AudioFlinger.cpp revision aeae3de947fa0b1e670c8472b32288962f97b4f5
1/* //device/include/server/AudioFlinger/AudioFlinger.cpp
2**
3** Copyright 2007, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21
22#include <math.h>
23#include <signal.h>
24#include <sys/time.h>
25#include <sys/resource.h>
26
27#include <binder/IServiceManager.h>
28#include <utils/Log.h>
29#include <binder/Parcel.h>
30#include <binder/IPCThreadState.h>
31#include <utils/String16.h>
32#include <utils/threads.h>
33
34#include <cutils/properties.h>
35
36#include <media/AudioTrack.h>
37#include <media/AudioRecord.h>
38
39#include <private/media/AudioTrackShared.h>
40#include <private/media/AudioEffectShared.h>
41#include <hardware_legacy/AudioHardwareInterface.h>
42
43#include "AudioMixer.h"
44#include "AudioFlinger.h"
45
46#ifdef WITH_A2DP
47#include "A2dpAudioInterface.h"
48#endif
49
50#ifdef LVMX
51#include "lifevibes.h"
52#endif
53
54#include <media/EffectsFactoryApi.h>
55#include <media/EffectVisualizerApi.h>
56
57// ----------------------------------------------------------------------------
58// the sim build doesn't have gettid
59
60#ifndef HAVE_GETTID
61# define gettid getpid
62#endif
63
64// ----------------------------------------------------------------------------
65
66extern const char * const gEffectLibPath;
67
68namespace android {
69
70static const char* kDeadlockedString = "AudioFlinger may be deadlocked\n";
71static const char* kHardwareLockedString = "Hardware lock is taken\n";
72
73//static const nsecs_t kStandbyTimeInNsecs = seconds(3);
74static const float MAX_GAIN = 4096.0f;
75static const float MAX_GAIN_INT = 0x1000;
76
77// retry counts for buffer fill timeout
78// 50 * ~20msecs = 1 second
79static const int8_t kMaxTrackRetries = 50;
80static const int8_t kMaxTrackStartupRetries = 50;
81// allow less retry attempts on direct output thread.
82// direct outputs can be a scarce resource in audio hardware and should
83// be released as quickly as possible.
84static const int8_t kMaxTrackRetriesDirect = 2;
85
86static const int kDumpLockRetries = 50;
87static const int kDumpLockSleep = 20000;
88
89static const nsecs_t kWarningThrottle = seconds(5);
90
91
92#define AUDIOFLINGER_SECURITY_ENABLED 1
93
94// ----------------------------------------------------------------------------
95
96static bool recordingAllowed() {
97#ifndef HAVE_ANDROID_OS
98    return true;
99#endif
100#if AUDIOFLINGER_SECURITY_ENABLED
101    if (getpid() == IPCThreadState::self()->getCallingPid()) return true;
102    bool ok = checkCallingPermission(String16("android.permission.RECORD_AUDIO"));
103    if (!ok) LOGE("Request requires android.permission.RECORD_AUDIO");
104    return ok;
105#else
106    if (!checkCallingPermission(String16("android.permission.RECORD_AUDIO")))
107        LOGW("WARNING: Need to add android.permission.RECORD_AUDIO to manifest");
108    return true;
109#endif
110}
111
112static bool settingsAllowed() {
113#ifndef HAVE_ANDROID_OS
114    return true;
115#endif
116#if AUDIOFLINGER_SECURITY_ENABLED
117    if (getpid() == IPCThreadState::self()->getCallingPid()) return true;
118    bool ok = checkCallingPermission(String16("android.permission.MODIFY_AUDIO_SETTINGS"));
119    if (!ok) LOGE("Request requires android.permission.MODIFY_AUDIO_SETTINGS");
120    return ok;
121#else
122    if (!checkCallingPermission(String16("android.permission.MODIFY_AUDIO_SETTINGS")))
123        LOGW("WARNING: Need to add android.permission.MODIFY_AUDIO_SETTINGS to manifest");
124    return true;
125#endif
126}
127
128// ----------------------------------------------------------------------------
129
130AudioFlinger::AudioFlinger()
131    : BnAudioFlinger(),
132        mAudioHardware(0), mMasterVolume(1.0f), mMasterMute(false), mNextUniqueId(1)
133{
134    mHardwareStatus = AUDIO_HW_IDLE;
135
136    mAudioHardware = AudioHardwareInterface::create();
137
138    mHardwareStatus = AUDIO_HW_INIT;
139    if (mAudioHardware->initCheck() == NO_ERROR) {
140        // open 16-bit output stream for s/w mixer
141        mMode = AudioSystem::MODE_NORMAL;
142        setMode(mMode);
143
144        setMasterVolume(1.0f);
145        setMasterMute(false);
146    } else {
147        LOGE("Couldn't even initialize the stubbed audio hardware!");
148    }
149#ifdef LVMX
150    LifeVibes::init();
151    mLifeVibesClientPid = -1;
152#endif
153}
154
155AudioFlinger::~AudioFlinger()
156{
157    while (!mRecordThreads.isEmpty()) {
158        // closeInput() will remove first entry from mRecordThreads
159        closeInput(mRecordThreads.keyAt(0));
160    }
161    while (!mPlaybackThreads.isEmpty()) {
162        // closeOutput() will remove first entry from mPlaybackThreads
163        closeOutput(mPlaybackThreads.keyAt(0));
164    }
165    if (mAudioHardware) {
166        delete mAudioHardware;
167    }
168}
169
170
171
172status_t AudioFlinger::dumpClients(int fd, const Vector<String16>& args)
173{
174    const size_t SIZE = 256;
175    char buffer[SIZE];
176    String8 result;
177
178    result.append("Clients:\n");
179    for (size_t i = 0; i < mClients.size(); ++i) {
180        wp<Client> wClient = mClients.valueAt(i);
181        if (wClient != 0) {
182            sp<Client> client = wClient.promote();
183            if (client != 0) {
184                snprintf(buffer, SIZE, "  pid: %d\n", client->pid());
185                result.append(buffer);
186            }
187        }
188    }
189    write(fd, result.string(), result.size());
190    return NO_ERROR;
191}
192
193
194status_t AudioFlinger::dumpInternals(int fd, const Vector<String16>& args)
195{
196    const size_t SIZE = 256;
197    char buffer[SIZE];
198    String8 result;
199    int hardwareStatus = mHardwareStatus;
200
201    snprintf(buffer, SIZE, "Hardware status: %d\n", hardwareStatus);
202    result.append(buffer);
203    write(fd, result.string(), result.size());
204    return NO_ERROR;
205}
206
207status_t AudioFlinger::dumpPermissionDenial(int fd, const Vector<String16>& args)
208{
209    const size_t SIZE = 256;
210    char buffer[SIZE];
211    String8 result;
212    snprintf(buffer, SIZE, "Permission Denial: "
213            "can't dump AudioFlinger from pid=%d, uid=%d\n",
214            IPCThreadState::self()->getCallingPid(),
215            IPCThreadState::self()->getCallingUid());
216    result.append(buffer);
217    write(fd, result.string(), result.size());
218    return NO_ERROR;
219}
220
221static bool tryLock(Mutex& mutex)
222{
223    bool locked = false;
224    for (int i = 0; i < kDumpLockRetries; ++i) {
225        if (mutex.tryLock() == NO_ERROR) {
226            locked = true;
227            break;
228        }
229        usleep(kDumpLockSleep);
230    }
231    return locked;
232}
233
234status_t AudioFlinger::dump(int fd, const Vector<String16>& args)
235{
236    if (checkCallingPermission(String16("android.permission.DUMP")) == false) {
237        dumpPermissionDenial(fd, args);
238    } else {
239        // get state of hardware lock
240        bool hardwareLocked = tryLock(mHardwareLock);
241        if (!hardwareLocked) {
242            String8 result(kHardwareLockedString);
243            write(fd, result.string(), result.size());
244        } else {
245            mHardwareLock.unlock();
246        }
247
248        bool locked = tryLock(mLock);
249
250        // failed to lock - AudioFlinger is probably deadlocked
251        if (!locked) {
252            String8 result(kDeadlockedString);
253            write(fd, result.string(), result.size());
254        }
255
256        dumpClients(fd, args);
257        dumpInternals(fd, args);
258
259        // dump playback threads
260        for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
261            mPlaybackThreads.valueAt(i)->dump(fd, args);
262        }
263
264        // dump record threads
265        for (size_t i = 0; i < mRecordThreads.size(); i++) {
266            mRecordThreads.valueAt(i)->dump(fd, args);
267        }
268
269        if (mAudioHardware) {
270            mAudioHardware->dumpState(fd, args);
271        }
272        if (locked) mLock.unlock();
273    }
274    return NO_ERROR;
275}
276
277
278// IAudioFlinger interface
279
280
281sp<IAudioTrack> AudioFlinger::createTrack(
282        pid_t pid,
283        int streamType,
284        uint32_t sampleRate,
285        int format,
286        int channelCount,
287        int frameCount,
288        uint32_t flags,
289        const sp<IMemory>& sharedBuffer,
290        int output,
291        int *sessionId,
292        status_t *status)
293{
294    sp<PlaybackThread::Track> track;
295    sp<TrackHandle> trackHandle;
296    sp<Client> client;
297    wp<Client> wclient;
298    status_t lStatus;
299    int lSessionId;
300
301    if (streamType >= AudioSystem::NUM_STREAM_TYPES) {
302        LOGE("invalid stream type");
303        lStatus = BAD_VALUE;
304        goto Exit;
305    }
306
307    {
308        Mutex::Autolock _l(mLock);
309        PlaybackThread *thread = checkPlaybackThread_l(output);
310        PlaybackThread *effectThread = NULL;
311        if (thread == NULL) {
312            LOGE("unknown output thread");
313            lStatus = BAD_VALUE;
314            goto Exit;
315        }
316
317        wclient = mClients.valueFor(pid);
318
319        if (wclient != NULL) {
320            client = wclient.promote();
321        } else {
322            client = new Client(this, pid);
323            mClients.add(pid, client);
324        }
325
326        LOGV("createTrack() sessionId: %d", (sessionId == NULL) ? -2 : *sessionId);
327        if (sessionId != NULL && *sessionId != AudioSystem::SESSION_OUTPUT_MIX) {
328            for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
329                sp<PlaybackThread> t = mPlaybackThreads.valueAt(i);
330                if (mPlaybackThreads.keyAt(i) != output) {
331                    // prevent same audio session on different output threads
332                    uint32_t sessions = t->hasAudioSession(*sessionId);
333                    if (sessions & PlaybackThread::TRACK_SESSION) {
334                        lStatus = BAD_VALUE;
335                        goto Exit;
336                    }
337                    // check if an effect with same session ID is waiting for a track to be created
338                    if (sessions & PlaybackThread::EFFECT_SESSION) {
339                        effectThread = t.get();
340                    }
341                }
342            }
343            lSessionId = *sessionId;
344        } else {
345            // if no audio session id is provided, create one here
346            lSessionId = nextUniqueId();
347            if (sessionId != NULL) {
348                *sessionId = lSessionId;
349            }
350        }
351        LOGV("createTrack() lSessionId: %d", lSessionId);
352
353        track = thread->createTrack_l(client, streamType, sampleRate, format,
354                channelCount, frameCount, sharedBuffer, lSessionId, &lStatus);
355
356        // move effect chain to this output thread if an effect on same session was waiting
357        // for a track to be created
358        if (lStatus == NO_ERROR && effectThread != NULL) {
359            Mutex::Autolock _dl(thread->mLock);
360            Mutex::Autolock _sl(effectThread->mLock);
361            moveEffectChain_l(lSessionId, effectThread, thread, true);
362        }
363    }
364    if (lStatus == NO_ERROR) {
365        trackHandle = new TrackHandle(track);
366    } else {
367        // remove local strong reference to Client before deleting the Track so that the Client
368        // destructor is called by the TrackBase destructor with mLock held
369        client.clear();
370        track.clear();
371    }
372
373Exit:
374    if(status) {
375        *status = lStatus;
376    }
377    return trackHandle;
378}
379
380uint32_t AudioFlinger::sampleRate(int output) const
381{
382    Mutex::Autolock _l(mLock);
383    PlaybackThread *thread = checkPlaybackThread_l(output);
384    if (thread == NULL) {
385        LOGW("sampleRate() unknown thread %d", output);
386        return 0;
387    }
388    return thread->sampleRate();
389}
390
391int AudioFlinger::channelCount(int output) const
392{
393    Mutex::Autolock _l(mLock);
394    PlaybackThread *thread = checkPlaybackThread_l(output);
395    if (thread == NULL) {
396        LOGW("channelCount() unknown thread %d", output);
397        return 0;
398    }
399    return thread->channelCount();
400}
401
402int AudioFlinger::format(int output) const
403{
404    Mutex::Autolock _l(mLock);
405    PlaybackThread *thread = checkPlaybackThread_l(output);
406    if (thread == NULL) {
407        LOGW("format() unknown thread %d", output);
408        return 0;
409    }
410    return thread->format();
411}
412
413size_t AudioFlinger::frameCount(int output) const
414{
415    Mutex::Autolock _l(mLock);
416    PlaybackThread *thread = checkPlaybackThread_l(output);
417    if (thread == NULL) {
418        LOGW("frameCount() unknown thread %d", output);
419        return 0;
420    }
421    return thread->frameCount();
422}
423
424uint32_t AudioFlinger::latency(int output) const
425{
426    Mutex::Autolock _l(mLock);
427    PlaybackThread *thread = checkPlaybackThread_l(output);
428    if (thread == NULL) {
429        LOGW("latency() unknown thread %d", output);
430        return 0;
431    }
432    return thread->latency();
433}
434
435status_t AudioFlinger::setMasterVolume(float value)
436{
437    // check calling permissions
438    if (!settingsAllowed()) {
439        return PERMISSION_DENIED;
440    }
441
442    // when hw supports master volume, don't scale in sw mixer
443    AutoMutex lock(mHardwareLock);
444    mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME;
445    if (mAudioHardware->setMasterVolume(value) == NO_ERROR) {
446        value = 1.0f;
447    }
448    mHardwareStatus = AUDIO_HW_IDLE;
449
450    mMasterVolume = value;
451    for (uint32_t i = 0; i < mPlaybackThreads.size(); i++)
452       mPlaybackThreads.valueAt(i)->setMasterVolume(value);
453
454    return NO_ERROR;
455}
456
457status_t AudioFlinger::setMode(int mode)
458{
459    status_t ret;
460
461    // check calling permissions
462    if (!settingsAllowed()) {
463        return PERMISSION_DENIED;
464    }
465    if ((mode < 0) || (mode >= AudioSystem::NUM_MODES)) {
466        LOGW("Illegal value: setMode(%d)", mode);
467        return BAD_VALUE;
468    }
469
470    { // scope for the lock
471        AutoMutex lock(mHardwareLock);
472        mHardwareStatus = AUDIO_HW_SET_MODE;
473        ret = mAudioHardware->setMode(mode);
474        mHardwareStatus = AUDIO_HW_IDLE;
475    }
476
477    if (NO_ERROR == ret) {
478        Mutex::Autolock _l(mLock);
479        mMode = mode;
480        for (uint32_t i = 0; i < mPlaybackThreads.size(); i++)
481           mPlaybackThreads.valueAt(i)->setMode(mode);
482#ifdef LVMX
483        LifeVibes::setMode(mode);
484#endif
485    }
486
487    return ret;
488}
489
490status_t AudioFlinger::setMicMute(bool state)
491{
492    // check calling permissions
493    if (!settingsAllowed()) {
494        return PERMISSION_DENIED;
495    }
496
497    AutoMutex lock(mHardwareLock);
498    mHardwareStatus = AUDIO_HW_SET_MIC_MUTE;
499    status_t ret = mAudioHardware->setMicMute(state);
500    mHardwareStatus = AUDIO_HW_IDLE;
501    return ret;
502}
503
504bool AudioFlinger::getMicMute() const
505{
506    bool state = AudioSystem::MODE_INVALID;
507    mHardwareStatus = AUDIO_HW_GET_MIC_MUTE;
508    mAudioHardware->getMicMute(&state);
509    mHardwareStatus = AUDIO_HW_IDLE;
510    return state;
511}
512
513status_t AudioFlinger::setMasterMute(bool muted)
514{
515    // check calling permissions
516    if (!settingsAllowed()) {
517        return PERMISSION_DENIED;
518    }
519
520    mMasterMute = muted;
521    for (uint32_t i = 0; i < mPlaybackThreads.size(); i++)
522       mPlaybackThreads.valueAt(i)->setMasterMute(muted);
523
524    return NO_ERROR;
525}
526
527float AudioFlinger::masterVolume() const
528{
529    return mMasterVolume;
530}
531
532bool AudioFlinger::masterMute() const
533{
534    return mMasterMute;
535}
536
537status_t AudioFlinger::setStreamVolume(int stream, float value, int output)
538{
539    // check calling permissions
540    if (!settingsAllowed()) {
541        return PERMISSION_DENIED;
542    }
543
544    if (stream < 0 || uint32_t(stream) >= AudioSystem::NUM_STREAM_TYPES) {
545        return BAD_VALUE;
546    }
547
548    AutoMutex lock(mLock);
549    PlaybackThread *thread = NULL;
550    if (output) {
551        thread = checkPlaybackThread_l(output);
552        if (thread == NULL) {
553            return BAD_VALUE;
554        }
555    }
556
557    mStreamTypes[stream].volume = value;
558
559    if (thread == NULL) {
560        for (uint32_t i = 0; i < mPlaybackThreads.size(); i++) {
561           mPlaybackThreads.valueAt(i)->setStreamVolume(stream, value);
562        }
563    } else {
564        thread->setStreamVolume(stream, value);
565    }
566
567    return NO_ERROR;
568}
569
570status_t AudioFlinger::setStreamMute(int stream, bool muted)
571{
572    // check calling permissions
573    if (!settingsAllowed()) {
574        return PERMISSION_DENIED;
575    }
576
577    if (stream < 0 || uint32_t(stream) >= AudioSystem::NUM_STREAM_TYPES ||
578        uint32_t(stream) == AudioSystem::ENFORCED_AUDIBLE) {
579        return BAD_VALUE;
580    }
581
582    mStreamTypes[stream].mute = muted;
583    for (uint32_t i = 0; i < mPlaybackThreads.size(); i++)
584       mPlaybackThreads.valueAt(i)->setStreamMute(stream, muted);
585
586    return NO_ERROR;
587}
588
589float AudioFlinger::streamVolume(int stream, int output) const
590{
591    if (stream < 0 || uint32_t(stream) >= AudioSystem::NUM_STREAM_TYPES) {
592        return 0.0f;
593    }
594
595    AutoMutex lock(mLock);
596    float volume;
597    if (output) {
598        PlaybackThread *thread = checkPlaybackThread_l(output);
599        if (thread == NULL) {
600            return 0.0f;
601        }
602        volume = thread->streamVolume(stream);
603    } else {
604        volume = mStreamTypes[stream].volume;
605    }
606
607    return volume;
608}
609
610bool AudioFlinger::streamMute(int stream) const
611{
612    if (stream < 0 || stream >= (int)AudioSystem::NUM_STREAM_TYPES) {
613        return true;
614    }
615
616    return mStreamTypes[stream].mute;
617}
618
619bool AudioFlinger::isStreamActive(int stream) const
620{
621    Mutex::Autolock _l(mLock);
622    for (uint32_t i = 0; i < mPlaybackThreads.size(); i++) {
623        if (mPlaybackThreads.valueAt(i)->isStreamActive(stream)) {
624            return true;
625        }
626    }
627    return false;
628}
629
630status_t AudioFlinger::setParameters(int ioHandle, const String8& keyValuePairs)
631{
632    status_t result;
633
634    LOGV("setParameters(): io %d, keyvalue %s, tid %d, calling tid %d",
635            ioHandle, keyValuePairs.string(), gettid(), IPCThreadState::self()->getCallingPid());
636    // check calling permissions
637    if (!settingsAllowed()) {
638        return PERMISSION_DENIED;
639    }
640
641#ifdef LVMX
642    AudioParameter param = AudioParameter(keyValuePairs);
643    LifeVibes::setParameters(ioHandle,keyValuePairs);
644    String8 key = String8(AudioParameter::keyRouting);
645    int device;
646    if (NO_ERROR != param.getInt(key, device)) {
647        device = -1;
648    }
649
650    key = String8(LifevibesTag);
651    String8 value;
652    int musicEnabled = -1;
653    if (NO_ERROR == param.get(key, value)) {
654        if (value == LifevibesEnable) {
655            mLifeVibesClientPid = IPCThreadState::self()->getCallingPid();
656            musicEnabled = 1;
657        } else if (value == LifevibesDisable) {
658            mLifeVibesClientPid = -1;
659            musicEnabled = 0;
660        }
661    }
662#endif
663
664    // ioHandle == 0 means the parameters are global to the audio hardware interface
665    if (ioHandle == 0) {
666        AutoMutex lock(mHardwareLock);
667        mHardwareStatus = AUDIO_SET_PARAMETER;
668        result = mAudioHardware->setParameters(keyValuePairs);
669#ifdef LVMX
670        if (musicEnabled != -1) {
671            LifeVibes::enableMusic((bool) musicEnabled);
672        }
673#endif
674        mHardwareStatus = AUDIO_HW_IDLE;
675        return result;
676    }
677
678    // hold a strong ref on thread in case closeOutput() or closeInput() is called
679    // and the thread is exited once the lock is released
680    sp<ThreadBase> thread;
681    {
682        Mutex::Autolock _l(mLock);
683        thread = checkPlaybackThread_l(ioHandle);
684        if (thread == NULL) {
685            thread = checkRecordThread_l(ioHandle);
686        }
687    }
688    if (thread != NULL) {
689        result = thread->setParameters(keyValuePairs);
690#ifdef LVMX
691        if ((NO_ERROR == result) && (device != -1)) {
692            LifeVibes::setDevice(LifeVibes::threadIdToAudioOutputType(thread->id()), device);
693        }
694#endif
695        return result;
696    }
697    return BAD_VALUE;
698}
699
700String8 AudioFlinger::getParameters(int ioHandle, const String8& keys)
701{
702//    LOGV("getParameters() io %d, keys %s, tid %d, calling tid %d",
703//            ioHandle, keys.string(), gettid(), IPCThreadState::self()->getCallingPid());
704
705    if (ioHandle == 0) {
706        return mAudioHardware->getParameters(keys);
707    }
708
709    Mutex::Autolock _l(mLock);
710
711    PlaybackThread *playbackThread = checkPlaybackThread_l(ioHandle);
712    if (playbackThread != NULL) {
713        return playbackThread->getParameters(keys);
714    }
715    RecordThread *recordThread = checkRecordThread_l(ioHandle);
716    if (recordThread != NULL) {
717        return recordThread->getParameters(keys);
718    }
719    return String8("");
720}
721
722size_t AudioFlinger::getInputBufferSize(uint32_t sampleRate, int format, int channelCount)
723{
724    return mAudioHardware->getInputBufferSize(sampleRate, format, channelCount);
725}
726
727unsigned int AudioFlinger::getInputFramesLost(int ioHandle)
728{
729    if (ioHandle == 0) {
730        return 0;
731    }
732
733    Mutex::Autolock _l(mLock);
734
735    RecordThread *recordThread = checkRecordThread_l(ioHandle);
736    if (recordThread != NULL) {
737        return recordThread->getInputFramesLost();
738    }
739    return 0;
740}
741
742status_t AudioFlinger::setVoiceVolume(float value)
743{
744    // check calling permissions
745    if (!settingsAllowed()) {
746        return PERMISSION_DENIED;
747    }
748
749    AutoMutex lock(mHardwareLock);
750    mHardwareStatus = AUDIO_SET_VOICE_VOLUME;
751    status_t ret = mAudioHardware->setVoiceVolume(value);
752    mHardwareStatus = AUDIO_HW_IDLE;
753
754    return ret;
755}
756
757status_t AudioFlinger::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames, int output)
758{
759    status_t status;
760
761    Mutex::Autolock _l(mLock);
762
763    PlaybackThread *playbackThread = checkPlaybackThread_l(output);
764    if (playbackThread != NULL) {
765        return playbackThread->getRenderPosition(halFrames, dspFrames);
766    }
767
768    return BAD_VALUE;
769}
770
771void AudioFlinger::registerClient(const sp<IAudioFlingerClient>& client)
772{
773
774    Mutex::Autolock _l(mLock);
775
776    int pid = IPCThreadState::self()->getCallingPid();
777    if (mNotificationClients.indexOfKey(pid) < 0) {
778        sp<NotificationClient> notificationClient = new NotificationClient(this,
779                                                                            client,
780                                                                            pid);
781        LOGV("registerClient() client %p, pid %d", notificationClient.get(), pid);
782
783        mNotificationClients.add(pid, notificationClient);
784
785        sp<IBinder> binder = client->asBinder();
786        binder->linkToDeath(notificationClient);
787
788        // the config change is always sent from playback or record threads to avoid deadlock
789        // with AudioSystem::gLock
790        for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
791            mPlaybackThreads.valueAt(i)->sendConfigEvent(AudioSystem::OUTPUT_OPENED);
792        }
793
794        for (size_t i = 0; i < mRecordThreads.size(); i++) {
795            mRecordThreads.valueAt(i)->sendConfigEvent(AudioSystem::INPUT_OPENED);
796        }
797    }
798}
799
800void AudioFlinger::removeNotificationClient(pid_t pid)
801{
802    Mutex::Autolock _l(mLock);
803
804    int index = mNotificationClients.indexOfKey(pid);
805    if (index >= 0) {
806        sp <NotificationClient> client = mNotificationClients.valueFor(pid);
807        LOGV("removeNotificationClient() %p, pid %d", client.get(), pid);
808#ifdef LVMX
809        if (pid == mLifeVibesClientPid) {
810            LOGV("Disabling lifevibes");
811            LifeVibes::enableMusic(false);
812            mLifeVibesClientPid = -1;
813        }
814#endif
815        mNotificationClients.removeItem(pid);
816    }
817}
818
819// audioConfigChanged_l() must be called with AudioFlinger::mLock held
820void AudioFlinger::audioConfigChanged_l(int event, int ioHandle, void *param2)
821{
822    size_t size = mNotificationClients.size();
823    for (size_t i = 0; i < size; i++) {
824        mNotificationClients.valueAt(i)->client()->ioConfigChanged(event, ioHandle, param2);
825    }
826}
827
828// removeClient_l() must be called with AudioFlinger::mLock held
829void AudioFlinger::removeClient_l(pid_t pid)
830{
831    LOGV("removeClient_l() pid %d, tid %d, calling tid %d", pid, gettid(), IPCThreadState::self()->getCallingPid());
832    mClients.removeItem(pid);
833}
834
835
836// ----------------------------------------------------------------------------
837
838AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, int id)
839    :   Thread(false),
840        mAudioFlinger(audioFlinger), mSampleRate(0), mFrameCount(0), mChannelCount(0),
841        mFrameSize(1), mFormat(0), mStandby(false), mId(id), mExiting(false)
842{
843}
844
845AudioFlinger::ThreadBase::~ThreadBase()
846{
847    mParamCond.broadcast();
848    mNewParameters.clear();
849}
850
851void AudioFlinger::ThreadBase::exit()
852{
853    // keep a strong ref on ourself so that we wont get
854    // destroyed in the middle of requestExitAndWait()
855    sp <ThreadBase> strongMe = this;
856
857    LOGV("ThreadBase::exit");
858    {
859        AutoMutex lock(&mLock);
860        mExiting = true;
861        requestExit();
862        mWaitWorkCV.signal();
863    }
864    requestExitAndWait();
865}
866
867uint32_t AudioFlinger::ThreadBase::sampleRate() const
868{
869    return mSampleRate;
870}
871
872int AudioFlinger::ThreadBase::channelCount() const
873{
874    return (int)mChannelCount;
875}
876
877int AudioFlinger::ThreadBase::format() const
878{
879    return mFormat;
880}
881
882size_t AudioFlinger::ThreadBase::frameCount() const
883{
884    return mFrameCount;
885}
886
887status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
888{
889    status_t status;
890
891    LOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
892    Mutex::Autolock _l(mLock);
893
894    mNewParameters.add(keyValuePairs);
895    mWaitWorkCV.signal();
896    // wait condition with timeout in case the thread loop has exited
897    // before the request could be processed
898    if (mParamCond.waitRelative(mLock, seconds(2)) == NO_ERROR) {
899        status = mParamStatus;
900        mWaitWorkCV.signal();
901    } else {
902        status = TIMED_OUT;
903    }
904    return status;
905}
906
907void AudioFlinger::ThreadBase::sendConfigEvent(int event, int param)
908{
909    Mutex::Autolock _l(mLock);
910    sendConfigEvent_l(event, param);
911}
912
913// sendConfigEvent_l() must be called with ThreadBase::mLock held
914void AudioFlinger::ThreadBase::sendConfigEvent_l(int event, int param)
915{
916    ConfigEvent *configEvent = new ConfigEvent();
917    configEvent->mEvent = event;
918    configEvent->mParam = param;
919    mConfigEvents.add(configEvent);
920    LOGV("sendConfigEvent() num events %d event %d, param %d", mConfigEvents.size(), event, param);
921    mWaitWorkCV.signal();
922}
923
924void AudioFlinger::ThreadBase::processConfigEvents()
925{
926    mLock.lock();
927    while(!mConfigEvents.isEmpty()) {
928        LOGV("processConfigEvents() remaining events %d", mConfigEvents.size());
929        ConfigEvent *configEvent = mConfigEvents[0];
930        mConfigEvents.removeAt(0);
931        // release mLock before locking AudioFlinger mLock: lock order is always
932        // AudioFlinger then ThreadBase to avoid cross deadlock
933        mLock.unlock();
934        mAudioFlinger->mLock.lock();
935        audioConfigChanged_l(configEvent->mEvent, configEvent->mParam);
936        mAudioFlinger->mLock.unlock();
937        delete configEvent;
938        mLock.lock();
939    }
940    mLock.unlock();
941}
942
943status_t AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args)
944{
945    const size_t SIZE = 256;
946    char buffer[SIZE];
947    String8 result;
948
949    bool locked = tryLock(mLock);
950    if (!locked) {
951        snprintf(buffer, SIZE, "thread %p maybe dead locked\n", this);
952        write(fd, buffer, strlen(buffer));
953    }
954
955    snprintf(buffer, SIZE, "standby: %d\n", mStandby);
956    result.append(buffer);
957    snprintf(buffer, SIZE, "Sample rate: %d\n", mSampleRate);
958    result.append(buffer);
959    snprintf(buffer, SIZE, "Frame count: %d\n", mFrameCount);
960    result.append(buffer);
961    snprintf(buffer, SIZE, "Channel Count: %d\n", mChannelCount);
962    result.append(buffer);
963    snprintf(buffer, SIZE, "Format: %d\n", mFormat);
964    result.append(buffer);
965    snprintf(buffer, SIZE, "Frame size: %d\n", mFrameSize);
966    result.append(buffer);
967
968    snprintf(buffer, SIZE, "\nPending setParameters commands: \n");
969    result.append(buffer);
970    result.append(" Index Command");
971    for (size_t i = 0; i < mNewParameters.size(); ++i) {
972        snprintf(buffer, SIZE, "\n %02d    ", i);
973        result.append(buffer);
974        result.append(mNewParameters[i]);
975    }
976
977    snprintf(buffer, SIZE, "\n\nPending config events: \n");
978    result.append(buffer);
979    snprintf(buffer, SIZE, " Index event param\n");
980    result.append(buffer);
981    for (size_t i = 0; i < mConfigEvents.size(); i++) {
982        snprintf(buffer, SIZE, " %02d    %02d    %d\n", i, mConfigEvents[i]->mEvent, mConfigEvents[i]->mParam);
983        result.append(buffer);
984    }
985    result.append("\n");
986
987    write(fd, result.string(), result.size());
988
989    if (locked) {
990        mLock.unlock();
991    }
992    return NO_ERROR;
993}
994
995
996// ----------------------------------------------------------------------------
997
998AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, int id, uint32_t device)
999    :   ThreadBase(audioFlinger, id),
1000        mMixBuffer(0), mSuspended(0), mBytesWritten(0), mOutput(output),
1001        mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
1002        mDevice(device)
1003{
1004    readOutputParameters();
1005
1006    mMasterVolume = mAudioFlinger->masterVolume();
1007    mMasterMute = mAudioFlinger->masterMute();
1008
1009    for (int stream = 0; stream < AudioSystem::NUM_STREAM_TYPES; stream++) {
1010        mStreamTypes[stream].volume = mAudioFlinger->streamVolumeInternal(stream);
1011        mStreamTypes[stream].mute = mAudioFlinger->streamMute(stream);
1012    }
1013}
1014
1015AudioFlinger::PlaybackThread::~PlaybackThread()
1016{
1017    delete [] mMixBuffer;
1018}
1019
1020status_t AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
1021{
1022    dumpInternals(fd, args);
1023    dumpTracks(fd, args);
1024    dumpEffectChains(fd, args);
1025    return NO_ERROR;
1026}
1027
1028status_t AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args)
1029{
1030    const size_t SIZE = 256;
1031    char buffer[SIZE];
1032    String8 result;
1033
1034    snprintf(buffer, SIZE, "Output thread %p tracks\n", this);
1035    result.append(buffer);
1036    result.append("   Name  Clien Typ Fmt Chn Session Buf  S M F SRate LeftV RighV  Serv       User       Main buf   Aux Buf\n");
1037    for (size_t i = 0; i < mTracks.size(); ++i) {
1038        sp<Track> track = mTracks[i];
1039        if (track != 0) {
1040            track->dump(buffer, SIZE);
1041            result.append(buffer);
1042        }
1043    }
1044
1045    snprintf(buffer, SIZE, "Output thread %p active tracks\n", this);
1046    result.append(buffer);
1047    result.append("   Name  Clien Typ Fmt Chn Session Buf  S M F SRate LeftV RighV  Serv       User       Main buf   Aux Buf\n");
1048    for (size_t i = 0; i < mActiveTracks.size(); ++i) {
1049        wp<Track> wTrack = mActiveTracks[i];
1050        if (wTrack != 0) {
1051            sp<Track> track = wTrack.promote();
1052            if (track != 0) {
1053                track->dump(buffer, SIZE);
1054                result.append(buffer);
1055            }
1056        }
1057    }
1058    write(fd, result.string(), result.size());
1059    return NO_ERROR;
1060}
1061
1062status_t AudioFlinger::PlaybackThread::dumpEffectChains(int fd, const Vector<String16>& args)
1063{
1064    const size_t SIZE = 256;
1065    char buffer[SIZE];
1066    String8 result;
1067
1068    snprintf(buffer, SIZE, "\n- %d Effect Chains:\n", mEffectChains.size());
1069    write(fd, buffer, strlen(buffer));
1070
1071    for (size_t i = 0; i < mEffectChains.size(); ++i) {
1072        sp<EffectChain> chain = mEffectChains[i];
1073        if (chain != 0) {
1074            chain->dump(fd, args);
1075        }
1076    }
1077    return NO_ERROR;
1078}
1079
1080status_t AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
1081{
1082    const size_t SIZE = 256;
1083    char buffer[SIZE];
1084    String8 result;
1085
1086    snprintf(buffer, SIZE, "\nOutput thread %p internals\n", this);
1087    result.append(buffer);
1088    snprintf(buffer, SIZE, "last write occurred (msecs): %llu\n", ns2ms(systemTime() - mLastWriteTime));
1089    result.append(buffer);
1090    snprintf(buffer, SIZE, "total writes: %d\n", mNumWrites);
1091    result.append(buffer);
1092    snprintf(buffer, SIZE, "delayed writes: %d\n", mNumDelayedWrites);
1093    result.append(buffer);
1094    snprintf(buffer, SIZE, "blocked in write: %d\n", mInWrite);
1095    result.append(buffer);
1096    snprintf(buffer, SIZE, "suspend count: %d\n", mSuspended);
1097    result.append(buffer);
1098    snprintf(buffer, SIZE, "mix buffer : %p\n", mMixBuffer);
1099    result.append(buffer);
1100    write(fd, result.string(), result.size());
1101
1102    dumpBase(fd, args);
1103
1104    return NO_ERROR;
1105}
1106
1107// Thread virtuals
1108status_t AudioFlinger::PlaybackThread::readyToRun()
1109{
1110    if (mSampleRate == 0) {
1111        LOGE("No working audio driver found.");
1112        return NO_INIT;
1113    }
1114    LOGI("AudioFlinger's thread %p ready to run", this);
1115    return NO_ERROR;
1116}
1117
1118void AudioFlinger::PlaybackThread::onFirstRef()
1119{
1120    const size_t SIZE = 256;
1121    char buffer[SIZE];
1122
1123    snprintf(buffer, SIZE, "Playback Thread %p", this);
1124
1125    run(buffer, ANDROID_PRIORITY_URGENT_AUDIO);
1126}
1127
1128// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
1129sp<AudioFlinger::PlaybackThread::Track>  AudioFlinger::PlaybackThread::createTrack_l(
1130        const sp<AudioFlinger::Client>& client,
1131        int streamType,
1132        uint32_t sampleRate,
1133        int format,
1134        int channelCount,
1135        int frameCount,
1136        const sp<IMemory>& sharedBuffer,
1137        int sessionId,
1138        status_t *status)
1139{
1140    sp<Track> track;
1141    status_t lStatus;
1142
1143    if (mType == DIRECT) {
1144        if (sampleRate != mSampleRate || format != mFormat || channelCount != (int)mChannelCount) {
1145            LOGE("createTrack_l() Bad parameter:  sampleRate %d format %d, channelCount %d for output %p",
1146                 sampleRate, format, channelCount, mOutput);
1147            lStatus = BAD_VALUE;
1148            goto Exit;
1149        }
1150    } else {
1151        // Resampler implementation limits input sampling rate to 2 x output sampling rate.
1152        if (sampleRate > mSampleRate*2) {
1153            LOGE("Sample rate out of range: %d mSampleRate %d", sampleRate, mSampleRate);
1154            lStatus = BAD_VALUE;
1155            goto Exit;
1156        }
1157    }
1158
1159    if (mOutput == 0) {
1160        LOGE("Audio driver not initialized.");
1161        lStatus = NO_INIT;
1162        goto Exit;
1163    }
1164
1165    { // scope for mLock
1166        Mutex::Autolock _l(mLock);
1167
1168        // all tracks in same audio session must share the same routing strategy otherwise
1169        // conflicts will happen when tracks are moved from one output to another by audio policy
1170        // manager
1171        uint32_t strategy =
1172                AudioSystem::getStrategyForStream((AudioSystem::stream_type)streamType);
1173        for (size_t i = 0; i < mTracks.size(); ++i) {
1174            sp<Track> t = mTracks[i];
1175            if (t != 0) {
1176                if (sessionId == t->sessionId() &&
1177                        strategy != AudioSystem::getStrategyForStream((AudioSystem::stream_type)t->type())) {
1178                    lStatus = BAD_VALUE;
1179                    goto Exit;
1180                }
1181            }
1182        }
1183
1184        track = new Track(this, client, streamType, sampleRate, format,
1185                channelCount, frameCount, sharedBuffer, sessionId);
1186        if (track->getCblk() == NULL || track->name() < 0) {
1187            lStatus = NO_MEMORY;
1188            goto Exit;
1189        }
1190        mTracks.add(track);
1191
1192        sp<EffectChain> chain = getEffectChain_l(sessionId);
1193        if (chain != 0) {
1194            LOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
1195            track->setMainBuffer(chain->inBuffer());
1196            chain->setStrategy(AudioSystem::getStrategyForStream((AudioSystem::stream_type)track->type()));
1197        }
1198    }
1199    lStatus = NO_ERROR;
1200
1201Exit:
1202    if(status) {
1203        *status = lStatus;
1204    }
1205    return track;
1206}
1207
1208uint32_t AudioFlinger::PlaybackThread::latency() const
1209{
1210    if (mOutput) {
1211        return mOutput->latency();
1212    }
1213    else {
1214        return 0;
1215    }
1216}
1217
1218status_t AudioFlinger::PlaybackThread::setMasterVolume(float value)
1219{
1220#ifdef LVMX
1221    int audioOutputType = LifeVibes::getMixerType(mId, mType);
1222    if (LifeVibes::audioOutputTypeIsLifeVibes(audioOutputType)) {
1223        LifeVibes::setMasterVolume(audioOutputType, value);
1224    }
1225#endif
1226    mMasterVolume = value;
1227    return NO_ERROR;
1228}
1229
1230status_t AudioFlinger::PlaybackThread::setMasterMute(bool muted)
1231{
1232#ifdef LVMX
1233    int audioOutputType = LifeVibes::getMixerType(mId, mType);
1234    if (LifeVibes::audioOutputTypeIsLifeVibes(audioOutputType)) {
1235        LifeVibes::setMasterMute(audioOutputType, muted);
1236    }
1237#endif
1238    mMasterMute = muted;
1239    return NO_ERROR;
1240}
1241
1242float AudioFlinger::PlaybackThread::masterVolume() const
1243{
1244    return mMasterVolume;
1245}
1246
1247bool AudioFlinger::PlaybackThread::masterMute() const
1248{
1249    return mMasterMute;
1250}
1251
1252status_t AudioFlinger::PlaybackThread::setStreamVolume(int stream, float value)
1253{
1254#ifdef LVMX
1255    int audioOutputType = LifeVibes::getMixerType(mId, mType);
1256    if (LifeVibes::audioOutputTypeIsLifeVibes(audioOutputType)) {
1257        LifeVibes::setStreamVolume(audioOutputType, stream, value);
1258    }
1259#endif
1260    mStreamTypes[stream].volume = value;
1261    return NO_ERROR;
1262}
1263
1264status_t AudioFlinger::PlaybackThread::setStreamMute(int stream, bool muted)
1265{
1266#ifdef LVMX
1267    int audioOutputType = LifeVibes::getMixerType(mId, mType);
1268    if (LifeVibes::audioOutputTypeIsLifeVibes(audioOutputType)) {
1269        LifeVibes::setStreamMute(audioOutputType, stream, muted);
1270    }
1271#endif
1272    mStreamTypes[stream].mute = muted;
1273    return NO_ERROR;
1274}
1275
1276float AudioFlinger::PlaybackThread::streamVolume(int stream) const
1277{
1278    return mStreamTypes[stream].volume;
1279}
1280
1281bool AudioFlinger::PlaybackThread::streamMute(int stream) const
1282{
1283    return mStreamTypes[stream].mute;
1284}
1285
1286bool AudioFlinger::PlaybackThread::isStreamActive(int stream) const
1287{
1288    Mutex::Autolock _l(mLock);
1289    size_t count = mActiveTracks.size();
1290    for (size_t i = 0 ; i < count ; ++i) {
1291        sp<Track> t = mActiveTracks[i].promote();
1292        if (t == 0) continue;
1293        Track* const track = t.get();
1294        if (t->type() == stream)
1295            return true;
1296    }
1297    return false;
1298}
1299
1300// addTrack_l() must be called with ThreadBase::mLock held
1301status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
1302{
1303    status_t status = ALREADY_EXISTS;
1304
1305    // set retry count for buffer fill
1306    track->mRetryCount = kMaxTrackStartupRetries;
1307    if (mActiveTracks.indexOf(track) < 0) {
1308        // the track is newly added, make sure it fills up all its
1309        // buffers before playing. This is to ensure the client will
1310        // effectively get the latency it requested.
1311        track->mFillingUpStatus = Track::FS_FILLING;
1312        track->mResetDone = false;
1313        mActiveTracks.add(track);
1314        if (track->mainBuffer() != mMixBuffer) {
1315            sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1316            if (chain != 0) {
1317                LOGV("addTrack_l() starting track on chain %p for session %d", chain.get(), track->sessionId());
1318                chain->startTrack();
1319            }
1320        }
1321
1322        status = NO_ERROR;
1323    }
1324
1325    LOGV("mWaitWorkCV.broadcast");
1326    mWaitWorkCV.broadcast();
1327
1328    return status;
1329}
1330
1331// destroyTrack_l() must be called with ThreadBase::mLock held
1332void AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
1333{
1334    track->mState = TrackBase::TERMINATED;
1335    if (mActiveTracks.indexOf(track) < 0) {
1336        mTracks.remove(track);
1337        deleteTrackName_l(track->name());
1338    }
1339}
1340
1341String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
1342{
1343    return mOutput->getParameters(keys);
1344}
1345
1346// destroyTrack_l() must be called with AudioFlinger::mLock held
1347void AudioFlinger::PlaybackThread::audioConfigChanged_l(int event, int param) {
1348    AudioSystem::OutputDescriptor desc;
1349    void *param2 = 0;
1350
1351    LOGV("PlaybackThread::audioConfigChanged_l, thread %p, event %d, param %d", this, event, param);
1352
1353    switch (event) {
1354    case AudioSystem::OUTPUT_OPENED:
1355    case AudioSystem::OUTPUT_CONFIG_CHANGED:
1356        desc.channels = mChannels;
1357        desc.samplingRate = mSampleRate;
1358        desc.format = mFormat;
1359        desc.frameCount = mFrameCount;
1360        desc.latency = latency();
1361        param2 = &desc;
1362        break;
1363
1364    case AudioSystem::STREAM_CONFIG_CHANGED:
1365        param2 = &param;
1366    case AudioSystem::OUTPUT_CLOSED:
1367    default:
1368        break;
1369    }
1370    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
1371}
1372
1373void AudioFlinger::PlaybackThread::readOutputParameters()
1374{
1375    mSampleRate = mOutput->sampleRate();
1376    mChannels = mOutput->channels();
1377    mChannelCount = (uint16_t)AudioSystem::popCount(mChannels);
1378    mFormat = mOutput->format();
1379    mFrameSize = (uint16_t)mOutput->frameSize();
1380    mFrameCount = mOutput->bufferSize() / mFrameSize;
1381
1382    // FIXME - Current mixer implementation only supports stereo output: Always
1383    // Allocate a stereo buffer even if HW output is mono.
1384    if (mMixBuffer != NULL) delete[] mMixBuffer;
1385    mMixBuffer = new int16_t[mFrameCount * 2];
1386    memset(mMixBuffer, 0, mFrameCount * 2 * sizeof(int16_t));
1387
1388    // force reconfiguration of effect chains and engines to take new buffer size and audio
1389    // parameters into account
1390    // Note that mLock is not held when readOutputParameters() is called from the constructor
1391    // but in this case nothing is done below as no audio sessions have effect yet so it doesn't
1392    // matter.
1393    // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
1394    Vector< sp<EffectChain> > effectChains = mEffectChains;
1395    for (size_t i = 0; i < effectChains.size(); i ++) {
1396        mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
1397    }
1398}
1399
1400status_t AudioFlinger::PlaybackThread::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames)
1401{
1402    if (halFrames == 0 || dspFrames == 0) {
1403        return BAD_VALUE;
1404    }
1405    if (mOutput == 0) {
1406        return INVALID_OPERATION;
1407    }
1408    *halFrames = mBytesWritten/mOutput->frameSize();
1409
1410    return mOutput->getRenderPosition(dspFrames);
1411}
1412
1413uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId)
1414{
1415    Mutex::Autolock _l(mLock);
1416    uint32_t result = 0;
1417    if (getEffectChain_l(sessionId) != 0) {
1418        result = EFFECT_SESSION;
1419    }
1420
1421    for (size_t i = 0; i < mTracks.size(); ++i) {
1422        sp<Track> track = mTracks[i];
1423        if (sessionId == track->sessionId() &&
1424                !(track->mCblk->flags & CBLK_INVALID_MSK)) {
1425            result |= TRACK_SESSION;
1426            break;
1427        }
1428    }
1429
1430    return result;
1431}
1432
1433uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId)
1434{
1435    // session AudioSystem::SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
1436    // it is moved to correct output by audio policy manager when A2DP is connected or disconnected
1437    if (sessionId == AudioSystem::SESSION_OUTPUT_MIX) {
1438        return AudioSystem::getStrategyForStream(AudioSystem::MUSIC);
1439    }
1440    for (size_t i = 0; i < mTracks.size(); i++) {
1441        sp<Track> track = mTracks[i];
1442        if (sessionId == track->sessionId() &&
1443                !(track->mCblk->flags & CBLK_INVALID_MSK)) {
1444            return AudioSystem::getStrategyForStream((AudioSystem::stream_type) track->type());
1445        }
1446    }
1447    return AudioSystem::getStrategyForStream(AudioSystem::MUSIC);
1448}
1449
1450sp<AudioFlinger::EffectChain> AudioFlinger::PlaybackThread::getEffectChain(int sessionId)
1451{
1452    Mutex::Autolock _l(mLock);
1453    return getEffectChain_l(sessionId);
1454}
1455
1456sp<AudioFlinger::EffectChain> AudioFlinger::PlaybackThread::getEffectChain_l(int sessionId)
1457{
1458    sp<EffectChain> chain;
1459
1460    size_t size = mEffectChains.size();
1461    for (size_t i = 0; i < size; i++) {
1462        if (mEffectChains[i]->sessionId() == sessionId) {
1463            chain = mEffectChains[i];
1464            break;
1465        }
1466    }
1467    return chain;
1468}
1469
1470void AudioFlinger::PlaybackThread::setMode(uint32_t mode)
1471{
1472    Mutex::Autolock _l(mLock);
1473    size_t size = mEffectChains.size();
1474    for (size_t i = 0; i < size; i++) {
1475        mEffectChains[i]->setMode_l(mode);
1476    }
1477}
1478
1479// ----------------------------------------------------------------------------
1480
1481AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, int id, uint32_t device)
1482    :   PlaybackThread(audioFlinger, output, id, device),
1483        mAudioMixer(0)
1484{
1485    mType = PlaybackThread::MIXER;
1486    mAudioMixer = new AudioMixer(mFrameCount, mSampleRate);
1487
1488    // FIXME - Current mixer implementation only supports stereo output
1489    if (mChannelCount == 1) {
1490        LOGE("Invalid audio hardware channel count");
1491    }
1492}
1493
1494AudioFlinger::MixerThread::~MixerThread()
1495{
1496    delete mAudioMixer;
1497}
1498
1499bool AudioFlinger::MixerThread::threadLoop()
1500{
1501    Vector< sp<Track> > tracksToRemove;
1502    uint32_t mixerStatus = MIXER_IDLE;
1503    nsecs_t standbyTime = systemTime();
1504    size_t mixBufferSize = mFrameCount * mFrameSize;
1505    // FIXME: Relaxed timing because of a certain device that can't meet latency
1506    // Should be reduced to 2x after the vendor fixes the driver issue
1507    nsecs_t maxPeriod = seconds(mFrameCount) / mSampleRate * 3;
1508    nsecs_t lastWarning = 0;
1509    bool longStandbyExit = false;
1510    uint32_t activeSleepTime = activeSleepTimeUs();
1511    uint32_t idleSleepTime = idleSleepTimeUs();
1512    uint32_t sleepTime = idleSleepTime;
1513    Vector< sp<EffectChain> > effectChains;
1514
1515    while (!exitPending())
1516    {
1517        processConfigEvents();
1518
1519        mixerStatus = MIXER_IDLE;
1520        { // scope for mLock
1521
1522            Mutex::Autolock _l(mLock);
1523
1524            if (checkForNewParameters_l()) {
1525                mixBufferSize = mFrameCount * mFrameSize;
1526                // FIXME: Relaxed timing because of a certain device that can't meet latency
1527                // Should be reduced to 2x after the vendor fixes the driver issue
1528                maxPeriod = seconds(mFrameCount) / mSampleRate * 3;
1529                activeSleepTime = activeSleepTimeUs();
1530                idleSleepTime = idleSleepTimeUs();
1531            }
1532
1533            const SortedVector< wp<Track> >& activeTracks = mActiveTracks;
1534
1535            // put audio hardware into standby after short delay
1536            if UNLIKELY((!activeTracks.size() && systemTime() > standbyTime) ||
1537                        mSuspended) {
1538                if (!mStandby) {
1539                    LOGV("Audio hardware entering standby, mixer %p, mSuspended %d\n", this, mSuspended);
1540                    mOutput->standby();
1541                    mStandby = true;
1542                    mBytesWritten = 0;
1543                }
1544
1545                if (!activeTracks.size() && mConfigEvents.isEmpty()) {
1546                    // we're about to wait, flush the binder command buffer
1547                    IPCThreadState::self()->flushCommands();
1548
1549                    if (exitPending()) break;
1550
1551                    // wait until we have something to do...
1552                    LOGV("MixerThread %p TID %d going to sleep\n", this, gettid());
1553                    mWaitWorkCV.wait(mLock);
1554                    LOGV("MixerThread %p TID %d waking up\n", this, gettid());
1555
1556                    if (mMasterMute == false) {
1557                        char value[PROPERTY_VALUE_MAX];
1558                        property_get("ro.audio.silent", value, "0");
1559                        if (atoi(value)) {
1560                            LOGD("Silence is golden");
1561                            setMasterMute(true);
1562                        }
1563                    }
1564
1565                    standbyTime = systemTime() + kStandbyTimeInNsecs;
1566                    sleepTime = idleSleepTime;
1567                    continue;
1568                }
1569            }
1570
1571            mixerStatus = prepareTracks_l(activeTracks, &tracksToRemove);
1572
1573            // prevent any changes in effect chain list and in each effect chain
1574            // during mixing and effect process as the audio buffers could be deleted
1575            // or modified if an effect is created or deleted
1576            lockEffectChains_l(effectChains);
1577       }
1578
1579        if (LIKELY(mixerStatus == MIXER_TRACKS_READY)) {
1580            // mix buffers...
1581            mAudioMixer->process();
1582            sleepTime = 0;
1583            standbyTime = systemTime() + kStandbyTimeInNsecs;
1584            //TODO: delay standby when effects have a tail
1585        } else {
1586            // If no tracks are ready, sleep once for the duration of an output
1587            // buffer size, then write 0s to the output
1588            if (sleepTime == 0) {
1589                if (mixerStatus == MIXER_TRACKS_ENABLED) {
1590                    sleepTime = activeSleepTime;
1591                } else {
1592                    sleepTime = idleSleepTime;
1593                }
1594            } else if (mBytesWritten != 0 ||
1595                       (mixerStatus == MIXER_TRACKS_ENABLED && longStandbyExit)) {
1596                memset (mMixBuffer, 0, mixBufferSize);
1597                sleepTime = 0;
1598                LOGV_IF((mBytesWritten == 0 && (mixerStatus == MIXER_TRACKS_ENABLED && longStandbyExit)), "anticipated start");
1599            }
1600            // TODO add standby time extension fct of effect tail
1601        }
1602
1603        if (mSuspended) {
1604            sleepTime = suspendSleepTimeUs();
1605        }
1606        // sleepTime == 0 means we must write to audio hardware
1607        if (sleepTime == 0) {
1608             for (size_t i = 0; i < effectChains.size(); i ++) {
1609                 effectChains[i]->process_l();
1610             }
1611             // enable changes in effect chain
1612             unlockEffectChains(effectChains);
1613#ifdef LVMX
1614            int audioOutputType = LifeVibes::getMixerType(mId, mType);
1615            if (LifeVibes::audioOutputTypeIsLifeVibes(audioOutputType)) {
1616               LifeVibes::process(audioOutputType, mMixBuffer, mixBufferSize);
1617            }
1618#endif
1619            mLastWriteTime = systemTime();
1620            mInWrite = true;
1621            mBytesWritten += mixBufferSize;
1622
1623            int bytesWritten = (int)mOutput->write(mMixBuffer, mixBufferSize);
1624            if (bytesWritten < 0) mBytesWritten -= mixBufferSize;
1625            mNumWrites++;
1626            mInWrite = false;
1627            nsecs_t now = systemTime();
1628            nsecs_t delta = now - mLastWriteTime;
1629            if (delta > maxPeriod) {
1630                mNumDelayedWrites++;
1631                if ((now - lastWarning) > kWarningThrottle) {
1632                    LOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
1633                            ns2ms(delta), mNumDelayedWrites, this);
1634                    lastWarning = now;
1635                }
1636                if (mStandby) {
1637                    longStandbyExit = true;
1638                }
1639            }
1640            mStandby = false;
1641        } else {
1642            // enable changes in effect chain
1643            unlockEffectChains(effectChains);
1644            usleep(sleepTime);
1645        }
1646
1647        // finally let go of all our tracks, without the lock held
1648        // since we can't guarantee the destructors won't acquire that
1649        // same lock.
1650        tracksToRemove.clear();
1651
1652        // Effect chains will be actually deleted here if they were removed from
1653        // mEffectChains list during mixing or effects processing
1654        effectChains.clear();
1655    }
1656
1657    if (!mStandby) {
1658        mOutput->standby();
1659    }
1660
1661    LOGV("MixerThread %p exiting", this);
1662    return false;
1663}
1664
1665// prepareTracks_l() must be called with ThreadBase::mLock held
1666uint32_t AudioFlinger::MixerThread::prepareTracks_l(const SortedVector< wp<Track> >& activeTracks, Vector< sp<Track> > *tracksToRemove)
1667{
1668
1669    uint32_t mixerStatus = MIXER_IDLE;
1670    // find out which tracks need to be processed
1671    size_t count = activeTracks.size();
1672    size_t mixedTracks = 0;
1673    size_t tracksWithEffect = 0;
1674
1675    float masterVolume = mMasterVolume;
1676    bool  masterMute = mMasterMute;
1677
1678    if (masterMute) {
1679        masterVolume = 0;
1680    }
1681#ifdef LVMX
1682    bool tracksConnectedChanged = false;
1683    bool stateChanged = false;
1684
1685    int audioOutputType = LifeVibes::getMixerType(mId, mType);
1686    if (LifeVibes::audioOutputTypeIsLifeVibes(audioOutputType))
1687    {
1688        int activeTypes = 0;
1689        for (size_t i=0 ; i<count ; i++) {
1690            sp<Track> t = activeTracks[i].promote();
1691            if (t == 0) continue;
1692            Track* const track = t.get();
1693            int iTracktype=track->type();
1694            activeTypes |= 1<<track->type();
1695        }
1696        LifeVibes::computeVolumes(audioOutputType, activeTypes, tracksConnectedChanged, stateChanged, masterVolume, masterMute);
1697    }
1698#endif
1699    // Delegate master volume control to effect in output mix effect chain if needed
1700    sp<EffectChain> chain = getEffectChain_l(AudioSystem::SESSION_OUTPUT_MIX);
1701    if (chain != 0) {
1702        uint32_t v = (uint32_t)(masterVolume * (1 << 24));
1703        chain->setVolume_l(&v, &v);
1704        masterVolume = (float)((v + (1 << 23)) >> 24);
1705        chain.clear();
1706    }
1707
1708    for (size_t i=0 ; i<count ; i++) {
1709        sp<Track> t = activeTracks[i].promote();
1710        if (t == 0) continue;
1711
1712        Track* const track = t.get();
1713        audio_track_cblk_t* cblk = track->cblk();
1714
1715        // The first time a track is added we wait
1716        // for all its buffers to be filled before processing it
1717        mAudioMixer->setActiveTrack(track->name());
1718        if (cblk->framesReady() && (track->isReady() || track->isStopped()) &&
1719                !track->isPaused() && !track->isTerminated())
1720        {
1721            //LOGV("track %d u=%08x, s=%08x [OK] on thread %p", track->name(), cblk->user, cblk->server, this);
1722
1723            mixedTracks++;
1724
1725            // track->mainBuffer() != mMixBuffer means there is an effect chain
1726            // connected to the track
1727            chain.clear();
1728            if (track->mainBuffer() != mMixBuffer) {
1729                chain = getEffectChain_l(track->sessionId());
1730                // Delegate volume control to effect in track effect chain if needed
1731                if (chain != 0) {
1732                    tracksWithEffect++;
1733                } else {
1734                    LOGW("prepareTracks_l(): track %08x attached to effect but no chain found on session %d",
1735                            track->name(), track->sessionId());
1736                }
1737            }
1738
1739
1740            int param = AudioMixer::VOLUME;
1741            if (track->mFillingUpStatus == Track::FS_FILLED) {
1742                // no ramp for the first volume setting
1743                track->mFillingUpStatus = Track::FS_ACTIVE;
1744                if (track->mState == TrackBase::RESUMING) {
1745                    track->mState = TrackBase::ACTIVE;
1746                    param = AudioMixer::RAMP_VOLUME;
1747                }
1748            } else if (cblk->server != 0) {
1749                // If the track is stopped before the first frame was mixed,
1750                // do not apply ramp
1751                param = AudioMixer::RAMP_VOLUME;
1752            }
1753
1754            // compute volume for this track
1755            int16_t left, right, aux;
1756            if (track->isMuted() || track->isPausing() ||
1757                mStreamTypes[track->type()].mute) {
1758                left = right = aux = 0;
1759                if (track->isPausing()) {
1760                    track->setPaused();
1761                }
1762            } else {
1763                // read original volumes with volume control
1764                float typeVolume = mStreamTypes[track->type()].volume;
1765#ifdef LVMX
1766                bool streamMute=false;
1767                // read the volume from the LivesVibes audio engine.
1768                if (LifeVibes::audioOutputTypeIsLifeVibes(audioOutputType))
1769                {
1770                    LifeVibes::getStreamVolumes(audioOutputType, track->type(), &typeVolume, &streamMute);
1771                    if (streamMute) {
1772                        typeVolume = 0;
1773                    }
1774                }
1775#endif
1776                float v = masterVolume * typeVolume;
1777                uint32_t vl = (uint32_t)(v * cblk->volume[0]) << 12;
1778                uint32_t vr = (uint32_t)(v * cblk->volume[1]) << 12;
1779
1780                // Delegate volume control to effect in track effect chain if needed
1781                if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
1782                    // Do not ramp volume is volume is controlled by effect
1783                    param = AudioMixer::VOLUME;
1784                    track->mHasVolumeController = true;
1785                } else {
1786                    // force no volume ramp when volume controller was just disabled or removed
1787                    // from effect chain to avoid volume spike
1788                    if (track->mHasVolumeController) {
1789                        param = AudioMixer::VOLUME;
1790                    }
1791                    track->mHasVolumeController = false;
1792                }
1793
1794                // Convert volumes from 8.24 to 4.12 format
1795                uint32_t v_clamped = (vl + (1 << 11)) >> 12;
1796                if (v_clamped > MAX_GAIN_INT) v_clamped = MAX_GAIN_INT;
1797                left = int16_t(v_clamped);
1798                v_clamped = (vr + (1 << 11)) >> 12;
1799                if (v_clamped > MAX_GAIN_INT) v_clamped = MAX_GAIN_INT;
1800                right = int16_t(v_clamped);
1801
1802                v_clamped = (uint32_t)(v * cblk->sendLevel);
1803                if (v_clamped > MAX_GAIN_INT) v_clamped = MAX_GAIN_INT;
1804                aux = int16_t(v_clamped);
1805            }
1806
1807#ifdef LVMX
1808            if ( tracksConnectedChanged || stateChanged )
1809            {
1810                 // only do the ramp when the volume is changed by the user / application
1811                 param = AudioMixer::VOLUME;
1812            }
1813#endif
1814
1815            // XXX: these things DON'T need to be done each time
1816            mAudioMixer->setBufferProvider(track);
1817            mAudioMixer->enable(AudioMixer::MIXING);
1818
1819            mAudioMixer->setParameter(param, AudioMixer::VOLUME0, (void *)left);
1820            mAudioMixer->setParameter(param, AudioMixer::VOLUME1, (void *)right);
1821            mAudioMixer->setParameter(param, AudioMixer::AUXLEVEL, (void *)aux);
1822            mAudioMixer->setParameter(
1823                AudioMixer::TRACK,
1824                AudioMixer::FORMAT, (void *)track->format());
1825            mAudioMixer->setParameter(
1826                AudioMixer::TRACK,
1827                AudioMixer::CHANNEL_COUNT, (void *)track->channelCount());
1828            mAudioMixer->setParameter(
1829                AudioMixer::RESAMPLE,
1830                AudioMixer::SAMPLE_RATE,
1831                (void *)(cblk->sampleRate));
1832            mAudioMixer->setParameter(
1833                AudioMixer::TRACK,
1834                AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
1835            mAudioMixer->setParameter(
1836                AudioMixer::TRACK,
1837                AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
1838
1839            // reset retry count
1840            track->mRetryCount = kMaxTrackRetries;
1841            mixerStatus = MIXER_TRACKS_READY;
1842        } else {
1843            //LOGV("track %d u=%08x, s=%08x [NOT READY] on thread %p", track->name(), cblk->user, cblk->server, this);
1844            if (track->isStopped()) {
1845                track->reset();
1846            }
1847            if (track->isTerminated() || track->isStopped() || track->isPaused()) {
1848                // We have consumed all the buffers of this track.
1849                // Remove it from the list of active tracks.
1850                tracksToRemove->add(track);
1851            } else {
1852                // No buffers for this track. Give it a few chances to
1853                // fill a buffer, then remove it from active list.
1854                if (--(track->mRetryCount) <= 0) {
1855                    LOGV("BUFFER TIMEOUT: remove(%d) from active list on thread %p", track->name(), this);
1856                    tracksToRemove->add(track);
1857                } else if (mixerStatus != MIXER_TRACKS_READY) {
1858                    mixerStatus = MIXER_TRACKS_ENABLED;
1859                }
1860            }
1861            mAudioMixer->disable(AudioMixer::MIXING);
1862        }
1863    }
1864
1865    // remove all the tracks that need to be...
1866    count = tracksToRemove->size();
1867    if (UNLIKELY(count)) {
1868        for (size_t i=0 ; i<count ; i++) {
1869            const sp<Track>& track = tracksToRemove->itemAt(i);
1870            mActiveTracks.remove(track);
1871            if (track->mainBuffer() != mMixBuffer) {
1872                chain = getEffectChain_l(track->sessionId());
1873                if (chain != 0) {
1874                    LOGV("stopping track on chain %p for session Id: %d", chain.get(), track->sessionId());
1875                    chain->stopTrack();
1876                }
1877            }
1878            if (track->isTerminated()) {
1879                mTracks.remove(track);
1880                deleteTrackName_l(track->mName);
1881            }
1882        }
1883    }
1884
1885    // mix buffer must be cleared if all tracks are connected to an
1886    // effect chain as in this case the mixer will not write to
1887    // mix buffer and track effects will accumulate into it
1888    if (mixedTracks != 0 && mixedTracks == tracksWithEffect) {
1889        memset(mMixBuffer, 0, mFrameCount * mChannelCount * sizeof(int16_t));
1890    }
1891
1892    return mixerStatus;
1893}
1894
1895void AudioFlinger::MixerThread::invalidateTracks(int streamType)
1896{
1897    LOGV ("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d",
1898            this,  streamType, mTracks.size());
1899    Mutex::Autolock _l(mLock);
1900
1901    size_t size = mTracks.size();
1902    for (size_t i = 0; i < size; i++) {
1903        sp<Track> t = mTracks[i];
1904        if (t->type() == streamType) {
1905            t->mCblk->lock.lock();
1906            t->mCblk->flags |= CBLK_INVALID_ON;
1907            t->mCblk->cv.signal();
1908            t->mCblk->lock.unlock();
1909        }
1910    }
1911}
1912
1913
1914// getTrackName_l() must be called with ThreadBase::mLock held
1915int AudioFlinger::MixerThread::getTrackName_l()
1916{
1917    return mAudioMixer->getTrackName();
1918}
1919
1920// deleteTrackName_l() must be called with ThreadBase::mLock held
1921void AudioFlinger::MixerThread::deleteTrackName_l(int name)
1922{
1923    LOGV("remove track (%d) and delete from mixer", name);
1924    mAudioMixer->deleteTrackName(name);
1925}
1926
1927// checkForNewParameters_l() must be called with ThreadBase::mLock held
1928bool AudioFlinger::MixerThread::checkForNewParameters_l()
1929{
1930    bool reconfig = false;
1931
1932    while (!mNewParameters.isEmpty()) {
1933        status_t status = NO_ERROR;
1934        String8 keyValuePair = mNewParameters[0];
1935        AudioParameter param = AudioParameter(keyValuePair);
1936        int value;
1937
1938        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
1939            reconfig = true;
1940        }
1941        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
1942            if (value != AudioSystem::PCM_16_BIT) {
1943                status = BAD_VALUE;
1944            } else {
1945                reconfig = true;
1946            }
1947        }
1948        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
1949            if (value != AudioSystem::CHANNEL_OUT_STEREO) {
1950                status = BAD_VALUE;
1951            } else {
1952                reconfig = true;
1953            }
1954        }
1955        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
1956            // do not accept frame count changes if tracks are open as the track buffer
1957            // size depends on frame count and correct behavior would not be garantied
1958            // if frame count is changed after track creation
1959            if (!mTracks.isEmpty()) {
1960                status = INVALID_OPERATION;
1961            } else {
1962                reconfig = true;
1963            }
1964        }
1965        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
1966            // forward device change to effects that have requested to be
1967            // aware of attached audio device.
1968            mDevice = (uint32_t)value;
1969            for (size_t i = 0; i < mEffectChains.size(); i++) {
1970                mEffectChains[i]->setDevice_l(mDevice);
1971            }
1972        }
1973
1974        if (status == NO_ERROR) {
1975            status = mOutput->setParameters(keyValuePair);
1976            if (!mStandby && status == INVALID_OPERATION) {
1977               mOutput->standby();
1978               mStandby = true;
1979               mBytesWritten = 0;
1980               status = mOutput->setParameters(keyValuePair);
1981            }
1982            if (status == NO_ERROR && reconfig) {
1983                delete mAudioMixer;
1984                readOutputParameters();
1985                mAudioMixer = new AudioMixer(mFrameCount, mSampleRate);
1986                for (size_t i = 0; i < mTracks.size() ; i++) {
1987                    int name = getTrackName_l();
1988                    if (name < 0) break;
1989                    mTracks[i]->mName = name;
1990                    // limit track sample rate to 2 x new output sample rate
1991                    if (mTracks[i]->mCblk->sampleRate > 2 * sampleRate()) {
1992                        mTracks[i]->mCblk->sampleRate = 2 * sampleRate();
1993                    }
1994                }
1995                sendConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
1996            }
1997        }
1998
1999        mNewParameters.removeAt(0);
2000
2001        mParamStatus = status;
2002        mParamCond.signal();
2003        mWaitWorkCV.wait(mLock);
2004    }
2005    return reconfig;
2006}
2007
2008status_t AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
2009{
2010    const size_t SIZE = 256;
2011    char buffer[SIZE];
2012    String8 result;
2013
2014    PlaybackThread::dumpInternals(fd, args);
2015
2016    snprintf(buffer, SIZE, "AudioMixer tracks: %08x\n", mAudioMixer->trackNames());
2017    result.append(buffer);
2018    write(fd, result.string(), result.size());
2019    return NO_ERROR;
2020}
2021
2022uint32_t AudioFlinger::MixerThread::activeSleepTimeUs()
2023{
2024    return (uint32_t)(mOutput->latency() * 1000) / 2;
2025}
2026
2027uint32_t AudioFlinger::MixerThread::idleSleepTimeUs()
2028{
2029    return (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
2030}
2031
2032uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs()
2033{
2034    return (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
2035}
2036
2037// ----------------------------------------------------------------------------
2038AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, int id, uint32_t device)
2039    :   PlaybackThread(audioFlinger, output, id, device)
2040{
2041    mType = PlaybackThread::DIRECT;
2042}
2043
2044AudioFlinger::DirectOutputThread::~DirectOutputThread()
2045{
2046}
2047
2048
2049static inline int16_t clamp16(int32_t sample)
2050{
2051    if ((sample>>15) ^ (sample>>31))
2052        sample = 0x7FFF ^ (sample>>31);
2053    return sample;
2054}
2055
2056static inline
2057int32_t mul(int16_t in, int16_t v)
2058{
2059#if defined(__arm__) && !defined(__thumb__)
2060    int32_t out;
2061    asm( "smulbb %[out], %[in], %[v] \n"
2062         : [out]"=r"(out)
2063         : [in]"%r"(in), [v]"r"(v)
2064         : );
2065    return out;
2066#else
2067    return in * int32_t(v);
2068#endif
2069}
2070
2071void AudioFlinger::DirectOutputThread::applyVolume(uint16_t leftVol, uint16_t rightVol, bool ramp)
2072{
2073    // Do not apply volume on compressed audio
2074    if (!AudioSystem::isLinearPCM(mFormat)) {
2075        return;
2076    }
2077
2078    // convert to signed 16 bit before volume calculation
2079    if (mFormat == AudioSystem::PCM_8_BIT) {
2080        size_t count = mFrameCount * mChannelCount;
2081        uint8_t *src = (uint8_t *)mMixBuffer + count-1;
2082        int16_t *dst = mMixBuffer + count-1;
2083        while(count--) {
2084            *dst-- = (int16_t)(*src--^0x80) << 8;
2085        }
2086    }
2087
2088    size_t frameCount = mFrameCount;
2089    int16_t *out = mMixBuffer;
2090    if (ramp) {
2091        if (mChannelCount == 1) {
2092            int32_t d = ((int32_t)leftVol - (int32_t)mLeftVolShort) << 16;
2093            int32_t vlInc = d / (int32_t)frameCount;
2094            int32_t vl = ((int32_t)mLeftVolShort << 16);
2095            do {
2096                out[0] = clamp16(mul(out[0], vl >> 16) >> 12);
2097                out++;
2098                vl += vlInc;
2099            } while (--frameCount);
2100
2101        } else {
2102            int32_t d = ((int32_t)leftVol - (int32_t)mLeftVolShort) << 16;
2103            int32_t vlInc = d / (int32_t)frameCount;
2104            d = ((int32_t)rightVol - (int32_t)mRightVolShort) << 16;
2105            int32_t vrInc = d / (int32_t)frameCount;
2106            int32_t vl = ((int32_t)mLeftVolShort << 16);
2107            int32_t vr = ((int32_t)mRightVolShort << 16);
2108            do {
2109                out[0] = clamp16(mul(out[0], vl >> 16) >> 12);
2110                out[1] = clamp16(mul(out[1], vr >> 16) >> 12);
2111                out += 2;
2112                vl += vlInc;
2113                vr += vrInc;
2114            } while (--frameCount);
2115        }
2116    } else {
2117        if (mChannelCount == 1) {
2118            do {
2119                out[0] = clamp16(mul(out[0], leftVol) >> 12);
2120                out++;
2121            } while (--frameCount);
2122        } else {
2123            do {
2124                out[0] = clamp16(mul(out[0], leftVol) >> 12);
2125                out[1] = clamp16(mul(out[1], rightVol) >> 12);
2126                out += 2;
2127            } while (--frameCount);
2128        }
2129    }
2130
2131    // convert back to unsigned 8 bit after volume calculation
2132    if (mFormat == AudioSystem::PCM_8_BIT) {
2133        size_t count = mFrameCount * mChannelCount;
2134        int16_t *src = mMixBuffer;
2135        uint8_t *dst = (uint8_t *)mMixBuffer;
2136        while(count--) {
2137            *dst++ = (uint8_t)(((int32_t)*src++ + (1<<7)) >> 8)^0x80;
2138        }
2139    }
2140
2141    mLeftVolShort = leftVol;
2142    mRightVolShort = rightVol;
2143}
2144
2145bool AudioFlinger::DirectOutputThread::threadLoop()
2146{
2147    uint32_t mixerStatus = MIXER_IDLE;
2148    sp<Track> trackToRemove;
2149    sp<Track> activeTrack;
2150    nsecs_t standbyTime = systemTime();
2151    int8_t *curBuf;
2152    size_t mixBufferSize = mFrameCount*mFrameSize;
2153    uint32_t activeSleepTime = activeSleepTimeUs();
2154    uint32_t idleSleepTime = idleSleepTimeUs();
2155    uint32_t sleepTime = idleSleepTime;
2156    // use shorter standby delay as on normal output to release
2157    // hardware resources as soon as possible
2158    nsecs_t standbyDelay = microseconds(activeSleepTime*2);
2159
2160    while (!exitPending())
2161    {
2162        bool rampVolume;
2163        uint16_t leftVol;
2164        uint16_t rightVol;
2165        Vector< sp<EffectChain> > effectChains;
2166
2167        processConfigEvents();
2168
2169        mixerStatus = MIXER_IDLE;
2170
2171        { // scope for the mLock
2172
2173            Mutex::Autolock _l(mLock);
2174
2175            if (checkForNewParameters_l()) {
2176                mixBufferSize = mFrameCount*mFrameSize;
2177                activeSleepTime = activeSleepTimeUs();
2178                idleSleepTime = idleSleepTimeUs();
2179                standbyDelay = microseconds(activeSleepTime*2);
2180            }
2181
2182            // put audio hardware into standby after short delay
2183            if UNLIKELY((!mActiveTracks.size() && systemTime() > standbyTime) ||
2184                        mSuspended) {
2185                // wait until we have something to do...
2186                if (!mStandby) {
2187                    LOGV("Audio hardware entering standby, mixer %p\n", this);
2188                    mOutput->standby();
2189                    mStandby = true;
2190                    mBytesWritten = 0;
2191                }
2192
2193                if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
2194                    // we're about to wait, flush the binder command buffer
2195                    IPCThreadState::self()->flushCommands();
2196
2197                    if (exitPending()) break;
2198
2199                    LOGV("DirectOutputThread %p TID %d going to sleep\n", this, gettid());
2200                    mWaitWorkCV.wait(mLock);
2201                    LOGV("DirectOutputThread %p TID %d waking up in active mode\n", this, gettid());
2202
2203                    if (mMasterMute == false) {
2204                        char value[PROPERTY_VALUE_MAX];
2205                        property_get("ro.audio.silent", value, "0");
2206                        if (atoi(value)) {
2207                            LOGD("Silence is golden");
2208                            setMasterMute(true);
2209                        }
2210                    }
2211
2212                    standbyTime = systemTime() + standbyDelay;
2213                    sleepTime = idleSleepTime;
2214                    continue;
2215                }
2216            }
2217
2218            effectChains = mEffectChains;
2219
2220            // find out which tracks need to be processed
2221            if (mActiveTracks.size() != 0) {
2222                sp<Track> t = mActiveTracks[0].promote();
2223                if (t == 0) continue;
2224
2225                Track* const track = t.get();
2226                audio_track_cblk_t* cblk = track->cblk();
2227
2228                // The first time a track is added we wait
2229                // for all its buffers to be filled before processing it
2230                if (cblk->framesReady() && (track->isReady() || track->isStopped()) &&
2231                        !track->isPaused() && !track->isTerminated())
2232                {
2233                    //LOGV("track %d u=%08x, s=%08x [OK]", track->name(), cblk->user, cblk->server);
2234
2235                    if (track->mFillingUpStatus == Track::FS_FILLED) {
2236                        track->mFillingUpStatus = Track::FS_ACTIVE;
2237                        mLeftVolFloat = mRightVolFloat = 0;
2238                        mLeftVolShort = mRightVolShort = 0;
2239                        if (track->mState == TrackBase::RESUMING) {
2240                            track->mState = TrackBase::ACTIVE;
2241                            rampVolume = true;
2242                        }
2243                    } else if (cblk->server != 0) {
2244                        // If the track is stopped before the first frame was mixed,
2245                        // do not apply ramp
2246                        rampVolume = true;
2247                    }
2248                    // compute volume for this track
2249                    float left, right;
2250                    if (track->isMuted() || mMasterMute || track->isPausing() ||
2251                        mStreamTypes[track->type()].mute) {
2252                        left = right = 0;
2253                        if (track->isPausing()) {
2254                            track->setPaused();
2255                        }
2256                    } else {
2257                        float typeVolume = mStreamTypes[track->type()].volume;
2258                        float v = mMasterVolume * typeVolume;
2259                        float v_clamped = v * cblk->volume[0];
2260                        if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
2261                        left = v_clamped/MAX_GAIN;
2262                        v_clamped = v * cblk->volume[1];
2263                        if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
2264                        right = v_clamped/MAX_GAIN;
2265                    }
2266
2267                    if (left != mLeftVolFloat || right != mRightVolFloat) {
2268                        mLeftVolFloat = left;
2269                        mRightVolFloat = right;
2270
2271                        // If audio HAL implements volume control,
2272                        // force software volume to nominal value
2273                        if (mOutput->setVolume(left, right) == NO_ERROR) {
2274                            left = 1.0f;
2275                            right = 1.0f;
2276                        }
2277
2278                        // Convert volumes from float to 8.24
2279                        uint32_t vl = (uint32_t)(left * (1 << 24));
2280                        uint32_t vr = (uint32_t)(right * (1 << 24));
2281
2282                        // Delegate volume control to effect in track effect chain if needed
2283                        // only one effect chain can be present on DirectOutputThread, so if
2284                        // there is one, the track is connected to it
2285                        if (!effectChains.isEmpty()) {
2286                            // Do not ramp volume is volume is controlled by effect
2287                            if(effectChains[0]->setVolume_l(&vl, &vr)) {
2288                                rampVolume = false;
2289                            }
2290                        }
2291
2292                        // Convert volumes from 8.24 to 4.12 format
2293                        uint32_t v_clamped = (vl + (1 << 11)) >> 12;
2294                        if (v_clamped > MAX_GAIN_INT) v_clamped = MAX_GAIN_INT;
2295                        leftVol = (uint16_t)v_clamped;
2296                        v_clamped = (vr + (1 << 11)) >> 12;
2297                        if (v_clamped > MAX_GAIN_INT) v_clamped = MAX_GAIN_INT;
2298                        rightVol = (uint16_t)v_clamped;
2299                    } else {
2300                        leftVol = mLeftVolShort;
2301                        rightVol = mRightVolShort;
2302                        rampVolume = false;
2303                    }
2304
2305                    // reset retry count
2306                    track->mRetryCount = kMaxTrackRetriesDirect;
2307                    activeTrack = t;
2308                    mixerStatus = MIXER_TRACKS_READY;
2309                } else {
2310                    //LOGV("track %d u=%08x, s=%08x [NOT READY]", track->name(), cblk->user, cblk->server);
2311                    if (track->isStopped()) {
2312                        track->reset();
2313                    }
2314                    if (track->isTerminated() || track->isStopped() || track->isPaused()) {
2315                        // We have consumed all the buffers of this track.
2316                        // Remove it from the list of active tracks.
2317                        trackToRemove = track;
2318                    } else {
2319                        // No buffers for this track. Give it a few chances to
2320                        // fill a buffer, then remove it from active list.
2321                        if (--(track->mRetryCount) <= 0) {
2322                            LOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
2323                            trackToRemove = track;
2324                        } else {
2325                            mixerStatus = MIXER_TRACKS_ENABLED;
2326                        }
2327                    }
2328                }
2329            }
2330
2331            // remove all the tracks that need to be...
2332            if (UNLIKELY(trackToRemove != 0)) {
2333                mActiveTracks.remove(trackToRemove);
2334                if (!effectChains.isEmpty()) {
2335                    LOGV("stopping track on chain %p for session Id: %d", effectChains[0].get(),
2336                            trackToRemove->sessionId());
2337                    effectChains[0]->stopTrack();
2338                }
2339                if (trackToRemove->isTerminated()) {
2340                    mTracks.remove(trackToRemove);
2341                    deleteTrackName_l(trackToRemove->mName);
2342                }
2343            }
2344
2345            lockEffectChains_l(effectChains);
2346       }
2347
2348        if (LIKELY(mixerStatus == MIXER_TRACKS_READY)) {
2349            AudioBufferProvider::Buffer buffer;
2350            size_t frameCount = mFrameCount;
2351            curBuf = (int8_t *)mMixBuffer;
2352            // output audio to hardware
2353            while (frameCount) {
2354                buffer.frameCount = frameCount;
2355                activeTrack->getNextBuffer(&buffer);
2356                if (UNLIKELY(buffer.raw == 0)) {
2357                    memset(curBuf, 0, frameCount * mFrameSize);
2358                    break;
2359                }
2360                memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
2361                frameCount -= buffer.frameCount;
2362                curBuf += buffer.frameCount * mFrameSize;
2363                activeTrack->releaseBuffer(&buffer);
2364            }
2365            sleepTime = 0;
2366            standbyTime = systemTime() + standbyDelay;
2367        } else {
2368            if (sleepTime == 0) {
2369                if (mixerStatus == MIXER_TRACKS_ENABLED) {
2370                    sleepTime = activeSleepTime;
2371                } else {
2372                    sleepTime = idleSleepTime;
2373                }
2374            } else if (mBytesWritten != 0 && AudioSystem::isLinearPCM(mFormat)) {
2375                memset (mMixBuffer, 0, mFrameCount * mFrameSize);
2376                sleepTime = 0;
2377            }
2378        }
2379
2380        if (mSuspended) {
2381            sleepTime = suspendSleepTimeUs();
2382        }
2383        // sleepTime == 0 means we must write to audio hardware
2384        if (sleepTime == 0) {
2385            if (mixerStatus == MIXER_TRACKS_READY) {
2386                applyVolume(leftVol, rightVol, rampVolume);
2387            }
2388            for (size_t i = 0; i < effectChains.size(); i ++) {
2389                effectChains[i]->process_l();
2390            }
2391            unlockEffectChains(effectChains);
2392
2393            mLastWriteTime = systemTime();
2394            mInWrite = true;
2395            mBytesWritten += mixBufferSize;
2396            int bytesWritten = (int)mOutput->write(mMixBuffer, mixBufferSize);
2397            if (bytesWritten < 0) mBytesWritten -= mixBufferSize;
2398            mNumWrites++;
2399            mInWrite = false;
2400            mStandby = false;
2401        } else {
2402            unlockEffectChains(effectChains);
2403            usleep(sleepTime);
2404        }
2405
2406        // finally let go of removed track, without the lock held
2407        // since we can't guarantee the destructors won't acquire that
2408        // same lock.
2409        trackToRemove.clear();
2410        activeTrack.clear();
2411
2412        // Effect chains will be actually deleted here if they were removed from
2413        // mEffectChains list during mixing or effects processing
2414        effectChains.clear();
2415    }
2416
2417    if (!mStandby) {
2418        mOutput->standby();
2419    }
2420
2421    LOGV("DirectOutputThread %p exiting", this);
2422    return false;
2423}
2424
2425// getTrackName_l() must be called with ThreadBase::mLock held
2426int AudioFlinger::DirectOutputThread::getTrackName_l()
2427{
2428    return 0;
2429}
2430
2431// deleteTrackName_l() must be called with ThreadBase::mLock held
2432void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name)
2433{
2434}
2435
2436// checkForNewParameters_l() must be called with ThreadBase::mLock held
2437bool AudioFlinger::DirectOutputThread::checkForNewParameters_l()
2438{
2439    bool reconfig = false;
2440
2441    while (!mNewParameters.isEmpty()) {
2442        status_t status = NO_ERROR;
2443        String8 keyValuePair = mNewParameters[0];
2444        AudioParameter param = AudioParameter(keyValuePair);
2445        int value;
2446
2447        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
2448            // do not accept frame count changes if tracks are open as the track buffer
2449            // size depends on frame count and correct behavior would not be garantied
2450            // if frame count is changed after track creation
2451            if (!mTracks.isEmpty()) {
2452                status = INVALID_OPERATION;
2453            } else {
2454                reconfig = true;
2455            }
2456        }
2457        if (status == NO_ERROR) {
2458            status = mOutput->setParameters(keyValuePair);
2459            if (!mStandby && status == INVALID_OPERATION) {
2460               mOutput->standby();
2461               mStandby = true;
2462               mBytesWritten = 0;
2463               status = mOutput->setParameters(keyValuePair);
2464            }
2465            if (status == NO_ERROR && reconfig) {
2466                readOutputParameters();
2467                sendConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
2468            }
2469        }
2470
2471        mNewParameters.removeAt(0);
2472
2473        mParamStatus = status;
2474        mParamCond.signal();
2475        mWaitWorkCV.wait(mLock);
2476    }
2477    return reconfig;
2478}
2479
2480uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs()
2481{
2482    uint32_t time;
2483    if (AudioSystem::isLinearPCM(mFormat)) {
2484        time = (uint32_t)(mOutput->latency() * 1000) / 2;
2485    } else {
2486        time = 10000;
2487    }
2488    return time;
2489}
2490
2491uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs()
2492{
2493    uint32_t time;
2494    if (AudioSystem::isLinearPCM(mFormat)) {
2495        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
2496    } else {
2497        time = 10000;
2498    }
2499    return time;
2500}
2501
2502uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs()
2503{
2504    uint32_t time;
2505    if (AudioSystem::isLinearPCM(mFormat)) {
2506        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
2507    } else {
2508        time = 10000;
2509    }
2510    return time;
2511}
2512
2513
2514// ----------------------------------------------------------------------------
2515
2516AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger, AudioFlinger::MixerThread* mainThread, int id)
2517    :   MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->device()), mWaitTimeMs(UINT_MAX)
2518{
2519    mType = PlaybackThread::DUPLICATING;
2520    addOutputTrack(mainThread);
2521}
2522
2523AudioFlinger::DuplicatingThread::~DuplicatingThread()
2524{
2525    for (size_t i = 0; i < mOutputTracks.size(); i++) {
2526        mOutputTracks[i]->destroy();
2527    }
2528    mOutputTracks.clear();
2529}
2530
2531bool AudioFlinger::DuplicatingThread::threadLoop()
2532{
2533    Vector< sp<Track> > tracksToRemove;
2534    uint32_t mixerStatus = MIXER_IDLE;
2535    nsecs_t standbyTime = systemTime();
2536    size_t mixBufferSize = mFrameCount*mFrameSize;
2537    SortedVector< sp<OutputTrack> > outputTracks;
2538    uint32_t writeFrames = 0;
2539    uint32_t activeSleepTime = activeSleepTimeUs();
2540    uint32_t idleSleepTime = idleSleepTimeUs();
2541    uint32_t sleepTime = idleSleepTime;
2542    Vector< sp<EffectChain> > effectChains;
2543
2544    while (!exitPending())
2545    {
2546        processConfigEvents();
2547
2548        mixerStatus = MIXER_IDLE;
2549        { // scope for the mLock
2550
2551            Mutex::Autolock _l(mLock);
2552
2553            if (checkForNewParameters_l()) {
2554                mixBufferSize = mFrameCount*mFrameSize;
2555                updateWaitTime();
2556                activeSleepTime = activeSleepTimeUs();
2557                idleSleepTime = idleSleepTimeUs();
2558            }
2559
2560            const SortedVector< wp<Track> >& activeTracks = mActiveTracks;
2561
2562            for (size_t i = 0; i < mOutputTracks.size(); i++) {
2563                outputTracks.add(mOutputTracks[i]);
2564            }
2565
2566            // put audio hardware into standby after short delay
2567            if UNLIKELY((!activeTracks.size() && systemTime() > standbyTime) ||
2568                         mSuspended) {
2569                if (!mStandby) {
2570                    for (size_t i = 0; i < outputTracks.size(); i++) {
2571                        outputTracks[i]->stop();
2572                    }
2573                    mStandby = true;
2574                    mBytesWritten = 0;
2575                }
2576
2577                if (!activeTracks.size() && mConfigEvents.isEmpty()) {
2578                    // we're about to wait, flush the binder command buffer
2579                    IPCThreadState::self()->flushCommands();
2580                    outputTracks.clear();
2581
2582                    if (exitPending()) break;
2583
2584                    LOGV("DuplicatingThread %p TID %d going to sleep\n", this, gettid());
2585                    mWaitWorkCV.wait(mLock);
2586                    LOGV("DuplicatingThread %p TID %d waking up\n", this, gettid());
2587                    if (mMasterMute == false) {
2588                        char value[PROPERTY_VALUE_MAX];
2589                        property_get("ro.audio.silent", value, "0");
2590                        if (atoi(value)) {
2591                            LOGD("Silence is golden");
2592                            setMasterMute(true);
2593                        }
2594                    }
2595
2596                    standbyTime = systemTime() + kStandbyTimeInNsecs;
2597                    sleepTime = idleSleepTime;
2598                    continue;
2599                }
2600            }
2601
2602            mixerStatus = prepareTracks_l(activeTracks, &tracksToRemove);
2603
2604            // prevent any changes in effect chain list and in each effect chain
2605            // during mixing and effect process as the audio buffers could be deleted
2606            // or modified if an effect is created or deleted
2607            lockEffectChains_l(effectChains);
2608        }
2609
2610        if (LIKELY(mixerStatus == MIXER_TRACKS_READY)) {
2611            // mix buffers...
2612            if (outputsReady(outputTracks)) {
2613                mAudioMixer->process();
2614            } else {
2615                memset(mMixBuffer, 0, mixBufferSize);
2616            }
2617            sleepTime = 0;
2618            writeFrames = mFrameCount;
2619        } else {
2620            if (sleepTime == 0) {
2621                if (mixerStatus == MIXER_TRACKS_ENABLED) {
2622                    sleepTime = activeSleepTime;
2623                } else {
2624                    sleepTime = idleSleepTime;
2625                }
2626            } else if (mBytesWritten != 0) {
2627                // flush remaining overflow buffers in output tracks
2628                for (size_t i = 0; i < outputTracks.size(); i++) {
2629                    if (outputTracks[i]->isActive()) {
2630                        sleepTime = 0;
2631                        writeFrames = 0;
2632                        memset(mMixBuffer, 0, mixBufferSize);
2633                        break;
2634                    }
2635                }
2636            }
2637        }
2638
2639        if (mSuspended) {
2640            sleepTime = suspendSleepTimeUs();
2641        }
2642        // sleepTime == 0 means we must write to audio hardware
2643        if (sleepTime == 0) {
2644            for (size_t i = 0; i < effectChains.size(); i ++) {
2645                effectChains[i]->process_l();
2646            }
2647            // enable changes in effect chain
2648            unlockEffectChains(effectChains);
2649
2650            standbyTime = systemTime() + kStandbyTimeInNsecs;
2651            for (size_t i = 0; i < outputTracks.size(); i++) {
2652                outputTracks[i]->write(mMixBuffer, writeFrames);
2653            }
2654            mStandby = false;
2655            mBytesWritten += mixBufferSize;
2656        } else {
2657            // enable changes in effect chain
2658            unlockEffectChains(effectChains);
2659            usleep(sleepTime);
2660        }
2661
2662        // finally let go of all our tracks, without the lock held
2663        // since we can't guarantee the destructors won't acquire that
2664        // same lock.
2665        tracksToRemove.clear();
2666        outputTracks.clear();
2667
2668        // Effect chains will be actually deleted here if they were removed from
2669        // mEffectChains list during mixing or effects processing
2670        effectChains.clear();
2671    }
2672
2673    return false;
2674}
2675
2676void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
2677{
2678    int frameCount = (3 * mFrameCount * mSampleRate) / thread->sampleRate();
2679    OutputTrack *outputTrack = new OutputTrack((ThreadBase *)thread,
2680                                            this,
2681                                            mSampleRate,
2682                                            mFormat,
2683                                            mChannelCount,
2684                                            frameCount);
2685    if (outputTrack->cblk() != NULL) {
2686        thread->setStreamVolume(AudioSystem::NUM_STREAM_TYPES, 1.0f);
2687        mOutputTracks.add(outputTrack);
2688        LOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread);
2689        updateWaitTime();
2690    }
2691}
2692
2693void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
2694{
2695    Mutex::Autolock _l(mLock);
2696    for (size_t i = 0; i < mOutputTracks.size(); i++) {
2697        if (mOutputTracks[i]->thread() == (ThreadBase *)thread) {
2698            mOutputTracks[i]->destroy();
2699            mOutputTracks.removeAt(i);
2700            updateWaitTime();
2701            return;
2702        }
2703    }
2704    LOGV("removeOutputTrack(): unkonwn thread: %p", thread);
2705}
2706
2707void AudioFlinger::DuplicatingThread::updateWaitTime()
2708{
2709    mWaitTimeMs = UINT_MAX;
2710    for (size_t i = 0; i < mOutputTracks.size(); i++) {
2711        sp<ThreadBase> strong = mOutputTracks[i]->thread().promote();
2712        if (strong != NULL) {
2713            uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate();
2714            if (waitTimeMs < mWaitTimeMs) {
2715                mWaitTimeMs = waitTimeMs;
2716            }
2717        }
2718    }
2719}
2720
2721
2722bool AudioFlinger::DuplicatingThread::outputsReady(SortedVector< sp<OutputTrack> > &outputTracks)
2723{
2724    for (size_t i = 0; i < outputTracks.size(); i++) {
2725        sp <ThreadBase> thread = outputTracks[i]->thread().promote();
2726        if (thread == 0) {
2727            LOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p", outputTracks[i].get());
2728            return false;
2729        }
2730        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
2731        if (playbackThread->standby() && !playbackThread->isSuspended()) {
2732            LOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(), thread.get());
2733            return false;
2734        }
2735    }
2736    return true;
2737}
2738
2739uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs()
2740{
2741    return (mWaitTimeMs * 1000) / 2;
2742}
2743
2744// ----------------------------------------------------------------------------
2745
2746// TrackBase constructor must be called with AudioFlinger::mLock held
2747AudioFlinger::ThreadBase::TrackBase::TrackBase(
2748            const wp<ThreadBase>& thread,
2749            const sp<Client>& client,
2750            uint32_t sampleRate,
2751            int format,
2752            int channelCount,
2753            int frameCount,
2754            uint32_t flags,
2755            const sp<IMemory>& sharedBuffer,
2756            int sessionId)
2757    :   RefBase(),
2758        mThread(thread),
2759        mClient(client),
2760        mCblk(0),
2761        mFrameCount(0),
2762        mState(IDLE),
2763        mClientTid(-1),
2764        mFormat(format),
2765        mFlags(flags & ~SYSTEM_FLAGS_MASK),
2766        mSessionId(sessionId)
2767{
2768    LOGV_IF(sharedBuffer != 0, "sharedBuffer: %p, size: %d", sharedBuffer->pointer(), sharedBuffer->size());
2769
2770    // LOGD("Creating track with %d buffers @ %d bytes", bufferCount, bufferSize);
2771   size_t size = sizeof(audio_track_cblk_t);
2772   size_t bufferSize = frameCount*channelCount*sizeof(int16_t);
2773   if (sharedBuffer == 0) {
2774       size += bufferSize;
2775   }
2776
2777   if (client != NULL) {
2778        mCblkMemory = client->heap()->allocate(size);
2779        if (mCblkMemory != 0) {
2780            mCblk = static_cast<audio_track_cblk_t *>(mCblkMemory->pointer());
2781            if (mCblk) { // construct the shared structure in-place.
2782                new(mCblk) audio_track_cblk_t();
2783                // clear all buffers
2784                mCblk->frameCount = frameCount;
2785                mCblk->sampleRate = sampleRate;
2786                mCblk->channelCount = (uint8_t)channelCount;
2787                if (sharedBuffer == 0) {
2788                    mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t);
2789                    memset(mBuffer, 0, frameCount*channelCount*sizeof(int16_t));
2790                    // Force underrun condition to avoid false underrun callback until first data is
2791                    // written to buffer
2792                    mCblk->flags = CBLK_UNDERRUN_ON;
2793                } else {
2794                    mBuffer = sharedBuffer->pointer();
2795                }
2796                mBufferEnd = (uint8_t *)mBuffer + bufferSize;
2797            }
2798        } else {
2799            LOGE("not enough memory for AudioTrack size=%u", size);
2800            client->heap()->dump("AudioTrack");
2801            return;
2802        }
2803   } else {
2804       mCblk = (audio_track_cblk_t *)(new uint8_t[size]);
2805       if (mCblk) { // construct the shared structure in-place.
2806           new(mCblk) audio_track_cblk_t();
2807           // clear all buffers
2808           mCblk->frameCount = frameCount;
2809           mCblk->sampleRate = sampleRate;
2810           mCblk->channelCount = (uint8_t)channelCount;
2811           mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t);
2812           memset(mBuffer, 0, frameCount*channelCount*sizeof(int16_t));
2813           // Force underrun condition to avoid false underrun callback until first data is
2814           // written to buffer
2815           mCblk->flags = CBLK_UNDERRUN_ON;
2816           mBufferEnd = (uint8_t *)mBuffer + bufferSize;
2817       }
2818   }
2819}
2820
2821AudioFlinger::ThreadBase::TrackBase::~TrackBase()
2822{
2823    if (mCblk) {
2824        mCblk->~audio_track_cblk_t();   // destroy our shared-structure.
2825        if (mClient == NULL) {
2826            delete mCblk;
2827        }
2828    }
2829    mCblkMemory.clear();            // and free the shared memory
2830    if (mClient != NULL) {
2831        Mutex::Autolock _l(mClient->audioFlinger()->mLock);
2832        mClient.clear();
2833    }
2834}
2835
2836void AudioFlinger::ThreadBase::TrackBase::releaseBuffer(AudioBufferProvider::Buffer* buffer)
2837{
2838    buffer->raw = 0;
2839    mFrameCount = buffer->frameCount;
2840    step();
2841    buffer->frameCount = 0;
2842}
2843
2844bool AudioFlinger::ThreadBase::TrackBase::step() {
2845    bool result;
2846    audio_track_cblk_t* cblk = this->cblk();
2847
2848    result = cblk->stepServer(mFrameCount);
2849    if (!result) {
2850        LOGV("stepServer failed acquiring cblk mutex");
2851        mFlags |= STEPSERVER_FAILED;
2852    }
2853    return result;
2854}
2855
2856void AudioFlinger::ThreadBase::TrackBase::reset() {
2857    audio_track_cblk_t* cblk = this->cblk();
2858
2859    cblk->user = 0;
2860    cblk->server = 0;
2861    cblk->userBase = 0;
2862    cblk->serverBase = 0;
2863    mFlags &= (uint32_t)(~SYSTEM_FLAGS_MASK);
2864    LOGV("TrackBase::reset");
2865}
2866
2867sp<IMemory> AudioFlinger::ThreadBase::TrackBase::getCblk() const
2868{
2869    return mCblkMemory;
2870}
2871
2872int AudioFlinger::ThreadBase::TrackBase::sampleRate() const {
2873    return (int)mCblk->sampleRate;
2874}
2875
2876int AudioFlinger::ThreadBase::TrackBase::channelCount() const {
2877    return (int)mCblk->channelCount;
2878}
2879
2880void* AudioFlinger::ThreadBase::TrackBase::getBuffer(uint32_t offset, uint32_t frames) const {
2881    audio_track_cblk_t* cblk = this->cblk();
2882    int8_t *bufferStart = (int8_t *)mBuffer + (offset-cblk->serverBase)*cblk->frameSize;
2883    int8_t *bufferEnd = bufferStart + frames * cblk->frameSize;
2884
2885    // Check validity of returned pointer in case the track control block would have been corrupted.
2886    if (bufferStart < mBuffer || bufferStart > bufferEnd || bufferEnd > mBufferEnd ||
2887        ((unsigned long)bufferStart & (unsigned long)(cblk->frameSize - 1))) {
2888        LOGE("TrackBase::getBuffer buffer out of range:\n    start: %p, end %p , mBuffer %p mBufferEnd %p\n    \
2889                server %d, serverBase %d, user %d, userBase %d, channelCount %d",
2890                bufferStart, bufferEnd, mBuffer, mBufferEnd,
2891                cblk->server, cblk->serverBase, cblk->user, cblk->userBase, cblk->channelCount);
2892        return 0;
2893    }
2894
2895    return bufferStart;
2896}
2897
2898// ----------------------------------------------------------------------------
2899
2900// Track constructor must be called with AudioFlinger::mLock and ThreadBase::mLock held
2901AudioFlinger::PlaybackThread::Track::Track(
2902            const wp<ThreadBase>& thread,
2903            const sp<Client>& client,
2904            int streamType,
2905            uint32_t sampleRate,
2906            int format,
2907            int channelCount,
2908            int frameCount,
2909            const sp<IMemory>& sharedBuffer,
2910            int sessionId)
2911    :   TrackBase(thread, client, sampleRate, format, channelCount, frameCount, 0, sharedBuffer, sessionId),
2912    mMute(false), mSharedBuffer(sharedBuffer), mName(-1), mMainBuffer(NULL), mAuxBuffer(NULL),
2913    mAuxEffectId(0), mHasVolumeController(false)
2914{
2915    if (mCblk != NULL) {
2916        sp<ThreadBase> baseThread = thread.promote();
2917        if (baseThread != 0) {
2918            PlaybackThread *playbackThread = (PlaybackThread *)baseThread.get();
2919            mName = playbackThread->getTrackName_l();
2920            mMainBuffer = playbackThread->mixBuffer();
2921        }
2922        LOGV("Track constructor name %d, calling thread %d", mName, IPCThreadState::self()->getCallingPid());
2923        if (mName < 0) {
2924            LOGE("no more track names available");
2925        }
2926        mVolume[0] = 1.0f;
2927        mVolume[1] = 1.0f;
2928        mStreamType = streamType;
2929        // NOTE: audio_track_cblk_t::frameSize for 8 bit PCM data is based on a sample size of
2930        // 16 bit because data is converted to 16 bit before being stored in buffer by AudioTrack
2931        mCblk->frameSize = AudioSystem::isLinearPCM(format) ? channelCount * sizeof(int16_t) : sizeof(int8_t);
2932    }
2933}
2934
2935AudioFlinger::PlaybackThread::Track::~Track()
2936{
2937    LOGV("PlaybackThread::Track destructor");
2938    sp<ThreadBase> thread = mThread.promote();
2939    if (thread != 0) {
2940        Mutex::Autolock _l(thread->mLock);
2941        mState = TERMINATED;
2942    }
2943}
2944
2945void AudioFlinger::PlaybackThread::Track::destroy()
2946{
2947    // NOTE: destroyTrack_l() can remove a strong reference to this Track
2948    // by removing it from mTracks vector, so there is a risk that this Tracks's
2949    // desctructor is called. As the destructor needs to lock mLock,
2950    // we must acquire a strong reference on this Track before locking mLock
2951    // here so that the destructor is called only when exiting this function.
2952    // On the other hand, as long as Track::destroy() is only called by
2953    // TrackHandle destructor, the TrackHandle still holds a strong ref on
2954    // this Track with its member mTrack.
2955    sp<Track> keep(this);
2956    { // scope for mLock
2957        sp<ThreadBase> thread = mThread.promote();
2958        if (thread != 0) {
2959            if (!isOutputTrack()) {
2960                if (mState == ACTIVE || mState == RESUMING) {
2961                    AudioSystem::stopOutput(thread->id(),
2962                                            (AudioSystem::stream_type)mStreamType,
2963                                            mSessionId);
2964                }
2965                AudioSystem::releaseOutput(thread->id());
2966            }
2967            Mutex::Autolock _l(thread->mLock);
2968            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
2969            playbackThread->destroyTrack_l(this);
2970        }
2971    }
2972}
2973
2974void AudioFlinger::PlaybackThread::Track::dump(char* buffer, size_t size)
2975{
2976    snprintf(buffer, size, "   %05d %05d %03u %03u %03u %05u   %04u %1d %1d %1d %05u %05u %05u  0x%08x 0x%08x 0x%08x 0x%08x\n",
2977            mName - AudioMixer::TRACK0,
2978            (mClient == NULL) ? getpid() : mClient->pid(),
2979            mStreamType,
2980            mFormat,
2981            mCblk->channelCount,
2982            mSessionId,
2983            mFrameCount,
2984            mState,
2985            mMute,
2986            mFillingUpStatus,
2987            mCblk->sampleRate,
2988            mCblk->volume[0],
2989            mCblk->volume[1],
2990            mCblk->server,
2991            mCblk->user,
2992            (int)mMainBuffer,
2993            (int)mAuxBuffer);
2994}
2995
2996status_t AudioFlinger::PlaybackThread::Track::getNextBuffer(AudioBufferProvider::Buffer* buffer)
2997{
2998     audio_track_cblk_t* cblk = this->cblk();
2999     uint32_t framesReady;
3000     uint32_t framesReq = buffer->frameCount;
3001
3002     // Check if last stepServer failed, try to step now
3003     if (mFlags & TrackBase::STEPSERVER_FAILED) {
3004         if (!step())  goto getNextBuffer_exit;
3005         LOGV("stepServer recovered");
3006         mFlags &= ~TrackBase::STEPSERVER_FAILED;
3007     }
3008
3009     framesReady = cblk->framesReady();
3010
3011     if (LIKELY(framesReady)) {
3012        uint32_t s = cblk->server;
3013        uint32_t bufferEnd = cblk->serverBase + cblk->frameCount;
3014
3015        bufferEnd = (cblk->loopEnd < bufferEnd) ? cblk->loopEnd : bufferEnd;
3016        if (framesReq > framesReady) {
3017            framesReq = framesReady;
3018        }
3019        if (s + framesReq > bufferEnd) {
3020            framesReq = bufferEnd - s;
3021        }
3022
3023         buffer->raw = getBuffer(s, framesReq);
3024         if (buffer->raw == 0) goto getNextBuffer_exit;
3025
3026         buffer->frameCount = framesReq;
3027        return NO_ERROR;
3028     }
3029
3030getNextBuffer_exit:
3031     buffer->raw = 0;
3032     buffer->frameCount = 0;
3033     LOGV("getNextBuffer() no more data for track %d on thread %p", mName, mThread.unsafe_get());
3034     return NOT_ENOUGH_DATA;
3035}
3036
3037bool AudioFlinger::PlaybackThread::Track::isReady() const {
3038    if (mFillingUpStatus != FS_FILLING) return true;
3039
3040    if (mCblk->framesReady() >= mCblk->frameCount ||
3041            (mCblk->flags & CBLK_FORCEREADY_MSK)) {
3042        mFillingUpStatus = FS_FILLED;
3043        mCblk->flags &= ~CBLK_FORCEREADY_MSK;
3044        return true;
3045    }
3046    return false;
3047}
3048
3049status_t AudioFlinger::PlaybackThread::Track::start()
3050{
3051    status_t status = NO_ERROR;
3052    LOGV("start(%d), calling thread %d session %d",
3053            mName, IPCThreadState::self()->getCallingPid(), mSessionId);
3054    sp<ThreadBase> thread = mThread.promote();
3055    if (thread != 0) {
3056        Mutex::Autolock _l(thread->mLock);
3057        int state = mState;
3058        // here the track could be either new, or restarted
3059        // in both cases "unstop" the track
3060        if (mState == PAUSED) {
3061            mState = TrackBase::RESUMING;
3062            LOGV("PAUSED => RESUMING (%d) on thread %p", mName, this);
3063        } else {
3064            mState = TrackBase::ACTIVE;
3065            LOGV("? => ACTIVE (%d) on thread %p", mName, this);
3066        }
3067
3068        if (!isOutputTrack() && state != ACTIVE && state != RESUMING) {
3069            thread->mLock.unlock();
3070            status = AudioSystem::startOutput(thread->id(),
3071                                              (AudioSystem::stream_type)mStreamType,
3072                                              mSessionId);
3073            thread->mLock.lock();
3074        }
3075        if (status == NO_ERROR) {
3076            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
3077            playbackThread->addTrack_l(this);
3078        } else {
3079            mState = state;
3080        }
3081    } else {
3082        status = BAD_VALUE;
3083    }
3084    return status;
3085}
3086
3087void AudioFlinger::PlaybackThread::Track::stop()
3088{
3089    LOGV("stop(%d), calling thread %d", mName, IPCThreadState::self()->getCallingPid());
3090    sp<ThreadBase> thread = mThread.promote();
3091    if (thread != 0) {
3092        Mutex::Autolock _l(thread->mLock);
3093        int state = mState;
3094        if (mState > STOPPED) {
3095            mState = STOPPED;
3096            // If the track is not active (PAUSED and buffers full), flush buffers
3097            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
3098            if (playbackThread->mActiveTracks.indexOf(this) < 0) {
3099                reset();
3100            }
3101            LOGV("(> STOPPED) => STOPPED (%d) on thread %p", mName, playbackThread);
3102        }
3103        if (!isOutputTrack() && (state == ACTIVE || state == RESUMING)) {
3104            thread->mLock.unlock();
3105            AudioSystem::stopOutput(thread->id(),
3106                                    (AudioSystem::stream_type)mStreamType,
3107                                    mSessionId);
3108            thread->mLock.lock();
3109        }
3110    }
3111}
3112
3113void AudioFlinger::PlaybackThread::Track::pause()
3114{
3115    LOGV("pause(%d), calling thread %d", mName, IPCThreadState::self()->getCallingPid());
3116    sp<ThreadBase> thread = mThread.promote();
3117    if (thread != 0) {
3118        Mutex::Autolock _l(thread->mLock);
3119        if (mState == ACTIVE || mState == RESUMING) {
3120            mState = PAUSING;
3121            LOGV("ACTIVE/RESUMING => PAUSING (%d) on thread %p", mName, thread.get());
3122            if (!isOutputTrack()) {
3123                thread->mLock.unlock();
3124                AudioSystem::stopOutput(thread->id(),
3125                                        (AudioSystem::stream_type)mStreamType,
3126                                        mSessionId);
3127                thread->mLock.lock();
3128            }
3129        }
3130    }
3131}
3132
3133void AudioFlinger::PlaybackThread::Track::flush()
3134{
3135    LOGV("flush(%d)", mName);
3136    sp<ThreadBase> thread = mThread.promote();
3137    if (thread != 0) {
3138        Mutex::Autolock _l(thread->mLock);
3139        if (mState != STOPPED && mState != PAUSED && mState != PAUSING) {
3140            return;
3141        }
3142        // No point remaining in PAUSED state after a flush => go to
3143        // STOPPED state
3144        mState = STOPPED;
3145
3146        mCblk->lock.lock();
3147        // NOTE: reset() will reset cblk->user and cblk->server with
3148        // the risk that at the same time, the AudioMixer is trying to read
3149        // data. In this case, getNextBuffer() would return a NULL pointer
3150        // as audio buffer => the AudioMixer code MUST always test that pointer
3151        // returned by getNextBuffer() is not NULL!
3152        reset();
3153        mCblk->lock.unlock();
3154    }
3155}
3156
3157void AudioFlinger::PlaybackThread::Track::reset()
3158{
3159    // Do not reset twice to avoid discarding data written just after a flush and before
3160    // the audioflinger thread detects the track is stopped.
3161    if (!mResetDone) {
3162        TrackBase::reset();
3163        // Force underrun condition to avoid false underrun callback until first data is
3164        // written to buffer
3165        mCblk->flags |= CBLK_UNDERRUN_ON;
3166        mCblk->flags &= ~CBLK_FORCEREADY_MSK;
3167        mFillingUpStatus = FS_FILLING;
3168        mResetDone = true;
3169    }
3170}
3171
3172void AudioFlinger::PlaybackThread::Track::mute(bool muted)
3173{
3174    mMute = muted;
3175}
3176
3177void AudioFlinger::PlaybackThread::Track::setVolume(float left, float right)
3178{
3179    mVolume[0] = left;
3180    mVolume[1] = right;
3181}
3182
3183status_t AudioFlinger::PlaybackThread::Track::attachAuxEffect(int EffectId)
3184{
3185    status_t status = DEAD_OBJECT;
3186    sp<ThreadBase> thread = mThread.promote();
3187    if (thread != 0) {
3188       PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
3189       status = playbackThread->attachAuxEffect(this, EffectId);
3190    }
3191    return status;
3192}
3193
3194void AudioFlinger::PlaybackThread::Track::setAuxBuffer(int EffectId, int32_t *buffer)
3195{
3196    mAuxEffectId = EffectId;
3197    mAuxBuffer = buffer;
3198}
3199
3200// ----------------------------------------------------------------------------
3201
3202// RecordTrack constructor must be called with AudioFlinger::mLock held
3203AudioFlinger::RecordThread::RecordTrack::RecordTrack(
3204            const wp<ThreadBase>& thread,
3205            const sp<Client>& client,
3206            uint32_t sampleRate,
3207            int format,
3208            int channelCount,
3209            int frameCount,
3210            uint32_t flags,
3211            int sessionId)
3212    :   TrackBase(thread, client, sampleRate, format,
3213                  channelCount, frameCount, flags, 0, sessionId),
3214        mOverflow(false)
3215{
3216    if (mCblk != NULL) {
3217       LOGV("RecordTrack constructor, size %d", (int)mBufferEnd - (int)mBuffer);
3218       if (format == AudioSystem::PCM_16_BIT) {
3219           mCblk->frameSize = channelCount * sizeof(int16_t);
3220       } else if (format == AudioSystem::PCM_8_BIT) {
3221           mCblk->frameSize = channelCount * sizeof(int8_t);
3222       } else {
3223           mCblk->frameSize = sizeof(int8_t);
3224       }
3225    }
3226}
3227
3228AudioFlinger::RecordThread::RecordTrack::~RecordTrack()
3229{
3230    sp<ThreadBase> thread = mThread.promote();
3231    if (thread != 0) {
3232        AudioSystem::releaseInput(thread->id());
3233    }
3234}
3235
3236status_t AudioFlinger::RecordThread::RecordTrack::getNextBuffer(AudioBufferProvider::Buffer* buffer)
3237{
3238    audio_track_cblk_t* cblk = this->cblk();
3239    uint32_t framesAvail;
3240    uint32_t framesReq = buffer->frameCount;
3241
3242     // Check if last stepServer failed, try to step now
3243    if (mFlags & TrackBase::STEPSERVER_FAILED) {
3244        if (!step()) goto getNextBuffer_exit;
3245        LOGV("stepServer recovered");
3246        mFlags &= ~TrackBase::STEPSERVER_FAILED;
3247    }
3248
3249    framesAvail = cblk->framesAvailable_l();
3250
3251    if (LIKELY(framesAvail)) {
3252        uint32_t s = cblk->server;
3253        uint32_t bufferEnd = cblk->serverBase + cblk->frameCount;
3254
3255        if (framesReq > framesAvail) {
3256            framesReq = framesAvail;
3257        }
3258        if (s + framesReq > bufferEnd) {
3259            framesReq = bufferEnd - s;
3260        }
3261
3262        buffer->raw = getBuffer(s, framesReq);
3263        if (buffer->raw == 0) goto getNextBuffer_exit;
3264
3265        buffer->frameCount = framesReq;
3266        return NO_ERROR;
3267    }
3268
3269getNextBuffer_exit:
3270    buffer->raw = 0;
3271    buffer->frameCount = 0;
3272    return NOT_ENOUGH_DATA;
3273}
3274
3275status_t AudioFlinger::RecordThread::RecordTrack::start()
3276{
3277    sp<ThreadBase> thread = mThread.promote();
3278    if (thread != 0) {
3279        RecordThread *recordThread = (RecordThread *)thread.get();
3280        return recordThread->start(this);
3281    } else {
3282        return BAD_VALUE;
3283    }
3284}
3285
3286void AudioFlinger::RecordThread::RecordTrack::stop()
3287{
3288    sp<ThreadBase> thread = mThread.promote();
3289    if (thread != 0) {
3290        RecordThread *recordThread = (RecordThread *)thread.get();
3291        recordThread->stop(this);
3292        TrackBase::reset();
3293        // Force overerrun condition to avoid false overrun callback until first data is
3294        // read from buffer
3295        mCblk->flags |= CBLK_UNDERRUN_ON;
3296    }
3297}
3298
3299void AudioFlinger::RecordThread::RecordTrack::dump(char* buffer, size_t size)
3300{
3301    snprintf(buffer, size, "   %05d %03u %03u %05d   %04u %01d %05u  %08x %08x\n",
3302            (mClient == NULL) ? getpid() : mClient->pid(),
3303            mFormat,
3304            mCblk->channelCount,
3305            mSessionId,
3306            mFrameCount,
3307            mState,
3308            mCblk->sampleRate,
3309            mCblk->server,
3310            mCblk->user);
3311}
3312
3313
3314// ----------------------------------------------------------------------------
3315
3316AudioFlinger::PlaybackThread::OutputTrack::OutputTrack(
3317            const wp<ThreadBase>& thread,
3318            DuplicatingThread *sourceThread,
3319            uint32_t sampleRate,
3320            int format,
3321            int channelCount,
3322            int frameCount)
3323    :   Track(thread, NULL, AudioSystem::NUM_STREAM_TYPES, sampleRate, format, channelCount, frameCount, NULL, 0),
3324    mActive(false), mSourceThread(sourceThread)
3325{
3326
3327    PlaybackThread *playbackThread = (PlaybackThread *)thread.unsafe_get();
3328    if (mCblk != NULL) {
3329        mCblk->flags |= CBLK_DIRECTION_OUT;
3330        mCblk->buffers = (char*)mCblk + sizeof(audio_track_cblk_t);
3331        mCblk->volume[0] = mCblk->volume[1] = 0x1000;
3332        mOutBuffer.frameCount = 0;
3333        playbackThread->mTracks.add(this);
3334        LOGV("OutputTrack constructor mCblk %p, mBuffer %p, mCblk->buffers %p, mCblk->frameCount %d, mCblk->sampleRate %d, mCblk->channelCount %d mBufferEnd %p",
3335                mCblk, mBuffer, mCblk->buffers, mCblk->frameCount, mCblk->sampleRate, mCblk->channelCount, mBufferEnd);
3336    } else {
3337        LOGW("Error creating output track on thread %p", playbackThread);
3338    }
3339}
3340
3341AudioFlinger::PlaybackThread::OutputTrack::~OutputTrack()
3342{
3343    clearBufferQueue();
3344}
3345
3346status_t AudioFlinger::PlaybackThread::OutputTrack::start()
3347{
3348    status_t status = Track::start();
3349    if (status != NO_ERROR) {
3350        return status;
3351    }
3352
3353    mActive = true;
3354    mRetryCount = 127;
3355    return status;
3356}
3357
3358void AudioFlinger::PlaybackThread::OutputTrack::stop()
3359{
3360    Track::stop();
3361    clearBufferQueue();
3362    mOutBuffer.frameCount = 0;
3363    mActive = false;
3364}
3365
3366bool AudioFlinger::PlaybackThread::OutputTrack::write(int16_t* data, uint32_t frames)
3367{
3368    Buffer *pInBuffer;
3369    Buffer inBuffer;
3370    uint32_t channelCount = mCblk->channelCount;
3371    bool outputBufferFull = false;
3372    inBuffer.frameCount = frames;
3373    inBuffer.i16 = data;
3374
3375    uint32_t waitTimeLeftMs = mSourceThread->waitTimeMs();
3376
3377    if (!mActive && frames != 0) {
3378        start();
3379        sp<ThreadBase> thread = mThread.promote();
3380        if (thread != 0) {
3381            MixerThread *mixerThread = (MixerThread *)thread.get();
3382            if (mCblk->frameCount > frames){
3383                if (mBufferQueue.size() < kMaxOverFlowBuffers) {
3384                    uint32_t startFrames = (mCblk->frameCount - frames);
3385                    pInBuffer = new Buffer;
3386                    pInBuffer->mBuffer = new int16_t[startFrames * channelCount];
3387                    pInBuffer->frameCount = startFrames;
3388                    pInBuffer->i16 = pInBuffer->mBuffer;
3389                    memset(pInBuffer->raw, 0, startFrames * channelCount * sizeof(int16_t));
3390                    mBufferQueue.add(pInBuffer);
3391                } else {
3392                    LOGW ("OutputTrack::write() %p no more buffers in queue", this);
3393                }
3394            }
3395        }
3396    }
3397
3398    while (waitTimeLeftMs) {
3399        // First write pending buffers, then new data
3400        if (mBufferQueue.size()) {
3401            pInBuffer = mBufferQueue.itemAt(0);
3402        } else {
3403            pInBuffer = &inBuffer;
3404        }
3405
3406        if (pInBuffer->frameCount == 0) {
3407            break;
3408        }
3409
3410        if (mOutBuffer.frameCount == 0) {
3411            mOutBuffer.frameCount = pInBuffer->frameCount;
3412            nsecs_t startTime = systemTime();
3413            if (obtainBuffer(&mOutBuffer, waitTimeLeftMs) == (status_t)AudioTrack::NO_MORE_BUFFERS) {
3414                LOGV ("OutputTrack::write() %p thread %p no more output buffers", this, mThread.unsafe_get());
3415                outputBufferFull = true;
3416                break;
3417            }
3418            uint32_t waitTimeMs = (uint32_t)ns2ms(systemTime() - startTime);
3419            if (waitTimeLeftMs >= waitTimeMs) {
3420                waitTimeLeftMs -= waitTimeMs;
3421            } else {
3422                waitTimeLeftMs = 0;
3423            }
3424        }
3425
3426        uint32_t outFrames = pInBuffer->frameCount > mOutBuffer.frameCount ? mOutBuffer.frameCount : pInBuffer->frameCount;
3427        memcpy(mOutBuffer.raw, pInBuffer->raw, outFrames * channelCount * sizeof(int16_t));
3428        mCblk->stepUser(outFrames);
3429        pInBuffer->frameCount -= outFrames;
3430        pInBuffer->i16 += outFrames * channelCount;
3431        mOutBuffer.frameCount -= outFrames;
3432        mOutBuffer.i16 += outFrames * channelCount;
3433
3434        if (pInBuffer->frameCount == 0) {
3435            if (mBufferQueue.size()) {
3436                mBufferQueue.removeAt(0);
3437                delete [] pInBuffer->mBuffer;
3438                delete pInBuffer;
3439                LOGV("OutputTrack::write() %p thread %p released overflow buffer %d", this, mThread.unsafe_get(), mBufferQueue.size());
3440            } else {
3441                break;
3442            }
3443        }
3444    }
3445
3446    // If we could not write all frames, allocate a buffer and queue it for next time.
3447    if (inBuffer.frameCount) {
3448        sp<ThreadBase> thread = mThread.promote();
3449        if (thread != 0 && !thread->standby()) {
3450            if (mBufferQueue.size() < kMaxOverFlowBuffers) {
3451                pInBuffer = new Buffer;
3452                pInBuffer->mBuffer = new int16_t[inBuffer.frameCount * channelCount];
3453                pInBuffer->frameCount = inBuffer.frameCount;
3454                pInBuffer->i16 = pInBuffer->mBuffer;
3455                memcpy(pInBuffer->raw, inBuffer.raw, inBuffer.frameCount * channelCount * sizeof(int16_t));
3456                mBufferQueue.add(pInBuffer);
3457                LOGV("OutputTrack::write() %p thread %p adding overflow buffer %d", this, mThread.unsafe_get(), mBufferQueue.size());
3458            } else {
3459                LOGW("OutputTrack::write() %p thread %p no more overflow buffers", mThread.unsafe_get(), this);
3460            }
3461        }
3462    }
3463
3464    // Calling write() with a 0 length buffer, means that no more data will be written:
3465    // If no more buffers are pending, fill output track buffer to make sure it is started
3466    // by output mixer.
3467    if (frames == 0 && mBufferQueue.size() == 0) {
3468        if (mCblk->user < mCblk->frameCount) {
3469            frames = mCblk->frameCount - mCblk->user;
3470            pInBuffer = new Buffer;
3471            pInBuffer->mBuffer = new int16_t[frames * channelCount];
3472            pInBuffer->frameCount = frames;
3473            pInBuffer->i16 = pInBuffer->mBuffer;
3474            memset(pInBuffer->raw, 0, frames * channelCount * sizeof(int16_t));
3475            mBufferQueue.add(pInBuffer);
3476        } else if (mActive) {
3477            stop();
3478        }
3479    }
3480
3481    return outputBufferFull;
3482}
3483
3484status_t AudioFlinger::PlaybackThread::OutputTrack::obtainBuffer(AudioBufferProvider::Buffer* buffer, uint32_t waitTimeMs)
3485{
3486    int active;
3487    status_t result;
3488    audio_track_cblk_t* cblk = mCblk;
3489    uint32_t framesReq = buffer->frameCount;
3490
3491//    LOGV("OutputTrack::obtainBuffer user %d, server %d", cblk->user, cblk->server);
3492    buffer->frameCount  = 0;
3493
3494    uint32_t framesAvail = cblk->framesAvailable();
3495
3496
3497    if (framesAvail == 0) {
3498        Mutex::Autolock _l(cblk->lock);
3499        goto start_loop_here;
3500        while (framesAvail == 0) {
3501            active = mActive;
3502            if (UNLIKELY(!active)) {
3503                LOGV("Not active and NO_MORE_BUFFERS");
3504                return AudioTrack::NO_MORE_BUFFERS;
3505            }
3506            result = cblk->cv.waitRelative(cblk->lock, milliseconds(waitTimeMs));
3507            if (result != NO_ERROR) {
3508                return AudioTrack::NO_MORE_BUFFERS;
3509            }
3510            // read the server count again
3511        start_loop_here:
3512            framesAvail = cblk->framesAvailable_l();
3513        }
3514    }
3515
3516//    if (framesAvail < framesReq) {
3517//        return AudioTrack::NO_MORE_BUFFERS;
3518//    }
3519
3520    if (framesReq > framesAvail) {
3521        framesReq = framesAvail;
3522    }
3523
3524    uint32_t u = cblk->user;
3525    uint32_t bufferEnd = cblk->userBase + cblk->frameCount;
3526
3527    if (u + framesReq > bufferEnd) {
3528        framesReq = bufferEnd - u;
3529    }
3530
3531    buffer->frameCount  = framesReq;
3532    buffer->raw         = (void *)cblk->buffer(u);
3533    return NO_ERROR;
3534}
3535
3536
3537void AudioFlinger::PlaybackThread::OutputTrack::clearBufferQueue()
3538{
3539    size_t size = mBufferQueue.size();
3540    Buffer *pBuffer;
3541
3542    for (size_t i = 0; i < size; i++) {
3543        pBuffer = mBufferQueue.itemAt(i);
3544        delete [] pBuffer->mBuffer;
3545        delete pBuffer;
3546    }
3547    mBufferQueue.clear();
3548}
3549
3550// ----------------------------------------------------------------------------
3551
3552AudioFlinger::Client::Client(const sp<AudioFlinger>& audioFlinger, pid_t pid)
3553    :   RefBase(),
3554        mAudioFlinger(audioFlinger),
3555        mMemoryDealer(new MemoryDealer(1024*1024, "AudioFlinger::Client")),
3556        mPid(pid)
3557{
3558    // 1 MB of address space is good for 32 tracks, 8 buffers each, 4 KB/buffer
3559}
3560
3561// Client destructor must be called with AudioFlinger::mLock held
3562AudioFlinger::Client::~Client()
3563{
3564    mAudioFlinger->removeClient_l(mPid);
3565}
3566
3567const sp<MemoryDealer>& AudioFlinger::Client::heap() const
3568{
3569    return mMemoryDealer;
3570}
3571
3572// ----------------------------------------------------------------------------
3573
3574AudioFlinger::NotificationClient::NotificationClient(const sp<AudioFlinger>& audioFlinger,
3575                                                     const sp<IAudioFlingerClient>& client,
3576                                                     pid_t pid)
3577    : mAudioFlinger(audioFlinger), mPid(pid), mClient(client)
3578{
3579}
3580
3581AudioFlinger::NotificationClient::~NotificationClient()
3582{
3583    mClient.clear();
3584}
3585
3586void AudioFlinger::NotificationClient::binderDied(const wp<IBinder>& who)
3587{
3588    sp<NotificationClient> keep(this);
3589    {
3590        mAudioFlinger->removeNotificationClient(mPid);
3591    }
3592}
3593
3594// ----------------------------------------------------------------------------
3595
3596AudioFlinger::TrackHandle::TrackHandle(const sp<AudioFlinger::PlaybackThread::Track>& track)
3597    : BnAudioTrack(),
3598      mTrack(track)
3599{
3600}
3601
3602AudioFlinger::TrackHandle::~TrackHandle() {
3603    // just stop the track on deletion, associated resources
3604    // will be freed from the main thread once all pending buffers have
3605    // been played. Unless it's not in the active track list, in which
3606    // case we free everything now...
3607    mTrack->destroy();
3608}
3609
3610status_t AudioFlinger::TrackHandle::start() {
3611    return mTrack->start();
3612}
3613
3614void AudioFlinger::TrackHandle::stop() {
3615    mTrack->stop();
3616}
3617
3618void AudioFlinger::TrackHandle::flush() {
3619    mTrack->flush();
3620}
3621
3622void AudioFlinger::TrackHandle::mute(bool e) {
3623    mTrack->mute(e);
3624}
3625
3626void AudioFlinger::TrackHandle::pause() {
3627    mTrack->pause();
3628}
3629
3630void AudioFlinger::TrackHandle::setVolume(float left, float right) {
3631    mTrack->setVolume(left, right);
3632}
3633
3634sp<IMemory> AudioFlinger::TrackHandle::getCblk() const {
3635    return mTrack->getCblk();
3636}
3637
3638status_t AudioFlinger::TrackHandle::attachAuxEffect(int EffectId)
3639{
3640    return mTrack->attachAuxEffect(EffectId);
3641}
3642
3643status_t AudioFlinger::TrackHandle::onTransact(
3644    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
3645{
3646    return BnAudioTrack::onTransact(code, data, reply, flags);
3647}
3648
3649// ----------------------------------------------------------------------------
3650
3651sp<IAudioRecord> AudioFlinger::openRecord(
3652        pid_t pid,
3653        int input,
3654        uint32_t sampleRate,
3655        int format,
3656        int channelCount,
3657        int frameCount,
3658        uint32_t flags,
3659        int *sessionId,
3660        status_t *status)
3661{
3662    sp<RecordThread::RecordTrack> recordTrack;
3663    sp<RecordHandle> recordHandle;
3664    sp<Client> client;
3665    wp<Client> wclient;
3666    status_t lStatus;
3667    RecordThread *thread;
3668    size_t inFrameCount;
3669    int lSessionId;
3670
3671    // check calling permissions
3672    if (!recordingAllowed()) {
3673        lStatus = PERMISSION_DENIED;
3674        goto Exit;
3675    }
3676
3677    // add client to list
3678    { // scope for mLock
3679        Mutex::Autolock _l(mLock);
3680        thread = checkRecordThread_l(input);
3681        if (thread == NULL) {
3682            lStatus = BAD_VALUE;
3683            goto Exit;
3684        }
3685
3686        wclient = mClients.valueFor(pid);
3687        if (wclient != NULL) {
3688            client = wclient.promote();
3689        } else {
3690            client = new Client(this, pid);
3691            mClients.add(pid, client);
3692        }
3693
3694        // If no audio session id is provided, create one here
3695        if (sessionId != NULL && *sessionId != AudioSystem::SESSION_OUTPUT_MIX) {
3696            lSessionId = *sessionId;
3697        } else {
3698            lSessionId = nextUniqueId();
3699            if (sessionId != NULL) {
3700                *sessionId = lSessionId;
3701            }
3702        }
3703        // create new record track. The record track uses one track in mHardwareMixerThread by convention.
3704        recordTrack = new RecordThread::RecordTrack(thread, client, sampleRate,
3705                                                   format, channelCount, frameCount, flags, lSessionId);
3706    }
3707    if (recordTrack->getCblk() == NULL) {
3708        // remove local strong reference to Client before deleting the RecordTrack so that the Client
3709        // destructor is called by the TrackBase destructor with mLock held
3710        client.clear();
3711        recordTrack.clear();
3712        lStatus = NO_MEMORY;
3713        goto Exit;
3714    }
3715
3716    // return to handle to client
3717    recordHandle = new RecordHandle(recordTrack);
3718    lStatus = NO_ERROR;
3719
3720Exit:
3721    if (status) {
3722        *status = lStatus;
3723    }
3724    return recordHandle;
3725}
3726
3727// ----------------------------------------------------------------------------
3728
3729AudioFlinger::RecordHandle::RecordHandle(const sp<AudioFlinger::RecordThread::RecordTrack>& recordTrack)
3730    : BnAudioRecord(),
3731    mRecordTrack(recordTrack)
3732{
3733}
3734
3735AudioFlinger::RecordHandle::~RecordHandle() {
3736    stop();
3737}
3738
3739status_t AudioFlinger::RecordHandle::start() {
3740    LOGV("RecordHandle::start()");
3741    return mRecordTrack->start();
3742}
3743
3744void AudioFlinger::RecordHandle::stop() {
3745    LOGV("RecordHandle::stop()");
3746    mRecordTrack->stop();
3747}
3748
3749sp<IMemory> AudioFlinger::RecordHandle::getCblk() const {
3750    return mRecordTrack->getCblk();
3751}
3752
3753status_t AudioFlinger::RecordHandle::onTransact(
3754    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
3755{
3756    return BnAudioRecord::onTransact(code, data, reply, flags);
3757}
3758
3759// ----------------------------------------------------------------------------
3760
3761AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger, AudioStreamIn *input, uint32_t sampleRate, uint32_t channels, int id) :
3762    ThreadBase(audioFlinger, id),
3763    mInput(input), mResampler(0), mRsmpOutBuffer(0), mRsmpInBuffer(0)
3764{
3765    mReqChannelCount = AudioSystem::popCount(channels);
3766    mReqSampleRate = sampleRate;
3767    readInputParameters();
3768}
3769
3770
3771AudioFlinger::RecordThread::~RecordThread()
3772{
3773    delete[] mRsmpInBuffer;
3774    if (mResampler != 0) {
3775        delete mResampler;
3776        delete[] mRsmpOutBuffer;
3777    }
3778}
3779
3780void AudioFlinger::RecordThread::onFirstRef()
3781{
3782    const size_t SIZE = 256;
3783    char buffer[SIZE];
3784
3785    snprintf(buffer, SIZE, "Record Thread %p", this);
3786
3787    run(buffer, PRIORITY_URGENT_AUDIO);
3788}
3789
3790bool AudioFlinger::RecordThread::threadLoop()
3791{
3792    AudioBufferProvider::Buffer buffer;
3793    sp<RecordTrack> activeTrack;
3794
3795    // start recording
3796    while (!exitPending()) {
3797
3798        processConfigEvents();
3799
3800        { // scope for mLock
3801            Mutex::Autolock _l(mLock);
3802            checkForNewParameters_l();
3803            if (mActiveTrack == 0 && mConfigEvents.isEmpty()) {
3804                if (!mStandby) {
3805                    mInput->standby();
3806                    mStandby = true;
3807                }
3808
3809                if (exitPending()) break;
3810
3811                LOGV("RecordThread: loop stopping");
3812                // go to sleep
3813                mWaitWorkCV.wait(mLock);
3814                LOGV("RecordThread: loop starting");
3815                continue;
3816            }
3817            if (mActiveTrack != 0) {
3818                if (mActiveTrack->mState == TrackBase::PAUSING) {
3819                    if (!mStandby) {
3820                        mInput->standby();
3821                        mStandby = true;
3822                    }
3823                    mActiveTrack.clear();
3824                    mStartStopCond.broadcast();
3825                } else if (mActiveTrack->mState == TrackBase::RESUMING) {
3826                    if (mReqChannelCount != mActiveTrack->channelCount()) {
3827                        mActiveTrack.clear();
3828                        mStartStopCond.broadcast();
3829                    } else if (mBytesRead != 0) {
3830                        // record start succeeds only if first read from audio input
3831                        // succeeds
3832                        if (mBytesRead > 0) {
3833                            mActiveTrack->mState = TrackBase::ACTIVE;
3834                        } else {
3835                            mActiveTrack.clear();
3836                        }
3837                        mStartStopCond.broadcast();
3838                    }
3839                    mStandby = false;
3840                }
3841            }
3842        }
3843
3844        if (mActiveTrack != 0) {
3845            if (mActiveTrack->mState != TrackBase::ACTIVE &&
3846                mActiveTrack->mState != TrackBase::RESUMING) {
3847                usleep(5000);
3848                continue;
3849            }
3850            buffer.frameCount = mFrameCount;
3851            if (LIKELY(mActiveTrack->getNextBuffer(&buffer) == NO_ERROR)) {
3852                size_t framesOut = buffer.frameCount;
3853                if (mResampler == 0) {
3854                    // no resampling
3855                    while (framesOut) {
3856                        size_t framesIn = mFrameCount - mRsmpInIndex;
3857                        if (framesIn) {
3858                            int8_t *src = (int8_t *)mRsmpInBuffer + mRsmpInIndex * mFrameSize;
3859                            int8_t *dst = buffer.i8 + (buffer.frameCount - framesOut) * mActiveTrack->mCblk->frameSize;
3860                            if (framesIn > framesOut)
3861                                framesIn = framesOut;
3862                            mRsmpInIndex += framesIn;
3863                            framesOut -= framesIn;
3864                            if ((int)mChannelCount == mReqChannelCount ||
3865                                mFormat != AudioSystem::PCM_16_BIT) {
3866                                memcpy(dst, src, framesIn * mFrameSize);
3867                            } else {
3868                                int16_t *src16 = (int16_t *)src;
3869                                int16_t *dst16 = (int16_t *)dst;
3870                                if (mChannelCount == 1) {
3871                                    while (framesIn--) {
3872                                        *dst16++ = *src16;
3873                                        *dst16++ = *src16++;
3874                                    }
3875                                } else {
3876                                    while (framesIn--) {
3877                                        *dst16++ = (int16_t)(((int32_t)*src16 + (int32_t)*(src16 + 1)) >> 1);
3878                                        src16 += 2;
3879                                    }
3880                                }
3881                            }
3882                        }
3883                        if (framesOut && mFrameCount == mRsmpInIndex) {
3884                            if (framesOut == mFrameCount &&
3885                                ((int)mChannelCount == mReqChannelCount || mFormat != AudioSystem::PCM_16_BIT)) {
3886                                mBytesRead = mInput->read(buffer.raw, mInputBytes);
3887                                framesOut = 0;
3888                            } else {
3889                                mBytesRead = mInput->read(mRsmpInBuffer, mInputBytes);
3890                                mRsmpInIndex = 0;
3891                            }
3892                            if (mBytesRead < 0) {
3893                                LOGE("Error reading audio input");
3894                                if (mActiveTrack->mState == TrackBase::ACTIVE) {
3895                                    // Force input into standby so that it tries to
3896                                    // recover at next read attempt
3897                                    mInput->standby();
3898                                    usleep(5000);
3899                                }
3900                                mRsmpInIndex = mFrameCount;
3901                                framesOut = 0;
3902                                buffer.frameCount = 0;
3903                            }
3904                        }
3905                    }
3906                } else {
3907                    // resampling
3908
3909                    memset(mRsmpOutBuffer, 0, framesOut * 2 * sizeof(int32_t));
3910                    // alter output frame count as if we were expecting stereo samples
3911                    if (mChannelCount == 1 && mReqChannelCount == 1) {
3912                        framesOut >>= 1;
3913                    }
3914                    mResampler->resample(mRsmpOutBuffer, framesOut, this);
3915                    // ditherAndClamp() works as long as all buffers returned by mActiveTrack->getNextBuffer()
3916                    // are 32 bit aligned which should be always true.
3917                    if (mChannelCount == 2 && mReqChannelCount == 1) {
3918                        AudioMixer::ditherAndClamp(mRsmpOutBuffer, mRsmpOutBuffer, framesOut);
3919                        // the resampler always outputs stereo samples: do post stereo to mono conversion
3920                        int16_t *src = (int16_t *)mRsmpOutBuffer;
3921                        int16_t *dst = buffer.i16;
3922                        while (framesOut--) {
3923                            *dst++ = (int16_t)(((int32_t)*src + (int32_t)*(src + 1)) >> 1);
3924                            src += 2;
3925                        }
3926                    } else {
3927                        AudioMixer::ditherAndClamp((int32_t *)buffer.raw, mRsmpOutBuffer, framesOut);
3928                    }
3929
3930                }
3931                mActiveTrack->releaseBuffer(&buffer);
3932                mActiveTrack->overflow();
3933            }
3934            // client isn't retrieving buffers fast enough
3935            else {
3936                if (!mActiveTrack->setOverflow())
3937                    LOGW("RecordThread: buffer overflow");
3938                // Release the processor for a while before asking for a new buffer.
3939                // This will give the application more chance to read from the buffer and
3940                // clear the overflow.
3941                usleep(5000);
3942            }
3943        }
3944    }
3945
3946    if (!mStandby) {
3947        mInput->standby();
3948    }
3949    mActiveTrack.clear();
3950
3951    mStartStopCond.broadcast();
3952
3953    LOGV("RecordThread %p exiting", this);
3954    return false;
3955}
3956
3957status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack)
3958{
3959    LOGV("RecordThread::start");
3960    sp <ThreadBase> strongMe = this;
3961    status_t status = NO_ERROR;
3962    {
3963        AutoMutex lock(&mLock);
3964        if (mActiveTrack != 0) {
3965            if (recordTrack != mActiveTrack.get()) {
3966                status = -EBUSY;
3967            } else if (mActiveTrack->mState == TrackBase::PAUSING) {
3968                mActiveTrack->mState = TrackBase::ACTIVE;
3969            }
3970            return status;
3971        }
3972
3973        recordTrack->mState = TrackBase::IDLE;
3974        mActiveTrack = recordTrack;
3975        mLock.unlock();
3976        status_t status = AudioSystem::startInput(mId);
3977        mLock.lock();
3978        if (status != NO_ERROR) {
3979            mActiveTrack.clear();
3980            return status;
3981        }
3982        mActiveTrack->mState = TrackBase::RESUMING;
3983        mRsmpInIndex = mFrameCount;
3984        mBytesRead = 0;
3985        // signal thread to start
3986        LOGV("Signal record thread");
3987        mWaitWorkCV.signal();
3988        // do not wait for mStartStopCond if exiting
3989        if (mExiting) {
3990            mActiveTrack.clear();
3991            status = INVALID_OPERATION;
3992            goto startError;
3993        }
3994        mStartStopCond.wait(mLock);
3995        if (mActiveTrack == 0) {
3996            LOGV("Record failed to start");
3997            status = BAD_VALUE;
3998            goto startError;
3999        }
4000        LOGV("Record started OK");
4001        return status;
4002    }
4003startError:
4004    AudioSystem::stopInput(mId);
4005    return status;
4006}
4007
4008void AudioFlinger::RecordThread::stop(RecordThread::RecordTrack* recordTrack) {
4009    LOGV("RecordThread::stop");
4010    sp <ThreadBase> strongMe = this;
4011    {
4012        AutoMutex lock(&mLock);
4013        if (mActiveTrack != 0 && recordTrack == mActiveTrack.get()) {
4014            mActiveTrack->mState = TrackBase::PAUSING;
4015            // do not wait for mStartStopCond if exiting
4016            if (mExiting) {
4017                return;
4018            }
4019            mStartStopCond.wait(mLock);
4020            // if we have been restarted, recordTrack == mActiveTrack.get() here
4021            if (mActiveTrack == 0 || recordTrack != mActiveTrack.get()) {
4022                mLock.unlock();
4023                AudioSystem::stopInput(mId);
4024                mLock.lock();
4025                LOGV("Record stopped OK");
4026            }
4027        }
4028    }
4029}
4030
4031status_t AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
4032{
4033    const size_t SIZE = 256;
4034    char buffer[SIZE];
4035    String8 result;
4036    pid_t pid = 0;
4037
4038    snprintf(buffer, SIZE, "\nInput thread %p internals\n", this);
4039    result.append(buffer);
4040
4041    if (mActiveTrack != 0) {
4042        result.append("Active Track:\n");
4043        result.append("   Clien Fmt Chn Session Buf  S SRate  Serv     User\n");
4044        mActiveTrack->dump(buffer, SIZE);
4045        result.append(buffer);
4046
4047        snprintf(buffer, SIZE, "In index: %d\n", mRsmpInIndex);
4048        result.append(buffer);
4049        snprintf(buffer, SIZE, "In size: %d\n", mInputBytes);
4050        result.append(buffer);
4051        snprintf(buffer, SIZE, "Resampling: %d\n", (mResampler != 0));
4052        result.append(buffer);
4053        snprintf(buffer, SIZE, "Out channel count: %d\n", mReqChannelCount);
4054        result.append(buffer);
4055        snprintf(buffer, SIZE, "Out sample rate: %d\n", mReqSampleRate);
4056        result.append(buffer);
4057
4058
4059    } else {
4060        result.append("No record client\n");
4061    }
4062    write(fd, result.string(), result.size());
4063
4064    dumpBase(fd, args);
4065
4066    return NO_ERROR;
4067}
4068
4069status_t AudioFlinger::RecordThread::getNextBuffer(AudioBufferProvider::Buffer* buffer)
4070{
4071    size_t framesReq = buffer->frameCount;
4072    size_t framesReady = mFrameCount - mRsmpInIndex;
4073    int channelCount;
4074
4075    if (framesReady == 0) {
4076        mBytesRead = mInput->read(mRsmpInBuffer, mInputBytes);
4077        if (mBytesRead < 0) {
4078            LOGE("RecordThread::getNextBuffer() Error reading audio input");
4079            if (mActiveTrack->mState == TrackBase::ACTIVE) {
4080                // Force input into standby so that it tries to
4081                // recover at next read attempt
4082                mInput->standby();
4083                usleep(5000);
4084            }
4085            buffer->raw = 0;
4086            buffer->frameCount = 0;
4087            return NOT_ENOUGH_DATA;
4088        }
4089        mRsmpInIndex = 0;
4090        framesReady = mFrameCount;
4091    }
4092
4093    if (framesReq > framesReady) {
4094        framesReq = framesReady;
4095    }
4096
4097    if (mChannelCount == 1 && mReqChannelCount == 2) {
4098        channelCount = 1;
4099    } else {
4100        channelCount = 2;
4101    }
4102    buffer->raw = mRsmpInBuffer + mRsmpInIndex * channelCount;
4103    buffer->frameCount = framesReq;
4104    return NO_ERROR;
4105}
4106
4107void AudioFlinger::RecordThread::releaseBuffer(AudioBufferProvider::Buffer* buffer)
4108{
4109    mRsmpInIndex += buffer->frameCount;
4110    buffer->frameCount = 0;
4111}
4112
4113bool AudioFlinger::RecordThread::checkForNewParameters_l()
4114{
4115    bool reconfig = false;
4116
4117    while (!mNewParameters.isEmpty()) {
4118        status_t status = NO_ERROR;
4119        String8 keyValuePair = mNewParameters[0];
4120        AudioParameter param = AudioParameter(keyValuePair);
4121        int value;
4122        int reqFormat = mFormat;
4123        int reqSamplingRate = mReqSampleRate;
4124        int reqChannelCount = mReqChannelCount;
4125
4126        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
4127            reqSamplingRate = value;
4128            reconfig = true;
4129        }
4130        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
4131            reqFormat = value;
4132            reconfig = true;
4133        }
4134        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
4135            reqChannelCount = AudioSystem::popCount(value);
4136            reconfig = true;
4137        }
4138        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
4139            // do not accept frame count changes if tracks are open as the track buffer
4140            // size depends on frame count and correct behavior would not be garantied
4141            // if frame count is changed after track creation
4142            if (mActiveTrack != 0) {
4143                status = INVALID_OPERATION;
4144            } else {
4145                reconfig = true;
4146            }
4147        }
4148        if (status == NO_ERROR) {
4149            status = mInput->setParameters(keyValuePair);
4150            if (status == INVALID_OPERATION) {
4151               mInput->standby();
4152               status = mInput->setParameters(keyValuePair);
4153            }
4154            if (reconfig) {
4155                if (status == BAD_VALUE &&
4156                    reqFormat == mInput->format() && reqFormat == AudioSystem::PCM_16_BIT &&
4157                    ((int)mInput->sampleRate() <= 2 * reqSamplingRate) &&
4158                    (AudioSystem::popCount(mInput->channels()) < 3) && (reqChannelCount < 3)) {
4159                    status = NO_ERROR;
4160                }
4161                if (status == NO_ERROR) {
4162                    readInputParameters();
4163                    sendConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED);
4164                }
4165            }
4166        }
4167
4168        mNewParameters.removeAt(0);
4169
4170        mParamStatus = status;
4171        mParamCond.signal();
4172        mWaitWorkCV.wait(mLock);
4173    }
4174    return reconfig;
4175}
4176
4177String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
4178{
4179    return mInput->getParameters(keys);
4180}
4181
4182void AudioFlinger::RecordThread::audioConfigChanged_l(int event, int param) {
4183    AudioSystem::OutputDescriptor desc;
4184    void *param2 = 0;
4185
4186    switch (event) {
4187    case AudioSystem::INPUT_OPENED:
4188    case AudioSystem::INPUT_CONFIG_CHANGED:
4189        desc.channels = mChannels;
4190        desc.samplingRate = mSampleRate;
4191        desc.format = mFormat;
4192        desc.frameCount = mFrameCount;
4193        desc.latency = 0;
4194        param2 = &desc;
4195        break;
4196
4197    case AudioSystem::INPUT_CLOSED:
4198    default:
4199        break;
4200    }
4201    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
4202}
4203
4204void AudioFlinger::RecordThread::readInputParameters()
4205{
4206    if (mRsmpInBuffer) delete mRsmpInBuffer;
4207    if (mRsmpOutBuffer) delete mRsmpOutBuffer;
4208    if (mResampler) delete mResampler;
4209    mResampler = 0;
4210
4211    mSampleRate = mInput->sampleRate();
4212    mChannels = mInput->channels();
4213    mChannelCount = (uint16_t)AudioSystem::popCount(mChannels);
4214    mFormat = mInput->format();
4215    mFrameSize = (uint16_t)mInput->frameSize();
4216    mInputBytes = mInput->bufferSize();
4217    mFrameCount = mInputBytes / mFrameSize;
4218    mRsmpInBuffer = new int16_t[mFrameCount * mChannelCount];
4219
4220    if (mSampleRate != mReqSampleRate && mChannelCount < 3 && mReqChannelCount < 3)
4221    {
4222        int channelCount;
4223         // optmization: if mono to mono, use the resampler in stereo to stereo mode to avoid
4224         // stereo to mono post process as the resampler always outputs stereo.
4225        if (mChannelCount == 1 && mReqChannelCount == 2) {
4226            channelCount = 1;
4227        } else {
4228            channelCount = 2;
4229        }
4230        mResampler = AudioResampler::create(16, channelCount, mReqSampleRate);
4231        mResampler->setSampleRate(mSampleRate);
4232        mResampler->setVolume(AudioMixer::UNITY_GAIN, AudioMixer::UNITY_GAIN);
4233        mRsmpOutBuffer = new int32_t[mFrameCount * 2];
4234
4235        // optmization: if mono to mono, alter input frame count as if we were inputing stereo samples
4236        if (mChannelCount == 1 && mReqChannelCount == 1) {
4237            mFrameCount >>= 1;
4238        }
4239
4240    }
4241    mRsmpInIndex = mFrameCount;
4242}
4243
4244unsigned int AudioFlinger::RecordThread::getInputFramesLost()
4245{
4246    return mInput->getInputFramesLost();
4247}
4248
4249// ----------------------------------------------------------------------------
4250
4251int AudioFlinger::openOutput(uint32_t *pDevices,
4252                                uint32_t *pSamplingRate,
4253                                uint32_t *pFormat,
4254                                uint32_t *pChannels,
4255                                uint32_t *pLatencyMs,
4256                                uint32_t flags)
4257{
4258    status_t status;
4259    PlaybackThread *thread = NULL;
4260    mHardwareStatus = AUDIO_HW_OUTPUT_OPEN;
4261    uint32_t samplingRate = pSamplingRate ? *pSamplingRate : 0;
4262    uint32_t format = pFormat ? *pFormat : 0;
4263    uint32_t channels = pChannels ? *pChannels : 0;
4264    uint32_t latency = pLatencyMs ? *pLatencyMs : 0;
4265
4266    LOGV("openOutput(), Device %x, SamplingRate %d, Format %d, Channels %x, flags %x",
4267            pDevices ? *pDevices : 0,
4268            samplingRate,
4269            format,
4270            channels,
4271            flags);
4272
4273    if (pDevices == NULL || *pDevices == 0) {
4274        return 0;
4275    }
4276    Mutex::Autolock _l(mLock);
4277
4278    AudioStreamOut *output = mAudioHardware->openOutputStream(*pDevices,
4279                                                             (int *)&format,
4280                                                             &channels,
4281                                                             &samplingRate,
4282                                                             &status);
4283    LOGV("openOutput() openOutputStream returned output %p, SamplingRate %d, Format %d, Channels %x, status %d",
4284            output,
4285            samplingRate,
4286            format,
4287            channels,
4288            status);
4289
4290    mHardwareStatus = AUDIO_HW_IDLE;
4291    if (output != 0) {
4292        int id = nextUniqueId();
4293        if ((flags & AudioSystem::OUTPUT_FLAG_DIRECT) ||
4294            (format != AudioSystem::PCM_16_BIT) ||
4295            (channels != AudioSystem::CHANNEL_OUT_STEREO)) {
4296            thread = new DirectOutputThread(this, output, id, *pDevices);
4297            LOGV("openOutput() created direct output: ID %d thread %p", id, thread);
4298        } else {
4299            thread = new MixerThread(this, output, id, *pDevices);
4300            LOGV("openOutput() created mixer output: ID %d thread %p", id, thread);
4301
4302#ifdef LVMX
4303            unsigned bitsPerSample =
4304                (format == AudioSystem::PCM_16_BIT) ? 16 :
4305                    ((format == AudioSystem::PCM_8_BIT) ? 8 : 0);
4306            unsigned channelCount = (channels == AudioSystem::CHANNEL_OUT_STEREO) ? 2 : 1;
4307            int audioOutputType = LifeVibes::threadIdToAudioOutputType(thread->id());
4308
4309            LifeVibes::init_aot(audioOutputType, samplingRate, bitsPerSample, channelCount);
4310            LifeVibes::setDevice(audioOutputType, *pDevices);
4311#endif
4312
4313        }
4314        mPlaybackThreads.add(id, thread);
4315
4316        if (pSamplingRate) *pSamplingRate = samplingRate;
4317        if (pFormat) *pFormat = format;
4318        if (pChannels) *pChannels = channels;
4319        if (pLatencyMs) *pLatencyMs = thread->latency();
4320
4321        // notify client processes of the new output creation
4322        thread->audioConfigChanged_l(AudioSystem::OUTPUT_OPENED);
4323        return id;
4324    }
4325
4326    return 0;
4327}
4328
4329int AudioFlinger::openDuplicateOutput(int output1, int output2)
4330{
4331    Mutex::Autolock _l(mLock);
4332    MixerThread *thread1 = checkMixerThread_l(output1);
4333    MixerThread *thread2 = checkMixerThread_l(output2);
4334
4335    if (thread1 == NULL || thread2 == NULL) {
4336        LOGW("openDuplicateOutput() wrong output mixer type for output %d or %d", output1, output2);
4337        return 0;
4338    }
4339
4340    int id = nextUniqueId();
4341    DuplicatingThread *thread = new DuplicatingThread(this, thread1, id);
4342    thread->addOutputTrack(thread2);
4343    mPlaybackThreads.add(id, thread);
4344    // notify client processes of the new output creation
4345    thread->audioConfigChanged_l(AudioSystem::OUTPUT_OPENED);
4346    return id;
4347}
4348
4349status_t AudioFlinger::closeOutput(int output)
4350{
4351    // keep strong reference on the playback thread so that
4352    // it is not destroyed while exit() is executed
4353    sp <PlaybackThread> thread;
4354    {
4355        Mutex::Autolock _l(mLock);
4356        thread = checkPlaybackThread_l(output);
4357        if (thread == NULL) {
4358            return BAD_VALUE;
4359        }
4360
4361        LOGV("closeOutput() %d", output);
4362
4363        if (thread->type() == PlaybackThread::MIXER) {
4364            for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
4365                if (mPlaybackThreads.valueAt(i)->type() == PlaybackThread::DUPLICATING) {
4366                    DuplicatingThread *dupThread = (DuplicatingThread *)mPlaybackThreads.valueAt(i).get();
4367                    dupThread->removeOutputTrack((MixerThread *)thread.get());
4368                }
4369            }
4370        }
4371        void *param2 = 0;
4372        audioConfigChanged_l(AudioSystem::OUTPUT_CLOSED, output, param2);
4373        mPlaybackThreads.removeItem(output);
4374    }
4375    thread->exit();
4376
4377    if (thread->type() != PlaybackThread::DUPLICATING) {
4378        mAudioHardware->closeOutputStream(thread->getOutput());
4379    }
4380    return NO_ERROR;
4381}
4382
4383status_t AudioFlinger::suspendOutput(int output)
4384{
4385    Mutex::Autolock _l(mLock);
4386    PlaybackThread *thread = checkPlaybackThread_l(output);
4387
4388    if (thread == NULL) {
4389        return BAD_VALUE;
4390    }
4391
4392    LOGV("suspendOutput() %d", output);
4393    thread->suspend();
4394
4395    return NO_ERROR;
4396}
4397
4398status_t AudioFlinger::restoreOutput(int output)
4399{
4400    Mutex::Autolock _l(mLock);
4401    PlaybackThread *thread = checkPlaybackThread_l(output);
4402
4403    if (thread == NULL) {
4404        return BAD_VALUE;
4405    }
4406
4407    LOGV("restoreOutput() %d", output);
4408
4409    thread->restore();
4410
4411    return NO_ERROR;
4412}
4413
4414int AudioFlinger::openInput(uint32_t *pDevices,
4415                                uint32_t *pSamplingRate,
4416                                uint32_t *pFormat,
4417                                uint32_t *pChannels,
4418                                uint32_t acoustics)
4419{
4420    status_t status;
4421    RecordThread *thread = NULL;
4422    uint32_t samplingRate = pSamplingRate ? *pSamplingRate : 0;
4423    uint32_t format = pFormat ? *pFormat : 0;
4424    uint32_t channels = pChannels ? *pChannels : 0;
4425    uint32_t reqSamplingRate = samplingRate;
4426    uint32_t reqFormat = format;
4427    uint32_t reqChannels = channels;
4428
4429    if (pDevices == NULL || *pDevices == 0) {
4430        return 0;
4431    }
4432    Mutex::Autolock _l(mLock);
4433
4434    AudioStreamIn *input = mAudioHardware->openInputStream(*pDevices,
4435                                                             (int *)&format,
4436                                                             &channels,
4437                                                             &samplingRate,
4438                                                             &status,
4439                                                             (AudioSystem::audio_in_acoustics)acoustics);
4440    LOGV("openInput() openInputStream returned input %p, SamplingRate %d, Format %d, Channels %x, acoustics %x, status %d",
4441            input,
4442            samplingRate,
4443            format,
4444            channels,
4445            acoustics,
4446            status);
4447
4448    // If the input could not be opened with the requested parameters and we can handle the conversion internally,
4449    // try to open again with the proposed parameters. The AudioFlinger can resample the input and do mono to stereo
4450    // or stereo to mono conversions on 16 bit PCM inputs.
4451    if (input == 0 && status == BAD_VALUE &&
4452        reqFormat == format && format == AudioSystem::PCM_16_BIT &&
4453        (samplingRate <= 2 * reqSamplingRate) &&
4454        (AudioSystem::popCount(channels) < 3) && (AudioSystem::popCount(reqChannels) < 3)) {
4455        LOGV("openInput() reopening with proposed sampling rate and channels");
4456        input = mAudioHardware->openInputStream(*pDevices,
4457                                                 (int *)&format,
4458                                                 &channels,
4459                                                 &samplingRate,
4460                                                 &status,
4461                                                 (AudioSystem::audio_in_acoustics)acoustics);
4462    }
4463
4464    if (input != 0) {
4465        int id = nextUniqueId();
4466         // Start record thread
4467        thread = new RecordThread(this, input, reqSamplingRate, reqChannels, id);
4468        mRecordThreads.add(id, thread);
4469        LOGV("openInput() created record thread: ID %d thread %p", id, thread);
4470        if (pSamplingRate) *pSamplingRate = reqSamplingRate;
4471        if (pFormat) *pFormat = format;
4472        if (pChannels) *pChannels = reqChannels;
4473
4474        input->standby();
4475
4476        // notify client processes of the new input creation
4477        thread->audioConfigChanged_l(AudioSystem::INPUT_OPENED);
4478        return id;
4479    }
4480
4481    return 0;
4482}
4483
4484status_t AudioFlinger::closeInput(int input)
4485{
4486    // keep strong reference on the record thread so that
4487    // it is not destroyed while exit() is executed
4488    sp <RecordThread> thread;
4489    {
4490        Mutex::Autolock _l(mLock);
4491        thread = checkRecordThread_l(input);
4492        if (thread == NULL) {
4493            return BAD_VALUE;
4494        }
4495
4496        LOGV("closeInput() %d", input);
4497        void *param2 = 0;
4498        audioConfigChanged_l(AudioSystem::INPUT_CLOSED, input, param2);
4499        mRecordThreads.removeItem(input);
4500    }
4501    thread->exit();
4502
4503    mAudioHardware->closeInputStream(thread->getInput());
4504
4505    return NO_ERROR;
4506}
4507
4508status_t AudioFlinger::setStreamOutput(uint32_t stream, int output)
4509{
4510    Mutex::Autolock _l(mLock);
4511    MixerThread *dstThread = checkMixerThread_l(output);
4512    if (dstThread == NULL) {
4513        LOGW("setStreamOutput() bad output id %d", output);
4514        return BAD_VALUE;
4515    }
4516
4517    LOGV("setStreamOutput() stream %d to output %d", stream, output);
4518    audioConfigChanged_l(AudioSystem::STREAM_CONFIG_CHANGED, output, &stream);
4519
4520    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
4521        PlaybackThread *thread = mPlaybackThreads.valueAt(i).get();
4522        if (thread != dstThread &&
4523            thread->type() != PlaybackThread::DIRECT) {
4524            MixerThread *srcThread = (MixerThread *)thread;
4525            srcThread->invalidateTracks(stream);
4526        }
4527    }
4528
4529    return NO_ERROR;
4530}
4531
4532
4533int AudioFlinger::newAudioSessionId()
4534{
4535    return nextUniqueId();
4536}
4537
4538// checkPlaybackThread_l() must be called with AudioFlinger::mLock held
4539AudioFlinger::PlaybackThread *AudioFlinger::checkPlaybackThread_l(int output) const
4540{
4541    PlaybackThread *thread = NULL;
4542    if (mPlaybackThreads.indexOfKey(output) >= 0) {
4543        thread = (PlaybackThread *)mPlaybackThreads.valueFor(output).get();
4544    }
4545    return thread;
4546}
4547
4548// checkMixerThread_l() must be called with AudioFlinger::mLock held
4549AudioFlinger::MixerThread *AudioFlinger::checkMixerThread_l(int output) const
4550{
4551    PlaybackThread *thread = checkPlaybackThread_l(output);
4552    if (thread != NULL) {
4553        if (thread->type() == PlaybackThread::DIRECT) {
4554            thread = NULL;
4555        }
4556    }
4557    return (MixerThread *)thread;
4558}
4559
4560// checkRecordThread_l() must be called with AudioFlinger::mLock held
4561AudioFlinger::RecordThread *AudioFlinger::checkRecordThread_l(int input) const
4562{
4563    RecordThread *thread = NULL;
4564    if (mRecordThreads.indexOfKey(input) >= 0) {
4565        thread = (RecordThread *)mRecordThreads.valueFor(input).get();
4566    }
4567    return thread;
4568}
4569
4570int AudioFlinger::nextUniqueId()
4571{
4572    return android_atomic_inc(&mNextUniqueId);
4573}
4574
4575// ----------------------------------------------------------------------------
4576//  Effect management
4577// ----------------------------------------------------------------------------
4578
4579
4580status_t AudioFlinger::loadEffectLibrary(const char *libPath, int *handle)
4581{
4582    // check calling permissions
4583    if (!settingsAllowed()) {
4584        return PERMISSION_DENIED;
4585    }
4586    // only allow libraries loaded from /system/lib/soundfx for now
4587    if (strncmp(gEffectLibPath, libPath, strlen(gEffectLibPath)) != 0) {
4588        return PERMISSION_DENIED;
4589    }
4590
4591    Mutex::Autolock _l(mLock);
4592    return EffectLoadLibrary(libPath, handle);
4593}
4594
4595status_t AudioFlinger::unloadEffectLibrary(int handle)
4596{
4597    // check calling permissions
4598    if (!settingsAllowed()) {
4599        return PERMISSION_DENIED;
4600    }
4601
4602    Mutex::Autolock _l(mLock);
4603    return EffectUnloadLibrary(handle);
4604}
4605
4606status_t AudioFlinger::queryNumberEffects(uint32_t *numEffects)
4607{
4608    Mutex::Autolock _l(mLock);
4609    return EffectQueryNumberEffects(numEffects);
4610}
4611
4612status_t AudioFlinger::queryEffect(uint32_t index, effect_descriptor_t *descriptor)
4613{
4614    Mutex::Autolock _l(mLock);
4615    return EffectQueryEffect(index, descriptor);
4616}
4617
4618status_t AudioFlinger::getEffectDescriptor(effect_uuid_t *pUuid, effect_descriptor_t *descriptor)
4619{
4620    Mutex::Autolock _l(mLock);
4621    return EffectGetDescriptor(pUuid, descriptor);
4622}
4623
4624
4625// this UUID must match the one defined in media/libeffects/EffectVisualizer.cpp
4626static const effect_uuid_t VISUALIZATION_UUID_ =
4627    {0xd069d9e0, 0x8329, 0x11df, 0x9168, {0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b}};
4628
4629sp<IEffect> AudioFlinger::createEffect(pid_t pid,
4630        effect_descriptor_t *pDesc,
4631        const sp<IEffectClient>& effectClient,
4632        int32_t priority,
4633        int output,
4634        int sessionId,
4635        status_t *status,
4636        int *id,
4637        int *enabled)
4638{
4639    status_t lStatus = NO_ERROR;
4640    sp<EffectHandle> handle;
4641    effect_interface_t itfe;
4642    effect_descriptor_t desc;
4643    sp<Client> client;
4644    wp<Client> wclient;
4645
4646    LOGV("createEffect pid %d, client %p, priority %d, sessionId %d, output %d",
4647            pid, effectClient.get(), priority, sessionId, output);
4648
4649    if (pDesc == NULL) {
4650        lStatus = BAD_VALUE;
4651        goto Exit;
4652    }
4653
4654    {
4655        Mutex::Autolock _l(mLock);
4656
4657        // check recording permission for visualizer
4658        if (memcmp(&pDesc->type, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0 ||
4659            memcmp(&pDesc->uuid, &VISUALIZATION_UUID_, sizeof(effect_uuid_t)) == 0) {
4660            if (!recordingAllowed()) {
4661                lStatus = PERMISSION_DENIED;
4662                goto Exit;
4663            }
4664        }
4665
4666        if (!EffectIsNullUuid(&pDesc->uuid)) {
4667            // if uuid is specified, request effect descriptor
4668            lStatus = EffectGetDescriptor(&pDesc->uuid, &desc);
4669            if (lStatus < 0) {
4670                LOGW("createEffect() error %d from EffectGetDescriptor", lStatus);
4671                goto Exit;
4672            }
4673        } else {
4674            // if uuid is not specified, look for an available implementation
4675            // of the required type in effect factory
4676            if (EffectIsNullUuid(&pDesc->type)) {
4677                LOGW("createEffect() no effect type");
4678                lStatus = BAD_VALUE;
4679                goto Exit;
4680            }
4681            uint32_t numEffects = 0;
4682            effect_descriptor_t d;
4683            bool found = false;
4684
4685            lStatus = EffectQueryNumberEffects(&numEffects);
4686            if (lStatus < 0) {
4687                LOGW("createEffect() error %d from EffectQueryNumberEffects", lStatus);
4688                goto Exit;
4689            }
4690            for (uint32_t i = 0; i < numEffects; i++) {
4691                lStatus = EffectQueryEffect(i, &desc);
4692                if (lStatus < 0) {
4693                    LOGW("createEffect() error %d from EffectQueryEffect", lStatus);
4694                    continue;
4695                }
4696                if (memcmp(&desc.type, &pDesc->type, sizeof(effect_uuid_t)) == 0) {
4697                    // If matching type found save effect descriptor. If the session is
4698                    // 0 and the effect is not auxiliary, continue enumeration in case
4699                    // an auxiliary version of this effect type is available
4700                    found = true;
4701                    memcpy(&d, &desc, sizeof(effect_descriptor_t));
4702                    if (sessionId != AudioSystem::SESSION_OUTPUT_MIX ||
4703                            (desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
4704                        break;
4705                    }
4706                }
4707            }
4708            if (!found) {
4709                lStatus = BAD_VALUE;
4710                LOGW("createEffect() effect not found");
4711                goto Exit;
4712            }
4713            // For same effect type, chose auxiliary version over insert version if
4714            // connect to output mix (Compliance to OpenSL ES)
4715            if (sessionId == AudioSystem::SESSION_OUTPUT_MIX &&
4716                    (d.flags & EFFECT_FLAG_TYPE_MASK) != EFFECT_FLAG_TYPE_AUXILIARY) {
4717                memcpy(&desc, &d, sizeof(effect_descriptor_t));
4718            }
4719        }
4720
4721        // Do not allow auxiliary effects on a session different from 0 (output mix)
4722        if (sessionId != AudioSystem::SESSION_OUTPUT_MIX &&
4723             (desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
4724            lStatus = INVALID_OPERATION;
4725            goto Exit;
4726        }
4727
4728        // Session AudioSystem::SESSION_OUTPUT_STAGE is reserved for output stage effects
4729        // that can only be created by audio policy manager (running in same process)
4730        if (sessionId == AudioSystem::SESSION_OUTPUT_STAGE &&
4731                getpid() != IPCThreadState::self()->getCallingPid()) {
4732            lStatus = INVALID_OPERATION;
4733            goto Exit;
4734        }
4735
4736        // return effect descriptor
4737        memcpy(pDesc, &desc, sizeof(effect_descriptor_t));
4738
4739        // If output is not specified try to find a matching audio session ID in one of the
4740        // output threads.
4741        // TODO: allow attachment of effect to inputs
4742        if (output == 0) {
4743            if (sessionId == AudioSystem::SESSION_OUTPUT_STAGE) {
4744                // output must be specified by AudioPolicyManager when using session
4745                // AudioSystem::SESSION_OUTPUT_STAGE
4746                lStatus = BAD_VALUE;
4747                goto Exit;
4748            } else if (sessionId == AudioSystem::SESSION_OUTPUT_MIX) {
4749                output = AudioSystem::getOutputForEffect(&desc);
4750                LOGV("createEffect() got output %d for effect %s", output, desc.name);
4751            } else {
4752                 // look for the thread where the specified audio session is present
4753                for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
4754                    if (mPlaybackThreads.valueAt(i)->hasAudioSession(sessionId) != 0) {
4755                        output = mPlaybackThreads.keyAt(i);
4756                        break;
4757                    }
4758                }
4759                // If no output thread contains the requested session ID, default to
4760                // first output. The effect chain will be moved to the correct output
4761                // thread when a track with the same session ID is created
4762                if (output == 0 && mPlaybackThreads.size()) {
4763                    output = mPlaybackThreads.keyAt(0);
4764                }
4765            }
4766        }
4767        PlaybackThread *thread = checkPlaybackThread_l(output);
4768        if (thread == NULL) {
4769            LOGE("createEffect() unknown output thread");
4770            lStatus = BAD_VALUE;
4771            goto Exit;
4772        }
4773
4774        wclient = mClients.valueFor(pid);
4775
4776        if (wclient != NULL) {
4777            client = wclient.promote();
4778        } else {
4779            client = new Client(this, pid);
4780            mClients.add(pid, client);
4781        }
4782
4783        // create effect on selected output trhead
4784        handle = thread->createEffect_l(client, effectClient, priority, sessionId,
4785                &desc, enabled, &lStatus);
4786        if (handle != 0 && id != NULL) {
4787            *id = handle->id();
4788        }
4789    }
4790
4791Exit:
4792    if(status) {
4793        *status = lStatus;
4794    }
4795    return handle;
4796}
4797
4798status_t AudioFlinger::moveEffects(int session, int srcOutput, int dstOutput)
4799{
4800    LOGV("moveEffects() session %d, srcOutput %d, dstOutput %d",
4801            session, srcOutput, dstOutput);
4802    Mutex::Autolock _l(mLock);
4803    if (srcOutput == dstOutput) {
4804        LOGW("moveEffects() same dst and src outputs %d", dstOutput);
4805        return NO_ERROR;
4806    }
4807    PlaybackThread *srcThread = checkPlaybackThread_l(srcOutput);
4808    if (srcThread == NULL) {
4809        LOGW("moveEffects() bad srcOutput %d", srcOutput);
4810        return BAD_VALUE;
4811    }
4812    PlaybackThread *dstThread = checkPlaybackThread_l(dstOutput);
4813    if (dstThread == NULL) {
4814        LOGW("moveEffects() bad dstOutput %d", dstOutput);
4815        return BAD_VALUE;
4816    }
4817
4818    Mutex::Autolock _dl(dstThread->mLock);
4819    Mutex::Autolock _sl(srcThread->mLock);
4820    moveEffectChain_l(session, srcThread, dstThread, false);
4821
4822    return NO_ERROR;
4823}
4824
4825// moveEffectChain_l mustbe called with both srcThread and dstThread mLocks held
4826status_t AudioFlinger::moveEffectChain_l(int session,
4827                                   AudioFlinger::PlaybackThread *srcThread,
4828                                   AudioFlinger::PlaybackThread *dstThread,
4829                                   bool reRegister)
4830{
4831    LOGV("moveEffectChain_l() session %d from thread %p to thread %p",
4832            session, srcThread, dstThread);
4833
4834    sp<EffectChain> chain = srcThread->getEffectChain_l(session);
4835    if (chain == 0) {
4836        LOGW("moveEffectChain_l() effect chain for session %d not on source thread %p",
4837                session, srcThread);
4838        return INVALID_OPERATION;
4839    }
4840
4841    // remove chain first. This is useful only if reconfiguring effect chain on same output thread,
4842    // so that a new chain is created with correct parameters when first effect is added. This is
4843    // otherwise unecessary as removeEffect_l() will remove the chain when last effect is
4844    // removed.
4845    srcThread->removeEffectChain_l(chain);
4846
4847    // transfer all effects one by one so that new effect chain is created on new thread with
4848    // correct buffer sizes and audio parameters and effect engines reconfigured accordingly
4849    int dstOutput = dstThread->id();
4850    sp<EffectChain> dstChain;
4851    uint32_t strategy;
4852    sp<EffectModule> effect = chain->getEffectFromId_l(0);
4853    while (effect != 0) {
4854        srcThread->removeEffect_l(effect);
4855        dstThread->addEffect_l(effect);
4856        // if the move request is not received from audio policy manager, the effect must be
4857        // re-registered with the new strategy and output
4858        if (dstChain == 0) {
4859            dstChain = effect->chain().promote();
4860            if (dstChain == 0) {
4861                LOGW("moveEffectChain_l() cannot get chain from effect %p", effect.get());
4862                srcThread->addEffect_l(effect);
4863                return NO_INIT;
4864            }
4865            strategy = dstChain->strategy();
4866        }
4867        if (reRegister) {
4868            AudioSystem::unregisterEffect(effect->id());
4869            AudioSystem::registerEffect(&effect->desc(),
4870                                        dstOutput,
4871                                        strategy,
4872                                        session,
4873                                        effect->id());
4874        }
4875        effect = chain->getEffectFromId_l(0);
4876    }
4877
4878    return NO_ERROR;
4879}
4880
4881// PlaybackThread::createEffect_l() must be called with AudioFlinger::mLock held
4882sp<AudioFlinger::EffectHandle> AudioFlinger::PlaybackThread::createEffect_l(
4883        const sp<AudioFlinger::Client>& client,
4884        const sp<IEffectClient>& effectClient,
4885        int32_t priority,
4886        int sessionId,
4887        effect_descriptor_t *desc,
4888        int *enabled,
4889        status_t *status
4890        )
4891{
4892    sp<EffectModule> effect;
4893    sp<EffectHandle> handle;
4894    status_t lStatus;
4895    sp<Track> track;
4896    sp<EffectChain> chain;
4897    bool chainCreated = false;
4898    bool effectCreated = false;
4899    bool effectRegistered = false;
4900
4901    if (mOutput == 0) {
4902        LOGW("createEffect_l() Audio driver not initialized.");
4903        lStatus = NO_INIT;
4904        goto Exit;
4905    }
4906
4907    // Do not allow auxiliary effect on session other than 0
4908    if ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY &&
4909        sessionId != AudioSystem::SESSION_OUTPUT_MIX) {
4910        LOGW("createEffect_l() Cannot add auxiliary effect %s to session %d",
4911                desc->name, sessionId);
4912        lStatus = BAD_VALUE;
4913        goto Exit;
4914    }
4915
4916    // Do not allow effects with session ID 0 on direct output or duplicating threads
4917    // TODO: add rule for hw accelerated effects on direct outputs with non PCM format
4918    if (sessionId == AudioSystem::SESSION_OUTPUT_MIX && mType != MIXER) {
4919        LOGW("createEffect_l() Cannot add auxiliary effect %s to session %d",
4920                desc->name, sessionId);
4921        lStatus = BAD_VALUE;
4922        goto Exit;
4923    }
4924
4925    LOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
4926
4927    { // scope for mLock
4928        Mutex::Autolock _l(mLock);
4929
4930        // check for existing effect chain with the requested audio session
4931        chain = getEffectChain_l(sessionId);
4932        if (chain == 0) {
4933            // create a new chain for this session
4934            LOGV("createEffect_l() new effect chain for session %d", sessionId);
4935            chain = new EffectChain(this, sessionId);
4936            addEffectChain_l(chain);
4937            chain->setStrategy(getStrategyForSession_l(sessionId));
4938            chainCreated = true;
4939        } else {
4940            effect = chain->getEffectFromDesc_l(desc);
4941        }
4942
4943        LOGV("createEffect_l() got effect %p on chain %p", effect == 0 ? 0 : effect.get(), chain.get());
4944
4945        if (effect == 0) {
4946            int id = mAudioFlinger->nextUniqueId();
4947            // Check CPU and memory usage
4948            lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
4949            if (lStatus != NO_ERROR) {
4950                goto Exit;
4951            }
4952            effectRegistered = true;
4953            // create a new effect module if none present in the chain
4954            effect = new EffectModule(this, chain, desc, id, sessionId);
4955            lStatus = effect->status();
4956            if (lStatus != NO_ERROR) {
4957                goto Exit;
4958            }
4959            lStatus = chain->addEffect_l(effect);
4960            if (lStatus != NO_ERROR) {
4961                goto Exit;
4962            }
4963            effectCreated = true;
4964
4965            effect->setDevice(mDevice);
4966            effect->setMode(mAudioFlinger->getMode());
4967        }
4968        // create effect handle and connect it to effect module
4969        handle = new EffectHandle(effect, client, effectClient, priority);
4970        lStatus = effect->addHandle(handle);
4971        if (enabled) {
4972            *enabled = (int)effect->isEnabled();
4973        }
4974    }
4975
4976Exit:
4977    if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
4978        Mutex::Autolock _l(mLock);
4979        if (effectCreated) {
4980            chain->removeEffect_l(effect);
4981        }
4982        if (effectRegistered) {
4983            AudioSystem::unregisterEffect(effect->id());
4984        }
4985        if (chainCreated) {
4986            removeEffectChain_l(chain);
4987        }
4988        handle.clear();
4989    }
4990
4991    if(status) {
4992        *status = lStatus;
4993    }
4994    return handle;
4995}
4996
4997// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
4998// PlaybackThread::mLock held
4999status_t AudioFlinger::PlaybackThread::addEffect_l(const sp<EffectModule>& effect)
5000{
5001    // check for existing effect chain with the requested audio session
5002    int sessionId = effect->sessionId();
5003    sp<EffectChain> chain = getEffectChain_l(sessionId);
5004    bool chainCreated = false;
5005
5006    if (chain == 0) {
5007        // create a new chain for this session
5008        LOGV("addEffect_l() new effect chain for session %d", sessionId);
5009        chain = new EffectChain(this, sessionId);
5010        addEffectChain_l(chain);
5011        chain->setStrategy(getStrategyForSession_l(sessionId));
5012        chainCreated = true;
5013    }
5014    LOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
5015
5016    if (chain->getEffectFromId_l(effect->id()) != 0) {
5017        LOGW("addEffect_l() %p effect %s already present in chain %p",
5018                this, effect->desc().name, chain.get());
5019        return BAD_VALUE;
5020    }
5021
5022    status_t status = chain->addEffect_l(effect);
5023    if (status != NO_ERROR) {
5024        if (chainCreated) {
5025            removeEffectChain_l(chain);
5026        }
5027        return status;
5028    }
5029
5030    effect->setDevice(mDevice);
5031    effect->setMode(mAudioFlinger->getMode());
5032    return NO_ERROR;
5033}
5034
5035void AudioFlinger::PlaybackThread::removeEffect_l(const sp<EffectModule>& effect) {
5036
5037    LOGV("removeEffect_l() %p effect %p", this, effect.get());
5038    effect_descriptor_t desc = effect->desc();
5039    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
5040        detachAuxEffect_l(effect->id());
5041    }
5042
5043    sp<EffectChain> chain = effect->chain().promote();
5044    if (chain != 0) {
5045        // remove effect chain if removing last effect
5046        if (chain->removeEffect_l(effect) == 0) {
5047            removeEffectChain_l(chain);
5048        }
5049    } else {
5050        LOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
5051    }
5052}
5053
5054void AudioFlinger::PlaybackThread::disconnectEffect(const sp<EffectModule>& effect,
5055                                                    const wp<EffectHandle>& handle) {
5056    Mutex::Autolock _l(mLock);
5057    LOGV("disconnectEffect() %p effect %p", this, effect.get());
5058    // delete the effect module if removing last handle on it
5059    if (effect->removeHandle(handle) == 0) {
5060        removeEffect_l(effect);
5061        AudioSystem::unregisterEffect(effect->id());
5062    }
5063}
5064
5065status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
5066{
5067    int session = chain->sessionId();
5068    int16_t *buffer = mMixBuffer;
5069    bool ownsBuffer = false;
5070
5071    LOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
5072    if (session > 0) {
5073        // Only one effect chain can be present in direct output thread and it uses
5074        // the mix buffer as input
5075        if (mType != DIRECT) {
5076            size_t numSamples = mFrameCount * mChannelCount;
5077            buffer = new int16_t[numSamples];
5078            memset(buffer, 0, numSamples * sizeof(int16_t));
5079            LOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
5080            ownsBuffer = true;
5081        }
5082
5083        // Attach all tracks with same session ID to this chain.
5084        for (size_t i = 0; i < mTracks.size(); ++i) {
5085            sp<Track> track = mTracks[i];
5086            if (session == track->sessionId()) {
5087                LOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(), buffer);
5088                track->setMainBuffer(buffer);
5089            }
5090        }
5091
5092        // indicate all active tracks in the chain
5093        for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
5094            sp<Track> track = mActiveTracks[i].promote();
5095            if (track == 0) continue;
5096            if (session == track->sessionId()) {
5097                LOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
5098                chain->startTrack();
5099            }
5100        }
5101    }
5102
5103    chain->setInBuffer(buffer, ownsBuffer);
5104    chain->setOutBuffer(mMixBuffer);
5105    // Effect chain for session AudioSystem::SESSION_OUTPUT_STAGE is inserted at end of effect
5106    // chains list in order to be processed last as it contains output stage effects
5107    // Effect chain for session AudioSystem::SESSION_OUTPUT_MIX is inserted before
5108    // session AudioSystem::SESSION_OUTPUT_STAGE to be processed
5109    // after track specific effects and before output stage
5110    // It is therefore mandatory that AudioSystem::SESSION_OUTPUT_MIX == 0 and
5111    // that AudioSystem::SESSION_OUTPUT_STAGE < AudioSystem::SESSION_OUTPUT_MIX
5112    // Effect chain for other sessions are inserted at beginning of effect
5113    // chains list to be processed before output mix effects. Relative order between other
5114    // sessions is not important
5115    size_t size = mEffectChains.size();
5116    size_t i = 0;
5117    for (i = 0; i < size; i++) {
5118        if (mEffectChains[i]->sessionId() < session) break;
5119    }
5120    mEffectChains.insertAt(chain, i);
5121
5122    return NO_ERROR;
5123}
5124
5125size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
5126{
5127    int session = chain->sessionId();
5128
5129    LOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
5130
5131    for (size_t i = 0; i < mEffectChains.size(); i++) {
5132        if (chain == mEffectChains[i]) {
5133            mEffectChains.removeAt(i);
5134            // detach all tracks with same session ID from this chain
5135            for (size_t i = 0; i < mTracks.size(); ++i) {
5136                sp<Track> track = mTracks[i];
5137                if (session == track->sessionId()) {
5138                    track->setMainBuffer(mMixBuffer);
5139                }
5140            }
5141            break;
5142        }
5143    }
5144    return mEffectChains.size();
5145}
5146
5147void AudioFlinger::PlaybackThread::lockEffectChains_l(
5148        Vector<sp <AudioFlinger::EffectChain> >& effectChains)
5149{
5150    effectChains = mEffectChains;
5151    for (size_t i = 0; i < mEffectChains.size(); i++) {
5152        mEffectChains[i]->lock();
5153    }
5154}
5155
5156void AudioFlinger::PlaybackThread::unlockEffectChains(
5157        Vector<sp <AudioFlinger::EffectChain> >& effectChains)
5158{
5159    for (size_t i = 0; i < effectChains.size(); i++) {
5160        effectChains[i]->unlock();
5161    }
5162}
5163
5164
5165sp<AudioFlinger::EffectModule> AudioFlinger::PlaybackThread::getEffect_l(int sessionId, int effectId)
5166{
5167    sp<EffectModule> effect;
5168
5169    sp<EffectChain> chain = getEffectChain_l(sessionId);
5170    if (chain != 0) {
5171        effect = chain->getEffectFromId_l(effectId);
5172    }
5173    return effect;
5174}
5175
5176status_t AudioFlinger::PlaybackThread::attachAuxEffect(
5177        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
5178{
5179    Mutex::Autolock _l(mLock);
5180    return attachAuxEffect_l(track, EffectId);
5181}
5182
5183status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
5184        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
5185{
5186    status_t status = NO_ERROR;
5187
5188    if (EffectId == 0) {
5189        track->setAuxBuffer(0, NULL);
5190    } else {
5191        // Auxiliary effects are always in audio session AudioSystem::SESSION_OUTPUT_MIX
5192        sp<EffectModule> effect = getEffect_l(AudioSystem::SESSION_OUTPUT_MIX, EffectId);
5193        if (effect != 0) {
5194            if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
5195                track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
5196            } else {
5197                status = INVALID_OPERATION;
5198            }
5199        } else {
5200            status = BAD_VALUE;
5201        }
5202    }
5203    return status;
5204}
5205
5206void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
5207{
5208     for (size_t i = 0; i < mTracks.size(); ++i) {
5209        sp<Track> track = mTracks[i];
5210        if (track->auxEffectId() == effectId) {
5211            attachAuxEffect_l(track, 0);
5212        }
5213    }
5214}
5215
5216// ----------------------------------------------------------------------------
5217//  EffectModule implementation
5218// ----------------------------------------------------------------------------
5219
5220#undef LOG_TAG
5221#define LOG_TAG "AudioFlinger::EffectModule"
5222
5223AudioFlinger::EffectModule::EffectModule(const wp<ThreadBase>& wThread,
5224                                        const wp<AudioFlinger::EffectChain>& chain,
5225                                        effect_descriptor_t *desc,
5226                                        int id,
5227                                        int sessionId)
5228    : mThread(wThread), mChain(chain), mId(id), mSessionId(sessionId), mEffectInterface(NULL),
5229      mStatus(NO_INIT), mState(IDLE)
5230{
5231    LOGV("Constructor %p", this);
5232    int lStatus;
5233    sp<ThreadBase> thread = mThread.promote();
5234    if (thread == 0) {
5235        return;
5236    }
5237    PlaybackThread *p = (PlaybackThread *)thread.get();
5238
5239    memcpy(&mDescriptor, desc, sizeof(effect_descriptor_t));
5240
5241    // create effect engine from effect factory
5242    mStatus = EffectCreate(&desc->uuid, sessionId, p->id(), &mEffectInterface);
5243
5244    if (mStatus != NO_ERROR) {
5245        return;
5246    }
5247    lStatus = init();
5248    if (lStatus < 0) {
5249        mStatus = lStatus;
5250        goto Error;
5251    }
5252
5253    LOGV("Constructor success name %s, Interface %p", mDescriptor.name, mEffectInterface);
5254    return;
5255Error:
5256    EffectRelease(mEffectInterface);
5257    mEffectInterface = NULL;
5258    LOGV("Constructor Error %d", mStatus);
5259}
5260
5261AudioFlinger::EffectModule::~EffectModule()
5262{
5263    LOGV("Destructor %p", this);
5264    if (mEffectInterface != NULL) {
5265        // release effect engine
5266        EffectRelease(mEffectInterface);
5267    }
5268}
5269
5270status_t AudioFlinger::EffectModule::addHandle(sp<EffectHandle>& handle)
5271{
5272    status_t status;
5273
5274    Mutex::Autolock _l(mLock);
5275    // First handle in mHandles has highest priority and controls the effect module
5276    int priority = handle->priority();
5277    size_t size = mHandles.size();
5278    sp<EffectHandle> h;
5279    size_t i;
5280    for (i = 0; i < size; i++) {
5281        h = mHandles[i].promote();
5282        if (h == 0) continue;
5283        if (h->priority() <= priority) break;
5284    }
5285    // if inserted in first place, move effect control from previous owner to this handle
5286    if (i == 0) {
5287        if (h != 0) {
5288            h->setControl(false, true);
5289        }
5290        handle->setControl(true, false);
5291        status = NO_ERROR;
5292    } else {
5293        status = ALREADY_EXISTS;
5294    }
5295    mHandles.insertAt(handle, i);
5296    return status;
5297}
5298
5299size_t AudioFlinger::EffectModule::removeHandle(const wp<EffectHandle>& handle)
5300{
5301    Mutex::Autolock _l(mLock);
5302    size_t size = mHandles.size();
5303    size_t i;
5304    for (i = 0; i < size; i++) {
5305        if (mHandles[i] == handle) break;
5306    }
5307    if (i == size) {
5308        return size;
5309    }
5310    mHandles.removeAt(i);
5311    size = mHandles.size();
5312    // if removed from first place, move effect control from this handle to next in line
5313    if (i == 0 && size != 0) {
5314        sp<EffectHandle> h = mHandles[0].promote();
5315        if (h != 0) {
5316            h->setControl(true, true);
5317        }
5318    }
5319
5320    return size;
5321}
5322
5323void AudioFlinger::EffectModule::disconnect(const wp<EffectHandle>& handle)
5324{
5325    // keep a strong reference on this EffectModule to avoid calling the
5326    // destructor before we exit
5327    sp<EffectModule> keep(this);
5328    {
5329        sp<ThreadBase> thread = mThread.promote();
5330        if (thread != 0) {
5331            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
5332            playbackThread->disconnectEffect(keep, handle);
5333        }
5334    }
5335}
5336
5337void AudioFlinger::EffectModule::updateState() {
5338    Mutex::Autolock _l(mLock);
5339
5340    switch (mState) {
5341    case RESTART:
5342        reset_l();
5343        // FALL THROUGH
5344
5345    case STARTING:
5346        // clear auxiliary effect input buffer for next accumulation
5347        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
5348            memset(mConfig.inputCfg.buffer.raw,
5349                   0,
5350                   mConfig.inputCfg.buffer.frameCount*sizeof(int32_t));
5351        }
5352        start_l();
5353        mState = ACTIVE;
5354        break;
5355    case STOPPING:
5356        stop_l();
5357        mDisableWaitCnt = mMaxDisableWaitCnt;
5358        mState = STOPPED;
5359        break;
5360    case STOPPED:
5361        // mDisableWaitCnt is forced to 1 by process() when the engine indicates the end of the
5362        // turn off sequence.
5363        if (--mDisableWaitCnt == 0) {
5364            reset_l();
5365            mState = IDLE;
5366        }
5367        break;
5368    default: //IDLE , ACTIVE
5369        break;
5370    }
5371}
5372
5373void AudioFlinger::EffectModule::process()
5374{
5375    Mutex::Autolock _l(mLock);
5376
5377    if (mEffectInterface == NULL ||
5378            mConfig.inputCfg.buffer.raw == NULL ||
5379            mConfig.outputCfg.buffer.raw == NULL) {
5380        return;
5381    }
5382
5383    if (isProcessEnabled()) {
5384        // do 32 bit to 16 bit conversion for auxiliary effect input buffer
5385        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
5386            AudioMixer::ditherAndClamp(mConfig.inputCfg.buffer.s32,
5387                                        mConfig.inputCfg.buffer.s32,
5388                                        mConfig.inputCfg.buffer.frameCount/2);
5389        }
5390
5391        // do the actual processing in the effect engine
5392        int ret = (*mEffectInterface)->process(mEffectInterface,
5393                                               &mConfig.inputCfg.buffer,
5394                                               &mConfig.outputCfg.buffer);
5395
5396        // force transition to IDLE state when engine is ready
5397        if (mState == STOPPED && ret == -ENODATA) {
5398            mDisableWaitCnt = 1;
5399        }
5400
5401        // clear auxiliary effect input buffer for next accumulation
5402        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
5403            memset(mConfig.inputCfg.buffer.raw, 0, mConfig.inputCfg.buffer.frameCount*sizeof(int32_t));
5404        }
5405    } else if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_INSERT &&
5406                mConfig.inputCfg.buffer.raw != mConfig.outputCfg.buffer.raw){
5407        // If an insert effect is idle and input buffer is different from output buffer, copy input to
5408        // output
5409        sp<EffectChain> chain = mChain.promote();
5410        if (chain != 0 && chain->activeTracks() != 0) {
5411            size_t size = mConfig.inputCfg.buffer.frameCount * sizeof(int16_t);
5412            if (mConfig.inputCfg.channels == CHANNEL_STEREO) {
5413                size *= 2;
5414            }
5415            memcpy(mConfig.outputCfg.buffer.raw, mConfig.inputCfg.buffer.raw, size);
5416        }
5417    }
5418}
5419
5420void AudioFlinger::EffectModule::reset_l()
5421{
5422    if (mEffectInterface == NULL) {
5423        return;
5424    }
5425    (*mEffectInterface)->command(mEffectInterface, EFFECT_CMD_RESET, 0, NULL, 0, NULL);
5426}
5427
5428status_t AudioFlinger::EffectModule::configure()
5429{
5430    uint32_t channels;
5431    if (mEffectInterface == NULL) {
5432        return NO_INIT;
5433    }
5434
5435    sp<ThreadBase> thread = mThread.promote();
5436    if (thread == 0) {
5437        return DEAD_OBJECT;
5438    }
5439
5440    // TODO: handle configuration of effects replacing track process
5441    if (thread->channelCount() == 1) {
5442        channels = CHANNEL_MONO;
5443    } else {
5444        channels = CHANNEL_STEREO;
5445    }
5446
5447    if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
5448        mConfig.inputCfg.channels = CHANNEL_MONO;
5449    } else {
5450        mConfig.inputCfg.channels = channels;
5451    }
5452    mConfig.outputCfg.channels = channels;
5453    mConfig.inputCfg.format = SAMPLE_FORMAT_PCM_S15;
5454    mConfig.outputCfg.format = SAMPLE_FORMAT_PCM_S15;
5455    mConfig.inputCfg.samplingRate = thread->sampleRate();
5456    mConfig.outputCfg.samplingRate = mConfig.inputCfg.samplingRate;
5457    mConfig.inputCfg.bufferProvider.cookie = NULL;
5458    mConfig.inputCfg.bufferProvider.getBuffer = NULL;
5459    mConfig.inputCfg.bufferProvider.releaseBuffer = NULL;
5460    mConfig.outputCfg.bufferProvider.cookie = NULL;
5461    mConfig.outputCfg.bufferProvider.getBuffer = NULL;
5462    mConfig.outputCfg.bufferProvider.releaseBuffer = NULL;
5463    mConfig.inputCfg.accessMode = EFFECT_BUFFER_ACCESS_READ;
5464    // Insert effect:
5465    // - in session AudioSystem::SESSION_OUTPUT_MIX or AudioSystem::SESSION_OUTPUT_STAGE,
5466    // always overwrites output buffer: input buffer == output buffer
5467    // - in other sessions:
5468    //      last effect in the chain accumulates in output buffer: input buffer != output buffer
5469    //      other effect: overwrites output buffer: input buffer == output buffer
5470    // Auxiliary effect:
5471    //      accumulates in output buffer: input buffer != output buffer
5472    // Therefore: accumulate <=> input buffer != output buffer
5473    if (mConfig.inputCfg.buffer.raw != mConfig.outputCfg.buffer.raw) {
5474        mConfig.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_ACCUMULATE;
5475    } else {
5476        mConfig.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_WRITE;
5477    }
5478    mConfig.inputCfg.mask = EFFECT_CONFIG_ALL;
5479    mConfig.outputCfg.mask = EFFECT_CONFIG_ALL;
5480    mConfig.inputCfg.buffer.frameCount = thread->frameCount();
5481    mConfig.outputCfg.buffer.frameCount = mConfig.inputCfg.buffer.frameCount;
5482
5483    LOGV("configure() %p thread %p buffer %p framecount %d",
5484            this, thread.get(), mConfig.inputCfg.buffer.raw, mConfig.inputCfg.buffer.frameCount);
5485
5486    status_t cmdStatus;
5487    uint32_t size = sizeof(int);
5488    status_t status = (*mEffectInterface)->command(mEffectInterface,
5489                                                   EFFECT_CMD_CONFIGURE,
5490                                                   sizeof(effect_config_t),
5491                                                   &mConfig,
5492                                                   &size,
5493                                                   &cmdStatus);
5494    if (status == 0) {
5495        status = cmdStatus;
5496    }
5497
5498    mMaxDisableWaitCnt = (MAX_DISABLE_TIME_MS * mConfig.outputCfg.samplingRate) /
5499            (1000 * mConfig.outputCfg.buffer.frameCount);
5500
5501    return status;
5502}
5503
5504status_t AudioFlinger::EffectModule::init()
5505{
5506    Mutex::Autolock _l(mLock);
5507    if (mEffectInterface == NULL) {
5508        return NO_INIT;
5509    }
5510    status_t cmdStatus;
5511    uint32_t size = sizeof(status_t);
5512    status_t status = (*mEffectInterface)->command(mEffectInterface,
5513                                                   EFFECT_CMD_INIT,
5514                                                   0,
5515                                                   NULL,
5516                                                   &size,
5517                                                   &cmdStatus);
5518    if (status == 0) {
5519        status = cmdStatus;
5520    }
5521    return status;
5522}
5523
5524status_t AudioFlinger::EffectModule::start_l()
5525{
5526    if (mEffectInterface == NULL) {
5527        return NO_INIT;
5528    }
5529    status_t cmdStatus;
5530    uint32_t size = sizeof(status_t);
5531    status_t status = (*mEffectInterface)->command(mEffectInterface,
5532                                                   EFFECT_CMD_ENABLE,
5533                                                   0,
5534                                                   NULL,
5535                                                   &size,
5536                                                   &cmdStatus);
5537    if (status == 0) {
5538        status = cmdStatus;
5539    }
5540    return status;
5541}
5542
5543status_t AudioFlinger::EffectModule::stop_l()
5544{
5545    if (mEffectInterface == NULL) {
5546        return NO_INIT;
5547    }
5548    status_t cmdStatus;
5549    uint32_t size = sizeof(status_t);
5550    status_t status = (*mEffectInterface)->command(mEffectInterface,
5551                                                   EFFECT_CMD_DISABLE,
5552                                                   0,
5553                                                   NULL,
5554                                                   &size,
5555                                                   &cmdStatus);
5556    if (status == 0) {
5557        status = cmdStatus;
5558    }
5559    return status;
5560}
5561
5562status_t AudioFlinger::EffectModule::command(uint32_t cmdCode,
5563                                             uint32_t cmdSize,
5564                                             void *pCmdData,
5565                                             uint32_t *replySize,
5566                                             void *pReplyData)
5567{
5568    Mutex::Autolock _l(mLock);
5569//    LOGV("command(), cmdCode: %d, mEffectInterface: %p", cmdCode, mEffectInterface);
5570
5571    if (mEffectInterface == NULL) {
5572        return NO_INIT;
5573    }
5574    status_t status = (*mEffectInterface)->command(mEffectInterface,
5575                                                   cmdCode,
5576                                                   cmdSize,
5577                                                   pCmdData,
5578                                                   replySize,
5579                                                   pReplyData);
5580    if (cmdCode != EFFECT_CMD_GET_PARAM && status == NO_ERROR) {
5581        uint32_t size = (replySize == NULL) ? 0 : *replySize;
5582        for (size_t i = 1; i < mHandles.size(); i++) {
5583            sp<EffectHandle> h = mHandles[i].promote();
5584            if (h != 0) {
5585                h->commandExecuted(cmdCode, cmdSize, pCmdData, size, pReplyData);
5586            }
5587        }
5588    }
5589    return status;
5590}
5591
5592status_t AudioFlinger::EffectModule::setEnabled(bool enabled)
5593{
5594    Mutex::Autolock _l(mLock);
5595    LOGV("setEnabled %p enabled %d", this, enabled);
5596
5597    if (enabled != isEnabled()) {
5598        switch (mState) {
5599        // going from disabled to enabled
5600        case IDLE:
5601            mState = STARTING;
5602            break;
5603        case STOPPED:
5604            mState = RESTART;
5605            break;
5606        case STOPPING:
5607            mState = ACTIVE;
5608            break;
5609
5610        // going from enabled to disabled
5611        case RESTART:
5612            mState = STOPPED;
5613            break;
5614        case STARTING:
5615            mState = IDLE;
5616            break;
5617        case ACTIVE:
5618            mState = STOPPING;
5619            break;
5620        }
5621        for (size_t i = 1; i < mHandles.size(); i++) {
5622            sp<EffectHandle> h = mHandles[i].promote();
5623            if (h != 0) {
5624                h->setEnabled(enabled);
5625            }
5626        }
5627    }
5628    return NO_ERROR;
5629}
5630
5631bool AudioFlinger::EffectModule::isEnabled()
5632{
5633    switch (mState) {
5634    case RESTART:
5635    case STARTING:
5636    case ACTIVE:
5637        return true;
5638    case IDLE:
5639    case STOPPING:
5640    case STOPPED:
5641    default:
5642        return false;
5643    }
5644}
5645
5646bool AudioFlinger::EffectModule::isProcessEnabled()
5647{
5648    switch (mState) {
5649    case RESTART:
5650    case ACTIVE:
5651    case STOPPING:
5652    case STOPPED:
5653        return true;
5654    case IDLE:
5655    case STARTING:
5656    default:
5657        return false;
5658    }
5659}
5660
5661status_t AudioFlinger::EffectModule::setVolume(uint32_t *left, uint32_t *right, bool controller)
5662{
5663    Mutex::Autolock _l(mLock);
5664    status_t status = NO_ERROR;
5665
5666    // Send volume indication if EFFECT_FLAG_VOLUME_IND is set and read back altered volume
5667    // if controller flag is set (Note that controller == TRUE => EFFECT_FLAG_VOLUME_CTRL set)
5668    if (isProcessEnabled() &&
5669            ((mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_CTRL ||
5670            (mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_IND)) {
5671        status_t cmdStatus;
5672        uint32_t volume[2];
5673        uint32_t *pVolume = NULL;
5674        uint32_t size = sizeof(volume);
5675        volume[0] = *left;
5676        volume[1] = *right;
5677        if (controller) {
5678            pVolume = volume;
5679        }
5680        status = (*mEffectInterface)->command(mEffectInterface,
5681                                              EFFECT_CMD_SET_VOLUME,
5682                                              size,
5683                                              volume,
5684                                              &size,
5685                                              pVolume);
5686        if (controller && status == NO_ERROR && size == sizeof(volume)) {
5687            *left = volume[0];
5688            *right = volume[1];
5689        }
5690    }
5691    return status;
5692}
5693
5694status_t AudioFlinger::EffectModule::setDevice(uint32_t device)
5695{
5696    Mutex::Autolock _l(mLock);
5697    status_t status = NO_ERROR;
5698    if ((mDescriptor.flags & EFFECT_FLAG_DEVICE_MASK) == EFFECT_FLAG_DEVICE_IND) {
5699        // convert device bit field from AudioSystem to EffectApi format.
5700        device = deviceAudioSystemToEffectApi(device);
5701        if (device == 0) {
5702            return BAD_VALUE;
5703        }
5704        status_t cmdStatus;
5705        uint32_t size = sizeof(status_t);
5706        status = (*mEffectInterface)->command(mEffectInterface,
5707                                              EFFECT_CMD_SET_DEVICE,
5708                                              sizeof(uint32_t),
5709                                              &device,
5710                                              &size,
5711                                              &cmdStatus);
5712        if (status == NO_ERROR) {
5713            status = cmdStatus;
5714        }
5715    }
5716    return status;
5717}
5718
5719status_t AudioFlinger::EffectModule::setMode(uint32_t mode)
5720{
5721    Mutex::Autolock _l(mLock);
5722    status_t status = NO_ERROR;
5723    if ((mDescriptor.flags & EFFECT_FLAG_AUDIO_MODE_MASK) == EFFECT_FLAG_AUDIO_MODE_IND) {
5724        // convert audio mode from AudioSystem to EffectApi format.
5725        int effectMode = modeAudioSystemToEffectApi(mode);
5726        if (effectMode < 0) {
5727            return BAD_VALUE;
5728        }
5729        status_t cmdStatus;
5730        uint32_t size = sizeof(status_t);
5731        status = (*mEffectInterface)->command(mEffectInterface,
5732                                              EFFECT_CMD_SET_AUDIO_MODE,
5733                                              sizeof(int),
5734                                              &effectMode,
5735                                              &size,
5736                                              &cmdStatus);
5737        if (status == NO_ERROR) {
5738            status = cmdStatus;
5739        }
5740    }
5741    return status;
5742}
5743
5744// update this table when AudioSystem::audio_devices or audio_device_e (in EffectApi.h) are modified
5745const uint32_t AudioFlinger::EffectModule::sDeviceConvTable[] = {
5746    DEVICE_EARPIECE, // AudioSystem::DEVICE_OUT_EARPIECE
5747    DEVICE_SPEAKER, // AudioSystem::DEVICE_OUT_SPEAKER
5748    DEVICE_WIRED_HEADSET, // case AudioSystem::DEVICE_OUT_WIRED_HEADSET
5749    DEVICE_WIRED_HEADPHONE, // AudioSystem::DEVICE_OUT_WIRED_HEADPHONE
5750    DEVICE_BLUETOOTH_SCO, // AudioSystem::DEVICE_OUT_BLUETOOTH_SCO
5751    DEVICE_BLUETOOTH_SCO_HEADSET, // AudioSystem::DEVICE_OUT_BLUETOOTH_SCO_HEADSET
5752    DEVICE_BLUETOOTH_SCO_CARKIT, //  AudioSystem::DEVICE_OUT_BLUETOOTH_SCO_CARKIT
5753    DEVICE_BLUETOOTH_A2DP, //  AudioSystem::DEVICE_OUT_BLUETOOTH_A2DP
5754    DEVICE_BLUETOOTH_A2DP_HEADPHONES, // AudioSystem::DEVICE_OUT_BLUETOOTH_A2DP_HEADPHONES
5755    DEVICE_BLUETOOTH_A2DP_SPEAKER, // AudioSystem::DEVICE_OUT_BLUETOOTH_A2DP_SPEAKER
5756    DEVICE_AUX_DIGITAL // AudioSystem::DEVICE_OUT_AUX_DIGITAL
5757};
5758
5759uint32_t AudioFlinger::EffectModule::deviceAudioSystemToEffectApi(uint32_t device)
5760{
5761    uint32_t deviceOut = 0;
5762    while (device) {
5763        const uint32_t i = 31 - __builtin_clz(device);
5764        device &= ~(1 << i);
5765        if (i >= sizeof(sDeviceConvTable)/sizeof(uint32_t)) {
5766            LOGE("device convertion error for AudioSystem device 0x%08x", device);
5767            return 0;
5768        }
5769        deviceOut |= (uint32_t)sDeviceConvTable[i];
5770    }
5771    return deviceOut;
5772}
5773
5774// update this table when AudioSystem::audio_mode or audio_mode_e (in EffectApi.h) are modified
5775const uint32_t AudioFlinger::EffectModule::sModeConvTable[] = {
5776    AUDIO_MODE_NORMAL,   // AudioSystem::MODE_NORMAL
5777    AUDIO_MODE_RINGTONE, // AudioSystem::MODE_RINGTONE
5778    AUDIO_MODE_IN_CALL   // AudioSystem::MODE_IN_CALL
5779};
5780
5781int AudioFlinger::EffectModule::modeAudioSystemToEffectApi(uint32_t mode)
5782{
5783    int modeOut = -1;
5784    if (mode < sizeof(sModeConvTable) / sizeof(uint32_t)) {
5785        modeOut = (int)sModeConvTable[mode];
5786    }
5787    return modeOut;
5788}
5789
5790status_t AudioFlinger::EffectModule::dump(int fd, const Vector<String16>& args)
5791{
5792    const size_t SIZE = 256;
5793    char buffer[SIZE];
5794    String8 result;
5795
5796    snprintf(buffer, SIZE, "\tEffect ID %d:\n", mId);
5797    result.append(buffer);
5798
5799    bool locked = tryLock(mLock);
5800    // failed to lock - AudioFlinger is probably deadlocked
5801    if (!locked) {
5802        result.append("\t\tCould not lock Fx mutex:\n");
5803    }
5804
5805    result.append("\t\tSession Status State Engine:\n");
5806    snprintf(buffer, SIZE, "\t\t%05d   %03d    %03d   0x%08x\n",
5807            mSessionId, mStatus, mState, (uint32_t)mEffectInterface);
5808    result.append(buffer);
5809
5810    result.append("\t\tDescriptor:\n");
5811    snprintf(buffer, SIZE, "\t\t- UUID: %08X-%04X-%04X-%04X-%02X%02X%02X%02X%02X%02X\n",
5812            mDescriptor.uuid.timeLow, mDescriptor.uuid.timeMid, mDescriptor.uuid.timeHiAndVersion,
5813            mDescriptor.uuid.clockSeq, mDescriptor.uuid.node[0], mDescriptor.uuid.node[1],mDescriptor.uuid.node[2],
5814            mDescriptor.uuid.node[3],mDescriptor.uuid.node[4],mDescriptor.uuid.node[5]);
5815    result.append(buffer);
5816    snprintf(buffer, SIZE, "\t\t- TYPE: %08X-%04X-%04X-%04X-%02X%02X%02X%02X%02X%02X\n",
5817                mDescriptor.type.timeLow, mDescriptor.type.timeMid, mDescriptor.type.timeHiAndVersion,
5818                mDescriptor.type.clockSeq, mDescriptor.type.node[0], mDescriptor.type.node[1],mDescriptor.type.node[2],
5819                mDescriptor.type.node[3],mDescriptor.type.node[4],mDescriptor.type.node[5]);
5820    result.append(buffer);
5821    snprintf(buffer, SIZE, "\t\t- apiVersion: %04X\n\t\t- flags: %08X\n",
5822            mDescriptor.apiVersion,
5823            mDescriptor.flags);
5824    result.append(buffer);
5825    snprintf(buffer, SIZE, "\t\t- name: %s\n",
5826            mDescriptor.name);
5827    result.append(buffer);
5828    snprintf(buffer, SIZE, "\t\t- implementor: %s\n",
5829            mDescriptor.implementor);
5830    result.append(buffer);
5831
5832    result.append("\t\t- Input configuration:\n");
5833    result.append("\t\t\tBuffer     Frames  Smp rate Channels Format\n");
5834    snprintf(buffer, SIZE, "\t\t\t0x%08x %05d   %05d    %08x %d\n",
5835            (uint32_t)mConfig.inputCfg.buffer.raw,
5836            mConfig.inputCfg.buffer.frameCount,
5837            mConfig.inputCfg.samplingRate,
5838            mConfig.inputCfg.channels,
5839            mConfig.inputCfg.format);
5840    result.append(buffer);
5841
5842    result.append("\t\t- Output configuration:\n");
5843    result.append("\t\t\tBuffer     Frames  Smp rate Channels Format\n");
5844    snprintf(buffer, SIZE, "\t\t\t0x%08x %05d   %05d    %08x %d\n",
5845            (uint32_t)mConfig.outputCfg.buffer.raw,
5846            mConfig.outputCfg.buffer.frameCount,
5847            mConfig.outputCfg.samplingRate,
5848            mConfig.outputCfg.channels,
5849            mConfig.outputCfg.format);
5850    result.append(buffer);
5851
5852    snprintf(buffer, SIZE, "\t\t%d Clients:\n", mHandles.size());
5853    result.append(buffer);
5854    result.append("\t\t\tPid   Priority Ctrl Locked client server\n");
5855    for (size_t i = 0; i < mHandles.size(); ++i) {
5856        sp<EffectHandle> handle = mHandles[i].promote();
5857        if (handle != 0) {
5858            handle->dump(buffer, SIZE);
5859            result.append(buffer);
5860        }
5861    }
5862
5863    result.append("\n");
5864
5865    write(fd, result.string(), result.length());
5866
5867    if (locked) {
5868        mLock.unlock();
5869    }
5870
5871    return NO_ERROR;
5872}
5873
5874// ----------------------------------------------------------------------------
5875//  EffectHandle implementation
5876// ----------------------------------------------------------------------------
5877
5878#undef LOG_TAG
5879#define LOG_TAG "AudioFlinger::EffectHandle"
5880
5881AudioFlinger::EffectHandle::EffectHandle(const sp<EffectModule>& effect,
5882                                        const sp<AudioFlinger::Client>& client,
5883                                        const sp<IEffectClient>& effectClient,
5884                                        int32_t priority)
5885    : BnEffect(),
5886    mEffect(effect), mEffectClient(effectClient), mClient(client), mPriority(priority), mHasControl(false)
5887{
5888    LOGV("constructor %p", this);
5889
5890    int bufOffset = ((sizeof(effect_param_cblk_t) - 1) / sizeof(int) + 1) * sizeof(int);
5891    mCblkMemory = client->heap()->allocate(EFFECT_PARAM_BUFFER_SIZE + bufOffset);
5892    if (mCblkMemory != 0) {
5893        mCblk = static_cast<effect_param_cblk_t *>(mCblkMemory->pointer());
5894
5895        if (mCblk) {
5896            new(mCblk) effect_param_cblk_t();
5897            mBuffer = (uint8_t *)mCblk + bufOffset;
5898         }
5899    } else {
5900        LOGE("not enough memory for Effect size=%u", EFFECT_PARAM_BUFFER_SIZE + sizeof(effect_param_cblk_t));
5901        return;
5902    }
5903}
5904
5905AudioFlinger::EffectHandle::~EffectHandle()
5906{
5907    LOGV("Destructor %p", this);
5908    disconnect();
5909}
5910
5911status_t AudioFlinger::EffectHandle::enable()
5912{
5913    if (!mHasControl) return INVALID_OPERATION;
5914    if (mEffect == 0) return DEAD_OBJECT;
5915
5916    return mEffect->setEnabled(true);
5917}
5918
5919status_t AudioFlinger::EffectHandle::disable()
5920{
5921    if (!mHasControl) return INVALID_OPERATION;
5922    if (mEffect == NULL) return DEAD_OBJECT;
5923
5924    return mEffect->setEnabled(false);
5925}
5926
5927void AudioFlinger::EffectHandle::disconnect()
5928{
5929    if (mEffect == 0) {
5930        return;
5931    }
5932    mEffect->disconnect(this);
5933    // release sp on module => module destructor can be called now
5934    mEffect.clear();
5935    if (mCblk) {
5936        mCblk->~effect_param_cblk_t();   // destroy our shared-structure.
5937    }
5938    mCblkMemory.clear();            // and free the shared memory
5939    if (mClient != 0) {
5940        Mutex::Autolock _l(mClient->audioFlinger()->mLock);
5941        mClient.clear();
5942    }
5943}
5944
5945status_t AudioFlinger::EffectHandle::command(uint32_t cmdCode,
5946                                             uint32_t cmdSize,
5947                                             void *pCmdData,
5948                                             uint32_t *replySize,
5949                                             void *pReplyData)
5950{
5951//    LOGV("command(), cmdCode: %d, mHasControl: %d, mEffect: %p",
5952//              cmdCode, mHasControl, (mEffect == 0) ? 0 : mEffect.get());
5953
5954    // only get parameter command is permitted for applications not controlling the effect
5955    if (!mHasControl && cmdCode != EFFECT_CMD_GET_PARAM) {
5956        return INVALID_OPERATION;
5957    }
5958    if (mEffect == 0) return DEAD_OBJECT;
5959
5960    // handle commands that are not forwarded transparently to effect engine
5961    if (cmdCode == EFFECT_CMD_SET_PARAM_COMMIT) {
5962        // No need to trylock() here as this function is executed in the binder thread serving a particular client process:
5963        // no risk to block the whole media server process or mixer threads is we are stuck here
5964        Mutex::Autolock _l(mCblk->lock);
5965        if (mCblk->clientIndex > EFFECT_PARAM_BUFFER_SIZE ||
5966            mCblk->serverIndex > EFFECT_PARAM_BUFFER_SIZE) {
5967            mCblk->serverIndex = 0;
5968            mCblk->clientIndex = 0;
5969            return BAD_VALUE;
5970        }
5971        status_t status = NO_ERROR;
5972        while (mCblk->serverIndex < mCblk->clientIndex) {
5973            int reply;
5974            uint32_t rsize = sizeof(int);
5975            int *p = (int *)(mBuffer + mCblk->serverIndex);
5976            int size = *p++;
5977            if (((uint8_t *)p + size) > mBuffer + mCblk->clientIndex) {
5978                LOGW("command(): invalid parameter block size");
5979                break;
5980            }
5981            effect_param_t *param = (effect_param_t *)p;
5982            if (param->psize == 0 || param->vsize == 0) {
5983                LOGW("command(): null parameter or value size");
5984                mCblk->serverIndex += size;
5985                continue;
5986            }
5987            uint32_t psize = sizeof(effect_param_t) +
5988                             ((param->psize - 1) / sizeof(int) + 1) * sizeof(int) +
5989                             param->vsize;
5990            status_t ret = mEffect->command(EFFECT_CMD_SET_PARAM,
5991                                            psize,
5992                                            p,
5993                                            &rsize,
5994                                            &reply);
5995            // stop at first error encountered
5996            if (ret != NO_ERROR) {
5997                status = ret;
5998                *(int *)pReplyData = reply;
5999                break;
6000            } else if (reply != NO_ERROR) {
6001                *(int *)pReplyData = reply;
6002                break;
6003            }
6004            mCblk->serverIndex += size;
6005        }
6006        mCblk->serverIndex = 0;
6007        mCblk->clientIndex = 0;
6008        return status;
6009    } else if (cmdCode == EFFECT_CMD_ENABLE) {
6010        *(int *)pReplyData = NO_ERROR;
6011        return enable();
6012    } else if (cmdCode == EFFECT_CMD_DISABLE) {
6013        *(int *)pReplyData = NO_ERROR;
6014        return disable();
6015    }
6016
6017    return mEffect->command(cmdCode, cmdSize, pCmdData, replySize, pReplyData);
6018}
6019
6020sp<IMemory> AudioFlinger::EffectHandle::getCblk() const {
6021    return mCblkMemory;
6022}
6023
6024void AudioFlinger::EffectHandle::setControl(bool hasControl, bool signal)
6025{
6026    LOGV("setControl %p control %d", this, hasControl);
6027
6028    mHasControl = hasControl;
6029    if (signal && mEffectClient != 0) {
6030        mEffectClient->controlStatusChanged(hasControl);
6031    }
6032}
6033
6034void AudioFlinger::EffectHandle::commandExecuted(uint32_t cmdCode,
6035                                                 uint32_t cmdSize,
6036                                                 void *pCmdData,
6037                                                 uint32_t replySize,
6038                                                 void *pReplyData)
6039{
6040    if (mEffectClient != 0) {
6041        mEffectClient->commandExecuted(cmdCode, cmdSize, pCmdData, replySize, pReplyData);
6042    }
6043}
6044
6045
6046
6047void AudioFlinger::EffectHandle::setEnabled(bool enabled)
6048{
6049    if (mEffectClient != 0) {
6050        mEffectClient->enableStatusChanged(enabled);
6051    }
6052}
6053
6054status_t AudioFlinger::EffectHandle::onTransact(
6055    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
6056{
6057    return BnEffect::onTransact(code, data, reply, flags);
6058}
6059
6060
6061void AudioFlinger::EffectHandle::dump(char* buffer, size_t size)
6062{
6063    bool locked = tryLock(mCblk->lock);
6064
6065    snprintf(buffer, size, "\t\t\t%05d %05d    %01u    %01u      %05u  %05u\n",
6066            (mClient == NULL) ? getpid() : mClient->pid(),
6067            mPriority,
6068            mHasControl,
6069            !locked,
6070            mCblk->clientIndex,
6071            mCblk->serverIndex
6072            );
6073
6074    if (locked) {
6075        mCblk->lock.unlock();
6076    }
6077}
6078
6079#undef LOG_TAG
6080#define LOG_TAG "AudioFlinger::EffectChain"
6081
6082AudioFlinger::EffectChain::EffectChain(const wp<ThreadBase>& wThread,
6083                                        int sessionId)
6084    : mThread(wThread), mSessionId(sessionId), mActiveTrackCnt(0), mOwnInBuffer(false),
6085            mVolumeCtrlIdx(-1), mLeftVolume(UINT_MAX), mRightVolume(UINT_MAX),
6086            mNewLeftVolume(UINT_MAX), mNewRightVolume(UINT_MAX)
6087{
6088    mStrategy = AudioSystem::getStrategyForStream(AudioSystem::MUSIC);
6089}
6090
6091AudioFlinger::EffectChain::~EffectChain()
6092{
6093    if (mOwnInBuffer) {
6094        delete mInBuffer;
6095    }
6096
6097}
6098
6099// getEffectFromDesc_l() must be called with PlaybackThread::mLock held
6100sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromDesc_l(effect_descriptor_t *descriptor)
6101{
6102    sp<EffectModule> effect;
6103    size_t size = mEffects.size();
6104
6105    for (size_t i = 0; i < size; i++) {
6106        if (memcmp(&mEffects[i]->desc().uuid, &descriptor->uuid, sizeof(effect_uuid_t)) == 0) {
6107            effect = mEffects[i];
6108            break;
6109        }
6110    }
6111    return effect;
6112}
6113
6114// getEffectFromId_l() must be called with PlaybackThread::mLock held
6115sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromId_l(int id)
6116{
6117    sp<EffectModule> effect;
6118    size_t size = mEffects.size();
6119
6120    for (size_t i = 0; i < size; i++) {
6121        // by convention, return first effect if id provided is 0 (0 is never a valid id)
6122        if (id == 0 || mEffects[i]->id() == id) {
6123            effect = mEffects[i];
6124            break;
6125        }
6126    }
6127    return effect;
6128}
6129
6130// Must be called with EffectChain::mLock locked
6131void AudioFlinger::EffectChain::process_l()
6132{
6133    size_t size = mEffects.size();
6134    for (size_t i = 0; i < size; i++) {
6135        mEffects[i]->process();
6136    }
6137    for (size_t i = 0; i < size; i++) {
6138        mEffects[i]->updateState();
6139    }
6140    // if no track is active, input buffer must be cleared here as the mixer process
6141    // will not do it
6142    if (mSessionId > 0 && activeTracks() == 0) {
6143        sp<ThreadBase> thread = mThread.promote();
6144        if (thread != 0) {
6145            size_t numSamples = thread->frameCount() * thread->channelCount();
6146            memset(mInBuffer, 0, numSamples * sizeof(int16_t));
6147        }
6148    }
6149}
6150
6151// addEffect_l() must be called with PlaybackThread::mLock held
6152status_t AudioFlinger::EffectChain::addEffect_l(const sp<EffectModule>& effect)
6153{
6154    effect_descriptor_t desc = effect->desc();
6155    uint32_t insertPref = desc.flags & EFFECT_FLAG_INSERT_MASK;
6156
6157    Mutex::Autolock _l(mLock);
6158    effect->setChain(this);
6159    sp<ThreadBase> thread = mThread.promote();
6160    if (thread == 0) {
6161        return NO_INIT;
6162    }
6163    effect->setThread(thread);
6164
6165    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
6166        // Auxiliary effects are inserted at the beginning of mEffects vector as
6167        // they are processed first and accumulated in chain input buffer
6168        mEffects.insertAt(effect, 0);
6169
6170        // the input buffer for auxiliary effect contains mono samples in
6171        // 32 bit format. This is to avoid saturation in AudoMixer
6172        // accumulation stage. Saturation is done in EffectModule::process() before
6173        // calling the process in effect engine
6174        size_t numSamples = thread->frameCount();
6175        int32_t *buffer = new int32_t[numSamples];
6176        memset(buffer, 0, numSamples * sizeof(int32_t));
6177        effect->setInBuffer((int16_t *)buffer);
6178        // auxiliary effects output samples to chain input buffer for further processing
6179        // by insert effects
6180        effect->setOutBuffer(mInBuffer);
6181    } else {
6182        // Insert effects are inserted at the end of mEffects vector as they are processed
6183        //  after track and auxiliary effects.
6184        // Insert effect order as a function of indicated preference:
6185        //  if EFFECT_FLAG_INSERT_EXCLUSIVE, insert in first position or reject if
6186        //  another effect is present
6187        //  else if EFFECT_FLAG_INSERT_FIRST, insert in first position or after the
6188        //  last effect claiming first position
6189        //  else if EFFECT_FLAG_INSERT_LAST, insert in last position or before the
6190        //  first effect claiming last position
6191        //  else if EFFECT_FLAG_INSERT_ANY insert after first or before last
6192        // Reject insertion if an effect with EFFECT_FLAG_INSERT_EXCLUSIVE is
6193        // already present
6194
6195        int size = (int)mEffects.size();
6196        int idx_insert = size;
6197        int idx_insert_first = -1;
6198        int idx_insert_last = -1;
6199
6200        for (int i = 0; i < size; i++) {
6201            effect_descriptor_t d = mEffects[i]->desc();
6202            uint32_t iMode = d.flags & EFFECT_FLAG_TYPE_MASK;
6203            uint32_t iPref = d.flags & EFFECT_FLAG_INSERT_MASK;
6204            if (iMode == EFFECT_FLAG_TYPE_INSERT) {
6205                // check invalid effect chaining combinations
6206                if (insertPref == EFFECT_FLAG_INSERT_EXCLUSIVE ||
6207                    iPref == EFFECT_FLAG_INSERT_EXCLUSIVE) {
6208                    LOGW("addEffect_l() could not insert effect %s: exclusive conflict with %s", desc.name, d.name);
6209                    return INVALID_OPERATION;
6210                }
6211                // remember position of first insert effect and by default
6212                // select this as insert position for new effect
6213                if (idx_insert == size) {
6214                    idx_insert = i;
6215                }
6216                // remember position of last insert effect claiming
6217                // first position
6218                if (iPref == EFFECT_FLAG_INSERT_FIRST) {
6219                    idx_insert_first = i;
6220                }
6221                // remember position of first insert effect claiming
6222                // last position
6223                if (iPref == EFFECT_FLAG_INSERT_LAST &&
6224                    idx_insert_last == -1) {
6225                    idx_insert_last = i;
6226                }
6227            }
6228        }
6229
6230        // modify idx_insert from first position if needed
6231        if (insertPref == EFFECT_FLAG_INSERT_LAST) {
6232            if (idx_insert_last != -1) {
6233                idx_insert = idx_insert_last;
6234            } else {
6235                idx_insert = size;
6236            }
6237        } else {
6238            if (idx_insert_first != -1) {
6239                idx_insert = idx_insert_first + 1;
6240            }
6241        }
6242
6243        // always read samples from chain input buffer
6244        effect->setInBuffer(mInBuffer);
6245
6246        // if last effect in the chain, output samples to chain
6247        // output buffer, otherwise to chain input buffer
6248        if (idx_insert == size) {
6249            if (idx_insert != 0) {
6250                mEffects[idx_insert-1]->setOutBuffer(mInBuffer);
6251                mEffects[idx_insert-1]->configure();
6252            }
6253            effect->setOutBuffer(mOutBuffer);
6254        } else {
6255            effect->setOutBuffer(mInBuffer);
6256        }
6257        mEffects.insertAt(effect, idx_insert);
6258
6259        LOGV("addEffect_l() effect %p, added in chain %p at rank %d", effect.get(), this, idx_insert);
6260    }
6261    effect->configure();
6262    return NO_ERROR;
6263}
6264
6265// removeEffect_l() must be called with PlaybackThread::mLock held
6266size_t AudioFlinger::EffectChain::removeEffect_l(const sp<EffectModule>& effect)
6267{
6268    Mutex::Autolock _l(mLock);
6269    int size = (int)mEffects.size();
6270    int i;
6271    uint32_t type = effect->desc().flags & EFFECT_FLAG_TYPE_MASK;
6272
6273    for (i = 0; i < size; i++) {
6274        if (effect == mEffects[i]) {
6275            if (type == EFFECT_FLAG_TYPE_AUXILIARY) {
6276                delete[] effect->inBuffer();
6277            } else {
6278                if (i == size - 1 && i != 0) {
6279                    mEffects[i - 1]->setOutBuffer(mOutBuffer);
6280                    mEffects[i - 1]->configure();
6281                }
6282            }
6283            mEffects.removeAt(i);
6284            LOGV("removeEffect_l() effect %p, removed from chain %p at rank %d", effect.get(), this, i);
6285            break;
6286        }
6287    }
6288
6289    return mEffects.size();
6290}
6291
6292// setDevice_l() must be called with PlaybackThread::mLock held
6293void AudioFlinger::EffectChain::setDevice_l(uint32_t device)
6294{
6295    size_t size = mEffects.size();
6296    for (size_t i = 0; i < size; i++) {
6297        mEffects[i]->setDevice(device);
6298    }
6299}
6300
6301// setMode_l() must be called with PlaybackThread::mLock held
6302void AudioFlinger::EffectChain::setMode_l(uint32_t mode)
6303{
6304    size_t size = mEffects.size();
6305    for (size_t i = 0; i < size; i++) {
6306        mEffects[i]->setMode(mode);
6307    }
6308}
6309
6310// setVolume_l() must be called with PlaybackThread::mLock held
6311bool AudioFlinger::EffectChain::setVolume_l(uint32_t *left, uint32_t *right)
6312{
6313    uint32_t newLeft = *left;
6314    uint32_t newRight = *right;
6315    bool hasControl = false;
6316    int ctrlIdx = -1;
6317    size_t size = mEffects.size();
6318
6319    // first update volume controller
6320    for (size_t i = size; i > 0; i--) {
6321        if (mEffects[i - 1]->isProcessEnabled() &&
6322            (mEffects[i - 1]->desc().flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_CTRL) {
6323            ctrlIdx = i - 1;
6324            hasControl = true;
6325            break;
6326        }
6327    }
6328
6329    if (ctrlIdx == mVolumeCtrlIdx && *left == mLeftVolume && *right == mRightVolume) {
6330        if (hasControl) {
6331            *left = mNewLeftVolume;
6332            *right = mNewRightVolume;
6333        }
6334        return hasControl;
6335    }
6336
6337    mVolumeCtrlIdx = ctrlIdx;
6338    mLeftVolume = newLeft;
6339    mRightVolume = newRight;
6340
6341    // second get volume update from volume controller
6342    if (ctrlIdx >= 0) {
6343        mEffects[ctrlIdx]->setVolume(&newLeft, &newRight, true);
6344        mNewLeftVolume = newLeft;
6345        mNewRightVolume = newRight;
6346    }
6347    // then indicate volume to all other effects in chain.
6348    // Pass altered volume to effects before volume controller
6349    // and requested volume to effects after controller
6350    uint32_t lVol = newLeft;
6351    uint32_t rVol = newRight;
6352
6353    for (size_t i = 0; i < size; i++) {
6354        if ((int)i == ctrlIdx) continue;
6355        // this also works for ctrlIdx == -1 when there is no volume controller
6356        if ((int)i > ctrlIdx) {
6357            lVol = *left;
6358            rVol = *right;
6359        }
6360        mEffects[i]->setVolume(&lVol, &rVol, false);
6361    }
6362    *left = newLeft;
6363    *right = newRight;
6364
6365    return hasControl;
6366}
6367
6368status_t AudioFlinger::EffectChain::dump(int fd, const Vector<String16>& args)
6369{
6370    const size_t SIZE = 256;
6371    char buffer[SIZE];
6372    String8 result;
6373
6374    snprintf(buffer, SIZE, "Effects for session %d:\n", mSessionId);
6375    result.append(buffer);
6376
6377    bool locked = tryLock(mLock);
6378    // failed to lock - AudioFlinger is probably deadlocked
6379    if (!locked) {
6380        result.append("\tCould not lock mutex:\n");
6381    }
6382
6383    result.append("\tNum fx In buffer   Out buffer   Active tracks:\n");
6384    snprintf(buffer, SIZE, "\t%02d     0x%08x  0x%08x   %d\n",
6385            mEffects.size(),
6386            (uint32_t)mInBuffer,
6387            (uint32_t)mOutBuffer,
6388            mActiveTrackCnt);
6389    result.append(buffer);
6390    write(fd, result.string(), result.size());
6391
6392    for (size_t i = 0; i < mEffects.size(); ++i) {
6393        sp<EffectModule> effect = mEffects[i];
6394        if (effect != 0) {
6395            effect->dump(fd, args);
6396        }
6397    }
6398
6399    if (locked) {
6400        mLock.unlock();
6401    }
6402
6403    return NO_ERROR;
6404}
6405
6406#undef LOG_TAG
6407#define LOG_TAG "AudioFlinger"
6408
6409// ----------------------------------------------------------------------------
6410
6411status_t AudioFlinger::onTransact(
6412        uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
6413{
6414    return BnAudioFlinger::onTransact(code, data, reply, flags);
6415}
6416
6417}; // namespace android
6418