AudioFlinger.cpp revision b603744e96b07b1d5bf745bde593fb2c025cefcf
1/*
2**
3** Copyright 2007, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21
22#include <math.h>
23#include <signal.h>
24#include <sys/time.h>
25#include <sys/resource.h>
26
27#include <binder/IPCThreadState.h>
28#include <binder/IServiceManager.h>
29#include <utils/Log.h>
30#include <utils/Trace.h>
31#include <binder/Parcel.h>
32#include <binder/IPCThreadState.h>
33#include <utils/String16.h>
34#include <utils/threads.h>
35#include <utils/Atomic.h>
36
37#include <cutils/bitops.h>
38#include <cutils/properties.h>
39#include <cutils/compiler.h>
40
41#undef ADD_BATTERY_DATA
42
43#ifdef ADD_BATTERY_DATA
44#include <media/IMediaPlayerService.h>
45#include <media/IMediaDeathNotifier.h>
46#endif
47
48#include <private/media/AudioTrackShared.h>
49#include <private/media/AudioEffectShared.h>
50
51#include <system/audio.h>
52#include <hardware/audio.h>
53
54#include "AudioMixer.h"
55#include "AudioFlinger.h"
56#include "ServiceUtilities.h"
57
58#include <media/EffectsFactoryApi.h>
59#include <audio_effects/effect_visualizer.h>
60#include <audio_effects/effect_ns.h>
61#include <audio_effects/effect_aec.h>
62
63#include <audio_utils/primitives.h>
64
65#include <powermanager/PowerManager.h>
66
67// #define DEBUG_CPU_USAGE 10  // log statistics every n wall clock seconds
68#ifdef DEBUG_CPU_USAGE
69#include <cpustats/CentralTendencyStatistics.h>
70#include <cpustats/ThreadCpuUsage.h>
71#endif
72
73#include <common_time/cc_helper.h>
74#include <common_time/local_clock.h>
75
76#include "FastMixer.h"
77
78// NBAIO implementations
79#include <media/nbaio/AudioStreamOutSink.h>
80#include <media/nbaio/MonoPipe.h>
81#include <media/nbaio/MonoPipeReader.h>
82#include <media/nbaio/Pipe.h>
83#include <media/nbaio/PipeReader.h>
84#include <media/nbaio/SourceAudioBufferProvider.h>
85
86#include "SchedulingPolicyService.h"
87
88// ----------------------------------------------------------------------------
89
90// Note: the following macro is used for extremely verbose logging message.  In
91// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
92// 0; but one side effect of this is to turn all LOGV's as well.  Some messages
93// are so verbose that we want to suppress them even when we have ALOG_ASSERT
94// turned on.  Do not uncomment the #def below unless you really know what you
95// are doing and want to see all of the extremely verbose messages.
96//#define VERY_VERY_VERBOSE_LOGGING
97#ifdef VERY_VERY_VERBOSE_LOGGING
98#define ALOGVV ALOGV
99#else
100#define ALOGVV(a...) do { } while(0)
101#endif
102
103namespace android {
104
105static const char kDeadlockedString[] = "AudioFlinger may be deadlocked\n";
106static const char kHardwareLockedString[] = "Hardware lock is taken\n";
107
108static const float MAX_GAIN = 4096.0f;
109static const uint32_t MAX_GAIN_INT = 0x1000;
110
111// retry counts for buffer fill timeout
112// 50 * ~20msecs = 1 second
113static const int8_t kMaxTrackRetries = 50;
114static const int8_t kMaxTrackStartupRetries = 50;
115// allow less retry attempts on direct output thread.
116// direct outputs can be a scarce resource in audio hardware and should
117// be released as quickly as possible.
118static const int8_t kMaxTrackRetriesDirect = 2;
119
120static const int kDumpLockRetries = 50;
121static const int kDumpLockSleepUs = 20000;
122
123// don't warn about blocked writes or record buffer overflows more often than this
124static const nsecs_t kWarningThrottleNs = seconds(5);
125
126// RecordThread loop sleep time upon application overrun or audio HAL read error
127static const int kRecordThreadSleepUs = 5000;
128
129// maximum time to wait for setParameters to complete
130static const nsecs_t kSetParametersTimeoutNs = seconds(2);
131
132// minimum sleep time for the mixer thread loop when tracks are active but in underrun
133static const uint32_t kMinThreadSleepTimeUs = 5000;
134// maximum divider applied to the active sleep time in the mixer thread loop
135static const uint32_t kMaxThreadSleepTimeShift = 2;
136
137// minimum normal mix buffer size, expressed in milliseconds rather than frames
138static const uint32_t kMinNormalMixBufferSizeMs = 20;
139// maximum normal mix buffer size
140static const uint32_t kMaxNormalMixBufferSizeMs = 24;
141
142nsecs_t AudioFlinger::mStandbyTimeInNsecs = kDefaultStandbyTimeInNsecs;
143
144// Whether to use fast mixer
145static const enum {
146    FastMixer_Never,    // never initialize or use: for debugging only
147    FastMixer_Always,   // always initialize and use, even if not needed: for debugging only
148                        // normal mixer multiplier is 1
149    FastMixer_Static,   // initialize if needed, then use all the time if initialized,
150                        // multiplier is calculated based on min & max normal mixer buffer size
151    FastMixer_Dynamic,  // initialize if needed, then use dynamically depending on track load,
152                        // multiplier is calculated based on min & max normal mixer buffer size
153    // FIXME for FastMixer_Dynamic:
154    //  Supporting this option will require fixing HALs that can't handle large writes.
155    //  For example, one HAL implementation returns an error from a large write,
156    //  and another HAL implementation corrupts memory, possibly in the sample rate converter.
157    //  We could either fix the HAL implementations, or provide a wrapper that breaks
158    //  up large writes into smaller ones, and the wrapper would need to deal with scheduler.
159} kUseFastMixer = FastMixer_Static;
160
161static uint32_t gScreenState; // incremented by 2 when screen state changes, bit 0 == 1 means "off"
162                              // AudioFlinger::setParameters() updates, other threads read w/o lock
163
164// Priorities for requestPriority
165static const int kPriorityAudioApp = 2;
166static const int kPriorityFastMixer = 3;
167
168// IAudioFlinger::createTrack() reports back to client the total size of shared memory area
169// for the track.  The client then sub-divides this into smaller buffers for its use.
170// Currently the client uses double-buffering by default, but doesn't tell us about that.
171// So for now we just assume that client is double-buffered.
172// FIXME It would be better for client to tell AudioFlinger whether it wants double-buffering or
173// N-buffering, so AudioFlinger could allocate the right amount of memory.
174// See the client's minBufCount and mNotificationFramesAct calculations for details.
175static const int kFastTrackMultiplier = 2;
176
177// ----------------------------------------------------------------------------
178
179#ifdef ADD_BATTERY_DATA
180// To collect the amplifier usage
181static void addBatteryData(uint32_t params) {
182    sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService();
183    if (service == NULL) {
184        // it already logged
185        return;
186    }
187
188    service->addBatteryData(params);
189}
190#endif
191
192static int load_audio_interface(const char *if_name, audio_hw_device_t **dev)
193{
194    const hw_module_t *mod;
195    int rc;
196
197    rc = hw_get_module_by_class(AUDIO_HARDWARE_MODULE_ID, if_name, &mod);
198    ALOGE_IF(rc, "%s couldn't load audio hw module %s.%s (%s)", __func__,
199                 AUDIO_HARDWARE_MODULE_ID, if_name, strerror(-rc));
200    if (rc) {
201        goto out;
202    }
203    rc = audio_hw_device_open(mod, dev);
204    ALOGE_IF(rc, "%s couldn't open audio hw device in %s.%s (%s)", __func__,
205                 AUDIO_HARDWARE_MODULE_ID, if_name, strerror(-rc));
206    if (rc) {
207        goto out;
208    }
209    if ((*dev)->common.version != AUDIO_DEVICE_API_VERSION_CURRENT) {
210        ALOGE("%s wrong audio hw device version %04x", __func__, (*dev)->common.version);
211        rc = BAD_VALUE;
212        goto out;
213    }
214    return 0;
215
216out:
217    *dev = NULL;
218    return rc;
219}
220
221// ----------------------------------------------------------------------------
222
223AudioFlinger::AudioFlinger()
224    : BnAudioFlinger(),
225      mPrimaryHardwareDev(NULL),
226      mHardwareStatus(AUDIO_HW_IDLE),
227      mMasterVolume(1.0f),
228      mMasterMute(false),
229      mNextUniqueId(1),
230      mMode(AUDIO_MODE_INVALID),
231      mBtNrecIsOff(false)
232{
233}
234
235void AudioFlinger::onFirstRef()
236{
237    int rc = 0;
238
239    Mutex::Autolock _l(mLock);
240
241    /* TODO: move all this work into an Init() function */
242    char val_str[PROPERTY_VALUE_MAX] = { 0 };
243    if (property_get("ro.audio.flinger_standbytime_ms", val_str, NULL) >= 0) {
244        uint32_t int_val;
245        if (1 == sscanf(val_str, "%u", &int_val)) {
246            mStandbyTimeInNsecs = milliseconds(int_val);
247            ALOGI("Using %u mSec as standby time.", int_val);
248        } else {
249            mStandbyTimeInNsecs = kDefaultStandbyTimeInNsecs;
250            ALOGI("Using default %u mSec as standby time.",
251                    (uint32_t)(mStandbyTimeInNsecs / 1000000));
252        }
253    }
254
255    mMode = AUDIO_MODE_NORMAL;
256}
257
258AudioFlinger::~AudioFlinger()
259{
260    while (!mRecordThreads.isEmpty()) {
261        // closeInput_nonvirtual() will remove specified entry from mRecordThreads
262        closeInput_nonvirtual(mRecordThreads.keyAt(0));
263    }
264    while (!mPlaybackThreads.isEmpty()) {
265        // closeOutput_nonvirtual() will remove specified entry from mPlaybackThreads
266        closeOutput_nonvirtual(mPlaybackThreads.keyAt(0));
267    }
268
269    for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
270        // no mHardwareLock needed, as there are no other references to this
271        audio_hw_device_close(mAudioHwDevs.valueAt(i)->hwDevice());
272        delete mAudioHwDevs.valueAt(i);
273    }
274}
275
276static const char * const audio_interfaces[] = {
277    AUDIO_HARDWARE_MODULE_ID_PRIMARY,
278    AUDIO_HARDWARE_MODULE_ID_A2DP,
279    AUDIO_HARDWARE_MODULE_ID_USB,
280};
281#define ARRAY_SIZE(x) (sizeof((x))/sizeof(((x)[0])))
282
283AudioFlinger::AudioHwDevice* AudioFlinger::findSuitableHwDev_l(
284        audio_module_handle_t module,
285        audio_devices_t devices)
286{
287    // if module is 0, the request comes from an old policy manager and we should load
288    // well known modules
289    if (module == 0) {
290        ALOGW("findSuitableHwDev_l() loading well know audio hw modules");
291        for (size_t i = 0; i < ARRAY_SIZE(audio_interfaces); i++) {
292            loadHwModule_l(audio_interfaces[i]);
293        }
294        // then try to find a module supporting the requested device.
295        for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
296            AudioHwDevice *audioHwDevice = mAudioHwDevs.valueAt(i);
297            audio_hw_device_t *dev = audioHwDevice->hwDevice();
298            if ((dev->get_supported_devices != NULL) &&
299                    (dev->get_supported_devices(dev) & devices) == devices)
300                return audioHwDevice;
301        }
302    } else {
303        // check a match for the requested module handle
304        AudioHwDevice *audioHwDevice = mAudioHwDevs.valueFor(module);
305        if (audioHwDevice != NULL) {
306            return audioHwDevice;
307        }
308    }
309
310    return NULL;
311}
312
313void AudioFlinger::dumpClients(int fd, const Vector<String16>& args)
314{
315    const size_t SIZE = 256;
316    char buffer[SIZE];
317    String8 result;
318
319    result.append("Clients:\n");
320    for (size_t i = 0; i < mClients.size(); ++i) {
321        sp<Client> client = mClients.valueAt(i).promote();
322        if (client != 0) {
323            snprintf(buffer, SIZE, "  pid: %d\n", client->pid());
324            result.append(buffer);
325        }
326    }
327
328    result.append("Global session refs:\n");
329    result.append(" session pid count\n");
330    for (size_t i = 0; i < mAudioSessionRefs.size(); i++) {
331        AudioSessionRef *r = mAudioSessionRefs[i];
332        snprintf(buffer, SIZE, " %7d %3d %3d\n", r->mSessionid, r->mPid, r->mCnt);
333        result.append(buffer);
334    }
335    write(fd, result.string(), result.size());
336}
337
338
339void AudioFlinger::dumpInternals(int fd, const Vector<String16>& args)
340{
341    const size_t SIZE = 256;
342    char buffer[SIZE];
343    String8 result;
344    hardware_call_state hardwareStatus = mHardwareStatus;
345
346    snprintf(buffer, SIZE, "Hardware status: %d\n"
347                           "Standby Time mSec: %u\n",
348                            hardwareStatus,
349                            (uint32_t)(mStandbyTimeInNsecs / 1000000));
350    result.append(buffer);
351    write(fd, result.string(), result.size());
352}
353
354void AudioFlinger::dumpPermissionDenial(int fd, const Vector<String16>& args)
355{
356    const size_t SIZE = 256;
357    char buffer[SIZE];
358    String8 result;
359    snprintf(buffer, SIZE, "Permission Denial: "
360            "can't dump AudioFlinger from pid=%d, uid=%d\n",
361            IPCThreadState::self()->getCallingPid(),
362            IPCThreadState::self()->getCallingUid());
363    result.append(buffer);
364    write(fd, result.string(), result.size());
365}
366
367static bool tryLock(Mutex& mutex)
368{
369    bool locked = false;
370    for (int i = 0; i < kDumpLockRetries; ++i) {
371        if (mutex.tryLock() == NO_ERROR) {
372            locked = true;
373            break;
374        }
375        usleep(kDumpLockSleepUs);
376    }
377    return locked;
378}
379
380status_t AudioFlinger::dump(int fd, const Vector<String16>& args)
381{
382    if (!dumpAllowed()) {
383        dumpPermissionDenial(fd, args);
384    } else {
385        // get state of hardware lock
386        bool hardwareLocked = tryLock(mHardwareLock);
387        if (!hardwareLocked) {
388            String8 result(kHardwareLockedString);
389            write(fd, result.string(), result.size());
390        } else {
391            mHardwareLock.unlock();
392        }
393
394        bool locked = tryLock(mLock);
395
396        // failed to lock - AudioFlinger is probably deadlocked
397        if (!locked) {
398            String8 result(kDeadlockedString);
399            write(fd, result.string(), result.size());
400        }
401
402        dumpClients(fd, args);
403        dumpInternals(fd, args);
404
405        // dump playback threads
406        for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
407            mPlaybackThreads.valueAt(i)->dump(fd, args);
408        }
409
410        // dump record threads
411        for (size_t i = 0; i < mRecordThreads.size(); i++) {
412            mRecordThreads.valueAt(i)->dump(fd, args);
413        }
414
415        // dump all hardware devs
416        for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
417            audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
418            dev->dump(dev, fd);
419        }
420
421        // dump the serially shared record tee sink
422        if (mRecordTeeSource != 0) {
423            dumpTee(fd, mRecordTeeSource);
424        }
425
426        if (locked) mLock.unlock();
427    }
428    return NO_ERROR;
429}
430
431sp<AudioFlinger::Client> AudioFlinger::registerPid_l(pid_t pid)
432{
433    // If pid is already in the mClients wp<> map, then use that entry
434    // (for which promote() is always != 0), otherwise create a new entry and Client.
435    sp<Client> client = mClients.valueFor(pid).promote();
436    if (client == 0) {
437        client = new Client(this, pid);
438        mClients.add(pid, client);
439    }
440
441    return client;
442}
443
444// IAudioFlinger interface
445
446
447sp<IAudioTrack> AudioFlinger::createTrack(
448        pid_t pid,
449        audio_stream_type_t streamType,
450        uint32_t sampleRate,
451        audio_format_t format,
452        audio_channel_mask_t channelMask,
453        size_t frameCount,
454        IAudioFlinger::track_flags_t *flags,
455        const sp<IMemory>& sharedBuffer,
456        audio_io_handle_t output,
457        pid_t tid,
458        int *sessionId,
459        status_t *status)
460{
461    sp<PlaybackThread::Track> track;
462    sp<TrackHandle> trackHandle;
463    sp<Client> client;
464    status_t lStatus;
465    int lSessionId;
466
467    // client AudioTrack::set already implements AUDIO_STREAM_DEFAULT => AUDIO_STREAM_MUSIC,
468    // but if someone uses binder directly they could bypass that and cause us to crash
469    if (uint32_t(streamType) >= AUDIO_STREAM_CNT) {
470        ALOGE("createTrack() invalid stream type %d", streamType);
471        lStatus = BAD_VALUE;
472        goto Exit;
473    }
474
475    // client is responsible for conversion of 8-bit PCM to 16-bit PCM,
476    // and we don't yet support 8.24 or 32-bit PCM
477    if (audio_is_linear_pcm(format) && format != AUDIO_FORMAT_PCM_16_BIT) {
478        ALOGE("createTrack() invalid format %d", format);
479        lStatus = BAD_VALUE;
480        goto Exit;
481    }
482
483    {
484        Mutex::Autolock _l(mLock);
485        PlaybackThread *thread = checkPlaybackThread_l(output);
486        PlaybackThread *effectThread = NULL;
487        if (thread == NULL) {
488            ALOGE("unknown output thread");
489            lStatus = BAD_VALUE;
490            goto Exit;
491        }
492
493        client = registerPid_l(pid);
494
495        ALOGV("createTrack() sessionId: %d", (sessionId == NULL) ? -2 : *sessionId);
496        if (sessionId != NULL && *sessionId != AUDIO_SESSION_OUTPUT_MIX) {
497            // check if an effect chain with the same session ID is present on another
498            // output thread and move it here.
499            for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
500                sp<PlaybackThread> t = mPlaybackThreads.valueAt(i);
501                if (mPlaybackThreads.keyAt(i) != output) {
502                    uint32_t sessions = t->hasAudioSession(*sessionId);
503                    if (sessions & PlaybackThread::EFFECT_SESSION) {
504                        effectThread = t.get();
505                        break;
506                    }
507                }
508            }
509            lSessionId = *sessionId;
510        } else {
511            // if no audio session id is provided, create one here
512            lSessionId = nextUniqueId();
513            if (sessionId != NULL) {
514                *sessionId = lSessionId;
515            }
516        }
517        ALOGV("createTrack() lSessionId: %d", lSessionId);
518
519        track = thread->createTrack_l(client, streamType, sampleRate, format,
520                channelMask, frameCount, sharedBuffer, lSessionId, flags, tid, &lStatus);
521
522        // move effect chain to this output thread if an effect on same session was waiting
523        // for a track to be created
524        if (lStatus == NO_ERROR && effectThread != NULL) {
525            Mutex::Autolock _dl(thread->mLock);
526            Mutex::Autolock _sl(effectThread->mLock);
527            moveEffectChain_l(lSessionId, effectThread, thread, true);
528        }
529
530        // Look for sync events awaiting for a session to be used.
531        for (int i = 0; i < (int)mPendingSyncEvents.size(); i++) {
532            if (mPendingSyncEvents[i]->triggerSession() == lSessionId) {
533                if (thread->isValidSyncEvent(mPendingSyncEvents[i])) {
534                    if (lStatus == NO_ERROR) {
535                        (void) track->setSyncEvent(mPendingSyncEvents[i]);
536                    } else {
537                        mPendingSyncEvents[i]->cancel();
538                    }
539                    mPendingSyncEvents.removeAt(i);
540                    i--;
541                }
542            }
543        }
544    }
545    if (lStatus == NO_ERROR) {
546        trackHandle = new TrackHandle(track);
547    } else {
548        // remove local strong reference to Client before deleting the Track so that the Client
549        // destructor is called by the TrackBase destructor with mLock held
550        client.clear();
551        track.clear();
552    }
553
554Exit:
555    if (status != NULL) {
556        *status = lStatus;
557    }
558    return trackHandle;
559}
560
561uint32_t AudioFlinger::sampleRate(audio_io_handle_t output) const
562{
563    Mutex::Autolock _l(mLock);
564    PlaybackThread *thread = checkPlaybackThread_l(output);
565    if (thread == NULL) {
566        ALOGW("sampleRate() unknown thread %d", output);
567        return 0;
568    }
569    return thread->sampleRate();
570}
571
572int AudioFlinger::channelCount(audio_io_handle_t output) const
573{
574    Mutex::Autolock _l(mLock);
575    PlaybackThread *thread = checkPlaybackThread_l(output);
576    if (thread == NULL) {
577        ALOGW("channelCount() unknown thread %d", output);
578        return 0;
579    }
580    return thread->channelCount();
581}
582
583audio_format_t AudioFlinger::format(audio_io_handle_t output) const
584{
585    Mutex::Autolock _l(mLock);
586    PlaybackThread *thread = checkPlaybackThread_l(output);
587    if (thread == NULL) {
588        ALOGW("format() unknown thread %d", output);
589        return AUDIO_FORMAT_INVALID;
590    }
591    return thread->format();
592}
593
594size_t AudioFlinger::frameCount(audio_io_handle_t output) const
595{
596    Mutex::Autolock _l(mLock);
597    PlaybackThread *thread = checkPlaybackThread_l(output);
598    if (thread == NULL) {
599        ALOGW("frameCount() unknown thread %d", output);
600        return 0;
601    }
602    // FIXME currently returns the normal mixer's frame count to avoid confusing legacy callers;
603    //       should examine all callers and fix them to handle smaller counts
604    return thread->frameCount();
605}
606
607uint32_t AudioFlinger::latency(audio_io_handle_t output) const
608{
609    Mutex::Autolock _l(mLock);
610    PlaybackThread *thread = checkPlaybackThread_l(output);
611    if (thread == NULL) {
612        ALOGW("latency() unknown thread %d", output);
613        return 0;
614    }
615    return thread->latency();
616}
617
618status_t AudioFlinger::setMasterVolume(float value)
619{
620    status_t ret = initCheck();
621    if (ret != NO_ERROR) {
622        return ret;
623    }
624
625    // check calling permissions
626    if (!settingsAllowed()) {
627        return PERMISSION_DENIED;
628    }
629
630    Mutex::Autolock _l(mLock);
631    mMasterVolume = value;
632
633    // Set master volume in the HALs which support it.
634    for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
635        AutoMutex lock(mHardwareLock);
636        AudioHwDevice *dev = mAudioHwDevs.valueAt(i);
637
638        mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME;
639        if (dev->canSetMasterVolume()) {
640            dev->hwDevice()->set_master_volume(dev->hwDevice(), value);
641        }
642        mHardwareStatus = AUDIO_HW_IDLE;
643    }
644
645    // Now set the master volume in each playback thread.  Playback threads
646    // assigned to HALs which do not have master volume support will apply
647    // master volume during the mix operation.  Threads with HALs which do
648    // support master volume will simply ignore the setting.
649    for (size_t i = 0; i < mPlaybackThreads.size(); i++)
650        mPlaybackThreads.valueAt(i)->setMasterVolume(value);
651
652    return NO_ERROR;
653}
654
655status_t AudioFlinger::setMode(audio_mode_t mode)
656{
657    status_t ret = initCheck();
658    if (ret != NO_ERROR) {
659        return ret;
660    }
661
662    // check calling permissions
663    if (!settingsAllowed()) {
664        return PERMISSION_DENIED;
665    }
666    if (uint32_t(mode) >= AUDIO_MODE_CNT) {
667        ALOGW("Illegal value: setMode(%d)", mode);
668        return BAD_VALUE;
669    }
670
671    { // scope for the lock
672        AutoMutex lock(mHardwareLock);
673        audio_hw_device_t *dev = mPrimaryHardwareDev->hwDevice();
674        mHardwareStatus = AUDIO_HW_SET_MODE;
675        ret = dev->set_mode(dev, mode);
676        mHardwareStatus = AUDIO_HW_IDLE;
677    }
678
679    if (NO_ERROR == ret) {
680        Mutex::Autolock _l(mLock);
681        mMode = mode;
682        for (size_t i = 0; i < mPlaybackThreads.size(); i++)
683            mPlaybackThreads.valueAt(i)->setMode(mode);
684    }
685
686    return ret;
687}
688
689status_t AudioFlinger::setMicMute(bool state)
690{
691    status_t ret = initCheck();
692    if (ret != NO_ERROR) {
693        return ret;
694    }
695
696    // check calling permissions
697    if (!settingsAllowed()) {
698        return PERMISSION_DENIED;
699    }
700
701    AutoMutex lock(mHardwareLock);
702    audio_hw_device_t *dev = mPrimaryHardwareDev->hwDevice();
703    mHardwareStatus = AUDIO_HW_SET_MIC_MUTE;
704    ret = dev->set_mic_mute(dev, state);
705    mHardwareStatus = AUDIO_HW_IDLE;
706    return ret;
707}
708
709bool AudioFlinger::getMicMute() const
710{
711    status_t ret = initCheck();
712    if (ret != NO_ERROR) {
713        return false;
714    }
715
716    bool state = AUDIO_MODE_INVALID;
717    AutoMutex lock(mHardwareLock);
718    audio_hw_device_t *dev = mPrimaryHardwareDev->hwDevice();
719    mHardwareStatus = AUDIO_HW_GET_MIC_MUTE;
720    dev->get_mic_mute(dev, &state);
721    mHardwareStatus = AUDIO_HW_IDLE;
722    return state;
723}
724
725status_t AudioFlinger::setMasterMute(bool muted)
726{
727    status_t ret = initCheck();
728    if (ret != NO_ERROR) {
729        return ret;
730    }
731
732    // check calling permissions
733    if (!settingsAllowed()) {
734        return PERMISSION_DENIED;
735    }
736
737    Mutex::Autolock _l(mLock);
738    mMasterMute = muted;
739
740    // Set master mute in the HALs which support it.
741    for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
742        AutoMutex lock(mHardwareLock);
743        AudioHwDevice *dev = mAudioHwDevs.valueAt(i);
744
745        mHardwareStatus = AUDIO_HW_SET_MASTER_MUTE;
746        if (dev->canSetMasterMute()) {
747            dev->hwDevice()->set_master_mute(dev->hwDevice(), muted);
748        }
749        mHardwareStatus = AUDIO_HW_IDLE;
750    }
751
752    // Now set the master mute in each playback thread.  Playback threads
753    // assigned to HALs which do not have master mute support will apply master
754    // mute during the mix operation.  Threads with HALs which do support master
755    // mute will simply ignore the setting.
756    for (size_t i = 0; i < mPlaybackThreads.size(); i++)
757        mPlaybackThreads.valueAt(i)->setMasterMute(muted);
758
759    return NO_ERROR;
760}
761
762float AudioFlinger::masterVolume() const
763{
764    Mutex::Autolock _l(mLock);
765    return masterVolume_l();
766}
767
768bool AudioFlinger::masterMute() const
769{
770    Mutex::Autolock _l(mLock);
771    return masterMute_l();
772}
773
774float AudioFlinger::masterVolume_l() const
775{
776    return mMasterVolume;
777}
778
779bool AudioFlinger::masterMute_l() const
780{
781    return mMasterMute;
782}
783
784status_t AudioFlinger::setStreamVolume(audio_stream_type_t stream, float value,
785        audio_io_handle_t output)
786{
787    // check calling permissions
788    if (!settingsAllowed()) {
789        return PERMISSION_DENIED;
790    }
791
792    if (uint32_t(stream) >= AUDIO_STREAM_CNT) {
793        ALOGE("setStreamVolume() invalid stream %d", stream);
794        return BAD_VALUE;
795    }
796
797    AutoMutex lock(mLock);
798    PlaybackThread *thread = NULL;
799    if (output) {
800        thread = checkPlaybackThread_l(output);
801        if (thread == NULL) {
802            return BAD_VALUE;
803        }
804    }
805
806    mStreamTypes[stream].volume = value;
807
808    if (thread == NULL) {
809        for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
810            mPlaybackThreads.valueAt(i)->setStreamVolume(stream, value);
811        }
812    } else {
813        thread->setStreamVolume(stream, value);
814    }
815
816    return NO_ERROR;
817}
818
819status_t AudioFlinger::setStreamMute(audio_stream_type_t stream, bool muted)
820{
821    // check calling permissions
822    if (!settingsAllowed()) {
823        return PERMISSION_DENIED;
824    }
825
826    if (uint32_t(stream) >= AUDIO_STREAM_CNT ||
827        uint32_t(stream) == AUDIO_STREAM_ENFORCED_AUDIBLE) {
828        ALOGE("setStreamMute() invalid stream %d", stream);
829        return BAD_VALUE;
830    }
831
832    AutoMutex lock(mLock);
833    mStreamTypes[stream].mute = muted;
834    for (uint32_t i = 0; i < mPlaybackThreads.size(); i++)
835        mPlaybackThreads.valueAt(i)->setStreamMute(stream, muted);
836
837    return NO_ERROR;
838}
839
840float AudioFlinger::streamVolume(audio_stream_type_t stream, audio_io_handle_t output) const
841{
842    if (uint32_t(stream) >= AUDIO_STREAM_CNT) {
843        return 0.0f;
844    }
845
846    AutoMutex lock(mLock);
847    float volume;
848    if (output) {
849        PlaybackThread *thread = checkPlaybackThread_l(output);
850        if (thread == NULL) {
851            return 0.0f;
852        }
853        volume = thread->streamVolume(stream);
854    } else {
855        volume = streamVolume_l(stream);
856    }
857
858    return volume;
859}
860
861bool AudioFlinger::streamMute(audio_stream_type_t stream) const
862{
863    if (uint32_t(stream) >= AUDIO_STREAM_CNT) {
864        return true;
865    }
866
867    AutoMutex lock(mLock);
868    return streamMute_l(stream);
869}
870
871status_t AudioFlinger::setParameters(audio_io_handle_t ioHandle, const String8& keyValuePairs)
872{
873    ALOGV("setParameters(): io %d, keyvalue %s, tid %d, calling pid %d",
874            ioHandle, keyValuePairs.string(), gettid(), IPCThreadState::self()->getCallingPid());
875    // check calling permissions
876    if (!settingsAllowed()) {
877        return PERMISSION_DENIED;
878    }
879
880    // ioHandle == 0 means the parameters are global to the audio hardware interface
881    if (ioHandle == 0) {
882        Mutex::Autolock _l(mLock);
883        status_t final_result = NO_ERROR;
884        {
885            AutoMutex lock(mHardwareLock);
886            mHardwareStatus = AUDIO_HW_SET_PARAMETER;
887            for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
888                audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
889                status_t result = dev->set_parameters(dev, keyValuePairs.string());
890                final_result = result ?: final_result;
891            }
892            mHardwareStatus = AUDIO_HW_IDLE;
893        }
894        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
895        AudioParameter param = AudioParameter(keyValuePairs);
896        String8 value;
897        if (param.get(String8(AUDIO_PARAMETER_KEY_BT_NREC), value) == NO_ERROR) {
898            bool btNrecIsOff = (value == AUDIO_PARAMETER_VALUE_OFF);
899            if (mBtNrecIsOff != btNrecIsOff) {
900                for (size_t i = 0; i < mRecordThreads.size(); i++) {
901                    sp<RecordThread> thread = mRecordThreads.valueAt(i);
902                    audio_devices_t device = thread->inDevice();
903                    bool suspend = audio_is_bluetooth_sco_device(device) && btNrecIsOff;
904                    // collect all of the thread's session IDs
905                    KeyedVector<int, bool> ids = thread->sessionIds();
906                    // suspend effects associated with those session IDs
907                    for (size_t j = 0; j < ids.size(); ++j) {
908                        int sessionId = ids.keyAt(j);
909                        thread->setEffectSuspended(FX_IID_AEC,
910                                                   suspend,
911                                                   sessionId);
912                        thread->setEffectSuspended(FX_IID_NS,
913                                                   suspend,
914                                                   sessionId);
915                    }
916                }
917                mBtNrecIsOff = btNrecIsOff;
918            }
919        }
920        String8 screenState;
921        if (param.get(String8(AudioParameter::keyScreenState), screenState) == NO_ERROR) {
922            bool isOff = screenState == "off";
923            if (isOff != (gScreenState & 1)) {
924                gScreenState = ((gScreenState & ~1) + 2) | isOff;
925            }
926        }
927        return final_result;
928    }
929
930    // hold a strong ref on thread in case closeOutput() or closeInput() is called
931    // and the thread is exited once the lock is released
932    sp<ThreadBase> thread;
933    {
934        Mutex::Autolock _l(mLock);
935        thread = checkPlaybackThread_l(ioHandle);
936        if (thread == 0) {
937            thread = checkRecordThread_l(ioHandle);
938        } else if (thread == primaryPlaybackThread_l()) {
939            // indicate output device change to all input threads for pre processing
940            AudioParameter param = AudioParameter(keyValuePairs);
941            int value;
942            if ((param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) &&
943                    (value != 0)) {
944                for (size_t i = 0; i < mRecordThreads.size(); i++) {
945                    mRecordThreads.valueAt(i)->setParameters(keyValuePairs);
946                }
947            }
948        }
949    }
950    if (thread != 0) {
951        return thread->setParameters(keyValuePairs);
952    }
953    return BAD_VALUE;
954}
955
956String8 AudioFlinger::getParameters(audio_io_handle_t ioHandle, const String8& keys) const
957{
958    ALOGVV("getParameters() io %d, keys %s, tid %d, calling pid %d",
959            ioHandle, keys.string(), gettid(), IPCThreadState::self()->getCallingPid());
960
961    Mutex::Autolock _l(mLock);
962
963    if (ioHandle == 0) {
964        String8 out_s8;
965
966        for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
967            char *s;
968            {
969            AutoMutex lock(mHardwareLock);
970            mHardwareStatus = AUDIO_HW_GET_PARAMETER;
971            audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
972            s = dev->get_parameters(dev, keys.string());
973            mHardwareStatus = AUDIO_HW_IDLE;
974            }
975            out_s8 += String8(s ? s : "");
976            free(s);
977        }
978        return out_s8;
979    }
980
981    PlaybackThread *playbackThread = checkPlaybackThread_l(ioHandle);
982    if (playbackThread != NULL) {
983        return playbackThread->getParameters(keys);
984    }
985    RecordThread *recordThread = checkRecordThread_l(ioHandle);
986    if (recordThread != NULL) {
987        return recordThread->getParameters(keys);
988    }
989    return String8("");
990}
991
992size_t AudioFlinger::getInputBufferSize(uint32_t sampleRate, audio_format_t format,
993        audio_channel_mask_t channelMask) const
994{
995    status_t ret = initCheck();
996    if (ret != NO_ERROR) {
997        return 0;
998    }
999
1000    AutoMutex lock(mHardwareLock);
1001    mHardwareStatus = AUDIO_HW_GET_INPUT_BUFFER_SIZE;
1002    struct audio_config config = {
1003        sample_rate: sampleRate,
1004        channel_mask: channelMask,
1005        format: format,
1006    };
1007    audio_hw_device_t *dev = mPrimaryHardwareDev->hwDevice();
1008    size_t size = dev->get_input_buffer_size(dev, &config);
1009    mHardwareStatus = AUDIO_HW_IDLE;
1010    return size;
1011}
1012
1013unsigned int AudioFlinger::getInputFramesLost(audio_io_handle_t ioHandle) const
1014{
1015    Mutex::Autolock _l(mLock);
1016
1017    RecordThread *recordThread = checkRecordThread_l(ioHandle);
1018    if (recordThread != NULL) {
1019        return recordThread->getInputFramesLost();
1020    }
1021    return 0;
1022}
1023
1024status_t AudioFlinger::setVoiceVolume(float value)
1025{
1026    status_t ret = initCheck();
1027    if (ret != NO_ERROR) {
1028        return ret;
1029    }
1030
1031    // check calling permissions
1032    if (!settingsAllowed()) {
1033        return PERMISSION_DENIED;
1034    }
1035
1036    AutoMutex lock(mHardwareLock);
1037    audio_hw_device_t *dev = mPrimaryHardwareDev->hwDevice();
1038    mHardwareStatus = AUDIO_HW_SET_VOICE_VOLUME;
1039    ret = dev->set_voice_volume(dev, value);
1040    mHardwareStatus = AUDIO_HW_IDLE;
1041
1042    return ret;
1043}
1044
1045status_t AudioFlinger::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames,
1046        audio_io_handle_t output) const
1047{
1048    status_t status;
1049
1050    Mutex::Autolock _l(mLock);
1051
1052    PlaybackThread *playbackThread = checkPlaybackThread_l(output);
1053    if (playbackThread != NULL) {
1054        return playbackThread->getRenderPosition(halFrames, dspFrames);
1055    }
1056
1057    return BAD_VALUE;
1058}
1059
1060void AudioFlinger::registerClient(const sp<IAudioFlingerClient>& client)
1061{
1062
1063    Mutex::Autolock _l(mLock);
1064
1065    pid_t pid = IPCThreadState::self()->getCallingPid();
1066    if (mNotificationClients.indexOfKey(pid) < 0) {
1067        sp<NotificationClient> notificationClient = new NotificationClient(this,
1068                                                                            client,
1069                                                                            pid);
1070        ALOGV("registerClient() client %p, pid %d", notificationClient.get(), pid);
1071
1072        mNotificationClients.add(pid, notificationClient);
1073
1074        sp<IBinder> binder = client->asBinder();
1075        binder->linkToDeath(notificationClient);
1076
1077        // the config change is always sent from playback or record threads to avoid deadlock
1078        // with AudioSystem::gLock
1079        for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
1080            mPlaybackThreads.valueAt(i)->sendIoConfigEvent(AudioSystem::OUTPUT_OPENED);
1081        }
1082
1083        for (size_t i = 0; i < mRecordThreads.size(); i++) {
1084            mRecordThreads.valueAt(i)->sendIoConfigEvent(AudioSystem::INPUT_OPENED);
1085        }
1086    }
1087}
1088
1089void AudioFlinger::removeNotificationClient(pid_t pid)
1090{
1091    Mutex::Autolock _l(mLock);
1092
1093    mNotificationClients.removeItem(pid);
1094
1095    ALOGV("%d died, releasing its sessions", pid);
1096    size_t num = mAudioSessionRefs.size();
1097    bool removed = false;
1098    for (size_t i = 0; i< num; ) {
1099        AudioSessionRef *ref = mAudioSessionRefs.itemAt(i);
1100        ALOGV(" pid %d @ %d", ref->mPid, i);
1101        if (ref->mPid == pid) {
1102            ALOGV(" removing entry for pid %d session %d", pid, ref->mSessionid);
1103            mAudioSessionRefs.removeAt(i);
1104            delete ref;
1105            removed = true;
1106            num--;
1107        } else {
1108            i++;
1109        }
1110    }
1111    if (removed) {
1112        purgeStaleEffects_l();
1113    }
1114}
1115
1116// audioConfigChanged_l() must be called with AudioFlinger::mLock held
1117void AudioFlinger::audioConfigChanged_l(int event, audio_io_handle_t ioHandle, const void *param2)
1118{
1119    size_t size = mNotificationClients.size();
1120    for (size_t i = 0; i < size; i++) {
1121        mNotificationClients.valueAt(i)->audioFlingerClient()->ioConfigChanged(event, ioHandle,
1122                                                                               param2);
1123    }
1124}
1125
1126// removeClient_l() must be called with AudioFlinger::mLock held
1127void AudioFlinger::removeClient_l(pid_t pid)
1128{
1129    ALOGV("removeClient_l() pid %d, tid %d, calling tid %d", pid, gettid(),
1130            IPCThreadState::self()->getCallingPid());
1131    mClients.removeItem(pid);
1132}
1133
1134// getEffectThread_l() must be called with AudioFlinger::mLock held
1135sp<AudioFlinger::PlaybackThread> AudioFlinger::getEffectThread_l(int sessionId, int EffectId)
1136{
1137    sp<PlaybackThread> thread;
1138
1139    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
1140        if (mPlaybackThreads.valueAt(i)->getEffect(sessionId, EffectId) != 0) {
1141            ALOG_ASSERT(thread == 0);
1142            thread = mPlaybackThreads.valueAt(i);
1143        }
1144    }
1145
1146    return thread;
1147}
1148
1149// ----------------------------------------------------------------------------
1150
1151AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
1152        audio_devices_t outDevice, audio_devices_t inDevice, type_t type)
1153    :   Thread(false /*canCallJava*/),
1154        mType(type),
1155        mAudioFlinger(audioFlinger), mSampleRate(0), mFrameCount(0), mNormalFrameCount(0),
1156        // mChannelMask
1157        mChannelCount(0),
1158        mFrameSize(1), mFormat(AUDIO_FORMAT_INVALID),
1159        mParamStatus(NO_ERROR),
1160        mStandby(false), mOutDevice(outDevice), mInDevice(inDevice),
1161        mAudioSource(AUDIO_SOURCE_DEFAULT), mId(id),
1162        // mName will be set by concrete (non-virtual) subclass
1163        mDeathRecipient(new PMDeathRecipient(this))
1164{
1165}
1166
1167AudioFlinger::ThreadBase::~ThreadBase()
1168{
1169    mParamCond.broadcast();
1170    // do not lock the mutex in destructor
1171    releaseWakeLock_l();
1172    if (mPowerManager != 0) {
1173        sp<IBinder> binder = mPowerManager->asBinder();
1174        binder->unlinkToDeath(mDeathRecipient);
1175    }
1176}
1177
1178void AudioFlinger::ThreadBase::exit()
1179{
1180    ALOGV("ThreadBase::exit");
1181    // do any cleanup required for exit to succeed
1182    preExit();
1183    {
1184        // This lock prevents the following race in thread (uniprocessor for illustration):
1185        //  if (!exitPending()) {
1186        //      // context switch from here to exit()
1187        //      // exit() calls requestExit(), what exitPending() observes
1188        //      // exit() calls signal(), which is dropped since no waiters
1189        //      // context switch back from exit() to here
1190        //      mWaitWorkCV.wait(...);
1191        //      // now thread is hung
1192        //  }
1193        AutoMutex lock(mLock);
1194        requestExit();
1195        mWaitWorkCV.broadcast();
1196    }
1197    // When Thread::requestExitAndWait is made virtual and this method is renamed to
1198    // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();"
1199    requestExitAndWait();
1200}
1201
1202status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
1203{
1204    status_t status;
1205
1206    ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
1207    Mutex::Autolock _l(mLock);
1208
1209    mNewParameters.add(keyValuePairs);
1210    mWaitWorkCV.signal();
1211    // wait condition with timeout in case the thread loop has exited
1212    // before the request could be processed
1213    if (mParamCond.waitRelative(mLock, kSetParametersTimeoutNs) == NO_ERROR) {
1214        status = mParamStatus;
1215        mWaitWorkCV.signal();
1216    } else {
1217        status = TIMED_OUT;
1218    }
1219    return status;
1220}
1221
1222void AudioFlinger::ThreadBase::sendIoConfigEvent(int event, int param)
1223{
1224    Mutex::Autolock _l(mLock);
1225    sendIoConfigEvent_l(event, param);
1226}
1227
1228// sendIoConfigEvent_l() must be called with ThreadBase::mLock held
1229void AudioFlinger::ThreadBase::sendIoConfigEvent_l(int event, int param)
1230{
1231    IoConfigEvent *ioEvent = new IoConfigEvent(event, param);
1232    mConfigEvents.add(static_cast<ConfigEvent *>(ioEvent));
1233    ALOGV("sendIoConfigEvent() num events %d event %d, param %d", mConfigEvents.size(), event,
1234            param);
1235    mWaitWorkCV.signal();
1236}
1237
1238// sendPrioConfigEvent_l() must be called with ThreadBase::mLock held
1239void AudioFlinger::ThreadBase::sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio)
1240{
1241    PrioConfigEvent *prioEvent = new PrioConfigEvent(pid, tid, prio);
1242    mConfigEvents.add(static_cast<ConfigEvent *>(prioEvent));
1243    ALOGV("sendPrioConfigEvent_l() num events %d pid %d, tid %d prio %d",
1244          mConfigEvents.size(), pid, tid, prio);
1245    mWaitWorkCV.signal();
1246}
1247
1248void AudioFlinger::ThreadBase::processConfigEvents()
1249{
1250    mLock.lock();
1251    while (!mConfigEvents.isEmpty()) {
1252        ALOGV("processConfigEvents() remaining events %d", mConfigEvents.size());
1253        ConfigEvent *event = mConfigEvents[0];
1254        mConfigEvents.removeAt(0);
1255        // release mLock before locking AudioFlinger mLock: lock order is always
1256        // AudioFlinger then ThreadBase to avoid cross deadlock
1257        mLock.unlock();
1258        switch(event->type()) {
1259            case CFG_EVENT_PRIO: {
1260                PrioConfigEvent *prioEvent = static_cast<PrioConfigEvent *>(event);
1261                int err = requestPriority(prioEvent->pid(), prioEvent->tid(), prioEvent->prio());
1262                if (err != 0) {
1263                    ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; "
1264                          "error %d",
1265                          prioEvent->prio(), prioEvent->pid(), prioEvent->tid(), err);
1266                }
1267            } break;
1268            case CFG_EVENT_IO: {
1269                IoConfigEvent *ioEvent = static_cast<IoConfigEvent *>(event);
1270                mAudioFlinger->mLock.lock();
1271                audioConfigChanged_l(ioEvent->event(), ioEvent->param());
1272                mAudioFlinger->mLock.unlock();
1273            } break;
1274            default:
1275                ALOGE("processConfigEvents() unknown event type %d", event->type());
1276                break;
1277        }
1278        delete event;
1279        mLock.lock();
1280    }
1281    mLock.unlock();
1282}
1283
1284void AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args)
1285{
1286    const size_t SIZE = 256;
1287    char buffer[SIZE];
1288    String8 result;
1289
1290    bool locked = tryLock(mLock);
1291    if (!locked) {
1292        snprintf(buffer, SIZE, "thread %p maybe dead locked\n", this);
1293        write(fd, buffer, strlen(buffer));
1294    }
1295
1296    snprintf(buffer, SIZE, "io handle: %d\n", mId);
1297    result.append(buffer);
1298    snprintf(buffer, SIZE, "TID: %d\n", getTid());
1299    result.append(buffer);
1300    snprintf(buffer, SIZE, "standby: %d\n", mStandby);
1301    result.append(buffer);
1302    snprintf(buffer, SIZE, "Sample rate: %u\n", mSampleRate);
1303    result.append(buffer);
1304    snprintf(buffer, SIZE, "HAL frame count: %d\n", mFrameCount);
1305    result.append(buffer);
1306    snprintf(buffer, SIZE, "Normal frame count: %d\n", mNormalFrameCount);
1307    result.append(buffer);
1308    snprintf(buffer, SIZE, "Channel Count: %d\n", mChannelCount);
1309    result.append(buffer);
1310    snprintf(buffer, SIZE, "Channel Mask: 0x%08x\n", mChannelMask);
1311    result.append(buffer);
1312    snprintf(buffer, SIZE, "Format: %d\n", mFormat);
1313    result.append(buffer);
1314    snprintf(buffer, SIZE, "Frame size: %u\n", mFrameSize);
1315    result.append(buffer);
1316
1317    snprintf(buffer, SIZE, "\nPending setParameters commands: \n");
1318    result.append(buffer);
1319    result.append(" Index Command");
1320    for (size_t i = 0; i < mNewParameters.size(); ++i) {
1321        snprintf(buffer, SIZE, "\n %02d    ", i);
1322        result.append(buffer);
1323        result.append(mNewParameters[i]);
1324    }
1325
1326    snprintf(buffer, SIZE, "\n\nPending config events: \n");
1327    result.append(buffer);
1328    for (size_t i = 0; i < mConfigEvents.size(); i++) {
1329        mConfigEvents[i]->dump(buffer, SIZE);
1330        result.append(buffer);
1331    }
1332    result.append("\n");
1333
1334    write(fd, result.string(), result.size());
1335
1336    if (locked) {
1337        mLock.unlock();
1338    }
1339}
1340
1341void AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args)
1342{
1343    const size_t SIZE = 256;
1344    char buffer[SIZE];
1345    String8 result;
1346
1347    snprintf(buffer, SIZE, "\n- %d Effect Chains:\n", mEffectChains.size());
1348    write(fd, buffer, strlen(buffer));
1349
1350    for (size_t i = 0; i < mEffectChains.size(); ++i) {
1351        sp<EffectChain> chain = mEffectChains[i];
1352        if (chain != 0) {
1353            chain->dump(fd, args);
1354        }
1355    }
1356}
1357
1358void AudioFlinger::ThreadBase::acquireWakeLock()
1359{
1360    Mutex::Autolock _l(mLock);
1361    acquireWakeLock_l();
1362}
1363
1364void AudioFlinger::ThreadBase::acquireWakeLock_l()
1365{
1366    if (mPowerManager == 0) {
1367        // use checkService() to avoid blocking if power service is not up yet
1368        sp<IBinder> binder =
1369            defaultServiceManager()->checkService(String16("power"));
1370        if (binder == 0) {
1371            ALOGW("Thread %s cannot connect to the power manager service", mName);
1372        } else {
1373            mPowerManager = interface_cast<IPowerManager>(binder);
1374            binder->linkToDeath(mDeathRecipient);
1375        }
1376    }
1377    if (mPowerManager != 0) {
1378        sp<IBinder> binder = new BBinder();
1379        status_t status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK,
1380                                                         binder,
1381                                                         String16(mName));
1382        if (status == NO_ERROR) {
1383            mWakeLockToken = binder;
1384        }
1385        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
1386    }
1387}
1388
1389void AudioFlinger::ThreadBase::releaseWakeLock()
1390{
1391    Mutex::Autolock _l(mLock);
1392    releaseWakeLock_l();
1393}
1394
1395void AudioFlinger::ThreadBase::releaseWakeLock_l()
1396{
1397    if (mWakeLockToken != 0) {
1398        ALOGV("releaseWakeLock_l() %s", mName);
1399        if (mPowerManager != 0) {
1400            mPowerManager->releaseWakeLock(mWakeLockToken, 0);
1401        }
1402        mWakeLockToken.clear();
1403    }
1404}
1405
1406void AudioFlinger::ThreadBase::clearPowerManager()
1407{
1408    Mutex::Autolock _l(mLock);
1409    releaseWakeLock_l();
1410    mPowerManager.clear();
1411}
1412
1413void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who)
1414{
1415    sp<ThreadBase> thread = mThread.promote();
1416    if (thread != 0) {
1417        thread->clearPowerManager();
1418    }
1419    ALOGW("power manager service died !!!");
1420}
1421
1422void AudioFlinger::ThreadBase::setEffectSuspended(
1423        const effect_uuid_t *type, bool suspend, int sessionId)
1424{
1425    Mutex::Autolock _l(mLock);
1426    setEffectSuspended_l(type, suspend, sessionId);
1427}
1428
1429void AudioFlinger::ThreadBase::setEffectSuspended_l(
1430        const effect_uuid_t *type, bool suspend, int sessionId)
1431{
1432    sp<EffectChain> chain = getEffectChain_l(sessionId);
1433    if (chain != 0) {
1434        if (type != NULL) {
1435            chain->setEffectSuspended_l(type, suspend);
1436        } else {
1437            chain->setEffectSuspendedAll_l(suspend);
1438        }
1439    }
1440
1441    updateSuspendedSessions_l(type, suspend, sessionId);
1442}
1443
1444void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain)
1445{
1446    ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId());
1447    if (index < 0) {
1448        return;
1449    }
1450
1451    const KeyedVector <int, sp<SuspendedSessionDesc> >& sessionEffects =
1452            mSuspendedSessions.valueAt(index);
1453
1454    for (size_t i = 0; i < sessionEffects.size(); i++) {
1455        sp<SuspendedSessionDesc> desc = sessionEffects.valueAt(i);
1456        for (int j = 0; j < desc->mRefCount; j++) {
1457            if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) {
1458                chain->setEffectSuspendedAll_l(true);
1459            } else {
1460                ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x",
1461                    desc->mType.timeLow);
1462                chain->setEffectSuspended_l(&desc->mType, true);
1463            }
1464        }
1465    }
1466}
1467
1468void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type,
1469                                                         bool suspend,
1470                                                         int sessionId)
1471{
1472    ssize_t index = mSuspendedSessions.indexOfKey(sessionId);
1473
1474    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects;
1475
1476    if (suspend) {
1477        if (index >= 0) {
1478            sessionEffects = mSuspendedSessions.valueAt(index);
1479        } else {
1480            mSuspendedSessions.add(sessionId, sessionEffects);
1481        }
1482    } else {
1483        if (index < 0) {
1484            return;
1485        }
1486        sessionEffects = mSuspendedSessions.valueAt(index);
1487    }
1488
1489
1490    int key = EffectChain::kKeyForSuspendAll;
1491    if (type != NULL) {
1492        key = type->timeLow;
1493    }
1494    index = sessionEffects.indexOfKey(key);
1495
1496    sp<SuspendedSessionDesc> desc;
1497    if (suspend) {
1498        if (index >= 0) {
1499            desc = sessionEffects.valueAt(index);
1500        } else {
1501            desc = new SuspendedSessionDesc();
1502            if (type != NULL) {
1503                desc->mType = *type;
1504            }
1505            sessionEffects.add(key, desc);
1506            ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key);
1507        }
1508        desc->mRefCount++;
1509    } else {
1510        if (index < 0) {
1511            return;
1512        }
1513        desc = sessionEffects.valueAt(index);
1514        if (--desc->mRefCount == 0) {
1515            ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key);
1516            sessionEffects.removeItemsAt(index);
1517            if (sessionEffects.isEmpty()) {
1518                ALOGV("updateSuspendedSessions_l() restore removing session %d",
1519                                 sessionId);
1520                mSuspendedSessions.removeItem(sessionId);
1521            }
1522        }
1523    }
1524    if (!sessionEffects.isEmpty()) {
1525        mSuspendedSessions.replaceValueFor(sessionId, sessionEffects);
1526    }
1527}
1528
1529void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
1530                                                            bool enabled,
1531                                                            int sessionId)
1532{
1533    Mutex::Autolock _l(mLock);
1534    checkSuspendOnEffectEnabled_l(effect, enabled, sessionId);
1535}
1536
1537void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
1538                                                            bool enabled,
1539                                                            int sessionId)
1540{
1541    if (mType != RECORD) {
1542        // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on
1543        // another session. This gives the priority to well behaved effect control panels
1544        // and applications not using global effects.
1545        // Enabling post processing in AUDIO_SESSION_OUTPUT_STAGE session does not affect
1546        // global effects
1547        if ((sessionId != AUDIO_SESSION_OUTPUT_MIX) && (sessionId != AUDIO_SESSION_OUTPUT_STAGE)) {
1548            setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX);
1549        }
1550    }
1551
1552    sp<EffectChain> chain = getEffectChain_l(sessionId);
1553    if (chain != 0) {
1554        chain->checkSuspendOnEffectEnabled(effect, enabled);
1555    }
1556}
1557
1558// ----------------------------------------------------------------------------
1559
1560AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger,
1561                                             AudioStreamOut* output,
1562                                             audio_io_handle_t id,
1563                                             audio_devices_t device,
1564                                             type_t type)
1565    :   ThreadBase(audioFlinger, id, device, AUDIO_DEVICE_NONE, type),
1566        mMixBuffer(NULL), mSuspended(0), mBytesWritten(0),
1567        // mStreamTypes[] initialized in constructor body
1568        mOutput(output),
1569        mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
1570        mMixerStatus(MIXER_IDLE),
1571        mMixerStatusIgnoringFastTracks(MIXER_IDLE),
1572        standbyDelay(AudioFlinger::mStandbyTimeInNsecs),
1573        mScreenState(gScreenState),
1574        // index 0 is reserved for normal mixer's submix
1575        mFastTrackAvailMask(((1 << FastMixerState::kMaxFastTracks) - 1) & ~1)
1576{
1577    snprintf(mName, kNameLength, "AudioOut_%X", id);
1578
1579    // Assumes constructor is called by AudioFlinger with it's mLock held, but
1580    // it would be safer to explicitly pass initial masterVolume/masterMute as
1581    // parameter.
1582    //
1583    // If the HAL we are using has support for master volume or master mute,
1584    // then do not attenuate or mute during mixing (just leave the volume at 1.0
1585    // and the mute set to false).
1586    mMasterVolume = audioFlinger->masterVolume_l();
1587    mMasterMute = audioFlinger->masterMute_l();
1588    if (mOutput && mOutput->audioHwDev) {
1589        if (mOutput->audioHwDev->canSetMasterVolume()) {
1590            mMasterVolume = 1.0;
1591        }
1592
1593        if (mOutput->audioHwDev->canSetMasterMute()) {
1594            mMasterMute = false;
1595        }
1596    }
1597
1598    readOutputParameters();
1599
1600    // mStreamTypes[AUDIO_STREAM_CNT] is initialized by stream_type_t default constructor
1601    // There is no AUDIO_STREAM_MIN, and ++ operator does not compile
1602    for (audio_stream_type_t stream = (audio_stream_type_t) 0; stream < AUDIO_STREAM_CNT;
1603            stream = (audio_stream_type_t) (stream + 1)) {
1604        mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream);
1605        mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream);
1606    }
1607    // mStreamTypes[AUDIO_STREAM_CNT] exists but isn't explicitly initialized here,
1608    // because mAudioFlinger doesn't have one to copy from
1609}
1610
1611AudioFlinger::PlaybackThread::~PlaybackThread()
1612{
1613    delete [] mMixBuffer;
1614}
1615
1616void AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
1617{
1618    dumpInternals(fd, args);
1619    dumpTracks(fd, args);
1620    dumpEffectChains(fd, args);
1621}
1622
1623void AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args)
1624{
1625    const size_t SIZE = 256;
1626    char buffer[SIZE];
1627    String8 result;
1628
1629    result.appendFormat("Output thread %p stream volumes in dB:\n    ", this);
1630    for (int i = 0; i < AUDIO_STREAM_CNT; ++i) {
1631        const stream_type_t *st = &mStreamTypes[i];
1632        if (i > 0) {
1633            result.appendFormat(", ");
1634        }
1635        result.appendFormat("%d:%.2g", i, 20.0 * log10(st->volume));
1636        if (st->mute) {
1637            result.append("M");
1638        }
1639    }
1640    result.append("\n");
1641    write(fd, result.string(), result.length());
1642    result.clear();
1643
1644    snprintf(buffer, SIZE, "Output thread %p tracks\n", this);
1645    result.append(buffer);
1646    Track::appendDumpHeader(result);
1647    for (size_t i = 0; i < mTracks.size(); ++i) {
1648        sp<Track> track = mTracks[i];
1649        if (track != 0) {
1650            track->dump(buffer, SIZE);
1651            result.append(buffer);
1652        }
1653    }
1654
1655    snprintf(buffer, SIZE, "Output thread %p active tracks\n", this);
1656    result.append(buffer);
1657    Track::appendDumpHeader(result);
1658    for (size_t i = 0; i < mActiveTracks.size(); ++i) {
1659        sp<Track> track = mActiveTracks[i].promote();
1660        if (track != 0) {
1661            track->dump(buffer, SIZE);
1662            result.append(buffer);
1663        }
1664    }
1665    write(fd, result.string(), result.size());
1666
1667    // These values are "raw"; they will wrap around.  See prepareTracks_l() for a better way.
1668    FastTrackUnderruns underruns = getFastTrackUnderruns(0);
1669    fdprintf(fd, "Normal mixer raw underrun counters: partial=%u empty=%u\n",
1670            underruns.mBitFields.mPartial, underruns.mBitFields.mEmpty);
1671}
1672
1673void AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
1674{
1675    const size_t SIZE = 256;
1676    char buffer[SIZE];
1677    String8 result;
1678
1679    snprintf(buffer, SIZE, "\nOutput thread %p internals\n", this);
1680    result.append(buffer);
1681    snprintf(buffer, SIZE, "last write occurred (msecs): %llu\n",
1682            ns2ms(systemTime() - mLastWriteTime));
1683    result.append(buffer);
1684    snprintf(buffer, SIZE, "total writes: %d\n", mNumWrites);
1685    result.append(buffer);
1686    snprintf(buffer, SIZE, "delayed writes: %d\n", mNumDelayedWrites);
1687    result.append(buffer);
1688    snprintf(buffer, SIZE, "blocked in write: %d\n", mInWrite);
1689    result.append(buffer);
1690    snprintf(buffer, SIZE, "suspend count: %d\n", mSuspended);
1691    result.append(buffer);
1692    snprintf(buffer, SIZE, "mix buffer : %p\n", mMixBuffer);
1693    result.append(buffer);
1694    write(fd, result.string(), result.size());
1695    fdprintf(fd, "Fast track availMask=%#x\n", mFastTrackAvailMask);
1696
1697    dumpBase(fd, args);
1698}
1699
1700// Thread virtuals
1701status_t AudioFlinger::PlaybackThread::readyToRun()
1702{
1703    status_t status = initCheck();
1704    if (status == NO_ERROR) {
1705        ALOGI("AudioFlinger's thread %p ready to run", this);
1706    } else {
1707        ALOGE("No working audio driver found.");
1708    }
1709    return status;
1710}
1711
1712void AudioFlinger::PlaybackThread::onFirstRef()
1713{
1714    run(mName, ANDROID_PRIORITY_URGENT_AUDIO);
1715}
1716
1717// ThreadBase virtuals
1718void AudioFlinger::PlaybackThread::preExit()
1719{
1720    ALOGV("  preExit()");
1721    // FIXME this is using hard-coded strings but in the future, this functionality will be
1722    //       converted to use audio HAL extensions required to support tunneling
1723    mOutput->stream->common.set_parameters(&mOutput->stream->common, "exiting=1");
1724}
1725
1726// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
1727sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l(
1728        const sp<AudioFlinger::Client>& client,
1729        audio_stream_type_t streamType,
1730        uint32_t sampleRate,
1731        audio_format_t format,
1732        audio_channel_mask_t channelMask,
1733        size_t frameCount,
1734        const sp<IMemory>& sharedBuffer,
1735        int sessionId,
1736        IAudioFlinger::track_flags_t *flags,
1737        pid_t tid,
1738        status_t *status)
1739{
1740    sp<Track> track;
1741    status_t lStatus;
1742
1743    bool isTimed = (*flags & IAudioFlinger::TRACK_TIMED) != 0;
1744
1745    // client expresses a preference for FAST, but we get the final say
1746    if (*flags & IAudioFlinger::TRACK_FAST) {
1747      if (
1748            // not timed
1749            (!isTimed) &&
1750            // either of these use cases:
1751            (
1752              // use case 1: shared buffer with any frame count
1753              (
1754                (sharedBuffer != 0)
1755              ) ||
1756              // use case 2: callback handler and frame count is default or at least as large as HAL
1757              (
1758                (tid != -1) &&
1759                ((frameCount == 0) ||
1760                (frameCount >= (mFrameCount * kFastTrackMultiplier)))
1761              )
1762            ) &&
1763            // PCM data
1764            audio_is_linear_pcm(format) &&
1765            // mono or stereo
1766            ( (channelMask == AUDIO_CHANNEL_OUT_MONO) ||
1767              (channelMask == AUDIO_CHANNEL_OUT_STEREO) ) &&
1768#ifndef FAST_TRACKS_AT_NON_NATIVE_SAMPLE_RATE
1769            // hardware sample rate
1770            (sampleRate == mSampleRate) &&
1771#endif
1772            // normal mixer has an associated fast mixer
1773            hasFastMixer() &&
1774            // there are sufficient fast track slots available
1775            (mFastTrackAvailMask != 0)
1776            // FIXME test that MixerThread for this fast track has a capable output HAL
1777            // FIXME add a permission test also?
1778        ) {
1779        // if frameCount not specified, then it defaults to fast mixer (HAL) frame count
1780        if (frameCount == 0) {
1781            frameCount = mFrameCount * kFastTrackMultiplier;
1782        }
1783        ALOGV("AUDIO_OUTPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
1784                frameCount, mFrameCount);
1785      } else {
1786        ALOGV("AUDIO_OUTPUT_FLAG_FAST denied: isTimed=%d sharedBuffer=%p frameCount=%d "
1787                "mFrameCount=%d format=%d isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
1788                "hasFastMixer=%d tid=%d fastTrackAvailMask=%#x",
1789                isTimed, sharedBuffer.get(), frameCount, mFrameCount, format,
1790                audio_is_linear_pcm(format),
1791                channelMask, sampleRate, mSampleRate, hasFastMixer(), tid, mFastTrackAvailMask);
1792        *flags &= ~IAudioFlinger::TRACK_FAST;
1793        // For compatibility with AudioTrack calculation, buffer depth is forced
1794        // to be at least 2 x the normal mixer frame count and cover audio hardware latency.
1795        // This is probably too conservative, but legacy application code may depend on it.
1796        // If you change this calculation, also review the start threshold which is related.
1797        uint32_t latencyMs = mOutput->stream->get_latency(mOutput->stream);
1798        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
1799        if (minBufCount < 2) {
1800            minBufCount = 2;
1801        }
1802        size_t minFrameCount = mNormalFrameCount * minBufCount;
1803        if (frameCount < minFrameCount) {
1804            frameCount = minFrameCount;
1805        }
1806      }
1807    }
1808
1809    if (mType == DIRECT) {
1810        if ((format & AUDIO_FORMAT_MAIN_MASK) == AUDIO_FORMAT_PCM) {
1811            if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1812                ALOGE("createTrack_l() Bad parameter: sampleRate %u format %d, channelMask 0x%08x "
1813                        "for output %p with format %d",
1814                        sampleRate, format, channelMask, mOutput, mFormat);
1815                lStatus = BAD_VALUE;
1816                goto Exit;
1817            }
1818        }
1819    } else {
1820        // Resampler implementation limits input sampling rate to 2 x output sampling rate.
1821        if (sampleRate > mSampleRate*2) {
1822            ALOGE("Sample rate out of range: %u mSampleRate %u", sampleRate, mSampleRate);
1823            lStatus = BAD_VALUE;
1824            goto Exit;
1825        }
1826    }
1827
1828    lStatus = initCheck();
1829    if (lStatus != NO_ERROR) {
1830        ALOGE("Audio driver not initialized.");
1831        goto Exit;
1832    }
1833
1834    { // scope for mLock
1835        Mutex::Autolock _l(mLock);
1836
1837        // all tracks in same audio session must share the same routing strategy otherwise
1838        // conflicts will happen when tracks are moved from one output to another by audio policy
1839        // manager
1840        uint32_t strategy = AudioSystem::getStrategyForStream(streamType);
1841        for (size_t i = 0; i < mTracks.size(); ++i) {
1842            sp<Track> t = mTracks[i];
1843            if (t != 0 && !t->isOutputTrack()) {
1844                uint32_t actual = AudioSystem::getStrategyForStream(t->streamType());
1845                if (sessionId == t->sessionId() && strategy != actual) {
1846                    ALOGE("createTrack_l() mismatched strategy; expected %u but found %u",
1847                            strategy, actual);
1848                    lStatus = BAD_VALUE;
1849                    goto Exit;
1850                }
1851            }
1852        }
1853
1854        if (!isTimed) {
1855            track = new Track(this, client, streamType, sampleRate, format,
1856                    channelMask, frameCount, sharedBuffer, sessionId, *flags);
1857        } else {
1858            track = TimedTrack::create(this, client, streamType, sampleRate, format,
1859                    channelMask, frameCount, sharedBuffer, sessionId);
1860        }
1861        if (track == 0 || track->getCblk() == NULL || track->name() < 0) {
1862            lStatus = NO_MEMORY;
1863            goto Exit;
1864        }
1865        mTracks.add(track);
1866
1867        sp<EffectChain> chain = getEffectChain_l(sessionId);
1868        if (chain != 0) {
1869            ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
1870            track->setMainBuffer(chain->inBuffer());
1871            chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType()));
1872            chain->incTrackCnt();
1873        }
1874
1875        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
1876            pid_t callingPid = IPCThreadState::self()->getCallingPid();
1877            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
1878            // so ask activity manager to do this on our behalf
1879            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
1880        }
1881    }
1882
1883    lStatus = NO_ERROR;
1884
1885Exit:
1886    if (status) {
1887        *status = lStatus;
1888    }
1889    return track;
1890}
1891
1892uint32_t AudioFlinger::MixerThread::correctLatency(uint32_t latency) const
1893{
1894    if (mFastMixer != NULL) {
1895        MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
1896        latency += (pipe->getAvgFrames() * 1000) / mSampleRate;
1897    }
1898    return latency;
1899}
1900
1901uint32_t AudioFlinger::PlaybackThread::correctLatency(uint32_t latency) const
1902{
1903    return latency;
1904}
1905
1906uint32_t AudioFlinger::PlaybackThread::latency() const
1907{
1908    Mutex::Autolock _l(mLock);
1909    return latency_l();
1910}
1911uint32_t AudioFlinger::PlaybackThread::latency_l() const
1912{
1913    if (initCheck() == NO_ERROR) {
1914        return correctLatency(mOutput->stream->get_latency(mOutput->stream));
1915    } else {
1916        return 0;
1917    }
1918}
1919
1920void AudioFlinger::PlaybackThread::setMasterVolume(float value)
1921{
1922    Mutex::Autolock _l(mLock);
1923    // Don't apply master volume in SW if our HAL can do it for us.
1924    if (mOutput && mOutput->audioHwDev &&
1925        mOutput->audioHwDev->canSetMasterVolume()) {
1926        mMasterVolume = 1.0;
1927    } else {
1928        mMasterVolume = value;
1929    }
1930}
1931
1932void AudioFlinger::PlaybackThread::setMasterMute(bool muted)
1933{
1934    Mutex::Autolock _l(mLock);
1935    // Don't apply master mute in SW if our HAL can do it for us.
1936    if (mOutput && mOutput->audioHwDev &&
1937        mOutput->audioHwDev->canSetMasterMute()) {
1938        mMasterMute = false;
1939    } else {
1940        mMasterMute = muted;
1941    }
1942}
1943
1944void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value)
1945{
1946    Mutex::Autolock _l(mLock);
1947    mStreamTypes[stream].volume = value;
1948}
1949
1950void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted)
1951{
1952    Mutex::Autolock _l(mLock);
1953    mStreamTypes[stream].mute = muted;
1954}
1955
1956float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const
1957{
1958    Mutex::Autolock _l(mLock);
1959    return mStreamTypes[stream].volume;
1960}
1961
1962// addTrack_l() must be called with ThreadBase::mLock held
1963status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
1964{
1965    status_t status = ALREADY_EXISTS;
1966
1967    // set retry count for buffer fill
1968    track->mRetryCount = kMaxTrackStartupRetries;
1969    if (mActiveTracks.indexOf(track) < 0) {
1970        // the track is newly added, make sure it fills up all its
1971        // buffers before playing. This is to ensure the client will
1972        // effectively get the latency it requested.
1973        track->mFillingUpStatus = Track::FS_FILLING;
1974        track->mResetDone = false;
1975        track->mPresentationCompleteFrames = 0;
1976        mActiveTracks.add(track);
1977        if (track->mainBuffer() != mMixBuffer) {
1978            sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1979            if (chain != 0) {
1980                ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(),
1981                        track->sessionId());
1982                chain->incActiveTrackCnt();
1983            }
1984        }
1985
1986        status = NO_ERROR;
1987    }
1988
1989    ALOGV("mWaitWorkCV.broadcast");
1990    mWaitWorkCV.broadcast();
1991
1992    return status;
1993}
1994
1995// destroyTrack_l() must be called with ThreadBase::mLock held
1996void AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
1997{
1998    track->mState = TrackBase::TERMINATED;
1999    // active tracks are removed by threadLoop()
2000    if (mActiveTracks.indexOf(track) < 0) {
2001        removeTrack_l(track);
2002    }
2003}
2004
2005void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track)
2006{
2007    track->triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
2008    mTracks.remove(track);
2009    deleteTrackName_l(track->name());
2010    // redundant as track is about to be destroyed, for dumpsys only
2011    track->mName = -1;
2012    if (track->isFastTrack()) {
2013        int index = track->mFastIndex;
2014        ALOG_ASSERT(0 < index && index < (int)FastMixerState::kMaxFastTracks);
2015        ALOG_ASSERT(!(mFastTrackAvailMask & (1 << index)));
2016        mFastTrackAvailMask |= 1 << index;
2017        // redundant as track is about to be destroyed, for dumpsys only
2018        track->mFastIndex = -1;
2019    }
2020    sp<EffectChain> chain = getEffectChain_l(track->sessionId());
2021    if (chain != 0) {
2022        chain->decTrackCnt();
2023    }
2024}
2025
2026String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
2027{
2028    String8 out_s8 = String8("");
2029    char *s;
2030
2031    Mutex::Autolock _l(mLock);
2032    if (initCheck() != NO_ERROR) {
2033        return out_s8;
2034    }
2035
2036    s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string());
2037    out_s8 = String8(s);
2038    free(s);
2039    return out_s8;
2040}
2041
2042// audioConfigChanged_l() must be called with AudioFlinger::mLock held
2043void AudioFlinger::PlaybackThread::audioConfigChanged_l(int event, int param) {
2044    AudioSystem::OutputDescriptor desc;
2045    void *param2 = NULL;
2046
2047    ALOGV("PlaybackThread::audioConfigChanged_l, thread %p, event %d, param %d", this, event,
2048            param);
2049
2050    switch (event) {
2051    case AudioSystem::OUTPUT_OPENED:
2052    case AudioSystem::OUTPUT_CONFIG_CHANGED:
2053        desc.channels = mChannelMask;
2054        desc.samplingRate = mSampleRate;
2055        desc.format = mFormat;
2056        desc.frameCount = mNormalFrameCount; // FIXME see
2057                                             // AudioFlinger::frameCount(audio_io_handle_t)
2058        desc.latency = latency();
2059        param2 = &desc;
2060        break;
2061
2062    case AudioSystem::STREAM_CONFIG_CHANGED:
2063        param2 = &param;
2064    case AudioSystem::OUTPUT_CLOSED:
2065    default:
2066        break;
2067    }
2068    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
2069}
2070
2071void AudioFlinger::PlaybackThread::readOutputParameters()
2072{
2073    mSampleRate = mOutput->stream->common.get_sample_rate(&mOutput->stream->common);
2074    mChannelMask = mOutput->stream->common.get_channels(&mOutput->stream->common);
2075    mChannelCount = (uint16_t)popcount(mChannelMask);
2076    mFormat = mOutput->stream->common.get_format(&mOutput->stream->common);
2077    mFrameSize = audio_stream_frame_size(&mOutput->stream->common);
2078    mFrameCount = mOutput->stream->common.get_buffer_size(&mOutput->stream->common) / mFrameSize;
2079    if (mFrameCount & 15) {
2080        ALOGW("HAL output buffer size is %u frames but AudioMixer requires multiples of 16 frames",
2081                mFrameCount);
2082    }
2083
2084    // Calculate size of normal mix buffer relative to the HAL output buffer size
2085    double multiplier = 1.0;
2086    if (mType == MIXER && (kUseFastMixer == FastMixer_Static ||
2087            kUseFastMixer == FastMixer_Dynamic)) {
2088        size_t minNormalFrameCount = (kMinNormalMixBufferSizeMs * mSampleRate) / 1000;
2089        size_t maxNormalFrameCount = (kMaxNormalMixBufferSizeMs * mSampleRate) / 1000;
2090        // round up minimum and round down maximum to nearest 16 frames to satisfy AudioMixer
2091        minNormalFrameCount = (minNormalFrameCount + 15) & ~15;
2092        maxNormalFrameCount = maxNormalFrameCount & ~15;
2093        if (maxNormalFrameCount < minNormalFrameCount) {
2094            maxNormalFrameCount = minNormalFrameCount;
2095        }
2096        multiplier = (double) minNormalFrameCount / (double) mFrameCount;
2097        if (multiplier <= 1.0) {
2098            multiplier = 1.0;
2099        } else if (multiplier <= 2.0) {
2100            if (2 * mFrameCount <= maxNormalFrameCount) {
2101                multiplier = 2.0;
2102            } else {
2103                multiplier = (double) maxNormalFrameCount / (double) mFrameCount;
2104            }
2105        } else {
2106            // prefer an even multiplier, for compatibility with doubling of fast tracks due to HAL
2107            // SRC (it would be unusual for the normal mix buffer size to not be a multiple of fast
2108            // track, but we sometimes have to do this to satisfy the maximum frame count
2109            // constraint)
2110            // FIXME this rounding up should not be done if no HAL SRC
2111            uint32_t truncMult = (uint32_t) multiplier;
2112            if ((truncMult & 1)) {
2113                if ((truncMult + 1) * mFrameCount <= maxNormalFrameCount) {
2114                    ++truncMult;
2115                }
2116            }
2117            multiplier = (double) truncMult;
2118        }
2119    }
2120    mNormalFrameCount = multiplier * mFrameCount;
2121    // round up to nearest 16 frames to satisfy AudioMixer
2122    mNormalFrameCount = (mNormalFrameCount + 15) & ~15;
2123    ALOGI("HAL output buffer size %u frames, normal mix buffer size %u frames", mFrameCount,
2124            mNormalFrameCount);
2125
2126    delete[] mMixBuffer;
2127    mMixBuffer = new int16_t[mNormalFrameCount * mChannelCount];
2128    memset(mMixBuffer, 0, mNormalFrameCount * mChannelCount * sizeof(int16_t));
2129
2130    // force reconfiguration of effect chains and engines to take new buffer size and audio
2131    // parameters into account
2132    // Note that mLock is not held when readOutputParameters() is called from the constructor
2133    // but in this case nothing is done below as no audio sessions have effect yet so it doesn't
2134    // matter.
2135    // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
2136    Vector< sp<EffectChain> > effectChains = mEffectChains;
2137    for (size_t i = 0; i < effectChains.size(); i ++) {
2138        mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
2139    }
2140}
2141
2142
2143status_t AudioFlinger::PlaybackThread::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames)
2144{
2145    if (halFrames == NULL || dspFrames == NULL) {
2146        return BAD_VALUE;
2147    }
2148    Mutex::Autolock _l(mLock);
2149    if (initCheck() != NO_ERROR) {
2150        return INVALID_OPERATION;
2151    }
2152    *halFrames = mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
2153
2154    if (isSuspended()) {
2155        // return an estimation of rendered frames when the output is suspended
2156        int32_t frames = mBytesWritten - latency_l();
2157        if (frames < 0) {
2158            frames = 0;
2159        }
2160        *dspFrames = (uint32_t)frames;
2161        return NO_ERROR;
2162    } else {
2163        return mOutput->stream->get_render_position(mOutput->stream, dspFrames);
2164    }
2165}
2166
2167uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId) const
2168{
2169    Mutex::Autolock _l(mLock);
2170    uint32_t result = 0;
2171    if (getEffectChain_l(sessionId) != 0) {
2172        result = EFFECT_SESSION;
2173    }
2174
2175    for (size_t i = 0; i < mTracks.size(); ++i) {
2176        sp<Track> track = mTracks[i];
2177        if (sessionId == track->sessionId() &&
2178                !(track->mCblk->flags & CBLK_INVALID)) {
2179            result |= TRACK_SESSION;
2180            break;
2181        }
2182    }
2183
2184    return result;
2185}
2186
2187uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId)
2188{
2189    // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
2190    // it is moved to correct output by audio policy manager when A2DP is connected or disconnected
2191    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
2192        return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
2193    }
2194    for (size_t i = 0; i < mTracks.size(); i++) {
2195        sp<Track> track = mTracks[i];
2196        if (sessionId == track->sessionId() &&
2197                !(track->mCblk->flags & CBLK_INVALID)) {
2198            return AudioSystem::getStrategyForStream(track->streamType());
2199        }
2200    }
2201    return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
2202}
2203
2204
2205AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const
2206{
2207    Mutex::Autolock _l(mLock);
2208    return mOutput;
2209}
2210
2211AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput()
2212{
2213    Mutex::Autolock _l(mLock);
2214    AudioStreamOut *output = mOutput;
2215    mOutput = NULL;
2216    // FIXME FastMixer might also have a raw ptr to mOutputSink;
2217    //       must push a NULL and wait for ack
2218    mOutputSink.clear();
2219    mPipeSink.clear();
2220    mNormalSink.clear();
2221    return output;
2222}
2223
2224// this method must always be called either with ThreadBase mLock held or inside the thread loop
2225audio_stream_t* AudioFlinger::PlaybackThread::stream() const
2226{
2227    if (mOutput == NULL) {
2228        return NULL;
2229    }
2230    return &mOutput->stream->common;
2231}
2232
2233uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() const
2234{
2235    return (uint32_t)((uint32_t)((mNormalFrameCount * 1000) / mSampleRate) * 1000);
2236}
2237
2238status_t AudioFlinger::PlaybackThread::setSyncEvent(const sp<SyncEvent>& event)
2239{
2240    if (!isValidSyncEvent(event)) {
2241        return BAD_VALUE;
2242    }
2243
2244    Mutex::Autolock _l(mLock);
2245
2246    for (size_t i = 0; i < mTracks.size(); ++i) {
2247        sp<Track> track = mTracks[i];
2248        if (event->triggerSession() == track->sessionId()) {
2249            (void) track->setSyncEvent(event);
2250            return NO_ERROR;
2251        }
2252    }
2253
2254    return NAME_NOT_FOUND;
2255}
2256
2257bool AudioFlinger::PlaybackThread::isValidSyncEvent(const sp<SyncEvent>& event) const
2258{
2259    return event->type() == AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE;
2260}
2261
2262void AudioFlinger::PlaybackThread::threadLoop_removeTracks(
2263        const Vector< sp<Track> >& tracksToRemove)
2264{
2265    size_t count = tracksToRemove.size();
2266    if (CC_UNLIKELY(count)) {
2267        for (size_t i = 0 ; i < count ; i++) {
2268            const sp<Track>& track = tracksToRemove.itemAt(i);
2269            if ((track->sharedBuffer() != 0) &&
2270                    (track->mState == TrackBase::ACTIVE || track->mState == TrackBase::RESUMING)) {
2271                AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
2272            }
2273        }
2274    }
2275
2276}
2277
2278// ----------------------------------------------------------------------------
2279
2280AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
2281        audio_io_handle_t id, audio_devices_t device, type_t type)
2282    :   PlaybackThread(audioFlinger, output, id, device, type),
2283        // mAudioMixer below
2284        // mFastMixer below
2285        mFastMixerFutex(0)
2286        // mOutputSink below
2287        // mPipeSink below
2288        // mNormalSink below
2289{
2290    ALOGV("MixerThread() id=%d device=%#x type=%d", id, device, type);
2291    ALOGV("mSampleRate=%u, mChannelMask=%#x, mChannelCount=%d, mFormat=%d, mFrameSize=%u, "
2292            "mFrameCount=%d, mNormalFrameCount=%d",
2293            mSampleRate, mChannelMask, mChannelCount, mFormat, mFrameSize, mFrameCount,
2294            mNormalFrameCount);
2295    mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
2296
2297    // FIXME - Current mixer implementation only supports stereo output
2298    if (mChannelCount != FCC_2) {
2299        ALOGE("Invalid audio hardware channel count %d", mChannelCount);
2300    }
2301
2302    // create an NBAIO sink for the HAL output stream, and negotiate
2303    mOutputSink = new AudioStreamOutSink(output->stream);
2304    size_t numCounterOffers = 0;
2305    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount)};
2306    ssize_t index = mOutputSink->negotiate(offers, 1, NULL, numCounterOffers);
2307    ALOG_ASSERT(index == 0);
2308
2309    // initialize fast mixer depending on configuration
2310    bool initFastMixer;
2311    switch (kUseFastMixer) {
2312    case FastMixer_Never:
2313        initFastMixer = false;
2314        break;
2315    case FastMixer_Always:
2316        initFastMixer = true;
2317        break;
2318    case FastMixer_Static:
2319    case FastMixer_Dynamic:
2320        initFastMixer = mFrameCount < mNormalFrameCount;
2321        break;
2322    }
2323    if (initFastMixer) {
2324
2325        // create a MonoPipe to connect our submix to FastMixer
2326        NBAIO_Format format = mOutputSink->format();
2327        // This pipe depth compensates for scheduling latency of the normal mixer thread.
2328        // When it wakes up after a maximum latency, it runs a few cycles quickly before
2329        // finally blocking.  Note the pipe implementation rounds up the request to a power of 2.
2330        MonoPipe *monoPipe = new MonoPipe(mNormalFrameCount * 4, format, true /*writeCanBlock*/);
2331        const NBAIO_Format offers[1] = {format};
2332        size_t numCounterOffers = 0;
2333        ssize_t index = monoPipe->negotiate(offers, 1, NULL, numCounterOffers);
2334        ALOG_ASSERT(index == 0);
2335        monoPipe->setAvgFrames((mScreenState & 1) ?
2336                (monoPipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2337        mPipeSink = monoPipe;
2338
2339#ifdef TEE_SINK_FRAMES
2340        // create a Pipe to archive a copy of FastMixer's output for dumpsys
2341        Pipe *teeSink = new Pipe(TEE_SINK_FRAMES, format);
2342        numCounterOffers = 0;
2343        index = teeSink->negotiate(offers, 1, NULL, numCounterOffers);
2344        ALOG_ASSERT(index == 0);
2345        mTeeSink = teeSink;
2346        PipeReader *teeSource = new PipeReader(*teeSink);
2347        numCounterOffers = 0;
2348        index = teeSource->negotiate(offers, 1, NULL, numCounterOffers);
2349        ALOG_ASSERT(index == 0);
2350        mTeeSource = teeSource;
2351#endif
2352
2353        // create fast mixer and configure it initially with just one fast track for our submix
2354        mFastMixer = new FastMixer();
2355        FastMixerStateQueue *sq = mFastMixer->sq();
2356#ifdef STATE_QUEUE_DUMP
2357        sq->setObserverDump(&mStateQueueObserverDump);
2358        sq->setMutatorDump(&mStateQueueMutatorDump);
2359#endif
2360        FastMixerState *state = sq->begin();
2361        FastTrack *fastTrack = &state->mFastTracks[0];
2362        // wrap the source side of the MonoPipe to make it an AudioBufferProvider
2363        fastTrack->mBufferProvider = new SourceAudioBufferProvider(new MonoPipeReader(monoPipe));
2364        fastTrack->mVolumeProvider = NULL;
2365        fastTrack->mGeneration++;
2366        state->mFastTracksGen++;
2367        state->mTrackMask = 1;
2368        // fast mixer will use the HAL output sink
2369        state->mOutputSink = mOutputSink.get();
2370        state->mOutputSinkGen++;
2371        state->mFrameCount = mFrameCount;
2372        state->mCommand = FastMixerState::COLD_IDLE;
2373        // already done in constructor initialization list
2374        //mFastMixerFutex = 0;
2375        state->mColdFutexAddr = &mFastMixerFutex;
2376        state->mColdGen++;
2377        state->mDumpState = &mFastMixerDumpState;
2378        state->mTeeSink = mTeeSink.get();
2379        sq->end();
2380        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2381
2382        // start the fast mixer
2383        mFastMixer->run("FastMixer", PRIORITY_URGENT_AUDIO);
2384        pid_t tid = mFastMixer->getTid();
2385        int err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2386        if (err != 0) {
2387            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2388                    kPriorityFastMixer, getpid_cached, tid, err);
2389        }
2390
2391#ifdef AUDIO_WATCHDOG
2392        // create and start the watchdog
2393        mAudioWatchdog = new AudioWatchdog();
2394        mAudioWatchdog->setDump(&mAudioWatchdogDump);
2395        mAudioWatchdog->run("AudioWatchdog", PRIORITY_URGENT_AUDIO);
2396        tid = mAudioWatchdog->getTid();
2397        err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2398        if (err != 0) {
2399            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2400                    kPriorityFastMixer, getpid_cached, tid, err);
2401        }
2402#endif
2403
2404    } else {
2405        mFastMixer = NULL;
2406    }
2407
2408    switch (kUseFastMixer) {
2409    case FastMixer_Never:
2410    case FastMixer_Dynamic:
2411        mNormalSink = mOutputSink;
2412        break;
2413    case FastMixer_Always:
2414        mNormalSink = mPipeSink;
2415        break;
2416    case FastMixer_Static:
2417        mNormalSink = initFastMixer ? mPipeSink : mOutputSink;
2418        break;
2419    }
2420}
2421
2422AudioFlinger::MixerThread::~MixerThread()
2423{
2424    if (mFastMixer != NULL) {
2425        FastMixerStateQueue *sq = mFastMixer->sq();
2426        FastMixerState *state = sq->begin();
2427        if (state->mCommand == FastMixerState::COLD_IDLE) {
2428            int32_t old = android_atomic_inc(&mFastMixerFutex);
2429            if (old == -1) {
2430                __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2431            }
2432        }
2433        state->mCommand = FastMixerState::EXIT;
2434        sq->end();
2435        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2436        mFastMixer->join();
2437        // Though the fast mixer thread has exited, it's state queue is still valid.
2438        // We'll use that extract the final state which contains one remaining fast track
2439        // corresponding to our sub-mix.
2440        state = sq->begin();
2441        ALOG_ASSERT(state->mTrackMask == 1);
2442        FastTrack *fastTrack = &state->mFastTracks[0];
2443        ALOG_ASSERT(fastTrack->mBufferProvider != NULL);
2444        delete fastTrack->mBufferProvider;
2445        sq->end(false /*didModify*/);
2446        delete mFastMixer;
2447#ifdef AUDIO_WATCHDOG
2448        if (mAudioWatchdog != 0) {
2449            mAudioWatchdog->requestExit();
2450            mAudioWatchdog->requestExitAndWait();
2451            mAudioWatchdog.clear();
2452        }
2453#endif
2454    }
2455    delete mAudioMixer;
2456}
2457
2458class CpuStats {
2459public:
2460    CpuStats();
2461    void sample(const String8 &title);
2462#ifdef DEBUG_CPU_USAGE
2463private:
2464    ThreadCpuUsage mCpuUsage;           // instantaneous thread CPU usage in wall clock ns
2465    CentralTendencyStatistics mWcStats; // statistics on thread CPU usage in wall clock ns
2466
2467    CentralTendencyStatistics mHzStats; // statistics on thread CPU usage in cycles
2468
2469    int mCpuNum;                        // thread's current CPU number
2470    int mCpukHz;                        // frequency of thread's current CPU in kHz
2471#endif
2472};
2473
2474CpuStats::CpuStats()
2475#ifdef DEBUG_CPU_USAGE
2476    : mCpuNum(-1), mCpukHz(-1)
2477#endif
2478{
2479}
2480
2481void CpuStats::sample(const String8 &title) {
2482#ifdef DEBUG_CPU_USAGE
2483    // get current thread's delta CPU time in wall clock ns
2484    double wcNs;
2485    bool valid = mCpuUsage.sampleAndEnable(wcNs);
2486
2487    // record sample for wall clock statistics
2488    if (valid) {
2489        mWcStats.sample(wcNs);
2490    }
2491
2492    // get the current CPU number
2493    int cpuNum = sched_getcpu();
2494
2495    // get the current CPU frequency in kHz
2496    int cpukHz = mCpuUsage.getCpukHz(cpuNum);
2497
2498    // check if either CPU number or frequency changed
2499    if (cpuNum != mCpuNum || cpukHz != mCpukHz) {
2500        mCpuNum = cpuNum;
2501        mCpukHz = cpukHz;
2502        // ignore sample for purposes of cycles
2503        valid = false;
2504    }
2505
2506    // if no change in CPU number or frequency, then record sample for cycle statistics
2507    if (valid && mCpukHz > 0) {
2508        double cycles = wcNs * cpukHz * 0.000001;
2509        mHzStats.sample(cycles);
2510    }
2511
2512    unsigned n = mWcStats.n();
2513    // mCpuUsage.elapsed() is expensive, so don't call it every loop
2514    if ((n & 127) == 1) {
2515        long long elapsed = mCpuUsage.elapsed();
2516        if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) {
2517            double perLoop = elapsed / (double) n;
2518            double perLoop100 = perLoop * 0.01;
2519            double perLoop1k = perLoop * 0.001;
2520            double mean = mWcStats.mean();
2521            double stddev = mWcStats.stddev();
2522            double minimum = mWcStats.minimum();
2523            double maximum = mWcStats.maximum();
2524            double meanCycles = mHzStats.mean();
2525            double stddevCycles = mHzStats.stddev();
2526            double minCycles = mHzStats.minimum();
2527            double maxCycles = mHzStats.maximum();
2528            mCpuUsage.resetElapsed();
2529            mWcStats.reset();
2530            mHzStats.reset();
2531            ALOGD("CPU usage for %s over past %.1f secs\n"
2532                "  (%u mixer loops at %.1f mean ms per loop):\n"
2533                "  us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n"
2534                "  %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f\n"
2535                "  MHz: mean=%.1f, stddev=%.1f, min=%.1f max=%.1f",
2536                    title.string(),
2537                    elapsed * .000000001, n, perLoop * .000001,
2538                    mean * .001,
2539                    stddev * .001,
2540                    minimum * .001,
2541                    maximum * .001,
2542                    mean / perLoop100,
2543                    stddev / perLoop100,
2544                    minimum / perLoop100,
2545                    maximum / perLoop100,
2546                    meanCycles / perLoop1k,
2547                    stddevCycles / perLoop1k,
2548                    minCycles / perLoop1k,
2549                    maxCycles / perLoop1k);
2550
2551        }
2552    }
2553#endif
2554};
2555
2556void AudioFlinger::PlaybackThread::checkSilentMode_l()
2557{
2558    if (!mMasterMute) {
2559        char value[PROPERTY_VALUE_MAX];
2560        if (property_get("ro.audio.silent", value, "0") > 0) {
2561            char *endptr;
2562            unsigned long ul = strtoul(value, &endptr, 0);
2563            if (*endptr == '\0' && ul != 0) {
2564                ALOGD("Silence is golden");
2565                // The setprop command will not allow a property to be changed after
2566                // the first time it is set, so we don't have to worry about un-muting.
2567                setMasterMute_l(true);
2568            }
2569        }
2570    }
2571}
2572
2573bool AudioFlinger::PlaybackThread::threadLoop()
2574{
2575    Vector< sp<Track> > tracksToRemove;
2576
2577    standbyTime = systemTime();
2578
2579    // MIXER
2580    nsecs_t lastWarning = 0;
2581
2582    // DUPLICATING
2583    // FIXME could this be made local to while loop?
2584    writeFrames = 0;
2585
2586    cacheParameters_l();
2587    sleepTime = idleSleepTime;
2588
2589    if (mType == MIXER) {
2590        sleepTimeShift = 0;
2591    }
2592
2593    CpuStats cpuStats;
2594    const String8 myName(String8::format("thread %p type %d TID %d", this, mType, gettid()));
2595
2596    acquireWakeLock();
2597
2598    while (!exitPending())
2599    {
2600        cpuStats.sample(myName);
2601
2602        Vector< sp<EffectChain> > effectChains;
2603
2604        processConfigEvents();
2605
2606        { // scope for mLock
2607
2608            Mutex::Autolock _l(mLock);
2609
2610            if (checkForNewParameters_l()) {
2611                cacheParameters_l();
2612            }
2613
2614            saveOutputTracks();
2615
2616            // put audio hardware into standby after short delay
2617            if (CC_UNLIKELY((!mActiveTracks.size() && systemTime() > standbyTime) ||
2618                        isSuspended())) {
2619                if (!mStandby) {
2620
2621                    threadLoop_standby();
2622
2623                    mStandby = true;
2624                }
2625
2626                if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
2627                    // we're about to wait, flush the binder command buffer
2628                    IPCThreadState::self()->flushCommands();
2629
2630                    clearOutputTracks();
2631
2632                    if (exitPending()) break;
2633
2634                    releaseWakeLock_l();
2635                    // wait until we have something to do...
2636                    ALOGV("%s going to sleep", myName.string());
2637                    mWaitWorkCV.wait(mLock);
2638                    ALOGV("%s waking up", myName.string());
2639                    acquireWakeLock_l();
2640
2641                    mMixerStatus = MIXER_IDLE;
2642                    mMixerStatusIgnoringFastTracks = MIXER_IDLE;
2643                    mBytesWritten = 0;
2644
2645                    checkSilentMode_l();
2646
2647                    standbyTime = systemTime() + standbyDelay;
2648                    sleepTime = idleSleepTime;
2649                    if (mType == MIXER) {
2650                        sleepTimeShift = 0;
2651                    }
2652
2653                    continue;
2654                }
2655            }
2656
2657            // mMixerStatusIgnoringFastTracks is also updated internally
2658            mMixerStatus = prepareTracks_l(&tracksToRemove);
2659
2660            // prevent any changes in effect chain list and in each effect chain
2661            // during mixing and effect process as the audio buffers could be deleted
2662            // or modified if an effect is created or deleted
2663            lockEffectChains_l(effectChains);
2664        }
2665
2666        if (CC_LIKELY(mMixerStatus == MIXER_TRACKS_READY)) {
2667            threadLoop_mix();
2668        } else {
2669            threadLoop_sleepTime();
2670        }
2671
2672        if (isSuspended()) {
2673            sleepTime = suspendSleepTimeUs();
2674            mBytesWritten += mixBufferSize;
2675        }
2676
2677        // only process effects if we're going to write
2678        if (sleepTime == 0) {
2679            for (size_t i = 0; i < effectChains.size(); i ++) {
2680                effectChains[i]->process_l();
2681            }
2682        }
2683
2684        // enable changes in effect chain
2685        unlockEffectChains(effectChains);
2686
2687        // sleepTime == 0 means we must write to audio hardware
2688        if (sleepTime == 0) {
2689
2690            threadLoop_write();
2691
2692if (mType == MIXER) {
2693            // write blocked detection
2694            nsecs_t now = systemTime();
2695            nsecs_t delta = now - mLastWriteTime;
2696            if (!mStandby && delta > maxPeriod) {
2697                mNumDelayedWrites++;
2698                if ((now - lastWarning) > kWarningThrottleNs) {
2699#if defined(ATRACE_TAG) && (ATRACE_TAG != ATRACE_TAG_NEVER)
2700                    ScopedTrace st(ATRACE_TAG, "underrun");
2701#endif
2702                    ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
2703                            ns2ms(delta), mNumDelayedWrites, this);
2704                    lastWarning = now;
2705                }
2706            }
2707}
2708
2709            mStandby = false;
2710        } else {
2711            usleep(sleepTime);
2712        }
2713
2714        // Finally let go of removed track(s), without the lock held
2715        // since we can't guarantee the destructors won't acquire that
2716        // same lock.  This will also mutate and push a new fast mixer state.
2717        threadLoop_removeTracks(tracksToRemove);
2718        tracksToRemove.clear();
2719
2720        // FIXME I don't understand the need for this here;
2721        //       it was in the original code but maybe the
2722        //       assignment in saveOutputTracks() makes this unnecessary?
2723        clearOutputTracks();
2724
2725        // Effect chains will be actually deleted here if they were removed from
2726        // mEffectChains list during mixing or effects processing
2727        effectChains.clear();
2728
2729        // FIXME Note that the above .clear() is no longer necessary since effectChains
2730        // is now local to this block, but will keep it for now (at least until merge done).
2731    }
2732
2733    // for DuplicatingThread, standby mode is handled by the outputTracks, otherwise ...
2734    if (mType == MIXER || mType == DIRECT) {
2735        // put output stream into standby mode
2736        if (!mStandby) {
2737            mOutput->stream->common.standby(&mOutput->stream->common);
2738        }
2739    }
2740
2741    releaseWakeLock();
2742
2743    ALOGV("Thread %p type %d exiting", this, mType);
2744    return false;
2745}
2746
2747void AudioFlinger::MixerThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
2748{
2749    PlaybackThread::threadLoop_removeTracks(tracksToRemove);
2750}
2751
2752void AudioFlinger::MixerThread::threadLoop_write()
2753{
2754    // FIXME we should only do one push per cycle; confirm this is true
2755    // Start the fast mixer if it's not already running
2756    if (mFastMixer != NULL) {
2757        FastMixerStateQueue *sq = mFastMixer->sq();
2758        FastMixerState *state = sq->begin();
2759        if (state->mCommand != FastMixerState::MIX_WRITE &&
2760                (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)) {
2761            if (state->mCommand == FastMixerState::COLD_IDLE) {
2762                int32_t old = android_atomic_inc(&mFastMixerFutex);
2763                if (old == -1) {
2764                    __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2765                }
2766#ifdef AUDIO_WATCHDOG
2767                if (mAudioWatchdog != 0) {
2768                    mAudioWatchdog->resume();
2769                }
2770#endif
2771            }
2772            state->mCommand = FastMixerState::MIX_WRITE;
2773            sq->end();
2774            sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2775            if (kUseFastMixer == FastMixer_Dynamic) {
2776                mNormalSink = mPipeSink;
2777            }
2778        } else {
2779            sq->end(false /*didModify*/);
2780        }
2781    }
2782    PlaybackThread::threadLoop_write();
2783}
2784
2785// shared by MIXER and DIRECT, overridden by DUPLICATING
2786void AudioFlinger::PlaybackThread::threadLoop_write()
2787{
2788    // FIXME rewrite to reduce number of system calls
2789    mLastWriteTime = systemTime();
2790    mInWrite = true;
2791    int bytesWritten;
2792
2793    // If an NBAIO sink is present, use it to write the normal mixer's submix
2794    if (mNormalSink != 0) {
2795#define mBitShift 2 // FIXME
2796        size_t count = mixBufferSize >> mBitShift;
2797#if defined(ATRACE_TAG) && (ATRACE_TAG != ATRACE_TAG_NEVER)
2798        Tracer::traceBegin(ATRACE_TAG, "write");
2799#endif
2800        // update the setpoint when gScreenState changes
2801        uint32_t screenState = gScreenState;
2802        if (screenState != mScreenState) {
2803            mScreenState = screenState;
2804            MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
2805            if (pipe != NULL) {
2806                pipe->setAvgFrames((mScreenState & 1) ?
2807                        (pipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2808            }
2809        }
2810        ssize_t framesWritten = mNormalSink->write(mMixBuffer, count);
2811#if defined(ATRACE_TAG) && (ATRACE_TAG != ATRACE_TAG_NEVER)
2812        Tracer::traceEnd(ATRACE_TAG);
2813#endif
2814        if (framesWritten > 0) {
2815            bytesWritten = framesWritten << mBitShift;
2816        } else {
2817            bytesWritten = framesWritten;
2818        }
2819    // otherwise use the HAL / AudioStreamOut directly
2820    } else {
2821        // Direct output thread.
2822        bytesWritten = (int)mOutput->stream->write(mOutput->stream, mMixBuffer, mixBufferSize);
2823    }
2824
2825    if (bytesWritten > 0) mBytesWritten += mixBufferSize;
2826    mNumWrites++;
2827    mInWrite = false;
2828}
2829
2830void AudioFlinger::MixerThread::threadLoop_standby()
2831{
2832    // Idle the fast mixer if it's currently running
2833    if (mFastMixer != NULL) {
2834        FastMixerStateQueue *sq = mFastMixer->sq();
2835        FastMixerState *state = sq->begin();
2836        if (!(state->mCommand & FastMixerState::IDLE)) {
2837            state->mCommand = FastMixerState::COLD_IDLE;
2838            state->mColdFutexAddr = &mFastMixerFutex;
2839            state->mColdGen++;
2840            mFastMixerFutex = 0;
2841            sq->end();
2842            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
2843            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
2844            if (kUseFastMixer == FastMixer_Dynamic) {
2845                mNormalSink = mOutputSink;
2846            }
2847#ifdef AUDIO_WATCHDOG
2848            if (mAudioWatchdog != 0) {
2849                mAudioWatchdog->pause();
2850            }
2851#endif
2852        } else {
2853            sq->end(false /*didModify*/);
2854        }
2855    }
2856    PlaybackThread::threadLoop_standby();
2857}
2858
2859// shared by MIXER and DIRECT, overridden by DUPLICATING
2860void AudioFlinger::PlaybackThread::threadLoop_standby()
2861{
2862    ALOGV("Audio hardware entering standby, mixer %p, suspend count %d", this, mSuspended);
2863    mOutput->stream->common.standby(&mOutput->stream->common);
2864}
2865
2866void AudioFlinger::MixerThread::threadLoop_mix()
2867{
2868    // obtain the presentation timestamp of the next output buffer
2869    int64_t pts;
2870    status_t status = INVALID_OPERATION;
2871
2872    if (mNormalSink != 0) {
2873        status = mNormalSink->getNextWriteTimestamp(&pts);
2874    } else {
2875        status = mOutputSink->getNextWriteTimestamp(&pts);
2876    }
2877
2878    if (status != NO_ERROR) {
2879        pts = AudioBufferProvider::kInvalidPTS;
2880    }
2881
2882    // mix buffers...
2883    mAudioMixer->process(pts);
2884    // increase sleep time progressively when application underrun condition clears.
2885    // Only increase sleep time if the mixer is ready for two consecutive times to avoid
2886    // that a steady state of alternating ready/not ready conditions keeps the sleep time
2887    // such that we would underrun the audio HAL.
2888    if ((sleepTime == 0) && (sleepTimeShift > 0)) {
2889        sleepTimeShift--;
2890    }
2891    sleepTime = 0;
2892    standbyTime = systemTime() + standbyDelay;
2893    //TODO: delay standby when effects have a tail
2894}
2895
2896void AudioFlinger::MixerThread::threadLoop_sleepTime()
2897{
2898    // If no tracks are ready, sleep once for the duration of an output
2899    // buffer size, then write 0s to the output
2900    if (sleepTime == 0) {
2901        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
2902            sleepTime = activeSleepTime >> sleepTimeShift;
2903            if (sleepTime < kMinThreadSleepTimeUs) {
2904                sleepTime = kMinThreadSleepTimeUs;
2905            }
2906            // reduce sleep time in case of consecutive application underruns to avoid
2907            // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer
2908            // duration we would end up writing less data than needed by the audio HAL if
2909            // the condition persists.
2910            if (sleepTimeShift < kMaxThreadSleepTimeShift) {
2911                sleepTimeShift++;
2912            }
2913        } else {
2914            sleepTime = idleSleepTime;
2915        }
2916    } else if (mBytesWritten != 0 || (mMixerStatus == MIXER_TRACKS_ENABLED)) {
2917        memset (mMixBuffer, 0, mixBufferSize);
2918        sleepTime = 0;
2919        ALOGV_IF((mBytesWritten == 0 && (mMixerStatus == MIXER_TRACKS_ENABLED)),
2920                "anticipated start");
2921    }
2922    // TODO add standby time extension fct of effect tail
2923}
2924
2925// prepareTracks_l() must be called with ThreadBase::mLock held
2926AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l(
2927        Vector< sp<Track> > *tracksToRemove)
2928{
2929
2930    mixer_state mixerStatus = MIXER_IDLE;
2931    // find out which tracks need to be processed
2932    size_t count = mActiveTracks.size();
2933    size_t mixedTracks = 0;
2934    size_t tracksWithEffect = 0;
2935    // counts only _active_ fast tracks
2936    size_t fastTracks = 0;
2937    uint32_t resetMask = 0; // bit mask of fast tracks that need to be reset
2938
2939    float masterVolume = mMasterVolume;
2940    bool masterMute = mMasterMute;
2941
2942    if (masterMute) {
2943        masterVolume = 0;
2944    }
2945    // Delegate master volume control to effect in output mix effect chain if needed
2946    sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
2947    if (chain != 0) {
2948        uint32_t v = (uint32_t)(masterVolume * (1 << 24));
2949        chain->setVolume_l(&v, &v);
2950        masterVolume = (float)((v + (1 << 23)) >> 24);
2951        chain.clear();
2952    }
2953
2954    // prepare a new state to push
2955    FastMixerStateQueue *sq = NULL;
2956    FastMixerState *state = NULL;
2957    bool didModify = false;
2958    FastMixerStateQueue::block_t block = FastMixerStateQueue::BLOCK_UNTIL_PUSHED;
2959    if (mFastMixer != NULL) {
2960        sq = mFastMixer->sq();
2961        state = sq->begin();
2962    }
2963
2964    for (size_t i=0 ; i<count ; i++) {
2965        sp<Track> t = mActiveTracks[i].promote();
2966        if (t == 0) continue;
2967
2968        // this const just means the local variable doesn't change
2969        Track* const track = t.get();
2970
2971        // process fast tracks
2972        if (track->isFastTrack()) {
2973
2974            // It's theoretically possible (though unlikely) for a fast track to be created
2975            // and then removed within the same normal mix cycle.  This is not a problem, as
2976            // the track never becomes active so it's fast mixer slot is never touched.
2977            // The converse, of removing an (active) track and then creating a new track
2978            // at the identical fast mixer slot within the same normal mix cycle,
2979            // is impossible because the slot isn't marked available until the end of each cycle.
2980            int j = track->mFastIndex;
2981            ALOG_ASSERT(0 < j && j < (int)FastMixerState::kMaxFastTracks);
2982            ALOG_ASSERT(!(mFastTrackAvailMask & (1 << j)));
2983            FastTrack *fastTrack = &state->mFastTracks[j];
2984
2985            // Determine whether the track is currently in underrun condition,
2986            // and whether it had a recent underrun.
2987            FastTrackDump *ftDump = &mFastMixerDumpState.mTracks[j];
2988            FastTrackUnderruns underruns = ftDump->mUnderruns;
2989            uint32_t recentFull = (underruns.mBitFields.mFull -
2990                    track->mObservedUnderruns.mBitFields.mFull) & UNDERRUN_MASK;
2991            uint32_t recentPartial = (underruns.mBitFields.mPartial -
2992                    track->mObservedUnderruns.mBitFields.mPartial) & UNDERRUN_MASK;
2993            uint32_t recentEmpty = (underruns.mBitFields.mEmpty -
2994                    track->mObservedUnderruns.mBitFields.mEmpty) & UNDERRUN_MASK;
2995            uint32_t recentUnderruns = recentPartial + recentEmpty;
2996            track->mObservedUnderruns = underruns;
2997            // don't count underruns that occur while stopping or pausing
2998            // or stopped which can occur when flush() is called while active
2999            if (!(track->isStopping() || track->isPausing() || track->isStopped())) {
3000                track->mUnderrunCount += recentUnderruns;
3001            }
3002
3003            // This is similar to the state machine for normal tracks,
3004            // with a few modifications for fast tracks.
3005            bool isActive = true;
3006            switch (track->mState) {
3007            case TrackBase::STOPPING_1:
3008                // track stays active in STOPPING_1 state until first underrun
3009                if (recentUnderruns > 0) {
3010                    track->mState = TrackBase::STOPPING_2;
3011                }
3012                break;
3013            case TrackBase::PAUSING:
3014                // ramp down is not yet implemented
3015                track->setPaused();
3016                break;
3017            case TrackBase::RESUMING:
3018                // ramp up is not yet implemented
3019                track->mState = TrackBase::ACTIVE;
3020                break;
3021            case TrackBase::ACTIVE:
3022                if (recentFull > 0 || recentPartial > 0) {
3023                    // track has provided at least some frames recently: reset retry count
3024                    track->mRetryCount = kMaxTrackRetries;
3025                }
3026                if (recentUnderruns == 0) {
3027                    // no recent underruns: stay active
3028                    break;
3029                }
3030                // there has recently been an underrun of some kind
3031                if (track->sharedBuffer() == 0) {
3032                    // were any of the recent underruns "empty" (no frames available)?
3033                    if (recentEmpty == 0) {
3034                        // no, then ignore the partial underruns as they are allowed indefinitely
3035                        break;
3036                    }
3037                    // there has recently been an "empty" underrun: decrement the retry counter
3038                    if (--(track->mRetryCount) > 0) {
3039                        break;
3040                    }
3041                    // indicate to client process that the track was disabled because of underrun;
3042                    // it will then automatically call start() when data is available
3043                    android_atomic_or(CBLK_DISABLED, &track->mCblk->flags);
3044                    // remove from active list, but state remains ACTIVE [confusing but true]
3045                    isActive = false;
3046                    break;
3047                }
3048                // fall through
3049            case TrackBase::STOPPING_2:
3050            case TrackBase::PAUSED:
3051            case TrackBase::TERMINATED:
3052            case TrackBase::STOPPED:
3053            case TrackBase::FLUSHED:   // flush() while active
3054                // Check for presentation complete if track is inactive
3055                // We have consumed all the buffers of this track.
3056                // This would be incomplete if we auto-paused on underrun
3057                {
3058                    size_t audioHALFrames =
3059                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
3060                    size_t framesWritten =
3061                            mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
3062                    if (!(mStandby || track->presentationComplete(framesWritten, audioHALFrames))) {
3063                        // track stays in active list until presentation is complete
3064                        break;
3065                    }
3066                }
3067                if (track->isStopping_2()) {
3068                    track->mState = TrackBase::STOPPED;
3069                }
3070                if (track->isStopped()) {
3071                    // Can't reset directly, as fast mixer is still polling this track
3072                    //   track->reset();
3073                    // So instead mark this track as needing to be reset after push with ack
3074                    resetMask |= 1 << i;
3075                }
3076                isActive = false;
3077                break;
3078            case TrackBase::IDLE:
3079            default:
3080                LOG_FATAL("unexpected track state %d", track->mState);
3081            }
3082
3083            if (isActive) {
3084                // was it previously inactive?
3085                if (!(state->mTrackMask & (1 << j))) {
3086                    ExtendedAudioBufferProvider *eabp = track;
3087                    VolumeProvider *vp = track;
3088                    fastTrack->mBufferProvider = eabp;
3089                    fastTrack->mVolumeProvider = vp;
3090                    fastTrack->mSampleRate = track->mSampleRate;
3091                    fastTrack->mChannelMask = track->mChannelMask;
3092                    fastTrack->mGeneration++;
3093                    state->mTrackMask |= 1 << j;
3094                    didModify = true;
3095                    // no acknowledgement required for newly active tracks
3096                }
3097                // cache the combined master volume and stream type volume for fast mixer; this
3098                // lacks any synchronization or barrier so VolumeProvider may read a stale value
3099                track->mCachedVolume = track->isMuted() ?
3100                        0 : masterVolume * mStreamTypes[track->streamType()].volume;
3101                ++fastTracks;
3102            } else {
3103                // was it previously active?
3104                if (state->mTrackMask & (1 << j)) {
3105                    fastTrack->mBufferProvider = NULL;
3106                    fastTrack->mGeneration++;
3107                    state->mTrackMask &= ~(1 << j);
3108                    didModify = true;
3109                    // If any fast tracks were removed, we must wait for acknowledgement
3110                    // because we're about to decrement the last sp<> on those tracks.
3111                    block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3112                } else {
3113                    LOG_FATAL("fast track %d should have been active", j);
3114                }
3115                tracksToRemove->add(track);
3116                // Avoids a misleading display in dumpsys
3117                track->mObservedUnderruns.mBitFields.mMostRecent = UNDERRUN_FULL;
3118            }
3119            continue;
3120        }
3121
3122        {   // local variable scope to avoid goto warning
3123
3124        audio_track_cblk_t* cblk = track->cblk();
3125
3126        // The first time a track is added we wait
3127        // for all its buffers to be filled before processing it
3128        int name = track->name();
3129        // make sure that we have enough frames to mix one full buffer.
3130        // enforce this condition only once to enable draining the buffer in case the client
3131        // app does not call stop() and relies on underrun to stop:
3132        // hence the test on (mMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed
3133        // during last round
3134        uint32_t minFrames = 1;
3135        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing() &&
3136                (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY)) {
3137            if (t->sampleRate() == mSampleRate) {
3138                minFrames = mNormalFrameCount;
3139            } else {
3140                // +1 for rounding and +1 for additional sample needed for interpolation
3141                minFrames = (mNormalFrameCount * t->sampleRate()) / mSampleRate + 1 + 1;
3142                // add frames already consumed but not yet released by the resampler
3143                // because cblk->framesReady() will include these frames
3144                minFrames += mAudioMixer->getUnreleasedFrames(track->name());
3145                // the minimum track buffer size is normally twice the number of frames necessary
3146                // to fill one buffer and the resampler should not leave more than one buffer worth
3147                // of unreleased frames after each pass, but just in case...
3148                ALOG_ASSERT(minFrames <= cblk->frameCount);
3149            }
3150        }
3151        if ((track->framesReady() >= minFrames) && track->isReady() &&
3152                !track->isPaused() && !track->isTerminated())
3153        {
3154            ALOGVV("track %d u=%08x, s=%08x [OK] on thread %p", name, cblk->user, cblk->server,
3155                    this);
3156
3157            mixedTracks++;
3158
3159            // track->mainBuffer() != mMixBuffer means there is an effect chain
3160            // connected to the track
3161            chain.clear();
3162            if (track->mainBuffer() != mMixBuffer) {
3163                chain = getEffectChain_l(track->sessionId());
3164                // Delegate volume control to effect in track effect chain if needed
3165                if (chain != 0) {
3166                    tracksWithEffect++;
3167                } else {
3168                    ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on "
3169                            "session %d",
3170                            name, track->sessionId());
3171                }
3172            }
3173
3174
3175            int param = AudioMixer::VOLUME;
3176            if (track->mFillingUpStatus == Track::FS_FILLED) {
3177                // no ramp for the first volume setting
3178                track->mFillingUpStatus = Track::FS_ACTIVE;
3179                if (track->mState == TrackBase::RESUMING) {
3180                    track->mState = TrackBase::ACTIVE;
3181                    param = AudioMixer::RAMP_VOLUME;
3182                }
3183                mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL);
3184            } else if (cblk->server != 0) {
3185                // If the track is stopped before the first frame was mixed,
3186                // do not apply ramp
3187                param = AudioMixer::RAMP_VOLUME;
3188            }
3189
3190            // compute volume for this track
3191            uint32_t vl, vr, va;
3192            if (track->isMuted() || track->isPausing() ||
3193                mStreamTypes[track->streamType()].mute) {
3194                vl = vr = va = 0;
3195                if (track->isPausing()) {
3196                    track->setPaused();
3197                }
3198            } else {
3199
3200                // read original volumes with volume control
3201                float typeVolume = mStreamTypes[track->streamType()].volume;
3202                float v = masterVolume * typeVolume;
3203                uint32_t vlr = cblk->getVolumeLR();
3204                vl = vlr & 0xFFFF;
3205                vr = vlr >> 16;
3206                // track volumes come from shared memory, so can't be trusted and must be clamped
3207                if (vl > MAX_GAIN_INT) {
3208                    ALOGV("Track left volume out of range: %04X", vl);
3209                    vl = MAX_GAIN_INT;
3210                }
3211                if (vr > MAX_GAIN_INT) {
3212                    ALOGV("Track right volume out of range: %04X", vr);
3213                    vr = MAX_GAIN_INT;
3214                }
3215                // now apply the master volume and stream type volume
3216                vl = (uint32_t)(v * vl) << 12;
3217                vr = (uint32_t)(v * vr) << 12;
3218                // assuming master volume and stream type volume each go up to 1.0,
3219                // vl and vr are now in 8.24 format
3220
3221                uint16_t sendLevel = cblk->getSendLevel_U4_12();
3222                // send level comes from shared memory and so may be corrupt
3223                if (sendLevel > MAX_GAIN_INT) {
3224                    ALOGV("Track send level out of range: %04X", sendLevel);
3225                    sendLevel = MAX_GAIN_INT;
3226                }
3227                va = (uint32_t)(v * sendLevel);
3228            }
3229            // Delegate volume control to effect in track effect chain if needed
3230            if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
3231                // Do not ramp volume if volume is controlled by effect
3232                param = AudioMixer::VOLUME;
3233                track->mHasVolumeController = true;
3234            } else {
3235                // force no volume ramp when volume controller was just disabled or removed
3236                // from effect chain to avoid volume spike
3237                if (track->mHasVolumeController) {
3238                    param = AudioMixer::VOLUME;
3239                }
3240                track->mHasVolumeController = false;
3241            }
3242
3243            // Convert volumes from 8.24 to 4.12 format
3244            // This additional clamping is needed in case chain->setVolume_l() overshot
3245            vl = (vl + (1 << 11)) >> 12;
3246            if (vl > MAX_GAIN_INT) vl = MAX_GAIN_INT;
3247            vr = (vr + (1 << 11)) >> 12;
3248            if (vr > MAX_GAIN_INT) vr = MAX_GAIN_INT;
3249
3250            if (va > MAX_GAIN_INT) va = MAX_GAIN_INT;   // va is uint32_t, so no need to check for -
3251
3252            // XXX: these things DON'T need to be done each time
3253            mAudioMixer->setBufferProvider(name, track);
3254            mAudioMixer->enable(name);
3255
3256            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, (void *)vl);
3257            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, (void *)vr);
3258            mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, (void *)va);
3259            mAudioMixer->setParameter(
3260                name,
3261                AudioMixer::TRACK,
3262                AudioMixer::FORMAT, (void *)track->format());
3263            mAudioMixer->setParameter(
3264                name,
3265                AudioMixer::TRACK,
3266                AudioMixer::CHANNEL_MASK, (void *)track->channelMask());
3267            mAudioMixer->setParameter(
3268                name,
3269                AudioMixer::RESAMPLE,
3270                AudioMixer::SAMPLE_RATE,
3271                (void *)(cblk->sampleRate));
3272            mAudioMixer->setParameter(
3273                name,
3274                AudioMixer::TRACK,
3275                AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
3276            mAudioMixer->setParameter(
3277                name,
3278                AudioMixer::TRACK,
3279                AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
3280
3281            // reset retry count
3282            track->mRetryCount = kMaxTrackRetries;
3283
3284            // If one track is ready, set the mixer ready if:
3285            //  - the mixer was not ready during previous round OR
3286            //  - no other track is not ready
3287            if (mMixerStatusIgnoringFastTracks != MIXER_TRACKS_READY ||
3288                    mixerStatus != MIXER_TRACKS_ENABLED) {
3289                mixerStatus = MIXER_TRACKS_READY;
3290            }
3291        } else {
3292            // clear effect chain input buffer if an active track underruns to avoid sending
3293            // previous audio buffer again to effects
3294            chain = getEffectChain_l(track->sessionId());
3295            if (chain != 0) {
3296                chain->clearInputBuffer();
3297            }
3298
3299            ALOGVV("track %d u=%08x, s=%08x [NOT READY] on thread %p", name, cblk->user,
3300                    cblk->server, this);
3301            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3302                    track->isStopped() || track->isPaused()) {
3303                // We have consumed all the buffers of this track.
3304                // Remove it from the list of active tracks.
3305                // TODO: use actual buffer filling status instead of latency when available from
3306                // audio HAL
3307                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
3308                size_t framesWritten =
3309                        mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
3310                if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
3311                    if (track->isStopped()) {
3312                        track->reset();
3313                    }
3314                    tracksToRemove->add(track);
3315                }
3316            } else {
3317                track->mUnderrunCount++;
3318                // No buffers for this track. Give it a few chances to
3319                // fill a buffer, then remove it from active list.
3320                if (--(track->mRetryCount) <= 0) {
3321                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this);
3322                    tracksToRemove->add(track);
3323                    // indicate to client process that the track was disabled because of underrun;
3324                    // it will then automatically call start() when data is available
3325                    android_atomic_or(CBLK_DISABLED, &cblk->flags);
3326                // If one track is not ready, mark the mixer also not ready if:
3327                //  - the mixer was ready during previous round OR
3328                //  - no other track is ready
3329                } else if (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY ||
3330                                mixerStatus != MIXER_TRACKS_READY) {
3331                    mixerStatus = MIXER_TRACKS_ENABLED;
3332                }
3333            }
3334            mAudioMixer->disable(name);
3335        }
3336
3337        }   // local variable scope to avoid goto warning
3338track_is_ready: ;
3339
3340    }
3341
3342    // Push the new FastMixer state if necessary
3343    bool pauseAudioWatchdog = false;
3344    if (didModify) {
3345        state->mFastTracksGen++;
3346        // if the fast mixer was active, but now there are no fast tracks, then put it in cold idle
3347        if (kUseFastMixer == FastMixer_Dynamic &&
3348                state->mCommand == FastMixerState::MIX_WRITE && state->mTrackMask <= 1) {
3349            state->mCommand = FastMixerState::COLD_IDLE;
3350            state->mColdFutexAddr = &mFastMixerFutex;
3351            state->mColdGen++;
3352            mFastMixerFutex = 0;
3353            if (kUseFastMixer == FastMixer_Dynamic) {
3354                mNormalSink = mOutputSink;
3355            }
3356            // If we go into cold idle, need to wait for acknowledgement
3357            // so that fast mixer stops doing I/O.
3358            block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3359            pauseAudioWatchdog = true;
3360        }
3361        sq->end();
3362    }
3363    if (sq != NULL) {
3364        sq->end(didModify);
3365        sq->push(block);
3366    }
3367#ifdef AUDIO_WATCHDOG
3368    if (pauseAudioWatchdog && mAudioWatchdog != 0) {
3369        mAudioWatchdog->pause();
3370    }
3371#endif
3372
3373    // Now perform the deferred reset on fast tracks that have stopped
3374    while (resetMask != 0) {
3375        size_t i = __builtin_ctz(resetMask);
3376        ALOG_ASSERT(i < count);
3377        resetMask &= ~(1 << i);
3378        sp<Track> t = mActiveTracks[i].promote();
3379        if (t == 0) continue;
3380        Track* track = t.get();
3381        ALOG_ASSERT(track->isFastTrack() && track->isStopped());
3382        track->reset();
3383    }
3384
3385    // remove all the tracks that need to be...
3386    count = tracksToRemove->size();
3387    if (CC_UNLIKELY(count)) {
3388        for (size_t i=0 ; i<count ; i++) {
3389            const sp<Track>& track = tracksToRemove->itemAt(i);
3390            mActiveTracks.remove(track);
3391            if (track->mainBuffer() != mMixBuffer) {
3392                chain = getEffectChain_l(track->sessionId());
3393                if (chain != 0) {
3394                    ALOGV("stopping track on chain %p for session Id: %d", chain.get(),
3395                            track->sessionId());
3396                    chain->decActiveTrackCnt();
3397                }
3398            }
3399            if (track->isTerminated()) {
3400                removeTrack_l(track);
3401            }
3402        }
3403    }
3404
3405    // mix buffer must be cleared if all tracks are connected to an
3406    // effect chain as in this case the mixer will not write to
3407    // mix buffer and track effects will accumulate into it
3408    if ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
3409            (mixedTracks == 0 && fastTracks > 0)) {
3410        // FIXME as a performance optimization, should remember previous zero status
3411        memset(mMixBuffer, 0, mNormalFrameCount * mChannelCount * sizeof(int16_t));
3412    }
3413
3414    // if any fast tracks, then status is ready
3415    mMixerStatusIgnoringFastTracks = mixerStatus;
3416    if (fastTracks > 0) {
3417        mixerStatus = MIXER_TRACKS_READY;
3418    }
3419    return mixerStatus;
3420}
3421
3422/*
3423The derived values that are cached:
3424 - mixBufferSize from frame count * frame size
3425 - activeSleepTime from activeSleepTimeUs()
3426 - idleSleepTime from idleSleepTimeUs()
3427 - standbyDelay from mActiveSleepTimeUs (DIRECT only)
3428 - maxPeriod from frame count and sample rate (MIXER only)
3429
3430The parameters that affect these derived values are:
3431 - frame count
3432 - frame size
3433 - sample rate
3434 - device type: A2DP or not
3435 - device latency
3436 - format: PCM or not
3437 - active sleep time
3438 - idle sleep time
3439*/
3440
3441void AudioFlinger::PlaybackThread::cacheParameters_l()
3442{
3443    mixBufferSize = mNormalFrameCount * mFrameSize;
3444    activeSleepTime = activeSleepTimeUs();
3445    idleSleepTime = idleSleepTimeUs();
3446}
3447
3448void AudioFlinger::PlaybackThread::invalidateTracks(audio_stream_type_t streamType)
3449{
3450    ALOGV ("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d",
3451            this,  streamType, mTracks.size());
3452    Mutex::Autolock _l(mLock);
3453
3454    size_t size = mTracks.size();
3455    for (size_t i = 0; i < size; i++) {
3456        sp<Track> t = mTracks[i];
3457        if (t->streamType() == streamType) {
3458            android_atomic_or(CBLK_INVALID, &t->mCblk->flags);
3459            t->mCblk->cv.signal();
3460        }
3461    }
3462}
3463
3464// getTrackName_l() must be called with ThreadBase::mLock held
3465int AudioFlinger::MixerThread::getTrackName_l(audio_channel_mask_t channelMask, int sessionId)
3466{
3467    return mAudioMixer->getTrackName(channelMask, sessionId);
3468}
3469
3470// deleteTrackName_l() must be called with ThreadBase::mLock held
3471void AudioFlinger::MixerThread::deleteTrackName_l(int name)
3472{
3473    ALOGV("remove track (%d) and delete from mixer", name);
3474    mAudioMixer->deleteTrackName(name);
3475}
3476
3477// checkForNewParameters_l() must be called with ThreadBase::mLock held
3478bool AudioFlinger::MixerThread::checkForNewParameters_l()
3479{
3480    // if !&IDLE, holds the FastMixer state to restore after new parameters processed
3481    FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
3482    bool reconfig = false;
3483
3484    while (!mNewParameters.isEmpty()) {
3485
3486        if (mFastMixer != NULL) {
3487            FastMixerStateQueue *sq = mFastMixer->sq();
3488            FastMixerState *state = sq->begin();
3489            if (!(state->mCommand & FastMixerState::IDLE)) {
3490                previousCommand = state->mCommand;
3491                state->mCommand = FastMixerState::HOT_IDLE;
3492                sq->end();
3493                sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3494            } else {
3495                sq->end(false /*didModify*/);
3496            }
3497        }
3498
3499        status_t status = NO_ERROR;
3500        String8 keyValuePair = mNewParameters[0];
3501        AudioParameter param = AudioParameter(keyValuePair);
3502        int value;
3503
3504        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
3505            reconfig = true;
3506        }
3507        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
3508            if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
3509                status = BAD_VALUE;
3510            } else {
3511                reconfig = true;
3512            }
3513        }
3514        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
3515            if (value != AUDIO_CHANNEL_OUT_STEREO) {
3516                status = BAD_VALUE;
3517            } else {
3518                reconfig = true;
3519            }
3520        }
3521        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3522            // do not accept frame count changes if tracks are open as the track buffer
3523            // size depends on frame count and correct behavior would not be guaranteed
3524            // if frame count is changed after track creation
3525            if (!mTracks.isEmpty()) {
3526                status = INVALID_OPERATION;
3527            } else {
3528                reconfig = true;
3529            }
3530        }
3531        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
3532#ifdef ADD_BATTERY_DATA
3533            // when changing the audio output device, call addBatteryData to notify
3534            // the change
3535            if (mOutDevice != value) {
3536                uint32_t params = 0;
3537                // check whether speaker is on
3538                if (value & AUDIO_DEVICE_OUT_SPEAKER) {
3539                    params |= IMediaPlayerService::kBatteryDataSpeakerOn;
3540                }
3541
3542                audio_devices_t deviceWithoutSpeaker
3543                    = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
3544                // check if any other device (except speaker) is on
3545                if (value & deviceWithoutSpeaker ) {
3546                    params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
3547                }
3548
3549                if (params != 0) {
3550                    addBatteryData(params);
3551                }
3552            }
3553#endif
3554
3555            // forward device change to effects that have requested to be
3556            // aware of attached audio device.
3557            mOutDevice = value;
3558            for (size_t i = 0; i < mEffectChains.size(); i++) {
3559                mEffectChains[i]->setDevice_l(mOutDevice);
3560            }
3561        }
3562
3563        if (status == NO_ERROR) {
3564            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3565                                                    keyValuePair.string());
3566            if (!mStandby && status == INVALID_OPERATION) {
3567                mOutput->stream->common.standby(&mOutput->stream->common);
3568                mStandby = true;
3569                mBytesWritten = 0;
3570                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3571                                                       keyValuePair.string());
3572            }
3573            if (status == NO_ERROR && reconfig) {
3574                delete mAudioMixer;
3575                // for safety in case readOutputParameters() accesses mAudioMixer (it doesn't)
3576                mAudioMixer = NULL;
3577                readOutputParameters();
3578                mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
3579                for (size_t i = 0; i < mTracks.size() ; i++) {
3580                    int name = getTrackName_l(mTracks[i]->mChannelMask, mTracks[i]->mSessionId);
3581                    if (name < 0) break;
3582                    mTracks[i]->mName = name;
3583                    // limit track sample rate to 2 x new output sample rate
3584                    if (mTracks[i]->mCblk->sampleRate > 2 * sampleRate()) {
3585                        mTracks[i]->mCblk->sampleRate = 2 * sampleRate();
3586                    }
3587                }
3588                sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3589            }
3590        }
3591
3592        mNewParameters.removeAt(0);
3593
3594        mParamStatus = status;
3595        mParamCond.signal();
3596        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3597        // already timed out waiting for the status and will never signal the condition.
3598        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3599    }
3600
3601    if (!(previousCommand & FastMixerState::IDLE)) {
3602        ALOG_ASSERT(mFastMixer != NULL);
3603        FastMixerStateQueue *sq = mFastMixer->sq();
3604        FastMixerState *state = sq->begin();
3605        ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
3606        state->mCommand = previousCommand;
3607        sq->end();
3608        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3609    }
3610
3611    return reconfig;
3612}
3613
3614void AudioFlinger::dumpTee(int fd, const sp<NBAIO_Source>& source, audio_io_handle_t id)
3615{
3616    NBAIO_Source *teeSource = source.get();
3617    if (teeSource != NULL) {
3618        char teeTime[16];
3619        struct timeval tv;
3620        gettimeofday(&tv, NULL);
3621        struct tm tm;
3622        localtime_r(&tv.tv_sec, &tm);
3623        strftime(teeTime, sizeof(teeTime), "%T", &tm);
3624        char teePath[64];
3625        sprintf(teePath, "/data/misc/media/%s_%d.wav", teeTime, id);
3626        int teeFd = open(teePath, O_WRONLY | O_CREAT, S_IRUSR | S_IWUSR);
3627        if (teeFd >= 0) {
3628            char wavHeader[44];
3629            memcpy(wavHeader,
3630                "RIFF\0\0\0\0WAVEfmt \20\0\0\0\1\0\2\0\104\254\0\0\0\0\0\0\4\0\20\0data\0\0\0\0",
3631                sizeof(wavHeader));
3632            NBAIO_Format format = teeSource->format();
3633            unsigned channelCount = Format_channelCount(format);
3634            ALOG_ASSERT(channelCount <= FCC_2);
3635            uint32_t sampleRate = Format_sampleRate(format);
3636            wavHeader[22] = channelCount;       // number of channels
3637            wavHeader[24] = sampleRate;         // sample rate
3638            wavHeader[25] = sampleRate >> 8;
3639            wavHeader[32] = channelCount * 2;   // block alignment
3640            write(teeFd, wavHeader, sizeof(wavHeader));
3641            size_t total = 0;
3642            bool firstRead = true;
3643            for (;;) {
3644#define TEE_SINK_READ 1024
3645                short buffer[TEE_SINK_READ * FCC_2];
3646                size_t count = TEE_SINK_READ;
3647                ssize_t actual = teeSource->read(buffer, count,
3648                        AudioBufferProvider::kInvalidPTS);
3649                bool wasFirstRead = firstRead;
3650                firstRead = false;
3651                if (actual <= 0) {
3652                    if (actual == (ssize_t) OVERRUN && wasFirstRead) {
3653                        continue;
3654                    }
3655                    break;
3656                }
3657                ALOG_ASSERT(actual <= (ssize_t)count);
3658                write(teeFd, buffer, actual * channelCount * sizeof(short));
3659                total += actual;
3660            }
3661            lseek(teeFd, (off_t) 4, SEEK_SET);
3662            uint32_t temp = 44 + total * channelCount * sizeof(short) - 8;
3663            write(teeFd, &temp, sizeof(temp));
3664            lseek(teeFd, (off_t) 40, SEEK_SET);
3665            temp =  total * channelCount * sizeof(short);
3666            write(teeFd, &temp, sizeof(temp));
3667            close(teeFd);
3668            fdprintf(fd, "FastMixer tee copied to %s\n", teePath);
3669        } else {
3670            fdprintf(fd, "FastMixer unable to create tee %s: \n", strerror(errno));
3671        }
3672    }
3673}
3674
3675void AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
3676{
3677    const size_t SIZE = 256;
3678    char buffer[SIZE];
3679    String8 result;
3680
3681    PlaybackThread::dumpInternals(fd, args);
3682
3683    snprintf(buffer, SIZE, "AudioMixer tracks: %08x\n", mAudioMixer->trackNames());
3684    result.append(buffer);
3685    write(fd, result.string(), result.size());
3686
3687    // Make a non-atomic copy of fast mixer dump state so it won't change underneath us
3688    FastMixerDumpState copy = mFastMixerDumpState;
3689    copy.dump(fd);
3690
3691#ifdef STATE_QUEUE_DUMP
3692    // Similar for state queue
3693    StateQueueObserverDump observerCopy = mStateQueueObserverDump;
3694    observerCopy.dump(fd);
3695    StateQueueMutatorDump mutatorCopy = mStateQueueMutatorDump;
3696    mutatorCopy.dump(fd);
3697#endif
3698
3699    // Write the tee output to a .wav file
3700    dumpTee(fd, mTeeSource, mId);
3701
3702#ifdef AUDIO_WATCHDOG
3703    if (mAudioWatchdog != 0) {
3704        // Make a non-atomic copy of audio watchdog dump so it won't change underneath us
3705        AudioWatchdogDump wdCopy = mAudioWatchdogDump;
3706        wdCopy.dump(fd);
3707    }
3708#endif
3709}
3710
3711uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() const
3712{
3713    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000) / 2;
3714}
3715
3716uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() const
3717{
3718    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000);
3719}
3720
3721void AudioFlinger::MixerThread::cacheParameters_l()
3722{
3723    PlaybackThread::cacheParameters_l();
3724
3725    // FIXME: Relaxed timing because of a certain device that can't meet latency
3726    // Should be reduced to 2x after the vendor fixes the driver issue
3727    // increase threshold again due to low power audio mode. The way this warning
3728    // threshold is calculated and its usefulness should be reconsidered anyway.
3729    maxPeriod = seconds(mNormalFrameCount) / mSampleRate * 15;
3730}
3731
3732// ----------------------------------------------------------------------------
3733AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3734        AudioStreamOut* output, audio_io_handle_t id, audio_devices_t device)
3735    :   PlaybackThread(audioFlinger, output, id, device, DIRECT)
3736        // mLeftVolFloat, mRightVolFloat
3737{
3738}
3739
3740AudioFlinger::DirectOutputThread::~DirectOutputThread()
3741{
3742}
3743
3744AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l(
3745    Vector< sp<Track> > *tracksToRemove
3746)
3747{
3748    sp<Track> trackToRemove;
3749
3750    mixer_state mixerStatus = MIXER_IDLE;
3751
3752    // find out which tracks need to be processed
3753    if (mActiveTracks.size() != 0) {
3754        sp<Track> t = mActiveTracks[0].promote();
3755        // The track died recently
3756        if (t == 0) return MIXER_IDLE;
3757
3758        Track* const track = t.get();
3759        audio_track_cblk_t* cblk = track->cblk();
3760
3761        // The first time a track is added we wait
3762        // for all its buffers to be filled before processing it
3763        uint32_t minFrames;
3764        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing()) {
3765            minFrames = mNormalFrameCount;
3766        } else {
3767            minFrames = 1;
3768        }
3769        if ((track->framesReady() >= minFrames) && track->isReady() &&
3770                !track->isPaused() && !track->isTerminated())
3771        {
3772            ALOGVV("track %d u=%08x, s=%08x [OK]", track->name(), cblk->user, cblk->server);
3773
3774            if (track->mFillingUpStatus == Track::FS_FILLED) {
3775                track->mFillingUpStatus = Track::FS_ACTIVE;
3776                mLeftVolFloat = mRightVolFloat = 0;
3777                if (track->mState == TrackBase::RESUMING) {
3778                    track->mState = TrackBase::ACTIVE;
3779                }
3780            }
3781
3782            // compute volume for this track
3783            float left, right;
3784            if (track->isMuted() || mMasterMute || track->isPausing() ||
3785                mStreamTypes[track->streamType()].mute) {
3786                left = right = 0;
3787                if (track->isPausing()) {
3788                    track->setPaused();
3789                }
3790            } else {
3791                float typeVolume = mStreamTypes[track->streamType()].volume;
3792                float v = mMasterVolume * typeVolume;
3793                uint32_t vlr = cblk->getVolumeLR();
3794                float v_clamped = v * (vlr & 0xFFFF);
3795                if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
3796                left = v_clamped/MAX_GAIN;
3797                v_clamped = v * (vlr >> 16);
3798                if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
3799                right = v_clamped/MAX_GAIN;
3800            }
3801
3802            if (left != mLeftVolFloat || right != mRightVolFloat) {
3803                mLeftVolFloat = left;
3804                mRightVolFloat = right;
3805
3806                // Convert volumes from float to 8.24
3807                uint32_t vl = (uint32_t)(left * (1 << 24));
3808                uint32_t vr = (uint32_t)(right * (1 << 24));
3809
3810                // Delegate volume control to effect in track effect chain if needed
3811                // only one effect chain can be present on DirectOutputThread, so if
3812                // there is one, the track is connected to it
3813                if (!mEffectChains.isEmpty()) {
3814                    // Do not ramp volume if volume is controlled by effect
3815                    mEffectChains[0]->setVolume_l(&vl, &vr);
3816                    left = (float)vl / (1 << 24);
3817                    right = (float)vr / (1 << 24);
3818                }
3819                mOutput->stream->set_volume(mOutput->stream, left, right);
3820            }
3821
3822            // reset retry count
3823            track->mRetryCount = kMaxTrackRetriesDirect;
3824            mActiveTrack = t;
3825            mixerStatus = MIXER_TRACKS_READY;
3826        } else {
3827            // clear effect chain input buffer if an active track underruns to avoid sending
3828            // previous audio buffer again to effects
3829            if (!mEffectChains.isEmpty()) {
3830                mEffectChains[0]->clearInputBuffer();
3831            }
3832
3833            ALOGVV("track %d u=%08x, s=%08x [NOT READY]", track->name(), cblk->user, cblk->server);
3834            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3835                    track->isStopped() || track->isPaused()) {
3836                // We have consumed all the buffers of this track.
3837                // Remove it from the list of active tracks.
3838                // TODO: implement behavior for compressed audio
3839                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
3840                size_t framesWritten =
3841                        mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
3842                if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
3843                    if (track->isStopped()) {
3844                        track->reset();
3845                    }
3846                    trackToRemove = track;
3847                }
3848            } else {
3849                // No buffers for this track. Give it a few chances to
3850                // fill a buffer, then remove it from active list.
3851                if (--(track->mRetryCount) <= 0) {
3852                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
3853                    trackToRemove = track;
3854                } else {
3855                    mixerStatus = MIXER_TRACKS_ENABLED;
3856                }
3857            }
3858        }
3859    }
3860
3861    // FIXME merge this with similar code for removing multiple tracks
3862    // remove all the tracks that need to be...
3863    if (CC_UNLIKELY(trackToRemove != 0)) {
3864        tracksToRemove->add(trackToRemove);
3865        mActiveTracks.remove(trackToRemove);
3866        if (!mEffectChains.isEmpty()) {
3867            ALOGV("stopping track on chain %p for session Id: %d", mEffectChains[0].get(),
3868                    trackToRemove->sessionId());
3869            mEffectChains[0]->decActiveTrackCnt();
3870        }
3871        if (trackToRemove->isTerminated()) {
3872            removeTrack_l(trackToRemove);
3873        }
3874    }
3875
3876    return mixerStatus;
3877}
3878
3879void AudioFlinger::DirectOutputThread::threadLoop_mix()
3880{
3881    AudioBufferProvider::Buffer buffer;
3882    size_t frameCount = mFrameCount;
3883    int8_t *curBuf = (int8_t *)mMixBuffer;
3884    // output audio to hardware
3885    while (frameCount) {
3886        buffer.frameCount = frameCount;
3887        mActiveTrack->getNextBuffer(&buffer);
3888        if (CC_UNLIKELY(buffer.raw == NULL)) {
3889            memset(curBuf, 0, frameCount * mFrameSize);
3890            break;
3891        }
3892        memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
3893        frameCount -= buffer.frameCount;
3894        curBuf += buffer.frameCount * mFrameSize;
3895        mActiveTrack->releaseBuffer(&buffer);
3896    }
3897    sleepTime = 0;
3898    standbyTime = systemTime() + standbyDelay;
3899    mActiveTrack.clear();
3900
3901}
3902
3903void AudioFlinger::DirectOutputThread::threadLoop_sleepTime()
3904{
3905    if (sleepTime == 0) {
3906        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3907            sleepTime = activeSleepTime;
3908        } else {
3909            sleepTime = idleSleepTime;
3910        }
3911    } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) {
3912        memset(mMixBuffer, 0, mFrameCount * mFrameSize);
3913        sleepTime = 0;
3914    }
3915}
3916
3917// getTrackName_l() must be called with ThreadBase::mLock held
3918int AudioFlinger::DirectOutputThread::getTrackName_l(audio_channel_mask_t channelMask,
3919        int sessionId)
3920{
3921    return 0;
3922}
3923
3924// deleteTrackName_l() must be called with ThreadBase::mLock held
3925void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name)
3926{
3927}
3928
3929// checkForNewParameters_l() must be called with ThreadBase::mLock held
3930bool AudioFlinger::DirectOutputThread::checkForNewParameters_l()
3931{
3932    bool reconfig = false;
3933
3934    while (!mNewParameters.isEmpty()) {
3935        status_t status = NO_ERROR;
3936        String8 keyValuePair = mNewParameters[0];
3937        AudioParameter param = AudioParameter(keyValuePair);
3938        int value;
3939
3940        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3941            // do not accept frame count changes if tracks are open as the track buffer
3942            // size depends on frame count and correct behavior would not be garantied
3943            // if frame count is changed after track creation
3944            if (!mTracks.isEmpty()) {
3945                status = INVALID_OPERATION;
3946            } else {
3947                reconfig = true;
3948            }
3949        }
3950        if (status == NO_ERROR) {
3951            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3952                                                    keyValuePair.string());
3953            if (!mStandby && status == INVALID_OPERATION) {
3954                mOutput->stream->common.standby(&mOutput->stream->common);
3955                mStandby = true;
3956                mBytesWritten = 0;
3957                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3958                                                       keyValuePair.string());
3959            }
3960            if (status == NO_ERROR && reconfig) {
3961                readOutputParameters();
3962                sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3963            }
3964        }
3965
3966        mNewParameters.removeAt(0);
3967
3968        mParamStatus = status;
3969        mParamCond.signal();
3970        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3971        // already timed out waiting for the status and will never signal the condition.
3972        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3973    }
3974    return reconfig;
3975}
3976
3977uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() const
3978{
3979    uint32_t time;
3980    if (audio_is_linear_pcm(mFormat)) {
3981        time = PlaybackThread::activeSleepTimeUs();
3982    } else {
3983        time = 10000;
3984    }
3985    return time;
3986}
3987
3988uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() const
3989{
3990    uint32_t time;
3991    if (audio_is_linear_pcm(mFormat)) {
3992        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
3993    } else {
3994        time = 10000;
3995    }
3996    return time;
3997}
3998
3999uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() const
4000{
4001    uint32_t time;
4002    if (audio_is_linear_pcm(mFormat)) {
4003        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
4004    } else {
4005        time = 10000;
4006    }
4007    return time;
4008}
4009
4010void AudioFlinger::DirectOutputThread::cacheParameters_l()
4011{
4012    PlaybackThread::cacheParameters_l();
4013
4014    // use shorter standby delay as on normal output to release
4015    // hardware resources as soon as possible
4016    standbyDelay = microseconds(activeSleepTime*2);
4017}
4018
4019// ----------------------------------------------------------------------------
4020
4021AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger,
4022        AudioFlinger::MixerThread* mainThread, audio_io_handle_t id)
4023    :   MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->outDevice(),
4024                DUPLICATING),
4025        mWaitTimeMs(UINT_MAX)
4026{
4027    addOutputTrack(mainThread);
4028}
4029
4030AudioFlinger::DuplicatingThread::~DuplicatingThread()
4031{
4032    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4033        mOutputTracks[i]->destroy();
4034    }
4035}
4036
4037void AudioFlinger::DuplicatingThread::threadLoop_mix()
4038{
4039    // mix buffers...
4040    if (outputsReady(outputTracks)) {
4041        mAudioMixer->process(AudioBufferProvider::kInvalidPTS);
4042    } else {
4043        memset(mMixBuffer, 0, mixBufferSize);
4044    }
4045    sleepTime = 0;
4046    writeFrames = mNormalFrameCount;
4047    standbyTime = systemTime() + standbyDelay;
4048}
4049
4050void AudioFlinger::DuplicatingThread::threadLoop_sleepTime()
4051{
4052    if (sleepTime == 0) {
4053        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4054            sleepTime = activeSleepTime;
4055        } else {
4056            sleepTime = idleSleepTime;
4057        }
4058    } else if (mBytesWritten != 0) {
4059        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4060            writeFrames = mNormalFrameCount;
4061            memset(mMixBuffer, 0, mixBufferSize);
4062        } else {
4063            // flush remaining overflow buffers in output tracks
4064            writeFrames = 0;
4065        }
4066        sleepTime = 0;
4067    }
4068}
4069
4070void AudioFlinger::DuplicatingThread::threadLoop_write()
4071{
4072    for (size_t i = 0; i < outputTracks.size(); i++) {
4073        outputTracks[i]->write(mMixBuffer, writeFrames);
4074    }
4075    mBytesWritten += mixBufferSize;
4076}
4077
4078void AudioFlinger::DuplicatingThread::threadLoop_standby()
4079{
4080    // DuplicatingThread implements standby by stopping all tracks
4081    for (size_t i = 0; i < outputTracks.size(); i++) {
4082        outputTracks[i]->stop();
4083    }
4084}
4085
4086void AudioFlinger::DuplicatingThread::saveOutputTracks()
4087{
4088    outputTracks = mOutputTracks;
4089}
4090
4091void AudioFlinger::DuplicatingThread::clearOutputTracks()
4092{
4093    outputTracks.clear();
4094}
4095
4096void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
4097{
4098    Mutex::Autolock _l(mLock);
4099    // FIXME explain this formula
4100    size_t frameCount = (3 * mNormalFrameCount * mSampleRate) / thread->sampleRate();
4101    OutputTrack *outputTrack = new OutputTrack(thread,
4102                                            this,
4103                                            mSampleRate,
4104                                            mFormat,
4105                                            mChannelMask,
4106                                            frameCount);
4107    if (outputTrack->cblk() != NULL) {
4108        thread->setStreamVolume(AUDIO_STREAM_CNT, 1.0f);
4109        mOutputTracks.add(outputTrack);
4110        ALOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread);
4111        updateWaitTime_l();
4112    }
4113}
4114
4115void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
4116{
4117    Mutex::Autolock _l(mLock);
4118    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4119        if (mOutputTracks[i]->thread() == thread) {
4120            mOutputTracks[i]->destroy();
4121            mOutputTracks.removeAt(i);
4122            updateWaitTime_l();
4123            return;
4124        }
4125    }
4126    ALOGV("removeOutputTrack(): unkonwn thread: %p", thread);
4127}
4128
4129// caller must hold mLock
4130void AudioFlinger::DuplicatingThread::updateWaitTime_l()
4131{
4132    mWaitTimeMs = UINT_MAX;
4133    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4134        sp<ThreadBase> strong = mOutputTracks[i]->thread().promote();
4135        if (strong != 0) {
4136            uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate();
4137            if (waitTimeMs < mWaitTimeMs) {
4138                mWaitTimeMs = waitTimeMs;
4139            }
4140        }
4141    }
4142}
4143
4144
4145bool AudioFlinger::DuplicatingThread::outputsReady(
4146        const SortedVector< sp<OutputTrack> > &outputTracks)
4147{
4148    for (size_t i = 0; i < outputTracks.size(); i++) {
4149        sp<ThreadBase> thread = outputTracks[i]->thread().promote();
4150        if (thread == 0) {
4151            ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p",
4152                    outputTracks[i].get());
4153            return false;
4154        }
4155        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4156        // see note at standby() declaration
4157        if (playbackThread->standby() && !playbackThread->isSuspended()) {
4158            ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(),
4159                    thread.get());
4160            return false;
4161        }
4162    }
4163    return true;
4164}
4165
4166uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() const
4167{
4168    return (mWaitTimeMs * 1000) / 2;
4169}
4170
4171void AudioFlinger::DuplicatingThread::cacheParameters_l()
4172{
4173    // updateWaitTime_l() sets mWaitTimeMs, which affects activeSleepTimeUs(), so call it first
4174    updateWaitTime_l();
4175
4176    MixerThread::cacheParameters_l();
4177}
4178
4179// ----------------------------------------------------------------------------
4180
4181// TrackBase constructor must be called with AudioFlinger::mLock held
4182AudioFlinger::ThreadBase::TrackBase::TrackBase(
4183            ThreadBase *thread,
4184            const sp<Client>& client,
4185            uint32_t sampleRate,
4186            audio_format_t format,
4187            audio_channel_mask_t channelMask,
4188            size_t frameCount,
4189            const sp<IMemory>& sharedBuffer,
4190            int sessionId)
4191    :   RefBase(),
4192        mThread(thread),
4193        mClient(client),
4194        mCblk(NULL),
4195        // mBuffer
4196        // mBufferEnd
4197        mStepCount(0),
4198        mState(IDLE),
4199        mSampleRate(sampleRate),
4200        mFormat(format),
4201        mChannelMask(channelMask),
4202        mChannelCount(popcount(channelMask)),
4203        mFrameSize(audio_is_linear_pcm(format) ?
4204                mChannelCount * audio_bytes_per_sample(format) : sizeof(int8_t)),
4205        mFrameCount(frameCount),
4206        mStepServerFailed(false),
4207        mSessionId(sessionId)
4208{
4209    // client == 0 implies sharedBuffer == 0
4210    ALOG_ASSERT(!(client == 0 && sharedBuffer != 0));
4211
4212    ALOGV_IF(sharedBuffer != 0, "sharedBuffer: %p, size: %d", sharedBuffer->pointer(),
4213            sharedBuffer->size());
4214
4215    // ALOGD("Creating track with %d buffers @ %d bytes", bufferCount, bufferSize);
4216    size_t size = sizeof(audio_track_cblk_t);
4217    size_t bufferSize = frameCount * mFrameSize;
4218    if (sharedBuffer == 0) {
4219        size += bufferSize;
4220    }
4221
4222    if (client != 0) {
4223        mCblkMemory = client->heap()->allocate(size);
4224        if (mCblkMemory != 0) {
4225            mCblk = static_cast<audio_track_cblk_t *>(mCblkMemory->pointer());
4226            // can't assume mCblk != NULL
4227        } else {
4228            ALOGE("not enough memory for AudioTrack size=%u", size);
4229            client->heap()->dump("AudioTrack");
4230            return;
4231        }
4232    } else {
4233        mCblk = (audio_track_cblk_t *)(new uint8_t[size]);
4234        // assume mCblk != NULL
4235    }
4236
4237    // construct the shared structure in-place.
4238    if (mCblk != NULL) {
4239        new(mCblk) audio_track_cblk_t();
4240        // clear all buffers
4241        mCblk->frameCount_ = frameCount;
4242        mCblk->sampleRate = sampleRate;
4243// uncomment the following lines to quickly test 32-bit wraparound
4244//      mCblk->user = 0xffff0000;
4245//      mCblk->server = 0xffff0000;
4246//      mCblk->userBase = 0xffff0000;
4247//      mCblk->serverBase = 0xffff0000;
4248        if (sharedBuffer == 0) {
4249            mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t);
4250            memset(mBuffer, 0, bufferSize);
4251            // Force underrun condition to avoid false underrun callback until first data is
4252            // written to buffer (other flags are cleared)
4253            mCblk->flags = CBLK_UNDERRUN;
4254        } else {
4255            mBuffer = sharedBuffer->pointer();
4256        }
4257        mBufferEnd = (uint8_t *)mBuffer + bufferSize;
4258    }
4259}
4260
4261AudioFlinger::ThreadBase::TrackBase::~TrackBase()
4262{
4263    if (mCblk != NULL) {
4264        if (mClient == 0) {
4265            delete mCblk;
4266        } else {
4267            mCblk->~audio_track_cblk_t();   // destroy our shared-structure.
4268        }
4269    }
4270    mCblkMemory.clear();    // free the shared memory before releasing the heap it belongs to
4271    if (mClient != 0) {
4272        // Client destructor must run with AudioFlinger mutex locked
4273        Mutex::Autolock _l(mClient->audioFlinger()->mLock);
4274        // If the client's reference count drops to zero, the associated destructor
4275        // must run with AudioFlinger lock held. Thus the explicit clear() rather than
4276        // relying on the automatic clear() at end of scope.
4277        mClient.clear();
4278    }
4279}
4280
4281// AudioBufferProvider interface
4282// getNextBuffer() = 0;
4283// This implementation of releaseBuffer() is used by Track and RecordTrack, but not TimedTrack
4284void AudioFlinger::ThreadBase::TrackBase::releaseBuffer(AudioBufferProvider::Buffer* buffer)
4285{
4286    buffer->raw = NULL;
4287    mStepCount = buffer->frameCount;
4288    // FIXME See note at getNextBuffer()
4289    (void) step();      // ignore return value of step()
4290    buffer->frameCount = 0;
4291}
4292
4293bool AudioFlinger::ThreadBase::TrackBase::step() {
4294    bool result;
4295    audio_track_cblk_t* cblk = this->cblk();
4296
4297    result = cblk->stepServer(mStepCount, mFrameCount, isOut());
4298    if (!result) {
4299        ALOGV("stepServer failed acquiring cblk mutex");
4300        mStepServerFailed = true;
4301    }
4302    return result;
4303}
4304
4305void AudioFlinger::ThreadBase::TrackBase::reset() {
4306    audio_track_cblk_t* cblk = this->cblk();
4307
4308    cblk->user = 0;
4309    cblk->server = 0;
4310    cblk->userBase = 0;
4311    cblk->serverBase = 0;
4312    mStepServerFailed = false;
4313    ALOGV("TrackBase::reset");
4314}
4315
4316uint32_t AudioFlinger::ThreadBase::TrackBase::sampleRate() const {
4317    return mCblk->sampleRate;
4318}
4319
4320void* AudioFlinger::ThreadBase::TrackBase::getBuffer(uint32_t offset, uint32_t frames) const {
4321    audio_track_cblk_t* cblk = this->cblk();
4322    int8_t *bufferStart = (int8_t *)mBuffer + (offset-cblk->serverBase) * mFrameSize;
4323    int8_t *bufferEnd = bufferStart + frames * mFrameSize;
4324
4325    // Check validity of returned pointer in case the track control block would have been corrupted.
4326    ALOG_ASSERT(!(bufferStart < mBuffer || bufferStart > bufferEnd || bufferEnd > mBufferEnd),
4327            "TrackBase::getBuffer buffer out of range:\n"
4328                "    start: %p, end %p , mBuffer %p mBufferEnd %p\n"
4329                "    server %u, serverBase %u, user %u, userBase %u, frameSize %u",
4330                bufferStart, bufferEnd, mBuffer, mBufferEnd,
4331                cblk->server, cblk->serverBase, cblk->user, cblk->userBase, mFrameSize);
4332
4333    return bufferStart;
4334}
4335
4336status_t AudioFlinger::ThreadBase::TrackBase::setSyncEvent(const sp<SyncEvent>& event)
4337{
4338    mSyncEvents.add(event);
4339    return NO_ERROR;
4340}
4341
4342// ----------------------------------------------------------------------------
4343
4344// Track constructor must be called with AudioFlinger::mLock and ThreadBase::mLock held
4345AudioFlinger::PlaybackThread::Track::Track(
4346            PlaybackThread *thread,
4347            const sp<Client>& client,
4348            audio_stream_type_t streamType,
4349            uint32_t sampleRate,
4350            audio_format_t format,
4351            audio_channel_mask_t channelMask,
4352            size_t frameCount,
4353            const sp<IMemory>& sharedBuffer,
4354            int sessionId,
4355            IAudioFlinger::track_flags_t flags)
4356    :   TrackBase(thread, client, sampleRate, format, channelMask, frameCount, sharedBuffer,
4357            sessionId),
4358    mMute(false),
4359    mFillingUpStatus(FS_INVALID),
4360    // mRetryCount initialized later when needed
4361    mSharedBuffer(sharedBuffer),
4362    mStreamType(streamType),
4363    mName(-1),  // see note below
4364    mMainBuffer(thread->mixBuffer()),
4365    mAuxBuffer(NULL),
4366    mAuxEffectId(0), mHasVolumeController(false),
4367    mPresentationCompleteFrames(0),
4368    mFlags(flags),
4369    mFastIndex(-1),
4370    mUnderrunCount(0),
4371    mCachedVolume(1.0)
4372{
4373    if (mCblk != NULL) {
4374        // to avoid leaking a track name, do not allocate one unless there is an mCblk
4375        mName = thread->getTrackName_l(channelMask, sessionId);
4376        mCblk->mName = mName;
4377        if (mName < 0) {
4378            ALOGE("no more track names available");
4379            return;
4380        }
4381        // only allocate a fast track index if we were able to allocate a normal track name
4382        if (flags & IAudioFlinger::TRACK_FAST) {
4383            ALOG_ASSERT(thread->mFastTrackAvailMask != 0);
4384            int i = __builtin_ctz(thread->mFastTrackAvailMask);
4385            ALOG_ASSERT(0 < i && i < (int)FastMixerState::kMaxFastTracks);
4386            // FIXME This is too eager.  We allocate a fast track index before the
4387            //       fast track becomes active.  Since fast tracks are a scarce resource,
4388            //       this means we are potentially denying other more important fast tracks from
4389            //       being created.  It would be better to allocate the index dynamically.
4390            mFastIndex = i;
4391            mCblk->mName = i;
4392            // Read the initial underruns because this field is never cleared by the fast mixer
4393            mObservedUnderruns = thread->getFastTrackUnderruns(i);
4394            thread->mFastTrackAvailMask &= ~(1 << i);
4395        }
4396    }
4397    ALOGV("Track constructor name %d, calling pid %d", mName,
4398            IPCThreadState::self()->getCallingPid());
4399}
4400
4401AudioFlinger::PlaybackThread::Track::~Track()
4402{
4403    ALOGV("PlaybackThread::Track destructor");
4404}
4405
4406void AudioFlinger::PlaybackThread::Track::destroy()
4407{
4408    // NOTE: destroyTrack_l() can remove a strong reference to this Track
4409    // by removing it from mTracks vector, so there is a risk that this Tracks's
4410    // destructor is called. As the destructor needs to lock mLock,
4411    // we must acquire a strong reference on this Track before locking mLock
4412    // here so that the destructor is called only when exiting this function.
4413    // On the other hand, as long as Track::destroy() is only called by
4414    // TrackHandle destructor, the TrackHandle still holds a strong ref on
4415    // this Track with its member mTrack.
4416    sp<Track> keep(this);
4417    { // scope for mLock
4418        sp<ThreadBase> thread = mThread.promote();
4419        if (thread != 0) {
4420            if (!isOutputTrack()) {
4421                if (mState == ACTIVE || mState == RESUMING) {
4422                    AudioSystem::stopOutput(thread->id(), mStreamType, mSessionId);
4423
4424#ifdef ADD_BATTERY_DATA
4425                    // to track the speaker usage
4426                    addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
4427#endif
4428                }
4429                AudioSystem::releaseOutput(thread->id());
4430            }
4431            Mutex::Autolock _l(thread->mLock);
4432            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4433            playbackThread->destroyTrack_l(this);
4434        }
4435    }
4436}
4437
4438/*static*/ void AudioFlinger::PlaybackThread::Track::appendDumpHeader(String8& result)
4439{
4440    result.append("   Name Client Type Fmt Chn mask   Session StpCnt fCount S M F SRate  "
4441                  "L dB  R dB    Server      User     Main buf    Aux Buf  Flags Underruns\n");
4442}
4443
4444void AudioFlinger::PlaybackThread::Track::dump(char* buffer, size_t size)
4445{
4446    uint32_t vlr = mCblk->getVolumeLR();
4447    if (isFastTrack()) {
4448        sprintf(buffer, "   F %2d", mFastIndex);
4449    } else {
4450        sprintf(buffer, "   %4d", mName - AudioMixer::TRACK0);
4451    }
4452    track_state state = mState;
4453    char stateChar;
4454    switch (state) {
4455    case IDLE:
4456        stateChar = 'I';
4457        break;
4458    case TERMINATED:
4459        stateChar = 'T';
4460        break;
4461    case STOPPING_1:
4462        stateChar = 's';
4463        break;
4464    case STOPPING_2:
4465        stateChar = '5';
4466        break;
4467    case STOPPED:
4468        stateChar = 'S';
4469        break;
4470    case RESUMING:
4471        stateChar = 'R';
4472        break;
4473    case ACTIVE:
4474        stateChar = 'A';
4475        break;
4476    case PAUSING:
4477        stateChar = 'p';
4478        break;
4479    case PAUSED:
4480        stateChar = 'P';
4481        break;
4482    case FLUSHED:
4483        stateChar = 'F';
4484        break;
4485    default:
4486        stateChar = '?';
4487        break;
4488    }
4489    char nowInUnderrun;
4490    switch (mObservedUnderruns.mBitFields.mMostRecent) {
4491    case UNDERRUN_FULL:
4492        nowInUnderrun = ' ';
4493        break;
4494    case UNDERRUN_PARTIAL:
4495        nowInUnderrun = '<';
4496        break;
4497    case UNDERRUN_EMPTY:
4498        nowInUnderrun = '*';
4499        break;
4500    default:
4501        nowInUnderrun = '?';
4502        break;
4503    }
4504    snprintf(&buffer[7], size-7, " %6d %4u %3u 0x%08x %7u %6u %6u %1c %1d %1d %5u %5.2g %5.2g  "
4505            "0x%08x 0x%08x 0x%08x 0x%08x %#5x %9u%c\n",
4506            (mClient == 0) ? getpid_cached : mClient->pid(),
4507            mStreamType,
4508            mFormat,
4509            mChannelMask,
4510            mSessionId,
4511            mStepCount,
4512            mFrameCount,
4513            stateChar,
4514            mMute,
4515            mFillingUpStatus,
4516            mCblk->sampleRate,
4517            20.0 * log10((vlr & 0xFFFF) / 4096.0),
4518            20.0 * log10((vlr >> 16) / 4096.0),
4519            mCblk->server,
4520            mCblk->user,
4521            (int)mMainBuffer,
4522            (int)mAuxBuffer,
4523            mCblk->flags,
4524            mUnderrunCount,
4525            nowInUnderrun);
4526}
4527
4528// AudioBufferProvider interface
4529status_t AudioFlinger::PlaybackThread::Track::getNextBuffer(
4530        AudioBufferProvider::Buffer* buffer, int64_t pts)
4531{
4532    audio_track_cblk_t* cblk = this->cblk();
4533    uint32_t framesReady;
4534    uint32_t framesReq = buffer->frameCount;
4535
4536    // Check if last stepServer failed, try to step now
4537    if (mStepServerFailed) {
4538        // FIXME When called by fast mixer, this takes a mutex with tryLock().
4539        //       Since the fast mixer is higher priority than client callback thread,
4540        //       it does not result in priority inversion for client.
4541        //       But a non-blocking solution would be preferable to avoid
4542        //       fast mixer being unable to tryLock(), and
4543        //       to avoid the extra context switches if the client wakes up,
4544        //       discovers the mutex is locked, then has to wait for fast mixer to unlock.
4545        if (!step())  goto getNextBuffer_exit;
4546        ALOGV("stepServer recovered");
4547        mStepServerFailed = false;
4548    }
4549
4550    // FIXME Same as above
4551    framesReady = cblk->framesReadyOut();
4552
4553    if (CC_LIKELY(framesReady)) {
4554        uint32_t s = cblk->server;
4555        uint32_t bufferEnd = cblk->serverBase + mFrameCount;
4556
4557        bufferEnd = (cblk->loopEnd < bufferEnd) ? cblk->loopEnd : bufferEnd;
4558        if (framesReq > framesReady) {
4559            framesReq = framesReady;
4560        }
4561        if (framesReq > bufferEnd - s) {
4562            framesReq = bufferEnd - s;
4563        }
4564
4565        buffer->raw = getBuffer(s, framesReq);
4566        buffer->frameCount = framesReq;
4567        return NO_ERROR;
4568    }
4569
4570getNextBuffer_exit:
4571    buffer->raw = NULL;
4572    buffer->frameCount = 0;
4573    ALOGV("getNextBuffer() no more data for track %d on thread %p", mName, mThread.unsafe_get());
4574    return NOT_ENOUGH_DATA;
4575}
4576
4577// Note that framesReady() takes a mutex on the control block using tryLock().
4578// This could result in priority inversion if framesReady() is called by the normal mixer,
4579// as the normal mixer thread runs at lower
4580// priority than the client's callback thread:  there is a short window within framesReady()
4581// during which the normal mixer could be preempted, and the client callback would block.
4582// Another problem can occur if framesReady() is called by the fast mixer:
4583// the tryLock() could block for up to 1 ms, and a sequence of these could delay fast mixer.
4584// FIXME Replace AudioTrackShared control block implementation by a non-blocking FIFO queue.
4585size_t AudioFlinger::PlaybackThread::Track::framesReady() const {
4586    return mCblk->framesReadyOut();
4587}
4588
4589// Don't call for fast tracks; the framesReady() could result in priority inversion
4590bool AudioFlinger::PlaybackThread::Track::isReady() const {
4591    if (mFillingUpStatus != FS_FILLING || isStopped() || isPausing()) return true;
4592
4593    if (framesReady() >= mFrameCount ||
4594            (mCblk->flags & CBLK_FORCEREADY)) {
4595        mFillingUpStatus = FS_FILLED;
4596        android_atomic_and(~CBLK_FORCEREADY, &mCblk->flags);
4597        return true;
4598    }
4599    return false;
4600}
4601
4602status_t AudioFlinger::PlaybackThread::Track::start(AudioSystem::sync_event_t event,
4603                                                    int triggerSession)
4604{
4605    status_t status = NO_ERROR;
4606    ALOGV("start(%d), calling pid %d session %d",
4607            mName, IPCThreadState::self()->getCallingPid(), mSessionId);
4608
4609    sp<ThreadBase> thread = mThread.promote();
4610    if (thread != 0) {
4611        Mutex::Autolock _l(thread->mLock);
4612        track_state state = mState;
4613        // here the track could be either new, or restarted
4614        // in both cases "unstop" the track
4615        if (mState == PAUSED) {
4616            mState = TrackBase::RESUMING;
4617            ALOGV("PAUSED => RESUMING (%d) on thread %p", mName, this);
4618        } else {
4619            mState = TrackBase::ACTIVE;
4620            ALOGV("? => ACTIVE (%d) on thread %p", mName, this);
4621        }
4622
4623        if (!isOutputTrack() && state != ACTIVE && state != RESUMING) {
4624            thread->mLock.unlock();
4625            status = AudioSystem::startOutput(thread->id(), mStreamType, mSessionId);
4626            thread->mLock.lock();
4627
4628#ifdef ADD_BATTERY_DATA
4629            // to track the speaker usage
4630            if (status == NO_ERROR) {
4631                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStart);
4632            }
4633#endif
4634        }
4635        if (status == NO_ERROR) {
4636            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4637            playbackThread->addTrack_l(this);
4638        } else {
4639            mState = state;
4640            triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
4641        }
4642    } else {
4643        status = BAD_VALUE;
4644    }
4645    return status;
4646}
4647
4648void AudioFlinger::PlaybackThread::Track::stop()
4649{
4650    ALOGV("stop(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid());
4651    sp<ThreadBase> thread = mThread.promote();
4652    if (thread != 0) {
4653        Mutex::Autolock _l(thread->mLock);
4654        track_state state = mState;
4655        if (state == RESUMING || state == ACTIVE || state == PAUSING || state == PAUSED) {
4656            // If the track is not active (PAUSED and buffers full), flush buffers
4657            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4658            if (playbackThread->mActiveTracks.indexOf(this) < 0) {
4659                reset();
4660                mState = STOPPED;
4661            } else if (!isFastTrack()) {
4662                mState = STOPPED;
4663            } else {
4664                // prepareTracks_l() will set state to STOPPING_2 after next underrun,
4665                // and then to STOPPED and reset() when presentation is complete
4666                mState = STOPPING_1;
4667            }
4668            ALOGV("not stopping/stopped => stopping/stopped (%d) on thread %p", mName,
4669                    playbackThread);
4670        }
4671        if (!isOutputTrack() && (state == ACTIVE || state == RESUMING)) {
4672            thread->mLock.unlock();
4673            AudioSystem::stopOutput(thread->id(), mStreamType, mSessionId);
4674            thread->mLock.lock();
4675
4676#ifdef ADD_BATTERY_DATA
4677            // to track the speaker usage
4678            addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
4679#endif
4680        }
4681    }
4682}
4683
4684void AudioFlinger::PlaybackThread::Track::pause()
4685{
4686    ALOGV("pause(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid());
4687    sp<ThreadBase> thread = mThread.promote();
4688    if (thread != 0) {
4689        Mutex::Autolock _l(thread->mLock);
4690        if (mState == ACTIVE || mState == RESUMING) {
4691            mState = PAUSING;
4692            ALOGV("ACTIVE/RESUMING => PAUSING (%d) on thread %p", mName, thread.get());
4693            if (!isOutputTrack()) {
4694                thread->mLock.unlock();
4695                AudioSystem::stopOutput(thread->id(), mStreamType, mSessionId);
4696                thread->mLock.lock();
4697
4698#ifdef ADD_BATTERY_DATA
4699                // to track the speaker usage
4700                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
4701#endif
4702            }
4703        }
4704    }
4705}
4706
4707void AudioFlinger::PlaybackThread::Track::flush()
4708{
4709    ALOGV("flush(%d)", mName);
4710    sp<ThreadBase> thread = mThread.promote();
4711    if (thread != 0) {
4712        Mutex::Autolock _l(thread->mLock);
4713        if (mState != STOPPING_1 && mState != STOPPING_2 && mState != STOPPED && mState != PAUSED &&
4714                mState != PAUSING && mState != IDLE && mState != FLUSHED) {
4715            return;
4716        }
4717        // No point remaining in PAUSED state after a flush => go to
4718        // FLUSHED state
4719        mState = FLUSHED;
4720        // do not reset the track if it is still in the process of being stopped or paused.
4721        // this will be done by prepareTracks_l() when the track is stopped.
4722        // prepareTracks_l() will see mState == FLUSHED, then
4723        // remove from active track list, reset(), and trigger presentation complete
4724        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4725        if (playbackThread->mActiveTracks.indexOf(this) < 0) {
4726            reset();
4727        }
4728    }
4729}
4730
4731void AudioFlinger::PlaybackThread::Track::reset()
4732{
4733    // Do not reset twice to avoid discarding data written just after a flush and before
4734    // the audioflinger thread detects the track is stopped.
4735    if (!mResetDone) {
4736        TrackBase::reset();
4737        // Force underrun condition to avoid false underrun callback until first data is
4738        // written to buffer
4739        android_atomic_and(~CBLK_FORCEREADY, &mCblk->flags);
4740        android_atomic_or(CBLK_UNDERRUN, &mCblk->flags);
4741        mFillingUpStatus = FS_FILLING;
4742        mResetDone = true;
4743        if (mState == FLUSHED) {
4744            mState = IDLE;
4745        }
4746    }
4747}
4748
4749void AudioFlinger::PlaybackThread::Track::mute(bool muted)
4750{
4751    mMute = muted;
4752}
4753
4754status_t AudioFlinger::PlaybackThread::Track::attachAuxEffect(int EffectId)
4755{
4756    status_t status = DEAD_OBJECT;
4757    sp<ThreadBase> thread = mThread.promote();
4758    if (thread != 0) {
4759        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4760        sp<AudioFlinger> af = mClient->audioFlinger();
4761
4762        Mutex::Autolock _l(af->mLock);
4763
4764        sp<PlaybackThread> srcThread = af->getEffectThread_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
4765
4766        if (EffectId != 0 && srcThread != 0 && playbackThread != srcThread.get()) {
4767            Mutex::Autolock _dl(playbackThread->mLock);
4768            Mutex::Autolock _sl(srcThread->mLock);
4769            sp<EffectChain> chain = srcThread->getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
4770            if (chain == 0) {
4771                return INVALID_OPERATION;
4772            }
4773
4774            sp<EffectModule> effect = chain->getEffectFromId_l(EffectId);
4775            if (effect == 0) {
4776                return INVALID_OPERATION;
4777            }
4778            srcThread->removeEffect_l(effect);
4779            playbackThread->addEffect_l(effect);
4780            // removeEffect_l() has stopped the effect if it was active so it must be restarted
4781            if (effect->state() == EffectModule::ACTIVE ||
4782                    effect->state() == EffectModule::STOPPING) {
4783                effect->start();
4784            }
4785
4786            sp<EffectChain> dstChain = effect->chain().promote();
4787            if (dstChain == 0) {
4788                srcThread->addEffect_l(effect);
4789                return INVALID_OPERATION;
4790            }
4791            AudioSystem::unregisterEffect(effect->id());
4792            AudioSystem::registerEffect(&effect->desc(),
4793                                        srcThread->id(),
4794                                        dstChain->strategy(),
4795                                        AUDIO_SESSION_OUTPUT_MIX,
4796                                        effect->id());
4797        }
4798        status = playbackThread->attachAuxEffect(this, EffectId);
4799    }
4800    return status;
4801}
4802
4803void AudioFlinger::PlaybackThread::Track::setAuxBuffer(int EffectId, int32_t *buffer)
4804{
4805    mAuxEffectId = EffectId;
4806    mAuxBuffer = buffer;
4807}
4808
4809bool AudioFlinger::PlaybackThread::Track::presentationComplete(size_t framesWritten,
4810                                                         size_t audioHalFrames)
4811{
4812    // a track is considered presented when the total number of frames written to audio HAL
4813    // corresponds to the number of frames written when presentationComplete() is called for the
4814    // first time (mPresentationCompleteFrames == 0) plus the buffer filling status at that time.
4815    if (mPresentationCompleteFrames == 0) {
4816        mPresentationCompleteFrames = framesWritten + audioHalFrames;
4817        ALOGV("presentationComplete() reset: mPresentationCompleteFrames %d audioHalFrames %d",
4818                  mPresentationCompleteFrames, audioHalFrames);
4819    }
4820    if (framesWritten >= mPresentationCompleteFrames) {
4821        ALOGV("presentationComplete() session %d complete: framesWritten %d",
4822                  mSessionId, framesWritten);
4823        triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
4824        return true;
4825    }
4826    return false;
4827}
4828
4829void AudioFlinger::PlaybackThread::Track::triggerEvents(AudioSystem::sync_event_t type)
4830{
4831    for (int i = 0; i < (int)mSyncEvents.size(); i++) {
4832        if (mSyncEvents[i]->type() == type) {
4833            mSyncEvents[i]->trigger();
4834            mSyncEvents.removeAt(i);
4835            i--;
4836        }
4837    }
4838}
4839
4840// implement VolumeBufferProvider interface
4841
4842uint32_t AudioFlinger::PlaybackThread::Track::getVolumeLR()
4843{
4844    // called by FastMixer, so not allowed to take any locks, block, or do I/O including logs
4845    ALOG_ASSERT(isFastTrack() && (mCblk != NULL));
4846    uint32_t vlr = mCblk->getVolumeLR();
4847    uint32_t vl = vlr & 0xFFFF;
4848    uint32_t vr = vlr >> 16;
4849    // track volumes come from shared memory, so can't be trusted and must be clamped
4850    if (vl > MAX_GAIN_INT) {
4851        vl = MAX_GAIN_INT;
4852    }
4853    if (vr > MAX_GAIN_INT) {
4854        vr = MAX_GAIN_INT;
4855    }
4856    // now apply the cached master volume and stream type volume;
4857    // this is trusted but lacks any synchronization or barrier so may be stale
4858    float v = mCachedVolume;
4859    vl *= v;
4860    vr *= v;
4861    // re-combine into U4.16
4862    vlr = (vr << 16) | (vl & 0xFFFF);
4863    // FIXME look at mute, pause, and stop flags
4864    return vlr;
4865}
4866
4867status_t AudioFlinger::PlaybackThread::Track::setSyncEvent(const sp<SyncEvent>& event)
4868{
4869    if (mState == TERMINATED || mState == PAUSED ||
4870            ((framesReady() == 0) && ((mSharedBuffer != 0) ||
4871                                      (mState == STOPPED)))) {
4872        ALOGW("Track::setSyncEvent() in invalid state %d on session %d %s mode, framesReady %d ",
4873              mState, mSessionId, (mSharedBuffer != 0) ? "static" : "stream", framesReady());
4874        event->cancel();
4875        return INVALID_OPERATION;
4876    }
4877    (void) TrackBase::setSyncEvent(event);
4878    return NO_ERROR;
4879}
4880
4881bool AudioFlinger::PlaybackThread::Track::isOut() const
4882{
4883    return true;
4884}
4885
4886// timed audio tracks
4887
4888sp<AudioFlinger::PlaybackThread::TimedTrack>
4889AudioFlinger::PlaybackThread::TimedTrack::create(
4890            PlaybackThread *thread,
4891            const sp<Client>& client,
4892            audio_stream_type_t streamType,
4893            uint32_t sampleRate,
4894            audio_format_t format,
4895            audio_channel_mask_t channelMask,
4896            size_t frameCount,
4897            const sp<IMemory>& sharedBuffer,
4898            int sessionId) {
4899    if (!client->reserveTimedTrack())
4900        return 0;
4901
4902    return new TimedTrack(
4903        thread, client, streamType, sampleRate, format, channelMask, frameCount,
4904        sharedBuffer, sessionId);
4905}
4906
4907AudioFlinger::PlaybackThread::TimedTrack::TimedTrack(
4908            PlaybackThread *thread,
4909            const sp<Client>& client,
4910            audio_stream_type_t streamType,
4911            uint32_t sampleRate,
4912            audio_format_t format,
4913            audio_channel_mask_t channelMask,
4914            size_t frameCount,
4915            const sp<IMemory>& sharedBuffer,
4916            int sessionId)
4917    : Track(thread, client, streamType, sampleRate, format, channelMask,
4918            frameCount, sharedBuffer, sessionId, IAudioFlinger::TRACK_TIMED),
4919      mQueueHeadInFlight(false),
4920      mTrimQueueHeadOnRelease(false),
4921      mFramesPendingInQueue(0),
4922      mTimedSilenceBuffer(NULL),
4923      mTimedSilenceBufferSize(0),
4924      mTimedAudioOutputOnTime(false),
4925      mMediaTimeTransformValid(false)
4926{
4927    LocalClock lc;
4928    mLocalTimeFreq = lc.getLocalFreq();
4929
4930    mLocalTimeToSampleTransform.a_zero = 0;
4931    mLocalTimeToSampleTransform.b_zero = 0;
4932    mLocalTimeToSampleTransform.a_to_b_numer = sampleRate;
4933    mLocalTimeToSampleTransform.a_to_b_denom = mLocalTimeFreq;
4934    LinearTransform::reduce(&mLocalTimeToSampleTransform.a_to_b_numer,
4935                            &mLocalTimeToSampleTransform.a_to_b_denom);
4936
4937    mMediaTimeToSampleTransform.a_zero = 0;
4938    mMediaTimeToSampleTransform.b_zero = 0;
4939    mMediaTimeToSampleTransform.a_to_b_numer = sampleRate;
4940    mMediaTimeToSampleTransform.a_to_b_denom = 1000000;
4941    LinearTransform::reduce(&mMediaTimeToSampleTransform.a_to_b_numer,
4942                            &mMediaTimeToSampleTransform.a_to_b_denom);
4943}
4944
4945AudioFlinger::PlaybackThread::TimedTrack::~TimedTrack() {
4946    mClient->releaseTimedTrack();
4947    delete [] mTimedSilenceBuffer;
4948}
4949
4950status_t AudioFlinger::PlaybackThread::TimedTrack::allocateTimedBuffer(
4951    size_t size, sp<IMemory>* buffer) {
4952
4953    Mutex::Autolock _l(mTimedBufferQueueLock);
4954
4955    trimTimedBufferQueue_l();
4956
4957    // lazily initialize the shared memory heap for timed buffers
4958    if (mTimedMemoryDealer == NULL) {
4959        const int kTimedBufferHeapSize = 512 << 10;
4960
4961        mTimedMemoryDealer = new MemoryDealer(kTimedBufferHeapSize,
4962                                              "AudioFlingerTimed");
4963        if (mTimedMemoryDealer == NULL)
4964            return NO_MEMORY;
4965    }
4966
4967    sp<IMemory> newBuffer = mTimedMemoryDealer->allocate(size);
4968    if (newBuffer == NULL) {
4969        newBuffer = mTimedMemoryDealer->allocate(size);
4970        if (newBuffer == NULL)
4971            return NO_MEMORY;
4972    }
4973
4974    *buffer = newBuffer;
4975    return NO_ERROR;
4976}
4977
4978// caller must hold mTimedBufferQueueLock
4979void AudioFlinger::PlaybackThread::TimedTrack::trimTimedBufferQueue_l() {
4980    int64_t mediaTimeNow;
4981    {
4982        Mutex::Autolock mttLock(mMediaTimeTransformLock);
4983        if (!mMediaTimeTransformValid)
4984            return;
4985
4986        int64_t targetTimeNow;
4987        status_t res = (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME)
4988            ? mCCHelper.getCommonTime(&targetTimeNow)
4989            : mCCHelper.getLocalTime(&targetTimeNow);
4990
4991        if (OK != res)
4992            return;
4993
4994        if (!mMediaTimeTransform.doReverseTransform(targetTimeNow,
4995                                                    &mediaTimeNow)) {
4996            return;
4997        }
4998    }
4999
5000    size_t trimEnd;
5001    for (trimEnd = 0; trimEnd < mTimedBufferQueue.size(); trimEnd++) {
5002        int64_t bufEnd;
5003
5004        if ((trimEnd + 1) < mTimedBufferQueue.size()) {
5005            // We have a next buffer.  Just use its PTS as the PTS of the frame
5006            // following the last frame in this buffer.  If the stream is sparse
5007            // (ie, there are deliberate gaps left in the stream which should be
5008            // filled with silence by the TimedAudioTrack), then this can result
5009            // in one extra buffer being left un-trimmed when it could have
5010            // been.  In general, this is not typical, and we would rather
5011            // optimized away the TS calculation below for the more common case
5012            // where PTSes are contiguous.
5013            bufEnd = mTimedBufferQueue[trimEnd + 1].pts();
5014        } else {
5015            // We have no next buffer.  Compute the PTS of the frame following
5016            // the last frame in this buffer by computing the duration of of
5017            // this frame in media time units and adding it to the PTS of the
5018            // buffer.
5019            int64_t frameCount = mTimedBufferQueue[trimEnd].buffer()->size()
5020                               / mFrameSize;
5021
5022            if (!mMediaTimeToSampleTransform.doReverseTransform(frameCount,
5023                                                                &bufEnd)) {
5024                ALOGE("Failed to convert frame count of %lld to media time"
5025                      " duration" " (scale factor %d/%u) in %s",
5026                      frameCount,
5027                      mMediaTimeToSampleTransform.a_to_b_numer,
5028                      mMediaTimeToSampleTransform.a_to_b_denom,
5029                      __PRETTY_FUNCTION__);
5030                break;
5031            }
5032            bufEnd += mTimedBufferQueue[trimEnd].pts();
5033        }
5034
5035        if (bufEnd > mediaTimeNow)
5036            break;
5037
5038        // Is the buffer we want to use in the middle of a mix operation right
5039        // now?  If so, don't actually trim it.  Just wait for the releaseBuffer
5040        // from the mixer which should be coming back shortly.
5041        if (!trimEnd && mQueueHeadInFlight) {
5042            mTrimQueueHeadOnRelease = true;
5043        }
5044    }
5045
5046    size_t trimStart = mTrimQueueHeadOnRelease ? 1 : 0;
5047    if (trimStart < trimEnd) {
5048        // Update the bookkeeping for framesReady()
5049        for (size_t i = trimStart; i < trimEnd; ++i) {
5050            updateFramesPendingAfterTrim_l(mTimedBufferQueue[i], "trim");
5051        }
5052
5053        // Now actually remove the buffers from the queue.
5054        mTimedBufferQueue.removeItemsAt(trimStart, trimEnd);
5055    }
5056}
5057
5058void AudioFlinger::PlaybackThread::TimedTrack::trimTimedBufferQueueHead_l(
5059        const char* logTag) {
5060    ALOG_ASSERT(mTimedBufferQueue.size() > 0,
5061                "%s called (reason \"%s\"), but timed buffer queue has no"
5062                " elements to trim.", __FUNCTION__, logTag);
5063
5064    updateFramesPendingAfterTrim_l(mTimedBufferQueue[0], logTag);
5065    mTimedBufferQueue.removeAt(0);
5066}
5067
5068void AudioFlinger::PlaybackThread::TimedTrack::updateFramesPendingAfterTrim_l(
5069        const TimedBuffer& buf,
5070        const char* logTag) {
5071    uint32_t bufBytes        = buf.buffer()->size();
5072    uint32_t consumedAlready = buf.position();
5073
5074    ALOG_ASSERT(consumedAlready <= bufBytes,
5075                "Bad bookkeeping while updating frames pending.  Timed buffer is"
5076                " only %u bytes long, but claims to have consumed %u"
5077                " bytes.  (update reason: \"%s\")",
5078                bufBytes, consumedAlready, logTag);
5079
5080    uint32_t bufFrames = (bufBytes - consumedAlready) / mFrameSize;
5081    ALOG_ASSERT(mFramesPendingInQueue >= bufFrames,
5082                "Bad bookkeeping while updating frames pending.  Should have at"
5083                " least %u queued frames, but we think we have only %u.  (update"
5084                " reason: \"%s\")",
5085                bufFrames, mFramesPendingInQueue, logTag);
5086
5087    mFramesPendingInQueue -= bufFrames;
5088}
5089
5090status_t AudioFlinger::PlaybackThread::TimedTrack::queueTimedBuffer(
5091    const sp<IMemory>& buffer, int64_t pts) {
5092
5093    {
5094        Mutex::Autolock mttLock(mMediaTimeTransformLock);
5095        if (!mMediaTimeTransformValid)
5096            return INVALID_OPERATION;
5097    }
5098
5099    Mutex::Autolock _l(mTimedBufferQueueLock);
5100
5101    uint32_t bufFrames = buffer->size() / mFrameSize;
5102    mFramesPendingInQueue += bufFrames;
5103    mTimedBufferQueue.add(TimedBuffer(buffer, pts));
5104
5105    return NO_ERROR;
5106}
5107
5108status_t AudioFlinger::PlaybackThread::TimedTrack::setMediaTimeTransform(
5109    const LinearTransform& xform, TimedAudioTrack::TargetTimeline target) {
5110
5111    ALOGVV("setMediaTimeTransform az=%lld bz=%lld n=%d d=%u tgt=%d",
5112           xform.a_zero, xform.b_zero, xform.a_to_b_numer, xform.a_to_b_denom,
5113           target);
5114
5115    if (!(target == TimedAudioTrack::LOCAL_TIME ||
5116          target == TimedAudioTrack::COMMON_TIME)) {
5117        return BAD_VALUE;
5118    }
5119
5120    Mutex::Autolock lock(mMediaTimeTransformLock);
5121    mMediaTimeTransform = xform;
5122    mMediaTimeTransformTarget = target;
5123    mMediaTimeTransformValid = true;
5124
5125    return NO_ERROR;
5126}
5127
5128#define min(a, b) ((a) < (b) ? (a) : (b))
5129
5130// implementation of getNextBuffer for tracks whose buffers have timestamps
5131status_t AudioFlinger::PlaybackThread::TimedTrack::getNextBuffer(
5132    AudioBufferProvider::Buffer* buffer, int64_t pts)
5133{
5134    if (pts == AudioBufferProvider::kInvalidPTS) {
5135        buffer->raw = NULL;
5136        buffer->frameCount = 0;
5137        mTimedAudioOutputOnTime = false;
5138        return INVALID_OPERATION;
5139    }
5140
5141    Mutex::Autolock _l(mTimedBufferQueueLock);
5142
5143    ALOG_ASSERT(!mQueueHeadInFlight,
5144                "getNextBuffer called without releaseBuffer!");
5145
5146    while (true) {
5147
5148        // if we have no timed buffers, then fail
5149        if (mTimedBufferQueue.isEmpty()) {
5150            buffer->raw = NULL;
5151            buffer->frameCount = 0;
5152            return NOT_ENOUGH_DATA;
5153        }
5154
5155        TimedBuffer& head = mTimedBufferQueue.editItemAt(0);
5156
5157        // calculate the PTS of the head of the timed buffer queue expressed in
5158        // local time
5159        int64_t headLocalPTS;
5160        {
5161            Mutex::Autolock mttLock(mMediaTimeTransformLock);
5162
5163            ALOG_ASSERT(mMediaTimeTransformValid, "media time transform invalid");
5164
5165            if (mMediaTimeTransform.a_to_b_denom == 0) {
5166                // the transform represents a pause, so yield silence
5167                timedYieldSilence_l(buffer->frameCount, buffer);
5168                return NO_ERROR;
5169            }
5170
5171            int64_t transformedPTS;
5172            if (!mMediaTimeTransform.doForwardTransform(head.pts(),
5173                                                        &transformedPTS)) {
5174                // the transform failed.  this shouldn't happen, but if it does
5175                // then just drop this buffer
5176                ALOGW("timedGetNextBuffer transform failed");
5177                buffer->raw = NULL;
5178                buffer->frameCount = 0;
5179                trimTimedBufferQueueHead_l("getNextBuffer; no transform");
5180                return NO_ERROR;
5181            }
5182
5183            if (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME) {
5184                if (OK != mCCHelper.commonTimeToLocalTime(transformedPTS,
5185                                                          &headLocalPTS)) {
5186                    buffer->raw = NULL;
5187                    buffer->frameCount = 0;
5188                    return INVALID_OPERATION;
5189                }
5190            } else {
5191                headLocalPTS = transformedPTS;
5192            }
5193        }
5194
5195        // adjust the head buffer's PTS to reflect the portion of the head buffer
5196        // that has already been consumed
5197        int64_t effectivePTS = headLocalPTS +
5198                ((head.position() / mFrameSize) * mLocalTimeFreq / sampleRate());
5199
5200        // Calculate the delta in samples between the head of the input buffer
5201        // queue and the start of the next output buffer that will be written.
5202        // If the transformation fails because of over or underflow, it means
5203        // that the sample's position in the output stream is so far out of
5204        // whack that it should just be dropped.
5205        int64_t sampleDelta;
5206        if (llabs(effectivePTS - pts) >= (static_cast<int64_t>(1) << 31)) {
5207            ALOGV("*** head buffer is too far from PTS: dropped buffer");
5208            trimTimedBufferQueueHead_l("getNextBuffer, buf pts too far from"
5209                                       " mix");
5210            continue;
5211        }
5212        if (!mLocalTimeToSampleTransform.doForwardTransform(
5213                (effectivePTS - pts) << 32, &sampleDelta)) {
5214            ALOGV("*** too late during sample rate transform: dropped buffer");
5215            trimTimedBufferQueueHead_l("getNextBuffer, bad local to sample");
5216            continue;
5217        }
5218
5219        ALOGVV("*** getNextBuffer head.pts=%lld head.pos=%d pts=%lld"
5220               " sampleDelta=[%d.%08x]",
5221               head.pts(), head.position(), pts,
5222               static_cast<int32_t>((sampleDelta >= 0 ? 0 : 1)
5223                   + (sampleDelta >> 32)),
5224               static_cast<uint32_t>(sampleDelta & 0xFFFFFFFF));
5225
5226        // if the delta between the ideal placement for the next input sample and
5227        // the current output position is within this threshold, then we will
5228        // concatenate the next input samples to the previous output
5229        const int64_t kSampleContinuityThreshold =
5230                (static_cast<int64_t>(sampleRate()) << 32) / 250;
5231
5232        // if this is the first buffer of audio that we're emitting from this track
5233        // then it should be almost exactly on time.
5234        const int64_t kSampleStartupThreshold = 1LL << 32;
5235
5236        if ((mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleContinuityThreshold) ||
5237           (!mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleStartupThreshold)) {
5238            // the next input is close enough to being on time, so concatenate it
5239            // with the last output
5240            timedYieldSamples_l(buffer);
5241
5242            ALOGVV("*** on time: head.pos=%d frameCount=%u",
5243                    head.position(), buffer->frameCount);
5244            return NO_ERROR;
5245        }
5246
5247        // Looks like our output is not on time.  Reset our on timed status.
5248        // Next time we mix samples from our input queue, then should be within
5249        // the StartupThreshold.
5250        mTimedAudioOutputOnTime = false;
5251        if (sampleDelta > 0) {
5252            // the gap between the current output position and the proper start of
5253            // the next input sample is too big, so fill it with silence
5254            uint32_t framesUntilNextInput = (sampleDelta + 0x80000000) >> 32;
5255
5256            timedYieldSilence_l(framesUntilNextInput, buffer);
5257            ALOGV("*** silence: frameCount=%u", buffer->frameCount);
5258            return NO_ERROR;
5259        } else {
5260            // the next input sample is late
5261            uint32_t lateFrames = static_cast<uint32_t>(-((sampleDelta + 0x80000000) >> 32));
5262            size_t onTimeSamplePosition =
5263                    head.position() + lateFrames * mFrameSize;
5264
5265            if (onTimeSamplePosition > head.buffer()->size()) {
5266                // all the remaining samples in the head are too late, so
5267                // drop it and move on
5268                ALOGV("*** too late: dropped buffer");
5269                trimTimedBufferQueueHead_l("getNextBuffer, dropped late buffer");
5270                continue;
5271            } else {
5272                // skip over the late samples
5273                head.setPosition(onTimeSamplePosition);
5274
5275                // yield the available samples
5276                timedYieldSamples_l(buffer);
5277
5278                ALOGV("*** late: head.pos=%d frameCount=%u", head.position(), buffer->frameCount);
5279                return NO_ERROR;
5280            }
5281        }
5282    }
5283}
5284
5285// Yield samples from the timed buffer queue head up to the given output
5286// buffer's capacity.
5287//
5288// Caller must hold mTimedBufferQueueLock
5289void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSamples_l(
5290    AudioBufferProvider::Buffer* buffer) {
5291
5292    const TimedBuffer& head = mTimedBufferQueue[0];
5293
5294    buffer->raw = (static_cast<uint8_t*>(head.buffer()->pointer()) +
5295                   head.position());
5296
5297    uint32_t framesLeftInHead = ((head.buffer()->size() - head.position()) /
5298                                 mFrameSize);
5299    size_t framesRequested = buffer->frameCount;
5300    buffer->frameCount = min(framesLeftInHead, framesRequested);
5301
5302    mQueueHeadInFlight = true;
5303    mTimedAudioOutputOnTime = true;
5304}
5305
5306// Yield samples of silence up to the given output buffer's capacity
5307//
5308// Caller must hold mTimedBufferQueueLock
5309void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSilence_l(
5310    uint32_t numFrames, AudioBufferProvider::Buffer* buffer) {
5311
5312    // lazily allocate a buffer filled with silence
5313    if (mTimedSilenceBufferSize < numFrames * mFrameSize) {
5314        delete [] mTimedSilenceBuffer;
5315        mTimedSilenceBufferSize = numFrames * mFrameSize;
5316        mTimedSilenceBuffer = new uint8_t[mTimedSilenceBufferSize];
5317        memset(mTimedSilenceBuffer, 0, mTimedSilenceBufferSize);
5318    }
5319
5320    buffer->raw = mTimedSilenceBuffer;
5321    size_t framesRequested = buffer->frameCount;
5322    buffer->frameCount = min(numFrames, framesRequested);
5323
5324    mTimedAudioOutputOnTime = false;
5325}
5326
5327// AudioBufferProvider interface
5328void AudioFlinger::PlaybackThread::TimedTrack::releaseBuffer(
5329    AudioBufferProvider::Buffer* buffer) {
5330
5331    Mutex::Autolock _l(mTimedBufferQueueLock);
5332
5333    // If the buffer which was just released is part of the buffer at the head
5334    // of the queue, be sure to update the amt of the buffer which has been
5335    // consumed.  If the buffer being returned is not part of the head of the
5336    // queue, its either because the buffer is part of the silence buffer, or
5337    // because the head of the timed queue was trimmed after the mixer called
5338    // getNextBuffer but before the mixer called releaseBuffer.
5339    if (buffer->raw == mTimedSilenceBuffer) {
5340        ALOG_ASSERT(!mQueueHeadInFlight,
5341                    "Queue head in flight during release of silence buffer!");
5342        goto done;
5343    }
5344
5345    ALOG_ASSERT(mQueueHeadInFlight,
5346                "TimedTrack::releaseBuffer of non-silence buffer, but no queue"
5347                " head in flight.");
5348
5349    if (mTimedBufferQueue.size()) {
5350        TimedBuffer& head = mTimedBufferQueue.editItemAt(0);
5351
5352        void* start = head.buffer()->pointer();
5353        void* end   = reinterpret_cast<void*>(
5354                        reinterpret_cast<uint8_t*>(head.buffer()->pointer())
5355                        + head.buffer()->size());
5356
5357        ALOG_ASSERT((buffer->raw >= start) && (buffer->raw < end),
5358                    "released buffer not within the head of the timed buffer"
5359                    " queue; qHead = [%p, %p], released buffer = %p",
5360                    start, end, buffer->raw);
5361
5362        head.setPosition(head.position() +
5363                (buffer->frameCount * mFrameSize));
5364        mQueueHeadInFlight = false;
5365
5366        ALOG_ASSERT(mFramesPendingInQueue >= buffer->frameCount,
5367                    "Bad bookkeeping during releaseBuffer!  Should have at"
5368                    " least %u queued frames, but we think we have only %u",
5369                    buffer->frameCount, mFramesPendingInQueue);
5370
5371        mFramesPendingInQueue -= buffer->frameCount;
5372
5373        if ((static_cast<size_t>(head.position()) >= head.buffer()->size())
5374            || mTrimQueueHeadOnRelease) {
5375            trimTimedBufferQueueHead_l("releaseBuffer");
5376            mTrimQueueHeadOnRelease = false;
5377        }
5378    } else {
5379        LOG_FATAL("TimedTrack::releaseBuffer of non-silence buffer with no"
5380                  " buffers in the timed buffer queue");
5381    }
5382
5383done:
5384    buffer->raw = 0;
5385    buffer->frameCount = 0;
5386}
5387
5388size_t AudioFlinger::PlaybackThread::TimedTrack::framesReady() const {
5389    Mutex::Autolock _l(mTimedBufferQueueLock);
5390    return mFramesPendingInQueue;
5391}
5392
5393AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer()
5394        : mPTS(0), mPosition(0) {}
5395
5396AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer(
5397    const sp<IMemory>& buffer, int64_t pts)
5398        : mBuffer(buffer), mPTS(pts), mPosition(0) {}
5399
5400// ----------------------------------------------------------------------------
5401
5402// RecordTrack constructor must be called with AudioFlinger::mLock held
5403AudioFlinger::RecordThread::RecordTrack::RecordTrack(
5404            RecordThread *thread,
5405            const sp<Client>& client,
5406            uint32_t sampleRate,
5407            audio_format_t format,
5408            audio_channel_mask_t channelMask,
5409            size_t frameCount,
5410            int sessionId)
5411    :   TrackBase(thread, client, sampleRate, format,
5412                  channelMask, frameCount, 0 /*sharedBuffer*/, sessionId),
5413        mOverflow(false)
5414{
5415    ALOGV("RecordTrack constructor, size %d", (int)mBufferEnd - (int)mBuffer);
5416}
5417
5418AudioFlinger::RecordThread::RecordTrack::~RecordTrack()
5419{
5420    ALOGV("%s", __func__);
5421}
5422
5423// AudioBufferProvider interface
5424status_t AudioFlinger::RecordThread::RecordTrack::getNextBuffer(AudioBufferProvider::Buffer* buffer,
5425        int64_t pts)
5426{
5427    audio_track_cblk_t* cblk = this->cblk();
5428    uint32_t framesAvail;
5429    uint32_t framesReq = buffer->frameCount;
5430
5431    // Check if last stepServer failed, try to step now
5432    if (mStepServerFailed) {
5433        if (!step()) goto getNextBuffer_exit;
5434        ALOGV("stepServer recovered");
5435        mStepServerFailed = false;
5436    }
5437
5438    // FIXME lock is not actually held, so overrun is possible
5439    framesAvail = cblk->framesAvailableIn_l(mFrameCount);
5440
5441    if (CC_LIKELY(framesAvail)) {
5442        uint32_t s = cblk->server;
5443        uint32_t bufferEnd = cblk->serverBase + mFrameCount;
5444
5445        if (framesReq > framesAvail) {
5446            framesReq = framesAvail;
5447        }
5448        if (framesReq > bufferEnd - s) {
5449            framesReq = bufferEnd - s;
5450        }
5451
5452        buffer->raw = getBuffer(s, framesReq);
5453        buffer->frameCount = framesReq;
5454        return NO_ERROR;
5455    }
5456
5457getNextBuffer_exit:
5458    buffer->raw = NULL;
5459    buffer->frameCount = 0;
5460    return NOT_ENOUGH_DATA;
5461}
5462
5463status_t AudioFlinger::RecordThread::RecordTrack::start(AudioSystem::sync_event_t event,
5464                                                        int triggerSession)
5465{
5466    sp<ThreadBase> thread = mThread.promote();
5467    if (thread != 0) {
5468        RecordThread *recordThread = (RecordThread *)thread.get();
5469        return recordThread->start(this, event, triggerSession);
5470    } else {
5471        return BAD_VALUE;
5472    }
5473}
5474
5475void AudioFlinger::RecordThread::RecordTrack::stop()
5476{
5477    sp<ThreadBase> thread = mThread.promote();
5478    if (thread != 0) {
5479        RecordThread *recordThread = (RecordThread *)thread.get();
5480        recordThread->mLock.lock();
5481        bool doStop = recordThread->stop_l(this);
5482        if (doStop) {
5483            TrackBase::reset();
5484            // Force overrun condition to avoid false overrun callback until first data is
5485            // read from buffer
5486            android_atomic_or(CBLK_UNDERRUN, &mCblk->flags);
5487        }
5488        recordThread->mLock.unlock();
5489        if (doStop) {
5490            AudioSystem::stopInput(recordThread->id());
5491        }
5492    }
5493}
5494
5495/*static*/ void AudioFlinger::RecordThread::RecordTrack::appendDumpHeader(String8& result)
5496{
5497    result.append("   Clien Fmt Chn mask   Session Step S SRate  Serv     User   FrameCount\n");
5498}
5499
5500void AudioFlinger::RecordThread::RecordTrack::dump(char* buffer, size_t size)
5501{
5502    snprintf(buffer, size, "   %05d %03u 0x%08x %05d   %04u %01d %05u  %08x %08x %05d\n",
5503            (mClient == 0) ? getpid_cached : mClient->pid(),
5504            mFormat,
5505            mChannelMask,
5506            mSessionId,
5507            mStepCount,
5508            mState,
5509            mCblk->sampleRate,
5510            mCblk->server,
5511            mCblk->user,
5512            mFrameCount);
5513}
5514
5515bool AudioFlinger::RecordThread::RecordTrack::isOut() const
5516{
5517    return false;
5518}
5519
5520// ----------------------------------------------------------------------------
5521
5522AudioFlinger::PlaybackThread::OutputTrack::OutputTrack(
5523            PlaybackThread *playbackThread,
5524            DuplicatingThread *sourceThread,
5525            uint32_t sampleRate,
5526            audio_format_t format,
5527            audio_channel_mask_t channelMask,
5528            size_t frameCount)
5529    :   Track(playbackThread, NULL, AUDIO_STREAM_CNT, sampleRate, format, channelMask, frameCount,
5530                NULL, 0, IAudioFlinger::TRACK_DEFAULT),
5531    mActive(false), mSourceThread(sourceThread), mBuffers(NULL)
5532{
5533
5534    if (mCblk != NULL) {
5535        mBuffers = (char*)mCblk + sizeof(audio_track_cblk_t);
5536        mOutBuffer.frameCount = 0;
5537        playbackThread->mTracks.add(this);
5538        ALOGV("OutputTrack constructor mCblk %p, mBuffer %p, mCblk->buffers %p, " \
5539                "mCblk->frameCount %d, mCblk->sampleRate %u, mChannelMask 0x%08x mBufferEnd %p",
5540                mCblk, mBuffer, mCblk->buffers,
5541                mCblk->frameCount, mCblk->sampleRate, mChannelMask, mBufferEnd);
5542    } else {
5543        ALOGW("Error creating output track on thread %p", playbackThread);
5544    }
5545}
5546
5547AudioFlinger::PlaybackThread::OutputTrack::~OutputTrack()
5548{
5549    clearBufferQueue();
5550}
5551
5552status_t AudioFlinger::PlaybackThread::OutputTrack::start(AudioSystem::sync_event_t event,
5553                                                          int triggerSession)
5554{
5555    status_t status = Track::start(event, triggerSession);
5556    if (status != NO_ERROR) {
5557        return status;
5558    }
5559
5560    mActive = true;
5561    mRetryCount = 127;
5562    return status;
5563}
5564
5565void AudioFlinger::PlaybackThread::OutputTrack::stop()
5566{
5567    Track::stop();
5568    clearBufferQueue();
5569    mOutBuffer.frameCount = 0;
5570    mActive = false;
5571}
5572
5573bool AudioFlinger::PlaybackThread::OutputTrack::write(int16_t* data, uint32_t frames)
5574{
5575    Buffer *pInBuffer;
5576    Buffer inBuffer;
5577    uint32_t channelCount = mChannelCount;
5578    bool outputBufferFull = false;
5579    inBuffer.frameCount = frames;
5580    inBuffer.i16 = data;
5581
5582    uint32_t waitTimeLeftMs = mSourceThread->waitTimeMs();
5583
5584    if (!mActive && frames != 0) {
5585        start();
5586        sp<ThreadBase> thread = mThread.promote();
5587        if (thread != 0) {
5588            MixerThread *mixerThread = (MixerThread *)thread.get();
5589            if (mFrameCount > frames){
5590                if (mBufferQueue.size() < kMaxOverFlowBuffers) {
5591                    uint32_t startFrames = (mFrameCount - frames);
5592                    pInBuffer = new Buffer;
5593                    pInBuffer->mBuffer = new int16_t[startFrames * channelCount];
5594                    pInBuffer->frameCount = startFrames;
5595                    pInBuffer->i16 = pInBuffer->mBuffer;
5596                    memset(pInBuffer->raw, 0, startFrames * channelCount * sizeof(int16_t));
5597                    mBufferQueue.add(pInBuffer);
5598                } else {
5599                    ALOGW ("OutputTrack::write() %p no more buffers in queue", this);
5600                }
5601            }
5602        }
5603    }
5604
5605    while (waitTimeLeftMs) {
5606        // First write pending buffers, then new data
5607        if (mBufferQueue.size()) {
5608            pInBuffer = mBufferQueue.itemAt(0);
5609        } else {
5610            pInBuffer = &inBuffer;
5611        }
5612
5613        if (pInBuffer->frameCount == 0) {
5614            break;
5615        }
5616
5617        if (mOutBuffer.frameCount == 0) {
5618            mOutBuffer.frameCount = pInBuffer->frameCount;
5619            nsecs_t startTime = systemTime();
5620            if (obtainBuffer(&mOutBuffer, waitTimeLeftMs) == (status_t)NO_MORE_BUFFERS) {
5621                ALOGV ("OutputTrack::write() %p thread %p no more output buffers", this,
5622                        mThread.unsafe_get());
5623                outputBufferFull = true;
5624                break;
5625            }
5626            uint32_t waitTimeMs = (uint32_t)ns2ms(systemTime() - startTime);
5627            if (waitTimeLeftMs >= waitTimeMs) {
5628                waitTimeLeftMs -= waitTimeMs;
5629            } else {
5630                waitTimeLeftMs = 0;
5631            }
5632        }
5633
5634        uint32_t outFrames = pInBuffer->frameCount > mOutBuffer.frameCount ? mOutBuffer.frameCount :
5635                pInBuffer->frameCount;
5636        memcpy(mOutBuffer.raw, pInBuffer->raw, outFrames * channelCount * sizeof(int16_t));
5637        mCblk->stepUserOut(outFrames, mFrameCount);
5638        pInBuffer->frameCount -= outFrames;
5639        pInBuffer->i16 += outFrames * channelCount;
5640        mOutBuffer.frameCount -= outFrames;
5641        mOutBuffer.i16 += outFrames * channelCount;
5642
5643        if (pInBuffer->frameCount == 0) {
5644            if (mBufferQueue.size()) {
5645                mBufferQueue.removeAt(0);
5646                delete [] pInBuffer->mBuffer;
5647                delete pInBuffer;
5648                ALOGV("OutputTrack::write() %p thread %p released overflow buffer %d", this,
5649                        mThread.unsafe_get(), mBufferQueue.size());
5650            } else {
5651                break;
5652            }
5653        }
5654    }
5655
5656    // If we could not write all frames, allocate a buffer and queue it for next time.
5657    if (inBuffer.frameCount) {
5658        sp<ThreadBase> thread = mThread.promote();
5659        if (thread != 0 && !thread->standby()) {
5660            if (mBufferQueue.size() < kMaxOverFlowBuffers) {
5661                pInBuffer = new Buffer;
5662                pInBuffer->mBuffer = new int16_t[inBuffer.frameCount * channelCount];
5663                pInBuffer->frameCount = inBuffer.frameCount;
5664                pInBuffer->i16 = pInBuffer->mBuffer;
5665                memcpy(pInBuffer->raw, inBuffer.raw, inBuffer.frameCount * channelCount *
5666                        sizeof(int16_t));
5667                mBufferQueue.add(pInBuffer);
5668                ALOGV("OutputTrack::write() %p thread %p adding overflow buffer %d", this,
5669                        mThread.unsafe_get(), mBufferQueue.size());
5670            } else {
5671                ALOGW("OutputTrack::write() %p thread %p no more overflow buffers",
5672                        mThread.unsafe_get(), this);
5673            }
5674        }
5675    }
5676
5677    // Calling write() with a 0 length buffer, means that no more data will be written:
5678    // If no more buffers are pending, fill output track buffer to make sure it is started
5679    // by output mixer.
5680    if (frames == 0 && mBufferQueue.size() == 0) {
5681        if (mCblk->user < mFrameCount) {
5682            frames = mFrameCount - mCblk->user;
5683            pInBuffer = new Buffer;
5684            pInBuffer->mBuffer = new int16_t[frames * channelCount];
5685            pInBuffer->frameCount = frames;
5686            pInBuffer->i16 = pInBuffer->mBuffer;
5687            memset(pInBuffer->raw, 0, frames * channelCount * sizeof(int16_t));
5688            mBufferQueue.add(pInBuffer);
5689        } else if (mActive) {
5690            stop();
5691        }
5692    }
5693
5694    return outputBufferFull;
5695}
5696
5697status_t AudioFlinger::PlaybackThread::OutputTrack::obtainBuffer(
5698        AudioBufferProvider::Buffer* buffer, uint32_t waitTimeMs)
5699{
5700    int active;
5701    status_t result;
5702    audio_track_cblk_t* cblk = mCblk;
5703    uint32_t framesReq = buffer->frameCount;
5704
5705    ALOGVV("OutputTrack::obtainBuffer user %d, server %d", cblk->user, cblk->server);
5706    buffer->frameCount  = 0;
5707
5708    uint32_t framesAvail = cblk->framesAvailableOut(mFrameCount);
5709
5710
5711    if (framesAvail == 0) {
5712        Mutex::Autolock _l(cblk->lock);
5713        goto start_loop_here;
5714        while (framesAvail == 0) {
5715            active = mActive;
5716            if (CC_UNLIKELY(!active)) {
5717                ALOGV("Not active and NO_MORE_BUFFERS");
5718                return NO_MORE_BUFFERS;
5719            }
5720            result = cblk->cv.waitRelative(cblk->lock, milliseconds(waitTimeMs));
5721            if (result != NO_ERROR) {
5722                return NO_MORE_BUFFERS;
5723            }
5724            // read the server count again
5725        start_loop_here:
5726            framesAvail = cblk->framesAvailableOut_l(mFrameCount);
5727        }
5728    }
5729
5730//    if (framesAvail < framesReq) {
5731//        return NO_MORE_BUFFERS;
5732//    }
5733
5734    if (framesReq > framesAvail) {
5735        framesReq = framesAvail;
5736    }
5737
5738    uint32_t u = cblk->user;
5739    uint32_t bufferEnd = cblk->userBase + mFrameCount;
5740
5741    if (framesReq > bufferEnd - u) {
5742        framesReq = bufferEnd - u;
5743    }
5744
5745    buffer->frameCount  = framesReq;
5746    buffer->raw         = cblk->buffer(mBuffers, mFrameSize, u);
5747    return NO_ERROR;
5748}
5749
5750
5751void AudioFlinger::PlaybackThread::OutputTrack::clearBufferQueue()
5752{
5753    size_t size = mBufferQueue.size();
5754
5755    for (size_t i = 0; i < size; i++) {
5756        Buffer *pBuffer = mBufferQueue.itemAt(i);
5757        delete [] pBuffer->mBuffer;
5758        delete pBuffer;
5759    }
5760    mBufferQueue.clear();
5761}
5762
5763// ----------------------------------------------------------------------------
5764
5765AudioFlinger::Client::Client(const sp<AudioFlinger>& audioFlinger, pid_t pid)
5766    :   RefBase(),
5767        mAudioFlinger(audioFlinger),
5768        // FIXME should be a "k" constant not hard-coded, in .h or ro. property, see 4 lines below
5769        mMemoryDealer(new MemoryDealer(1024*1024, "AudioFlinger::Client")),
5770        mPid(pid),
5771        mTimedTrackCount(0)
5772{
5773    // 1 MB of address space is good for 32 tracks, 8 buffers each, 4 KB/buffer
5774}
5775
5776// Client destructor must be called with AudioFlinger::mLock held
5777AudioFlinger::Client::~Client()
5778{
5779    mAudioFlinger->removeClient_l(mPid);
5780}
5781
5782sp<MemoryDealer> AudioFlinger::Client::heap() const
5783{
5784    return mMemoryDealer;
5785}
5786
5787// Reserve one of the limited slots for a timed audio track associated
5788// with this client
5789bool AudioFlinger::Client::reserveTimedTrack()
5790{
5791    const int kMaxTimedTracksPerClient = 4;
5792
5793    Mutex::Autolock _l(mTimedTrackLock);
5794
5795    if (mTimedTrackCount >= kMaxTimedTracksPerClient) {
5796        ALOGW("can not create timed track - pid %d has exceeded the limit",
5797             mPid);
5798        return false;
5799    }
5800
5801    mTimedTrackCount++;
5802    return true;
5803}
5804
5805// Release a slot for a timed audio track
5806void AudioFlinger::Client::releaseTimedTrack()
5807{
5808    Mutex::Autolock _l(mTimedTrackLock);
5809    mTimedTrackCount--;
5810}
5811
5812// ----------------------------------------------------------------------------
5813
5814AudioFlinger::NotificationClient::NotificationClient(const sp<AudioFlinger>& audioFlinger,
5815                                                     const sp<IAudioFlingerClient>& client,
5816                                                     pid_t pid)
5817    : mAudioFlinger(audioFlinger), mPid(pid), mAudioFlingerClient(client)
5818{
5819}
5820
5821AudioFlinger::NotificationClient::~NotificationClient()
5822{
5823}
5824
5825void AudioFlinger::NotificationClient::binderDied(const wp<IBinder>& who)
5826{
5827    sp<NotificationClient> keep(this);
5828    mAudioFlinger->removeNotificationClient(mPid);
5829}
5830
5831// ----------------------------------------------------------------------------
5832
5833AudioFlinger::TrackHandle::TrackHandle(const sp<AudioFlinger::PlaybackThread::Track>& track)
5834    : BnAudioTrack(),
5835      mTrack(track)
5836{
5837}
5838
5839AudioFlinger::TrackHandle::~TrackHandle() {
5840    // just stop the track on deletion, associated resources
5841    // will be freed from the main thread once all pending buffers have
5842    // been played. Unless it's not in the active track list, in which
5843    // case we free everything now...
5844    mTrack->destroy();
5845}
5846
5847sp<IMemory> AudioFlinger::TrackHandle::getCblk() const {
5848    return mTrack->getCblk();
5849}
5850
5851status_t AudioFlinger::TrackHandle::start() {
5852    return mTrack->start();
5853}
5854
5855void AudioFlinger::TrackHandle::stop() {
5856    mTrack->stop();
5857}
5858
5859void AudioFlinger::TrackHandle::flush() {
5860    mTrack->flush();
5861}
5862
5863void AudioFlinger::TrackHandle::mute(bool e) {
5864    mTrack->mute(e);
5865}
5866
5867void AudioFlinger::TrackHandle::pause() {
5868    mTrack->pause();
5869}
5870
5871status_t AudioFlinger::TrackHandle::attachAuxEffect(int EffectId)
5872{
5873    return mTrack->attachAuxEffect(EffectId);
5874}
5875
5876status_t AudioFlinger::TrackHandle::allocateTimedBuffer(size_t size,
5877                                                         sp<IMemory>* buffer) {
5878    if (!mTrack->isTimedTrack())
5879        return INVALID_OPERATION;
5880
5881    PlaybackThread::TimedTrack* tt =
5882            reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
5883    return tt->allocateTimedBuffer(size, buffer);
5884}
5885
5886status_t AudioFlinger::TrackHandle::queueTimedBuffer(const sp<IMemory>& buffer,
5887                                                     int64_t pts) {
5888    if (!mTrack->isTimedTrack())
5889        return INVALID_OPERATION;
5890
5891    PlaybackThread::TimedTrack* tt =
5892            reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
5893    return tt->queueTimedBuffer(buffer, pts);
5894}
5895
5896status_t AudioFlinger::TrackHandle::setMediaTimeTransform(
5897    const LinearTransform& xform, int target) {
5898
5899    if (!mTrack->isTimedTrack())
5900        return INVALID_OPERATION;
5901
5902    PlaybackThread::TimedTrack* tt =
5903            reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
5904    return tt->setMediaTimeTransform(
5905        xform, static_cast<TimedAudioTrack::TargetTimeline>(target));
5906}
5907
5908status_t AudioFlinger::TrackHandle::onTransact(
5909    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
5910{
5911    return BnAudioTrack::onTransact(code, data, reply, flags);
5912}
5913
5914// ----------------------------------------------------------------------------
5915
5916sp<IAudioRecord> AudioFlinger::openRecord(
5917        pid_t pid,
5918        audio_io_handle_t input,
5919        uint32_t sampleRate,
5920        audio_format_t format,
5921        audio_channel_mask_t channelMask,
5922        size_t frameCount,
5923        IAudioFlinger::track_flags_t flags,
5924        pid_t tid,
5925        int *sessionId,
5926        status_t *status)
5927{
5928    sp<RecordThread::RecordTrack> recordTrack;
5929    sp<RecordHandle> recordHandle;
5930    sp<Client> client;
5931    status_t lStatus;
5932    RecordThread *thread;
5933    size_t inFrameCount;
5934    int lSessionId;
5935
5936    // check calling permissions
5937    if (!recordingAllowed()) {
5938        lStatus = PERMISSION_DENIED;
5939        goto Exit;
5940    }
5941
5942    // add client to list
5943    { // scope for mLock
5944        Mutex::Autolock _l(mLock);
5945        thread = checkRecordThread_l(input);
5946        if (thread == NULL) {
5947            lStatus = BAD_VALUE;
5948            goto Exit;
5949        }
5950
5951        client = registerPid_l(pid);
5952
5953        // If no audio session id is provided, create one here
5954        if (sessionId != NULL && *sessionId != AUDIO_SESSION_OUTPUT_MIX) {
5955            lSessionId = *sessionId;
5956        } else {
5957            lSessionId = nextUniqueId();
5958            if (sessionId != NULL) {
5959                *sessionId = lSessionId;
5960            }
5961        }
5962        // create new record track.
5963        // The record track uses one track in mHardwareMixerThread by convention.
5964        recordTrack = thread->createRecordTrack_l(client, sampleRate, format, channelMask,
5965                                                  frameCount, lSessionId, flags, tid, &lStatus);
5966    }
5967    if (lStatus != NO_ERROR) {
5968        // remove local strong reference to Client before deleting the RecordTrack so that the
5969        // Client destructor is called by the TrackBase destructor with mLock held
5970        client.clear();
5971        recordTrack.clear();
5972        goto Exit;
5973    }
5974
5975    // return to handle to client
5976    recordHandle = new RecordHandle(recordTrack);
5977    lStatus = NO_ERROR;
5978
5979Exit:
5980    if (status) {
5981        *status = lStatus;
5982    }
5983    return recordHandle;
5984}
5985
5986// ----------------------------------------------------------------------------
5987
5988AudioFlinger::RecordHandle::RecordHandle(
5989        const sp<AudioFlinger::RecordThread::RecordTrack>& recordTrack)
5990    : BnAudioRecord(),
5991    mRecordTrack(recordTrack)
5992{
5993}
5994
5995AudioFlinger::RecordHandle::~RecordHandle() {
5996    stop_nonvirtual();
5997    mRecordTrack->destroy();
5998}
5999
6000sp<IMemory> AudioFlinger::RecordHandle::getCblk() const {
6001    return mRecordTrack->getCblk();
6002}
6003
6004status_t AudioFlinger::RecordHandle::start(int /*AudioSystem::sync_event_t*/ event,
6005        int triggerSession) {
6006    ALOGV("RecordHandle::start()");
6007    return mRecordTrack->start((AudioSystem::sync_event_t)event, triggerSession);
6008}
6009
6010void AudioFlinger::RecordHandle::stop() {
6011    stop_nonvirtual();
6012}
6013
6014void AudioFlinger::RecordHandle::stop_nonvirtual() {
6015    ALOGV("RecordHandle::stop()");
6016    mRecordTrack->stop();
6017}
6018
6019status_t AudioFlinger::RecordHandle::onTransact(
6020    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
6021{
6022    return BnAudioRecord::onTransact(code, data, reply, flags);
6023}
6024
6025// ----------------------------------------------------------------------------
6026
6027AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
6028                                         AudioStreamIn *input,
6029                                         uint32_t sampleRate,
6030                                         audio_channel_mask_t channelMask,
6031                                         audio_io_handle_t id,
6032                                         audio_devices_t device,
6033                                         const sp<NBAIO_Sink>& teeSink) :
6034    ThreadBase(audioFlinger, id, AUDIO_DEVICE_NONE, device, RECORD),
6035    mInput(input), mResampler(NULL), mRsmpOutBuffer(NULL), mRsmpInBuffer(NULL),
6036    // mRsmpInIndex and mInputBytes set by readInputParameters()
6037    mReqChannelCount(popcount(channelMask)),
6038    mReqSampleRate(sampleRate),
6039    // mBytesRead is only meaningful while active, and so is cleared in start()
6040    // (but might be better to also clear here for dump?)
6041    mTeeSink(teeSink)
6042{
6043    snprintf(mName, kNameLength, "AudioIn_%X", id);
6044
6045    readInputParameters();
6046
6047}
6048
6049
6050AudioFlinger::RecordThread::~RecordThread()
6051{
6052    delete[] mRsmpInBuffer;
6053    delete mResampler;
6054    delete[] mRsmpOutBuffer;
6055}
6056
6057void AudioFlinger::RecordThread::onFirstRef()
6058{
6059    run(mName, PRIORITY_URGENT_AUDIO);
6060}
6061
6062status_t AudioFlinger::RecordThread::readyToRun()
6063{
6064    status_t status = initCheck();
6065    ALOGW_IF(status != NO_ERROR,"RecordThread %p could not initialize", this);
6066    return status;
6067}
6068
6069bool AudioFlinger::RecordThread::threadLoop()
6070{
6071    AudioBufferProvider::Buffer buffer;
6072    sp<RecordTrack> activeTrack;
6073    Vector< sp<EffectChain> > effectChains;
6074
6075    nsecs_t lastWarning = 0;
6076
6077    inputStandBy();
6078    acquireWakeLock();
6079
6080    // used to verify we've read at least once before evaluating how many bytes were read
6081    bool readOnce = false;
6082
6083    // start recording
6084    while (!exitPending()) {
6085
6086        processConfigEvents();
6087
6088        { // scope for mLock
6089            Mutex::Autolock _l(mLock);
6090            checkForNewParameters_l();
6091            if (mActiveTrack == 0 && mConfigEvents.isEmpty()) {
6092                standby();
6093
6094                if (exitPending()) break;
6095
6096                releaseWakeLock_l();
6097                ALOGV("RecordThread: loop stopping");
6098                // go to sleep
6099                mWaitWorkCV.wait(mLock);
6100                ALOGV("RecordThread: loop starting");
6101                acquireWakeLock_l();
6102                continue;
6103            }
6104            if (mActiveTrack != 0) {
6105                if (mActiveTrack->mState == TrackBase::PAUSING) {
6106                    standby();
6107                    mActiveTrack.clear();
6108                    mStartStopCond.broadcast();
6109                } else if (mActiveTrack->mState == TrackBase::RESUMING) {
6110                    if (mReqChannelCount != mActiveTrack->channelCount()) {
6111                        mActiveTrack.clear();
6112                        mStartStopCond.broadcast();
6113                    } else if (readOnce) {
6114                        // record start succeeds only if first read from audio input
6115                        // succeeds
6116                        if (mBytesRead >= 0) {
6117                            mActiveTrack->mState = TrackBase::ACTIVE;
6118                        } else {
6119                            mActiveTrack.clear();
6120                        }
6121                        mStartStopCond.broadcast();
6122                    }
6123                    mStandby = false;
6124                } else if (mActiveTrack->mState == TrackBase::TERMINATED) {
6125                    removeTrack_l(mActiveTrack);
6126                    mActiveTrack.clear();
6127                }
6128            }
6129            lockEffectChains_l(effectChains);
6130        }
6131
6132        if (mActiveTrack != 0) {
6133            if (mActiveTrack->mState != TrackBase::ACTIVE &&
6134                mActiveTrack->mState != TrackBase::RESUMING) {
6135                unlockEffectChains(effectChains);
6136                usleep(kRecordThreadSleepUs);
6137                continue;
6138            }
6139            for (size_t i = 0; i < effectChains.size(); i ++) {
6140                effectChains[i]->process_l();
6141            }
6142
6143            buffer.frameCount = mFrameCount;
6144            if (CC_LIKELY(mActiveTrack->getNextBuffer(&buffer) == NO_ERROR)) {
6145                readOnce = true;
6146                size_t framesOut = buffer.frameCount;
6147                if (mResampler == NULL) {
6148                    // no resampling
6149                    while (framesOut) {
6150                        size_t framesIn = mFrameCount - mRsmpInIndex;
6151                        if (framesIn) {
6152                            int8_t *src = (int8_t *)mRsmpInBuffer + mRsmpInIndex * mFrameSize;
6153                            int8_t *dst = buffer.i8 + (buffer.frameCount - framesOut) *
6154                                    mActiveTrack->mFrameSize;
6155                            if (framesIn > framesOut)
6156                                framesIn = framesOut;
6157                            mRsmpInIndex += framesIn;
6158                            framesOut -= framesIn;
6159                            if ((int)mChannelCount == mReqChannelCount ||
6160                                mFormat != AUDIO_FORMAT_PCM_16_BIT) {
6161                                memcpy(dst, src, framesIn * mFrameSize);
6162                            } else {
6163                                if (mChannelCount == 1) {
6164                                    upmix_to_stereo_i16_from_mono_i16((int16_t *)dst,
6165                                            (int16_t *)src, framesIn);
6166                                } else {
6167                                    downmix_to_mono_i16_from_stereo_i16((int16_t *)dst,
6168                                            (int16_t *)src, framesIn);
6169                                }
6170                            }
6171                        }
6172                        if (framesOut && mFrameCount == mRsmpInIndex) {
6173                            void *readInto;
6174                            if (framesOut == mFrameCount &&
6175                                ((int)mChannelCount == mReqChannelCount ||
6176                                        mFormat != AUDIO_FORMAT_PCM_16_BIT)) {
6177                                readInto = buffer.raw;
6178                                framesOut = 0;
6179                            } else {
6180                                readInto = mRsmpInBuffer;
6181                                mRsmpInIndex = 0;
6182                            }
6183                            mBytesRead = mInput->stream->read(mInput->stream, readInto, mInputBytes);
6184                            if (mBytesRead <= 0) {
6185                                if ((mBytesRead < 0) && (mActiveTrack->mState == TrackBase::ACTIVE))
6186                                {
6187                                    ALOGE("Error reading audio input");
6188                                    // Force input into standby so that it tries to
6189                                    // recover at next read attempt
6190                                    inputStandBy();
6191                                    usleep(kRecordThreadSleepUs);
6192                                }
6193                                mRsmpInIndex = mFrameCount;
6194                                framesOut = 0;
6195                                buffer.frameCount = 0;
6196                            } else if (mTeeSink != 0) {
6197                                (void) mTeeSink->write(readInto,
6198                                        mBytesRead >> Format_frameBitShift(mTeeSink->format()));
6199                            }
6200                        }
6201                    }
6202                } else {
6203                    // resampling
6204
6205                    memset(mRsmpOutBuffer, 0, framesOut * 2 * sizeof(int32_t));
6206                    // alter output frame count as if we were expecting stereo samples
6207                    if (mChannelCount == 1 && mReqChannelCount == 1) {
6208                        framesOut >>= 1;
6209                    }
6210                    mResampler->resample(mRsmpOutBuffer, framesOut,
6211                            this /* AudioBufferProvider* */);
6212                    // ditherAndClamp() works as long as all buffers returned by
6213                    // mActiveTrack->getNextBuffer() are 32 bit aligned which should be always true.
6214                    if (mChannelCount == 2 && mReqChannelCount == 1) {
6215                        ditherAndClamp(mRsmpOutBuffer, mRsmpOutBuffer, framesOut);
6216                        // the resampler always outputs stereo samples:
6217                        // do post stereo to mono conversion
6218                        downmix_to_mono_i16_from_stereo_i16(buffer.i16, (int16_t *)mRsmpOutBuffer,
6219                                framesOut);
6220                    } else {
6221                        ditherAndClamp((int32_t *)buffer.raw, mRsmpOutBuffer, framesOut);
6222                    }
6223
6224                }
6225                if (mFramestoDrop == 0) {
6226                    mActiveTrack->releaseBuffer(&buffer);
6227                } else {
6228                    if (mFramestoDrop > 0) {
6229                        mFramestoDrop -= buffer.frameCount;
6230                        if (mFramestoDrop <= 0) {
6231                            clearSyncStartEvent();
6232                        }
6233                    } else {
6234                        mFramestoDrop += buffer.frameCount;
6235                        if (mFramestoDrop >= 0 || mSyncStartEvent == 0 ||
6236                                mSyncStartEvent->isCancelled()) {
6237                            ALOGW("Synced record %s, session %d, trigger session %d",
6238                                  (mFramestoDrop >= 0) ? "timed out" : "cancelled",
6239                                  mActiveTrack->sessionId(),
6240                                  (mSyncStartEvent != 0) ? mSyncStartEvent->triggerSession() : 0);
6241                            clearSyncStartEvent();
6242                        }
6243                    }
6244                }
6245                mActiveTrack->clearOverflow();
6246            }
6247            // client isn't retrieving buffers fast enough
6248            else {
6249                if (!mActiveTrack->setOverflow()) {
6250                    nsecs_t now = systemTime();
6251                    if ((now - lastWarning) > kWarningThrottleNs) {
6252                        ALOGW("RecordThread: buffer overflow");
6253                        lastWarning = now;
6254                    }
6255                }
6256                // Release the processor for a while before asking for a new buffer.
6257                // This will give the application more chance to read from the buffer and
6258                // clear the overflow.
6259                usleep(kRecordThreadSleepUs);
6260            }
6261        }
6262        // enable changes in effect chain
6263        unlockEffectChains(effectChains);
6264        effectChains.clear();
6265    }
6266
6267    standby();
6268
6269    {
6270        Mutex::Autolock _l(mLock);
6271        mActiveTrack.clear();
6272        mStartStopCond.broadcast();
6273    }
6274
6275    releaseWakeLock();
6276
6277    ALOGV("RecordThread %p exiting", this);
6278    return false;
6279}
6280
6281void AudioFlinger::RecordThread::standby()
6282{
6283    if (!mStandby) {
6284        inputStandBy();
6285        mStandby = true;
6286    }
6287}
6288
6289void AudioFlinger::RecordThread::inputStandBy()
6290{
6291    mInput->stream->common.standby(&mInput->stream->common);
6292}
6293
6294sp<AudioFlinger::RecordThread::RecordTrack>  AudioFlinger::RecordThread::createRecordTrack_l(
6295        const sp<AudioFlinger::Client>& client,
6296        uint32_t sampleRate,
6297        audio_format_t format,
6298        audio_channel_mask_t channelMask,
6299        size_t frameCount,
6300        int sessionId,
6301        IAudioFlinger::track_flags_t flags,
6302        pid_t tid,
6303        status_t *status)
6304{
6305    sp<RecordTrack> track;
6306    status_t lStatus;
6307
6308    lStatus = initCheck();
6309    if (lStatus != NO_ERROR) {
6310        ALOGE("Audio driver not initialized.");
6311        goto Exit;
6312    }
6313
6314    // FIXME use flags and tid similar to createTrack_l()
6315
6316    { // scope for mLock
6317        Mutex::Autolock _l(mLock);
6318
6319        track = new RecordTrack(this, client, sampleRate,
6320                      format, channelMask, frameCount, sessionId);
6321
6322        if (track->getCblk() == 0) {
6323            lStatus = NO_MEMORY;
6324            goto Exit;
6325        }
6326        mTracks.add(track);
6327
6328        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
6329        bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
6330                        mAudioFlinger->btNrecIsOff();
6331        setEffectSuspended_l(FX_IID_AEC, suspend, sessionId);
6332        setEffectSuspended_l(FX_IID_NS, suspend, sessionId);
6333    }
6334    lStatus = NO_ERROR;
6335
6336Exit:
6337    if (status) {
6338        *status = lStatus;
6339    }
6340    return track;
6341}
6342
6343status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack,
6344                                           AudioSystem::sync_event_t event,
6345                                           int triggerSession)
6346{
6347    ALOGV("RecordThread::start event %d, triggerSession %d", event, triggerSession);
6348    sp<ThreadBase> strongMe = this;
6349    status_t status = NO_ERROR;
6350
6351    if (event == AudioSystem::SYNC_EVENT_NONE) {
6352        clearSyncStartEvent();
6353    } else if (event != AudioSystem::SYNC_EVENT_SAME) {
6354        mSyncStartEvent = mAudioFlinger->createSyncEvent(event,
6355                                       triggerSession,
6356                                       recordTrack->sessionId(),
6357                                       syncStartEventCallback,
6358                                       this);
6359        // Sync event can be cancelled by the trigger session if the track is not in a
6360        // compatible state in which case we start record immediately
6361        if (mSyncStartEvent->isCancelled()) {
6362            clearSyncStartEvent();
6363        } else {
6364            // do not wait for the event for more than AudioSystem::kSyncRecordStartTimeOutMs
6365            mFramestoDrop = - ((AudioSystem::kSyncRecordStartTimeOutMs * mReqSampleRate) / 1000);
6366        }
6367    }
6368
6369    {
6370        AutoMutex lock(mLock);
6371        if (mActiveTrack != 0) {
6372            if (recordTrack != mActiveTrack.get()) {
6373                status = -EBUSY;
6374            } else if (mActiveTrack->mState == TrackBase::PAUSING) {
6375                mActiveTrack->mState = TrackBase::ACTIVE;
6376            }
6377            return status;
6378        }
6379
6380        recordTrack->mState = TrackBase::IDLE;
6381        mActiveTrack = recordTrack;
6382        mLock.unlock();
6383        status_t status = AudioSystem::startInput(mId);
6384        mLock.lock();
6385        if (status != NO_ERROR) {
6386            mActiveTrack.clear();
6387            clearSyncStartEvent();
6388            return status;
6389        }
6390        mRsmpInIndex = mFrameCount;
6391        mBytesRead = 0;
6392        if (mResampler != NULL) {
6393            mResampler->reset();
6394        }
6395        mActiveTrack->mState = TrackBase::RESUMING;
6396        // signal thread to start
6397        ALOGV("Signal record thread");
6398        mWaitWorkCV.broadcast();
6399        // do not wait for mStartStopCond if exiting
6400        if (exitPending()) {
6401            mActiveTrack.clear();
6402            status = INVALID_OPERATION;
6403            goto startError;
6404        }
6405        mStartStopCond.wait(mLock);
6406        if (mActiveTrack == 0) {
6407            ALOGV("Record failed to start");
6408            status = BAD_VALUE;
6409            goto startError;
6410        }
6411        ALOGV("Record started OK");
6412        return status;
6413    }
6414startError:
6415    AudioSystem::stopInput(mId);
6416    clearSyncStartEvent();
6417    return status;
6418}
6419
6420void AudioFlinger::RecordThread::clearSyncStartEvent()
6421{
6422    if (mSyncStartEvent != 0) {
6423        mSyncStartEvent->cancel();
6424    }
6425    mSyncStartEvent.clear();
6426    mFramestoDrop = 0;
6427}
6428
6429void AudioFlinger::RecordThread::syncStartEventCallback(const wp<SyncEvent>& event)
6430{
6431    sp<SyncEvent> strongEvent = event.promote();
6432
6433    if (strongEvent != 0) {
6434        RecordThread *me = (RecordThread *)strongEvent->cookie();
6435        me->handleSyncStartEvent(strongEvent);
6436    }
6437}
6438
6439void AudioFlinger::RecordThread::handleSyncStartEvent(const sp<SyncEvent>& event)
6440{
6441    if (event == mSyncStartEvent) {
6442        // TODO: use actual buffer filling status instead of 2 buffers when info is available
6443        // from audio HAL
6444        mFramestoDrop = mFrameCount * 2;
6445    }
6446}
6447
6448bool AudioFlinger::RecordThread::stop_l(RecordThread::RecordTrack* recordTrack) {
6449    ALOGV("RecordThread::stop");
6450    if (recordTrack != mActiveTrack.get() || recordTrack->mState == TrackBase::PAUSING) {
6451        return false;
6452    }
6453    recordTrack->mState = TrackBase::PAUSING;
6454    // do not wait for mStartStopCond if exiting
6455    if (exitPending()) {
6456        return true;
6457    }
6458    mStartStopCond.wait(mLock);
6459    // if we have been restarted, recordTrack == mActiveTrack.get() here
6460    if (exitPending() || recordTrack != mActiveTrack.get()) {
6461        ALOGV("Record stopped OK");
6462        return true;
6463    }
6464    return false;
6465}
6466
6467bool AudioFlinger::RecordThread::isValidSyncEvent(const sp<SyncEvent>& event) const
6468{
6469    return false;
6470}
6471
6472status_t AudioFlinger::RecordThread::setSyncEvent(const sp<SyncEvent>& event)
6473{
6474#if 0   // This branch is currently dead code, but is preserved in case it will be needed in future
6475    if (!isValidSyncEvent(event)) {
6476        return BAD_VALUE;
6477    }
6478
6479    int eventSession = event->triggerSession();
6480    status_t ret = NAME_NOT_FOUND;
6481
6482    Mutex::Autolock _l(mLock);
6483
6484    for (size_t i = 0; i < mTracks.size(); i++) {
6485        sp<RecordTrack> track = mTracks[i];
6486        if (eventSession == track->sessionId()) {
6487            (void) track->setSyncEvent(event);
6488            ret = NO_ERROR;
6489        }
6490    }
6491    return ret;
6492#else
6493    return BAD_VALUE;
6494#endif
6495}
6496
6497void AudioFlinger::RecordThread::RecordTrack::destroy()
6498{
6499    // see comments at AudioFlinger::PlaybackThread::Track::destroy()
6500    sp<RecordTrack> keep(this);
6501    {
6502        sp<ThreadBase> thread = mThread.promote();
6503        if (thread != 0) {
6504            if (mState == ACTIVE || mState == RESUMING) {
6505                AudioSystem::stopInput(thread->id());
6506            }
6507            AudioSystem::releaseInput(thread->id());
6508            Mutex::Autolock _l(thread->mLock);
6509            RecordThread *recordThread = (RecordThread *) thread.get();
6510            recordThread->destroyTrack_l(this);
6511        }
6512    }
6513}
6514
6515// destroyTrack_l() must be called with ThreadBase::mLock held
6516void AudioFlinger::RecordThread::destroyTrack_l(const sp<RecordTrack>& track)
6517{
6518    track->mState = TrackBase::TERMINATED;
6519    // active tracks are removed by threadLoop()
6520    if (mActiveTrack != track) {
6521        removeTrack_l(track);
6522    }
6523}
6524
6525void AudioFlinger::RecordThread::removeTrack_l(const sp<RecordTrack>& track)
6526{
6527    mTracks.remove(track);
6528    // need anything related to effects here?
6529}
6530
6531void AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
6532{
6533    dumpInternals(fd, args);
6534    dumpTracks(fd, args);
6535    dumpEffectChains(fd, args);
6536}
6537
6538void AudioFlinger::RecordThread::dumpInternals(int fd, const Vector<String16>& args)
6539{
6540    const size_t SIZE = 256;
6541    char buffer[SIZE];
6542    String8 result;
6543
6544    snprintf(buffer, SIZE, "\nInput thread %p internals\n", this);
6545    result.append(buffer);
6546
6547    if (mActiveTrack != 0) {
6548        snprintf(buffer, SIZE, "In index: %d\n", mRsmpInIndex);
6549        result.append(buffer);
6550        snprintf(buffer, SIZE, "In size: %d\n", mInputBytes);
6551        result.append(buffer);
6552        snprintf(buffer, SIZE, "Resampling: %d\n", (mResampler != NULL));
6553        result.append(buffer);
6554        snprintf(buffer, SIZE, "Out channel count: %d\n", mReqChannelCount);
6555        result.append(buffer);
6556        snprintf(buffer, SIZE, "Out sample rate: %u\n", mReqSampleRate);
6557        result.append(buffer);
6558    } else {
6559        result.append("No active record client\n");
6560    }
6561
6562    write(fd, result.string(), result.size());
6563
6564    dumpBase(fd, args);
6565}
6566
6567void AudioFlinger::RecordThread::dumpTracks(int fd, const Vector<String16>& args)
6568{
6569    const size_t SIZE = 256;
6570    char buffer[SIZE];
6571    String8 result;
6572
6573    snprintf(buffer, SIZE, "Input thread %p tracks\n", this);
6574    result.append(buffer);
6575    RecordTrack::appendDumpHeader(result);
6576    for (size_t i = 0; i < mTracks.size(); ++i) {
6577        sp<RecordTrack> track = mTracks[i];
6578        if (track != 0) {
6579            track->dump(buffer, SIZE);
6580            result.append(buffer);
6581        }
6582    }
6583
6584    if (mActiveTrack != 0) {
6585        snprintf(buffer, SIZE, "\nInput thread %p active tracks\n", this);
6586        result.append(buffer);
6587        RecordTrack::appendDumpHeader(result);
6588        mActiveTrack->dump(buffer, SIZE);
6589        result.append(buffer);
6590
6591    }
6592    write(fd, result.string(), result.size());
6593}
6594
6595// AudioBufferProvider interface
6596status_t AudioFlinger::RecordThread::getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts)
6597{
6598    size_t framesReq = buffer->frameCount;
6599    size_t framesReady = mFrameCount - mRsmpInIndex;
6600    int channelCount;
6601
6602    if (framesReady == 0) {
6603        mBytesRead = mInput->stream->read(mInput->stream, mRsmpInBuffer, mInputBytes);
6604        if (mBytesRead <= 0) {
6605            if ((mBytesRead < 0) && (mActiveTrack->mState == TrackBase::ACTIVE)) {
6606                ALOGE("RecordThread::getNextBuffer() Error reading audio input");
6607                // Force input into standby so that it tries to
6608                // recover at next read attempt
6609                inputStandBy();
6610                usleep(kRecordThreadSleepUs);
6611            }
6612            buffer->raw = NULL;
6613            buffer->frameCount = 0;
6614            return NOT_ENOUGH_DATA;
6615        }
6616        mRsmpInIndex = 0;
6617        framesReady = mFrameCount;
6618    }
6619
6620    if (framesReq > framesReady) {
6621        framesReq = framesReady;
6622    }
6623
6624    if (mChannelCount == 1 && mReqChannelCount == 2) {
6625        channelCount = 1;
6626    } else {
6627        channelCount = 2;
6628    }
6629    buffer->raw = mRsmpInBuffer + mRsmpInIndex * channelCount;
6630    buffer->frameCount = framesReq;
6631    return NO_ERROR;
6632}
6633
6634// AudioBufferProvider interface
6635void AudioFlinger::RecordThread::releaseBuffer(AudioBufferProvider::Buffer* buffer)
6636{
6637    mRsmpInIndex += buffer->frameCount;
6638    buffer->frameCount = 0;
6639}
6640
6641bool AudioFlinger::RecordThread::checkForNewParameters_l()
6642{
6643    bool reconfig = false;
6644
6645    while (!mNewParameters.isEmpty()) {
6646        status_t status = NO_ERROR;
6647        String8 keyValuePair = mNewParameters[0];
6648        AudioParameter param = AudioParameter(keyValuePair);
6649        int value;
6650        audio_format_t reqFormat = mFormat;
6651        uint32_t reqSamplingRate = mReqSampleRate;
6652        int reqChannelCount = mReqChannelCount;
6653
6654        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
6655            reqSamplingRate = value;
6656            reconfig = true;
6657        }
6658        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
6659            reqFormat = (audio_format_t) value;
6660            reconfig = true;
6661        }
6662        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
6663            reqChannelCount = popcount(value);
6664            reconfig = true;
6665        }
6666        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
6667            // do not accept frame count changes if tracks are open as the track buffer
6668            // size depends on frame count and correct behavior would not be guaranteed
6669            // if frame count is changed after track creation
6670            if (mActiveTrack != 0) {
6671                status = INVALID_OPERATION;
6672            } else {
6673                reconfig = true;
6674            }
6675        }
6676        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
6677            // forward device change to effects that have requested to be
6678            // aware of attached audio device.
6679            for (size_t i = 0; i < mEffectChains.size(); i++) {
6680                mEffectChains[i]->setDevice_l(value);
6681            }
6682
6683            // store input device and output device but do not forward output device to audio HAL.
6684            // Note that status is ignored by the caller for output device
6685            // (see AudioFlinger::setParameters()
6686            if (audio_is_output_devices(value)) {
6687                mOutDevice = value;
6688                status = BAD_VALUE;
6689            } else {
6690                mInDevice = value;
6691                // disable AEC and NS if the device is a BT SCO headset supporting those
6692                // pre processings
6693                if (mTracks.size() > 0) {
6694                    bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
6695                                        mAudioFlinger->btNrecIsOff();
6696                    for (size_t i = 0; i < mTracks.size(); i++) {
6697                        sp<RecordTrack> track = mTracks[i];
6698                        setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
6699                        setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
6700                    }
6701                }
6702            }
6703        }
6704        if (param.getInt(String8(AudioParameter::keyInputSource), value) == NO_ERROR &&
6705                mAudioSource != (audio_source_t)value) {
6706            // forward device change to effects that have requested to be
6707            // aware of attached audio device.
6708            for (size_t i = 0; i < mEffectChains.size(); i++) {
6709                mEffectChains[i]->setAudioSource_l((audio_source_t)value);
6710            }
6711            mAudioSource = (audio_source_t)value;
6712        }
6713        if (status == NO_ERROR) {
6714            status = mInput->stream->common.set_parameters(&mInput->stream->common,
6715                    keyValuePair.string());
6716            if (status == INVALID_OPERATION) {
6717                inputStandBy();
6718                status = mInput->stream->common.set_parameters(&mInput->stream->common,
6719                        keyValuePair.string());
6720            }
6721            if (reconfig) {
6722                if (status == BAD_VALUE &&
6723                    reqFormat == mInput->stream->common.get_format(&mInput->stream->common) &&
6724                    reqFormat == AUDIO_FORMAT_PCM_16_BIT &&
6725                    ((int)mInput->stream->common.get_sample_rate(&mInput->stream->common)
6726                            <= (2 * reqSamplingRate)) &&
6727                    popcount(mInput->stream->common.get_channels(&mInput->stream->common))
6728                            <= FCC_2 &&
6729                    (reqChannelCount <= FCC_2)) {
6730                    status = NO_ERROR;
6731                }
6732                if (status == NO_ERROR) {
6733                    readInputParameters();
6734                    sendIoConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED);
6735                }
6736            }
6737        }
6738
6739        mNewParameters.removeAt(0);
6740
6741        mParamStatus = status;
6742        mParamCond.signal();
6743        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
6744        // already timed out waiting for the status and will never signal the condition.
6745        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
6746    }
6747    return reconfig;
6748}
6749
6750String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
6751{
6752    char *s;
6753    String8 out_s8 = String8();
6754
6755    Mutex::Autolock _l(mLock);
6756    if (initCheck() != NO_ERROR) {
6757        return out_s8;
6758    }
6759
6760    s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string());
6761    out_s8 = String8(s);
6762    free(s);
6763    return out_s8;
6764}
6765
6766void AudioFlinger::RecordThread::audioConfigChanged_l(int event, int param) {
6767    AudioSystem::OutputDescriptor desc;
6768    void *param2 = NULL;
6769
6770    switch (event) {
6771    case AudioSystem::INPUT_OPENED:
6772    case AudioSystem::INPUT_CONFIG_CHANGED:
6773        desc.channels = mChannelMask;
6774        desc.samplingRate = mSampleRate;
6775        desc.format = mFormat;
6776        desc.frameCount = mFrameCount;
6777        desc.latency = 0;
6778        param2 = &desc;
6779        break;
6780
6781    case AudioSystem::INPUT_CLOSED:
6782    default:
6783        break;
6784    }
6785    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
6786}
6787
6788void AudioFlinger::RecordThread::readInputParameters()
6789{
6790    delete mRsmpInBuffer;
6791    // mRsmpInBuffer is always assigned a new[] below
6792    delete mRsmpOutBuffer;
6793    mRsmpOutBuffer = NULL;
6794    delete mResampler;
6795    mResampler = NULL;
6796
6797    mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common);
6798    mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common);
6799    mChannelCount = (uint16_t)popcount(mChannelMask);
6800    mFormat = mInput->stream->common.get_format(&mInput->stream->common);
6801    mFrameSize = audio_stream_frame_size(&mInput->stream->common);
6802    mInputBytes = mInput->stream->common.get_buffer_size(&mInput->stream->common);
6803    mFrameCount = mInputBytes / mFrameSize;
6804    mNormalFrameCount = mFrameCount; // not used by record, but used by input effects
6805    mRsmpInBuffer = new int16_t[mFrameCount * mChannelCount];
6806
6807    if (mSampleRate != mReqSampleRate && mChannelCount <= FCC_2 && mReqChannelCount <= FCC_2)
6808    {
6809        int channelCount;
6810        // optimization: if mono to mono, use the resampler in stereo to stereo mode to avoid
6811        // stereo to mono post process as the resampler always outputs stereo.
6812        if (mChannelCount == 1 && mReqChannelCount == 2) {
6813            channelCount = 1;
6814        } else {
6815            channelCount = 2;
6816        }
6817        mResampler = AudioResampler::create(16, channelCount, mReqSampleRate);
6818        mResampler->setSampleRate(mSampleRate);
6819        mResampler->setVolume(AudioMixer::UNITY_GAIN, AudioMixer::UNITY_GAIN);
6820        mRsmpOutBuffer = new int32_t[mFrameCount * 2];
6821
6822        // optmization: if mono to mono, alter input frame count as if we were inputing
6823        // stereo samples
6824        if (mChannelCount == 1 && mReqChannelCount == 1) {
6825            mFrameCount >>= 1;
6826        }
6827
6828    }
6829    mRsmpInIndex = mFrameCount;
6830}
6831
6832unsigned int AudioFlinger::RecordThread::getInputFramesLost()
6833{
6834    Mutex::Autolock _l(mLock);
6835    if (initCheck() != NO_ERROR) {
6836        return 0;
6837    }
6838
6839    return mInput->stream->get_input_frames_lost(mInput->stream);
6840}
6841
6842uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId) const
6843{
6844    Mutex::Autolock _l(mLock);
6845    uint32_t result = 0;
6846    if (getEffectChain_l(sessionId) != 0) {
6847        result = EFFECT_SESSION;
6848    }
6849
6850    for (size_t i = 0; i < mTracks.size(); ++i) {
6851        if (sessionId == mTracks[i]->sessionId()) {
6852            result |= TRACK_SESSION;
6853            break;
6854        }
6855    }
6856
6857    return result;
6858}
6859
6860KeyedVector<int, bool> AudioFlinger::RecordThread::sessionIds() const
6861{
6862    KeyedVector<int, bool> ids;
6863    Mutex::Autolock _l(mLock);
6864    for (size_t j = 0; j < mTracks.size(); ++j) {
6865        sp<RecordThread::RecordTrack> track = mTracks[j];
6866        int sessionId = track->sessionId();
6867        if (ids.indexOfKey(sessionId) < 0) {
6868            ids.add(sessionId, true);
6869        }
6870    }
6871    return ids;
6872}
6873
6874AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput()
6875{
6876    Mutex::Autolock _l(mLock);
6877    AudioStreamIn *input = mInput;
6878    mInput = NULL;
6879    return input;
6880}
6881
6882// this method must always be called either with ThreadBase mLock held or inside the thread loop
6883audio_stream_t* AudioFlinger::RecordThread::stream() const
6884{
6885    if (mInput == NULL) {
6886        return NULL;
6887    }
6888    return &mInput->stream->common;
6889}
6890
6891
6892// ----------------------------------------------------------------------------
6893
6894audio_module_handle_t AudioFlinger::loadHwModule(const char *name)
6895{
6896    if (!settingsAllowed()) {
6897        return 0;
6898    }
6899    Mutex::Autolock _l(mLock);
6900    return loadHwModule_l(name);
6901}
6902
6903// loadHwModule_l() must be called with AudioFlinger::mLock held
6904audio_module_handle_t AudioFlinger::loadHwModule_l(const char *name)
6905{
6906    for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
6907        if (strncmp(mAudioHwDevs.valueAt(i)->moduleName(), name, strlen(name)) == 0) {
6908            ALOGW("loadHwModule() module %s already loaded", name);
6909            return mAudioHwDevs.keyAt(i);
6910        }
6911    }
6912
6913    audio_hw_device_t *dev;
6914
6915    int rc = load_audio_interface(name, &dev);
6916    if (rc) {
6917        ALOGI("loadHwModule() error %d loading module %s ", rc, name);
6918        return 0;
6919    }
6920
6921    mHardwareStatus = AUDIO_HW_INIT;
6922    rc = dev->init_check(dev);
6923    mHardwareStatus = AUDIO_HW_IDLE;
6924    if (rc) {
6925        ALOGI("loadHwModule() init check error %d for module %s ", rc, name);
6926        return 0;
6927    }
6928
6929    // Check and cache this HAL's level of support for master mute and master
6930    // volume.  If this is the first HAL opened, and it supports the get
6931    // methods, use the initial values provided by the HAL as the current
6932    // master mute and volume settings.
6933
6934    AudioHwDevice::Flags flags = static_cast<AudioHwDevice::Flags>(0);
6935    {  // scope for auto-lock pattern
6936        AutoMutex lock(mHardwareLock);
6937
6938        if (0 == mAudioHwDevs.size()) {
6939            mHardwareStatus = AUDIO_HW_GET_MASTER_VOLUME;
6940            if (NULL != dev->get_master_volume) {
6941                float mv;
6942                if (OK == dev->get_master_volume(dev, &mv)) {
6943                    mMasterVolume = mv;
6944                }
6945            }
6946
6947            mHardwareStatus = AUDIO_HW_GET_MASTER_MUTE;
6948            if (NULL != dev->get_master_mute) {
6949                bool mm;
6950                if (OK == dev->get_master_mute(dev, &mm)) {
6951                    mMasterMute = mm;
6952                }
6953            }
6954        }
6955
6956        mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME;
6957        if ((NULL != dev->set_master_volume) &&
6958            (OK == dev->set_master_volume(dev, mMasterVolume))) {
6959            flags = static_cast<AudioHwDevice::Flags>(flags |
6960                    AudioHwDevice::AHWD_CAN_SET_MASTER_VOLUME);
6961        }
6962
6963        mHardwareStatus = AUDIO_HW_SET_MASTER_MUTE;
6964        if ((NULL != dev->set_master_mute) &&
6965            (OK == dev->set_master_mute(dev, mMasterMute))) {
6966            flags = static_cast<AudioHwDevice::Flags>(flags |
6967                    AudioHwDevice::AHWD_CAN_SET_MASTER_MUTE);
6968        }
6969
6970        mHardwareStatus = AUDIO_HW_IDLE;
6971    }
6972
6973    audio_module_handle_t handle = nextUniqueId();
6974    mAudioHwDevs.add(handle, new AudioHwDevice(name, dev, flags));
6975
6976    ALOGI("loadHwModule() Loaded %s audio interface from %s (%s) handle %d",
6977          name, dev->common.module->name, dev->common.module->id, handle);
6978
6979    return handle;
6980
6981}
6982
6983// ----------------------------------------------------------------------------
6984
6985uint32_t AudioFlinger::getPrimaryOutputSamplingRate()
6986{
6987    Mutex::Autolock _l(mLock);
6988    PlaybackThread *thread = primaryPlaybackThread_l();
6989    return thread != NULL ? thread->sampleRate() : 0;
6990}
6991
6992size_t AudioFlinger::getPrimaryOutputFrameCount()
6993{
6994    Mutex::Autolock _l(mLock);
6995    PlaybackThread *thread = primaryPlaybackThread_l();
6996    return thread != NULL ? thread->frameCountHAL() : 0;
6997}
6998
6999// ----------------------------------------------------------------------------
7000
7001audio_io_handle_t AudioFlinger::openOutput(audio_module_handle_t module,
7002                                           audio_devices_t *pDevices,
7003                                           uint32_t *pSamplingRate,
7004                                           audio_format_t *pFormat,
7005                                           audio_channel_mask_t *pChannelMask,
7006                                           uint32_t *pLatencyMs,
7007                                           audio_output_flags_t flags)
7008{
7009    status_t status;
7010    PlaybackThread *thread = NULL;
7011    struct audio_config config = {
7012        sample_rate: pSamplingRate ? *pSamplingRate : 0,
7013        channel_mask: pChannelMask ? *pChannelMask : 0,
7014        format: pFormat ? *pFormat : AUDIO_FORMAT_DEFAULT,
7015    };
7016    audio_stream_out_t *outStream = NULL;
7017    AudioHwDevice *outHwDev;
7018
7019    ALOGV("openOutput(), module %d Device %x, SamplingRate %d, Format %d, Channels %x, flags %x",
7020              module,
7021              (pDevices != NULL) ? *pDevices : 0,
7022              config.sample_rate,
7023              config.format,
7024              config.channel_mask,
7025              flags);
7026
7027    if (pDevices == NULL || *pDevices == 0) {
7028        return 0;
7029    }
7030
7031    Mutex::Autolock _l(mLock);
7032
7033    outHwDev = findSuitableHwDev_l(module, *pDevices);
7034    if (outHwDev == NULL)
7035        return 0;
7036
7037    audio_hw_device_t *hwDevHal = outHwDev->hwDevice();
7038    audio_io_handle_t id = nextUniqueId();
7039
7040    mHardwareStatus = AUDIO_HW_OUTPUT_OPEN;
7041
7042    status = hwDevHal->open_output_stream(hwDevHal,
7043                                          id,
7044                                          *pDevices,
7045                                          (audio_output_flags_t)flags,
7046                                          &config,
7047                                          &outStream);
7048
7049    mHardwareStatus = AUDIO_HW_IDLE;
7050    ALOGV("openOutput() openOutputStream returned output %p, SamplingRate %d, Format %d, "
7051            "Channels %x, status %d",
7052            outStream,
7053            config.sample_rate,
7054            config.format,
7055            config.channel_mask,
7056            status);
7057
7058    if (status == NO_ERROR && outStream != NULL) {
7059        AudioStreamOut *output = new AudioStreamOut(outHwDev, outStream);
7060
7061        if ((flags & AUDIO_OUTPUT_FLAG_DIRECT) ||
7062            (config.format != AUDIO_FORMAT_PCM_16_BIT) ||
7063            (config.channel_mask != AUDIO_CHANNEL_OUT_STEREO)) {
7064            thread = new DirectOutputThread(this, output, id, *pDevices);
7065            ALOGV("openOutput() created direct output: ID %d thread %p", id, thread);
7066        } else {
7067            thread = new MixerThread(this, output, id, *pDevices);
7068            ALOGV("openOutput() created mixer output: ID %d thread %p", id, thread);
7069        }
7070        mPlaybackThreads.add(id, thread);
7071
7072        if (pSamplingRate != NULL) *pSamplingRate = config.sample_rate;
7073        if (pFormat != NULL) *pFormat = config.format;
7074        if (pChannelMask != NULL) *pChannelMask = config.channel_mask;
7075        if (pLatencyMs != NULL) *pLatencyMs = thread->latency();
7076
7077        // notify client processes of the new output creation
7078        thread->audioConfigChanged_l(AudioSystem::OUTPUT_OPENED);
7079
7080        // the first primary output opened designates the primary hw device
7081        if ((mPrimaryHardwareDev == NULL) && (flags & AUDIO_OUTPUT_FLAG_PRIMARY)) {
7082            ALOGI("Using module %d has the primary audio interface", module);
7083            mPrimaryHardwareDev = outHwDev;
7084
7085            AutoMutex lock(mHardwareLock);
7086            mHardwareStatus = AUDIO_HW_SET_MODE;
7087            hwDevHal->set_mode(hwDevHal, mMode);
7088            mHardwareStatus = AUDIO_HW_IDLE;
7089        }
7090        return id;
7091    }
7092
7093    return 0;
7094}
7095
7096audio_io_handle_t AudioFlinger::openDuplicateOutput(audio_io_handle_t output1,
7097        audio_io_handle_t output2)
7098{
7099    Mutex::Autolock _l(mLock);
7100    MixerThread *thread1 = checkMixerThread_l(output1);
7101    MixerThread *thread2 = checkMixerThread_l(output2);
7102
7103    if (thread1 == NULL || thread2 == NULL) {
7104        ALOGW("openDuplicateOutput() wrong output mixer type for output %d or %d", output1,
7105                output2);
7106        return 0;
7107    }
7108
7109    audio_io_handle_t id = nextUniqueId();
7110    DuplicatingThread *thread = new DuplicatingThread(this, thread1, id);
7111    thread->addOutputTrack(thread2);
7112    mPlaybackThreads.add(id, thread);
7113    // notify client processes of the new output creation
7114    thread->audioConfigChanged_l(AudioSystem::OUTPUT_OPENED);
7115    return id;
7116}
7117
7118status_t AudioFlinger::closeOutput(audio_io_handle_t output)
7119{
7120    return closeOutput_nonvirtual(output);
7121}
7122
7123status_t AudioFlinger::closeOutput_nonvirtual(audio_io_handle_t output)
7124{
7125    // keep strong reference on the playback thread so that
7126    // it is not destroyed while exit() is executed
7127    sp<PlaybackThread> thread;
7128    {
7129        Mutex::Autolock _l(mLock);
7130        thread = checkPlaybackThread_l(output);
7131        if (thread == NULL) {
7132            return BAD_VALUE;
7133        }
7134
7135        ALOGV("closeOutput() %d", output);
7136
7137        if (thread->type() == ThreadBase::MIXER) {
7138            for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
7139                if (mPlaybackThreads.valueAt(i)->type() == ThreadBase::DUPLICATING) {
7140                    DuplicatingThread *dupThread =
7141                            (DuplicatingThread *)mPlaybackThreads.valueAt(i).get();
7142                    dupThread->removeOutputTrack((MixerThread *)thread.get());
7143                }
7144            }
7145        }
7146        audioConfigChanged_l(AudioSystem::OUTPUT_CLOSED, output, NULL);
7147        mPlaybackThreads.removeItem(output);
7148    }
7149    thread->exit();
7150    // The thread entity (active unit of execution) is no longer running here,
7151    // but the ThreadBase container still exists.
7152
7153    if (thread->type() != ThreadBase::DUPLICATING) {
7154        AudioStreamOut *out = thread->clearOutput();
7155        ALOG_ASSERT(out != NULL, "out shouldn't be NULL");
7156        // from now on thread->mOutput is NULL
7157        out->hwDev()->close_output_stream(out->hwDev(), out->stream);
7158        delete out;
7159    }
7160    return NO_ERROR;
7161}
7162
7163status_t AudioFlinger::suspendOutput(audio_io_handle_t output)
7164{
7165    Mutex::Autolock _l(mLock);
7166    PlaybackThread *thread = checkPlaybackThread_l(output);
7167
7168    if (thread == NULL) {
7169        return BAD_VALUE;
7170    }
7171
7172    ALOGV("suspendOutput() %d", output);
7173    thread->suspend();
7174
7175    return NO_ERROR;
7176}
7177
7178status_t AudioFlinger::restoreOutput(audio_io_handle_t output)
7179{
7180    Mutex::Autolock _l(mLock);
7181    PlaybackThread *thread = checkPlaybackThread_l(output);
7182
7183    if (thread == NULL) {
7184        return BAD_VALUE;
7185    }
7186
7187    ALOGV("restoreOutput() %d", output);
7188
7189    thread->restore();
7190
7191    return NO_ERROR;
7192}
7193
7194audio_io_handle_t AudioFlinger::openInput(audio_module_handle_t module,
7195                                          audio_devices_t *pDevices,
7196                                          uint32_t *pSamplingRate,
7197                                          audio_format_t *pFormat,
7198                                          audio_channel_mask_t *pChannelMask)
7199{
7200    status_t status;
7201    RecordThread *thread = NULL;
7202    struct audio_config config = {
7203        sample_rate: pSamplingRate ? *pSamplingRate : 0,
7204        channel_mask: pChannelMask ? *pChannelMask : 0,
7205        format: pFormat ? *pFormat : AUDIO_FORMAT_DEFAULT,
7206    };
7207    uint32_t reqSamplingRate = config.sample_rate;
7208    audio_format_t reqFormat = config.format;
7209    audio_channel_mask_t reqChannels = config.channel_mask;
7210    audio_stream_in_t *inStream = NULL;
7211    AudioHwDevice *inHwDev;
7212
7213    if (pDevices == NULL || *pDevices == 0) {
7214        return 0;
7215    }
7216
7217    Mutex::Autolock _l(mLock);
7218
7219    inHwDev = findSuitableHwDev_l(module, *pDevices);
7220    if (inHwDev == NULL)
7221        return 0;
7222
7223    audio_hw_device_t *inHwHal = inHwDev->hwDevice();
7224    audio_io_handle_t id = nextUniqueId();
7225
7226    status = inHwHal->open_input_stream(inHwHal, id, *pDevices, &config,
7227                                        &inStream);
7228    ALOGV("openInput() openInputStream returned input %p, SamplingRate %d, Format %d, Channels %x, "
7229            "status %d",
7230            inStream,
7231            config.sample_rate,
7232            config.format,
7233            config.channel_mask,
7234            status);
7235
7236    // If the input could not be opened with the requested parameters and we can handle the
7237    // conversion internally, try to open again with the proposed parameters. The AudioFlinger can
7238    // resample the input and do mono to stereo or stereo to mono conversions on 16 bit PCM inputs.
7239    if (status == BAD_VALUE &&
7240        reqFormat == config.format && config.format == AUDIO_FORMAT_PCM_16_BIT &&
7241        (config.sample_rate <= 2 * reqSamplingRate) &&
7242        (popcount(config.channel_mask) <= FCC_2) && (popcount(reqChannels) <= FCC_2)) {
7243        ALOGV("openInput() reopening with proposed sampling rate and channel mask");
7244        inStream = NULL;
7245        status = inHwHal->open_input_stream(inHwHal, id, *pDevices, &config, &inStream);
7246    }
7247
7248    if (status == NO_ERROR && inStream != NULL) {
7249
7250        // Try to re-use most recently used Pipe to archive a copy of input for dumpsys,
7251        // or (re-)create if current Pipe is idle and does not match the new format
7252        sp<NBAIO_Sink> teeSink;
7253#ifdef TEE_SINK_INPUT_FRAMES
7254        enum {
7255            TEE_SINK_NO,    // don't copy input
7256            TEE_SINK_NEW,   // copy input using a new pipe
7257            TEE_SINK_OLD,   // copy input using an existing pipe
7258        } kind;
7259        NBAIO_Format format = Format_from_SR_C(inStream->common.get_sample_rate(&inStream->common),
7260                                        popcount(inStream->common.get_channels(&inStream->common)));
7261        if (format == Format_Invalid) {
7262            kind = TEE_SINK_NO;
7263        } else if (mRecordTeeSink == 0) {
7264            kind = TEE_SINK_NEW;
7265        } else if (mRecordTeeSink->getStrongCount() != 1) {
7266            kind = TEE_SINK_NO;
7267        } else if (format == mRecordTeeSink->format()) {
7268            kind = TEE_SINK_OLD;
7269        } else {
7270            kind = TEE_SINK_NEW;
7271        }
7272        switch (kind) {
7273        case TEE_SINK_NEW: {
7274            Pipe *pipe = new Pipe(TEE_SINK_INPUT_FRAMES, format);
7275            size_t numCounterOffers = 0;
7276            const NBAIO_Format offers[1] = {format};
7277            ssize_t index = pipe->negotiate(offers, 1, NULL, numCounterOffers);
7278            ALOG_ASSERT(index == 0);
7279            PipeReader *pipeReader = new PipeReader(*pipe);
7280            numCounterOffers = 0;
7281            index = pipeReader->negotiate(offers, 1, NULL, numCounterOffers);
7282            ALOG_ASSERT(index == 0);
7283            mRecordTeeSink = pipe;
7284            mRecordTeeSource = pipeReader;
7285            teeSink = pipe;
7286            }
7287            break;
7288        case TEE_SINK_OLD:
7289            teeSink = mRecordTeeSink;
7290            break;
7291        case TEE_SINK_NO:
7292        default:
7293            break;
7294        }
7295#endif
7296        AudioStreamIn *input = new AudioStreamIn(inHwDev, inStream);
7297
7298        // Start record thread
7299        // RecorThread require both input and output device indication to forward to audio
7300        // pre processing modules
7301        audio_devices_t device = (*pDevices) | primaryOutputDevice_l();
7302
7303        thread = new RecordThread(this,
7304                                  input,
7305                                  reqSamplingRate,
7306                                  reqChannels,
7307                                  id,
7308                                  device, teeSink);
7309        mRecordThreads.add(id, thread);
7310        ALOGV("openInput() created record thread: ID %d thread %p", id, thread);
7311        if (pSamplingRate != NULL) *pSamplingRate = reqSamplingRate;
7312        if (pFormat != NULL) *pFormat = config.format;
7313        if (pChannelMask != NULL) *pChannelMask = reqChannels;
7314
7315        // notify client processes of the new input creation
7316        thread->audioConfigChanged_l(AudioSystem::INPUT_OPENED);
7317        return id;
7318    }
7319
7320    return 0;
7321}
7322
7323status_t AudioFlinger::closeInput(audio_io_handle_t input)
7324{
7325    return closeInput_nonvirtual(input);
7326}
7327
7328status_t AudioFlinger::closeInput_nonvirtual(audio_io_handle_t input)
7329{
7330    // keep strong reference on the record thread so that
7331    // it is not destroyed while exit() is executed
7332    sp<RecordThread> thread;
7333    {
7334        Mutex::Autolock _l(mLock);
7335        thread = checkRecordThread_l(input);
7336        if (thread == 0) {
7337            return BAD_VALUE;
7338        }
7339
7340        ALOGV("closeInput() %d", input);
7341        audioConfigChanged_l(AudioSystem::INPUT_CLOSED, input, NULL);
7342        mRecordThreads.removeItem(input);
7343    }
7344    thread->exit();
7345    // The thread entity (active unit of execution) is no longer running here,
7346    // but the ThreadBase container still exists.
7347
7348    AudioStreamIn *in = thread->clearInput();
7349    ALOG_ASSERT(in != NULL, "in shouldn't be NULL");
7350    // from now on thread->mInput is NULL
7351    in->hwDev()->close_input_stream(in->hwDev(), in->stream);
7352    delete in;
7353
7354    return NO_ERROR;
7355}
7356
7357status_t AudioFlinger::setStreamOutput(audio_stream_type_t stream, audio_io_handle_t output)
7358{
7359    Mutex::Autolock _l(mLock);
7360    ALOGV("setStreamOutput() stream %d to output %d", stream, output);
7361
7362    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
7363        PlaybackThread *thread = mPlaybackThreads.valueAt(i).get();
7364        thread->invalidateTracks(stream);
7365    }
7366
7367    return NO_ERROR;
7368}
7369
7370
7371int AudioFlinger::newAudioSessionId()
7372{
7373    return nextUniqueId();
7374}
7375
7376void AudioFlinger::acquireAudioSessionId(int audioSession)
7377{
7378    Mutex::Autolock _l(mLock);
7379    pid_t caller = IPCThreadState::self()->getCallingPid();
7380    ALOGV("acquiring %d from %d", audioSession, caller);
7381    size_t num = mAudioSessionRefs.size();
7382    for (size_t i = 0; i< num; i++) {
7383        AudioSessionRef *ref = mAudioSessionRefs.editItemAt(i);
7384        if (ref->mSessionid == audioSession && ref->mPid == caller) {
7385            ref->mCnt++;
7386            ALOGV(" incremented refcount to %d", ref->mCnt);
7387            return;
7388        }
7389    }
7390    mAudioSessionRefs.push(new AudioSessionRef(audioSession, caller));
7391    ALOGV(" added new entry for %d", audioSession);
7392}
7393
7394void AudioFlinger::releaseAudioSessionId(int audioSession)
7395{
7396    Mutex::Autolock _l(mLock);
7397    pid_t caller = IPCThreadState::self()->getCallingPid();
7398    ALOGV("releasing %d from %d", audioSession, caller);
7399    size_t num = mAudioSessionRefs.size();
7400    for (size_t i = 0; i< num; i++) {
7401        AudioSessionRef *ref = mAudioSessionRefs.itemAt(i);
7402        if (ref->mSessionid == audioSession && ref->mPid == caller) {
7403            ref->mCnt--;
7404            ALOGV(" decremented refcount to %d", ref->mCnt);
7405            if (ref->mCnt == 0) {
7406                mAudioSessionRefs.removeAt(i);
7407                delete ref;
7408                purgeStaleEffects_l();
7409            }
7410            return;
7411        }
7412    }
7413    ALOGW("session id %d not found for pid %d", audioSession, caller);
7414}
7415
7416void AudioFlinger::purgeStaleEffects_l() {
7417
7418    ALOGV("purging stale effects");
7419
7420    Vector< sp<EffectChain> > chains;
7421
7422    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
7423        sp<PlaybackThread> t = mPlaybackThreads.valueAt(i);
7424        for (size_t j = 0; j < t->mEffectChains.size(); j++) {
7425            sp<EffectChain> ec = t->mEffectChains[j];
7426            if (ec->sessionId() > AUDIO_SESSION_OUTPUT_MIX) {
7427                chains.push(ec);
7428            }
7429        }
7430    }
7431    for (size_t i = 0; i < mRecordThreads.size(); i++) {
7432        sp<RecordThread> t = mRecordThreads.valueAt(i);
7433        for (size_t j = 0; j < t->mEffectChains.size(); j++) {
7434            sp<EffectChain> ec = t->mEffectChains[j];
7435            chains.push(ec);
7436        }
7437    }
7438
7439    for (size_t i = 0; i < chains.size(); i++) {
7440        sp<EffectChain> ec = chains[i];
7441        int sessionid = ec->sessionId();
7442        sp<ThreadBase> t = ec->mThread.promote();
7443        if (t == 0) {
7444            continue;
7445        }
7446        size_t numsessionrefs = mAudioSessionRefs.size();
7447        bool found = false;
7448        for (size_t k = 0; k < numsessionrefs; k++) {
7449            AudioSessionRef *ref = mAudioSessionRefs.itemAt(k);
7450            if (ref->mSessionid == sessionid) {
7451                ALOGV(" session %d still exists for %d with %d refs",
7452                    sessionid, ref->mPid, ref->mCnt);
7453                found = true;
7454                break;
7455            }
7456        }
7457        if (!found) {
7458            Mutex::Autolock _l (t->mLock);
7459            // remove all effects from the chain
7460            while (ec->mEffects.size()) {
7461                sp<EffectModule> effect = ec->mEffects[0];
7462                effect->unPin();
7463                t->removeEffect_l(effect);
7464                if (effect->purgeHandles()) {
7465                    t->checkSuspendOnEffectEnabled_l(effect, false, effect->sessionId());
7466                }
7467                AudioSystem::unregisterEffect(effect->id());
7468            }
7469        }
7470    }
7471    return;
7472}
7473
7474// checkPlaybackThread_l() must be called with AudioFlinger::mLock held
7475AudioFlinger::PlaybackThread *AudioFlinger::checkPlaybackThread_l(audio_io_handle_t output) const
7476{
7477    return mPlaybackThreads.valueFor(output).get();
7478}
7479
7480// checkMixerThread_l() must be called with AudioFlinger::mLock held
7481AudioFlinger::MixerThread *AudioFlinger::checkMixerThread_l(audio_io_handle_t output) const
7482{
7483    PlaybackThread *thread = checkPlaybackThread_l(output);
7484    return thread != NULL && thread->type() != ThreadBase::DIRECT ? (MixerThread *) thread : NULL;
7485}
7486
7487// checkRecordThread_l() must be called with AudioFlinger::mLock held
7488AudioFlinger::RecordThread *AudioFlinger::checkRecordThread_l(audio_io_handle_t input) const
7489{
7490    return mRecordThreads.valueFor(input).get();
7491}
7492
7493uint32_t AudioFlinger::nextUniqueId()
7494{
7495    return android_atomic_inc(&mNextUniqueId);
7496}
7497
7498AudioFlinger::PlaybackThread *AudioFlinger::primaryPlaybackThread_l() const
7499{
7500    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
7501        PlaybackThread *thread = mPlaybackThreads.valueAt(i).get();
7502        AudioStreamOut *output = thread->getOutput();
7503        if (output != NULL && output->audioHwDev == mPrimaryHardwareDev) {
7504            return thread;
7505        }
7506    }
7507    return NULL;
7508}
7509
7510audio_devices_t AudioFlinger::primaryOutputDevice_l() const
7511{
7512    PlaybackThread *thread = primaryPlaybackThread_l();
7513
7514    if (thread == NULL) {
7515        return 0;
7516    }
7517
7518    return thread->outDevice();
7519}
7520
7521sp<AudioFlinger::SyncEvent> AudioFlinger::createSyncEvent(AudioSystem::sync_event_t type,
7522                                    int triggerSession,
7523                                    int listenerSession,
7524                                    sync_event_callback_t callBack,
7525                                    void *cookie)
7526{
7527    Mutex::Autolock _l(mLock);
7528
7529    sp<SyncEvent> event = new SyncEvent(type, triggerSession, listenerSession, callBack, cookie);
7530    status_t playStatus = NAME_NOT_FOUND;
7531    status_t recStatus = NAME_NOT_FOUND;
7532    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
7533        playStatus = mPlaybackThreads.valueAt(i)->setSyncEvent(event);
7534        if (playStatus == NO_ERROR) {
7535            return event;
7536        }
7537    }
7538    for (size_t i = 0; i < mRecordThreads.size(); i++) {
7539        recStatus = mRecordThreads.valueAt(i)->setSyncEvent(event);
7540        if (recStatus == NO_ERROR) {
7541            return event;
7542        }
7543    }
7544    if (playStatus == NAME_NOT_FOUND || recStatus == NAME_NOT_FOUND) {
7545        mPendingSyncEvents.add(event);
7546    } else {
7547        ALOGV("createSyncEvent() invalid event %d", event->type());
7548        event.clear();
7549    }
7550    return event;
7551}
7552
7553// ----------------------------------------------------------------------------
7554//  Effect management
7555// ----------------------------------------------------------------------------
7556
7557
7558status_t AudioFlinger::queryNumberEffects(uint32_t *numEffects) const
7559{
7560    Mutex::Autolock _l(mLock);
7561    return EffectQueryNumberEffects(numEffects);
7562}
7563
7564status_t AudioFlinger::queryEffect(uint32_t index, effect_descriptor_t *descriptor) const
7565{
7566    Mutex::Autolock _l(mLock);
7567    return EffectQueryEffect(index, descriptor);
7568}
7569
7570status_t AudioFlinger::getEffectDescriptor(const effect_uuid_t *pUuid,
7571        effect_descriptor_t *descriptor) const
7572{
7573    Mutex::Autolock _l(mLock);
7574    return EffectGetDescriptor(pUuid, descriptor);
7575}
7576
7577
7578sp<IEffect> AudioFlinger::createEffect(pid_t pid,
7579        effect_descriptor_t *pDesc,
7580        const sp<IEffectClient>& effectClient,
7581        int32_t priority,
7582        audio_io_handle_t io,
7583        int sessionId,
7584        status_t *status,
7585        int *id,
7586        int *enabled)
7587{
7588    status_t lStatus = NO_ERROR;
7589    sp<EffectHandle> handle;
7590    effect_descriptor_t desc;
7591
7592    ALOGV("createEffect pid %d, effectClient %p, priority %d, sessionId %d, io %d",
7593            pid, effectClient.get(), priority, sessionId, io);
7594
7595    if (pDesc == NULL) {
7596        lStatus = BAD_VALUE;
7597        goto Exit;
7598    }
7599
7600    // check audio settings permission for global effects
7601    if (sessionId == AUDIO_SESSION_OUTPUT_MIX && !settingsAllowed()) {
7602        lStatus = PERMISSION_DENIED;
7603        goto Exit;
7604    }
7605
7606    // Session AUDIO_SESSION_OUTPUT_STAGE is reserved for output stage effects
7607    // that can only be created by audio policy manager (running in same process)
7608    if (sessionId == AUDIO_SESSION_OUTPUT_STAGE && getpid_cached != pid) {
7609        lStatus = PERMISSION_DENIED;
7610        goto Exit;
7611    }
7612
7613    if (io == 0) {
7614        if (sessionId == AUDIO_SESSION_OUTPUT_STAGE) {
7615            // output must be specified by AudioPolicyManager when using session
7616            // AUDIO_SESSION_OUTPUT_STAGE
7617            lStatus = BAD_VALUE;
7618            goto Exit;
7619        } else if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
7620            // if the output returned by getOutputForEffect() is removed before we lock the
7621            // mutex below, the call to checkPlaybackThread_l(io) below will detect it
7622            // and we will exit safely
7623            io = AudioSystem::getOutputForEffect(&desc);
7624        }
7625    }
7626
7627    {
7628        Mutex::Autolock _l(mLock);
7629
7630
7631        if (!EffectIsNullUuid(&pDesc->uuid)) {
7632            // if uuid is specified, request effect descriptor
7633            lStatus = EffectGetDescriptor(&pDesc->uuid, &desc);
7634            if (lStatus < 0) {
7635                ALOGW("createEffect() error %d from EffectGetDescriptor", lStatus);
7636                goto Exit;
7637            }
7638        } else {
7639            // if uuid is not specified, look for an available implementation
7640            // of the required type in effect factory
7641            if (EffectIsNullUuid(&pDesc->type)) {
7642                ALOGW("createEffect() no effect type");
7643                lStatus = BAD_VALUE;
7644                goto Exit;
7645            }
7646            uint32_t numEffects = 0;
7647            effect_descriptor_t d;
7648            d.flags = 0; // prevent compiler warning
7649            bool found = false;
7650
7651            lStatus = EffectQueryNumberEffects(&numEffects);
7652            if (lStatus < 0) {
7653                ALOGW("createEffect() error %d from EffectQueryNumberEffects", lStatus);
7654                goto Exit;
7655            }
7656            for (uint32_t i = 0; i < numEffects; i++) {
7657                lStatus = EffectQueryEffect(i, &desc);
7658                if (lStatus < 0) {
7659                    ALOGW("createEffect() error %d from EffectQueryEffect", lStatus);
7660                    continue;
7661                }
7662                if (memcmp(&desc.type, &pDesc->type, sizeof(effect_uuid_t)) == 0) {
7663                    // If matching type found save effect descriptor. If the session is
7664                    // 0 and the effect is not auxiliary, continue enumeration in case
7665                    // an auxiliary version of this effect type is available
7666                    found = true;
7667                    d = desc;
7668                    if (sessionId != AUDIO_SESSION_OUTPUT_MIX ||
7669                            (desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
7670                        break;
7671                    }
7672                }
7673            }
7674            if (!found) {
7675                lStatus = BAD_VALUE;
7676                ALOGW("createEffect() effect not found");
7677                goto Exit;
7678            }
7679            // For same effect type, chose auxiliary version over insert version if
7680            // connect to output mix (Compliance to OpenSL ES)
7681            if (sessionId == AUDIO_SESSION_OUTPUT_MIX &&
7682                    (d.flags & EFFECT_FLAG_TYPE_MASK) != EFFECT_FLAG_TYPE_AUXILIARY) {
7683                desc = d;
7684            }
7685        }
7686
7687        // Do not allow auxiliary effects on a session different from 0 (output mix)
7688        if (sessionId != AUDIO_SESSION_OUTPUT_MIX &&
7689             (desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
7690            lStatus = INVALID_OPERATION;
7691            goto Exit;
7692        }
7693
7694        // check recording permission for visualizer
7695        if ((memcmp(&desc.type, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0) &&
7696            !recordingAllowed()) {
7697            lStatus = PERMISSION_DENIED;
7698            goto Exit;
7699        }
7700
7701        // return effect descriptor
7702        *pDesc = desc;
7703
7704        // If output is not specified try to find a matching audio session ID in one of the
7705        // output threads.
7706        // If output is 0 here, sessionId is neither SESSION_OUTPUT_STAGE nor SESSION_OUTPUT_MIX
7707        // because of code checking output when entering the function.
7708        // Note: io is never 0 when creating an effect on an input
7709        if (io == 0) {
7710            // look for the thread where the specified audio session is present
7711            for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
7712                if (mPlaybackThreads.valueAt(i)->hasAudioSession(sessionId) != 0) {
7713                    io = mPlaybackThreads.keyAt(i);
7714                    break;
7715                }
7716            }
7717            if (io == 0) {
7718                for (size_t i = 0; i < mRecordThreads.size(); i++) {
7719                    if (mRecordThreads.valueAt(i)->hasAudioSession(sessionId) != 0) {
7720                        io = mRecordThreads.keyAt(i);
7721                        break;
7722                    }
7723                }
7724            }
7725            // If no output thread contains the requested session ID, default to
7726            // first output. The effect chain will be moved to the correct output
7727            // thread when a track with the same session ID is created
7728            if (io == 0 && mPlaybackThreads.size()) {
7729                io = mPlaybackThreads.keyAt(0);
7730            }
7731            ALOGV("createEffect() got io %d for effect %s", io, desc.name);
7732        }
7733        ThreadBase *thread = checkRecordThread_l(io);
7734        if (thread == NULL) {
7735            thread = checkPlaybackThread_l(io);
7736            if (thread == NULL) {
7737                ALOGE("createEffect() unknown output thread");
7738                lStatus = BAD_VALUE;
7739                goto Exit;
7740            }
7741        }
7742
7743        sp<Client> client = registerPid_l(pid);
7744
7745        // create effect on selected output thread
7746        handle = thread->createEffect_l(client, effectClient, priority, sessionId,
7747                &desc, enabled, &lStatus);
7748        if (handle != 0 && id != NULL) {
7749            *id = handle->id();
7750        }
7751    }
7752
7753Exit:
7754    if (status != NULL) {
7755        *status = lStatus;
7756    }
7757    return handle;
7758}
7759
7760status_t AudioFlinger::moveEffects(int sessionId, audio_io_handle_t srcOutput,
7761        audio_io_handle_t dstOutput)
7762{
7763    ALOGV("moveEffects() session %d, srcOutput %d, dstOutput %d",
7764            sessionId, srcOutput, dstOutput);
7765    Mutex::Autolock _l(mLock);
7766    if (srcOutput == dstOutput) {
7767        ALOGW("moveEffects() same dst and src outputs %d", dstOutput);
7768        return NO_ERROR;
7769    }
7770    PlaybackThread *srcThread = checkPlaybackThread_l(srcOutput);
7771    if (srcThread == NULL) {
7772        ALOGW("moveEffects() bad srcOutput %d", srcOutput);
7773        return BAD_VALUE;
7774    }
7775    PlaybackThread *dstThread = checkPlaybackThread_l(dstOutput);
7776    if (dstThread == NULL) {
7777        ALOGW("moveEffects() bad dstOutput %d", dstOutput);
7778        return BAD_VALUE;
7779    }
7780
7781    Mutex::Autolock _dl(dstThread->mLock);
7782    Mutex::Autolock _sl(srcThread->mLock);
7783    moveEffectChain_l(sessionId, srcThread, dstThread, false);
7784
7785    return NO_ERROR;
7786}
7787
7788// moveEffectChain_l must be called with both srcThread and dstThread mLocks held
7789status_t AudioFlinger::moveEffectChain_l(int sessionId,
7790                                   AudioFlinger::PlaybackThread *srcThread,
7791                                   AudioFlinger::PlaybackThread *dstThread,
7792                                   bool reRegister)
7793{
7794    ALOGV("moveEffectChain_l() session %d from thread %p to thread %p",
7795            sessionId, srcThread, dstThread);
7796
7797    sp<EffectChain> chain = srcThread->getEffectChain_l(sessionId);
7798    if (chain == 0) {
7799        ALOGW("moveEffectChain_l() effect chain for session %d not on source thread %p",
7800                sessionId, srcThread);
7801        return INVALID_OPERATION;
7802    }
7803
7804    // remove chain first. This is useful only if reconfiguring effect chain on same output thread,
7805    // so that a new chain is created with correct parameters when first effect is added. This is
7806    // otherwise unnecessary as removeEffect_l() will remove the chain when last effect is
7807    // removed.
7808    srcThread->removeEffectChain_l(chain);
7809
7810    // transfer all effects one by one so that new effect chain is created on new thread with
7811    // correct buffer sizes and audio parameters and effect engines reconfigured accordingly
7812    audio_io_handle_t dstOutput = dstThread->id();
7813    sp<EffectChain> dstChain;
7814    uint32_t strategy = 0; // prevent compiler warning
7815    sp<EffectModule> effect = chain->getEffectFromId_l(0);
7816    while (effect != 0) {
7817        srcThread->removeEffect_l(effect);
7818        dstThread->addEffect_l(effect);
7819        // removeEffect_l() has stopped the effect if it was active so it must be restarted
7820        if (effect->state() == EffectModule::ACTIVE ||
7821                effect->state() == EffectModule::STOPPING) {
7822            effect->start();
7823        }
7824        // if the move request is not received from audio policy manager, the effect must be
7825        // re-registered with the new strategy and output
7826        if (dstChain == 0) {
7827            dstChain = effect->chain().promote();
7828            if (dstChain == 0) {
7829                ALOGW("moveEffectChain_l() cannot get chain from effect %p", effect.get());
7830                srcThread->addEffect_l(effect);
7831                return NO_INIT;
7832            }
7833            strategy = dstChain->strategy();
7834        }
7835        if (reRegister) {
7836            AudioSystem::unregisterEffect(effect->id());
7837            AudioSystem::registerEffect(&effect->desc(),
7838                                        dstOutput,
7839                                        strategy,
7840                                        sessionId,
7841                                        effect->id());
7842        }
7843        effect = chain->getEffectFromId_l(0);
7844    }
7845
7846    return NO_ERROR;
7847}
7848
7849
7850// PlaybackThread::createEffect_l() must be called with AudioFlinger::mLock held
7851sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l(
7852        const sp<AudioFlinger::Client>& client,
7853        const sp<IEffectClient>& effectClient,
7854        int32_t priority,
7855        int sessionId,
7856        effect_descriptor_t *desc,
7857        int *enabled,
7858        status_t *status
7859        )
7860{
7861    sp<EffectModule> effect;
7862    sp<EffectHandle> handle;
7863    status_t lStatus;
7864    sp<EffectChain> chain;
7865    bool chainCreated = false;
7866    bool effectCreated = false;
7867    bool effectRegistered = false;
7868
7869    lStatus = initCheck();
7870    if (lStatus != NO_ERROR) {
7871        ALOGW("createEffect_l() Audio driver not initialized.");
7872        goto Exit;
7873    }
7874
7875    // Do not allow effects with session ID 0 on direct output or duplicating threads
7876    // TODO: add rule for hw accelerated effects on direct outputs with non PCM format
7877    if (sessionId == AUDIO_SESSION_OUTPUT_MIX && mType != MIXER) {
7878        ALOGW("createEffect_l() Cannot add auxiliary effect %s to session %d",
7879                desc->name, sessionId);
7880        lStatus = BAD_VALUE;
7881        goto Exit;
7882    }
7883    // Only Pre processor effects are allowed on input threads and only on input threads
7884    if ((mType == RECORD) != ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) {
7885        ALOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d",
7886                desc->name, desc->flags, mType);
7887        lStatus = BAD_VALUE;
7888        goto Exit;
7889    }
7890
7891    ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
7892
7893    { // scope for mLock
7894        Mutex::Autolock _l(mLock);
7895
7896        // check for existing effect chain with the requested audio session
7897        chain = getEffectChain_l(sessionId);
7898        if (chain == 0) {
7899            // create a new chain for this session
7900            ALOGV("createEffect_l() new effect chain for session %d", sessionId);
7901            chain = new EffectChain(this, sessionId);
7902            addEffectChain_l(chain);
7903            chain->setStrategy(getStrategyForSession_l(sessionId));
7904            chainCreated = true;
7905        } else {
7906            effect = chain->getEffectFromDesc_l(desc);
7907        }
7908
7909        ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get());
7910
7911        if (effect == 0) {
7912            int id = mAudioFlinger->nextUniqueId();
7913            // Check CPU and memory usage
7914            lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
7915            if (lStatus != NO_ERROR) {
7916                goto Exit;
7917            }
7918            effectRegistered = true;
7919            // create a new effect module if none present in the chain
7920            effect = new EffectModule(this, chain, desc, id, sessionId);
7921            lStatus = effect->status();
7922            if (lStatus != NO_ERROR) {
7923                goto Exit;
7924            }
7925            lStatus = chain->addEffect_l(effect);
7926            if (lStatus != NO_ERROR) {
7927                goto Exit;
7928            }
7929            effectCreated = true;
7930
7931            effect->setDevice(mOutDevice);
7932            effect->setDevice(mInDevice);
7933            effect->setMode(mAudioFlinger->getMode());
7934            effect->setAudioSource(mAudioSource);
7935        }
7936        // create effect handle and connect it to effect module
7937        handle = new EffectHandle(effect, client, effectClient, priority);
7938        lStatus = effect->addHandle(handle.get());
7939        if (enabled != NULL) {
7940            *enabled = (int)effect->isEnabled();
7941        }
7942    }
7943
7944Exit:
7945    if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
7946        Mutex::Autolock _l(mLock);
7947        if (effectCreated) {
7948            chain->removeEffect_l(effect);
7949        }
7950        if (effectRegistered) {
7951            AudioSystem::unregisterEffect(effect->id());
7952        }
7953        if (chainCreated) {
7954            removeEffectChain_l(chain);
7955        }
7956        handle.clear();
7957    }
7958
7959    if (status != NULL) {
7960        *status = lStatus;
7961    }
7962    return handle;
7963}
7964
7965sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect(int sessionId, int effectId)
7966{
7967    Mutex::Autolock _l(mLock);
7968    return getEffect_l(sessionId, effectId);
7969}
7970
7971sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId)
7972{
7973    sp<EffectChain> chain = getEffectChain_l(sessionId);
7974    return chain != 0 ? chain->getEffectFromId_l(effectId) : 0;
7975}
7976
7977// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
7978// PlaybackThread::mLock held
7979status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect)
7980{
7981    // check for existing effect chain with the requested audio session
7982    int sessionId = effect->sessionId();
7983    sp<EffectChain> chain = getEffectChain_l(sessionId);
7984    bool chainCreated = false;
7985
7986    if (chain == 0) {
7987        // create a new chain for this session
7988        ALOGV("addEffect_l() new effect chain for session %d", sessionId);
7989        chain = new EffectChain(this, sessionId);
7990        addEffectChain_l(chain);
7991        chain->setStrategy(getStrategyForSession_l(sessionId));
7992        chainCreated = true;
7993    }
7994    ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
7995
7996    if (chain->getEffectFromId_l(effect->id()) != 0) {
7997        ALOGW("addEffect_l() %p effect %s already present in chain %p",
7998                this, effect->desc().name, chain.get());
7999        return BAD_VALUE;
8000    }
8001
8002    status_t status = chain->addEffect_l(effect);
8003    if (status != NO_ERROR) {
8004        if (chainCreated) {
8005            removeEffectChain_l(chain);
8006        }
8007        return status;
8008    }
8009
8010    effect->setDevice(mOutDevice);
8011    effect->setDevice(mInDevice);
8012    effect->setMode(mAudioFlinger->getMode());
8013    effect->setAudioSource(mAudioSource);
8014    return NO_ERROR;
8015}
8016
8017void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) {
8018
8019    ALOGV("removeEffect_l() %p effect %p", this, effect.get());
8020    effect_descriptor_t desc = effect->desc();
8021    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
8022        detachAuxEffect_l(effect->id());
8023    }
8024
8025    sp<EffectChain> chain = effect->chain().promote();
8026    if (chain != 0) {
8027        // remove effect chain if removing last effect
8028        if (chain->removeEffect_l(effect) == 0) {
8029            removeEffectChain_l(chain);
8030        }
8031    } else {
8032        ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
8033    }
8034}
8035
8036void AudioFlinger::ThreadBase::lockEffectChains_l(
8037        Vector< sp<AudioFlinger::EffectChain> >& effectChains)
8038{
8039    effectChains = mEffectChains;
8040    for (size_t i = 0; i < mEffectChains.size(); i++) {
8041        mEffectChains[i]->lock();
8042    }
8043}
8044
8045void AudioFlinger::ThreadBase::unlockEffectChains(
8046        const Vector< sp<AudioFlinger::EffectChain> >& effectChains)
8047{
8048    for (size_t i = 0; i < effectChains.size(); i++) {
8049        effectChains[i]->unlock();
8050    }
8051}
8052
8053sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(int sessionId)
8054{
8055    Mutex::Autolock _l(mLock);
8056    return getEffectChain_l(sessionId);
8057}
8058
8059sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(int sessionId) const
8060{
8061    size_t size = mEffectChains.size();
8062    for (size_t i = 0; i < size; i++) {
8063        if (mEffectChains[i]->sessionId() == sessionId) {
8064            return mEffectChains[i];
8065        }
8066    }
8067    return 0;
8068}
8069
8070void AudioFlinger::ThreadBase::setMode(audio_mode_t mode)
8071{
8072    Mutex::Autolock _l(mLock);
8073    size_t size = mEffectChains.size();
8074    for (size_t i = 0; i < size; i++) {
8075        mEffectChains[i]->setMode_l(mode);
8076    }
8077}
8078
8079void AudioFlinger::ThreadBase::disconnectEffect(const sp<EffectModule>& effect,
8080                                                    EffectHandle *handle,
8081                                                    bool unpinIfLast) {
8082
8083    Mutex::Autolock _l(mLock);
8084    ALOGV("disconnectEffect() %p effect %p", this, effect.get());
8085    // delete the effect module if removing last handle on it
8086    if (effect->removeHandle(handle) == 0) {
8087        if (!effect->isPinned() || unpinIfLast) {
8088            removeEffect_l(effect);
8089            AudioSystem::unregisterEffect(effect->id());
8090        }
8091    }
8092}
8093
8094status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
8095{
8096    int session = chain->sessionId();
8097    int16_t *buffer = mMixBuffer;
8098    bool ownsBuffer = false;
8099
8100    ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
8101    if (session > 0) {
8102        // Only one effect chain can be present in direct output thread and it uses
8103        // the mix buffer as input
8104        if (mType != DIRECT) {
8105            size_t numSamples = mNormalFrameCount * mChannelCount;
8106            buffer = new int16_t[numSamples];
8107            memset(buffer, 0, numSamples * sizeof(int16_t));
8108            ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
8109            ownsBuffer = true;
8110        }
8111
8112        // Attach all tracks with same session ID to this chain.
8113        for (size_t i = 0; i < mTracks.size(); ++i) {
8114            sp<Track> track = mTracks[i];
8115            if (session == track->sessionId()) {
8116                ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(),
8117                        buffer);
8118                track->setMainBuffer(buffer);
8119                chain->incTrackCnt();
8120            }
8121        }
8122
8123        // indicate all active tracks in the chain
8124        for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
8125            sp<Track> track = mActiveTracks[i].promote();
8126            if (track == 0) continue;
8127            if (session == track->sessionId()) {
8128                ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
8129                chain->incActiveTrackCnt();
8130            }
8131        }
8132    }
8133
8134    chain->setInBuffer(buffer, ownsBuffer);
8135    chain->setOutBuffer(mMixBuffer);
8136    // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect
8137    // chains list in order to be processed last as it contains output stage effects
8138    // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before
8139    // session AUDIO_SESSION_OUTPUT_STAGE to be processed
8140    // after track specific effects and before output stage
8141    // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and
8142    // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX
8143    // Effect chain for other sessions are inserted at beginning of effect
8144    // chains list to be processed before output mix effects. Relative order between other
8145    // sessions is not important
8146    size_t size = mEffectChains.size();
8147    size_t i = 0;
8148    for (i = 0; i < size; i++) {
8149        if (mEffectChains[i]->sessionId() < session) break;
8150    }
8151    mEffectChains.insertAt(chain, i);
8152    checkSuspendOnAddEffectChain_l(chain);
8153
8154    return NO_ERROR;
8155}
8156
8157size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
8158{
8159    int session = chain->sessionId();
8160
8161    ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
8162
8163    for (size_t i = 0; i < mEffectChains.size(); i++) {
8164        if (chain == mEffectChains[i]) {
8165            mEffectChains.removeAt(i);
8166            // detach all active tracks from the chain
8167            for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
8168                sp<Track> track = mActiveTracks[i].promote();
8169                if (track == 0) continue;
8170                if (session == track->sessionId()) {
8171                    ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d",
8172                            chain.get(), session);
8173                    chain->decActiveTrackCnt();
8174                }
8175            }
8176
8177            // detach all tracks with same session ID from this chain
8178            for (size_t i = 0; i < mTracks.size(); ++i) {
8179                sp<Track> track = mTracks[i];
8180                if (session == track->sessionId()) {
8181                    track->setMainBuffer(mMixBuffer);
8182                    chain->decTrackCnt();
8183                }
8184            }
8185            break;
8186        }
8187    }
8188    return mEffectChains.size();
8189}
8190
8191status_t AudioFlinger::PlaybackThread::attachAuxEffect(
8192        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
8193{
8194    Mutex::Autolock _l(mLock);
8195    return attachAuxEffect_l(track, EffectId);
8196}
8197
8198status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
8199        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
8200{
8201    status_t status = NO_ERROR;
8202
8203    if (EffectId == 0) {
8204        track->setAuxBuffer(0, NULL);
8205    } else {
8206        // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX
8207        sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
8208        if (effect != 0) {
8209            if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
8210                track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
8211            } else {
8212                status = INVALID_OPERATION;
8213            }
8214        } else {
8215            status = BAD_VALUE;
8216        }
8217    }
8218    return status;
8219}
8220
8221void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
8222{
8223    for (size_t i = 0; i < mTracks.size(); ++i) {
8224        sp<Track> track = mTracks[i];
8225        if (track->auxEffectId() == effectId) {
8226            attachAuxEffect_l(track, 0);
8227        }
8228    }
8229}
8230
8231status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain)
8232{
8233    // only one chain per input thread
8234    if (mEffectChains.size() != 0) {
8235        return INVALID_OPERATION;
8236    }
8237    ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this);
8238
8239    chain->setInBuffer(NULL);
8240    chain->setOutBuffer(NULL);
8241
8242    checkSuspendOnAddEffectChain_l(chain);
8243
8244    mEffectChains.add(chain);
8245
8246    return NO_ERROR;
8247}
8248
8249size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain)
8250{
8251    ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this);
8252    ALOGW_IF(mEffectChains.size() != 1,
8253            "removeEffectChain_l() %p invalid chain size %d on thread %p",
8254            chain.get(), mEffectChains.size(), this);
8255    if (mEffectChains.size() == 1) {
8256        mEffectChains.removeAt(0);
8257    }
8258    return 0;
8259}
8260
8261// ----------------------------------------------------------------------------
8262//  EffectModule implementation
8263// ----------------------------------------------------------------------------
8264
8265#undef LOG_TAG
8266#define LOG_TAG "AudioFlinger::EffectModule"
8267
8268AudioFlinger::EffectModule::EffectModule(ThreadBase *thread,
8269                                        const wp<AudioFlinger::EffectChain>& chain,
8270                                        effect_descriptor_t *desc,
8271                                        int id,
8272                                        int sessionId)
8273    : mPinned(sessionId > AUDIO_SESSION_OUTPUT_MIX),
8274      mThread(thread), mChain(chain), mId(id), mSessionId(sessionId),
8275      mDescriptor(*desc),
8276      // mConfig is set by configure() and not used before then
8277      mEffectInterface(NULL),
8278      mStatus(NO_INIT), mState(IDLE),
8279      // mMaxDisableWaitCnt is set by configure() and not used before then
8280      // mDisableWaitCnt is set by process() and updateState() and not used before then
8281      mSuspended(false)
8282{
8283    ALOGV("Constructor %p", this);
8284    int lStatus;
8285
8286    // create effect engine from effect factory
8287    mStatus = EffectCreate(&desc->uuid, sessionId, thread->id(), &mEffectInterface);
8288
8289    if (mStatus != NO_ERROR) {
8290        return;
8291    }
8292    lStatus = init();
8293    if (lStatus < 0) {
8294        mStatus = lStatus;
8295        goto Error;
8296    }
8297
8298    ALOGV("Constructor success name %s, Interface %p", mDescriptor.name, mEffectInterface);
8299    return;
8300Error:
8301    EffectRelease(mEffectInterface);
8302    mEffectInterface = NULL;
8303    ALOGV("Constructor Error %d", mStatus);
8304}
8305
8306AudioFlinger::EffectModule::~EffectModule()
8307{
8308    ALOGV("Destructor %p", this);
8309    if (mEffectInterface != NULL) {
8310        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC ||
8311                (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC) {
8312            sp<ThreadBase> thread = mThread.promote();
8313            if (thread != 0) {
8314                audio_stream_t *stream = thread->stream();
8315                if (stream != NULL) {
8316                    stream->remove_audio_effect(stream, mEffectInterface);
8317                }
8318            }
8319        }
8320        // release effect engine
8321        EffectRelease(mEffectInterface);
8322    }
8323}
8324
8325status_t AudioFlinger::EffectModule::addHandle(EffectHandle *handle)
8326{
8327    status_t status;
8328
8329    Mutex::Autolock _l(mLock);
8330    int priority = handle->priority();
8331    size_t size = mHandles.size();
8332    EffectHandle *controlHandle = NULL;
8333    size_t i;
8334    for (i = 0; i < size; i++) {
8335        EffectHandle *h = mHandles[i];
8336        if (h == NULL || h->destroyed_l()) continue;
8337        // first non destroyed handle is considered in control
8338        if (controlHandle == NULL)
8339            controlHandle = h;
8340        if (h->priority() <= priority) break;
8341    }
8342    // if inserted in first place, move effect control from previous owner to this handle
8343    if (i == 0) {
8344        bool enabled = false;
8345        if (controlHandle != NULL) {
8346            enabled = controlHandle->enabled();
8347            controlHandle->setControl(false/*hasControl*/, true /*signal*/, enabled /*enabled*/);
8348        }
8349        handle->setControl(true /*hasControl*/, false /*signal*/, enabled /*enabled*/);
8350        status = NO_ERROR;
8351    } else {
8352        status = ALREADY_EXISTS;
8353    }
8354    ALOGV("addHandle() %p added handle %p in position %d", this, handle, i);
8355    mHandles.insertAt(handle, i);
8356    return status;
8357}
8358
8359size_t AudioFlinger::EffectModule::removeHandle(EffectHandle *handle)
8360{
8361    Mutex::Autolock _l(mLock);
8362    size_t size = mHandles.size();
8363    size_t i;
8364    for (i = 0; i < size; i++) {
8365        if (mHandles[i] == handle) break;
8366    }
8367    if (i == size) {
8368        return size;
8369    }
8370    ALOGV("removeHandle() %p removed handle %p in position %d", this, handle, i);
8371
8372    mHandles.removeAt(i);
8373    // if removed from first place, move effect control from this handle to next in line
8374    if (i == 0) {
8375        EffectHandle *h = controlHandle_l();
8376        if (h != NULL) {
8377            h->setControl(true /*hasControl*/, true /*signal*/ , handle->enabled() /*enabled*/);
8378        }
8379    }
8380
8381    // Prevent calls to process() and other functions on effect interface from now on.
8382    // The effect engine will be released by the destructor when the last strong reference on
8383    // this object is released which can happen after next process is called.
8384    if (mHandles.size() == 0 && !mPinned) {
8385        mState = DESTROYED;
8386    }
8387
8388    return mHandles.size();
8389}
8390
8391// must be called with EffectModule::mLock held
8392AudioFlinger::EffectHandle *AudioFlinger::EffectModule::controlHandle_l()
8393{
8394    // the first valid handle in the list has control over the module
8395    for (size_t i = 0; i < mHandles.size(); i++) {
8396        EffectHandle *h = mHandles[i];
8397        if (h != NULL && !h->destroyed_l()) {
8398            return h;
8399        }
8400    }
8401
8402    return NULL;
8403}
8404
8405size_t AudioFlinger::EffectModule::disconnect(EffectHandle *handle, bool unpinIfLast)
8406{
8407    ALOGV("disconnect() %p handle %p", this, handle);
8408    // keep a strong reference on this EffectModule to avoid calling the
8409    // destructor before we exit
8410    sp<EffectModule> keep(this);
8411    {
8412        sp<ThreadBase> thread = mThread.promote();
8413        if (thread != 0) {
8414            thread->disconnectEffect(keep, handle, unpinIfLast);
8415        }
8416    }
8417    return mHandles.size();
8418}
8419
8420void AudioFlinger::EffectModule::updateState() {
8421    Mutex::Autolock _l(mLock);
8422
8423    switch (mState) {
8424    case RESTART:
8425        reset_l();
8426        // FALL THROUGH
8427
8428    case STARTING:
8429        // clear auxiliary effect input buffer for next accumulation
8430        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
8431            memset(mConfig.inputCfg.buffer.raw,
8432                   0,
8433                   mConfig.inputCfg.buffer.frameCount*sizeof(int32_t));
8434        }
8435        start_l();
8436        mState = ACTIVE;
8437        break;
8438    case STOPPING:
8439        stop_l();
8440        mDisableWaitCnt = mMaxDisableWaitCnt;
8441        mState = STOPPED;
8442        break;
8443    case STOPPED:
8444        // mDisableWaitCnt is forced to 1 by process() when the engine indicates the end of the
8445        // turn off sequence.
8446        if (--mDisableWaitCnt == 0) {
8447            reset_l();
8448            mState = IDLE;
8449        }
8450        break;
8451    default: //IDLE , ACTIVE, DESTROYED
8452        break;
8453    }
8454}
8455
8456void AudioFlinger::EffectModule::process()
8457{
8458    Mutex::Autolock _l(mLock);
8459
8460    if (mState == DESTROYED || mEffectInterface == NULL ||
8461            mConfig.inputCfg.buffer.raw == NULL ||
8462            mConfig.outputCfg.buffer.raw == NULL) {
8463        return;
8464    }
8465
8466    if (isProcessEnabled()) {
8467        // do 32 bit to 16 bit conversion for auxiliary effect input buffer
8468        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
8469            ditherAndClamp(mConfig.inputCfg.buffer.s32,
8470                                        mConfig.inputCfg.buffer.s32,
8471                                        mConfig.inputCfg.buffer.frameCount/2);
8472        }
8473
8474        // do the actual processing in the effect engine
8475        int ret = (*mEffectInterface)->process(mEffectInterface,
8476                                               &mConfig.inputCfg.buffer,
8477                                               &mConfig.outputCfg.buffer);
8478
8479        // force transition to IDLE state when engine is ready
8480        if (mState == STOPPED && ret == -ENODATA) {
8481            mDisableWaitCnt = 1;
8482        }
8483
8484        // clear auxiliary effect input buffer for next accumulation
8485        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
8486            memset(mConfig.inputCfg.buffer.raw, 0,
8487                   mConfig.inputCfg.buffer.frameCount*sizeof(int32_t));
8488        }
8489    } else if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_INSERT &&
8490                mConfig.inputCfg.buffer.raw != mConfig.outputCfg.buffer.raw) {
8491        // If an insert effect is idle and input buffer is different from output buffer,
8492        // accumulate input onto output
8493        sp<EffectChain> chain = mChain.promote();
8494        if (chain != 0 && chain->activeTrackCnt() != 0) {
8495            size_t frameCnt = mConfig.inputCfg.buffer.frameCount * 2;  //always stereo here
8496            int16_t *in = mConfig.inputCfg.buffer.s16;
8497            int16_t *out = mConfig.outputCfg.buffer.s16;
8498            for (size_t i = 0; i < frameCnt; i++) {
8499                out[i] = clamp16((int32_t)out[i] + (int32_t)in[i]);
8500            }
8501        }
8502    }
8503}
8504
8505void AudioFlinger::EffectModule::reset_l()
8506{
8507    if (mEffectInterface == NULL) {
8508        return;
8509    }
8510    (*mEffectInterface)->command(mEffectInterface, EFFECT_CMD_RESET, 0, NULL, 0, NULL);
8511}
8512
8513status_t AudioFlinger::EffectModule::configure()
8514{
8515    if (mEffectInterface == NULL) {
8516        return NO_INIT;
8517    }
8518
8519    sp<ThreadBase> thread = mThread.promote();
8520    if (thread == 0) {
8521        return DEAD_OBJECT;
8522    }
8523
8524    // TODO: handle configuration of effects replacing track process
8525    audio_channel_mask_t channelMask = thread->channelMask();
8526
8527    if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
8528        mConfig.inputCfg.channels = AUDIO_CHANNEL_OUT_MONO;
8529    } else {
8530        mConfig.inputCfg.channels = channelMask;
8531    }
8532    mConfig.outputCfg.channels = channelMask;
8533    mConfig.inputCfg.format = AUDIO_FORMAT_PCM_16_BIT;
8534    mConfig.outputCfg.format = AUDIO_FORMAT_PCM_16_BIT;
8535    mConfig.inputCfg.samplingRate = thread->sampleRate();
8536    mConfig.outputCfg.samplingRate = mConfig.inputCfg.samplingRate;
8537    mConfig.inputCfg.bufferProvider.cookie = NULL;
8538    mConfig.inputCfg.bufferProvider.getBuffer = NULL;
8539    mConfig.inputCfg.bufferProvider.releaseBuffer = NULL;
8540    mConfig.outputCfg.bufferProvider.cookie = NULL;
8541    mConfig.outputCfg.bufferProvider.getBuffer = NULL;
8542    mConfig.outputCfg.bufferProvider.releaseBuffer = NULL;
8543    mConfig.inputCfg.accessMode = EFFECT_BUFFER_ACCESS_READ;
8544    // Insert effect:
8545    // - in session AUDIO_SESSION_OUTPUT_MIX or AUDIO_SESSION_OUTPUT_STAGE,
8546    // always overwrites output buffer: input buffer == output buffer
8547    // - in other sessions:
8548    //      last effect in the chain accumulates in output buffer: input buffer != output buffer
8549    //      other effect: overwrites output buffer: input buffer == output buffer
8550    // Auxiliary effect:
8551    //      accumulates in output buffer: input buffer != output buffer
8552    // Therefore: accumulate <=> input buffer != output buffer
8553    if (mConfig.inputCfg.buffer.raw != mConfig.outputCfg.buffer.raw) {
8554        mConfig.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_ACCUMULATE;
8555    } else {
8556        mConfig.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_WRITE;
8557    }
8558    mConfig.inputCfg.mask = EFFECT_CONFIG_ALL;
8559    mConfig.outputCfg.mask = EFFECT_CONFIG_ALL;
8560    mConfig.inputCfg.buffer.frameCount = thread->frameCount();
8561    mConfig.outputCfg.buffer.frameCount = mConfig.inputCfg.buffer.frameCount;
8562
8563    ALOGV("configure() %p thread %p buffer %p framecount %d",
8564            this, thread.get(), mConfig.inputCfg.buffer.raw, mConfig.inputCfg.buffer.frameCount);
8565
8566    status_t cmdStatus;
8567    uint32_t size = sizeof(int);
8568    status_t status = (*mEffectInterface)->command(mEffectInterface,
8569                                                   EFFECT_CMD_SET_CONFIG,
8570                                                   sizeof(effect_config_t),
8571                                                   &mConfig,
8572                                                   &size,
8573                                                   &cmdStatus);
8574    if (status == 0) {
8575        status = cmdStatus;
8576    }
8577
8578    if (status == 0 &&
8579            (memcmp(&mDescriptor.type, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0)) {
8580        uint32_t buf32[sizeof(effect_param_t) / sizeof(uint32_t) + 2];
8581        effect_param_t *p = (effect_param_t *)buf32;
8582
8583        p->psize = sizeof(uint32_t);
8584        p->vsize = sizeof(uint32_t);
8585        size = sizeof(int);
8586        *(int32_t *)p->data = VISUALIZER_PARAM_LATENCY;
8587
8588        uint32_t latency = 0;
8589        PlaybackThread *pbt = thread->mAudioFlinger->checkPlaybackThread_l(thread->mId);
8590        if (pbt != NULL) {
8591            latency = pbt->latency_l();
8592        }
8593
8594        *((int32_t *)p->data + 1)= latency;
8595        (*mEffectInterface)->command(mEffectInterface,
8596                                     EFFECT_CMD_SET_PARAM,
8597                                     sizeof(effect_param_t) + 8,
8598                                     &buf32,
8599                                     &size,
8600                                     &cmdStatus);
8601    }
8602
8603    mMaxDisableWaitCnt = (MAX_DISABLE_TIME_MS * mConfig.outputCfg.samplingRate) /
8604            (1000 * mConfig.outputCfg.buffer.frameCount);
8605
8606    return status;
8607}
8608
8609status_t AudioFlinger::EffectModule::init()
8610{
8611    Mutex::Autolock _l(mLock);
8612    if (mEffectInterface == NULL) {
8613        return NO_INIT;
8614    }
8615    status_t cmdStatus;
8616    uint32_t size = sizeof(status_t);
8617    status_t status = (*mEffectInterface)->command(mEffectInterface,
8618                                                   EFFECT_CMD_INIT,
8619                                                   0,
8620                                                   NULL,
8621                                                   &size,
8622                                                   &cmdStatus);
8623    if (status == 0) {
8624        status = cmdStatus;
8625    }
8626    return status;
8627}
8628
8629status_t AudioFlinger::EffectModule::start()
8630{
8631    Mutex::Autolock _l(mLock);
8632    return start_l();
8633}
8634
8635status_t AudioFlinger::EffectModule::start_l()
8636{
8637    if (mEffectInterface == NULL) {
8638        return NO_INIT;
8639    }
8640    status_t cmdStatus;
8641    uint32_t size = sizeof(status_t);
8642    status_t status = (*mEffectInterface)->command(mEffectInterface,
8643                                                   EFFECT_CMD_ENABLE,
8644                                                   0,
8645                                                   NULL,
8646                                                   &size,
8647                                                   &cmdStatus);
8648    if (status == 0) {
8649        status = cmdStatus;
8650    }
8651    if (status == 0 &&
8652            ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC ||
8653             (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC)) {
8654        sp<ThreadBase> thread = mThread.promote();
8655        if (thread != 0) {
8656            audio_stream_t *stream = thread->stream();
8657            if (stream != NULL) {
8658                stream->add_audio_effect(stream, mEffectInterface);
8659            }
8660        }
8661    }
8662    return status;
8663}
8664
8665status_t AudioFlinger::EffectModule::stop()
8666{
8667    Mutex::Autolock _l(mLock);
8668    return stop_l();
8669}
8670
8671status_t AudioFlinger::EffectModule::stop_l()
8672{
8673    if (mEffectInterface == NULL) {
8674        return NO_INIT;
8675    }
8676    status_t cmdStatus;
8677    uint32_t size = sizeof(status_t);
8678    status_t status = (*mEffectInterface)->command(mEffectInterface,
8679                                                   EFFECT_CMD_DISABLE,
8680                                                   0,
8681                                                   NULL,
8682                                                   &size,
8683                                                   &cmdStatus);
8684    if (status == 0) {
8685        status = cmdStatus;
8686    }
8687    if (status == 0 &&
8688            ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC ||
8689             (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC)) {
8690        sp<ThreadBase> thread = mThread.promote();
8691        if (thread != 0) {
8692            audio_stream_t *stream = thread->stream();
8693            if (stream != NULL) {
8694                stream->remove_audio_effect(stream, mEffectInterface);
8695            }
8696        }
8697    }
8698    return status;
8699}
8700
8701status_t AudioFlinger::EffectModule::command(uint32_t cmdCode,
8702                                             uint32_t cmdSize,
8703                                             void *pCmdData,
8704                                             uint32_t *replySize,
8705                                             void *pReplyData)
8706{
8707    Mutex::Autolock _l(mLock);
8708    ALOGVV("command(), cmdCode: %d, mEffectInterface: %p", cmdCode, mEffectInterface);
8709
8710    if (mState == DESTROYED || mEffectInterface == NULL) {
8711        return NO_INIT;
8712    }
8713    status_t status = (*mEffectInterface)->command(mEffectInterface,
8714                                                   cmdCode,
8715                                                   cmdSize,
8716                                                   pCmdData,
8717                                                   replySize,
8718                                                   pReplyData);
8719    if (cmdCode != EFFECT_CMD_GET_PARAM && status == NO_ERROR) {
8720        uint32_t size = (replySize == NULL) ? 0 : *replySize;
8721        for (size_t i = 1; i < mHandles.size(); i++) {
8722            EffectHandle *h = mHandles[i];
8723            if (h != NULL && !h->destroyed_l()) {
8724                h->commandExecuted(cmdCode, cmdSize, pCmdData, size, pReplyData);
8725            }
8726        }
8727    }
8728    return status;
8729}
8730
8731status_t AudioFlinger::EffectModule::setEnabled(bool enabled)
8732{
8733    Mutex::Autolock _l(mLock);
8734    return setEnabled_l(enabled);
8735}
8736
8737// must be called with EffectModule::mLock held
8738status_t AudioFlinger::EffectModule::setEnabled_l(bool enabled)
8739{
8740
8741    ALOGV("setEnabled %p enabled %d", this, enabled);
8742
8743    if (enabled != isEnabled()) {
8744        status_t status = AudioSystem::setEffectEnabled(mId, enabled);
8745        if (enabled && status != NO_ERROR) {
8746            return status;
8747        }
8748
8749        switch (mState) {
8750        // going from disabled to enabled
8751        case IDLE:
8752            mState = STARTING;
8753            break;
8754        case STOPPED:
8755            mState = RESTART;
8756            break;
8757        case STOPPING:
8758            mState = ACTIVE;
8759            break;
8760
8761        // going from enabled to disabled
8762        case RESTART:
8763            mState = STOPPED;
8764            break;
8765        case STARTING:
8766            mState = IDLE;
8767            break;
8768        case ACTIVE:
8769            mState = STOPPING;
8770            break;
8771        case DESTROYED:
8772            return NO_ERROR; // simply ignore as we are being destroyed
8773        }
8774        for (size_t i = 1; i < mHandles.size(); i++) {
8775            EffectHandle *h = mHandles[i];
8776            if (h != NULL && !h->destroyed_l()) {
8777                h->setEnabled(enabled);
8778            }
8779        }
8780    }
8781    return NO_ERROR;
8782}
8783
8784bool AudioFlinger::EffectModule::isEnabled() const
8785{
8786    switch (mState) {
8787    case RESTART:
8788    case STARTING:
8789    case ACTIVE:
8790        return true;
8791    case IDLE:
8792    case STOPPING:
8793    case STOPPED:
8794    case DESTROYED:
8795    default:
8796        return false;
8797    }
8798}
8799
8800bool AudioFlinger::EffectModule::isProcessEnabled() const
8801{
8802    switch (mState) {
8803    case RESTART:
8804    case ACTIVE:
8805    case STOPPING:
8806    case STOPPED:
8807        return true;
8808    case IDLE:
8809    case STARTING:
8810    case DESTROYED:
8811    default:
8812        return false;
8813    }
8814}
8815
8816status_t AudioFlinger::EffectModule::setVolume(uint32_t *left, uint32_t *right, bool controller)
8817{
8818    Mutex::Autolock _l(mLock);
8819    status_t status = NO_ERROR;
8820
8821    // Send volume indication if EFFECT_FLAG_VOLUME_IND is set and read back altered volume
8822    // if controller flag is set (Note that controller == TRUE => EFFECT_FLAG_VOLUME_CTRL set)
8823    if (isProcessEnabled() &&
8824            ((mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_CTRL ||
8825            (mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_IND)) {
8826        status_t cmdStatus;
8827        uint32_t volume[2];
8828        uint32_t *pVolume = NULL;
8829        uint32_t size = sizeof(volume);
8830        volume[0] = *left;
8831        volume[1] = *right;
8832        if (controller) {
8833            pVolume = volume;
8834        }
8835        status = (*mEffectInterface)->command(mEffectInterface,
8836                                              EFFECT_CMD_SET_VOLUME,
8837                                              size,
8838                                              volume,
8839                                              &size,
8840                                              pVolume);
8841        if (controller && status == NO_ERROR && size == sizeof(volume)) {
8842            *left = volume[0];
8843            *right = volume[1];
8844        }
8845    }
8846    return status;
8847}
8848
8849status_t AudioFlinger::EffectModule::setDevice(audio_devices_t device)
8850{
8851    if (device == AUDIO_DEVICE_NONE) {
8852        return NO_ERROR;
8853    }
8854
8855    Mutex::Autolock _l(mLock);
8856    status_t status = NO_ERROR;
8857    if (device && (mDescriptor.flags & EFFECT_FLAG_DEVICE_MASK) == EFFECT_FLAG_DEVICE_IND) {
8858        status_t cmdStatus;
8859        uint32_t size = sizeof(status_t);
8860        uint32_t cmd = audio_is_output_devices(device) ? EFFECT_CMD_SET_DEVICE :
8861                            EFFECT_CMD_SET_INPUT_DEVICE;
8862        status = (*mEffectInterface)->command(mEffectInterface,
8863                                              cmd,
8864                                              sizeof(uint32_t),
8865                                              &device,
8866                                              &size,
8867                                              &cmdStatus);
8868    }
8869    return status;
8870}
8871
8872status_t AudioFlinger::EffectModule::setMode(audio_mode_t mode)
8873{
8874    Mutex::Autolock _l(mLock);
8875    status_t status = NO_ERROR;
8876    if ((mDescriptor.flags & EFFECT_FLAG_AUDIO_MODE_MASK) == EFFECT_FLAG_AUDIO_MODE_IND) {
8877        status_t cmdStatus;
8878        uint32_t size = sizeof(status_t);
8879        status = (*mEffectInterface)->command(mEffectInterface,
8880                                              EFFECT_CMD_SET_AUDIO_MODE,
8881                                              sizeof(audio_mode_t),
8882                                              &mode,
8883                                              &size,
8884                                              &cmdStatus);
8885        if (status == NO_ERROR) {
8886            status = cmdStatus;
8887        }
8888    }
8889    return status;
8890}
8891
8892status_t AudioFlinger::EffectModule::setAudioSource(audio_source_t source)
8893{
8894    Mutex::Autolock _l(mLock);
8895    status_t status = NO_ERROR;
8896    if ((mDescriptor.flags & EFFECT_FLAG_AUDIO_SOURCE_MASK) == EFFECT_FLAG_AUDIO_SOURCE_IND) {
8897        uint32_t size = 0;
8898        status = (*mEffectInterface)->command(mEffectInterface,
8899                                              EFFECT_CMD_SET_AUDIO_SOURCE,
8900                                              sizeof(audio_source_t),
8901                                              &source,
8902                                              &size,
8903                                              NULL);
8904    }
8905    return status;
8906}
8907
8908void AudioFlinger::EffectModule::setSuspended(bool suspended)
8909{
8910    Mutex::Autolock _l(mLock);
8911    mSuspended = suspended;
8912}
8913
8914bool AudioFlinger::EffectModule::suspended() const
8915{
8916    Mutex::Autolock _l(mLock);
8917    return mSuspended;
8918}
8919
8920bool AudioFlinger::EffectModule::purgeHandles()
8921{
8922    bool enabled = false;
8923    Mutex::Autolock _l(mLock);
8924    for (size_t i = 0; i < mHandles.size(); i++) {
8925        EffectHandle *handle = mHandles[i];
8926        if (handle != NULL && !handle->destroyed_l()) {
8927            handle->effect().clear();
8928            if (handle->hasControl()) {
8929                enabled = handle->enabled();
8930            }
8931        }
8932    }
8933    return enabled;
8934}
8935
8936void AudioFlinger::EffectModule::dump(int fd, const Vector<String16>& args)
8937{
8938    const size_t SIZE = 256;
8939    char buffer[SIZE];
8940    String8 result;
8941
8942    snprintf(buffer, SIZE, "\tEffect ID %d:\n", mId);
8943    result.append(buffer);
8944
8945    bool locked = tryLock(mLock);
8946    // failed to lock - AudioFlinger is probably deadlocked
8947    if (!locked) {
8948        result.append("\t\tCould not lock Fx mutex:\n");
8949    }
8950
8951    result.append("\t\tSession Status State Engine:\n");
8952    snprintf(buffer, SIZE, "\t\t%05d   %03d    %03d   0x%08x\n",
8953            mSessionId, mStatus, mState, (uint32_t)mEffectInterface);
8954    result.append(buffer);
8955
8956    result.append("\t\tDescriptor:\n");
8957    snprintf(buffer, SIZE, "\t\t- UUID: %08X-%04X-%04X-%04X-%02X%02X%02X%02X%02X%02X\n",
8958            mDescriptor.uuid.timeLow, mDescriptor.uuid.timeMid, mDescriptor.uuid.timeHiAndVersion,
8959            mDescriptor.uuid.clockSeq, mDescriptor.uuid.node[0], mDescriptor.uuid.node[1],
8960                    mDescriptor.uuid.node[2],
8961            mDescriptor.uuid.node[3],mDescriptor.uuid.node[4],mDescriptor.uuid.node[5]);
8962    result.append(buffer);
8963    snprintf(buffer, SIZE, "\t\t- TYPE: %08X-%04X-%04X-%04X-%02X%02X%02X%02X%02X%02X\n",
8964                mDescriptor.type.timeLow, mDescriptor.type.timeMid,
8965                    mDescriptor.type.timeHiAndVersion,
8966                mDescriptor.type.clockSeq, mDescriptor.type.node[0], mDescriptor.type.node[1],
8967                    mDescriptor.type.node[2],
8968                mDescriptor.type.node[3],mDescriptor.type.node[4],mDescriptor.type.node[5]);
8969    result.append(buffer);
8970    snprintf(buffer, SIZE, "\t\t- apiVersion: %08X\n\t\t- flags: %08X\n",
8971            mDescriptor.apiVersion,
8972            mDescriptor.flags);
8973    result.append(buffer);
8974    snprintf(buffer, SIZE, "\t\t- name: %s\n",
8975            mDescriptor.name);
8976    result.append(buffer);
8977    snprintf(buffer, SIZE, "\t\t- implementor: %s\n",
8978            mDescriptor.implementor);
8979    result.append(buffer);
8980
8981    result.append("\t\t- Input configuration:\n");
8982    result.append("\t\t\tBuffer     Frames  Smp rate Channels Format\n");
8983    snprintf(buffer, SIZE, "\t\t\t0x%08x %05d   %05d    %08x %d\n",
8984            (uint32_t)mConfig.inputCfg.buffer.raw,
8985            mConfig.inputCfg.buffer.frameCount,
8986            mConfig.inputCfg.samplingRate,
8987            mConfig.inputCfg.channels,
8988            mConfig.inputCfg.format);
8989    result.append(buffer);
8990
8991    result.append("\t\t- Output configuration:\n");
8992    result.append("\t\t\tBuffer     Frames  Smp rate Channels Format\n");
8993    snprintf(buffer, SIZE, "\t\t\t0x%08x %05d   %05d    %08x %d\n",
8994            (uint32_t)mConfig.outputCfg.buffer.raw,
8995            mConfig.outputCfg.buffer.frameCount,
8996            mConfig.outputCfg.samplingRate,
8997            mConfig.outputCfg.channels,
8998            mConfig.outputCfg.format);
8999    result.append(buffer);
9000
9001    snprintf(buffer, SIZE, "\t\t%d Clients:\n", mHandles.size());
9002    result.append(buffer);
9003    result.append("\t\t\tPid   Priority Ctrl Locked client server\n");
9004    for (size_t i = 0; i < mHandles.size(); ++i) {
9005        EffectHandle *handle = mHandles[i];
9006        if (handle != NULL && !handle->destroyed_l()) {
9007            handle->dump(buffer, SIZE);
9008            result.append(buffer);
9009        }
9010    }
9011
9012    result.append("\n");
9013
9014    write(fd, result.string(), result.length());
9015
9016    if (locked) {
9017        mLock.unlock();
9018    }
9019}
9020
9021// ----------------------------------------------------------------------------
9022//  EffectHandle implementation
9023// ----------------------------------------------------------------------------
9024
9025#undef LOG_TAG
9026#define LOG_TAG "AudioFlinger::EffectHandle"
9027
9028AudioFlinger::EffectHandle::EffectHandle(const sp<EffectModule>& effect,
9029                                        const sp<AudioFlinger::Client>& client,
9030                                        const sp<IEffectClient>& effectClient,
9031                                        int32_t priority)
9032    : BnEffect(),
9033    mEffect(effect), mEffectClient(effectClient), mClient(client), mCblk(NULL),
9034    mPriority(priority), mHasControl(false), mEnabled(false), mDestroyed(false)
9035{
9036    ALOGV("constructor %p", this);
9037
9038    if (client == 0) {
9039        return;
9040    }
9041    int bufOffset = ((sizeof(effect_param_cblk_t) - 1) / sizeof(int) + 1) * sizeof(int);
9042    mCblkMemory = client->heap()->allocate(EFFECT_PARAM_BUFFER_SIZE + bufOffset);
9043    if (mCblkMemory != 0) {
9044        mCblk = static_cast<effect_param_cblk_t *>(mCblkMemory->pointer());
9045
9046        if (mCblk != NULL) {
9047            new(mCblk) effect_param_cblk_t();
9048            mBuffer = (uint8_t *)mCblk + bufOffset;
9049        }
9050    } else {
9051        ALOGE("not enough memory for Effect size=%u", EFFECT_PARAM_BUFFER_SIZE +
9052                sizeof(effect_param_cblk_t));
9053        return;
9054    }
9055}
9056
9057AudioFlinger::EffectHandle::~EffectHandle()
9058{
9059    ALOGV("Destructor %p", this);
9060
9061    if (mEffect == 0) {
9062        mDestroyed = true;
9063        return;
9064    }
9065    mEffect->lock();
9066    mDestroyed = true;
9067    mEffect->unlock();
9068    disconnect(false);
9069}
9070
9071status_t AudioFlinger::EffectHandle::enable()
9072{
9073    ALOGV("enable %p", this);
9074    if (!mHasControl) return INVALID_OPERATION;
9075    if (mEffect == 0) return DEAD_OBJECT;
9076
9077    if (mEnabled) {
9078        return NO_ERROR;
9079    }
9080
9081    mEnabled = true;
9082
9083    sp<ThreadBase> thread = mEffect->thread().promote();
9084    if (thread != 0) {
9085        thread->checkSuspendOnEffectEnabled(mEffect, true, mEffect->sessionId());
9086    }
9087
9088    // checkSuspendOnEffectEnabled() can suspend this same effect when enabled
9089    if (mEffect->suspended()) {
9090        return NO_ERROR;
9091    }
9092
9093    status_t status = mEffect->setEnabled(true);
9094    if (status != NO_ERROR) {
9095        if (thread != 0) {
9096            thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId());
9097        }
9098        mEnabled = false;
9099    }
9100    return status;
9101}
9102
9103status_t AudioFlinger::EffectHandle::disable()
9104{
9105    ALOGV("disable %p", this);
9106    if (!mHasControl) return INVALID_OPERATION;
9107    if (mEffect == 0) return DEAD_OBJECT;
9108
9109    if (!mEnabled) {
9110        return NO_ERROR;
9111    }
9112    mEnabled = false;
9113
9114    if (mEffect->suspended()) {
9115        return NO_ERROR;
9116    }
9117
9118    status_t status = mEffect->setEnabled(false);
9119
9120    sp<ThreadBase> thread = mEffect->thread().promote();
9121    if (thread != 0) {
9122        thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId());
9123    }
9124
9125    return status;
9126}
9127
9128void AudioFlinger::EffectHandle::disconnect()
9129{
9130    disconnect(true);
9131}
9132
9133void AudioFlinger::EffectHandle::disconnect(bool unpinIfLast)
9134{
9135    ALOGV("disconnect(%s)", unpinIfLast ? "true" : "false");
9136    if (mEffect == 0) {
9137        return;
9138    }
9139    // restore suspended effects if the disconnected handle was enabled and the last one.
9140    if ((mEffect->disconnect(this, unpinIfLast) == 0) && mEnabled) {
9141        sp<ThreadBase> thread = mEffect->thread().promote();
9142        if (thread != 0) {
9143            thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId());
9144        }
9145    }
9146
9147    // release sp on module => module destructor can be called now
9148    mEffect.clear();
9149    if (mClient != 0) {
9150        if (mCblk != NULL) {
9151            // unlike ~TrackBase(), mCblk is never a local new, so don't delete
9152            mCblk->~effect_param_cblk_t();   // destroy our shared-structure.
9153        }
9154        mCblkMemory.clear();    // free the shared memory before releasing the heap it belongs to
9155        // Client destructor must run with AudioFlinger mutex locked
9156        Mutex::Autolock _l(mClient->audioFlinger()->mLock);
9157        mClient.clear();
9158    }
9159}
9160
9161status_t AudioFlinger::EffectHandle::command(uint32_t cmdCode,
9162                                             uint32_t cmdSize,
9163                                             void *pCmdData,
9164                                             uint32_t *replySize,
9165                                             void *pReplyData)
9166{
9167    ALOGVV("command(), cmdCode: %d, mHasControl: %d, mEffect: %p",
9168            cmdCode, mHasControl, (mEffect == 0) ? 0 : mEffect.get());
9169
9170    // only get parameter command is permitted for applications not controlling the effect
9171    if (!mHasControl && cmdCode != EFFECT_CMD_GET_PARAM) {
9172        return INVALID_OPERATION;
9173    }
9174    if (mEffect == 0) return DEAD_OBJECT;
9175    if (mClient == 0) return INVALID_OPERATION;
9176
9177    // handle commands that are not forwarded transparently to effect engine
9178    if (cmdCode == EFFECT_CMD_SET_PARAM_COMMIT) {
9179        // No need to trylock() here as this function is executed in the binder thread serving a
9180        // particular client process:  no risk to block the whole media server process or mixer
9181        // threads if we are stuck here
9182        Mutex::Autolock _l(mCblk->lock);
9183        if (mCblk->clientIndex > EFFECT_PARAM_BUFFER_SIZE ||
9184            mCblk->serverIndex > EFFECT_PARAM_BUFFER_SIZE) {
9185            mCblk->serverIndex = 0;
9186            mCblk->clientIndex = 0;
9187            return BAD_VALUE;
9188        }
9189        status_t status = NO_ERROR;
9190        while (mCblk->serverIndex < mCblk->clientIndex) {
9191            int reply;
9192            uint32_t rsize = sizeof(int);
9193            int *p = (int *)(mBuffer + mCblk->serverIndex);
9194            int size = *p++;
9195            if (((uint8_t *)p + size) > mBuffer + mCblk->clientIndex) {
9196                ALOGW("command(): invalid parameter block size");
9197                break;
9198            }
9199            effect_param_t *param = (effect_param_t *)p;
9200            if (param->psize == 0 || param->vsize == 0) {
9201                ALOGW("command(): null parameter or value size");
9202                mCblk->serverIndex += size;
9203                continue;
9204            }
9205            uint32_t psize = sizeof(effect_param_t) +
9206                             ((param->psize - 1) / sizeof(int) + 1) * sizeof(int) +
9207                             param->vsize;
9208            status_t ret = mEffect->command(EFFECT_CMD_SET_PARAM,
9209                                            psize,
9210                                            p,
9211                                            &rsize,
9212                                            &reply);
9213            // stop at first error encountered
9214            if (ret != NO_ERROR) {
9215                status = ret;
9216                *(int *)pReplyData = reply;
9217                break;
9218            } else if (reply != NO_ERROR) {
9219                *(int *)pReplyData = reply;
9220                break;
9221            }
9222            mCblk->serverIndex += size;
9223        }
9224        mCblk->serverIndex = 0;
9225        mCblk->clientIndex = 0;
9226        return status;
9227    } else if (cmdCode == EFFECT_CMD_ENABLE) {
9228        *(int *)pReplyData = NO_ERROR;
9229        return enable();
9230    } else if (cmdCode == EFFECT_CMD_DISABLE) {
9231        *(int *)pReplyData = NO_ERROR;
9232        return disable();
9233    }
9234
9235    return mEffect->command(cmdCode, cmdSize, pCmdData, replySize, pReplyData);
9236}
9237
9238void AudioFlinger::EffectHandle::setControl(bool hasControl, bool signal, bool enabled)
9239{
9240    ALOGV("setControl %p control %d", this, hasControl);
9241
9242    mHasControl = hasControl;
9243    mEnabled = enabled;
9244
9245    if (signal && mEffectClient != 0) {
9246        mEffectClient->controlStatusChanged(hasControl);
9247    }
9248}
9249
9250void AudioFlinger::EffectHandle::commandExecuted(uint32_t cmdCode,
9251                                                 uint32_t cmdSize,
9252                                                 void *pCmdData,
9253                                                 uint32_t replySize,
9254                                                 void *pReplyData)
9255{
9256    if (mEffectClient != 0) {
9257        mEffectClient->commandExecuted(cmdCode, cmdSize, pCmdData, replySize, pReplyData);
9258    }
9259}
9260
9261
9262
9263void AudioFlinger::EffectHandle::setEnabled(bool enabled)
9264{
9265    if (mEffectClient != 0) {
9266        mEffectClient->enableStatusChanged(enabled);
9267    }
9268}
9269
9270status_t AudioFlinger::EffectHandle::onTransact(
9271    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
9272{
9273    return BnEffect::onTransact(code, data, reply, flags);
9274}
9275
9276
9277void AudioFlinger::EffectHandle::dump(char* buffer, size_t size)
9278{
9279    bool locked = mCblk != NULL && tryLock(mCblk->lock);
9280
9281    snprintf(buffer, size, "\t\t\t%05d %05d    %01u    %01u      %05u  %05u\n",
9282            (mClient == 0) ? getpid_cached : mClient->pid(),
9283            mPriority,
9284            mHasControl,
9285            !locked,
9286            mCblk ? mCblk->clientIndex : 0,
9287            mCblk ? mCblk->serverIndex : 0
9288            );
9289
9290    if (locked) {
9291        mCblk->lock.unlock();
9292    }
9293}
9294
9295#undef LOG_TAG
9296#define LOG_TAG "AudioFlinger::EffectChain"
9297
9298AudioFlinger::EffectChain::EffectChain(ThreadBase *thread,
9299                                        int sessionId)
9300    : mThread(thread), mSessionId(sessionId), mActiveTrackCnt(0), mTrackCnt(0), mTailBufferCount(0),
9301      mOwnInBuffer(false), mVolumeCtrlIdx(-1), mLeftVolume(UINT_MAX), mRightVolume(UINT_MAX),
9302      mNewLeftVolume(UINT_MAX), mNewRightVolume(UINT_MAX)
9303{
9304    mStrategy = AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
9305    if (thread == NULL) {
9306        return;
9307    }
9308    mMaxTailBuffers = ((kProcessTailDurationMs * thread->sampleRate()) / 1000) /
9309                                    thread->frameCount();
9310}
9311
9312AudioFlinger::EffectChain::~EffectChain()
9313{
9314    if (mOwnInBuffer) {
9315        delete mInBuffer;
9316    }
9317
9318}
9319
9320// getEffectFromDesc_l() must be called with ThreadBase::mLock held
9321sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromDesc_l(
9322        effect_descriptor_t *descriptor)
9323{
9324    size_t size = mEffects.size();
9325
9326    for (size_t i = 0; i < size; i++) {
9327        if (memcmp(&mEffects[i]->desc().uuid, &descriptor->uuid, sizeof(effect_uuid_t)) == 0) {
9328            return mEffects[i];
9329        }
9330    }
9331    return 0;
9332}
9333
9334// getEffectFromId_l() must be called with ThreadBase::mLock held
9335sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromId_l(int id)
9336{
9337    size_t size = mEffects.size();
9338
9339    for (size_t i = 0; i < size; i++) {
9340        // by convention, return first effect if id provided is 0 (0 is never a valid id)
9341        if (id == 0 || mEffects[i]->id() == id) {
9342            return mEffects[i];
9343        }
9344    }
9345    return 0;
9346}
9347
9348// getEffectFromType_l() must be called with ThreadBase::mLock held
9349sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromType_l(
9350        const effect_uuid_t *type)
9351{
9352    size_t size = mEffects.size();
9353
9354    for (size_t i = 0; i < size; i++) {
9355        if (memcmp(&mEffects[i]->desc().type, type, sizeof(effect_uuid_t)) == 0) {
9356            return mEffects[i];
9357        }
9358    }
9359    return 0;
9360}
9361
9362void AudioFlinger::EffectChain::clearInputBuffer()
9363{
9364    Mutex::Autolock _l(mLock);
9365    sp<ThreadBase> thread = mThread.promote();
9366    if (thread == 0) {
9367        ALOGW("clearInputBuffer(): cannot promote mixer thread");
9368        return;
9369    }
9370    clearInputBuffer_l(thread);
9371}
9372
9373// Must be called with EffectChain::mLock locked
9374void AudioFlinger::EffectChain::clearInputBuffer_l(sp<ThreadBase> thread)
9375{
9376    size_t numSamples = thread->frameCount() * thread->channelCount();
9377    memset(mInBuffer, 0, numSamples * sizeof(int16_t));
9378
9379}
9380
9381// Must be called with EffectChain::mLock locked
9382void AudioFlinger::EffectChain::process_l()
9383{
9384    sp<ThreadBase> thread = mThread.promote();
9385    if (thread == 0) {
9386        ALOGW("process_l(): cannot promote mixer thread");
9387        return;
9388    }
9389    bool isGlobalSession = (mSessionId == AUDIO_SESSION_OUTPUT_MIX) ||
9390            (mSessionId == AUDIO_SESSION_OUTPUT_STAGE);
9391    // always process effects unless no more tracks are on the session and the effect tail
9392    // has been rendered
9393    bool doProcess = true;
9394    if (!isGlobalSession) {
9395        bool tracksOnSession = (trackCnt() != 0);
9396
9397        if (!tracksOnSession && mTailBufferCount == 0) {
9398            doProcess = false;
9399        }
9400
9401        if (activeTrackCnt() == 0) {
9402            // if no track is active and the effect tail has not been rendered,
9403            // the input buffer must be cleared here as the mixer process will not do it
9404            if (tracksOnSession || mTailBufferCount > 0) {
9405                clearInputBuffer_l(thread);
9406                if (mTailBufferCount > 0) {
9407                    mTailBufferCount--;
9408                }
9409            }
9410        }
9411    }
9412
9413    size_t size = mEffects.size();
9414    if (doProcess) {
9415        for (size_t i = 0; i < size; i++) {
9416            mEffects[i]->process();
9417        }
9418    }
9419    for (size_t i = 0; i < size; i++) {
9420        mEffects[i]->updateState();
9421    }
9422}
9423
9424// addEffect_l() must be called with PlaybackThread::mLock held
9425status_t AudioFlinger::EffectChain::addEffect_l(const sp<EffectModule>& effect)
9426{
9427    effect_descriptor_t desc = effect->desc();
9428    uint32_t insertPref = desc.flags & EFFECT_FLAG_INSERT_MASK;
9429
9430    Mutex::Autolock _l(mLock);
9431    effect->setChain(this);
9432    sp<ThreadBase> thread = mThread.promote();
9433    if (thread == 0) {
9434        return NO_INIT;
9435    }
9436    effect->setThread(thread);
9437
9438    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
9439        // Auxiliary effects are inserted at the beginning of mEffects vector as
9440        // they are processed first and accumulated in chain input buffer
9441        mEffects.insertAt(effect, 0);
9442
9443        // the input buffer for auxiliary effect contains mono samples in
9444        // 32 bit format. This is to avoid saturation in AudoMixer
9445        // accumulation stage. Saturation is done in EffectModule::process() before
9446        // calling the process in effect engine
9447        size_t numSamples = thread->frameCount();
9448        int32_t *buffer = new int32_t[numSamples];
9449        memset(buffer, 0, numSamples * sizeof(int32_t));
9450        effect->setInBuffer((int16_t *)buffer);
9451        // auxiliary effects output samples to chain input buffer for further processing
9452        // by insert effects
9453        effect->setOutBuffer(mInBuffer);
9454    } else {
9455        // Insert effects are inserted at the end of mEffects vector as they are processed
9456        //  after track and auxiliary effects.
9457        // Insert effect order as a function of indicated preference:
9458        //  if EFFECT_FLAG_INSERT_EXCLUSIVE, insert in first position or reject if
9459        //  another effect is present
9460        //  else if EFFECT_FLAG_INSERT_FIRST, insert in first position or after the
9461        //  last effect claiming first position
9462        //  else if EFFECT_FLAG_INSERT_LAST, insert in last position or before the
9463        //  first effect claiming last position
9464        //  else if EFFECT_FLAG_INSERT_ANY insert after first or before last
9465        // Reject insertion if an effect with EFFECT_FLAG_INSERT_EXCLUSIVE is
9466        // already present
9467
9468        size_t size = mEffects.size();
9469        size_t idx_insert = size;
9470        ssize_t idx_insert_first = -1;
9471        ssize_t idx_insert_last = -1;
9472
9473        for (size_t i = 0; i < size; i++) {
9474            effect_descriptor_t d = mEffects[i]->desc();
9475            uint32_t iMode = d.flags & EFFECT_FLAG_TYPE_MASK;
9476            uint32_t iPref = d.flags & EFFECT_FLAG_INSERT_MASK;
9477            if (iMode == EFFECT_FLAG_TYPE_INSERT) {
9478                // check invalid effect chaining combinations
9479                if (insertPref == EFFECT_FLAG_INSERT_EXCLUSIVE ||
9480                    iPref == EFFECT_FLAG_INSERT_EXCLUSIVE) {
9481                    ALOGW("addEffect_l() could not insert effect %s: exclusive conflict with %s",
9482                            desc.name, d.name);
9483                    return INVALID_OPERATION;
9484                }
9485                // remember position of first insert effect and by default
9486                // select this as insert position for new effect
9487                if (idx_insert == size) {
9488                    idx_insert = i;
9489                }
9490                // remember position of last insert effect claiming
9491                // first position
9492                if (iPref == EFFECT_FLAG_INSERT_FIRST) {
9493                    idx_insert_first = i;
9494                }
9495                // remember position of first insert effect claiming
9496                // last position
9497                if (iPref == EFFECT_FLAG_INSERT_LAST &&
9498                    idx_insert_last == -1) {
9499                    idx_insert_last = i;
9500                }
9501            }
9502        }
9503
9504        // modify idx_insert from first position if needed
9505        if (insertPref == EFFECT_FLAG_INSERT_LAST) {
9506            if (idx_insert_last != -1) {
9507                idx_insert = idx_insert_last;
9508            } else {
9509                idx_insert = size;
9510            }
9511        } else {
9512            if (idx_insert_first != -1) {
9513                idx_insert = idx_insert_first + 1;
9514            }
9515        }
9516
9517        // always read samples from chain input buffer
9518        effect->setInBuffer(mInBuffer);
9519
9520        // if last effect in the chain, output samples to chain
9521        // output buffer, otherwise to chain input buffer
9522        if (idx_insert == size) {
9523            if (idx_insert != 0) {
9524                mEffects[idx_insert-1]->setOutBuffer(mInBuffer);
9525                mEffects[idx_insert-1]->configure();
9526            }
9527            effect->setOutBuffer(mOutBuffer);
9528        } else {
9529            effect->setOutBuffer(mInBuffer);
9530        }
9531        mEffects.insertAt(effect, idx_insert);
9532
9533        ALOGV("addEffect_l() effect %p, added in chain %p at rank %d", effect.get(), this,
9534                idx_insert);
9535    }
9536    effect->configure();
9537    return NO_ERROR;
9538}
9539
9540// removeEffect_l() must be called with PlaybackThread::mLock held
9541size_t AudioFlinger::EffectChain::removeEffect_l(const sp<EffectModule>& effect)
9542{
9543    Mutex::Autolock _l(mLock);
9544    size_t size = mEffects.size();
9545    uint32_t type = effect->desc().flags & EFFECT_FLAG_TYPE_MASK;
9546
9547    for (size_t i = 0; i < size; i++) {
9548        if (effect == mEffects[i]) {
9549            // calling stop here will remove pre-processing effect from the audio HAL.
9550            // This is safe as we hold the EffectChain mutex which guarantees that we are not in
9551            // the middle of a read from audio HAL
9552            if (mEffects[i]->state() == EffectModule::ACTIVE ||
9553                    mEffects[i]->state() == EffectModule::STOPPING) {
9554                mEffects[i]->stop();
9555            }
9556            if (type == EFFECT_FLAG_TYPE_AUXILIARY) {
9557                delete[] effect->inBuffer();
9558            } else {
9559                if (i == size - 1 && i != 0) {
9560                    mEffects[i - 1]->setOutBuffer(mOutBuffer);
9561                    mEffects[i - 1]->configure();
9562                }
9563            }
9564            mEffects.removeAt(i);
9565            ALOGV("removeEffect_l() effect %p, removed from chain %p at rank %d", effect.get(),
9566                    this, i);
9567            break;
9568        }
9569    }
9570
9571    return mEffects.size();
9572}
9573
9574// setDevice_l() must be called with PlaybackThread::mLock held
9575void AudioFlinger::EffectChain::setDevice_l(audio_devices_t device)
9576{
9577    size_t size = mEffects.size();
9578    for (size_t i = 0; i < size; i++) {
9579        mEffects[i]->setDevice(device);
9580    }
9581}
9582
9583// setMode_l() must be called with PlaybackThread::mLock held
9584void AudioFlinger::EffectChain::setMode_l(audio_mode_t mode)
9585{
9586    size_t size = mEffects.size();
9587    for (size_t i = 0; i < size; i++) {
9588        mEffects[i]->setMode(mode);
9589    }
9590}
9591
9592// setAudioSource_l() must be called with PlaybackThread::mLock held
9593void AudioFlinger::EffectChain::setAudioSource_l(audio_source_t source)
9594{
9595    size_t size = mEffects.size();
9596    for (size_t i = 0; i < size; i++) {
9597        mEffects[i]->setAudioSource(source);
9598    }
9599}
9600
9601// setVolume_l() must be called with PlaybackThread::mLock held
9602bool AudioFlinger::EffectChain::setVolume_l(uint32_t *left, uint32_t *right)
9603{
9604    uint32_t newLeft = *left;
9605    uint32_t newRight = *right;
9606    bool hasControl = false;
9607    int ctrlIdx = -1;
9608    size_t size = mEffects.size();
9609
9610    // first update volume controller
9611    for (size_t i = size; i > 0; i--) {
9612        if (mEffects[i - 1]->isProcessEnabled() &&
9613            (mEffects[i - 1]->desc().flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_CTRL) {
9614            ctrlIdx = i - 1;
9615            hasControl = true;
9616            break;
9617        }
9618    }
9619
9620    if (ctrlIdx == mVolumeCtrlIdx && *left == mLeftVolume && *right == mRightVolume) {
9621        if (hasControl) {
9622            *left = mNewLeftVolume;
9623            *right = mNewRightVolume;
9624        }
9625        return hasControl;
9626    }
9627
9628    mVolumeCtrlIdx = ctrlIdx;
9629    mLeftVolume = newLeft;
9630    mRightVolume = newRight;
9631
9632    // second get volume update from volume controller
9633    if (ctrlIdx >= 0) {
9634        mEffects[ctrlIdx]->setVolume(&newLeft, &newRight, true);
9635        mNewLeftVolume = newLeft;
9636        mNewRightVolume = newRight;
9637    }
9638    // then indicate volume to all other effects in chain.
9639    // Pass altered volume to effects before volume controller
9640    // and requested volume to effects after controller
9641    uint32_t lVol = newLeft;
9642    uint32_t rVol = newRight;
9643
9644    for (size_t i = 0; i < size; i++) {
9645        if ((int)i == ctrlIdx) continue;
9646        // this also works for ctrlIdx == -1 when there is no volume controller
9647        if ((int)i > ctrlIdx) {
9648            lVol = *left;
9649            rVol = *right;
9650        }
9651        mEffects[i]->setVolume(&lVol, &rVol, false);
9652    }
9653    *left = newLeft;
9654    *right = newRight;
9655
9656    return hasControl;
9657}
9658
9659void AudioFlinger::EffectChain::dump(int fd, const Vector<String16>& args)
9660{
9661    const size_t SIZE = 256;
9662    char buffer[SIZE];
9663    String8 result;
9664
9665    snprintf(buffer, SIZE, "Effects for session %d:\n", mSessionId);
9666    result.append(buffer);
9667
9668    bool locked = tryLock(mLock);
9669    // failed to lock - AudioFlinger is probably deadlocked
9670    if (!locked) {
9671        result.append("\tCould not lock mutex:\n");
9672    }
9673
9674    result.append("\tNum fx In buffer   Out buffer   Active tracks:\n");
9675    snprintf(buffer, SIZE, "\t%02d     0x%08x  0x%08x   %d\n",
9676            mEffects.size(),
9677            (uint32_t)mInBuffer,
9678            (uint32_t)mOutBuffer,
9679            mActiveTrackCnt);
9680    result.append(buffer);
9681    write(fd, result.string(), result.size());
9682
9683    for (size_t i = 0; i < mEffects.size(); ++i) {
9684        sp<EffectModule> effect = mEffects[i];
9685        if (effect != 0) {
9686            effect->dump(fd, args);
9687        }
9688    }
9689
9690    if (locked) {
9691        mLock.unlock();
9692    }
9693}
9694
9695// must be called with ThreadBase::mLock held
9696void AudioFlinger::EffectChain::setEffectSuspended_l(
9697        const effect_uuid_t *type, bool suspend)
9698{
9699    sp<SuspendedEffectDesc> desc;
9700    // use effect type UUID timelow as key as there is no real risk of identical
9701    // timeLow fields among effect type UUIDs.
9702    ssize_t index = mSuspendedEffects.indexOfKey(type->timeLow);
9703    if (suspend) {
9704        if (index >= 0) {
9705            desc = mSuspendedEffects.valueAt(index);
9706        } else {
9707            desc = new SuspendedEffectDesc();
9708            desc->mType = *type;
9709            mSuspendedEffects.add(type->timeLow, desc);
9710            ALOGV("setEffectSuspended_l() add entry for %08x", type->timeLow);
9711        }
9712        if (desc->mRefCount++ == 0) {
9713            sp<EffectModule> effect = getEffectIfEnabled(type);
9714            if (effect != 0) {
9715                desc->mEffect = effect;
9716                effect->setSuspended(true);
9717                effect->setEnabled(false);
9718            }
9719        }
9720    } else {
9721        if (index < 0) {
9722            return;
9723        }
9724        desc = mSuspendedEffects.valueAt(index);
9725        if (desc->mRefCount <= 0) {
9726            ALOGW("setEffectSuspended_l() restore refcount should not be 0 %d", desc->mRefCount);
9727            desc->mRefCount = 1;
9728        }
9729        if (--desc->mRefCount == 0) {
9730            ALOGV("setEffectSuspended_l() remove entry for %08x", mSuspendedEffects.keyAt(index));
9731            if (desc->mEffect != 0) {
9732                sp<EffectModule> effect = desc->mEffect.promote();
9733                if (effect != 0) {
9734                    effect->setSuspended(false);
9735                    effect->lock();
9736                    EffectHandle *handle = effect->controlHandle_l();
9737                    if (handle != NULL && !handle->destroyed_l()) {
9738                        effect->setEnabled_l(handle->enabled());
9739                    }
9740                    effect->unlock();
9741                }
9742                desc->mEffect.clear();
9743            }
9744            mSuspendedEffects.removeItemsAt(index);
9745        }
9746    }
9747}
9748
9749// must be called with ThreadBase::mLock held
9750void AudioFlinger::EffectChain::setEffectSuspendedAll_l(bool suspend)
9751{
9752    sp<SuspendedEffectDesc> desc;
9753
9754    ssize_t index = mSuspendedEffects.indexOfKey((int)kKeyForSuspendAll);
9755    if (suspend) {
9756        if (index >= 0) {
9757            desc = mSuspendedEffects.valueAt(index);
9758        } else {
9759            desc = new SuspendedEffectDesc();
9760            mSuspendedEffects.add((int)kKeyForSuspendAll, desc);
9761            ALOGV("setEffectSuspendedAll_l() add entry for 0");
9762        }
9763        if (desc->mRefCount++ == 0) {
9764            Vector< sp<EffectModule> > effects;
9765            getSuspendEligibleEffects(effects);
9766            for (size_t i = 0; i < effects.size(); i++) {
9767                setEffectSuspended_l(&effects[i]->desc().type, true);
9768            }
9769        }
9770    } else {
9771        if (index < 0) {
9772            return;
9773        }
9774        desc = mSuspendedEffects.valueAt(index);
9775        if (desc->mRefCount <= 0) {
9776            ALOGW("setEffectSuspendedAll_l() restore refcount should not be 0 %d", desc->mRefCount);
9777            desc->mRefCount = 1;
9778        }
9779        if (--desc->mRefCount == 0) {
9780            Vector<const effect_uuid_t *> types;
9781            for (size_t i = 0; i < mSuspendedEffects.size(); i++) {
9782                if (mSuspendedEffects.keyAt(i) == (int)kKeyForSuspendAll) {
9783                    continue;
9784                }
9785                types.add(&mSuspendedEffects.valueAt(i)->mType);
9786            }
9787            for (size_t i = 0; i < types.size(); i++) {
9788                setEffectSuspended_l(types[i], false);
9789            }
9790            ALOGV("setEffectSuspendedAll_l() remove entry for %08x",
9791                    mSuspendedEffects.keyAt(index));
9792            mSuspendedEffects.removeItem((int)kKeyForSuspendAll);
9793        }
9794    }
9795}
9796
9797
9798// The volume effect is used for automated tests only
9799#ifndef OPENSL_ES_H_
9800static const effect_uuid_t SL_IID_VOLUME_ = { 0x09e8ede0, 0xddde, 0x11db, 0xb4f6,
9801                                            { 0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b } };
9802const effect_uuid_t * const SL_IID_VOLUME = &SL_IID_VOLUME_;
9803#endif //OPENSL_ES_H_
9804
9805bool AudioFlinger::EffectChain::isEffectEligibleForSuspend(const effect_descriptor_t& desc)
9806{
9807    // auxiliary effects and visualizer are never suspended on output mix
9808    if ((mSessionId == AUDIO_SESSION_OUTPUT_MIX) &&
9809        (((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) ||
9810         (memcmp(&desc.type, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0) ||
9811         (memcmp(&desc.type, SL_IID_VOLUME, sizeof(effect_uuid_t)) == 0))) {
9812        return false;
9813    }
9814    return true;
9815}
9816
9817void AudioFlinger::EffectChain::getSuspendEligibleEffects(
9818        Vector< sp<AudioFlinger::EffectModule> > &effects)
9819{
9820    effects.clear();
9821    for (size_t i = 0; i < mEffects.size(); i++) {
9822        if (isEffectEligibleForSuspend(mEffects[i]->desc())) {
9823            effects.add(mEffects[i]);
9824        }
9825    }
9826}
9827
9828sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectIfEnabled(
9829                                                            const effect_uuid_t *type)
9830{
9831    sp<EffectModule> effect = getEffectFromType_l(type);
9832    return effect != 0 && effect->isEnabled() ? effect : 0;
9833}
9834
9835void AudioFlinger::EffectChain::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
9836                                                            bool enabled)
9837{
9838    ssize_t index = mSuspendedEffects.indexOfKey(effect->desc().type.timeLow);
9839    if (enabled) {
9840        if (index < 0) {
9841            // if the effect is not suspend check if all effects are suspended
9842            index = mSuspendedEffects.indexOfKey((int)kKeyForSuspendAll);
9843            if (index < 0) {
9844                return;
9845            }
9846            if (!isEffectEligibleForSuspend(effect->desc())) {
9847                return;
9848            }
9849            setEffectSuspended_l(&effect->desc().type, enabled);
9850            index = mSuspendedEffects.indexOfKey(effect->desc().type.timeLow);
9851            if (index < 0) {
9852                ALOGW("checkSuspendOnEffectEnabled() Fx should be suspended here!");
9853                return;
9854            }
9855        }
9856        ALOGV("checkSuspendOnEffectEnabled() enable suspending fx %08x",
9857            effect->desc().type.timeLow);
9858        sp<SuspendedEffectDesc> desc = mSuspendedEffects.valueAt(index);
9859        // if effect is requested to suspended but was not yet enabled, supend it now.
9860        if (desc->mEffect == 0) {
9861            desc->mEffect = effect;
9862            effect->setEnabled(false);
9863            effect->setSuspended(true);
9864        }
9865    } else {
9866        if (index < 0) {
9867            return;
9868        }
9869        ALOGV("checkSuspendOnEffectEnabled() disable restoring fx %08x",
9870            effect->desc().type.timeLow);
9871        sp<SuspendedEffectDesc> desc = mSuspendedEffects.valueAt(index);
9872        desc->mEffect.clear();
9873        effect->setSuspended(false);
9874    }
9875}
9876
9877#undef LOG_TAG
9878#define LOG_TAG "AudioFlinger"
9879
9880// ----------------------------------------------------------------------------
9881
9882status_t AudioFlinger::onTransact(
9883        uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
9884{
9885    return BnAudioFlinger::onTransact(code, data, reply, flags);
9886}
9887
9888}; // namespace android
9889