AudioFlinger.cpp revision c1dae24a08b67b98e18e4239d4f3a74d600d353c
1/*
2**
3** Copyright 2007, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21
22#include <math.h>
23#include <signal.h>
24#include <sys/time.h>
25#include <sys/resource.h>
26
27#include <binder/IPCThreadState.h>
28#include <binder/IServiceManager.h>
29#include <utils/Log.h>
30#include <utils/Trace.h>
31#include <binder/Parcel.h>
32#include <binder/IPCThreadState.h>
33#include <utils/String16.h>
34#include <utils/threads.h>
35#include <utils/Atomic.h>
36
37#include <cutils/bitops.h>
38#include <cutils/properties.h>
39#include <cutils/compiler.h>
40
41#undef ADD_BATTERY_DATA
42
43#ifdef ADD_BATTERY_DATA
44#include <media/IMediaPlayerService.h>
45#include <media/IMediaDeathNotifier.h>
46#endif
47
48#include <private/media/AudioTrackShared.h>
49#include <private/media/AudioEffectShared.h>
50
51#include <system/audio.h>
52#include <hardware/audio.h>
53
54#include "AudioMixer.h"
55#include "AudioFlinger.h"
56#include "ServiceUtilities.h"
57
58#include <media/EffectsFactoryApi.h>
59#include <audio_effects/effect_visualizer.h>
60#include <audio_effects/effect_ns.h>
61#include <audio_effects/effect_aec.h>
62
63#include <audio_utils/primitives.h>
64
65#include <powermanager/PowerManager.h>
66
67// #define DEBUG_CPU_USAGE 10  // log statistics every n wall clock seconds
68#ifdef DEBUG_CPU_USAGE
69#include <cpustats/CentralTendencyStatistics.h>
70#include <cpustats/ThreadCpuUsage.h>
71#endif
72
73#include <common_time/cc_helper.h>
74#include <common_time/local_clock.h>
75
76#include "FastMixer.h"
77
78// NBAIO implementations
79#include "AudioStreamOutSink.h"
80#include "MonoPipe.h"
81#include "MonoPipeReader.h"
82#include "Pipe.h"
83#include "PipeReader.h"
84#include "SourceAudioBufferProvider.h"
85
86#include "SchedulingPolicyService.h"
87
88// ----------------------------------------------------------------------------
89
90// Note: the following macro is used for extremely verbose logging message.  In
91// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
92// 0; but one side effect of this is to turn all LOGV's as well.  Some messages
93// are so verbose that we want to suppress them even when we have ALOG_ASSERT
94// turned on.  Do not uncomment the #def below unless you really know what you
95// are doing and want to see all of the extremely verbose messages.
96//#define VERY_VERY_VERBOSE_LOGGING
97#ifdef VERY_VERY_VERBOSE_LOGGING
98#define ALOGVV ALOGV
99#else
100#define ALOGVV(a...) do { } while(0)
101#endif
102
103namespace android {
104
105static const char kDeadlockedString[] = "AudioFlinger may be deadlocked\n";
106static const char kHardwareLockedString[] = "Hardware lock is taken\n";
107
108static const float MAX_GAIN = 4096.0f;
109static const uint32_t MAX_GAIN_INT = 0x1000;
110
111// retry counts for buffer fill timeout
112// 50 * ~20msecs = 1 second
113static const int8_t kMaxTrackRetries = 50;
114static const int8_t kMaxTrackStartupRetries = 50;
115// allow less retry attempts on direct output thread.
116// direct outputs can be a scarce resource in audio hardware and should
117// be released as quickly as possible.
118static const int8_t kMaxTrackRetriesDirect = 2;
119
120static const int kDumpLockRetries = 50;
121static const int kDumpLockSleepUs = 20000;
122
123// don't warn about blocked writes or record buffer overflows more often than this
124static const nsecs_t kWarningThrottleNs = seconds(5);
125
126// RecordThread loop sleep time upon application overrun or audio HAL read error
127static const int kRecordThreadSleepUs = 5000;
128
129// maximum time to wait for setParameters to complete
130static const nsecs_t kSetParametersTimeoutNs = seconds(2);
131
132// minimum sleep time for the mixer thread loop when tracks are active but in underrun
133static const uint32_t kMinThreadSleepTimeUs = 5000;
134// maximum divider applied to the active sleep time in the mixer thread loop
135static const uint32_t kMaxThreadSleepTimeShift = 2;
136
137// minimum normal mix buffer size, expressed in milliseconds rather than frames
138static const uint32_t kMinNormalMixBufferSizeMs = 20;
139// maximum normal mix buffer size
140static const uint32_t kMaxNormalMixBufferSizeMs = 24;
141
142nsecs_t AudioFlinger::mStandbyTimeInNsecs = kDefaultStandbyTimeInNsecs;
143
144// Whether to use fast mixer
145static const enum {
146    FastMixer_Never,    // never initialize or use: for debugging only
147    FastMixer_Always,   // always initialize and use, even if not needed: for debugging only
148                        // normal mixer multiplier is 1
149    FastMixer_Static,   // initialize if needed, then use all the time if initialized,
150                        // multiplier is calculated based on min & max normal mixer buffer size
151    FastMixer_Dynamic,  // initialize if needed, then use dynamically depending on track load,
152                        // multiplier is calculated based on min & max normal mixer buffer size
153    // FIXME for FastMixer_Dynamic:
154    //  Supporting this option will require fixing HALs that can't handle large writes.
155    //  For example, one HAL implementation returns an error from a large write,
156    //  and another HAL implementation corrupts memory, possibly in the sample rate converter.
157    //  We could either fix the HAL implementations, or provide a wrapper that breaks
158    //  up large writes into smaller ones, and the wrapper would need to deal with scheduler.
159} kUseFastMixer = FastMixer_Static;
160
161static uint32_t gScreenState; // incremented by 2 when screen state changes, bit 0 == 1 means "off"
162                              // AudioFlinger::setParameters() updates, other threads read w/o lock
163
164// ----------------------------------------------------------------------------
165
166#ifdef ADD_BATTERY_DATA
167// To collect the amplifier usage
168static void addBatteryData(uint32_t params) {
169    sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService();
170    if (service == NULL) {
171        // it already logged
172        return;
173    }
174
175    service->addBatteryData(params);
176}
177#endif
178
179static int load_audio_interface(const char *if_name, audio_hw_device_t **dev)
180{
181    const hw_module_t *mod;
182    int rc;
183
184    rc = hw_get_module_by_class(AUDIO_HARDWARE_MODULE_ID, if_name, &mod);
185    ALOGE_IF(rc, "%s couldn't load audio hw module %s.%s (%s)", __func__,
186                 AUDIO_HARDWARE_MODULE_ID, if_name, strerror(-rc));
187    if (rc) {
188        goto out;
189    }
190    rc = audio_hw_device_open(mod, dev);
191    ALOGE_IF(rc, "%s couldn't open audio hw device in %s.%s (%s)", __func__,
192                 AUDIO_HARDWARE_MODULE_ID, if_name, strerror(-rc));
193    if (rc) {
194        goto out;
195    }
196    if ((*dev)->common.version != AUDIO_DEVICE_API_VERSION_CURRENT) {
197        ALOGE("%s wrong audio hw device version %04x", __func__, (*dev)->common.version);
198        rc = BAD_VALUE;
199        goto out;
200    }
201    return 0;
202
203out:
204    *dev = NULL;
205    return rc;
206}
207
208// ----------------------------------------------------------------------------
209
210AudioFlinger::AudioFlinger()
211    : BnAudioFlinger(),
212      mPrimaryHardwareDev(NULL),
213      mHardwareStatus(AUDIO_HW_IDLE), // see also onFirstRef()
214      mMasterVolume(1.0f),
215      mMasterVolumeSupportLvl(MVS_NONE),
216      mMasterMute(false),
217      mNextUniqueId(1),
218      mMode(AUDIO_MODE_INVALID),
219      mBtNrecIsOff(false)
220{
221}
222
223void AudioFlinger::onFirstRef()
224{
225    int rc = 0;
226
227    Mutex::Autolock _l(mLock);
228
229    /* TODO: move all this work into an Init() function */
230    char val_str[PROPERTY_VALUE_MAX] = { 0 };
231    if (property_get("ro.audio.flinger_standbytime_ms", val_str, NULL) >= 0) {
232        uint32_t int_val;
233        if (1 == sscanf(val_str, "%u", &int_val)) {
234            mStandbyTimeInNsecs = milliseconds(int_val);
235            ALOGI("Using %u mSec as standby time.", int_val);
236        } else {
237            mStandbyTimeInNsecs = kDefaultStandbyTimeInNsecs;
238            ALOGI("Using default %u mSec as standby time.",
239                    (uint32_t)(mStandbyTimeInNsecs / 1000000));
240        }
241    }
242
243    mMode = AUDIO_MODE_NORMAL;
244    mMasterVolumeSW = 1.0;
245    mMasterVolume   = 1.0;
246    mHardwareStatus = AUDIO_HW_IDLE;
247}
248
249AudioFlinger::~AudioFlinger()
250{
251
252    while (!mRecordThreads.isEmpty()) {
253        // closeInput() will remove first entry from mRecordThreads
254        closeInput(mRecordThreads.keyAt(0));
255    }
256    while (!mPlaybackThreads.isEmpty()) {
257        // closeOutput() will remove first entry from mPlaybackThreads
258        closeOutput(mPlaybackThreads.keyAt(0));
259    }
260
261    for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
262        // no mHardwareLock needed, as there are no other references to this
263        audio_hw_device_close(mAudioHwDevs.valueAt(i)->hwDevice());
264        delete mAudioHwDevs.valueAt(i);
265    }
266}
267
268static const char * const audio_interfaces[] = {
269    AUDIO_HARDWARE_MODULE_ID_PRIMARY,
270    AUDIO_HARDWARE_MODULE_ID_A2DP,
271    AUDIO_HARDWARE_MODULE_ID_USB,
272};
273#define ARRAY_SIZE(x) (sizeof((x))/sizeof(((x)[0])))
274
275audio_hw_device_t* AudioFlinger::findSuitableHwDev_l(audio_module_handle_t module, uint32_t devices)
276{
277    // if module is 0, the request comes from an old policy manager and we should load
278    // well known modules
279    if (module == 0) {
280        ALOGW("findSuitableHwDev_l() loading well know audio hw modules");
281        for (size_t i = 0; i < ARRAY_SIZE(audio_interfaces); i++) {
282            loadHwModule_l(audio_interfaces[i]);
283        }
284    } else {
285        // check a match for the requested module handle
286        AudioHwDevice *audioHwdevice = mAudioHwDevs.valueFor(module);
287        if (audioHwdevice != NULL) {
288            return audioHwdevice->hwDevice();
289        }
290    }
291    // then try to find a module supporting the requested device.
292    for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
293        audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
294        if ((dev->get_supported_devices(dev) & devices) == devices)
295            return dev;
296    }
297
298    return NULL;
299}
300
301status_t AudioFlinger::dumpClients(int fd, const Vector<String16>& args)
302{
303    const size_t SIZE = 256;
304    char buffer[SIZE];
305    String8 result;
306
307    result.append("Clients:\n");
308    for (size_t i = 0; i < mClients.size(); ++i) {
309        sp<Client> client = mClients.valueAt(i).promote();
310        if (client != 0) {
311            snprintf(buffer, SIZE, "  pid: %d\n", client->pid());
312            result.append(buffer);
313        }
314    }
315
316    result.append("Global session refs:\n");
317    result.append(" session pid count\n");
318    for (size_t i = 0; i < mAudioSessionRefs.size(); i++) {
319        AudioSessionRef *r = mAudioSessionRefs[i];
320        snprintf(buffer, SIZE, " %7d %3d %3d\n", r->mSessionid, r->mPid, r->mCnt);
321        result.append(buffer);
322    }
323    write(fd, result.string(), result.size());
324    return NO_ERROR;
325}
326
327
328status_t AudioFlinger::dumpInternals(int fd, const Vector<String16>& args)
329{
330    const size_t SIZE = 256;
331    char buffer[SIZE];
332    String8 result;
333    hardware_call_state hardwareStatus = mHardwareStatus;
334
335    snprintf(buffer, SIZE, "Hardware status: %d\n"
336                           "Standby Time mSec: %u\n",
337                            hardwareStatus,
338                            (uint32_t)(mStandbyTimeInNsecs / 1000000));
339    result.append(buffer);
340    write(fd, result.string(), result.size());
341    return NO_ERROR;
342}
343
344status_t AudioFlinger::dumpPermissionDenial(int fd, const Vector<String16>& args)
345{
346    const size_t SIZE = 256;
347    char buffer[SIZE];
348    String8 result;
349    snprintf(buffer, SIZE, "Permission Denial: "
350            "can't dump AudioFlinger from pid=%d, uid=%d\n",
351            IPCThreadState::self()->getCallingPid(),
352            IPCThreadState::self()->getCallingUid());
353    result.append(buffer);
354    write(fd, result.string(), result.size());
355    return NO_ERROR;
356}
357
358static bool tryLock(Mutex& mutex)
359{
360    bool locked = false;
361    for (int i = 0; i < kDumpLockRetries; ++i) {
362        if (mutex.tryLock() == NO_ERROR) {
363            locked = true;
364            break;
365        }
366        usleep(kDumpLockSleepUs);
367    }
368    return locked;
369}
370
371status_t AudioFlinger::dump(int fd, const Vector<String16>& args)
372{
373    if (!dumpAllowed()) {
374        dumpPermissionDenial(fd, args);
375    } else {
376        // get state of hardware lock
377        bool hardwareLocked = tryLock(mHardwareLock);
378        if (!hardwareLocked) {
379            String8 result(kHardwareLockedString);
380            write(fd, result.string(), result.size());
381        } else {
382            mHardwareLock.unlock();
383        }
384
385        bool locked = tryLock(mLock);
386
387        // failed to lock - AudioFlinger is probably deadlocked
388        if (!locked) {
389            String8 result(kDeadlockedString);
390            write(fd, result.string(), result.size());
391        }
392
393        dumpClients(fd, args);
394        dumpInternals(fd, args);
395
396        // dump playback threads
397        for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
398            mPlaybackThreads.valueAt(i)->dump(fd, args);
399        }
400
401        // dump record threads
402        for (size_t i = 0; i < mRecordThreads.size(); i++) {
403            mRecordThreads.valueAt(i)->dump(fd, args);
404        }
405
406        // dump all hardware devs
407        for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
408            audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
409            dev->dump(dev, fd);
410        }
411        if (locked) mLock.unlock();
412    }
413    return NO_ERROR;
414}
415
416sp<AudioFlinger::Client> AudioFlinger::registerPid_l(pid_t pid)
417{
418    // If pid is already in the mClients wp<> map, then use that entry
419    // (for which promote() is always != 0), otherwise create a new entry and Client.
420    sp<Client> client = mClients.valueFor(pid).promote();
421    if (client == 0) {
422        client = new Client(this, pid);
423        mClients.add(pid, client);
424    }
425
426    return client;
427}
428
429// IAudioFlinger interface
430
431
432sp<IAudioTrack> AudioFlinger::createTrack(
433        pid_t pid,
434        audio_stream_type_t streamType,
435        uint32_t sampleRate,
436        audio_format_t format,
437        uint32_t channelMask,
438        int frameCount,
439        IAudioFlinger::track_flags_t flags,
440        const sp<IMemory>& sharedBuffer,
441        audio_io_handle_t output,
442        pid_t tid,
443        int *sessionId,
444        status_t *status)
445{
446    sp<PlaybackThread::Track> track;
447    sp<TrackHandle> trackHandle;
448    sp<Client> client;
449    status_t lStatus;
450    int lSessionId;
451
452    // client AudioTrack::set already implements AUDIO_STREAM_DEFAULT => AUDIO_STREAM_MUSIC,
453    // but if someone uses binder directly they could bypass that and cause us to crash
454    if (uint32_t(streamType) >= AUDIO_STREAM_CNT) {
455        ALOGE("createTrack() invalid stream type %d", streamType);
456        lStatus = BAD_VALUE;
457        goto Exit;
458    }
459
460    {
461        Mutex::Autolock _l(mLock);
462        PlaybackThread *thread = checkPlaybackThread_l(output);
463        PlaybackThread *effectThread = NULL;
464        if (thread == NULL) {
465            ALOGE("unknown output thread");
466            lStatus = BAD_VALUE;
467            goto Exit;
468        }
469
470        client = registerPid_l(pid);
471
472        ALOGV("createTrack() sessionId: %d", (sessionId == NULL) ? -2 : *sessionId);
473        if (sessionId != NULL && *sessionId != AUDIO_SESSION_OUTPUT_MIX) {
474            // check if an effect chain with the same session ID is present on another
475            // output thread and move it here.
476            for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
477                sp<PlaybackThread> t = mPlaybackThreads.valueAt(i);
478                if (mPlaybackThreads.keyAt(i) != output) {
479                    uint32_t sessions = t->hasAudioSession(*sessionId);
480                    if (sessions & PlaybackThread::EFFECT_SESSION) {
481                        effectThread = t.get();
482                        break;
483                    }
484                }
485            }
486            lSessionId = *sessionId;
487        } else {
488            // if no audio session id is provided, create one here
489            lSessionId = nextUniqueId();
490            if (sessionId != NULL) {
491                *sessionId = lSessionId;
492            }
493        }
494        ALOGV("createTrack() lSessionId: %d", lSessionId);
495
496        track = thread->createTrack_l(client, streamType, sampleRate, format,
497                channelMask, frameCount, sharedBuffer, lSessionId, flags, tid, &lStatus);
498
499        // move effect chain to this output thread if an effect on same session was waiting
500        // for a track to be created
501        if (lStatus == NO_ERROR && effectThread != NULL) {
502            Mutex::Autolock _dl(thread->mLock);
503            Mutex::Autolock _sl(effectThread->mLock);
504            moveEffectChain_l(lSessionId, effectThread, thread, true);
505        }
506
507        // Look for sync events awaiting for a session to be used.
508        for (int i = 0; i < (int)mPendingSyncEvents.size(); i++) {
509            if (mPendingSyncEvents[i]->triggerSession() == lSessionId) {
510                if (thread->isValidSyncEvent(mPendingSyncEvents[i])) {
511                    if (lStatus == NO_ERROR) {
512                        track->setSyncEvent(mPendingSyncEvents[i]);
513                    } else {
514                        mPendingSyncEvents[i]->cancel();
515                    }
516                    mPendingSyncEvents.removeAt(i);
517                    i--;
518                }
519            }
520        }
521    }
522    if (lStatus == NO_ERROR) {
523        trackHandle = new TrackHandle(track);
524    } else {
525        // remove local strong reference to Client before deleting the Track so that the Client
526        // destructor is called by the TrackBase destructor with mLock held
527        client.clear();
528        track.clear();
529    }
530
531Exit:
532    if (status != NULL) {
533        *status = lStatus;
534    }
535    return trackHandle;
536}
537
538uint32_t AudioFlinger::sampleRate(audio_io_handle_t output) const
539{
540    Mutex::Autolock _l(mLock);
541    PlaybackThread *thread = checkPlaybackThread_l(output);
542    if (thread == NULL) {
543        ALOGW("sampleRate() unknown thread %d", output);
544        return 0;
545    }
546    return thread->sampleRate();
547}
548
549int AudioFlinger::channelCount(audio_io_handle_t output) const
550{
551    Mutex::Autolock _l(mLock);
552    PlaybackThread *thread = checkPlaybackThread_l(output);
553    if (thread == NULL) {
554        ALOGW("channelCount() unknown thread %d", output);
555        return 0;
556    }
557    return thread->channelCount();
558}
559
560audio_format_t AudioFlinger::format(audio_io_handle_t output) const
561{
562    Mutex::Autolock _l(mLock);
563    PlaybackThread *thread = checkPlaybackThread_l(output);
564    if (thread == NULL) {
565        ALOGW("format() unknown thread %d", output);
566        return AUDIO_FORMAT_INVALID;
567    }
568    return thread->format();
569}
570
571size_t AudioFlinger::frameCount(audio_io_handle_t output) const
572{
573    Mutex::Autolock _l(mLock);
574    PlaybackThread *thread = checkPlaybackThread_l(output);
575    if (thread == NULL) {
576        ALOGW("frameCount() unknown thread %d", output);
577        return 0;
578    }
579    // FIXME currently returns the normal mixer's frame count to avoid confusing legacy callers;
580    //       should examine all callers and fix them to handle smaller counts
581    return thread->frameCount();
582}
583
584uint32_t AudioFlinger::latency(audio_io_handle_t output) const
585{
586    Mutex::Autolock _l(mLock);
587    PlaybackThread *thread = checkPlaybackThread_l(output);
588    if (thread == NULL) {
589        ALOGW("latency() unknown thread %d", output);
590        return 0;
591    }
592    return thread->latency();
593}
594
595status_t AudioFlinger::setMasterVolume(float value)
596{
597    status_t ret = initCheck();
598    if (ret != NO_ERROR) {
599        return ret;
600    }
601
602    // check calling permissions
603    if (!settingsAllowed()) {
604        return PERMISSION_DENIED;
605    }
606
607    float swmv = value;
608
609    Mutex::Autolock _l(mLock);
610
611    // when hw supports master volume, don't scale in sw mixer
612    if (MVS_NONE != mMasterVolumeSupportLvl) {
613        for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
614            AutoMutex lock(mHardwareLock);
615            audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
616
617            mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME;
618            if (NULL != dev->set_master_volume) {
619                dev->set_master_volume(dev, value);
620            }
621            mHardwareStatus = AUDIO_HW_IDLE;
622        }
623
624        swmv = 1.0;
625    }
626
627    mMasterVolume   = value;
628    mMasterVolumeSW = swmv;
629    for (size_t i = 0; i < mPlaybackThreads.size(); i++)
630        mPlaybackThreads.valueAt(i)->setMasterVolume(swmv);
631
632    return NO_ERROR;
633}
634
635status_t AudioFlinger::setMode(audio_mode_t mode)
636{
637    status_t ret = initCheck();
638    if (ret != NO_ERROR) {
639        return ret;
640    }
641
642    // check calling permissions
643    if (!settingsAllowed()) {
644        return PERMISSION_DENIED;
645    }
646    if (uint32_t(mode) >= AUDIO_MODE_CNT) {
647        ALOGW("Illegal value: setMode(%d)", mode);
648        return BAD_VALUE;
649    }
650
651    { // scope for the lock
652        AutoMutex lock(mHardwareLock);
653        mHardwareStatus = AUDIO_HW_SET_MODE;
654        ret = mPrimaryHardwareDev->set_mode(mPrimaryHardwareDev, mode);
655        mHardwareStatus = AUDIO_HW_IDLE;
656    }
657
658    if (NO_ERROR == ret) {
659        Mutex::Autolock _l(mLock);
660        mMode = mode;
661        for (size_t i = 0; i < mPlaybackThreads.size(); i++)
662            mPlaybackThreads.valueAt(i)->setMode(mode);
663    }
664
665    return ret;
666}
667
668status_t AudioFlinger::setMicMute(bool state)
669{
670    status_t ret = initCheck();
671    if (ret != NO_ERROR) {
672        return ret;
673    }
674
675    // check calling permissions
676    if (!settingsAllowed()) {
677        return PERMISSION_DENIED;
678    }
679
680    AutoMutex lock(mHardwareLock);
681    mHardwareStatus = AUDIO_HW_SET_MIC_MUTE;
682    ret = mPrimaryHardwareDev->set_mic_mute(mPrimaryHardwareDev, state);
683    mHardwareStatus = AUDIO_HW_IDLE;
684    return ret;
685}
686
687bool AudioFlinger::getMicMute() const
688{
689    status_t ret = initCheck();
690    if (ret != NO_ERROR) {
691        return false;
692    }
693
694    bool state = AUDIO_MODE_INVALID;
695    AutoMutex lock(mHardwareLock);
696    mHardwareStatus = AUDIO_HW_GET_MIC_MUTE;
697    mPrimaryHardwareDev->get_mic_mute(mPrimaryHardwareDev, &state);
698    mHardwareStatus = AUDIO_HW_IDLE;
699    return state;
700}
701
702status_t AudioFlinger::setMasterMute(bool muted)
703{
704    // check calling permissions
705    if (!settingsAllowed()) {
706        return PERMISSION_DENIED;
707    }
708
709    Mutex::Autolock _l(mLock);
710    // This is an optimization, so PlaybackThread doesn't have to look at the one from AudioFlinger
711    mMasterMute = muted;
712    for (size_t i = 0; i < mPlaybackThreads.size(); i++)
713        mPlaybackThreads.valueAt(i)->setMasterMute(muted);
714
715    return NO_ERROR;
716}
717
718float AudioFlinger::masterVolume() const
719{
720    Mutex::Autolock _l(mLock);
721    return masterVolume_l();
722}
723
724float AudioFlinger::masterVolumeSW() const
725{
726    Mutex::Autolock _l(mLock);
727    return masterVolumeSW_l();
728}
729
730bool AudioFlinger::masterMute() const
731{
732    Mutex::Autolock _l(mLock);
733    return masterMute_l();
734}
735
736float AudioFlinger::masterVolume_l() const
737{
738    if (MVS_FULL == mMasterVolumeSupportLvl) {
739        float ret_val;
740        AutoMutex lock(mHardwareLock);
741
742        mHardwareStatus = AUDIO_HW_GET_MASTER_VOLUME;
743        ALOG_ASSERT((NULL != mPrimaryHardwareDev) &&
744                    (NULL != mPrimaryHardwareDev->get_master_volume),
745                "can't get master volume");
746
747        mPrimaryHardwareDev->get_master_volume(mPrimaryHardwareDev, &ret_val);
748        mHardwareStatus = AUDIO_HW_IDLE;
749        return ret_val;
750    }
751
752    return mMasterVolume;
753}
754
755status_t AudioFlinger::setStreamVolume(audio_stream_type_t stream, float value,
756        audio_io_handle_t output)
757{
758    // check calling permissions
759    if (!settingsAllowed()) {
760        return PERMISSION_DENIED;
761    }
762
763    if (uint32_t(stream) >= AUDIO_STREAM_CNT) {
764        ALOGE("setStreamVolume() invalid stream %d", stream);
765        return BAD_VALUE;
766    }
767
768    AutoMutex lock(mLock);
769    PlaybackThread *thread = NULL;
770    if (output) {
771        thread = checkPlaybackThread_l(output);
772        if (thread == NULL) {
773            return BAD_VALUE;
774        }
775    }
776
777    mStreamTypes[stream].volume = value;
778
779    if (thread == NULL) {
780        for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
781            mPlaybackThreads.valueAt(i)->setStreamVolume(stream, value);
782        }
783    } else {
784        thread->setStreamVolume(stream, value);
785    }
786
787    return NO_ERROR;
788}
789
790status_t AudioFlinger::setStreamMute(audio_stream_type_t stream, bool muted)
791{
792    // check calling permissions
793    if (!settingsAllowed()) {
794        return PERMISSION_DENIED;
795    }
796
797    if (uint32_t(stream) >= AUDIO_STREAM_CNT ||
798        uint32_t(stream) == AUDIO_STREAM_ENFORCED_AUDIBLE) {
799        ALOGE("setStreamMute() invalid stream %d", stream);
800        return BAD_VALUE;
801    }
802
803    AutoMutex lock(mLock);
804    mStreamTypes[stream].mute = muted;
805    for (uint32_t i = 0; i < mPlaybackThreads.size(); i++)
806        mPlaybackThreads.valueAt(i)->setStreamMute(stream, muted);
807
808    return NO_ERROR;
809}
810
811float AudioFlinger::streamVolume(audio_stream_type_t stream, audio_io_handle_t output) const
812{
813    if (uint32_t(stream) >= AUDIO_STREAM_CNT) {
814        return 0.0f;
815    }
816
817    AutoMutex lock(mLock);
818    float volume;
819    if (output) {
820        PlaybackThread *thread = checkPlaybackThread_l(output);
821        if (thread == NULL) {
822            return 0.0f;
823        }
824        volume = thread->streamVolume(stream);
825    } else {
826        volume = streamVolume_l(stream);
827    }
828
829    return volume;
830}
831
832bool AudioFlinger::streamMute(audio_stream_type_t stream) const
833{
834    if (uint32_t(stream) >= AUDIO_STREAM_CNT) {
835        return true;
836    }
837
838    AutoMutex lock(mLock);
839    return streamMute_l(stream);
840}
841
842status_t AudioFlinger::setParameters(audio_io_handle_t ioHandle, const String8& keyValuePairs)
843{
844    ALOGV("setParameters(): io %d, keyvalue %s, tid %d, calling pid %d",
845            ioHandle, keyValuePairs.string(), gettid(), IPCThreadState::self()->getCallingPid());
846    // check calling permissions
847    if (!settingsAllowed()) {
848        return PERMISSION_DENIED;
849    }
850
851    // ioHandle == 0 means the parameters are global to the audio hardware interface
852    if (ioHandle == 0) {
853        Mutex::Autolock _l(mLock);
854        status_t final_result = NO_ERROR;
855        {
856            AutoMutex lock(mHardwareLock);
857            mHardwareStatus = AUDIO_HW_SET_PARAMETER;
858            for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
859                audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
860                status_t result = dev->set_parameters(dev, keyValuePairs.string());
861                final_result = result ?: final_result;
862            }
863            mHardwareStatus = AUDIO_HW_IDLE;
864        }
865        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
866        AudioParameter param = AudioParameter(keyValuePairs);
867        String8 value;
868        if (param.get(String8(AUDIO_PARAMETER_KEY_BT_NREC), value) == NO_ERROR) {
869            bool btNrecIsOff = (value == AUDIO_PARAMETER_VALUE_OFF);
870            if (mBtNrecIsOff != btNrecIsOff) {
871                for (size_t i = 0; i < mRecordThreads.size(); i++) {
872                    sp<RecordThread> thread = mRecordThreads.valueAt(i);
873                    RecordThread::RecordTrack *track = thread->track();
874                    if (track != NULL) {
875                        audio_devices_t device = (audio_devices_t)(
876                                thread->device() & AUDIO_DEVICE_IN_ALL);
877                        bool suspend = audio_is_bluetooth_sco_device(device) && btNrecIsOff;
878                        thread->setEffectSuspended(FX_IID_AEC,
879                                                   suspend,
880                                                   track->sessionId());
881                        thread->setEffectSuspended(FX_IID_NS,
882                                                   suspend,
883                                                   track->sessionId());
884                    }
885                }
886                mBtNrecIsOff = btNrecIsOff;
887            }
888        }
889        String8 screenState;
890        if (param.get(String8(AudioParameter::keyScreenState), screenState) == NO_ERROR) {
891            bool isOff = screenState == "off";
892            if (isOff != (gScreenState & 1)) {
893                gScreenState = ((gScreenState & ~1) + 2) | isOff;
894            }
895        }
896        return final_result;
897    }
898
899    // hold a strong ref on thread in case closeOutput() or closeInput() is called
900    // and the thread is exited once the lock is released
901    sp<ThreadBase> thread;
902    {
903        Mutex::Autolock _l(mLock);
904        thread = checkPlaybackThread_l(ioHandle);
905        if (thread == 0) {
906            thread = checkRecordThread_l(ioHandle);
907        } else if (thread == primaryPlaybackThread_l()) {
908            // indicate output device change to all input threads for pre processing
909            AudioParameter param = AudioParameter(keyValuePairs);
910            int value;
911            if ((param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) &&
912                    (value != 0)) {
913                for (size_t i = 0; i < mRecordThreads.size(); i++) {
914                    mRecordThreads.valueAt(i)->setParameters(keyValuePairs);
915                }
916            }
917        }
918    }
919    if (thread != 0) {
920        return thread->setParameters(keyValuePairs);
921    }
922    return BAD_VALUE;
923}
924
925String8 AudioFlinger::getParameters(audio_io_handle_t ioHandle, const String8& keys) const
926{
927//    ALOGV("getParameters() io %d, keys %s, tid %d, calling pid %d",
928//            ioHandle, keys.string(), gettid(), IPCThreadState::self()->getCallingPid());
929
930    Mutex::Autolock _l(mLock);
931
932    if (ioHandle == 0) {
933        String8 out_s8;
934
935        for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
936            char *s;
937            {
938            AutoMutex lock(mHardwareLock);
939            mHardwareStatus = AUDIO_HW_GET_PARAMETER;
940            audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
941            s = dev->get_parameters(dev, keys.string());
942            mHardwareStatus = AUDIO_HW_IDLE;
943            }
944            out_s8 += String8(s ? s : "");
945            free(s);
946        }
947        return out_s8;
948    }
949
950    PlaybackThread *playbackThread = checkPlaybackThread_l(ioHandle);
951    if (playbackThread != NULL) {
952        return playbackThread->getParameters(keys);
953    }
954    RecordThread *recordThread = checkRecordThread_l(ioHandle);
955    if (recordThread != NULL) {
956        return recordThread->getParameters(keys);
957    }
958    return String8("");
959}
960
961size_t AudioFlinger::getInputBufferSize(uint32_t sampleRate, audio_format_t format,
962        audio_channel_mask_t channelMask) const
963{
964    status_t ret = initCheck();
965    if (ret != NO_ERROR) {
966        return 0;
967    }
968
969    AutoMutex lock(mHardwareLock);
970    mHardwareStatus = AUDIO_HW_GET_INPUT_BUFFER_SIZE;
971    struct audio_config config = {
972        sample_rate: sampleRate,
973        channel_mask: channelMask,
974        format: format,
975    };
976    size_t size = mPrimaryHardwareDev->get_input_buffer_size(mPrimaryHardwareDev, &config);
977    mHardwareStatus = AUDIO_HW_IDLE;
978    return size;
979}
980
981unsigned int AudioFlinger::getInputFramesLost(audio_io_handle_t ioHandle) const
982{
983    if (ioHandle == 0) {
984        return 0;
985    }
986
987    Mutex::Autolock _l(mLock);
988
989    RecordThread *recordThread = checkRecordThread_l(ioHandle);
990    if (recordThread != NULL) {
991        return recordThread->getInputFramesLost();
992    }
993    return 0;
994}
995
996status_t AudioFlinger::setVoiceVolume(float value)
997{
998    status_t ret = initCheck();
999    if (ret != NO_ERROR) {
1000        return ret;
1001    }
1002
1003    // check calling permissions
1004    if (!settingsAllowed()) {
1005        return PERMISSION_DENIED;
1006    }
1007
1008    AutoMutex lock(mHardwareLock);
1009    mHardwareStatus = AUDIO_HW_SET_VOICE_VOLUME;
1010    ret = mPrimaryHardwareDev->set_voice_volume(mPrimaryHardwareDev, value);
1011    mHardwareStatus = AUDIO_HW_IDLE;
1012
1013    return ret;
1014}
1015
1016status_t AudioFlinger::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames,
1017        audio_io_handle_t output) const
1018{
1019    status_t status;
1020
1021    Mutex::Autolock _l(mLock);
1022
1023    PlaybackThread *playbackThread = checkPlaybackThread_l(output);
1024    if (playbackThread != NULL) {
1025        return playbackThread->getRenderPosition(halFrames, dspFrames);
1026    }
1027
1028    return BAD_VALUE;
1029}
1030
1031void AudioFlinger::registerClient(const sp<IAudioFlingerClient>& client)
1032{
1033
1034    Mutex::Autolock _l(mLock);
1035
1036    pid_t pid = IPCThreadState::self()->getCallingPid();
1037    if (mNotificationClients.indexOfKey(pid) < 0) {
1038        sp<NotificationClient> notificationClient = new NotificationClient(this,
1039                                                                            client,
1040                                                                            pid);
1041        ALOGV("registerClient() client %p, pid %d", notificationClient.get(), pid);
1042
1043        mNotificationClients.add(pid, notificationClient);
1044
1045        sp<IBinder> binder = client->asBinder();
1046        binder->linkToDeath(notificationClient);
1047
1048        // the config change is always sent from playback or record threads to avoid deadlock
1049        // with AudioSystem::gLock
1050        for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
1051            mPlaybackThreads.valueAt(i)->sendConfigEvent(AudioSystem::OUTPUT_OPENED);
1052        }
1053
1054        for (size_t i = 0; i < mRecordThreads.size(); i++) {
1055            mRecordThreads.valueAt(i)->sendConfigEvent(AudioSystem::INPUT_OPENED);
1056        }
1057    }
1058}
1059
1060void AudioFlinger::removeNotificationClient(pid_t pid)
1061{
1062    Mutex::Autolock _l(mLock);
1063
1064    mNotificationClients.removeItem(pid);
1065
1066    ALOGV("%d died, releasing its sessions", pid);
1067    size_t num = mAudioSessionRefs.size();
1068    bool removed = false;
1069    for (size_t i = 0; i< num; ) {
1070        AudioSessionRef *ref = mAudioSessionRefs.itemAt(i);
1071        ALOGV(" pid %d @ %d", ref->mPid, i);
1072        if (ref->mPid == pid) {
1073            ALOGV(" removing entry for pid %d session %d", pid, ref->mSessionid);
1074            mAudioSessionRefs.removeAt(i);
1075            delete ref;
1076            removed = true;
1077            num--;
1078        } else {
1079            i++;
1080        }
1081    }
1082    if (removed) {
1083        purgeStaleEffects_l();
1084    }
1085}
1086
1087// audioConfigChanged_l() must be called with AudioFlinger::mLock held
1088void AudioFlinger::audioConfigChanged_l(int event, audio_io_handle_t ioHandle, const void *param2)
1089{
1090    size_t size = mNotificationClients.size();
1091    for (size_t i = 0; i < size; i++) {
1092        mNotificationClients.valueAt(i)->audioFlingerClient()->ioConfigChanged(event, ioHandle,
1093                                                                               param2);
1094    }
1095}
1096
1097// removeClient_l() must be called with AudioFlinger::mLock held
1098void AudioFlinger::removeClient_l(pid_t pid)
1099{
1100    ALOGV("removeClient_l() pid %d, tid %d, calling tid %d", pid, gettid(), IPCThreadState::self()->getCallingPid());
1101    mClients.removeItem(pid);
1102}
1103
1104// getEffectThread_l() must be called with AudioFlinger::mLock held
1105sp<AudioFlinger::PlaybackThread> AudioFlinger::getEffectThread_l(int sessionId, int EffectId)
1106{
1107    sp<PlaybackThread> thread;
1108
1109    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
1110        if (mPlaybackThreads.valueAt(i)->getEffect(sessionId, EffectId) != 0) {
1111            ALOG_ASSERT(thread == 0);
1112            thread = mPlaybackThreads.valueAt(i);
1113        }
1114    }
1115
1116    return thread;
1117}
1118
1119// ----------------------------------------------------------------------------
1120
1121AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
1122        uint32_t device, type_t type)
1123    :   Thread(false),
1124        mType(type),
1125        mAudioFlinger(audioFlinger), mSampleRate(0), mFrameCount(0), mNormalFrameCount(0),
1126        // mChannelMask
1127        mChannelCount(0),
1128        mFrameSize(1), mFormat(AUDIO_FORMAT_INVALID),
1129        mParamStatus(NO_ERROR),
1130        mStandby(false), mId(id),
1131        mDevice(device),
1132        mDeathRecipient(new PMDeathRecipient(this))
1133{
1134}
1135
1136AudioFlinger::ThreadBase::~ThreadBase()
1137{
1138    mParamCond.broadcast();
1139    // do not lock the mutex in destructor
1140    releaseWakeLock_l();
1141    if (mPowerManager != 0) {
1142        sp<IBinder> binder = mPowerManager->asBinder();
1143        binder->unlinkToDeath(mDeathRecipient);
1144    }
1145}
1146
1147void AudioFlinger::ThreadBase::exit()
1148{
1149    ALOGV("ThreadBase::exit");
1150    {
1151        // This lock prevents the following race in thread (uniprocessor for illustration):
1152        //  if (!exitPending()) {
1153        //      // context switch from here to exit()
1154        //      // exit() calls requestExit(), what exitPending() observes
1155        //      // exit() calls signal(), which is dropped since no waiters
1156        //      // context switch back from exit() to here
1157        //      mWaitWorkCV.wait(...);
1158        //      // now thread is hung
1159        //  }
1160        AutoMutex lock(mLock);
1161        requestExit();
1162        mWaitWorkCV.signal();
1163    }
1164    // When Thread::requestExitAndWait is made virtual and this method is renamed to
1165    // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();"
1166    requestExitAndWait();
1167}
1168
1169status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
1170{
1171    status_t status;
1172
1173    ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
1174    Mutex::Autolock _l(mLock);
1175
1176    mNewParameters.add(keyValuePairs);
1177    mWaitWorkCV.signal();
1178    // wait condition with timeout in case the thread loop has exited
1179    // before the request could be processed
1180    if (mParamCond.waitRelative(mLock, kSetParametersTimeoutNs) == NO_ERROR) {
1181        status = mParamStatus;
1182        mWaitWorkCV.signal();
1183    } else {
1184        status = TIMED_OUT;
1185    }
1186    return status;
1187}
1188
1189void AudioFlinger::ThreadBase::sendConfigEvent(int event, int param)
1190{
1191    Mutex::Autolock _l(mLock);
1192    sendConfigEvent_l(event, param);
1193}
1194
1195// sendConfigEvent_l() must be called with ThreadBase::mLock held
1196void AudioFlinger::ThreadBase::sendConfigEvent_l(int event, int param)
1197{
1198    ConfigEvent configEvent;
1199    configEvent.mEvent = event;
1200    configEvent.mParam = param;
1201    mConfigEvents.add(configEvent);
1202    ALOGV("sendConfigEvent() num events %d event %d, param %d", mConfigEvents.size(), event, param);
1203    mWaitWorkCV.signal();
1204}
1205
1206void AudioFlinger::ThreadBase::processConfigEvents()
1207{
1208    mLock.lock();
1209    while (!mConfigEvents.isEmpty()) {
1210        ALOGV("processConfigEvents() remaining events %d", mConfigEvents.size());
1211        ConfigEvent configEvent = mConfigEvents[0];
1212        mConfigEvents.removeAt(0);
1213        // release mLock before locking AudioFlinger mLock: lock order is always
1214        // AudioFlinger then ThreadBase to avoid cross deadlock
1215        mLock.unlock();
1216        mAudioFlinger->mLock.lock();
1217        audioConfigChanged_l(configEvent.mEvent, configEvent.mParam);
1218        mAudioFlinger->mLock.unlock();
1219        mLock.lock();
1220    }
1221    mLock.unlock();
1222}
1223
1224status_t AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args)
1225{
1226    const size_t SIZE = 256;
1227    char buffer[SIZE];
1228    String8 result;
1229
1230    bool locked = tryLock(mLock);
1231    if (!locked) {
1232        snprintf(buffer, SIZE, "thread %p maybe dead locked\n", this);
1233        write(fd, buffer, strlen(buffer));
1234    }
1235
1236    snprintf(buffer, SIZE, "io handle: %d\n", mId);
1237    result.append(buffer);
1238    snprintf(buffer, SIZE, "TID: %d\n", getTid());
1239    result.append(buffer);
1240    snprintf(buffer, SIZE, "standby: %d\n", mStandby);
1241    result.append(buffer);
1242    snprintf(buffer, SIZE, "Sample rate: %d\n", mSampleRate);
1243    result.append(buffer);
1244    snprintf(buffer, SIZE, "HAL frame count: %d\n", mFrameCount);
1245    result.append(buffer);
1246    snprintf(buffer, SIZE, "Normal frame count: %d\n", mNormalFrameCount);
1247    result.append(buffer);
1248    snprintf(buffer, SIZE, "Channel Count: %d\n", mChannelCount);
1249    result.append(buffer);
1250    snprintf(buffer, SIZE, "Channel Mask: 0x%08x\n", mChannelMask);
1251    result.append(buffer);
1252    snprintf(buffer, SIZE, "Format: %d\n", mFormat);
1253    result.append(buffer);
1254    snprintf(buffer, SIZE, "Frame size: %u\n", mFrameSize);
1255    result.append(buffer);
1256
1257    snprintf(buffer, SIZE, "\nPending setParameters commands: \n");
1258    result.append(buffer);
1259    result.append(" Index Command");
1260    for (size_t i = 0; i < mNewParameters.size(); ++i) {
1261        snprintf(buffer, SIZE, "\n %02d    ", i);
1262        result.append(buffer);
1263        result.append(mNewParameters[i]);
1264    }
1265
1266    snprintf(buffer, SIZE, "\n\nPending config events: \n");
1267    result.append(buffer);
1268    snprintf(buffer, SIZE, " Index event param\n");
1269    result.append(buffer);
1270    for (size_t i = 0; i < mConfigEvents.size(); i++) {
1271        snprintf(buffer, SIZE, " %02d    %02d    %d\n", i, mConfigEvents[i].mEvent, mConfigEvents[i].mParam);
1272        result.append(buffer);
1273    }
1274    result.append("\n");
1275
1276    write(fd, result.string(), result.size());
1277
1278    if (locked) {
1279        mLock.unlock();
1280    }
1281    return NO_ERROR;
1282}
1283
1284status_t AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args)
1285{
1286    const size_t SIZE = 256;
1287    char buffer[SIZE];
1288    String8 result;
1289
1290    snprintf(buffer, SIZE, "\n- %d Effect Chains:\n", mEffectChains.size());
1291    write(fd, buffer, strlen(buffer));
1292
1293    for (size_t i = 0; i < mEffectChains.size(); ++i) {
1294        sp<EffectChain> chain = mEffectChains[i];
1295        if (chain != 0) {
1296            chain->dump(fd, args);
1297        }
1298    }
1299    return NO_ERROR;
1300}
1301
1302void AudioFlinger::ThreadBase::acquireWakeLock()
1303{
1304    Mutex::Autolock _l(mLock);
1305    acquireWakeLock_l();
1306}
1307
1308void AudioFlinger::ThreadBase::acquireWakeLock_l()
1309{
1310    if (mPowerManager == 0) {
1311        // use checkService() to avoid blocking if power service is not up yet
1312        sp<IBinder> binder =
1313            defaultServiceManager()->checkService(String16("power"));
1314        if (binder == 0) {
1315            ALOGW("Thread %s cannot connect to the power manager service", mName);
1316        } else {
1317            mPowerManager = interface_cast<IPowerManager>(binder);
1318            binder->linkToDeath(mDeathRecipient);
1319        }
1320    }
1321    if (mPowerManager != 0) {
1322        sp<IBinder> binder = new BBinder();
1323        status_t status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK,
1324                                                         binder,
1325                                                         String16(mName));
1326        if (status == NO_ERROR) {
1327            mWakeLockToken = binder;
1328        }
1329        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
1330    }
1331}
1332
1333void AudioFlinger::ThreadBase::releaseWakeLock()
1334{
1335    Mutex::Autolock _l(mLock);
1336    releaseWakeLock_l();
1337}
1338
1339void AudioFlinger::ThreadBase::releaseWakeLock_l()
1340{
1341    if (mWakeLockToken != 0) {
1342        ALOGV("releaseWakeLock_l() %s", mName);
1343        if (mPowerManager != 0) {
1344            mPowerManager->releaseWakeLock(mWakeLockToken, 0);
1345        }
1346        mWakeLockToken.clear();
1347    }
1348}
1349
1350void AudioFlinger::ThreadBase::clearPowerManager()
1351{
1352    Mutex::Autolock _l(mLock);
1353    releaseWakeLock_l();
1354    mPowerManager.clear();
1355}
1356
1357void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who)
1358{
1359    sp<ThreadBase> thread = mThread.promote();
1360    if (thread != 0) {
1361        thread->clearPowerManager();
1362    }
1363    ALOGW("power manager service died !!!");
1364}
1365
1366void AudioFlinger::ThreadBase::setEffectSuspended(
1367        const effect_uuid_t *type, bool suspend, int sessionId)
1368{
1369    Mutex::Autolock _l(mLock);
1370    setEffectSuspended_l(type, suspend, sessionId);
1371}
1372
1373void AudioFlinger::ThreadBase::setEffectSuspended_l(
1374        const effect_uuid_t *type, bool suspend, int sessionId)
1375{
1376    sp<EffectChain> chain = getEffectChain_l(sessionId);
1377    if (chain != 0) {
1378        if (type != NULL) {
1379            chain->setEffectSuspended_l(type, suspend);
1380        } else {
1381            chain->setEffectSuspendedAll_l(suspend);
1382        }
1383    }
1384
1385    updateSuspendedSessions_l(type, suspend, sessionId);
1386}
1387
1388void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain)
1389{
1390    ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId());
1391    if (index < 0) {
1392        return;
1393    }
1394
1395    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects =
1396            mSuspendedSessions.editValueAt(index);
1397
1398    for (size_t i = 0; i < sessionEffects.size(); i++) {
1399        sp<SuspendedSessionDesc> desc = sessionEffects.valueAt(i);
1400        for (int j = 0; j < desc->mRefCount; j++) {
1401            if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) {
1402                chain->setEffectSuspendedAll_l(true);
1403            } else {
1404                ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x",
1405                    desc->mType.timeLow);
1406                chain->setEffectSuspended_l(&desc->mType, true);
1407            }
1408        }
1409    }
1410}
1411
1412void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type,
1413                                                         bool suspend,
1414                                                         int sessionId)
1415{
1416    ssize_t index = mSuspendedSessions.indexOfKey(sessionId);
1417
1418    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects;
1419
1420    if (suspend) {
1421        if (index >= 0) {
1422            sessionEffects = mSuspendedSessions.editValueAt(index);
1423        } else {
1424            mSuspendedSessions.add(sessionId, sessionEffects);
1425        }
1426    } else {
1427        if (index < 0) {
1428            return;
1429        }
1430        sessionEffects = mSuspendedSessions.editValueAt(index);
1431    }
1432
1433
1434    int key = EffectChain::kKeyForSuspendAll;
1435    if (type != NULL) {
1436        key = type->timeLow;
1437    }
1438    index = sessionEffects.indexOfKey(key);
1439
1440    sp<SuspendedSessionDesc> desc;
1441    if (suspend) {
1442        if (index >= 0) {
1443            desc = sessionEffects.valueAt(index);
1444        } else {
1445            desc = new SuspendedSessionDesc();
1446            if (type != NULL) {
1447                memcpy(&desc->mType, type, sizeof(effect_uuid_t));
1448            }
1449            sessionEffects.add(key, desc);
1450            ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key);
1451        }
1452        desc->mRefCount++;
1453    } else {
1454        if (index < 0) {
1455            return;
1456        }
1457        desc = sessionEffects.valueAt(index);
1458        if (--desc->mRefCount == 0) {
1459            ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key);
1460            sessionEffects.removeItemsAt(index);
1461            if (sessionEffects.isEmpty()) {
1462                ALOGV("updateSuspendedSessions_l() restore removing session %d",
1463                                 sessionId);
1464                mSuspendedSessions.removeItem(sessionId);
1465            }
1466        }
1467    }
1468    if (!sessionEffects.isEmpty()) {
1469        mSuspendedSessions.replaceValueFor(sessionId, sessionEffects);
1470    }
1471}
1472
1473void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
1474                                                            bool enabled,
1475                                                            int sessionId)
1476{
1477    Mutex::Autolock _l(mLock);
1478    checkSuspendOnEffectEnabled_l(effect, enabled, sessionId);
1479}
1480
1481void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
1482                                                            bool enabled,
1483                                                            int sessionId)
1484{
1485    if (mType != RECORD) {
1486        // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on
1487        // another session. This gives the priority to well behaved effect control panels
1488        // and applications not using global effects.
1489        // Enabling post processing in AUDIO_SESSION_OUTPUT_STAGE session does not affect
1490        // global effects
1491        if ((sessionId != AUDIO_SESSION_OUTPUT_MIX) && (sessionId != AUDIO_SESSION_OUTPUT_STAGE)) {
1492            setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX);
1493        }
1494    }
1495
1496    sp<EffectChain> chain = getEffectChain_l(sessionId);
1497    if (chain != 0) {
1498        chain->checkSuspendOnEffectEnabled(effect, enabled);
1499    }
1500}
1501
1502// ----------------------------------------------------------------------------
1503
1504AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger,
1505                                             AudioStreamOut* output,
1506                                             audio_io_handle_t id,
1507                                             uint32_t device,
1508                                             type_t type)
1509    :   ThreadBase(audioFlinger, id, device, type),
1510        mMixBuffer(NULL), mSuspended(0), mBytesWritten(0),
1511        // Assumes constructor is called by AudioFlinger with it's mLock held,
1512        // but it would be safer to explicitly pass initial masterMute as parameter
1513        mMasterMute(audioFlinger->masterMute_l()),
1514        // mStreamTypes[] initialized in constructor body
1515        mOutput(output),
1516        // Assumes constructor is called by AudioFlinger with it's mLock held,
1517        // but it would be safer to explicitly pass initial masterVolume as parameter
1518        mMasterVolume(audioFlinger->masterVolumeSW_l()),
1519        mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
1520        mMixerStatus(MIXER_IDLE),
1521        mMixerStatusIgnoringFastTracks(MIXER_IDLE),
1522        standbyDelay(AudioFlinger::mStandbyTimeInNsecs),
1523        mScreenState(gScreenState),
1524        // index 0 is reserved for normal mixer's submix
1525        mFastTrackAvailMask(((1 << FastMixerState::kMaxFastTracks) - 1) & ~1)
1526{
1527    snprintf(mName, kNameLength, "AudioOut_%X", id);
1528
1529    readOutputParameters();
1530
1531    // mStreamTypes[AUDIO_STREAM_CNT] is initialized by stream_type_t default constructor
1532    // There is no AUDIO_STREAM_MIN, and ++ operator does not compile
1533    for (audio_stream_type_t stream = (audio_stream_type_t) 0; stream < AUDIO_STREAM_CNT;
1534            stream = (audio_stream_type_t) (stream + 1)) {
1535        mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream);
1536        mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream);
1537    }
1538    // mStreamTypes[AUDIO_STREAM_CNT] exists but isn't explicitly initialized here,
1539    // because mAudioFlinger doesn't have one to copy from
1540}
1541
1542AudioFlinger::PlaybackThread::~PlaybackThread()
1543{
1544    delete [] mMixBuffer;
1545}
1546
1547status_t AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
1548{
1549    dumpInternals(fd, args);
1550    dumpTracks(fd, args);
1551    dumpEffectChains(fd, args);
1552    return NO_ERROR;
1553}
1554
1555status_t AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args)
1556{
1557    const size_t SIZE = 256;
1558    char buffer[SIZE];
1559    String8 result;
1560
1561    result.appendFormat("Output thread %p stream volumes in dB:\n    ", this);
1562    for (int i = 0; i < AUDIO_STREAM_CNT; ++i) {
1563        const stream_type_t *st = &mStreamTypes[i];
1564        if (i > 0) {
1565            result.appendFormat(", ");
1566        }
1567        result.appendFormat("%d:%.2g", i, 20.0 * log10(st->volume));
1568        if (st->mute) {
1569            result.append("M");
1570        }
1571    }
1572    result.append("\n");
1573    write(fd, result.string(), result.length());
1574    result.clear();
1575
1576    snprintf(buffer, SIZE, "Output thread %p tracks\n", this);
1577    result.append(buffer);
1578    Track::appendDumpHeader(result);
1579    for (size_t i = 0; i < mTracks.size(); ++i) {
1580        sp<Track> track = mTracks[i];
1581        if (track != 0) {
1582            track->dump(buffer, SIZE);
1583            result.append(buffer);
1584        }
1585    }
1586
1587    snprintf(buffer, SIZE, "Output thread %p active tracks\n", this);
1588    result.append(buffer);
1589    Track::appendDumpHeader(result);
1590    for (size_t i = 0; i < mActiveTracks.size(); ++i) {
1591        sp<Track> track = mActiveTracks[i].promote();
1592        if (track != 0) {
1593            track->dump(buffer, SIZE);
1594            result.append(buffer);
1595        }
1596    }
1597    write(fd, result.string(), result.size());
1598
1599    // These values are "raw"; they will wrap around.  See prepareTracks_l() for a better way.
1600    FastTrackUnderruns underruns = getFastTrackUnderruns(0);
1601    fdprintf(fd, "Normal mixer raw underrun counters: partial=%u empty=%u\n",
1602            underruns.mBitFields.mPartial, underruns.mBitFields.mEmpty);
1603
1604    return NO_ERROR;
1605}
1606
1607status_t AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
1608{
1609    const size_t SIZE = 256;
1610    char buffer[SIZE];
1611    String8 result;
1612
1613    snprintf(buffer, SIZE, "\nOutput thread %p internals\n", this);
1614    result.append(buffer);
1615    snprintf(buffer, SIZE, "last write occurred (msecs): %llu\n", ns2ms(systemTime() - mLastWriteTime));
1616    result.append(buffer);
1617    snprintf(buffer, SIZE, "total writes: %d\n", mNumWrites);
1618    result.append(buffer);
1619    snprintf(buffer, SIZE, "delayed writes: %d\n", mNumDelayedWrites);
1620    result.append(buffer);
1621    snprintf(buffer, SIZE, "blocked in write: %d\n", mInWrite);
1622    result.append(buffer);
1623    snprintf(buffer, SIZE, "suspend count: %d\n", mSuspended);
1624    result.append(buffer);
1625    snprintf(buffer, SIZE, "mix buffer : %p\n", mMixBuffer);
1626    result.append(buffer);
1627    write(fd, result.string(), result.size());
1628    fdprintf(fd, "Fast track availMask=%#x\n", mFastTrackAvailMask);
1629
1630    dumpBase(fd, args);
1631
1632    return NO_ERROR;
1633}
1634
1635// Thread virtuals
1636status_t AudioFlinger::PlaybackThread::readyToRun()
1637{
1638    status_t status = initCheck();
1639    if (status == NO_ERROR) {
1640        ALOGI("AudioFlinger's thread %p ready to run", this);
1641    } else {
1642        ALOGE("No working audio driver found.");
1643    }
1644    return status;
1645}
1646
1647void AudioFlinger::PlaybackThread::onFirstRef()
1648{
1649    run(mName, ANDROID_PRIORITY_URGENT_AUDIO);
1650}
1651
1652// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
1653sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l(
1654        const sp<AudioFlinger::Client>& client,
1655        audio_stream_type_t streamType,
1656        uint32_t sampleRate,
1657        audio_format_t format,
1658        uint32_t channelMask,
1659        int frameCount,
1660        const sp<IMemory>& sharedBuffer,
1661        int sessionId,
1662        IAudioFlinger::track_flags_t flags,
1663        pid_t tid,
1664        status_t *status)
1665{
1666    sp<Track> track;
1667    status_t lStatus;
1668
1669    bool isTimed = (flags & IAudioFlinger::TRACK_TIMED) != 0;
1670
1671    // client expresses a preference for FAST, but we get the final say
1672    if (flags & IAudioFlinger::TRACK_FAST) {
1673      if (
1674            // not timed
1675            (!isTimed) &&
1676            // either of these use cases:
1677            (
1678              // use case 1: shared buffer with any frame count
1679              (
1680                (sharedBuffer != 0)
1681              ) ||
1682              // use case 2: callback handler and frame count is default or at least as large as HAL
1683              (
1684                (tid != -1) &&
1685                ((frameCount == 0) ||
1686                (frameCount >= (int) (mFrameCount * 2))) // * 2 is due to SRC jitter, see below
1687              )
1688            ) &&
1689            // PCM data
1690            audio_is_linear_pcm(format) &&
1691            // mono or stereo
1692            ( (channelMask == AUDIO_CHANNEL_OUT_MONO) ||
1693              (channelMask == AUDIO_CHANNEL_OUT_STEREO) ) &&
1694#ifndef FAST_TRACKS_AT_NON_NATIVE_SAMPLE_RATE
1695            // hardware sample rate
1696            (sampleRate == mSampleRate) &&
1697#endif
1698            // normal mixer has an associated fast mixer
1699            hasFastMixer() &&
1700            // there are sufficient fast track slots available
1701            (mFastTrackAvailMask != 0)
1702            // FIXME test that MixerThread for this fast track has a capable output HAL
1703            // FIXME add a permission test also?
1704        ) {
1705        // if frameCount not specified, then it defaults to fast mixer (HAL) frame count
1706        if (frameCount == 0) {
1707            frameCount = mFrameCount * 2;   // FIXME * 2 is due to SRC jitter, should be computed
1708        }
1709        ALOGV("AUDIO_OUTPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
1710                frameCount, mFrameCount);
1711      } else {
1712        ALOGV("AUDIO_OUTPUT_FLAG_FAST denied: isTimed=%d sharedBuffer=%p frameCount=%d "
1713                "mFrameCount=%d format=%d isLinear=%d channelMask=%d sampleRate=%d mSampleRate=%d "
1714                "hasFastMixer=%d tid=%d fastTrackAvailMask=%#x",
1715                isTimed, sharedBuffer.get(), frameCount, mFrameCount, format,
1716                audio_is_linear_pcm(format),
1717                channelMask, sampleRate, mSampleRate, hasFastMixer(), tid, mFastTrackAvailMask);
1718        flags &= ~IAudioFlinger::TRACK_FAST;
1719        // For compatibility with AudioTrack calculation, buffer depth is forced
1720        // to be at least 2 x the normal mixer frame count and cover audio hardware latency.
1721        // This is probably too conservative, but legacy application code may depend on it.
1722        // If you change this calculation, also review the start threshold which is related.
1723        uint32_t latencyMs = mOutput->stream->get_latency(mOutput->stream);
1724        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
1725        if (minBufCount < 2) {
1726            minBufCount = 2;
1727        }
1728        int minFrameCount = mNormalFrameCount * minBufCount;
1729        if (frameCount < minFrameCount) {
1730            frameCount = minFrameCount;
1731        }
1732      }
1733    }
1734
1735    if (mType == DIRECT) {
1736        if ((format & AUDIO_FORMAT_MAIN_MASK) == AUDIO_FORMAT_PCM) {
1737            if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1738                ALOGE("createTrack_l() Bad parameter: sampleRate %d format %d, channelMask 0x%08x \""
1739                        "for output %p with format %d",
1740                        sampleRate, format, channelMask, mOutput, mFormat);
1741                lStatus = BAD_VALUE;
1742                goto Exit;
1743            }
1744        }
1745    } else {
1746        // Resampler implementation limits input sampling rate to 2 x output sampling rate.
1747        if (sampleRate > mSampleRate*2) {
1748            ALOGE("Sample rate out of range: %d mSampleRate %d", sampleRate, mSampleRate);
1749            lStatus = BAD_VALUE;
1750            goto Exit;
1751        }
1752    }
1753
1754    lStatus = initCheck();
1755    if (lStatus != NO_ERROR) {
1756        ALOGE("Audio driver not initialized.");
1757        goto Exit;
1758    }
1759
1760    { // scope for mLock
1761        Mutex::Autolock _l(mLock);
1762
1763        // all tracks in same audio session must share the same routing strategy otherwise
1764        // conflicts will happen when tracks are moved from one output to another by audio policy
1765        // manager
1766        uint32_t strategy = AudioSystem::getStrategyForStream(streamType);
1767        for (size_t i = 0; i < mTracks.size(); ++i) {
1768            sp<Track> t = mTracks[i];
1769            if (t != 0 && !t->isOutputTrack()) {
1770                uint32_t actual = AudioSystem::getStrategyForStream(t->streamType());
1771                if (sessionId == t->sessionId() && strategy != actual) {
1772                    ALOGE("createTrack_l() mismatched strategy; expected %u but found %u",
1773                            strategy, actual);
1774                    lStatus = BAD_VALUE;
1775                    goto Exit;
1776                }
1777            }
1778        }
1779
1780        if (!isTimed) {
1781            track = new Track(this, client, streamType, sampleRate, format,
1782                    channelMask, frameCount, sharedBuffer, sessionId, flags);
1783        } else {
1784            track = TimedTrack::create(this, client, streamType, sampleRate, format,
1785                    channelMask, frameCount, sharedBuffer, sessionId);
1786        }
1787        if (track == 0 || track->getCblk() == NULL || track->name() < 0) {
1788            lStatus = NO_MEMORY;
1789            goto Exit;
1790        }
1791        mTracks.add(track);
1792
1793        sp<EffectChain> chain = getEffectChain_l(sessionId);
1794        if (chain != 0) {
1795            ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
1796            track->setMainBuffer(chain->inBuffer());
1797            chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType()));
1798            chain->incTrackCnt();
1799        }
1800    }
1801
1802    if ((flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
1803        pid_t callingPid = IPCThreadState::self()->getCallingPid();
1804        // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
1805        // so ask activity manager to do this on our behalf
1806        int err = requestPriority(callingPid, tid, 1);
1807        if (err != 0) {
1808            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
1809                    1, callingPid, tid, err);
1810        }
1811    }
1812
1813    lStatus = NO_ERROR;
1814
1815Exit:
1816    if (status) {
1817        *status = lStatus;
1818    }
1819    return track;
1820}
1821
1822uint32_t AudioFlinger::MixerThread::correctLatency(uint32_t latency) const
1823{
1824    if (mFastMixer != NULL) {
1825        MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
1826        latency += (pipe->getAvgFrames() * 1000) / mSampleRate;
1827    }
1828    return latency;
1829}
1830
1831uint32_t AudioFlinger::PlaybackThread::correctLatency(uint32_t latency) const
1832{
1833    return latency;
1834}
1835
1836uint32_t AudioFlinger::PlaybackThread::latency() const
1837{
1838    Mutex::Autolock _l(mLock);
1839    return latency_l();
1840}
1841uint32_t AudioFlinger::PlaybackThread::latency_l() const
1842{
1843    if (initCheck() == NO_ERROR) {
1844        return correctLatency(mOutput->stream->get_latency(mOutput->stream));
1845    } else {
1846        return 0;
1847    }
1848}
1849
1850void AudioFlinger::PlaybackThread::setMasterVolume(float value)
1851{
1852    Mutex::Autolock _l(mLock);
1853    mMasterVolume = value;
1854}
1855
1856void AudioFlinger::PlaybackThread::setMasterMute(bool muted)
1857{
1858    Mutex::Autolock _l(mLock);
1859    setMasterMute_l(muted);
1860}
1861
1862void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value)
1863{
1864    Mutex::Autolock _l(mLock);
1865    mStreamTypes[stream].volume = value;
1866}
1867
1868void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted)
1869{
1870    Mutex::Autolock _l(mLock);
1871    mStreamTypes[stream].mute = muted;
1872}
1873
1874float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const
1875{
1876    Mutex::Autolock _l(mLock);
1877    return mStreamTypes[stream].volume;
1878}
1879
1880// addTrack_l() must be called with ThreadBase::mLock held
1881status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
1882{
1883    status_t status = ALREADY_EXISTS;
1884
1885    // set retry count for buffer fill
1886    track->mRetryCount = kMaxTrackStartupRetries;
1887    if (mActiveTracks.indexOf(track) < 0) {
1888        // the track is newly added, make sure it fills up all its
1889        // buffers before playing. This is to ensure the client will
1890        // effectively get the latency it requested.
1891        track->mFillingUpStatus = Track::FS_FILLING;
1892        track->mResetDone = false;
1893        track->mPresentationCompleteFrames = 0;
1894        mActiveTracks.add(track);
1895        if (track->mainBuffer() != mMixBuffer) {
1896            sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1897            if (chain != 0) {
1898                ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(), track->sessionId());
1899                chain->incActiveTrackCnt();
1900            }
1901        }
1902
1903        status = NO_ERROR;
1904    }
1905
1906    ALOGV("mWaitWorkCV.broadcast");
1907    mWaitWorkCV.broadcast();
1908
1909    return status;
1910}
1911
1912// destroyTrack_l() must be called with ThreadBase::mLock held
1913void AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
1914{
1915    track->mState = TrackBase::TERMINATED;
1916    // active tracks are removed by threadLoop()
1917    if (mActiveTracks.indexOf(track) < 0) {
1918        removeTrack_l(track);
1919    }
1920}
1921
1922void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track)
1923{
1924    track->triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
1925    mTracks.remove(track);
1926    deleteTrackName_l(track->name());
1927    // redundant as track is about to be destroyed, for dumpsys only
1928    track->mName = -1;
1929    if (track->isFastTrack()) {
1930        int index = track->mFastIndex;
1931        ALOG_ASSERT(0 < index && index < (int)FastMixerState::kMaxFastTracks);
1932        ALOG_ASSERT(!(mFastTrackAvailMask & (1 << index)));
1933        mFastTrackAvailMask |= 1 << index;
1934        // redundant as track is about to be destroyed, for dumpsys only
1935        track->mFastIndex = -1;
1936    }
1937    sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1938    if (chain != 0) {
1939        chain->decTrackCnt();
1940    }
1941}
1942
1943String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
1944{
1945    String8 out_s8 = String8("");
1946    char *s;
1947
1948    Mutex::Autolock _l(mLock);
1949    if (initCheck() != NO_ERROR) {
1950        return out_s8;
1951    }
1952
1953    s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string());
1954    out_s8 = String8(s);
1955    free(s);
1956    return out_s8;
1957}
1958
1959// audioConfigChanged_l() must be called with AudioFlinger::mLock held
1960void AudioFlinger::PlaybackThread::audioConfigChanged_l(int event, int param) {
1961    AudioSystem::OutputDescriptor desc;
1962    void *param2 = NULL;
1963
1964    ALOGV("PlaybackThread::audioConfigChanged_l, thread %p, event %d, param %d", this, event, param);
1965
1966    switch (event) {
1967    case AudioSystem::OUTPUT_OPENED:
1968    case AudioSystem::OUTPUT_CONFIG_CHANGED:
1969        desc.channels = mChannelMask;
1970        desc.samplingRate = mSampleRate;
1971        desc.format = mFormat;
1972        desc.frameCount = mNormalFrameCount; // FIXME see AudioFlinger::frameCount(audio_io_handle_t)
1973        desc.latency = latency();
1974        param2 = &desc;
1975        break;
1976
1977    case AudioSystem::STREAM_CONFIG_CHANGED:
1978        param2 = &param;
1979    case AudioSystem::OUTPUT_CLOSED:
1980    default:
1981        break;
1982    }
1983    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
1984}
1985
1986void AudioFlinger::PlaybackThread::readOutputParameters()
1987{
1988    mSampleRate = mOutput->stream->common.get_sample_rate(&mOutput->stream->common);
1989    mChannelMask = mOutput->stream->common.get_channels(&mOutput->stream->common);
1990    mChannelCount = (uint16_t)popcount(mChannelMask);
1991    mFormat = mOutput->stream->common.get_format(&mOutput->stream->common);
1992    mFrameSize = audio_stream_frame_size(&mOutput->stream->common);
1993    mFrameCount = mOutput->stream->common.get_buffer_size(&mOutput->stream->common) / mFrameSize;
1994    if (mFrameCount & 15) {
1995        ALOGW("HAL output buffer size is %u frames but AudioMixer requires multiples of 16 frames",
1996                mFrameCount);
1997    }
1998
1999    // Calculate size of normal mix buffer relative to the HAL output buffer size
2000    double multiplier = 1.0;
2001    if (mType == MIXER && (kUseFastMixer == FastMixer_Static || kUseFastMixer == FastMixer_Dynamic)) {
2002        size_t minNormalFrameCount = (kMinNormalMixBufferSizeMs * mSampleRate) / 1000;
2003        size_t maxNormalFrameCount = (kMaxNormalMixBufferSizeMs * mSampleRate) / 1000;
2004        // round up minimum and round down maximum to nearest 16 frames to satisfy AudioMixer
2005        minNormalFrameCount = (minNormalFrameCount + 15) & ~15;
2006        maxNormalFrameCount = maxNormalFrameCount & ~15;
2007        if (maxNormalFrameCount < minNormalFrameCount) {
2008            maxNormalFrameCount = minNormalFrameCount;
2009        }
2010        multiplier = (double) minNormalFrameCount / (double) mFrameCount;
2011        if (multiplier <= 1.0) {
2012            multiplier = 1.0;
2013        } else if (multiplier <= 2.0) {
2014            if (2 * mFrameCount <= maxNormalFrameCount) {
2015                multiplier = 2.0;
2016            } else {
2017                multiplier = (double) maxNormalFrameCount / (double) mFrameCount;
2018            }
2019        } else {
2020            // prefer an even multiplier, for compatibility with doubling of fast tracks due to HAL SRC
2021            // (it would be unusual for the normal mix buffer size to not be a multiple of fast
2022            // track, but we sometimes have to do this to satisfy the maximum frame count constraint)
2023            // FIXME this rounding up should not be done if no HAL SRC
2024            uint32_t truncMult = (uint32_t) multiplier;
2025            if ((truncMult & 1)) {
2026                if ((truncMult + 1) * mFrameCount <= maxNormalFrameCount) {
2027                    ++truncMult;
2028                }
2029            }
2030            multiplier = (double) truncMult;
2031        }
2032    }
2033    mNormalFrameCount = multiplier * mFrameCount;
2034    // round up to nearest 16 frames to satisfy AudioMixer
2035    mNormalFrameCount = (mNormalFrameCount + 15) & ~15;
2036    ALOGI("HAL output buffer size %u frames, normal mix buffer size %u frames", mFrameCount, mNormalFrameCount);
2037
2038    delete[] mMixBuffer;
2039    mMixBuffer = new int16_t[mNormalFrameCount * mChannelCount];
2040    memset(mMixBuffer, 0, mNormalFrameCount * mChannelCount * sizeof(int16_t));
2041
2042    // force reconfiguration of effect chains and engines to take new buffer size and audio
2043    // parameters into account
2044    // Note that mLock is not held when readOutputParameters() is called from the constructor
2045    // but in this case nothing is done below as no audio sessions have effect yet so it doesn't
2046    // matter.
2047    // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
2048    Vector< sp<EffectChain> > effectChains = mEffectChains;
2049    for (size_t i = 0; i < effectChains.size(); i ++) {
2050        mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
2051    }
2052}
2053
2054
2055status_t AudioFlinger::PlaybackThread::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames)
2056{
2057    if (halFrames == NULL || dspFrames == NULL) {
2058        return BAD_VALUE;
2059    }
2060    Mutex::Autolock _l(mLock);
2061    if (initCheck() != NO_ERROR) {
2062        return INVALID_OPERATION;
2063    }
2064    *halFrames = mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
2065
2066    return mOutput->stream->get_render_position(mOutput->stream, dspFrames);
2067}
2068
2069uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId)
2070{
2071    Mutex::Autolock _l(mLock);
2072    uint32_t result = 0;
2073    if (getEffectChain_l(sessionId) != 0) {
2074        result = EFFECT_SESSION;
2075    }
2076
2077    for (size_t i = 0; i < mTracks.size(); ++i) {
2078        sp<Track> track = mTracks[i];
2079        if (sessionId == track->sessionId() &&
2080                !(track->mCblk->flags & CBLK_INVALID_MSK)) {
2081            result |= TRACK_SESSION;
2082            break;
2083        }
2084    }
2085
2086    return result;
2087}
2088
2089uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId)
2090{
2091    // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
2092    // it is moved to correct output by audio policy manager when A2DP is connected or disconnected
2093    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
2094        return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
2095    }
2096    for (size_t i = 0; i < mTracks.size(); i++) {
2097        sp<Track> track = mTracks[i];
2098        if (sessionId == track->sessionId() &&
2099                !(track->mCblk->flags & CBLK_INVALID_MSK)) {
2100            return AudioSystem::getStrategyForStream(track->streamType());
2101        }
2102    }
2103    return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
2104}
2105
2106
2107AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const
2108{
2109    Mutex::Autolock _l(mLock);
2110    return mOutput;
2111}
2112
2113AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput()
2114{
2115    Mutex::Autolock _l(mLock);
2116    AudioStreamOut *output = mOutput;
2117    mOutput = NULL;
2118    // FIXME FastMixer might also have a raw ptr to mOutputSink;
2119    //       must push a NULL and wait for ack
2120    mOutputSink.clear();
2121    mPipeSink.clear();
2122    mNormalSink.clear();
2123    return output;
2124}
2125
2126// this method must always be called either with ThreadBase mLock held or inside the thread loop
2127audio_stream_t* AudioFlinger::PlaybackThread::stream() const
2128{
2129    if (mOutput == NULL) {
2130        return NULL;
2131    }
2132    return &mOutput->stream->common;
2133}
2134
2135uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() const
2136{
2137    return (uint32_t)((uint32_t)((mNormalFrameCount * 1000) / mSampleRate) * 1000);
2138}
2139
2140status_t AudioFlinger::PlaybackThread::setSyncEvent(const sp<SyncEvent>& event)
2141{
2142    if (!isValidSyncEvent(event)) {
2143        return BAD_VALUE;
2144    }
2145
2146    Mutex::Autolock _l(mLock);
2147
2148    for (size_t i = 0; i < mTracks.size(); ++i) {
2149        sp<Track> track = mTracks[i];
2150        if (event->triggerSession() == track->sessionId()) {
2151            track->setSyncEvent(event);
2152            return NO_ERROR;
2153        }
2154    }
2155
2156    return NAME_NOT_FOUND;
2157}
2158
2159bool AudioFlinger::PlaybackThread::isValidSyncEvent(const sp<SyncEvent>& event)
2160{
2161    switch (event->type()) {
2162    case AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE:
2163        return true;
2164    default:
2165        break;
2166    }
2167    return false;
2168}
2169
2170void AudioFlinger::PlaybackThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
2171{
2172    size_t count = tracksToRemove.size();
2173    if (CC_UNLIKELY(count)) {
2174        for (size_t i = 0 ; i < count ; i++) {
2175            const sp<Track>& track = tracksToRemove.itemAt(i);
2176            if ((track->sharedBuffer() != 0) &&
2177                    (track->mState == TrackBase::ACTIVE || track->mState == TrackBase::RESUMING)) {
2178                AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
2179            }
2180        }
2181    }
2182
2183}
2184
2185// ----------------------------------------------------------------------------
2186
2187AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
2188        audio_io_handle_t id, uint32_t device, type_t type)
2189    :   PlaybackThread(audioFlinger, output, id, device, type),
2190        // mAudioMixer below
2191        // mFastMixer below
2192        mFastMixerFutex(0)
2193        // mOutputSink below
2194        // mPipeSink below
2195        // mNormalSink below
2196{
2197    ALOGV("MixerThread() id=%d device=%d type=%d", id, device, type);
2198    ALOGV("mSampleRate=%d, mChannelMask=%d, mChannelCount=%d, mFormat=%d, mFrameSize=%d, "
2199            "mFrameCount=%d, mNormalFrameCount=%d",
2200            mSampleRate, mChannelMask, mChannelCount, mFormat, mFrameSize, mFrameCount,
2201            mNormalFrameCount);
2202    mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
2203
2204    // FIXME - Current mixer implementation only supports stereo output
2205    if (mChannelCount == 1) {
2206        ALOGE("Invalid audio hardware channel count");
2207    }
2208
2209    // create an NBAIO sink for the HAL output stream, and negotiate
2210    mOutputSink = new AudioStreamOutSink(output->stream);
2211    size_t numCounterOffers = 0;
2212    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount)};
2213    ssize_t index = mOutputSink->negotiate(offers, 1, NULL, numCounterOffers);
2214    ALOG_ASSERT(index == 0);
2215
2216    // initialize fast mixer depending on configuration
2217    bool initFastMixer;
2218    switch (kUseFastMixer) {
2219    case FastMixer_Never:
2220        initFastMixer = false;
2221        break;
2222    case FastMixer_Always:
2223        initFastMixer = true;
2224        break;
2225    case FastMixer_Static:
2226    case FastMixer_Dynamic:
2227        initFastMixer = mFrameCount < mNormalFrameCount;
2228        break;
2229    }
2230    if (initFastMixer) {
2231
2232        // create a MonoPipe to connect our submix to FastMixer
2233        NBAIO_Format format = mOutputSink->format();
2234        // This pipe depth compensates for scheduling latency of the normal mixer thread.
2235        // When it wakes up after a maximum latency, it runs a few cycles quickly before
2236        // finally blocking.  Note the pipe implementation rounds up the request to a power of 2.
2237        MonoPipe *monoPipe = new MonoPipe(mNormalFrameCount * 4, format, true /*writeCanBlock*/);
2238        const NBAIO_Format offers[1] = {format};
2239        size_t numCounterOffers = 0;
2240        ssize_t index = monoPipe->negotiate(offers, 1, NULL, numCounterOffers);
2241        ALOG_ASSERT(index == 0);
2242        monoPipe->setAvgFrames((mScreenState & 1) ?
2243                (monoPipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2244        mPipeSink = monoPipe;
2245
2246#ifdef TEE_SINK_FRAMES
2247        // create a Pipe to archive a copy of FastMixer's output for dumpsys
2248        Pipe *teeSink = new Pipe(TEE_SINK_FRAMES, format);
2249        numCounterOffers = 0;
2250        index = teeSink->negotiate(offers, 1, NULL, numCounterOffers);
2251        ALOG_ASSERT(index == 0);
2252        mTeeSink = teeSink;
2253        PipeReader *teeSource = new PipeReader(*teeSink);
2254        numCounterOffers = 0;
2255        index = teeSource->negotiate(offers, 1, NULL, numCounterOffers);
2256        ALOG_ASSERT(index == 0);
2257        mTeeSource = teeSource;
2258#endif
2259
2260        // create fast mixer and configure it initially with just one fast track for our submix
2261        mFastMixer = new FastMixer();
2262        FastMixerStateQueue *sq = mFastMixer->sq();
2263#ifdef STATE_QUEUE_DUMP
2264        sq->setObserverDump(&mStateQueueObserverDump);
2265        sq->setMutatorDump(&mStateQueueMutatorDump);
2266#endif
2267        FastMixerState *state = sq->begin();
2268        FastTrack *fastTrack = &state->mFastTracks[0];
2269        // wrap the source side of the MonoPipe to make it an AudioBufferProvider
2270        fastTrack->mBufferProvider = new SourceAudioBufferProvider(new MonoPipeReader(monoPipe));
2271        fastTrack->mVolumeProvider = NULL;
2272        fastTrack->mGeneration++;
2273        state->mFastTracksGen++;
2274        state->mTrackMask = 1;
2275        // fast mixer will use the HAL output sink
2276        state->mOutputSink = mOutputSink.get();
2277        state->mOutputSinkGen++;
2278        state->mFrameCount = mFrameCount;
2279        state->mCommand = FastMixerState::COLD_IDLE;
2280        // already done in constructor initialization list
2281        //mFastMixerFutex = 0;
2282        state->mColdFutexAddr = &mFastMixerFutex;
2283        state->mColdGen++;
2284        state->mDumpState = &mFastMixerDumpState;
2285        state->mTeeSink = mTeeSink.get();
2286        sq->end();
2287        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2288
2289        // start the fast mixer
2290        mFastMixer->run("FastMixer", PRIORITY_URGENT_AUDIO);
2291        pid_t tid = mFastMixer->getTid();
2292        int err = requestPriority(getpid_cached, tid, 2);
2293        if (err != 0) {
2294            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2295                    2, getpid_cached, tid, err);
2296        }
2297
2298#ifdef AUDIO_WATCHDOG
2299        // create and start the watchdog
2300        mAudioWatchdog = new AudioWatchdog();
2301        mAudioWatchdog->setDump(&mAudioWatchdogDump);
2302        mAudioWatchdog->run("AudioWatchdog", PRIORITY_URGENT_AUDIO);
2303        tid = mAudioWatchdog->getTid();
2304        err = requestPriority(getpid_cached, tid, 1);
2305        if (err != 0) {
2306            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2307                    1, getpid_cached, tid, err);
2308        }
2309#endif
2310
2311    } else {
2312        mFastMixer = NULL;
2313    }
2314
2315    switch (kUseFastMixer) {
2316    case FastMixer_Never:
2317    case FastMixer_Dynamic:
2318        mNormalSink = mOutputSink;
2319        break;
2320    case FastMixer_Always:
2321        mNormalSink = mPipeSink;
2322        break;
2323    case FastMixer_Static:
2324        mNormalSink = initFastMixer ? mPipeSink : mOutputSink;
2325        break;
2326    }
2327}
2328
2329AudioFlinger::MixerThread::~MixerThread()
2330{
2331    if (mFastMixer != NULL) {
2332        FastMixerStateQueue *sq = mFastMixer->sq();
2333        FastMixerState *state = sq->begin();
2334        if (state->mCommand == FastMixerState::COLD_IDLE) {
2335            int32_t old = android_atomic_inc(&mFastMixerFutex);
2336            if (old == -1) {
2337                __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2338            }
2339        }
2340        state->mCommand = FastMixerState::EXIT;
2341        sq->end();
2342        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2343        mFastMixer->join();
2344        // Though the fast mixer thread has exited, it's state queue is still valid.
2345        // We'll use that extract the final state which contains one remaining fast track
2346        // corresponding to our sub-mix.
2347        state = sq->begin();
2348        ALOG_ASSERT(state->mTrackMask == 1);
2349        FastTrack *fastTrack = &state->mFastTracks[0];
2350        ALOG_ASSERT(fastTrack->mBufferProvider != NULL);
2351        delete fastTrack->mBufferProvider;
2352        sq->end(false /*didModify*/);
2353        delete mFastMixer;
2354        if (mAudioWatchdog != 0) {
2355            mAudioWatchdog->requestExit();
2356            mAudioWatchdog->requestExitAndWait();
2357            mAudioWatchdog.clear();
2358        }
2359    }
2360    delete mAudioMixer;
2361}
2362
2363class CpuStats {
2364public:
2365    CpuStats();
2366    void sample(const String8 &title);
2367#ifdef DEBUG_CPU_USAGE
2368private:
2369    ThreadCpuUsage mCpuUsage;           // instantaneous thread CPU usage in wall clock ns
2370    CentralTendencyStatistics mWcStats; // statistics on thread CPU usage in wall clock ns
2371
2372    CentralTendencyStatistics mHzStats; // statistics on thread CPU usage in cycles
2373
2374    int mCpuNum;                        // thread's current CPU number
2375    int mCpukHz;                        // frequency of thread's current CPU in kHz
2376#endif
2377};
2378
2379CpuStats::CpuStats()
2380#ifdef DEBUG_CPU_USAGE
2381    : mCpuNum(-1), mCpukHz(-1)
2382#endif
2383{
2384}
2385
2386void CpuStats::sample(const String8 &title) {
2387#ifdef DEBUG_CPU_USAGE
2388    // get current thread's delta CPU time in wall clock ns
2389    double wcNs;
2390    bool valid = mCpuUsage.sampleAndEnable(wcNs);
2391
2392    // record sample for wall clock statistics
2393    if (valid) {
2394        mWcStats.sample(wcNs);
2395    }
2396
2397    // get the current CPU number
2398    int cpuNum = sched_getcpu();
2399
2400    // get the current CPU frequency in kHz
2401    int cpukHz = mCpuUsage.getCpukHz(cpuNum);
2402
2403    // check if either CPU number or frequency changed
2404    if (cpuNum != mCpuNum || cpukHz != mCpukHz) {
2405        mCpuNum = cpuNum;
2406        mCpukHz = cpukHz;
2407        // ignore sample for purposes of cycles
2408        valid = false;
2409    }
2410
2411    // if no change in CPU number or frequency, then record sample for cycle statistics
2412    if (valid && mCpukHz > 0) {
2413        double cycles = wcNs * cpukHz * 0.000001;
2414        mHzStats.sample(cycles);
2415    }
2416
2417    unsigned n = mWcStats.n();
2418    // mCpuUsage.elapsed() is expensive, so don't call it every loop
2419    if ((n & 127) == 1) {
2420        long long elapsed = mCpuUsage.elapsed();
2421        if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) {
2422            double perLoop = elapsed / (double) n;
2423            double perLoop100 = perLoop * 0.01;
2424            double perLoop1k = perLoop * 0.001;
2425            double mean = mWcStats.mean();
2426            double stddev = mWcStats.stddev();
2427            double minimum = mWcStats.minimum();
2428            double maximum = mWcStats.maximum();
2429            double meanCycles = mHzStats.mean();
2430            double stddevCycles = mHzStats.stddev();
2431            double minCycles = mHzStats.minimum();
2432            double maxCycles = mHzStats.maximum();
2433            mCpuUsage.resetElapsed();
2434            mWcStats.reset();
2435            mHzStats.reset();
2436            ALOGD("CPU usage for %s over past %.1f secs\n"
2437                "  (%u mixer loops at %.1f mean ms per loop):\n"
2438                "  us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n"
2439                "  %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f\n"
2440                "  MHz: mean=%.1f, stddev=%.1f, min=%.1f max=%.1f",
2441                    title.string(),
2442                    elapsed * .000000001, n, perLoop * .000001,
2443                    mean * .001,
2444                    stddev * .001,
2445                    minimum * .001,
2446                    maximum * .001,
2447                    mean / perLoop100,
2448                    stddev / perLoop100,
2449                    minimum / perLoop100,
2450                    maximum / perLoop100,
2451                    meanCycles / perLoop1k,
2452                    stddevCycles / perLoop1k,
2453                    minCycles / perLoop1k,
2454                    maxCycles / perLoop1k);
2455
2456        }
2457    }
2458#endif
2459};
2460
2461void AudioFlinger::PlaybackThread::checkSilentMode_l()
2462{
2463    if (!mMasterMute) {
2464        char value[PROPERTY_VALUE_MAX];
2465        if (property_get("ro.audio.silent", value, "0") > 0) {
2466            char *endptr;
2467            unsigned long ul = strtoul(value, &endptr, 0);
2468            if (*endptr == '\0' && ul != 0) {
2469                ALOGD("Silence is golden");
2470                // The setprop command will not allow a property to be changed after
2471                // the first time it is set, so we don't have to worry about un-muting.
2472                setMasterMute_l(true);
2473            }
2474        }
2475    }
2476}
2477
2478bool AudioFlinger::PlaybackThread::threadLoop()
2479{
2480    Vector< sp<Track> > tracksToRemove;
2481
2482    standbyTime = systemTime();
2483
2484    // MIXER
2485    nsecs_t lastWarning = 0;
2486
2487    // DUPLICATING
2488    // FIXME could this be made local to while loop?
2489    writeFrames = 0;
2490
2491    cacheParameters_l();
2492    sleepTime = idleSleepTime;
2493
2494if (mType == MIXER) {
2495    sleepTimeShift = 0;
2496}
2497
2498    CpuStats cpuStats;
2499    const String8 myName(String8::format("thread %p type %d TID %d", this, mType, gettid()));
2500
2501    acquireWakeLock();
2502
2503    while (!exitPending())
2504    {
2505        cpuStats.sample(myName);
2506
2507        Vector< sp<EffectChain> > effectChains;
2508
2509        processConfigEvents();
2510
2511        { // scope for mLock
2512
2513            Mutex::Autolock _l(mLock);
2514
2515            if (checkForNewParameters_l()) {
2516                cacheParameters_l();
2517            }
2518
2519            saveOutputTracks();
2520
2521            // put audio hardware into standby after short delay
2522            if (CC_UNLIKELY((!mActiveTracks.size() && systemTime() > standbyTime) ||
2523                        mSuspended > 0)) {
2524                if (!mStandby) {
2525
2526                    threadLoop_standby();
2527
2528                    mStandby = true;
2529                    mBytesWritten = 0;
2530                }
2531
2532                if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
2533                    // we're about to wait, flush the binder command buffer
2534                    IPCThreadState::self()->flushCommands();
2535
2536                    clearOutputTracks();
2537
2538                    if (exitPending()) break;
2539
2540                    releaseWakeLock_l();
2541                    // wait until we have something to do...
2542                    ALOGV("%s going to sleep", myName.string());
2543                    mWaitWorkCV.wait(mLock);
2544                    ALOGV("%s waking up", myName.string());
2545                    acquireWakeLock_l();
2546
2547                    mMixerStatus = MIXER_IDLE;
2548                    mMixerStatusIgnoringFastTracks = MIXER_IDLE;
2549
2550                    checkSilentMode_l();
2551
2552                    standbyTime = systemTime() + standbyDelay;
2553                    sleepTime = idleSleepTime;
2554                    if (mType == MIXER) {
2555                        sleepTimeShift = 0;
2556                    }
2557
2558                    continue;
2559                }
2560            }
2561
2562            // mMixerStatusIgnoringFastTracks is also updated internally
2563            mMixerStatus = prepareTracks_l(&tracksToRemove);
2564
2565            // prevent any changes in effect chain list and in each effect chain
2566            // during mixing and effect process as the audio buffers could be deleted
2567            // or modified if an effect is created or deleted
2568            lockEffectChains_l(effectChains);
2569        }
2570
2571        if (CC_LIKELY(mMixerStatus == MIXER_TRACKS_READY)) {
2572            threadLoop_mix();
2573        } else {
2574            threadLoop_sleepTime();
2575        }
2576
2577        if (mSuspended > 0) {
2578            sleepTime = suspendSleepTimeUs();
2579        }
2580
2581        // only process effects if we're going to write
2582        if (sleepTime == 0) {
2583            for (size_t i = 0; i < effectChains.size(); i ++) {
2584                effectChains[i]->process_l();
2585            }
2586        }
2587
2588        // enable changes in effect chain
2589        unlockEffectChains(effectChains);
2590
2591        // sleepTime == 0 means we must write to audio hardware
2592        if (sleepTime == 0) {
2593
2594            threadLoop_write();
2595
2596if (mType == MIXER) {
2597            // write blocked detection
2598            nsecs_t now = systemTime();
2599            nsecs_t delta = now - mLastWriteTime;
2600            if (!mStandby && delta > maxPeriod) {
2601                mNumDelayedWrites++;
2602                if ((now - lastWarning) > kWarningThrottleNs) {
2603#if defined(ATRACE_TAG) && (ATRACE_TAG != ATRACE_TAG_NEVER)
2604                    ScopedTrace st(ATRACE_TAG, "underrun");
2605#endif
2606                    ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
2607                            ns2ms(delta), mNumDelayedWrites, this);
2608                    lastWarning = now;
2609                }
2610            }
2611}
2612
2613            mStandby = false;
2614        } else {
2615            usleep(sleepTime);
2616        }
2617
2618        // Finally let go of removed track(s), without the lock held
2619        // since we can't guarantee the destructors won't acquire that
2620        // same lock.  This will also mutate and push a new fast mixer state.
2621        threadLoop_removeTracks(tracksToRemove);
2622        tracksToRemove.clear();
2623
2624        // FIXME I don't understand the need for this here;
2625        //       it was in the original code but maybe the
2626        //       assignment in saveOutputTracks() makes this unnecessary?
2627        clearOutputTracks();
2628
2629        // Effect chains will be actually deleted here if they were removed from
2630        // mEffectChains list during mixing or effects processing
2631        effectChains.clear();
2632
2633        // FIXME Note that the above .clear() is no longer necessary since effectChains
2634        // is now local to this block, but will keep it for now (at least until merge done).
2635    }
2636
2637if (mType == MIXER || mType == DIRECT) {
2638    // put output stream into standby mode
2639    if (!mStandby) {
2640        mOutput->stream->common.standby(&mOutput->stream->common);
2641    }
2642}
2643if (mType == DUPLICATING) {
2644    // for DuplicatingThread, standby mode is handled by the outputTracks
2645}
2646
2647    releaseWakeLock();
2648
2649    ALOGV("Thread %p type %d exiting", this, mType);
2650    return false;
2651}
2652
2653void AudioFlinger::MixerThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
2654{
2655    PlaybackThread::threadLoop_removeTracks(tracksToRemove);
2656}
2657
2658void AudioFlinger::MixerThread::threadLoop_write()
2659{
2660    // FIXME we should only do one push per cycle; confirm this is true
2661    // Start the fast mixer if it's not already running
2662    if (mFastMixer != NULL) {
2663        FastMixerStateQueue *sq = mFastMixer->sq();
2664        FastMixerState *state = sq->begin();
2665        if (state->mCommand != FastMixerState::MIX_WRITE &&
2666                (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)) {
2667            if (state->mCommand == FastMixerState::COLD_IDLE) {
2668                int32_t old = android_atomic_inc(&mFastMixerFutex);
2669                if (old == -1) {
2670                    __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2671                }
2672                if (mAudioWatchdog != 0) {
2673                    mAudioWatchdog->resume();
2674                }
2675            }
2676            state->mCommand = FastMixerState::MIX_WRITE;
2677            sq->end();
2678            sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2679            if (kUseFastMixer == FastMixer_Dynamic) {
2680                mNormalSink = mPipeSink;
2681            }
2682        } else {
2683            sq->end(false /*didModify*/);
2684        }
2685    }
2686    PlaybackThread::threadLoop_write();
2687}
2688
2689// shared by MIXER and DIRECT, overridden by DUPLICATING
2690void AudioFlinger::PlaybackThread::threadLoop_write()
2691{
2692    // FIXME rewrite to reduce number of system calls
2693    mLastWriteTime = systemTime();
2694    mInWrite = true;
2695    int bytesWritten;
2696
2697    // If an NBAIO sink is present, use it to write the normal mixer's submix
2698    if (mNormalSink != 0) {
2699#define mBitShift 2 // FIXME
2700        size_t count = mixBufferSize >> mBitShift;
2701#if defined(ATRACE_TAG) && (ATRACE_TAG != ATRACE_TAG_NEVER)
2702        Tracer::traceBegin(ATRACE_TAG, "write");
2703#endif
2704        // update the setpoint when gScreenState changes
2705        uint32_t screenState = gScreenState;
2706        if (screenState != mScreenState) {
2707            mScreenState = screenState;
2708            MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
2709            if (pipe != NULL) {
2710                pipe->setAvgFrames((mScreenState & 1) ?
2711                        (pipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2712            }
2713        }
2714        ssize_t framesWritten = mNormalSink->write(mMixBuffer, count);
2715#if defined(ATRACE_TAG) && (ATRACE_TAG != ATRACE_TAG_NEVER)
2716        Tracer::traceEnd(ATRACE_TAG);
2717#endif
2718        if (framesWritten > 0) {
2719            bytesWritten = framesWritten << mBitShift;
2720        } else {
2721            bytesWritten = framesWritten;
2722        }
2723    // otherwise use the HAL / AudioStreamOut directly
2724    } else {
2725        // Direct output thread.
2726        bytesWritten = (int)mOutput->stream->write(mOutput->stream, mMixBuffer, mixBufferSize);
2727    }
2728
2729    if (bytesWritten > 0) mBytesWritten += mixBufferSize;
2730    mNumWrites++;
2731    mInWrite = false;
2732}
2733
2734void AudioFlinger::MixerThread::threadLoop_standby()
2735{
2736    // Idle the fast mixer if it's currently running
2737    if (mFastMixer != NULL) {
2738        FastMixerStateQueue *sq = mFastMixer->sq();
2739        FastMixerState *state = sq->begin();
2740        if (!(state->mCommand & FastMixerState::IDLE)) {
2741            state->mCommand = FastMixerState::COLD_IDLE;
2742            state->mColdFutexAddr = &mFastMixerFutex;
2743            state->mColdGen++;
2744            mFastMixerFutex = 0;
2745            sq->end();
2746            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
2747            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
2748            if (kUseFastMixer == FastMixer_Dynamic) {
2749                mNormalSink = mOutputSink;
2750            }
2751            if (mAudioWatchdog != 0) {
2752                mAudioWatchdog->pause();
2753            }
2754        } else {
2755            sq->end(false /*didModify*/);
2756        }
2757    }
2758    PlaybackThread::threadLoop_standby();
2759}
2760
2761// shared by MIXER and DIRECT, overridden by DUPLICATING
2762void AudioFlinger::PlaybackThread::threadLoop_standby()
2763{
2764    ALOGV("Audio hardware entering standby, mixer %p, suspend count %u", this, mSuspended);
2765    mOutput->stream->common.standby(&mOutput->stream->common);
2766}
2767
2768void AudioFlinger::MixerThread::threadLoop_mix()
2769{
2770    // obtain the presentation timestamp of the next output buffer
2771    int64_t pts;
2772    status_t status = INVALID_OPERATION;
2773
2774    if (NULL != mOutput->stream->get_next_write_timestamp) {
2775        status = mOutput->stream->get_next_write_timestamp(
2776                mOutput->stream, &pts);
2777    }
2778
2779    if (status != NO_ERROR) {
2780        pts = AudioBufferProvider::kInvalidPTS;
2781    }
2782
2783    // mix buffers...
2784    mAudioMixer->process(pts);
2785    // increase sleep time progressively when application underrun condition clears.
2786    // Only increase sleep time if the mixer is ready for two consecutive times to avoid
2787    // that a steady state of alternating ready/not ready conditions keeps the sleep time
2788    // such that we would underrun the audio HAL.
2789    if ((sleepTime == 0) && (sleepTimeShift > 0)) {
2790        sleepTimeShift--;
2791    }
2792    sleepTime = 0;
2793    standbyTime = systemTime() + standbyDelay;
2794    //TODO: delay standby when effects have a tail
2795}
2796
2797void AudioFlinger::MixerThread::threadLoop_sleepTime()
2798{
2799    // If no tracks are ready, sleep once for the duration of an output
2800    // buffer size, then write 0s to the output
2801    if (sleepTime == 0) {
2802        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
2803            sleepTime = activeSleepTime >> sleepTimeShift;
2804            if (sleepTime < kMinThreadSleepTimeUs) {
2805                sleepTime = kMinThreadSleepTimeUs;
2806            }
2807            // reduce sleep time in case of consecutive application underruns to avoid
2808            // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer
2809            // duration we would end up writing less data than needed by the audio HAL if
2810            // the condition persists.
2811            if (sleepTimeShift < kMaxThreadSleepTimeShift) {
2812                sleepTimeShift++;
2813            }
2814        } else {
2815            sleepTime = idleSleepTime;
2816        }
2817    } else if (mBytesWritten != 0 || (mMixerStatus == MIXER_TRACKS_ENABLED)) {
2818        memset (mMixBuffer, 0, mixBufferSize);
2819        sleepTime = 0;
2820        ALOGV_IF((mBytesWritten == 0 && (mMixerStatus == MIXER_TRACKS_ENABLED)), "anticipated start");
2821    }
2822    // TODO add standby time extension fct of effect tail
2823}
2824
2825// prepareTracks_l() must be called with ThreadBase::mLock held
2826AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l(
2827        Vector< sp<Track> > *tracksToRemove)
2828{
2829
2830    mixer_state mixerStatus = MIXER_IDLE;
2831    // find out which tracks need to be processed
2832    size_t count = mActiveTracks.size();
2833    size_t mixedTracks = 0;
2834    size_t tracksWithEffect = 0;
2835    // counts only _active_ fast tracks
2836    size_t fastTracks = 0;
2837    uint32_t resetMask = 0; // bit mask of fast tracks that need to be reset
2838
2839    float masterVolume = mMasterVolume;
2840    bool masterMute = mMasterMute;
2841
2842    if (masterMute) {
2843        masterVolume = 0;
2844    }
2845    // Delegate master volume control to effect in output mix effect chain if needed
2846    sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
2847    if (chain != 0) {
2848        uint32_t v = (uint32_t)(masterVolume * (1 << 24));
2849        chain->setVolume_l(&v, &v);
2850        masterVolume = (float)((v + (1 << 23)) >> 24);
2851        chain.clear();
2852    }
2853
2854    // prepare a new state to push
2855    FastMixerStateQueue *sq = NULL;
2856    FastMixerState *state = NULL;
2857    bool didModify = false;
2858    FastMixerStateQueue::block_t block = FastMixerStateQueue::BLOCK_UNTIL_PUSHED;
2859    if (mFastMixer != NULL) {
2860        sq = mFastMixer->sq();
2861        state = sq->begin();
2862    }
2863
2864    for (size_t i=0 ; i<count ; i++) {
2865        sp<Track> t = mActiveTracks[i].promote();
2866        if (t == 0) continue;
2867
2868        // this const just means the local variable doesn't change
2869        Track* const track = t.get();
2870
2871        // process fast tracks
2872        if (track->isFastTrack()) {
2873
2874            // It's theoretically possible (though unlikely) for a fast track to be created
2875            // and then removed within the same normal mix cycle.  This is not a problem, as
2876            // the track never becomes active so it's fast mixer slot is never touched.
2877            // The converse, of removing an (active) track and then creating a new track
2878            // at the identical fast mixer slot within the same normal mix cycle,
2879            // is impossible because the slot isn't marked available until the end of each cycle.
2880            int j = track->mFastIndex;
2881            ALOG_ASSERT(0 < j && j < (int)FastMixerState::kMaxFastTracks);
2882            ALOG_ASSERT(!(mFastTrackAvailMask & (1 << j)));
2883            FastTrack *fastTrack = &state->mFastTracks[j];
2884
2885            // Determine whether the track is currently in underrun condition,
2886            // and whether it had a recent underrun.
2887            FastTrackDump *ftDump = &mFastMixerDumpState.mTracks[j];
2888            FastTrackUnderruns underruns = ftDump->mUnderruns;
2889            uint32_t recentFull = (underruns.mBitFields.mFull -
2890                    track->mObservedUnderruns.mBitFields.mFull) & UNDERRUN_MASK;
2891            uint32_t recentPartial = (underruns.mBitFields.mPartial -
2892                    track->mObservedUnderruns.mBitFields.mPartial) & UNDERRUN_MASK;
2893            uint32_t recentEmpty = (underruns.mBitFields.mEmpty -
2894                    track->mObservedUnderruns.mBitFields.mEmpty) & UNDERRUN_MASK;
2895            uint32_t recentUnderruns = recentPartial + recentEmpty;
2896            track->mObservedUnderruns = underruns;
2897            // don't count underruns that occur while stopping or pausing
2898            // or stopped which can occur when flush() is called while active
2899            if (!(track->isStopping() || track->isPausing() || track->isStopped())) {
2900                track->mUnderrunCount += recentUnderruns;
2901            }
2902
2903            // This is similar to the state machine for normal tracks,
2904            // with a few modifications for fast tracks.
2905            bool isActive = true;
2906            switch (track->mState) {
2907            case TrackBase::STOPPING_1:
2908                // track stays active in STOPPING_1 state until first underrun
2909                if (recentUnderruns > 0) {
2910                    track->mState = TrackBase::STOPPING_2;
2911                }
2912                break;
2913            case TrackBase::PAUSING:
2914                // ramp down is not yet implemented
2915                track->setPaused();
2916                break;
2917            case TrackBase::RESUMING:
2918                // ramp up is not yet implemented
2919                track->mState = TrackBase::ACTIVE;
2920                break;
2921            case TrackBase::ACTIVE:
2922                if (recentFull > 0 || recentPartial > 0) {
2923                    // track has provided at least some frames recently: reset retry count
2924                    track->mRetryCount = kMaxTrackRetries;
2925                }
2926                if (recentUnderruns == 0) {
2927                    // no recent underruns: stay active
2928                    break;
2929                }
2930                // there has recently been an underrun of some kind
2931                if (track->sharedBuffer() == 0) {
2932                    // were any of the recent underruns "empty" (no frames available)?
2933                    if (recentEmpty == 0) {
2934                        // no, then ignore the partial underruns as they are allowed indefinitely
2935                        break;
2936                    }
2937                    // there has recently been an "empty" underrun: decrement the retry counter
2938                    if (--(track->mRetryCount) > 0) {
2939                        break;
2940                    }
2941                    // indicate to client process that the track was disabled because of underrun;
2942                    // it will then automatically call start() when data is available
2943                    android_atomic_or(CBLK_DISABLED_ON, &track->mCblk->flags);
2944                    // remove from active list, but state remains ACTIVE [confusing but true]
2945                    isActive = false;
2946                    break;
2947                }
2948                // fall through
2949            case TrackBase::STOPPING_2:
2950            case TrackBase::PAUSED:
2951            case TrackBase::TERMINATED:
2952            case TrackBase::STOPPED:
2953            case TrackBase::FLUSHED:   // flush() while active
2954                // Check for presentation complete if track is inactive
2955                // We have consumed all the buffers of this track.
2956                // This would be incomplete if we auto-paused on underrun
2957                {
2958                    size_t audioHALFrames =
2959                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
2960                    size_t framesWritten =
2961                            mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
2962                    if (!track->presentationComplete(framesWritten, audioHALFrames)) {
2963                        // track stays in active list until presentation is complete
2964                        break;
2965                    }
2966                }
2967                if (track->isStopping_2()) {
2968                    track->mState = TrackBase::STOPPED;
2969                }
2970                if (track->isStopped()) {
2971                    // Can't reset directly, as fast mixer is still polling this track
2972                    //   track->reset();
2973                    // So instead mark this track as needing to be reset after push with ack
2974                    resetMask |= 1 << i;
2975                }
2976                isActive = false;
2977                break;
2978            case TrackBase::IDLE:
2979            default:
2980                LOG_FATAL("unexpected track state %d", track->mState);
2981            }
2982
2983            if (isActive) {
2984                // was it previously inactive?
2985                if (!(state->mTrackMask & (1 << j))) {
2986                    ExtendedAudioBufferProvider *eabp = track;
2987                    VolumeProvider *vp = track;
2988                    fastTrack->mBufferProvider = eabp;
2989                    fastTrack->mVolumeProvider = vp;
2990                    fastTrack->mSampleRate = track->mSampleRate;
2991                    fastTrack->mChannelMask = track->mChannelMask;
2992                    fastTrack->mGeneration++;
2993                    state->mTrackMask |= 1 << j;
2994                    didModify = true;
2995                    // no acknowledgement required for newly active tracks
2996                }
2997                // cache the combined master volume and stream type volume for fast mixer; this
2998                // lacks any synchronization or barrier so VolumeProvider may read a stale value
2999                track->mCachedVolume = track->isMuted() ?
3000                        0 : masterVolume * mStreamTypes[track->streamType()].volume;
3001                ++fastTracks;
3002            } else {
3003                // was it previously active?
3004                if (state->mTrackMask & (1 << j)) {
3005                    fastTrack->mBufferProvider = NULL;
3006                    fastTrack->mGeneration++;
3007                    state->mTrackMask &= ~(1 << j);
3008                    didModify = true;
3009                    // If any fast tracks were removed, we must wait for acknowledgement
3010                    // because we're about to decrement the last sp<> on those tracks.
3011                    block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3012                } else {
3013                    LOG_FATAL("fast track %d should have been active", j);
3014                }
3015                tracksToRemove->add(track);
3016                // Avoids a misleading display in dumpsys
3017                track->mObservedUnderruns.mBitFields.mMostRecent = UNDERRUN_FULL;
3018            }
3019            continue;
3020        }
3021
3022        {   // local variable scope to avoid goto warning
3023
3024        audio_track_cblk_t* cblk = track->cblk();
3025
3026        // The first time a track is added we wait
3027        // for all its buffers to be filled before processing it
3028        int name = track->name();
3029        // make sure that we have enough frames to mix one full buffer.
3030        // enforce this condition only once to enable draining the buffer in case the client
3031        // app does not call stop() and relies on underrun to stop:
3032        // hence the test on (mMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed
3033        // during last round
3034        uint32_t minFrames = 1;
3035        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing() &&
3036                (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY)) {
3037            if (t->sampleRate() == (int)mSampleRate) {
3038                minFrames = mNormalFrameCount;
3039            } else {
3040                // +1 for rounding and +1 for additional sample needed for interpolation
3041                minFrames = (mNormalFrameCount * t->sampleRate()) / mSampleRate + 1 + 1;
3042                // add frames already consumed but not yet released by the resampler
3043                // because cblk->framesReady() will include these frames
3044                minFrames += mAudioMixer->getUnreleasedFrames(track->name());
3045                // the minimum track buffer size is normally twice the number of frames necessary
3046                // to fill one buffer and the resampler should not leave more than one buffer worth
3047                // of unreleased frames after each pass, but just in case...
3048                ALOG_ASSERT(minFrames <= cblk->frameCount);
3049            }
3050        }
3051        if ((track->framesReady() >= minFrames) && track->isReady() &&
3052                !track->isPaused() && !track->isTerminated())
3053        {
3054            //ALOGV("track %d u=%08x, s=%08x [OK] on thread %p", name, cblk->user, cblk->server, this);
3055
3056            mixedTracks++;
3057
3058            // track->mainBuffer() != mMixBuffer means there is an effect chain
3059            // connected to the track
3060            chain.clear();
3061            if (track->mainBuffer() != mMixBuffer) {
3062                chain = getEffectChain_l(track->sessionId());
3063                // Delegate volume control to effect in track effect chain if needed
3064                if (chain != 0) {
3065                    tracksWithEffect++;
3066                } else {
3067                    ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on session %d",
3068                            name, track->sessionId());
3069                }
3070            }
3071
3072
3073            int param = AudioMixer::VOLUME;
3074            if (track->mFillingUpStatus == Track::FS_FILLED) {
3075                // no ramp for the first volume setting
3076                track->mFillingUpStatus = Track::FS_ACTIVE;
3077                if (track->mState == TrackBase::RESUMING) {
3078                    track->mState = TrackBase::ACTIVE;
3079                    param = AudioMixer::RAMP_VOLUME;
3080                }
3081                mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL);
3082            } else if (cblk->server != 0) {
3083                // If the track is stopped before the first frame was mixed,
3084                // do not apply ramp
3085                param = AudioMixer::RAMP_VOLUME;
3086            }
3087
3088            // compute volume for this track
3089            uint32_t vl, vr, va;
3090            if (track->isMuted() || track->isPausing() ||
3091                mStreamTypes[track->streamType()].mute) {
3092                vl = vr = va = 0;
3093                if (track->isPausing()) {
3094                    track->setPaused();
3095                }
3096            } else {
3097
3098                // read original volumes with volume control
3099                float typeVolume = mStreamTypes[track->streamType()].volume;
3100                float v = masterVolume * typeVolume;
3101                uint32_t vlr = cblk->getVolumeLR();
3102                vl = vlr & 0xFFFF;
3103                vr = vlr >> 16;
3104                // track volumes come from shared memory, so can't be trusted and must be clamped
3105                if (vl > MAX_GAIN_INT) {
3106                    ALOGV("Track left volume out of range: %04X", vl);
3107                    vl = MAX_GAIN_INT;
3108                }
3109                if (vr > MAX_GAIN_INT) {
3110                    ALOGV("Track right volume out of range: %04X", vr);
3111                    vr = MAX_GAIN_INT;
3112                }
3113                // now apply the master volume and stream type volume
3114                vl = (uint32_t)(v * vl) << 12;
3115                vr = (uint32_t)(v * vr) << 12;
3116                // assuming master volume and stream type volume each go up to 1.0,
3117                // vl and vr are now in 8.24 format
3118
3119                uint16_t sendLevel = cblk->getSendLevel_U4_12();
3120                // send level comes from shared memory and so may be corrupt
3121                if (sendLevel > MAX_GAIN_INT) {
3122                    ALOGV("Track send level out of range: %04X", sendLevel);
3123                    sendLevel = MAX_GAIN_INT;
3124                }
3125                va = (uint32_t)(v * sendLevel);
3126            }
3127            // Delegate volume control to effect in track effect chain if needed
3128            if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
3129                // Do not ramp volume if volume is controlled by effect
3130                param = AudioMixer::VOLUME;
3131                track->mHasVolumeController = true;
3132            } else {
3133                // force no volume ramp when volume controller was just disabled or removed
3134                // from effect chain to avoid volume spike
3135                if (track->mHasVolumeController) {
3136                    param = AudioMixer::VOLUME;
3137                }
3138                track->mHasVolumeController = false;
3139            }
3140
3141            // Convert volumes from 8.24 to 4.12 format
3142            // This additional clamping is needed in case chain->setVolume_l() overshot
3143            vl = (vl + (1 << 11)) >> 12;
3144            if (vl > MAX_GAIN_INT) vl = MAX_GAIN_INT;
3145            vr = (vr + (1 << 11)) >> 12;
3146            if (vr > MAX_GAIN_INT) vr = MAX_GAIN_INT;
3147
3148            if (va > MAX_GAIN_INT) va = MAX_GAIN_INT;   // va is uint32_t, so no need to check for -
3149
3150            // XXX: these things DON'T need to be done each time
3151            mAudioMixer->setBufferProvider(name, track);
3152            mAudioMixer->enable(name);
3153
3154            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, (void *)vl);
3155            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, (void *)vr);
3156            mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, (void *)va);
3157            mAudioMixer->setParameter(
3158                name,
3159                AudioMixer::TRACK,
3160                AudioMixer::FORMAT, (void *)track->format());
3161            mAudioMixer->setParameter(
3162                name,
3163                AudioMixer::TRACK,
3164                AudioMixer::CHANNEL_MASK, (void *)track->channelMask());
3165            mAudioMixer->setParameter(
3166                name,
3167                AudioMixer::RESAMPLE,
3168                AudioMixer::SAMPLE_RATE,
3169                (void *)(cblk->sampleRate));
3170            mAudioMixer->setParameter(
3171                name,
3172                AudioMixer::TRACK,
3173                AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
3174            mAudioMixer->setParameter(
3175                name,
3176                AudioMixer::TRACK,
3177                AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
3178
3179            // reset retry count
3180            track->mRetryCount = kMaxTrackRetries;
3181
3182            // If one track is ready, set the mixer ready if:
3183            //  - the mixer was not ready during previous round OR
3184            //  - no other track is not ready
3185            if (mMixerStatusIgnoringFastTracks != MIXER_TRACKS_READY ||
3186                    mixerStatus != MIXER_TRACKS_ENABLED) {
3187                mixerStatus = MIXER_TRACKS_READY;
3188            }
3189        } else {
3190            // clear effect chain input buffer if an active track underruns to avoid sending
3191            // previous audio buffer again to effects
3192            chain = getEffectChain_l(track->sessionId());
3193            if (chain != 0) {
3194                chain->clearInputBuffer();
3195            }
3196
3197            //ALOGV("track %d u=%08x, s=%08x [NOT READY] on thread %p", name, cblk->user, cblk->server, this);
3198            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3199                    track->isStopped() || track->isPaused()) {
3200                // We have consumed all the buffers of this track.
3201                // Remove it from the list of active tracks.
3202                // TODO: use actual buffer filling status instead of latency when available from
3203                // audio HAL
3204                size_t audioHALFrames =
3205                        (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
3206                size_t framesWritten =
3207                        mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
3208                if (track->presentationComplete(framesWritten, audioHALFrames)) {
3209                    if (track->isStopped()) {
3210                        track->reset();
3211                    }
3212                    tracksToRemove->add(track);
3213                }
3214            } else {
3215                track->mUnderrunCount++;
3216                // No buffers for this track. Give it a few chances to
3217                // fill a buffer, then remove it from active list.
3218                if (--(track->mRetryCount) <= 0) {
3219                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this);
3220                    tracksToRemove->add(track);
3221                    // indicate to client process that the track was disabled because of underrun;
3222                    // it will then automatically call start() when data is available
3223                    android_atomic_or(CBLK_DISABLED_ON, &cblk->flags);
3224                // If one track is not ready, mark the mixer also not ready if:
3225                //  - the mixer was ready during previous round OR
3226                //  - no other track is ready
3227                } else if (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY ||
3228                                mixerStatus != MIXER_TRACKS_READY) {
3229                    mixerStatus = MIXER_TRACKS_ENABLED;
3230                }
3231            }
3232            mAudioMixer->disable(name);
3233        }
3234
3235        }   // local variable scope to avoid goto warning
3236track_is_ready: ;
3237
3238    }
3239
3240    // Push the new FastMixer state if necessary
3241    bool pauseAudioWatchdog = false;
3242    if (didModify) {
3243        state->mFastTracksGen++;
3244        // if the fast mixer was active, but now there are no fast tracks, then put it in cold idle
3245        if (kUseFastMixer == FastMixer_Dynamic &&
3246                state->mCommand == FastMixerState::MIX_WRITE && state->mTrackMask <= 1) {
3247            state->mCommand = FastMixerState::COLD_IDLE;
3248            state->mColdFutexAddr = &mFastMixerFutex;
3249            state->mColdGen++;
3250            mFastMixerFutex = 0;
3251            if (kUseFastMixer == FastMixer_Dynamic) {
3252                mNormalSink = mOutputSink;
3253            }
3254            // If we go into cold idle, need to wait for acknowledgement
3255            // so that fast mixer stops doing I/O.
3256            block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3257            pauseAudioWatchdog = true;
3258        }
3259        sq->end();
3260    }
3261    if (sq != NULL) {
3262        sq->end(didModify);
3263        sq->push(block);
3264    }
3265    if (pauseAudioWatchdog && mAudioWatchdog != 0) {
3266        mAudioWatchdog->pause();
3267    }
3268
3269    // Now perform the deferred reset on fast tracks that have stopped
3270    while (resetMask != 0) {
3271        size_t i = __builtin_ctz(resetMask);
3272        ALOG_ASSERT(i < count);
3273        resetMask &= ~(1 << i);
3274        sp<Track> t = mActiveTracks[i].promote();
3275        if (t == 0) continue;
3276        Track* track = t.get();
3277        ALOG_ASSERT(track->isFastTrack() && track->isStopped());
3278        track->reset();
3279    }
3280
3281    // remove all the tracks that need to be...
3282    count = tracksToRemove->size();
3283    if (CC_UNLIKELY(count)) {
3284        for (size_t i=0 ; i<count ; i++) {
3285            const sp<Track>& track = tracksToRemove->itemAt(i);
3286            mActiveTracks.remove(track);
3287            if (track->mainBuffer() != mMixBuffer) {
3288                chain = getEffectChain_l(track->sessionId());
3289                if (chain != 0) {
3290                    ALOGV("stopping track on chain %p for session Id: %d", chain.get(), track->sessionId());
3291                    chain->decActiveTrackCnt();
3292                }
3293            }
3294            if (track->isTerminated()) {
3295                removeTrack_l(track);
3296            }
3297        }
3298    }
3299
3300    // mix buffer must be cleared if all tracks are connected to an
3301    // effect chain as in this case the mixer will not write to
3302    // mix buffer and track effects will accumulate into it
3303    if ((mixedTracks != 0 && mixedTracks == tracksWithEffect) || (mixedTracks == 0 && fastTracks > 0)) {
3304        // FIXME as a performance optimization, should remember previous zero status
3305        memset(mMixBuffer, 0, mNormalFrameCount * mChannelCount * sizeof(int16_t));
3306    }
3307
3308    // if any fast tracks, then status is ready
3309    mMixerStatusIgnoringFastTracks = mixerStatus;
3310    if (fastTracks > 0) {
3311        mixerStatus = MIXER_TRACKS_READY;
3312    }
3313    return mixerStatus;
3314}
3315
3316/*
3317The derived values that are cached:
3318 - mixBufferSize from frame count * frame size
3319 - activeSleepTime from activeSleepTimeUs()
3320 - idleSleepTime from idleSleepTimeUs()
3321 - standbyDelay from mActiveSleepTimeUs (DIRECT only)
3322 - maxPeriod from frame count and sample rate (MIXER only)
3323
3324The parameters that affect these derived values are:
3325 - frame count
3326 - frame size
3327 - sample rate
3328 - device type: A2DP or not
3329 - device latency
3330 - format: PCM or not
3331 - active sleep time
3332 - idle sleep time
3333*/
3334
3335void AudioFlinger::PlaybackThread::cacheParameters_l()
3336{
3337    mixBufferSize = mNormalFrameCount * mFrameSize;
3338    activeSleepTime = activeSleepTimeUs();
3339    idleSleepTime = idleSleepTimeUs();
3340}
3341
3342void AudioFlinger::PlaybackThread::invalidateTracks(audio_stream_type_t streamType)
3343{
3344    ALOGV ("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d",
3345            this,  streamType, mTracks.size());
3346    Mutex::Autolock _l(mLock);
3347
3348    size_t size = mTracks.size();
3349    for (size_t i = 0; i < size; i++) {
3350        sp<Track> t = mTracks[i];
3351        if (t->streamType() == streamType) {
3352            android_atomic_or(CBLK_INVALID_ON, &t->mCblk->flags);
3353            t->mCblk->cv.signal();
3354        }
3355    }
3356}
3357
3358// getTrackName_l() must be called with ThreadBase::mLock held
3359int AudioFlinger::MixerThread::getTrackName_l(audio_channel_mask_t channelMask)
3360{
3361    return mAudioMixer->getTrackName(channelMask);
3362}
3363
3364// deleteTrackName_l() must be called with ThreadBase::mLock held
3365void AudioFlinger::MixerThread::deleteTrackName_l(int name)
3366{
3367    ALOGV("remove track (%d) and delete from mixer", name);
3368    mAudioMixer->deleteTrackName(name);
3369}
3370
3371// checkForNewParameters_l() must be called with ThreadBase::mLock held
3372bool AudioFlinger::MixerThread::checkForNewParameters_l()
3373{
3374    // if !&IDLE, holds the FastMixer state to restore after new parameters processed
3375    FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
3376    bool reconfig = false;
3377
3378    while (!mNewParameters.isEmpty()) {
3379
3380        if (mFastMixer != NULL) {
3381            FastMixerStateQueue *sq = mFastMixer->sq();
3382            FastMixerState *state = sq->begin();
3383            if (!(state->mCommand & FastMixerState::IDLE)) {
3384                previousCommand = state->mCommand;
3385                state->mCommand = FastMixerState::HOT_IDLE;
3386                sq->end();
3387                sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3388            } else {
3389                sq->end(false /*didModify*/);
3390            }
3391        }
3392
3393        status_t status = NO_ERROR;
3394        String8 keyValuePair = mNewParameters[0];
3395        AudioParameter param = AudioParameter(keyValuePair);
3396        int value;
3397
3398        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
3399            reconfig = true;
3400        }
3401        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
3402            if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
3403                status = BAD_VALUE;
3404            } else {
3405                reconfig = true;
3406            }
3407        }
3408        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
3409            if (value != AUDIO_CHANNEL_OUT_STEREO) {
3410                status = BAD_VALUE;
3411            } else {
3412                reconfig = true;
3413            }
3414        }
3415        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3416            // do not accept frame count changes if tracks are open as the track buffer
3417            // size depends on frame count and correct behavior would not be guaranteed
3418            // if frame count is changed after track creation
3419            if (!mTracks.isEmpty()) {
3420                status = INVALID_OPERATION;
3421            } else {
3422                reconfig = true;
3423            }
3424        }
3425        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
3426#ifdef ADD_BATTERY_DATA
3427            // when changing the audio output device, call addBatteryData to notify
3428            // the change
3429            if ((int)mDevice != value) {
3430                uint32_t params = 0;
3431                // check whether speaker is on
3432                if (value & AUDIO_DEVICE_OUT_SPEAKER) {
3433                    params |= IMediaPlayerService::kBatteryDataSpeakerOn;
3434                }
3435
3436                int deviceWithoutSpeaker
3437                    = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
3438                // check if any other device (except speaker) is on
3439                if (value & deviceWithoutSpeaker ) {
3440                    params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
3441                }
3442
3443                if (params != 0) {
3444                    addBatteryData(params);
3445                }
3446            }
3447#endif
3448
3449            // forward device change to effects that have requested to be
3450            // aware of attached audio device.
3451            mDevice = (uint32_t)value;
3452            for (size_t i = 0; i < mEffectChains.size(); i++) {
3453                mEffectChains[i]->setDevice_l(mDevice);
3454            }
3455        }
3456
3457        if (status == NO_ERROR) {
3458            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3459                                                    keyValuePair.string());
3460            if (!mStandby && status == INVALID_OPERATION) {
3461                mOutput->stream->common.standby(&mOutput->stream->common);
3462                mStandby = true;
3463                mBytesWritten = 0;
3464                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3465                                                       keyValuePair.string());
3466            }
3467            if (status == NO_ERROR && reconfig) {
3468                delete mAudioMixer;
3469                // for safety in case readOutputParameters() accesses mAudioMixer (it doesn't)
3470                mAudioMixer = NULL;
3471                readOutputParameters();
3472                mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
3473                for (size_t i = 0; i < mTracks.size() ; i++) {
3474                    int name = getTrackName_l((audio_channel_mask_t)mTracks[i]->mChannelMask);
3475                    if (name < 0) break;
3476                    mTracks[i]->mName = name;
3477                    // limit track sample rate to 2 x new output sample rate
3478                    if (mTracks[i]->mCblk->sampleRate > 2 * sampleRate()) {
3479                        mTracks[i]->mCblk->sampleRate = 2 * sampleRate();
3480                    }
3481                }
3482                sendConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3483            }
3484        }
3485
3486        mNewParameters.removeAt(0);
3487
3488        mParamStatus = status;
3489        mParamCond.signal();
3490        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3491        // already timed out waiting for the status and will never signal the condition.
3492        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3493    }
3494
3495    if (!(previousCommand & FastMixerState::IDLE)) {
3496        ALOG_ASSERT(mFastMixer != NULL);
3497        FastMixerStateQueue *sq = mFastMixer->sq();
3498        FastMixerState *state = sq->begin();
3499        ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
3500        state->mCommand = previousCommand;
3501        sq->end();
3502        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3503    }
3504
3505    return reconfig;
3506}
3507
3508status_t AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
3509{
3510    const size_t SIZE = 256;
3511    char buffer[SIZE];
3512    String8 result;
3513
3514    PlaybackThread::dumpInternals(fd, args);
3515
3516    snprintf(buffer, SIZE, "AudioMixer tracks: %08x\n", mAudioMixer->trackNames());
3517    result.append(buffer);
3518    write(fd, result.string(), result.size());
3519
3520    // Make a non-atomic copy of fast mixer dump state so it won't change underneath us
3521    FastMixerDumpState copy = mFastMixerDumpState;
3522    copy.dump(fd);
3523
3524#ifdef STATE_QUEUE_DUMP
3525    // Similar for state queue
3526    StateQueueObserverDump observerCopy = mStateQueueObserverDump;
3527    observerCopy.dump(fd);
3528    StateQueueMutatorDump mutatorCopy = mStateQueueMutatorDump;
3529    mutatorCopy.dump(fd);
3530#endif
3531
3532    // Write the tee output to a .wav file
3533    NBAIO_Source *teeSource = mTeeSource.get();
3534    if (teeSource != NULL) {
3535        char teePath[64];
3536        struct timeval tv;
3537        gettimeofday(&tv, NULL);
3538        struct tm tm;
3539        localtime_r(&tv.tv_sec, &tm);
3540        strftime(teePath, sizeof(teePath), "/data/misc/media/%T.wav", &tm);
3541        int teeFd = open(teePath, O_WRONLY | O_CREAT, S_IRUSR | S_IWUSR);
3542        if (teeFd >= 0) {
3543            char wavHeader[44];
3544            memcpy(wavHeader,
3545                "RIFF\0\0\0\0WAVEfmt \20\0\0\0\1\0\2\0\104\254\0\0\0\0\0\0\4\0\20\0data\0\0\0\0",
3546                sizeof(wavHeader));
3547            NBAIO_Format format = teeSource->format();
3548            unsigned channelCount = Format_channelCount(format);
3549            ALOG_ASSERT(channelCount <= FCC_2);
3550            unsigned sampleRate = Format_sampleRate(format);
3551            wavHeader[22] = channelCount;       // number of channels
3552            wavHeader[24] = sampleRate;         // sample rate
3553            wavHeader[25] = sampleRate >> 8;
3554            wavHeader[32] = channelCount * 2;   // block alignment
3555            write(teeFd, wavHeader, sizeof(wavHeader));
3556            size_t total = 0;
3557            bool firstRead = true;
3558            for (;;) {
3559#define TEE_SINK_READ 1024
3560                short buffer[TEE_SINK_READ * FCC_2];
3561                size_t count = TEE_SINK_READ;
3562                ssize_t actual = teeSource->read(buffer, count);
3563                bool wasFirstRead = firstRead;
3564                firstRead = false;
3565                if (actual <= 0) {
3566                    if (actual == (ssize_t) OVERRUN && wasFirstRead) {
3567                        continue;
3568                    }
3569                    break;
3570                }
3571                ALOG_ASSERT(actual <= (ssize_t)count);
3572                write(teeFd, buffer, actual * channelCount * sizeof(short));
3573                total += actual;
3574            }
3575            lseek(teeFd, (off_t) 4, SEEK_SET);
3576            uint32_t temp = 44 + total * channelCount * sizeof(short) - 8;
3577            write(teeFd, &temp, sizeof(temp));
3578            lseek(teeFd, (off_t) 40, SEEK_SET);
3579            temp =  total * channelCount * sizeof(short);
3580            write(teeFd, &temp, sizeof(temp));
3581            close(teeFd);
3582            fdprintf(fd, "FastMixer tee copied to %s\n", teePath);
3583        } else {
3584            fdprintf(fd, "FastMixer unable to create tee %s: \n", strerror(errno));
3585        }
3586    }
3587
3588    if (mAudioWatchdog != 0) {
3589        // Make a non-atomic copy of audio watchdog dump so it won't change underneath us
3590        AudioWatchdogDump wdCopy = mAudioWatchdogDump;
3591        wdCopy.dump(fd);
3592    }
3593
3594    return NO_ERROR;
3595}
3596
3597uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() const
3598{
3599    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000) / 2;
3600}
3601
3602uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() const
3603{
3604    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000);
3605}
3606
3607void AudioFlinger::MixerThread::cacheParameters_l()
3608{
3609    PlaybackThread::cacheParameters_l();
3610
3611    // FIXME: Relaxed timing because of a certain device that can't meet latency
3612    // Should be reduced to 2x after the vendor fixes the driver issue
3613    // increase threshold again due to low power audio mode. The way this warning
3614    // threshold is calculated and its usefulness should be reconsidered anyway.
3615    maxPeriod = seconds(mNormalFrameCount) / mSampleRate * 15;
3616}
3617
3618// ----------------------------------------------------------------------------
3619AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3620        AudioStreamOut* output, audio_io_handle_t id, uint32_t device)
3621    :   PlaybackThread(audioFlinger, output, id, device, DIRECT)
3622        // mLeftVolFloat, mRightVolFloat
3623{
3624}
3625
3626AudioFlinger::DirectOutputThread::~DirectOutputThread()
3627{
3628}
3629
3630AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l(
3631    Vector< sp<Track> > *tracksToRemove
3632)
3633{
3634    sp<Track> trackToRemove;
3635
3636    mixer_state mixerStatus = MIXER_IDLE;
3637
3638    // find out which tracks need to be processed
3639    if (mActiveTracks.size() != 0) {
3640        sp<Track> t = mActiveTracks[0].promote();
3641        // The track died recently
3642        if (t == 0) return MIXER_IDLE;
3643
3644        Track* const track = t.get();
3645        audio_track_cblk_t* cblk = track->cblk();
3646
3647        // The first time a track is added we wait
3648        // for all its buffers to be filled before processing it
3649        uint32_t minFrames;
3650        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing()) {
3651            minFrames = mNormalFrameCount;
3652        } else {
3653            minFrames = 1;
3654        }
3655        if ((track->framesReady() >= minFrames) && track->isReady() &&
3656                !track->isPaused() && !track->isTerminated())
3657        {
3658            //ALOGV("track %d u=%08x, s=%08x [OK]", track->name(), cblk->user, cblk->server);
3659
3660            if (track->mFillingUpStatus == Track::FS_FILLED) {
3661                track->mFillingUpStatus = Track::FS_ACTIVE;
3662                mLeftVolFloat = mRightVolFloat = 0;
3663                if (track->mState == TrackBase::RESUMING) {
3664                    track->mState = TrackBase::ACTIVE;
3665                }
3666            }
3667
3668            // compute volume for this track
3669            float left, right;
3670            if (track->isMuted() || mMasterMute || track->isPausing() ||
3671                mStreamTypes[track->streamType()].mute) {
3672                left = right = 0;
3673                if (track->isPausing()) {
3674                    track->setPaused();
3675                }
3676            } else {
3677                float typeVolume = mStreamTypes[track->streamType()].volume;
3678                float v = mMasterVolume * typeVolume;
3679                uint32_t vlr = cblk->getVolumeLR();
3680                float v_clamped = v * (vlr & 0xFFFF);
3681                if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
3682                left = v_clamped/MAX_GAIN;
3683                v_clamped = v * (vlr >> 16);
3684                if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
3685                right = v_clamped/MAX_GAIN;
3686            }
3687
3688            if (left != mLeftVolFloat || right != mRightVolFloat) {
3689                mLeftVolFloat = left;
3690                mRightVolFloat = right;
3691
3692                // Convert volumes from float to 8.24
3693                uint32_t vl = (uint32_t)(left * (1 << 24));
3694                uint32_t vr = (uint32_t)(right * (1 << 24));
3695
3696                // Delegate volume control to effect in track effect chain if needed
3697                // only one effect chain can be present on DirectOutputThread, so if
3698                // there is one, the track is connected to it
3699                if (!mEffectChains.isEmpty()) {
3700                    // Do not ramp volume if volume is controlled by effect
3701                    mEffectChains[0]->setVolume_l(&vl, &vr);
3702                    left = (float)vl / (1 << 24);
3703                    right = (float)vr / (1 << 24);
3704                }
3705                mOutput->stream->set_volume(mOutput->stream, left, right);
3706            }
3707
3708            // reset retry count
3709            track->mRetryCount = kMaxTrackRetriesDirect;
3710            mActiveTrack = t;
3711            mixerStatus = MIXER_TRACKS_READY;
3712        } else {
3713            // clear effect chain input buffer if an active track underruns to avoid sending
3714            // previous audio buffer again to effects
3715            if (!mEffectChains.isEmpty()) {
3716                mEffectChains[0]->clearInputBuffer();
3717            }
3718
3719            //ALOGV("track %d u=%08x, s=%08x [NOT READY]", track->name(), cblk->user, cblk->server);
3720            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3721                    track->isStopped() || track->isPaused()) {
3722                // We have consumed all the buffers of this track.
3723                // Remove it from the list of active tracks.
3724                // TODO: implement behavior for compressed audio
3725                size_t audioHALFrames =
3726                        (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
3727                size_t framesWritten =
3728                        mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
3729                if (track->presentationComplete(framesWritten, audioHALFrames)) {
3730                    if (track->isStopped()) {
3731                        track->reset();
3732                    }
3733                    trackToRemove = track;
3734                }
3735            } else {
3736                // No buffers for this track. Give it a few chances to
3737                // fill a buffer, then remove it from active list.
3738                if (--(track->mRetryCount) <= 0) {
3739                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
3740                    trackToRemove = track;
3741                } else {
3742                    mixerStatus = MIXER_TRACKS_ENABLED;
3743                }
3744            }
3745        }
3746    }
3747
3748    // FIXME merge this with similar code for removing multiple tracks
3749    // remove all the tracks that need to be...
3750    if (CC_UNLIKELY(trackToRemove != 0)) {
3751        tracksToRemove->add(trackToRemove);
3752        mActiveTracks.remove(trackToRemove);
3753        if (!mEffectChains.isEmpty()) {
3754            ALOGV("stopping track on chain %p for session Id: %d", mEffectChains[0].get(),
3755                    trackToRemove->sessionId());
3756            mEffectChains[0]->decActiveTrackCnt();
3757        }
3758        if (trackToRemove->isTerminated()) {
3759            removeTrack_l(trackToRemove);
3760        }
3761    }
3762
3763    return mixerStatus;
3764}
3765
3766void AudioFlinger::DirectOutputThread::threadLoop_mix()
3767{
3768    AudioBufferProvider::Buffer buffer;
3769    size_t frameCount = mFrameCount;
3770    int8_t *curBuf = (int8_t *)mMixBuffer;
3771    // output audio to hardware
3772    while (frameCount) {
3773        buffer.frameCount = frameCount;
3774        mActiveTrack->getNextBuffer(&buffer);
3775        if (CC_UNLIKELY(buffer.raw == NULL)) {
3776            memset(curBuf, 0, frameCount * mFrameSize);
3777            break;
3778        }
3779        memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
3780        frameCount -= buffer.frameCount;
3781        curBuf += buffer.frameCount * mFrameSize;
3782        mActiveTrack->releaseBuffer(&buffer);
3783    }
3784    sleepTime = 0;
3785    standbyTime = systemTime() + standbyDelay;
3786    mActiveTrack.clear();
3787
3788}
3789
3790void AudioFlinger::DirectOutputThread::threadLoop_sleepTime()
3791{
3792    if (sleepTime == 0) {
3793        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3794            sleepTime = activeSleepTime;
3795        } else {
3796            sleepTime = idleSleepTime;
3797        }
3798    } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) {
3799        memset(mMixBuffer, 0, mFrameCount * mFrameSize);
3800        sleepTime = 0;
3801    }
3802}
3803
3804// getTrackName_l() must be called with ThreadBase::mLock held
3805int AudioFlinger::DirectOutputThread::getTrackName_l(audio_channel_mask_t channelMask)
3806{
3807    return 0;
3808}
3809
3810// deleteTrackName_l() must be called with ThreadBase::mLock held
3811void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name)
3812{
3813}
3814
3815// checkForNewParameters_l() must be called with ThreadBase::mLock held
3816bool AudioFlinger::DirectOutputThread::checkForNewParameters_l()
3817{
3818    bool reconfig = false;
3819
3820    while (!mNewParameters.isEmpty()) {
3821        status_t status = NO_ERROR;
3822        String8 keyValuePair = mNewParameters[0];
3823        AudioParameter param = AudioParameter(keyValuePair);
3824        int value;
3825
3826        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3827            // do not accept frame count changes if tracks are open as the track buffer
3828            // size depends on frame count and correct behavior would not be garantied
3829            // if frame count is changed after track creation
3830            if (!mTracks.isEmpty()) {
3831                status = INVALID_OPERATION;
3832            } else {
3833                reconfig = true;
3834            }
3835        }
3836        if (status == NO_ERROR) {
3837            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3838                                                    keyValuePair.string());
3839            if (!mStandby && status == INVALID_OPERATION) {
3840                mOutput->stream->common.standby(&mOutput->stream->common);
3841                mStandby = true;
3842                mBytesWritten = 0;
3843                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3844                                                       keyValuePair.string());
3845            }
3846            if (status == NO_ERROR && reconfig) {
3847                readOutputParameters();
3848                sendConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3849            }
3850        }
3851
3852        mNewParameters.removeAt(0);
3853
3854        mParamStatus = status;
3855        mParamCond.signal();
3856        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3857        // already timed out waiting for the status and will never signal the condition.
3858        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3859    }
3860    return reconfig;
3861}
3862
3863uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() const
3864{
3865    uint32_t time;
3866    if (audio_is_linear_pcm(mFormat)) {
3867        time = PlaybackThread::activeSleepTimeUs();
3868    } else {
3869        time = 10000;
3870    }
3871    return time;
3872}
3873
3874uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() const
3875{
3876    uint32_t time;
3877    if (audio_is_linear_pcm(mFormat)) {
3878        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
3879    } else {
3880        time = 10000;
3881    }
3882    return time;
3883}
3884
3885uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() const
3886{
3887    uint32_t time;
3888    if (audio_is_linear_pcm(mFormat)) {
3889        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
3890    } else {
3891        time = 10000;
3892    }
3893    return time;
3894}
3895
3896void AudioFlinger::DirectOutputThread::cacheParameters_l()
3897{
3898    PlaybackThread::cacheParameters_l();
3899
3900    // use shorter standby delay as on normal output to release
3901    // hardware resources as soon as possible
3902    standbyDelay = microseconds(activeSleepTime*2);
3903}
3904
3905// ----------------------------------------------------------------------------
3906
3907AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger,
3908        AudioFlinger::MixerThread* mainThread, audio_io_handle_t id)
3909    :   MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->device(), DUPLICATING),
3910        mWaitTimeMs(UINT_MAX)
3911{
3912    addOutputTrack(mainThread);
3913}
3914
3915AudioFlinger::DuplicatingThread::~DuplicatingThread()
3916{
3917    for (size_t i = 0; i < mOutputTracks.size(); i++) {
3918        mOutputTracks[i]->destroy();
3919    }
3920}
3921
3922void AudioFlinger::DuplicatingThread::threadLoop_mix()
3923{
3924    // mix buffers...
3925    if (outputsReady(outputTracks)) {
3926        mAudioMixer->process(AudioBufferProvider::kInvalidPTS);
3927    } else {
3928        memset(mMixBuffer, 0, mixBufferSize);
3929    }
3930    sleepTime = 0;
3931    writeFrames = mNormalFrameCount;
3932    standbyTime = systemTime() + standbyDelay;
3933}
3934
3935void AudioFlinger::DuplicatingThread::threadLoop_sleepTime()
3936{
3937    if (sleepTime == 0) {
3938        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3939            sleepTime = activeSleepTime;
3940        } else {
3941            sleepTime = idleSleepTime;
3942        }
3943    } else if (mBytesWritten != 0) {
3944        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3945            writeFrames = mNormalFrameCount;
3946            memset(mMixBuffer, 0, mixBufferSize);
3947        } else {
3948            // flush remaining overflow buffers in output tracks
3949            writeFrames = 0;
3950        }
3951        sleepTime = 0;
3952    }
3953}
3954
3955void AudioFlinger::DuplicatingThread::threadLoop_write()
3956{
3957    for (size_t i = 0; i < outputTracks.size(); i++) {
3958        outputTracks[i]->write(mMixBuffer, writeFrames);
3959    }
3960    mBytesWritten += mixBufferSize;
3961}
3962
3963void AudioFlinger::DuplicatingThread::threadLoop_standby()
3964{
3965    // DuplicatingThread implements standby by stopping all tracks
3966    for (size_t i = 0; i < outputTracks.size(); i++) {
3967        outputTracks[i]->stop();
3968    }
3969}
3970
3971void AudioFlinger::DuplicatingThread::saveOutputTracks()
3972{
3973    outputTracks = mOutputTracks;
3974}
3975
3976void AudioFlinger::DuplicatingThread::clearOutputTracks()
3977{
3978    outputTracks.clear();
3979}
3980
3981void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
3982{
3983    Mutex::Autolock _l(mLock);
3984    // FIXME explain this formula
3985    int frameCount = (3 * mNormalFrameCount * mSampleRate) / thread->sampleRate();
3986    OutputTrack *outputTrack = new OutputTrack(thread,
3987                                            this,
3988                                            mSampleRate,
3989                                            mFormat,
3990                                            mChannelMask,
3991                                            frameCount);
3992    if (outputTrack->cblk() != NULL) {
3993        thread->setStreamVolume(AUDIO_STREAM_CNT, 1.0f);
3994        mOutputTracks.add(outputTrack);
3995        ALOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread);
3996        updateWaitTime_l();
3997    }
3998}
3999
4000void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
4001{
4002    Mutex::Autolock _l(mLock);
4003    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4004        if (mOutputTracks[i]->thread() == thread) {
4005            mOutputTracks[i]->destroy();
4006            mOutputTracks.removeAt(i);
4007            updateWaitTime_l();
4008            return;
4009        }
4010    }
4011    ALOGV("removeOutputTrack(): unkonwn thread: %p", thread);
4012}
4013
4014// caller must hold mLock
4015void AudioFlinger::DuplicatingThread::updateWaitTime_l()
4016{
4017    mWaitTimeMs = UINT_MAX;
4018    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4019        sp<ThreadBase> strong = mOutputTracks[i]->thread().promote();
4020        if (strong != 0) {
4021            uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate();
4022            if (waitTimeMs < mWaitTimeMs) {
4023                mWaitTimeMs = waitTimeMs;
4024            }
4025        }
4026    }
4027}
4028
4029
4030bool AudioFlinger::DuplicatingThread::outputsReady(const SortedVector< sp<OutputTrack> > &outputTracks)
4031{
4032    for (size_t i = 0; i < outputTracks.size(); i++) {
4033        sp<ThreadBase> thread = outputTracks[i]->thread().promote();
4034        if (thread == 0) {
4035            ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p", outputTracks[i].get());
4036            return false;
4037        }
4038        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4039        if (playbackThread->standby() && !playbackThread->isSuspended()) {
4040            ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(), thread.get());
4041            return false;
4042        }
4043    }
4044    return true;
4045}
4046
4047uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() const
4048{
4049    return (mWaitTimeMs * 1000) / 2;
4050}
4051
4052void AudioFlinger::DuplicatingThread::cacheParameters_l()
4053{
4054    // updateWaitTime_l() sets mWaitTimeMs, which affects activeSleepTimeUs(), so call it first
4055    updateWaitTime_l();
4056
4057    MixerThread::cacheParameters_l();
4058}
4059
4060// ----------------------------------------------------------------------------
4061
4062// TrackBase constructor must be called with AudioFlinger::mLock held
4063AudioFlinger::ThreadBase::TrackBase::TrackBase(
4064            ThreadBase *thread,
4065            const sp<Client>& client,
4066            uint32_t sampleRate,
4067            audio_format_t format,
4068            uint32_t channelMask,
4069            int frameCount,
4070            const sp<IMemory>& sharedBuffer,
4071            int sessionId)
4072    :   RefBase(),
4073        mThread(thread),
4074        mClient(client),
4075        mCblk(NULL),
4076        // mBuffer
4077        // mBufferEnd
4078        mFrameCount(0),
4079        mState(IDLE),
4080        mSampleRate(sampleRate),
4081        mFormat(format),
4082        mStepServerFailed(false),
4083        mSessionId(sessionId)
4084        // mChannelCount
4085        // mChannelMask
4086{
4087    ALOGV_IF(sharedBuffer != 0, "sharedBuffer: %p, size: %d", sharedBuffer->pointer(), sharedBuffer->size());
4088
4089    // ALOGD("Creating track with %d buffers @ %d bytes", bufferCount, bufferSize);
4090    size_t size = sizeof(audio_track_cblk_t);
4091    uint8_t channelCount = popcount(channelMask);
4092    size_t bufferSize = frameCount*channelCount*sizeof(int16_t);
4093    if (sharedBuffer == 0) {
4094        size += bufferSize;
4095    }
4096
4097    if (client != NULL) {
4098        mCblkMemory = client->heap()->allocate(size);
4099        if (mCblkMemory != 0) {
4100            mCblk = static_cast<audio_track_cblk_t *>(mCblkMemory->pointer());
4101            if (mCblk != NULL) { // construct the shared structure in-place.
4102                new(mCblk) audio_track_cblk_t();
4103                // clear all buffers
4104                mCblk->frameCount = frameCount;
4105                mCblk->sampleRate = sampleRate;
4106// uncomment the following lines to quickly test 32-bit wraparound
4107//                mCblk->user = 0xffff0000;
4108//                mCblk->server = 0xffff0000;
4109//                mCblk->userBase = 0xffff0000;
4110//                mCblk->serverBase = 0xffff0000;
4111                mChannelCount = channelCount;
4112                mChannelMask = channelMask;
4113                if (sharedBuffer == 0) {
4114                    mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t);
4115                    memset(mBuffer, 0, frameCount*channelCount*sizeof(int16_t));
4116                    // Force underrun condition to avoid false underrun callback until first data is
4117                    // written to buffer (other flags are cleared)
4118                    mCblk->flags = CBLK_UNDERRUN_ON;
4119                } else {
4120                    mBuffer = sharedBuffer->pointer();
4121                }
4122                mBufferEnd = (uint8_t *)mBuffer + bufferSize;
4123            }
4124        } else {
4125            ALOGE("not enough memory for AudioTrack size=%u", size);
4126            client->heap()->dump("AudioTrack");
4127            return;
4128        }
4129    } else {
4130        mCblk = (audio_track_cblk_t *)(new uint8_t[size]);
4131        // construct the shared structure in-place.
4132        new(mCblk) audio_track_cblk_t();
4133        // clear all buffers
4134        mCblk->frameCount = frameCount;
4135        mCblk->sampleRate = sampleRate;
4136// uncomment the following lines to quickly test 32-bit wraparound
4137//        mCblk->user = 0xffff0000;
4138//        mCblk->server = 0xffff0000;
4139//        mCblk->userBase = 0xffff0000;
4140//        mCblk->serverBase = 0xffff0000;
4141        mChannelCount = channelCount;
4142        mChannelMask = channelMask;
4143        mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t);
4144        memset(mBuffer, 0, frameCount*channelCount*sizeof(int16_t));
4145        // Force underrun condition to avoid false underrun callback until first data is
4146        // written to buffer (other flags are cleared)
4147        mCblk->flags = CBLK_UNDERRUN_ON;
4148        mBufferEnd = (uint8_t *)mBuffer + bufferSize;
4149    }
4150}
4151
4152AudioFlinger::ThreadBase::TrackBase::~TrackBase()
4153{
4154    if (mCblk != NULL) {
4155        if (mClient == 0) {
4156            delete mCblk;
4157        } else {
4158            mCblk->~audio_track_cblk_t();   // destroy our shared-structure.
4159        }
4160    }
4161    mCblkMemory.clear();    // free the shared memory before releasing the heap it belongs to
4162    if (mClient != 0) {
4163        // Client destructor must run with AudioFlinger mutex locked
4164        Mutex::Autolock _l(mClient->audioFlinger()->mLock);
4165        // If the client's reference count drops to zero, the associated destructor
4166        // must run with AudioFlinger lock held. Thus the explicit clear() rather than
4167        // relying on the automatic clear() at end of scope.
4168        mClient.clear();
4169    }
4170}
4171
4172// AudioBufferProvider interface
4173// getNextBuffer() = 0;
4174// This implementation of releaseBuffer() is used by Track and RecordTrack, but not TimedTrack
4175void AudioFlinger::ThreadBase::TrackBase::releaseBuffer(AudioBufferProvider::Buffer* buffer)
4176{
4177    buffer->raw = NULL;
4178    mFrameCount = buffer->frameCount;
4179    // FIXME See note at getNextBuffer()
4180    (void) step();      // ignore return value of step()
4181    buffer->frameCount = 0;
4182}
4183
4184bool AudioFlinger::ThreadBase::TrackBase::step() {
4185    bool result;
4186    audio_track_cblk_t* cblk = this->cblk();
4187
4188    result = cblk->stepServer(mFrameCount);
4189    if (!result) {
4190        ALOGV("stepServer failed acquiring cblk mutex");
4191        mStepServerFailed = true;
4192    }
4193    return result;
4194}
4195
4196void AudioFlinger::ThreadBase::TrackBase::reset() {
4197    audio_track_cblk_t* cblk = this->cblk();
4198
4199    cblk->user = 0;
4200    cblk->server = 0;
4201    cblk->userBase = 0;
4202    cblk->serverBase = 0;
4203    mStepServerFailed = false;
4204    ALOGV("TrackBase::reset");
4205}
4206
4207int AudioFlinger::ThreadBase::TrackBase::sampleRate() const {
4208    return (int)mCblk->sampleRate;
4209}
4210
4211void* AudioFlinger::ThreadBase::TrackBase::getBuffer(uint32_t offset, uint32_t frames) const {
4212    audio_track_cblk_t* cblk = this->cblk();
4213    size_t frameSize = cblk->frameSize;
4214    int8_t *bufferStart = (int8_t *)mBuffer + (offset-cblk->serverBase)*frameSize;
4215    int8_t *bufferEnd = bufferStart + frames * frameSize;
4216
4217    // Check validity of returned pointer in case the track control block would have been corrupted.
4218    ALOG_ASSERT(!(bufferStart < mBuffer || bufferStart > bufferEnd || bufferEnd > mBufferEnd),
4219            "TrackBase::getBuffer buffer out of range:\n"
4220                "    start: %p, end %p , mBuffer %p mBufferEnd %p\n"
4221                "    server %u, serverBase %u, user %u, userBase %u, frameSize %d",
4222                bufferStart, bufferEnd, mBuffer, mBufferEnd,
4223                cblk->server, cblk->serverBase, cblk->user, cblk->userBase, frameSize);
4224
4225    return bufferStart;
4226}
4227
4228status_t AudioFlinger::ThreadBase::TrackBase::setSyncEvent(const sp<SyncEvent>& event)
4229{
4230    mSyncEvents.add(event);
4231    return NO_ERROR;
4232}
4233
4234// ----------------------------------------------------------------------------
4235
4236// Track constructor must be called with AudioFlinger::mLock and ThreadBase::mLock held
4237AudioFlinger::PlaybackThread::Track::Track(
4238            PlaybackThread *thread,
4239            const sp<Client>& client,
4240            audio_stream_type_t streamType,
4241            uint32_t sampleRate,
4242            audio_format_t format,
4243            uint32_t channelMask,
4244            int frameCount,
4245            const sp<IMemory>& sharedBuffer,
4246            int sessionId,
4247            IAudioFlinger::track_flags_t flags)
4248    :   TrackBase(thread, client, sampleRate, format, channelMask, frameCount, sharedBuffer, sessionId),
4249    mMute(false),
4250    mFillingUpStatus(FS_INVALID),
4251    // mRetryCount initialized later when needed
4252    mSharedBuffer(sharedBuffer),
4253    mStreamType(streamType),
4254    mName(-1),  // see note below
4255    mMainBuffer(thread->mixBuffer()),
4256    mAuxBuffer(NULL),
4257    mAuxEffectId(0), mHasVolumeController(false),
4258    mPresentationCompleteFrames(0),
4259    mFlags(flags),
4260    mFastIndex(-1),
4261    mUnderrunCount(0),
4262    mCachedVolume(1.0)
4263{
4264    if (mCblk != NULL) {
4265        // NOTE: audio_track_cblk_t::frameSize for 8 bit PCM data is based on a sample size of
4266        // 16 bit because data is converted to 16 bit before being stored in buffer by AudioTrack
4267        mCblk->frameSize = audio_is_linear_pcm(format) ? mChannelCount * sizeof(int16_t) : sizeof(uint8_t);
4268        // to avoid leaking a track name, do not allocate one unless there is an mCblk
4269        mName = thread->getTrackName_l((audio_channel_mask_t)channelMask);
4270        mCblk->mName = mName;
4271        if (mName < 0) {
4272            ALOGE("no more track names available");
4273            return;
4274        }
4275        // only allocate a fast track index if we were able to allocate a normal track name
4276        if (flags & IAudioFlinger::TRACK_FAST) {
4277            mCblk->flags |= CBLK_FAST;  // atomic op not needed yet
4278            ALOG_ASSERT(thread->mFastTrackAvailMask != 0);
4279            int i = __builtin_ctz(thread->mFastTrackAvailMask);
4280            ALOG_ASSERT(0 < i && i < (int)FastMixerState::kMaxFastTracks);
4281            // FIXME This is too eager.  We allocate a fast track index before the
4282            //       fast track becomes active.  Since fast tracks are a scarce resource,
4283            //       this means we are potentially denying other more important fast tracks from
4284            //       being created.  It would be better to allocate the index dynamically.
4285            mFastIndex = i;
4286            mCblk->mName = i;
4287            // Read the initial underruns because this field is never cleared by the fast mixer
4288            mObservedUnderruns = thread->getFastTrackUnderruns(i);
4289            thread->mFastTrackAvailMask &= ~(1 << i);
4290        }
4291    }
4292    ALOGV("Track constructor name %d, calling pid %d", mName, IPCThreadState::self()->getCallingPid());
4293}
4294
4295AudioFlinger::PlaybackThread::Track::~Track()
4296{
4297    ALOGV("PlaybackThread::Track destructor");
4298    sp<ThreadBase> thread = mThread.promote();
4299    if (thread != 0) {
4300        Mutex::Autolock _l(thread->mLock);
4301        mState = TERMINATED;
4302    }
4303}
4304
4305void AudioFlinger::PlaybackThread::Track::destroy()
4306{
4307    // NOTE: destroyTrack_l() can remove a strong reference to this Track
4308    // by removing it from mTracks vector, so there is a risk that this Tracks's
4309    // destructor is called. As the destructor needs to lock mLock,
4310    // we must acquire a strong reference on this Track before locking mLock
4311    // here so that the destructor is called only when exiting this function.
4312    // On the other hand, as long as Track::destroy() is only called by
4313    // TrackHandle destructor, the TrackHandle still holds a strong ref on
4314    // this Track with its member mTrack.
4315    sp<Track> keep(this);
4316    { // scope for mLock
4317        sp<ThreadBase> thread = mThread.promote();
4318        if (thread != 0) {
4319            if (!isOutputTrack()) {
4320                if (mState == ACTIVE || mState == RESUMING) {
4321                    AudioSystem::stopOutput(thread->id(), mStreamType, mSessionId);
4322
4323#ifdef ADD_BATTERY_DATA
4324                    // to track the speaker usage
4325                    addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
4326#endif
4327                }
4328                AudioSystem::releaseOutput(thread->id());
4329            }
4330            Mutex::Autolock _l(thread->mLock);
4331            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4332            playbackThread->destroyTrack_l(this);
4333        }
4334    }
4335}
4336
4337/*static*/ void AudioFlinger::PlaybackThread::Track::appendDumpHeader(String8& result)
4338{
4339    result.append("   Name Client Type Fmt Chn mask   Session mFrCnt fCount S M F SRate  L dB  R dB  "
4340                  "  Server      User     Main buf    Aux Buf  Flags Underruns\n");
4341}
4342
4343void AudioFlinger::PlaybackThread::Track::dump(char* buffer, size_t size)
4344{
4345    uint32_t vlr = mCblk->getVolumeLR();
4346    if (isFastTrack()) {
4347        sprintf(buffer, "   F %2d", mFastIndex);
4348    } else {
4349        sprintf(buffer, "   %4d", mName - AudioMixer::TRACK0);
4350    }
4351    track_state state = mState;
4352    char stateChar;
4353    switch (state) {
4354    case IDLE:
4355        stateChar = 'I';
4356        break;
4357    case TERMINATED:
4358        stateChar = 'T';
4359        break;
4360    case STOPPING_1:
4361        stateChar = 's';
4362        break;
4363    case STOPPING_2:
4364        stateChar = '5';
4365        break;
4366    case STOPPED:
4367        stateChar = 'S';
4368        break;
4369    case RESUMING:
4370        stateChar = 'R';
4371        break;
4372    case ACTIVE:
4373        stateChar = 'A';
4374        break;
4375    case PAUSING:
4376        stateChar = 'p';
4377        break;
4378    case PAUSED:
4379        stateChar = 'P';
4380        break;
4381    case FLUSHED:
4382        stateChar = 'F';
4383        break;
4384    default:
4385        stateChar = '?';
4386        break;
4387    }
4388    char nowInUnderrun;
4389    switch (mObservedUnderruns.mBitFields.mMostRecent) {
4390    case UNDERRUN_FULL:
4391        nowInUnderrun = ' ';
4392        break;
4393    case UNDERRUN_PARTIAL:
4394        nowInUnderrun = '<';
4395        break;
4396    case UNDERRUN_EMPTY:
4397        nowInUnderrun = '*';
4398        break;
4399    default:
4400        nowInUnderrun = '?';
4401        break;
4402    }
4403    snprintf(&buffer[7], size-7, " %6d %4u %3u 0x%08x %7u %6u %6u %1c %1d %1d %5u %5.2g %5.2g  "
4404            "0x%08x 0x%08x 0x%08x 0x%08x %#5x %9u%c\n",
4405            (mClient == 0) ? getpid_cached : mClient->pid(),
4406            mStreamType,
4407            mFormat,
4408            mChannelMask,
4409            mSessionId,
4410            mFrameCount,
4411            mCblk->frameCount,
4412            stateChar,
4413            mMute,
4414            mFillingUpStatus,
4415            mCblk->sampleRate,
4416            20.0 * log10((vlr & 0xFFFF) / 4096.0),
4417            20.0 * log10((vlr >> 16) / 4096.0),
4418            mCblk->server,
4419            mCblk->user,
4420            (int)mMainBuffer,
4421            (int)mAuxBuffer,
4422            mCblk->flags,
4423            mUnderrunCount,
4424            nowInUnderrun);
4425}
4426
4427// AudioBufferProvider interface
4428status_t AudioFlinger::PlaybackThread::Track::getNextBuffer(
4429        AudioBufferProvider::Buffer* buffer, int64_t pts)
4430{
4431    audio_track_cblk_t* cblk = this->cblk();
4432    uint32_t framesReady;
4433    uint32_t framesReq = buffer->frameCount;
4434
4435    // Check if last stepServer failed, try to step now
4436    if (mStepServerFailed) {
4437        // FIXME When called by fast mixer, this takes a mutex with tryLock().
4438        //       Since the fast mixer is higher priority than client callback thread,
4439        //       it does not result in priority inversion for client.
4440        //       But a non-blocking solution would be preferable to avoid
4441        //       fast mixer being unable to tryLock(), and
4442        //       to avoid the extra context switches if the client wakes up,
4443        //       discovers the mutex is locked, then has to wait for fast mixer to unlock.
4444        if (!step())  goto getNextBuffer_exit;
4445        ALOGV("stepServer recovered");
4446        mStepServerFailed = false;
4447    }
4448
4449    // FIXME Same as above
4450    framesReady = cblk->framesReady();
4451
4452    if (CC_LIKELY(framesReady)) {
4453        uint32_t s = cblk->server;
4454        uint32_t bufferEnd = cblk->serverBase + cblk->frameCount;
4455
4456        bufferEnd = (cblk->loopEnd < bufferEnd) ? cblk->loopEnd : bufferEnd;
4457        if (framesReq > framesReady) {
4458            framesReq = framesReady;
4459        }
4460        if (framesReq > bufferEnd - s) {
4461            framesReq = bufferEnd - s;
4462        }
4463
4464        buffer->raw = getBuffer(s, framesReq);
4465        if (buffer->raw == NULL) goto getNextBuffer_exit;
4466
4467        buffer->frameCount = framesReq;
4468        return NO_ERROR;
4469    }
4470
4471getNextBuffer_exit:
4472    buffer->raw = NULL;
4473    buffer->frameCount = 0;
4474    ALOGV("getNextBuffer() no more data for track %d on thread %p", mName, mThread.unsafe_get());
4475    return NOT_ENOUGH_DATA;
4476}
4477
4478// Note that framesReady() takes a mutex on the control block using tryLock().
4479// This could result in priority inversion if framesReady() is called by the normal mixer,
4480// as the normal mixer thread runs at lower
4481// priority than the client's callback thread:  there is a short window within framesReady()
4482// during which the normal mixer could be preempted, and the client callback would block.
4483// Another problem can occur if framesReady() is called by the fast mixer:
4484// the tryLock() could block for up to 1 ms, and a sequence of these could delay fast mixer.
4485// FIXME Replace AudioTrackShared control block implementation by a non-blocking FIFO queue.
4486size_t AudioFlinger::PlaybackThread::Track::framesReady() const {
4487    return mCblk->framesReady();
4488}
4489
4490// Don't call for fast tracks; the framesReady() could result in priority inversion
4491bool AudioFlinger::PlaybackThread::Track::isReady() const {
4492    if (mFillingUpStatus != FS_FILLING || isStopped() || isPausing()) return true;
4493
4494    if (framesReady() >= mCblk->frameCount ||
4495            (mCblk->flags & CBLK_FORCEREADY_MSK)) {
4496        mFillingUpStatus = FS_FILLED;
4497        android_atomic_and(~CBLK_FORCEREADY_MSK, &mCblk->flags);
4498        return true;
4499    }
4500    return false;
4501}
4502
4503status_t AudioFlinger::PlaybackThread::Track::start(AudioSystem::sync_event_t event,
4504                                                    int triggerSession)
4505{
4506    status_t status = NO_ERROR;
4507    ALOGV("start(%d), calling pid %d session %d",
4508            mName, IPCThreadState::self()->getCallingPid(), mSessionId);
4509
4510    sp<ThreadBase> thread = mThread.promote();
4511    if (thread != 0) {
4512        Mutex::Autolock _l(thread->mLock);
4513        track_state state = mState;
4514        // here the track could be either new, or restarted
4515        // in both cases "unstop" the track
4516        if (mState == PAUSED) {
4517            mState = TrackBase::RESUMING;
4518            ALOGV("PAUSED => RESUMING (%d) on thread %p", mName, this);
4519        } else {
4520            mState = TrackBase::ACTIVE;
4521            ALOGV("? => ACTIVE (%d) on thread %p", mName, this);
4522        }
4523
4524        if (!isOutputTrack() && state != ACTIVE && state != RESUMING) {
4525            thread->mLock.unlock();
4526            status = AudioSystem::startOutput(thread->id(), mStreamType, mSessionId);
4527            thread->mLock.lock();
4528
4529#ifdef ADD_BATTERY_DATA
4530            // to track the speaker usage
4531            if (status == NO_ERROR) {
4532                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStart);
4533            }
4534#endif
4535        }
4536        if (status == NO_ERROR) {
4537            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4538            playbackThread->addTrack_l(this);
4539        } else {
4540            mState = state;
4541            triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
4542        }
4543    } else {
4544        status = BAD_VALUE;
4545    }
4546    return status;
4547}
4548
4549void AudioFlinger::PlaybackThread::Track::stop()
4550{
4551    ALOGV("stop(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid());
4552    sp<ThreadBase> thread = mThread.promote();
4553    if (thread != 0) {
4554        Mutex::Autolock _l(thread->mLock);
4555        track_state state = mState;
4556        if (state == RESUMING || state == ACTIVE || state == PAUSING || state == PAUSED) {
4557            // If the track is not active (PAUSED and buffers full), flush buffers
4558            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4559            if (playbackThread->mActiveTracks.indexOf(this) < 0) {
4560                reset();
4561                mState = STOPPED;
4562            } else if (!isFastTrack()) {
4563                mState = STOPPED;
4564            } else {
4565                // prepareTracks_l() will set state to STOPPING_2 after next underrun,
4566                // and then to STOPPED and reset() when presentation is complete
4567                mState = STOPPING_1;
4568            }
4569            ALOGV("not stopping/stopped => stopping/stopped (%d) on thread %p", mName, playbackThread);
4570        }
4571        if (!isOutputTrack() && (state == ACTIVE || state == RESUMING)) {
4572            thread->mLock.unlock();
4573            AudioSystem::stopOutput(thread->id(), mStreamType, mSessionId);
4574            thread->mLock.lock();
4575
4576#ifdef ADD_BATTERY_DATA
4577            // to track the speaker usage
4578            addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
4579#endif
4580        }
4581    }
4582}
4583
4584void AudioFlinger::PlaybackThread::Track::pause()
4585{
4586    ALOGV("pause(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid());
4587    sp<ThreadBase> thread = mThread.promote();
4588    if (thread != 0) {
4589        Mutex::Autolock _l(thread->mLock);
4590        if (mState == ACTIVE || mState == RESUMING) {
4591            mState = PAUSING;
4592            ALOGV("ACTIVE/RESUMING => PAUSING (%d) on thread %p", mName, thread.get());
4593            if (!isOutputTrack()) {
4594                thread->mLock.unlock();
4595                AudioSystem::stopOutput(thread->id(), mStreamType, mSessionId);
4596                thread->mLock.lock();
4597
4598#ifdef ADD_BATTERY_DATA
4599                // to track the speaker usage
4600                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
4601#endif
4602            }
4603        }
4604    }
4605}
4606
4607void AudioFlinger::PlaybackThread::Track::flush()
4608{
4609    ALOGV("flush(%d)", mName);
4610    sp<ThreadBase> thread = mThread.promote();
4611    if (thread != 0) {
4612        Mutex::Autolock _l(thread->mLock);
4613        if (mState != STOPPING_1 && mState != STOPPING_2 && mState != STOPPED && mState != PAUSED &&
4614                mState != PAUSING) {
4615            return;
4616        }
4617        // No point remaining in PAUSED state after a flush => go to
4618        // FLUSHED state
4619        mState = FLUSHED;
4620        // do not reset the track if it is still in the process of being stopped or paused.
4621        // this will be done by prepareTracks_l() when the track is stopped.
4622        // prepareTracks_l() will see mState == FLUSHED, then
4623        // remove from active track list, reset(), and trigger presentation complete
4624        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4625        if (playbackThread->mActiveTracks.indexOf(this) < 0) {
4626            reset();
4627        }
4628    }
4629}
4630
4631void AudioFlinger::PlaybackThread::Track::reset()
4632{
4633    // Do not reset twice to avoid discarding data written just after a flush and before
4634    // the audioflinger thread detects the track is stopped.
4635    if (!mResetDone) {
4636        TrackBase::reset();
4637        // Force underrun condition to avoid false underrun callback until first data is
4638        // written to buffer
4639        android_atomic_and(~CBLK_FORCEREADY_MSK, &mCblk->flags);
4640        android_atomic_or(CBLK_UNDERRUN_ON, &mCblk->flags);
4641        mFillingUpStatus = FS_FILLING;
4642        mResetDone = true;
4643        if (mState == FLUSHED) {
4644            mState = IDLE;
4645        }
4646    }
4647}
4648
4649void AudioFlinger::PlaybackThread::Track::mute(bool muted)
4650{
4651    mMute = muted;
4652}
4653
4654status_t AudioFlinger::PlaybackThread::Track::attachAuxEffect(int EffectId)
4655{
4656    status_t status = DEAD_OBJECT;
4657    sp<ThreadBase> thread = mThread.promote();
4658    if (thread != 0) {
4659        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4660        sp<AudioFlinger> af = mClient->audioFlinger();
4661
4662        Mutex::Autolock _l(af->mLock);
4663
4664        sp<PlaybackThread> srcThread = af->getEffectThread_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
4665
4666        if (EffectId != 0 && srcThread != 0 && playbackThread != srcThread.get()) {
4667            Mutex::Autolock _dl(playbackThread->mLock);
4668            Mutex::Autolock _sl(srcThread->mLock);
4669            sp<EffectChain> chain = srcThread->getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
4670            if (chain == 0) {
4671                return INVALID_OPERATION;
4672            }
4673
4674            sp<EffectModule> effect = chain->getEffectFromId_l(EffectId);
4675            if (effect == 0) {
4676                return INVALID_OPERATION;
4677            }
4678            srcThread->removeEffect_l(effect);
4679            playbackThread->addEffect_l(effect);
4680            // removeEffect_l() has stopped the effect if it was active so it must be restarted
4681            if (effect->state() == EffectModule::ACTIVE ||
4682                    effect->state() == EffectModule::STOPPING) {
4683                effect->start();
4684            }
4685
4686            sp<EffectChain> dstChain = effect->chain().promote();
4687            if (dstChain == 0) {
4688                srcThread->addEffect_l(effect);
4689                return INVALID_OPERATION;
4690            }
4691            AudioSystem::unregisterEffect(effect->id());
4692            AudioSystem::registerEffect(&effect->desc(),
4693                                        srcThread->id(),
4694                                        dstChain->strategy(),
4695                                        AUDIO_SESSION_OUTPUT_MIX,
4696                                        effect->id());
4697        }
4698        status = playbackThread->attachAuxEffect(this, EffectId);
4699    }
4700    return status;
4701}
4702
4703void AudioFlinger::PlaybackThread::Track::setAuxBuffer(int EffectId, int32_t *buffer)
4704{
4705    mAuxEffectId = EffectId;
4706    mAuxBuffer = buffer;
4707}
4708
4709bool AudioFlinger::PlaybackThread::Track::presentationComplete(size_t framesWritten,
4710                                                         size_t audioHalFrames)
4711{
4712    // a track is considered presented when the total number of frames written to audio HAL
4713    // corresponds to the number of frames written when presentationComplete() is called for the
4714    // first time (mPresentationCompleteFrames == 0) plus the buffer filling status at that time.
4715    if (mPresentationCompleteFrames == 0) {
4716        mPresentationCompleteFrames = framesWritten + audioHalFrames;
4717        ALOGV("presentationComplete() reset: mPresentationCompleteFrames %d audioHalFrames %d",
4718                  mPresentationCompleteFrames, audioHalFrames);
4719    }
4720    if (framesWritten >= mPresentationCompleteFrames) {
4721        ALOGV("presentationComplete() session %d complete: framesWritten %d",
4722                  mSessionId, framesWritten);
4723        triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
4724        return true;
4725    }
4726    return false;
4727}
4728
4729void AudioFlinger::PlaybackThread::Track::triggerEvents(AudioSystem::sync_event_t type)
4730{
4731    for (int i = 0; i < (int)mSyncEvents.size(); i++) {
4732        if (mSyncEvents[i]->type() == type) {
4733            mSyncEvents[i]->trigger();
4734            mSyncEvents.removeAt(i);
4735            i--;
4736        }
4737    }
4738}
4739
4740// implement VolumeBufferProvider interface
4741
4742uint32_t AudioFlinger::PlaybackThread::Track::getVolumeLR()
4743{
4744    // called by FastMixer, so not allowed to take any locks, block, or do I/O including logs
4745    ALOG_ASSERT(isFastTrack() && (mCblk != NULL));
4746    uint32_t vlr = mCblk->getVolumeLR();
4747    uint32_t vl = vlr & 0xFFFF;
4748    uint32_t vr = vlr >> 16;
4749    // track volumes come from shared memory, so can't be trusted and must be clamped
4750    if (vl > MAX_GAIN_INT) {
4751        vl = MAX_GAIN_INT;
4752    }
4753    if (vr > MAX_GAIN_INT) {
4754        vr = MAX_GAIN_INT;
4755    }
4756    // now apply the cached master volume and stream type volume;
4757    // this is trusted but lacks any synchronization or barrier so may be stale
4758    float v = mCachedVolume;
4759    vl *= v;
4760    vr *= v;
4761    // re-combine into U4.16
4762    vlr = (vr << 16) | (vl & 0xFFFF);
4763    // FIXME look at mute, pause, and stop flags
4764    return vlr;
4765}
4766
4767status_t AudioFlinger::PlaybackThread::Track::setSyncEvent(const sp<SyncEvent>& event)
4768{
4769    if (mState == TERMINATED || mState == PAUSED ||
4770            ((framesReady() == 0) && ((mSharedBuffer != 0) ||
4771                                      (mState == STOPPED)))) {
4772        ALOGW("Track::setSyncEvent() in invalid state %d on session %d %s mode, framesReady %d ",
4773              mState, mSessionId, (mSharedBuffer != 0) ? "static" : "stream", framesReady());
4774        event->cancel();
4775        return INVALID_OPERATION;
4776    }
4777    TrackBase::setSyncEvent(event);
4778    return NO_ERROR;
4779}
4780
4781// timed audio tracks
4782
4783sp<AudioFlinger::PlaybackThread::TimedTrack>
4784AudioFlinger::PlaybackThread::TimedTrack::create(
4785            PlaybackThread *thread,
4786            const sp<Client>& client,
4787            audio_stream_type_t streamType,
4788            uint32_t sampleRate,
4789            audio_format_t format,
4790            uint32_t channelMask,
4791            int frameCount,
4792            const sp<IMemory>& sharedBuffer,
4793            int sessionId) {
4794    if (!client->reserveTimedTrack())
4795        return 0;
4796
4797    return new TimedTrack(
4798        thread, client, streamType, sampleRate, format, channelMask, frameCount,
4799        sharedBuffer, sessionId);
4800}
4801
4802AudioFlinger::PlaybackThread::TimedTrack::TimedTrack(
4803            PlaybackThread *thread,
4804            const sp<Client>& client,
4805            audio_stream_type_t streamType,
4806            uint32_t sampleRate,
4807            audio_format_t format,
4808            uint32_t channelMask,
4809            int frameCount,
4810            const sp<IMemory>& sharedBuffer,
4811            int sessionId)
4812    : Track(thread, client, streamType, sampleRate, format, channelMask,
4813            frameCount, sharedBuffer, sessionId, IAudioFlinger::TRACK_TIMED),
4814      mQueueHeadInFlight(false),
4815      mTrimQueueHeadOnRelease(false),
4816      mFramesPendingInQueue(0),
4817      mTimedSilenceBuffer(NULL),
4818      mTimedSilenceBufferSize(0),
4819      mTimedAudioOutputOnTime(false),
4820      mMediaTimeTransformValid(false)
4821{
4822    LocalClock lc;
4823    mLocalTimeFreq = lc.getLocalFreq();
4824
4825    mLocalTimeToSampleTransform.a_zero = 0;
4826    mLocalTimeToSampleTransform.b_zero = 0;
4827    mLocalTimeToSampleTransform.a_to_b_numer = sampleRate;
4828    mLocalTimeToSampleTransform.a_to_b_denom = mLocalTimeFreq;
4829    LinearTransform::reduce(&mLocalTimeToSampleTransform.a_to_b_numer,
4830                            &mLocalTimeToSampleTransform.a_to_b_denom);
4831
4832    mMediaTimeToSampleTransform.a_zero = 0;
4833    mMediaTimeToSampleTransform.b_zero = 0;
4834    mMediaTimeToSampleTransform.a_to_b_numer = sampleRate;
4835    mMediaTimeToSampleTransform.a_to_b_denom = 1000000;
4836    LinearTransform::reduce(&mMediaTimeToSampleTransform.a_to_b_numer,
4837                            &mMediaTimeToSampleTransform.a_to_b_denom);
4838}
4839
4840AudioFlinger::PlaybackThread::TimedTrack::~TimedTrack() {
4841    mClient->releaseTimedTrack();
4842    delete [] mTimedSilenceBuffer;
4843}
4844
4845status_t AudioFlinger::PlaybackThread::TimedTrack::allocateTimedBuffer(
4846    size_t size, sp<IMemory>* buffer) {
4847
4848    Mutex::Autolock _l(mTimedBufferQueueLock);
4849
4850    trimTimedBufferQueue_l();
4851
4852    // lazily initialize the shared memory heap for timed buffers
4853    if (mTimedMemoryDealer == NULL) {
4854        const int kTimedBufferHeapSize = 512 << 10;
4855
4856        mTimedMemoryDealer = new MemoryDealer(kTimedBufferHeapSize,
4857                                              "AudioFlingerTimed");
4858        if (mTimedMemoryDealer == NULL)
4859            return NO_MEMORY;
4860    }
4861
4862    sp<IMemory> newBuffer = mTimedMemoryDealer->allocate(size);
4863    if (newBuffer == NULL) {
4864        newBuffer = mTimedMemoryDealer->allocate(size);
4865        if (newBuffer == NULL)
4866            return NO_MEMORY;
4867    }
4868
4869    *buffer = newBuffer;
4870    return NO_ERROR;
4871}
4872
4873// caller must hold mTimedBufferQueueLock
4874void AudioFlinger::PlaybackThread::TimedTrack::trimTimedBufferQueue_l() {
4875    int64_t mediaTimeNow;
4876    {
4877        Mutex::Autolock mttLock(mMediaTimeTransformLock);
4878        if (!mMediaTimeTransformValid)
4879            return;
4880
4881        int64_t targetTimeNow;
4882        status_t res = (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME)
4883            ? mCCHelper.getCommonTime(&targetTimeNow)
4884            : mCCHelper.getLocalTime(&targetTimeNow);
4885
4886        if (OK != res)
4887            return;
4888
4889        if (!mMediaTimeTransform.doReverseTransform(targetTimeNow,
4890                                                    &mediaTimeNow)) {
4891            return;
4892        }
4893    }
4894
4895    size_t trimEnd;
4896    for (trimEnd = 0; trimEnd < mTimedBufferQueue.size(); trimEnd++) {
4897        int64_t bufEnd;
4898
4899        if ((trimEnd + 1) < mTimedBufferQueue.size()) {
4900            // We have a next buffer.  Just use its PTS as the PTS of the frame
4901            // following the last frame in this buffer.  If the stream is sparse
4902            // (ie, there are deliberate gaps left in the stream which should be
4903            // filled with silence by the TimedAudioTrack), then this can result
4904            // in one extra buffer being left un-trimmed when it could have
4905            // been.  In general, this is not typical, and we would rather
4906            // optimized away the TS calculation below for the more common case
4907            // where PTSes are contiguous.
4908            bufEnd = mTimedBufferQueue[trimEnd + 1].pts();
4909        } else {
4910            // We have no next buffer.  Compute the PTS of the frame following
4911            // the last frame in this buffer by computing the duration of of
4912            // this frame in media time units and adding it to the PTS of the
4913            // buffer.
4914            int64_t frameCount = mTimedBufferQueue[trimEnd].buffer()->size()
4915                               / mCblk->frameSize;
4916
4917            if (!mMediaTimeToSampleTransform.doReverseTransform(frameCount,
4918                                                                &bufEnd)) {
4919                ALOGE("Failed to convert frame count of %lld to media time"
4920                      " duration" " (scale factor %d/%u) in %s",
4921                      frameCount,
4922                      mMediaTimeToSampleTransform.a_to_b_numer,
4923                      mMediaTimeToSampleTransform.a_to_b_denom,
4924                      __PRETTY_FUNCTION__);
4925                break;
4926            }
4927            bufEnd += mTimedBufferQueue[trimEnd].pts();
4928        }
4929
4930        if (bufEnd > mediaTimeNow)
4931            break;
4932
4933        // Is the buffer we want to use in the middle of a mix operation right
4934        // now?  If so, don't actually trim it.  Just wait for the releaseBuffer
4935        // from the mixer which should be coming back shortly.
4936        if (!trimEnd && mQueueHeadInFlight) {
4937            mTrimQueueHeadOnRelease = true;
4938        }
4939    }
4940
4941    size_t trimStart = mTrimQueueHeadOnRelease ? 1 : 0;
4942    if (trimStart < trimEnd) {
4943        // Update the bookkeeping for framesReady()
4944        for (size_t i = trimStart; i < trimEnd; ++i) {
4945            updateFramesPendingAfterTrim_l(mTimedBufferQueue[i], "trim");
4946        }
4947
4948        // Now actually remove the buffers from the queue.
4949        mTimedBufferQueue.removeItemsAt(trimStart, trimEnd);
4950    }
4951}
4952
4953void AudioFlinger::PlaybackThread::TimedTrack::trimTimedBufferQueueHead_l(
4954        const char* logTag) {
4955    ALOG_ASSERT(mTimedBufferQueue.size() > 0,
4956                "%s called (reason \"%s\"), but timed buffer queue has no"
4957                " elements to trim.", __FUNCTION__, logTag);
4958
4959    updateFramesPendingAfterTrim_l(mTimedBufferQueue[0], logTag);
4960    mTimedBufferQueue.removeAt(0);
4961}
4962
4963void AudioFlinger::PlaybackThread::TimedTrack::updateFramesPendingAfterTrim_l(
4964        const TimedBuffer& buf,
4965        const char* logTag) {
4966    uint32_t bufBytes        = buf.buffer()->size();
4967    uint32_t consumedAlready = buf.position();
4968
4969    ALOG_ASSERT(consumedAlready <= bufBytes,
4970                "Bad bookkeeping while updating frames pending.  Timed buffer is"
4971                " only %u bytes long, but claims to have consumed %u"
4972                " bytes.  (update reason: \"%s\")",
4973                bufBytes, consumedAlready, logTag);
4974
4975    uint32_t bufFrames = (bufBytes - consumedAlready) / mCblk->frameSize;
4976    ALOG_ASSERT(mFramesPendingInQueue >= bufFrames,
4977                "Bad bookkeeping while updating frames pending.  Should have at"
4978                " least %u queued frames, but we think we have only %u.  (update"
4979                " reason: \"%s\")",
4980                bufFrames, mFramesPendingInQueue, logTag);
4981
4982    mFramesPendingInQueue -= bufFrames;
4983}
4984
4985status_t AudioFlinger::PlaybackThread::TimedTrack::queueTimedBuffer(
4986    const sp<IMemory>& buffer, int64_t pts) {
4987
4988    {
4989        Mutex::Autolock mttLock(mMediaTimeTransformLock);
4990        if (!mMediaTimeTransformValid)
4991            return INVALID_OPERATION;
4992    }
4993
4994    Mutex::Autolock _l(mTimedBufferQueueLock);
4995
4996    uint32_t bufFrames = buffer->size() / mCblk->frameSize;
4997    mFramesPendingInQueue += bufFrames;
4998    mTimedBufferQueue.add(TimedBuffer(buffer, pts));
4999
5000    return NO_ERROR;
5001}
5002
5003status_t AudioFlinger::PlaybackThread::TimedTrack::setMediaTimeTransform(
5004    const LinearTransform& xform, TimedAudioTrack::TargetTimeline target) {
5005
5006    ALOGVV("setMediaTimeTransform az=%lld bz=%lld n=%d d=%u tgt=%d",
5007           xform.a_zero, xform.b_zero, xform.a_to_b_numer, xform.a_to_b_denom,
5008           target);
5009
5010    if (!(target == TimedAudioTrack::LOCAL_TIME ||
5011          target == TimedAudioTrack::COMMON_TIME)) {
5012        return BAD_VALUE;
5013    }
5014
5015    Mutex::Autolock lock(mMediaTimeTransformLock);
5016    mMediaTimeTransform = xform;
5017    mMediaTimeTransformTarget = target;
5018    mMediaTimeTransformValid = true;
5019
5020    return NO_ERROR;
5021}
5022
5023#define min(a, b) ((a) < (b) ? (a) : (b))
5024
5025// implementation of getNextBuffer for tracks whose buffers have timestamps
5026status_t AudioFlinger::PlaybackThread::TimedTrack::getNextBuffer(
5027    AudioBufferProvider::Buffer* buffer, int64_t pts)
5028{
5029    if (pts == AudioBufferProvider::kInvalidPTS) {
5030        buffer->raw = NULL;
5031        buffer->frameCount = 0;
5032        mTimedAudioOutputOnTime = false;
5033        return INVALID_OPERATION;
5034    }
5035
5036    Mutex::Autolock _l(mTimedBufferQueueLock);
5037
5038    ALOG_ASSERT(!mQueueHeadInFlight,
5039                "getNextBuffer called without releaseBuffer!");
5040
5041    while (true) {
5042
5043        // if we have no timed buffers, then fail
5044        if (mTimedBufferQueue.isEmpty()) {
5045            buffer->raw = NULL;
5046            buffer->frameCount = 0;
5047            return NOT_ENOUGH_DATA;
5048        }
5049
5050        TimedBuffer& head = mTimedBufferQueue.editItemAt(0);
5051
5052        // calculate the PTS of the head of the timed buffer queue expressed in
5053        // local time
5054        int64_t headLocalPTS;
5055        {
5056            Mutex::Autolock mttLock(mMediaTimeTransformLock);
5057
5058            ALOG_ASSERT(mMediaTimeTransformValid, "media time transform invalid");
5059
5060            if (mMediaTimeTransform.a_to_b_denom == 0) {
5061                // the transform represents a pause, so yield silence
5062                timedYieldSilence_l(buffer->frameCount, buffer);
5063                return NO_ERROR;
5064            }
5065
5066            int64_t transformedPTS;
5067            if (!mMediaTimeTransform.doForwardTransform(head.pts(),
5068                                                        &transformedPTS)) {
5069                // the transform failed.  this shouldn't happen, but if it does
5070                // then just drop this buffer
5071                ALOGW("timedGetNextBuffer transform failed");
5072                buffer->raw = NULL;
5073                buffer->frameCount = 0;
5074                trimTimedBufferQueueHead_l("getNextBuffer; no transform");
5075                return NO_ERROR;
5076            }
5077
5078            if (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME) {
5079                if (OK != mCCHelper.commonTimeToLocalTime(transformedPTS,
5080                                                          &headLocalPTS)) {
5081                    buffer->raw = NULL;
5082                    buffer->frameCount = 0;
5083                    return INVALID_OPERATION;
5084                }
5085            } else {
5086                headLocalPTS = transformedPTS;
5087            }
5088        }
5089
5090        // adjust the head buffer's PTS to reflect the portion of the head buffer
5091        // that has already been consumed
5092        int64_t effectivePTS = headLocalPTS +
5093                ((head.position() / mCblk->frameSize) * mLocalTimeFreq / sampleRate());
5094
5095        // Calculate the delta in samples between the head of the input buffer
5096        // queue and the start of the next output buffer that will be written.
5097        // If the transformation fails because of over or underflow, it means
5098        // that the sample's position in the output stream is so far out of
5099        // whack that it should just be dropped.
5100        int64_t sampleDelta;
5101        if (llabs(effectivePTS - pts) >= (static_cast<int64_t>(1) << 31)) {
5102            ALOGV("*** head buffer is too far from PTS: dropped buffer");
5103            trimTimedBufferQueueHead_l("getNextBuffer, buf pts too far from"
5104                                       " mix");
5105            continue;
5106        }
5107        if (!mLocalTimeToSampleTransform.doForwardTransform(
5108                (effectivePTS - pts) << 32, &sampleDelta)) {
5109            ALOGV("*** too late during sample rate transform: dropped buffer");
5110            trimTimedBufferQueueHead_l("getNextBuffer, bad local to sample");
5111            continue;
5112        }
5113
5114        ALOGVV("*** getNextBuffer head.pts=%lld head.pos=%d pts=%lld"
5115               " sampleDelta=[%d.%08x]",
5116               head.pts(), head.position(), pts,
5117               static_cast<int32_t>((sampleDelta >= 0 ? 0 : 1)
5118                   + (sampleDelta >> 32)),
5119               static_cast<uint32_t>(sampleDelta & 0xFFFFFFFF));
5120
5121        // if the delta between the ideal placement for the next input sample and
5122        // the current output position is within this threshold, then we will
5123        // concatenate the next input samples to the previous output
5124        const int64_t kSampleContinuityThreshold =
5125                (static_cast<int64_t>(sampleRate()) << 32) / 250;
5126
5127        // if this is the first buffer of audio that we're emitting from this track
5128        // then it should be almost exactly on time.
5129        const int64_t kSampleStartupThreshold = 1LL << 32;
5130
5131        if ((mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleContinuityThreshold) ||
5132           (!mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleStartupThreshold)) {
5133            // the next input is close enough to being on time, so concatenate it
5134            // with the last output
5135            timedYieldSamples_l(buffer);
5136
5137            ALOGVV("*** on time: head.pos=%d frameCount=%u",
5138                    head.position(), buffer->frameCount);
5139            return NO_ERROR;
5140        }
5141
5142        // Looks like our output is not on time.  Reset our on timed status.
5143        // Next time we mix samples from our input queue, then should be within
5144        // the StartupThreshold.
5145        mTimedAudioOutputOnTime = false;
5146        if (sampleDelta > 0) {
5147            // the gap between the current output position and the proper start of
5148            // the next input sample is too big, so fill it with silence
5149            uint32_t framesUntilNextInput = (sampleDelta + 0x80000000) >> 32;
5150
5151            timedYieldSilence_l(framesUntilNextInput, buffer);
5152            ALOGV("*** silence: frameCount=%u", buffer->frameCount);
5153            return NO_ERROR;
5154        } else {
5155            // the next input sample is late
5156            uint32_t lateFrames = static_cast<uint32_t>(-((sampleDelta + 0x80000000) >> 32));
5157            size_t onTimeSamplePosition =
5158                    head.position() + lateFrames * mCblk->frameSize;
5159
5160            if (onTimeSamplePosition > head.buffer()->size()) {
5161                // all the remaining samples in the head are too late, so
5162                // drop it and move on
5163                ALOGV("*** too late: dropped buffer");
5164                trimTimedBufferQueueHead_l("getNextBuffer, dropped late buffer");
5165                continue;
5166            } else {
5167                // skip over the late samples
5168                head.setPosition(onTimeSamplePosition);
5169
5170                // yield the available samples
5171                timedYieldSamples_l(buffer);
5172
5173                ALOGV("*** late: head.pos=%d frameCount=%u", head.position(), buffer->frameCount);
5174                return NO_ERROR;
5175            }
5176        }
5177    }
5178}
5179
5180// Yield samples from the timed buffer queue head up to the given output
5181// buffer's capacity.
5182//
5183// Caller must hold mTimedBufferQueueLock
5184void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSamples_l(
5185    AudioBufferProvider::Buffer* buffer) {
5186
5187    const TimedBuffer& head = mTimedBufferQueue[0];
5188
5189    buffer->raw = (static_cast<uint8_t*>(head.buffer()->pointer()) +
5190                   head.position());
5191
5192    uint32_t framesLeftInHead = ((head.buffer()->size() - head.position()) /
5193                                 mCblk->frameSize);
5194    size_t framesRequested = buffer->frameCount;
5195    buffer->frameCount = min(framesLeftInHead, framesRequested);
5196
5197    mQueueHeadInFlight = true;
5198    mTimedAudioOutputOnTime = true;
5199}
5200
5201// Yield samples of silence up to the given output buffer's capacity
5202//
5203// Caller must hold mTimedBufferQueueLock
5204void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSilence_l(
5205    uint32_t numFrames, AudioBufferProvider::Buffer* buffer) {
5206
5207    // lazily allocate a buffer filled with silence
5208    if (mTimedSilenceBufferSize < numFrames * mCblk->frameSize) {
5209        delete [] mTimedSilenceBuffer;
5210        mTimedSilenceBufferSize = numFrames * mCblk->frameSize;
5211        mTimedSilenceBuffer = new uint8_t[mTimedSilenceBufferSize];
5212        memset(mTimedSilenceBuffer, 0, mTimedSilenceBufferSize);
5213    }
5214
5215    buffer->raw = mTimedSilenceBuffer;
5216    size_t framesRequested = buffer->frameCount;
5217    buffer->frameCount = min(numFrames, framesRequested);
5218
5219    mTimedAudioOutputOnTime = false;
5220}
5221
5222// AudioBufferProvider interface
5223void AudioFlinger::PlaybackThread::TimedTrack::releaseBuffer(
5224    AudioBufferProvider::Buffer* buffer) {
5225
5226    Mutex::Autolock _l(mTimedBufferQueueLock);
5227
5228    // If the buffer which was just released is part of the buffer at the head
5229    // of the queue, be sure to update the amt of the buffer which has been
5230    // consumed.  If the buffer being returned is not part of the head of the
5231    // queue, its either because the buffer is part of the silence buffer, or
5232    // because the head of the timed queue was trimmed after the mixer called
5233    // getNextBuffer but before the mixer called releaseBuffer.
5234    if (buffer->raw == mTimedSilenceBuffer) {
5235        ALOG_ASSERT(!mQueueHeadInFlight,
5236                    "Queue head in flight during release of silence buffer!");
5237        goto done;
5238    }
5239
5240    ALOG_ASSERT(mQueueHeadInFlight,
5241                "TimedTrack::releaseBuffer of non-silence buffer, but no queue"
5242                " head in flight.");
5243
5244    if (mTimedBufferQueue.size()) {
5245        TimedBuffer& head = mTimedBufferQueue.editItemAt(0);
5246
5247        void* start = head.buffer()->pointer();
5248        void* end   = reinterpret_cast<void*>(
5249                        reinterpret_cast<uint8_t*>(head.buffer()->pointer())
5250                        + head.buffer()->size());
5251
5252        ALOG_ASSERT((buffer->raw >= start) && (buffer->raw < end),
5253                    "released buffer not within the head of the timed buffer"
5254                    " queue; qHead = [%p, %p], released buffer = %p",
5255                    start, end, buffer->raw);
5256
5257        head.setPosition(head.position() +
5258                (buffer->frameCount * mCblk->frameSize));
5259        mQueueHeadInFlight = false;
5260
5261        ALOG_ASSERT(mFramesPendingInQueue >= buffer->frameCount,
5262                    "Bad bookkeeping during releaseBuffer!  Should have at"
5263                    " least %u queued frames, but we think we have only %u",
5264                    buffer->frameCount, mFramesPendingInQueue);
5265
5266        mFramesPendingInQueue -= buffer->frameCount;
5267
5268        if ((static_cast<size_t>(head.position()) >= head.buffer()->size())
5269            || mTrimQueueHeadOnRelease) {
5270            trimTimedBufferQueueHead_l("releaseBuffer");
5271            mTrimQueueHeadOnRelease = false;
5272        }
5273    } else {
5274        LOG_FATAL("TimedTrack::releaseBuffer of non-silence buffer with no"
5275                  " buffers in the timed buffer queue");
5276    }
5277
5278done:
5279    buffer->raw = 0;
5280    buffer->frameCount = 0;
5281}
5282
5283size_t AudioFlinger::PlaybackThread::TimedTrack::framesReady() const {
5284    Mutex::Autolock _l(mTimedBufferQueueLock);
5285    return mFramesPendingInQueue;
5286}
5287
5288AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer()
5289        : mPTS(0), mPosition(0) {}
5290
5291AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer(
5292    const sp<IMemory>& buffer, int64_t pts)
5293        : mBuffer(buffer), mPTS(pts), mPosition(0) {}
5294
5295// ----------------------------------------------------------------------------
5296
5297// RecordTrack constructor must be called with AudioFlinger::mLock held
5298AudioFlinger::RecordThread::RecordTrack::RecordTrack(
5299            RecordThread *thread,
5300            const sp<Client>& client,
5301            uint32_t sampleRate,
5302            audio_format_t format,
5303            uint32_t channelMask,
5304            int frameCount,
5305            int sessionId)
5306    :   TrackBase(thread, client, sampleRate, format,
5307                  channelMask, frameCount, 0 /*sharedBuffer*/, sessionId),
5308        mOverflow(false)
5309{
5310    if (mCblk != NULL) {
5311        ALOGV("RecordTrack constructor, size %d", (int)mBufferEnd - (int)mBuffer);
5312        if (format == AUDIO_FORMAT_PCM_16_BIT) {
5313            mCblk->frameSize = mChannelCount * sizeof(int16_t);
5314        } else if (format == AUDIO_FORMAT_PCM_8_BIT) {
5315            mCblk->frameSize = mChannelCount * sizeof(int8_t);
5316        } else {
5317            mCblk->frameSize = sizeof(int8_t);
5318        }
5319    }
5320}
5321
5322AudioFlinger::RecordThread::RecordTrack::~RecordTrack()
5323{
5324    sp<ThreadBase> thread = mThread.promote();
5325    if (thread != 0) {
5326        AudioSystem::releaseInput(thread->id());
5327    }
5328}
5329
5330// AudioBufferProvider interface
5331status_t AudioFlinger::RecordThread::RecordTrack::getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts)
5332{
5333    audio_track_cblk_t* cblk = this->cblk();
5334    uint32_t framesAvail;
5335    uint32_t framesReq = buffer->frameCount;
5336
5337    // Check if last stepServer failed, try to step now
5338    if (mStepServerFailed) {
5339        if (!step()) goto getNextBuffer_exit;
5340        ALOGV("stepServer recovered");
5341        mStepServerFailed = false;
5342    }
5343
5344    framesAvail = cblk->framesAvailable_l();
5345
5346    if (CC_LIKELY(framesAvail)) {
5347        uint32_t s = cblk->server;
5348        uint32_t bufferEnd = cblk->serverBase + cblk->frameCount;
5349
5350        if (framesReq > framesAvail) {
5351            framesReq = framesAvail;
5352        }
5353        if (framesReq > bufferEnd - s) {
5354            framesReq = bufferEnd - s;
5355        }
5356
5357        buffer->raw = getBuffer(s, framesReq);
5358        if (buffer->raw == NULL) goto getNextBuffer_exit;
5359
5360        buffer->frameCount = framesReq;
5361        return NO_ERROR;
5362    }
5363
5364getNextBuffer_exit:
5365    buffer->raw = NULL;
5366    buffer->frameCount = 0;
5367    return NOT_ENOUGH_DATA;
5368}
5369
5370status_t AudioFlinger::RecordThread::RecordTrack::start(AudioSystem::sync_event_t event,
5371                                                        int triggerSession)
5372{
5373    sp<ThreadBase> thread = mThread.promote();
5374    if (thread != 0) {
5375        RecordThread *recordThread = (RecordThread *)thread.get();
5376        return recordThread->start(this, event, triggerSession);
5377    } else {
5378        return BAD_VALUE;
5379    }
5380}
5381
5382void AudioFlinger::RecordThread::RecordTrack::stop()
5383{
5384    sp<ThreadBase> thread = mThread.promote();
5385    if (thread != 0) {
5386        RecordThread *recordThread = (RecordThread *)thread.get();
5387        recordThread->stop(this);
5388        TrackBase::reset();
5389        // Force overrun condition to avoid false overrun callback until first data is
5390        // read from buffer
5391        android_atomic_or(CBLK_UNDERRUN_ON, &mCblk->flags);
5392    }
5393}
5394
5395void AudioFlinger::RecordThread::RecordTrack::dump(char* buffer, size_t size)
5396{
5397    snprintf(buffer, size, "   %05d %03u 0x%08x %05d   %04u %01d %05u  %08x %08x\n",
5398            (mClient == 0) ? getpid_cached : mClient->pid(),
5399            mFormat,
5400            mChannelMask,
5401            mSessionId,
5402            mFrameCount,
5403            mState,
5404            mCblk->sampleRate,
5405            mCblk->server,
5406            mCblk->user);
5407}
5408
5409
5410// ----------------------------------------------------------------------------
5411
5412AudioFlinger::PlaybackThread::OutputTrack::OutputTrack(
5413            PlaybackThread *playbackThread,
5414            DuplicatingThread *sourceThread,
5415            uint32_t sampleRate,
5416            audio_format_t format,
5417            uint32_t channelMask,
5418            int frameCount)
5419    :   Track(playbackThread, NULL, AUDIO_STREAM_CNT, sampleRate, format, channelMask, frameCount,
5420                NULL, 0, IAudioFlinger::TRACK_DEFAULT),
5421    mActive(false), mSourceThread(sourceThread)
5422{
5423
5424    if (mCblk != NULL) {
5425        mCblk->flags |= CBLK_DIRECTION_OUT;
5426        mCblk->buffers = (char*)mCblk + sizeof(audio_track_cblk_t);
5427        mOutBuffer.frameCount = 0;
5428        playbackThread->mTracks.add(this);
5429        ALOGV("OutputTrack constructor mCblk %p, mBuffer %p, mCblk->buffers %p, " \
5430                "mCblk->frameCount %d, mCblk->sampleRate %d, mChannelMask 0x%08x mBufferEnd %p",
5431                mCblk, mBuffer, mCblk->buffers,
5432                mCblk->frameCount, mCblk->sampleRate, mChannelMask, mBufferEnd);
5433    } else {
5434        ALOGW("Error creating output track on thread %p", playbackThread);
5435    }
5436}
5437
5438AudioFlinger::PlaybackThread::OutputTrack::~OutputTrack()
5439{
5440    clearBufferQueue();
5441}
5442
5443status_t AudioFlinger::PlaybackThread::OutputTrack::start(AudioSystem::sync_event_t event,
5444                                                          int triggerSession)
5445{
5446    status_t status = Track::start(event, triggerSession);
5447    if (status != NO_ERROR) {
5448        return status;
5449    }
5450
5451    mActive = true;
5452    mRetryCount = 127;
5453    return status;
5454}
5455
5456void AudioFlinger::PlaybackThread::OutputTrack::stop()
5457{
5458    Track::stop();
5459    clearBufferQueue();
5460    mOutBuffer.frameCount = 0;
5461    mActive = false;
5462}
5463
5464bool AudioFlinger::PlaybackThread::OutputTrack::write(int16_t* data, uint32_t frames)
5465{
5466    Buffer *pInBuffer;
5467    Buffer inBuffer;
5468    uint32_t channelCount = mChannelCount;
5469    bool outputBufferFull = false;
5470    inBuffer.frameCount = frames;
5471    inBuffer.i16 = data;
5472
5473    uint32_t waitTimeLeftMs = mSourceThread->waitTimeMs();
5474
5475    if (!mActive && frames != 0) {
5476        start();
5477        sp<ThreadBase> thread = mThread.promote();
5478        if (thread != 0) {
5479            MixerThread *mixerThread = (MixerThread *)thread.get();
5480            if (mCblk->frameCount > frames){
5481                if (mBufferQueue.size() < kMaxOverFlowBuffers) {
5482                    uint32_t startFrames = (mCblk->frameCount - frames);
5483                    pInBuffer = new Buffer;
5484                    pInBuffer->mBuffer = new int16_t[startFrames * channelCount];
5485                    pInBuffer->frameCount = startFrames;
5486                    pInBuffer->i16 = pInBuffer->mBuffer;
5487                    memset(pInBuffer->raw, 0, startFrames * channelCount * sizeof(int16_t));
5488                    mBufferQueue.add(pInBuffer);
5489                } else {
5490                    ALOGW ("OutputTrack::write() %p no more buffers in queue", this);
5491                }
5492            }
5493        }
5494    }
5495
5496    while (waitTimeLeftMs) {
5497        // First write pending buffers, then new data
5498        if (mBufferQueue.size()) {
5499            pInBuffer = mBufferQueue.itemAt(0);
5500        } else {
5501            pInBuffer = &inBuffer;
5502        }
5503
5504        if (pInBuffer->frameCount == 0) {
5505            break;
5506        }
5507
5508        if (mOutBuffer.frameCount == 0) {
5509            mOutBuffer.frameCount = pInBuffer->frameCount;
5510            nsecs_t startTime = systemTime();
5511            if (obtainBuffer(&mOutBuffer, waitTimeLeftMs) == (status_t)NO_MORE_BUFFERS) {
5512                ALOGV ("OutputTrack::write() %p thread %p no more output buffers", this, mThread.unsafe_get());
5513                outputBufferFull = true;
5514                break;
5515            }
5516            uint32_t waitTimeMs = (uint32_t)ns2ms(systemTime() - startTime);
5517            if (waitTimeLeftMs >= waitTimeMs) {
5518                waitTimeLeftMs -= waitTimeMs;
5519            } else {
5520                waitTimeLeftMs = 0;
5521            }
5522        }
5523
5524        uint32_t outFrames = pInBuffer->frameCount > mOutBuffer.frameCount ? mOutBuffer.frameCount : pInBuffer->frameCount;
5525        memcpy(mOutBuffer.raw, pInBuffer->raw, outFrames * channelCount * sizeof(int16_t));
5526        mCblk->stepUser(outFrames);
5527        pInBuffer->frameCount -= outFrames;
5528        pInBuffer->i16 += outFrames * channelCount;
5529        mOutBuffer.frameCount -= outFrames;
5530        mOutBuffer.i16 += outFrames * channelCount;
5531
5532        if (pInBuffer->frameCount == 0) {
5533            if (mBufferQueue.size()) {
5534                mBufferQueue.removeAt(0);
5535                delete [] pInBuffer->mBuffer;
5536                delete pInBuffer;
5537                ALOGV("OutputTrack::write() %p thread %p released overflow buffer %d", this, mThread.unsafe_get(), mBufferQueue.size());
5538            } else {
5539                break;
5540            }
5541        }
5542    }
5543
5544    // If we could not write all frames, allocate a buffer and queue it for next time.
5545    if (inBuffer.frameCount) {
5546        sp<ThreadBase> thread = mThread.promote();
5547        if (thread != 0 && !thread->standby()) {
5548            if (mBufferQueue.size() < kMaxOverFlowBuffers) {
5549                pInBuffer = new Buffer;
5550                pInBuffer->mBuffer = new int16_t[inBuffer.frameCount * channelCount];
5551                pInBuffer->frameCount = inBuffer.frameCount;
5552                pInBuffer->i16 = pInBuffer->mBuffer;
5553                memcpy(pInBuffer->raw, inBuffer.raw, inBuffer.frameCount * channelCount * sizeof(int16_t));
5554                mBufferQueue.add(pInBuffer);
5555                ALOGV("OutputTrack::write() %p thread %p adding overflow buffer %d", this, mThread.unsafe_get(), mBufferQueue.size());
5556            } else {
5557                ALOGW("OutputTrack::write() %p thread %p no more overflow buffers", mThread.unsafe_get(), this);
5558            }
5559        }
5560    }
5561
5562    // Calling write() with a 0 length buffer, means that no more data will be written:
5563    // If no more buffers are pending, fill output track buffer to make sure it is started
5564    // by output mixer.
5565    if (frames == 0 && mBufferQueue.size() == 0) {
5566        if (mCblk->user < mCblk->frameCount) {
5567            frames = mCblk->frameCount - mCblk->user;
5568            pInBuffer = new Buffer;
5569            pInBuffer->mBuffer = new int16_t[frames * channelCount];
5570            pInBuffer->frameCount = frames;
5571            pInBuffer->i16 = pInBuffer->mBuffer;
5572            memset(pInBuffer->raw, 0, frames * channelCount * sizeof(int16_t));
5573            mBufferQueue.add(pInBuffer);
5574        } else if (mActive) {
5575            stop();
5576        }
5577    }
5578
5579    return outputBufferFull;
5580}
5581
5582status_t AudioFlinger::PlaybackThread::OutputTrack::obtainBuffer(AudioBufferProvider::Buffer* buffer, uint32_t waitTimeMs)
5583{
5584    int active;
5585    status_t result;
5586    audio_track_cblk_t* cblk = mCblk;
5587    uint32_t framesReq = buffer->frameCount;
5588
5589//    ALOGV("OutputTrack::obtainBuffer user %d, server %d", cblk->user, cblk->server);
5590    buffer->frameCount  = 0;
5591
5592    uint32_t framesAvail = cblk->framesAvailable();
5593
5594
5595    if (framesAvail == 0) {
5596        Mutex::Autolock _l(cblk->lock);
5597        goto start_loop_here;
5598        while (framesAvail == 0) {
5599            active = mActive;
5600            if (CC_UNLIKELY(!active)) {
5601                ALOGV("Not active and NO_MORE_BUFFERS");
5602                return NO_MORE_BUFFERS;
5603            }
5604            result = cblk->cv.waitRelative(cblk->lock, milliseconds(waitTimeMs));
5605            if (result != NO_ERROR) {
5606                return NO_MORE_BUFFERS;
5607            }
5608            // read the server count again
5609        start_loop_here:
5610            framesAvail = cblk->framesAvailable_l();
5611        }
5612    }
5613
5614//    if (framesAvail < framesReq) {
5615//        return NO_MORE_BUFFERS;
5616//    }
5617
5618    if (framesReq > framesAvail) {
5619        framesReq = framesAvail;
5620    }
5621
5622    uint32_t u = cblk->user;
5623    uint32_t bufferEnd = cblk->userBase + cblk->frameCount;
5624
5625    if (framesReq > bufferEnd - u) {
5626        framesReq = bufferEnd - u;
5627    }
5628
5629    buffer->frameCount  = framesReq;
5630    buffer->raw         = (void *)cblk->buffer(u);
5631    return NO_ERROR;
5632}
5633
5634
5635void AudioFlinger::PlaybackThread::OutputTrack::clearBufferQueue()
5636{
5637    size_t size = mBufferQueue.size();
5638
5639    for (size_t i = 0; i < size; i++) {
5640        Buffer *pBuffer = mBufferQueue.itemAt(i);
5641        delete [] pBuffer->mBuffer;
5642        delete pBuffer;
5643    }
5644    mBufferQueue.clear();
5645}
5646
5647// ----------------------------------------------------------------------------
5648
5649AudioFlinger::Client::Client(const sp<AudioFlinger>& audioFlinger, pid_t pid)
5650    :   RefBase(),
5651        mAudioFlinger(audioFlinger),
5652        // FIXME should be a "k" constant not hard-coded, in .h or ro. property, see 4 lines below
5653        mMemoryDealer(new MemoryDealer(1024*1024, "AudioFlinger::Client")),
5654        mPid(pid),
5655        mTimedTrackCount(0)
5656{
5657    // 1 MB of address space is good for 32 tracks, 8 buffers each, 4 KB/buffer
5658}
5659
5660// Client destructor must be called with AudioFlinger::mLock held
5661AudioFlinger::Client::~Client()
5662{
5663    mAudioFlinger->removeClient_l(mPid);
5664}
5665
5666sp<MemoryDealer> AudioFlinger::Client::heap() const
5667{
5668    return mMemoryDealer;
5669}
5670
5671// Reserve one of the limited slots for a timed audio track associated
5672// with this client
5673bool AudioFlinger::Client::reserveTimedTrack()
5674{
5675    const int kMaxTimedTracksPerClient = 4;
5676
5677    Mutex::Autolock _l(mTimedTrackLock);
5678
5679    if (mTimedTrackCount >= kMaxTimedTracksPerClient) {
5680        ALOGW("can not create timed track - pid %d has exceeded the limit",
5681             mPid);
5682        return false;
5683    }
5684
5685    mTimedTrackCount++;
5686    return true;
5687}
5688
5689// Release a slot for a timed audio track
5690void AudioFlinger::Client::releaseTimedTrack()
5691{
5692    Mutex::Autolock _l(mTimedTrackLock);
5693    mTimedTrackCount--;
5694}
5695
5696// ----------------------------------------------------------------------------
5697
5698AudioFlinger::NotificationClient::NotificationClient(const sp<AudioFlinger>& audioFlinger,
5699                                                     const sp<IAudioFlingerClient>& client,
5700                                                     pid_t pid)
5701    : mAudioFlinger(audioFlinger), mPid(pid), mAudioFlingerClient(client)
5702{
5703}
5704
5705AudioFlinger::NotificationClient::~NotificationClient()
5706{
5707}
5708
5709void AudioFlinger::NotificationClient::binderDied(const wp<IBinder>& who)
5710{
5711    sp<NotificationClient> keep(this);
5712    mAudioFlinger->removeNotificationClient(mPid);
5713}
5714
5715// ----------------------------------------------------------------------------
5716
5717AudioFlinger::TrackHandle::TrackHandle(const sp<AudioFlinger::PlaybackThread::Track>& track)
5718    : BnAudioTrack(),
5719      mTrack(track)
5720{
5721}
5722
5723AudioFlinger::TrackHandle::~TrackHandle() {
5724    // just stop the track on deletion, associated resources
5725    // will be freed from the main thread once all pending buffers have
5726    // been played. Unless it's not in the active track list, in which
5727    // case we free everything now...
5728    mTrack->destroy();
5729}
5730
5731sp<IMemory> AudioFlinger::TrackHandle::getCblk() const {
5732    return mTrack->getCblk();
5733}
5734
5735status_t AudioFlinger::TrackHandle::start() {
5736    return mTrack->start();
5737}
5738
5739void AudioFlinger::TrackHandle::stop() {
5740    mTrack->stop();
5741}
5742
5743void AudioFlinger::TrackHandle::flush() {
5744    mTrack->flush();
5745}
5746
5747void AudioFlinger::TrackHandle::mute(bool e) {
5748    mTrack->mute(e);
5749}
5750
5751void AudioFlinger::TrackHandle::pause() {
5752    mTrack->pause();
5753}
5754
5755status_t AudioFlinger::TrackHandle::attachAuxEffect(int EffectId)
5756{
5757    return mTrack->attachAuxEffect(EffectId);
5758}
5759
5760status_t AudioFlinger::TrackHandle::allocateTimedBuffer(size_t size,
5761                                                         sp<IMemory>* buffer) {
5762    if (!mTrack->isTimedTrack())
5763        return INVALID_OPERATION;
5764
5765    PlaybackThread::TimedTrack* tt =
5766            reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
5767    return tt->allocateTimedBuffer(size, buffer);
5768}
5769
5770status_t AudioFlinger::TrackHandle::queueTimedBuffer(const sp<IMemory>& buffer,
5771                                                     int64_t pts) {
5772    if (!mTrack->isTimedTrack())
5773        return INVALID_OPERATION;
5774
5775    PlaybackThread::TimedTrack* tt =
5776            reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
5777    return tt->queueTimedBuffer(buffer, pts);
5778}
5779
5780status_t AudioFlinger::TrackHandle::setMediaTimeTransform(
5781    const LinearTransform& xform, int target) {
5782
5783    if (!mTrack->isTimedTrack())
5784        return INVALID_OPERATION;
5785
5786    PlaybackThread::TimedTrack* tt =
5787            reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
5788    return tt->setMediaTimeTransform(
5789        xform, static_cast<TimedAudioTrack::TargetTimeline>(target));
5790}
5791
5792status_t AudioFlinger::TrackHandle::onTransact(
5793    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
5794{
5795    return BnAudioTrack::onTransact(code, data, reply, flags);
5796}
5797
5798// ----------------------------------------------------------------------------
5799
5800sp<IAudioRecord> AudioFlinger::openRecord(
5801        pid_t pid,
5802        audio_io_handle_t input,
5803        uint32_t sampleRate,
5804        audio_format_t format,
5805        uint32_t channelMask,
5806        int frameCount,
5807        IAudioFlinger::track_flags_t flags,
5808        int *sessionId,
5809        status_t *status)
5810{
5811    sp<RecordThread::RecordTrack> recordTrack;
5812    sp<RecordHandle> recordHandle;
5813    sp<Client> client;
5814    status_t lStatus;
5815    RecordThread *thread;
5816    size_t inFrameCount;
5817    int lSessionId;
5818
5819    // check calling permissions
5820    if (!recordingAllowed()) {
5821        lStatus = PERMISSION_DENIED;
5822        goto Exit;
5823    }
5824
5825    // add client to list
5826    { // scope for mLock
5827        Mutex::Autolock _l(mLock);
5828        thread = checkRecordThread_l(input);
5829        if (thread == NULL) {
5830            lStatus = BAD_VALUE;
5831            goto Exit;
5832        }
5833
5834        client = registerPid_l(pid);
5835
5836        // If no audio session id is provided, create one here
5837        if (sessionId != NULL && *sessionId != AUDIO_SESSION_OUTPUT_MIX) {
5838            lSessionId = *sessionId;
5839        } else {
5840            lSessionId = nextUniqueId();
5841            if (sessionId != NULL) {
5842                *sessionId = lSessionId;
5843            }
5844        }
5845        // create new record track. The record track uses one track in mHardwareMixerThread by convention.
5846        recordTrack = thread->createRecordTrack_l(client,
5847                                                sampleRate,
5848                                                format,
5849                                                channelMask,
5850                                                frameCount,
5851                                                lSessionId,
5852                                                &lStatus);
5853    }
5854    if (lStatus != NO_ERROR) {
5855        // remove local strong reference to Client before deleting the RecordTrack so that the Client
5856        // destructor is called by the TrackBase destructor with mLock held
5857        client.clear();
5858        recordTrack.clear();
5859        goto Exit;
5860    }
5861
5862    // return to handle to client
5863    recordHandle = new RecordHandle(recordTrack);
5864    lStatus = NO_ERROR;
5865
5866Exit:
5867    if (status) {
5868        *status = lStatus;
5869    }
5870    return recordHandle;
5871}
5872
5873// ----------------------------------------------------------------------------
5874
5875AudioFlinger::RecordHandle::RecordHandle(const sp<AudioFlinger::RecordThread::RecordTrack>& recordTrack)
5876    : BnAudioRecord(),
5877    mRecordTrack(recordTrack)
5878{
5879}
5880
5881AudioFlinger::RecordHandle::~RecordHandle() {
5882    stop();
5883}
5884
5885sp<IMemory> AudioFlinger::RecordHandle::getCblk() const {
5886    return mRecordTrack->getCblk();
5887}
5888
5889status_t AudioFlinger::RecordHandle::start(int event, int triggerSession) {
5890    ALOGV("RecordHandle::start()");
5891    return mRecordTrack->start((AudioSystem::sync_event_t)event, triggerSession);
5892}
5893
5894void AudioFlinger::RecordHandle::stop() {
5895    ALOGV("RecordHandle::stop()");
5896    mRecordTrack->stop();
5897}
5898
5899status_t AudioFlinger::RecordHandle::onTransact(
5900    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
5901{
5902    return BnAudioRecord::onTransact(code, data, reply, flags);
5903}
5904
5905// ----------------------------------------------------------------------------
5906
5907AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
5908                                         AudioStreamIn *input,
5909                                         uint32_t sampleRate,
5910                                         uint32_t channels,
5911                                         audio_io_handle_t id,
5912                                         uint32_t device) :
5913    ThreadBase(audioFlinger, id, device, RECORD),
5914    mInput(input), mTrack(NULL), mResampler(NULL), mRsmpOutBuffer(NULL), mRsmpInBuffer(NULL),
5915    // mRsmpInIndex and mInputBytes set by readInputParameters()
5916    mReqChannelCount(popcount(channels)),
5917    mReqSampleRate(sampleRate)
5918    // mBytesRead is only meaningful while active, and so is cleared in start()
5919    // (but might be better to also clear here for dump?)
5920{
5921    snprintf(mName, kNameLength, "AudioIn_%X", id);
5922
5923    readInputParameters();
5924}
5925
5926
5927AudioFlinger::RecordThread::~RecordThread()
5928{
5929    delete[] mRsmpInBuffer;
5930    delete mResampler;
5931    delete[] mRsmpOutBuffer;
5932}
5933
5934void AudioFlinger::RecordThread::onFirstRef()
5935{
5936    run(mName, PRIORITY_URGENT_AUDIO);
5937}
5938
5939status_t AudioFlinger::RecordThread::readyToRun()
5940{
5941    status_t status = initCheck();
5942    ALOGW_IF(status != NO_ERROR,"RecordThread %p could not initialize", this);
5943    return status;
5944}
5945
5946bool AudioFlinger::RecordThread::threadLoop()
5947{
5948    AudioBufferProvider::Buffer buffer;
5949    sp<RecordTrack> activeTrack;
5950    Vector< sp<EffectChain> > effectChains;
5951
5952    nsecs_t lastWarning = 0;
5953
5954    acquireWakeLock();
5955
5956    // start recording
5957    while (!exitPending()) {
5958
5959        processConfigEvents();
5960
5961        { // scope for mLock
5962            Mutex::Autolock _l(mLock);
5963            checkForNewParameters_l();
5964            if (mActiveTrack == 0 && mConfigEvents.isEmpty()) {
5965                if (!mStandby) {
5966                    mInput->stream->common.standby(&mInput->stream->common);
5967                    mStandby = true;
5968                }
5969
5970                if (exitPending()) break;
5971
5972                releaseWakeLock_l();
5973                ALOGV("RecordThread: loop stopping");
5974                // go to sleep
5975                mWaitWorkCV.wait(mLock);
5976                ALOGV("RecordThread: loop starting");
5977                acquireWakeLock_l();
5978                continue;
5979            }
5980            if (mActiveTrack != 0) {
5981                if (mActiveTrack->mState == TrackBase::PAUSING) {
5982                    if (!mStandby) {
5983                        mInput->stream->common.standby(&mInput->stream->common);
5984                        mStandby = true;
5985                    }
5986                    mActiveTrack.clear();
5987                    mStartStopCond.broadcast();
5988                } else if (mActiveTrack->mState == TrackBase::RESUMING) {
5989                    if (mReqChannelCount != mActiveTrack->channelCount()) {
5990                        mActiveTrack.clear();
5991                        mStartStopCond.broadcast();
5992                    } else if (mBytesRead != 0) {
5993                        // record start succeeds only if first read from audio input
5994                        // succeeds
5995                        if (mBytesRead > 0) {
5996                            mActiveTrack->mState = TrackBase::ACTIVE;
5997                        } else {
5998                            mActiveTrack.clear();
5999                        }
6000                        mStartStopCond.broadcast();
6001                    }
6002                    mStandby = false;
6003                }
6004            }
6005            lockEffectChains_l(effectChains);
6006        }
6007
6008        if (mActiveTrack != 0) {
6009            if (mActiveTrack->mState != TrackBase::ACTIVE &&
6010                mActiveTrack->mState != TrackBase::RESUMING) {
6011                unlockEffectChains(effectChains);
6012                usleep(kRecordThreadSleepUs);
6013                continue;
6014            }
6015            for (size_t i = 0; i < effectChains.size(); i ++) {
6016                effectChains[i]->process_l();
6017            }
6018
6019            buffer.frameCount = mFrameCount;
6020            if (CC_LIKELY(mActiveTrack->getNextBuffer(&buffer) == NO_ERROR)) {
6021                size_t framesOut = buffer.frameCount;
6022                if (mResampler == NULL) {
6023                    // no resampling
6024                    while (framesOut) {
6025                        size_t framesIn = mFrameCount - mRsmpInIndex;
6026                        if (framesIn) {
6027                            int8_t *src = (int8_t *)mRsmpInBuffer + mRsmpInIndex * mFrameSize;
6028                            int8_t *dst = buffer.i8 + (buffer.frameCount - framesOut) * mActiveTrack->mCblk->frameSize;
6029                            if (framesIn > framesOut)
6030                                framesIn = framesOut;
6031                            mRsmpInIndex += framesIn;
6032                            framesOut -= framesIn;
6033                            if ((int)mChannelCount == mReqChannelCount ||
6034                                mFormat != AUDIO_FORMAT_PCM_16_BIT) {
6035                                memcpy(dst, src, framesIn * mFrameSize);
6036                            } else {
6037                                int16_t *src16 = (int16_t *)src;
6038                                int16_t *dst16 = (int16_t *)dst;
6039                                if (mChannelCount == 1) {
6040                                    while (framesIn--) {
6041                                        *dst16++ = *src16;
6042                                        *dst16++ = *src16++;
6043                                    }
6044                                } else {
6045                                    while (framesIn--) {
6046                                        *dst16++ = (int16_t)(((int32_t)*src16 + (int32_t)*(src16 + 1)) >> 1);
6047                                        src16 += 2;
6048                                    }
6049                                }
6050                            }
6051                        }
6052                        if (framesOut && mFrameCount == mRsmpInIndex) {
6053                            if (framesOut == mFrameCount &&
6054                                ((int)mChannelCount == mReqChannelCount || mFormat != AUDIO_FORMAT_PCM_16_BIT)) {
6055                                mBytesRead = mInput->stream->read(mInput->stream, buffer.raw, mInputBytes);
6056                                framesOut = 0;
6057                            } else {
6058                                mBytesRead = mInput->stream->read(mInput->stream, mRsmpInBuffer, mInputBytes);
6059                                mRsmpInIndex = 0;
6060                            }
6061                            if (mBytesRead < 0) {
6062                                ALOGE("Error reading audio input");
6063                                if (mActiveTrack->mState == TrackBase::ACTIVE) {
6064                                    // Force input into standby so that it tries to
6065                                    // recover at next read attempt
6066                                    mInput->stream->common.standby(&mInput->stream->common);
6067                                    usleep(kRecordThreadSleepUs);
6068                                }
6069                                mRsmpInIndex = mFrameCount;
6070                                framesOut = 0;
6071                                buffer.frameCount = 0;
6072                            }
6073                        }
6074                    }
6075                } else {
6076                    // resampling
6077
6078                    memset(mRsmpOutBuffer, 0, framesOut * 2 * sizeof(int32_t));
6079                    // alter output frame count as if we were expecting stereo samples
6080                    if (mChannelCount == 1 && mReqChannelCount == 1) {
6081                        framesOut >>= 1;
6082                    }
6083                    mResampler->resample(mRsmpOutBuffer, framesOut, this);
6084                    // ditherAndClamp() works as long as all buffers returned by mActiveTrack->getNextBuffer()
6085                    // are 32 bit aligned which should be always true.
6086                    if (mChannelCount == 2 && mReqChannelCount == 1) {
6087                        ditherAndClamp(mRsmpOutBuffer, mRsmpOutBuffer, framesOut);
6088                        // the resampler always outputs stereo samples: do post stereo to mono conversion
6089                        int16_t *src = (int16_t *)mRsmpOutBuffer;
6090                        int16_t *dst = buffer.i16;
6091                        while (framesOut--) {
6092                            *dst++ = (int16_t)(((int32_t)*src + (int32_t)*(src + 1)) >> 1);
6093                            src += 2;
6094                        }
6095                    } else {
6096                        ditherAndClamp((int32_t *)buffer.raw, mRsmpOutBuffer, framesOut);
6097                    }
6098
6099                }
6100                if (mFramestoDrop == 0) {
6101                    mActiveTrack->releaseBuffer(&buffer);
6102                } else {
6103                    if (mFramestoDrop > 0) {
6104                        mFramestoDrop -= buffer.frameCount;
6105                        if (mFramestoDrop <= 0) {
6106                            clearSyncStartEvent();
6107                        }
6108                    } else {
6109                        mFramestoDrop += buffer.frameCount;
6110                        if (mFramestoDrop >= 0 || mSyncStartEvent == 0 ||
6111                                mSyncStartEvent->isCancelled()) {
6112                            ALOGW("Synced record %s, session %d, trigger session %d",
6113                                  (mFramestoDrop >= 0) ? "timed out" : "cancelled",
6114                                  mActiveTrack->sessionId(),
6115                                  (mSyncStartEvent != 0) ? mSyncStartEvent->triggerSession() : 0);
6116                            clearSyncStartEvent();
6117                        }
6118                    }
6119                }
6120                mActiveTrack->overflow();
6121            }
6122            // client isn't retrieving buffers fast enough
6123            else {
6124                if (!mActiveTrack->setOverflow()) {
6125                    nsecs_t now = systemTime();
6126                    if ((now - lastWarning) > kWarningThrottleNs) {
6127                        ALOGW("RecordThread: buffer overflow");
6128                        lastWarning = now;
6129                    }
6130                }
6131                // Release the processor for a while before asking for a new buffer.
6132                // This will give the application more chance to read from the buffer and
6133                // clear the overflow.
6134                usleep(kRecordThreadSleepUs);
6135            }
6136        }
6137        // enable changes in effect chain
6138        unlockEffectChains(effectChains);
6139        effectChains.clear();
6140    }
6141
6142    if (!mStandby) {
6143        mInput->stream->common.standby(&mInput->stream->common);
6144    }
6145    mActiveTrack.clear();
6146
6147    mStartStopCond.broadcast();
6148
6149    releaseWakeLock();
6150
6151    ALOGV("RecordThread %p exiting", this);
6152    return false;
6153}
6154
6155
6156sp<AudioFlinger::RecordThread::RecordTrack>  AudioFlinger::RecordThread::createRecordTrack_l(
6157        const sp<AudioFlinger::Client>& client,
6158        uint32_t sampleRate,
6159        audio_format_t format,
6160        int channelMask,
6161        int frameCount,
6162        int sessionId,
6163        status_t *status)
6164{
6165    sp<RecordTrack> track;
6166    status_t lStatus;
6167
6168    lStatus = initCheck();
6169    if (lStatus != NO_ERROR) {
6170        ALOGE("Audio driver not initialized.");
6171        goto Exit;
6172    }
6173
6174    { // scope for mLock
6175        Mutex::Autolock _l(mLock);
6176
6177        track = new RecordTrack(this, client, sampleRate,
6178                      format, channelMask, frameCount, sessionId);
6179
6180        if (track->getCblk() == 0) {
6181            lStatus = NO_MEMORY;
6182            goto Exit;
6183        }
6184
6185        mTrack = track.get();
6186        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
6187        bool suspend = audio_is_bluetooth_sco_device(
6188                (audio_devices_t)(mDevice & AUDIO_DEVICE_IN_ALL)) && mAudioFlinger->btNrecIsOff();
6189        setEffectSuspended_l(FX_IID_AEC, suspend, sessionId);
6190        setEffectSuspended_l(FX_IID_NS, suspend, sessionId);
6191    }
6192    lStatus = NO_ERROR;
6193
6194Exit:
6195    if (status) {
6196        *status = lStatus;
6197    }
6198    return track;
6199}
6200
6201status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack,
6202                                           AudioSystem::sync_event_t event,
6203                                           int triggerSession)
6204{
6205    ALOGV("RecordThread::start event %d, triggerSession %d", event, triggerSession);
6206    sp<ThreadBase> strongMe = this;
6207    status_t status = NO_ERROR;
6208
6209    if (event == AudioSystem::SYNC_EVENT_NONE) {
6210        clearSyncStartEvent();
6211    } else if (event != AudioSystem::SYNC_EVENT_SAME) {
6212        mSyncStartEvent = mAudioFlinger->createSyncEvent(event,
6213                                       triggerSession,
6214                                       recordTrack->sessionId(),
6215                                       syncStartEventCallback,
6216                                       this);
6217        // Sync event can be cancelled by the trigger session if the track is not in a
6218        // compatible state in which case we start record immediately
6219        if (mSyncStartEvent->isCancelled()) {
6220            clearSyncStartEvent();
6221        } else {
6222            // do not wait for the event for more than AudioSystem::kSyncRecordStartTimeOutMs
6223            mFramestoDrop = - ((AudioSystem::kSyncRecordStartTimeOutMs * mReqSampleRate) / 1000);
6224        }
6225    }
6226
6227    {
6228        AutoMutex lock(mLock);
6229        if (mActiveTrack != 0) {
6230            if (recordTrack != mActiveTrack.get()) {
6231                status = -EBUSY;
6232            } else if (mActiveTrack->mState == TrackBase::PAUSING) {
6233                mActiveTrack->mState = TrackBase::ACTIVE;
6234            }
6235            return status;
6236        }
6237
6238        recordTrack->mState = TrackBase::IDLE;
6239        mActiveTrack = recordTrack;
6240        mLock.unlock();
6241        status_t status = AudioSystem::startInput(mId);
6242        mLock.lock();
6243        if (status != NO_ERROR) {
6244            mActiveTrack.clear();
6245            clearSyncStartEvent();
6246            return status;
6247        }
6248        mRsmpInIndex = mFrameCount;
6249        mBytesRead = 0;
6250        if (mResampler != NULL) {
6251            mResampler->reset();
6252        }
6253        mActiveTrack->mState = TrackBase::RESUMING;
6254        // signal thread to start
6255        ALOGV("Signal record thread");
6256        mWaitWorkCV.signal();
6257        // do not wait for mStartStopCond if exiting
6258        if (exitPending()) {
6259            mActiveTrack.clear();
6260            status = INVALID_OPERATION;
6261            goto startError;
6262        }
6263        mStartStopCond.wait(mLock);
6264        if (mActiveTrack == 0) {
6265            ALOGV("Record failed to start");
6266            status = BAD_VALUE;
6267            goto startError;
6268        }
6269        ALOGV("Record started OK");
6270        return status;
6271    }
6272startError:
6273    AudioSystem::stopInput(mId);
6274    clearSyncStartEvent();
6275    return status;
6276}
6277
6278void AudioFlinger::RecordThread::clearSyncStartEvent()
6279{
6280    if (mSyncStartEvent != 0) {
6281        mSyncStartEvent->cancel();
6282    }
6283    mSyncStartEvent.clear();
6284    mFramestoDrop = 0;
6285}
6286
6287void AudioFlinger::RecordThread::syncStartEventCallback(const wp<SyncEvent>& event)
6288{
6289    sp<SyncEvent> strongEvent = event.promote();
6290
6291    if (strongEvent != 0) {
6292        RecordThread *me = (RecordThread *)strongEvent->cookie();
6293        me->handleSyncStartEvent(strongEvent);
6294    }
6295}
6296
6297void AudioFlinger::RecordThread::handleSyncStartEvent(const sp<SyncEvent>& event)
6298{
6299    if (event == mSyncStartEvent) {
6300        // TODO: use actual buffer filling status instead of 2 buffers when info is available
6301        // from audio HAL
6302        mFramestoDrop = mFrameCount * 2;
6303    }
6304}
6305
6306void AudioFlinger::RecordThread::stop(RecordThread::RecordTrack* recordTrack) {
6307    ALOGV("RecordThread::stop");
6308    sp<ThreadBase> strongMe = this;
6309    {
6310        AutoMutex lock(mLock);
6311        if (mActiveTrack != 0 && recordTrack == mActiveTrack.get()) {
6312            mActiveTrack->mState = TrackBase::PAUSING;
6313            // do not wait for mStartStopCond if exiting
6314            if (exitPending()) {
6315                return;
6316            }
6317            mStartStopCond.wait(mLock);
6318            // if we have been restarted, recordTrack == mActiveTrack.get() here
6319            if (mActiveTrack == 0 || recordTrack != mActiveTrack.get()) {
6320                mLock.unlock();
6321                AudioSystem::stopInput(mId);
6322                mLock.lock();
6323                ALOGV("Record stopped OK");
6324            }
6325        }
6326    }
6327}
6328
6329bool AudioFlinger::RecordThread::isValidSyncEvent(const sp<SyncEvent>& event)
6330{
6331    return false;
6332}
6333
6334status_t AudioFlinger::RecordThread::setSyncEvent(const sp<SyncEvent>& event)
6335{
6336    if (!isValidSyncEvent(event)) {
6337        return BAD_VALUE;
6338    }
6339
6340    Mutex::Autolock _l(mLock);
6341
6342    if (mTrack != NULL && event->triggerSession() == mTrack->sessionId()) {
6343        mTrack->setSyncEvent(event);
6344        return NO_ERROR;
6345    }
6346    return NAME_NOT_FOUND;
6347}
6348
6349status_t AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
6350{
6351    const size_t SIZE = 256;
6352    char buffer[SIZE];
6353    String8 result;
6354
6355    snprintf(buffer, SIZE, "\nInput thread %p internals\n", this);
6356    result.append(buffer);
6357
6358    if (mActiveTrack != 0) {
6359        result.append("Active Track:\n");
6360        result.append("   Clien Fmt Chn mask   Session Buf  S SRate  Serv     User\n");
6361        mActiveTrack->dump(buffer, SIZE);
6362        result.append(buffer);
6363
6364        snprintf(buffer, SIZE, "In index: %d\n", mRsmpInIndex);
6365        result.append(buffer);
6366        snprintf(buffer, SIZE, "In size: %d\n", mInputBytes);
6367        result.append(buffer);
6368        snprintf(buffer, SIZE, "Resampling: %d\n", (mResampler != NULL));
6369        result.append(buffer);
6370        snprintf(buffer, SIZE, "Out channel count: %d\n", mReqChannelCount);
6371        result.append(buffer);
6372        snprintf(buffer, SIZE, "Out sample rate: %d\n", mReqSampleRate);
6373        result.append(buffer);
6374
6375
6376    } else {
6377        result.append("No record client\n");
6378    }
6379    write(fd, result.string(), result.size());
6380
6381    dumpBase(fd, args);
6382    dumpEffectChains(fd, args);
6383
6384    return NO_ERROR;
6385}
6386
6387// AudioBufferProvider interface
6388status_t AudioFlinger::RecordThread::getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts)
6389{
6390    size_t framesReq = buffer->frameCount;
6391    size_t framesReady = mFrameCount - mRsmpInIndex;
6392    int channelCount;
6393
6394    if (framesReady == 0) {
6395        mBytesRead = mInput->stream->read(mInput->stream, mRsmpInBuffer, mInputBytes);
6396        if (mBytesRead < 0) {
6397            ALOGE("RecordThread::getNextBuffer() Error reading audio input");
6398            if (mActiveTrack->mState == TrackBase::ACTIVE) {
6399                // Force input into standby so that it tries to
6400                // recover at next read attempt
6401                mInput->stream->common.standby(&mInput->stream->common);
6402                usleep(kRecordThreadSleepUs);
6403            }
6404            buffer->raw = NULL;
6405            buffer->frameCount = 0;
6406            return NOT_ENOUGH_DATA;
6407        }
6408        mRsmpInIndex = 0;
6409        framesReady = mFrameCount;
6410    }
6411
6412    if (framesReq > framesReady) {
6413        framesReq = framesReady;
6414    }
6415
6416    if (mChannelCount == 1 && mReqChannelCount == 2) {
6417        channelCount = 1;
6418    } else {
6419        channelCount = 2;
6420    }
6421    buffer->raw = mRsmpInBuffer + mRsmpInIndex * channelCount;
6422    buffer->frameCount = framesReq;
6423    return NO_ERROR;
6424}
6425
6426// AudioBufferProvider interface
6427void AudioFlinger::RecordThread::releaseBuffer(AudioBufferProvider::Buffer* buffer)
6428{
6429    mRsmpInIndex += buffer->frameCount;
6430    buffer->frameCount = 0;
6431}
6432
6433bool AudioFlinger::RecordThread::checkForNewParameters_l()
6434{
6435    bool reconfig = false;
6436
6437    while (!mNewParameters.isEmpty()) {
6438        status_t status = NO_ERROR;
6439        String8 keyValuePair = mNewParameters[0];
6440        AudioParameter param = AudioParameter(keyValuePair);
6441        int value;
6442        audio_format_t reqFormat = mFormat;
6443        int reqSamplingRate = mReqSampleRate;
6444        int reqChannelCount = mReqChannelCount;
6445
6446        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
6447            reqSamplingRate = value;
6448            reconfig = true;
6449        }
6450        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
6451            reqFormat = (audio_format_t) value;
6452            reconfig = true;
6453        }
6454        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
6455            reqChannelCount = popcount(value);
6456            reconfig = true;
6457        }
6458        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
6459            // do not accept frame count changes if tracks are open as the track buffer
6460            // size depends on frame count and correct behavior would not be guaranteed
6461            // if frame count is changed after track creation
6462            if (mActiveTrack != 0) {
6463                status = INVALID_OPERATION;
6464            } else {
6465                reconfig = true;
6466            }
6467        }
6468        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
6469            // forward device change to effects that have requested to be
6470            // aware of attached audio device.
6471            for (size_t i = 0; i < mEffectChains.size(); i++) {
6472                mEffectChains[i]->setDevice_l(value);
6473            }
6474            // store input device and output device but do not forward output device to audio HAL.
6475            // Note that status is ignored by the caller for output device
6476            // (see AudioFlinger::setParameters()
6477            if (value & AUDIO_DEVICE_OUT_ALL) {
6478                mDevice &= (uint32_t)~(value & AUDIO_DEVICE_OUT_ALL);
6479                status = BAD_VALUE;
6480            } else {
6481                mDevice &= (uint32_t)~(value & AUDIO_DEVICE_IN_ALL);
6482                // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
6483                if (mTrack != NULL) {
6484                    bool suspend = audio_is_bluetooth_sco_device(
6485                            (audio_devices_t)value) && mAudioFlinger->btNrecIsOff();
6486                    setEffectSuspended_l(FX_IID_AEC, suspend, mTrack->sessionId());
6487                    setEffectSuspended_l(FX_IID_NS, suspend, mTrack->sessionId());
6488                }
6489            }
6490            mDevice |= (uint32_t)value;
6491        }
6492        if (status == NO_ERROR) {
6493            status = mInput->stream->common.set_parameters(&mInput->stream->common, keyValuePair.string());
6494            if (status == INVALID_OPERATION) {
6495                mInput->stream->common.standby(&mInput->stream->common);
6496                status = mInput->stream->common.set_parameters(&mInput->stream->common,
6497                        keyValuePair.string());
6498            }
6499            if (reconfig) {
6500                if (status == BAD_VALUE &&
6501                    reqFormat == mInput->stream->common.get_format(&mInput->stream->common) &&
6502                    reqFormat == AUDIO_FORMAT_PCM_16_BIT &&
6503                    ((int)mInput->stream->common.get_sample_rate(&mInput->stream->common) <= (2 * reqSamplingRate)) &&
6504                    popcount(mInput->stream->common.get_channels(&mInput->stream->common)) <= FCC_2 &&
6505                    (reqChannelCount <= FCC_2)) {
6506                    status = NO_ERROR;
6507                }
6508                if (status == NO_ERROR) {
6509                    readInputParameters();
6510                    sendConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED);
6511                }
6512            }
6513        }
6514
6515        mNewParameters.removeAt(0);
6516
6517        mParamStatus = status;
6518        mParamCond.signal();
6519        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
6520        // already timed out waiting for the status and will never signal the condition.
6521        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
6522    }
6523    return reconfig;
6524}
6525
6526String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
6527{
6528    char *s;
6529    String8 out_s8 = String8();
6530
6531    Mutex::Autolock _l(mLock);
6532    if (initCheck() != NO_ERROR) {
6533        return out_s8;
6534    }
6535
6536    s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string());
6537    out_s8 = String8(s);
6538    free(s);
6539    return out_s8;
6540}
6541
6542void AudioFlinger::RecordThread::audioConfigChanged_l(int event, int param) {
6543    AudioSystem::OutputDescriptor desc;
6544    void *param2 = NULL;
6545
6546    switch (event) {
6547    case AudioSystem::INPUT_OPENED:
6548    case AudioSystem::INPUT_CONFIG_CHANGED:
6549        desc.channels = mChannelMask;
6550        desc.samplingRate = mSampleRate;
6551        desc.format = mFormat;
6552        desc.frameCount = mFrameCount;
6553        desc.latency = 0;
6554        param2 = &desc;
6555        break;
6556
6557    case AudioSystem::INPUT_CLOSED:
6558    default:
6559        break;
6560    }
6561    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
6562}
6563
6564void AudioFlinger::RecordThread::readInputParameters()
6565{
6566    delete mRsmpInBuffer;
6567    // mRsmpInBuffer is always assigned a new[] below
6568    delete mRsmpOutBuffer;
6569    mRsmpOutBuffer = NULL;
6570    delete mResampler;
6571    mResampler = NULL;
6572
6573    mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common);
6574    mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common);
6575    mChannelCount = (uint16_t)popcount(mChannelMask);
6576    mFormat = mInput->stream->common.get_format(&mInput->stream->common);
6577    mFrameSize = audio_stream_frame_size(&mInput->stream->common);
6578    mInputBytes = mInput->stream->common.get_buffer_size(&mInput->stream->common);
6579    mFrameCount = mInputBytes / mFrameSize;
6580    mNormalFrameCount = mFrameCount; // not used by record, but used by input effects
6581    mRsmpInBuffer = new int16_t[mFrameCount * mChannelCount];
6582
6583    if (mSampleRate != mReqSampleRate && mChannelCount <= FCC_2 && mReqChannelCount <= FCC_2)
6584    {
6585        int channelCount;
6586        // optimization: if mono to mono, use the resampler in stereo to stereo mode to avoid
6587        // stereo to mono post process as the resampler always outputs stereo.
6588        if (mChannelCount == 1 && mReqChannelCount == 2) {
6589            channelCount = 1;
6590        } else {
6591            channelCount = 2;
6592        }
6593        mResampler = AudioResampler::create(16, channelCount, mReqSampleRate);
6594        mResampler->setSampleRate(mSampleRate);
6595        mResampler->setVolume(AudioMixer::UNITY_GAIN, AudioMixer::UNITY_GAIN);
6596        mRsmpOutBuffer = new int32_t[mFrameCount * 2];
6597
6598        // optmization: if mono to mono, alter input frame count as if we were inputing stereo samples
6599        if (mChannelCount == 1 && mReqChannelCount == 1) {
6600            mFrameCount >>= 1;
6601        }
6602
6603    }
6604    mRsmpInIndex = mFrameCount;
6605}
6606
6607unsigned int AudioFlinger::RecordThread::getInputFramesLost()
6608{
6609    Mutex::Autolock _l(mLock);
6610    if (initCheck() != NO_ERROR) {
6611        return 0;
6612    }
6613
6614    return mInput->stream->get_input_frames_lost(mInput->stream);
6615}
6616
6617uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId)
6618{
6619    Mutex::Autolock _l(mLock);
6620    uint32_t result = 0;
6621    if (getEffectChain_l(sessionId) != 0) {
6622        result = EFFECT_SESSION;
6623    }
6624
6625    if (mTrack != NULL && sessionId == mTrack->sessionId()) {
6626        result |= TRACK_SESSION;
6627    }
6628
6629    return result;
6630}
6631
6632AudioFlinger::RecordThread::RecordTrack* AudioFlinger::RecordThread::track()
6633{
6634    Mutex::Autolock _l(mLock);
6635    return mTrack;
6636}
6637
6638AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::getInput() const
6639{
6640    Mutex::Autolock _l(mLock);
6641    return mInput;
6642}
6643
6644AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput()
6645{
6646    Mutex::Autolock _l(mLock);
6647    AudioStreamIn *input = mInput;
6648    mInput = NULL;
6649    return input;
6650}
6651
6652// this method must always be called either with ThreadBase mLock held or inside the thread loop
6653audio_stream_t* AudioFlinger::RecordThread::stream() const
6654{
6655    if (mInput == NULL) {
6656        return NULL;
6657    }
6658    return &mInput->stream->common;
6659}
6660
6661
6662// ----------------------------------------------------------------------------
6663
6664audio_module_handle_t AudioFlinger::loadHwModule(const char *name)
6665{
6666    if (!settingsAllowed()) {
6667        return 0;
6668    }
6669    Mutex::Autolock _l(mLock);
6670    return loadHwModule_l(name);
6671}
6672
6673// loadHwModule_l() must be called with AudioFlinger::mLock held
6674audio_module_handle_t AudioFlinger::loadHwModule_l(const char *name)
6675{
6676    for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
6677        if (strncmp(mAudioHwDevs.valueAt(i)->moduleName(), name, strlen(name)) == 0) {
6678            ALOGW("loadHwModule() module %s already loaded", name);
6679            return mAudioHwDevs.keyAt(i);
6680        }
6681    }
6682
6683    audio_hw_device_t *dev;
6684
6685    int rc = load_audio_interface(name, &dev);
6686    if (rc) {
6687        ALOGI("loadHwModule() error %d loading module %s ", rc, name);
6688        return 0;
6689    }
6690
6691    mHardwareStatus = AUDIO_HW_INIT;
6692    rc = dev->init_check(dev);
6693    mHardwareStatus = AUDIO_HW_IDLE;
6694    if (rc) {
6695        ALOGI("loadHwModule() init check error %d for module %s ", rc, name);
6696        return 0;
6697    }
6698
6699    if ((mMasterVolumeSupportLvl != MVS_NONE) &&
6700        (NULL != dev->set_master_volume)) {
6701        AutoMutex lock(mHardwareLock);
6702        mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME;
6703        dev->set_master_volume(dev, mMasterVolume);
6704        mHardwareStatus = AUDIO_HW_IDLE;
6705    }
6706
6707    audio_module_handle_t handle = nextUniqueId();
6708    mAudioHwDevs.add(handle, new AudioHwDevice(name, dev));
6709
6710    ALOGI("loadHwModule() Loaded %s audio interface from %s (%s) handle %d",
6711          name, dev->common.module->name, dev->common.module->id, handle);
6712
6713    return handle;
6714
6715}
6716
6717audio_io_handle_t AudioFlinger::openOutput(audio_module_handle_t module,
6718                                           audio_devices_t *pDevices,
6719                                           uint32_t *pSamplingRate,
6720                                           audio_format_t *pFormat,
6721                                           audio_channel_mask_t *pChannelMask,
6722                                           uint32_t *pLatencyMs,
6723                                           audio_output_flags_t flags)
6724{
6725    status_t status;
6726    PlaybackThread *thread = NULL;
6727    struct audio_config config = {
6728        sample_rate: pSamplingRate ? *pSamplingRate : 0,
6729        channel_mask: pChannelMask ? *pChannelMask : 0,
6730        format: pFormat ? *pFormat : AUDIO_FORMAT_DEFAULT,
6731    };
6732    audio_stream_out_t *outStream = NULL;
6733    audio_hw_device_t *outHwDev;
6734
6735    ALOGV("openOutput(), module %d Device %x, SamplingRate %d, Format %d, Channels %x, flags %x",
6736              module,
6737              (pDevices != NULL) ? (int)*pDevices : 0,
6738              config.sample_rate,
6739              config.format,
6740              config.channel_mask,
6741              flags);
6742
6743    if (pDevices == NULL || *pDevices == 0) {
6744        return 0;
6745    }
6746
6747    Mutex::Autolock _l(mLock);
6748
6749    outHwDev = findSuitableHwDev_l(module, *pDevices);
6750    if (outHwDev == NULL)
6751        return 0;
6752
6753    audio_io_handle_t id = nextUniqueId();
6754
6755    mHardwareStatus = AUDIO_HW_OUTPUT_OPEN;
6756
6757    status = outHwDev->open_output_stream(outHwDev,
6758                                          id,
6759                                          *pDevices,
6760                                          (audio_output_flags_t)flags,
6761                                          &config,
6762                                          &outStream);
6763
6764    mHardwareStatus = AUDIO_HW_IDLE;
6765    ALOGV("openOutput() openOutputStream returned output %p, SamplingRate %d, Format %d, Channels %x, status %d",
6766            outStream,
6767            config.sample_rate,
6768            config.format,
6769            config.channel_mask,
6770            status);
6771
6772    if (status == NO_ERROR && outStream != NULL) {
6773        AudioStreamOut *output = new AudioStreamOut(outHwDev, outStream);
6774
6775        if ((flags & AUDIO_OUTPUT_FLAG_DIRECT) ||
6776            (config.format != AUDIO_FORMAT_PCM_16_BIT) ||
6777            (config.channel_mask != AUDIO_CHANNEL_OUT_STEREO)) {
6778            thread = new DirectOutputThread(this, output, id, *pDevices);
6779            ALOGV("openOutput() created direct output: ID %d thread %p", id, thread);
6780        } else {
6781            thread = new MixerThread(this, output, id, *pDevices);
6782            ALOGV("openOutput() created mixer output: ID %d thread %p", id, thread);
6783        }
6784        mPlaybackThreads.add(id, thread);
6785
6786        if (pSamplingRate != NULL) *pSamplingRate = config.sample_rate;
6787        if (pFormat != NULL) *pFormat = config.format;
6788        if (pChannelMask != NULL) *pChannelMask = config.channel_mask;
6789        if (pLatencyMs != NULL) *pLatencyMs = thread->latency();
6790
6791        // notify client processes of the new output creation
6792        thread->audioConfigChanged_l(AudioSystem::OUTPUT_OPENED);
6793
6794        // the first primary output opened designates the primary hw device
6795        if ((mPrimaryHardwareDev == NULL) && (flags & AUDIO_OUTPUT_FLAG_PRIMARY)) {
6796            ALOGI("Using module %d has the primary audio interface", module);
6797            mPrimaryHardwareDev = outHwDev;
6798
6799            AutoMutex lock(mHardwareLock);
6800            mHardwareStatus = AUDIO_HW_SET_MODE;
6801            outHwDev->set_mode(outHwDev, mMode);
6802
6803            // Determine the level of master volume support the primary audio HAL has,
6804            // and set the initial master volume at the same time.
6805            float initialVolume = 1.0;
6806            mMasterVolumeSupportLvl = MVS_NONE;
6807
6808            mHardwareStatus = AUDIO_HW_GET_MASTER_VOLUME;
6809            if ((NULL != outHwDev->get_master_volume) &&
6810                (NO_ERROR == outHwDev->get_master_volume(outHwDev, &initialVolume))) {
6811                mMasterVolumeSupportLvl = MVS_FULL;
6812            } else {
6813                mMasterVolumeSupportLvl = MVS_SETONLY;
6814                initialVolume = 1.0;
6815            }
6816
6817            mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME;
6818            if ((NULL == outHwDev->set_master_volume) ||
6819                (NO_ERROR != outHwDev->set_master_volume(outHwDev, initialVolume))) {
6820                mMasterVolumeSupportLvl = MVS_NONE;
6821            }
6822            // now that we have a primary device, initialize master volume on other devices
6823            for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
6824                audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
6825
6826                if ((dev != mPrimaryHardwareDev) &&
6827                    (NULL != dev->set_master_volume)) {
6828                    dev->set_master_volume(dev, initialVolume);
6829                }
6830            }
6831            mHardwareStatus = AUDIO_HW_IDLE;
6832            mMasterVolumeSW = (MVS_NONE == mMasterVolumeSupportLvl)
6833                                    ? initialVolume
6834                                    : 1.0;
6835            mMasterVolume   = initialVolume;
6836        }
6837        return id;
6838    }
6839
6840    return 0;
6841}
6842
6843audio_io_handle_t AudioFlinger::openDuplicateOutput(audio_io_handle_t output1,
6844        audio_io_handle_t output2)
6845{
6846    Mutex::Autolock _l(mLock);
6847    MixerThread *thread1 = checkMixerThread_l(output1);
6848    MixerThread *thread2 = checkMixerThread_l(output2);
6849
6850    if (thread1 == NULL || thread2 == NULL) {
6851        ALOGW("openDuplicateOutput() wrong output mixer type for output %d or %d", output1, output2);
6852        return 0;
6853    }
6854
6855    audio_io_handle_t id = nextUniqueId();
6856    DuplicatingThread *thread = new DuplicatingThread(this, thread1, id);
6857    thread->addOutputTrack(thread2);
6858    mPlaybackThreads.add(id, thread);
6859    // notify client processes of the new output creation
6860    thread->audioConfigChanged_l(AudioSystem::OUTPUT_OPENED);
6861    return id;
6862}
6863
6864status_t AudioFlinger::closeOutput(audio_io_handle_t output)
6865{
6866    // keep strong reference on the playback thread so that
6867    // it is not destroyed while exit() is executed
6868    sp<PlaybackThread> thread;
6869    {
6870        Mutex::Autolock _l(mLock);
6871        thread = checkPlaybackThread_l(output);
6872        if (thread == NULL) {
6873            return BAD_VALUE;
6874        }
6875
6876        ALOGV("closeOutput() %d", output);
6877
6878        if (thread->type() == ThreadBase::MIXER) {
6879            for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
6880                if (mPlaybackThreads.valueAt(i)->type() == ThreadBase::DUPLICATING) {
6881                    DuplicatingThread *dupThread = (DuplicatingThread *)mPlaybackThreads.valueAt(i).get();
6882                    dupThread->removeOutputTrack((MixerThread *)thread.get());
6883                }
6884            }
6885        }
6886        audioConfigChanged_l(AudioSystem::OUTPUT_CLOSED, output, NULL);
6887        mPlaybackThreads.removeItem(output);
6888    }
6889    thread->exit();
6890    // The thread entity (active unit of execution) is no longer running here,
6891    // but the ThreadBase container still exists.
6892
6893    if (thread->type() != ThreadBase::DUPLICATING) {
6894        AudioStreamOut *out = thread->clearOutput();
6895        ALOG_ASSERT(out != NULL, "out shouldn't be NULL");
6896        // from now on thread->mOutput is NULL
6897        out->hwDev->close_output_stream(out->hwDev, out->stream);
6898        delete out;
6899    }
6900    return NO_ERROR;
6901}
6902
6903status_t AudioFlinger::suspendOutput(audio_io_handle_t output)
6904{
6905    Mutex::Autolock _l(mLock);
6906    PlaybackThread *thread = checkPlaybackThread_l(output);
6907
6908    if (thread == NULL) {
6909        return BAD_VALUE;
6910    }
6911
6912    ALOGV("suspendOutput() %d", output);
6913    thread->suspend();
6914
6915    return NO_ERROR;
6916}
6917
6918status_t AudioFlinger::restoreOutput(audio_io_handle_t output)
6919{
6920    Mutex::Autolock _l(mLock);
6921    PlaybackThread *thread = checkPlaybackThread_l(output);
6922
6923    if (thread == NULL) {
6924        return BAD_VALUE;
6925    }
6926
6927    ALOGV("restoreOutput() %d", output);
6928
6929    thread->restore();
6930
6931    return NO_ERROR;
6932}
6933
6934audio_io_handle_t AudioFlinger::openInput(audio_module_handle_t module,
6935                                          audio_devices_t *pDevices,
6936                                          uint32_t *pSamplingRate,
6937                                          audio_format_t *pFormat,
6938                                          uint32_t *pChannelMask)
6939{
6940    status_t status;
6941    RecordThread *thread = NULL;
6942    struct audio_config config = {
6943        sample_rate: pSamplingRate ? *pSamplingRate : 0,
6944        channel_mask: pChannelMask ? *pChannelMask : 0,
6945        format: pFormat ? *pFormat : AUDIO_FORMAT_DEFAULT,
6946    };
6947    uint32_t reqSamplingRate = config.sample_rate;
6948    audio_format_t reqFormat = config.format;
6949    audio_channel_mask_t reqChannels = config.channel_mask;
6950    audio_stream_in_t *inStream = NULL;
6951    audio_hw_device_t *inHwDev;
6952
6953    if (pDevices == NULL || *pDevices == 0) {
6954        return 0;
6955    }
6956
6957    Mutex::Autolock _l(mLock);
6958
6959    inHwDev = findSuitableHwDev_l(module, *pDevices);
6960    if (inHwDev == NULL)
6961        return 0;
6962
6963    audio_io_handle_t id = nextUniqueId();
6964
6965    status = inHwDev->open_input_stream(inHwDev, id, *pDevices, &config,
6966                                        &inStream);
6967    ALOGV("openInput() openInputStream returned input %p, SamplingRate %d, Format %d, Channels %x, status %d",
6968            inStream,
6969            config.sample_rate,
6970            config.format,
6971            config.channel_mask,
6972            status);
6973
6974    // If the input could not be opened with the requested parameters and we can handle the conversion internally,
6975    // try to open again with the proposed parameters. The AudioFlinger can resample the input and do mono to stereo
6976    // or stereo to mono conversions on 16 bit PCM inputs.
6977    if (status == BAD_VALUE &&
6978        reqFormat == config.format && config.format == AUDIO_FORMAT_PCM_16_BIT &&
6979        (config.sample_rate <= 2 * reqSamplingRate) &&
6980        (popcount(config.channel_mask) <= FCC_2) && (popcount(reqChannels) <= FCC_2)) {
6981        ALOGV("openInput() reopening with proposed sampling rate and channels");
6982        inStream = NULL;
6983        status = inHwDev->open_input_stream(inHwDev, id, *pDevices, &config, &inStream);
6984    }
6985
6986    if (status == NO_ERROR && inStream != NULL) {
6987        AudioStreamIn *input = new AudioStreamIn(inHwDev, inStream);
6988
6989        // Start record thread
6990        // RecorThread require both input and output device indication to forward to audio
6991        // pre processing modules
6992        uint32_t device = (*pDevices) | primaryOutputDevice_l();
6993        thread = new RecordThread(this,
6994                                  input,
6995                                  reqSamplingRate,
6996                                  reqChannels,
6997                                  id,
6998                                  device);
6999        mRecordThreads.add(id, thread);
7000        ALOGV("openInput() created record thread: ID %d thread %p", id, thread);
7001        if (pSamplingRate != NULL) *pSamplingRate = reqSamplingRate;
7002        if (pFormat != NULL) *pFormat = config.format;
7003        if (pChannelMask != NULL) *pChannelMask = reqChannels;
7004
7005        input->stream->common.standby(&input->stream->common);
7006
7007        // notify client processes of the new input creation
7008        thread->audioConfigChanged_l(AudioSystem::INPUT_OPENED);
7009        return id;
7010    }
7011
7012    return 0;
7013}
7014
7015status_t AudioFlinger::closeInput(audio_io_handle_t input)
7016{
7017    // keep strong reference on the record thread so that
7018    // it is not destroyed while exit() is executed
7019    sp<RecordThread> thread;
7020    {
7021        Mutex::Autolock _l(mLock);
7022        thread = checkRecordThread_l(input);
7023        if (thread == 0) {
7024            return BAD_VALUE;
7025        }
7026
7027        ALOGV("closeInput() %d", input);
7028        audioConfigChanged_l(AudioSystem::INPUT_CLOSED, input, NULL);
7029        mRecordThreads.removeItem(input);
7030    }
7031    thread->exit();
7032    // The thread entity (active unit of execution) is no longer running here,
7033    // but the ThreadBase container still exists.
7034
7035    AudioStreamIn *in = thread->clearInput();
7036    ALOG_ASSERT(in != NULL, "in shouldn't be NULL");
7037    // from now on thread->mInput is NULL
7038    in->hwDev->close_input_stream(in->hwDev, in->stream);
7039    delete in;
7040
7041    return NO_ERROR;
7042}
7043
7044status_t AudioFlinger::setStreamOutput(audio_stream_type_t stream, audio_io_handle_t output)
7045{
7046    Mutex::Autolock _l(mLock);
7047    ALOGV("setStreamOutput() stream %d to output %d", stream, output);
7048
7049    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
7050        PlaybackThread *thread = mPlaybackThreads.valueAt(i).get();
7051        thread->invalidateTracks(stream);
7052    }
7053
7054    return NO_ERROR;
7055}
7056
7057
7058int AudioFlinger::newAudioSessionId()
7059{
7060    return nextUniqueId();
7061}
7062
7063void AudioFlinger::acquireAudioSessionId(int audioSession)
7064{
7065    Mutex::Autolock _l(mLock);
7066    pid_t caller = IPCThreadState::self()->getCallingPid();
7067    ALOGV("acquiring %d from %d", audioSession, caller);
7068    size_t num = mAudioSessionRefs.size();
7069    for (size_t i = 0; i< num; i++) {
7070        AudioSessionRef *ref = mAudioSessionRefs.editItemAt(i);
7071        if (ref->mSessionid == audioSession && ref->mPid == caller) {
7072            ref->mCnt++;
7073            ALOGV(" incremented refcount to %d", ref->mCnt);
7074            return;
7075        }
7076    }
7077    mAudioSessionRefs.push(new AudioSessionRef(audioSession, caller));
7078    ALOGV(" added new entry for %d", audioSession);
7079}
7080
7081void AudioFlinger::releaseAudioSessionId(int audioSession)
7082{
7083    Mutex::Autolock _l(mLock);
7084    pid_t caller = IPCThreadState::self()->getCallingPid();
7085    ALOGV("releasing %d from %d", audioSession, caller);
7086    size_t num = mAudioSessionRefs.size();
7087    for (size_t i = 0; i< num; i++) {
7088        AudioSessionRef *ref = mAudioSessionRefs.itemAt(i);
7089        if (ref->mSessionid == audioSession && ref->mPid == caller) {
7090            ref->mCnt--;
7091            ALOGV(" decremented refcount to %d", ref->mCnt);
7092            if (ref->mCnt == 0) {
7093                mAudioSessionRefs.removeAt(i);
7094                delete ref;
7095                purgeStaleEffects_l();
7096            }
7097            return;
7098        }
7099    }
7100    ALOGW("session id %d not found for pid %d", audioSession, caller);
7101}
7102
7103void AudioFlinger::purgeStaleEffects_l() {
7104
7105    ALOGV("purging stale effects");
7106
7107    Vector< sp<EffectChain> > chains;
7108
7109    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
7110        sp<PlaybackThread> t = mPlaybackThreads.valueAt(i);
7111        for (size_t j = 0; j < t->mEffectChains.size(); j++) {
7112            sp<EffectChain> ec = t->mEffectChains[j];
7113            if (ec->sessionId() > AUDIO_SESSION_OUTPUT_MIX) {
7114                chains.push(ec);
7115            }
7116        }
7117    }
7118    for (size_t i = 0; i < mRecordThreads.size(); i++) {
7119        sp<RecordThread> t = mRecordThreads.valueAt(i);
7120        for (size_t j = 0; j < t->mEffectChains.size(); j++) {
7121            sp<EffectChain> ec = t->mEffectChains[j];
7122            chains.push(ec);
7123        }
7124    }
7125
7126    for (size_t i = 0; i < chains.size(); i++) {
7127        sp<EffectChain> ec = chains[i];
7128        int sessionid = ec->sessionId();
7129        sp<ThreadBase> t = ec->mThread.promote();
7130        if (t == 0) {
7131            continue;
7132        }
7133        size_t numsessionrefs = mAudioSessionRefs.size();
7134        bool found = false;
7135        for (size_t k = 0; k < numsessionrefs; k++) {
7136            AudioSessionRef *ref = mAudioSessionRefs.itemAt(k);
7137            if (ref->mSessionid == sessionid) {
7138                ALOGV(" session %d still exists for %d with %d refs",
7139                    sessionid, ref->mPid, ref->mCnt);
7140                found = true;
7141                break;
7142            }
7143        }
7144        if (!found) {
7145            Mutex::Autolock _l (t->mLock);
7146            // remove all effects from the chain
7147            while (ec->mEffects.size()) {
7148                sp<EffectModule> effect = ec->mEffects[0];
7149                effect->unPin();
7150                t->removeEffect_l(effect);
7151                if (effect->purgeHandles()) {
7152                    t->checkSuspendOnEffectEnabled_l(effect, false, effect->sessionId());
7153                }
7154                AudioSystem::unregisterEffect(effect->id());
7155            }
7156        }
7157    }
7158    return;
7159}
7160
7161// checkPlaybackThread_l() must be called with AudioFlinger::mLock held
7162AudioFlinger::PlaybackThread *AudioFlinger::checkPlaybackThread_l(audio_io_handle_t output) const
7163{
7164    return mPlaybackThreads.valueFor(output).get();
7165}
7166
7167// checkMixerThread_l() must be called with AudioFlinger::mLock held
7168AudioFlinger::MixerThread *AudioFlinger::checkMixerThread_l(audio_io_handle_t output) const
7169{
7170    PlaybackThread *thread = checkPlaybackThread_l(output);
7171    return thread != NULL && thread->type() != ThreadBase::DIRECT ? (MixerThread *) thread : NULL;
7172}
7173
7174// checkRecordThread_l() must be called with AudioFlinger::mLock held
7175AudioFlinger::RecordThread *AudioFlinger::checkRecordThread_l(audio_io_handle_t input) const
7176{
7177    return mRecordThreads.valueFor(input).get();
7178}
7179
7180uint32_t AudioFlinger::nextUniqueId()
7181{
7182    return android_atomic_inc(&mNextUniqueId);
7183}
7184
7185AudioFlinger::PlaybackThread *AudioFlinger::primaryPlaybackThread_l() const
7186{
7187    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
7188        PlaybackThread *thread = mPlaybackThreads.valueAt(i).get();
7189        AudioStreamOut *output = thread->getOutput();
7190        if (output != NULL && output->hwDev == mPrimaryHardwareDev) {
7191            return thread;
7192        }
7193    }
7194    return NULL;
7195}
7196
7197uint32_t AudioFlinger::primaryOutputDevice_l() const
7198{
7199    PlaybackThread *thread = primaryPlaybackThread_l();
7200
7201    if (thread == NULL) {
7202        return 0;
7203    }
7204
7205    return thread->device();
7206}
7207
7208sp<AudioFlinger::SyncEvent> AudioFlinger::createSyncEvent(AudioSystem::sync_event_t type,
7209                                    int triggerSession,
7210                                    int listenerSession,
7211                                    sync_event_callback_t callBack,
7212                                    void *cookie)
7213{
7214    Mutex::Autolock _l(mLock);
7215
7216    sp<SyncEvent> event = new SyncEvent(type, triggerSession, listenerSession, callBack, cookie);
7217    status_t playStatus = NAME_NOT_FOUND;
7218    status_t recStatus = NAME_NOT_FOUND;
7219    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
7220        playStatus = mPlaybackThreads.valueAt(i)->setSyncEvent(event);
7221        if (playStatus == NO_ERROR) {
7222            return event;
7223        }
7224    }
7225    for (size_t i = 0; i < mRecordThreads.size(); i++) {
7226        recStatus = mRecordThreads.valueAt(i)->setSyncEvent(event);
7227        if (recStatus == NO_ERROR) {
7228            return event;
7229        }
7230    }
7231    if (playStatus == NAME_NOT_FOUND || recStatus == NAME_NOT_FOUND) {
7232        mPendingSyncEvents.add(event);
7233    } else {
7234        ALOGV("createSyncEvent() invalid event %d", event->type());
7235        event.clear();
7236    }
7237    return event;
7238}
7239
7240// ----------------------------------------------------------------------------
7241//  Effect management
7242// ----------------------------------------------------------------------------
7243
7244
7245status_t AudioFlinger::queryNumberEffects(uint32_t *numEffects) const
7246{
7247    Mutex::Autolock _l(mLock);
7248    return EffectQueryNumberEffects(numEffects);
7249}
7250
7251status_t AudioFlinger::queryEffect(uint32_t index, effect_descriptor_t *descriptor) const
7252{
7253    Mutex::Autolock _l(mLock);
7254    return EffectQueryEffect(index, descriptor);
7255}
7256
7257status_t AudioFlinger::getEffectDescriptor(const effect_uuid_t *pUuid,
7258        effect_descriptor_t *descriptor) const
7259{
7260    Mutex::Autolock _l(mLock);
7261    return EffectGetDescriptor(pUuid, descriptor);
7262}
7263
7264
7265sp<IEffect> AudioFlinger::createEffect(pid_t pid,
7266        effect_descriptor_t *pDesc,
7267        const sp<IEffectClient>& effectClient,
7268        int32_t priority,
7269        audio_io_handle_t io,
7270        int sessionId,
7271        status_t *status,
7272        int *id,
7273        int *enabled)
7274{
7275    status_t lStatus = NO_ERROR;
7276    sp<EffectHandle> handle;
7277    effect_descriptor_t desc;
7278
7279    ALOGV("createEffect pid %d, effectClient %p, priority %d, sessionId %d, io %d",
7280            pid, effectClient.get(), priority, sessionId, io);
7281
7282    if (pDesc == NULL) {
7283        lStatus = BAD_VALUE;
7284        goto Exit;
7285    }
7286
7287    // check audio settings permission for global effects
7288    if (sessionId == AUDIO_SESSION_OUTPUT_MIX && !settingsAllowed()) {
7289        lStatus = PERMISSION_DENIED;
7290        goto Exit;
7291    }
7292
7293    // Session AUDIO_SESSION_OUTPUT_STAGE is reserved for output stage effects
7294    // that can only be created by audio policy manager (running in same process)
7295    if (sessionId == AUDIO_SESSION_OUTPUT_STAGE && getpid_cached != pid) {
7296        lStatus = PERMISSION_DENIED;
7297        goto Exit;
7298    }
7299
7300    if (io == 0) {
7301        if (sessionId == AUDIO_SESSION_OUTPUT_STAGE) {
7302            // output must be specified by AudioPolicyManager when using session
7303            // AUDIO_SESSION_OUTPUT_STAGE
7304            lStatus = BAD_VALUE;
7305            goto Exit;
7306        } else if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
7307            // if the output returned by getOutputForEffect() is removed before we lock the
7308            // mutex below, the call to checkPlaybackThread_l(io) below will detect it
7309            // and we will exit safely
7310            io = AudioSystem::getOutputForEffect(&desc);
7311        }
7312    }
7313
7314    {
7315        Mutex::Autolock _l(mLock);
7316
7317
7318        if (!EffectIsNullUuid(&pDesc->uuid)) {
7319            // if uuid is specified, request effect descriptor
7320            lStatus = EffectGetDescriptor(&pDesc->uuid, &desc);
7321            if (lStatus < 0) {
7322                ALOGW("createEffect() error %d from EffectGetDescriptor", lStatus);
7323                goto Exit;
7324            }
7325        } else {
7326            // if uuid is not specified, look for an available implementation
7327            // of the required type in effect factory
7328            if (EffectIsNullUuid(&pDesc->type)) {
7329                ALOGW("createEffect() no effect type");
7330                lStatus = BAD_VALUE;
7331                goto Exit;
7332            }
7333            uint32_t numEffects = 0;
7334            effect_descriptor_t d;
7335            d.flags = 0; // prevent compiler warning
7336            bool found = false;
7337
7338            lStatus = EffectQueryNumberEffects(&numEffects);
7339            if (lStatus < 0) {
7340                ALOGW("createEffect() error %d from EffectQueryNumberEffects", lStatus);
7341                goto Exit;
7342            }
7343            for (uint32_t i = 0; i < numEffects; i++) {
7344                lStatus = EffectQueryEffect(i, &desc);
7345                if (lStatus < 0) {
7346                    ALOGW("createEffect() error %d from EffectQueryEffect", lStatus);
7347                    continue;
7348                }
7349                if (memcmp(&desc.type, &pDesc->type, sizeof(effect_uuid_t)) == 0) {
7350                    // If matching type found save effect descriptor. If the session is
7351                    // 0 and the effect is not auxiliary, continue enumeration in case
7352                    // an auxiliary version of this effect type is available
7353                    found = true;
7354                    memcpy(&d, &desc, sizeof(effect_descriptor_t));
7355                    if (sessionId != AUDIO_SESSION_OUTPUT_MIX ||
7356                            (desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
7357                        break;
7358                    }
7359                }
7360            }
7361            if (!found) {
7362                lStatus = BAD_VALUE;
7363                ALOGW("createEffect() effect not found");
7364                goto Exit;
7365            }
7366            // For same effect type, chose auxiliary version over insert version if
7367            // connect to output mix (Compliance to OpenSL ES)
7368            if (sessionId == AUDIO_SESSION_OUTPUT_MIX &&
7369                    (d.flags & EFFECT_FLAG_TYPE_MASK) != EFFECT_FLAG_TYPE_AUXILIARY) {
7370                memcpy(&desc, &d, sizeof(effect_descriptor_t));
7371            }
7372        }
7373
7374        // Do not allow auxiliary effects on a session different from 0 (output mix)
7375        if (sessionId != AUDIO_SESSION_OUTPUT_MIX &&
7376             (desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
7377            lStatus = INVALID_OPERATION;
7378            goto Exit;
7379        }
7380
7381        // check recording permission for visualizer
7382        if ((memcmp(&desc.type, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0) &&
7383            !recordingAllowed()) {
7384            lStatus = PERMISSION_DENIED;
7385            goto Exit;
7386        }
7387
7388        // return effect descriptor
7389        memcpy(pDesc, &desc, sizeof(effect_descriptor_t));
7390
7391        // If output is not specified try to find a matching audio session ID in one of the
7392        // output threads.
7393        // If output is 0 here, sessionId is neither SESSION_OUTPUT_STAGE nor SESSION_OUTPUT_MIX
7394        // because of code checking output when entering the function.
7395        // Note: io is never 0 when creating an effect on an input
7396        if (io == 0) {
7397            // look for the thread where the specified audio session is present
7398            for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
7399                if (mPlaybackThreads.valueAt(i)->hasAudioSession(sessionId) != 0) {
7400                    io = mPlaybackThreads.keyAt(i);
7401                    break;
7402                }
7403            }
7404            if (io == 0) {
7405                for (size_t i = 0; i < mRecordThreads.size(); i++) {
7406                    if (mRecordThreads.valueAt(i)->hasAudioSession(sessionId) != 0) {
7407                        io = mRecordThreads.keyAt(i);
7408                        break;
7409                    }
7410                }
7411            }
7412            // If no output thread contains the requested session ID, default to
7413            // first output. The effect chain will be moved to the correct output
7414            // thread when a track with the same session ID is created
7415            if (io == 0 && mPlaybackThreads.size()) {
7416                io = mPlaybackThreads.keyAt(0);
7417            }
7418            ALOGV("createEffect() got io %d for effect %s", io, desc.name);
7419        }
7420        ThreadBase *thread = checkRecordThread_l(io);
7421        if (thread == NULL) {
7422            thread = checkPlaybackThread_l(io);
7423            if (thread == NULL) {
7424                ALOGE("createEffect() unknown output thread");
7425                lStatus = BAD_VALUE;
7426                goto Exit;
7427            }
7428        }
7429
7430        sp<Client> client = registerPid_l(pid);
7431
7432        // create effect on selected output thread
7433        handle = thread->createEffect_l(client, effectClient, priority, sessionId,
7434                &desc, enabled, &lStatus);
7435        if (handle != 0 && id != NULL) {
7436            *id = handle->id();
7437        }
7438    }
7439
7440Exit:
7441    if (status != NULL) {
7442        *status = lStatus;
7443    }
7444    return handle;
7445}
7446
7447status_t AudioFlinger::moveEffects(int sessionId, audio_io_handle_t srcOutput,
7448        audio_io_handle_t dstOutput)
7449{
7450    ALOGV("moveEffects() session %d, srcOutput %d, dstOutput %d",
7451            sessionId, srcOutput, dstOutput);
7452    Mutex::Autolock _l(mLock);
7453    if (srcOutput == dstOutput) {
7454        ALOGW("moveEffects() same dst and src outputs %d", dstOutput);
7455        return NO_ERROR;
7456    }
7457    PlaybackThread *srcThread = checkPlaybackThread_l(srcOutput);
7458    if (srcThread == NULL) {
7459        ALOGW("moveEffects() bad srcOutput %d", srcOutput);
7460        return BAD_VALUE;
7461    }
7462    PlaybackThread *dstThread = checkPlaybackThread_l(dstOutput);
7463    if (dstThread == NULL) {
7464        ALOGW("moveEffects() bad dstOutput %d", dstOutput);
7465        return BAD_VALUE;
7466    }
7467
7468    Mutex::Autolock _dl(dstThread->mLock);
7469    Mutex::Autolock _sl(srcThread->mLock);
7470    moveEffectChain_l(sessionId, srcThread, dstThread, false);
7471
7472    return NO_ERROR;
7473}
7474
7475// moveEffectChain_l must be called with both srcThread and dstThread mLocks held
7476status_t AudioFlinger::moveEffectChain_l(int sessionId,
7477                                   AudioFlinger::PlaybackThread *srcThread,
7478                                   AudioFlinger::PlaybackThread *dstThread,
7479                                   bool reRegister)
7480{
7481    ALOGV("moveEffectChain_l() session %d from thread %p to thread %p",
7482            sessionId, srcThread, dstThread);
7483
7484    sp<EffectChain> chain = srcThread->getEffectChain_l(sessionId);
7485    if (chain == 0) {
7486        ALOGW("moveEffectChain_l() effect chain for session %d not on source thread %p",
7487                sessionId, srcThread);
7488        return INVALID_OPERATION;
7489    }
7490
7491    // remove chain first. This is useful only if reconfiguring effect chain on same output thread,
7492    // so that a new chain is created with correct parameters when first effect is added. This is
7493    // otherwise unnecessary as removeEffect_l() will remove the chain when last effect is
7494    // removed.
7495    srcThread->removeEffectChain_l(chain);
7496
7497    // transfer all effects one by one so that new effect chain is created on new thread with
7498    // correct buffer sizes and audio parameters and effect engines reconfigured accordingly
7499    audio_io_handle_t dstOutput = dstThread->id();
7500    sp<EffectChain> dstChain;
7501    uint32_t strategy = 0; // prevent compiler warning
7502    sp<EffectModule> effect = chain->getEffectFromId_l(0);
7503    while (effect != 0) {
7504        srcThread->removeEffect_l(effect);
7505        dstThread->addEffect_l(effect);
7506        // removeEffect_l() has stopped the effect if it was active so it must be restarted
7507        if (effect->state() == EffectModule::ACTIVE ||
7508                effect->state() == EffectModule::STOPPING) {
7509            effect->start();
7510        }
7511        // if the move request is not received from audio policy manager, the effect must be
7512        // re-registered with the new strategy and output
7513        if (dstChain == 0) {
7514            dstChain = effect->chain().promote();
7515            if (dstChain == 0) {
7516                ALOGW("moveEffectChain_l() cannot get chain from effect %p", effect.get());
7517                srcThread->addEffect_l(effect);
7518                return NO_INIT;
7519            }
7520            strategy = dstChain->strategy();
7521        }
7522        if (reRegister) {
7523            AudioSystem::unregisterEffect(effect->id());
7524            AudioSystem::registerEffect(&effect->desc(),
7525                                        dstOutput,
7526                                        strategy,
7527                                        sessionId,
7528                                        effect->id());
7529        }
7530        effect = chain->getEffectFromId_l(0);
7531    }
7532
7533    return NO_ERROR;
7534}
7535
7536
7537// PlaybackThread::createEffect_l() must be called with AudioFlinger::mLock held
7538sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l(
7539        const sp<AudioFlinger::Client>& client,
7540        const sp<IEffectClient>& effectClient,
7541        int32_t priority,
7542        int sessionId,
7543        effect_descriptor_t *desc,
7544        int *enabled,
7545        status_t *status
7546        )
7547{
7548    sp<EffectModule> effect;
7549    sp<EffectHandle> handle;
7550    status_t lStatus;
7551    sp<EffectChain> chain;
7552    bool chainCreated = false;
7553    bool effectCreated = false;
7554    bool effectRegistered = false;
7555
7556    lStatus = initCheck();
7557    if (lStatus != NO_ERROR) {
7558        ALOGW("createEffect_l() Audio driver not initialized.");
7559        goto Exit;
7560    }
7561
7562    // Do not allow effects with session ID 0 on direct output or duplicating threads
7563    // TODO: add rule for hw accelerated effects on direct outputs with non PCM format
7564    if (sessionId == AUDIO_SESSION_OUTPUT_MIX && mType != MIXER) {
7565        ALOGW("createEffect_l() Cannot add auxiliary effect %s to session %d",
7566                desc->name, sessionId);
7567        lStatus = BAD_VALUE;
7568        goto Exit;
7569    }
7570    // Only Pre processor effects are allowed on input threads and only on input threads
7571    if ((mType == RECORD) != ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) {
7572        ALOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d",
7573                desc->name, desc->flags, mType);
7574        lStatus = BAD_VALUE;
7575        goto Exit;
7576    }
7577
7578    ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
7579
7580    { // scope for mLock
7581        Mutex::Autolock _l(mLock);
7582
7583        // check for existing effect chain with the requested audio session
7584        chain = getEffectChain_l(sessionId);
7585        if (chain == 0) {
7586            // create a new chain for this session
7587            ALOGV("createEffect_l() new effect chain for session %d", sessionId);
7588            chain = new EffectChain(this, sessionId);
7589            addEffectChain_l(chain);
7590            chain->setStrategy(getStrategyForSession_l(sessionId));
7591            chainCreated = true;
7592        } else {
7593            effect = chain->getEffectFromDesc_l(desc);
7594        }
7595
7596        ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get());
7597
7598        if (effect == 0) {
7599            int id = mAudioFlinger->nextUniqueId();
7600            // Check CPU and memory usage
7601            lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
7602            if (lStatus != NO_ERROR) {
7603                goto Exit;
7604            }
7605            effectRegistered = true;
7606            // create a new effect module if none present in the chain
7607            effect = new EffectModule(this, chain, desc, id, sessionId);
7608            lStatus = effect->status();
7609            if (lStatus != NO_ERROR) {
7610                goto Exit;
7611            }
7612            lStatus = chain->addEffect_l(effect);
7613            if (lStatus != NO_ERROR) {
7614                goto Exit;
7615            }
7616            effectCreated = true;
7617
7618            effect->setDevice(mDevice);
7619            effect->setMode(mAudioFlinger->getMode());
7620        }
7621        // create effect handle and connect it to effect module
7622        handle = new EffectHandle(effect, client, effectClient, priority);
7623        lStatus = effect->addHandle(handle.get());
7624        if (enabled != NULL) {
7625            *enabled = (int)effect->isEnabled();
7626        }
7627    }
7628
7629Exit:
7630    if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
7631        Mutex::Autolock _l(mLock);
7632        if (effectCreated) {
7633            chain->removeEffect_l(effect);
7634        }
7635        if (effectRegistered) {
7636            AudioSystem::unregisterEffect(effect->id());
7637        }
7638        if (chainCreated) {
7639            removeEffectChain_l(chain);
7640        }
7641        handle.clear();
7642    }
7643
7644    if (status != NULL) {
7645        *status = lStatus;
7646    }
7647    return handle;
7648}
7649
7650sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect(int sessionId, int effectId)
7651{
7652    Mutex::Autolock _l(mLock);
7653    return getEffect_l(sessionId, effectId);
7654}
7655
7656sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId)
7657{
7658    sp<EffectChain> chain = getEffectChain_l(sessionId);
7659    return chain != 0 ? chain->getEffectFromId_l(effectId) : 0;
7660}
7661
7662// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
7663// PlaybackThread::mLock held
7664status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect)
7665{
7666    // check for existing effect chain with the requested audio session
7667    int sessionId = effect->sessionId();
7668    sp<EffectChain> chain = getEffectChain_l(sessionId);
7669    bool chainCreated = false;
7670
7671    if (chain == 0) {
7672        // create a new chain for this session
7673        ALOGV("addEffect_l() new effect chain for session %d", sessionId);
7674        chain = new EffectChain(this, sessionId);
7675        addEffectChain_l(chain);
7676        chain->setStrategy(getStrategyForSession_l(sessionId));
7677        chainCreated = true;
7678    }
7679    ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
7680
7681    if (chain->getEffectFromId_l(effect->id()) != 0) {
7682        ALOGW("addEffect_l() %p effect %s already present in chain %p",
7683                this, effect->desc().name, chain.get());
7684        return BAD_VALUE;
7685    }
7686
7687    status_t status = chain->addEffect_l(effect);
7688    if (status != NO_ERROR) {
7689        if (chainCreated) {
7690            removeEffectChain_l(chain);
7691        }
7692        return status;
7693    }
7694
7695    effect->setDevice(mDevice);
7696    effect->setMode(mAudioFlinger->getMode());
7697    return NO_ERROR;
7698}
7699
7700void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) {
7701
7702    ALOGV("removeEffect_l() %p effect %p", this, effect.get());
7703    effect_descriptor_t desc = effect->desc();
7704    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
7705        detachAuxEffect_l(effect->id());
7706    }
7707
7708    sp<EffectChain> chain = effect->chain().promote();
7709    if (chain != 0) {
7710        // remove effect chain if removing last effect
7711        if (chain->removeEffect_l(effect) == 0) {
7712            removeEffectChain_l(chain);
7713        }
7714    } else {
7715        ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
7716    }
7717}
7718
7719void AudioFlinger::ThreadBase::lockEffectChains_l(
7720        Vector< sp<AudioFlinger::EffectChain> >& effectChains)
7721{
7722    effectChains = mEffectChains;
7723    for (size_t i = 0; i < mEffectChains.size(); i++) {
7724        mEffectChains[i]->lock();
7725    }
7726}
7727
7728void AudioFlinger::ThreadBase::unlockEffectChains(
7729        const Vector< sp<AudioFlinger::EffectChain> >& effectChains)
7730{
7731    for (size_t i = 0; i < effectChains.size(); i++) {
7732        effectChains[i]->unlock();
7733    }
7734}
7735
7736sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(int sessionId)
7737{
7738    Mutex::Autolock _l(mLock);
7739    return getEffectChain_l(sessionId);
7740}
7741
7742sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(int sessionId)
7743{
7744    size_t size = mEffectChains.size();
7745    for (size_t i = 0; i < size; i++) {
7746        if (mEffectChains[i]->sessionId() == sessionId) {
7747            return mEffectChains[i];
7748        }
7749    }
7750    return 0;
7751}
7752
7753void AudioFlinger::ThreadBase::setMode(audio_mode_t mode)
7754{
7755    Mutex::Autolock _l(mLock);
7756    size_t size = mEffectChains.size();
7757    for (size_t i = 0; i < size; i++) {
7758        mEffectChains[i]->setMode_l(mode);
7759    }
7760}
7761
7762void AudioFlinger::ThreadBase::disconnectEffect(const sp<EffectModule>& effect,
7763                                                    EffectHandle *handle,
7764                                                    bool unpinIfLast) {
7765
7766    Mutex::Autolock _l(mLock);
7767    ALOGV("disconnectEffect() %p effect %p", this, effect.get());
7768    // delete the effect module if removing last handle on it
7769    if (effect->removeHandle(handle) == 0) {
7770        if (!effect->isPinned() || unpinIfLast) {
7771            removeEffect_l(effect);
7772            AudioSystem::unregisterEffect(effect->id());
7773        }
7774    }
7775}
7776
7777status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
7778{
7779    int session = chain->sessionId();
7780    int16_t *buffer = mMixBuffer;
7781    bool ownsBuffer = false;
7782
7783    ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
7784    if (session > 0) {
7785        // Only one effect chain can be present in direct output thread and it uses
7786        // the mix buffer as input
7787        if (mType != DIRECT) {
7788            size_t numSamples = mNormalFrameCount * mChannelCount;
7789            buffer = new int16_t[numSamples];
7790            memset(buffer, 0, numSamples * sizeof(int16_t));
7791            ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
7792            ownsBuffer = true;
7793        }
7794
7795        // Attach all tracks with same session ID to this chain.
7796        for (size_t i = 0; i < mTracks.size(); ++i) {
7797            sp<Track> track = mTracks[i];
7798            if (session == track->sessionId()) {
7799                ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(), buffer);
7800                track->setMainBuffer(buffer);
7801                chain->incTrackCnt();
7802            }
7803        }
7804
7805        // indicate all active tracks in the chain
7806        for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
7807            sp<Track> track = mActiveTracks[i].promote();
7808            if (track == 0) continue;
7809            if (session == track->sessionId()) {
7810                ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
7811                chain->incActiveTrackCnt();
7812            }
7813        }
7814    }
7815
7816    chain->setInBuffer(buffer, ownsBuffer);
7817    chain->setOutBuffer(mMixBuffer);
7818    // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect
7819    // chains list in order to be processed last as it contains output stage effects
7820    // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before
7821    // session AUDIO_SESSION_OUTPUT_STAGE to be processed
7822    // after track specific effects and before output stage
7823    // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and
7824    // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX
7825    // Effect chain for other sessions are inserted at beginning of effect
7826    // chains list to be processed before output mix effects. Relative order between other
7827    // sessions is not important
7828    size_t size = mEffectChains.size();
7829    size_t i = 0;
7830    for (i = 0; i < size; i++) {
7831        if (mEffectChains[i]->sessionId() < session) break;
7832    }
7833    mEffectChains.insertAt(chain, i);
7834    checkSuspendOnAddEffectChain_l(chain);
7835
7836    return NO_ERROR;
7837}
7838
7839size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
7840{
7841    int session = chain->sessionId();
7842
7843    ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
7844
7845    for (size_t i = 0; i < mEffectChains.size(); i++) {
7846        if (chain == mEffectChains[i]) {
7847            mEffectChains.removeAt(i);
7848            // detach all active tracks from the chain
7849            for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
7850                sp<Track> track = mActiveTracks[i].promote();
7851                if (track == 0) continue;
7852                if (session == track->sessionId()) {
7853                    ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d",
7854                            chain.get(), session);
7855                    chain->decActiveTrackCnt();
7856                }
7857            }
7858
7859            // detach all tracks with same session ID from this chain
7860            for (size_t i = 0; i < mTracks.size(); ++i) {
7861                sp<Track> track = mTracks[i];
7862                if (session == track->sessionId()) {
7863                    track->setMainBuffer(mMixBuffer);
7864                    chain->decTrackCnt();
7865                }
7866            }
7867            break;
7868        }
7869    }
7870    return mEffectChains.size();
7871}
7872
7873status_t AudioFlinger::PlaybackThread::attachAuxEffect(
7874        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
7875{
7876    Mutex::Autolock _l(mLock);
7877    return attachAuxEffect_l(track, EffectId);
7878}
7879
7880status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
7881        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
7882{
7883    status_t status = NO_ERROR;
7884
7885    if (EffectId == 0) {
7886        track->setAuxBuffer(0, NULL);
7887    } else {
7888        // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX
7889        sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
7890        if (effect != 0) {
7891            if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
7892                track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
7893            } else {
7894                status = INVALID_OPERATION;
7895            }
7896        } else {
7897            status = BAD_VALUE;
7898        }
7899    }
7900    return status;
7901}
7902
7903void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
7904{
7905    for (size_t i = 0; i < mTracks.size(); ++i) {
7906        sp<Track> track = mTracks[i];
7907        if (track->auxEffectId() == effectId) {
7908            attachAuxEffect_l(track, 0);
7909        }
7910    }
7911}
7912
7913status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain)
7914{
7915    // only one chain per input thread
7916    if (mEffectChains.size() != 0) {
7917        return INVALID_OPERATION;
7918    }
7919    ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this);
7920
7921    chain->setInBuffer(NULL);
7922    chain->setOutBuffer(NULL);
7923
7924    checkSuspendOnAddEffectChain_l(chain);
7925
7926    mEffectChains.add(chain);
7927
7928    return NO_ERROR;
7929}
7930
7931size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain)
7932{
7933    ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this);
7934    ALOGW_IF(mEffectChains.size() != 1,
7935            "removeEffectChain_l() %p invalid chain size %d on thread %p",
7936            chain.get(), mEffectChains.size(), this);
7937    if (mEffectChains.size() == 1) {
7938        mEffectChains.removeAt(0);
7939    }
7940    return 0;
7941}
7942
7943// ----------------------------------------------------------------------------
7944//  EffectModule implementation
7945// ----------------------------------------------------------------------------
7946
7947#undef LOG_TAG
7948#define LOG_TAG "AudioFlinger::EffectModule"
7949
7950AudioFlinger::EffectModule::EffectModule(ThreadBase *thread,
7951                                        const wp<AudioFlinger::EffectChain>& chain,
7952                                        effect_descriptor_t *desc,
7953                                        int id,
7954                                        int sessionId)
7955    : mPinned(sessionId > AUDIO_SESSION_OUTPUT_MIX),
7956      mThread(thread), mChain(chain), mId(id), mSessionId(sessionId),
7957      // mDescriptor is set below
7958      // mConfig is set by configure() and not used before then
7959      mEffectInterface(NULL),
7960      mStatus(NO_INIT), mState(IDLE),
7961      // mMaxDisableWaitCnt is set by configure() and not used before then
7962      // mDisableWaitCnt is set by process() and updateState() and not used before then
7963      mSuspended(false)
7964{
7965    ALOGV("Constructor %p", this);
7966    int lStatus;
7967    if (thread == NULL) {
7968        return;
7969    }
7970
7971    memcpy(&mDescriptor, desc, sizeof(effect_descriptor_t));
7972
7973    // create effect engine from effect factory
7974    mStatus = EffectCreate(&desc->uuid, sessionId, thread->id(), &mEffectInterface);
7975
7976    if (mStatus != NO_ERROR) {
7977        return;
7978    }
7979    lStatus = init();
7980    if (lStatus < 0) {
7981        mStatus = lStatus;
7982        goto Error;
7983    }
7984
7985    ALOGV("Constructor success name %s, Interface %p", mDescriptor.name, mEffectInterface);
7986    return;
7987Error:
7988    EffectRelease(mEffectInterface);
7989    mEffectInterface = NULL;
7990    ALOGV("Constructor Error %d", mStatus);
7991}
7992
7993AudioFlinger::EffectModule::~EffectModule()
7994{
7995    ALOGV("Destructor %p", this);
7996    if (mEffectInterface != NULL) {
7997        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC ||
7998                (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC) {
7999            sp<ThreadBase> thread = mThread.promote();
8000            if (thread != 0) {
8001                audio_stream_t *stream = thread->stream();
8002                if (stream != NULL) {
8003                    stream->remove_audio_effect(stream, mEffectInterface);
8004                }
8005            }
8006        }
8007        // release effect engine
8008        EffectRelease(mEffectInterface);
8009    }
8010}
8011
8012status_t AudioFlinger::EffectModule::addHandle(EffectHandle *handle)
8013{
8014    status_t status;
8015
8016    Mutex::Autolock _l(mLock);
8017    int priority = handle->priority();
8018    size_t size = mHandles.size();
8019    EffectHandle *controlHandle = NULL;
8020    size_t i;
8021    for (i = 0; i < size; i++) {
8022        EffectHandle *h = mHandles[i];
8023        if (h == NULL || h->destroyed_l()) continue;
8024        // first non destroyed handle is considered in control
8025        if (controlHandle == NULL)
8026            controlHandle = h;
8027        if (h->priority() <= priority) break;
8028    }
8029    // if inserted in first place, move effect control from previous owner to this handle
8030    if (i == 0) {
8031        bool enabled = false;
8032        if (controlHandle != NULL) {
8033            enabled = controlHandle->enabled();
8034            controlHandle->setControl(false/*hasControl*/, true /*signal*/, enabled /*enabled*/);
8035        }
8036        handle->setControl(true /*hasControl*/, false /*signal*/, enabled /*enabled*/);
8037        status = NO_ERROR;
8038    } else {
8039        status = ALREADY_EXISTS;
8040    }
8041    ALOGV("addHandle() %p added handle %p in position %d", this, handle, i);
8042    mHandles.insertAt(handle, i);
8043    return status;
8044}
8045
8046size_t AudioFlinger::EffectModule::removeHandle(EffectHandle *handle)
8047{
8048    Mutex::Autolock _l(mLock);
8049    size_t size = mHandles.size();
8050    size_t i;
8051    for (i = 0; i < size; i++) {
8052        if (mHandles[i] == handle) break;
8053    }
8054    if (i == size) {
8055        return size;
8056    }
8057    ALOGV("removeHandle() %p removed handle %p in position %d", this, handle, i);
8058
8059    mHandles.removeAt(i);
8060    // if removed from first place, move effect control from this handle to next in line
8061    if (i == 0) {
8062        EffectHandle *h = controlHandle_l();
8063        if (h != NULL) {
8064            h->setControl(true /*hasControl*/, true /*signal*/ , handle->enabled() /*enabled*/);
8065        }
8066    }
8067
8068    // Prevent calls to process() and other functions on effect interface from now on.
8069    // The effect engine will be released by the destructor when the last strong reference on
8070    // this object is released which can happen after next process is called.
8071    if (mHandles.size() == 0 && !mPinned) {
8072        mState = DESTROYED;
8073    }
8074
8075    return size;
8076}
8077
8078// must be called with EffectModule::mLock held
8079AudioFlinger::EffectHandle *AudioFlinger::EffectModule::controlHandle_l()
8080{
8081    // the first valid handle in the list has control over the module
8082    for (size_t i = 0; i < mHandles.size(); i++) {
8083        EffectHandle *h = mHandles[i];
8084        if (h != NULL && !h->destroyed_l()) {
8085            return h;
8086        }
8087    }
8088
8089    return NULL;
8090}
8091
8092size_t AudioFlinger::EffectModule::disconnect(EffectHandle *handle, bool unpinIfLast)
8093{
8094    ALOGV("disconnect() %p handle %p", this, handle);
8095    // keep a strong reference on this EffectModule to avoid calling the
8096    // destructor before we exit
8097    sp<EffectModule> keep(this);
8098    {
8099        sp<ThreadBase> thread = mThread.promote();
8100        if (thread != 0) {
8101            thread->disconnectEffect(keep, handle, unpinIfLast);
8102        }
8103    }
8104    return mHandles.size();
8105}
8106
8107void AudioFlinger::EffectModule::updateState() {
8108    Mutex::Autolock _l(mLock);
8109
8110    switch (mState) {
8111    case RESTART:
8112        reset_l();
8113        // FALL THROUGH
8114
8115    case STARTING:
8116        // clear auxiliary effect input buffer for next accumulation
8117        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
8118            memset(mConfig.inputCfg.buffer.raw,
8119                   0,
8120                   mConfig.inputCfg.buffer.frameCount*sizeof(int32_t));
8121        }
8122        start_l();
8123        mState = ACTIVE;
8124        break;
8125    case STOPPING:
8126        stop_l();
8127        mDisableWaitCnt = mMaxDisableWaitCnt;
8128        mState = STOPPED;
8129        break;
8130    case STOPPED:
8131        // mDisableWaitCnt is forced to 1 by process() when the engine indicates the end of the
8132        // turn off sequence.
8133        if (--mDisableWaitCnt == 0) {
8134            reset_l();
8135            mState = IDLE;
8136        }
8137        break;
8138    default: //IDLE , ACTIVE, DESTROYED
8139        break;
8140    }
8141}
8142
8143void AudioFlinger::EffectModule::process()
8144{
8145    Mutex::Autolock _l(mLock);
8146
8147    if (mState == DESTROYED || mEffectInterface == NULL ||
8148            mConfig.inputCfg.buffer.raw == NULL ||
8149            mConfig.outputCfg.buffer.raw == NULL) {
8150        return;
8151    }
8152
8153    if (isProcessEnabled()) {
8154        // do 32 bit to 16 bit conversion for auxiliary effect input buffer
8155        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
8156            ditherAndClamp(mConfig.inputCfg.buffer.s32,
8157                                        mConfig.inputCfg.buffer.s32,
8158                                        mConfig.inputCfg.buffer.frameCount/2);
8159        }
8160
8161        // do the actual processing in the effect engine
8162        int ret = (*mEffectInterface)->process(mEffectInterface,
8163                                               &mConfig.inputCfg.buffer,
8164                                               &mConfig.outputCfg.buffer);
8165
8166        // force transition to IDLE state when engine is ready
8167        if (mState == STOPPED && ret == -ENODATA) {
8168            mDisableWaitCnt = 1;
8169        }
8170
8171        // clear auxiliary effect input buffer for next accumulation
8172        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
8173            memset(mConfig.inputCfg.buffer.raw, 0,
8174                   mConfig.inputCfg.buffer.frameCount*sizeof(int32_t));
8175        }
8176    } else if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_INSERT &&
8177                mConfig.inputCfg.buffer.raw != mConfig.outputCfg.buffer.raw) {
8178        // If an insert effect is idle and input buffer is different from output buffer,
8179        // accumulate input onto output
8180        sp<EffectChain> chain = mChain.promote();
8181        if (chain != 0 && chain->activeTrackCnt() != 0) {
8182            size_t frameCnt = mConfig.inputCfg.buffer.frameCount * 2;  //always stereo here
8183            int16_t *in = mConfig.inputCfg.buffer.s16;
8184            int16_t *out = mConfig.outputCfg.buffer.s16;
8185            for (size_t i = 0; i < frameCnt; i++) {
8186                out[i] = clamp16((int32_t)out[i] + (int32_t)in[i]);
8187            }
8188        }
8189    }
8190}
8191
8192void AudioFlinger::EffectModule::reset_l()
8193{
8194    if (mEffectInterface == NULL) {
8195        return;
8196    }
8197    (*mEffectInterface)->command(mEffectInterface, EFFECT_CMD_RESET, 0, NULL, 0, NULL);
8198}
8199
8200status_t AudioFlinger::EffectModule::configure()
8201{
8202    uint32_t channels;
8203    if (mEffectInterface == NULL) {
8204        return NO_INIT;
8205    }
8206
8207    sp<ThreadBase> thread = mThread.promote();
8208    if (thread == 0) {
8209        return DEAD_OBJECT;
8210    }
8211
8212    // TODO: handle configuration of effects replacing track process
8213    if (thread->channelCount() == 1) {
8214        channels = AUDIO_CHANNEL_OUT_MONO;
8215    } else {
8216        channels = AUDIO_CHANNEL_OUT_STEREO;
8217    }
8218
8219    if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
8220        mConfig.inputCfg.channels = AUDIO_CHANNEL_OUT_MONO;
8221    } else {
8222        mConfig.inputCfg.channels = channels;
8223    }
8224    mConfig.outputCfg.channels = channels;
8225    mConfig.inputCfg.format = AUDIO_FORMAT_PCM_16_BIT;
8226    mConfig.outputCfg.format = AUDIO_FORMAT_PCM_16_BIT;
8227    mConfig.inputCfg.samplingRate = thread->sampleRate();
8228    mConfig.outputCfg.samplingRate = mConfig.inputCfg.samplingRate;
8229    mConfig.inputCfg.bufferProvider.cookie = NULL;
8230    mConfig.inputCfg.bufferProvider.getBuffer = NULL;
8231    mConfig.inputCfg.bufferProvider.releaseBuffer = NULL;
8232    mConfig.outputCfg.bufferProvider.cookie = NULL;
8233    mConfig.outputCfg.bufferProvider.getBuffer = NULL;
8234    mConfig.outputCfg.bufferProvider.releaseBuffer = NULL;
8235    mConfig.inputCfg.accessMode = EFFECT_BUFFER_ACCESS_READ;
8236    // Insert effect:
8237    // - in session AUDIO_SESSION_OUTPUT_MIX or AUDIO_SESSION_OUTPUT_STAGE,
8238    // always overwrites output buffer: input buffer == output buffer
8239    // - in other sessions:
8240    //      last effect in the chain accumulates in output buffer: input buffer != output buffer
8241    //      other effect: overwrites output buffer: input buffer == output buffer
8242    // Auxiliary effect:
8243    //      accumulates in output buffer: input buffer != output buffer
8244    // Therefore: accumulate <=> input buffer != output buffer
8245    if (mConfig.inputCfg.buffer.raw != mConfig.outputCfg.buffer.raw) {
8246        mConfig.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_ACCUMULATE;
8247    } else {
8248        mConfig.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_WRITE;
8249    }
8250    mConfig.inputCfg.mask = EFFECT_CONFIG_ALL;
8251    mConfig.outputCfg.mask = EFFECT_CONFIG_ALL;
8252    mConfig.inputCfg.buffer.frameCount = thread->frameCount();
8253    mConfig.outputCfg.buffer.frameCount = mConfig.inputCfg.buffer.frameCount;
8254
8255    ALOGV("configure() %p thread %p buffer %p framecount %d",
8256            this, thread.get(), mConfig.inputCfg.buffer.raw, mConfig.inputCfg.buffer.frameCount);
8257
8258    status_t cmdStatus;
8259    uint32_t size = sizeof(int);
8260    status_t status = (*mEffectInterface)->command(mEffectInterface,
8261                                                   EFFECT_CMD_SET_CONFIG,
8262                                                   sizeof(effect_config_t),
8263                                                   &mConfig,
8264                                                   &size,
8265                                                   &cmdStatus);
8266    if (status == 0) {
8267        status = cmdStatus;
8268    }
8269
8270    if (status == 0 &&
8271            (memcmp(&mDescriptor.type, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0)) {
8272        uint32_t buf32[sizeof(effect_param_t) / sizeof(uint32_t) + 2];
8273        effect_param_t *p = (effect_param_t *)buf32;
8274
8275        p->psize = sizeof(uint32_t);
8276        p->vsize = sizeof(uint32_t);
8277        size = sizeof(int);
8278        *(int32_t *)p->data = VISUALIZER_PARAM_LATENCY;
8279
8280        uint32_t latency = 0;
8281        PlaybackThread *pbt = thread->mAudioFlinger->checkPlaybackThread_l(thread->mId);
8282        if (pbt != NULL) {
8283            latency = pbt->latency_l();
8284        }
8285
8286        *((int32_t *)p->data + 1)= latency;
8287        (*mEffectInterface)->command(mEffectInterface,
8288                                     EFFECT_CMD_SET_PARAM,
8289                                     sizeof(effect_param_t) + 8,
8290                                     &buf32,
8291                                     &size,
8292                                     &cmdStatus);
8293    }
8294
8295    mMaxDisableWaitCnt = (MAX_DISABLE_TIME_MS * mConfig.outputCfg.samplingRate) /
8296            (1000 * mConfig.outputCfg.buffer.frameCount);
8297
8298    return status;
8299}
8300
8301status_t AudioFlinger::EffectModule::init()
8302{
8303    Mutex::Autolock _l(mLock);
8304    if (mEffectInterface == NULL) {
8305        return NO_INIT;
8306    }
8307    status_t cmdStatus;
8308    uint32_t size = sizeof(status_t);
8309    status_t status = (*mEffectInterface)->command(mEffectInterface,
8310                                                   EFFECT_CMD_INIT,
8311                                                   0,
8312                                                   NULL,
8313                                                   &size,
8314                                                   &cmdStatus);
8315    if (status == 0) {
8316        status = cmdStatus;
8317    }
8318    return status;
8319}
8320
8321status_t AudioFlinger::EffectModule::start()
8322{
8323    Mutex::Autolock _l(mLock);
8324    return start_l();
8325}
8326
8327status_t AudioFlinger::EffectModule::start_l()
8328{
8329    if (mEffectInterface == NULL) {
8330        return NO_INIT;
8331    }
8332    status_t cmdStatus;
8333    uint32_t size = sizeof(status_t);
8334    status_t status = (*mEffectInterface)->command(mEffectInterface,
8335                                                   EFFECT_CMD_ENABLE,
8336                                                   0,
8337                                                   NULL,
8338                                                   &size,
8339                                                   &cmdStatus);
8340    if (status == 0) {
8341        status = cmdStatus;
8342    }
8343    if (status == 0 &&
8344            ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC ||
8345             (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC)) {
8346        sp<ThreadBase> thread = mThread.promote();
8347        if (thread != 0) {
8348            audio_stream_t *stream = thread->stream();
8349            if (stream != NULL) {
8350                stream->add_audio_effect(stream, mEffectInterface);
8351            }
8352        }
8353    }
8354    return status;
8355}
8356
8357status_t AudioFlinger::EffectModule::stop()
8358{
8359    Mutex::Autolock _l(mLock);
8360    return stop_l();
8361}
8362
8363status_t AudioFlinger::EffectModule::stop_l()
8364{
8365    if (mEffectInterface == NULL) {
8366        return NO_INIT;
8367    }
8368    status_t cmdStatus;
8369    uint32_t size = sizeof(status_t);
8370    status_t status = (*mEffectInterface)->command(mEffectInterface,
8371                                                   EFFECT_CMD_DISABLE,
8372                                                   0,
8373                                                   NULL,
8374                                                   &size,
8375                                                   &cmdStatus);
8376    if (status == 0) {
8377        status = cmdStatus;
8378    }
8379    if (status == 0 &&
8380            ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC ||
8381             (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC)) {
8382        sp<ThreadBase> thread = mThread.promote();
8383        if (thread != 0) {
8384            audio_stream_t *stream = thread->stream();
8385            if (stream != NULL) {
8386                stream->remove_audio_effect(stream, mEffectInterface);
8387            }
8388        }
8389    }
8390    return status;
8391}
8392
8393status_t AudioFlinger::EffectModule::command(uint32_t cmdCode,
8394                                             uint32_t cmdSize,
8395                                             void *pCmdData,
8396                                             uint32_t *replySize,
8397                                             void *pReplyData)
8398{
8399    Mutex::Autolock _l(mLock);
8400//    ALOGV("command(), cmdCode: %d, mEffectInterface: %p", cmdCode, mEffectInterface);
8401
8402    if (mState == DESTROYED || mEffectInterface == NULL) {
8403        return NO_INIT;
8404    }
8405    status_t status = (*mEffectInterface)->command(mEffectInterface,
8406                                                   cmdCode,
8407                                                   cmdSize,
8408                                                   pCmdData,
8409                                                   replySize,
8410                                                   pReplyData);
8411    if (cmdCode != EFFECT_CMD_GET_PARAM && status == NO_ERROR) {
8412        uint32_t size = (replySize == NULL) ? 0 : *replySize;
8413        for (size_t i = 1; i < mHandles.size(); i++) {
8414            EffectHandle *h = mHandles[i];
8415            if (h != NULL && !h->destroyed_l()) {
8416                h->commandExecuted(cmdCode, cmdSize, pCmdData, size, pReplyData);
8417            }
8418        }
8419    }
8420    return status;
8421}
8422
8423status_t AudioFlinger::EffectModule::setEnabled(bool enabled)
8424{
8425    Mutex::Autolock _l(mLock);
8426    return setEnabled_l(enabled);
8427}
8428
8429// must be called with EffectModule::mLock held
8430status_t AudioFlinger::EffectModule::setEnabled_l(bool enabled)
8431{
8432
8433    ALOGV("setEnabled %p enabled %d", this, enabled);
8434
8435    if (enabled != isEnabled()) {
8436        status_t status = AudioSystem::setEffectEnabled(mId, enabled);
8437        if (enabled && status != NO_ERROR) {
8438            return status;
8439        }
8440
8441        switch (mState) {
8442        // going from disabled to enabled
8443        case IDLE:
8444            mState = STARTING;
8445            break;
8446        case STOPPED:
8447            mState = RESTART;
8448            break;
8449        case STOPPING:
8450            mState = ACTIVE;
8451            break;
8452
8453        // going from enabled to disabled
8454        case RESTART:
8455            mState = STOPPED;
8456            break;
8457        case STARTING:
8458            mState = IDLE;
8459            break;
8460        case ACTIVE:
8461            mState = STOPPING;
8462            break;
8463        case DESTROYED:
8464            return NO_ERROR; // simply ignore as we are being destroyed
8465        }
8466        for (size_t i = 1; i < mHandles.size(); i++) {
8467            EffectHandle *h = mHandles[i];
8468            if (h != NULL && !h->destroyed_l()) {
8469                h->setEnabled(enabled);
8470            }
8471        }
8472    }
8473    return NO_ERROR;
8474}
8475
8476bool AudioFlinger::EffectModule::isEnabled() const
8477{
8478    switch (mState) {
8479    case RESTART:
8480    case STARTING:
8481    case ACTIVE:
8482        return true;
8483    case IDLE:
8484    case STOPPING:
8485    case STOPPED:
8486    case DESTROYED:
8487    default:
8488        return false;
8489    }
8490}
8491
8492bool AudioFlinger::EffectModule::isProcessEnabled() const
8493{
8494    switch (mState) {
8495    case RESTART:
8496    case ACTIVE:
8497    case STOPPING:
8498    case STOPPED:
8499        return true;
8500    case IDLE:
8501    case STARTING:
8502    case DESTROYED:
8503    default:
8504        return false;
8505    }
8506}
8507
8508status_t AudioFlinger::EffectModule::setVolume(uint32_t *left, uint32_t *right, bool controller)
8509{
8510    Mutex::Autolock _l(mLock);
8511    status_t status = NO_ERROR;
8512
8513    // Send volume indication if EFFECT_FLAG_VOLUME_IND is set and read back altered volume
8514    // if controller flag is set (Note that controller == TRUE => EFFECT_FLAG_VOLUME_CTRL set)
8515    if (isProcessEnabled() &&
8516            ((mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_CTRL ||
8517            (mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_IND)) {
8518        status_t cmdStatus;
8519        uint32_t volume[2];
8520        uint32_t *pVolume = NULL;
8521        uint32_t size = sizeof(volume);
8522        volume[0] = *left;
8523        volume[1] = *right;
8524        if (controller) {
8525            pVolume = volume;
8526        }
8527        status = (*mEffectInterface)->command(mEffectInterface,
8528                                              EFFECT_CMD_SET_VOLUME,
8529                                              size,
8530                                              volume,
8531                                              &size,
8532                                              pVolume);
8533        if (controller && status == NO_ERROR && size == sizeof(volume)) {
8534            *left = volume[0];
8535            *right = volume[1];
8536        }
8537    }
8538    return status;
8539}
8540
8541status_t AudioFlinger::EffectModule::setDevice(uint32_t device)
8542{
8543    Mutex::Autolock _l(mLock);
8544    status_t status = NO_ERROR;
8545    if (device && (mDescriptor.flags & EFFECT_FLAG_DEVICE_MASK) == EFFECT_FLAG_DEVICE_IND) {
8546        // audio pre processing modules on RecordThread can receive both output and
8547        // input device indication in the same call
8548        uint32_t dev = device & AUDIO_DEVICE_OUT_ALL;
8549        if (dev) {
8550            status_t cmdStatus;
8551            uint32_t size = sizeof(status_t);
8552
8553            status = (*mEffectInterface)->command(mEffectInterface,
8554                                                  EFFECT_CMD_SET_DEVICE,
8555                                                  sizeof(uint32_t),
8556                                                  &dev,
8557                                                  &size,
8558                                                  &cmdStatus);
8559            if (status == NO_ERROR) {
8560                status = cmdStatus;
8561            }
8562        }
8563        dev = device & AUDIO_DEVICE_IN_ALL;
8564        if (dev) {
8565            status_t cmdStatus;
8566            uint32_t size = sizeof(status_t);
8567
8568            status_t status2 = (*mEffectInterface)->command(mEffectInterface,
8569                                                  EFFECT_CMD_SET_INPUT_DEVICE,
8570                                                  sizeof(uint32_t),
8571                                                  &dev,
8572                                                  &size,
8573                                                  &cmdStatus);
8574            if (status2 == NO_ERROR) {
8575                status2 = cmdStatus;
8576            }
8577            if (status == NO_ERROR) {
8578                status = status2;
8579            }
8580        }
8581    }
8582    return status;
8583}
8584
8585status_t AudioFlinger::EffectModule::setMode(audio_mode_t mode)
8586{
8587    Mutex::Autolock _l(mLock);
8588    status_t status = NO_ERROR;
8589    if ((mDescriptor.flags & EFFECT_FLAG_AUDIO_MODE_MASK) == EFFECT_FLAG_AUDIO_MODE_IND) {
8590        status_t cmdStatus;
8591        uint32_t size = sizeof(status_t);
8592        status = (*mEffectInterface)->command(mEffectInterface,
8593                                              EFFECT_CMD_SET_AUDIO_MODE,
8594                                              sizeof(audio_mode_t),
8595                                              &mode,
8596                                              &size,
8597                                              &cmdStatus);
8598        if (status == NO_ERROR) {
8599            status = cmdStatus;
8600        }
8601    }
8602    return status;
8603}
8604
8605void AudioFlinger::EffectModule::setSuspended(bool suspended)
8606{
8607    Mutex::Autolock _l(mLock);
8608    mSuspended = suspended;
8609}
8610
8611bool AudioFlinger::EffectModule::suspended() const
8612{
8613    Mutex::Autolock _l(mLock);
8614    return mSuspended;
8615}
8616
8617bool AudioFlinger::EffectModule::purgeHandles()
8618{
8619    bool enabled = false;
8620    Mutex::Autolock _l(mLock);
8621    for (size_t i = 0; i < mHandles.size(); i++) {
8622        EffectHandle *handle = mHandles[i];
8623        if (handle != NULL && !handle->destroyed_l()) {
8624            handle->effect().clear();
8625            if (handle->hasControl()) {
8626                enabled = handle->enabled();
8627            }
8628        }
8629    }
8630    return enabled;
8631}
8632
8633status_t AudioFlinger::EffectModule::dump(int fd, const Vector<String16>& args)
8634{
8635    const size_t SIZE = 256;
8636    char buffer[SIZE];
8637    String8 result;
8638
8639    snprintf(buffer, SIZE, "\tEffect ID %d:\n", mId);
8640    result.append(buffer);
8641
8642    bool locked = tryLock(mLock);
8643    // failed to lock - AudioFlinger is probably deadlocked
8644    if (!locked) {
8645        result.append("\t\tCould not lock Fx mutex:\n");
8646    }
8647
8648    result.append("\t\tSession Status State Engine:\n");
8649    snprintf(buffer, SIZE, "\t\t%05d   %03d    %03d   0x%08x\n",
8650            mSessionId, mStatus, mState, (uint32_t)mEffectInterface);
8651    result.append(buffer);
8652
8653    result.append("\t\tDescriptor:\n");
8654    snprintf(buffer, SIZE, "\t\t- UUID: %08X-%04X-%04X-%04X-%02X%02X%02X%02X%02X%02X\n",
8655            mDescriptor.uuid.timeLow, mDescriptor.uuid.timeMid, mDescriptor.uuid.timeHiAndVersion,
8656            mDescriptor.uuid.clockSeq, mDescriptor.uuid.node[0], mDescriptor.uuid.node[1],mDescriptor.uuid.node[2],
8657            mDescriptor.uuid.node[3],mDescriptor.uuid.node[4],mDescriptor.uuid.node[5]);
8658    result.append(buffer);
8659    snprintf(buffer, SIZE, "\t\t- TYPE: %08X-%04X-%04X-%04X-%02X%02X%02X%02X%02X%02X\n",
8660                mDescriptor.type.timeLow, mDescriptor.type.timeMid, mDescriptor.type.timeHiAndVersion,
8661                mDescriptor.type.clockSeq, mDescriptor.type.node[0], mDescriptor.type.node[1],mDescriptor.type.node[2],
8662                mDescriptor.type.node[3],mDescriptor.type.node[4],mDescriptor.type.node[5]);
8663    result.append(buffer);
8664    snprintf(buffer, SIZE, "\t\t- apiVersion: %08X\n\t\t- flags: %08X\n",
8665            mDescriptor.apiVersion,
8666            mDescriptor.flags);
8667    result.append(buffer);
8668    snprintf(buffer, SIZE, "\t\t- name: %s\n",
8669            mDescriptor.name);
8670    result.append(buffer);
8671    snprintf(buffer, SIZE, "\t\t- implementor: %s\n",
8672            mDescriptor.implementor);
8673    result.append(buffer);
8674
8675    result.append("\t\t- Input configuration:\n");
8676    result.append("\t\t\tBuffer     Frames  Smp rate Channels Format\n");
8677    snprintf(buffer, SIZE, "\t\t\t0x%08x %05d   %05d    %08x %d\n",
8678            (uint32_t)mConfig.inputCfg.buffer.raw,
8679            mConfig.inputCfg.buffer.frameCount,
8680            mConfig.inputCfg.samplingRate,
8681            mConfig.inputCfg.channels,
8682            mConfig.inputCfg.format);
8683    result.append(buffer);
8684
8685    result.append("\t\t- Output configuration:\n");
8686    result.append("\t\t\tBuffer     Frames  Smp rate Channels Format\n");
8687    snprintf(buffer, SIZE, "\t\t\t0x%08x %05d   %05d    %08x %d\n",
8688            (uint32_t)mConfig.outputCfg.buffer.raw,
8689            mConfig.outputCfg.buffer.frameCount,
8690            mConfig.outputCfg.samplingRate,
8691            mConfig.outputCfg.channels,
8692            mConfig.outputCfg.format);
8693    result.append(buffer);
8694
8695    snprintf(buffer, SIZE, "\t\t%d Clients:\n", mHandles.size());
8696    result.append(buffer);
8697    result.append("\t\t\tPid   Priority Ctrl Locked client server\n");
8698    for (size_t i = 0; i < mHandles.size(); ++i) {
8699        EffectHandle *handle = mHandles[i];
8700        if (handle != NULL && !handle->destroyed_l()) {
8701            handle->dump(buffer, SIZE);
8702            result.append(buffer);
8703        }
8704    }
8705
8706    result.append("\n");
8707
8708    write(fd, result.string(), result.length());
8709
8710    if (locked) {
8711        mLock.unlock();
8712    }
8713
8714    return NO_ERROR;
8715}
8716
8717// ----------------------------------------------------------------------------
8718//  EffectHandle implementation
8719// ----------------------------------------------------------------------------
8720
8721#undef LOG_TAG
8722#define LOG_TAG "AudioFlinger::EffectHandle"
8723
8724AudioFlinger::EffectHandle::EffectHandle(const sp<EffectModule>& effect,
8725                                        const sp<AudioFlinger::Client>& client,
8726                                        const sp<IEffectClient>& effectClient,
8727                                        int32_t priority)
8728    : BnEffect(),
8729    mEffect(effect), mEffectClient(effectClient), mClient(client), mCblk(NULL),
8730    mPriority(priority), mHasControl(false), mEnabled(false), mDestroyed(false)
8731{
8732    ALOGV("constructor %p", this);
8733
8734    if (client == 0) {
8735        return;
8736    }
8737    int bufOffset = ((sizeof(effect_param_cblk_t) - 1) / sizeof(int) + 1) * sizeof(int);
8738    mCblkMemory = client->heap()->allocate(EFFECT_PARAM_BUFFER_SIZE + bufOffset);
8739    if (mCblkMemory != 0) {
8740        mCblk = static_cast<effect_param_cblk_t *>(mCblkMemory->pointer());
8741
8742        if (mCblk != NULL) {
8743            new(mCblk) effect_param_cblk_t();
8744            mBuffer = (uint8_t *)mCblk + bufOffset;
8745        }
8746    } else {
8747        ALOGE("not enough memory for Effect size=%u", EFFECT_PARAM_BUFFER_SIZE + sizeof(effect_param_cblk_t));
8748        return;
8749    }
8750}
8751
8752AudioFlinger::EffectHandle::~EffectHandle()
8753{
8754    ALOGV("Destructor %p", this);
8755
8756    if (mEffect == 0) {
8757        mDestroyed = true;
8758        return;
8759    }
8760    mEffect->lock();
8761    mDestroyed = true;
8762    mEffect->unlock();
8763    disconnect(false);
8764}
8765
8766status_t AudioFlinger::EffectHandle::enable()
8767{
8768    ALOGV("enable %p", this);
8769    if (!mHasControl) return INVALID_OPERATION;
8770    if (mEffect == 0) return DEAD_OBJECT;
8771
8772    if (mEnabled) {
8773        return NO_ERROR;
8774    }
8775
8776    mEnabled = true;
8777
8778    sp<ThreadBase> thread = mEffect->thread().promote();
8779    if (thread != 0) {
8780        thread->checkSuspendOnEffectEnabled(mEffect, true, mEffect->sessionId());
8781    }
8782
8783    // checkSuspendOnEffectEnabled() can suspend this same effect when enabled
8784    if (mEffect->suspended()) {
8785        return NO_ERROR;
8786    }
8787
8788    status_t status = mEffect->setEnabled(true);
8789    if (status != NO_ERROR) {
8790        if (thread != 0) {
8791            thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId());
8792        }
8793        mEnabled = false;
8794    }
8795    return status;
8796}
8797
8798status_t AudioFlinger::EffectHandle::disable()
8799{
8800    ALOGV("disable %p", this);
8801    if (!mHasControl) return INVALID_OPERATION;
8802    if (mEffect == 0) return DEAD_OBJECT;
8803
8804    if (!mEnabled) {
8805        return NO_ERROR;
8806    }
8807    mEnabled = false;
8808
8809    if (mEffect->suspended()) {
8810        return NO_ERROR;
8811    }
8812
8813    status_t status = mEffect->setEnabled(false);
8814
8815    sp<ThreadBase> thread = mEffect->thread().promote();
8816    if (thread != 0) {
8817        thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId());
8818    }
8819
8820    return status;
8821}
8822
8823void AudioFlinger::EffectHandle::disconnect()
8824{
8825    disconnect(true);
8826}
8827
8828void AudioFlinger::EffectHandle::disconnect(bool unpinIfLast)
8829{
8830    ALOGV("disconnect(%s)", unpinIfLast ? "true" : "false");
8831    if (mEffect == 0) {
8832        return;
8833    }
8834    // restore suspended effects if the disconnected handle was enabled and the last one.
8835    if ((mEffect->disconnect(this, unpinIfLast) == 0) && mEnabled) {
8836        sp<ThreadBase> thread = mEffect->thread().promote();
8837        if (thread != 0) {
8838            thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId());
8839        }
8840    }
8841
8842    // release sp on module => module destructor can be called now
8843    mEffect.clear();
8844    if (mClient != 0) {
8845        if (mCblk != NULL) {
8846            // unlike ~TrackBase(), mCblk is never a local new, so don't delete
8847            mCblk->~effect_param_cblk_t();   // destroy our shared-structure.
8848        }
8849        mCblkMemory.clear();    // free the shared memory before releasing the heap it belongs to
8850        // Client destructor must run with AudioFlinger mutex locked
8851        Mutex::Autolock _l(mClient->audioFlinger()->mLock);
8852        mClient.clear();
8853    }
8854}
8855
8856status_t AudioFlinger::EffectHandle::command(uint32_t cmdCode,
8857                                             uint32_t cmdSize,
8858                                             void *pCmdData,
8859                                             uint32_t *replySize,
8860                                             void *pReplyData)
8861{
8862//    ALOGV("command(), cmdCode: %d, mHasControl: %d, mEffect: %p",
8863//              cmdCode, mHasControl, (mEffect == 0) ? 0 : mEffect.get());
8864
8865    // only get parameter command is permitted for applications not controlling the effect
8866    if (!mHasControl && cmdCode != EFFECT_CMD_GET_PARAM) {
8867        return INVALID_OPERATION;
8868    }
8869    if (mEffect == 0) return DEAD_OBJECT;
8870    if (mClient == 0) return INVALID_OPERATION;
8871
8872    // handle commands that are not forwarded transparently to effect engine
8873    if (cmdCode == EFFECT_CMD_SET_PARAM_COMMIT) {
8874        // No need to trylock() here as this function is executed in the binder thread serving a particular client process:
8875        // no risk to block the whole media server process or mixer threads is we are stuck here
8876        Mutex::Autolock _l(mCblk->lock);
8877        if (mCblk->clientIndex > EFFECT_PARAM_BUFFER_SIZE ||
8878            mCblk->serverIndex > EFFECT_PARAM_BUFFER_SIZE) {
8879            mCblk->serverIndex = 0;
8880            mCblk->clientIndex = 0;
8881            return BAD_VALUE;
8882        }
8883        status_t status = NO_ERROR;
8884        while (mCblk->serverIndex < mCblk->clientIndex) {
8885            int reply;
8886            uint32_t rsize = sizeof(int);
8887            int *p = (int *)(mBuffer + mCblk->serverIndex);
8888            int size = *p++;
8889            if (((uint8_t *)p + size) > mBuffer + mCblk->clientIndex) {
8890                ALOGW("command(): invalid parameter block size");
8891                break;
8892            }
8893            effect_param_t *param = (effect_param_t *)p;
8894            if (param->psize == 0 || param->vsize == 0) {
8895                ALOGW("command(): null parameter or value size");
8896                mCblk->serverIndex += size;
8897                continue;
8898            }
8899            uint32_t psize = sizeof(effect_param_t) +
8900                             ((param->psize - 1) / sizeof(int) + 1) * sizeof(int) +
8901                             param->vsize;
8902            status_t ret = mEffect->command(EFFECT_CMD_SET_PARAM,
8903                                            psize,
8904                                            p,
8905                                            &rsize,
8906                                            &reply);
8907            // stop at first error encountered
8908            if (ret != NO_ERROR) {
8909                status = ret;
8910                *(int *)pReplyData = reply;
8911                break;
8912            } else if (reply != NO_ERROR) {
8913                *(int *)pReplyData = reply;
8914                break;
8915            }
8916            mCblk->serverIndex += size;
8917        }
8918        mCblk->serverIndex = 0;
8919        mCblk->clientIndex = 0;
8920        return status;
8921    } else if (cmdCode == EFFECT_CMD_ENABLE) {
8922        *(int *)pReplyData = NO_ERROR;
8923        return enable();
8924    } else if (cmdCode == EFFECT_CMD_DISABLE) {
8925        *(int *)pReplyData = NO_ERROR;
8926        return disable();
8927    }
8928
8929    return mEffect->command(cmdCode, cmdSize, pCmdData, replySize, pReplyData);
8930}
8931
8932void AudioFlinger::EffectHandle::setControl(bool hasControl, bool signal, bool enabled)
8933{
8934    ALOGV("setControl %p control %d", this, hasControl);
8935
8936    mHasControl = hasControl;
8937    mEnabled = enabled;
8938
8939    if (signal && mEffectClient != 0) {
8940        mEffectClient->controlStatusChanged(hasControl);
8941    }
8942}
8943
8944void AudioFlinger::EffectHandle::commandExecuted(uint32_t cmdCode,
8945                                                 uint32_t cmdSize,
8946                                                 void *pCmdData,
8947                                                 uint32_t replySize,
8948                                                 void *pReplyData)
8949{
8950    if (mEffectClient != 0) {
8951        mEffectClient->commandExecuted(cmdCode, cmdSize, pCmdData, replySize, pReplyData);
8952    }
8953}
8954
8955
8956
8957void AudioFlinger::EffectHandle::setEnabled(bool enabled)
8958{
8959    if (mEffectClient != 0) {
8960        mEffectClient->enableStatusChanged(enabled);
8961    }
8962}
8963
8964status_t AudioFlinger::EffectHandle::onTransact(
8965    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
8966{
8967    return BnEffect::onTransact(code, data, reply, flags);
8968}
8969
8970
8971void AudioFlinger::EffectHandle::dump(char* buffer, size_t size)
8972{
8973    bool locked = mCblk != NULL && tryLock(mCblk->lock);
8974
8975    snprintf(buffer, size, "\t\t\t%05d %05d    %01u    %01u      %05u  %05u\n",
8976            (mClient == 0) ? getpid_cached : mClient->pid(),
8977            mPriority,
8978            mHasControl,
8979            !locked,
8980            mCblk ? mCblk->clientIndex : 0,
8981            mCblk ? mCblk->serverIndex : 0
8982            );
8983
8984    if (locked) {
8985        mCblk->lock.unlock();
8986    }
8987}
8988
8989#undef LOG_TAG
8990#define LOG_TAG "AudioFlinger::EffectChain"
8991
8992AudioFlinger::EffectChain::EffectChain(ThreadBase *thread,
8993                                        int sessionId)
8994    : mThread(thread), mSessionId(sessionId), mActiveTrackCnt(0), mTrackCnt(0), mTailBufferCount(0),
8995      mOwnInBuffer(false), mVolumeCtrlIdx(-1), mLeftVolume(UINT_MAX), mRightVolume(UINT_MAX),
8996      mNewLeftVolume(UINT_MAX), mNewRightVolume(UINT_MAX)
8997{
8998    mStrategy = AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
8999    if (thread == NULL) {
9000        return;
9001    }
9002    mMaxTailBuffers = ((kProcessTailDurationMs * thread->sampleRate()) / 1000) /
9003                                    thread->frameCount();
9004}
9005
9006AudioFlinger::EffectChain::~EffectChain()
9007{
9008    if (mOwnInBuffer) {
9009        delete mInBuffer;
9010    }
9011
9012}
9013
9014// getEffectFromDesc_l() must be called with ThreadBase::mLock held
9015sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromDesc_l(effect_descriptor_t *descriptor)
9016{
9017    size_t size = mEffects.size();
9018
9019    for (size_t i = 0; i < size; i++) {
9020        if (memcmp(&mEffects[i]->desc().uuid, &descriptor->uuid, sizeof(effect_uuid_t)) == 0) {
9021            return mEffects[i];
9022        }
9023    }
9024    return 0;
9025}
9026
9027// getEffectFromId_l() must be called with ThreadBase::mLock held
9028sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromId_l(int id)
9029{
9030    size_t size = mEffects.size();
9031
9032    for (size_t i = 0; i < size; i++) {
9033        // by convention, return first effect if id provided is 0 (0 is never a valid id)
9034        if (id == 0 || mEffects[i]->id() == id) {
9035            return mEffects[i];
9036        }
9037    }
9038    return 0;
9039}
9040
9041// getEffectFromType_l() must be called with ThreadBase::mLock held
9042sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromType_l(
9043        const effect_uuid_t *type)
9044{
9045    size_t size = mEffects.size();
9046
9047    for (size_t i = 0; i < size; i++) {
9048        if (memcmp(&mEffects[i]->desc().type, type, sizeof(effect_uuid_t)) == 0) {
9049            return mEffects[i];
9050        }
9051    }
9052    return 0;
9053}
9054
9055void AudioFlinger::EffectChain::clearInputBuffer()
9056{
9057    Mutex::Autolock _l(mLock);
9058    sp<ThreadBase> thread = mThread.promote();
9059    if (thread == 0) {
9060        ALOGW("clearInputBuffer(): cannot promote mixer thread");
9061        return;
9062    }
9063    clearInputBuffer_l(thread);
9064}
9065
9066// Must be called with EffectChain::mLock locked
9067void AudioFlinger::EffectChain::clearInputBuffer_l(sp<ThreadBase> thread)
9068{
9069    size_t numSamples = thread->frameCount() * thread->channelCount();
9070    memset(mInBuffer, 0, numSamples * sizeof(int16_t));
9071
9072}
9073
9074// Must be called with EffectChain::mLock locked
9075void AudioFlinger::EffectChain::process_l()
9076{
9077    sp<ThreadBase> thread = mThread.promote();
9078    if (thread == 0) {
9079        ALOGW("process_l(): cannot promote mixer thread");
9080        return;
9081    }
9082    bool isGlobalSession = (mSessionId == AUDIO_SESSION_OUTPUT_MIX) ||
9083            (mSessionId == AUDIO_SESSION_OUTPUT_STAGE);
9084    // always process effects unless no more tracks are on the session and the effect tail
9085    // has been rendered
9086    bool doProcess = true;
9087    if (!isGlobalSession) {
9088        bool tracksOnSession = (trackCnt() != 0);
9089
9090        if (!tracksOnSession && mTailBufferCount == 0) {
9091            doProcess = false;
9092        }
9093
9094        if (activeTrackCnt() == 0) {
9095            // if no track is active and the effect tail has not been rendered,
9096            // the input buffer must be cleared here as the mixer process will not do it
9097            if (tracksOnSession || mTailBufferCount > 0) {
9098                clearInputBuffer_l(thread);
9099                if (mTailBufferCount > 0) {
9100                    mTailBufferCount--;
9101                }
9102            }
9103        }
9104    }
9105
9106    size_t size = mEffects.size();
9107    if (doProcess) {
9108        for (size_t i = 0; i < size; i++) {
9109            mEffects[i]->process();
9110        }
9111    }
9112    for (size_t i = 0; i < size; i++) {
9113        mEffects[i]->updateState();
9114    }
9115}
9116
9117// addEffect_l() must be called with PlaybackThread::mLock held
9118status_t AudioFlinger::EffectChain::addEffect_l(const sp<EffectModule>& effect)
9119{
9120    effect_descriptor_t desc = effect->desc();
9121    uint32_t insertPref = desc.flags & EFFECT_FLAG_INSERT_MASK;
9122
9123    Mutex::Autolock _l(mLock);
9124    effect->setChain(this);
9125    sp<ThreadBase> thread = mThread.promote();
9126    if (thread == 0) {
9127        return NO_INIT;
9128    }
9129    effect->setThread(thread);
9130
9131    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
9132        // Auxiliary effects are inserted at the beginning of mEffects vector as
9133        // they are processed first and accumulated in chain input buffer
9134        mEffects.insertAt(effect, 0);
9135
9136        // the input buffer for auxiliary effect contains mono samples in
9137        // 32 bit format. This is to avoid saturation in AudoMixer
9138        // accumulation stage. Saturation is done in EffectModule::process() before
9139        // calling the process in effect engine
9140        size_t numSamples = thread->frameCount();
9141        int32_t *buffer = new int32_t[numSamples];
9142        memset(buffer, 0, numSamples * sizeof(int32_t));
9143        effect->setInBuffer((int16_t *)buffer);
9144        // auxiliary effects output samples to chain input buffer for further processing
9145        // by insert effects
9146        effect->setOutBuffer(mInBuffer);
9147    } else {
9148        // Insert effects are inserted at the end of mEffects vector as they are processed
9149        //  after track and auxiliary effects.
9150        // Insert effect order as a function of indicated preference:
9151        //  if EFFECT_FLAG_INSERT_EXCLUSIVE, insert in first position or reject if
9152        //  another effect is present
9153        //  else if EFFECT_FLAG_INSERT_FIRST, insert in first position or after the
9154        //  last effect claiming first position
9155        //  else if EFFECT_FLAG_INSERT_LAST, insert in last position or before the
9156        //  first effect claiming last position
9157        //  else if EFFECT_FLAG_INSERT_ANY insert after first or before last
9158        // Reject insertion if an effect with EFFECT_FLAG_INSERT_EXCLUSIVE is
9159        // already present
9160
9161        size_t size = mEffects.size();
9162        size_t idx_insert = size;
9163        ssize_t idx_insert_first = -1;
9164        ssize_t idx_insert_last = -1;
9165
9166        for (size_t i = 0; i < size; i++) {
9167            effect_descriptor_t d = mEffects[i]->desc();
9168            uint32_t iMode = d.flags & EFFECT_FLAG_TYPE_MASK;
9169            uint32_t iPref = d.flags & EFFECT_FLAG_INSERT_MASK;
9170            if (iMode == EFFECT_FLAG_TYPE_INSERT) {
9171                // check invalid effect chaining combinations
9172                if (insertPref == EFFECT_FLAG_INSERT_EXCLUSIVE ||
9173                    iPref == EFFECT_FLAG_INSERT_EXCLUSIVE) {
9174                    ALOGW("addEffect_l() could not insert effect %s: exclusive conflict with %s", desc.name, d.name);
9175                    return INVALID_OPERATION;
9176                }
9177                // remember position of first insert effect and by default
9178                // select this as insert position for new effect
9179                if (idx_insert == size) {
9180                    idx_insert = i;
9181                }
9182                // remember position of last insert effect claiming
9183                // first position
9184                if (iPref == EFFECT_FLAG_INSERT_FIRST) {
9185                    idx_insert_first = i;
9186                }
9187                // remember position of first insert effect claiming
9188                // last position
9189                if (iPref == EFFECT_FLAG_INSERT_LAST &&
9190                    idx_insert_last == -1) {
9191                    idx_insert_last = i;
9192                }
9193            }
9194        }
9195
9196        // modify idx_insert from first position if needed
9197        if (insertPref == EFFECT_FLAG_INSERT_LAST) {
9198            if (idx_insert_last != -1) {
9199                idx_insert = idx_insert_last;
9200            } else {
9201                idx_insert = size;
9202            }
9203        } else {
9204            if (idx_insert_first != -1) {
9205                idx_insert = idx_insert_first + 1;
9206            }
9207        }
9208
9209        // always read samples from chain input buffer
9210        effect->setInBuffer(mInBuffer);
9211
9212        // if last effect in the chain, output samples to chain
9213        // output buffer, otherwise to chain input buffer
9214        if (idx_insert == size) {
9215            if (idx_insert != 0) {
9216                mEffects[idx_insert-1]->setOutBuffer(mInBuffer);
9217                mEffects[idx_insert-1]->configure();
9218            }
9219            effect->setOutBuffer(mOutBuffer);
9220        } else {
9221            effect->setOutBuffer(mInBuffer);
9222        }
9223        mEffects.insertAt(effect, idx_insert);
9224
9225        ALOGV("addEffect_l() effect %p, added in chain %p at rank %d", effect.get(), this, idx_insert);
9226    }
9227    effect->configure();
9228    return NO_ERROR;
9229}
9230
9231// removeEffect_l() must be called with PlaybackThread::mLock held
9232size_t AudioFlinger::EffectChain::removeEffect_l(const sp<EffectModule>& effect)
9233{
9234    Mutex::Autolock _l(mLock);
9235    size_t size = mEffects.size();
9236    uint32_t type = effect->desc().flags & EFFECT_FLAG_TYPE_MASK;
9237
9238    for (size_t i = 0; i < size; i++) {
9239        if (effect == mEffects[i]) {
9240            // calling stop here will remove pre-processing effect from the audio HAL.
9241            // This is safe as we hold the EffectChain mutex which guarantees that we are not in
9242            // the middle of a read from audio HAL
9243            if (mEffects[i]->state() == EffectModule::ACTIVE ||
9244                    mEffects[i]->state() == EffectModule::STOPPING) {
9245                mEffects[i]->stop();
9246            }
9247            if (type == EFFECT_FLAG_TYPE_AUXILIARY) {
9248                delete[] effect->inBuffer();
9249            } else {
9250                if (i == size - 1 && i != 0) {
9251                    mEffects[i - 1]->setOutBuffer(mOutBuffer);
9252                    mEffects[i - 1]->configure();
9253                }
9254            }
9255            mEffects.removeAt(i);
9256            ALOGV("removeEffect_l() effect %p, removed from chain %p at rank %d", effect.get(), this, i);
9257            break;
9258        }
9259    }
9260
9261    return mEffects.size();
9262}
9263
9264// setDevice_l() must be called with PlaybackThread::mLock held
9265void AudioFlinger::EffectChain::setDevice_l(uint32_t device)
9266{
9267    size_t size = mEffects.size();
9268    for (size_t i = 0; i < size; i++) {
9269        mEffects[i]->setDevice(device);
9270    }
9271}
9272
9273// setMode_l() must be called with PlaybackThread::mLock held
9274void AudioFlinger::EffectChain::setMode_l(audio_mode_t mode)
9275{
9276    size_t size = mEffects.size();
9277    for (size_t i = 0; i < size; i++) {
9278        mEffects[i]->setMode(mode);
9279    }
9280}
9281
9282// setVolume_l() must be called with PlaybackThread::mLock held
9283bool AudioFlinger::EffectChain::setVolume_l(uint32_t *left, uint32_t *right)
9284{
9285    uint32_t newLeft = *left;
9286    uint32_t newRight = *right;
9287    bool hasControl = false;
9288    int ctrlIdx = -1;
9289    size_t size = mEffects.size();
9290
9291    // first update volume controller
9292    for (size_t i = size; i > 0; i--) {
9293        if (mEffects[i - 1]->isProcessEnabled() &&
9294            (mEffects[i - 1]->desc().flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_CTRL) {
9295            ctrlIdx = i - 1;
9296            hasControl = true;
9297            break;
9298        }
9299    }
9300
9301    if (ctrlIdx == mVolumeCtrlIdx && *left == mLeftVolume && *right == mRightVolume) {
9302        if (hasControl) {
9303            *left = mNewLeftVolume;
9304            *right = mNewRightVolume;
9305        }
9306        return hasControl;
9307    }
9308
9309    mVolumeCtrlIdx = ctrlIdx;
9310    mLeftVolume = newLeft;
9311    mRightVolume = newRight;
9312
9313    // second get volume update from volume controller
9314    if (ctrlIdx >= 0) {
9315        mEffects[ctrlIdx]->setVolume(&newLeft, &newRight, true);
9316        mNewLeftVolume = newLeft;
9317        mNewRightVolume = newRight;
9318    }
9319    // then indicate volume to all other effects in chain.
9320    // Pass altered volume to effects before volume controller
9321    // and requested volume to effects after controller
9322    uint32_t lVol = newLeft;
9323    uint32_t rVol = newRight;
9324
9325    for (size_t i = 0; i < size; i++) {
9326        if ((int)i == ctrlIdx) continue;
9327        // this also works for ctrlIdx == -1 when there is no volume controller
9328        if ((int)i > ctrlIdx) {
9329            lVol = *left;
9330            rVol = *right;
9331        }
9332        mEffects[i]->setVolume(&lVol, &rVol, false);
9333    }
9334    *left = newLeft;
9335    *right = newRight;
9336
9337    return hasControl;
9338}
9339
9340status_t AudioFlinger::EffectChain::dump(int fd, const Vector<String16>& args)
9341{
9342    const size_t SIZE = 256;
9343    char buffer[SIZE];
9344    String8 result;
9345
9346    snprintf(buffer, SIZE, "Effects for session %d:\n", mSessionId);
9347    result.append(buffer);
9348
9349    bool locked = tryLock(mLock);
9350    // failed to lock - AudioFlinger is probably deadlocked
9351    if (!locked) {
9352        result.append("\tCould not lock mutex:\n");
9353    }
9354
9355    result.append("\tNum fx In buffer   Out buffer   Active tracks:\n");
9356    snprintf(buffer, SIZE, "\t%02d     0x%08x  0x%08x   %d\n",
9357            mEffects.size(),
9358            (uint32_t)mInBuffer,
9359            (uint32_t)mOutBuffer,
9360            mActiveTrackCnt);
9361    result.append(buffer);
9362    write(fd, result.string(), result.size());
9363
9364    for (size_t i = 0; i < mEffects.size(); ++i) {
9365        sp<EffectModule> effect = mEffects[i];
9366        if (effect != 0) {
9367            effect->dump(fd, args);
9368        }
9369    }
9370
9371    if (locked) {
9372        mLock.unlock();
9373    }
9374
9375    return NO_ERROR;
9376}
9377
9378// must be called with ThreadBase::mLock held
9379void AudioFlinger::EffectChain::setEffectSuspended_l(
9380        const effect_uuid_t *type, bool suspend)
9381{
9382    sp<SuspendedEffectDesc> desc;
9383    // use effect type UUID timelow as key as there is no real risk of identical
9384    // timeLow fields among effect type UUIDs.
9385    ssize_t index = mSuspendedEffects.indexOfKey(type->timeLow);
9386    if (suspend) {
9387        if (index >= 0) {
9388            desc = mSuspendedEffects.valueAt(index);
9389        } else {
9390            desc = new SuspendedEffectDesc();
9391            memcpy(&desc->mType, type, sizeof(effect_uuid_t));
9392            mSuspendedEffects.add(type->timeLow, desc);
9393            ALOGV("setEffectSuspended_l() add entry for %08x", type->timeLow);
9394        }
9395        if (desc->mRefCount++ == 0) {
9396            sp<EffectModule> effect = getEffectIfEnabled(type);
9397            if (effect != 0) {
9398                desc->mEffect = effect;
9399                effect->setSuspended(true);
9400                effect->setEnabled(false);
9401            }
9402        }
9403    } else {
9404        if (index < 0) {
9405            return;
9406        }
9407        desc = mSuspendedEffects.valueAt(index);
9408        if (desc->mRefCount <= 0) {
9409            ALOGW("setEffectSuspended_l() restore refcount should not be 0 %d", desc->mRefCount);
9410            desc->mRefCount = 1;
9411        }
9412        if (--desc->mRefCount == 0) {
9413            ALOGV("setEffectSuspended_l() remove entry for %08x", mSuspendedEffects.keyAt(index));
9414            if (desc->mEffect != 0) {
9415                sp<EffectModule> effect = desc->mEffect.promote();
9416                if (effect != 0) {
9417                    effect->setSuspended(false);
9418                    effect->lock();
9419                    EffectHandle *handle = effect->controlHandle_l();
9420                    if (handle != NULL && !handle->destroyed_l()) {
9421                        effect->setEnabled_l(handle->enabled());
9422                    }
9423                    effect->unlock();
9424                }
9425                desc->mEffect.clear();
9426            }
9427            mSuspendedEffects.removeItemsAt(index);
9428        }
9429    }
9430}
9431
9432// must be called with ThreadBase::mLock held
9433void AudioFlinger::EffectChain::setEffectSuspendedAll_l(bool suspend)
9434{
9435    sp<SuspendedEffectDesc> desc;
9436
9437    ssize_t index = mSuspendedEffects.indexOfKey((int)kKeyForSuspendAll);
9438    if (suspend) {
9439        if (index >= 0) {
9440            desc = mSuspendedEffects.valueAt(index);
9441        } else {
9442            desc = new SuspendedEffectDesc();
9443            mSuspendedEffects.add((int)kKeyForSuspendAll, desc);
9444            ALOGV("setEffectSuspendedAll_l() add entry for 0");
9445        }
9446        if (desc->mRefCount++ == 0) {
9447            Vector< sp<EffectModule> > effects;
9448            getSuspendEligibleEffects(effects);
9449            for (size_t i = 0; i < effects.size(); i++) {
9450                setEffectSuspended_l(&effects[i]->desc().type, true);
9451            }
9452        }
9453    } else {
9454        if (index < 0) {
9455            return;
9456        }
9457        desc = mSuspendedEffects.valueAt(index);
9458        if (desc->mRefCount <= 0) {
9459            ALOGW("setEffectSuspendedAll_l() restore refcount should not be 0 %d", desc->mRefCount);
9460            desc->mRefCount = 1;
9461        }
9462        if (--desc->mRefCount == 0) {
9463            Vector<const effect_uuid_t *> types;
9464            for (size_t i = 0; i < mSuspendedEffects.size(); i++) {
9465                if (mSuspendedEffects.keyAt(i) == (int)kKeyForSuspendAll) {
9466                    continue;
9467                }
9468                types.add(&mSuspendedEffects.valueAt(i)->mType);
9469            }
9470            for (size_t i = 0; i < types.size(); i++) {
9471                setEffectSuspended_l(types[i], false);
9472            }
9473            ALOGV("setEffectSuspendedAll_l() remove entry for %08x", mSuspendedEffects.keyAt(index));
9474            mSuspendedEffects.removeItem((int)kKeyForSuspendAll);
9475        }
9476    }
9477}
9478
9479
9480// The volume effect is used for automated tests only
9481#ifndef OPENSL_ES_H_
9482static const effect_uuid_t SL_IID_VOLUME_ = { 0x09e8ede0, 0xddde, 0x11db, 0xb4f6,
9483                                            { 0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b } };
9484const effect_uuid_t * const SL_IID_VOLUME = &SL_IID_VOLUME_;
9485#endif //OPENSL_ES_H_
9486
9487bool AudioFlinger::EffectChain::isEffectEligibleForSuspend(const effect_descriptor_t& desc)
9488{
9489    // auxiliary effects and visualizer are never suspended on output mix
9490    if ((mSessionId == AUDIO_SESSION_OUTPUT_MIX) &&
9491        (((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) ||
9492         (memcmp(&desc.type, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0) ||
9493         (memcmp(&desc.type, SL_IID_VOLUME, sizeof(effect_uuid_t)) == 0))) {
9494        return false;
9495    }
9496    return true;
9497}
9498
9499void AudioFlinger::EffectChain::getSuspendEligibleEffects(Vector< sp<AudioFlinger::EffectModule> > &effects)
9500{
9501    effects.clear();
9502    for (size_t i = 0; i < mEffects.size(); i++) {
9503        if (isEffectEligibleForSuspend(mEffects[i]->desc())) {
9504            effects.add(mEffects[i]);
9505        }
9506    }
9507}
9508
9509sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectIfEnabled(
9510                                                            const effect_uuid_t *type)
9511{
9512    sp<EffectModule> effect = getEffectFromType_l(type);
9513    return effect != 0 && effect->isEnabled() ? effect : 0;
9514}
9515
9516void AudioFlinger::EffectChain::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
9517                                                            bool enabled)
9518{
9519    ssize_t index = mSuspendedEffects.indexOfKey(effect->desc().type.timeLow);
9520    if (enabled) {
9521        if (index < 0) {
9522            // if the effect is not suspend check if all effects are suspended
9523            index = mSuspendedEffects.indexOfKey((int)kKeyForSuspendAll);
9524            if (index < 0) {
9525                return;
9526            }
9527            if (!isEffectEligibleForSuspend(effect->desc())) {
9528                return;
9529            }
9530            setEffectSuspended_l(&effect->desc().type, enabled);
9531            index = mSuspendedEffects.indexOfKey(effect->desc().type.timeLow);
9532            if (index < 0) {
9533                ALOGW("checkSuspendOnEffectEnabled() Fx should be suspended here!");
9534                return;
9535            }
9536        }
9537        ALOGV("checkSuspendOnEffectEnabled() enable suspending fx %08x",
9538            effect->desc().type.timeLow);
9539        sp<SuspendedEffectDesc> desc = mSuspendedEffects.valueAt(index);
9540        // if effect is requested to suspended but was not yet enabled, supend it now.
9541        if (desc->mEffect == 0) {
9542            desc->mEffect = effect;
9543            effect->setEnabled(false);
9544            effect->setSuspended(true);
9545        }
9546    } else {
9547        if (index < 0) {
9548            return;
9549        }
9550        ALOGV("checkSuspendOnEffectEnabled() disable restoring fx %08x",
9551            effect->desc().type.timeLow);
9552        sp<SuspendedEffectDesc> desc = mSuspendedEffects.valueAt(index);
9553        desc->mEffect.clear();
9554        effect->setSuspended(false);
9555    }
9556}
9557
9558#undef LOG_TAG
9559#define LOG_TAG "AudioFlinger"
9560
9561// ----------------------------------------------------------------------------
9562
9563status_t AudioFlinger::onTransact(
9564        uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
9565{
9566    return BnAudioFlinger::onTransact(code, data, reply, flags);
9567}
9568
9569}; // namespace android
9570