.h>
83#include <media/nbaio/PipeReader.h>
84#include <media/nbaio/SourceAudioBufferProvider.h>
85
86#include "SchedulingPolicyService.h"
87
88// ----------------------------------------------------------------------------
89
90// Note: the following macro is used for extremely verbose logging message.  In
91// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
92// 0; but one side effect of this is to turn all LOGV's as well.  Some messages
93// are so verbose that we want to suppress them even when we have ALOG_ASSERT
94// turned on.  Do not uncomment the #def below unless you really know what you
95// are doing and want to see all of the extremely verbose messages.
96//#define VERY_VERY_VERBOSE_LOGGING
97#ifdef VERY_VERY_VERBOSE_LOGGING
98#define ALOGVV ALOGV
99#else
100#define ALOGVV(a...) do { } while(0)
101#endif
102
103namespace android {
104
105static const char kDeadlockedString[] = "AudioFlinger may be deadlocked\n";
106static const char kHardwareLockedString[] = "Hardware lock is taken\n";
107
108static const float MAX_GAIN = 4096.0f;
109static const uint32_t MAX_GAIN_INT = 0x1000;
110
111// retry counts for buffer fill timeout
112// 50 * ~20msecs = 1 second
113static const int8_t kMaxTrackRetries = 50;
114static const int8_t kMaxTrackStartupRetries = 50;
115// allow less retry attempts on direct output thread.
116// direct outputs can be a scarce resource in audio hardware and should
117// be released as quickly as possible.
118static const int8_t kMaxTrackRetriesDirect = 2;
119
120static const int kDumpLockRetries = 50;
121static const int kDumpLockSleepUs = 20000;
122
123// don't warn about blocked writes or record buffer overflows more often than this
124static const nsecs_t kWarningThrottleNs = seconds(5);
125
126// RecordThread loop sleep time upon application overrun or audio HAL read error
127static const int kRecordThreadSleepUs = 5000;
128
129// maximum time to wait for setParameters to complete
130static const nsecs_t kSetParametersTimeoutNs = seconds(2);
131
132// minimum sleep time for the mixer thread loop when tracks are active but in underrun
133static const uint32_t kMinThreadSleepTimeUs = 5000;
134// maximum divider applied to the active sleep time in the mixer thread loop
135static const uint32_t kMaxThreadSleepTimeShift = 2;
136
137// minimum normal mix buffer size, expressed in milliseconds rather than frames
138static const uint32_t kMinNormalMixBufferSizeMs = 20;
139// maximum normal mix buffer size
140static const uint32_t kMaxNormalMixBufferSizeMs = 24;
141
142nsecs_t AudioFlinger::mStandbyTimeInNsecs = kDefaultStandbyTimeInNsecs;
143
144// Whether to use fast mixer
145static const enum {
146    FastMixer_Never,    // never initialize or use: for debugging only
147    FastMixer_Always,   // always initialize and use, even if not needed: for debugging only
148                        // normal mixer multiplier is 1
149    FastMixer_Static,   // initialize if needed, then use all the time if initialized,
150                        // multiplier is calculated based on min & max normal mixer buffer size
151    FastMixer_Dynamic,  // initialize if needed, then use dynamically depending on track load,
152                        // multiplier is calculated based on min & max normal mixer buffer size
153    // FIXME for FastMixer_Dynamic:
154    //  Supporting this option will require fixing HALs that can't handle large writes.
155    //  For example, one HAL implementation returns an error from a large write,
156    //  and another HAL implementation corrupts memory, possibly in the sample rate converter.
157    //  We could either fix the HAL implementations, or provide a wrapper that breaks
158    //  up large writes into smaller ones, and the wrapper would need to deal with scheduler.
159} kUseFastMixer = FastMixer_Static;
160
161static uint32_t gScreenState; // incremented by 2 when screen state changes, bit 0 == 1 means "off"
162                              // AudioFlinger::setParameters() updates, other threads read w/o lock
163
164// Priorities for requestPriority
165static const int kPriorityAudioApp = 2;
166static const int kPriorityFastMixer = 3;
167
168// IAudioFlinger::createTrack() reports back to client the total size of shared memory area
169// for the track.  The client then sub-divides this into smaller buffers for its use.
170// Currently the client uses double-buffering by default, but doesn't tell us about that.
171// So for now we just assume that client is double-buffered.
172// FIXME It would be better for client to tell AudioFlinger whether it wants double-buffering or
173// N-buffering, so AudioFlinger could allocate the right amount of memory.
174// See the client's minBufCount and mNotificationFramesAct calculations for details.
175static const int kFastTrackMultiplier = 2;
176
177// ----------------------------------------------------------------------------
178
179#ifdef ADD_BATTERY_DATA
180// To collect the amplifier usage
181static void addBatteryData(uint32_t params) {
182    sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService();
183    if (service == NULL) {
184        // it already logged
185        return;
186    }
187
188    service->addBatteryData(params);
189}
190#endif
191
192static int load_audio_interface(const char *if_name, audio_hw_device_t **dev)
193{
194    const hw_module_t *mod;
195    int rc;
196
197    rc = hw_get_module_by_class(AUDIO_HARDWARE_MODULE_ID, if_name, &mod);
198    ALOGE_IF(rc, "%s couldn't load audio hw module %s.%s (%s)", __func__,
199                 AUDIO_HARDWARE_MODULE_ID, if_name, strerror(-rc));
200    if (rc) {
201        goto out;
202    }
203    rc = audio_hw_device_open(mod, dev);
204    ALOGE_IF(rc, "%s couldn't open audio hw device in %s.%s (%s)", __func__,
205                 AUDIO_HARDWARE_MODULE_ID, if_name, strerror(-rc));
206    if (rc) {
207        goto out;
208    }
209    if ((*dev)->common.version != AUDIO_DEVICE_API_VERSION_CURRENT) {
210        ALOGE("%s wrong audio hw device version %04x", __func__, (*dev)->common.version);
211        rc = BAD_VALUE;
212        goto out;
213    }
214    return 0;
215
216out:
217    *dev = NULL;
218    return rc;
219}
220
221// ----------------------------------------------------------------------------
222
223AudioFlinger::AudioFlinger()
224    : BnAudioFlinger(),
225      mPrimaryHardwareDev(NULL),
226      mHardwareStatus(AUDIO_HW_IDLE),
227      mMasterVolume(1.0f),
228      mMasterMute(false),
229      mNextUniqueId(1),
230      mMode(AUDIO_MODE_INVALID),
231      mBtNrecIsOff(false)
232{
233}
234
235void AudioFlinger::onFirstRef()
236{
237    int rc = 0;
238
239    Mutex::Autolock _l(mLock);
240
241    /* TODO: move all this work into an Init() function */
242    char val_str[PROPERTY_VALUE_MAX] = { 0 };
243    if (property_get("ro.audio.flinger_standbytime_ms", val_str, NULL) >= 0) {
244        uint32_t int_val;
245        if (1 == sscanf(val_str, "%u", &int_val)) {
246            mStandbyTimeInNsecs = milliseconds(int_val);
247            ALOGI("Using %u mSec as standby time.", int_val);
248        } else {
249            mStandbyTimeInNsecs = kDefaultStandbyTimeInNsecs;
250            ALOGI("Using default %u mSec as standby time.",
251                    (uint32_t)(mStandbyTimeInNsecs / 1000000));
252        }
253    }
254
255    mMode = AUDIO_MODE_NORMAL;
256}
257
258AudioFlinger::~AudioFlinger()
259{
260    while (!mRecordThreads.isEmpty()) {
261        // closeInput_nonvirtual() will remove specified entry from mRecordThreads
262        closeInput_nonvirtual(mRecordThreads.keyAt(0));
263    }
264    while (!mPlaybackThreads.isEmpty()) {
265        // closeOutput_nonvirtual() will remove specified entry from mPlaybackThreads
266        closeOutput_nonvirtual(mPlaybackThreads.keyAt(0));
267    }
268
269    for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
270        // no mHardwareLock needed, as there are no other references to this
271        audio_hw_device_close(mAudioHwDevs.valueAt(i)->hwDevice());
272        delete mAudioHwDevs.valueAt(i);
273    }
274}
275
276static const char * const audio_interfaces[] = {
277    AUDIO_HARDWARE_MODULE_ID_PRIMARY,
278    AUDIO_HARDWARE_MODULE_ID_A2DP,
279    AUDIO_HARDWARE_MODULE_ID_USB,
280};
281#define ARRAY_SIZE(x) (sizeof((x))/sizeof(((x)[0])))
282
283AudioFlinger::AudioHwDevice* AudioFlinger::findSuitableHwDev_l(
284        audio_module_handle_t module,
285        audio_devices_t devices)
286{
287    // if module is 0, the request comes from an old policy manager and we should load
288    // well known modules
289    if (module == 0) {
290        ALOGW("findSuitableHwDev_l() loading well know audio hw modules");
291        for (size_t i = 0; i < ARRAY_SIZE(audio_interfaces); i++) {
292            loadHwModule_l(audio_interfaces[i]);
293        }
294        // then try to find a module supporting the requested device.
295        for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
296            AudioHwDevice *audioHwDevice = mAudioHwDevs.valueAt(i);
297            audio_hw_device_t *dev = audioHwDevice->hwDevice();
298            if ((dev->get_supported_devices != NULL) &&
299                    (dev->get_supported_devices(dev) & devices) == devices)
300                return audioHwDevice;
301        }
302    } else {
303        // check a match for the requested module handle
304        AudioHwDevice *audioHwDevice = mAudioHwDevs.valueFor(module);
305        if (audioHwDevice != NULL) {
306            return audioHwDevice;
307        }
308    }
309
310    return NULL;
311}
312
313void AudioFlinger::dumpClients(int fd, const Vector<String16>& args)
314{
315    const size_t SIZE = 256;
316    char buffer[SIZE];
317    String8 result;
318
319    result.append("Clients:\n");
320    for (size_t i = 0; i < mClients.size(); ++i) {
321        sp<Client> client = mClients.valueAt(i).promote();
322        if (client != 0) {
323            snprintf(buffer, SIZE, "  pid: %d\n", client->pid());
324            result.append(buffer);
325        }
326    }
327
328    result.append("Global session refs:\n");
329    result.append(" session pid count\n");
330    for (size_t i = 0; i < mAudioSessionRefs.size(); i++) {
331        AudioSessionRef *r = mAudioSessionRefs[i];
332        snprintf(buffer, SIZE, " %7d %3d %3d\n", r->mSessionid, r->mPid, r->mCnt);
333        result.append(buffer);
334    }
335    write(fd, result.string(), result.size());
336}
337
338
339void AudioFlinger::dumpInternals(int fd, const Vector<String16>& args)
340{
341    const size_t SIZE = 256;
342    char buffer[SIZE];
343    String8 result;
344    hardware_call_state hardwareStatus = mHardwareStatus;
345
346    snprintf(buffer, SIZE, "Hardware status: %d\n"
347                           "Standby Time mSec: %u\n",
348                            hardwareStatus,
349                            (uint32_t)(mStandbyTimeInNsecs / 1000000));
350    result.append(buffer);
351    write(fd, result.string(), result.size());
352}
353
354void AudioFlinger::dumpPermissionDenial(int fd, const Vector<String16>& args)
355{
356    const size_t SIZE = 256;
357    char buffer[SIZE];
358    String8 result;
359    snprintf(buffer, SIZE, "Permission Denial: "
360            "can't dump AudioFlinger from pid=%d, uid=%d\n",
361            IPCThreadState::self()->getCallingPid(),
362            IPCThreadState::self()->getCallingUid());
363    result.append(buffer);
364    write(fd, result.string(), result.size());
365}
366
367static bool tryLock(Mutex& mutex)
368{
369    bool locked = false;
370    for (int i = 0; i < kDumpLockRetries; ++i) {
371        if (mutex.tryLock() == NO_ERROR) {
372            locked = true;
373            break;
374        }
375        usleep(kDumpLockSleepUs);
376    }
377    return locked;
378}
379
380status_t AudioFlinger::dump(int fd, const Vector<String16>& args)
381{
382    if (!dumpAllowed()) {
383        dumpPermissionDenial(fd, args);
384    } else {
385        // get state of hardware lock
386        bool hardwareLocked = tryLock(mHardwareLock);
387        if (!hardwareLocked) {
388            String8 result(kHardwareLockedString);
389            write(fd, result.string(), result.size());
390        } else {
391            mHardwareLock.unlock();
392        }
393
394        bool locked = tryLock(mLock);
395
396        // failed to lock - AudioFlinger is probably deadlocked
397        if (!locked) {
398            String8 result(kDeadlockedString);
399            write(fd, result.string(), result.size());
400        }
401
402        dumpClients(fd, args);
403        dumpInternals(fd, args);
404
405        // dump playback threads
406        for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
407            mPlaybackThreads.valueAt(i)->dump(fd, args);
408        }
409
410        // dump record threads
411        for (size_t i = 0; i < mRecordThreads.size(); i++) {
412            mRecordThreads.valueAt(i)->dump(fd, args);
413        }
414
415        // dump all hardware devs
416        for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
417            audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
418            dev->dump(dev, fd);
419        }
420
421        // dump the serially shared record tee sink
422        if (mRecordTeeSource != 0) {
423            dumpTee(fd, mRecordTeeSource);
424        }
425
426        if (locked) {
427            mLock.unlock();
428        }
429    }
430    return NO_ERROR;
431}
432
433sp<AudioFlinger::Client> AudioFlinger::registerPid_l(pid_t pid)
434{
435    // If pid is already in the mClients wp<> map, then use that entry
436    // (for which promote() is always != 0), otherwise create a new entry and Client.
437    sp<Client> client = mClients.valueFor(pid).promote();
438    if (client == 0) {
439        client = new Client(this, pid);
440        mClients.add(pid, client);
441    }
442
443    return client;
444}
445
446// IAudioFlinger interface
447
448
449sp<IAudioTrack> AudioFlinger::createTrack(
450        pid_t pid,
451        audio_stream_type_t streamType,
452        uint32_t sampleRate,
453        audio_format_t format,
454        audio_channel_mask_t channelMask,
455        size_t frameCount,
456        IAudioFlinger::track_flags_t *flags,
457        const sp<IMemory>& sharedBuffer,
458        audio_io_handle_t output,
459        pid_t tid,
460        int *sessionId,
461        status_t *status)
462{
463    sp<PlaybackThread::Track> track;
464    sp<TrackHandle> trackHandle;
465    sp<Client> client;
466    status_t lStatus;
467    int lSessionId;
468
469    // client AudioTrack::set already implements AUDIO_STREAM_DEFAULT => AUDIO_STREAM_MUSIC,
470    // but if someone uses binder directly they could bypass that and cause us to crash
471    if (uint32_t(streamType) >= AUDIO_STREAM_CNT) {
472        ALOGE("createTrack() invalid stream type %d", streamType);
473        lStatus = BAD_VALUE;
474        goto Exit;
475    }
476
477    // client is responsible for conversion of 8-bit PCM to 16-bit PCM,
478    // and we don't yet support 8.24 or 32-bit PCM
479    if (audio_is_linear_pcm(format) && format != AUDIO_FORMAT_PCM_16_BIT) {
480        ALOGE("createTrack() invalid format %d", format);
481        lStatus = BAD_VALUE;
482        goto Exit;
483    }
484
485    {
486        Mutex::Autolock _l(mLock);
487        PlaybackThread *thread = checkPlaybackThread_l(output);
488        PlaybackThread *effectThread = NULL;
489        if (thread == NULL) {
490            ALOGE("unknown output thread");
491            lStatus = BAD_VALUE;
492            goto Exit;
493        }
494
495        client = registerPid_l(pid);
496
497        ALOGV("createTrack() sessionId: %d", (sessionId == NULL) ? -2 : *sessionId);
498        if (sessionId != NULL && *sessionId != AUDIO_SESSION_OUTPUT_MIX) {
499            // check if an effect chain with the same session ID is present on another
500            // output thread and move it here.
501            for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
502                sp<PlaybackThread> t = mPlaybackThreads.valueAt(i);
503                if (mPlaybackThreads.keyAt(i) != output) {
504                    uint32_t sessions = t->hasAudioSession(*sessionId);
505                    if (sessions & PlaybackThread::EFFECT_SESSION) {
506                        effectThread = t.get();
507                        break;
508                    }
509                }
510            }
511            lSessionId = *sessionId;
512        } else {
513            // if no audio session id is provided, create one here
514            lSessionId = nextUniqueId();
515            if (sessionId != NULL) {
516                *sessionId = lSessionId;
517            }
518        }
519        ALOGV("createTrack() lSessionId: %d", lSessionId);
520
521        track = thread->createTrack_l(client, streamType, sampleRate, format,
522                channelMask, frameCount, sharedBuffer, lSessionId, flags, tid, &lStatus);
523
524        // move effect chain to this output thread if an effect on same session was waiting
525        // for a track to be created
526        if (lStatus == NO_ERROR && effectThread != NULL) {
527            Mutex::Autolock _dl(thread->mLock);
528            Mutex::Autolock _sl(effectThread->mLock);
529            moveEffectChain_l(lSessionId, effectThread, thread, true);
530        }
531
532        // Look for sync events awaiting for a session to be used.
533        for (int i = 0; i < (int)mPendingSyncEvents.size(); i++) {
534            if (mPendingSyncEvents[i]->triggerSession() == lSessionId) {
535                if (thread->isValidSyncEvent(mPendingSyncEvents[i])) {
536                    if (lStatus == NO_ERROR) {
537                        (void) track->setSyncEvent(mPendingSyncEvents[i]);
538                    } else {
539                        mPendingSyncEvents[i]->cancel();
540                    }
541                    mPendingSyncEvents.removeAt(i);
542                    i--;
543                }
544            }
545        }
546    }
547    if (lStatus == NO_ERROR) {
548        trackHandle = new TrackHandle(track);
549    } else {
550        // remove local strong reference to Client before deleting the Track so that the Client
551        // destructor is called by the TrackBase destructor with mLock held
552        client.clear();
553        track.clear();
554    }
555
556Exit:
557    if (status != NULL) {
558        *status = lStatus;
559    }
560    return trackHandle;
561}
562
563uint32_t AudioFlinger::sampleRate(audio_io_handle_t output) const
564{
565    Mutex::Autolock _l(mLock);
566    PlaybackThread *thread = checkPlaybackThread_l(output);
567    if (thread == NULL) {
568        ALOGW("sampleRate() unknown thread %d", output);
569        return 0;
570    }
571    return thread->sampleRate();
572}
573
574int AudioFlinger::channelCount(audio_io_handle_t output) const
575{
576    Mutex::Autolock _l(mLock);
577    PlaybackThread *thread = checkPlaybackThread_l(output);
578    if (thread == NULL) {
579        ALOGW("channelCount() unknown thread %d", output);
580        return 0;
581    }
582    return thread->channelCount();
583}
584
585audio_format_t AudioFlinger::format(audio_io_handle_t output) const
586{
587    Mutex::Autolock _l(mLock);
588    PlaybackThread *thread = checkPlaybackThread_l(output);
589    if (thread == NULL) {
590        ALOGW("format() unknown thread %d", output);
591        return AUDIO_FORMAT_INVALID;
592    }
593    return thread->format();
594}
595
596size_t AudioFlinger::frameCount(audio_io_handle_t output) const
597{
598    Mutex::Autolock _l(mLock);
599    PlaybackThread *thread = checkPlaybackThread_l(output);
600    if (thread == NULL) {
601        ALOGW("frameCount() unknown thread %d", output);
602        return 0;
603    }
604    // FIXME currently returns the normal mixer's frame count to avoid confusing legacy callers;
605    //       should examine all callers and fix them to handle smaller counts
606    return thread->frameCount();
607}
608
609uint32_t AudioFlinger::latency(audio_io_handle_t output) const
610{
611    Mutex::Autolock _l(mLock);
612    PlaybackThread *thread = checkPlaybackThread_l(output);
613    if (thread == NULL) {
614        ALOGW("latency() unknown thread %d", output);
615        return 0;
616    }
617    return thread->latency();
618}
619
620status_t AudioFlinger::setMasterVolume(float value)
621{
622    status_t ret = initCheck();
623    if (ret != NO_ERROR) {
624        return ret;
625    }
626
627    // check calling permissions
628    if (!settingsAllowed()) {
629        return PERMISSION_DENIED;
630    }
631
632    Mutex::Autolock _l(mLock);
633    mMasterVolume = value;
634
635    // Set master volume in the HALs which support it.
636    for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
637        AutoMutex lock(mHardwareLock);
638        AudioHwDevice *dev = mAudioHwDevs.valueAt(i);
639
640        mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME;
641        if (dev->canSetMasterVolume()) {
642            dev->hwDevice()->set_master_volume(dev->hwDevice(), value);
643        }
644        mHardwareStatus = AUDIO_HW_IDLE;
645    }
646
647    // Now set the master volume in each playback thread.  Playback threads
648    // assigned to HALs which do not have master volume support will apply
649    // master volume during the mix operation.  Threads with HALs which do
650    // support master volume will simply ignore the setting.
651    for (size_t i = 0; i < mPlaybackThreads.size(); i++)
652        mPlaybackThreads.valueAt(i)->setMasterVolume(value);
653
654    return NO_ERROR;
655}
656
657status_t AudioFlinger::setMode(audio_mode_t mode)
658{
659    status_t ret = initCheck();
660    if (ret != NO_ERROR) {
661        return ret;
662    }
663
664    // check calling permissions
665    if (!settingsAllowed()) {
666        return PERMISSION_DENIED;
667    }
668    if (uint32_t(mode) >= AUDIO_MODE_CNT) {
669        ALOGW("Illegal value: setMode(%d)", mode);
670        return BAD_VALUE;
671    }
672
673    { // scope for the lock
674        AutoMutex lock(mHardwareLock);
675        audio_hw_device_t *dev = mPrimaryHardwareDev->hwDevice();
676        mHardwareStatus = AUDIO_HW_SET_MODE;
677        ret = dev->set_mode(dev, mode);
678        mHardwareStatus = AUDIO_HW_IDLE;
679    }
680
681    if (NO_ERROR == ret) {
682        Mutex::Autolock _l(mLock);
683        mMode = mode;
684        for (size_t i = 0; i < mPlaybackThreads.size(); i++)
685            mPlaybackThreads.valueAt(i)->setMode(mode);
686    }
687
688    return ret;
689}
690
691status_t AudioFlinger::setMicMute(bool state)
692{
693    status_t ret = initCheck();
694    if (ret != NO_ERROR) {
695        return ret;
696    }
697
698    // check calling permissions
699    if (!settingsAllowed()) {
700        return PERMISSION_DENIED;
701    }
702
703    AutoMutex lock(mHardwareLock);
704    audio_hw_device_t *dev = mPrimaryHardwareDev->hwDevice();
705    mHardwareStatus = AUDIO_HW_SET_MIC_MUTE;
706    ret = dev->set_mic_mute(dev, state);
707    mHardwareStatus = AUDIO_HW_IDLE;
708    return ret;
709}
710
711bool AudioFlinger::getMicMute() const
712{
713    status_t ret = initCheck();
714    if (ret != NO_ERROR) {
715        return false;
716    }
717
718    bool state = AUDIO_MODE_INVALID;
719    AutoMutex lock(mHardwareLock);
720    audio_hw_device_t *dev = mPrimaryHardwareDev->hwDevice();
721    mHardwareStatus = AUDIO_HW_GET_MIC_MUTE;
722    dev->get_mic_mute(dev, &state);
723    mHardwareStatus = AUDIO_HW_IDLE;
724    return state;
725}
726
727status_t AudioFlinger::setMasterMute(bool muted)
728{
729    status_t ret = initCheck();
730    if (ret != NO_ERROR) {
731        return ret;
732    }
733
734    // check calling permissions
735    if (!settingsAllowed()) {
736        return PERMISSION_DENIED;
737    }
738
739    Mutex::Autolock _l(mLock);
740    mMasterMute = muted;
741
742    // Set master mute in the HALs which support it.
743    for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
744        AutoMutex lock(mHardwareLock);
745        AudioHwDevice *dev = mAudioHwDevs.valueAt(i);
746
747        mHardwareStatus = AUDIO_HW_SET_MASTER_MUTE;
748        if (dev->canSetMasterMute()) {
749            dev->hwDevice()->set_master_mute(dev->hwDevice(), muted);
750        }
751        mHardwareStatus = AUDIO_HW_IDLE;
752    }
753
754    // Now set the master mute in each playback thread.  Playback threads
755    // assigned to HALs which do not have master mute support will apply master
756    // mute during the mix operation.  Threads with HALs which do support master
757    // mute will simply ignore the setting.
758    for (size_t i = 0; i < mPlaybackThreads.size(); i++)
759        mPlaybackThreads.valueAt(i)->setMasterMute(muted);
760
761    return NO_ERROR;
762}
763
764float AudioFlinger::masterVolume() const
765{
766    Mutex::Autolock _l(mLock);
767    return masterVolume_l();
768}
769
770bool AudioFlinger::masterMute() const
771{
772    Mutex::Autolock _l(mLock);
773    return masterMute_l();
774}
775
776float AudioFlinger::masterVolume_l() const
777{
778    return mMasterVolume;
779}
780
781bool AudioFlinger::masterMute_l() const
782{
783    return mMasterMute;
784}
785
786status_t AudioFlinger::setStreamVolume(audio_stream_type_t stream, float value,
787        audio_io_handle_t output)
788{
789    // check calling permissions
790    if (!settingsAllowed()) {
791        return PERMISSION_DENIED;
792    }
793
794    if (uint32_t(stream) >= AUDIO_STREAM_CNT) {
795        ALOGE("setStreamVolume() invalid stream %d", stream);
796        return BAD_VALUE;
797    }
798
799    AutoMutex lock(mLock);
800    PlaybackThread *thread = NULL;
801    if (output) {
802        thread = checkPlaybackThread_l(output);
803        if (thread == NULL) {
804            return BAD_VALUE;
805        }
806    }
807
808    mStreamTypes[stream].volume = value;
809
810    if (thread == NULL) {
811        for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
812            mPlaybackThreads.valueAt(i)->setStreamVolume(stream, value);
813        }
814    } else {
815        thread->setStreamVolume(stream, value);
816    }
817
818    return NO_ERROR;
819}
820
821status_t AudioFlinger::setStreamMute(audio_stream_type_t stream, bool muted)
822{
823    // check calling permissions
824    if (!settingsAllowed()) {
825        return PERMISSION_DENIED;
826    }
827
828    if (uint32_t(stream) >= AUDIO_STREAM_CNT ||
829        uint32_t(stream) == AUDIO_STREAM_ENFORCED_AUDIBLE) {
830        ALOGE("setStreamMute() invalid stream %d", stream);
831        return BAD_VALUE;
832    }
833
834    AutoMutex lock(mLock);
835    mStreamTypes[stream].mute = muted;
836    for (uint32_t i = 0; i < mPlaybackThreads.size(); i++)
837        mPlaybackThreads.valueAt(i)->setStreamMute(stream, muted);
838
839    return NO_ERROR;
840}
841
842float AudioFlinger::streamVolume(audio_stream_type_t stream, audio_io_handle_t output) const
843{
844    if (uint32_t(stream) >= AUDIO_STREAM_CNT) {
845        return 0.0f;
846    }
847
848    AutoMutex lock(mLock);
849    float volume;
850    if (output) {
851        PlaybackThread *thread = checkPlaybackThread_l(output);
852        if (thread == NULL) {
853            return 0.0f;
854        }
855        volume = thread->streamVolume(stream);
856    } else {
857        volume = streamVolume_l(stream);
858    }
859
860    return volume;
861}
862
863bool AudioFlinger::streamMute(audio_stream_type_t stream) const
864{
865    if (uint32_t(stream) >= AUDIO_STREAM_CNT) {
866        return true;
867    }
868
869    AutoMutex lock(mLock);
870    return streamMute_l(stream);
871}
872
873status_t AudioFlinger::setParameters(audio_io_handle_t ioHandle, const String8& keyValuePairs)
874{
875    ALOGV("setParameters(): io %d, keyvalue %s, calling pid %d",
876            ioHandle, keyValuePairs.string(), IPCThreadState::self()->getCallingPid());
877    // check calling permissions
878    if (!settingsAllowed()) {
879        return PERMISSION_DENIED;
880    }
881
882    // ioHandle == 0 means the parameters are global to the audio hardware interface
883    if (ioHandle == 0) {
884        Mutex::Autolock _l(mLock);
885        status_t final_result = NO_ERROR;
886        {
887            AutoMutex lock(mHardwareLock);
888            mHardwareStatus = AUDIO_HW_SET_PARAMETER;
889            for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
890                audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
891                status_t result = dev->set_parameters(dev, keyValuePairs.string());
892                final_result = result ?: final_result;
893            }
894            mHardwareStatus = AUDIO_HW_IDLE;
895        }
896        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
897        AudioParameter param = AudioParameter(keyValuePairs);
898        String8 value;
899        if (param.get(String8(AUDIO_PARAMETER_KEY_BT_NREC), value) == NO_ERROR) {
900            bool btNrecIsOff = (value == AUDIO_PARAMETER_VALUE_OFF);
901            if (mBtNrecIsOff != btNrecIsOff) {
902                for (size_t i = 0; i < mRecordThreads.size(); i++) {
903                    sp<RecordThread> thread = mRecordThreads.valueAt(i);
904                    audio_devices_t device = thread->inDevice();
905                    bool suspend = audio_is_bluetooth_sco_device(device) && btNrecIsOff;
906                    // collect all of the thread's session IDs
907                    KeyedVector<int, bool> ids = thread->sessionIds();
908                    // suspend effects associated with those session IDs
909                    for (size_t j = 0; j < ids.size(); ++j) {
910                        int sessionId = ids.keyAt(j);
911                        thread->setEffectSuspended(FX_IID_AEC,
912                                                   suspend,
913                                                   sessionId);
914                        thread->setEffectSuspended(FX_IID_NS,
915                                                   suspend,
916                                                   sessionId);
917                    }
918                }
919                mBtNrecIsOff = btNrecIsOff;
920            }
921        }
922        String8 screenState;
923        if (param.get(String8(AudioParameter::keyScreenState), screenState) == NO_ERROR) {
924            bool isOff = screenState == "off";
925            if (isOff != (gScreenState & 1)) {
926                gScreenState = ((gScreenState & ~1) + 2) | isOff;
927            }
928        }
929        return final_result;
930    }
931
932    // hold a strong ref on thread in case closeOutput() or closeInput() is called
933    // and the thread is exited once the lock is released
934    sp<ThreadBase> thread;
935    {
936        Mutex::Autolock _l(mLock);
937        thread = checkPlaybackThread_l(ioHandle);
938        if (thread == 0) {
939            thread = checkRecordThread_l(ioHandle);
940        } else if (thread == primaryPlaybackThread_l()) {
941            // indicate output device change to all input threads for pre processing
942            AudioParameter param = AudioParameter(keyValuePairs);
943            int value;
944            if ((param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) &&
945                    (value != 0)) {
946                for (size_t i = 0; i < mRecordThreads.size(); i++) {
947                    mRecordThreads.valueAt(i)->setParameters(keyValuePairs);
948                }
949            }
950        }
951    }
952    if (thread != 0) {
953        return thread->setParameters(keyValuePairs);
954    }
955    return BAD_VALUE;
956}
957
958String8 AudioFlinger::getParameters(audio_io_handle_t ioHandle, const String8& keys) const
959{
960    ALOGVV("getParameters() io %d, keys %s, calling pid %d",
961            ioHandle, keys.string(), IPCThreadState::self()->getCallingPid());
962
963    Mutex::Autolock _l(mLock);
964
965    if (ioHandle == 0) {
966        String8 out_s8;
967
968        for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
969            char *s;
970            {
971            AutoMutex lock(mHardwareLock);
972            mHardwareStatus = AUDIO_HW_GET_PARAMETER;
973            audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
974            s = dev->get_parameters(dev, keys.string());
975            mHardwareStatus = AUDIO_HW_IDLE;
976            }
977            out_s8 += String8(s ? s : "");
978            free(s);
979        }
980        return out_s8;
981    }
982
983    PlaybackThread *playbackThread = checkPlaybackThread_l(ioHandle);
984    if (playbackThread != NULL) {
985        return playbackThread->getParameters(keys);
986    }
987    RecordThread *recordThread = checkRecordThread_l(ioHandle);
988    if (recordThread != NULL) {
989        return recordThread->getParameters(keys);
990    }
991    return String8("");
992}
993
994size_t AudioFlinger::getInputBufferSize(uint32_t sampleRate, audio_format_t format,
995        audio_channel_mask_t channelMask) const
996{
997    status_t ret = initCheck();
998    if (ret != NO_ERROR) {
999        return 0;
1000    }
1001
1002    AutoMutex lock(mHardwareLock);
1003    mHardwareStatus = AUDIO_HW_GET_INPUT_BUFFER_SIZE;
1004    struct audio_config config = {
1005        sample_rate: sampleRate,
1006        channel_mask: channelMask,
1007        format: format,
1008    };
1009    audio_hw_device_t *dev = mPrimaryHardwareDev->hwDevice();
1010    size_t size = dev->get_input_buffer_size(dev, &config);
1011    mHardwareStatus = AUDIO_HW_IDLE;
1012    return size;
1013}
1014
1015unsigned int AudioFlinger::getInputFramesLost(audio_io_handle_t ioHandle) const
1016{
1017    Mutex::Autolock _l(mLock);
1018
1019    RecordThread *recordThread = checkRecordThread_l(ioHandle);
1020    if (recordThread != NULL) {
1021        return recordThread->getInputFramesLost();
1022    }
1023    return 0;
1024}
1025
1026status_t AudioFlinger::setVoiceVolume(float value)
1027{
1028    status_t ret = initCheck();
1029    if (ret != NO_ERROR) {
1030        return ret;
1031    }
1032
1033    // check calling permissions
1034    if (!settingsAllowed()) {
1035        return PERMISSION_DENIED;
1036    }
1037
1038    AutoMutex lock(mHardwareLock);
1039    audio_hw_device_t *dev = mPrimaryHardwareDev->hwDevice();
1040    mHardwareStatus = AUDIO_HW_SET_VOICE_VOLUME;
1041    ret = dev->set_voice_volume(dev, value);
1042    mHardwareStatus = AUDIO_HW_IDLE;
1043
1044    return ret;
1045}
1046
1047status_t AudioFlinger::getRenderPosition(size_t *halFrames, size_t *dspFrames,
1048        audio_io_handle_t output) const
1049{
1050    status_t status;
1051
1052    Mutex::Autolock _l(mLock);
1053
1054    PlaybackThread *playbackThread = checkPlaybackThread_l(output);
1055    if (playbackThread != NULL) {
1056        return playbackThread->getRenderPosition(halFrames, dspFrames);
1057    }
1058
1059    return BAD_VALUE;
1060}
1061
1062void AudioFlinger::registerClient(const sp<IAudioFlingerClient>& client)
1063{
1064
1065    Mutex::Autolock _l(mLock);
1066
1067    pid_t pid = IPCThreadState::self()->getCallingPid();
1068    if (mNotificationClients.indexOfKey(pid) < 0) {
1069        sp<NotificationClient> notificationClient = new NotificationClient(this,
1070                                                                            client,
1071                                                                            pid);
1072        ALOGV("registerClient() client %p, pid %d", notificationClient.get(), pid);
1073
1074        mNotificationClients.add(pid, notificationClient);
1075
1076        sp<IBinder> binder = client->asBinder();
1077        binder->linkToDeath(notificationClient);
1078
1079        // the config change is always sent from playback or record threads to avoid deadlock
1080        // with AudioSystem::gLock
1081        for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
1082            mPlaybackThreads.valueAt(i)->sendIoConfigEvent(AudioSystem::OUTPUT_OPENED);
1083        }
1084
1085        for (size_t i = 0; i < mRecordThreads.size(); i++) {
1086            mRecordThreads.valueAt(i)->sendIoConfigEvent(AudioSystem::INPUT_OPENED);
1087        }
1088    }
1089}
1090
1091void AudioFlinger::removeNotificationClient(pid_t pid)
1092{
1093    Mutex::Autolock _l(mLock);
1094
1095    mNotificationClients.removeItem(pid);
1096
1097    ALOGV("%d died, releasing its sessions", pid);
1098    size_t num = mAudioSessionRefs.size();
1099    bool removed = false;
1100    for (size_t i = 0; i< num; ) {
1101        AudioSessionRef *ref = mAudioSessionRefs.itemAt(i);
1102        ALOGV(" pid %d @ %d", ref->mPid, i);
1103        if (ref->mPid == pid) {
1104            ALOGV(" removing entry for pid %d session %d", pid, ref->mSessionid);
1105            mAudioSessionRefs.removeAt(i);
1106            delete ref;
1107            removed = true;
1108            num--;
1109        } else {
1110            i++;
1111        }
1112    }
1113    if (removed) {
1114        purgeStaleEffects_l();
1115    }
1116}
1117
1118// audioConfigChanged_l() must be called with AudioFlinger::mLock held
1119void AudioFlinger::audioConfigChanged_l(int event, audio_io_handle_t ioHandle, const void *param2)
1120{
1121    size_t size = mNotificationClients.size();
1122    for (size_t i = 0; i < size; i++) {
1123        mNotificationClients.valueAt(i)->audioFlingerClient()->ioConfigChanged(event, ioHandle,
1124                                                                               param2);
1125    }
1126}
1127
1128// removeClient_l() must be called with AudioFlinger::mLock held
1129void AudioFlinger::removeClient_l(pid_t pid)
1130{
1131    ALOGV("removeClient_l() pid %d, calling pid %d", pid,
1132            IPCThreadState::self()->getCallingPid());
1133    mClients.removeItem(pid);
1134}
1135
1136// getEffectThread_l() must be called with AudioFlinger::mLock held
1137sp<AudioFlinger::PlaybackThread> AudioFlinger::getEffectThread_l(int sessionId, int EffectId)
1138{
1139    sp<PlaybackThread> thread;
1140
1141    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
1142        if (mPlaybackThreads.valueAt(i)->getEffect(sessionId, EffectId) != 0) {
1143            ALOG_ASSERT(thread == 0);
1144            thread = mPlaybackThreads.valueAt(i);
1145        }
1146    }
1147
1148    return thread;
1149}
1150
1151// ----------------------------------------------------------------------------
1152
1153AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
1154        audio_devices_t outDevice, audio_devices_t inDevice, type_t type)
1155    :   Thread(false /*canCallJava*/),
1156        mType(type),
1157        mAudioFlinger(audioFlinger), mSampleRate(0), mFrameCount(0), mNormalFrameCount(0),
1158        // mChannelMask
1159        mChannelCount(0),
1160        mFrameSize(1), mFormat(AUDIO_FORMAT_INVALID),
1161        mParamStatus(NO_ERROR),
1162        mStandby(false), mOutDevice(outDevice), mInDevice(inDevice),
1163        mAudioSource(AUDIO_SOURCE_DEFAULT), mId(id),
1164        // mName will be set by concrete (non-virtual) subclass
1165        mDeathRecipient(new PMDeathRecipient(this))
1166{
1167}
1168
1169AudioFlinger::ThreadBase::~ThreadBase()
1170{
1171    mParamCond.broadcast();
1172    // do not lock the mutex in destructor
1173    releaseWakeLock_l();
1174    if (mPowerManager != 0) {
1175        sp<IBinder> binder = mPowerManager->asBinder();
1176        binder->unlinkToDeath(mDeathRecipient);
1177    }
1178}
1179
1180void AudioFlinger::ThreadBase::exit()
1181{
1182    ALOGV("ThreadBase::exit");
1183    // do any cleanup required for exit to succeed
1184    preExit();
1185    {
1186        // This lock prevents the following race in thread (uniprocessor for illustration):
1187        //  if (!exitPending()) {
1188        //      // context switch from here to exit()
1189        //      // exit() calls requestExit(), what exitPending() observes
1190        //      // exit() calls signal(), which is dropped since no waiters
1191        //      // context switch back from exit() to here
1192        //      mWaitWorkCV.wait(...);
1193        //      // now thread is hung
1194        //  }
1195        AutoMutex lock(mLock);
1196        requestExit();
1197        mWaitWorkCV.broadcast();
1198    }
1199    // When Thread::requestExitAndWait is made virtual and this method is renamed to
1200    // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();"
1201    requestExitAndWait();
1202}
1203
1204status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
1205{
1206    status_t status;
1207
1208    ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
1209    Mutex::Autolock _l(mLock);
1210
1211    mNewParameters.add(keyValuePairs);
1212    mWaitWorkCV.signal();
1213    // wait condition with timeout in case the thread loop has exited
1214    // before the request could be processed
1215    if (mParamCond.waitRelative(mLock, kSetParametersTimeoutNs) == NO_ERROR) {
1216        status = mParamStatus;
1217        mWaitWorkCV.signal();
1218    } else {
1219        status = TIMED_OUT;
1220    }
1221    return status;
1222}
1223
1224void AudioFlinger::ThreadBase::sendIoConfigEvent(int event, int param)
1225{
1226    Mutex::Autolock _l(mLock);
1227    sendIoConfigEvent_l(event, param);
1228}
1229
1230// sendIoConfigEvent_l() must be called with ThreadBase::mLock held
1231void AudioFlinger::ThreadBase::sendIoConfigEvent_l(int event, int param)
1232{
1233    IoConfigEvent *ioEvent = new IoConfigEvent(event, param);
1234    mConfigEvents.add(static_cast<ConfigEvent *>(ioEvent));
1235    ALOGV("sendIoConfigEvent() num events %d event %d, param %d", mConfigEvents.size(), event,
1236            param);
1237    mWaitWorkCV.signal();
1238}
1239
1240// sendPrioConfigEvent_l() must be called with ThreadBase::mLock held
1241void AudioFlinger::ThreadBase::sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio)
1242{
1243    PrioConfigEvent *prioEvent = new PrioConfigEvent(pid, tid, prio);
1244    mConfigEvents.add(static_cast<ConfigEvent *>(prioEvent));
1245    ALOGV("sendPrioConfigEvent_l() num events %d pid %d, tid %d prio %d",
1246          mConfigEvents.size(), pid, tid, prio);
1247    mWaitWorkCV.signal();
1248}
1249
1250void AudioFlinger::ThreadBase::processConfigEvents()
1251{
1252    mLock.lock();
1253    while (!mConfigEvents.isEmpty()) {
1254        ALOGV("processConfigEvents() remaining events %d", mConfigEvents.size());
1255        ConfigEvent *event = mConfigEvents[0];
1256        mConfigEvents.removeAt(0);
1257        // release mLock before locking AudioFlinger mLock: lock order is always
1258        // AudioFlinger then ThreadBase to avoid cross deadlock
1259        mLock.unlock();
1260        switch(event->type()) {
1261            case CFG_EVENT_PRIO: {
1262                PrioConfigEvent *prioEvent = static_cast<PrioConfigEvent *>(event);
1263                int err = requestPriority(prioEvent->pid(), prioEvent->tid(), prioEvent->prio());
1264                if (err != 0) {
1265                    ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; "
1266                          "error %d",
1267                          prioEvent->prio(), prioEvent->pid(), prioEvent->tid(), err);
1268                }
1269            } break;
1270            case CFG_EVENT_IO: {
1271                IoConfigEvent *ioEvent = static_cast<IoConfigEvent *>(event);
1272                mAudioFlinger->mLock.lock();
1273                audioConfigChanged_l(ioEvent->event(), ioEvent->param());
1274                mAudioFlinger->mLock.unlock();
1275            } break;
1276            default:
1277                ALOGE("processConfigEvents() unknown event type %d", event->type());
1278                break;
1279        }
1280        delete event;
1281        mLock.lock();
1282    }
1283    mLock.unlock();
1284}
1285
1286void AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args)
1287{
1288    const size_t SIZE = 256;
1289    char buffer[SIZE];
1290    String8 result;
1291
1292    bool locked = tryLock(mLock);
1293    if (!locked) {
1294        snprintf(buffer, SIZE, "thread %p maybe dead locked\n", this);
1295        write(fd, buffer, strlen(buffer));
1296    }
1297
1298    snprintf(buffer, SIZE, "io handle: %d\n", mId);
1299    result.append(buffer);
1300    snprintf(buffer, SIZE, "TID: %d\n", getTid());
1301    result.append(buffer);
1302    snprintf(buffer, SIZE, "standby: %d\n", mStandby);
1303    result.append(buffer);
1304    snprintf(buffer, SIZE, "Sample rate: %u\n", mSampleRate);
1305    result.append(buffer);
1306    snprintf(buffer, SIZE, "HAL frame count: %d\n", mFrameCount);
1307    result.append(buffer);
1308    snprintf(buffer, SIZE, "Normal frame count: %d\n", mNormalFrameCount);
1309    result.append(buffer);
1310    snprintf(buffer, SIZE, "Channel Count: %d\n", mChannelCount);
1311    result.append(buffer);
1312    snprintf(buffer, SIZE, "Channel Mask: 0x%08x\n", mChannelMask);
1313    result.append(buffer);
1314    snprintf(buffer, SIZE, "Format: %d\n", mFormat);
1315    result.append(buffer);
1316    snprintf(buffer, SIZE, "Frame size: %u\n", mFrameSize);
1317    result.append(buffer);
1318
1319    snprintf(buffer, SIZE, "\nPending setParameters commands: \n");
1320    result.append(buffer);
1321    result.append(" Index Command");
1322    for (size_t i = 0; i < mNewParameters.size(); ++i) {
1323        snprintf(buffer, SIZE, "\n %02d    ", i);
1324        result.append(buffer);
1325        result.append(mNewParameters[i]);
1326    }
1327
1328    snprintf(buffer, SIZE, "\n\nPending config events: \n");
1329    result.append(buffer);
1330    for (size_t i = 0; i < mConfigEvents.size(); i++) {
1331        mConfigEvents[i]->dump(buffer, SIZE);
1332        result.append(buffer);
1333    }
1334    result.append("\n");
1335
1336    write(fd, result.string(), result.size());
1337
1338    if (locked) {
1339        mLock.unlock();
1340    }
1341}
1342
1343void AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args)
1344{
1345    const size_t SIZE = 256;
1346    char buffer[SIZE];
1347    String8 result;
1348
1349    snprintf(buffer, SIZE, "\n- %d Effect Chains:\n", mEffectChains.size());
1350    write(fd, buffer, strlen(buffer));
1351
1352    for (size_t i = 0; i < mEffectChains.size(); ++i) {
1353        sp<EffectChain> chain = mEffectChains[i];
1354        if (chain != 0) {
1355            chain->dump(fd, args);
1356        }
1357    }
1358}
1359
1360void AudioFlinger::ThreadBase::acquireWakeLock()
1361{
1362    Mutex::Autolock _l(mLock);
1363    acquireWakeLock_l();
1364}
1365
1366void AudioFlinger::ThreadBase::acquireWakeLock_l()
1367{
1368    if (mPowerManager == 0) {
1369        // use checkService() to avoid blocking if power service is not up yet
1370        sp<IBinder> binder =
1371            defaultServiceManager()->checkService(String16("power"));
1372        if (binder == 0) {
1373            ALOGW("Thread %s cannot connect to the power manager service", mName);
1374        } else {
1375            mPowerManager = interface_cast<IPowerManager>(binder);
1376            binder->linkToDeath(mDeathRecipient);
1377        }
1378    }
1379    if (mPowerManager != 0) {
1380        sp<IBinder> binder = new BBinder();
1381        status_t status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK,
1382                                                         binder,
1383                                                         String16(mName));
1384        if (status == NO_ERROR) {
1385            mWakeLockToken = binder;
1386        }
1387        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
1388    }
1389}
1390
1391void AudioFlinger::ThreadBase::releaseWakeLock()
1392{
1393    Mutex::Autolock _l(mLock);
1394    releaseWakeLock_l();
1395}
1396
1397void AudioFlinger::ThreadBase::releaseWakeLock_l()
1398{
1399    if (mWakeLockToken != 0) {
1400        ALOGV("releaseWakeLock_l() %s", mName);
1401        if (mPowerManager != 0) {
1402            mPowerManager->releaseWakeLock(mWakeLockToken, 0);
1403        }
1404        mWakeLockToken.clear();
1405    }
1406}
1407
1408void AudioFlinger::ThreadBase::clearPowerManager()
1409{
1410    Mutex::Autolock _l(mLock);
1411    releaseWakeLock_l();
1412    mPowerManager.clear();
1413}
1414
1415void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who)
1416{
1417    sp<ThreadBase> thread = mThread.promote();
1418    if (thread != 0) {
1419        thread->clearPowerManager();
1420    }
1421    ALOGW("power manager service died !!!");
1422}
1423
1424void AudioFlinger::ThreadBase::setEffectSuspended(
1425        const effect_uuid_t *type, bool suspend, int sessionId)
1426{
1427    Mutex::Autolock _l(mLock);
1428    setEffectSuspended_l(type, suspend, sessionId);
1429}
1430
1431void AudioFlinger::ThreadBase::setEffectSuspended_l(
1432        const effect_uuid_t *type, bool suspend, int sessionId)
1433{
1434    sp<EffectChain> chain = getEffectChain_l(sessionId);
1435    if (chain != 0) {
1436        if (type != NULL) {
1437            chain->setEffectSuspended_l(type, suspend);
1438        } else {
1439            chain->setEffectSuspendedAll_l(suspend);
1440        }
1441    }
1442
1443    updateSuspendedSessions_l(type, suspend, sessionId);
1444}
1445
1446void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain)
1447{
1448    ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId());
1449    if (index < 0) {
1450        return;
1451    }
1452
1453    const KeyedVector <int, sp<SuspendedSessionDesc> >& sessionEffects =
1454            mSuspendedSessions.valueAt(index);
1455
1456    for (size_t i = 0; i < sessionEffects.size(); i++) {
1457        sp<SuspendedSessionDesc> desc = sessionEffects.valueAt(i);
1458        for (int j = 0; j < desc->mRefCount; j++) {
1459            if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) {
1460                chain->setEffectSuspendedAll_l(true);
1461            } else {
1462                ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x",
1463                    desc->mType.timeLow);
1464                chain->setEffectSuspended_l(&desc->mType, true);
1465            }
1466        }
1467    }
1468}
1469
1470void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type,
1471                                                         bool suspend,
1472                                                         int sessionId)
1473{
1474    ssize_t index = mSuspendedSessions.indexOfKey(sessionId);
1475
1476    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects;
1477
1478    if (suspend) {
1479        if (index >= 0) {
1480            sessionEffects = mSuspendedSessions.valueAt(index);
1481        } else {
1482            mSuspendedSessions.add(sessionId, sessionEffects);
1483        }
1484    } else {
1485        if (index < 0) {
1486            return;
1487        }
1488        sessionEffects = mSuspendedSessions.valueAt(index);
1489    }
1490
1491
1492    int key = EffectChain::kKeyForSuspendAll;
1493    if (type != NULL) {
1494        key = type->timeLow;
1495    }
1496    index = sessionEffects.indexOfKey(key);
1497
1498    sp<SuspendedSessionDesc> desc;
1499    if (suspend) {
1500        if (index >= 0) {
1501            desc = sessionEffects.valueAt(index);
1502        } else {
1503            desc = new SuspendedSessionDesc();
1504            if (type != NULL) {
1505                desc->mType = *type;
1506            }
1507            sessionEffects.add(key, desc);
1508            ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key);
1509        }
1510        desc->mRefCount++;
1511    } else {
1512        if (index < 0) {
1513            return;
1514        }
1515        desc = sessionEffects.valueAt(index);
1516        if (--desc->mRefCount == 0) {
1517            ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key);
1518            sessionEffects.removeItemsAt(index);
1519            if (sessionEffects.isEmpty()) {
1520                ALOGV("updateSuspendedSessions_l() restore removing session %d",
1521                                 sessionId);
1522                mSuspendedSessions.removeItem(sessionId);
1523            }
1524        }
1525    }
1526    if (!sessionEffects.isEmpty()) {
1527        mSuspendedSessions.replaceValueFor(sessionId, sessionEffects);
1528    }
1529}
1530
1531void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
1532                                                            bool enabled,
1533                                                            int sessionId)
1534{
1535    Mutex::Autolock _l(mLock);
1536    checkSuspendOnEffectEnabled_l(effect, enabled, sessionId);
1537}
1538
1539void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
1540                                                            bool enabled,
1541                                                            int sessionId)
1542{
1543    if (mType != RECORD) {
1544        // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on
1545        // another session. This gives the priority to well behaved effect control panels
1546        // and applications not using global effects.
1547        // Enabling post processing in AUDIO_SESSION_OUTPUT_STAGE session does not affect
1548        // global effects
1549        if ((sessionId != AUDIO_SESSION_OUTPUT_MIX) && (sessionId != AUDIO_SESSION_OUTPUT_STAGE)) {
1550            setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX);
1551        }
1552    }
1553
1554    sp<EffectChain> chain = getEffectChain_l(sessionId);
1555    if (chain != 0) {
1556        chain->checkSuspendOnEffectEnabled(effect, enabled);
1557    }
1558}
1559
1560// ----------------------------------------------------------------------------
1561
1562AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger,
1563                                             AudioStreamOut* output,
1564                                             audio_io_handle_t id,
1565                                             audio_devices_t device,
1566                                             type_t type)
1567    :   ThreadBase(audioFlinger, id, device, AUDIO_DEVICE_NONE, type),
1568        mMixBuffer(NULL), mSuspended(0), mBytesWritten(0),
1569        // mStreamTypes[] initialized in constructor body
1570        mOutput(output),
1571        mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
1572        mMixerStatus(MIXER_IDLE),
1573        mMixerStatusIgnoringFastTracks(MIXER_IDLE),
1574        standbyDelay(AudioFlinger::mStandbyTimeInNsecs),
1575        mScreenState(gScreenState),
1576        // index 0 is reserved for normal mixer's submix
1577        mFastTrackAvailMask(((1 << FastMixerState::kMaxFastTracks) - 1) & ~1)
1578{
1579    snprintf(mName, kNameLength, "AudioOut_%X", id);
1580
1581    // Assumes constructor is called by AudioFlinger with it's mLock held, but
1582    // it would be safer to explicitly pass initial masterVolume/masterMute as
1583    // parameter.
1584    //
1585    // If the HAL we are using has support for master volume or master mute,
1586    // then do not attenuate or mute during mixing (just leave the volume at 1.0
1587    // and the mute set to false).
1588    mMasterVolume = audioFlinger->masterVolume_l();
1589    mMasterMute = audioFlinger->masterMute_l();
1590    if (mOutput && mOutput->audioHwDev) {
1591        if (mOutput->audioHwDev->canSetMasterVolume()) {
1592            mMasterVolume = 1.0;
1593        }
1594
1595        if (mOutput->audioHwDev->canSetMasterMute()) {
1596            mMasterMute = false;
1597        }
1598    }
1599
1600    readOutputParameters();
1601
1602    // mStreamTypes[AUDIO_STREAM_CNT] is initialized by stream_type_t default constructor
1603    // There is no AUDIO_STREAM_MIN, and ++ operator does not compile
1604    for (audio_stream_type_t stream = (audio_stream_type_t) 0; stream < AUDIO_STREAM_CNT;
1605            stream = (audio_stream_type_t) (stream + 1)) {
1606        mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream);
1607        mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream);
1608    }
1609    // mStreamTypes[AUDIO_STREAM_CNT] exists but isn't explicitly initialized here,
1610    // because mAudioFlinger doesn't have one to copy from
1611}
1612
1613AudioFlinger::PlaybackThread::~PlaybackThread()
1614{
1615    delete [] mMixBuffer;
1616}
1617
1618void AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
1619{
1620    dumpInternals(fd, args);
1621    dumpTracks(fd, args);
1622    dumpEffectChains(fd, args);
1623}
1624
1625void AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args)
1626{
1627    const size_t SIZE = 256;
1628    char buffer[SIZE];
1629    String8 result;
1630
1631    result.appendFormat("Output thread %p stream volumes in dB:\n    ", this);
1632    for (int i = 0; i < AUDIO_STREAM_CNT; ++i) {
1633        const stream_type_t *st = &mStreamTypes[i];
1634        if (i > 0) {
1635            result.appendFormat(", ");
1636        }
1637        result.appendFormat("%d:%.2g", i, 20.0 * log10(st->volume));
1638        if (st->mute) {
1639            result.append("M");
1640        }
1641    }
1642    result.append("\n");
1643    write(fd, result.string(), result.length());
1644    result.clear();
1645
1646    snprintf(buffer, SIZE, "Output thread %p tracks\n", this);
1647    result.append(buffer);
1648    Track::appendDumpHeader(result);
1649    for (size_t i = 0; i < mTracks.size(); ++i) {
1650        sp<Track> track = mTracks[i];
1651        if (track != 0) {
1652            track->dump(buffer, SIZE);
1653            result.append(buffer);
1654        }
1655    }
1656
1657    snprintf(buffer, SIZE, "Output thread %p active tracks\n", this);
1658    result.append(buffer);
1659    Track::appendDumpHeader(result);
1660    for (size_t i = 0; i < mActiveTracks.size(); ++i) {
1661        sp<Track> track = mActiveTracks[i].promote();
1662        if (track != 0) {
1663            track->dump(buffer, SIZE);
1664            result.append(buffer);
1665        }
1666    }
1667    write(fd, result.string(), result.size());
1668
1669    // These values are "raw"; they will wrap around.  See prepareTracks_l() for a better way.
1670    FastTrackUnderruns underruns = getFastTrackUnderruns(0);
1671    fdprintf(fd, "Normal mixer raw underrun counters: partial=%u empty=%u\n",
1672            underruns.mBitFields.mPartial, underruns.mBitFields.mEmpty);
1673}
1674
1675void AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
1676{
1677    const size_t SIZE = 256;
1678    char buffer[SIZE];
1679    String8 result;
1680
1681    snprintf(buffer, SIZE, "\nOutput thread %p internals\n", this);
1682    result.append(buffer);
1683    snprintf(buffer, SIZE, "last write occurred (msecs): %llu\n",
1684            ns2ms(systemTime() - mLastWriteTime));
1685    result.append(buffer);
1686    snprintf(buffer, SIZE, "total writes: %d\n", mNumWrites);
1687    result.append(buffer);
1688    snprintf(buffer, SIZE, "delayed writes: %d\n", mNumDelayedWrites);
1689    result.append(buffer);
1690    snprintf(buffer, SIZE, "blocked in write: %d\n", mInWrite);
1691    result.append(buffer);
1692    snprintf(buffer, SIZE, "suspend count: %d\n", mSuspended);
1693    result.append(buffer);
1694    snprintf(buffer, SIZE, "mix buffer : %p\n", mMixBuffer);
1695    result.append(buffer);
1696    write(fd, result.string(), result.size());
1697    fdprintf(fd, "Fast track availMask=%#x\n", mFastTrackAvailMask);
1698
1699    dumpBase(fd, args);
1700}
1701
1702// Thread virtuals
1703status_t AudioFlinger::PlaybackThread::readyToRun()
1704{
1705    status_t status = initCheck();
1706    if (status == NO_ERROR) {
1707        ALOGI("AudioFlinger's thread %p ready to run", this);
1708    } else {
1709        ALOGE("No working audio driver found.");
1710    }
1711    return status;
1712}
1713
1714void AudioFlinger::PlaybackThread::onFirstRef()
1715{
1716    run(mName, ANDROID_PRIORITY_URGENT_AUDIO);
1717}
1718
1719// ThreadBase virtuals
1720void AudioFlinger::PlaybackThread::preExit()
1721{
1722    ALOGV("  preExit()");
1723    // FIXME this is using hard-coded strings but in the future, this functionality will be
1724    //       converted to use audio HAL extensions required to support tunneling
1725    mOutput->stream->common.set_parameters(&mOutput->stream->common, "exiting=1");
1726}
1727
1728// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
1729sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l(
1730        const sp<AudioFlinger::Client>& client,
1731        audio_stream_type_t streamType,
1732        uint32_t sampleRate,
1733        audio_format_t format,
1734        audio_channel_mask_t channelMask,
1735        size_t frameCount,
1736        const sp<IMemory>& sharedBuffer,
1737        int sessionId,
1738        IAudioFlinger::track_flags_t *flags,
1739        pid_t tid,
1740        status_t *status)
1741{
1742    sp<Track> track;
1743    status_t lStatus;
1744
1745    bool isTimed = (*flags & IAudioFlinger::TRACK_TIMED) != 0;
1746
1747    // client expresses a preference for FAST, but we get the final say
1748    if (*flags & IAudioFlinger::TRACK_FAST) {
1749      if (
1750            // not timed
1751            (!isTimed) &&
1752            // either of these use cases:
1753            (
1754              // use case 1: shared buffer with any frame count
1755              (
1756                (sharedBuffer != 0)
1757              ) ||
1758              // use case 2: callback handler and frame count is default or at least as large as HAL
1759              (
1760                (tid != -1) &&
1761                ((frameCount == 0) ||
1762                (frameCount >= (mFrameCount * kFastTrackMultiplier)))
1763              )
1764            ) &&
1765            // PCM data
1766            audio_is_linear_pcm(format) &&
1767            // mono or stereo
1768            ( (channelMask == AUDIO_CHANNEL_OUT_MONO) ||
1769              (channelMask == AUDIO_CHANNEL_OUT_STEREO) ) &&
1770#ifndef FAST_TRACKS_AT_NON_NATIVE_SAMPLE_RATE
1771            // hardware sample rate
1772            (sampleRate == mSampleRate) &&
1773#endif
1774            // normal mixer has an associated fast mixer
1775            hasFastMixer() &&
1776            // there are sufficient fast track slots available
1777            (mFastTrackAvailMask != 0)
1778            // FIXME test that MixerThread for this fast track has a capable output HAL
1779            // FIXME add a permission test also?
1780        ) {
1781        // if frameCount not specified, then it defaults to fast mixer (HAL) frame count
1782        if (frameCount == 0) {
1783            frameCount = mFrameCount * kFastTrackMultiplier;
1784        }
1785        ALOGV("AUDIO_OUTPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
1786                frameCount, mFrameCount);
1787      } else {
1788        ALOGV("AUDIO_OUTPUT_FLAG_FAST denied: isTimed=%d sharedBuffer=%p frameCount=%d "
1789                "mFrameCount=%d format=%d isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
1790                "hasFastMixer=%d tid=%d fastTrackAvailMask=%#x",
1791                isTimed, sharedBuffer.get(), frameCount, mFrameCount, format,
1792                audio_is_linear_pcm(format),
1793                channelMask, sampleRate, mSampleRate, hasFastMixer(), tid, mFastTrackAvailMask);
1794        *flags &= ~IAudioFlinger::TRACK_FAST;
1795        // For compatibility with AudioTrack calculation, buffer depth is forced
1796        // to be at least 2 x the normal mixer frame count and cover audio hardware latency.
1797        // This is probably too conservative, but legacy application code may depend on it.
1798        // If you change this calculation, also review the start threshold which is related.
1799        uint32_t latencyMs = mOutput->stream->get_latency(mOutput->stream);
1800        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
1801        if (minBufCount < 2) {
1802            minBufCount = 2;
1803        }
1804        size_t minFrameCount = mNormalFrameCount * minBufCount;
1805        if (frameCount < minFrameCount) {
1806            frameCount = minFrameCount;
1807        }
1808      }
1809    }
1810
1811    if (mType == DIRECT) {
1812        if ((format & AUDIO_FORMAT_MAIN_MASK) == AUDIO_FORMAT_PCM) {
1813            if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1814                ALOGE("createTrack_l() Bad parameter: sampleRate %u format %d, channelMask 0x%08x "
1815                        "for output %p with format %d",
1816                        sampleRate, format, channelMask, mOutput, mFormat);
1817                lStatus = BAD_VALUE;
1818                goto Exit;
1819            }
1820        }
1821    } else {
1822        // Resampler implementation limits input sampling rate to 2 x output sampling rate.
1823        if (sampleRate > mSampleRate*2) {
1824            ALOGE("Sample rate out of range: %u mSampleRate %u", sampleRate, mSampleRate);
1825            lStatus = BAD_VALUE;
1826            goto Exit;
1827        }
1828    }
1829
1830    lStatus = initCheck();
1831    if (lStatus != NO_ERROR) {
1832        ALOGE("Audio driver not initialized.");
1833        goto Exit;
1834    }
1835
1836    { // scope for mLock
1837        Mutex::Autolock _l(mLock);
1838
1839        // all tracks in same audio session must share the same routing strategy otherwise
1840        // conflicts will happen when tracks are moved from one output to another by audio policy
1841        // manager
1842        uint32_t strategy = AudioSystem::getStrategyForStream(streamType);
1843        for (size_t i = 0; i < mTracks.size(); ++i) {
1844            sp<Track> t = mTracks[i];
1845            if (t != 0 && !t->isOutputTrack()) {
1846                uint32_t actual = AudioSystem::getStrategyForStream(t->streamType());
1847                if (sessionId == t->sessionId() && strategy != actual) {
1848                    ALOGE("createTrack_l() mismatched strategy; expected %u but found %u",
1849                            strategy, actual);
1850                    lStatus = BAD_VALUE;
1851                    goto Exit;
1852                }
1853            }
1854        }
1855
1856        if (!isTimed) {
1857            track = new Track(this, client, streamType, sampleRate, format,
1858                    channelMask, frameCount, sharedBuffer, sessionId, *flags);
1859        } else {
1860            track = TimedTrack::create(this, client, streamType, sampleRate, format,
1861                    channelMask, frameCount, sharedBuffer, sessionId);
1862        }
1863        if (track == 0 || track->getCblk() == NULL || track->name() < 0) {
1864            lStatus = NO_MEMORY;
1865            goto Exit;
1866        }
1867        mTracks.add(track);
1868
1869        sp<EffectChain> chain = getEffectChain_l(sessionId);
1870        if (chain != 0) {
1871            ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
1872            track->setMainBuffer(chain->inBuffer());
1873            chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType()));
1874            chain->incTrackCnt();
1875        }
1876
1877        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
1878            pid_t callingPid = IPCThreadState::self()->getCallingPid();
1879            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
1880            // so ask activity manager to do this on our behalf
1881            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
1882        }
1883    }
1884
1885    lStatus = NO_ERROR;
1886
1887Exit:
1888    if (status) {
1889        *status = lStatus;
1890    }
1891    return track;
1892}
1893
1894uint32_t AudioFlinger::MixerThread::correctLatency_l(uint32_t latency) const
1895{
1896    if (mFastMixer != NULL) {
1897        MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
1898        latency += (pipe->getAvgFrames() * 1000) / mSampleRate;
1899    }
1900    return latency;
1901}
1902
1903uint32_t AudioFlinger::PlaybackThread::correctLatency_l(uint32_t latency) const
1904{
1905    return latency;
1906}
1907
1908uint32_t AudioFlinger::PlaybackThread::latency() const
1909{
1910    Mutex::Autolock _l(mLock);
1911    return latency_l();
1912}
1913uint32_t AudioFlinger::PlaybackThread::latency_l() const
1914{
1915    if (initCheck() == NO_ERROR) {
1916        return correctLatency_l(mOutput->stream->get_latency(mOutput->stream));
1917    } else {
1918        return 0;
1919    }
1920}
1921
1922void AudioFlinger::PlaybackThread::setMasterVolume(float value)
1923{
1924    Mutex::Autolock _l(mLock);
1925    // Don't apply master volume in SW if our HAL can do it for us.
1926    if (mOutput && mOutput->audioHwDev &&
1927        mOutput->audioHwDev->canSetMasterVolume()) {
1928        mMasterVolume = 1.0;
1929    } else {
1930        mMasterVolume = value;
1931    }
1932}
1933
1934void AudioFlinger::PlaybackThread::setMasterMute(bool muted)
1935{
1936    Mutex::Autolock _l(mLock);
1937    // Don't apply master mute in SW if our HAL can do it for us.
1938    if (mOutput && mOutput->audioHwDev &&
1939        mOutput->audioHwDev->canSetMasterMute()) {
1940        mMasterMute = false;
1941    } else {
1942        mMasterMute = muted;
1943    }
1944}
1945
1946void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value)
1947{
1948    Mutex::Autolock _l(mLock);
1949    mStreamTypes[stream].volume = value;
1950}
1951
1952void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted)
1953{
1954    Mutex::Autolock _l(mLock);
1955    mStreamTypes[stream].mute = muted;
1956}
1957
1958float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const
1959{
1960    Mutex::Autolock _l(mLock);
1961    return mStreamTypes[stream].volume;
1962}
1963
1964// addTrack_l() must be called with ThreadBase::mLock held
1965status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
1966{
1967    status_t status = ALREADY_EXISTS;
1968
1969    // set retry count for buffer fill
1970    track->mRetryCount = kMaxTrackStartupRetries;
1971    if (mActiveTracks.indexOf(track) < 0) {
1972        // the track is newly added, make sure it fills up all its
1973        // buffers before playing. This is to ensure the client will
1974        // effectively get the latency it requested.
1975        track->mFillingUpStatus = Track::FS_FILLING;
1976        track->mResetDone = false;
1977        track->mPresentationCompleteFrames = 0;
1978        mActiveTracks.add(track);
1979        if (track->mainBuffer() != mMixBuffer) {
1980            sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1981            if (chain != 0) {
1982                ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(),
1983                        track->sessionId());
1984                chain->incActiveTrackCnt();
1985            }
1986        }
1987
1988        status = NO_ERROR;
1989    }
1990
1991    ALOGV("mWaitWorkCV.broadcast");
1992    mWaitWorkCV.broadcast();
1993
1994    return status;
1995}
1996
1997// destroyTrack_l() must be called with ThreadBase::mLock held
1998void AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
1999{
2000    track->mState = TrackBase::TERMINATED;
2001    // active tracks are removed by threadLoop()
2002    if (mActiveTracks.indexOf(track) < 0) {
2003        removeTrack_l(track);
2004    }
2005}
2006
2007void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track)
2008{
2009    track->triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
2010    mTracks.remove(track);
2011    deleteTrackName_l(track->name());
2012    // redundant as track is about to be destroyed, for dumpsys only
2013    track->mName = -1;
2014    if (track->isFastTrack()) {
2015        int index = track->mFastIndex;
2016        ALOG_ASSERT(0 < index && index < (int)FastMixerState::kMaxFastTracks);
2017        ALOG_ASSERT(!(mFastTrackAvailMask & (1 << index)));
2018        mFastTrackAvailMask |= 1 << index;
2019        // redundant as track is about to be destroyed, for dumpsys only
2020        track->mFastIndex = -1;
2021    }
2022    sp<EffectChain> chain = getEffectChain_l(track->sessionId());
2023    if (chain != 0) {
2024        chain->decTrackCnt();
2025    }
2026}
2027
2028String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
2029{
2030    String8 out_s8 = String8("");
2031    char *s;
2032
2033    Mutex::Autolock _l(mLock);
2034    if (initCheck() != NO_ERROR) {
2035        return out_s8;
2036    }
2037
2038    s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string());
2039    out_s8 = String8(s);
2040    free(s);
2041    return out_s8;
2042}
2043
2044// audioConfigChanged_l() must be called with AudioFlinger::mLock held
2045void AudioFlinger::PlaybackThread::audioConfigChanged_l(int event, int param) {
2046    AudioSystem::OutputDescriptor desc;
2047    void *param2 = NULL;
2048
2049    ALOGV("PlaybackThread::audioConfigChanged_l, thread %p, event %d, param %d", this, event,
2050            param);
2051
2052    switch (event) {
2053    case AudioSystem::OUTPUT_OPENED:
2054    case AudioSystem::OUTPUT_CONFIG_CHANGED:
2055        desc.channels = mChannelMask;
2056        desc.samplingRate = mSampleRate;
2057        desc.format = mFormat;
2058        desc.frameCount = mNormalFrameCount; // FIXME see
2059                                             // AudioFlinger::frameCount(audio_io_handle_t)
2060        desc.latency = latency();
2061        param2 = &desc;
2062        break;
2063
2064    case AudioSystem::STREAM_CONFIG_CHANGED:
2065        param2 = &param;
2066    case AudioSystem::OUTPUT_CLOSED:
2067    default:
2068        break;
2069    }
2070    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
2071}
2072
2073void AudioFlinger::PlaybackThread::readOutputParameters()
2074{
2075    mSampleRate = mOutput->stream->common.get_sample_rate(&mOutput->stream->common);
2076    mChannelMask = mOutput->stream->common.get_channels(&mOutput->stream->common);
2077    mChannelCount = (uint16_t)popcount(mChannelMask);
2078    mFormat = mOutput->stream->common.get_format(&mOutput->stream->common);
2079    mFrameSize = audio_stream_frame_size(&mOutput->stream->common);
2080    mFrameCount = mOutput->stream->common.get_buffer_size(&mOutput->stream->common) / mFrameSize;
2081    if (mFrameCount & 15) {
2082        ALOGW("HAL output buffer size is %u frames but AudioMixer requires multiples of 16 frames",
2083                mFrameCount);
2084    }
2085
2086    // Calculate size of normal mix buffer relative to the HAL output buffer size
2087    double multiplier = 1.0;
2088    if (mType == MIXER && (kUseFastMixer == FastMixer_Static ||
2089            kUseFastMixer == FastMixer_Dynamic)) {
2090        size_t minNormalFrameCount = (kMinNormalMixBufferSizeMs * mSampleRate) / 1000;
2091        size_t maxNormalFrameCount = (kMaxNormalMixBufferSizeMs * mSampleRate) / 1000;
2092        // round up minimum and round down maximum to nearest 16 frames to satisfy AudioMixer
2093        minNormalFrameCount = (minNormalFrameCount + 15) & ~15;
2094        maxNormalFrameCount = maxNormalFrameCount & ~15;
2095        if (maxNormalFrameCount < minNormalFrameCount) {
2096            maxNormalFrameCount = minNormalFrameCount;
2097        }
2098        multiplier = (double) minNormalFrameCount / (double) mFrameCount;
2099        if (multiplier <= 1.0) {
2100            multiplier = 1.0;
2101        } else if (multiplier <= 2.0) {
2102            if (2 * mFrameCount <= maxNormalFrameCount) {
2103                multiplier = 2.0;
2104            } else {
2105                multiplier = (double) maxNormalFrameCount / (double) mFrameCount;
2106            }
2107        } else {
2108            // prefer an even multiplier, for compatibility with doubling of fast tracks due to HAL
2109            // SRC (it would be unusual for the normal mix buffer size to not be a multiple of fast
2110            // track, but we sometimes have to do this to satisfy the maximum frame count
2111            // constraint)
2112            // FIXME this rounding up should not be done if no HAL SRC
2113            uint32_t truncMult = (uint32_t) multiplier;
2114            if ((truncMult & 1)) {
2115                if ((truncMult + 1) * mFrameCount <= maxNormalFrameCount) {
2116                    ++truncMult;
2117                }
2118            }
2119            multiplier = (double) truncMult;
2120        }
2121    }
2122    mNormalFrameCount = multiplier * mFrameCount;
2123    // round up to nearest 16 frames to satisfy AudioMixer
2124    mNormalFrameCount = (mNormalFrameCount + 15) & ~15;
2125    ALOGI("HAL output buffer size %u frames, normal mix buffer size %u frames", mFrameCount,
2126            mNormalFrameCount);
2127
2128    delete[] mMixBuffer;
2129    mMixBuffer = new int16_t[mNormalFrameCount * mChannelCount];
2130    memset(mMixBuffer, 0, mNormalFrameCount * mChannelCount * sizeof(int16_t));
2131
2132    // force reconfiguration of effect chains and engines to take new buffer size and audio
2133    // parameters into account
2134    // Note that mLock is not held when readOutputParameters() is called from the constructor
2135    // but in this case nothing is done below as no audio sessions have effect yet so it doesn't
2136    // matter.
2137    // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
2138    Vector< sp<EffectChain> > effectChains = mEffectChains;
2139    for (size_t i = 0; i < effectChains.size(); i ++) {
2140        mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
2141    }
2142}
2143
2144
2145status_t AudioFlinger::PlaybackThread::getRenderPosition(size_t *halFrames, size_t *dspFrames)
2146{
2147    if (halFrames == NULL || dspFrames == NULL) {
2148        return BAD_VALUE;
2149    }
2150    Mutex::Autolock _l(mLock);
2151    if (initCheck() != NO_ERROR) {
2152        return INVALID_OPERATION;
2153    }
2154    size_t framesWritten = mBytesWritten / mFrameSize;
2155    *halFrames = framesWritten;
2156
2157    if (isSuspended()) {
2158        // return an estimation of rendered frames when the output is suspended
2159        size_t latencyFrames = (latency_l() * mSampleRate) / 1000;
2160        *dspFrames = framesWritten >= latencyFrames ? framesWritten - latencyFrames : 0;
2161        return NO_ERROR;
2162    } else {
2163        return mOutput->stream->get_render_position(mOutput->stream, dspFrames);
2164    }
2165}
2166
2167uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId) const
2168{
2169    Mutex::Autolock _l(mLock);
2170    uint32_t result = 0;
2171    if (getEffectChain_l(sessionId) != 0) {
2172        result = EFFECT_SESSION;
2173    }
2174
2175    for (size_t i = 0; i < mTracks.size(); ++i) {
2176        sp<Track> track = mTracks[i];
2177        if (sessionId == track->sessionId() &&
2178                !(track->mCblk->flags & CBLK_INVALID)) {
2179            result |= TRACK_SESSION;
2180            break;
2181        }
2182    }
2183
2184    return result;
2185}
2186
2187uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId)
2188{
2189    // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
2190    // it is moved to correct output by audio policy manager when A2DP is connected or disconnected
2191    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
2192        return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
2193    }
2194    for (size_t i = 0; i < mTracks.size(); i++) {
2195        sp<Track> track = mTracks[i];
2196        if (sessionId == track->sessionId() &&
2197                !(track->mCblk->flags & CBLK_INVALID)) {
2198            return AudioSystem::getStrategyForStream(track->streamType());
2199        }
2200    }
2201    return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
2202}
2203
2204
2205AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const
2206{
2207    Mutex::Autolock _l(mLock);
2208    return mOutput;
2209}
2210
2211AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput()
2212{
2213    Mutex::Autolock _l(mLock);
2214    AudioStreamOut *output = mOutput;
2215    mOutput = NULL;
2216    // FIXME FastMixer might also have a raw ptr to mOutputSink;
2217    //       must push a NULL and wait for ack
2218    mOutputSink.clear();
2219    mPipeSink.clear();
2220    mNormalSink.clear();
2221    return output;
2222}
2223
2224// this method must always be called either with ThreadBase mLock held or inside the thread loop
2225audio_stream_t* AudioFlinger::PlaybackThread::stream() const
2226{
2227    if (mOutput == NULL) {
2228        return NULL;
2229    }
2230    return &mOutput->stream->common;
2231}
2232
2233uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() const
2234{
2235    return (uint32_t)((uint32_t)((mNormalFrameCount * 1000) / mSampleRate) * 1000);
2236}
2237
2238status_t AudioFlinger::PlaybackThread::setSyncEvent(const sp<SyncEvent>& event)
2239{
2240    if (!isValidSyncEvent(event)) {
2241        return BAD_VALUE;
2242    }
2243
2244    Mutex::Autolock _l(mLock);
2245
2246    for (size_t i = 0; i < mTracks.size(); ++i) {
2247        sp<Track> track = mTracks[i];
2248        if (event->triggerSession() == track->sessionId()) {
2249            (void) track->setSyncEvent(event);
2250            return NO_ERROR;
2251        }
2252    }
2253
2254    return NAME_NOT_FOUND;
2255}
2256
2257bool AudioFlinger::PlaybackThread::isValidSyncEvent(const sp<SyncEvent>& event) const
2258{
2259    return event->type() == AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE;
2260}
2261
2262void AudioFlinger::PlaybackThread::threadLoop_removeTracks(
2263        const Vector< sp<Track> >& tracksToRemove)
2264{
2265    size_t count = tracksToRemove.size();
2266    if (CC_UNLIKELY(count)) {
2267        for (size_t i = 0 ; i < count ; i++) {
2268            const sp<Track>& track = tracksToRemove.itemAt(i);
2269            if ((track->sharedBuffer() != 0) &&
2270                    (track->mState == TrackBase::ACTIVE || track->mState == TrackBase::RESUMING)) {
2271                AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
2272            }
2273        }
2274    }
2275
2276}
2277
2278// ----------------------------------------------------------------------------
2279
2280AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
2281        audio_io_handle_t id, audio_devices_t device, type_t type)
2282    :   PlaybackThread(audioFlinger, output, id, device, type),
2283        // mAudioMixer below
2284        // mFastMixer below
2285        mFastMixerFutex(0)
2286        // mOutputSink below
2287        // mPipeSink below
2288        // mNormalSink below
2289{
2290    ALOGV("MixerThread() id=%d device=%#x type=%d", id, device, type);
2291    ALOGV("mSampleRate=%u, mChannelMask=%#x, mChannelCount=%d, mFormat=%d, mFrameSize=%u, "
2292            "mFrameCount=%d, mNormalFrameCount=%d",
2293            mSampleRate, mChannelMask, mChannelCount, mFormat, mFrameSize, mFrameCount,
2294            mNormalFrameCount);
2295    mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
2296
2297    // FIXME - Current mixer implementation only supports stereo output
2298    if (mChannelCount != FCC_2) {
2299        ALOGE("Invalid audio hardware channel count %d", mChannelCount);
2300    }
2301
2302    // create an NBAIO sink for the HAL output stream, and negotiate
2303    mOutputSink = new AudioStreamOutSink(output->stream);
2304    size_t numCounterOffers = 0;
2305    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount)};
2306    ssize_t index = mOutputSink->negotiate(offers, 1, NULL, numCounterOffers);
2307    ALOG_ASSERT(index == 0);
2308
2309    // initialize fast mixer depending on configuration
2310    bool initFastMixer;
2311    switch (kUseFastMixer) {
2312    case FastMixer_Never:
2313        initFastMixer = false;
2314        break;
2315    case FastMixer_Always:
2316        initFastMixer = true;
2317        break;
2318    case FastMixer_Static:
2319    case FastMixer_Dynamic:
2320        initFastMixer = mFrameCount < mNormalFrameCount;
2321        break;
2322    }
2323    if (initFastMixer) {
2324
2325        // create a MonoPipe to connect our submix to FastMixer
2326        NBAIO_Format format = mOutputSink->format();
2327        // This pipe depth compensates for scheduling latency of the normal mixer thread.
2328        // When it wakes up after a maximum latency, it runs a few cycles quickly before
2329        // finally blocking.  Note the pipe implementation rounds up the request to a power of 2.
2330        MonoPipe *monoPipe = new MonoPipe(mNormalFrameCount * 4, format, true /*writeCanBlock*/);
2331        const NBAIO_Format offers[1] = {format};
2332        size_t numCounterOffers = 0;
2333        ssize_t index = monoPipe->negotiate(offers, 1, NULL, numCounterOffers);
2334        ALOG_ASSERT(index == 0);
2335        monoPipe->setAvgFrames((mScreenState & 1) ?
2336                (monoPipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2337        mPipeSink = monoPipe;
2338
2339#ifdef TEE_SINK_FRAMES
2340        // create a Pipe to archive a copy of FastMixer's output for dumpsys
2341        Pipe *teeSink = new Pipe(TEE_SINK_FRAMES, format);
2342        numCounterOffers = 0;
2343        index = teeSink->negotiate(offers, 1, NULL, numCounterOffers);
2344        ALOG_ASSERT(index == 0);
2345        mTeeSink = teeSink;
2346        PipeReader *teeSource = new PipeReader(*teeSink);
2347        numCounterOffers = 0;
2348        index = teeSource->negotiate(offers, 1, NULL, numCounterOffers);
2349        ALOG_ASSERT(index == 0);
2350        mTeeSource = teeSource;
2351#endif
2352
2353        // create fast mixer and configure it initially with just one fast track for our submix
2354        mFastMixer = new FastMixer();
2355        FastMixerStateQueue *sq = mFastMixer->sq();
2356#ifdef STATE_QUEUE_DUMP
2357        sq->setObserverDump(&mStateQueueObserverDump);
2358        sq->setMutatorDump(&mStateQueueMutatorDump);
2359#endif
2360        FastMixerState *state = sq->begin();
2361        FastTrack *fastTrack = &state->mFastTracks[0];
2362        // wrap the source side of the MonoPipe to make it an AudioBufferProvider
2363        fastTrack->mBufferProvider = new SourceAudioBufferProvider(new MonoPipeReader(monoPipe));
2364        fastTrack->mVolumeProvider = NULL;
2365        fastTrack->mGeneration++;
2366        state->mFastTracksGen++;
2367        state->mTrackMask = 1;
2368        // fast mixer will use the HAL output sink
2369        state->mOutputSink = mOutputSink.get();
2370        state->mOutputSinkGen++;
2371        state->mFrameCount = mFrameCount;
2372        state->mCommand = FastMixerState::COLD_IDLE;
2373        // already done in constructor initialization list
2374        //mFastMixerFutex = 0;
2375        state->mColdFutexAddr = &mFastMixerFutex;
2376        state->mColdGen++;
2377        state->mDumpState = &mFastMixerDumpState;
2378        state->mTeeSink = mTeeSink.get();
2379        sq->end();
2380        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2381
2382        // start the fast mixer
2383        mFastMixer->run("FastMixer", PRIORITY_URGENT_AUDIO);
2384        pid_t tid = mFastMixer->getTid();
2385        int err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2386        if (err != 0) {
2387            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2388                    kPriorityFastMixer, getpid_cached, tid, err);
2389        }
2390
2391#ifdef AUDIO_WATCHDOG
2392        // create and start the watchdog
2393        mAudioWatchdog = new AudioWatchdog();
2394        mAudioWatchdog->setDump(&mAudioWatchdogDump);
2395        mAudioWatchdog->run("AudioWatchdog", PRIORITY_URGENT_AUDIO);
2396        tid = mAudioWatchdog->getTid();
2397        err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2398        if (err != 0) {
2399            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2400                    kPriorityFastMixer, getpid_cached, tid, err);
2401        }
2402#endif
2403
2404    } else {
2405        mFastMixer = NULL;
2406    }
2407
2408    switch (kUseFastMixer) {
2409    case FastMixer_Never:
2410    case FastMixer_Dynamic:
2411        mNormalSink = mOutputSink;
2412        break;
2413    case FastMixer_Always:
2414        mNormalSink = mPipeSink;
2415        break;
2416    case FastMixer_Static:
2417        mNormalSink = initFastMixer ? mPipeSink : mOutputSink;
2418        break;
2419    }
2420}
2421
2422AudioFlinger::MixerThread::~MixerThread()
2423{
2424    if (mFastMixer != NULL) {
2425        FastMixerStateQueue *sq = mFastMixer->sq();
2426        FastMixerState *state = sq->begin();
2427        if (state->mCommand == FastMixerState::COLD_IDLE) {
2428            int32_t old = android_atomic_inc(&mFastMixerFutex);
2429            if (old == -1) {
2430                __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2431            }
2432        }
2433        state->mCommand = FastMixerState::EXIT;
2434        sq->end();
2435        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2436        mFastMixer->join();
2437        // Though the fast mixer thread has exited, it's state queue is still valid.
2438        // We'll use that extract the final state which contains one remaining fast track
2439        // corresponding to our sub-mix.
2440        state = sq->begin();
2441        ALOG_ASSERT(state->mTrackMask == 1);
2442        FastTrack *fastTrack = &state->mFastTracks[0];
2443        ALOG_ASSERT(fastTrack->mBufferProvider != NULL);
2444        delete fastTrack->mBufferProvider;
2445        sq->end(false /*didModify*/);
2446        delete mFastMixer;
2447#ifdef AUDIO_WATCHDOG
2448        if (mAudioWatchdog != 0) {
2449            mAudioWatchdog->requestExit();
2450            mAudioWatchdog->requestExitAndWait();
2451            mAudioWatchdog.clear();
2452        }
2453#endif
2454    }
2455    delete mAudioMixer;
2456}
2457
2458class CpuStats {
2459public:
2460    CpuStats();
2461    void sample(const String8 &title);
2462#ifdef DEBUG_CPU_USAGE
2463private:
2464    ThreadCpuUsage mCpuUsage;           // instantaneous thread CPU usage in wall clock ns
2465    CentralTendencyStatistics mWcStats; // statistics on thread CPU usage in wall clock ns
2466
2467    CentralTendencyStatistics mHzStats; // statistics on thread CPU usage in cycles
2468
2469    int mCpuNum;                        // thread's current CPU number
2470    int mCpukHz;                        // frequency of thread's current CPU in kHz
2471#endif
2472};
2473
2474CpuStats::CpuStats()
2475#ifdef DEBUG_CPU_USAGE
2476    : mCpuNum(-1), mCpukHz(-1)
2477#endif
2478{
2479}
2480
2481void CpuStats::sample(const String8 &title) {
2482#ifdef DEBUG_CPU_USAGE
2483    // get current thread's delta CPU time in wall clock ns
2484    double wcNs;
2485    bool valid = mCpuUsage.sampleAndEnable(wcNs);
2486
2487    // record sample for wall clock statistics
2488    if (valid) {
2489        mWcStats.sample(wcNs);
2490    }
2491
2492    // get the current CPU number
2493    int cpuNum = sched_getcpu();
2494
2495    // get the current CPU frequency in kHz
2496    int cpukHz = mCpuUsage.getCpukHz(cpuNum);
2497
2498    // check if either CPU number or frequency changed
2499    if (cpuNum != mCpuNum || cpukHz != mCpukHz) {
2500        mCpuNum = cpuNum;
2501        mCpukHz = cpukHz;
2502        // ignore sample for purposes of cycles
2503        valid = false;
2504    }
2505
2506    // if no change in CPU number or frequency, then record sample for cycle statistics
2507    if (valid && mCpukHz > 0) {
2508        double cycles = wcNs * cpukHz * 0.000001;
2509        mHzStats.sample(cycles);
2510    }
2511
2512    unsigned n = mWcStats.n();
2513    // mCpuUsage.elapsed() is expensive, so don't call it every loop
2514    if ((n & 127) == 1) {
2515        long long elapsed = mCpuUsage.elapsed();
2516        if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) {
2517            double perLoop = elapsed / (double) n;
2518            double perLoop100 = perLoop * 0.01;
2519            double perLoop1k = perLoop * 0.001;
2520            double mean = mWcStats.mean();
2521            double stddev = mWcStats.stddev();
2522            double minimum = mWcStats.minimum();
2523            double maximum = mWcStats.maximum();
2524            double meanCycles = mHzStats.mean();
2525            double stddevCycles = mHzStats.stddev();
2526            double minCycles = mHzStats.minimum();
2527            double maxCycles = mHzStats.maximum();
2528            mCpuUsage.resetElapsed();
2529            mWcStats.reset();
2530            mHzStats.reset();
2531            ALOGD("CPU usage for %s over past %.1f secs\n"
2532                "  (%u mixer loops at %.1f mean ms per loop):\n"
2533                "  us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n"
2534                "  %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f\n"
2535                "  MHz: mean=%.1f, stddev=%.1f, min=%.1f max=%.1f",
2536                    title.string(),
2537                    elapsed * .000000001, n, perLoop * .000001,
2538                    mean * .001,
2539                    stddev * .001,
2540                    minimum * .001,
2541                    maximum * .001,
2542                    mean / perLoop100,
2543                    stddev / perLoop100,
2544                    minimum / perLoop100,
2545                    maximum / perLoop100,
2546                    meanCycles / perLoop1k,
2547                    stddevCycles / perLoop1k,
2548                    minCycles / perLoop1k,
2549                    maxCycles / perLoop1k);
2550
2551        }
2552    }
2553#endif
2554};
2555
2556void AudioFlinger::PlaybackThread::checkSilentMode_l()
2557{
2558    if (!mMasterMute) {
2559        char value[PROPERTY_VALUE_MAX];
2560        if (property_get("ro.audio.silent", value, "0") > 0) {
2561            char *endptr;
2562            unsigned long ul = strtoul(value, &endptr, 0);
2563            if (*endptr == '\0' && ul != 0) {
2564                ALOGD("Silence is golden");
2565                // The setprop command will not allow a property to be changed after
2566                // the first time it is set, so we don't have to worry about un-muting.
2567                setMasterMute_l(true);
2568            }
2569        }
2570    }
2571}
2572
2573bool AudioFlinger::PlaybackThread::threadLoop()
2574{
2575    Vector< sp<Track> > tracksToRemove;
2576
2577    standbyTime = systemTime();
2578
2579    // MIXER
2580    nsecs_t lastWarning = 0;
2581
2582    // DUPLICATING
2583    // FIXME could this be made local to while loop?
2584    writeFrames = 0;
2585
2586    cacheParameters_l();
2587    sleepTime = idleSleepTime;
2588
2589    if (mType == MIXER) {
2590        sleepTimeShift = 0;
2591    }
2592
2593    CpuStats cpuStats;
2594    const String8 myName(String8::format("thread %p type %d TID %d", this, mType, gettid()));
2595
2596    acquireWakeLock();
2597
2598    while (!exitPending())
2599    {
2600        cpuStats.sample(myName);
2601
2602        Vector< sp<EffectChain> > effectChains;
2603
2604        processConfigEvents();
2605
2606        { // scope for mLock
2607
2608            Mutex::Autolock _l(mLock);
2609
2610            if (checkForNewParameters_l()) {
2611                cacheParameters_l();
2612            }
2613
2614            saveOutputTracks();
2615
2616            // put audio hardware into standby after short delay
2617            if (CC_UNLIKELY((!mActiveTracks.size() && systemTime() > standbyTime) ||
2618                        isSuspended())) {
2619                if (!mStandby) {
2620
2621                    threadLoop_standby();
2622
2623                    mStandby = true;
2624                }
2625
2626                if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
2627                    // we're about to wait, flush the binder command buffer
2628                    IPCThreadState::self()->flushCommands();
2629
2630                    clearOutputTracks();
2631
2632                    if (exitPending()) {
2633                        break;
2634                    }
2635
2636                    releaseWakeLock_l();
2637                    // wait until we have something to do...
2638                    ALOGV("%s going to sleep", myName.string());
2639                    mWaitWorkCV.wait(mLock);
2640                    ALOGV("%s waking up", myName.string());
2641                    acquireWakeLock_l();
2642
2643                    mMixerStatus = MIXER_IDLE;
2644                    mMixerStatusIgnoringFastTracks = MIXER_IDLE;
2645                    mBytesWritten = 0;
2646
2647                    checkSilentMode_l();
2648
2649                    standbyTime = systemTime() + standbyDelay;
2650                    sleepTime = idleSleepTime;
2651                    if (mType == MIXER) {
2652                        sleepTimeShift = 0;
2653                    }
2654
2655                    continue;
2656                }
2657            }
2658
2659            // mMixerStatusIgnoringFastTracks is also updated internally
2660            mMixerStatus = prepareTracks_l(&tracksToRemove);
2661
2662            // prevent any changes in effect chain list and in each effect chain
2663            // during mixing and effect process as the audio buffers could be deleted
2664            // or modified if an effect is created or deleted
2665            lockEffectChains_l(effectChains);
2666        }
2667
2668        if (CC_LIKELY(mMixerStatus == MIXER_TRACKS_READY)) {
2669            threadLoop_mix();
2670        } else {
2671            threadLoop_sleepTime();
2672        }
2673
2674        if (isSuspended()) {
2675            sleepTime = suspendSleepTimeUs();
2676            mBytesWritten += mixBufferSize;
2677        }
2678
2679        // only process effects if we're going to write
2680        if (sleepTime == 0) {
2681            for (size_t i = 0; i < effectChains.size(); i ++) {
2682                effectChains[i]->process_l();
2683            }
2684        }
2685
2686        // enable changes in effect chain
2687        unlockEffectChains(effectChains);
2688
2689        // sleepTime == 0 means we must write to audio hardware
2690        if (sleepTime == 0) {
2691
2692            threadLoop_write();
2693
2694if (mType == MIXER) {
2695            // write blocked detection
2696            nsecs_t now = systemTime();
2697            nsecs_t delta = now - mLastWriteTime;
2698            if (!mStandby && delta > maxPeriod) {
2699                mNumDelayedWrites++;
2700                if ((now - lastWarning) > kWarningThrottleNs) {
2701#if defined(ATRACE_TAG) && (ATRACE_TAG != ATRACE_TAG_NEVER)
2702                    ScopedTrace st(ATRACE_TAG, "underrun");
2703#endif
2704                    ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
2705                            ns2ms(delta), mNumDelayedWrites, this);
2706                    lastWarning = now;
2707                }
2708            }
2709}
2710
2711            mStandby = false;
2712        } else {
2713            usleep(sleepTime);
2714        }
2715
2716        // Finally let go of removed track(s), without the lock held
2717        // since we can't guarantee the destructors won't acquire that
2718        // same lock.  This will also mutate and push a new fast mixer state.
2719        threadLoop_removeTracks(tracksToRemove);
2720        tracksToRemove.clear();
2721
2722        // FIXME I don't understand the need for this here;
2723        //       it was in the original code but maybe the
2724        //       assignment in saveOutputTracks() makes this unnecessary?
2725        clearOutputTracks();
2726
2727        // Effect chains will be actually deleted here if they were removed from
2728        // mEffectChains list during mixing or effects processing
2729        effectChains.clear();
2730
2731        // FIXME Note that the above .clear() is no longer necessary since effectChains
2732        // is now local to this block, but will keep it for now (at least until merge done).
2733    }
2734
2735    // for DuplicatingThread, standby mode is handled by the outputTracks, otherwise ...
2736    if (mType == MIXER || mType == DIRECT) {
2737        // put output stream into standby mode
2738        if (!mStandby) {
2739            mOutput->stream->common.standby(&mOutput->stream->common);
2740        }
2741    }
2742
2743    releaseWakeLock();
2744
2745    ALOGV("Thread %p type %d exiting", this, mType);
2746    return false;
2747}
2748
2749void AudioFlinger::MixerThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
2750{
2751    PlaybackThread::threadLoop_removeTracks(tracksToRemove);
2752}
2753
2754void AudioFlinger::MixerThread::threadLoop_write()
2755{
2756    // FIXME we should only do one push per cycle; confirm this is true
2757    // Start the fast mixer if it's not already running
2758    if (mFastMixer != NULL) {
2759        FastMixerStateQueue *sq = mFastMixer->sq();
2760        FastMixerState *state = sq->begin();
2761        if (state->mCommand != FastMixerState::MIX_WRITE &&
2762                (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)) {
2763            if (state->mCommand == FastMixerState::COLD_IDLE) {
2764                int32_t old = android_atomic_inc(&mFastMixerFutex);
2765                if (old == -1) {
2766                    __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2767                }
2768#ifdef AUDIO_WATCHDOG
2769                if (mAudioWatchdog != 0) {
2770                    mAudioWatchdog->resume();
2771                }
2772#endif
2773            }
2774            state->mCommand = FastMixerState::MIX_WRITE;
2775            sq->end();
2776            sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2777            if (kUseFastMixer == FastMixer_Dynamic) {
2778                mNormalSink = mPipeSink;
2779            }
2780        } else {
2781            sq->end(false /*didModify*/);
2782        }
2783    }
2784    PlaybackThread::threadLoop_write();
2785}
2786
2787// shared by MIXER and DIRECT, overridden by DUPLICATING
2788void AudioFlinger::PlaybackThread::threadLoop_write()
2789{
2790    // FIXME rewrite to reduce number of system calls
2791    mLastWriteTime = systemTime();
2792    mInWrite = true;
2793    int bytesWritten;
2794
2795    // If an NBAIO sink is present, use it to write the normal mixer's submix
2796    if (mNormalSink != 0) {
2797#define mBitShift 2 // FIXME
2798        size_t count = mixBufferSize >> mBitShift;
2799#if defined(ATRACE_TAG) && (ATRACE_TAG != ATRACE_TAG_NEVER)
2800        Tracer::traceBegin(ATRACE_TAG, "write");
2801#endif
2802        // update the setpoint when gScreenState changes
2803        uint32_t screenState = gScreenState;
2804        if (screenState != mScreenState) {
2805            mScreenState = screenState;
2806            MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
2807            if (pipe != NULL) {
2808                pipe->setAvgFrames((mScreenState & 1) ?
2809                        (pipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2810            }
2811        }
2812        ssize_t framesWritten = mNormalSink->write(mMixBuffer, count);
2813#if defined(ATRACE_TAG) && (ATRACE_TAG != ATRACE_TAG_NEVER)
2814        Tracer::traceEnd(ATRACE_TAG);
2815#endif
2816        if (framesWritten > 0) {
2817            bytesWritten = framesWritten << mBitShift;
2818        } else {
2819            bytesWritten = framesWritten;
2820        }
2821    // otherwise use the HAL / AudioStreamOut directly
2822    } else {
2823        // Direct output thread.
2824        bytesWritten = (int)mOutput->stream->write(mOutput->stream, mMixBuffer, mixBufferSize);
2825    }
2826
2827    if (bytesWritten > 0) {
2828        mBytesWritten += mixBufferSize;
2829    }
2830    mNumWrites++;
2831    mInWrite = false;
2832}
2833
2834void AudioFlinger::MixerThread::threadLoop_standby()
2835{
2836    // Idle the fast mixer if it's currently running
2837    if (mFastMixer != NULL) {
2838        FastMixerStateQueue *sq = mFastMixer->sq();
2839        FastMixerState *state = sq->begin();
2840        if (!(state->mCommand & FastMixerState::IDLE)) {
2841            state->mCommand = FastMixerState::COLD_IDLE;
2842            state->mColdFutexAddr = &mFastMixerFutex;
2843            state->mColdGen++;
2844            mFastMixerFutex = 0;
2845            sq->end();
2846            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
2847            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
2848            if (kUseFastMixer == FastMixer_Dynamic) {
2849                mNormalSink = mOutputSink;
2850            }
2851#ifdef AUDIO_WATCHDOG
2852            if (mAudioWatchdog != 0) {
2853                mAudioWatchdog->pause();
2854            }
2855#endif
2856        } else {
2857            sq->end(false /*didModify*/);
2858        }
2859    }
2860    PlaybackThread::threadLoop_standby();
2861}
2862
2863// shared by MIXER and DIRECT, overridden by DUPLICATING
2864void AudioFlinger::PlaybackThread::threadLoop_standby()
2865{
2866    ALOGV("Audio hardware entering standby, mixer %p, suspend count %d", this, mSuspended);
2867    mOutput->stream->common.standby(&mOutput->stream->common);
2868}
2869
2870void AudioFlinger::MixerThread::threadLoop_mix()
2871{
2872    // obtain the presentation timestamp of the next output buffer
2873    int64_t pts;
2874    status_t status = INVALID_OPERATION;
2875
2876    if (mNormalSink != 0) {
2877        status = mNormalSink->getNextWriteTimestamp(&pts);
2878    } else {
2879        status = mOutputSink->getNextWriteTimestamp(&pts);
2880    }
2881
2882    if (status != NO_ERROR) {
2883        pts = AudioBufferProvider::kInvalidPTS;
2884    }
2885
2886    // mix buffers...
2887    mAudioMixer->process(pts);
2888    // increase sleep time progressively when application underrun condition clears.
2889    // Only increase sleep time if the mixer is ready for two consecutive times to avoid
2890    // that a steady state of alternating ready/not ready conditions keeps the sleep time
2891    // such that we would underrun the audio HAL.
2892    if ((sleepTime == 0) && (sleepTimeShift > 0)) {
2893        sleepTimeShift--;
2894    }
2895    sleepTime = 0;
2896    standbyTime = systemTime() + standbyDelay;
2897    //TODO: delay standby when effects have a tail
2898}
2899
2900void AudioFlinger::MixerThread::threadLoop_sleepTime()
2901{
2902    // If no tracks are ready, sleep once for the duration of an output
2903    // buffer size, then write 0s to the output
2904    if (sleepTime == 0) {
2905        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
2906            sleepTime = activeSleepTime >> sleepTimeShift;
2907            if (sleepTime < kMinThreadSleepTimeUs) {
2908                sleepTime = kMinThreadSleepTimeUs;
2909            }
2910            // reduce sleep time in case of consecutive application underruns to avoid
2911            // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer
2912            // duration we would end up writing less data than needed by the audio HAL if
2913            // the condition persists.
2914            if (sleepTimeShift < kMaxThreadSleepTimeShift) {
2915                sleepTimeShift++;
2916            }
2917        } else {
2918            sleepTime = idleSleepTime;
2919        }
2920    } else if (mBytesWritten != 0 || (mMixerStatus == MIXER_TRACKS_ENABLED)) {
2921        memset (mMixBuffer, 0, mixBufferSize);
2922        sleepTime = 0;
2923        ALOGV_IF(mBytesWritten == 0 && (mMixerStatus == MIXER_TRACKS_ENABLED),
2924                "anticipated start");
2925    }
2926    // TODO add standby time extension fct of effect tail
2927}
2928
2929// prepareTracks_l() must be called with ThreadBase::mLock held
2930AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l(
2931        Vector< sp<Track> > *tracksToRemove)
2932{
2933
2934    mixer_state mixerStatus = MIXER_IDLE;
2935    // find out which tracks need to be processed
2936    size_t count = mActiveTracks.size();
2937    size_t mixedTracks = 0;
2938    size_t tracksWithEffect = 0;
2939    // counts only _active_ fast tracks
2940    size_t fastTracks = 0;
2941    uint32_t resetMask = 0; // bit mask of fast tracks that need to be reset
2942
2943    float masterVolume = mMasterVolume;
2944    bool masterMute = mMasterMute;
2945
2946    if (masterMute) {
2947        masterVolume = 0;
2948    }
2949    // Delegate master volume control to effect in output mix effect chain if needed
2950    sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
2951    if (chain != 0) {
2952        uint32_t v = (uint32_t)(masterVolume * (1 << 24));
2953        chain->setVolume_l(&v, &v);
2954        masterVolume = (float)((v + (1 << 23)) >> 24);
2955        chain.clear();
2956    }
2957
2958    // prepare a new state to push
2959    FastMixerStateQueue *sq = NULL;
2960    FastMixerState *state = NULL;
2961    bool didModify = false;
2962    FastMixerStateQueue::block_t block = FastMixerStateQueue::BLOCK_UNTIL_PUSHED;
2963    if (mFastMixer != NULL) {
2964        sq = mFastMixer->sq();
2965        state = sq->begin();
2966    }
2967
2968    for (size_t i=0 ; i<count ; i++) {
2969        sp<Track> t = mActiveTracks[i].promote();
2970        if (t == 0) {
2971            continue;
2972        }
2973
2974        // this const just means the local variable doesn't change
2975        Track* const track = t.get();
2976
2977        // process fast tracks
2978        if (track->isFastTrack()) {
2979
2980            // It's theoretically possible (though unlikely) for a fast track to be created
2981            // and then removed within the same normal mix cycle.  This is not a problem, as
2982            // the track never becomes active so it's fast mixer slot is never touched.
2983            // The converse, of removing an (active) track and then creating a new track
2984            // at the identical fast mixer slot within the same normal mix cycle,
2985            // is impossible because the slot isn't marked available until the end of each cycle.
2986            int j = track->mFastIndex;
2987            ALOG_ASSERT(0 < j && j < (int)FastMixerState::kMaxFastTracks);
2988            ALOG_ASSERT(!(mFastTrackAvailMask & (1 << j)));
2989            FastTrack *fastTrack = &state->mFastTracks[j];
2990
2991            // Determine whether the track is currently in underrun condition,
2992            // and whether it had a recent underrun.
2993            FastTrackDump *ftDump = &mFastMixerDumpState.mTracks[j];
2994            FastTrackUnderruns underruns = ftDump->mUnderruns;
2995            uint32_t recentFull = (underruns.mBitFields.mFull -
2996                    track->mObservedUnderruns.mBitFields.mFull) & UNDERRUN_MASK;
2997            uint32_t recentPartial = (underruns.mBitFields.mPartial -
2998                    track->mObservedUnderruns.mBitFields.mPartial) & UNDERRUN_MASK;
2999            uint32_t recentEmpty = (underruns.mBitFields.mEmpty -
3000                    track->mObservedUnderruns.mBitFields.mEmpty) & UNDERRUN_MASK;
3001            uint32_t recentUnderruns = recentPartial + recentEmpty;
3002            track->mObservedUnderruns = underruns;
3003            // don't count underruns that occur while stopping or pausing
3004            // or stopped which can occur when flush() is called while active
3005            if (!(track->isStopping() || track->isPausing() || track->isStopped())) {
3006                track->mUnderrunCount += recentUnderruns;
3007            }
3008
3009            // This is similar to the state machine for normal tracks,
3010            // with a few modifications for fast tracks.
3011            bool isActive = true;
3012            switch (track->mState) {
3013            case TrackBase::STOPPING_1:
3014                // track stays active in STOPPING_1 state until first underrun
3015                if (recentUnderruns > 0) {
3016                    track->mState = TrackBase::STOPPING_2;
3017                }
3018                break;
3019            case TrackBase::PAUSING:
3020                // ramp down is not yet implemented
3021                track->setPaused();
3022                break;
3023            case TrackBase::RESUMING:
3024                // ramp up is not yet implemented
3025                track->mState = TrackBase::ACTIVE;
3026                break;
3027            case TrackBase::ACTIVE:
3028                if (recentFull > 0 || recentPartial > 0) {
3029                    // track has provided at least some frames recently: reset retry count
3030                    track->mRetryCount = kMaxTrackRetries;
3031                }
3032                if (recentUnderruns == 0) {
3033                    // no recent underruns: stay active
3034                    break;
3035                }
3036                // there has recently been an underrun of some kind
3037                if (track->sharedBuffer() == 0) {
3038                    // were any of the recent underruns "empty" (no frames available)?
3039                    if (recentEmpty == 0) {
3040                        // no, then ignore the partial underruns as they are allowed indefinitely
3041                        break;
3042                    }
3043                    // there has recently been an "empty" underrun: decrement the retry counter
3044                    if (--(track->mRetryCount) > 0) {
3045                        break;
3046                    }
3047                    // indicate to client process that the track was disabled because of underrun;
3048                    // it will then automatically call start() when data is available
3049                    android_atomic_or(CBLK_DISABLED, &track->mCblk->flags);
3050                    // remove from active list, but state remains ACTIVE [confusing but true]
3051                    isActive = false;
3052                    break;
3053                }
3054                // fall through
3055            case TrackBase::STOPPING_2:
3056            case TrackBase::PAUSED:
3057            case TrackBase::TERMINATED:
3058            case TrackBase::STOPPED:
3059            case TrackBase::FLUSHED:   // flush() while active
3060                // Check for presentation complete if track is inactive
3061                // We have consumed all the buffers of this track.
3062                // This would be incomplete if we auto-paused on underrun
3063                {
3064                    size_t audioHALFrames =
3065                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
3066                    size_t framesWritten = mBytesWritten / mFrameSize;
3067                    if (!(mStandby || track->presentationComplete(framesWritten, audioHALFrames))) {
3068                        // track stays in active list until presentation is complete
3069                        break;
3070                    }
3071                }
3072                if (track->isStopping_2()) {
3073                    track->mState = TrackBase::STOPPED;
3074                }
3075                if (track->isStopped()) {
3076                    // Can't reset directly, as fast mixer is still polling this track
3077                    //   track->reset();
3078                    // So instead mark this track as needing to be reset after push with ack
3079                    resetMask |= 1 << i;
3080                }
3081                isActive = false;
3082                break;
3083            case TrackBase::IDLE:
3084            default:
3085                LOG_FATAL("unexpected track state %d", track->mState);
3086            }
3087
3088            if (isActive) {
3089                // was it previously inactive?
3090                if (!(state->mTrackMask & (1 << j))) {
3091                    ExtendedAudioBufferProvider *eabp = track;
3092                    VolumeProvider *vp = track;
3093                    fastTrack->mBufferProvider = eabp;
3094                    fastTrack->mVolumeProvider = vp;
3095                    fastTrack->mSampleRate = track->mSampleRate;
3096                    fastTrack->mChannelMask = track->mChannelMask;
3097                    fastTrack->mGeneration++;
3098                    state->mTrackMask |= 1 << j;
3099                    didModify = true;
3100                    // no acknowledgement required for newly active tracks
3101                }
3102                // cache the combined master volume and stream type volume for fast mixer; this
3103                // lacks any synchronization or barrier so VolumeProvider may read a stale value
3104                track->mCachedVolume = track->isMuted() ?
3105                        0 : masterVolume * mStreamTypes[track->streamType()].volume;
3106                ++fastTracks;
3107            } else {
3108                // was it previously active?
3109                if (state->mTrackMask & (1 << j)) {
3110                    fastTrack->mBufferProvider = NULL;
3111                    fastTrack->mGeneration++;
3112                    state->mTrackMask &= ~(1 << j);
3113                    didModify = true;
3114                    // If any fast tracks were removed, we must wait for acknowledgement
3115                    // because we're about to decrement the last sp<> on those tracks.
3116                    block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3117                } else {
3118                    LOG_FATAL("fast track %d should have been active", j);
3119                }
3120                tracksToRemove->add(track);
3121                // Avoids a misleading display in dumpsys
3122                track->mObservedUnderruns.mBitFields.mMostRecent = UNDERRUN_FULL;
3123            }
3124            continue;
3125        }
3126
3127        {   // local variable scope to avoid goto warning
3128
3129        audio_track_cblk_t* cblk = track->cblk();
3130
3131        // The first time a track is added we wait
3132        // for all its buffers to be filled before processing it
3133        int name = track->name();
3134        // make sure that we have enough frames to mix one full buffer.
3135        // enforce this condition only once to enable draining the buffer in case the client
3136        // app does not call stop() and relies on underrun to stop:
3137        // hence the test on (mMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed
3138        // during last round
3139        uint32_t minFrames = 1;
3140        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing() &&
3141                (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY)) {
3142            if (t->sampleRate() == mSampleRate) {
3143                minFrames = mNormalFrameCount;
3144            } else {
3145                // +1 for rounding and +1 for additional sample needed for interpolation
3146                minFrames = (mNormalFrameCount * t->sampleRate()) / mSampleRate + 1 + 1;
3147                // add frames already consumed but not yet released by the resampler
3148                // because cblk->framesReady() will include these frames
3149                minFrames += mAudioMixer->getUnreleasedFrames(track->name());
3150                // the minimum track buffer size is normally twice the number of frames necessary
3151                // to fill one buffer and the resampler should not leave more than one buffer worth
3152                // of unreleased frames after each pass, but just in case...
3153                ALOG_ASSERT(minFrames <= cblk->frameCount);
3154            }
3155        }
3156        if ((track->framesReady() >= minFrames) && track->isReady() &&
3157                !track->isPaused() && !track->isTerminated())
3158        {
3159            ALOGVV("track %d u=%08x, s=%08x [OK] on thread %p", name, cblk->user, cblk->server,
3160                    this);
3161
3162            mixedTracks++;
3163
3164            // track->mainBuffer() != mMixBuffer means there is an effect chain
3165            // connected to the track
3166            chain.clear();
3167            if (track->mainBuffer() != mMixBuffer) {
3168                chain = getEffectChain_l(track->sessionId());
3169                // Delegate volume control to effect in track effect chain if needed
3170                if (chain != 0) {
3171                    tracksWithEffect++;
3172                } else {
3173                    ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on "
3174                            "session %d",
3175                            name, track->sessionId());
3176                }
3177            }
3178
3179
3180            int param = AudioMixer::VOLUME;
3181            if (track->mFillingUpStatus == Track::FS_FILLED) {
3182                // no ramp for the first volume setting
3183                track->mFillingUpStatus = Track::FS_ACTIVE;
3184                if (track->mState == TrackBase::RESUMING) {
3185                    track->mState = TrackBase::ACTIVE;
3186                    param = AudioMixer::RAMP_VOLUME;
3187                }
3188                mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL);
3189            } else if (cblk->server != 0) {
3190                // If the track is stopped before the first frame was mixed,
3191                // do not apply ramp
3192                param = AudioMixer::RAMP_VOLUME;
3193            }
3194
3195            // compute volume for this track
3196            uint32_t vl, vr, va;
3197            if (track->isMuted() || track->isPausing() ||
3198                mStreamTypes[track->streamType()].mute) {
3199                vl = vr = va = 0;
3200                if (track->isPausing()) {
3201                    track->setPaused();
3202                }
3203            } else {
3204
3205                // read original volumes with volume control
3206                float typeVolume = mStreamTypes[track->streamType()].volume;
3207                float v = masterVolume * typeVolume;
3208                uint32_t vlr = cblk->getVolumeLR();
3209                vl = vlr & 0xFFFF;
3210                vr = vlr >> 16;
3211                // track volumes come from shared memory, so can't be trusted and must be clamped
3212                if (vl > MAX_GAIN_INT) {
3213                    ALOGV("Track left volume out of range: %04X", vl);
3214                    vl = MAX_GAIN_INT;
3215                }
3216                if (vr > MAX_GAIN_INT) {
3217                    ALOGV("Track right volume out of range: %04X", vr);
3218                    vr = MAX_GAIN_INT;
3219                }
3220                // now apply the master volume and stream type volume
3221                vl = (uint32_t)(v * vl) << 12;
3222                vr = (uint32_t)(v * vr) << 12;
3223                // assuming master volume and stream type volume each go up to 1.0,
3224                // vl and vr are now in 8.24 format
3225
3226                uint16_t sendLevel = cblk->getSendLevel_U4_12();
3227                // send level comes from shared memory and so may be corrupt
3228                if (sendLevel > MAX_GAIN_INT) {
3229                    ALOGV("Track send level out of range: %04X", sendLevel);
3230                    sendLevel = MAX_GAIN_INT;
3231                }
3232                va = (uint32_t)(v * sendLevel);
3233            }
3234            // Delegate volume control to effect in track effect chain if needed
3235            if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
3236                // Do not ramp volume if volume is controlled by effect
3237                param = AudioMixer::VOLUME;
3238                track->mHasVolumeController = true;
3239            } else {
3240                // force no volume ramp when volume controller was just disabled or removed
3241                // from effect chain to avoid volume spike
3242                if (track->mHasVolumeController) {
3243                    param = AudioMixer::VOLUME;
3244                }
3245                track->mHasVolumeController = false;
3246            }
3247
3248            // Convert volumes from 8.24 to 4.12 format
3249            // This additional clamping is needed in case chain->setVolume_l() overshot
3250            vl = (vl + (1 << 11)) >> 12;
3251            if (vl > MAX_GAIN_INT) {
3252                vl = MAX_GAIN_INT;
3253            }
3254            vr = (vr + (1 << 11)) >> 12;
3255            if (vr > MAX_GAIN_INT) {
3256                vr = MAX_GAIN_INT;
3257            }
3258
3259            if (va > MAX_GAIN_INT) {
3260                va = MAX_GAIN_INT;   // va is uint32_t, so no need to check for -
3261            }
3262
3263            // XXX: these things DON'T need to be done each time
3264            mAudioMixer->setBufferProvider(name, track);
3265            mAudioMixer->enable(name);
3266
3267            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, (void *)vl);
3268            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, (void *)vr);
3269            mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, (void *)va);
3270            mAudioMixer->setParameter(
3271                name,
3272                AudioMixer::TRACK,
3273                AudioMixer::FORMAT, (void *)track->format());
3274            mAudioMixer->setParameter(
3275                name,
3276                AudioMixer::TRACK,
3277                AudioMixer::CHANNEL_MASK, (void *)track->channelMask());
3278            mAudioMixer->setParameter(
3279                name,
3280                AudioMixer::RESAMPLE,
3281                AudioMixer::SAMPLE_RATE,
3282                (void *)(cblk->sampleRate));
3283            mAudioMixer->setParameter(
3284                name,
3285                AudioMixer::TRACK,
3286                AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
3287            mAudioMixer->setParameter(
3288                name,
3289                AudioMixer::TRACK,
3290                AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
3291
3292            // reset retry count
3293            track->mRetryCount = kMaxTrackRetries;
3294
3295            // If one track is ready, set the mixer ready if:
3296            //  - the mixer was not ready during previous round OR
3297            //  - no other track is not ready
3298            if (mMixerStatusIgnoringFastTracks != MIXER_TRACKS_READY ||
3299                    mixerStatus != MIXER_TRACKS_ENABLED) {
3300                mixerStatus = MIXER_TRACKS_READY;
3301            }
3302        } else {
3303            // clear effect chain input buffer if an active track underruns to avoid sending
3304            // previous audio buffer again to effects
3305            chain = getEffectChain_l(track->sessionId());
3306            if (chain != 0) {
3307                chain->clearInputBuffer();
3308            }
3309
3310            ALOGVV("track %d u=%08x, s=%08x [NOT READY] on thread %p", name, cblk->user,
3311                    cblk->server, this);
3312            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3313                    track->isStopped() || track->isPaused()) {
3314                // We have consumed all the buffers of this track.
3315                // Remove it from the list of active tracks.
3316                // TODO: use actual buffer filling status instead of latency when available from
3317                // audio HAL
3318                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
3319                size_t framesWritten = mBytesWritten / mFrameSize;
3320                if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
3321                    if (track->isStopped()) {
3322                        track->reset();
3323                    }
3324                    tracksToRemove->add(track);
3325                }
3326            } else {
3327                track->mUnderrunCount++;
3328                // No buffers for this track. Give it a few chances to
3329                // fill a buffer, then remove it from active list.
3330                if (--(track->mRetryCount) <= 0) {
3331                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this);
3332                    tracksToRemove->add(track);
3333                    // indicate to client process that the track was disabled because of underrun;
3334                    // it will then automatically call start() when data is available
3335                    android_atomic_or(CBLK_DISABLED, &cblk->flags);
3336                // If one track is not ready, mark the mixer also not ready if:
3337                //  - the mixer was ready during previous round OR
3338                //  - no other track is ready
3339                } else if (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY ||
3340                                mixerStatus != MIXER_TRACKS_READY) {
3341                    mixerStatus = MIXER_TRACKS_ENABLED;
3342                }
3343            }
3344            mAudioMixer->disable(name);
3345        }
3346
3347        }   // local variable scope to avoid goto warning
3348track_is_ready: ;
3349
3350    }
3351
3352    // Push the new FastMixer state if necessary
3353    bool pauseAudioWatchdog = false;
3354    if (didModify) {
3355        state->mFastTracksGen++;
3356        // if the fast mixer was active, but now there are no fast tracks, then put it in cold idle
3357        if (kUseFastMixer == FastMixer_Dynamic &&
3358                state->mCommand == FastMixerState::MIX_WRITE && state->mTrackMask <= 1) {
3359            state->mCommand = FastMixerState::COLD_IDLE;
3360            state->mColdFutexAddr = &mFastMixerFutex;
3361            state->mColdGen++;
3362            mFastMixerFutex = 0;
3363            if (kUseFastMixer == FastMixer_Dynamic) {
3364                mNormalSink = mOutputSink;
3365            }
3366            // If we go into cold idle, need to wait for acknowledgement
3367            // so that fast mixer stops doing I/O.
3368            block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3369            pauseAudioWatchdog = true;
3370        }
3371        sq->end();
3372    }
3373    if (sq != NULL) {
3374        sq->end(didModify);
3375        sq->push(block);
3376    }
3377#ifdef AUDIO_WATCHDOG
3378    if (pauseAudioWatchdog && mAudioWatchdog != 0) {
3379        mAudioWatchdog->pause();
3380    }
3381#endif
3382
3383    // Now perform the deferred reset on fast tracks that have stopped
3384    while (resetMask != 0) {
3385        size_t i = __builtin_ctz(resetMask);
3386        ALOG_ASSERT(i < count);
3387        resetMask &= ~(1 << i);
3388        sp<Track> t = mActiveTracks[i].promote();
3389        if (t == 0) {
3390            continue;
3391        }
3392        Track* track = t.get();
3393        ALOG_ASSERT(track->isFastTrack() && track->isStopped());
3394        track->reset();
3395    }
3396
3397    // remove all the tracks that need to be...
3398    count = tracksToRemove->size();
3399    if (CC_UNLIKELY(count)) {
3400        for (size_t i=0 ; i<count ; i++) {
3401            const sp<Track>& track = tracksToRemove->itemAt(i);
3402            mActiveTracks.remove(track);
3403            if (track->mainBuffer() != mMixBuffer) {
3404                chain = getEffectChain_l(track->sessionId());
3405                if (chain != 0) {
3406                    ALOGV("stopping track on chain %p for session Id: %d", chain.get(),
3407                            track->sessionId());
3408                    chain->decActiveTrackCnt();
3409                }
3410            }
3411            if (track->isTerminated()) {
3412                removeTrack_l(track);
3413            }
3414        }
3415    }
3416
3417    // mix buffer must be cleared if all tracks are connected to an
3418    // effect chain as in this case the mixer will not write to
3419    // mix buffer and track effects will accumulate into it
3420    if ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
3421            (mixedTracks == 0 && fastTracks > 0)) {
3422        // FIXME as a performance optimization, should remember previous zero status
3423        memset(mMixBuffer, 0, mNormalFrameCount * mChannelCount * sizeof(int16_t));
3424    }
3425
3426    // if any fast tracks, then status is ready
3427    mMixerStatusIgnoringFastTracks = mixerStatus;
3428    if (fastTracks > 0) {
3429        mixerStatus = MIXER_TRACKS_READY;
3430    }
3431    return mixerStatus;
3432}
3433
3434/*
3435The derived values that are cached:
3436 - mixBufferSize from frame count * frame size
3437 - activeSleepTime from activeSleepTimeUs()
3438 - idleSleepTime from idleSleepTimeUs()
3439 - standbyDelay from mActiveSleepTimeUs (DIRECT only)
3440 - maxPeriod from frame count and sample rate (MIXER only)
3441
3442The parameters that affect these derived values are:
3443 - frame count
3444 - frame size
3445 - sample rate
3446 - device type: A2DP or not
3447 - device latency
3448 - format: PCM or not
3449 - active sleep time
3450 - idle sleep time
3451*/
3452
3453void AudioFlinger::PlaybackThread::cacheParameters_l()
3454{
3455    mixBufferSize = mNormalFrameCount * mFrameSize;
3456    activeSleepTime = activeSleepTimeUs();
3457    idleSleepTime = idleSleepTimeUs();
3458}
3459
3460void AudioFlinger::PlaybackThread::invalidateTracks(audio_stream_type_t streamType)
3461{
3462    ALOGV ("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d",
3463            this,  streamType, mTracks.size());
3464    Mutex::Autolock _l(mLock);
3465
3466    size_t size = mTracks.size();
3467    for (size_t i = 0; i < size; i++) {
3468        sp<Track> t = mTracks[i];
3469        if (t->streamType() == streamType) {
3470            android_atomic_or(CBLK_INVALID, &t->mCblk->flags);
3471            t->mCblk->cv.signal();
3472        }
3473    }
3474}
3475
3476// getTrackName_l() must be called with ThreadBase::mLock held
3477int AudioFlinger::MixerThread::getTrackName_l(audio_channel_mask_t channelMask, int sessionId)
3478{
3479    return mAudioMixer->getTrackName(channelMask, sessionId);
3480}
3481
3482// deleteTrackName_l() must be called with ThreadBase::mLock held
3483void AudioFlinger::MixerThread::deleteTrackName_l(int name)
3484{
3485    ALOGV("remove track (%d) and delete from mixer", name);
3486    mAudioMixer->deleteTrackName(name);
3487}
3488
3489// checkForNewParameters_l() must be called with ThreadBase::mLock held
3490bool AudioFlinger::MixerThread::checkForNewParameters_l()
3491{
3492    // if !&IDLE, holds the FastMixer state to restore after new parameters processed
3493    FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
3494    bool reconfig = false;
3495
3496    while (!mNewParameters.isEmpty()) {
3497
3498        if (mFastMixer != NULL) {
3499            FastMixerStateQueue *sq = mFastMixer->sq();
3500            FastMixerState *state = sq->begin();
3501            if (!(state->mCommand & FastMixerState::IDLE)) {
3502                previousCommand = state->mCommand;
3503                state->mCommand = FastMixerState::HOT_IDLE;
3504                sq->end();
3505                sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3506            } else {
3507                sq->end(false /*didModify*/);
3508            }
3509        }
3510
3511        status_t status = NO_ERROR;
3512        String8 keyValuePair = mNewParameters[0];
3513        AudioParameter param = AudioParameter(keyValuePair);
3514        int value;
3515
3516        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
3517            reconfig = true;
3518        }
3519        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
3520            if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
3521                status = BAD_VALUE;
3522            } else {
3523                reconfig = true;
3524            }
3525        }
3526        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
3527            if (value != AUDIO_CHANNEL_OUT_STEREO) {
3528                status = BAD_VALUE;
3529            } else {
3530                reconfig = true;
3531            }
3532        }
3533        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3534            // do not accept frame count changes if tracks are open as the track buffer
3535            // size depends on frame count and correct behavior would not be guaranteed
3536            // if frame count is changed after track creation
3537            if (!mTracks.isEmpty()) {
3538                status = INVALID_OPERATION;
3539            } else {
3540                reconfig = true;
3541            }
3542        }
3543        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
3544#ifdef ADD_BATTERY_DATA
3545            // when changing the audio output device, call addBatteryData to notify
3546            // the change
3547            if (mOutDevice != value) {
3548                uint32_t params = 0;
3549                // check whether speaker is on
3550                if (value & AUDIO_DEVICE_OUT_SPEAKER) {
3551                    params |= IMediaPlayerService::kBatteryDataSpeakerOn;
3552                }
3553
3554                audio_devices_t deviceWithoutSpeaker
3555                    = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
3556                // check if any other device (except speaker) is on
3557                if (value & deviceWithoutSpeaker ) {
3558                    params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
3559                }
3560
3561                if (params != 0) {
3562                    addBatteryData(params);
3563                }
3564            }
3565#endif
3566
3567            // forward device change to effects that have requested to be
3568            // aware of attached audio device.
3569            mOutDevice = value;
3570            for (size_t i = 0; i < mEffectChains.size(); i++) {
3571                mEffectChains[i]->setDevice_l(mOutDevice);
3572            }
3573        }
3574
3575        if (status == NO_ERROR) {
3576            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3577                                                    keyValuePair.string());
3578            if (!mStandby && status == INVALID_OPERATION) {
3579                mOutput->stream->common.standby(&mOutput->stream->common);
3580                mStandby = true;
3581                mBytesWritten = 0;
3582                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3583                                                       keyValuePair.string());
3584            }
3585            if (status == NO_ERROR && reconfig) {
3586                delete mAudioMixer;
3587                // for safety in case readOutputParameters() accesses mAudioMixer (it doesn't)
3588                mAudioMixer = NULL;
3589                readOutputParameters();
3590                mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
3591                for (size_t i = 0; i < mTracks.size() ; i++) {
3592                    int name = getTrackName_l(mTracks[i]->mChannelMask, mTracks[i]->mSessionId);
3593                    if (name < 0) {
3594                        break;
3595                    }
3596                    mTracks[i]->mName = name;
3597                    // limit track sample rate to 2 x new output sample rate
3598                    if (mTracks[i]->mCblk->sampleRate > 2 * sampleRate()) {
3599                        mTracks[i]->mCblk->sampleRate = 2 * sampleRate();
3600                    }
3601                }
3602                sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3603            }
3604        }
3605
3606        mNewParameters.removeAt(0);
3607
3608        mParamStatus = status;
3609        mParamCond.signal();
3610        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3611        // already timed out waiting for the status and will never signal the condition.
3612        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3613    }
3614
3615    if (!(previousCommand & FastMixerState::IDLE)) {
3616        ALOG_ASSERT(mFastMixer != NULL);
3617        FastMixerStateQueue *sq = mFastMixer->sq();
3618        FastMixerState *state = sq->begin();
3619        ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
3620        state->mCommand = previousCommand;
3621        sq->end();
3622        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3623    }
3624
3625    return reconfig;
3626}
3627
3628void AudioFlinger::dumpTee(int fd, const sp<NBAIO_Source>& source, audio_io_handle_t id)
3629{
3630    NBAIO_Source *teeSource = source.get();
3631    if (teeSource != NULL) {
3632        char teeTime[16];
3633        struct timeval tv;
3634        gettimeofday(&tv, NULL);
3635        struct tm tm;
3636        localtime_r(&tv.tv_sec, &tm);
3637        strftime(teeTime, sizeof(teeTime), "%T", &tm);
3638        char teePath[64];
3639        sprintf(teePath, "/data/misc/media/%s_%d.wav", teeTime, id);
3640        int teeFd = open(teePath, O_WRONLY | O_CREAT, S_IRUSR | S_IWUSR);
3641        if (teeFd >= 0) {
3642            char wavHeader[44];
3643            memcpy(wavHeader,
3644                "RIFF\0\0\0\0WAVEfmt \20\0\0\0\1\0\2\0\104\254\0\0\0\0\0\0\4\0\20\0data\0\0\0\0",
3645                sizeof(wavHeader));
3646            NBAIO_Format format = teeSource->format();
3647            unsigned channelCount = Format_channelCount(format);
3648            ALOG_ASSERT(channelCount <= FCC_2);
3649            uint32_t sampleRate = Format_sampleRate(format);
3650            wavHeader[22] = channelCount;       // number of channels
3651            wavHeader[24] = sampleRate;         // sample rate
3652            wavHeader[25] = sampleRate >> 8;
3653            wavHeader[32] = channelCount * 2;   // block alignment
3654            write(teeFd, wavHeader, sizeof(wavHeader));
3655            size_t total = 0;
3656            bool firstRead = true;
3657            for (;;) {
3658#define TEE_SINK_READ 1024
3659                short buffer[TEE_SINK_READ * FCC_2];
3660                size_t count = TEE_SINK_READ;
3661                ssize_t actual = teeSource->read(buffer, count,
3662                        AudioBufferProvider::kInvalidPTS);
3663                bool wasFirstRead = firstRead;
3664                firstRead = false;
3665                if (actual <= 0) {
3666                    if (actual == (ssize_t) OVERRUN && wasFirstRead) {
3667                        continue;
3668                    }
3669                    break;
3670                }
3671                ALOG_ASSERT(actual <= (ssize_t)count);
3672                write(teeFd, buffer, actual * channelCount * sizeof(short));
3673                total += actual;
3674            }
3675            lseek(teeFd, (off_t) 4, SEEK_SET);
3676            uint32_t temp = 44 + total * channelCount * sizeof(short) - 8;
3677            write(teeFd, &temp, sizeof(temp));
3678            lseek(teeFd, (off_t) 40, SEEK_SET);
3679            temp =  total * channelCount * sizeof(short);
3680            write(teeFd, &temp, sizeof(temp));
3681            close(teeFd);
3682            fdprintf(fd, "FastMixer tee copied to %s\n", teePath);
3683        } else {
3684            fdprintf(fd, "FastMixer unable to create tee %s: \n", strerror(errno));
3685        }
3686    }
3687}
3688
3689void AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
3690{
3691    const size_t SIZE = 256;
3692    char buffer[SIZE];
3693    String8 result;
3694
3695    PlaybackThread::dumpInternals(fd, args);
3696
3697    snprintf(buffer, SIZE, "AudioMixer tracks: %08x\n", mAudioMixer->trackNames());
3698    result.append(buffer);
3699    write(fd, result.string(), result.size());
3700
3701    // Make a non-atomic copy of fast mixer dump state so it won't change underneath us
3702    FastMixerDumpState copy = mFastMixerDumpState;
3703    copy.dump(fd);
3704
3705#ifdef STATE_QUEUE_DUMP
3706    // Similar for state queue
3707    StateQueueObserverDump observerCopy = mStateQueueObserverDump;
3708    observerCopy.dump(fd);
3709    StateQueueMutatorDump mutatorCopy = mStateQueueMutatorDump;
3710    mutatorCopy.dump(fd);
3711#endif
3712
3713    // Write the tee output to a .wav file
3714    dumpTee(fd, mTeeSource, mId);
3715
3716#ifdef AUDIO_WATCHDOG
3717    if (mAudioWatchdog != 0) {
3718        // Make a non-atomic copy of audio watchdog dump so it won't change underneath us
3719        AudioWatchdogDump wdCopy = mAudioWatchdogDump;
3720        wdCopy.dump(fd);
3721    }
3722#endif
3723}
3724
3725uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() const
3726{
3727    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000) / 2;
3728}
3729
3730uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() const
3731{
3732    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000);
3733}
3734
3735void AudioFlinger::MixerThread::cacheParameters_l()
3736{
3737    PlaybackThread::cacheParameters_l();
3738
3739    // FIXME: Relaxed timing because of a certain device that can't meet latency
3740    // Should be reduced to 2x after the vendor fixes the driver issue
3741    // increase threshold again due to low power audio mode. The way this warning
3742    // threshold is calculated and its usefulness should be reconsidered anyway.
3743    maxPeriod = seconds(mNormalFrameCount) / mSampleRate * 15;
3744}
3745
3746// ----------------------------------------------------------------------------
3747AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3748        AudioStreamOut* output, audio_io_handle_t id, audio_devices_t device)
3749    :   PlaybackThread(audioFlinger, output, id, device, DIRECT)
3750        // mLeftVolFloat, mRightVolFloat
3751{
3752}
3753
3754AudioFlinger::DirectOutputThread::~DirectOutputThread()
3755{
3756}
3757
3758AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l(
3759    Vector< sp<Track> > *tracksToRemove
3760)
3761{
3762    sp<Track> trackToRemove;
3763
3764    mixer_state mixerStatus = MIXER_IDLE;
3765
3766    // find out which tracks need to be processed
3767    if (mActiveTracks.size() != 0) {
3768        sp<Track> t = mActiveTracks[0].promote();
3769        // The track died recently
3770        if (t == 0) {
3771            return MIXER_IDLE;
3772        }
3773
3774        Track* const track = t.get();
3775        audio_track_cblk_t* cblk = track->cblk();
3776
3777        // The first time a track is added we wait
3778        // for all its buffers to be filled before processing it
3779        uint32_t minFrames;
3780        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing()) {
3781            minFrames = mNormalFrameCount;
3782        } else {
3783            minFrames = 1;
3784        }
3785        if ((track->framesReady() >= minFrames) && track->isReady() &&
3786                !track->isPaused() && !track->isTerminated())
3787        {
3788            ALOGVV("track %d u=%08x, s=%08x [OK]", track->name(), cblk->user, cblk->server);
3789
3790            if (track->mFillingUpStatus == Track::FS_FILLED) {
3791                track->mFillingUpStatus = Track::FS_ACTIVE;
3792                mLeftVolFloat = mRightVolFloat = 0;
3793                if (track->mState == TrackBase::RESUMING) {
3794                    track->mState = TrackBase::ACTIVE;
3795                }
3796            }
3797
3798            // compute volume for this track
3799            float left, right;
3800            if (track->isMuted() || mMasterMute || track->isPausing() ||
3801                mStreamTypes[track->streamType()].mute) {
3802                left = right = 0;
3803                if (track->isPausing()) {
3804                    track->setPaused();
3805                }
3806            } else {
3807                float typeVolume = mStreamTypes[track->streamType()].volume;
3808                float v = mMasterVolume * typeVolume;
3809                uint32_t vlr = cblk->getVolumeLR();
3810                float v_clamped = v * (vlr & 0xFFFF);
3811                if (v_clamped > MAX_GAIN) {
3812                    v_clamped = MAX_GAIN;
3813                }
3814                left = v_clamped/MAX_GAIN;
3815                v_clamped = v * (vlr >> 16);
3816                if (v_clamped > MAX_GAIN) {
3817                    v_clamped = MAX_GAIN;
3818                }
3819                right = v_clamped/MAX_GAIN;
3820            }
3821
3822            if (left != mLeftVolFloat || right != mRightVolFloat) {
3823                mLeftVolFloat = left;
3824                mRightVolFloat = right;
3825
3826                // Convert volumes from float to 8.24
3827                uint32_t vl = (uint32_t)(left * (1 << 24));
3828                uint32_t vr = (uint32_t)(right * (1 << 24));
3829
3830                // Delegate volume control to effect in track effect chain if needed
3831                // only one effect chain can be present on DirectOutputThread, so if
3832                // there is one, the track is connected to it
3833                if (!mEffectChains.isEmpty()) {
3834                    // Do not ramp volume if volume is controlled by effect
3835                    mEffectChains[0]->setVolume_l(&vl, &vr);
3836                    left = (float)vl / (1 << 24);
3837                    right = (float)vr / (1 << 24);
3838                }
3839                mOutput->stream->set_volume(mOutput->stream, left, right);
3840            }
3841
3842            // reset retry count
3843            track->mRetryCount = kMaxTrackRetriesDirect;
3844            mActiveTrack = t;
3845            mixerStatus = MIXER_TRACKS_READY;
3846        } else {
3847            // clear effect chain input buffer if an active track underruns to avoid sending
3848            // previous audio buffer again to effects
3849            if (!mEffectChains.isEmpty()) {
3850                mEffectChains[0]->clearInputBuffer();
3851            }
3852
3853            ALOGVV("track %d u=%08x, s=%08x [NOT READY]", track->name(), cblk->user, cblk->server);
3854            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3855                    track->isStopped() || track->isPaused()) {
3856                // We have consumed all the buffers of this track.
3857                // Remove it from the list of active tracks.
3858                // TODO: implement behavior for compressed audio
3859                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
3860                size_t framesWritten = mBytesWritten / mFrameSize;
3861                if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
3862                    if (track->isStopped()) {
3863                        track->reset();
3864                    }
3865                    trackToRemove = track;
3866                }
3867            } else {
3868                // No buffers for this track. Give it a few chances to
3869                // fill a buffer, then remove it from active list.
3870                if (--(track->mRetryCount) <= 0) {
3871                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
3872                    trackToRemove = track;
3873                } else {
3874                    mixerStatus = MIXER_TRACKS_ENABLED;
3875                }
3876            }
3877        }
3878    }
3879
3880    // FIXME merge this with similar code for removing multiple tracks
3881    // remove all the tracks that need to be...
3882    if (CC_UNLIKELY(trackToRemove != 0)) {
3883        tracksToRemove->add(trackToRemove);
3884        mActiveTracks.remove(trackToRemove);
3885        if (!mEffectChains.isEmpty()) {
3886            ALOGV("stopping track on chain %p for session Id: %d", mEffectChains[0].get(),
3887                    trackToRemove->sessionId());
3888            mEffectChains[0]->decActiveTrackCnt();
3889        }
3890        if (trackToRemove->isTerminated()) {
3891            removeTrack_l(trackToRemove);
3892        }
3893    }
3894
3895    return mixerStatus;
3896}
3897
3898void AudioFlinger::DirectOutputThread::threadLoop_mix()
3899{
3900    AudioBufferProvider::Buffer buffer;
3901    size_t frameCount = mFrameCount;
3902    int8_t *curBuf = (int8_t *)mMixBuffer;
3903    // output audio to hardware
3904    while (frameCount) {
3905        buffer.frameCount = frameCount;
3906        mActiveTrack->getNextBuffer(&buffer);
3907        if (CC_UNLIKELY(buffer.raw == NULL)) {
3908            memset(curBuf, 0, frameCount * mFrameSize);
3909            break;
3910        }
3911        memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
3912        frameCount -= buffer.frameCount;
3913        curBuf += buffer.frameCount * mFrameSize;
3914        mActiveTrack->releaseBuffer(&buffer);
3915    }
3916    sleepTime = 0;
3917    standbyTime = systemTime() + standbyDelay;
3918    mActiveTrack.clear();
3919
3920}
3921
3922void AudioFlinger::DirectOutputThread::threadLoop_sleepTime()
3923{
3924    if (sleepTime == 0) {
3925        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3926            sleepTime = activeSleepTime;
3927        } else {
3928            sleepTime = idleSleepTime;
3929        }
3930    } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) {
3931        memset(mMixBuffer, 0, mFrameCount * mFrameSize);
3932        sleepTime = 0;
3933    }
3934}
3935
3936// getTrackName_l() must be called with ThreadBase::mLock held
3937int AudioFlinger::DirectOutputThread::getTrackName_l(audio_channel_mask_t channelMask,
3938        int sessionId)
3939{
3940    return 0;
3941}
3942
3943// deleteTrackName_l() must be called with ThreadBase::mLock held
3944void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name)
3945{
3946}
3947
3948// checkForNewParameters_l() must be called with ThreadBase::mLock held
3949bool AudioFlinger::DirectOutputThread::checkForNewParameters_l()
3950{
3951    bool reconfig = false;
3952
3953    while (!mNewParameters.isEmpty()) {
3954        status_t status = NO_ERROR;
3955        String8 keyValuePair = mNewParameters[0];
3956        AudioParameter param = AudioParameter(keyValuePair);
3957        int value;
3958
3959        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3960            // do not accept frame count changes if tracks are open as the track buffer
3961            // size depends on frame count and correct behavior would not be garantied
3962            // if frame count is changed after track creation
3963            if (!mTracks.isEmpty()) {
3964                status = INVALID_OPERATION;
3965            } else {
3966                reconfig = true;
3967            }
3968        }
3969        if (status == NO_ERROR) {
3970            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3971                                                    keyValuePair.string());
3972            if (!mStandby && status == INVALID_OPERATION) {
3973                mOutput->stream->common.standby(&mOutput->stream->common);
3974                mStandby = true;
3975                mBytesWritten = 0;
3976                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3977                                                       keyValuePair.string());
3978            }
3979            if (status == NO_ERROR && reconfig) {
3980                readOutputParameters();
3981                sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3982            }
3983        }
3984
3985        mNewParameters.removeAt(0);
3986
3987        mParamStatus = status;
3988        mParamCond.signal();
3989        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3990        // already timed out waiting for the status and will never signal the condition.
3991        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3992    }
3993    return reconfig;
3994}
3995
3996uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() const
3997{
3998    uint32_t time;
3999    if (audio_is_linear_pcm(mFormat)) {
4000        time = PlaybackThread::activeSleepTimeUs();
4001    } else {
4002        time = 10000;
4003    }
4004    return time;
4005}
4006
4007uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() const
4008{
4009    uint32_t time;
4010    if (audio_is_linear_pcm(mFormat)) {
4011        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
4012    } else {
4013        time = 10000;
4014    }
4015    return time;
4016}
4017
4018uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() const
4019{
4020    uint32_t time;
4021    if (audio_is_linear_pcm(mFormat)) {
4022        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
4023    } else {
4024        time = 10000;
4025    }
4026    return time;
4027}
4028
4029void AudioFlinger::DirectOutputThread::cacheParameters_l()
4030{
4031    PlaybackThread::cacheParameters_l();
4032
4033    // use shorter standby delay as on normal output to release
4034    // hardware resources as soon as possible
4035    standbyDelay = microseconds(activeSleepTime*2);
4036}
4037
4038// ----------------------------------------------------------------------------
4039
4040AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger,
4041        AudioFlinger::MixerThread* mainThread, audio_io_handle_t id)
4042    :   MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->outDevice(),
4043                DUPLICATING),
4044        mWaitTimeMs(UINT_MAX)
4045{
4046    addOutputTrack(mainThread);
4047}
4048
4049AudioFlinger::DuplicatingThread::~DuplicatingThread()
4050{
4051    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4052        mOutputTracks[i]->destroy();
4053    }
4054}
4055
4056void AudioFlinger::DuplicatingThread::threadLoop_mix()
4057{
4058    // mix buffers...
4059    if (outputsReady(outputTracks)) {
4060        mAudioMixer->process(AudioBufferProvider::kInvalidPTS);
4061    } else {
4062        memset(mMixBuffer, 0, mixBufferSize);
4063    }
4064    sleepTime = 0;
4065    writeFrames = mNormalFrameCount;
4066    standbyTime = systemTime() + standbyDelay;
4067}
4068
4069void AudioFlinger::DuplicatingThread::threadLoop_sleepTime()
4070{
4071    if (sleepTime == 0) {
4072        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4073            sleepTime = activeSleepTime;
4074        } else {
4075            sleepTime = idleSleepTime;
4076        }
4077    } else if (mBytesWritten != 0) {
4078        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4079            writeFrames = mNormalFrameCount;
4080            memset(mMixBuffer, 0, mixBufferSize);
4081        } else {
4082            // flush remaining overflow buffers in output tracks
4083            writeFrames = 0;
4084        }
4085        sleepTime = 0;
4086    }
4087}
4088
4089void AudioFlinger::DuplicatingThread::threadLoop_write()
4090{
4091    for (size_t i = 0; i < outputTracks.size(); i++) {
4092        outputTracks[i]->write(mMixBuffer, writeFrames);
4093    }
4094    mBytesWritten += mixBufferSize;
4095}
4096
4097void AudioFlinger::DuplicatingThread::threadLoop_standby()
4098{
4099    // DuplicatingThread implements standby by stopping all tracks
4100    for (size_t i = 0; i < outputTracks.size(); i++) {
4101        outputTracks[i]->stop();
4102    }
4103}
4104
4105void AudioFlinger::DuplicatingThread::saveOutputTracks()
4106{
4107    outputTracks = mOutputTracks;
4108}
4109
4110void AudioFlinger::DuplicatingThread::clearOutputTracks()
4111{
4112    outputTracks.clear();
4113}
4114
4115void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
4116{
4117    Mutex::Autolock _l(mLock);
4118    // FIXME explain this formula
4119    size_t frameCount = (3 * mNormalFrameCount * mSampleRate) / thread->sampleRate();
4120    OutputTrack *outputTrack = new OutputTrack(thread,
4121                                            this,
4122                                            mSampleRate,
4123                                            mFormat,
4124                                            mChannelMask,
4125                                            frameCount);
4126    if (outputTrack->cblk() != NULL) {
4127        thread->setStreamVolume(AUDIO_STREAM_CNT, 1.0f);
4128        mOutputTracks.add(outputTrack);
4129        ALOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread);
4130        updateWaitTime_l();
4131    }
4132}
4133
4134void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
4135{
4136    Mutex::Autolock _l(mLock);
4137    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4138        if (mOutputTracks[i]->thread() == thread) {
4139            mOutputTracks[i]->destroy();
4140            mOutputTracks.removeAt(i);
4141            updateWaitTime_l();
4142            return;
4143        }
4144    }
4145    ALOGV("removeOutputTrack(): unkonwn thread: %p", thread);
4146}
4147
4148// caller must hold mLock
4149void AudioFlinger::DuplicatingThread::updateWaitTime_l()
4150{
4151    mWaitTimeMs = UINT_MAX;
4152    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4153        sp<ThreadBase> strong = mOutputTracks[i]->thread().promote();
4154        if (strong != 0) {
4155            uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate();
4156            if (waitTimeMs < mWaitTimeMs) {
4157                mWaitTimeMs = waitTimeMs;
4158            }
4159        }
4160    }
4161}
4162
4163
4164bool AudioFlinger::DuplicatingThread::outputsReady(
4165        const SortedVector< sp<OutputTrack> > &outputTracks)
4166{
4167    for (size_t i = 0; i < outputTracks.size(); i++) {
4168        sp<ThreadBase> thread = outputTracks[i]->thread().promote();
4169        if (thread == 0) {
4170            ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p",
4171                    outputTracks[i].get());
4172            return false;
4173        }
4174        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4175        // see note at standby() declaration
4176        if (playbackThread->standby() && !playbackThread->isSuspended()) {
4177            ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(),
4178                    thread.get());
4179            return false;
4180        }
4181    }
4182    return true;
4183}
4184
4185uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() const
4186{
4187    return (mWaitTimeMs * 1000) / 2;
4188}
4189
4190void AudioFlinger::DuplicatingThread::cacheParameters_l()
4191{
4192    // updateWaitTime_l() sets mWaitTimeMs, which affects activeSleepTimeUs(), so call it first
4193    updateWaitTime_l();
4194
4195    MixerThread::cacheParameters_l();
4196}
4197
4198// ----------------------------------------------------------------------------
4199
4200// TrackBase constructor must be called with AudioFlinger::mLock held
4201AudioFlinger::ThreadBase::TrackBase::TrackBase(
4202            ThreadBase *thread,
4203            const sp<Client>& client,
4204            uint32_t sampleRate,
4205            audio_format_t format,
4206            audio_channel_mask_t channelMask,
4207            size_t frameCount,
4208            const sp<IMemory>& sharedBuffer,
4209            int sessionId)
4210    :   RefBase(),
4211        mThread(thread),
4212        mClient(client),
4213        mCblk(NULL),
4214        // mBuffer
4215        // mBufferEnd
4216        mStepCount(0),
4217        mState(IDLE),
4218        mSampleRate(sampleRate),
4219        mFormat(format),
4220        mChannelMask(channelMask),
4221        mChannelCount(popcount(channelMask)),
4222        mFrameSize(audio_is_linear_pcm(format) ?
4223                mChannelCount * audio_bytes_per_sample(format) : sizeof(int8_t)),
4224        mFrameCount(frameCount),
4225        mStepServerFailed(false),
4226        mSessionId(sessionId)
4227{
4228    // client == 0 implies sharedBuffer == 0
4229    ALOG_ASSERT(!(client == 0 && sharedBuffer != 0));
4230
4231    ALOGV_IF(sharedBuffer != 0, "sharedBuffer: %p, size: %d", sharedBuffer->pointer(),
4232            sharedBuffer->size());
4233
4234    // ALOGD("Creating track with %d buffers @ %d bytes", bufferCount, bufferSize);
4235    size_t size = sizeof(audio_track_cblk_t);
4236    size_t bufferSize = frameCount * mFrameSize;
4237    if (sharedBuffer == 0) {
4238        size += bufferSize;
4239    }
4240
4241    if (client != 0) {
4242        mCblkMemory = client->heap()->allocate(size);
4243        if (mCblkMemory != 0) {
4244            mCblk = static_cast<audio_track_cblk_t *>(mCblkMemory->pointer());
4245            // can't assume mCblk != NULL
4246        } else {
4247            ALOGE("not enough memory for AudioTrack size=%u", size);
4248            client->heap()->dump("AudioTrack");
4249            return;
4250        }
4251    } else {
4252        mCblk = (audio_track_cblk_t *)(new uint8_t[size]);
4253        // assume mCblk != NULL
4254    }
4255
4256    // construct the shared structure in-place.
4257    if (mCblk != NULL) {
4258        new(mCblk) audio_track_cblk_t();
4259        // clear all buffers
4260        mCblk->frameCount_ = frameCount;
4261        mCblk->sampleRate = sampleRate;
4262// uncomment the following lines to quickly test 32-bit wraparound
4263//      mCblk->user = 0xffff0000;
4264//      mCblk->server = 0xffff0000;
4265//      mCblk->userBase = 0xffff0000;
4266//      mCblk->serverBase = 0xffff0000;
4267        if (sharedBuffer == 0) {
4268            mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t);
4269            memset(mBuffer, 0, bufferSize);
4270            // Force underrun condition to avoid false underrun callback until first data is
4271            // written to buffer (other flags are cleared)
4272            mCblk->flags = CBLK_UNDERRUN;
4273        } else {
4274            mBuffer = sharedBuffer->pointer();
4275        }
4276        mBufferEnd = (uint8_t *)mBuffer + bufferSize;
4277    }
4278}
4279
4280AudioFlinger::ThreadBase::TrackBase::~TrackBase()
4281{
4282    if (mCblk != NULL) {
4283        if (mClient == 0) {
4284            delete mCblk;
4285        } else {
4286            mCblk->~audio_track_cblk_t();   // destroy our shared-structure.
4287        }
4288    }
4289    mCblkMemory.clear();    // free the shared memory before releasing the heap it belongs to
4290    if (mClient != 0) {
4291        // Client destructor must run with AudioFlinger mutex locked
4292        Mutex::Autolock _l(mClient->audioFlinger()->mLock);
4293        // If the client's reference count drops to zero, the associated destructor
4294        // must run with AudioFlinger lock held. Thus the explicit clear() rather than
4295        // relying on the automatic clear() at end of scope.
4296        mClient.clear();
4297    }
4298}
4299
4300// AudioBufferProvider interface
4301// getNextBuffer() = 0;
4302// This implementation of releaseBuffer() is used by Track and RecordTrack, but not TimedTrack
4303void AudioFlinger::ThreadBase::TrackBase::releaseBuffer(AudioBufferProvider::Buffer* buffer)
4304{
4305    buffer->raw = NULL;
4306    mStepCount = buffer->frameCount;
4307    // FIXME See note at getNextBuffer()
4308    (void) step();      // ignore return value of step()
4309    buffer->frameCount = 0;
4310}
4311
4312bool AudioFlinger::ThreadBase::TrackBase::step() {
4313    bool result;
4314    audio_track_cblk_t* cblk = this->cblk();
4315
4316    result = cblk->stepServer(mStepCount, mFrameCount, isOut());
4317    if (!result) {
4318        ALOGV("stepServer failed acquiring cblk mutex");
4319        mStepServerFailed = true;
4320    }
4321    return result;
4322}
4323
4324void AudioFlinger::ThreadBase::TrackBase::reset() {
4325    audio_track_cblk_t* cblk = this->cblk();
4326
4327    cblk->user = 0;
4328    cblk->server = 0;
4329    cblk->userBase = 0;
4330    cblk->serverBase = 0;
4331    mStepServerFailed = false;
4332    ALOGV("TrackBase::reset");
4333}
4334
4335uint32_t AudioFlinger::ThreadBase::TrackBase::sampleRate() const {
4336    return mCblk->sampleRate;
4337}
4338
4339void* AudioFlinger::ThreadBase::TrackBase::getBuffer(uint32_t offset, uint32_t frames) const {
4340    audio_track_cblk_t* cblk = this->cblk();
4341    int8_t *bufferStart = (int8_t *)mBuffer + (offset-cblk->serverBase) * mFrameSize;
4342    int8_t *bufferEnd = bufferStart + frames * mFrameSize;
4343
4344    // Check validity of returned pointer in case the track control block would have been corrupted.
4345    ALOG_ASSERT(!(bufferStart < mBuffer || bufferStart > bufferEnd || bufferEnd > mBufferEnd),
4346            "TrackBase::getBuffer buffer out of range:\n"
4347                "    start: %p, end %p , mBuffer %p mBufferEnd %p\n"
4348                "    server %u, serverBase %u, user %u, userBase %u, frameSize %u",
4349                bufferStart, bufferEnd, mBuffer, mBufferEnd,
4350                cblk->server, cblk->serverBase, cblk->user, cblk->userBase, mFrameSize);
4351
4352    return bufferStart;
4353}
4354
4355status_t AudioFlinger::ThreadBase::TrackBase::setSyncEvent(const sp<SyncEvent>& event)
4356{
4357    mSyncEvents.add(event);
4358    return NO_ERROR;
4359}
4360
4361// ----------------------------------------------------------------------------
4362
4363// Track constructor must be called with AudioFlinger::mLock and ThreadBase::mLock held
4364AudioFlinger::PlaybackThread::Track::Track(
4365            PlaybackThread *thread,
4366            const sp<Client>& client,
4367            audio_stream_type_t streamType,
4368            uint32_t sampleRate,
4369            audio_format_t format,
4370            audio_channel_mask_t channelMask,
4371            size_t frameCount,
4372            const sp<IMemory>& sharedBuffer,
4373            int sessionId,
4374            IAudioFlinger::track_flags_t flags)
4375    :   TrackBase(thread, client, sampleRate, format, channelMask, frameCount, sharedBuffer,
4376            sessionId),
4377    mMute(false),
4378    mFillingUpStatus(FS_INVALID),
4379    // mRetryCount initialized later when needed
4380    mSharedBuffer(sharedBuffer),
4381    mStreamType(streamType),
4382    mName(-1),  // see note below
4383    mMainBuffer(thread->mixBuffer()),
4384    mAuxBuffer(NULL),
4385    mAuxEffectId(0), mHasVolumeController(false),
4386    mPresentationCompleteFrames(0),
4387    mFlags(flags),
4388    mFastIndex(-1),
4389    mUnderrunCount(0),
4390    mCachedVolume(1.0)
4391{
4392    if (mCblk != NULL) {
4393        // to avoid leaking a track name, do not allocate one unless there is an mCblk
4394        mName = thread->getTrackName_l(channelMask, sessionId);
4395        mCblk->mName = mName;
4396        if (mName < 0) {
4397            ALOGE("no more track names available");
4398            return;
4399        }
4400        // only allocate a fast track index if we were able to allocate a normal track name
4401        if (flags & IAudioFlinger::TRACK_FAST) {
4402            ALOG_ASSERT(thread->mFastTrackAvailMask != 0);
4403            int i = __builtin_ctz(thread->mFastTrackAvailMask);
4404            ALOG_ASSERT(0 < i && i < (int)FastMixerState::kMaxFastTracks);
4405            // FIXME This is too eager.  We allocate a fast track index before the
4406            //       fast track becomes active.  Since fast tracks are a scarce resource,
4407            //       this means we are potentially denying other more important fast tracks from
4408            //       being created.  It would be better to allocate the index dynamically.
4409            mFastIndex = i;
4410            mCblk->mName = i;
4411            // Read the initial underruns because this field is never cleared by the fast mixer
4412            mObservedUnderruns = thread->getFastTrackUnderruns(i);
4413            thread->mFastTrackAvailMask &= ~(1 << i);
4414        }
4415    }
4416    ALOGV("Track constructor name %d, calling pid %d", mName,
4417            IPCThreadState::self()->getCallingPid());
4418}
4419
4420AudioFlinger::PlaybackThread::Track::~Track()
4421{
4422    ALOGV("PlaybackThread::Track destructor");
4423}
4424
4425void AudioFlinger::PlaybackThread::Track::destroy()
4426{
4427    // NOTE: destroyTrack_l() can remove a strong reference to this Track
4428    // by removing it from mTracks vector, so there is a risk that this Tracks's
4429    // destructor is called. As the destructor needs to lock mLock,
4430    // we must acquire a strong reference on this Track before locking mLock
4431    // here so that the destructor is called only when exiting this function.
4432    // On the other hand, as long as Track::destroy() is only called by
4433    // TrackHandle destructor, the TrackHandle still holds a strong ref on
4434    // this Track with its member mTrack.
4435    sp<Track> keep(this);
4436    { // scope for mLock
4437        sp<ThreadBase> thread = mThread.promote();
4438        if (thread != 0) {
4439            if (!isOutputTrack()) {
4440                if (mState == ACTIVE || mState == RESUMING) {
4441                    AudioSystem::stopOutput(thread->id(), mStreamType, mSessionId);
4442
4443#ifdef ADD_BATTERY_DATA
4444                    // to track the speaker usage
4445                    addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
4446#endif
4447                }
4448                AudioSystem::releaseOutput(thread->id());
4449            }
4450            Mutex::Autolock _l(thread->mLock);
4451            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4452            playbackThread->destroyTrack_l(this);
4453        }
4454    }
4455}
4456
4457/*static*/ void AudioFlinger::PlaybackThread::Track::appendDumpHeader(String8& result)
4458{
4459    result.append("   Name Client Type Fmt Chn mask   Session StpCnt fCount S M F SRate  "
4460                  "L dB  R dB    Server      User     Main buf    Aux Buf  Flags Underruns\n");
4461}
4462
4463void AudioFlinger::PlaybackThread::Track::dump(char* buffer, size_t size)
4464{
4465    uint32_t vlr = mCblk->getVolumeLR();
4466    if (isFastTrack()) {
4467        sprintf(buffer, "   F %2d", mFastIndex);
4468    } else {
4469        sprintf(buffer, "   %4d", mName - AudioMixer::TRACK0);
4470    }
4471    track_state state = mState;
4472    char stateChar;
4473    switch (state) {
4474    case IDLE:
4475        stateChar = 'I';
4476        break;
4477    case TERMINATED:
4478        stateChar = 'T';
4479        break;
4480    case STOPPING_1:
4481        stateChar = 's';
4482        break;
4483    case STOPPING_2:
4484        stateChar = '5';
4485        break;
4486    case STOPPED:
4487        stateChar = 'S';
4488        break;
4489    case RESUMING:
4490        stateChar = 'R';
4491        break;
4492    case ACTIVE:
4493        stateChar = 'A';
4494        break;
4495    case PAUSING:
4496        stateChar = 'p';
4497        break;
4498    case PAUSED:
4499        stateChar = 'P';
4500        break;
4501    case FLUSHED:
4502        stateChar = 'F';
4503        break;
4504    default:
4505        stateChar = '?';
4506        break;
4507    }
4508    char nowInUnderrun;
4509    switch (mObservedUnderruns.mBitFields.mMostRecent) {
4510    case UNDERRUN_FULL:
4511        nowInUnderrun = ' ';
4512        break;
4513    case UNDERRUN_PARTIAL:
4514        nowInUnderrun = '<';
4515        break;
4516    case UNDERRUN_EMPTY:
4517        nowInUnderrun = '*';
4518        break;
4519    default:
4520        nowInUnderrun = '?';
4521        break;
4522    }
4523    snprintf(&buffer[7], size-7, " %6d %4u %3u 0x%08x %7u %6u %6u %1c %1d %1d %5u %5.2g %5.2g  "
4524            "0x%08x 0x%08x 0x%08x 0x%08x %#5x %9u%c\n",
4525            (mClient == 0) ? getpid_cached : mClient->pid(),
4526            mStreamType,
4527            mFormat,
4528            mChannelMask,
4529            mSessionId,
4530            mStepCount,
4531            mFrameCount,
4532            stateChar,
4533            mMute,
4534            mFillingUpStatus,
4535            mCblk->sampleRate,
4536            20.0 * log10((vlr & 0xFFFF) / 4096.0),
4537            20.0 * log10((vlr >> 16) / 4096.0),
4538            mCblk->server,
4539            mCblk->user,
4540            (int)mMainBuffer,
4541            (int)mAuxBuffer,
4542            mCblk->flags,
4543            mUnderrunCount,
4544            nowInUnderrun);
4545}
4546
4547// AudioBufferProvider interface
4548status_t AudioFlinger::PlaybackThread::Track::getNextBuffer(
4549        AudioBufferProvider::Buffer* buffer, int64_t pts)
4550{
4551    audio_track_cblk_t* cblk = this->cblk();
4552    uint32_t framesReady;
4553    uint32_t framesReq = buffer->frameCount;
4554
4555    // Check if last stepServer failed, try to step now
4556    if (mStepServerFailed) {
4557        // FIXME When called by fast mixer, this takes a mutex with tryLock().
4558        //       Since the fast mixer is higher priority than client callback thread,
4559        //       it does not result in priority inversion for client.
4560        //       But a non-blocking solution would be preferable to avoid
4561        //       fast mixer being unable to tryLock(), and
4562        //       to avoid the extra context switches if the client wakes up,
4563        //       discovers the mutex is locked, then has to wait for fast mixer to unlock.
4564        if (!step())  goto getNextBuffer_exit;
4565        ALOGV("stepServer recovered");
4566        mStepServerFailed = false;
4567    }
4568
4569    // FIXME Same as above
4570    framesReady = cblk->framesReadyOut();
4571
4572    if (CC_LIKELY(framesReady)) {
4573        uint32_t s = cblk->server;
4574        uint32_t bufferEnd = cblk->serverBase + mFrameCount;
4575
4576        bufferEnd = (cblk->loopEnd < bufferEnd) ? cblk->loopEnd : bufferEnd;
4577        if (framesReq > framesReady) {
4578            framesReq = framesReady;
4579        }
4580        if (framesReq > bufferEnd - s) {
4581            framesReq = bufferEnd - s;
4582        }
4583
4584        buffer->raw = getBuffer(s, framesReq);
4585        buffer->frameCount = framesReq;
4586        return NO_ERROR;
4587    }
4588
4589getNextBuffer_exit:
4590    buffer->raw = NULL;
4591    buffer->frameCount = 0;
4592    ALOGV("getNextBuffer() no more data for track %d on thread %p", mName, mThread.unsafe_get());
4593    return NOT_ENOUGH_DATA;
4594}
4595
4596// Note that framesReady() takes a mutex on the control block using tryLock().
4597// This could result in priority inversion if framesReady() is called by the normal mixer,
4598// as the normal mixer thread runs at lower
4599// priority than the client's callback thread:  there is a short window within framesReady()
4600// during which the normal mixer could be preempted, and the client callback would block.
4601// Another problem can occur if framesReady() is called by the fast mixer:
4602// the tryLock() could block for up to 1 ms, and a sequence of these could delay fast mixer.
4603// FIXME Replace AudioTrackShared control block implementation by a non-blocking FIFO queue.
4604size_t AudioFlinger::PlaybackThread::Track::framesReady() const {
4605    return mCblk->framesReadyOut();
4606}
4607
4608// Don't call for fast tracks; the framesReady() could result in priority inversion
4609bool AudioFlinger::PlaybackThread::Track::isReady() const {
4610    if (mFillingUpStatus != FS_FILLING || isStopped() || isPausing()) {
4611        return true;
4612    }
4613
4614    if (framesReady() >= mFrameCount ||
4615            (mCblk->flags & CBLK_FORCEREADY)) {
4616        mFillingUpStatus = FS_FILLED;
4617        android_atomic_and(~CBLK_FORCEREADY, &mCblk->flags);
4618        return true;
4619    }
4620    return false;
4621}
4622
4623status_t AudioFlinger::PlaybackThread::Track::start(AudioSystem::sync_event_t event,
4624                                                    int triggerSession)
4625{
4626    status_t status = NO_ERROR;
4627    ALOGV("start(%d), calling pid %d session %d",
4628            mName, IPCThreadState::self()->getCallingPid(), mSessionId);
4629
4630    sp<ThreadBase> thread = mThread.promote();
4631    if (thread != 0) {
4632        Mutex::Autolock _l(thread->mLock);
4633        track_state state = mState;
4634        // here the track could be either new, or restarted
4635        // in both cases "unstop" the track
4636        if (mState == PAUSED) {
4637            mState = TrackBase::RESUMING;
4638            ALOGV("PAUSED => RESUMING (%d) on thread %p", mName, this);
4639        } else {
4640            mState = TrackBase::ACTIVE;
4641            ALOGV("? => ACTIVE (%d) on thread %p", mName, this);
4642        }
4643
4644        if (!isOutputTrack() && state != ACTIVE && state != RESUMING) {
4645            thread->mLock.unlock();
4646            status = AudioSystem::startOutput(thread->id(), mStreamType, mSessionId);
4647            thread->mLock.lock();
4648
4649#ifdef ADD_BATTERY_DATA
4650            // to track the speaker usage
4651            if (status == NO_ERROR) {
4652                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStart);
4653            }
4654#endif
4655        }
4656        if (status == NO_ERROR) {
4657            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4658            playbackThread->addTrack_l(this);
4659        } else {
4660            mState = state;
4661            triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
4662        }
4663    } else {
4664        status = BAD_VALUE;
4665    }
4666    return status;
4667}
4668
4669void AudioFlinger::PlaybackThread::Track::stop()
4670{
4671    ALOGV("stop(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid());
4672    sp<ThreadBase> thread = mThread.promote();
4673    if (thread != 0) {
4674        Mutex::Autolock _l(thread->mLock);
4675        track_state state = mState;
4676        if (state == RESUMING || state == ACTIVE || state == PAUSING || state == PAUSED) {
4677            // If the track is not active (PAUSED and buffers full), flush buffers
4678            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4679            if (playbackThread->mActiveTracks.indexOf(this) < 0) {
4680                reset();
4681                mState = STOPPED;
4682            } else if (!isFastTrack()) {
4683                mState = STOPPED;
4684            } else {
4685                // prepareTracks_l() will set state to STOPPING_2 after next underrun,
4686                // and then to STOPPED and reset() when presentation is complete
4687                mState = STOPPING_1;
4688            }
4689            ALOGV("not stopping/stopped => stopping/stopped (%d) on thread %p", mName,
4690                    playbackThread);
4691        }
4692        if (!isOutputTrack() && (state == ACTIVE || state == RESUMING)) {
4693            thread->mLock.unlock();
4694            AudioSystem::stopOutput(thread->id(), mStreamType, mSessionId);
4695            thread->mLock.lock();
4696
4697#ifdef ADD_BATTERY_DATA
4698            // to track the speaker usage
4699            addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
4700#endif
4701        }
4702    }
4703}
4704
4705void AudioFlinger::PlaybackThread::Track::pause()
4706{
4707    ALOGV("pause(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid());
4708    sp<ThreadBase> thread = mThread.promote();
4709    if (thread != 0) {
4710        Mutex::Autolock _l(thread->mLock);
4711        if (mState == ACTIVE || mState == RESUMING) {
4712            mState = PAUSING;
4713            ALOGV("ACTIVE/RESUMING => PAUSING (%d) on thread %p", mName, thread.get());
4714            if (!isOutputTrack()) {
4715                thread->mLock.unlock();
4716                AudioSystem::stopOutput(thread->id(), mStreamType, mSessionId);
4717                thread->mLock.lock();
4718
4719#ifdef ADD_BATTERY_DATA
4720                // to track the speaker usage
4721                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
4722#endif
4723            }
4724        }
4725    }
4726}
4727
4728void AudioFlinger::PlaybackThread::Track::flush()
4729{
4730    ALOGV("flush(%d)", mName);
4731    sp<ThreadBase> thread = mThread.promote();
4732    if (thread != 0) {
4733        Mutex::Autolock _l(thread->mLock);
4734        if (mState != STOPPING_1 && mState != STOPPING_2 && mState != STOPPED && mState != PAUSED &&
4735                mState != PAUSING && mState != IDLE && mState != FLUSHED) {
4736            return;
4737        }
4738        // No point remaining in PAUSED state after a flush => go to
4739        // FLUSHED state
4740        mState = FLUSHED;
4741        // do not reset the track if it is still in the process of being stopped or paused.
4742        // this will be done by prepareTracks_l() when the track is stopped.
4743        // prepareTracks_l() will see mState == FLUSHED, then
4744        // remove from active track list, reset(), and trigger presentation complete
4745        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4746        if (playbackThread->mActiveTracks.indexOf(this) < 0) {
4747            reset();
4748        }
4749    }
4750}
4751
4752void AudioFlinger::PlaybackThread::Track::reset()
4753{
4754    // Do not reset twice to avoid discarding data written just after a flush and before
4755    // the audioflinger thread detects the track is stopped.
4756    if (!mResetDone) {
4757        TrackBase::reset();
4758        // Force underrun condition to avoid false underrun callback until first data is
4759        // written to buffer
4760        android_atomic_and(~CBLK_FORCEREADY, &mCblk->flags);
4761        android_atomic_or(CBLK_UNDERRUN, &mCblk->flags);
4762        mFillingUpStatus = FS_FILLING;
4763        mResetDone = true;
4764        if (mState == FLUSHED) {
4765            mState = IDLE;
4766        }
4767    }
4768}
4769
4770void AudioFlinger::PlaybackThread::Track::mute(bool muted)
4771{
4772    mMute = muted;
4773}
4774
4775status_t AudioFlinger::PlaybackThread::Track::attachAuxEffect(int EffectId)
4776{
4777    status_t status = DEAD_OBJECT;
4778    sp<ThreadBase> thread = mThread.promote();
4779    if (thread != 0) {
4780        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4781        sp<AudioFlinger> af = mClient->audioFlinger();
4782
4783        Mutex::Autolock _l(af->mLock);
4784
4785        sp<PlaybackThread> srcThread = af->getEffectThread_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
4786
4787        if (EffectId != 0 && srcThread != 0 && playbackThread != srcThread.get()) {
4788            Mutex::Autolock _dl(playbackThread->mLock);
4789            Mutex::Autolock _sl(srcThread->mLock);
4790            sp<EffectChain> chain = srcThread->getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
4791            if (chain == 0) {
4792                return INVALID_OPERATION;
4793            }
4794
4795            sp<EffectModule> effect = chain->getEffectFromId_l(EffectId);
4796            if (effect == 0) {
4797                return INVALID_OPERATION;
4798            }
4799            srcThread->removeEffect_l(effect);
4800            playbackThread->addEffect_l(effect);
4801            // removeEffect_l() has stopped the effect if it was active so it must be restarted
4802            if (effect->state() == EffectModule::ACTIVE ||
4803                    effect->state() == EffectModule::STOPPING) {
4804                effect->start();
4805            }
4806
4807            sp<EffectChain> dstChain = effect->chain().promote();
4808            if (dstChain == 0) {
4809                srcThread->addEffect_l(effect);
4810                return INVALID_OPERATION;
4811            }
4812            AudioSystem::unregisterEffect(effect->id());
4813            AudioSystem::registerEffect(&effect->desc(),
4814                                        srcThread->id(),
4815                                        dstChain->strategy(),
4816                                        AUDIO_SESSION_OUTPUT_MIX,
4817                                        effect->id());
4818        }
4819        status = playbackThread->attachAuxEffect(this, EffectId);
4820    }
4821    return status;
4822}
4823
4824void AudioFlinger::PlaybackThread::Track::setAuxBuffer(int EffectId, int32_t *buffer)
4825{
4826    mAuxEffectId = EffectId;
4827    mAuxBuffer = buffer;
4828}
4829
4830bool AudioFlinger::PlaybackThread::Track::presentationComplete(size_t framesWritten,
4831                                                         size_t audioHalFrames)
4832{
4833    // a track is considered presented when the total number of frames written to audio HAL
4834    // corresponds to the number of frames written when presentationComplete() is called for the
4835    // first time (mPresentationCompleteFrames == 0) plus the buffer filling status at that time.
4836    if (mPresentationCompleteFrames == 0) {
4837        mPresentationCompleteFrames = framesWritten + audioHalFrames;
4838        ALOGV("presentationComplete() reset: mPresentationCompleteFrames %d audioHalFrames %d",
4839                  mPresentationCompleteFrames, audioHalFrames);
4840    }
4841    if (framesWritten >= mPresentationCompleteFrames) {
4842        ALOGV("presentationComplete() session %d complete: framesWritten %d",
4843                  mSessionId, framesWritten);
4844        triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
4845        return true;
4846    }
4847    return false;
4848}
4849
4850void AudioFlinger::PlaybackThread::Track::triggerEvents(AudioSystem::sync_event_t type)
4851{
4852    for (int i = 0; i < (int)mSyncEvents.size(); i++) {
4853        if (mSyncEvents[i]->type() == type) {
4854            mSyncEvents[i]->trigger();
4855            mSyncEvents.removeAt(i);
4856            i--;
4857        }
4858    }
4859}
4860
4861// implement VolumeBufferProvider interface
4862
4863uint32_t AudioFlinger::PlaybackThread::Track::getVolumeLR()
4864{
4865    // called by FastMixer, so not allowed to take any locks, block, or do I/O including logs
4866    ALOG_ASSERT(isFastTrack() && (mCblk != NULL));
4867    uint32_t vlr = mCblk->getVolumeLR();
4868    uint32_t vl = vlr & 0xFFFF;
4869    uint32_t vr = vlr >> 16;
4870    // track volumes come from shared memory, so can't be trusted and must be clamped
4871    if (vl > MAX_GAIN_INT) {
4872        vl = MAX_GAIN_INT;
4873    }
4874    if (vr > MAX_GAIN_INT) {
4875        vr = MAX_GAIN_INT;
4876    }
4877    // now apply the cached master volume and stream type volume;
4878    // this is trusted but lacks any synchronization or barrier so may be stale
4879    float v = mCachedVolume;
4880    vl *= v;
4881    vr *= v;
4882    // re-combine into U4.16
4883    vlr = (vr << 16) | (vl & 0xFFFF);
4884    // FIXME look at mute, pause, and stop flags
4885    return vlr;
4886}
4887
4888status_t AudioFlinger::PlaybackThread::Track::setSyncEvent(const sp<SyncEvent>& event)
4889{
4890    if (mState == TERMINATED || mState == PAUSED ||
4891            ((framesReady() == 0) && ((mSharedBuffer != 0) ||
4892                                      (mState == STOPPED)))) {
4893        ALOGW("Track::setSyncEvent() in invalid state %d on session %d %s mode, framesReady %d ",
4894              mState, mSessionId, (mSharedBuffer != 0) ? "static" : "stream", framesReady());
4895        event->cancel();
4896        return INVALID_OPERATION;
4897    }
4898    (void) TrackBase::setSyncEvent(event);
4899    return NO_ERROR;
4900}
4901
4902bool AudioFlinger::PlaybackThread::Track::isOut() const
4903{
4904    return true;
4905}
4906
4907// timed audio tracks
4908
4909sp<AudioFlinger::PlaybackThread::TimedTrack>
4910AudioFlinger::PlaybackThread::TimedTrack::create(
4911            PlaybackThread *thread,
4912            const sp<Client>& client,
4913            audio_stream_type_t streamType,
4914            uint32_t sampleRate,
4915            audio_format_t format,
4916            audio_channel_mask_t channelMask,
4917            size_t frameCount,
4918            const sp<IMemory>& sharedBuffer,
4919            int sessionId) {
4920    if (!client->reserveTimedTrack())
4921        return 0;
4922
4923    return new TimedTrack(
4924        thread, client, streamType, sampleRate, format, channelMask, frameCount,
4925        sharedBuffer, sessionId);
4926}
4927
4928AudioFlinger::PlaybackThread::TimedTrack::TimedTrack(
4929            PlaybackThread *thread,
4930            const sp<Client>& client,
4931            audio_stream_type_t streamType,
4932            uint32_t sampleRate,
4933            audio_format_t format,
4934            audio_channel_mask_t channelMask,
4935            size_t frameCount,
4936            const sp<IMemory>& sharedBuffer,
4937            int sessionId)
4938    : Track(thread, client, streamType, sampleRate, format, channelMask,
4939            frameCount, sharedBuffer, sessionId, IAudioFlinger::TRACK_TIMED),
4940      mQueueHeadInFlight(false),
4941      mTrimQueueHeadOnRelease(false),
4942      mFramesPendingInQueue(0),
4943      mTimedSilenceBuffer(NULL),
4944      mTimedSilenceBufferSize(0),
4945      mTimedAudioOutputOnTime(false),
4946      mMediaTimeTransformValid(false)
4947{
4948    LocalClock lc;
4949    mLocalTimeFreq = lc.getLocalFreq();
4950
4951    mLocalTimeToSampleTransform.a_zero = 0;
4952    mLocalTimeToSampleTransform.b_zero = 0;
4953    mLocalTimeToSampleTransform.a_to_b_numer = sampleRate;
4954    mLocalTimeToSampleTransform.a_to_b_denom = mLocalTimeFreq;
4955    LinearTransform::reduce(&mLocalTimeToSampleTransform.a_to_b_numer,
4956                            &mLocalTimeToSampleTransform.a_to_b_denom);
4957
4958    mMediaTimeToSampleTransform.a_zero = 0;
4959    mMediaTimeToSampleTransform.b_zero = 0;
4960    mMediaTimeToSampleTransform.a_to_b_numer = sampleRate;
4961    mMediaTimeToSampleTransform.a_to_b_denom = 1000000;
4962    LinearTransform::reduce(&mMediaTimeToSampleTransform.a_to_b_numer,
4963                            &mMediaTimeToSampleTransform.a_to_b_denom);
4964}
4965
4966AudioFlinger::PlaybackThread::TimedTrack::~TimedTrack() {
4967    mClient->releaseTimedTrack();
4968    delete [] mTimedSilenceBuffer;
4969}
4970
4971status_t AudioFlinger::PlaybackThread::TimedTrack::allocateTimedBuffer(
4972    size_t size, sp<IMemory>* buffer) {
4973
4974    Mutex::Autolock _l(mTimedBufferQueueLock);
4975
4976    trimTimedBufferQueue_l();
4977
4978    // lazily initialize the shared memory heap for timed buffers
4979    if (mTimedMemoryDealer == NULL) {
4980        const int kTimedBufferHeapSize = 512 << 10;
4981
4982        mTimedMemoryDealer = new MemoryDealer(kTimedBufferHeapSize,
4983                                              "AudioFlingerTimed");
4984        if (mTimedMemoryDealer == NULL)
4985            return NO_MEMORY;
4986    }
4987
4988    sp<IMemory> newBuffer = mTimedMemoryDealer->allocate(size);
4989    if (newBuffer == NULL) {
4990        newBuffer = mTimedMemoryDealer->allocate(size);
4991        if (newBuffer == NULL)
4992            return NO_MEMORY;
4993    }
4994
4995    *buffer = newBuffer;
4996    return NO_ERROR;
4997}
4998
4999// caller must hold mTimedBufferQueueLock
5000void AudioFlinger::PlaybackThread::TimedTrack::trimTimedBufferQueue_l() {
5001    int64_t mediaTimeNow;
5002    {
5003        Mutex::Autolock mttLock(mMediaTimeTransformLock);
5004        if (!mMediaTimeTransformValid)
5005            return;
5006
5007        int64_t targetTimeNow;
5008        status_t res = (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME)
5009            ? mCCHelper.getCommonTime(&targetTimeNow)
5010            : mCCHelper.getLocalTime(&targetTimeNow);
5011
5012        if (OK != res)
5013            return;
5014
5015        if (!mMediaTimeTransform.doReverseTransform(targetTimeNow,
5016                                                    &mediaTimeNow)) {
5017            return;
5018        }
5019    }
5020
5021    size_t trimEnd;
5022    for (trimEnd = 0; trimEnd < mTimedBufferQueue.size(); trimEnd++) {
5023        int64_t bufEnd;
5024
5025        if ((trimEnd + 1) < mTimedBufferQueue.size()) {
5026            // We have a next buffer.  Just use its PTS as the PTS of the frame
5027            // following the last frame in this buffer.  If the stream is sparse
5028            // (ie, there are deliberate gaps left in the stream which should be
5029            // filled with silence by the TimedAudioTrack), then this can result
5030            // in one extra buffer being left un-trimmed when it could have
5031            // been.  In general, this is not typical, and we would rather
5032            // optimized away the TS calculation below for the more common case
5033            // where PTSes are contiguous.
5034            bufEnd = mTimedBufferQueue[trimEnd + 1].pts();
5035        } else {
5036            // We have no next buffer.  Compute the PTS of the frame following
5037            // the last frame in this buffer by computing the duration of of
5038            // this frame in media time units and adding it to the PTS of the
5039            // buffer.
5040            int64_t frameCount = mTimedBufferQueue[trimEnd].buffer()->size()
5041                               / mFrameSize;
5042
5043            if (!mMediaTimeToSampleTransform.doReverseTransform(frameCount,
5044                                                                &bufEnd)) {
5045                ALOGE("Failed to convert frame count of %lld to media time"
5046                      " duration" " (scale factor %d/%u) in %s",
5047                      frameCount,
5048                      mMediaTimeToSampleTransform.a_to_b_numer,
5049                      mMediaTimeToSampleTransform.a_to_b_denom,
5050                      __PRETTY_FUNCTION__);
5051                break;
5052            }
5053            bufEnd += mTimedBufferQueue[trimEnd].pts();
5054        }
5055
5056        if (bufEnd > mediaTimeNow)
5057            break;
5058
5059        // Is the buffer we want to use in the middle of a mix operation right
5060        // now?  If so, don't actually trim it.  Just wait for the releaseBuffer
5061        // from the mixer which should be coming back shortly.
5062        if (!trimEnd && mQueueHeadInFlight) {
5063            mTrimQueueHeadOnRelease = true;
5064        }
5065    }
5066
5067    size_t trimStart = mTrimQueueHeadOnRelease ? 1 : 0;
5068    if (trimStart < trimEnd) {
5069        // Update the bookkeeping for framesReady()
5070        for (size_t i = trimStart; i < trimEnd; ++i) {
5071            updateFramesPendingAfterTrim_l(mTimedBufferQueue[i], "trim");
5072        }
5073
5074        // Now actually remove the buffers from the queue.
5075        mTimedBufferQueue.removeItemsAt(trimStart, trimEnd);
5076    }
5077}
5078
5079void AudioFlinger::PlaybackThread::TimedTrack::trimTimedBufferQueueHead_l(
5080        const char* logTag) {
5081    ALOG_ASSERT(mTimedBufferQueue.size() > 0,
5082                "%s called (reason \"%s\"), but timed buffer queue has no"
5083                " elements to trim.", __FUNCTION__, logTag);
5084
5085    updateFramesPendingAfterTrim_l(mTimedBufferQueue[0], logTag);
5086    mTimedBufferQueue.removeAt(0);
5087}
5088
5089void AudioFlinger::PlaybackThread::TimedTrack::updateFramesPendingAfterTrim_l(
5090        const TimedBuffer& buf,
5091        const char* logTag) {
5092    uint32_t bufBytes        = buf.buffer()->size();
5093    uint32_t consumedAlready = buf.position();
5094
5095    ALOG_ASSERT(consumedAlready <= bufBytes,
5096                "Bad bookkeeping while updating frames pending.  Timed buffer is"
5097                " only %u bytes long, but claims to have consumed %u"
5098                " bytes.  (update reason: \"%s\")",
5099                bufBytes, consumedAlready, logTag);
5100
5101    uint32_t bufFrames = (bufBytes - consumedAlready) / mFrameSize;
5102    ALOG_ASSERT(mFramesPendingInQueue >= bufFrames,
5103                "Bad bookkeeping while updating frames pending.  Should have at"
5104                " least %u queued frames, but we think we have only %u.  (update"
5105                " reason: \"%s\")",
5106                bufFrames, mFramesPendingInQueue, logTag);
5107
5108    mFramesPendingInQueue -= bufFrames;
5109}
5110
5111status_t AudioFlinger::PlaybackThread::TimedTrack::queueTimedBuffer(
5112    const sp<IMemory>& buffer, int64_t pts) {
5113
5114    {
5115        Mutex::Autolock mttLock(mMediaTimeTransformLock);
5116        if (!mMediaTimeTransformValid)
5117            return INVALID_OPERATION;
5118    }
5119
5120    Mutex::Autolock _l(mTimedBufferQueueLock);
5121
5122    uint32_t bufFrames = buffer->size() / mFrameSize;
5123    mFramesPendingInQueue += bufFrames;
5124    mTimedBufferQueue.add(TimedBuffer(buffer, pts));
5125
5126    return NO_ERROR;
5127}
5128
5129status_t AudioFlinger::PlaybackThread::TimedTrack::setMediaTimeTransform(
5130    const LinearTransform& xform, TimedAudioTrack::TargetTimeline target) {
5131
5132    ALOGVV("setMediaTimeTransform az=%lld bz=%lld n=%d d=%u tgt=%d",
5133           xform.a_zero, xform.b_zero, xform.a_to_b_numer, xform.a_to_b_denom,
5134           target);
5135
5136    if (!(target == TimedAudioTrack::LOCAL_TIME ||
5137          target == TimedAudioTrack::COMMON_TIME)) {
5138        return BAD_VALUE;
5139    }
5140
5141    Mutex::Autolock lock(mMediaTimeTransformLock);
5142    mMediaTimeTransform = xform;
5143    mMediaTimeTransformTarget = target;
5144    mMediaTimeTransformValid = true;
5145
5146    return NO_ERROR;
5147}
5148
5149#define min(a, b) ((a) < (b) ? (a) : (b))
5150
5151// implementation of getNextBuffer for tracks whose buffers have timestamps
5152status_t AudioFlinger::PlaybackThread::TimedTrack::getNextBuffer(
5153    AudioBufferProvider::Buffer* buffer, int64_t pts)
5154{
5155    if (pts == AudioBufferProvider::kInvalidPTS) {
5156        buffer->raw = NULL;
5157        buffer->frameCount = 0;
5158        mTimedAudioOutputOnTime = false;
5159        return INVALID_OPERATION;
5160    }
5161
5162    Mutex::Autolock _l(mTimedBufferQueueLock);
5163
5164    ALOG_ASSERT(!mQueueHeadInFlight,
5165                "getNextBuffer called without releaseBuffer!");
5166
5167    while (true) {
5168
5169        // if we have no timed buffers, then fail
5170        if (mTimedBufferQueue.isEmpty()) {
5171            buffer->raw = NULL;
5172            buffer->frameCount = 0;
5173            return NOT_ENOUGH_DATA;
5174        }
5175
5176        TimedBuffer& head = mTimedBufferQueue.editItemAt(0);
5177
5178        // calculate the PTS of the head of the timed buffer queue expressed in
5179        // local time
5180        int64_t headLocalPTS;
5181        {
5182            Mutex::Autolock mttLock(mMediaTimeTransformLock);
5183
5184            ALOG_ASSERT(mMediaTimeTransformValid, "media time transform invalid");
5185
5186            if (mMediaTimeTransform.a_to_b_denom == 0) {
5187                // the transform represents a pause, so yield silence
5188                timedYieldSilence_l(buffer->frameCount, buffer);
5189                return NO_ERROR;
5190            }
5191
5192            int64_t transformedPTS;
5193            if (!mMediaTimeTransform.doForwardTransform(head.pts(),
5194                                                        &transformedPTS)) {
5195                // the transform failed.  this shouldn't happen, but if it does
5196                // then just drop this buffer
5197                ALOGW("timedGetNextBuffer transform failed");
5198                buffer->raw = NULL;
5199                buffer->frameCount = 0;
5200                trimTimedBufferQueueHead_l("getNextBuffer; no transform");
5201                return NO_ERROR;
5202            }
5203
5204            if (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME) {
5205                if (OK != mCCHelper.commonTimeToLocalTime(transformedPTS,
5206                                                          &headLocalPTS)) {
5207                    buffer->raw = NULL;
5208                    buffer->frameCount = 0;
5209                    return INVALID_OPERATION;
5210                }
5211            } else {
5212                headLocalPTS = transformedPTS;
5213            }
5214        }
5215
5216        // adjust the head buffer's PTS to reflect the portion of the head buffer
5217        // that has already been consumed
5218        int64_t effectivePTS = headLocalPTS +
5219                ((head.position() / mFrameSize) * mLocalTimeFreq / sampleRate());
5220
5221        // Calculate the delta in samples between the head of the input buffer
5222        // queue and the start of the next output buffer that will be written.
5223        // If the transformation fails because of over or underflow, it means
5224        // that the sample's position in the output stream is so far out of
5225        // whack that it should just be dropped.
5226        int64_t sampleDelta;
5227        if (llabs(effectivePTS - pts) >= (static_cast<int64_t>(1) << 31)) {
5228            ALOGV("*** head buffer is too far from PTS: dropped buffer");
5229            trimTimedBufferQueueHead_l("getNextBuffer, buf pts too far from"
5230                                       " mix");
5231            continue;
5232        }
5233        if (!mLocalTimeToSampleTransform.doForwardTransform(
5234                (effectivePTS - pts) << 32, &sampleDelta)) {
5235            ALOGV("*** too late during sample rate transform: dropped buffer");
5236            trimTimedBufferQueueHead_l("getNextBuffer, bad local to sample");
5237            continue;
5238        }
5239
5240        ALOGVV("*** getNextBuffer head.pts=%lld head.pos=%d pts=%lld"
5241               " sampleDelta=[%d.%08x]",
5242               head.pts(), head.position(), pts,
5243               static_cast<int32_t>((sampleDelta >= 0 ? 0 : 1)
5244                   + (sampleDelta >> 32)),
5245               static_cast<uint32_t>(sampleDelta & 0xFFFFFFFF));
5246
5247        // if the delta between the ideal placement for the next input sample and
5248        // the current output position is within this threshold, then we will
5249        // concatenate the next input samples to the previous output
5250        const int64_t kSampleContinuityThreshold =
5251                (static_cast<int64_t>(sampleRate()) << 32) / 250;
5252
5253        // if this is the first buffer of audio that we're emitting from this track
5254        // then it should be almost exactly on time.
5255        const int64_t kSampleStartupThreshold = 1LL << 32;
5256
5257        if ((mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleContinuityThreshold) ||
5258           (!mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleStartupThreshold)) {
5259            // the next input is close enough to being on time, so concatenate it
5260            // with the last output
5261            timedYieldSamples_l(buffer);
5262
5263            ALOGVV("*** on time: head.pos=%d frameCount=%u",
5264                    head.position(), buffer->frameCount);
5265            return NO_ERROR;
5266        }
5267
5268        // Looks like our output is not on time.  Reset our on timed status.
5269        // Next time we mix samples from our input queue, then should be within
5270        // the StartupThreshold.
5271        mTimedAudioOutputOnTime = false;
5272        if (sampleDelta > 0) {
5273            // the gap between the current output position and the proper start of
5274            // the next input sample is too big, so fill it with silence
5275            uint32_t framesUntilNextInput = (sampleDelta + 0x80000000) >> 32;
5276
5277            timedYieldSilence_l(framesUntilNextInput, buffer);
5278            ALOGV("*** silence: frameCount=%u", buffer->frameCount);
5279            return NO_ERROR;
5280        } else {
5281            // the next input sample is late
5282            uint32_t lateFrames = static_cast<uint32_t>(-((sampleDelta + 0x80000000) >> 32));
5283            size_t onTimeSamplePosition =
5284                    head.position() + lateFrames * mFrameSize;
5285
5286            if (onTimeSamplePosition > head.buffer()->size()) {
5287                // all the remaining samples in the head are too late, so
5288                // drop it and move on
5289                ALOGV("*** too late: dropped buffer");
5290                trimTimedBufferQueueHead_l("getNextBuffer, dropped late buffer");
5291                continue;
5292            } else {
5293                // skip over the late samples
5294                head.setPosition(onTimeSamplePosition);
5295
5296                // yield the available samples
5297                timedYieldSamples_l(buffer);
5298
5299                ALOGV("*** late: head.pos=%d frameCount=%u", head.position(), buffer->frameCount);
5300                return NO_ERROR;
5301            }
5302        }
5303    }
5304}
5305
5306// Yield samples from the timed buffer queue head up to the given output
5307// buffer's capacity.
5308//
5309// Caller must hold mTimedBufferQueueLock
5310void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSamples_l(
5311    AudioBufferProvider::Buffer* buffer) {
5312
5313    const TimedBuffer& head = mTimedBufferQueue[0];
5314
5315    buffer->raw = (static_cast<uint8_t*>(head.buffer()->pointer()) +
5316                   head.position());
5317
5318    uint32_t framesLeftInHead = ((head.buffer()->size() - head.position()) /
5319                                 mFrameSize);
5320    size_t framesRequested = buffer->frameCount;
5321    buffer->frameCount = min(framesLeftInHead, framesRequested);
5322
5323    mQueueHeadInFlight = true;
5324    mTimedAudioOutputOnTime = true;
5325}
5326
5327// Yield samples of silence up to the given output buffer's capacity
5328//
5329// Caller must hold mTimedBufferQueueLock
5330void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSilence_l(
5331    uint32_t numFrames, AudioBufferProvider::Buffer* buffer) {
5332
5333    // lazily allocate a buffer filled with silence
5334    if (mTimedSilenceBufferSize < numFrames * mFrameSize) {
5335        delete [] mTimedSilenceBuffer;
5336        mTimedSilenceBufferSize = numFrames * mFrameSize;
5337        mTimedSilenceBuffer = new uint8_t[mTimedSilenceBufferSize];
5338        memset(mTimedSilenceBuffer, 0, mTimedSilenceBufferSize);
5339    }
5340
5341    buffer->raw = mTimedSilenceBuffer;
5342    size_t framesRequested = buffer->frameCount;
5343    buffer->frameCount = min(numFrames, framesRequested);
5344
5345    mTimedAudioOutputOnTime = false;
5346}
5347
5348// AudioBufferProvider interface
5349void AudioFlinger::PlaybackThread::TimedTrack::releaseBuffer(
5350    AudioBufferProvider::Buffer* buffer) {
5351
5352    Mutex::Autolock _l(mTimedBufferQueueLock);
5353
5354    // If the buffer which was just released is part of the buffer at the head
5355    // of the queue, be sure to update the amt of the buffer which has been
5356    // consumed.  If the buffer being returned is not part of the head of the
5357    // queue, its either because the buffer is part of the silence buffer, or
5358    // because the head of the timed queue was trimmed after the mixer called
5359    // getNextBuffer but before the mixer called releaseBuffer.
5360    if (buffer->raw == mTimedSilenceBuffer) {
5361        ALOG_ASSERT(!mQueueHeadInFlight,
5362                    "Queue head in flight during release of silence buffer!");
5363        goto done;
5364    }
5365
5366    ALOG_ASSERT(mQueueHeadInFlight,
5367                "TimedTrack::releaseBuffer of non-silence buffer, but no queue"
5368                " head in flight.");
5369
5370    if (mTimedBufferQueue.size()) {
5371        TimedBuffer& head = mTimedBufferQueue.editItemAt(0);
5372
5373        void* start = head.buffer()->pointer();
5374        void* end   = reinterpret_cast<void*>(
5375                        reinterpret_cast<uint8_t*>(head.buffer()->pointer())
5376                        + head.buffer()->size());
5377
5378        ALOG_ASSERT((buffer->raw >= start) && (buffer->raw < end),
5379                    "released buffer not within the head of the timed buffer"
5380                    " queue; qHead = [%p, %p], released buffer = %p",
5381                    start, end, buffer->raw);
5382
5383        head.setPosition(head.position() +
5384                (buffer->frameCount * mFrameSize));
5385        mQueueHeadInFlight = false;
5386
5387        ALOG_ASSERT(mFramesPendingInQueue >= buffer->frameCount,
5388                    "Bad bookkeeping during releaseBuffer!  Should have at"
5389                    " least %u queued frames, but we think we have only %u",
5390                    buffer->frameCount, mFramesPendingInQueue);
5391
5392        mFramesPendingInQueue -= buffer->frameCount;
5393
5394        if ((static_cast<size_t>(head.position()) >= head.buffer()->size())
5395            || mTrimQueueHeadOnRelease) {
5396            trimTimedBufferQueueHead_l("releaseBuffer");
5397            mTrimQueueHeadOnRelease = false;
5398        }
5399    } else {
5400        LOG_FATAL("TimedTrack::releaseBuffer of non-silence buffer with no"
5401                  " buffers in the timed buffer queue");
5402    }
5403
5404done:
5405    buffer->raw = 0;
5406    buffer->frameCount = 0;
5407}
5408
5409size_t AudioFlinger::PlaybackThread::TimedTrack::framesReady() const {
5410    Mutex::Autolock _l(mTimedBufferQueueLock);
5411    return mFramesPendingInQueue;
5412}
5413
5414AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer()
5415        : mPTS(0), mPosition(0) {}
5416
5417AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer(
5418    const sp<IMemory>& buffer, int64_t pts)
5419        : mBuffer(buffer), mPTS(pts), mPosition(0) {}
5420
5421// ----------------------------------------------------------------------------
5422
5423// RecordTrack constructor must be called with AudioFlinger::mLock held
5424AudioFlinger::RecordThread::RecordTrack::RecordTrack(
5425            RecordThread *thread,
5426            const sp<Client>& client,
5427            uint32_t sampleRate,
5428            audio_format_t format,
5429            audio_channel_mask_t channelMask,
5430            size_t frameCount,
5431            int sessionId)
5432    :   TrackBase(thread, client, sampleRate, format,
5433                  channelMask, frameCount, 0 /*sharedBuffer*/, sessionId),
5434        mOverflow(false)
5435{
5436    ALOGV("RecordTrack constructor, size %d", (int)mBufferEnd - (int)mBuffer);
5437}
5438
5439AudioFlinger::RecordThread::RecordTrack::~RecordTrack()
5440{
5441    ALOGV("%s", __func__);
5442}
5443
5444// AudioBufferProvider interface
5445status_t AudioFlinger::RecordThread::RecordTrack::getNextBuffer(AudioBufferProvider::Buffer* buffer,
5446        int64_t pts)
5447{
5448    audio_track_cblk_t* cblk = this->cblk();
5449    uint32_t framesAvail;
5450    uint32_t framesReq = buffer->frameCount;
5451
5452    // Check if last stepServer failed, try to step now
5453    if (mStepServerFailed) {
5454        if (!step()) {
5455            goto getNextBuffer_exit;
5456        }
5457        ALOGV("stepServer recovered");
5458        mStepServerFailed = false;
5459    }
5460
5461    // FIXME lock is not actually held, so overrun is possible
5462    framesAvail = cblk->framesAvailableIn_l(mFrameCount);
5463
5464    if (CC_LIKELY(framesAvail)) {
5465        uint32_t s = cblk->server;
5466        uint32_t bufferEnd = cblk->serverBase + mFrameCount;
5467
5468        if (framesReq > framesAvail) {
5469            framesReq = framesAvail;
5470        }
5471        if (framesReq > bufferEnd - s) {
5472            framesReq = bufferEnd - s;
5473        }
5474
5475        buffer->raw = getBuffer(s, framesReq);
5476        buffer->frameCount = framesReq;
5477        return NO_ERROR;
5478    }
5479
5480getNextBuffer_exit:
5481    buffer->raw = NULL;
5482    buffer->frameCount = 0;
5483    return NOT_ENOUGH_DATA;
5484}
5485
5486status_t AudioFlinger::RecordThread::RecordTrack::start(AudioSystem::sync_event_t event,
5487                                                        int triggerSession)
5488{
5489    sp<ThreadBase> thread = mThread.promote();
5490    if (thread != 0) {
5491        RecordThread *recordThread = (RecordThread *)thread.get();
5492        return recordThread->start(this, event, triggerSession);
5493    } else {
5494        return BAD_VALUE;
5495    }
5496}
5497
5498void AudioFlinger::RecordThread::RecordTrack::stop()
5499{
5500    sp<ThreadBase> thread = mThread.promote();
5501    if (thread != 0) {
5502        RecordThread *recordThread = (RecordThread *)thread.get();
5503        recordThread->mLock.lock();
5504        bool doStop = recordThread->stop_l(this);
5505        if (doStop) {
5506            TrackBase::reset();
5507            // Force overrun condition to avoid false overrun callback until first data is
5508            // read from buffer
5509            android_atomic_or(CBLK_UNDERRUN, &mCblk->flags);
5510        }
5511        recordThread->mLock.unlock();
5512        if (doStop) {
5513            AudioSystem::stopInput(recordThread->id());
5514        }
5515    }
5516}
5517
5518/*static*/ void AudioFlinger::RecordThread::RecordTrack::appendDumpHeader(String8& result)
5519{
5520    result.append("   Clien Fmt Chn mask   Session Step S SRate  Serv     User   FrameCount\n");
5521}
5522
5523void AudioFlinger::RecordThread::RecordTrack::dump(char* buffer, size_t size)
5524{
5525    snprintf(buffer, size, "   %05d %03u 0x%08x %05d   %04u %01d %05u  %08x %08x %05d\n",
5526            (mClient == 0) ? getpid_cached : mClient->pid(),
5527            mFormat,
5528            mChannelMask,
5529            mSessionId,
5530            mStepCount,
5531            mState,
5532            mCblk->sampleRate,
5533            mCblk->server,
5534            mCblk->user,
5535            mFrameCount);
5536}
5537
5538bool AudioFlinger::RecordThread::RecordTrack::isOut() const
5539{
5540    return false;
5541}
5542
5543// ----------------------------------------------------------------------------
5544
5545AudioFlinger::PlaybackThread::OutputTrack::OutputTrack(
5546            PlaybackThread *playbackThread,
5547            DuplicatingThread *sourceThread,
5548            uint32_t sampleRate,
5549            audio_format_t format,
5550            audio_channel_mask_t channelMask,
5551            size_t frameCount)
5552    :   Track(playbackThread, NULL, AUDIO_STREAM_CNT, sampleRate, format, channelMask, frameCount,
5553                NULL, 0, IAudioFlinger::TRACK_DEFAULT),
5554    mActive(false), mSourceThread(sourceThread), mBuffers(NULL)
5555{
5556
5557    if (mCblk != NULL) {
5558        mBuffers = (char*)mCblk + sizeof(audio_track_cblk_t);
5559        mOutBuffer.frameCount = 0;
5560        playbackThread->mTracks.add(this);
5561        ALOGV("OutputTrack constructor mCblk %p, mBuffer %p, mBuffers %p, " \
5562                "mCblk->frameCount %d, mCblk->sampleRate %u, mChannelMask 0x%08x mBufferEnd %p",
5563                mCblk, mBuffer, mBuffers,
5564                mCblk->frameCount, mCblk->sampleRate, mChannelMask, mBufferEnd);
5565    } else {
5566        ALOGW("Error creating output track on thread %p", playbackThread);
5567    }
5568}
5569
5570AudioFlinger::PlaybackThread::OutputTrack::~OutputTrack()
5571{
5572    clearBufferQueue();
5573}
5574
5575status_t AudioFlinger::PlaybackThread::OutputTrack::start(AudioSystem::sync_event_t event,
5576                                                          int triggerSession)
5577{
5578    status_t status = Track::start(event, triggerSession);
5579    if (status != NO_ERROR) {
5580        return status;
5581    }
5582
5583    mActive = true;
5584    mRetryCount = 127;
5585    return status;
5586}
5587
5588void AudioFlinger::PlaybackThread::OutputTrack::stop()
5589{
5590    Track::stop();
5591    clearBufferQueue();
5592    mOutBuffer.frameCount = 0;
5593    mActive = false;
5594}
5595
5596bool AudioFlinger::PlaybackThread::OutputTrack::write(int16_t* data, uint32_t frames)
5597{
5598    Buffer *pInBuffer;
5599    Buffer inBuffer;
5600    uint32_t channelCount = mChannelCount;
5601    bool outputBufferFull = false;
5602    inBuffer.frameCount = frames;
5603    inBuffer.i16 = data;
5604
5605    uint32_t waitTimeLeftMs = mSourceThread->waitTimeMs();
5606
5607    if (!mActive && frames != 0) {
5608        start();
5609        sp<ThreadBase> thread = mThread.promote();
5610        if (thread != 0) {
5611            MixerThread *mixerThread = (MixerThread *)thread.get();
5612            if (mFrameCount > frames){
5613                if (mBufferQueue.size() < kMaxOverFlowBuffers) {
5614                    uint32_t startFrames = (mFrameCount - frames);
5615                    pInBuffer = new Buffer;
5616                    pInBuffer->mBuffer = new int16_t[startFrames * channelCount];
5617                    pInBuffer->frameCount = startFrames;
5618                    pInBuffer->i16 = pInBuffer->mBuffer;
5619                    memset(pInBuffer->raw, 0, startFrames * channelCount * sizeof(int16_t));
5620                    mBufferQueue.add(pInBuffer);
5621                } else {
5622                    ALOGW ("OutputTrack::write() %p no more buffers in queue", this);
5623                }
5624            }
5625        }
5626    }
5627
5628    while (waitTimeLeftMs) {
5629        // First write pending buffers, then new data
5630        if (mBufferQueue.size()) {
5631            pInBuffer = mBufferQueue.itemAt(0);
5632        } else {
5633            pInBuffer = &inBuffer;
5634        }
5635
5636        if (pInBuffer->frameCount == 0) {
5637            break;
5638        }
5639
5640        if (mOutBuffer.frameCount == 0) {
5641            mOutBuffer.frameCount = pInBuffer->frameCount;
5642            nsecs_t startTime = systemTime();
5643            if (obtainBuffer(&mOutBuffer, waitTimeLeftMs) == (status_t)NO_MORE_BUFFERS) {
5644                ALOGV ("OutputTrack::write() %p thread %p no more output buffers", this,
5645                        mThread.unsafe_get());
5646                outputBufferFull = true;
5647                break;
5648            }
5649            uint32_t waitTimeMs = (uint32_t)ns2ms(systemTime() - startTime);
5650            if (waitTimeLeftMs >= waitTimeMs) {
5651                waitTimeLeftMs -= waitTimeMs;
5652            } else {
5653                waitTimeLeftMs = 0;
5654            }
5655        }
5656
5657        uint32_t outFrames = pInBuffer->frameCount > mOutBuffer.frameCount ? mOutBuffer.frameCount :
5658                pInBuffer->frameCount;
5659        memcpy(mOutBuffer.raw, pInBuffer->raw, outFrames * channelCount * sizeof(int16_t));
5660        mCblk->stepUserOut(outFrames, mFrameCount);
5661        pInBuffer->frameCount -= outFrames;
5662        pInBuffer->i16 += outFrames * channelCount;
5663        mOutBuffer.frameCount -= outFrames;
5664        mOutBuffer.i16 += outFrames * channelCount;
5665
5666        if (pInBuffer->frameCount == 0) {
5667            if (mBufferQueue.size()) {
5668                mBufferQueue.removeAt(0);
5669                delete [] pInBuffer->mBuffer;
5670                delete pInBuffer;
5671                ALOGV("OutputTrack::write() %p thread %p released overflow buffer %d", this,
5672                        mThread.unsafe_get(), mBufferQueue.size());
5673            } else {
5674                break;
5675            }
5676        }
5677    }
5678
5679    // If we could not write all frames, allocate a buffer and queue it for next time.
5680    if (inBuffer.frameCount) {
5681        sp<ThreadBase> thread = mThread.promote();
5682        if (thread != 0 && !thread->standby()) {
5683            if (mBufferQueue.size() < kMaxOverFlowBuffers) {
5684                pInBuffer = new Buffer;
5685                pInBuffer->mBuffer = new int16_t[inBuffer.frameCount * channelCount];
5686                pInBuffer->frameCount = inBuffer.frameCount;
5687                pInBuffer->i16 = pInBuffer->mBuffer;
5688                memcpy(pInBuffer->raw, inBuffer.raw, inBuffer.frameCount * channelCount *
5689                        sizeof(int16_t));
5690                mBufferQueue.add(pInBuffer);
5691                ALOGV("OutputTrack::write() %p thread %p adding overflow buffer %d", this,
5692                        mThread.unsafe_get(), mBufferQueue.size());
5693            } else {
5694                ALOGW("OutputTrack::write() %p thread %p no more overflow buffers",
5695                        mThread.unsafe_get(), this);
5696            }
5697        }
5698    }
5699
5700    // Calling write() with a 0 length buffer, means that no more data will be written:
5701    // If no more buffers are pending, fill output track buffer to make sure it is started
5702    // by output mixer.
5703    if (frames == 0 && mBufferQueue.size() == 0) {
5704        if (mCblk->user < mFrameCount) {
5705            frames = mFrameCount - mCblk->user;
5706            pInBuffer = new Buffer;
5707            pInBuffer->mBuffer = new int16_t[frames * channelCount];
5708            pInBuffer->frameCount = frames;
5709            pInBuffer->i16 = pInBuffer->mBuffer;
5710            memset(pInBuffer->raw, 0, frames * channelCount * sizeof(int16_t));
5711            mBufferQueue.add(pInBuffer);
5712        } else if (mActive) {
5713            stop();
5714        }
5715    }
5716
5717    return outputBufferFull;
5718}
5719
5720status_t AudioFlinger::PlaybackThread::OutputTrack::obtainBuffer(
5721        AudioBufferProvider::Buffer* buffer, uint32_t waitTimeMs)
5722{
5723    int active;
5724    status_t result;
5725    audio_track_cblk_t* cblk = mCblk;
5726    uint32_t framesReq = buffer->frameCount;
5727
5728    ALOGVV("OutputTrack::obtainBuffer user %d, server %d", cblk->user, cblk->server);
5729    buffer->frameCount  = 0;
5730
5731    uint32_t framesAvail = cblk->framesAvailableOut(mFrameCount);
5732
5733
5734    if (framesAvail == 0) {
5735        Mutex::Autolock _l(cblk->lock);
5736        goto start_loop_here;
5737        while (framesAvail == 0) {
5738            active = mActive;
5739            if (CC_UNLIKELY(!active)) {
5740                ALOGV("Not active and NO_MORE_BUFFERS");
5741                return NO_MORE_BUFFERS;
5742            }
5743            result = cblk->cv.waitRelative(cblk->lock, milliseconds(waitTimeMs));
5744            if (result != NO_ERROR) {
5745                return NO_MORE_BUFFERS;
5746            }
5747            // read the server count again
5748        start_loop_here:
5749            framesAvail = cblk->framesAvailableOut_l(mFrameCount);
5750        }
5751    }
5752
5753//    if (framesAvail < framesReq) {
5754//        return NO_MORE_BUFFERS;
5755//    }
5756
5757    if (framesReq > framesAvail) {
5758        framesReq = framesAvail;
5759    }
5760
5761    uint32_t u = cblk->user;
5762    uint32_t bufferEnd = cblk->userBase + mFrameCount;
5763
5764    if (framesReq > bufferEnd - u) {
5765        framesReq = bufferEnd - u;
5766    }
5767
5768    buffer->frameCount  = framesReq;
5769    buffer->raw         = cblk->buffer(mBuffers, mFrameSize, u);
5770    return NO_ERROR;
5771}
5772
5773
5774void AudioFlinger::PlaybackThread::OutputTrack::clearBufferQueue()
5775{
5776    size_t size = mBufferQueue.size();
5777
5778    for (size_t i = 0; i < size; i++) {
5779        Buffer *pBuffer = mBufferQueue.itemAt(i);
5780        delete [] pBuffer->mBuffer;
5781        delete pBuffer;
5782    }
5783    mBufferQueue.clear();
5784}
5785
5786// ----------------------------------------------------------------------------
5787
5788AudioFlinger::Client::Client(const sp<AudioFlinger>& audioFlinger, pid_t pid)
5789    :   RefBase(),
5790        mAudioFlinger(audioFlinger),
5791        // FIXME should be a "k" constant not hard-coded, in .h or ro. property, see 4 lines below
5792        mMemoryDealer(new MemoryDealer(1024*1024, "AudioFlinger::Client")),
5793        mPid(pid),
5794        mTimedTrackCount(0)
5795{
5796    // 1 MB of address space is good for 32 tracks, 8 buffers each, 4 KB/buffer
5797}
5798
5799// Client destructor must be called with AudioFlinger::mLock held
5800AudioFlinger::Client::~Client()
5801{
5802    mAudioFlinger->removeClient_l(mPid);
5803}
5804
5805sp<MemoryDealer> AudioFlinger::Client::heap() const
5806{
5807    return mMemoryDealer;
5808}
5809
5810// Reserve one of the limited slots for a timed audio track associated
5811// with this client
5812bool AudioFlinger::Client::reserveTimedTrack()
5813{
5814    const int kMaxTimedTracksPerClient = 4;
5815
5816    Mutex::Autolock _l(mTimedTrackLock);
5817
5818    if (mTimedTrackCount >= kMaxTimedTracksPerClient) {
5819        ALOGW("can not create timed track - pid %d has exceeded the limit",
5820             mPid);
5821        return false;
5822    }
5823
5824    mTimedTrackCount++;
5825    return true;
5826}
5827
5828// Release a slot for a timed audio track
5829void AudioFlinger::Client::releaseTimedTrack()
5830{
5831    Mutex::Autolock _l(mTimedTrackLock);
5832    mTimedTrackCount--;
5833}
5834
5835// ----------------------------------------------------------------------------
5836
5837AudioFlinger::NotificationClient::NotificationClient(const sp<AudioFlinger>& audioFlinger,
5838                                                     const sp<IAudioFlingerClient>& client,
5839                                                     pid_t pid)
5840    : mAudioFlinger(audioFlinger), mPid(pid), mAudioFlingerClient(client)
5841{
5842}
5843
5844AudioFlinger::NotificationClient::~NotificationClient()
5845{
5846}
5847
5848void AudioFlinger::NotificationClient::binderDied(const wp<IBinder>& who)
5849{
5850    sp<NotificationClient> keep(this);
5851    mAudioFlinger->removeNotificationClient(mPid);
5852}
5853
5854// ----------------------------------------------------------------------------
5855
5856AudioFlinger::TrackHandle::TrackHandle(const sp<AudioFlinger::PlaybackThread::Track>& track)
5857    : BnAudioTrack(),
5858      mTrack(track)
5859{
5860}
5861
5862AudioFlinger::TrackHandle::~TrackHandle() {
5863    // just stop the track on deletion, associated resources
5864    // will be freed from the main thread once all pending buffers have
5865    // been played. Unless it's not in the active track list, in which
5866    // case we free everything now...
5867    mTrack->destroy();
5868}
5869
5870sp<IMemory> AudioFlinger::TrackHandle::getCblk() const {
5871    return mTrack->getCblk();
5872}
5873
5874status_t AudioFlinger::TrackHandle::start() {
5875    return mTrack->start();
5876}
5877
5878void AudioFlinger::TrackHandle::stop() {
5879    mTrack->stop();
5880}
5881
5882void AudioFlinger::TrackHandle::flush() {
5883    mTrack->flush();
5884}
5885
5886void AudioFlinger::TrackHandle::mute(bool e) {
5887    mTrack->mute(e);
5888}
5889
5890void AudioFlinger::TrackHandle::pause() {
5891    mTrack->pause();
5892}
5893
5894status_t AudioFlinger::TrackHandle::attachAuxEffect(int EffectId)
5895{
5896    return mTrack->attachAuxEffect(EffectId);
5897}
5898
5899status_t AudioFlinger::TrackHandle::allocateTimedBuffer(size_t size,
5900                                                         sp<IMemory>* buffer) {
5901    if (!mTrack->isTimedTrack())
5902        return INVALID_OPERATION;
5903
5904    PlaybackThread::TimedTrack* tt =
5905            reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
5906    return tt->allocateTimedBuffer(size, buffer);
5907}
5908
5909status_t AudioFlinger::TrackHandle::queueTimedBuffer(const sp<IMemory>& buffer,
5910                                                     int64_t pts) {
5911    if (!mTrack->isTimedTrack())
5912        return INVALID_OPERATION;
5913
5914    PlaybackThread::TimedTrack* tt =
5915            reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
5916    return tt->queueTimedBuffer(buffer, pts);
5917}
5918
5919status_t AudioFlinger::TrackHandle::setMediaTimeTransform(
5920    const LinearTransform& xform, int target) {
5921
5922    if (!mTrack->isTimedTrack())
5923        return INVALID_OPERATION;
5924
5925    PlaybackThread::TimedTrack* tt =
5926            reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
5927    return tt->setMediaTimeTransform(
5928        xform, static_cast<TimedAudioTrack::TargetTimeline>(target));
5929}
5930
5931status_t AudioFlinger::TrackHandle::onTransact(
5932    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
5933{
5934    return BnAudioTrack::onTransact(code, data, reply, flags);
5935}
5936
5937// ----------------------------------------------------------------------------
5938
5939sp<IAudioRecord> AudioFlinger::openRecord(
5940        pid_t pid,
5941        audio_io_handle_t input,
5942        uint32_t sampleRate,
5943        audio_format_t format,
5944        audio_channel_mask_t channelMask,
5945        size_t frameCount,
5946        IAudioFlinger::track_flags_t flags,
5947        pid_t tid,
5948        int *sessionId,
5949        status_t *status)
5950{
5951    sp<RecordThread::RecordTrack> recordTrack;
5952    sp<RecordHandle> recordHandle;
5953    sp<Client> client;
5954    status_t lStatus;
5955    RecordThread *thread;
5956    size_t inFrameCount;
5957    int lSessionId;
5958
5959    // check calling permissions
5960    if (!recordingAllowed()) {
5961        lStatus = PERMISSION_DENIED;
5962        goto Exit;
5963    }
5964
5965    // add client to list
5966    { // scope for mLock
5967        Mutex::Autolock _l(mLock);
5968        thread = checkRecordThread_l(input);
5969        if (thread == NULL) {
5970            lStatus = BAD_VALUE;
5971            goto Exit;
5972        }
5973
5974        client = registerPid_l(pid);
5975
5976        // If no audio session id is provided, create one here
5977        if (sessionId != NULL && *sessionId != AUDIO_SESSION_OUTPUT_MIX) {
5978            lSessionId = *sessionId;
5979        } else {
5980            lSessionId = nextUniqueId();
5981            if (sessionId != NULL) {
5982                *sessionId = lSessionId;
5983            }
5984        }
5985        // create new record track.
5986        // The record track uses one track in mHardwareMixerThread by convention.
5987        recordTrack = thread->createRecordTrack_l(client, sampleRate, format, channelMask,
5988                                                  frameCount, lSessionId, flags, tid, &lStatus);
5989    }
5990    if (lStatus != NO_ERROR) {
5991        // remove local strong reference to Client before deleting the RecordTrack so that the
5992        // Client destructor is called by the TrackBase destructor with mLock held
5993        client.clear();
5994        recordTrack.clear();
5995        goto Exit;
5996    }
5997
5998    // return to handle to client
5999    recordHandle = new RecordHandle(recordTrack);
6000    lStatus = NO_ERROR;
6001
6002Exit:
6003    if (status) {
6004        *status = lStatus;
6005    }
6006    return recordHandle;
6007}
6008
6009// ----------------------------------------------------------------------------
6010
6011AudioFlinger::RecordHandle::RecordHandle(
6012        const sp<AudioFlinger::RecordThread::RecordTrack>& recordTrack)
6013    : BnAudioRecord(),
6014    mRecordTrack(recordTrack)
6015{
6016}
6017
6018AudioFlinger::RecordHandle::~RecordHandle() {
6019    stop_nonvirtual();
6020    mRecordTrack->destroy();
6021}
6022
6023sp<IMemory> AudioFlinger::RecordHandle::getCblk() const {
6024    return mRecordTrack->getCblk();
6025}
6026
6027status_t AudioFlinger::RecordHandle::start(int /*AudioSystem::sync_event_t*/ event,
6028        int triggerSession) {
6029    ALOGV("RecordHandle::start()");
6030    return mRecordTrack->start((AudioSystem::sync_event_t)event, triggerSession);
6031}
6032
6033void AudioFlinger::RecordHandle::stop() {
6034    stop_nonvirtual();
6035}
6036
6037void AudioFlinger::RecordHandle::stop_nonvirtual() {
6038    ALOGV("RecordHandle::stop()");
6039    mRecordTrack->stop();
6040}
6041
6042status_t AudioFlinger::RecordHandle::onTransact(
6043    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
6044{
6045    return BnAudioRecord::onTransact(code, data, reply, flags);
6046}
6047
6048// ----------------------------------------------------------------------------
6049
6050AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
6051                                         AudioStreamIn *input,
6052                                         uint32_t sampleRate,
6053                                         audio_channel_mask_t channelMask,
6054                                         audio_io_handle_t id,
6055                                         audio_devices_t device,
6056                                         const sp<NBAIO_Sink>& teeSink) :
6057    ThreadBase(audioFlinger, id, AUDIO_DEVICE_NONE, device, RECORD),
6058    mInput(input), mResampler(NULL), mRsmpOutBuffer(NULL), mRsmpInBuffer(NULL),
6059    // mRsmpInIndex and mInputBytes set by readInputParameters()
6060    mReqChannelCount(popcount(channelMask)),
6061    mReqSampleRate(sampleRate),
6062    // mBytesRead is only meaningful while active, and so is cleared in start()
6063    // (but might be better to also clear here for dump?)
6064    mTeeSink(teeSink)
6065{
6066    snprintf(mName, kNameLength, "AudioIn_%X", id);
6067
6068    readInputParameters();
6069
6070}
6071
6072
6073AudioFlinger::RecordThread::~RecordThread()
6074{
6075    delete[] mRsmpInBuffer;
6076    delete mResampler;
6077    delete[] mRsmpOutBuffer;
6078}
6079
6080void AudioFlinger::RecordThread::onFirstRef()
6081{
6082    run(mName, PRIORITY_URGENT_AUDIO);
6083}
6084
6085status_t AudioFlinger::RecordThread::readyToRun()
6086{
6087    status_t status = initCheck();
6088    ALOGW_IF(status != NO_ERROR,"RecordThread %p could not initialize", this);
6089    return status;
6090}
6091
6092bool AudioFlinger::RecordThread::threadLoop()
6093{
6094    AudioBufferProvider::Buffer buffer;
6095    sp<RecordTrack> activeTrack;
6096    Vector< sp<EffectChain> > effectChains;
6097
6098    nsecs_t lastWarning = 0;
6099
6100    inputStandBy();
6101    acquireWakeLock();
6102
6103    // used to verify we've read at least once before evaluating how many bytes were read
6104    bool readOnce = false;
6105
6106    // start recording
6107    while (!exitPending()) {
6108
6109        processConfigEvents();
6110
6111        { // scope for mLock
6112            Mutex::Autolock _l(mLock);
6113            checkForNewParameters_l();
6114            if (mActiveTrack == 0 && mConfigEvents.isEmpty()) {
6115                standby();
6116
6117                if (exitPending()) {
6118                    break;
6119                }
6120
6121                releaseWakeLock_l();
6122                ALOGV("RecordThread: loop stopping");
6123                // go to sleep
6124                mWaitWorkCV.wait(mLock);
6125                ALOGV("RecordThread: loop starting");
6126                acquireWakeLock_l();
6127                continue;
6128            }
6129            if (mActiveTrack != 0) {
6130                if (mActiveTrack->mState == TrackBase::PAUSING) {
6131                    standby();
6132                    mActiveTrack.clear();
6133                    mStartStopCond.broadcast();
6134                } else if (mActiveTrack->mState == TrackBase::RESUMING) {
6135                    if (mReqChannelCount != mActiveTrack->channelCount()) {
6136                        mActiveTrack.clear();
6137                        mStartStopCond.broadcast();
6138                    } else if (readOnce) {
6139                        // record start succeeds only if first read from audio input
6140                        // succeeds
6141                        if (mBytesRead >= 0) {
6142                            mActiveTrack->mState = TrackBase::ACTIVE;
6143                        } else {
6144                            mActiveTrack.clear();
6145                        }
6146                        mStartStopCond.broadcast();
6147                    }
6148                    mStandby = false;
6149                } else if (mActiveTrack->mState == TrackBase::TERMINATED) {
6150                    removeTrack_l(mActiveTrack);
6151                    mActiveTrack.clear();
6152                }
6153            }
6154            lockEffectChains_l(effectChains);
6155        }
6156
6157        if (mActiveTrack != 0) {
6158            if (mActiveTrack->mState != TrackBase::ACTIVE &&
6159                mActiveTrack->mState != TrackBase::RESUMING) {
6160                unlockEffectChains(effectChains);
6161                usleep(kRecordThreadSleepUs);
6162                continue;
6163            }
6164            for (size_t i = 0; i < effectChains.size(); i ++) {
6165                effectChains[i]->process_l();
6166            }
6167
6168            buffer.frameCount = mFrameCount;
6169            if (CC_LIKELY(mActiveTrack->getNextBuffer(&buffer) == NO_ERROR)) {
6170                readOnce = true;
6171                size_t framesOut = buffer.frameCount;
6172                if (mResampler == NULL) {
6173                    // no resampling
6174                    while (framesOut) {
6175                        size_t framesIn = mFrameCount - mRsmpInIndex;
6176                        if (framesIn) {
6177                            int8_t *src = (int8_t *)mRsmpInBuffer + mRsmpInIndex * mFrameSize;
6178                            int8_t *dst = buffer.i8 + (buffer.frameCount - framesOut) *
6179                                    mActiveTrack->mFrameSize;
6180                            if (framesIn > framesOut)
6181                                framesIn = framesOut;
6182                            mRsmpInIndex += framesIn;
6183                            framesOut -= framesIn;
6184                            if (mChannelCount == mReqChannelCount ||
6185                                mFormat != AUDIO_FORMAT_PCM_16_BIT) {
6186                                memcpy(dst, src, framesIn * mFrameSize);
6187                            } else {
6188                                if (mChannelCount == 1) {
6189                                    upmix_to_stereo_i16_from_mono_i16((int16_t *)dst,
6190                                            (int16_t *)src, framesIn);
6191                                } else {
6192                                    downmix_to_mono_i16_from_stereo_i16((int16_t *)dst,
6193                                            (int16_t *)src, framesIn);
6194                                }
6195                            }
6196                        }
6197                        if (framesOut && mFrameCount == mRsmpInIndex) {
6198                            void *readInto;
6199                            if (framesOut == mFrameCount &&
6200                                (mChannelCount == mReqChannelCount ||
6201                                        mFormat != AUDIO_FORMAT_PCM_16_BIT)) {
6202                                readInto = buffer.raw;
6203                                framesOut = 0;
6204                            } else {
6205                                readInto = mRsmpInBuffer;
6206                                mRsmpInIndex = 0;
6207                            }
6208                            mBytesRead = mInput->stream->read(mInput->stream, readInto, mInputBytes);
6209                            if (mBytesRead <= 0) {
6210                                if ((mBytesRead < 0) && (mActiveTrack->mState == TrackBase::ACTIVE))
6211                                {
6212                                    ALOGE("Error reading audio input");
6213                                    // Force input into standby so that it tries to
6214                                    // recover at next read attempt
6215                                    inputStandBy();
6216                                    usleep(kRecordThreadSleepUs);
6217                                }
6218                                mRsmpInIndex = mFrameCount;
6219                                framesOut = 0;
6220                                buffer.frameCount = 0;
6221                            } else if (mTeeSink != 0) {
6222                                (void) mTeeSink->write(readInto,
6223                                        mBytesRead >> Format_frameBitShift(mTeeSink->format()));
6224                            }
6225                        }
6226                    }
6227                } else {
6228                    // resampling
6229
6230                    memset(mRsmpOutBuffer, 0, framesOut * 2 * sizeof(int32_t));
6231                    // alter output frame count as if we were expecting stereo samples
6232                    if (mChannelCount == 1 && mReqChannelCount == 1) {
6233                        framesOut >>= 1;
6234                    }
6235                    mResampler->resample(mRsmpOutBuffer, framesOut,
6236                            this /* AudioBufferProvider* */);
6237                    // ditherAndClamp() works as long as all buffers returned by
6238                    // mActiveTrack->getNextBuffer() are 32 bit aligned which should be always true.
6239                    if (mChannelCount == 2 && mReqChannelCount == 1) {
6240                        ditherAndClamp(mRsmpOutBuffer, mRsmpOutBuffer, framesOut);
6241                        // the resampler always outputs stereo samples:
6242                        // do post stereo to mono conversion
6243                        downmix_to_mono_i16_from_stereo_i16(buffer.i16, (int16_t *)mRsmpOutBuffer,
6244                                framesOut);
6245                    } else {
6246                        ditherAndClamp((int32_t *)buffer.raw, mRsmpOutBuffer, framesOut);
6247                    }
6248
6249                }
6250                if (mFramestoDrop == 0) {
6251                    mActiveTrack->releaseBuffer(&buffer);
6252                } else {
6253                    if (mFramestoDrop > 0) {
6254                        mFramestoDrop -= buffer.frameCount;
6255                        if (mFramestoDrop <= 0) {
6256                            clearSyncStartEvent();
6257                        }
6258                    } else {
6259                        mFramestoDrop += buffer.frameCount;
6260                        if (mFramestoDrop >= 0 || mSyncStartEvent == 0 ||
6261                                mSyncStartEvent->isCancelled()) {
6262                            ALOGW("Synced record %s, session %d, trigger session %d",
6263                                  (mFramestoDrop >= 0) ? "timed out" : "cancelled",
6264                                  mActiveTrack->sessionId(),
6265                                  (mSyncStartEvent != 0) ? mSyncStartEvent->triggerSession() : 0);
6266                            clearSyncStartEvent();
6267                        }
6268                    }
6269                }
6270                mActiveTrack->clearOverflow();
6271            }
6272            // client isn't retrieving buffers fast enough
6273            else {
6274                if (!mActiveTrack->setOverflow()) {
6275                    nsecs_t now = systemTime();
6276                    if ((now - lastWarning) > kWarningThrottleNs) {
6277                        ALOGW("RecordThread: buffer overflow");
6278                        lastWarning = now;
6279                    }
6280                }
6281                // Release the processor for a while before asking for a new buffer.
6282                // This will give the application more chance to read from the buffer and
6283                // clear the overflow.
6284                usleep(kRecordThreadSleepUs);
6285            }
6286        }
6287        // enable changes in effect chain
6288        unlockEffectChains(effectChains);
6289        effectChains.clear();
6290    }
6291
6292    standby();
6293
6294    {
6295        Mutex::Autolock _l(mLock);
6296        mActiveTrack.clear();
6297        mStartStopCond.broadcast();
6298    }
6299
6300    releaseWakeLock();
6301
6302    ALOGV("RecordThread %p exiting", this);
6303    return false;
6304}
6305
6306void AudioFlinger::RecordThread::standby()
6307{
6308    if (!mStandby) {
6309        inputStandBy();
6310        mStandby = true;
6311    }
6312}
6313
6314void AudioFlinger::RecordThread::inputStandBy()
6315{
6316    mInput->stream->common.standby(&mInput->stream->common);
6317}
6318
6319sp<AudioFlinger::RecordThread::RecordTrack>  AudioFlinger::RecordThread::createRecordTrack_l(
6320        const sp<AudioFlinger::Client>& client,
6321        uint32_t sampleRate,
6322        audio_format_t format,
6323        audio_channel_mask_t channelMask,
6324        size_t frameCount,
6325        int sessionId,
6326        IAudioFlinger::track_flags_t flags,
6327        pid_t tid,
6328        status_t *status)
6329{
6330    sp<RecordTrack> track;
6331    status_t lStatus;
6332
6333    lStatus = initCheck();
6334    if (lStatus != NO_ERROR) {
6335        ALOGE("Audio driver not initialized.");
6336        goto Exit;
6337    }
6338
6339    // FIXME use flags and tid similar to createTrack_l()
6340
6341    { // scope for mLock
6342        Mutex::Autolock _l(mLock);
6343
6344        track = new RecordTrack(this, client, sampleRate,
6345                      format, channelMask, frameCount, sessionId);
6346
6347        if (track->getCblk() == 0) {
6348            lStatus = NO_MEMORY;
6349            goto Exit;
6350        }
6351        mTracks.add(track);
6352
6353        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
6354        bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
6355                        mAudioFlinger->btNrecIsOff();
6356        setEffectSuspended_l(FX_IID_AEC, suspend, sessionId);
6357        setEffectSuspended_l(FX_IID_NS, suspend, sessionId);
6358    }
6359    lStatus = NO_ERROR;
6360
6361Exit:
6362    if (status) {
6363        *status = lStatus;
6364    }
6365    return track;
6366}
6367
6368status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack,
6369                                           AudioSystem::sync_event_t event,
6370                                           int triggerSession)
6371{
6372    ALOGV("RecordThread::start event %d, triggerSession %d", event, triggerSession);
6373    sp<ThreadBase> strongMe = this;
6374    status_t status = NO_ERROR;
6375
6376    if (event == AudioSystem::SYNC_EVENT_NONE) {
6377        clearSyncStartEvent();
6378    } else if (event != AudioSystem::SYNC_EVENT_SAME) {
6379        mSyncStartEvent = mAudioFlinger->createSyncEvent(event,
6380                                       triggerSession,
6381                                       recordTrack->sessionId(),
6382                                       syncStartEventCallback,
6383                                       this);
6384        // Sync event can be cancelled by the trigger session if the track is not in a
6385        // compatible state in which case we start record immediately
6386        if (mSyncStartEvent->isCancelled()) {
6387            clearSyncStartEvent();
6388        } else {
6389            // do not wait for the event for more than AudioSystem::kSyncRecordStartTimeOutMs
6390            mFramestoDrop = - ((AudioSystem::kSyncRecordStartTimeOutMs * mReqSampleRate) / 1000);
6391        }
6392    }
6393
6394    {
6395        AutoMutex lock(mLock);
6396        if (mActiveTrack != 0) {
6397            if (recordTrack != mActiveTrack.get()) {
6398                status = -EBUSY;
6399            } else if (mActiveTrack->mState == TrackBase::PAUSING) {
6400                mActiveTrack->mState = TrackBase::ACTIVE;
6401            }
6402            return status;
6403        }
6404
6405        recordTrack->mState = TrackBase::IDLE;
6406        mActiveTrack = recordTrack;
6407        mLock.unlock();
6408        status_t status = AudioSystem::startInput(mId);
6409        mLock.lock();
6410        if (status != NO_ERROR) {
6411            mActiveTrack.clear();
6412            clearSyncStartEvent();
6413            return status;
6414        }
6415        mRsmpInIndex = mFrameCount;
6416        mBytesRead = 0;
6417        if (mResampler != NULL) {
6418            mResampler->reset();
6419        }
6420        mActiveTrack->mState = TrackBase::RESUMING;
6421        // signal thread to start
6422        ALOGV("Signal record thread");
6423        mWaitWorkCV.broadcast();
6424        // do not wait for mStartStopCond if exiting
6425        if (exitPending()) {
6426            mActiveTrack.clear();
6427            status = INVALID_OPERATION;
6428            goto startError;
6429        }
6430        mStartStopCond.wait(mLock);
6431        if (mActiveTrack == 0) {
6432            ALOGV("Record failed to start");
6433            status = BAD_VALUE;
6434            goto startError;
6435        }
6436        ALOGV("Record started OK");
6437        return status;
6438    }
6439startError:
6440    AudioSystem::stopInput(mId);
6441    clearSyncStartEvent();
6442    return status;
6443}
6444
6445void AudioFlinger::RecordThread::clearSyncStartEvent()
6446{
6447    if (mSyncStartEvent != 0) {
6448        mSyncStartEvent->cancel();
6449    }
6450    mSyncStartEvent.clear();
6451    mFramestoDrop = 0;
6452}
6453
6454void AudioFlinger::RecordThread::syncStartEventCallback(const wp<SyncEvent>& event)
6455{
6456    sp<SyncEvent> strongEvent = event.promote();
6457
6458    if (strongEvent != 0) {
6459        RecordThread *me = (RecordThread *)strongEvent->cookie();
6460        me->handleSyncStartEvent(strongEvent);
6461    }
6462}
6463
6464void AudioFlinger::RecordThread::handleSyncStartEvent(const sp<SyncEvent>& event)
6465{
6466    if (event == mSyncStartEvent) {
6467        // TODO: use actual buffer filling status instead of 2 buffers when info is available
6468        // from audio HAL
6469        mFramestoDrop = mFrameCount * 2;
6470    }
6471}
6472
6473bool AudioFlinger::RecordThread::stop_l(RecordThread::RecordTrack* recordTrack) {
6474    ALOGV("RecordThread::stop");
6475    if (recordTrack != mActiveTrack.get() || recordTrack->mState == TrackBase::PAUSING) {
6476        return false;
6477    }
6478    recordTrack->mState = TrackBase::PAUSING;
6479    // do not wait for mStartStopCond if exiting
6480    if (exitPending()) {
6481        return true;
6482    }
6483    mStartStopCond.wait(mLock);
6484    // if we have been restarted, recordTrack == mActiveTrack.get() here
6485    if (exitPending() || recordTrack != mActiveTrack.get()) {
6486        ALOGV("Record stopped OK");
6487        return true;
6488    }
6489    return false;
6490}
6491
6492bool AudioFlinger::RecordThread::isValidSyncEvent(const sp<SyncEvent>& event) const
6493{
6494    return false;
6495}
6496
6497status_t AudioFlinger::RecordThread::setSyncEvent(const sp<SyncEvent>& event)
6498{
6499#if 0   // This branch is currently dead code, but is preserved in case it will be needed in future
6500    if (!isValidSyncEvent(event)) {
6501        return BAD_VALUE;
6502    }
6503
6504    int eventSession = event->triggerSession();
6505    status_t ret = NAME_NOT_FOUND;
6506
6507    Mutex::Autolock _l(mLock);
6508
6509    for (size_t i = 0; i < mTracks.size(); i++) {
6510        sp<RecordTrack> track = mTracks[i];
6511        if (eventSession == track->sessionId()) {
6512            (void) track->setSyncEvent(event);
6513            ret = NO_ERROR;
6514        }
6515    }
6516    return ret;
6517#else
6518    return BAD_VALUE;
6519#endif
6520}
6521
6522void AudioFlinger::RecordThread::RecordTrack::destroy()
6523{
6524    // see comments at AudioFlinger::PlaybackThread::Track::destroy()
6525    sp<RecordTrack> keep(this);
6526    {
6527        sp<ThreadBase> thread = mThread.promote();
6528        if (thread != 0) {
6529            if (mState == ACTIVE || mState == RESUMING) {
6530                AudioSystem::stopInput(thread->id());
6531            }
6532            AudioSystem::releaseInput(thread->id());
6533            Mutex::Autolock _l(thread->mLock);
6534            RecordThread *recordThread = (RecordThread *) thread.get();
6535            recordThread->destroyTrack_l(this);
6536        }
6537    }
6538}
6539
6540// destroyTrack_l() must be called with ThreadBase::mLock held
6541void AudioFlinger::RecordThread::destroyTrack_l(const sp<RecordTrack>& track)
6542{
6543    track->mState = TrackBase::TERMINATED;
6544    // active tracks are removed by threadLoop()
6545    if (mActiveTrack != track) {
6546        removeTrack_l(track);
6547    }
6548}
6549
6550void AudioFlinger::RecordThread::removeTrack_l(const sp<RecordTrack>& track)
6551{
6552    mTracks.remove(track);
6553    // need anything related to effects here?
6554}
6555
6556void AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
6557{
6558    dumpInternals(fd, args);
6559    dumpTracks(fd, args);
6560    dumpEffectChains(fd, args);
6561}
6562
6563void AudioFlinger::RecordThread::dumpInternals(int fd, const Vector<String16>& args)
6564{
6565    const size_t SIZE = 256;
6566    char buffer[SIZE];
6567    String8 result;
6568
6569    snprintf(buffer, SIZE, "\nInput thread %p internals\n", this);
6570    result.append(buffer);
6571
6572    if (mActiveTrack != 0) {
6573        snprintf(buffer, SIZE, "In index: %d\n", mRsmpInIndex);
6574        result.append(buffer);
6575        snprintf(buffer, SIZE, "In size: %d\n", mInputBytes);
6576        result.append(buffer);
6577        snprintf(buffer, SIZE, "Resampling: %d\n", (mResampler != NULL));
6578        result.append(buffer);
6579        snprintf(buffer, SIZE, "Out channel count: %u\n", mReqChannelCount);
6580        result.append(buffer);
6581        snprintf(buffer, SIZE, "Out sample rate: %u\n", mReqSampleRate);
6582        result.append(buffer);
6583    } else {
6584        result.append("No active record client\n");
6585    }
6586
6587    write(fd, result.string(), result.size());
6588
6589    dumpBase(fd, args);
6590}
6591
6592void AudioFlinger::RecordThread::dumpTracks(int fd, const Vector<String16>& args)
6593{
6594    const size_t SIZE = 256;
6595    char buffer[SIZE];
6596    String8 result;
6597
6598    snprintf(buffer, SIZE, "Input thread %p tracks\n", this);
6599    result.append(buffer);
6600    RecordTrack::appendDumpHeader(result);
6601    for (size_t i = 0; i < mTracks.size(); ++i) {
6602        sp<RecordTrack> track = mTracks[i];
6603        if (track != 0) {
6604            track->dump(buffer, SIZE);
6605            result.append(buffer);
6606        }
6607    }
6608
6609    if (mActiveTrack != 0) {
6610        snprintf(buffer, SIZE, "\nInput thread %p active tracks\n", this);
6611        result.append(buffer);
6612        RecordTrack::appendDumpHeader(result);
6613        mActiveTrack->dump(buffer, SIZE);
6614        result.append(buffer);
6615
6616    }
6617    write(fd, result.string(), result.size());
6618}
6619
6620// AudioBufferProvider interface
6621status_t AudioFlinger::RecordThread::getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts)
6622{
6623    size_t framesReq = buffer->frameCount;
6624    size_t framesReady = mFrameCount - mRsmpInIndex;
6625    int channelCount;
6626
6627    if (framesReady == 0) {
6628        mBytesRead = mInput->stream->read(mInput->stream, mRsmpInBuffer, mInputBytes);
6629        if (mBytesRead <= 0) {
6630            if ((mBytesRead < 0) && (mActiveTrack->mState == TrackBase::ACTIVE)) {
6631                ALOGE("RecordThread::getNextBuffer() Error reading audio input");
6632                // Force input into standby so that it tries to
6633                // recover at next read attempt
6634                inputStandBy();
6635                usleep(kRecordThreadSleepUs);
6636            }
6637            buffer->raw = NULL;
6638            buffer->frameCount = 0;
6639            return NOT_ENOUGH_DATA;
6640        }
6641        mRsmpInIndex = 0;
6642        framesReady = mFrameCount;
6643    }
6644
6645    if (framesReq > framesReady) {
6646        framesReq = framesReady;
6647    }
6648
6649    if (mChannelCount == 1 && mReqChannelCount == 2) {
6650        channelCount = 1;
6651    } else {
6652        channelCount = 2;
6653    }
6654    buffer->raw = mRsmpInBuffer + mRsmpInIndex * channelCount;
6655    buffer->frameCount = framesReq;
6656    return NO_ERROR;
6657}
6658
6659// AudioBufferProvider interface
6660void AudioFlinger::RecordThread::releaseBuffer(AudioBufferProvider::Buffer* buffer)
6661{
6662    mRsmpInIndex += buffer->frameCount;
6663    buffer->frameCount = 0;
6664}
6665
6666bool AudioFlinger::RecordThread::checkForNewParameters_l()
6667{
6668    bool reconfig = false;
6669
6670    while (!mNewParameters.isEmpty()) {
6671        status_t status = NO_ERROR;
6672        String8 keyValuePair = mNewParameters[0];
6673        AudioParameter param = AudioParameter(keyValuePair);
6674        int value;
6675        audio_format_t reqFormat = mFormat;
6676        uint32_t reqSamplingRate = mReqSampleRate;
6677        uint32_t reqChannelCount = mReqChannelCount;
6678
6679        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
6680            reqSamplingRate = value;
6681            reconfig = true;
6682        }
6683        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
6684            reqFormat = (audio_format_t) value;
6685            reconfig = true;
6686        }
6687        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
6688            reqChannelCount = popcount(value);
6689            reconfig = true;
6690        }
6691        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
6692            // do not accept frame count changes if tracks are open as the track buffer
6693            // size depends on frame count and correct behavior would not be guaranteed
6694            // if frame count is changed after track creation
6695            if (mActiveTrack != 0) {
6696                status = INVALID_OPERATION;
6697            } else {
6698                reconfig = true;
6699            }
6700        }
6701        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
6702            // forward device change to effects that have requested to be
6703            // aware of attached audio device.
6704            for (size_t i = 0; i < mEffectChains.size(); i++) {
6705                mEffectChains[i]->setDevice_l(value);
6706            }
6707
6708            // store input device and output device but do not forward output device to audio HAL.
6709            // Note that status is ignored by the caller for output device
6710            // (see AudioFlinger::setParameters()
6711            if (audio_is_output_devices(value)) {
6712                mOutDevice = value;
6713                status = BAD_VALUE;
6714            } else {
6715                mInDevice = value;
6716                // disable AEC and NS if the device is a BT SCO headset supporting those
6717                // pre processings
6718                if (mTracks.size() > 0) {
6719                    bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
6720                                        mAudioFlinger->btNrecIsOff();
6721                    for (size_t i = 0; i < mTracks.size(); i++) {
6722                        sp<RecordTrack> track = mTracks[i];
6723                        setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
6724                        setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
6725                    }
6726                }
6727            }
6728        }
6729        if (param.getInt(String8(AudioParameter::keyInputSource), value) == NO_ERROR &&
6730                mAudioSource != (audio_source_t)value) {
6731            // forward device change to effects that have requested to be
6732            // aware of attached audio device.
6733            for (size_t i = 0; i < mEffectChains.size(); i++) {
6734                mEffectChains[i]->setAudioSource_l((audio_source_t)value);
6735            }
6736            mAudioSource = (audio_source_t)value;
6737        }
6738        if (status == NO_ERROR) {
6739            status = mInput->stream->common.set_parameters(&mInput->stream->common,
6740                    keyValuePair.string());
6741            if (status == INVALID_OPERATION) {
6742                inputStandBy();
6743                status = mInput->stream->common.set_parameters(&mInput->stream->common,
6744                        keyValuePair.string());
6745            }
6746            if (reconfig) {
6747                if (status == BAD_VALUE &&
6748                    reqFormat == mInput->stream->common.get_format(&mInput->stream->common) &&
6749                    reqFormat == AUDIO_FORMAT_PCM_16_BIT &&
6750                    ((int)mInput->stream->common.get_sample_rate(&mInput->stream->common)
6751                            <= (2 * reqSamplingRate)) &&
6752                    popcount(mInput->stream->common.get_channels(&mInput->stream->common))
6753                            <= FCC_2 &&
6754                    (reqChannelCount <= FCC_2)) {
6755                    status = NO_ERROR;
6756                }
6757                if (status == NO_ERROR) {
6758                    readInputParameters();
6759                    sendIoConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED);
6760                }
6761            }
6762        }
6763
6764        mNewParameters.removeAt(0);
6765
6766        mParamStatus = status;
6767        mParamCond.signal();
6768        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
6769        // already timed out waiting for the status and will never signal the condition.
6770        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
6771    }
6772    return reconfig;
6773}
6774
6775String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
6776{
6777    char *s;
6778    String8 out_s8 = String8();
6779
6780    Mutex::Autolock _l(mLock);
6781    if (initCheck() != NO_ERROR) {
6782        return out_s8;
6783    }
6784
6785    s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string());
6786    out_s8 = String8(s);
6787    free(s);
6788    return out_s8;
6789}
6790
6791void AudioFlinger::RecordThread::audioConfigChanged_l(int event, int param) {
6792    AudioSystem::OutputDescriptor desc;
6793    void *param2 = NULL;
6794
6795    switch (event) {
6796    case AudioSystem::INPUT_OPENED:
6797    case AudioSystem::INPUT_CONFIG_CHANGED:
6798        desc.channels = mChannelMask;
6799        desc.samplingRate = mSampleRate;
6800        desc.format = mFormat;
6801        desc.frameCount = mFrameCount;
6802        desc.latency = 0;
6803        param2 = &desc;
6804        break;
6805
6806    case AudioSystem::INPUT_CLOSED:
6807    default:
6808        break;
6809    }
6810    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
6811}
6812
6813void AudioFlinger::RecordThread::readInputParameters()
6814{
6815    delete mRsmpInBuffer;
6816    // mRsmpInBuffer is always assigned a new[] below
6817    delete mRsmpOutBuffer;
6818    mRsmpOutBuffer = NULL;
6819    delete mResampler;
6820    mResampler = NULL;
6821
6822    mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common);
6823    mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common);
6824    mChannelCount = (uint16_t)popcount(mChannelMask);
6825    mFormat = mInput->stream->common.get_format(&mInput->stream->common);
6826    mFrameSize = audio_stream_frame_size(&mInput->stream->common);
6827    mInputBytes = mInput->stream->common.get_buffer_size(&mInput->stream->common);
6828    mFrameCount = mInputBytes / mFrameSize;
6829    mNormalFrameCount = mFrameCount; // not used by record, but used by input effects
6830    mRsmpInBuffer = new int16_t[mFrameCount * mChannelCount];
6831
6832    if (mSampleRate != mReqSampleRate && mChannelCount <= FCC_2 && mReqChannelCount <= FCC_2)
6833    {
6834        int channelCount;
6835        // optimization: if mono to mono, use the resampler in stereo to stereo mode to avoid
6836        // stereo to mono post process as the resampler always outputs stereo.
6837        if (mChannelCount == 1 && mReqChannelCount == 2) {
6838            channelCount = 1;
6839        } else {
6840            channelCount = 2;
6841        }
6842        mResampler = AudioResampler::create(16, channelCount, mReqSampleRate);
6843        mResampler->setSampleRate(mSampleRate);
6844        mResampler->setVolume(AudioMixer::UNITY_GAIN, AudioMixer::UNITY_GAIN);
6845        mRsmpOutBuffer = new int32_t[mFrameCount * 2];
6846
6847        // optmization: if mono to mono, alter input frame count as if we were inputing
6848        // stereo samples
6849        if (mChannelCount == 1 && mReqChannelCount == 1) {
6850            mFrameCount >>= 1;
6851        }
6852
6853    }
6854    mRsmpInIndex = mFrameCount;
6855}
6856
6857unsigned int AudioFlinger::RecordThread::getInputFramesLost()
6858{
6859    Mutex::Autolock _l(mLock);
6860    if (initCheck() != NO_ERROR) {
6861        return 0;
6862    }
6863
6864    return mInput->stream->get_input_frames_lost(mInput->stream);
6865}
6866
6867uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId) const
6868{
6869    Mutex::Autolock _l(mLock);
6870    uint32_t result = 0;
6871    if (getEffectChain_l(sessionId) != 0) {
6872        result = EFFECT_SESSION;
6873    }
6874
6875    for (size_t i = 0; i < mTracks.size(); ++i) {
6876        if (sessionId == mTracks[i]->sessionId()) {
6877            result |= TRACK_SESSION;
6878            break;
6879        }
6880    }
6881
6882    return result;
6883}
6884
6885KeyedVector<int, bool> AudioFlinger::RecordThread::sessionIds() const
6886{
6887    KeyedVector<int, bool> ids;
6888    Mutex::Autolock _l(mLock);
6889    for (size_t j = 0; j < mTracks.size(); ++j) {
6890        sp<RecordThread::RecordTrack> track = mTracks[j];
6891        int sessionId = track->sessionId();
6892        if (ids.indexOfKey(sessionId) < 0) {
6893            ids.add(sessionId, true);
6894        }
6895    }
6896    return ids;
6897}
6898
6899AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput()
6900{
6901    Mutex::Autolock _l(mLock);
6902    AudioStreamIn *input = mInput;
6903    mInput = NULL;
6904    return input;
6905}
6906
6907// this method must always be called either with ThreadBase mLock held or inside the thread loop
6908audio_stream_t* AudioFlinger::RecordThread::stream() const
6909{
6910    if (mInput == NULL) {
6911        return NULL;
6912    }
6913    return &mInput->stream->common;
6914}
6915
6916
6917// ----------------------------------------------------------------------------
6918
6919audio_module_handle_t AudioFlinger::loadHwModule(const char *name)
6920{
6921    if (!settingsAllowed()) {
6922        return 0;
6923    }
6924    Mutex::Autolock _l(mLock);
6925    return loadHwModule_l(name);
6926}
6927
6928// loadHwModule_l() must be called with AudioFlinger::mLock held
6929audio_module_handle_t AudioFlinger::loadHwModule_l(const char *name)
6930{
6931    for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
6932        if (strncmp(mAudioHwDevs.valueAt(i)->moduleName(), name, strlen(name)) == 0) {
6933            ALOGW("loadHwModule() module %s already loaded", name);
6934            return mAudioHwDevs.keyAt(i);
6935        }
6936    }
6937
6938    audio_hw_device_t *dev;
6939
6940    int rc = load_audio_interface(name, &dev);
6941    if (rc) {
6942        ALOGI("loadHwModule() error %d loading module %s ", rc, name);
6943        return 0;
6944    }
6945
6946    mHardwareStatus = AUDIO_HW_INIT;
6947    rc = dev->init_check(dev);
6948    mHardwareStatus = AUDIO_HW_IDLE;
6949    if (rc) {
6950        ALOGI("loadHwModule() init check error %d for module %s ", rc, name);
6951        return 0;
6952    }
6953
6954    // Check and cache this HAL's level of support for master mute and master
6955    // volume.  If this is the first HAL opened, and it supports the get
6956    // methods, use the initial values provided by the HAL as the current
6957    // master mute and volume settings.
6958
6959    AudioHwDevice::Flags flags = static_cast<AudioHwDevice::Flags>(0);
6960    {  // scope for auto-lock pattern
6961        AutoMutex lock(mHardwareLock);
6962
6963        if (0 == mAudioHwDevs.size()) {
6964            mHardwareStatus = AUDIO_HW_GET_MASTER_VOLUME;
6965            if (NULL != dev->get_master_volume) {
6966                float mv;
6967                if (OK == dev->get_master_volume(dev, &mv)) {
6968                    mMasterVolume = mv;
6969                }
6970            }
6971
6972            mHardwareStatus = AUDIO_HW_GET_MASTER_MUTE;
6973            if (NULL != dev->get_master_mute) {
6974                bool mm;
6975                if (OK == dev->get_master_mute(dev, &mm)) {
6976                    mMasterMute = mm;
6977                }
6978            }
6979        }
6980
6981        mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME;
6982        if ((NULL != dev->set_master_volume) &&
6983            (OK == dev->set_master_volume(dev, mMasterVolume))) {
6984            flags = static_cast<AudioHwDevice::Flags>(flags |
6985                    AudioHwDevice::AHWD_CAN_SET_MASTER_VOLUME);
6986        }
6987
6988        mHardwareStatus = AUDIO_HW_SET_MASTER_MUTE;
6989        if ((NULL != dev->set_master_mute) &&
6990            (OK == dev->set_master_mute(dev, mMasterMute))) {
6991            flags = static_cast<AudioHwDevice::Flags>(flags |
6992                    AudioHwDevice::AHWD_CAN_SET_MASTER_MUTE);
6993        }
6994
6995        mHardwareStatus = AUDIO_HW_IDLE;
6996    }
6997
6998    audio_module_handle_t handle = nextUniqueId();
6999    mAudioHwDevs.add(handle, new AudioHwDevice(name, dev, flags));
7000
7001    ALOGI("loadHwModule() Loaded %s audio interface from %s (%s) handle %d",
7002          name, dev->common.module->name, dev->common.module->id, handle);
7003
7004    return handle;
7005
7006}
7007
7008// ----------------------------------------------------------------------------
7009
7010uint32_t AudioFlinger::getPrimaryOutputSamplingRate()
7011{
7012    Mutex::Autolock _l(mLock);
7013    PlaybackThread *thread = primaryPlaybackThread_l();
7014    return thread != NULL ? thread->sampleRate() : 0;
7015}
7016
7017size_t AudioFlinger::getPrimaryOutputFrameCount()
7018{
7019    Mutex::Autolock _l(mLock);
7020    PlaybackThread *thread = primaryPlaybackThread_l();
7021    return thread != NULL ? thread->frameCountHAL() : 0;
7022}
7023
7024// ----------------------------------------------------------------------------
7025
7026audio_io_handle_t AudioFlinger::openOutput(audio_module_handle_t module,
7027                                           audio_devices_t *pDevices,
7028                                           uint32_t *pSamplingRate,
7029                                           audio_format_t *pFormat,
7030                                           audio_channel_mask_t *pChannelMask,
7031                                           uint32_t *pLatencyMs,
7032                                           audio_output_flags_t flags)
7033{
7034    status_t status;
7035    PlaybackThread *thread = NULL;
7036    struct audio_config config = {
7037        sample_rate: pSamplingRate ? *pSamplingRate : 0,
7038        channel_mask: pChannelMask ? *pChannelMask : 0,
7039        format: pFormat ? *pFormat : AUDIO_FORMAT_DEFAULT,
7040    };
7041    audio_stream_out_t *outStream = NULL;
7042    AudioHwDevice *outHwDev;
7043
7044    ALOGV("openOutput(), module %d Device %x, SamplingRate %d, Format %d, Channels %x, flags %x",
7045              module,
7046              (pDevices != NULL) ? *pDevices : 0,
7047              config.sample_rate,
7048              config.format,
7049              config.channel_mask,
7050              flags);
7051
7052    if (pDevices == NULL || *pDevices == 0) {
7053        return 0;
7054    }
7055
7056    Mutex::Autolock _l(mLock);
7057
7058    outHwDev = findSuitableHwDev_l(module, *pDevices);
7059    if (outHwDev == NULL)
7060        return 0;
7061
7062    audio_hw_device_t *hwDevHal = outHwDev->hwDevice();
7063    audio_io_handle_t id = nextUniqueId();
7064
7065    mHardwareStatus = AUDIO_HW_OUTPUT_OPEN;
7066
7067    status = hwDevHal->open_output_stream(hwDevHal,
7068                                          id,
7069                                          *pDevices,
7070                                          (audio_output_flags_t)flags,
7071                                          &config,
7072                                          &outStream);
7073
7074    mHardwareStatus = AUDIO_HW_IDLE;
7075    ALOGV("openOutput() openOutputStream returned output %p, SamplingRate %d, Format %d, "
7076            "Channels %x, status %d",
7077            outStream,
7078            config.sample_rate,
7079            config.format,
7080            config.channel_mask,
7081            status);
7082
7083    if (status == NO_ERROR && outStream != NULL) {
7084        AudioStreamOut *output = new AudioStreamOut(outHwDev, outStream);
7085
7086        if ((flags & AUDIO_OUTPUT_FLAG_DIRECT) ||
7087            (config.format != AUDIO_FORMAT_PCM_16_BIT) ||
7088            (config.channel_mask != AUDIO_CHANNEL_OUT_STEREO)) {
7089            thread = new DirectOutputThread(this, output, id, *pDevices);
7090            ALOGV("openOutput() created direct output: ID %d thread %p", id, thread);
7091        } else {
7092            thread = new MixerThread(this, output, id, *pDevices);
7093            ALOGV("openOutput() created mixer output: ID %d thread %p", id, thread);
7094        }
7095        mPlaybackThreads.add(id, thread);
7096
7097        if (pSamplingRate != NULL) *pSamplingRate = config.sample_rate;
7098        if (pFormat != NULL) *pFormat = config.format;
7099        if (pChannelMask != NULL) *pChannelMask = config.channel_mask;
7100        if (pLatencyMs != NULL) *pLatencyMs = thread->latency();
7101
7102        // notify client processes of the new output creation
7103        thread->audioConfigChanged_l(AudioSystem::OUTPUT_OPENED);
7104
7105        // the first primary output opened designates the primary hw device
7106        if ((mPrimaryHardwareDev == NULL) && (flags & AUDIO_OUTPUT_FLAG_PRIMARY)) {
7107            ALOGI("Using module %d has the primary audio interface", module);
7108            mPrimaryHardwareDev = outHwDev;
7109
7110            AutoMutex lock(mHardwareLock);
7111            mHardwareStatus = AUDIO_HW_SET_MODE;
7112            hwDevHal->set_mode(hwDevHal, mMode);
7113            mHardwareStatus = AUDIO_HW_IDLE;
7114        }
7115        return id;
7116    }
7117
7118    return 0;
7119}
7120
7121audio_io_handle_t AudioFlinger::openDuplicateOutput(audio_io_handle_t output1,
7122        audio_io_handle_t output2)
7123{
7124    Mutex::Autolock _l(mLock);
7125    MixerThread *thread1 = checkMixerThread_l(output1);
7126    MixerThread *thread2 = checkMixerThread_l(output2);
7127
7128    if (thread1 == NULL || thread2 == NULL) {
7129        ALOGW("openDuplicateOutput() wrong output mixer type for output %d or %d", output1,
7130                output2);
7131        return 0;
7132    }
7133
7134    audio_io_handle_t id = nextUniqueId();
7135    DuplicatingThread *thread = new DuplicatingThread(this, thread1, id);
7136    thread->addOutputTrack(thread2);
7137    mPlaybackThreads.add(id, thread);
7138    // notify client processes of the new output creation
7139    thread->audioConfigChanged_l(AudioSystem::OUTPUT_OPENED);
7140    return id;
7141}
7142
7143status_t AudioFlinger::closeOutput(audio_io_handle_t output)
7144{
7145    return closeOutput_nonvirtual(output);
7146}
7147
7148status_t AudioFlinger::closeOutput_nonvirtual(audio_io_handle_t output)
7149{
7150    // keep strong reference on the playback thread so that
7151    // it is not destroyed while exit() is executed
7152    sp<PlaybackThread> thread;
7153    {
7154        Mutex::Autolock _l(mLock);
7155        thread = checkPlaybackThread_l(output);
7156        if (thread == NULL) {
7157            return BAD_VALUE;
7158        }
7159
7160        ALOGV("closeOutput() %d", output);
7161
7162        if (thread->type() == ThreadBase::MIXER) {
7163            for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
7164                if (mPlaybackThreads.valueAt(i)->type() == ThreadBase::DUPLICATING) {
7165                    DuplicatingThread *dupThread =
7166                            (DuplicatingThread *)mPlaybackThreads.valueAt(i).get();
7167                    dupThread->removeOutputTrack((MixerThread *)thread.get());
7168                }
7169            }
7170        }
7171        audioConfigChanged_l(AudioSystem::OUTPUT_CLOSED, output, NULL);
7172        mPlaybackThreads.removeItem(output);
7173    }
7174    thread->exit();
7175    // The thread entity (active unit of execution) is no longer running here,
7176    // but the ThreadBase container still exists.
7177
7178    if (thread->type() != ThreadBase::DUPLICATING) {
7179        AudioStreamOut *out = thread->clearOutput();
7180        ALOG_ASSERT(out != NULL, "out shouldn't be NULL");
7181        // from now on thread->mOutput is NULL
7182        out->hwDev()->close_output_stream(out->hwDev(), out->stream);
7183        delete out;
7184    }
7185    return NO_ERROR;
7186}
7187
7188status_t AudioFlinger::suspendOutput(audio_io_handle_t output)
7189{
7190    Mutex::Autolock _l(mLock);
7191    PlaybackThread *thread = checkPlaybackThread_l(output);
7192
7193    if (thread == NULL) {
7194        return BAD_VALUE;
7195    }
7196
7197    ALOGV("suspendOutput() %d", output);
7198    thread->suspend();
7199
7200    return NO_ERROR;
7201}
7202
7203status_t AudioFlinger::restoreOutput(audio_io_handle_t output)
7204{
7205    Mutex::Autolock _l(mLock);
7206    PlaybackThread *thread = checkPlaybackThread_l(output);
7207
7208    if (thread == NULL) {
7209        return BAD_VALUE;
7210    }
7211
7212    ALOGV("restoreOutput() %d", output);
7213
7214    thread->restore();
7215
7216    return NO_ERROR;
7217}
7218
7219audio_io_handle_t AudioFlinger::openInput(audio_module_handle_t module,
7220                                          audio_devices_t *pDevices,
7221                                          uint32_t *pSamplingRate,
7222                                          audio_format_t *pFormat,
7223                                          audio_channel_mask_t *pChannelMask)
7224{
7225    status_t status;
7226    RecordThread *thread = NULL;
7227    struct audio_config config = {
7228        sample_rate: pSamplingRate ? *pSamplingRate : 0,
7229        channel_mask: pChannelMask ? *pChannelMask : 0,
7230        format: pFormat ? *pFormat : AUDIO_FORMAT_DEFAULT,
7231    };
7232    uint32_t reqSamplingRate = config.sample_rate;
7233    audio_format_t reqFormat = config.format;
7234    audio_channel_mask_t reqChannels = config.channel_mask;
7235    audio_stream_in_t *inStream = NULL;
7236    AudioHwDevice *inHwDev;
7237
7238    if (pDevices == NULL || *pDevices == 0) {
7239        return 0;
7240    }
7241
7242    Mutex::Autolock _l(mLock);
7243
7244    inHwDev = findSuitableHwDev_l(module, *pDevices);
7245    if (inHwDev == NULL)
7246        return 0;
7247
7248    audio_hw_device_t *inHwHal = inHwDev->hwDevice();
7249    audio_io_handle_t id = nextUniqueId();
7250
7251    status = inHwHal->open_input_stream(inHwHal, id, *pDevices, &config,
7252                                        &inStream);
7253    ALOGV("openInput() openInputStream returned input %p, SamplingRate %d, Format %d, Channels %x, "
7254            "status %d",
7255            inStream,
7256            config.sample_rate,
7257            config.format,
7258            config.channel_mask,
7259            status);
7260
7261    // If the input could not be opened with the requested parameters and we can handle the
7262    // conversion internally, try to open again with the proposed parameters. The AudioFlinger can
7263    // resample the input and do mono to stereo or stereo to mono conversions on 16 bit PCM inputs.
7264    if (status == BAD_VALUE &&
7265        reqFormat == config.format && config.format == AUDIO_FORMAT_PCM_16_BIT &&
7266        (config.sample_rate <= 2 * reqSamplingRate) &&
7267        (popcount(config.channel_mask) <= FCC_2) && (popcount(reqChannels) <= FCC_2)) {
7268        ALOGV("openInput() reopening with proposed sampling rate and channel mask");
7269        inStream = NULL;
7270        status = inHwHal->open_input_stream(inHwHal, id, *pDevices, &config, &inStream);
7271    }
7272
7273    if (status == NO_ERROR && inStream != NULL) {
7274
7275        // Try to re-use most recently used Pipe to archive a copy of input for dumpsys,
7276        // or (re-)create if current Pipe is idle and does not match the new format
7277        sp<NBAIO_Sink> teeSink;
7278#ifdef TEE_SINK_INPUT_FRAMES
7279        enum {
7280            TEE_SINK_NO,    // don't copy input
7281            TEE_SINK_NEW,   // copy input using a new pipe
7282            TEE_SINK_OLD,   // copy input using an existing pipe
7283        } kind;
7284        NBAIO_Format format = Format_from_SR_C(inStream->common.get_sample_rate(&inStream->common),
7285                                        popcount(inStream->common.get_channels(&inStream->common)));
7286        if (format == Format_Invalid) {
7287            kind = TEE_SINK_NO;
7288        } else if (mRecordTeeSink == 0) {
7289            kind = TEE_SINK_NEW;
7290        } else if (mRecordTeeSink->getStrongCount() != 1) {
7291            kind = TEE_SINK_NO;
7292        } else if (format == mRecordTeeSink->format()) {
7293            kind = TEE_SINK_OLD;
7294        } else {
7295            kind = TEE_SINK_NEW;
7296        }
7297        switch (kind) {
7298        case TEE_SINK_NEW: {
7299            Pipe *pipe = new Pipe(TEE_SINK_INPUT_FRAMES, format);
7300            size_t numCounterOffers = 0;
7301            const NBAIO_Format offers[1] = {format};
7302            ssize_t index = pipe->negotiate(offers, 1, NULL, numCounterOffers);
7303            ALOG_ASSERT(index == 0);
7304            PipeReader *pipeReader = new PipeReader(*pipe);
7305            numCounterOffers = 0;
7306            index = pipeReader->negotiate(offers, 1, NULL, numCounterOffers);
7307            ALOG_ASSERT(index == 0);
7308            mRecordTeeSink = pipe;
7309            mRecordTeeSource = pipeReader;
7310            teeSink = pipe;
7311            }
7312            break;
7313        case TEE_SINK_OLD:
7314            teeSink = mRecordTeeSink;
7315            break;
7316        case TEE_SINK_NO:
7317        default:
7318            break;
7319        }
7320#endif
7321        AudioStreamIn *input = new AudioStreamIn(inHwDev, inStream);
7322
7323        // Start record thread
7324        // RecorThread require both input and output device indication to forward to audio
7325        // pre processing modules
7326        audio_devices_t device = (*pDevices) | primaryOutputDevice_l();
7327
7328        thread = new RecordThread(this,
7329                                  input,
7330                                  reqSamplingRate,
7331                                  reqChannels,
7332                                  id,
7333                                  device, teeSink);
7334        mRecordThreads.add(id, thread);
7335        ALOGV("openInput() created record thread: ID %d thread %p", id, thread);
7336        if (pSamplingRate != NULL) *pSamplingRate = reqSamplingRate;
7337        if (pFormat != NULL) *pFormat = config.format;
7338        if (pChannelMask != NULL) *pChannelMask = reqChannels;
7339
7340        // notify client processes of the new input creation
7341        thread->audioConfigChanged_l(AudioSystem::INPUT_OPENED);
7342        return id;
7343    }
7344
7345    return 0;
7346}
7347
7348status_t AudioFlinger::closeInput(audio_io_handle_t input)
7349{
7350    return closeInput_nonvirtual(input);
7351}
7352
7353status_t AudioFlinger::closeInput_nonvirtual(audio_io_handle_t input)
7354{
7355    // keep strong reference on the record thread so that
7356    // it is not destroyed while exit() is executed
7357    sp<RecordThread> thread;
7358    {
7359        Mutex::Autolock _l(mLock);
7360        thread = checkRecordThread_l(input);
7361        if (thread == 0) {
7362            return BAD_VALUE;
7363        }
7364
7365        ALOGV("closeInput() %d", input);
7366        audioConfigChanged_l(AudioSystem::INPUT_CLOSED, input, NULL);
7367        mRecordThreads.removeItem(input);
7368    }
7369    thread->exit();
7370    // The thread entity (active unit of execution) is no longer running here,
7371    // but the ThreadBase container still exists.
7372
7373    AudioStreamIn *in = thread->clearInput();
7374    ALOG_ASSERT(in != NULL, "in shouldn't be NULL");
7375    // from now on thread->mInput is NULL
7376    in->hwDev()->close_input_stream(in->hwDev(), in->stream);
7377    delete in;
7378
7379    return NO_ERROR;
7380}
7381
7382status_t AudioFlinger::setStreamOutput(audio_stream_type_t stream, audio_io_handle_t output)
7383{
7384    Mutex::Autolock _l(mLock);
7385    ALOGV("setStreamOutput() stream %d to output %d", stream, output);
7386
7387    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
7388        PlaybackThread *thread = mPlaybackThreads.valueAt(i).get();
7389        thread->invalidateTracks(stream);
7390    }
7391
7392    return NO_ERROR;
7393}
7394
7395
7396int AudioFlinger::newAudioSessionId()
7397{
7398    return nextUniqueId();
7399}
7400
7401void AudioFlinger::acquireAudioSessionId(int audioSession)
7402{
7403    Mutex::Autolock _l(mLock);
7404    pid_t caller = IPCThreadState::self()->getCallingPid();
7405    ALOGV("acquiring %d from %d", audioSession, caller);
7406    size_t num = mAudioSessionRefs.size();
7407    for (size_t i = 0; i< num; i++) {
7408        AudioSessionRef *ref = mAudioSessionRefs.editItemAt(i);
7409        if (ref->mSessionid == audioSession && ref->mPid == caller) {
7410            ref->mCnt++;
7411            ALOGV(" incremented refcount to %d", ref->mCnt);
7412            return;
7413        }
7414    }
7415    mAudioSessionRefs.push(new AudioSessionRef(audioSession, caller));
7416    ALOGV(" added new entry for %d", audioSession);
7417}
7418
7419void AudioFlinger::releaseAudioSessionId(int audioSession)
7420{
7421    Mutex::Autolock _l(mLock);
7422    pid_t caller = IPCThreadState::self()->getCallingPid();
7423    ALOGV("releasing %d from %d", audioSession, caller);
7424    size_t num = mAudioSessionRefs.size();
7425    for (size_t i = 0; i< num; i++) {
7426        AudioSessionRef *ref = mAudioSessionRefs.itemAt(i);
7427        if (ref->mSessionid == audioSession && ref->mPid == caller) {
7428            ref->mCnt--;
7429            ALOGV(" decremented refcount to %d", ref->mCnt);
7430            if (ref->mCnt == 0) {
7431                mAudioSessionRefs.removeAt(i);
7432                delete ref;
7433                purgeStaleEffects_l();
7434            }
7435            return;
7436        }
7437    }
7438    ALOGW("session id %d not found for pid %d", audioSession, caller);
7439}
7440
7441void AudioFlinger::purgeStaleEffects_l() {
7442
7443    ALOGV("purging stale effects");
7444
7445    Vector< sp<EffectChain> > chains;
7446
7447    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
7448        sp<PlaybackThread> t = mPlaybackThreads.valueAt(i);
7449        for (size_t j = 0; j < t->mEffectChains.size(); j++) {
7450            sp<EffectChain> ec = t->mEffectChains[j];
7451            if (ec->sessionId() > AUDIO_SESSION_OUTPUT_MIX) {
7452                chains.push(ec);
7453            }
7454        }
7455    }
7456    for (size_t i = 0; i < mRecordThreads.size(); i++) {
7457        sp<RecordThread> t = mRecordThreads.valueAt(i);
7458        for (size_t j = 0; j < t->mEffectChains.size(); j++) {
7459            sp<EffectChain> ec = t->mEffectChains[j];
7460            chains.push(ec);
7461        }
7462    }
7463
7464    for (size_t i = 0; i < chains.size(); i++) {
7465        sp<EffectChain> ec = chains[i];
7466        int sessionid = ec->sessionId();
7467        sp<ThreadBase> t = ec->mThread.promote();
7468        if (t == 0) {
7469            continue;
7470        }
7471        size_t numsessionrefs = mAudioSessionRefs.size();
7472        bool found = false;
7473        for (size_t k = 0; k < numsessionrefs; k++) {
7474            AudioSessionRef *ref = mAudioSessionRefs.itemAt(k);
7475            if (ref->mSessionid == sessionid) {
7476                ALOGV(" session %d still exists for %d with %d refs",
7477                    sessionid, ref->mPid, ref->mCnt);
7478                found = true;
7479                break;
7480            }
7481        }
7482        if (!found) {
7483            Mutex::Autolock _l (t->mLock);
7484            // remove all effects from the chain
7485            while (ec->mEffects.size()) {
7486                sp<EffectModule> effect = ec->mEffects[0];
7487                effect->unPin();
7488                t->removeEffect_l(effect);
7489                if (effect->purgeHandles()) {
7490                    t->checkSuspendOnEffectEnabled_l(effect, false, effect->sessionId());
7491                }
7492                AudioSystem::unregisterEffect(effect->id());
7493            }
7494        }
7495    }
7496    return;
7497}
7498
7499// checkPlaybackThread_l() must be called with AudioFlinger::mLock held
7500AudioFlinger::PlaybackThread *AudioFlinger::checkPlaybackThread_l(audio_io_handle_t output) const
7501{
7502    return mPlaybackThreads.valueFor(output).get();
7503}
7504
7505// checkMixerThread_l() must be called with AudioFlinger::mLock held
7506AudioFlinger::MixerThread *AudioFlinger::checkMixerThread_l(audio_io_handle_t output) const
7507{
7508    PlaybackThread *thread = checkPlaybackThread_l(output);
7509    return thread != NULL && thread->type() != ThreadBase::DIRECT ? (MixerThread *) thread : NULL;
7510}
7511
7512// checkRecordThread_l() must be called with AudioFlinger::mLock held
7513AudioFlinger::RecordThread *AudioFlinger::checkRecordThread_l(audio_io_handle_t input) const
7514{
7515    return mRecordThreads.valueFor(input).get();
7516}
7517
7518uint32_t AudioFlinger::nextUniqueId()
7519{
7520    return android_atomic_inc(&mNextUniqueId);
7521}
7522
7523AudioFlinger::PlaybackThread *AudioFlinger::primaryPlaybackThread_l() const
7524{
7525    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
7526        PlaybackThread *thread = mPlaybackThreads.valueAt(i).get();
7527        AudioStreamOut *output = thread->getOutput();
7528        if (output != NULL && output->audioHwDev == mPrimaryHardwareDev) {
7529            return thread;
7530        }
7531    }
7532    return NULL;
7533}
7534
7535audio_devices_t AudioFlinger::primaryOutputDevice_l() const
7536{
7537    PlaybackThread *thread = primaryPlaybackThread_l();
7538
7539    if (thread == NULL) {
7540        return 0;
7541    }
7542
7543    return thread->outDevice();
7544}
7545
7546sp<AudioFlinger::SyncEvent> AudioFlinger::createSyncEvent(AudioSystem::sync_event_t type,
7547                                    int triggerSession,
7548                                    int listenerSession,
7549                                    sync_event_callback_t callBack,
7550                                    void *cookie)
7551{
7552    Mutex::Autolock _l(mLock);
7553
7554    sp<SyncEvent> event = new SyncEvent(type, triggerSession, listenerSession, callBack, cookie);
7555    status_t playStatus = NAME_NOT_FOUND;
7556    status_t recStatus = NAME_NOT_FOUND;
7557    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
7558        playStatus = mPlaybackThreads.valueAt(i)->setSyncEvent(event);
7559        if (playStatus == NO_ERROR) {
7560            return event;
7561        }
7562    }
7563    for (size_t i = 0; i < mRecordThreads.size(); i++) {
7564        recStatus = mRecordThreads.valueAt(i)->setSyncEvent(event);
7565        if (recStatus == NO_ERROR) {
7566            return event;
7567        }
7568    }
7569    if (playStatus == NAME_NOT_FOUND || recStatus == NAME_NOT_FOUND) {
7570        mPendingSyncEvents.add(event);
7571    } else {
7572        ALOGV("createSyncEvent() invalid event %d", event->type());
7573        event.clear();
7574    }
7575    return event;
7576}
7577
7578// ----------------------------------------------------------------------------
7579//  Effect management
7580// ----------------------------------------------------------------------------
7581
7582
7583status_t AudioFlinger::queryNumberEffects(uint32_t *numEffects) const
7584{
7585    Mutex::Autolock _l(mLock);
7586    return EffectQueryNumberEffects(numEffects);
7587}
7588
7589status_t AudioFlinger::queryEffect(uint32_t index, effect_descriptor_t *descriptor) const
7590{
7591    Mutex::Autolock _l(mLock);
7592    return EffectQueryEffect(index, descriptor);
7593}
7594
7595status_t AudioFlinger::getEffectDescriptor(const effect_uuid_t *pUuid,
7596        effect_descriptor_t *descriptor) const
7597{
7598    Mutex::Autolock _l(mLock);
7599    return EffectGetDescriptor(pUuid, descriptor);
7600}
7601
7602
7603sp<IEffect> AudioFlinger::createEffect(pid_t pid,
7604        effect_descriptor_t *pDesc,
7605        const sp<IEffectClient>& effectClient,
7606        int32_t priority,
7607        audio_io_handle_t io,
7608        int sessionId,
7609        status_t *status,
7610        int *id,
7611        int *enabled)
7612{
7613    status_t lStatus = NO_ERROR;
7614    sp<EffectHandle> handle;
7615    effect_descriptor_t desc;
7616
7617    ALOGV("createEffect pid %d, effectClient %p, priority %d, sessionId %d, io %d",
7618            pid, effectClient.get(), priority, sessionId, io);
7619
7620    if (pDesc == NULL) {
7621        lStatus = BAD_VALUE;
7622        goto Exit;
7623    }
7624
7625    // check audio settings permission for global effects
7626    if (sessionId == AUDIO_SESSION_OUTPUT_MIX && !settingsAllowed()) {
7627        lStatus = PERMISSION_DENIED;
7628        goto Exit;
7629    }
7630
7631    // Session AUDIO_SESSION_OUTPUT_STAGE is reserved for output stage effects
7632    // that can only be created by audio policy manager (running in same process)
7633    if (sessionId == AUDIO_SESSION_OUTPUT_STAGE && getpid_cached != pid) {
7634        lStatus = PERMISSION_DENIED;
7635        goto Exit;
7636    }
7637
7638    if (io == 0) {
7639        if (sessionId == AUDIO_SESSION_OUTPUT_STAGE) {
7640            // output must be specified by AudioPolicyManager when using session
7641            // AUDIO_SESSION_OUTPUT_STAGE
7642            lStatus = BAD_VALUE;
7643            goto Exit;
7644        } else if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
7645            // if the output returned by getOutputForEffect() is removed before we lock the
7646            // mutex below, the call to checkPlaybackThread_l(io) below will detect it
7647            // and we will exit safely
7648            io = AudioSystem::getOutputForEffect(&desc);
7649        }
7650    }
7651
7652    {
7653        Mutex::Autolock _l(mLock);
7654
7655
7656        if (!EffectIsNullUuid(&pDesc->uuid)) {
7657            // if uuid is specified, request effect descriptor
7658            lStatus = EffectGetDescriptor(&pDesc->uuid, &desc);
7659            if (lStatus < 0) {
7660                ALOGW("createEffect() error %d from EffectGetDescriptor", lStatus);
7661                goto Exit;
7662            }
7663        } else {
7664            // if uuid is not specified, look for an available implementation
7665            // of the required type in effect factory
7666            if (EffectIsNullUuid(&pDesc->type)) {
7667                ALOGW("createEffect() no effect type");
7668                lStatus = BAD_VALUE;
7669                goto Exit;
7670            }
7671            uint32_t numEffects = 0;
7672            effect_descriptor_t d;
7673            d.flags = 0; // prevent compiler warning
7674            bool found = false;
7675
7676            lStatus = EffectQueryNumberEffects(&numEffects);
7677            if (lStatus < 0) {
7678                ALOGW("createEffect() error %d from EffectQueryNumberEffects", lStatus);
7679                goto Exit;
7680            }
7681            for (uint32_t i = 0; i < numEffects; i++) {
7682                lStatus = EffectQueryEffect(i, &desc);
7683                if (lStatus < 0) {
7684                    ALOGW("createEffect() error %d from EffectQueryEffect", lStatus);
7685                    continue;
7686                }
7687                if (memcmp(&desc.type, &pDesc->type, sizeof(effect_uuid_t)) == 0) {
7688                    // If matching type found save effect descriptor. If the session is
7689                    // 0 and the effect is not auxiliary, continue enumeration in case
7690                    // an auxiliary version of this effect type is available
7691                    found = true;
7692                    d = desc;
7693                    if (sessionId != AUDIO_SESSION_OUTPUT_MIX ||
7694                            (desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
7695                        break;
7696                    }
7697                }
7698            }
7699            if (!found) {
7700                lStatus = BAD_VALUE;
7701                ALOGW("createEffect() effect not found");
7702                goto Exit;
7703            }
7704            // For same effect type, chose auxiliary version over insert version if
7705            // connect to output mix (Compliance to OpenSL ES)
7706            if (sessionId == AUDIO_SESSION_OUTPUT_MIX &&
7707                    (d.flags & EFFECT_FLAG_TYPE_MASK) != EFFECT_FLAG_TYPE_AUXILIARY) {
7708                desc = d;
7709            }
7710        }
7711
7712        // Do not allow auxiliary effects on a session different from 0 (output mix)
7713        if (sessionId != AUDIO_SESSION_OUTPUT_MIX &&
7714             (desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
7715            lStatus = INVALID_OPERATION;
7716            goto Exit;
7717        }
7718
7719        // check recording permission for visualizer
7720        if ((memcmp(&desc.type, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0) &&
7721            !recordingAllowed()) {
7722            lStatus = PERMISSION_DENIED;
7723            goto Exit;
7724        }
7725
7726        // return effect descriptor
7727        *pDesc = desc;
7728
7729        // If output is not specified try to find a matching audio session ID in one of the
7730        // output threads.
7731        // If output is 0 here, sessionId is neither SESSION_OUTPUT_STAGE nor SESSION_OUTPUT_MIX
7732        // because of code checking output when entering the function.
7733        // Note: io is never 0 when creating an effect on an input
7734        if (io == 0) {
7735            // look for the thread where the specified audio session is present
7736            for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
7737                if (mPlaybackThreads.valueAt(i)->hasAudioSession(sessionId) != 0) {
7738                    io = mPlaybackThreads.keyAt(i);
7739                    break;
7740                }
7741            }
7742            if (io == 0) {
7743                for (size_t i = 0; i < mRecordThreads.size(); i++) {
7744                    if (mRecordThreads.valueAt(i)->hasAudioSession(sessionId) != 0) {
7745                        io = mRecordThreads.keyAt(i);
7746                        break;
7747                    }
7748                }
7749            }
7750            // If no output thread contains the requested session ID, default to
7751            // first output. The effect chain will be moved to the correct output
7752            // thread when a track with the same session ID is created
7753            if (io == 0 && mPlaybackThreads.size()) {
7754                io = mPlaybackThreads.keyAt(0);
7755            }
7756            ALOGV("createEffect() got io %d for effect %s", io, desc.name);
7757        }
7758        ThreadBase *thread = checkRecordThread_l(io);
7759        if (thread == NULL) {
7760            thread = checkPlaybackThread_l(io);
7761            if (thread == NULL) {
7762                ALOGE("createEffect() unknown output thread");
7763                lStatus = BAD_VALUE;
7764                goto Exit;
7765            }
7766        }
7767
7768        sp<Client> client = registerPid_l(pid);
7769
7770        // create effect on selected output thread
7771        handle = thread->createEffect_l(client, effectClient, priority, sessionId,
7772                &desc, enabled, &lStatus);
7773        if (handle != 0 && id != NULL) {
7774            *id = handle->id();
7775        }
7776    }
7777
7778Exit:
7779    if (status != NULL) {
7780        *status = lStatus;
7781    }
7782    return handle;
7783}
7784
7785status_t AudioFlinger::moveEffects(int sessionId, audio_io_handle_t srcOutput,
7786        audio_io_handle_t dstOutput)
7787{
7788    ALOGV("moveEffects() session %d, srcOutput %d, dstOutput %d",
7789            sessionId, srcOutput, dstOutput);
7790    Mutex::Autolock _l(mLock);
7791    if (srcOutput == dstOutput) {
7792        ALOGW("moveEffects() same dst and src outputs %d", dstOutput);
7793        return NO_ERROR;
7794    }
7795    PlaybackThread *srcThread = checkPlaybackThread_l(srcOutput);
7796    if (srcThread == NULL) {
7797        ALOGW("moveEffects() bad srcOutput %d", srcOutput);
7798        return BAD_VALUE;
7799    }
7800    PlaybackThread *dstThread = checkPlaybackThread_l(dstOutput);
7801    if (dstThread == NULL) {
7802        ALOGW("moveEffects() bad dstOutput %d", dstOutput);
7803        return BAD_VALUE;
7804    }
7805
7806    Mutex::Autolock _dl(dstThread->mLock);
7807    Mutex::Autolock _sl(srcThread->mLock);
7808    moveEffectChain_l(sessionId, srcThread, dstThread, false);
7809
7810    return NO_ERROR;
7811}
7812
7813// moveEffectChain_l must be called with both srcThread and dstThread mLocks held
7814status_t AudioFlinger::moveEffectChain_l(int sessionId,
7815                                   AudioFlinger::PlaybackThread *srcThread,
7816                                   AudioFlinger::PlaybackThread *dstThread,
7817                                   bool reRegister)
7818{
7819    ALOGV("moveEffectChain_l() session %d from thread %p to thread %p",
7820            sessionId, srcThread, dstThread);
7821
7822    sp<EffectChain> chain = srcThread->getEffectChain_l(sessionId);
7823    if (chain == 0) {
7824        ALOGW("moveEffectChain_l() effect chain for session %d not on source thread %p",
7825                sessionId, srcThread);
7826        return INVALID_OPERATION;
7827    }
7828
7829    // remove chain first. This is useful only if reconfiguring effect chain on same output thread,
7830    // so that a new chain is created with correct parameters when first effect is added. This is
7831    // otherwise unnecessary as removeEffect_l() will remove the chain when last effect is
7832    // removed.
7833    srcThread->removeEffectChain_l(chain);
7834
7835    // transfer all effects one by one so that new effect chain is created on new thread with
7836    // correct buffer sizes and audio parameters and effect engines reconfigured accordingly
7837    audio_io_handle_t dstOutput = dstThread->id();
7838    sp<EffectChain> dstChain;
7839    uint32_t strategy = 0; // prevent compiler warning
7840    sp<EffectModule> effect = chain->getEffectFromId_l(0);
7841    while (effect != 0) {
7842        srcThread->removeEffect_l(effect);
7843        dstThread->addEffect_l(effect);
7844        // removeEffect_l() has stopped the effect if it was active so it must be restarted
7845        if (effect->state() == EffectModule::ACTIVE ||
7846                effect->state() == EffectModule::STOPPING) {
7847            effect->start();
7848        }
7849        // if the move request is not received from audio policy manager, the effect must be
7850        // re-registered with the new strategy and output
7851        if (dstChain == 0) {
7852            dstChain = effect->chain().promote();
7853            if (dstChain == 0) {
7854                ALOGW("moveEffectChain_l() cannot get chain from effect %p", effect.get());
7855                srcThread->addEffect_l(effect);
7856                return NO_INIT;
7857            }
7858            strategy = dstChain->strategy();
7859        }
7860        if (reRegister) {
7861            AudioSystem::unregisterEffect(effect->id());
7862            AudioSystem::registerEffect(&effect->desc(),
7863                                        dstOutput,
7864                                        strategy,
7865                                        sessionId,
7866                                        effect->id());
7867        }
7868        effect = chain->getEffectFromId_l(0);
7869    }
7870
7871    return NO_ERROR;
7872}
7873
7874
7875// PlaybackThread::createEffect_l() must be called with AudioFlinger::mLock held
7876sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l(
7877        const sp<AudioFlinger::Client>& client,
7878        const sp<IEffectClient>& effectClient,
7879        int32_t priority,
7880        int sessionId,
7881        effect_descriptor_t *desc,
7882        int *enabled,
7883        status_t *status
7884        )
7885{
7886    sp<EffectModule> effect;
7887    sp<EffectHandle> handle;
7888    status_t lStatus;
7889    sp<EffectChain> chain;
7890    bool chainCreated = false;
7891    bool effectCreated = false;
7892    bool effectRegistered = false;
7893
7894    lStatus = initCheck();
7895    if (lStatus != NO_ERROR) {
7896        ALOGW("createEffect_l() Audio driver not initialized.");
7897        goto Exit;
7898    }
7899
7900    // Do not allow effects with session ID 0 on direct output or duplicating threads
7901    // TODO: add rule for hw accelerated effects on direct outputs with non PCM format
7902    if (sessionId == AUDIO_SESSION_OUTPUT_MIX && mType != MIXER) {
7903        ALOGW("createEffect_l() Cannot add auxiliary effect %s to session %d",
7904                desc->name, sessionId);
7905        lStatus = BAD_VALUE;
7906        goto Exit;
7907    }
7908    // Only Pre processor effects are allowed on input threads and only on input threads
7909    if ((mType == RECORD) != ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) {
7910        ALOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d",
7911                desc->name, desc->flags, mType);
7912        lStatus = BAD_VALUE;
7913        goto Exit;
7914    }
7915
7916    ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
7917
7918    { // scope for mLock
7919        Mutex::Autolock _l(mLock);
7920
7921        // check for existing effect chain with the requested audio session
7922        chain = getEffectChain_l(sessionId);
7923        if (chain == 0) {
7924            // create a new chain for this session
7925            ALOGV("createEffect_l() new effect chain for session %d", sessionId);
7926            chain = new EffectChain(this, sessionId);
7927            addEffectChain_l(chain);
7928            chain->setStrategy(getStrategyForSession_l(sessionId));
7929            chainCreated = true;
7930        } else {
7931            effect = chain->getEffectFromDesc_l(desc);
7932        }
7933
7934        ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get());
7935
7936        if (effect == 0) {
7937            int id = mAudioFlinger->nextUniqueId();
7938            // Check CPU and memory usage
7939            lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
7940            if (lStatus != NO_ERROR) {
7941                goto Exit;
7942            }
7943            effectRegistered = true;
7944            // create a new effect module if none present in the chain
7945            effect = new EffectModule(this, chain, desc, id, sessionId);
7946            lStatus = effect->status();
7947            if (lStatus != NO_ERROR) {
7948                goto Exit;
7949            }
7950            lStatus = chain->addEffect_l(effect);
7951            if (lStatus != NO_ERROR) {
7952                goto Exit;
7953            }
7954            effectCreated = true;
7955
7956            effect->setDevice(mOutDevice);
7957            effect->setDevice(mInDevice);
7958            effect->setMode(mAudioFlinger->getMode());
7959            effect->setAudioSource(mAudioSource);
7960        }
7961        // create effect handle and connect it to effect module
7962        handle = new EffectHandle(effect, client, effectClient, priority);
7963        lStatus = effect->addHandle(handle.get());
7964        if (enabled != NULL) {
7965            *enabled = (int)effect->isEnabled();
7966        }
7967    }
7968
7969Exit:
7970    if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
7971        Mutex::Autolock _l(mLock);
7972        if (effectCreated) {
7973            chain->removeEffect_l(effect);
7974        }
7975        if (effectRegistered) {
7976            AudioSystem::unregisterEffect(effect->id());
7977        }
7978        if (chainCreated) {
7979            removeEffectChain_l(chain);
7980        }
7981        handle.clear();
7982    }
7983
7984    if (status != NULL) {
7985        *status = lStatus;
7986    }
7987    return handle;
7988}
7989
7990sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect(int sessionId, int effectId)
7991{
7992    Mutex::Autolock _l(mLock);
7993    return getEffect_l(sessionId, effectId);
7994}
7995
7996sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId)
7997{
7998    sp<EffectChain> chain = getEffectChain_l(sessionId);
7999    return chain != 0 ? chain->getEffectFromId_l(effectId) : 0;
8000}
8001
8002// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
8003// PlaybackThread::mLock held
8004status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect)
8005{
8006    // check for existing effect chain with the requested audio session
8007    int sessionId = effect->sessionId();
8008    sp<EffectChain> chain = getEffectChain_l(sessionId);
8009    bool chainCreated = false;
8010
8011    if (chain == 0) {
8012        // create a new chain for this session
8013        ALOGV("addEffect_l() new effect chain for session %d", sessionId);
8014        chain = new EffectChain(this, sessionId);
8015        addEffectChain_l(chain);
8016        chain->setStrategy(getStrategyForSession_l(sessionId));
8017        chainCreated = true;
8018    }
8019    ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
8020
8021    if (chain->getEffectFromId_l(effect->id()) != 0) {
8022        ALOGW("addEffect_l() %p effect %s already present in chain %p",
8023                this, effect->desc().name, chain.get());
8024        return BAD_VALUE;
8025    }
8026
8027    status_t status = chain->addEffect_l(effect);
8028    if (status != NO_ERROR) {
8029        if (chainCreated) {
8030            removeEffectChain_l(chain);
8031        }
8032        return status;
8033    }
8034
8035    effect->setDevice(mOutDevice);
8036    effect->setDevice(mInDevice);
8037    effect->setMode(mAudioFlinger->getMode());
8038    effect->setAudioSource(mAudioSource);
8039    return NO_ERROR;
8040}
8041
8042void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) {
8043
8044    ALOGV("removeEffect_l() %p effect %p", this, effect.get());
8045    effect_descriptor_t desc = effect->desc();
8046    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
8047        detachAuxEffect_l(effect->id());
8048    }
8049
8050    sp<EffectChain> chain = effect->chain().promote();
8051    if (chain != 0) {
8052        // remove effect chain if removing last effect
8053        if (chain->removeEffect_l(effect) == 0) {
8054            removeEffectChain_l(chain);
8055        }
8056    } else {
8057        ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
8058    }
8059}
8060
8061void AudioFlinger::ThreadBase::lockEffectChains_l(
8062        Vector< sp<AudioFlinger::EffectChain> >& effectChains)
8063{
8064    effectChains = mEffectChains;
8065    for (size_t i = 0; i < mEffectChains.size(); i++) {
8066        mEffectChains[i]->lock();
8067    }
8068}
8069
8070void AudioFlinger::ThreadBase::unlockEffectChains(
8071        const Vector< sp<AudioFlinger::EffectChain> >& effectChains)
8072{
8073    for (size_t i = 0; i < effectChains.size(); i++) {
8074        effectChains[i]->unlock();
8075    }
8076}
8077
8078sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(int sessionId)
8079{
8080    Mutex::Autolock _l(mLock);
8081    return getEffectChain_l(sessionId);
8082}
8083
8084sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(int sessionId) const
8085{
8086    size_t size = mEffectChains.size();
8087    for (size_t i = 0; i < size; i++) {
8088        if (mEffectChains[i]->sessionId() == sessionId) {
8089            return mEffectChains[i];
8090        }
8091    }
8092    return 0;
8093}
8094
8095void AudioFlinger::ThreadBase::setMode(audio_mode_t mode)
8096{
8097    Mutex::Autolock _l(mLock);
8098    size_t size = mEffectChains.size();
8099    for (size_t i = 0; i < size; i++) {
8100        mEffectChains[i]->setMode_l(mode);
8101    }
8102}
8103
8104void AudioFlinger::ThreadBase::disconnectEffect(const sp<EffectModule>& effect,
8105                                                    EffectHandle *handle,
8106                                                    bool unpinIfLast) {
8107
8108    Mutex::Autolock _l(mLock);
8109    ALOGV("disconnectEffect() %p effect %p", this, effect.get());
8110    // delete the effect module if removing last handle on it
8111    if (effect->removeHandle(handle) == 0) {
8112        if (!effect->isPinned() || unpinIfLast) {
8113            removeEffect_l(effect);
8114            AudioSystem::unregisterEffect(effect->id());
8115        }
8116    }
8117}
8118
8119status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
8120{
8121    int session = chain->sessionId();
8122    int16_t *buffer = mMixBuffer;
8123    bool ownsBuffer = false;
8124
8125    ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
8126    if (session > 0) {
8127        // Only one effect chain can be present in direct output thread and it uses
8128        // the mix buffer as input
8129        if (mType != DIRECT) {
8130            size_t numSamples = mNormalFrameCount * mChannelCount;
8131            buffer = new int16_t[numSamples];
8132            memset(buffer, 0, numSamples * sizeof(int16_t));
8133            ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
8134            ownsBuffer = true;
8135        }
8136
8137        // Attach all tracks with same session ID to this chain.
8138        for (size_t i = 0; i < mTracks.size(); ++i) {
8139            sp<Track> track = mTracks[i];
8140            if (session == track->sessionId()) {
8141                ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(),
8142                        buffer);
8143                track->setMainBuffer(buffer);
8144                chain->incTrackCnt();
8145            }
8146        }
8147
8148        // indicate all active tracks in the chain
8149        for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
8150            sp<Track> track = mActiveTracks[i].promote();
8151            if (track == 0) {
8152                continue;
8153            }
8154            if (session == track->sessionId()) {
8155                ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
8156                chain->incActiveTrackCnt();
8157            }
8158        }
8159    }
8160
8161    chain->setInBuffer(buffer, ownsBuffer);
8162    chain->setOutBuffer(mMixBuffer);
8163    // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect
8164    // chains list in order to be processed last as it contains output stage effects
8165    // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before
8166    // session AUDIO_SESSION_OUTPUT_STAGE to be processed
8167    // after track specific effects and before output stage
8168    // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and
8169    // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX
8170    // Effect chain for other sessions are inserted at beginning of effect
8171    // chains list to be processed before output mix effects. Relative order between other
8172    // sessions is not important
8173    size_t size = mEffectChains.size();
8174    size_t i = 0;
8175    for (i = 0; i < size; i++) {
8176        if (mEffectChains[i]->sessionId() < session) {
8177            break;
8178        }
8179    }
8180    mEffectChains.insertAt(chain, i);
8181    checkSuspendOnAddEffectChain_l(chain);
8182
8183    return NO_ERROR;
8184}
8185
8186size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
8187{
8188    int session = chain->sessionId();
8189
8190    ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
8191
8192    for (size_t i = 0; i < mEffectChains.size(); i++) {
8193        if (chain == mEffectChains[i]) {
8194            mEffectChains.removeAt(i);
8195            // detach all active tracks from the chain
8196            for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
8197                sp<Track> track = mActiveTracks[i].promote();
8198                if (track == 0) {
8199                    continue;
8200                }
8201                if (session == track->sessionId()) {
8202                    ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d",
8203                            chain.get(), session);
8204                    chain->decActiveTrackCnt();
8205                }
8206            }
8207
8208            // detach all tracks with same session ID from this chain
8209            for (size_t i = 0; i < mTracks.size(); ++i) {
8210                sp<Track> track = mTracks[i];
8211                if (session == track->sessionId()) {
8212                    track->setMainBuffer(mMixBuffer);
8213                    chain->decTrackCnt();
8214                }
8215            }
8216            break;
8217        }
8218    }
8219    return mEffectChains.size();
8220}
8221
8222status_t AudioFlinger::PlaybackThread::attachAuxEffect(
8223        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
8224{
8225    Mutex::Autolock _l(mLock);
8226    return attachAuxEffect_l(track, EffectId);
8227}
8228
8229status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
8230        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
8231{
8232    status_t status = NO_ERROR;
8233
8234    if (EffectId == 0) {
8235        track->setAuxBuffer(0, NULL);
8236    } else {
8237        // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX
8238        sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
8239        if (effect != 0) {
8240            if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
8241                track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
8242            } else {
8243                status = INVALID_OPERATION;
8244            }
8245        } else {
8246            status = BAD_VALUE;
8247        }
8248    }
8249    return status;
8250}
8251
8252void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
8253{
8254    for (size_t i = 0; i < mTracks.size(); ++i) {
8255        sp<Track> track = mTracks[i];
8256        if (track->auxEffectId() == effectId) {
8257            attachAuxEffect_l(track, 0);
8258        }
8259    }
8260}
8261
8262status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain)
8263{
8264    // only one chain per input thread
8265    if (mEffectChains.size() != 0) {
8266        return INVALID_OPERATION;
8267    }
8268    ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this);
8269
8270    chain->setInBuffer(NULL);
8271    chain->setOutBuffer(NULL);
8272
8273    checkSuspendOnAddEffectChain_l(chain);
8274
8275    mEffectChains.add(chain);
8276
8277    return NO_ERROR;
8278}
8279
8280size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain)
8281{
8282    ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this);
8283    ALOGW_IF(mEffectChains.size() != 1,
8284            "removeEffectChain_l() %p invalid chain size %d on thread %p",
8285            chain.get(), mEffectChains.size(), this);
8286    if (mEffectChains.size() == 1) {
8287        mEffectChains.removeAt(0);
8288    }
8289    return 0;
8290}
8291
8292// ----------------------------------------------------------------------------
8293//  EffectModule implementation
8294// ----------------------------------------------------------------------------
8295
8296#undef LOG_TAG
8297#define LOG_TAG "AudioFlinger::EffectModule"
8298
8299AudioFlinger::EffectModule::EffectModule(ThreadBase *thread,
8300                                        const wp<AudioFlinger::EffectChain>& chain,
8301                                        effect_descriptor_t *desc,
8302                                        int id,
8303                                        int sessionId)
8304    : mPinned(sessionId > AUDIO_SESSION_OUTPUT_MIX),
8305      mThread(thread), mChain(chain), mId(id), mSessionId(sessionId),
8306      mDescriptor(*desc),
8307      // mConfig is set by configure() and not used before then
8308      mEffectInterface(NULL),
8309      mStatus(NO_INIT), mState(IDLE),
8310      // mMaxDisableWaitCnt is set by configure() and not used before then
8311      // mDisableWaitCnt is set by process() and updateState() and not used before then
8312      mSuspended(false)
8313{
8314    ALOGV("Constructor %p", this);
8315    int lStatus;
8316
8317    // create effect engine from effect factory
8318    mStatus = EffectCreate(&desc->uuid, sessionId, thread->id(), &mEffectInterface);
8319
8320    if (mStatus != NO_ERROR) {
8321        return;
8322    }
8323    lStatus = init();
8324    if (lStatus < 0) {
8325        mStatus = lStatus;
8326        goto Error;
8327    }
8328
8329    ALOGV("Constructor success name %s, Interface %p", mDescriptor.name, mEffectInterface);
8330    return;
8331Error:
8332    EffectRelease(mEffectInterface);
8333    mEffectInterface = NULL;
8334    ALOGV("Constructor Error %d", mStatus);
8335}
8336
8337AudioFlinger::EffectModule::~EffectModule()
8338{
8339    ALOGV("Destructor %p", this);
8340    if (mEffectInterface != NULL) {
8341        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC ||
8342                (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC) {
8343            sp<ThreadBase> thread = mThread.promote();
8344            if (thread != 0) {
8345                audio_stream_t *stream = thread->stream();
8346                if (stream != NULL) {
8347                    stream->remove_audio_effect(stream, mEffectInterface);
8348                }
8349            }
8350        }
8351        // release effect engine
8352        EffectRelease(mEffectInterface);
8353    }
8354}
8355
8356status_t AudioFlinger::EffectModule::addHandle(EffectHandle *handle)
8357{
8358    status_t status;
8359
8360    Mutex::Autolock _l(mLock);
8361    int priority = handle->priority();
8362    size_t size = mHandles.size();
8363    EffectHandle *controlHandle = NULL;
8364    size_t i;
8365    for (i = 0; i < size; i++) {
8366        EffectHandle *h = mHandles[i];
8367        if (h == NULL || h->destroyed_l()) {
8368            continue;
8369        }
8370        // first non destroyed handle is considered in control
8371        if (controlHandle == NULL)
8372            controlHandle = h;
8373        if (h->priority() <= priority) {
8374            break;
8375        }
8376    }
8377    // if inserted in first place, move effect control from previous owner to this handle
8378    if (i == 0) {
8379        bool enabled = false;
8380        if (controlHandle != NULL) {
8381            enabled = controlHandle->enabled();
8382            controlHandle->setControl(false/*hasControl*/, true /*signal*/, enabled /*enabled*/);
8383        }
8384        handle->setControl(true /*hasControl*/, false /*signal*/, enabled /*enabled*/);
8385        status = NO_ERROR;
8386    } else {
8387        status = ALREADY_EXISTS;
8388    }
8389    ALOGV("addHandle() %p added handle %p in position %d", this, handle, i);
8390    mHandles.insertAt(handle, i);
8391    return status;
8392}
8393
8394size_t AudioFlinger::EffectModule::removeHandle(EffectHandle *handle)
8395{
8396    Mutex::Autolock _l(mLock);
8397    size_t size = mHandles.size();
8398    size_t i;
8399    for (i = 0; i < size; i++) {
8400        if (mHandles[i] == handle) {
8401            break;
8402        }
8403    }
8404    if (i == size) {
8405        return size;
8406    }
8407    ALOGV("removeHandle() %p removed handle %p in position %d", this, handle, i);
8408
8409    mHandles.removeAt(i);
8410    // if removed from first place, move effect control from this handle to next in line
8411    if (i == 0) {
8412        EffectHandle *h = controlHandle_l();
8413        if (h != NULL) {
8414            h->setControl(true /*hasControl*/, true /*signal*/ , handle->enabled() /*enabled*/);
8415        }
8416    }
8417
8418    // Prevent calls to process() and other functions on effect interface from now on.
8419    // The effect engine will be released by the destructor when the last strong reference on
8420    // this object is released which can happen after next process is called.
8421    if (mHandles.size() == 0 && !mPinned) {
8422        mState = DESTROYED;
8423    }
8424
8425    return mHandles.size();
8426}
8427
8428// must be called with EffectModule::mLock held
8429AudioFlinger::EffectHandle *AudioFlinger::EffectModule::controlHandle_l()
8430{
8431    // the first valid handle in the list has control over the module
8432    for (size_t i = 0; i < mHandles.size(); i++) {
8433        EffectHandle *h = mHandles[i];
8434        if (h != NULL && !h->destroyed_l()) {
8435            return h;
8436        }
8437    }
8438
8439    return NULL;
8440}
8441
8442size_t AudioFlinger::EffectModule::disconnect(EffectHandle *handle, bool unpinIfLast)
8443{
8444    ALOGV("disconnect() %p handle %p", this, handle);
8445    // keep a strong reference on this EffectModule to avoid calling the
8446    // destructor before we exit
8447    sp<EffectModule> keep(this);
8448    {
8449        sp<ThreadBase> thread = mThread.promote();
8450        if (thread != 0) {
8451            thread->disconnectEffect(keep, handle, unpinIfLast);
8452        }
8453    }
8454    return mHandles.size();
8455}
8456
8457void AudioFlinger::EffectModule::updateState() {
8458    Mutex::Autolock _l(mLock);
8459
8460    switch (mState) {
8461    case RESTART:
8462        reset_l();
8463        // FALL THROUGH
8464
8465    case STARTING:
8466        // clear auxiliary effect input buffer for next accumulation
8467        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
8468            memset(mConfig.inputCfg.buffer.raw,
8469                   0,
8470                   mConfig.inputCfg.buffer.frameCount*sizeof(int32_t));
8471        }
8472        start_l();
8473        mState = ACTIVE;
8474        break;
8475    case STOPPING:
8476        stop_l();
8477        mDisableWaitCnt = mMaxDisableWaitCnt;
8478        mState = STOPPED;
8479        break;
8480    case STOPPED:
8481        // mDisableWaitCnt is forced to 1 by process() when the engine indicates the end of the
8482        // turn off sequence.
8483        if (--mDisableWaitCnt == 0) {
8484            reset_l();
8485            mState = IDLE;
8486        }
8487        break;
8488    default: //IDLE , ACTIVE, DESTROYED
8489        break;
8490    }
8491}
8492
8493void AudioFlinger::EffectModule::process()
8494{
8495    Mutex::Autolock _l(mLock);
8496
8497    if (mState == DESTROYED || mEffectInterface == NULL ||
8498            mConfig.inputCfg.buffer.raw == NULL ||
8499            mConfig.outputCfg.buffer.raw == NULL) {
8500        return;
8501    }
8502
8503    if (isProcessEnabled()) {
8504        // do 32 bit to 16 bit conversion for auxiliary effect input buffer
8505        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
8506            ditherAndClamp(mConfig.inputCfg.buffer.s32,
8507                                        mConfig.inputCfg.buffer.s32,
8508                                        mConfig.inputCfg.buffer.frameCount/2);
8509        }
8510
8511        // do the actual processing in the effect engine
8512        int ret = (*mEffectInterface)->process(mEffectInterface,
8513                                               &mConfig.inputCfg.buffer,
8514                                               &mConfig.outputCfg.buffer);
8515
8516        // force transition to IDLE state when engine is ready
8517        if (mState == STOPPED && ret == -ENODATA) {
8518            mDisableWaitCnt = 1;
8519        }
8520
8521        // clear auxiliary effect input buffer for next accumulation
8522        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
8523            memset(mConfig.inputCfg.buffer.raw, 0,
8524                   mConfig.inputCfg.buffer.frameCount*sizeof(int32_t));
8525        }
8526    } else if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_INSERT &&
8527                mConfig.inputCfg.buffer.raw != mConfig.outputCfg.buffer.raw) {
8528        // If an insert effect is idle and input buffer is different from output buffer,
8529        // accumulate input onto output
8530        sp<EffectChain> chain = mChain.promote();
8531        if (chain != 0 && chain->activeTrackCnt() != 0) {
8532            size_t frameCnt = mConfig.inputCfg.buffer.frameCount * 2;  //always stereo here
8533            int16_t *in = mConfig.inputCfg.buffer.s16;
8534            int16_t *out = mConfig.outputCfg.buffer.s16;
8535            for (size_t i = 0; i < frameCnt; i++) {
8536                out[i] = clamp16((int32_t)out[i] + (int32_t)in[i]);
8537            }
8538        }
8539    }
8540}
8541
8542void AudioFlinger::EffectModule::reset_l()
8543{
8544    if (mEffectInterface == NULL) {
8545        return;
8546    }
8547    (*mEffectInterface)->command(mEffectInterface, EFFECT_CMD_RESET, 0, NULL, 0, NULL);
8548}
8549
8550status_t AudioFlinger::EffectModule::configure()
8551{
8552    if (mEffectInterface == NULL) {
8553        return NO_INIT;
8554    }
8555
8556    sp<ThreadBase> thread = mThread.promote();
8557    if (thread == 0) {
8558        return DEAD_OBJECT;
8559    }
8560
8561    // TODO: handle configuration of effects replacing track process
8562    audio_channel_mask_t channelMask = thread->channelMask();
8563
8564    if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
8565        mConfig.inputCfg.channels = AUDIO_CHANNEL_OUT_MONO;
8566    } else {
8567        mConfig.inputCfg.channels = channelMask;
8568    }
8569    mConfig.outputCfg.channels = channelMask;
8570    mConfig.inputCfg.format = AUDIO_FORMAT_PCM_16_BIT;
8571    mConfig.outputCfg.format = AUDIO_FORMAT_PCM_16_BIT;
8572    mConfig.inputCfg.samplingRate = thread->sampleRate();
8573    mConfig.outputCfg.samplingRate = mConfig.inputCfg.samplingRate;
8574    mConfig.inputCfg.bufferProvider.cookie = NULL;
8575    mConfig.inputCfg.bufferProvider.getBuffer = NULL;
8576    mConfig.inputCfg.bufferProvider.releaseBuffer = NULL;
8577    mConfig.outputCfg.bufferProvider.cookie = NULL;
8578    mConfig.outputCfg.bufferProvider.getBuffer = NULL;
8579    mConfig.outputCfg.bufferProvider.releaseBuffer = NULL;
8580    mConfig.inputCfg.accessMode = EFFECT_BUFFER_ACCESS_READ;
8581    // Insert effect:
8582    // - in session AUDIO_SESSION_OUTPUT_MIX or AUDIO_SESSION_OUTPUT_STAGE,
8583    // always overwrites output buffer: input buffer == output buffer
8584    // - in other sessions:
8585    //      last effect in the chain accumulates in output buffer: input buffer != output buffer
8586    //      other effect: overwrites output buffer: input buffer == output buffer
8587    // Auxiliary effect:
8588    //      accumulates in output buffer: input buffer != output buffer
8589    // Therefore: accumulate <=> input buffer != output buffer
8590    if (mConfig.inputCfg.buffer.raw != mConfig.outputCfg.buffer.raw) {
8591        mConfig.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_ACCUMULATE;
8592    } else {
8593        mConfig.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_WRITE;
8594    }
8595    mConfig.inputCfg.mask = EFFECT_CONFIG_ALL;
8596    mConfig.outputCfg.mask = EFFECT_CONFIG_ALL;
8597    mConfig.inputCfg.buffer.frameCount = thread->frameCount();
8598    mConfig.outputCfg.buffer.frameCount = mConfig.inputCfg.buffer.frameCount;
8599
8600    ALOGV("configure() %p thread %p buffer %p framecount %d",
8601            this, thread.get(), mConfig.inputCfg.buffer.raw, mConfig.inputCfg.buffer.frameCount);
8602
8603    status_t cmdStatus;
8604    uint32_t size = sizeof(int);
8605    status_t status = (*mEffectInterface)->command(mEffectInterface,
8606                                                   EFFECT_CMD_SET_CONFIG,
8607                                                   sizeof(effect_config_t),
8608                                                   &mConfig,
8609                                                   &size,
8610                                                   &cmdStatus);
8611    if (status == 0) {
8612        status = cmdStatus;
8613    }
8614
8615    if (status == 0 &&
8616            (memcmp(&mDescriptor.type, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0)) {
8617        uint32_t buf32[sizeof(effect_param_t) / sizeof(uint32_t) + 2];
8618        effect_param_t *p = (effect_param_t *)buf32;
8619
8620        p->psize = sizeof(uint32_t);
8621        p->vsize = sizeof(uint32_t);
8622        size = sizeof(int);
8623        *(int32_t *)p->data = VISUALIZER_PARAM_LATENCY;
8624
8625        uint32_t latency = 0;
8626        PlaybackThread *pbt = thread->mAudioFlinger->checkPlaybackThread_l(thread->mId);
8627        if (pbt != NULL) {
8628            latency = pbt->latency_l();
8629        }
8630
8631        *((int32_t *)p->data + 1)= latency;
8632        (*mEffectInterface)->command(mEffectInterface,
8633                                     EFFECT_CMD_SET_PARAM,
8634                                     sizeof(effect_param_t) + 8,
8635                                     &buf32,
8636                                     &size,
8637                                     &cmdStatus);
8638    }
8639
8640    mMaxDisableWaitCnt = (MAX_DISABLE_TIME_MS * mConfig.outputCfg.samplingRate) /
8641            (1000 * mConfig.outputCfg.buffer.frameCount);
8642
8643    return status;
8644}
8645
8646status_t AudioFlinger::EffectModule::init()
8647{
8648    Mutex::Autolock _l(mLock);
8649    if (mEffectInterface == NULL) {
8650        return NO_INIT;
8651    }
8652    status_t cmdStatus;
8653    uint32_t size = sizeof(status_t);
8654    status_t status = (*mEffectInterface)->command(mEffectInterface,
8655                                                   EFFECT_CMD_INIT,
8656                                                   0,
8657                                                   NULL,
8658                                                   &size,
8659                                                   &cmdStatus);
8660    if (status == 0) {
8661        status = cmdStatus;
8662    }
8663    return status;
8664}
8665
8666status_t AudioFlinger::EffectModule::start()
8667{
8668    Mutex::Autolock _l(mLock);
8669    return start_l();
8670}
8671
8672status_t AudioFlinger::EffectModule::start_l()
8673{
8674    if (mEffectInterface == NULL) {
8675        return NO_INIT;
8676    }
8677    status_t cmdStatus;
8678    uint32_t size = sizeof(status_t);
8679    status_t status = (*mEffectInterface)->command(mEffectInterface,
8680                                                   EFFECT_CMD_ENABLE,
8681                                                   0,
8682                                                   NULL,
8683                                                   &size,
8684                                                   &cmdStatus);
8685    if (status == 0) {
8686        status = cmdStatus;
8687    }
8688    if (status == 0 &&
8689            ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC ||
8690             (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC)) {
8691        sp<ThreadBase> thread = mThread.promote();
8692        if (thread != 0) {
8693            audio_stream_t *stream = thread->stream();
8694            if (stream != NULL) {
8695                stream->add_audio_effect(stream, mEffectInterface);
8696            }
8697        }
8698    }
8699    return status;
8700}
8701
8702status_t AudioFlinger::EffectModule::stop()
8703{
8704    Mutex::Autolock _l(mLock);
8705    return stop_l();
8706}
8707
8708status_t AudioFlinger::EffectModule::stop_l()
8709{
8710    if (mEffectInterface == NULL) {
8711        return NO_INIT;
8712    }
8713    status_t cmdStatus;
8714    uint32_t size = sizeof(status_t);
8715    status_t status = (*mEffectInterface)->command(mEffectInterface,
8716                                                   EFFECT_CMD_DISABLE,
8717                                                   0,
8718                                                   NULL,
8719                                                   &size,
8720                                                   &cmdStatus);
8721    if (status == 0) {
8722        status = cmdStatus;
8723    }
8724    if (status == 0 &&
8725            ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC ||
8726             (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC)) {
8727        sp<ThreadBase> thread = mThread.promote();
8728        if (thread != 0) {
8729            audio_stream_t *stream = thread->stream();
8730            if (stream != NULL) {
8731                stream->remove_audio_effect(stream, mEffectInterface);
8732            }
8733        }
8734    }
8735    return status;
8736}
8737
8738status_t AudioFlinger::EffectModule::command(uint32_t cmdCode,
8739                                             uint32_t cmdSize,
8740                                             void *pCmdData,
8741                                             uint32_t *replySize,
8742                                             void *pReplyData)
8743{
8744    Mutex::Autolock _l(mLock);
8745    ALOGVV("command(), cmdCode: %d, mEffectInterface: %p", cmdCode, mEffectInterface);
8746
8747    if (mState == DESTROYED || mEffectInterface == NULL) {
8748        return NO_INIT;
8749    }
8750    status_t status = (*mEffectInterface)->command(mEffectInterface,
8751                                                   cmdCode,
8752                                                   cmdSize,
8753                                                   pCmdData,
8754                                                   replySize,
8755                                                   pReplyData);
8756    if (cmdCode != EFFECT_CMD_GET_PARAM && status == NO_ERROR) {
8757        uint32_t size = (replySize == NULL) ? 0 : *replySize;
8758        for (size_t i = 1; i < mHandles.size(); i++) {
8759            EffectHandle *h = mHandles[i];
8760            if (h != NULL && !h->destroyed_l()) {
8761                h->commandExecuted(cmdCode, cmdSize, pCmdData, size, pReplyData);
8762            }
8763        }
8764    }
8765    return status;
8766}
8767
8768status_t AudioFlinger::EffectModule::setEnabled(bool enabled)
8769{
8770    Mutex::Autolock _l(mLock);
8771    return setEnabled_l(enabled);
8772}
8773
8774// must be called with EffectModule::mLock held
8775status_t AudioFlinger::EffectModule::setEnabled_l(bool enabled)
8776{
8777
8778    ALOGV("setEnabled %p enabled %d", this, enabled);
8779
8780    if (enabled != isEnabled()) {
8781        status_t status = AudioSystem::setEffectEnabled(mId, enabled);
8782        if (enabled && status != NO_ERROR) {
8783            return status;
8784        }
8785
8786        switch (mState) {
8787        // going from disabled to enabled
8788        case IDLE:
8789            mState = STARTING;
8790            break;
8791        case STOPPED:
8792            mState = RESTART;
8793            break;
8794        case STOPPING:
8795            mState = ACTIVE;
8796            break;
8797
8798        // going from enabled to disabled
8799        case RESTART:
8800            mState = STOPPED;
8801            break;
8802        case STARTING:
8803            mState = IDLE;
8804            break;
8805        case ACTIVE:
8806            mState = STOPPING;
8807            break;
8808        case DESTROYED:
8809            return NO_ERROR; // simply ignore as we are being destroyed
8810        }
8811        for (size_t i = 1; i < mHandles.size(); i++) {
8812            EffectHandle *h = mHandles[i];
8813            if (h != NULL && !h->destroyed_l()) {
8814                h->setEnabled(enabled);
8815            }
8816        }
8817    }
8818    return NO_ERROR;
8819}
8820
8821bool AudioFlinger::EffectModule::isEnabled() const
8822{
8823    switch (mState) {
8824    case RESTART:
8825    case STARTING:
8826    case ACTIVE:
8827        return true;
8828    case IDLE:
8829    case STOPPING:
8830    case STOPPED:
8831    case DESTROYED:
8832    default:
8833        return false;
8834    }
8835}
8836
8837bool AudioFlinger::EffectModule::isProcessEnabled() const
8838{
8839    switch (mState) {
8840    case RESTART:
8841    case ACTIVE:
8842    case STOPPING:
8843    case STOPPED:
8844        return true;
8845    case IDLE:
8846    case STARTING:
8847    case DESTROYED:
8848    default:
8849        return false;
8850    }
8851}
8852
8853status_t AudioFlinger::EffectModule::setVolume(uint32_t *left, uint32_t *right, bool controller)
8854{
8855    Mutex::Autolock _l(mLock);
8856    status_t status = NO_ERROR;
8857
8858    // Send volume indication if EFFECT_FLAG_VOLUME_IND is set and read back altered volume
8859    // if controller flag is set (Note that controller == TRUE => EFFECT_FLAG_VOLUME_CTRL set)
8860    if (isProcessEnabled() &&
8861            ((mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_CTRL ||
8862            (mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_IND)) {
8863        status_t cmdStatus;
8864        uint32_t volume[2];
8865        uint32_t *pVolume = NULL;
8866        uint32_t size = sizeof(volume);
8867        volume[0] = *left;
8868        volume[1] = *right;
8869        if (controller) {
8870            pVolume = volume;
8871        }
8872        status = (*mEffectInterface)->command(mEffectInterface,
8873                                              EFFECT_CMD_SET_VOLUME,
8874                                              size,
8875                                              volume,
8876                                              &size,
8877                                              pVolume);
8878        if (controller && status == NO_ERROR && size == sizeof(volume)) {
8879            *left = volume[0];
8880            *right = volume[1];
8881        }
8882    }
8883    return status;
8884}
8885
8886status_t AudioFlinger::EffectModule::setDevice(audio_devices_t device)
8887{
8888    if (device == AUDIO_DEVICE_NONE) {
8889        return NO_ERROR;
8890    }
8891
8892    Mutex::Autolock _l(mLock);
8893    status_t status = NO_ERROR;
8894    if (device && (mDescriptor.flags & EFFECT_FLAG_DEVICE_MASK) == EFFECT_FLAG_DEVICE_IND) {
8895        status_t cmdStatus;
8896        uint32_t size = sizeof(status_t);
8897        uint32_t cmd = audio_is_output_devices(device) ? EFFECT_CMD_SET_DEVICE :
8898                            EFFECT_CMD_SET_INPUT_DEVICE;
8899        status = (*mEffectInterface)->command(mEffectInterface,
8900                                              cmd,
8901                                              sizeof(uint32_t),
8902                                              &device,
8903                                              &size,
8904                                              &cmdStatus);
8905    }
8906    return status;
8907}
8908
8909status_t AudioFlinger::EffectModule::setMode(audio_mode_t mode)
8910{
8911    Mutex::Autolock _l(mLock);
8912    status_t status = NO_ERROR;
8913    if ((mDescriptor.flags & EFFECT_FLAG_AUDIO_MODE_MASK) == EFFECT_FLAG_AUDIO_MODE_IND) {
8914        status_t cmdStatus;
8915        uint32_t size = sizeof(status_t);
8916        status = (*mEffectInterface)->command(mEffectInterface,
8917                                              EFFECT_CMD_SET_AUDIO_MODE,
8918                                              sizeof(audio_mode_t),
8919                                              &mode,
8920                                              &size,
8921                                              &cmdStatus);
8922        if (status == NO_ERROR) {
8923            status = cmdStatus;
8924        }
8925    }
8926    return status;
8927}
8928
8929status_t AudioFlinger::EffectModule::setAudioSource(audio_source_t source)
8930{
8931    Mutex::Autolock _l(mLock);
8932    status_t status = NO_ERROR;
8933    if ((mDescriptor.flags & EFFECT_FLAG_AUDIO_SOURCE_MASK) == EFFECT_FLAG_AUDIO_SOURCE_IND) {
8934        uint32_t size = 0;
8935        status = (*mEffectInterface)->command(mEffectInterface,
8936                                              EFFECT_CMD_SET_AUDIO_SOURCE,
8937                                              sizeof(audio_source_t),
8938                                              &source,
8939                                              &size,
8940                                              NULL);
8941    }
8942    return status;
8943}
8944
8945void AudioFlinger::EffectModule::setSuspended(bool suspended)
8946{
8947    Mutex::Autolock _l(mLock);
8948    mSuspended = suspended;
8949}
8950
8951bool AudioFlinger::EffectModule::suspended() const
8952{
8953    Mutex::Autolock _l(mLock);
8954    return mSuspended;
8955}
8956
8957bool AudioFlinger::EffectModule::purgeHandles()
8958{
8959    bool enabled = false;
8960    Mutex::Autolock _l(mLock);
8961    for (size_t i = 0; i < mHandles.size(); i++) {
8962        EffectHandle *handle = mHandles[i];
8963        if (handle != NULL && !handle->destroyed_l()) {
8964            handle->effect().clear();
8965            if (handle->hasControl()) {
8966                enabled = handle->enabled();
8967            }
8968        }
8969    }
8970    return enabled;
8971}
8972
8973void AudioFlinger::EffectModule::dump(int fd, const Vector<String16>& args)
8974{
8975    const size_t SIZE = 256;
8976    char buffer[SIZE];
8977    String8 result;
8978
8979    snprintf(buffer, SIZE, "\tEffect ID %d:\n", mId);
8980    result.append(buffer);
8981
8982    bool locked = tryLock(mLock);
8983    // failed to lock - AudioFlinger is probably deadlocked
8984    if (!locked) {
8985        result.append("\t\tCould not lock Fx mutex:\n");
8986    }
8987
8988    result.append("\t\tSession Status State Engine:\n");
8989    snprintf(buffer, SIZE, "\t\t%05d   %03d    %03d   0x%08x\n",
8990            mSessionId, mStatus, mState, (uint32_t)mEffectInterface);
8991    result.append(buffer);
8992
8993    result.append("\t\tDescriptor:\n");
8994    snprintf(buffer, SIZE, "\t\t- UUID: %08X-%04X-%04X-%04X-%02X%02X%02X%02X%02X%02X\n",
8995            mDescriptor.uuid.timeLow, mDescriptor.uuid.timeMid, mDescriptor.uuid.timeHiAndVersion,
8996            mDescriptor.uuid.clockSeq, mDescriptor.uuid.node[0], mDescriptor.uuid.node[1],
8997                    mDescriptor.uuid.node[2],
8998            mDescriptor.uuid.node[3],mDescriptor.uuid.node[4],mDescriptor.uuid.node[5]);
8999    result.append(buffer);
9000    snprintf(buffer, SIZE, "\t\t- TYPE: %08X-%04X-%04X-%04X-%02X%02X%02X%02X%02X%02X\n",
9001                mDescriptor.type.timeLow, mDescriptor.type.timeMid,
9002                    mDescriptor.type.timeHiAndVersion,
9003                mDescriptor.type.clockSeq, mDescriptor.type.node[0], mDescriptor.type.node[1],
9004                    mDescriptor.type.node[2],
9005                mDescriptor.type.node[3],mDescriptor.type.node[4],mDescriptor.type.node[5]);
9006    result.append(buffer);
9007    snprintf(buffer, SIZE, "\t\t- apiVersion: %08X\n\t\t- flags: %08X\n",
9008            mDescriptor.apiVersion,
9009            mDescriptor.flags);
9010    result.append(buffer);
9011    snprintf(buffer, SIZE, "\t\t- name: %s\n",
9012            mDescriptor.name);
9013    result.append(buffer);
9014    snprintf(buffer, SIZE, "\t\t- implementor: %s\n",
9015            mDescriptor.implementor);
9016    result.append(buffer);
9017
9018    result.append("\t\t- Input configuration:\n");
9019    result.append("\t\t\tBuffer     Frames  Smp rate Channels Format\n");
9020    snprintf(buffer, SIZE, "\t\t\t0x%08x %05d   %05d    %08x %d\n",
9021            (uint32_t)mConfig.inputCfg.buffer.raw,
9022            mConfig.inputCfg.buffer.frameCount,
9023            mConfig.inputCfg.samplingRate,
9024            mConfig.inputCfg.channels,
9025            mConfig.inputCfg.format);
9026    result.append(buffer);
9027
9028    result.append("\t\t- Output configuration:\n");
9029    result.append("\t\t\tBuffer     Frames  Smp rate Channels Format\n");
9030    snprintf(buffer, SIZE, "\t\t\t0x%08x %05d   %05d    %08x %d\n",
9031            (uint32_t)mConfig.outputCfg.buffer.raw,
9032            mConfig.outputCfg.buffer.frameCount,
9033            mConfig.outputCfg.samplingRate,
9034            mConfig.outputCfg.channels,
9035            mConfig.outputCfg.format);
9036    result.append(buffer);
9037
9038    snprintf(buffer, SIZE, "\t\t%d Clients:\n", mHandles.size());
9039    result.append(buffer);
9040    result.append("\t\t\tPid   Priority Ctrl Locked client server\n");
9041    for (size_t i = 0; i < mHandles.size(); ++i) {
9042        EffectHandle *handle = mHandles[i];
9043        if (handle != NULL && !handle->destroyed_l()) {
9044            handle->dump(buffer, SIZE);
9045            result.append(buffer);
9046        }
9047    }
9048
9049    result.append("\n");
9050
9051    write(fd, result.string(), result.length());
9052
9053    if (locked) {
9054        mLock.unlock();
9055    }
9056}
9057
9058// ----------------------------------------------------------------------------
9059//  EffectHandle implementation
9060// ----------------------------------------------------------------------------
9061
9062#undef LOG_TAG
9063#define LOG_TAG "AudioFlinger::EffectHandle"
9064
9065AudioFlinger::EffectHandle::EffectHandle(const sp<EffectModule>& effect,
9066                                        const sp<AudioFlinger::Client>& client,
9067                                        const sp<IEffectClient>& effectClient,
9068                                        int32_t priority)
9069    : BnEffect(),
9070    mEffect(effect), mEffectClient(effectClient), mClient(client), mCblk(NULL),
9071    mPriority(priority), mHasControl(false), mEnabled(false), mDestroyed(false)
9072{
9073    ALOGV("constructor %p", this);
9074
9075    if (client == 0) {
9076        return;
9077    }
9078    int bufOffset = ((sizeof(effect_param_cblk_t) - 1) / sizeof(int) + 1) * sizeof(int);
9079    mCblkMemory = client->heap()->allocate(EFFECT_PARAM_BUFFER_SIZE + bufOffset);
9080    if (mCblkMemory != 0) {
9081        mCblk = static_cast<effect_param_cblk_t *>(mCblkMemory->pointer());
9082
9083        if (mCblk != NULL) {
9084            new(mCblk) effect_param_cblk_t();
9085            mBuffer = (uint8_t *)mCblk + bufOffset;
9086        }
9087    } else {
9088        ALOGE("not enough memory for Effect size=%u", EFFECT_PARAM_BUFFER_SIZE +
9089                sizeof(effect_param_cblk_t));
9090        return;
9091    }
9092}
9093
9094AudioFlinger::EffectHandle::~EffectHandle()
9095{
9096    ALOGV("Destructor %p", this);
9097
9098    if (mEffect == 0) {
9099        mDestroyed = true;
9100        return;
9101    }
9102    mEffect->lock();
9103    mDestroyed = true;
9104    mEffect->unlock();
9105    disconnect(false);
9106}
9107
9108status_t AudioFlinger::EffectHandle::enable()
9109{
9110    ALOGV("enable %p", this);
9111    if (!mHasControl) {
9112        return INVALID_OPERATION;
9113    }
9114    if (mEffect == 0) {
9115        return DEAD_OBJECT;
9116    }
9117
9118    if (mEnabled) {
9119        return NO_ERROR;
9120    }
9121
9122    mEnabled = true;
9123
9124    sp<ThreadBase> thread = mEffect->thread().promote();
9125    if (thread != 0) {
9126        thread->checkSuspendOnEffectEnabled(mEffect, true, mEffect->sessionId());
9127    }
9128
9129    // checkSuspendOnEffectEnabled() can suspend this same effect when enabled
9130    if (mEffect->suspended()) {
9131        return NO_ERROR;
9132    }
9133
9134    status_t status = mEffect->setEnabled(true);
9135    if (status != NO_ERROR) {
9136        if (thread != 0) {
9137            thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId());
9138        }
9139        mEnabled = false;
9140    }
9141    return status;
9142}
9143
9144status_t AudioFlinger::EffectHandle::disable()
9145{
9146    ALOGV("disable %p", this);
9147    if (!mHasControl) {
9148        return INVALID_OPERATION;
9149    }
9150    if (mEffect == 0) {
9151        return DEAD_OBJECT;
9152    }
9153
9154    if (!mEnabled) {
9155        return NO_ERROR;
9156    }
9157    mEnabled = false;
9158
9159    if (mEffect->suspended()) {
9160        return NO_ERROR;
9161    }
9162
9163    status_t status = mEffect->setEnabled(false);
9164
9165    sp<ThreadBase> thread = mEffect->thread().promote();
9166    if (thread != 0) {
9167        thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId());
9168    }
9169
9170    return status;
9171}
9172
9173void AudioFlinger::EffectHandle::disconnect()
9174{
9175    disconnect(true);
9176}
9177
9178void AudioFlinger::EffectHandle::disconnect(bool unpinIfLast)
9179{
9180    ALOGV("disconnect(%s)", unpinIfLast ? "true" : "false");
9181    if (mEffect == 0) {
9182        return;
9183    }
9184    // restore suspended effects if the disconnected handle was enabled and the last one.
9185    if ((mEffect->disconnect(this, unpinIfLast) == 0) && mEnabled) {
9186        sp<ThreadBase> thread = mEffect->thread().promote();
9187        if (thread != 0) {
9188            thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId());
9189        }
9190    }
9191
9192    // release sp on module => module destructor can be called now
9193    mEffect.clear();
9194    if (mClient != 0) {
9195        if (mCblk != NULL) {
9196            // unlike ~TrackBase(), mCblk is never a local new, so don't delete
9197            mCblk->~effect_param_cblk_t();   // destroy our shared-structure.
9198        }
9199        mCblkMemory.clear();    // free the shared memory before releasing the heap it belongs to
9200        // Client destructor must run with AudioFlinger mutex locked
9201        Mutex::Autolock _l(mClient->audioFlinger()->mLock);
9202        mClient.clear();
9203    }
9204}
9205
9206status_t AudioFlinger::EffectHandle::command(uint32_t cmdCode,
9207                                             uint32_t cmdSize,
9208                                             void *pCmdData,
9209                                             uint32_t *replySize,
9210                                             void *pReplyData)
9211{
9212    ALOGVV("command(), cmdCode: %d, mHasControl: %d, mEffect: %p",
9213            cmdCode, mHasControl, (mEffect == 0) ? 0 : mEffect.get());
9214
9215    // only get parameter command is permitted for applications not controlling the effect
9216    if (!mHasControl && cmdCode != EFFECT_CMD_GET_PARAM) {
9217        return INVALID_OPERATION;
9218    }
9219    if (mEffect == 0) {
9220        return DEAD_OBJECT;
9221    }
9222    if (mClient == 0) {
9223        return INVALID_OPERATION;
9224    }
9225
9226    // handle commands that are not forwarded transparently to effect engine
9227    if (cmdCode == EFFECT_CMD_SET_PARAM_COMMIT) {
9228        // No need to trylock() here as this function is executed in the binder thread serving a
9229        // particular client process:  no risk to block the whole media server process or mixer
9230        // threads if we are stuck here
9231        Mutex::Autolock _l(mCblk->lock);
9232        if (mCblk->clientIndex > EFFECT_PARAM_BUFFER_SIZE ||
9233            mCblk->serverIndex > EFFECT_PARAM_BUFFER_SIZE) {
9234            mCblk->serverIndex = 0;
9235            mCblk->clientIndex = 0;
9236            return BAD_VALUE;
9237        }
9238        status_t status = NO_ERROR;
9239        while (mCblk->serverIndex < mCblk->clientIndex) {
9240            int reply;
9241            uint32_t rsize = sizeof(int);
9242            int *p = (int *)(mBuffer + mCblk->serverIndex);
9243            int size = *p++;
9244            if (((uint8_t *)p + size) > mBuffer + mCblk->clientIndex) {
9245                ALOGW("command(): invalid parameter block size");
9246                break;
9247            }
9248            effect_param_t *param = (effect_param_t *)p;
9249            if (param->psize == 0 || param->vsize == 0) {
9250                ALOGW("command(): null parameter or value size");
9251                mCblk->serverIndex += size;
9252                continue;
9253            }
9254            uint32_t psize = sizeof(effect_param_t) +
9255                             ((param->psize - 1) / sizeof(int) + 1) * sizeof(int) +
9256                             param->vsize;
9257            status_t ret = mEffect->command(EFFECT_CMD_SET_PARAM,
9258                                            psize,
9259                                            p,
9260                                            &rsize,
9261                                            &reply);
9262            // stop at first error encountered
9263            if (ret != NO_ERROR) {
9264                status = ret;
9265                *(int *)pReplyData = reply;
9266                break;
9267            } else if (reply != NO_ERROR) {
9268                *(int *)pReplyData = reply;
9269                break;
9270            }
9271            mCblk->serverIndex += size;
9272        }
9273        mCblk->serverIndex = 0;
9274        mCblk->clientIndex = 0;
9275        return status;
9276    } else if (cmdCode == EFFECT_CMD_ENABLE) {
9277        *(int *)pReplyData = NO_ERROR;
9278        return enable();
9279    } else if (cmdCode == EFFECT_CMD_DISABLE) {
9280        *(int *)pReplyData = NO_ERROR;
9281        return disable();
9282    }
9283
9284    return mEffect->command(cmdCode, cmdSize, pCmdData, replySize, pReplyData);
9285}
9286
9287void AudioFlinger::EffectHandle::setControl(bool hasControl, bool signal, bool enabled)
9288{
9289    ALOGV("setControl %p control %d", this, hasControl);
9290
9291    mHasControl = hasControl;
9292    mEnabled = enabled;
9293
9294    if (signal && mEffectClient != 0) {
9295        mEffectClient->controlStatusChanged(hasControl);
9296    }
9297}
9298
9299void AudioFlinger::EffectHandle::commandExecuted(uint32_t cmdCode,
9300                                                 uint32_t cmdSize,
9301                                                 void *pCmdData,
9302                                                 uint32_t replySize,
9303                                                 void *pReplyData)
9304{
9305    if (mEffectClient != 0) {
9306        mEffectClient->commandExecuted(cmdCode, cmdSize, pCmdData, replySize, pReplyData);
9307    }
9308}
9309
9310
9311
9312void AudioFlinger::EffectHandle::setEnabled(bool enabled)
9313{
9314    if (mEffectClient != 0) {
9315        mEffectClient->enableStatusChanged(enabled);
9316    }
9317}
9318
9319status_t AudioFlinger::EffectHandle::onTransact(
9320    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
9321{
9322    return BnEffect::onTransact(code, data, reply, flags);
9323}
9324
9325
9326void AudioFlinger::EffectHandle::dump(char* buffer, size_t size)
9327{
9328    bool locked = mCblk != NULL && tryLock(mCblk->lock);
9329
9330    snprintf(buffer, size, "\t\t\t%05d %05d    %01u    %01u      %05u  %05u\n",
9331            (mClient == 0) ? getpid_cached : mClient->pid(),
9332            mPriority,
9333            mHasControl,
9334            !locked,
9335            mCblk ? mCblk->clientIndex : 0,
9336            mCblk ? mCblk->serverIndex : 0
9337            );
9338
9339    if (locked) {
9340        mCblk->lock.unlock();
9341    }
9342}
9343
9344#undef LOG_TAG
9345#define LOG_TAG "AudioFlinger::EffectChain"
9346
9347AudioFlinger::EffectChain::EffectChain(ThreadBase *thread,
9348                                        int sessionId)
9349    : mThread(thread), mSessionId(sessionId), mActiveTrackCnt(0), mTrackCnt(0), mTailBufferCount(0),
9350      mOwnInBuffer(false), mVolumeCtrlIdx(-1), mLeftVolume(UINT_MAX), mRightVolume(UINT_MAX),
9351      mNewLeftVolume(UINT_MAX), mNewRightVolume(UINT_MAX)
9352{
9353    mStrategy = AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
9354    if (thread == NULL) {
9355        return;
9356    }
9357    mMaxTailBuffers = ((kProcessTailDurationMs * thread->sampleRate()) / 1000) /
9358                                    thread->frameCount();
9359}
9360
9361AudioFlinger::EffectChain::~EffectChain()
9362{
9363    if (mOwnInBuffer) {
9364        delete mInBuffer;
9365    }
9366
9367}
9368
9369// getEffectFromDesc_l() must be called with ThreadBase::mLock held
9370sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromDesc_l(
9371        effect_descriptor_t *descriptor)
9372{
9373    size_t size = mEffects.size();
9374
9375    for (size_t i = 0; i < size; i++) {
9376        if (memcmp(&mEffects[i]->desc().uuid, &descriptor->uuid, sizeof(effect_uuid_t)) == 0) {
9377            return mEffects[i];
9378        }
9379    }
9380    return 0;
9381}
9382
9383// getEffectFromId_l() must be called with ThreadBase::mLock held
9384sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromId_l(int id)
9385{
9386    size_t size = mEffects.size();
9387
9388    for (size_t i = 0; i < size; i++) {
9389        // by convention, return first effect if id provided is 0 (0 is never a valid id)
9390        if (id == 0 || mEffects[i]->id() == id) {
9391            return mEffects[i];
9392        }
9393    }
9394    return 0;
9395}
9396
9397// getEffectFromType_l() must be called with ThreadBase::mLock held
9398sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromType_l(
9399        const effect_uuid_t *type)
9400{
9401    size_t size = mEffects.size();
9402
9403    for (size_t i = 0; i < size; i++) {
9404        if (memcmp(&mEffects[i]->desc().type, type, sizeof(effect_uuid_t)) == 0) {
9405            return mEffects[i];
9406        }
9407    }
9408    return 0;
9409}
9410
9411void AudioFlinger::EffectChain::clearInputBuffer()
9412{
9413    Mutex::Autolock _l(mLock);
9414    sp<ThreadBase> thread = mThread.promote();
9415    if (thread == 0) {
9416        ALOGW("clearInputBuffer(): cannot promote mixer thread");
9417        return;
9418    }
9419    clearInputBuffer_l(thread);
9420}
9421
9422// Must be called with EffectChain::mLock locked
9423void AudioFlinger::EffectChain::clearInputBuffer_l(sp<ThreadBase> thread)
9424{
9425    size_t numSamples = thread->frameCount() * thread->channelCount();
9426    memset(mInBuffer, 0, numSamples * sizeof(int16_t));
9427
9428}
9429
9430// Must be called with EffectChain::mLock locked
9431void AudioFlinger::EffectChain::process_l()
9432{
9433    sp<ThreadBase> thread = mThread.promote();
9434    if (thread == 0) {
9435        ALOGW("process_l(): cannot promote mixer thread");
9436        return;
9437    }
9438    bool isGlobalSession = (mSessionId == AUDIO_SESSION_OUTPUT_MIX) ||
9439            (mSessionId == AUDIO_SESSION_OUTPUT_STAGE);
9440    // always process effects unless no more tracks are on the session and the effect tail
9441    // has been rendered
9442    bool doProcess = true;
9443    if (!isGlobalSession) {
9444        bool tracksOnSession = (trackCnt() != 0);
9445
9446        if (!tracksOnSession && mTailBufferCount == 0) {
9447            doProcess = false;
9448        }
9449
9450        if (activeTrackCnt() == 0) {
9451            // if no track is active and the effect tail has not been rendered,
9452            // the input buffer must be cleared here as the mixer process will not do it
9453            if (tracksOnSession || mTailBufferCount > 0) {
9454                clearInputBuffer_l(thread);
9455                if (mTailBufferCount > 0) {
9456                    mTailBufferCount--;
9457                }
9458            }
9459        }
9460    }
9461
9462    size_t size = mEffects.size();
9463    if (doProcess) {
9464        for (size_t i = 0; i < size; i++) {
9465            mEffects[i]->process();
9466        }
9467    }
9468    for (size_t i = 0; i < size; i++) {
9469        mEffects[i]->updateState();
9470    }
9471}
9472
9473// addEffect_l() must be called with PlaybackThread::mLock held
9474status_t AudioFlinger::EffectChain::addEffect_l(const sp<EffectModule>& effect)
9475{
9476    effect_descriptor_t desc = effect->desc();
9477    uint32_t insertPref = desc.flags & EFFECT_FLAG_INSERT_MASK;
9478
9479    Mutex::Autolock _l(mLock);
9480    effect->setChain(this);
9481    sp<ThreadBase> thread = mThread.promote();
9482    if (thread == 0) {
9483        return NO_INIT;
9484    }
9485    effect->setThread(thread);
9486
9487    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
9488        // Auxiliary effects are inserted at the beginning of mEffects vector as
9489        // they are processed first and accumulated in chain input buffer
9490        mEffects.insertAt(effect, 0);
9491
9492        // the input buffer for auxiliary effect contains mono samples in
9493        // 32 bit format. This is to avoid saturation in AudoMixer
9494        // accumulation stage. Saturation is done in EffectModule::process() before
9495        // calling the process in effect engine
9496        size_t numSamples = thread->frameCount();
9497        int32_t *buffer = new int32_t[numSamples];
9498        memset(buffer, 0, numSamples * sizeof(int32_t));
9499        effect->setInBuffer((int16_t *)buffer);
9500        // auxiliary effects output samples to chain input buffer for further processing
9501        // by insert effects
9502        effect->setOutBuffer(mInBuffer);
9503    } else {
9504        // Insert effects are inserted at the end of mEffects vector as they are processed
9505        //  after track and auxiliary effects.
9506        // Insert effect order as a function of indicated preference:
9507        //  if EFFECT_FLAG_INSERT_EXCLUSIVE, insert in first position or reject if
9508        //  another effect is present
9509        //  else if EFFECT_FLAG_INSERT_FIRST, insert in first position or after the
9510        //  last effect claiming first position
9511        //  else if EFFECT_FLAG_INSERT_LAST, insert in last position or before the
9512        //  first effect claiming last position
9513        //  else if EFFECT_FLAG_INSERT_ANY insert after first or before last
9514        // Reject insertion if an effect with EFFECT_FLAG_INSERT_EXCLUSIVE is
9515        // already present
9516
9517        size_t size = mEffects.size();
9518        size_t idx_insert = size;
9519        ssize_t idx_insert_first = -1;
9520        ssize_t idx_insert_last = -1;
9521
9522        for (size_t i = 0; i < size; i++) {
9523            effect_descriptor_t d = mEffects[i]->desc();
9524            uint32_t iMode = d.flags & EFFECT_FLAG_TYPE_MASK;
9525            uint32_t iPref = d.flags & EFFECT_FLAG_INSERT_MASK;
9526            if (iMode == EFFECT_FLAG_TYPE_INSERT) {
9527                // check invalid effect chaining combinations
9528                if (insertPref == EFFECT_FLAG_INSERT_EXCLUSIVE ||
9529                    iPref == EFFECT_FLAG_INSERT_EXCLUSIVE) {
9530                    ALOGW("addEffect_l() could not insert effect %s: exclusive conflict with %s",
9531                            desc.name, d.name);
9532                    return INVALID_OPERATION;
9533                }
9534                // remember position of first insert effect and by default
9535                // select this as insert position for new effect
9536                if (idx_insert == size) {
9537                    idx_insert = i;
9538                }
9539                // remember position of last insert effect claiming
9540                // first position
9541                if (iPref == EFFECT_FLAG_INSERT_FIRST) {
9542                    idx_insert_first = i;
9543                }
9544                // remember position of first insert effect claiming
9545                // last position
9546                if (iPref == EFFECT_FLAG_INSERT_LAST &&
9547                    idx_insert_last == -1) {
9548                    idx_insert_last = i;
9549                }
9550            }
9551        }
9552
9553        // modify idx_insert from first position if needed
9554        if (insertPref == EFFECT_FLAG_INSERT_LAST) {
9555            if (idx_insert_last != -1) {
9556                idx_insert = idx_insert_last;
9557            } else {
9558                idx_insert = size;
9559            }
9560        } else {
9561            if (idx_insert_first != -1) {
9562                idx_insert = idx_insert_first + 1;
9563            }
9564        }
9565
9566        // always read samples from chain input buffer
9567        effect->setInBuffer(mInBuffer);
9568
9569        // if last effect in the chain, output samples to chain
9570        // output buffer, otherwise to chain input buffer
9571        if (idx_insert == size) {
9572            if (idx_insert != 0) {
9573                mEffects[idx_insert-1]->setOutBuffer(mInBuffer);
9574                mEffects[idx_insert-1]->configure();
9575            }
9576            effect->setOutBuffer(mOutBuffer);
9577        } else {
9578            effect->setOutBuffer(mInBuffer);
9579        }
9580        mEffects.insertAt(effect, idx_insert);
9581
9582        ALOGV("addEffect_l() effect %p, added in chain %p at rank %d", effect.get(), this,
9583                idx_insert);
9584    }
9585    effect->configure();
9586    return NO_ERROR;
9587}
9588
9589// removeEffect_l() must be called with PlaybackThread::mLock held
9590size_t AudioFlinger::EffectChain::removeEffect_l(const sp<EffectModule>& effect)
9591{
9592    Mutex::Autolock _l(mLock);
9593    size_t size = mEffects.size();
9594    uint32_t type = effect->desc().flags & EFFECT_FLAG_TYPE_MASK;
9595
9596    for (size_t i = 0; i < size; i++) {
9597        if (effect == mEffects[i]) {
9598            // calling stop here will remove pre-processing effect from the audio HAL.
9599            // This is safe as we hold the EffectChain mutex which guarantees that we are not in
9600            // the middle of a read from audio HAL
9601            if (mEffects[i]->state() == EffectModule::ACTIVE ||
9602                    mEffects[i]->state() == EffectModule::STOPPING) {
9603                mEffects[i]->stop();
9604            }
9605            if (type == EFFECT_FLAG_TYPE_AUXILIARY) {
9606                delete[] effect->inBuffer();
9607            } else {
9608                if (i == size - 1 && i != 0) {
9609                    mEffects[i - 1]->setOutBuffer(mOutBuffer);
9610                    mEffects[i - 1]->configure();
9611                }
9612            }
9613            mEffects.removeAt(i);
9614            ALOGV("removeEffect_l() effect %p, removed from chain %p at rank %d", effect.get(),
9615                    this, i);
9616            break;
9617        }
9618    }
9619
9620    return mEffects.size();
9621}
9622
9623// setDevice_l() must be called with PlaybackThread::mLock held
9624void AudioFlinger::EffectChain::setDevice_l(audio_devices_t device)
9625{
9626    size_t size = mEffects.size();
9627    for (size_t i = 0; i < size; i++) {
9628        mEffects[i]->setDevice(device);
9629    }
9630}
9631
9632// setMode_l() must be called with PlaybackThread::mLock held
9633void AudioFlinger::EffectChain::setMode_l(audio_mode_t mode)
9634{
9635    size_t size = mEffects.size();
9636    for (size_t i = 0; i < size; i++) {
9637        mEffects[i]->setMode(mode);
9638    }
9639}
9640
9641// setAudioSource_l() must be called with PlaybackThread::mLock held
9642void AudioFlinger::EffectChain::setAudioSource_l(audio_source_t source)
9643{
9644    size_t size = mEffects.size();
9645    for (size_t i = 0; i < size; i++) {
9646        mEffects[i]->setAudioSource(source);
9647    }
9648}
9649
9650// setVolume_l() must be called with PlaybackThread::mLock held
9651bool AudioFlinger::EffectChain::setVolume_l(uint32_t *left, uint32_t *right)
9652{
9653    uint32_t newLeft = *left;
9654    uint32_t newRight = *right;
9655    bool hasControl = false;
9656    int ctrlIdx = -1;
9657    size_t size = mEffects.size();
9658
9659    // first update volume controller
9660    for (size_t i = size; i > 0; i--) {
9661        if (mEffects[i - 1]->isProcessEnabled() &&
9662            (mEffects[i - 1]->desc().flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_CTRL) {
9663            ctrlIdx = i - 1;
9664            hasControl = true;
9665            break;
9666        }
9667    }
9668
9669    if (ctrlIdx == mVolumeCtrlIdx && *left == mLeftVolume && *right == mRightVolume) {
9670        if (hasControl) {
9671            *left = mNewLeftVolume;
9672            *right = mNewRightVolume;
9673        }
9674        return hasControl;
9675    }
9676
9677    mVolumeCtrlIdx = ctrlIdx;
9678    mLeftVolume = newLeft;
9679    mRightVolume = newRight;
9680
9681    // second get volume update from volume controller
9682    if (ctrlIdx >= 0) {
9683        mEffects[ctrlIdx]->setVolume(&newLeft, &newRight, true);
9684        mNewLeftVolume = newLeft;
9685        mNewRightVolume = newRight;
9686    }
9687    // then indicate volume to all other effects in chain.
9688    // Pass altered volume to effects before volume controller
9689    // and requested volume to effects after controller
9690    uint32_t lVol = newLeft;
9691    uint32_t rVol = newRight;
9692
9693    for (size_t i = 0; i < size; i++) {
9694        if ((int)i == ctrlIdx) {
9695            continue;
9696        }
9697        // this also works for ctrlIdx == -1 when there is no volume controller
9698        if ((int)i > ctrlIdx) {
9699            lVol = *left;
9700            rVol = *right;
9701        }
9702        mEffects[i]->setVolume(&lVol, &rVol, false);
9703    }
9704    *left = newLeft;
9705    *right = newRight;
9706
9707    return hasControl;
9708}
9709
9710void AudioFlinger::EffectChain::dump(int fd, const Vector<String16>& args)
9711{
9712    const size_t SIZE = 256;
9713    char buffer[SIZE];
9714    String8 result;
9715
9716    snprintf(buffer, SIZE, "Effects for session %d:\n", mSessionId);
9717    result.append(buffer);
9718
9719    bool locked = tryLock(mLock);
9720    // failed to lock - AudioFlinger is probably deadlocked
9721    if (!locked) {
9722        result.append("\tCould not lock mutex:\n");
9723    }
9724
9725    result.append("\tNum fx In buffer   Out buffer   Active tracks:\n");
9726    snprintf(buffer, SIZE, "\t%02d     0x%08x  0x%08x   %d\n",
9727            mEffects.size(),
9728            (uint32_t)mInBuffer,
9729            (uint32_t)mOutBuffer,
9730            mActiveTrackCnt);
9731    result.append(buffer);
9732    write(fd, result.string(), result.size());
9733
9734    for (size_t i = 0; i < mEffects.size(); ++i) {
9735        sp<EffectModule> effect = mEffects[i];
9736        if (effect != 0) {
9737            effect->dump(fd, args);
9738        }
9739    }
9740
9741    if (locked) {
9742        mLock.unlock();
9743    }
9744}
9745
9746// must be called with ThreadBase::mLock held
9747void AudioFlinger::EffectChain::setEffectSuspended_l(
9748        const effect_uuid_t *type, bool suspend)
9749{
9750    sp<SuspendedEffectDesc> desc;
9751    // use effect type UUID timelow as key as there is no real risk of identical
9752    // timeLow fields among effect type UUIDs.
9753    ssize_t index = mSuspendedEffects.indexOfKey(type->timeLow);
9754    if (suspend) {
9755        if (index >= 0) {
9756            desc = mSuspendedEffects.valueAt(index);
9757        } else {
9758            desc = new SuspendedEffectDesc();
9759            desc->mType = *type;
9760            mSuspendedEffects.add(type->timeLow, desc);
9761            ALOGV("setEffectSuspended_l() add entry for %08x", type->timeLow);
9762        }
9763        if (desc->mRefCount++ == 0) {
9764            sp<EffectModule> effect = getEffectIfEnabled(type);
9765            if (effect != 0) {
9766                desc->mEffect = effect;
9767                effect->setSuspended(true);
9768                effect->setEnabled(false);
9769            }
9770        }
9771    } else {
9772        if (index < 0) {
9773            return;
9774        }
9775        desc = mSuspendedEffects.valueAt(index);
9776        if (desc->mRefCount <= 0) {
9777            ALOGW("setEffectSuspended_l() restore refcount should not be 0 %d", desc->mRefCount);
9778            desc->mRefCount = 1;
9779        }
9780        if (--desc->mRefCount == 0) {
9781            ALOGV("setEffectSuspended_l() remove entry for %08x", mSuspendedEffects.keyAt(index));
9782            if (desc->mEffect != 0) {
9783                sp<EffectModule> effect = desc->mEffect.promote();
9784                if (effect != 0) {
9785                    effect->setSuspended(false);
9786                    effect->lock();
9787                    EffectHandle *handle = effect->controlHandle_l();
9788                    if (handle != NULL && !handle->destroyed_l()) {
9789                        effect->setEnabled_l(handle->enabled());
9790                    }
9791                    effect->unlock();
9792                }
9793                desc->mEffect.clear();
9794            }
9795            mSuspendedEffects.removeItemsAt(index);
9796        }
9797    }
9798}
9799
9800// must be called with ThreadBase::mLock held
9801void AudioFlinger::EffectChain::setEffectSuspendedAll_l(bool suspend)
9802{
9803    sp<SuspendedEffectDesc> desc;
9804
9805    ssize_t index = mSuspendedEffects.indexOfKey((int)kKeyForSuspendAll);
9806    if (suspend) {
9807        if (index >= 0) {
9808            desc = mSuspendedEffects.valueAt(index);
9809        } else {
9810            desc = new SuspendedEffectDesc();
9811            mSuspendedEffects.add((int)kKeyForSuspendAll, desc);
9812            ALOGV("setEffectSuspendedAll_l() add entry for 0");
9813        }
9814        if (desc->mRefCount++ == 0) {
9815            Vector< sp<EffectModule> > effects;
9816            getSuspendEligibleEffects(effects);
9817            for (size_t i = 0; i < effects.size(); i++) {
9818                setEffectSuspended_l(&effects[i]->desc().type, true);
9819            }
9820        }
9821    } else {
9822        if (index < 0) {
9823            return;
9824        }
9825        desc = mSuspendedEffects.valueAt(index);
9826        if (desc->mRefCount <= 0) {
9827            ALOGW("setEffectSuspendedAll_l() restore refcount should not be 0 %d", desc->mRefCount);
9828            desc->mRefCount = 1;
9829        }
9830        if (--desc->mRefCount == 0) {
9831            Vector<const effect_uuid_t *> types;
9832            for (size_t i = 0; i < mSuspendedEffects.size(); i++) {
9833                if (mSuspendedEffects.keyAt(i) == (int)kKeyForSuspendAll) {
9834                    continue;
9835                }
9836                types.add(&mSuspendedEffects.valueAt(i)->mType);
9837            }
9838            for (size_t i = 0; i < types.size(); i++) {
9839                setEffectSuspended_l(types[i], false);
9840            }
9841            ALOGV("setEffectSuspendedAll_l() remove entry for %08x",
9842                    mSuspendedEffects.keyAt(index));
9843            mSuspendedEffects.removeItem((int)kKeyForSuspendAll);
9844        }
9845    }
9846}
9847
9848
9849// The volume effect is used for automated tests only
9850#ifndef OPENSL_ES_H_
9851static const effect_uuid_t SL_IID_VOLUME_ = { 0x09e8ede0, 0xddde, 0x11db, 0xb4f6,
9852                                            { 0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b } };
9853const effect_uuid_t * const SL_IID_VOLUME = &SL_IID_VOLUME_;
9854#endif //OPENSL_ES_H_
9855
9856bool AudioFlinger::EffectChain::isEffectEligibleForSuspend(const effect_descriptor_t& desc)
9857{
9858    // auxiliary effects and visualizer are never suspended on output mix
9859    if ((mSessionId == AUDIO_SESSION_OUTPUT_MIX) &&
9860        (((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) ||
9861         (memcmp(&desc.type, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0) ||
9862         (memcmp(&desc.type, SL_IID_VOLUME, sizeof(effect_uuid_t)) == 0))) {
9863        return false;
9864    }
9865    return true;
9866}
9867
9868void AudioFlinger::EffectChain::getSuspendEligibleEffects(
9869        Vector< sp<AudioFlinger::EffectModule> > &effects)
9870{
9871    effects.clear();
9872    for (size_t i = 0; i < mEffects.size(); i++) {
9873        if (isEffectEligibleForSuspend(mEffects[i]->desc())) {
9874            effects.add(mEffects[i]);
9875        }
9876    }
9877}
9878
9879sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectIfEnabled(
9880                                                            const effect_uuid_t *type)
9881{
9882    sp<EffectModule> effect = getEffectFromType_l(type);
9883    return effect != 0 && effect->isEnabled() ? effect : 0;
9884}
9885
9886void AudioFlinger::EffectChain::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
9887                                                            bool enabled)
9888{
9889    ssize_t index = mSuspendedEffects.indexOfKey(effect->desc().type.timeLow);
9890    if (enabled) {
9891        if (index < 0) {
9892            // if the effect is not suspend check if all effects are suspended
9893            index = mSuspendedEffects.indexOfKey((int)kKeyForSuspendAll);
9894            if (index < 0) {
9895                return;
9896            }
9897            if (!isEffectEligibleForSuspend(effect->desc())) {
9898                return;
9899            }
9900            setEffectSuspended_l(&effect->desc().type, enabled);
9901            index = mSuspendedEffects.indexOfKey(effect->desc().type.timeLow);
9902            if (index < 0) {
9903                ALOGW("checkSuspendOnEffectEnabled() Fx should be suspended here!");
9904                return;
9905            }
9906        }
9907        ALOGV("checkSuspendOnEffectEnabled() enable suspending fx %08x",
9908            effect->desc().type.timeLow);
9909        sp<SuspendedEffectDesc> desc = mSuspendedEffects.valueAt(index);
9910        // if effect is requested to suspended but was not yet enabled, supend it now.
9911        if (desc->mEffect == 0) {
9912            desc->mEffect = effect;
9913            effect->setEnabled(false);
9914            effect->setSuspended(true);
9915        }
9916    } else {
9917        if (index < 0) {
9918            return;
9919        }
9920        ALOGV("checkSuspendOnEffectEnabled() disable restoring fx %08x",
9921            effect->desc().type.timeLow);
9922        sp<SuspendedEffectDesc> desc = mSuspendedEffects.valueAt(index);
9923        desc->mEffect.clear();
9924        effect->setSuspended(false);
9925    }
9926}
9927
9928#undef LOG_TAG
9929#define LOG_TAG "AudioFlinger"
9930
9931// ----------------------------------------------------------------------------
9932
9933status_t AudioFlinger::onTransact(
9934        uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
9935{
9936    return BnAudioFlinger::onTransact(code, data, reply, flags);
9937}
9938
9939}; // namespace android
9940