AudioFlinger.cpp revision cd2d61016527bf48bd2e9a920bb3fdbb875eb3e4
1/*
2**
3** Copyright 2007, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21
22#include <math.h>
23#include <signal.h>
24#include <sys/time.h>
25#include <sys/resource.h>
26
27#include <binder/IPCThreadState.h>
28#include <binder/IServiceManager.h>
29#include <utils/Log.h>
30#include <utils/Trace.h>
31#include <binder/Parcel.h>
32#include <binder/IPCThreadState.h>
33#include <utils/String16.h>
34#include <utils/threads.h>
35#include <utils/Atomic.h>
36
37#include <cutils/bitops.h>
38#include <cutils/properties.h>
39#include <cutils/compiler.h>
40
41#undef ADD_BATTERY_DATA
42
43#ifdef ADD_BATTERY_DATA
44#include <media/IMediaPlayerService.h>
45#include <media/IMediaDeathNotifier.h>
46#endif
47
48#include <private/media/AudioTrackShared.h>
49#include <private/media/AudioEffectShared.h>
50
51#include <system/audio.h>
52#include <hardware/audio.h>
53
54#include "AudioMixer.h"
55#include "AudioFlinger.h"
56#include "ServiceUtilities.h"
57
58#include <media/EffectsFactoryApi.h>
59#include <audio_effects/effect_visualizer.h>
60#include <audio_effects/effect_ns.h>
61#include <audio_effects/effect_aec.h>
62
63#include <audio_utils/primitives.h>
64
65#include <powermanager/PowerManager.h>
66
67// #define DEBUG_CPU_USAGE 10  // log statistics every n wall clock seconds
68#ifdef DEBUG_CPU_USAGE
69#include <cpustats/CentralTendencyStatistics.h>
70#include <cpustats/ThreadCpuUsage.h>
71#endif
72
73#include <common_time/cc_helper.h>
74#include <common_time/local_clock.h>
75
76#include "FastMixer.h"
77
78// NBAIO implementations
79#include "AudioStreamOutSink.h"
80#include "MonoPipe.h"
81#include "MonoPipeReader.h"
82#include "Pipe.h"
83#include "PipeReader.h"
84#include "SourceAudioBufferProvider.h"
85
86#include "SchedulingPolicyService.h"
87
88// ----------------------------------------------------------------------------
89
90// Note: the following macro is used for extremely verbose logging message.  In
91// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
92// 0; but one side effect of this is to turn all LOGV's as well.  Some messages
93// are so verbose that we want to suppress them even when we have ALOG_ASSERT
94// turned on.  Do not uncomment the #def below unless you really know what you
95// are doing and want to see all of the extremely verbose messages.
96//#define VERY_VERY_VERBOSE_LOGGING
97#ifdef VERY_VERY_VERBOSE_LOGGING
98#define ALOGVV ALOGV
99#else
100#define ALOGVV(a...) do { } while(0)
101#endif
102
103namespace android {
104
105static const char kDeadlockedString[] = "AudioFlinger may be deadlocked\n";
106static const char kHardwareLockedString[] = "Hardware lock is taken\n";
107
108static const float MAX_GAIN = 4096.0f;
109static const uint32_t MAX_GAIN_INT = 0x1000;
110
111// retry counts for buffer fill timeout
112// 50 * ~20msecs = 1 second
113static const int8_t kMaxTrackRetries = 50;
114static const int8_t kMaxTrackStartupRetries = 50;
115// allow less retry attempts on direct output thread.
116// direct outputs can be a scarce resource in audio hardware and should
117// be released as quickly as possible.
118static const int8_t kMaxTrackRetriesDirect = 2;
119
120static const int kDumpLockRetries = 50;
121static const int kDumpLockSleepUs = 20000;
122
123// don't warn about blocked writes or record buffer overflows more often than this
124static const nsecs_t kWarningThrottleNs = seconds(5);
125
126// RecordThread loop sleep time upon application overrun or audio HAL read error
127static const int kRecordThreadSleepUs = 5000;
128
129// maximum time to wait for setParameters to complete
130static const nsecs_t kSetParametersTimeoutNs = seconds(2);
131
132// minimum sleep time for the mixer thread loop when tracks are active but in underrun
133static const uint32_t kMinThreadSleepTimeUs = 5000;
134// maximum divider applied to the active sleep time in the mixer thread loop
135static const uint32_t kMaxThreadSleepTimeShift = 2;
136
137// minimum normal mix buffer size, expressed in milliseconds rather than frames
138static const uint32_t kMinNormalMixBufferSizeMs = 20;
139// maximum normal mix buffer size
140static const uint32_t kMaxNormalMixBufferSizeMs = 24;
141
142nsecs_t AudioFlinger::mStandbyTimeInNsecs = kDefaultStandbyTimeInNsecs;
143
144// Whether to use fast mixer
145static const enum {
146    FastMixer_Never,    // never initialize or use: for debugging only
147    FastMixer_Always,   // always initialize and use, even if not needed: for debugging only
148                        // normal mixer multiplier is 1
149    FastMixer_Static,   // initialize if needed, then use all the time if initialized,
150                        // multiplier is calculated based on min & max normal mixer buffer size
151    FastMixer_Dynamic,  // initialize if needed, then use dynamically depending on track load,
152                        // multiplier is calculated based on min & max normal mixer buffer size
153    // FIXME for FastMixer_Dynamic:
154    //  Supporting this option will require fixing HALs that can't handle large writes.
155    //  For example, one HAL implementation returns an error from a large write,
156    //  and another HAL implementation corrupts memory, possibly in the sample rate converter.
157    //  We could either fix the HAL implementations, or provide a wrapper that breaks
158    //  up large writes into smaller ones, and the wrapper would need to deal with scheduler.
159} kUseFastMixer = FastMixer_Static;
160
161static uint32_t gScreenState; // incremented by 2 when screen state changes, bit 0 == 1 means "off"
162                              // AudioFlinger::setParameters() updates, other threads read w/o lock
163
164// Priorities for requestPriority
165static const int kPriorityAudioApp = 2;
166static const int kPriorityFastMixer = 3;
167
168// ----------------------------------------------------------------------------
169
170#ifdef ADD_BATTERY_DATA
171// To collect the amplifier usage
172static void addBatteryData(uint32_t params) {
173    sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService();
174    if (service == NULL) {
175        // it already logged
176        return;
177    }
178
179    service->addBatteryData(params);
180}
181#endif
182
183static int load_audio_interface(const char *if_name, audio_hw_device_t **dev)
184{
185    const hw_module_t *mod;
186    int rc;
187
188    rc = hw_get_module_by_class(AUDIO_HARDWARE_MODULE_ID, if_name, &mod);
189    ALOGE_IF(rc, "%s couldn't load audio hw module %s.%s (%s)", __func__,
190                 AUDIO_HARDWARE_MODULE_ID, if_name, strerror(-rc));
191    if (rc) {
192        goto out;
193    }
194    rc = audio_hw_device_open(mod, dev);
195    ALOGE_IF(rc, "%s couldn't open audio hw device in %s.%s (%s)", __func__,
196                 AUDIO_HARDWARE_MODULE_ID, if_name, strerror(-rc));
197    if (rc) {
198        goto out;
199    }
200    if ((*dev)->common.version != AUDIO_DEVICE_API_VERSION_CURRENT) {
201        ALOGE("%s wrong audio hw device version %04x", __func__, (*dev)->common.version);
202        rc = BAD_VALUE;
203        goto out;
204    }
205    return 0;
206
207out:
208    *dev = NULL;
209    return rc;
210}
211
212// ----------------------------------------------------------------------------
213
214AudioFlinger::AudioFlinger()
215    : BnAudioFlinger(),
216      mPrimaryHardwareDev(NULL),
217      mHardwareStatus(AUDIO_HW_IDLE),
218      mMasterVolume(1.0f),
219      mMasterVolumeSW(1.0f),
220      mMasterVolumeSupportLvl(MVS_NONE),
221      mMasterMute(false),
222      mNextUniqueId(1),
223      mMode(AUDIO_MODE_INVALID),
224      mBtNrecIsOff(false)
225{
226}
227
228void AudioFlinger::onFirstRef()
229{
230    int rc = 0;
231
232    Mutex::Autolock _l(mLock);
233
234    /* TODO: move all this work into an Init() function */
235    char val_str[PROPERTY_VALUE_MAX] = { 0 };
236    if (property_get("ro.audio.flinger_standbytime_ms", val_str, NULL) >= 0) {
237        uint32_t int_val;
238        if (1 == sscanf(val_str, "%u", &int_val)) {
239            mStandbyTimeInNsecs = milliseconds(int_val);
240            ALOGI("Using %u mSec as standby time.", int_val);
241        } else {
242            mStandbyTimeInNsecs = kDefaultStandbyTimeInNsecs;
243            ALOGI("Using default %u mSec as standby time.",
244                    (uint32_t)(mStandbyTimeInNsecs / 1000000));
245        }
246    }
247
248    mMode = AUDIO_MODE_NORMAL;
249}
250
251AudioFlinger::~AudioFlinger()
252{
253    while (!mRecordThreads.isEmpty()) {
254        // closeInput() will remove first entry from mRecordThreads
255        closeInput_nonvirtual(mRecordThreads.keyAt(0));
256    }
257    while (!mPlaybackThreads.isEmpty()) {
258        // closeOutput() will remove first entry from mPlaybackThreads
259        closeOutput_nonvirtual(mPlaybackThreads.keyAt(0));
260    }
261
262    for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
263        // no mHardwareLock needed, as there are no other references to this
264        audio_hw_device_close(mAudioHwDevs.valueAt(i)->hwDevice());
265        delete mAudioHwDevs.valueAt(i);
266    }
267}
268
269static const char * const audio_interfaces[] = {
270    AUDIO_HARDWARE_MODULE_ID_PRIMARY,
271    AUDIO_HARDWARE_MODULE_ID_A2DP,
272    AUDIO_HARDWARE_MODULE_ID_USB,
273};
274#define ARRAY_SIZE(x) (sizeof((x))/sizeof(((x)[0])))
275
276audio_hw_device_t* AudioFlinger::findSuitableHwDev_l(audio_module_handle_t module, audio_devices_t devices)
277{
278    // if module is 0, the request comes from an old policy manager and we should load
279    // well known modules
280    if (module == 0) {
281        ALOGW("findSuitableHwDev_l() loading well know audio hw modules");
282        for (size_t i = 0; i < ARRAY_SIZE(audio_interfaces); i++) {
283            loadHwModule_l(audio_interfaces[i]);
284        }
285    } else {
286        // check a match for the requested module handle
287        AudioHwDevice *audioHwdevice = mAudioHwDevs.valueFor(module);
288        if (audioHwdevice != NULL) {
289            return audioHwdevice->hwDevice();
290        }
291    }
292    // then try to find a module supporting the requested device.
293    for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
294        audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
295        if ((dev->get_supported_devices(dev) & devices) == devices)
296            return dev;
297    }
298
299    return NULL;
300}
301
302void AudioFlinger::dumpClients(int fd, const Vector<String16>& args)
303{
304    const size_t SIZE = 256;
305    char buffer[SIZE];
306    String8 result;
307
308    result.append("Clients:\n");
309    for (size_t i = 0; i < mClients.size(); ++i) {
310        sp<Client> client = mClients.valueAt(i).promote();
311        if (client != 0) {
312            snprintf(buffer, SIZE, "  pid: %d\n", client->pid());
313            result.append(buffer);
314        }
315    }
316
317    result.append("Global session refs:\n");
318    result.append(" session pid count\n");
319    for (size_t i = 0; i < mAudioSessionRefs.size(); i++) {
320        AudioSessionRef *r = mAudioSessionRefs[i];
321        snprintf(buffer, SIZE, " %7d %3d %3d\n", r->mSessionid, r->mPid, r->mCnt);
322        result.append(buffer);
323    }
324    write(fd, result.string(), result.size());
325}
326
327
328void AudioFlinger::dumpInternals(int fd, const Vector<String16>& args)
329{
330    const size_t SIZE = 256;
331    char buffer[SIZE];
332    String8 result;
333    hardware_call_state hardwareStatus = mHardwareStatus;
334
335    snprintf(buffer, SIZE, "Hardware status: %d\n"
336                           "Standby Time mSec: %u\n",
337                            hardwareStatus,
338                            (uint32_t)(mStandbyTimeInNsecs / 1000000));
339    result.append(buffer);
340    write(fd, result.string(), result.size());
341}
342
343void AudioFlinger::dumpPermissionDenial(int fd, const Vector<String16>& args)
344{
345    const size_t SIZE = 256;
346    char buffer[SIZE];
347    String8 result;
348    snprintf(buffer, SIZE, "Permission Denial: "
349            "can't dump AudioFlinger from pid=%d, uid=%d\n",
350            IPCThreadState::self()->getCallingPid(),
351            IPCThreadState::self()->getCallingUid());
352    result.append(buffer);
353    write(fd, result.string(), result.size());
354}
355
356static bool tryLock(Mutex& mutex)
357{
358    bool locked = false;
359    for (int i = 0; i < kDumpLockRetries; ++i) {
360        if (mutex.tryLock() == NO_ERROR) {
361            locked = true;
362            break;
363        }
364        usleep(kDumpLockSleepUs);
365    }
366    return locked;
367}
368
369status_t AudioFlinger::dump(int fd, const Vector<String16>& args)
370{
371    if (!dumpAllowed()) {
372        dumpPermissionDenial(fd, args);
373    } else {
374        // get state of hardware lock
375        bool hardwareLocked = tryLock(mHardwareLock);
376        if (!hardwareLocked) {
377            String8 result(kHardwareLockedString);
378            write(fd, result.string(), result.size());
379        } else {
380            mHardwareLock.unlock();
381        }
382
383        bool locked = tryLock(mLock);
384
385        // failed to lock - AudioFlinger is probably deadlocked
386        if (!locked) {
387            String8 result(kDeadlockedString);
388            write(fd, result.string(), result.size());
389        }
390
391        dumpClients(fd, args);
392        dumpInternals(fd, args);
393
394        // dump playback threads
395        for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
396            mPlaybackThreads.valueAt(i)->dump(fd, args);
397        }
398
399        // dump record threads
400        for (size_t i = 0; i < mRecordThreads.size(); i++) {
401            mRecordThreads.valueAt(i)->dump(fd, args);
402        }
403
404        // dump all hardware devs
405        for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
406            audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
407            dev->dump(dev, fd);
408        }
409        if (locked) mLock.unlock();
410    }
411    return NO_ERROR;
412}
413
414sp<AudioFlinger::Client> AudioFlinger::registerPid_l(pid_t pid)
415{
416    // If pid is already in the mClients wp<> map, then use that entry
417    // (for which promote() is always != 0), otherwise create a new entry and Client.
418    sp<Client> client = mClients.valueFor(pid).promote();
419    if (client == 0) {
420        client = new Client(this, pid);
421        mClients.add(pid, client);
422    }
423
424    return client;
425}
426
427// IAudioFlinger interface
428
429
430sp<IAudioTrack> AudioFlinger::createTrack(
431        pid_t pid,
432        audio_stream_type_t streamType,
433        uint32_t sampleRate,
434        audio_format_t format,
435        audio_channel_mask_t channelMask,
436        int frameCount,
437        IAudioFlinger::track_flags_t flags,
438        const sp<IMemory>& sharedBuffer,
439        audio_io_handle_t output,
440        pid_t tid,
441        int *sessionId,
442        status_t *status)
443{
444    sp<PlaybackThread::Track> track;
445    sp<TrackHandle> trackHandle;
446    sp<Client> client;
447    status_t lStatus;
448    int lSessionId;
449
450    // client AudioTrack::set already implements AUDIO_STREAM_DEFAULT => AUDIO_STREAM_MUSIC,
451    // but if someone uses binder directly they could bypass that and cause us to crash
452    if (uint32_t(streamType) >= AUDIO_STREAM_CNT) {
453        ALOGE("createTrack() invalid stream type %d", streamType);
454        lStatus = BAD_VALUE;
455        goto Exit;
456    }
457
458    {
459        Mutex::Autolock _l(mLock);
460        PlaybackThread *thread = checkPlaybackThread_l(output);
461        PlaybackThread *effectThread = NULL;
462        if (thread == NULL) {
463            ALOGE("unknown output thread");
464            lStatus = BAD_VALUE;
465            goto Exit;
466        }
467
468        client = registerPid_l(pid);
469
470        ALOGV("createTrack() sessionId: %d", (sessionId == NULL) ? -2 : *sessionId);
471        if (sessionId != NULL && *sessionId != AUDIO_SESSION_OUTPUT_MIX) {
472            // check if an effect chain with the same session ID is present on another
473            // output thread and move it here.
474            for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
475                sp<PlaybackThread> t = mPlaybackThreads.valueAt(i);
476                if (mPlaybackThreads.keyAt(i) != output) {
477                    uint32_t sessions = t->hasAudioSession(*sessionId);
478                    if (sessions & PlaybackThread::EFFECT_SESSION) {
479                        effectThread = t.get();
480                        break;
481                    }
482                }
483            }
484            lSessionId = *sessionId;
485        } else {
486            // if no audio session id is provided, create one here
487            lSessionId = nextUniqueId();
488            if (sessionId != NULL) {
489                *sessionId = lSessionId;
490            }
491        }
492        ALOGV("createTrack() lSessionId: %d", lSessionId);
493
494        track = thread->createTrack_l(client, streamType, sampleRate, format,
495                channelMask, frameCount, sharedBuffer, lSessionId, flags, tid, &lStatus);
496
497        // move effect chain to this output thread if an effect on same session was waiting
498        // for a track to be created
499        if (lStatus == NO_ERROR && effectThread != NULL) {
500            Mutex::Autolock _dl(thread->mLock);
501            Mutex::Autolock _sl(effectThread->mLock);
502            moveEffectChain_l(lSessionId, effectThread, thread, true);
503        }
504
505        // Look for sync events awaiting for a session to be used.
506        for (int i = 0; i < (int)mPendingSyncEvents.size(); i++) {
507            if (mPendingSyncEvents[i]->triggerSession() == lSessionId) {
508                if (thread->isValidSyncEvent(mPendingSyncEvents[i])) {
509                    if (lStatus == NO_ERROR) {
510                        track->setSyncEvent(mPendingSyncEvents[i]);
511                    } else {
512                        mPendingSyncEvents[i]->cancel();
513                    }
514                    mPendingSyncEvents.removeAt(i);
515                    i--;
516                }
517            }
518        }
519    }
520    if (lStatus == NO_ERROR) {
521        trackHandle = new TrackHandle(track);
522    } else {
523        // remove local strong reference to Client before deleting the Track so that the Client
524        // destructor is called by the TrackBase destructor with mLock held
525        client.clear();
526        track.clear();
527    }
528
529Exit:
530    if (status != NULL) {
531        *status = lStatus;
532    }
533    return trackHandle;
534}
535
536uint32_t AudioFlinger::sampleRate(audio_io_handle_t output) const
537{
538    Mutex::Autolock _l(mLock);
539    PlaybackThread *thread = checkPlaybackThread_l(output);
540    if (thread == NULL) {
541        ALOGW("sampleRate() unknown thread %d", output);
542        return 0;
543    }
544    return thread->sampleRate();
545}
546
547int AudioFlinger::channelCount(audio_io_handle_t output) const
548{
549    Mutex::Autolock _l(mLock);
550    PlaybackThread *thread = checkPlaybackThread_l(output);
551    if (thread == NULL) {
552        ALOGW("channelCount() unknown thread %d", output);
553        return 0;
554    }
555    return thread->channelCount();
556}
557
558audio_format_t AudioFlinger::format(audio_io_handle_t output) const
559{
560    Mutex::Autolock _l(mLock);
561    PlaybackThread *thread = checkPlaybackThread_l(output);
562    if (thread == NULL) {
563        ALOGW("format() unknown thread %d", output);
564        return AUDIO_FORMAT_INVALID;
565    }
566    return thread->format();
567}
568
569size_t AudioFlinger::frameCount(audio_io_handle_t output) const
570{
571    Mutex::Autolock _l(mLock);
572    PlaybackThread *thread = checkPlaybackThread_l(output);
573    if (thread == NULL) {
574        ALOGW("frameCount() unknown thread %d", output);
575        return 0;
576    }
577    // FIXME currently returns the normal mixer's frame count to avoid confusing legacy callers;
578    //       should examine all callers and fix them to handle smaller counts
579    return thread->frameCount();
580}
581
582uint32_t AudioFlinger::latency(audio_io_handle_t output) const
583{
584    Mutex::Autolock _l(mLock);
585    PlaybackThread *thread = checkPlaybackThread_l(output);
586    if (thread == NULL) {
587        ALOGW("latency() unknown thread %d", output);
588        return 0;
589    }
590    return thread->latency();
591}
592
593status_t AudioFlinger::setMasterVolume(float value)
594{
595    status_t ret = initCheck();
596    if (ret != NO_ERROR) {
597        return ret;
598    }
599
600    // check calling permissions
601    if (!settingsAllowed()) {
602        return PERMISSION_DENIED;
603    }
604
605    float swmv = value;
606
607    Mutex::Autolock _l(mLock);
608
609    // when hw supports master volume, don't scale in sw mixer
610    if (MVS_NONE != mMasterVolumeSupportLvl) {
611        for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
612            AutoMutex lock(mHardwareLock);
613            audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
614
615            mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME;
616            if (NULL != dev->set_master_volume) {
617                dev->set_master_volume(dev, value);
618            }
619            mHardwareStatus = AUDIO_HW_IDLE;
620        }
621
622        swmv = 1.0;
623    }
624
625    mMasterVolume   = value;
626    mMasterVolumeSW = swmv;
627    for (size_t i = 0; i < mPlaybackThreads.size(); i++)
628        mPlaybackThreads.valueAt(i)->setMasterVolume(swmv);
629
630    return NO_ERROR;
631}
632
633status_t AudioFlinger::setMode(audio_mode_t mode)
634{
635    status_t ret = initCheck();
636    if (ret != NO_ERROR) {
637        return ret;
638    }
639
640    // check calling permissions
641    if (!settingsAllowed()) {
642        return PERMISSION_DENIED;
643    }
644    if (uint32_t(mode) >= AUDIO_MODE_CNT) {
645        ALOGW("Illegal value: setMode(%d)", mode);
646        return BAD_VALUE;
647    }
648
649    { // scope for the lock
650        AutoMutex lock(mHardwareLock);
651        mHardwareStatus = AUDIO_HW_SET_MODE;
652        ret = mPrimaryHardwareDev->set_mode(mPrimaryHardwareDev, mode);
653        mHardwareStatus = AUDIO_HW_IDLE;
654    }
655
656    if (NO_ERROR == ret) {
657        Mutex::Autolock _l(mLock);
658        mMode = mode;
659        for (size_t i = 0; i < mPlaybackThreads.size(); i++)
660            mPlaybackThreads.valueAt(i)->setMode(mode);
661    }
662
663    return ret;
664}
665
666status_t AudioFlinger::setMicMute(bool state)
667{
668    status_t ret = initCheck();
669    if (ret != NO_ERROR) {
670        return ret;
671    }
672
673    // check calling permissions
674    if (!settingsAllowed()) {
675        return PERMISSION_DENIED;
676    }
677
678    AutoMutex lock(mHardwareLock);
679    mHardwareStatus = AUDIO_HW_SET_MIC_MUTE;
680    ret = mPrimaryHardwareDev->set_mic_mute(mPrimaryHardwareDev, state);
681    mHardwareStatus = AUDIO_HW_IDLE;
682    return ret;
683}
684
685bool AudioFlinger::getMicMute() const
686{
687    status_t ret = initCheck();
688    if (ret != NO_ERROR) {
689        return false;
690    }
691
692    bool state = AUDIO_MODE_INVALID;
693    AutoMutex lock(mHardwareLock);
694    mHardwareStatus = AUDIO_HW_GET_MIC_MUTE;
695    mPrimaryHardwareDev->get_mic_mute(mPrimaryHardwareDev, &state);
696    mHardwareStatus = AUDIO_HW_IDLE;
697    return state;
698}
699
700status_t AudioFlinger::setMasterMute(bool muted)
701{
702    // check calling permissions
703    if (!settingsAllowed()) {
704        return PERMISSION_DENIED;
705    }
706
707    Mutex::Autolock _l(mLock);
708    // This is an optimization, so PlaybackThread doesn't have to look at the one from AudioFlinger
709    mMasterMute = muted;
710    for (size_t i = 0; i < mPlaybackThreads.size(); i++)
711        mPlaybackThreads.valueAt(i)->setMasterMute(muted);
712
713    return NO_ERROR;
714}
715
716float AudioFlinger::masterVolume() const
717{
718    Mutex::Autolock _l(mLock);
719    return masterVolume_l();
720}
721
722float AudioFlinger::masterVolumeSW() const
723{
724    Mutex::Autolock _l(mLock);
725    return masterVolumeSW_l();
726}
727
728bool AudioFlinger::masterMute() const
729{
730    Mutex::Autolock _l(mLock);
731    return masterMute_l();
732}
733
734float AudioFlinger::masterVolume_l() const
735{
736    if (MVS_FULL == mMasterVolumeSupportLvl) {
737        float ret_val;
738        AutoMutex lock(mHardwareLock);
739
740        mHardwareStatus = AUDIO_HW_GET_MASTER_VOLUME;
741        ALOG_ASSERT((NULL != mPrimaryHardwareDev) &&
742                    (NULL != mPrimaryHardwareDev->get_master_volume),
743                "can't get master volume");
744
745        mPrimaryHardwareDev->get_master_volume(mPrimaryHardwareDev, &ret_val);
746        mHardwareStatus = AUDIO_HW_IDLE;
747        return ret_val;
748    }
749
750    return mMasterVolume;
751}
752
753status_t AudioFlinger::setStreamVolume(audio_stream_type_t stream, float value,
754        audio_io_handle_t output)
755{
756    // check calling permissions
757    if (!settingsAllowed()) {
758        return PERMISSION_DENIED;
759    }
760
761    if (uint32_t(stream) >= AUDIO_STREAM_CNT) {
762        ALOGE("setStreamVolume() invalid stream %d", stream);
763        return BAD_VALUE;
764    }
765
766    AutoMutex lock(mLock);
767    PlaybackThread *thread = NULL;
768    if (output) {
769        thread = checkPlaybackThread_l(output);
770        if (thread == NULL) {
771            return BAD_VALUE;
772        }
773    }
774
775    mStreamTypes[stream].volume = value;
776
777    if (thread == NULL) {
778        for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
779            mPlaybackThreads.valueAt(i)->setStreamVolume(stream, value);
780        }
781    } else {
782        thread->setStreamVolume(stream, value);
783    }
784
785    return NO_ERROR;
786}
787
788status_t AudioFlinger::setStreamMute(audio_stream_type_t stream, bool muted)
789{
790    // check calling permissions
791    if (!settingsAllowed()) {
792        return PERMISSION_DENIED;
793    }
794
795    if (uint32_t(stream) >= AUDIO_STREAM_CNT ||
796        uint32_t(stream) == AUDIO_STREAM_ENFORCED_AUDIBLE) {
797        ALOGE("setStreamMute() invalid stream %d", stream);
798        return BAD_VALUE;
799    }
800
801    AutoMutex lock(mLock);
802    mStreamTypes[stream].mute = muted;
803    for (uint32_t i = 0; i < mPlaybackThreads.size(); i++)
804        mPlaybackThreads.valueAt(i)->setStreamMute(stream, muted);
805
806    return NO_ERROR;
807}
808
809float AudioFlinger::streamVolume(audio_stream_type_t stream, audio_io_handle_t output) const
810{
811    if (uint32_t(stream) >= AUDIO_STREAM_CNT) {
812        return 0.0f;
813    }
814
815    AutoMutex lock(mLock);
816    float volume;
817    if (output) {
818        PlaybackThread *thread = checkPlaybackThread_l(output);
819        if (thread == NULL) {
820            return 0.0f;
821        }
822        volume = thread->streamVolume(stream);
823    } else {
824        volume = streamVolume_l(stream);
825    }
826
827    return volume;
828}
829
830bool AudioFlinger::streamMute(audio_stream_type_t stream) const
831{
832    if (uint32_t(stream) >= AUDIO_STREAM_CNT) {
833        return true;
834    }
835
836    AutoMutex lock(mLock);
837    return streamMute_l(stream);
838}
839
840status_t AudioFlinger::setParameters(audio_io_handle_t ioHandle, const String8& keyValuePairs)
841{
842    ALOGV("setParameters(): io %d, keyvalue %s, tid %d, calling pid %d",
843            ioHandle, keyValuePairs.string(), gettid(), IPCThreadState::self()->getCallingPid());
844    // check calling permissions
845    if (!settingsAllowed()) {
846        return PERMISSION_DENIED;
847    }
848
849    // ioHandle == 0 means the parameters are global to the audio hardware interface
850    if (ioHandle == 0) {
851        Mutex::Autolock _l(mLock);
852        status_t final_result = NO_ERROR;
853        {
854            AutoMutex lock(mHardwareLock);
855            mHardwareStatus = AUDIO_HW_SET_PARAMETER;
856            for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
857                audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
858                status_t result = dev->set_parameters(dev, keyValuePairs.string());
859                final_result = result ?: final_result;
860            }
861            mHardwareStatus = AUDIO_HW_IDLE;
862        }
863        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
864        AudioParameter param = AudioParameter(keyValuePairs);
865        String8 value;
866        if (param.get(String8(AUDIO_PARAMETER_KEY_BT_NREC), value) == NO_ERROR) {
867            bool btNrecIsOff = (value == AUDIO_PARAMETER_VALUE_OFF);
868            if (mBtNrecIsOff != btNrecIsOff) {
869                for (size_t i = 0; i < mRecordThreads.size(); i++) {
870                    sp<RecordThread> thread = mRecordThreads.valueAt(i);
871                    RecordThread::RecordTrack *track = thread->track();
872                    if (track != NULL) {
873                        audio_devices_t device = thread->device() & AUDIO_DEVICE_IN_ALL;
874                        bool suspend = audio_is_bluetooth_sco_device(device) && btNrecIsOff;
875                        thread->setEffectSuspended(FX_IID_AEC,
876                                                   suspend,
877                                                   track->sessionId());
878                        thread->setEffectSuspended(FX_IID_NS,
879                                                   suspend,
880                                                   track->sessionId());
881                    }
882                }
883                mBtNrecIsOff = btNrecIsOff;
884            }
885        }
886        String8 screenState;
887        if (param.get(String8(AudioParameter::keyScreenState), screenState) == NO_ERROR) {
888            bool isOff = screenState == "off";
889            if (isOff != (gScreenState & 1)) {
890                gScreenState = ((gScreenState & ~1) + 2) | isOff;
891            }
892        }
893        return final_result;
894    }
895
896    // hold a strong ref on thread in case closeOutput() or closeInput() is called
897    // and the thread is exited once the lock is released
898    sp<ThreadBase> thread;
899    {
900        Mutex::Autolock _l(mLock);
901        thread = checkPlaybackThread_l(ioHandle);
902        if (thread == 0) {
903            thread = checkRecordThread_l(ioHandle);
904        } else if (thread == primaryPlaybackThread_l()) {
905            // indicate output device change to all input threads for pre processing
906            AudioParameter param = AudioParameter(keyValuePairs);
907            int value;
908            if ((param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) &&
909                    (value != 0)) {
910                for (size_t i = 0; i < mRecordThreads.size(); i++) {
911                    mRecordThreads.valueAt(i)->setParameters(keyValuePairs);
912                }
913            }
914        }
915    }
916    if (thread != 0) {
917        return thread->setParameters(keyValuePairs);
918    }
919    return BAD_VALUE;
920}
921
922String8 AudioFlinger::getParameters(audio_io_handle_t ioHandle, const String8& keys) const
923{
924//    ALOGV("getParameters() io %d, keys %s, tid %d, calling pid %d",
925//            ioHandle, keys.string(), gettid(), IPCThreadState::self()->getCallingPid());
926
927    Mutex::Autolock _l(mLock);
928
929    if (ioHandle == 0) {
930        String8 out_s8;
931
932        for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
933            char *s;
934            {
935            AutoMutex lock(mHardwareLock);
936            mHardwareStatus = AUDIO_HW_GET_PARAMETER;
937            audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
938            s = dev->get_parameters(dev, keys.string());
939            mHardwareStatus = AUDIO_HW_IDLE;
940            }
941            out_s8 += String8(s ? s : "");
942            free(s);
943        }
944        return out_s8;
945    }
946
947    PlaybackThread *playbackThread = checkPlaybackThread_l(ioHandle);
948    if (playbackThread != NULL) {
949        return playbackThread->getParameters(keys);
950    }
951    RecordThread *recordThread = checkRecordThread_l(ioHandle);
952    if (recordThread != NULL) {
953        return recordThread->getParameters(keys);
954    }
955    return String8("");
956}
957
958size_t AudioFlinger::getInputBufferSize(uint32_t sampleRate, audio_format_t format,
959        audio_channel_mask_t channelMask) const
960{
961    status_t ret = initCheck();
962    if (ret != NO_ERROR) {
963        return 0;
964    }
965
966    AutoMutex lock(mHardwareLock);
967    mHardwareStatus = AUDIO_HW_GET_INPUT_BUFFER_SIZE;
968    struct audio_config config = {
969        sample_rate: sampleRate,
970        channel_mask: channelMask,
971        format: format,
972    };
973    size_t size = mPrimaryHardwareDev->get_input_buffer_size(mPrimaryHardwareDev, &config);
974    mHardwareStatus = AUDIO_HW_IDLE;
975    return size;
976}
977
978unsigned int AudioFlinger::getInputFramesLost(audio_io_handle_t ioHandle) const
979{
980    Mutex::Autolock _l(mLock);
981
982    RecordThread *recordThread = checkRecordThread_l(ioHandle);
983    if (recordThread != NULL) {
984        return recordThread->getInputFramesLost();
985    }
986    return 0;
987}
988
989status_t AudioFlinger::setVoiceVolume(float value)
990{
991    status_t ret = initCheck();
992    if (ret != NO_ERROR) {
993        return ret;
994    }
995
996    // check calling permissions
997    if (!settingsAllowed()) {
998        return PERMISSION_DENIED;
999    }
1000
1001    AutoMutex lock(mHardwareLock);
1002    mHardwareStatus = AUDIO_HW_SET_VOICE_VOLUME;
1003    ret = mPrimaryHardwareDev->set_voice_volume(mPrimaryHardwareDev, value);
1004    mHardwareStatus = AUDIO_HW_IDLE;
1005
1006    return ret;
1007}
1008
1009status_t AudioFlinger::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames,
1010        audio_io_handle_t output) const
1011{
1012    status_t status;
1013
1014    Mutex::Autolock _l(mLock);
1015
1016    PlaybackThread *playbackThread = checkPlaybackThread_l(output);
1017    if (playbackThread != NULL) {
1018        return playbackThread->getRenderPosition(halFrames, dspFrames);
1019    }
1020
1021    return BAD_VALUE;
1022}
1023
1024void AudioFlinger::registerClient(const sp<IAudioFlingerClient>& client)
1025{
1026
1027    Mutex::Autolock _l(mLock);
1028
1029    pid_t pid = IPCThreadState::self()->getCallingPid();
1030    if (mNotificationClients.indexOfKey(pid) < 0) {
1031        sp<NotificationClient> notificationClient = new NotificationClient(this,
1032                                                                            client,
1033                                                                            pid);
1034        ALOGV("registerClient() client %p, pid %d", notificationClient.get(), pid);
1035
1036        mNotificationClients.add(pid, notificationClient);
1037
1038        sp<IBinder> binder = client->asBinder();
1039        binder->linkToDeath(notificationClient);
1040
1041        // the config change is always sent from playback or record threads to avoid deadlock
1042        // with AudioSystem::gLock
1043        for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
1044            mPlaybackThreads.valueAt(i)->sendConfigEvent(AudioSystem::OUTPUT_OPENED);
1045        }
1046
1047        for (size_t i = 0; i < mRecordThreads.size(); i++) {
1048            mRecordThreads.valueAt(i)->sendConfigEvent(AudioSystem::INPUT_OPENED);
1049        }
1050    }
1051}
1052
1053void AudioFlinger::removeNotificationClient(pid_t pid)
1054{
1055    Mutex::Autolock _l(mLock);
1056
1057    mNotificationClients.removeItem(pid);
1058
1059    ALOGV("%d died, releasing its sessions", pid);
1060    size_t num = mAudioSessionRefs.size();
1061    bool removed = false;
1062    for (size_t i = 0; i< num; ) {
1063        AudioSessionRef *ref = mAudioSessionRefs.itemAt(i);
1064        ALOGV(" pid %d @ %d", ref->mPid, i);
1065        if (ref->mPid == pid) {
1066            ALOGV(" removing entry for pid %d session %d", pid, ref->mSessionid);
1067            mAudioSessionRefs.removeAt(i);
1068            delete ref;
1069            removed = true;
1070            num--;
1071        } else {
1072            i++;
1073        }
1074    }
1075    if (removed) {
1076        purgeStaleEffects_l();
1077    }
1078}
1079
1080// audioConfigChanged_l() must be called with AudioFlinger::mLock held
1081void AudioFlinger::audioConfigChanged_l(int event, audio_io_handle_t ioHandle, const void *param2)
1082{
1083    size_t size = mNotificationClients.size();
1084    for (size_t i = 0; i < size; i++) {
1085        mNotificationClients.valueAt(i)->audioFlingerClient()->ioConfigChanged(event, ioHandle,
1086                                                                               param2);
1087    }
1088}
1089
1090// removeClient_l() must be called with AudioFlinger::mLock held
1091void AudioFlinger::removeClient_l(pid_t pid)
1092{
1093    ALOGV("removeClient_l() pid %d, tid %d, calling tid %d", pid, gettid(), IPCThreadState::self()->getCallingPid());
1094    mClients.removeItem(pid);
1095}
1096
1097// getEffectThread_l() must be called with AudioFlinger::mLock held
1098sp<AudioFlinger::PlaybackThread> AudioFlinger::getEffectThread_l(int sessionId, int EffectId)
1099{
1100    sp<PlaybackThread> thread;
1101
1102    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
1103        if (mPlaybackThreads.valueAt(i)->getEffect(sessionId, EffectId) != 0) {
1104            ALOG_ASSERT(thread == 0);
1105            thread = mPlaybackThreads.valueAt(i);
1106        }
1107    }
1108
1109    return thread;
1110}
1111
1112// ----------------------------------------------------------------------------
1113
1114AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
1115        audio_devices_t device, type_t type)
1116    :   Thread(false),
1117        mType(type),
1118        mAudioFlinger(audioFlinger), mSampleRate(0), mFrameCount(0), mNormalFrameCount(0),
1119        // mChannelMask
1120        mChannelCount(0),
1121        mFrameSize(1), mFormat(AUDIO_FORMAT_INVALID),
1122        mParamStatus(NO_ERROR),
1123        mStandby(false), mDevice(device), mId(id),
1124        mDeathRecipient(new PMDeathRecipient(this))
1125{
1126}
1127
1128AudioFlinger::ThreadBase::~ThreadBase()
1129{
1130    mParamCond.broadcast();
1131    // do not lock the mutex in destructor
1132    releaseWakeLock_l();
1133    if (mPowerManager != 0) {
1134        sp<IBinder> binder = mPowerManager->asBinder();
1135        binder->unlinkToDeath(mDeathRecipient);
1136    }
1137}
1138
1139void AudioFlinger::ThreadBase::exit()
1140{
1141    ALOGV("ThreadBase::exit");
1142    {
1143        // This lock prevents the following race in thread (uniprocessor for illustration):
1144        //  if (!exitPending()) {
1145        //      // context switch from here to exit()
1146        //      // exit() calls requestExit(), what exitPending() observes
1147        //      // exit() calls signal(), which is dropped since no waiters
1148        //      // context switch back from exit() to here
1149        //      mWaitWorkCV.wait(...);
1150        //      // now thread is hung
1151        //  }
1152        AutoMutex lock(mLock);
1153        requestExit();
1154        mWaitWorkCV.signal();
1155    }
1156    // When Thread::requestExitAndWait is made virtual and this method is renamed to
1157    // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();"
1158    requestExitAndWait();
1159}
1160
1161status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
1162{
1163    status_t status;
1164
1165    ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
1166    Mutex::Autolock _l(mLock);
1167
1168    mNewParameters.add(keyValuePairs);
1169    mWaitWorkCV.signal();
1170    // wait condition with timeout in case the thread loop has exited
1171    // before the request could be processed
1172    if (mParamCond.waitRelative(mLock, kSetParametersTimeoutNs) == NO_ERROR) {
1173        status = mParamStatus;
1174        mWaitWorkCV.signal();
1175    } else {
1176        status = TIMED_OUT;
1177    }
1178    return status;
1179}
1180
1181void AudioFlinger::ThreadBase::sendConfigEvent(int event, int param)
1182{
1183    Mutex::Autolock _l(mLock);
1184    sendConfigEvent_l(event, param);
1185}
1186
1187// sendConfigEvent_l() must be called with ThreadBase::mLock held
1188void AudioFlinger::ThreadBase::sendConfigEvent_l(int event, int param)
1189{
1190    ConfigEvent configEvent;
1191    configEvent.mEvent = event;
1192    configEvent.mParam = param;
1193    mConfigEvents.add(configEvent);
1194    ALOGV("sendConfigEvent() num events %d event %d, param %d", mConfigEvents.size(), event, param);
1195    mWaitWorkCV.signal();
1196}
1197
1198void AudioFlinger::ThreadBase::processConfigEvents()
1199{
1200    mLock.lock();
1201    while (!mConfigEvents.isEmpty()) {
1202        ALOGV("processConfigEvents() remaining events %d", mConfigEvents.size());
1203        ConfigEvent configEvent = mConfigEvents[0];
1204        mConfigEvents.removeAt(0);
1205        // release mLock before locking AudioFlinger mLock: lock order is always
1206        // AudioFlinger then ThreadBase to avoid cross deadlock
1207        mLock.unlock();
1208        mAudioFlinger->mLock.lock();
1209        audioConfigChanged_l(configEvent.mEvent, configEvent.mParam);
1210        mAudioFlinger->mLock.unlock();
1211        mLock.lock();
1212    }
1213    mLock.unlock();
1214}
1215
1216void AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args)
1217{
1218    const size_t SIZE = 256;
1219    char buffer[SIZE];
1220    String8 result;
1221
1222    bool locked = tryLock(mLock);
1223    if (!locked) {
1224        snprintf(buffer, SIZE, "thread %p maybe dead locked\n", this);
1225        write(fd, buffer, strlen(buffer));
1226    }
1227
1228    snprintf(buffer, SIZE, "io handle: %d\n", mId);
1229    result.append(buffer);
1230    snprintf(buffer, SIZE, "TID: %d\n", getTid());
1231    result.append(buffer);
1232    snprintf(buffer, SIZE, "standby: %d\n", mStandby);
1233    result.append(buffer);
1234    snprintf(buffer, SIZE, "Sample rate: %d\n", mSampleRate);
1235    result.append(buffer);
1236    snprintf(buffer, SIZE, "HAL frame count: %d\n", mFrameCount);
1237    result.append(buffer);
1238    snprintf(buffer, SIZE, "Normal frame count: %d\n", mNormalFrameCount);
1239    result.append(buffer);
1240    snprintf(buffer, SIZE, "Channel Count: %d\n", mChannelCount);
1241    result.append(buffer);
1242    snprintf(buffer, SIZE, "Channel Mask: 0x%08x\n", mChannelMask);
1243    result.append(buffer);
1244    snprintf(buffer, SIZE, "Format: %d\n", mFormat);
1245    result.append(buffer);
1246    snprintf(buffer, SIZE, "Frame size: %u\n", mFrameSize);
1247    result.append(buffer);
1248
1249    snprintf(buffer, SIZE, "\nPending setParameters commands: \n");
1250    result.append(buffer);
1251    result.append(" Index Command");
1252    for (size_t i = 0; i < mNewParameters.size(); ++i) {
1253        snprintf(buffer, SIZE, "\n %02d    ", i);
1254        result.append(buffer);
1255        result.append(mNewParameters[i]);
1256    }
1257
1258    snprintf(buffer, SIZE, "\n\nPending config events: \n");
1259    result.append(buffer);
1260    snprintf(buffer, SIZE, " Index event param\n");
1261    result.append(buffer);
1262    for (size_t i = 0; i < mConfigEvents.size(); i++) {
1263        snprintf(buffer, SIZE, " %02d    %02d    %d\n", i, mConfigEvents[i].mEvent, mConfigEvents[i].mParam);
1264        result.append(buffer);
1265    }
1266    result.append("\n");
1267
1268    write(fd, result.string(), result.size());
1269
1270    if (locked) {
1271        mLock.unlock();
1272    }
1273}
1274
1275void AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args)
1276{
1277    const size_t SIZE = 256;
1278    char buffer[SIZE];
1279    String8 result;
1280
1281    snprintf(buffer, SIZE, "\n- %d Effect Chains:\n", mEffectChains.size());
1282    write(fd, buffer, strlen(buffer));
1283
1284    for (size_t i = 0; i < mEffectChains.size(); ++i) {
1285        sp<EffectChain> chain = mEffectChains[i];
1286        if (chain != 0) {
1287            chain->dump(fd, args);
1288        }
1289    }
1290}
1291
1292void AudioFlinger::ThreadBase::acquireWakeLock()
1293{
1294    Mutex::Autolock _l(mLock);
1295    acquireWakeLock_l();
1296}
1297
1298void AudioFlinger::ThreadBase::acquireWakeLock_l()
1299{
1300    if (mPowerManager == 0) {
1301        // use checkService() to avoid blocking if power service is not up yet
1302        sp<IBinder> binder =
1303            defaultServiceManager()->checkService(String16("power"));
1304        if (binder == 0) {
1305            ALOGW("Thread %s cannot connect to the power manager service", mName);
1306        } else {
1307            mPowerManager = interface_cast<IPowerManager>(binder);
1308            binder->linkToDeath(mDeathRecipient);
1309        }
1310    }
1311    if (mPowerManager != 0) {
1312        sp<IBinder> binder = new BBinder();
1313        status_t status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK,
1314                                                         binder,
1315                                                         String16(mName));
1316        if (status == NO_ERROR) {
1317            mWakeLockToken = binder;
1318        }
1319        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
1320    }
1321}
1322
1323void AudioFlinger::ThreadBase::releaseWakeLock()
1324{
1325    Mutex::Autolock _l(mLock);
1326    releaseWakeLock_l();
1327}
1328
1329void AudioFlinger::ThreadBase::releaseWakeLock_l()
1330{
1331    if (mWakeLockToken != 0) {
1332        ALOGV("releaseWakeLock_l() %s", mName);
1333        if (mPowerManager != 0) {
1334            mPowerManager->releaseWakeLock(mWakeLockToken, 0);
1335        }
1336        mWakeLockToken.clear();
1337    }
1338}
1339
1340void AudioFlinger::ThreadBase::clearPowerManager()
1341{
1342    Mutex::Autolock _l(mLock);
1343    releaseWakeLock_l();
1344    mPowerManager.clear();
1345}
1346
1347void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who)
1348{
1349    sp<ThreadBase> thread = mThread.promote();
1350    if (thread != 0) {
1351        thread->clearPowerManager();
1352    }
1353    ALOGW("power manager service died !!!");
1354}
1355
1356void AudioFlinger::ThreadBase::setEffectSuspended(
1357        const effect_uuid_t *type, bool suspend, int sessionId)
1358{
1359    Mutex::Autolock _l(mLock);
1360    setEffectSuspended_l(type, suspend, sessionId);
1361}
1362
1363void AudioFlinger::ThreadBase::setEffectSuspended_l(
1364        const effect_uuid_t *type, bool suspend, int sessionId)
1365{
1366    sp<EffectChain> chain = getEffectChain_l(sessionId);
1367    if (chain != 0) {
1368        if (type != NULL) {
1369            chain->setEffectSuspended_l(type, suspend);
1370        } else {
1371            chain->setEffectSuspendedAll_l(suspend);
1372        }
1373    }
1374
1375    updateSuspendedSessions_l(type, suspend, sessionId);
1376}
1377
1378void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain)
1379{
1380    ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId());
1381    if (index < 0) {
1382        return;
1383    }
1384
1385    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects =
1386            mSuspendedSessions.editValueAt(index);
1387
1388    for (size_t i = 0; i < sessionEffects.size(); i++) {
1389        sp<SuspendedSessionDesc> desc = sessionEffects.valueAt(i);
1390        for (int j = 0; j < desc->mRefCount; j++) {
1391            if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) {
1392                chain->setEffectSuspendedAll_l(true);
1393            } else {
1394                ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x",
1395                    desc->mType.timeLow);
1396                chain->setEffectSuspended_l(&desc->mType, true);
1397            }
1398        }
1399    }
1400}
1401
1402void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type,
1403                                                         bool suspend,
1404                                                         int sessionId)
1405{
1406    ssize_t index = mSuspendedSessions.indexOfKey(sessionId);
1407
1408    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects;
1409
1410    if (suspend) {
1411        if (index >= 0) {
1412            sessionEffects = mSuspendedSessions.editValueAt(index);
1413        } else {
1414            mSuspendedSessions.add(sessionId, sessionEffects);
1415        }
1416    } else {
1417        if (index < 0) {
1418            return;
1419        }
1420        sessionEffects = mSuspendedSessions.editValueAt(index);
1421    }
1422
1423
1424    int key = EffectChain::kKeyForSuspendAll;
1425    if (type != NULL) {
1426        key = type->timeLow;
1427    }
1428    index = sessionEffects.indexOfKey(key);
1429
1430    sp<SuspendedSessionDesc> desc;
1431    if (suspend) {
1432        if (index >= 0) {
1433            desc = sessionEffects.valueAt(index);
1434        } else {
1435            desc = new SuspendedSessionDesc();
1436            if (type != NULL) {
1437                desc->mType = *type;
1438            }
1439            sessionEffects.add(key, desc);
1440            ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key);
1441        }
1442        desc->mRefCount++;
1443    } else {
1444        if (index < 0) {
1445            return;
1446        }
1447        desc = sessionEffects.valueAt(index);
1448        if (--desc->mRefCount == 0) {
1449            ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key);
1450            sessionEffects.removeItemsAt(index);
1451            if (sessionEffects.isEmpty()) {
1452                ALOGV("updateSuspendedSessions_l() restore removing session %d",
1453                                 sessionId);
1454                mSuspendedSessions.removeItem(sessionId);
1455            }
1456        }
1457    }
1458    if (!sessionEffects.isEmpty()) {
1459        mSuspendedSessions.replaceValueFor(sessionId, sessionEffects);
1460    }
1461}
1462
1463void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
1464                                                            bool enabled,
1465                                                            int sessionId)
1466{
1467    Mutex::Autolock _l(mLock);
1468    checkSuspendOnEffectEnabled_l(effect, enabled, sessionId);
1469}
1470
1471void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
1472                                                            bool enabled,
1473                                                            int sessionId)
1474{
1475    if (mType != RECORD) {
1476        // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on
1477        // another session. This gives the priority to well behaved effect control panels
1478        // and applications not using global effects.
1479        // Enabling post processing in AUDIO_SESSION_OUTPUT_STAGE session does not affect
1480        // global effects
1481        if ((sessionId != AUDIO_SESSION_OUTPUT_MIX) && (sessionId != AUDIO_SESSION_OUTPUT_STAGE)) {
1482            setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX);
1483        }
1484    }
1485
1486    sp<EffectChain> chain = getEffectChain_l(sessionId);
1487    if (chain != 0) {
1488        chain->checkSuspendOnEffectEnabled(effect, enabled);
1489    }
1490}
1491
1492// ----------------------------------------------------------------------------
1493
1494AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger,
1495                                             AudioStreamOut* output,
1496                                             audio_io_handle_t id,
1497                                             audio_devices_t device,
1498                                             type_t type)
1499    :   ThreadBase(audioFlinger, id, device, type),
1500        mMixBuffer(NULL), mSuspended(0), mBytesWritten(0),
1501        // Assumes constructor is called by AudioFlinger with it's mLock held,
1502        // but it would be safer to explicitly pass initial masterMute as parameter
1503        mMasterMute(audioFlinger->masterMute_l()),
1504        // mStreamTypes[] initialized in constructor body
1505        mOutput(output),
1506        // Assumes constructor is called by AudioFlinger with it's mLock held,
1507        // but it would be safer to explicitly pass initial masterVolume as parameter
1508        mMasterVolume(audioFlinger->masterVolumeSW_l()),
1509        mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
1510        mMixerStatus(MIXER_IDLE),
1511        mMixerStatusIgnoringFastTracks(MIXER_IDLE),
1512        standbyDelay(AudioFlinger::mStandbyTimeInNsecs),
1513        mScreenState(gScreenState),
1514        // index 0 is reserved for normal mixer's submix
1515        mFastTrackAvailMask(((1 << FastMixerState::kMaxFastTracks) - 1) & ~1)
1516{
1517    snprintf(mName, kNameLength, "AudioOut_%X", id);
1518
1519    readOutputParameters();
1520
1521    // mStreamTypes[AUDIO_STREAM_CNT] is initialized by stream_type_t default constructor
1522    // There is no AUDIO_STREAM_MIN, and ++ operator does not compile
1523    for (audio_stream_type_t stream = (audio_stream_type_t) 0; stream < AUDIO_STREAM_CNT;
1524            stream = (audio_stream_type_t) (stream + 1)) {
1525        mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream);
1526        mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream);
1527    }
1528    // mStreamTypes[AUDIO_STREAM_CNT] exists but isn't explicitly initialized here,
1529    // because mAudioFlinger doesn't have one to copy from
1530}
1531
1532AudioFlinger::PlaybackThread::~PlaybackThread()
1533{
1534    delete [] mMixBuffer;
1535}
1536
1537void AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
1538{
1539    dumpInternals(fd, args);
1540    dumpTracks(fd, args);
1541    dumpEffectChains(fd, args);
1542}
1543
1544void AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args)
1545{
1546    const size_t SIZE = 256;
1547    char buffer[SIZE];
1548    String8 result;
1549
1550    result.appendFormat("Output thread %p stream volumes in dB:\n    ", this);
1551    for (int i = 0; i < AUDIO_STREAM_CNT; ++i) {
1552        const stream_type_t *st = &mStreamTypes[i];
1553        if (i > 0) {
1554            result.appendFormat(", ");
1555        }
1556        result.appendFormat("%d:%.2g", i, 20.0 * log10(st->volume));
1557        if (st->mute) {
1558            result.append("M");
1559        }
1560    }
1561    result.append("\n");
1562    write(fd, result.string(), result.length());
1563    result.clear();
1564
1565    snprintf(buffer, SIZE, "Output thread %p tracks\n", this);
1566    result.append(buffer);
1567    Track::appendDumpHeader(result);
1568    for (size_t i = 0; i < mTracks.size(); ++i) {
1569        sp<Track> track = mTracks[i];
1570        if (track != 0) {
1571            track->dump(buffer, SIZE);
1572            result.append(buffer);
1573        }
1574    }
1575
1576    snprintf(buffer, SIZE, "Output thread %p active tracks\n", this);
1577    result.append(buffer);
1578    Track::appendDumpHeader(result);
1579    for (size_t i = 0; i < mActiveTracks.size(); ++i) {
1580        sp<Track> track = mActiveTracks[i].promote();
1581        if (track != 0) {
1582            track->dump(buffer, SIZE);
1583            result.append(buffer);
1584        }
1585    }
1586    write(fd, result.string(), result.size());
1587
1588    // These values are "raw"; they will wrap around.  See prepareTracks_l() for a better way.
1589    FastTrackUnderruns underruns = getFastTrackUnderruns(0);
1590    fdprintf(fd, "Normal mixer raw underrun counters: partial=%u empty=%u\n",
1591            underruns.mBitFields.mPartial, underruns.mBitFields.mEmpty);
1592}
1593
1594void AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
1595{
1596    const size_t SIZE = 256;
1597    char buffer[SIZE];
1598    String8 result;
1599
1600    snprintf(buffer, SIZE, "\nOutput thread %p internals\n", this);
1601    result.append(buffer);
1602    snprintf(buffer, SIZE, "last write occurred (msecs): %llu\n", ns2ms(systemTime() - mLastWriteTime));
1603    result.append(buffer);
1604    snprintf(buffer, SIZE, "total writes: %d\n", mNumWrites);
1605    result.append(buffer);
1606    snprintf(buffer, SIZE, "delayed writes: %d\n", mNumDelayedWrites);
1607    result.append(buffer);
1608    snprintf(buffer, SIZE, "blocked in write: %d\n", mInWrite);
1609    result.append(buffer);
1610    snprintf(buffer, SIZE, "suspend count: %d\n", mSuspended);
1611    result.append(buffer);
1612    snprintf(buffer, SIZE, "mix buffer : %p\n", mMixBuffer);
1613    result.append(buffer);
1614    write(fd, result.string(), result.size());
1615    fdprintf(fd, "Fast track availMask=%#x\n", mFastTrackAvailMask);
1616
1617    dumpBase(fd, args);
1618}
1619
1620// Thread virtuals
1621status_t AudioFlinger::PlaybackThread::readyToRun()
1622{
1623    status_t status = initCheck();
1624    if (status == NO_ERROR) {
1625        ALOGI("AudioFlinger's thread %p ready to run", this);
1626    } else {
1627        ALOGE("No working audio driver found.");
1628    }
1629    return status;
1630}
1631
1632void AudioFlinger::PlaybackThread::onFirstRef()
1633{
1634    run(mName, ANDROID_PRIORITY_URGENT_AUDIO);
1635}
1636
1637// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
1638sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l(
1639        const sp<AudioFlinger::Client>& client,
1640        audio_stream_type_t streamType,
1641        uint32_t sampleRate,
1642        audio_format_t format,
1643        audio_channel_mask_t channelMask,
1644        int frameCount,
1645        const sp<IMemory>& sharedBuffer,
1646        int sessionId,
1647        IAudioFlinger::track_flags_t flags,
1648        pid_t tid,
1649        status_t *status)
1650{
1651    sp<Track> track;
1652    status_t lStatus;
1653
1654    bool isTimed = (flags & IAudioFlinger::TRACK_TIMED) != 0;
1655
1656    // client expresses a preference for FAST, but we get the final say
1657    if (flags & IAudioFlinger::TRACK_FAST) {
1658      if (
1659            // not timed
1660            (!isTimed) &&
1661            // either of these use cases:
1662            (
1663              // use case 1: shared buffer with any frame count
1664              (
1665                (sharedBuffer != 0)
1666              ) ||
1667              // use case 2: callback handler and frame count is default or at least as large as HAL
1668              (
1669                (tid != -1) &&
1670                ((frameCount == 0) ||
1671                (frameCount >= (int) (mFrameCount * 2))) // * 2 is due to SRC jitter, see below
1672              )
1673            ) &&
1674            // PCM data
1675            audio_is_linear_pcm(format) &&
1676            // mono or stereo
1677            ( (channelMask == AUDIO_CHANNEL_OUT_MONO) ||
1678              (channelMask == AUDIO_CHANNEL_OUT_STEREO) ) &&
1679#ifndef FAST_TRACKS_AT_NON_NATIVE_SAMPLE_RATE
1680            // hardware sample rate
1681            (sampleRate == mSampleRate) &&
1682#endif
1683            // normal mixer has an associated fast mixer
1684            hasFastMixer() &&
1685            // there are sufficient fast track slots available
1686            (mFastTrackAvailMask != 0)
1687            // FIXME test that MixerThread for this fast track has a capable output HAL
1688            // FIXME add a permission test also?
1689        ) {
1690        // if frameCount not specified, then it defaults to fast mixer (HAL) frame count
1691        if (frameCount == 0) {
1692            frameCount = mFrameCount * 2;   // FIXME * 2 is due to SRC jitter, should be computed
1693        }
1694        ALOGV("AUDIO_OUTPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
1695                frameCount, mFrameCount);
1696      } else {
1697        ALOGV("AUDIO_OUTPUT_FLAG_FAST denied: isTimed=%d sharedBuffer=%p frameCount=%d "
1698                "mFrameCount=%d format=%d isLinear=%d channelMask=%#x sampleRate=%d mSampleRate=%d "
1699                "hasFastMixer=%d tid=%d fastTrackAvailMask=%#x",
1700                isTimed, sharedBuffer.get(), frameCount, mFrameCount, format,
1701                audio_is_linear_pcm(format),
1702                channelMask, sampleRate, mSampleRate, hasFastMixer(), tid, mFastTrackAvailMask);
1703        flags &= ~IAudioFlinger::TRACK_FAST;
1704        // For compatibility with AudioTrack calculation, buffer depth is forced
1705        // to be at least 2 x the normal mixer frame count and cover audio hardware latency.
1706        // This is probably too conservative, but legacy application code may depend on it.
1707        // If you change this calculation, also review the start threshold which is related.
1708        uint32_t latencyMs = mOutput->stream->get_latency(mOutput->stream);
1709        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
1710        if (minBufCount < 2) {
1711            minBufCount = 2;
1712        }
1713        int minFrameCount = mNormalFrameCount * minBufCount;
1714        if (frameCount < minFrameCount) {
1715            frameCount = minFrameCount;
1716        }
1717      }
1718    }
1719
1720    if (mType == DIRECT) {
1721        if ((format & AUDIO_FORMAT_MAIN_MASK) == AUDIO_FORMAT_PCM) {
1722            if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1723                ALOGE("createTrack_l() Bad parameter: sampleRate %d format %d, channelMask 0x%08x \""
1724                        "for output %p with format %d",
1725                        sampleRate, format, channelMask, mOutput, mFormat);
1726                lStatus = BAD_VALUE;
1727                goto Exit;
1728            }
1729        }
1730    } else {
1731        // Resampler implementation limits input sampling rate to 2 x output sampling rate.
1732        if (sampleRate > mSampleRate*2) {
1733            ALOGE("Sample rate out of range: %d mSampleRate %d", sampleRate, mSampleRate);
1734            lStatus = BAD_VALUE;
1735            goto Exit;
1736        }
1737    }
1738
1739    lStatus = initCheck();
1740    if (lStatus != NO_ERROR) {
1741        ALOGE("Audio driver not initialized.");
1742        goto Exit;
1743    }
1744
1745    { // scope for mLock
1746        Mutex::Autolock _l(mLock);
1747
1748        // all tracks in same audio session must share the same routing strategy otherwise
1749        // conflicts will happen when tracks are moved from one output to another by audio policy
1750        // manager
1751        uint32_t strategy = AudioSystem::getStrategyForStream(streamType);
1752        for (size_t i = 0; i < mTracks.size(); ++i) {
1753            sp<Track> t = mTracks[i];
1754            if (t != 0 && !t->isOutputTrack()) {
1755                uint32_t actual = AudioSystem::getStrategyForStream(t->streamType());
1756                if (sessionId == t->sessionId() && strategy != actual) {
1757                    ALOGE("createTrack_l() mismatched strategy; expected %u but found %u",
1758                            strategy, actual);
1759                    lStatus = BAD_VALUE;
1760                    goto Exit;
1761                }
1762            }
1763        }
1764
1765        if (!isTimed) {
1766            track = new Track(this, client, streamType, sampleRate, format,
1767                    channelMask, frameCount, sharedBuffer, sessionId, flags);
1768        } else {
1769            track = TimedTrack::create(this, client, streamType, sampleRate, format,
1770                    channelMask, frameCount, sharedBuffer, sessionId);
1771        }
1772        if (track == 0 || track->getCblk() == NULL || track->name() < 0) {
1773            lStatus = NO_MEMORY;
1774            goto Exit;
1775        }
1776        mTracks.add(track);
1777
1778        sp<EffectChain> chain = getEffectChain_l(sessionId);
1779        if (chain != 0) {
1780            ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
1781            track->setMainBuffer(chain->inBuffer());
1782            chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType()));
1783            chain->incTrackCnt();
1784        }
1785    }
1786
1787    if ((flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
1788        pid_t callingPid = IPCThreadState::self()->getCallingPid();
1789        // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
1790        // so ask activity manager to do this on our behalf
1791        int err = requestPriority(callingPid, tid, kPriorityAudioApp);
1792        if (err != 0) {
1793            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
1794                    kPriorityAudioApp, callingPid, tid, err);
1795        }
1796    }
1797
1798    lStatus = NO_ERROR;
1799
1800Exit:
1801    if (status) {
1802        *status = lStatus;
1803    }
1804    return track;
1805}
1806
1807uint32_t AudioFlinger::MixerThread::correctLatency(uint32_t latency) const
1808{
1809    if (mFastMixer != NULL) {
1810        MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
1811        latency += (pipe->getAvgFrames() * 1000) / mSampleRate;
1812    }
1813    return latency;
1814}
1815
1816uint32_t AudioFlinger::PlaybackThread::correctLatency(uint32_t latency) const
1817{
1818    return latency;
1819}
1820
1821uint32_t AudioFlinger::PlaybackThread::latency() const
1822{
1823    Mutex::Autolock _l(mLock);
1824    return latency_l();
1825}
1826uint32_t AudioFlinger::PlaybackThread::latency_l() const
1827{
1828    if (initCheck() == NO_ERROR) {
1829        return correctLatency(mOutput->stream->get_latency(mOutput->stream));
1830    } else {
1831        return 0;
1832    }
1833}
1834
1835void AudioFlinger::PlaybackThread::setMasterVolume(float value)
1836{
1837    Mutex::Autolock _l(mLock);
1838    mMasterVolume = value;
1839}
1840
1841void AudioFlinger::PlaybackThread::setMasterMute(bool muted)
1842{
1843    Mutex::Autolock _l(mLock);
1844    setMasterMute_l(muted);
1845}
1846
1847void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value)
1848{
1849    Mutex::Autolock _l(mLock);
1850    mStreamTypes[stream].volume = value;
1851}
1852
1853void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted)
1854{
1855    Mutex::Autolock _l(mLock);
1856    mStreamTypes[stream].mute = muted;
1857}
1858
1859float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const
1860{
1861    Mutex::Autolock _l(mLock);
1862    return mStreamTypes[stream].volume;
1863}
1864
1865// addTrack_l() must be called with ThreadBase::mLock held
1866status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
1867{
1868    status_t status = ALREADY_EXISTS;
1869
1870    // set retry count for buffer fill
1871    track->mRetryCount = kMaxTrackStartupRetries;
1872    if (mActiveTracks.indexOf(track) < 0) {
1873        // the track is newly added, make sure it fills up all its
1874        // buffers before playing. This is to ensure the client will
1875        // effectively get the latency it requested.
1876        track->mFillingUpStatus = Track::FS_FILLING;
1877        track->mResetDone = false;
1878        track->mPresentationCompleteFrames = 0;
1879        mActiveTracks.add(track);
1880        if (track->mainBuffer() != mMixBuffer) {
1881            sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1882            if (chain != 0) {
1883                ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(), track->sessionId());
1884                chain->incActiveTrackCnt();
1885            }
1886        }
1887
1888        status = NO_ERROR;
1889    }
1890
1891    ALOGV("mWaitWorkCV.broadcast");
1892    mWaitWorkCV.broadcast();
1893
1894    return status;
1895}
1896
1897// destroyTrack_l() must be called with ThreadBase::mLock held
1898void AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
1899{
1900    track->mState = TrackBase::TERMINATED;
1901    // active tracks are removed by threadLoop()
1902    if (mActiveTracks.indexOf(track) < 0) {
1903        removeTrack_l(track);
1904    }
1905}
1906
1907void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track)
1908{
1909    track->triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
1910    mTracks.remove(track);
1911    deleteTrackName_l(track->name());
1912    // redundant as track is about to be destroyed, for dumpsys only
1913    track->mName = -1;
1914    if (track->isFastTrack()) {
1915        int index = track->mFastIndex;
1916        ALOG_ASSERT(0 < index && index < (int)FastMixerState::kMaxFastTracks);
1917        ALOG_ASSERT(!(mFastTrackAvailMask & (1 << index)));
1918        mFastTrackAvailMask |= 1 << index;
1919        // redundant as track is about to be destroyed, for dumpsys only
1920        track->mFastIndex = -1;
1921    }
1922    sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1923    if (chain != 0) {
1924        chain->decTrackCnt();
1925    }
1926}
1927
1928String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
1929{
1930    String8 out_s8 = String8("");
1931    char *s;
1932
1933    Mutex::Autolock _l(mLock);
1934    if (initCheck() != NO_ERROR) {
1935        return out_s8;
1936    }
1937
1938    s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string());
1939    out_s8 = String8(s);
1940    free(s);
1941    return out_s8;
1942}
1943
1944// audioConfigChanged_l() must be called with AudioFlinger::mLock held
1945void AudioFlinger::PlaybackThread::audioConfigChanged_l(int event, int param) {
1946    AudioSystem::OutputDescriptor desc;
1947    void *param2 = NULL;
1948
1949    ALOGV("PlaybackThread::audioConfigChanged_l, thread %p, event %d, param %d", this, event, param);
1950
1951    switch (event) {
1952    case AudioSystem::OUTPUT_OPENED:
1953    case AudioSystem::OUTPUT_CONFIG_CHANGED:
1954        desc.channels = mChannelMask;
1955        desc.samplingRate = mSampleRate;
1956        desc.format = mFormat;
1957        desc.frameCount = mNormalFrameCount; // FIXME see AudioFlinger::frameCount(audio_io_handle_t)
1958        desc.latency = latency();
1959        param2 = &desc;
1960        break;
1961
1962    case AudioSystem::STREAM_CONFIG_CHANGED:
1963        param2 = &param;
1964    case AudioSystem::OUTPUT_CLOSED:
1965    default:
1966        break;
1967    }
1968    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
1969}
1970
1971void AudioFlinger::PlaybackThread::readOutputParameters()
1972{
1973    mSampleRate = mOutput->stream->common.get_sample_rate(&mOutput->stream->common);
1974    mChannelMask = mOutput->stream->common.get_channels(&mOutput->stream->common);
1975    mChannelCount = (uint16_t)popcount(mChannelMask);
1976    mFormat = mOutput->stream->common.get_format(&mOutput->stream->common);
1977    mFrameSize = audio_stream_frame_size(&mOutput->stream->common);
1978    mFrameCount = mOutput->stream->common.get_buffer_size(&mOutput->stream->common) / mFrameSize;
1979    if (mFrameCount & 15) {
1980        ALOGW("HAL output buffer size is %u frames but AudioMixer requires multiples of 16 frames",
1981                mFrameCount);
1982    }
1983
1984    // Calculate size of normal mix buffer relative to the HAL output buffer size
1985    double multiplier = 1.0;
1986    if (mType == MIXER && (kUseFastMixer == FastMixer_Static || kUseFastMixer == FastMixer_Dynamic)) {
1987        size_t minNormalFrameCount = (kMinNormalMixBufferSizeMs * mSampleRate) / 1000;
1988        size_t maxNormalFrameCount = (kMaxNormalMixBufferSizeMs * mSampleRate) / 1000;
1989        // round up minimum and round down maximum to nearest 16 frames to satisfy AudioMixer
1990        minNormalFrameCount = (minNormalFrameCount + 15) & ~15;
1991        maxNormalFrameCount = maxNormalFrameCount & ~15;
1992        if (maxNormalFrameCount < minNormalFrameCount) {
1993            maxNormalFrameCount = minNormalFrameCount;
1994        }
1995        multiplier = (double) minNormalFrameCount / (double) mFrameCount;
1996        if (multiplier <= 1.0) {
1997            multiplier = 1.0;
1998        } else if (multiplier <= 2.0) {
1999            if (2 * mFrameCount <= maxNormalFrameCount) {
2000                multiplier = 2.0;
2001            } else {
2002                multiplier = (double) maxNormalFrameCount / (double) mFrameCount;
2003            }
2004        } else {
2005            // prefer an even multiplier, for compatibility with doubling of fast tracks due to HAL SRC
2006            // (it would be unusual for the normal mix buffer size to not be a multiple of fast
2007            // track, but we sometimes have to do this to satisfy the maximum frame count constraint)
2008            // FIXME this rounding up should not be done if no HAL SRC
2009            uint32_t truncMult = (uint32_t) multiplier;
2010            if ((truncMult & 1)) {
2011                if ((truncMult + 1) * mFrameCount <= maxNormalFrameCount) {
2012                    ++truncMult;
2013                }
2014            }
2015            multiplier = (double) truncMult;
2016        }
2017    }
2018    mNormalFrameCount = multiplier * mFrameCount;
2019    // round up to nearest 16 frames to satisfy AudioMixer
2020    mNormalFrameCount = (mNormalFrameCount + 15) & ~15;
2021    ALOGI("HAL output buffer size %u frames, normal mix buffer size %u frames", mFrameCount, mNormalFrameCount);
2022
2023    delete[] mMixBuffer;
2024    mMixBuffer = new int16_t[mNormalFrameCount * mChannelCount];
2025    memset(mMixBuffer, 0, mNormalFrameCount * mChannelCount * sizeof(int16_t));
2026
2027    // force reconfiguration of effect chains and engines to take new buffer size and audio
2028    // parameters into account
2029    // Note that mLock is not held when readOutputParameters() is called from the constructor
2030    // but in this case nothing is done below as no audio sessions have effect yet so it doesn't
2031    // matter.
2032    // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
2033    Vector< sp<EffectChain> > effectChains = mEffectChains;
2034    for (size_t i = 0; i < effectChains.size(); i ++) {
2035        mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
2036    }
2037}
2038
2039
2040status_t AudioFlinger::PlaybackThread::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames)
2041{
2042    if (halFrames == NULL || dspFrames == NULL) {
2043        return BAD_VALUE;
2044    }
2045    Mutex::Autolock _l(mLock);
2046    if (initCheck() != NO_ERROR) {
2047        return INVALID_OPERATION;
2048    }
2049    *halFrames = mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
2050
2051    return mOutput->stream->get_render_position(mOutput->stream, dspFrames);
2052}
2053
2054uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId)
2055{
2056    Mutex::Autolock _l(mLock);
2057    uint32_t result = 0;
2058    if (getEffectChain_l(sessionId) != 0) {
2059        result = EFFECT_SESSION;
2060    }
2061
2062    for (size_t i = 0; i < mTracks.size(); ++i) {
2063        sp<Track> track = mTracks[i];
2064        if (sessionId == track->sessionId() &&
2065                !(track->mCblk->flags & CBLK_INVALID_MSK)) {
2066            result |= TRACK_SESSION;
2067            break;
2068        }
2069    }
2070
2071    return result;
2072}
2073
2074uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId)
2075{
2076    // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
2077    // it is moved to correct output by audio policy manager when A2DP is connected or disconnected
2078    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
2079        return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
2080    }
2081    for (size_t i = 0; i < mTracks.size(); i++) {
2082        sp<Track> track = mTracks[i];
2083        if (sessionId == track->sessionId() &&
2084                !(track->mCblk->flags & CBLK_INVALID_MSK)) {
2085            return AudioSystem::getStrategyForStream(track->streamType());
2086        }
2087    }
2088    return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
2089}
2090
2091
2092AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const
2093{
2094    Mutex::Autolock _l(mLock);
2095    return mOutput;
2096}
2097
2098AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput()
2099{
2100    Mutex::Autolock _l(mLock);
2101    AudioStreamOut *output = mOutput;
2102    mOutput = NULL;
2103    // FIXME FastMixer might also have a raw ptr to mOutputSink;
2104    //       must push a NULL and wait for ack
2105    mOutputSink.clear();
2106    mPipeSink.clear();
2107    mNormalSink.clear();
2108    return output;
2109}
2110
2111// this method must always be called either with ThreadBase mLock held or inside the thread loop
2112audio_stream_t* AudioFlinger::PlaybackThread::stream() const
2113{
2114    if (mOutput == NULL) {
2115        return NULL;
2116    }
2117    return &mOutput->stream->common;
2118}
2119
2120uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() const
2121{
2122    return (uint32_t)((uint32_t)((mNormalFrameCount * 1000) / mSampleRate) * 1000);
2123}
2124
2125status_t AudioFlinger::PlaybackThread::setSyncEvent(const sp<SyncEvent>& event)
2126{
2127    if (!isValidSyncEvent(event)) {
2128        return BAD_VALUE;
2129    }
2130
2131    Mutex::Autolock _l(mLock);
2132
2133    for (size_t i = 0; i < mTracks.size(); ++i) {
2134        sp<Track> track = mTracks[i];
2135        if (event->triggerSession() == track->sessionId()) {
2136            track->setSyncEvent(event);
2137            return NO_ERROR;
2138        }
2139    }
2140
2141    return NAME_NOT_FOUND;
2142}
2143
2144bool AudioFlinger::PlaybackThread::isValidSyncEvent(const sp<SyncEvent>& event)
2145{
2146    switch (event->type()) {
2147    case AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE:
2148        return true;
2149    default:
2150        break;
2151    }
2152    return false;
2153}
2154
2155void AudioFlinger::PlaybackThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
2156{
2157    size_t count = tracksToRemove.size();
2158    if (CC_UNLIKELY(count)) {
2159        for (size_t i = 0 ; i < count ; i++) {
2160            const sp<Track>& track = tracksToRemove.itemAt(i);
2161            if ((track->sharedBuffer() != 0) &&
2162                    (track->mState == TrackBase::ACTIVE || track->mState == TrackBase::RESUMING)) {
2163                AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
2164            }
2165        }
2166    }
2167
2168}
2169
2170// ----------------------------------------------------------------------------
2171
2172AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
2173        audio_io_handle_t id, audio_devices_t device, type_t type)
2174    :   PlaybackThread(audioFlinger, output, id, device, type),
2175        // mAudioMixer below
2176        // mFastMixer below
2177        mFastMixerFutex(0)
2178        // mOutputSink below
2179        // mPipeSink below
2180        // mNormalSink below
2181{
2182    ALOGV("MixerThread() id=%d device=%#x type=%d", id, device, type);
2183    ALOGV("mSampleRate=%d, mChannelMask=%#x, mChannelCount=%d, mFormat=%d, mFrameSize=%d, "
2184            "mFrameCount=%d, mNormalFrameCount=%d",
2185            mSampleRate, mChannelMask, mChannelCount, mFormat, mFrameSize, mFrameCount,
2186            mNormalFrameCount);
2187    mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
2188
2189    // FIXME - Current mixer implementation only supports stereo output
2190    if (mChannelCount != FCC_2) {
2191        ALOGE("Invalid audio hardware channel count %d", mChannelCount);
2192    }
2193
2194    // create an NBAIO sink for the HAL output stream, and negotiate
2195    mOutputSink = new AudioStreamOutSink(output->stream);
2196    size_t numCounterOffers = 0;
2197    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount)};
2198    ssize_t index = mOutputSink->negotiate(offers, 1, NULL, numCounterOffers);
2199    ALOG_ASSERT(index == 0);
2200
2201    // initialize fast mixer depending on configuration
2202    bool initFastMixer;
2203    switch (kUseFastMixer) {
2204    case FastMixer_Never:
2205        initFastMixer = false;
2206        break;
2207    case FastMixer_Always:
2208        initFastMixer = true;
2209        break;
2210    case FastMixer_Static:
2211    case FastMixer_Dynamic:
2212        initFastMixer = mFrameCount < mNormalFrameCount;
2213        break;
2214    }
2215    if (initFastMixer) {
2216
2217        // create a MonoPipe to connect our submix to FastMixer
2218        NBAIO_Format format = mOutputSink->format();
2219        // This pipe depth compensates for scheduling latency of the normal mixer thread.
2220        // When it wakes up after a maximum latency, it runs a few cycles quickly before
2221        // finally blocking.  Note the pipe implementation rounds up the request to a power of 2.
2222        MonoPipe *monoPipe = new MonoPipe(mNormalFrameCount * 4, format, true /*writeCanBlock*/);
2223        const NBAIO_Format offers[1] = {format};
2224        size_t numCounterOffers = 0;
2225        ssize_t index = monoPipe->negotiate(offers, 1, NULL, numCounterOffers);
2226        ALOG_ASSERT(index == 0);
2227        monoPipe->setAvgFrames((mScreenState & 1) ?
2228                (monoPipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2229        mPipeSink = monoPipe;
2230
2231#ifdef TEE_SINK_FRAMES
2232        // create a Pipe to archive a copy of FastMixer's output for dumpsys
2233        Pipe *teeSink = new Pipe(TEE_SINK_FRAMES, format);
2234        numCounterOffers = 0;
2235        index = teeSink->negotiate(offers, 1, NULL, numCounterOffers);
2236        ALOG_ASSERT(index == 0);
2237        mTeeSink = teeSink;
2238        PipeReader *teeSource = new PipeReader(*teeSink);
2239        numCounterOffers = 0;
2240        index = teeSource->negotiate(offers, 1, NULL, numCounterOffers);
2241        ALOG_ASSERT(index == 0);
2242        mTeeSource = teeSource;
2243#endif
2244
2245        // create fast mixer and configure it initially with just one fast track for our submix
2246        mFastMixer = new FastMixer();
2247        FastMixerStateQueue *sq = mFastMixer->sq();
2248#ifdef STATE_QUEUE_DUMP
2249        sq->setObserverDump(&mStateQueueObserverDump);
2250        sq->setMutatorDump(&mStateQueueMutatorDump);
2251#endif
2252        FastMixerState *state = sq->begin();
2253        FastTrack *fastTrack = &state->mFastTracks[0];
2254        // wrap the source side of the MonoPipe to make it an AudioBufferProvider
2255        fastTrack->mBufferProvider = new SourceAudioBufferProvider(new MonoPipeReader(monoPipe));
2256        fastTrack->mVolumeProvider = NULL;
2257        fastTrack->mGeneration++;
2258        state->mFastTracksGen++;
2259        state->mTrackMask = 1;
2260        // fast mixer will use the HAL output sink
2261        state->mOutputSink = mOutputSink.get();
2262        state->mOutputSinkGen++;
2263        state->mFrameCount = mFrameCount;
2264        state->mCommand = FastMixerState::COLD_IDLE;
2265        // already done in constructor initialization list
2266        //mFastMixerFutex = 0;
2267        state->mColdFutexAddr = &mFastMixerFutex;
2268        state->mColdGen++;
2269        state->mDumpState = &mFastMixerDumpState;
2270        state->mTeeSink = mTeeSink.get();
2271        sq->end();
2272        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2273
2274        // start the fast mixer
2275        mFastMixer->run("FastMixer", PRIORITY_URGENT_AUDIO);
2276        pid_t tid = mFastMixer->getTid();
2277        int err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2278        if (err != 0) {
2279            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2280                    kPriorityFastMixer, getpid_cached, tid, err);
2281        }
2282
2283#ifdef AUDIO_WATCHDOG
2284        // create and start the watchdog
2285        mAudioWatchdog = new AudioWatchdog();
2286        mAudioWatchdog->setDump(&mAudioWatchdogDump);
2287        mAudioWatchdog->run("AudioWatchdog", PRIORITY_URGENT_AUDIO);
2288        tid = mAudioWatchdog->getTid();
2289        err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2290        if (err != 0) {
2291            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2292                    kPriorityFastMixer, getpid_cached, tid, err);
2293        }
2294#endif
2295
2296    } else {
2297        mFastMixer = NULL;
2298    }
2299
2300    switch (kUseFastMixer) {
2301    case FastMixer_Never:
2302    case FastMixer_Dynamic:
2303        mNormalSink = mOutputSink;
2304        break;
2305    case FastMixer_Always:
2306        mNormalSink = mPipeSink;
2307        break;
2308    case FastMixer_Static:
2309        mNormalSink = initFastMixer ? mPipeSink : mOutputSink;
2310        break;
2311    }
2312}
2313
2314AudioFlinger::MixerThread::~MixerThread()
2315{
2316    if (mFastMixer != NULL) {
2317        FastMixerStateQueue *sq = mFastMixer->sq();
2318        FastMixerState *state = sq->begin();
2319        if (state->mCommand == FastMixerState::COLD_IDLE) {
2320            int32_t old = android_atomic_inc(&mFastMixerFutex);
2321            if (old == -1) {
2322                __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2323            }
2324        }
2325        state->mCommand = FastMixerState::EXIT;
2326        sq->end();
2327        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2328        mFastMixer->join();
2329        // Though the fast mixer thread has exited, it's state queue is still valid.
2330        // We'll use that extract the final state which contains one remaining fast track
2331        // corresponding to our sub-mix.
2332        state = sq->begin();
2333        ALOG_ASSERT(state->mTrackMask == 1);
2334        FastTrack *fastTrack = &state->mFastTracks[0];
2335        ALOG_ASSERT(fastTrack->mBufferProvider != NULL);
2336        delete fastTrack->mBufferProvider;
2337        sq->end(false /*didModify*/);
2338        delete mFastMixer;
2339        if (mAudioWatchdog != 0) {
2340            mAudioWatchdog->requestExit();
2341            mAudioWatchdog->requestExitAndWait();
2342            mAudioWatchdog.clear();
2343        }
2344    }
2345    delete mAudioMixer;
2346}
2347
2348class CpuStats {
2349public:
2350    CpuStats();
2351    void sample(const String8 &title);
2352#ifdef DEBUG_CPU_USAGE
2353private:
2354    ThreadCpuUsage mCpuUsage;           // instantaneous thread CPU usage in wall clock ns
2355    CentralTendencyStatistics mWcStats; // statistics on thread CPU usage in wall clock ns
2356
2357    CentralTendencyStatistics mHzStats; // statistics on thread CPU usage in cycles
2358
2359    int mCpuNum;                        // thread's current CPU number
2360    int mCpukHz;                        // frequency of thread's current CPU in kHz
2361#endif
2362};
2363
2364CpuStats::CpuStats()
2365#ifdef DEBUG_CPU_USAGE
2366    : mCpuNum(-1), mCpukHz(-1)
2367#endif
2368{
2369}
2370
2371void CpuStats::sample(const String8 &title) {
2372#ifdef DEBUG_CPU_USAGE
2373    // get current thread's delta CPU time in wall clock ns
2374    double wcNs;
2375    bool valid = mCpuUsage.sampleAndEnable(wcNs);
2376
2377    // record sample for wall clock statistics
2378    if (valid) {
2379        mWcStats.sample(wcNs);
2380    }
2381
2382    // get the current CPU number
2383    int cpuNum = sched_getcpu();
2384
2385    // get the current CPU frequency in kHz
2386    int cpukHz = mCpuUsage.getCpukHz(cpuNum);
2387
2388    // check if either CPU number or frequency changed
2389    if (cpuNum != mCpuNum || cpukHz != mCpukHz) {
2390        mCpuNum = cpuNum;
2391        mCpukHz = cpukHz;
2392        // ignore sample for purposes of cycles
2393        valid = false;
2394    }
2395
2396    // if no change in CPU number or frequency, then record sample for cycle statistics
2397    if (valid && mCpukHz > 0) {
2398        double cycles = wcNs * cpukHz * 0.000001;
2399        mHzStats.sample(cycles);
2400    }
2401
2402    unsigned n = mWcStats.n();
2403    // mCpuUsage.elapsed() is expensive, so don't call it every loop
2404    if ((n & 127) == 1) {
2405        long long elapsed = mCpuUsage.elapsed();
2406        if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) {
2407            double perLoop = elapsed / (double) n;
2408            double perLoop100 = perLoop * 0.01;
2409            double perLoop1k = perLoop * 0.001;
2410            double mean = mWcStats.mean();
2411            double stddev = mWcStats.stddev();
2412            double minimum = mWcStats.minimum();
2413            double maximum = mWcStats.maximum();
2414            double meanCycles = mHzStats.mean();
2415            double stddevCycles = mHzStats.stddev();
2416            double minCycles = mHzStats.minimum();
2417            double maxCycles = mHzStats.maximum();
2418            mCpuUsage.resetElapsed();
2419            mWcStats.reset();
2420            mHzStats.reset();
2421            ALOGD("CPU usage for %s over past %.1f secs\n"
2422                "  (%u mixer loops at %.1f mean ms per loop):\n"
2423                "  us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n"
2424                "  %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f\n"
2425                "  MHz: mean=%.1f, stddev=%.1f, min=%.1f max=%.1f",
2426                    title.string(),
2427                    elapsed * .000000001, n, perLoop * .000001,
2428                    mean * .001,
2429                    stddev * .001,
2430                    minimum * .001,
2431                    maximum * .001,
2432                    mean / perLoop100,
2433                    stddev / perLoop100,
2434                    minimum / perLoop100,
2435                    maximum / perLoop100,
2436                    meanCycles / perLoop1k,
2437                    stddevCycles / perLoop1k,
2438                    minCycles / perLoop1k,
2439                    maxCycles / perLoop1k);
2440
2441        }
2442    }
2443#endif
2444};
2445
2446void AudioFlinger::PlaybackThread::checkSilentMode_l()
2447{
2448    if (!mMasterMute) {
2449        char value[PROPERTY_VALUE_MAX];
2450        if (property_get("ro.audio.silent", value, "0") > 0) {
2451            char *endptr;
2452            unsigned long ul = strtoul(value, &endptr, 0);
2453            if (*endptr == '\0' && ul != 0) {
2454                ALOGD("Silence is golden");
2455                // The setprop command will not allow a property to be changed after
2456                // the first time it is set, so we don't have to worry about un-muting.
2457                setMasterMute_l(true);
2458            }
2459        }
2460    }
2461}
2462
2463bool AudioFlinger::PlaybackThread::threadLoop()
2464{
2465    Vector< sp<Track> > tracksToRemove;
2466
2467    standbyTime = systemTime();
2468
2469    // MIXER
2470    nsecs_t lastWarning = 0;
2471
2472    // DUPLICATING
2473    // FIXME could this be made local to while loop?
2474    writeFrames = 0;
2475
2476    cacheParameters_l();
2477    sleepTime = idleSleepTime;
2478
2479    if (mType == MIXER) {
2480        sleepTimeShift = 0;
2481    }
2482
2483    CpuStats cpuStats;
2484    const String8 myName(String8::format("thread %p type %d TID %d", this, mType, gettid()));
2485
2486    acquireWakeLock();
2487
2488    while (!exitPending())
2489    {
2490        cpuStats.sample(myName);
2491
2492        Vector< sp<EffectChain> > effectChains;
2493
2494        processConfigEvents();
2495
2496        { // scope for mLock
2497
2498            Mutex::Autolock _l(mLock);
2499
2500            if (checkForNewParameters_l()) {
2501                cacheParameters_l();
2502            }
2503
2504            saveOutputTracks();
2505
2506            // put audio hardware into standby after short delay
2507            if (CC_UNLIKELY((!mActiveTracks.size() && systemTime() > standbyTime) ||
2508                        isSuspended())) {
2509                if (!mStandby) {
2510
2511                    threadLoop_standby();
2512
2513                    mStandby = true;
2514                    mBytesWritten = 0;
2515                }
2516
2517                if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
2518                    // we're about to wait, flush the binder command buffer
2519                    IPCThreadState::self()->flushCommands();
2520
2521                    clearOutputTracks();
2522
2523                    if (exitPending()) break;
2524
2525                    releaseWakeLock_l();
2526                    // wait until we have something to do...
2527                    ALOGV("%s going to sleep", myName.string());
2528                    mWaitWorkCV.wait(mLock);
2529                    ALOGV("%s waking up", myName.string());
2530                    acquireWakeLock_l();
2531
2532                    mMixerStatus = MIXER_IDLE;
2533                    mMixerStatusIgnoringFastTracks = MIXER_IDLE;
2534
2535                    checkSilentMode_l();
2536
2537                    standbyTime = systemTime() + standbyDelay;
2538                    sleepTime = idleSleepTime;
2539                    if (mType == MIXER) {
2540                        sleepTimeShift = 0;
2541                    }
2542
2543                    continue;
2544                }
2545            }
2546
2547            // mMixerStatusIgnoringFastTracks is also updated internally
2548            mMixerStatus = prepareTracks_l(&tracksToRemove);
2549
2550            // prevent any changes in effect chain list and in each effect chain
2551            // during mixing and effect process as the audio buffers could be deleted
2552            // or modified if an effect is created or deleted
2553            lockEffectChains_l(effectChains);
2554        }
2555
2556        if (CC_LIKELY(mMixerStatus == MIXER_TRACKS_READY)) {
2557            threadLoop_mix();
2558        } else {
2559            threadLoop_sleepTime();
2560        }
2561
2562        if (isSuspended()) {
2563            sleepTime = suspendSleepTimeUs();
2564        }
2565
2566        // only process effects if we're going to write
2567        if (sleepTime == 0) {
2568            for (size_t i = 0; i < effectChains.size(); i ++) {
2569                effectChains[i]->process_l();
2570            }
2571        }
2572
2573        // enable changes in effect chain
2574        unlockEffectChains(effectChains);
2575
2576        // sleepTime == 0 means we must write to audio hardware
2577        if (sleepTime == 0) {
2578
2579            threadLoop_write();
2580
2581if (mType == MIXER) {
2582            // write blocked detection
2583            nsecs_t now = systemTime();
2584            nsecs_t delta = now - mLastWriteTime;
2585            if (!mStandby && delta > maxPeriod) {
2586                mNumDelayedWrites++;
2587                if ((now - lastWarning) > kWarningThrottleNs) {
2588#if defined(ATRACE_TAG) && (ATRACE_TAG != ATRACE_TAG_NEVER)
2589                    ScopedTrace st(ATRACE_TAG, "underrun");
2590#endif
2591                    ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
2592                            ns2ms(delta), mNumDelayedWrites, this);
2593                    lastWarning = now;
2594                }
2595            }
2596}
2597
2598            mStandby = false;
2599        } else {
2600            usleep(sleepTime);
2601        }
2602
2603        // Finally let go of removed track(s), without the lock held
2604        // since we can't guarantee the destructors won't acquire that
2605        // same lock.  This will also mutate and push a new fast mixer state.
2606        threadLoop_removeTracks(tracksToRemove);
2607        tracksToRemove.clear();
2608
2609        // FIXME I don't understand the need for this here;
2610        //       it was in the original code but maybe the
2611        //       assignment in saveOutputTracks() makes this unnecessary?
2612        clearOutputTracks();
2613
2614        // Effect chains will be actually deleted here if they were removed from
2615        // mEffectChains list during mixing or effects processing
2616        effectChains.clear();
2617
2618        // FIXME Note that the above .clear() is no longer necessary since effectChains
2619        // is now local to this block, but will keep it for now (at least until merge done).
2620    }
2621
2622    // for DuplicatingThread, standby mode is handled by the outputTracks, otherwise ...
2623    if (mType == MIXER || mType == DIRECT) {
2624        // put output stream into standby mode
2625        if (!mStandby) {
2626            mOutput->stream->common.standby(&mOutput->stream->common);
2627        }
2628    }
2629
2630    releaseWakeLock();
2631
2632    ALOGV("Thread %p type %d exiting", this, mType);
2633    return false;
2634}
2635
2636void AudioFlinger::MixerThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
2637{
2638    PlaybackThread::threadLoop_removeTracks(tracksToRemove);
2639}
2640
2641void AudioFlinger::MixerThread::threadLoop_write()
2642{
2643    // FIXME we should only do one push per cycle; confirm this is true
2644    // Start the fast mixer if it's not already running
2645    if (mFastMixer != NULL) {
2646        FastMixerStateQueue *sq = mFastMixer->sq();
2647        FastMixerState *state = sq->begin();
2648        if (state->mCommand != FastMixerState::MIX_WRITE &&
2649                (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)) {
2650            if (state->mCommand == FastMixerState::COLD_IDLE) {
2651                int32_t old = android_atomic_inc(&mFastMixerFutex);
2652                if (old == -1) {
2653                    __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2654                }
2655                if (mAudioWatchdog != 0) {
2656                    mAudioWatchdog->resume();
2657                }
2658            }
2659            state->mCommand = FastMixerState::MIX_WRITE;
2660            sq->end();
2661            sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2662            if (kUseFastMixer == FastMixer_Dynamic) {
2663                mNormalSink = mPipeSink;
2664            }
2665        } else {
2666            sq->end(false /*didModify*/);
2667        }
2668    }
2669    PlaybackThread::threadLoop_write();
2670}
2671
2672// shared by MIXER and DIRECT, overridden by DUPLICATING
2673void AudioFlinger::PlaybackThread::threadLoop_write()
2674{
2675    // FIXME rewrite to reduce number of system calls
2676    mLastWriteTime = systemTime();
2677    mInWrite = true;
2678    int bytesWritten;
2679
2680    // If an NBAIO sink is present, use it to write the normal mixer's submix
2681    if (mNormalSink != 0) {
2682#define mBitShift 2 // FIXME
2683        size_t count = mixBufferSize >> mBitShift;
2684#if defined(ATRACE_TAG) && (ATRACE_TAG != ATRACE_TAG_NEVER)
2685        Tracer::traceBegin(ATRACE_TAG, "write");
2686#endif
2687        // update the setpoint when gScreenState changes
2688        uint32_t screenState = gScreenState;
2689        if (screenState != mScreenState) {
2690            mScreenState = screenState;
2691            MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
2692            if (pipe != NULL) {
2693                pipe->setAvgFrames((mScreenState & 1) ?
2694                        (pipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2695            }
2696        }
2697        ssize_t framesWritten = mNormalSink->write(mMixBuffer, count);
2698#if defined(ATRACE_TAG) && (ATRACE_TAG != ATRACE_TAG_NEVER)
2699        Tracer::traceEnd(ATRACE_TAG);
2700#endif
2701        if (framesWritten > 0) {
2702            bytesWritten = framesWritten << mBitShift;
2703        } else {
2704            bytesWritten = framesWritten;
2705        }
2706    // otherwise use the HAL / AudioStreamOut directly
2707    } else {
2708        // Direct output thread.
2709        bytesWritten = (int)mOutput->stream->write(mOutput->stream, mMixBuffer, mixBufferSize);
2710    }
2711
2712    if (bytesWritten > 0) mBytesWritten += mixBufferSize;
2713    mNumWrites++;
2714    mInWrite = false;
2715}
2716
2717void AudioFlinger::MixerThread::threadLoop_standby()
2718{
2719    // Idle the fast mixer if it's currently running
2720    if (mFastMixer != NULL) {
2721        FastMixerStateQueue *sq = mFastMixer->sq();
2722        FastMixerState *state = sq->begin();
2723        if (!(state->mCommand & FastMixerState::IDLE)) {
2724            state->mCommand = FastMixerState::COLD_IDLE;
2725            state->mColdFutexAddr = &mFastMixerFutex;
2726            state->mColdGen++;
2727            mFastMixerFutex = 0;
2728            sq->end();
2729            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
2730            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
2731            if (kUseFastMixer == FastMixer_Dynamic) {
2732                mNormalSink = mOutputSink;
2733            }
2734            if (mAudioWatchdog != 0) {
2735                mAudioWatchdog->pause();
2736            }
2737        } else {
2738            sq->end(false /*didModify*/);
2739        }
2740    }
2741    PlaybackThread::threadLoop_standby();
2742}
2743
2744// shared by MIXER and DIRECT, overridden by DUPLICATING
2745void AudioFlinger::PlaybackThread::threadLoop_standby()
2746{
2747    ALOGV("Audio hardware entering standby, mixer %p, suspend count %d", this, mSuspended);
2748    mOutput->stream->common.standby(&mOutput->stream->common);
2749}
2750
2751void AudioFlinger::MixerThread::threadLoop_mix()
2752{
2753    // obtain the presentation timestamp of the next output buffer
2754    int64_t pts;
2755    status_t status = INVALID_OPERATION;
2756
2757    if (NULL != mOutput->stream->get_next_write_timestamp) {
2758        status = mOutput->stream->get_next_write_timestamp(
2759                mOutput->stream, &pts);
2760    }
2761
2762    if (status != NO_ERROR) {
2763        pts = AudioBufferProvider::kInvalidPTS;
2764    }
2765
2766    // mix buffers...
2767    mAudioMixer->process(pts);
2768    // increase sleep time progressively when application underrun condition clears.
2769    // Only increase sleep time if the mixer is ready for two consecutive times to avoid
2770    // that a steady state of alternating ready/not ready conditions keeps the sleep time
2771    // such that we would underrun the audio HAL.
2772    if ((sleepTime == 0) && (sleepTimeShift > 0)) {
2773        sleepTimeShift--;
2774    }
2775    sleepTime = 0;
2776    standbyTime = systemTime() + standbyDelay;
2777    //TODO: delay standby when effects have a tail
2778}
2779
2780void AudioFlinger::MixerThread::threadLoop_sleepTime()
2781{
2782    // If no tracks are ready, sleep once for the duration of an output
2783    // buffer size, then write 0s to the output
2784    if (sleepTime == 0) {
2785        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
2786            sleepTime = activeSleepTime >> sleepTimeShift;
2787            if (sleepTime < kMinThreadSleepTimeUs) {
2788                sleepTime = kMinThreadSleepTimeUs;
2789            }
2790            // reduce sleep time in case of consecutive application underruns to avoid
2791            // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer
2792            // duration we would end up writing less data than needed by the audio HAL if
2793            // the condition persists.
2794            if (sleepTimeShift < kMaxThreadSleepTimeShift) {
2795                sleepTimeShift++;
2796            }
2797        } else {
2798            sleepTime = idleSleepTime;
2799        }
2800    } else if (mBytesWritten != 0 || (mMixerStatus == MIXER_TRACKS_ENABLED)) {
2801        memset (mMixBuffer, 0, mixBufferSize);
2802        sleepTime = 0;
2803        ALOGV_IF((mBytesWritten == 0 && (mMixerStatus == MIXER_TRACKS_ENABLED)), "anticipated start");
2804    }
2805    // TODO add standby time extension fct of effect tail
2806}
2807
2808// prepareTracks_l() must be called with ThreadBase::mLock held
2809AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l(
2810        Vector< sp<Track> > *tracksToRemove)
2811{
2812
2813    mixer_state mixerStatus = MIXER_IDLE;
2814    // find out which tracks need to be processed
2815    size_t count = mActiveTracks.size();
2816    size_t mixedTracks = 0;
2817    size_t tracksWithEffect = 0;
2818    // counts only _active_ fast tracks
2819    size_t fastTracks = 0;
2820    uint32_t resetMask = 0; // bit mask of fast tracks that need to be reset
2821
2822    float masterVolume = mMasterVolume;
2823    bool masterMute = mMasterMute;
2824
2825    if (masterMute) {
2826        masterVolume = 0;
2827    }
2828    // Delegate master volume control to effect in output mix effect chain if needed
2829    sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
2830    if (chain != 0) {
2831        uint32_t v = (uint32_t)(masterVolume * (1 << 24));
2832        chain->setVolume_l(&v, &v);
2833        masterVolume = (float)((v + (1 << 23)) >> 24);
2834        chain.clear();
2835    }
2836
2837    // prepare a new state to push
2838    FastMixerStateQueue *sq = NULL;
2839    FastMixerState *state = NULL;
2840    bool didModify = false;
2841    FastMixerStateQueue::block_t block = FastMixerStateQueue::BLOCK_UNTIL_PUSHED;
2842    if (mFastMixer != NULL) {
2843        sq = mFastMixer->sq();
2844        state = sq->begin();
2845    }
2846
2847    for (size_t i=0 ; i<count ; i++) {
2848        sp<Track> t = mActiveTracks[i].promote();
2849        if (t == 0) continue;
2850
2851        // this const just means the local variable doesn't change
2852        Track* const track = t.get();
2853
2854        // process fast tracks
2855        if (track->isFastTrack()) {
2856
2857            // It's theoretically possible (though unlikely) for a fast track to be created
2858            // and then removed within the same normal mix cycle.  This is not a problem, as
2859            // the track never becomes active so it's fast mixer slot is never touched.
2860            // The converse, of removing an (active) track and then creating a new track
2861            // at the identical fast mixer slot within the same normal mix cycle,
2862            // is impossible because the slot isn't marked available until the end of each cycle.
2863            int j = track->mFastIndex;
2864            ALOG_ASSERT(0 < j && j < (int)FastMixerState::kMaxFastTracks);
2865            ALOG_ASSERT(!(mFastTrackAvailMask & (1 << j)));
2866            FastTrack *fastTrack = &state->mFastTracks[j];
2867
2868            // Determine whether the track is currently in underrun condition,
2869            // and whether it had a recent underrun.
2870            FastTrackDump *ftDump = &mFastMixerDumpState.mTracks[j];
2871            FastTrackUnderruns underruns = ftDump->mUnderruns;
2872            uint32_t recentFull = (underruns.mBitFields.mFull -
2873                    track->mObservedUnderruns.mBitFields.mFull) & UNDERRUN_MASK;
2874            uint32_t recentPartial = (underruns.mBitFields.mPartial -
2875                    track->mObservedUnderruns.mBitFields.mPartial) & UNDERRUN_MASK;
2876            uint32_t recentEmpty = (underruns.mBitFields.mEmpty -
2877                    track->mObservedUnderruns.mBitFields.mEmpty) & UNDERRUN_MASK;
2878            uint32_t recentUnderruns = recentPartial + recentEmpty;
2879            track->mObservedUnderruns = underruns;
2880            // don't count underruns that occur while stopping or pausing
2881            // or stopped which can occur when flush() is called while active
2882            if (!(track->isStopping() || track->isPausing() || track->isStopped())) {
2883                track->mUnderrunCount += recentUnderruns;
2884            }
2885
2886            // This is similar to the state machine for normal tracks,
2887            // with a few modifications for fast tracks.
2888            bool isActive = true;
2889            switch (track->mState) {
2890            case TrackBase::STOPPING_1:
2891                // track stays active in STOPPING_1 state until first underrun
2892                if (recentUnderruns > 0) {
2893                    track->mState = TrackBase::STOPPING_2;
2894                }
2895                break;
2896            case TrackBase::PAUSING:
2897                // ramp down is not yet implemented
2898                track->setPaused();
2899                break;
2900            case TrackBase::RESUMING:
2901                // ramp up is not yet implemented
2902                track->mState = TrackBase::ACTIVE;
2903                break;
2904            case TrackBase::ACTIVE:
2905                if (recentFull > 0 || recentPartial > 0) {
2906                    // track has provided at least some frames recently: reset retry count
2907                    track->mRetryCount = kMaxTrackRetries;
2908                }
2909                if (recentUnderruns == 0) {
2910                    // no recent underruns: stay active
2911                    break;
2912                }
2913                // there has recently been an underrun of some kind
2914                if (track->sharedBuffer() == 0) {
2915                    // were any of the recent underruns "empty" (no frames available)?
2916                    if (recentEmpty == 0) {
2917                        // no, then ignore the partial underruns as they are allowed indefinitely
2918                        break;
2919                    }
2920                    // there has recently been an "empty" underrun: decrement the retry counter
2921                    if (--(track->mRetryCount) > 0) {
2922                        break;
2923                    }
2924                    // indicate to client process that the track was disabled because of underrun;
2925                    // it will then automatically call start() when data is available
2926                    android_atomic_or(CBLK_DISABLED_ON, &track->mCblk->flags);
2927                    // remove from active list, but state remains ACTIVE [confusing but true]
2928                    isActive = false;
2929                    break;
2930                }
2931                // fall through
2932            case TrackBase::STOPPING_2:
2933            case TrackBase::PAUSED:
2934            case TrackBase::TERMINATED:
2935            case TrackBase::STOPPED:
2936            case TrackBase::FLUSHED:   // flush() while active
2937                // Check for presentation complete if track is inactive
2938                // We have consumed all the buffers of this track.
2939                // This would be incomplete if we auto-paused on underrun
2940                {
2941                    size_t audioHALFrames =
2942                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
2943                    size_t framesWritten =
2944                            mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
2945                    if (!track->presentationComplete(framesWritten, audioHALFrames)) {
2946                        // track stays in active list until presentation is complete
2947                        break;
2948                    }
2949                }
2950                if (track->isStopping_2()) {
2951                    track->mState = TrackBase::STOPPED;
2952                }
2953                if (track->isStopped()) {
2954                    // Can't reset directly, as fast mixer is still polling this track
2955                    //   track->reset();
2956                    // So instead mark this track as needing to be reset after push with ack
2957                    resetMask |= 1 << i;
2958                }
2959                isActive = false;
2960                break;
2961            case TrackBase::IDLE:
2962            default:
2963                LOG_FATAL("unexpected track state %d", track->mState);
2964            }
2965
2966            if (isActive) {
2967                // was it previously inactive?
2968                if (!(state->mTrackMask & (1 << j))) {
2969                    ExtendedAudioBufferProvider *eabp = track;
2970                    VolumeProvider *vp = track;
2971                    fastTrack->mBufferProvider = eabp;
2972                    fastTrack->mVolumeProvider = vp;
2973                    fastTrack->mSampleRate = track->mSampleRate;
2974                    fastTrack->mChannelMask = track->mChannelMask;
2975                    fastTrack->mGeneration++;
2976                    state->mTrackMask |= 1 << j;
2977                    didModify = true;
2978                    // no acknowledgement required for newly active tracks
2979                }
2980                // cache the combined master volume and stream type volume for fast mixer; this
2981                // lacks any synchronization or barrier so VolumeProvider may read a stale value
2982                track->mCachedVolume = track->isMuted() ?
2983                        0 : masterVolume * mStreamTypes[track->streamType()].volume;
2984                ++fastTracks;
2985            } else {
2986                // was it previously active?
2987                if (state->mTrackMask & (1 << j)) {
2988                    fastTrack->mBufferProvider = NULL;
2989                    fastTrack->mGeneration++;
2990                    state->mTrackMask &= ~(1 << j);
2991                    didModify = true;
2992                    // If any fast tracks were removed, we must wait for acknowledgement
2993                    // because we're about to decrement the last sp<> on those tracks.
2994                    block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
2995                } else {
2996                    LOG_FATAL("fast track %d should have been active", j);
2997                }
2998                tracksToRemove->add(track);
2999                // Avoids a misleading display in dumpsys
3000                track->mObservedUnderruns.mBitFields.mMostRecent = UNDERRUN_FULL;
3001            }
3002            continue;
3003        }
3004
3005        {   // local variable scope to avoid goto warning
3006
3007        audio_track_cblk_t* cblk = track->cblk();
3008
3009        // The first time a track is added we wait
3010        // for all its buffers to be filled before processing it
3011        int name = track->name();
3012        // make sure that we have enough frames to mix one full buffer.
3013        // enforce this condition only once to enable draining the buffer in case the client
3014        // app does not call stop() and relies on underrun to stop:
3015        // hence the test on (mMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed
3016        // during last round
3017        uint32_t minFrames = 1;
3018        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing() &&
3019                (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY)) {
3020            if (t->sampleRate() == (int)mSampleRate) {
3021                minFrames = mNormalFrameCount;
3022            } else {
3023                // +1 for rounding and +1 for additional sample needed for interpolation
3024                minFrames = (mNormalFrameCount * t->sampleRate()) / mSampleRate + 1 + 1;
3025                // add frames already consumed but not yet released by the resampler
3026                // because cblk->framesReady() will include these frames
3027                minFrames += mAudioMixer->getUnreleasedFrames(track->name());
3028                // the minimum track buffer size is normally twice the number of frames necessary
3029                // to fill one buffer and the resampler should not leave more than one buffer worth
3030                // of unreleased frames after each pass, but just in case...
3031                ALOG_ASSERT(minFrames <= cblk->frameCount);
3032            }
3033        }
3034        if ((track->framesReady() >= minFrames) && track->isReady() &&
3035                !track->isPaused() && !track->isTerminated())
3036        {
3037            //ALOGV("track %d u=%08x, s=%08x [OK] on thread %p", name, cblk->user, cblk->server, this);
3038
3039            mixedTracks++;
3040
3041            // track->mainBuffer() != mMixBuffer means there is an effect chain
3042            // connected to the track
3043            chain.clear();
3044            if (track->mainBuffer() != mMixBuffer) {
3045                chain = getEffectChain_l(track->sessionId());
3046                // Delegate volume control to effect in track effect chain if needed
3047                if (chain != 0) {
3048                    tracksWithEffect++;
3049                } else {
3050                    ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on session %d",
3051                            name, track->sessionId());
3052                }
3053            }
3054
3055
3056            int param = AudioMixer::VOLUME;
3057            if (track->mFillingUpStatus == Track::FS_FILLED) {
3058                // no ramp for the first volume setting
3059                track->mFillingUpStatus = Track::FS_ACTIVE;
3060                if (track->mState == TrackBase::RESUMING) {
3061                    track->mState = TrackBase::ACTIVE;
3062                    param = AudioMixer::RAMP_VOLUME;
3063                }
3064                mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL);
3065            } else if (cblk->server != 0) {
3066                // If the track is stopped before the first frame was mixed,
3067                // do not apply ramp
3068                param = AudioMixer::RAMP_VOLUME;
3069            }
3070
3071            // compute volume for this track
3072            uint32_t vl, vr, va;
3073            if (track->isMuted() || track->isPausing() ||
3074                mStreamTypes[track->streamType()].mute) {
3075                vl = vr = va = 0;
3076                if (track->isPausing()) {
3077                    track->setPaused();
3078                }
3079            } else {
3080
3081                // read original volumes with volume control
3082                float typeVolume = mStreamTypes[track->streamType()].volume;
3083                float v = masterVolume * typeVolume;
3084                uint32_t vlr = cblk->getVolumeLR();
3085                vl = vlr & 0xFFFF;
3086                vr = vlr >> 16;
3087                // track volumes come from shared memory, so can't be trusted and must be clamped
3088                if (vl > MAX_GAIN_INT) {
3089                    ALOGV("Track left volume out of range: %04X", vl);
3090                    vl = MAX_GAIN_INT;
3091                }
3092                if (vr > MAX_GAIN_INT) {
3093                    ALOGV("Track right volume out of range: %04X", vr);
3094                    vr = MAX_GAIN_INT;
3095                }
3096                // now apply the master volume and stream type volume
3097                vl = (uint32_t)(v * vl) << 12;
3098                vr = (uint32_t)(v * vr) << 12;
3099                // assuming master volume and stream type volume each go up to 1.0,
3100                // vl and vr are now in 8.24 format
3101
3102                uint16_t sendLevel = cblk->getSendLevel_U4_12();
3103                // send level comes from shared memory and so may be corrupt
3104                if (sendLevel > MAX_GAIN_INT) {
3105                    ALOGV("Track send level out of range: %04X", sendLevel);
3106                    sendLevel = MAX_GAIN_INT;
3107                }
3108                va = (uint32_t)(v * sendLevel);
3109            }
3110            // Delegate volume control to effect in track effect chain if needed
3111            if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
3112                // Do not ramp volume if volume is controlled by effect
3113                param = AudioMixer::VOLUME;
3114                track->mHasVolumeController = true;
3115            } else {
3116                // force no volume ramp when volume controller was just disabled or removed
3117                // from effect chain to avoid volume spike
3118                if (track->mHasVolumeController) {
3119                    param = AudioMixer::VOLUME;
3120                }
3121                track->mHasVolumeController = false;
3122            }
3123
3124            // Convert volumes from 8.24 to 4.12 format
3125            // This additional clamping is needed in case chain->setVolume_l() overshot
3126            vl = (vl + (1 << 11)) >> 12;
3127            if (vl > MAX_GAIN_INT) vl = MAX_GAIN_INT;
3128            vr = (vr + (1 << 11)) >> 12;
3129            if (vr > MAX_GAIN_INT) vr = MAX_GAIN_INT;
3130
3131            if (va > MAX_GAIN_INT) va = MAX_GAIN_INT;   // va is uint32_t, so no need to check for -
3132
3133            // XXX: these things DON'T need to be done each time
3134            mAudioMixer->setBufferProvider(name, track);
3135            mAudioMixer->enable(name);
3136
3137            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, (void *)vl);
3138            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, (void *)vr);
3139            mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, (void *)va);
3140            mAudioMixer->setParameter(
3141                name,
3142                AudioMixer::TRACK,
3143                AudioMixer::FORMAT, (void *)track->format());
3144            mAudioMixer->setParameter(
3145                name,
3146                AudioMixer::TRACK,
3147                AudioMixer::CHANNEL_MASK, (void *)track->channelMask());
3148            mAudioMixer->setParameter(
3149                name,
3150                AudioMixer::RESAMPLE,
3151                AudioMixer::SAMPLE_RATE,
3152                (void *)(cblk->sampleRate));
3153            mAudioMixer->setParameter(
3154                name,
3155                AudioMixer::TRACK,
3156                AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
3157            mAudioMixer->setParameter(
3158                name,
3159                AudioMixer::TRACK,
3160                AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
3161
3162            // reset retry count
3163            track->mRetryCount = kMaxTrackRetries;
3164
3165            // If one track is ready, set the mixer ready if:
3166            //  - the mixer was not ready during previous round OR
3167            //  - no other track is not ready
3168            if (mMixerStatusIgnoringFastTracks != MIXER_TRACKS_READY ||
3169                    mixerStatus != MIXER_TRACKS_ENABLED) {
3170                mixerStatus = MIXER_TRACKS_READY;
3171            }
3172        } else {
3173            // clear effect chain input buffer if an active track underruns to avoid sending
3174            // previous audio buffer again to effects
3175            chain = getEffectChain_l(track->sessionId());
3176            if (chain != 0) {
3177                chain->clearInputBuffer();
3178            }
3179
3180            //ALOGV("track %d u=%08x, s=%08x [NOT READY] on thread %p", name, cblk->user, cblk->server, this);
3181            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3182                    track->isStopped() || track->isPaused()) {
3183                // We have consumed all the buffers of this track.
3184                // Remove it from the list of active tracks.
3185                // TODO: use actual buffer filling status instead of latency when available from
3186                // audio HAL
3187                size_t audioHALFrames =
3188                        (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
3189                size_t framesWritten =
3190                        mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
3191                if (track->presentationComplete(framesWritten, audioHALFrames)) {
3192                    if (track->isStopped()) {
3193                        track->reset();
3194                    }
3195                    tracksToRemove->add(track);
3196                }
3197            } else {
3198                track->mUnderrunCount++;
3199                // No buffers for this track. Give it a few chances to
3200                // fill a buffer, then remove it from active list.
3201                if (--(track->mRetryCount) <= 0) {
3202                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this);
3203                    tracksToRemove->add(track);
3204                    // indicate to client process that the track was disabled because of underrun;
3205                    // it will then automatically call start() when data is available
3206                    android_atomic_or(CBLK_DISABLED_ON, &cblk->flags);
3207                // If one track is not ready, mark the mixer also not ready if:
3208                //  - the mixer was ready during previous round OR
3209                //  - no other track is ready
3210                } else if (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY ||
3211                                mixerStatus != MIXER_TRACKS_READY) {
3212                    mixerStatus = MIXER_TRACKS_ENABLED;
3213                }
3214            }
3215            mAudioMixer->disable(name);
3216        }
3217
3218        }   // local variable scope to avoid goto warning
3219track_is_ready: ;
3220
3221    }
3222
3223    // Push the new FastMixer state if necessary
3224    bool pauseAudioWatchdog = false;
3225    if (didModify) {
3226        state->mFastTracksGen++;
3227        // if the fast mixer was active, but now there are no fast tracks, then put it in cold idle
3228        if (kUseFastMixer == FastMixer_Dynamic &&
3229                state->mCommand == FastMixerState::MIX_WRITE && state->mTrackMask <= 1) {
3230            state->mCommand = FastMixerState::COLD_IDLE;
3231            state->mColdFutexAddr = &mFastMixerFutex;
3232            state->mColdGen++;
3233            mFastMixerFutex = 0;
3234            if (kUseFastMixer == FastMixer_Dynamic) {
3235                mNormalSink = mOutputSink;
3236            }
3237            // If we go into cold idle, need to wait for acknowledgement
3238            // so that fast mixer stops doing I/O.
3239            block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3240            pauseAudioWatchdog = true;
3241        }
3242        sq->end();
3243    }
3244    if (sq != NULL) {
3245        sq->end(didModify);
3246        sq->push(block);
3247    }
3248    if (pauseAudioWatchdog && mAudioWatchdog != 0) {
3249        mAudioWatchdog->pause();
3250    }
3251
3252    // Now perform the deferred reset on fast tracks that have stopped
3253    while (resetMask != 0) {
3254        size_t i = __builtin_ctz(resetMask);
3255        ALOG_ASSERT(i < count);
3256        resetMask &= ~(1 << i);
3257        sp<Track> t = mActiveTracks[i].promote();
3258        if (t == 0) continue;
3259        Track* track = t.get();
3260        ALOG_ASSERT(track->isFastTrack() && track->isStopped());
3261        track->reset();
3262    }
3263
3264    // remove all the tracks that need to be...
3265    count = tracksToRemove->size();
3266    if (CC_UNLIKELY(count)) {
3267        for (size_t i=0 ; i<count ; i++) {
3268            const sp<Track>& track = tracksToRemove->itemAt(i);
3269            mActiveTracks.remove(track);
3270            if (track->mainBuffer() != mMixBuffer) {
3271                chain = getEffectChain_l(track->sessionId());
3272                if (chain != 0) {
3273                    ALOGV("stopping track on chain %p for session Id: %d", chain.get(), track->sessionId());
3274                    chain->decActiveTrackCnt();
3275                }
3276            }
3277            if (track->isTerminated()) {
3278                removeTrack_l(track);
3279            }
3280        }
3281    }
3282
3283    // mix buffer must be cleared if all tracks are connected to an
3284    // effect chain as in this case the mixer will not write to
3285    // mix buffer and track effects will accumulate into it
3286    if ((mixedTracks != 0 && mixedTracks == tracksWithEffect) || (mixedTracks == 0 && fastTracks > 0)) {
3287        // FIXME as a performance optimization, should remember previous zero status
3288        memset(mMixBuffer, 0, mNormalFrameCount * mChannelCount * sizeof(int16_t));
3289    }
3290
3291    // if any fast tracks, then status is ready
3292    mMixerStatusIgnoringFastTracks = mixerStatus;
3293    if (fastTracks > 0) {
3294        mixerStatus = MIXER_TRACKS_READY;
3295    }
3296    return mixerStatus;
3297}
3298
3299/*
3300The derived values that are cached:
3301 - mixBufferSize from frame count * frame size
3302 - activeSleepTime from activeSleepTimeUs()
3303 - idleSleepTime from idleSleepTimeUs()
3304 - standbyDelay from mActiveSleepTimeUs (DIRECT only)
3305 - maxPeriod from frame count and sample rate (MIXER only)
3306
3307The parameters that affect these derived values are:
3308 - frame count
3309 - frame size
3310 - sample rate
3311 - device type: A2DP or not
3312 - device latency
3313 - format: PCM or not
3314 - active sleep time
3315 - idle sleep time
3316*/
3317
3318void AudioFlinger::PlaybackThread::cacheParameters_l()
3319{
3320    mixBufferSize = mNormalFrameCount * mFrameSize;
3321    activeSleepTime = activeSleepTimeUs();
3322    idleSleepTime = idleSleepTimeUs();
3323}
3324
3325void AudioFlinger::PlaybackThread::invalidateTracks(audio_stream_type_t streamType)
3326{
3327    ALOGV ("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d",
3328            this,  streamType, mTracks.size());
3329    Mutex::Autolock _l(mLock);
3330
3331    size_t size = mTracks.size();
3332    for (size_t i = 0; i < size; i++) {
3333        sp<Track> t = mTracks[i];
3334        if (t->streamType() == streamType) {
3335            android_atomic_or(CBLK_INVALID_ON, &t->mCblk->flags);
3336            t->mCblk->cv.signal();
3337        }
3338    }
3339}
3340
3341// getTrackName_l() must be called with ThreadBase::mLock held
3342int AudioFlinger::MixerThread::getTrackName_l(audio_channel_mask_t channelMask)
3343{
3344    return mAudioMixer->getTrackName(channelMask);
3345}
3346
3347// deleteTrackName_l() must be called with ThreadBase::mLock held
3348void AudioFlinger::MixerThread::deleteTrackName_l(int name)
3349{
3350    ALOGV("remove track (%d) and delete from mixer", name);
3351    mAudioMixer->deleteTrackName(name);
3352}
3353
3354// checkForNewParameters_l() must be called with ThreadBase::mLock held
3355bool AudioFlinger::MixerThread::checkForNewParameters_l()
3356{
3357    // if !&IDLE, holds the FastMixer state to restore after new parameters processed
3358    FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
3359    bool reconfig = false;
3360
3361    while (!mNewParameters.isEmpty()) {
3362
3363        if (mFastMixer != NULL) {
3364            FastMixerStateQueue *sq = mFastMixer->sq();
3365            FastMixerState *state = sq->begin();
3366            if (!(state->mCommand & FastMixerState::IDLE)) {
3367                previousCommand = state->mCommand;
3368                state->mCommand = FastMixerState::HOT_IDLE;
3369                sq->end();
3370                sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3371            } else {
3372                sq->end(false /*didModify*/);
3373            }
3374        }
3375
3376        status_t status = NO_ERROR;
3377        String8 keyValuePair = mNewParameters[0];
3378        AudioParameter param = AudioParameter(keyValuePair);
3379        int value;
3380
3381        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
3382            reconfig = true;
3383        }
3384        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
3385            if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
3386                status = BAD_VALUE;
3387            } else {
3388                reconfig = true;
3389            }
3390        }
3391        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
3392            if (value != AUDIO_CHANNEL_OUT_STEREO) {
3393                status = BAD_VALUE;
3394            } else {
3395                reconfig = true;
3396            }
3397        }
3398        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3399            // do not accept frame count changes if tracks are open as the track buffer
3400            // size depends on frame count and correct behavior would not be guaranteed
3401            // if frame count is changed after track creation
3402            if (!mTracks.isEmpty()) {
3403                status = INVALID_OPERATION;
3404            } else {
3405                reconfig = true;
3406            }
3407        }
3408        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
3409#ifdef ADD_BATTERY_DATA
3410            // when changing the audio output device, call addBatteryData to notify
3411            // the change
3412            if (mDevice != value) {
3413                uint32_t params = 0;
3414                // check whether speaker is on
3415                if (value & AUDIO_DEVICE_OUT_SPEAKER) {
3416                    params |= IMediaPlayerService::kBatteryDataSpeakerOn;
3417                }
3418
3419                audio_devices_t deviceWithoutSpeaker
3420                    = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
3421                // check if any other device (except speaker) is on
3422                if (value & deviceWithoutSpeaker ) {
3423                    params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
3424                }
3425
3426                if (params != 0) {
3427                    addBatteryData(params);
3428                }
3429            }
3430#endif
3431
3432            // forward device change to effects that have requested to be
3433            // aware of attached audio device.
3434            mDevice = value;
3435            for (size_t i = 0; i < mEffectChains.size(); i++) {
3436                mEffectChains[i]->setDevice_l(mDevice);
3437            }
3438        }
3439
3440        if (status == NO_ERROR) {
3441            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3442                                                    keyValuePair.string());
3443            if (!mStandby && status == INVALID_OPERATION) {
3444                mOutput->stream->common.standby(&mOutput->stream->common);
3445                mStandby = true;
3446                mBytesWritten = 0;
3447                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3448                                                       keyValuePair.string());
3449            }
3450            if (status == NO_ERROR && reconfig) {
3451                delete mAudioMixer;
3452                // for safety in case readOutputParameters() accesses mAudioMixer (it doesn't)
3453                mAudioMixer = NULL;
3454                readOutputParameters();
3455                mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
3456                for (size_t i = 0; i < mTracks.size() ; i++) {
3457                    int name = getTrackName_l(mTracks[i]->mChannelMask);
3458                    if (name < 0) break;
3459                    mTracks[i]->mName = name;
3460                    // limit track sample rate to 2 x new output sample rate
3461                    if (mTracks[i]->mCblk->sampleRate > 2 * sampleRate()) {
3462                        mTracks[i]->mCblk->sampleRate = 2 * sampleRate();
3463                    }
3464                }
3465                sendConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3466            }
3467        }
3468
3469        mNewParameters.removeAt(0);
3470
3471        mParamStatus = status;
3472        mParamCond.signal();
3473        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3474        // already timed out waiting for the status and will never signal the condition.
3475        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3476    }
3477
3478    if (!(previousCommand & FastMixerState::IDLE)) {
3479        ALOG_ASSERT(mFastMixer != NULL);
3480        FastMixerStateQueue *sq = mFastMixer->sq();
3481        FastMixerState *state = sq->begin();
3482        ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
3483        state->mCommand = previousCommand;
3484        sq->end();
3485        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3486    }
3487
3488    return reconfig;
3489}
3490
3491void AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
3492{
3493    const size_t SIZE = 256;
3494    char buffer[SIZE];
3495    String8 result;
3496
3497    PlaybackThread::dumpInternals(fd, args);
3498
3499    snprintf(buffer, SIZE, "AudioMixer tracks: %08x\n", mAudioMixer->trackNames());
3500    result.append(buffer);
3501    write(fd, result.string(), result.size());
3502
3503    // Make a non-atomic copy of fast mixer dump state so it won't change underneath us
3504    FastMixerDumpState copy = mFastMixerDumpState;
3505    copy.dump(fd);
3506
3507#ifdef STATE_QUEUE_DUMP
3508    // Similar for state queue
3509    StateQueueObserverDump observerCopy = mStateQueueObserverDump;
3510    observerCopy.dump(fd);
3511    StateQueueMutatorDump mutatorCopy = mStateQueueMutatorDump;
3512    mutatorCopy.dump(fd);
3513#endif
3514
3515    // Write the tee output to a .wav file
3516    NBAIO_Source *teeSource = mTeeSource.get();
3517    if (teeSource != NULL) {
3518        char teePath[64];
3519        struct timeval tv;
3520        gettimeofday(&tv, NULL);
3521        struct tm tm;
3522        localtime_r(&tv.tv_sec, &tm);
3523        strftime(teePath, sizeof(teePath), "/data/misc/media/%T.wav", &tm);
3524        int teeFd = open(teePath, O_WRONLY | O_CREAT, S_IRUSR | S_IWUSR);
3525        if (teeFd >= 0) {
3526            char wavHeader[44];
3527            memcpy(wavHeader,
3528                "RIFF\0\0\0\0WAVEfmt \20\0\0\0\1\0\2\0\104\254\0\0\0\0\0\0\4\0\20\0data\0\0\0\0",
3529                sizeof(wavHeader));
3530            NBAIO_Format format = teeSource->format();
3531            unsigned channelCount = Format_channelCount(format);
3532            ALOG_ASSERT(channelCount <= FCC_2);
3533            unsigned sampleRate = Format_sampleRate(format);
3534            wavHeader[22] = channelCount;       // number of channels
3535            wavHeader[24] = sampleRate;         // sample rate
3536            wavHeader[25] = sampleRate >> 8;
3537            wavHeader[32] = channelCount * 2;   // block alignment
3538            write(teeFd, wavHeader, sizeof(wavHeader));
3539            size_t total = 0;
3540            bool firstRead = true;
3541            for (;;) {
3542#define TEE_SINK_READ 1024
3543                short buffer[TEE_SINK_READ * FCC_2];
3544                size_t count = TEE_SINK_READ;
3545                ssize_t actual = teeSource->read(buffer, count);
3546                bool wasFirstRead = firstRead;
3547                firstRead = false;
3548                if (actual <= 0) {
3549                    if (actual == (ssize_t) OVERRUN && wasFirstRead) {
3550                        continue;
3551                    }
3552                    break;
3553                }
3554                ALOG_ASSERT(actual <= (ssize_t)count);
3555                write(teeFd, buffer, actual * channelCount * sizeof(short));
3556                total += actual;
3557            }
3558            lseek(teeFd, (off_t) 4, SEEK_SET);
3559            uint32_t temp = 44 + total * channelCount * sizeof(short) - 8;
3560            write(teeFd, &temp, sizeof(temp));
3561            lseek(teeFd, (off_t) 40, SEEK_SET);
3562            temp =  total * channelCount * sizeof(short);
3563            write(teeFd, &temp, sizeof(temp));
3564            close(teeFd);
3565            fdprintf(fd, "FastMixer tee copied to %s\n", teePath);
3566        } else {
3567            fdprintf(fd, "FastMixer unable to create tee %s: \n", strerror(errno));
3568        }
3569    }
3570
3571    if (mAudioWatchdog != 0) {
3572        // Make a non-atomic copy of audio watchdog dump so it won't change underneath us
3573        AudioWatchdogDump wdCopy = mAudioWatchdogDump;
3574        wdCopy.dump(fd);
3575    }
3576}
3577
3578uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() const
3579{
3580    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000) / 2;
3581}
3582
3583uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() const
3584{
3585    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000);
3586}
3587
3588void AudioFlinger::MixerThread::cacheParameters_l()
3589{
3590    PlaybackThread::cacheParameters_l();
3591
3592    // FIXME: Relaxed timing because of a certain device that can't meet latency
3593    // Should be reduced to 2x after the vendor fixes the driver issue
3594    // increase threshold again due to low power audio mode. The way this warning
3595    // threshold is calculated and its usefulness should be reconsidered anyway.
3596    maxPeriod = seconds(mNormalFrameCount) / mSampleRate * 15;
3597}
3598
3599// ----------------------------------------------------------------------------
3600AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3601        AudioStreamOut* output, audio_io_handle_t id, audio_devices_t device)
3602    :   PlaybackThread(audioFlinger, output, id, device, DIRECT)
3603        // mLeftVolFloat, mRightVolFloat
3604{
3605}
3606
3607AudioFlinger::DirectOutputThread::~DirectOutputThread()
3608{
3609}
3610
3611AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l(
3612    Vector< sp<Track> > *tracksToRemove
3613)
3614{
3615    sp<Track> trackToRemove;
3616
3617    mixer_state mixerStatus = MIXER_IDLE;
3618
3619    // find out which tracks need to be processed
3620    if (mActiveTracks.size() != 0) {
3621        sp<Track> t = mActiveTracks[0].promote();
3622        // The track died recently
3623        if (t == 0) return MIXER_IDLE;
3624
3625        Track* const track = t.get();
3626        audio_track_cblk_t* cblk = track->cblk();
3627
3628        // The first time a track is added we wait
3629        // for all its buffers to be filled before processing it
3630        uint32_t minFrames;
3631        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing()) {
3632            minFrames = mNormalFrameCount;
3633        } else {
3634            minFrames = 1;
3635        }
3636        if ((track->framesReady() >= minFrames) && track->isReady() &&
3637                !track->isPaused() && !track->isTerminated())
3638        {
3639            //ALOGV("track %d u=%08x, s=%08x [OK]", track->name(), cblk->user, cblk->server);
3640
3641            if (track->mFillingUpStatus == Track::FS_FILLED) {
3642                track->mFillingUpStatus = Track::FS_ACTIVE;
3643                mLeftVolFloat = mRightVolFloat = 0;
3644                if (track->mState == TrackBase::RESUMING) {
3645                    track->mState = TrackBase::ACTIVE;
3646                }
3647            }
3648
3649            // compute volume for this track
3650            float left, right;
3651            if (track->isMuted() || mMasterMute || track->isPausing() ||
3652                mStreamTypes[track->streamType()].mute) {
3653                left = right = 0;
3654                if (track->isPausing()) {
3655                    track->setPaused();
3656                }
3657            } else {
3658                float typeVolume = mStreamTypes[track->streamType()].volume;
3659                float v = mMasterVolume * typeVolume;
3660                uint32_t vlr = cblk->getVolumeLR();
3661                float v_clamped = v * (vlr & 0xFFFF);
3662                if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
3663                left = v_clamped/MAX_GAIN;
3664                v_clamped = v * (vlr >> 16);
3665                if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
3666                right = v_clamped/MAX_GAIN;
3667            }
3668
3669            if (left != mLeftVolFloat || right != mRightVolFloat) {
3670                mLeftVolFloat = left;
3671                mRightVolFloat = right;
3672
3673                // Convert volumes from float to 8.24
3674                uint32_t vl = (uint32_t)(left * (1 << 24));
3675                uint32_t vr = (uint32_t)(right * (1 << 24));
3676
3677                // Delegate volume control to effect in track effect chain if needed
3678                // only one effect chain can be present on DirectOutputThread, so if
3679                // there is one, the track is connected to it
3680                if (!mEffectChains.isEmpty()) {
3681                    // Do not ramp volume if volume is controlled by effect
3682                    mEffectChains[0]->setVolume_l(&vl, &vr);
3683                    left = (float)vl / (1 << 24);
3684                    right = (float)vr / (1 << 24);
3685                }
3686                mOutput->stream->set_volume(mOutput->stream, left, right);
3687            }
3688
3689            // reset retry count
3690            track->mRetryCount = kMaxTrackRetriesDirect;
3691            mActiveTrack = t;
3692            mixerStatus = MIXER_TRACKS_READY;
3693        } else {
3694            // clear effect chain input buffer if an active track underruns to avoid sending
3695            // previous audio buffer again to effects
3696            if (!mEffectChains.isEmpty()) {
3697                mEffectChains[0]->clearInputBuffer();
3698            }
3699
3700            //ALOGV("track %d u=%08x, s=%08x [NOT READY]", track->name(), cblk->user, cblk->server);
3701            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3702                    track->isStopped() || track->isPaused()) {
3703                // We have consumed all the buffers of this track.
3704                // Remove it from the list of active tracks.
3705                // TODO: implement behavior for compressed audio
3706                size_t audioHALFrames =
3707                        (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
3708                size_t framesWritten =
3709                        mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
3710                if (track->presentationComplete(framesWritten, audioHALFrames)) {
3711                    if (track->isStopped()) {
3712                        track->reset();
3713                    }
3714                    trackToRemove = track;
3715                }
3716            } else {
3717                // No buffers for this track. Give it a few chances to
3718                // fill a buffer, then remove it from active list.
3719                if (--(track->mRetryCount) <= 0) {
3720                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
3721                    trackToRemove = track;
3722                } else {
3723                    mixerStatus = MIXER_TRACKS_ENABLED;
3724                }
3725            }
3726        }
3727    }
3728
3729    // FIXME merge this with similar code for removing multiple tracks
3730    // remove all the tracks that need to be...
3731    if (CC_UNLIKELY(trackToRemove != 0)) {
3732        tracksToRemove->add(trackToRemove);
3733        mActiveTracks.remove(trackToRemove);
3734        if (!mEffectChains.isEmpty()) {
3735            ALOGV("stopping track on chain %p for session Id: %d", mEffectChains[0].get(),
3736                    trackToRemove->sessionId());
3737            mEffectChains[0]->decActiveTrackCnt();
3738        }
3739        if (trackToRemove->isTerminated()) {
3740            removeTrack_l(trackToRemove);
3741        }
3742    }
3743
3744    return mixerStatus;
3745}
3746
3747void AudioFlinger::DirectOutputThread::threadLoop_mix()
3748{
3749    AudioBufferProvider::Buffer buffer;
3750    size_t frameCount = mFrameCount;
3751    int8_t *curBuf = (int8_t *)mMixBuffer;
3752    // output audio to hardware
3753    while (frameCount) {
3754        buffer.frameCount = frameCount;
3755        mActiveTrack->getNextBuffer(&buffer);
3756        if (CC_UNLIKELY(buffer.raw == NULL)) {
3757            memset(curBuf, 0, frameCount * mFrameSize);
3758            break;
3759        }
3760        memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
3761        frameCount -= buffer.frameCount;
3762        curBuf += buffer.frameCount * mFrameSize;
3763        mActiveTrack->releaseBuffer(&buffer);
3764    }
3765    sleepTime = 0;
3766    standbyTime = systemTime() + standbyDelay;
3767    mActiveTrack.clear();
3768
3769}
3770
3771void AudioFlinger::DirectOutputThread::threadLoop_sleepTime()
3772{
3773    if (sleepTime == 0) {
3774        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3775            sleepTime = activeSleepTime;
3776        } else {
3777            sleepTime = idleSleepTime;
3778        }
3779    } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) {
3780        memset(mMixBuffer, 0, mFrameCount * mFrameSize);
3781        sleepTime = 0;
3782    }
3783}
3784
3785// getTrackName_l() must be called with ThreadBase::mLock held
3786int AudioFlinger::DirectOutputThread::getTrackName_l(audio_channel_mask_t channelMask)
3787{
3788    return 0;
3789}
3790
3791// deleteTrackName_l() must be called with ThreadBase::mLock held
3792void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name)
3793{
3794}
3795
3796// checkForNewParameters_l() must be called with ThreadBase::mLock held
3797bool AudioFlinger::DirectOutputThread::checkForNewParameters_l()
3798{
3799    bool reconfig = false;
3800
3801    while (!mNewParameters.isEmpty()) {
3802        status_t status = NO_ERROR;
3803        String8 keyValuePair = mNewParameters[0];
3804        AudioParameter param = AudioParameter(keyValuePair);
3805        int value;
3806
3807        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3808            // do not accept frame count changes if tracks are open as the track buffer
3809            // size depends on frame count and correct behavior would not be garantied
3810            // if frame count is changed after track creation
3811            if (!mTracks.isEmpty()) {
3812                status = INVALID_OPERATION;
3813            } else {
3814                reconfig = true;
3815            }
3816        }
3817        if (status == NO_ERROR) {
3818            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3819                                                    keyValuePair.string());
3820            if (!mStandby && status == INVALID_OPERATION) {
3821                mOutput->stream->common.standby(&mOutput->stream->common);
3822                mStandby = true;
3823                mBytesWritten = 0;
3824                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3825                                                       keyValuePair.string());
3826            }
3827            if (status == NO_ERROR && reconfig) {
3828                readOutputParameters();
3829                sendConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3830            }
3831        }
3832
3833        mNewParameters.removeAt(0);
3834
3835        mParamStatus = status;
3836        mParamCond.signal();
3837        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3838        // already timed out waiting for the status and will never signal the condition.
3839        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3840    }
3841    return reconfig;
3842}
3843
3844uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() const
3845{
3846    uint32_t time;
3847    if (audio_is_linear_pcm(mFormat)) {
3848        time = PlaybackThread::activeSleepTimeUs();
3849    } else {
3850        time = 10000;
3851    }
3852    return time;
3853}
3854
3855uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() const
3856{
3857    uint32_t time;
3858    if (audio_is_linear_pcm(mFormat)) {
3859        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
3860    } else {
3861        time = 10000;
3862    }
3863    return time;
3864}
3865
3866uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() const
3867{
3868    uint32_t time;
3869    if (audio_is_linear_pcm(mFormat)) {
3870        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
3871    } else {
3872        time = 10000;
3873    }
3874    return time;
3875}
3876
3877void AudioFlinger::DirectOutputThread::cacheParameters_l()
3878{
3879    PlaybackThread::cacheParameters_l();
3880
3881    // use shorter standby delay as on normal output to release
3882    // hardware resources as soon as possible
3883    standbyDelay = microseconds(activeSleepTime*2);
3884}
3885
3886// ----------------------------------------------------------------------------
3887
3888AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger,
3889        AudioFlinger::MixerThread* mainThread, audio_io_handle_t id)
3890    :   MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->device(), DUPLICATING),
3891        mWaitTimeMs(UINT_MAX)
3892{
3893    addOutputTrack(mainThread);
3894}
3895
3896AudioFlinger::DuplicatingThread::~DuplicatingThread()
3897{
3898    for (size_t i = 0; i < mOutputTracks.size(); i++) {
3899        mOutputTracks[i]->destroy();
3900    }
3901}
3902
3903void AudioFlinger::DuplicatingThread::threadLoop_mix()
3904{
3905    // mix buffers...
3906    if (outputsReady(outputTracks)) {
3907        mAudioMixer->process(AudioBufferProvider::kInvalidPTS);
3908    } else {
3909        memset(mMixBuffer, 0, mixBufferSize);
3910    }
3911    sleepTime = 0;
3912    writeFrames = mNormalFrameCount;
3913    standbyTime = systemTime() + standbyDelay;
3914}
3915
3916void AudioFlinger::DuplicatingThread::threadLoop_sleepTime()
3917{
3918    if (sleepTime == 0) {
3919        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3920            sleepTime = activeSleepTime;
3921        } else {
3922            sleepTime = idleSleepTime;
3923        }
3924    } else if (mBytesWritten != 0) {
3925        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3926            writeFrames = mNormalFrameCount;
3927            memset(mMixBuffer, 0, mixBufferSize);
3928        } else {
3929            // flush remaining overflow buffers in output tracks
3930            writeFrames = 0;
3931        }
3932        sleepTime = 0;
3933    }
3934}
3935
3936void AudioFlinger::DuplicatingThread::threadLoop_write()
3937{
3938    for (size_t i = 0; i < outputTracks.size(); i++) {
3939        outputTracks[i]->write(mMixBuffer, writeFrames);
3940    }
3941    mBytesWritten += mixBufferSize;
3942}
3943
3944void AudioFlinger::DuplicatingThread::threadLoop_standby()
3945{
3946    // DuplicatingThread implements standby by stopping all tracks
3947    for (size_t i = 0; i < outputTracks.size(); i++) {
3948        outputTracks[i]->stop();
3949    }
3950}
3951
3952void AudioFlinger::DuplicatingThread::saveOutputTracks()
3953{
3954    outputTracks = mOutputTracks;
3955}
3956
3957void AudioFlinger::DuplicatingThread::clearOutputTracks()
3958{
3959    outputTracks.clear();
3960}
3961
3962void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
3963{
3964    Mutex::Autolock _l(mLock);
3965    // FIXME explain this formula
3966    int frameCount = (3 * mNormalFrameCount * mSampleRate) / thread->sampleRate();
3967    OutputTrack *outputTrack = new OutputTrack(thread,
3968                                            this,
3969                                            mSampleRate,
3970                                            mFormat,
3971                                            mChannelMask,
3972                                            frameCount);
3973    if (outputTrack->cblk() != NULL) {
3974        thread->setStreamVolume(AUDIO_STREAM_CNT, 1.0f);
3975        mOutputTracks.add(outputTrack);
3976        ALOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread);
3977        updateWaitTime_l();
3978    }
3979}
3980
3981void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
3982{
3983    Mutex::Autolock _l(mLock);
3984    for (size_t i = 0; i < mOutputTracks.size(); i++) {
3985        if (mOutputTracks[i]->thread() == thread) {
3986            mOutputTracks[i]->destroy();
3987            mOutputTracks.removeAt(i);
3988            updateWaitTime_l();
3989            return;
3990        }
3991    }
3992    ALOGV("removeOutputTrack(): unkonwn thread: %p", thread);
3993}
3994
3995// caller must hold mLock
3996void AudioFlinger::DuplicatingThread::updateWaitTime_l()
3997{
3998    mWaitTimeMs = UINT_MAX;
3999    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4000        sp<ThreadBase> strong = mOutputTracks[i]->thread().promote();
4001        if (strong != 0) {
4002            uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate();
4003            if (waitTimeMs < mWaitTimeMs) {
4004                mWaitTimeMs = waitTimeMs;
4005            }
4006        }
4007    }
4008}
4009
4010
4011bool AudioFlinger::DuplicatingThread::outputsReady(const SortedVector< sp<OutputTrack> > &outputTracks)
4012{
4013    for (size_t i = 0; i < outputTracks.size(); i++) {
4014        sp<ThreadBase> thread = outputTracks[i]->thread().promote();
4015        if (thread == 0) {
4016            ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p", outputTracks[i].get());
4017            return false;
4018        }
4019        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4020        // see note at standby() declaration
4021        if (playbackThread->standby() && !playbackThread->isSuspended()) {
4022            ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(), thread.get());
4023            return false;
4024        }
4025    }
4026    return true;
4027}
4028
4029uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() const
4030{
4031    return (mWaitTimeMs * 1000) / 2;
4032}
4033
4034void AudioFlinger::DuplicatingThread::cacheParameters_l()
4035{
4036    // updateWaitTime_l() sets mWaitTimeMs, which affects activeSleepTimeUs(), so call it first
4037    updateWaitTime_l();
4038
4039    MixerThread::cacheParameters_l();
4040}
4041
4042// ----------------------------------------------------------------------------
4043
4044// TrackBase constructor must be called with AudioFlinger::mLock held
4045AudioFlinger::ThreadBase::TrackBase::TrackBase(
4046            ThreadBase *thread,
4047            const sp<Client>& client,
4048            uint32_t sampleRate,
4049            audio_format_t format,
4050            audio_channel_mask_t channelMask,
4051            int frameCount,
4052            const sp<IMemory>& sharedBuffer,
4053            int sessionId)
4054    :   RefBase(),
4055        mThread(thread),
4056        mClient(client),
4057        mCblk(NULL),
4058        // mBuffer
4059        // mBufferEnd
4060        mFrameCount(0),
4061        mState(IDLE),
4062        mSampleRate(sampleRate),
4063        mFormat(format),
4064        mStepServerFailed(false),
4065        mSessionId(sessionId)
4066        // mChannelCount
4067        // mChannelMask
4068{
4069    ALOGV_IF(sharedBuffer != 0, "sharedBuffer: %p, size: %d", sharedBuffer->pointer(), sharedBuffer->size());
4070
4071    // ALOGD("Creating track with %d buffers @ %d bytes", bufferCount, bufferSize);
4072    size_t size = sizeof(audio_track_cblk_t);
4073    uint8_t channelCount = popcount(channelMask);
4074    size_t bufferSize = frameCount*channelCount*sizeof(int16_t);
4075    if (sharedBuffer == 0) {
4076        size += bufferSize;
4077    }
4078
4079    if (client != NULL) {
4080        mCblkMemory = client->heap()->allocate(size);
4081        if (mCblkMemory != 0) {
4082            mCblk = static_cast<audio_track_cblk_t *>(mCblkMemory->pointer());
4083            if (mCblk != NULL) { // construct the shared structure in-place.
4084                new(mCblk) audio_track_cblk_t();
4085                // clear all buffers
4086                mCblk->frameCount = frameCount;
4087                mCblk->sampleRate = sampleRate;
4088// uncomment the following lines to quickly test 32-bit wraparound
4089//                mCblk->user = 0xffff0000;
4090//                mCblk->server = 0xffff0000;
4091//                mCblk->userBase = 0xffff0000;
4092//                mCblk->serverBase = 0xffff0000;
4093                mChannelCount = channelCount;
4094                mChannelMask = channelMask;
4095                if (sharedBuffer == 0) {
4096                    mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t);
4097                    memset(mBuffer, 0, frameCount*channelCount*sizeof(int16_t));
4098                    // Force underrun condition to avoid false underrun callback until first data is
4099                    // written to buffer (other flags are cleared)
4100                    mCblk->flags = CBLK_UNDERRUN_ON;
4101                } else {
4102                    mBuffer = sharedBuffer->pointer();
4103                }
4104                mBufferEnd = (uint8_t *)mBuffer + bufferSize;
4105            }
4106        } else {
4107            ALOGE("not enough memory for AudioTrack size=%u", size);
4108            client->heap()->dump("AudioTrack");
4109            return;
4110        }
4111    } else {
4112        mCblk = (audio_track_cblk_t *)(new uint8_t[size]);
4113        // construct the shared structure in-place.
4114        new(mCblk) audio_track_cblk_t();
4115        // clear all buffers
4116        mCblk->frameCount = frameCount;
4117        mCblk->sampleRate = sampleRate;
4118// uncomment the following lines to quickly test 32-bit wraparound
4119//        mCblk->user = 0xffff0000;
4120//        mCblk->server = 0xffff0000;
4121//        mCblk->userBase = 0xffff0000;
4122//        mCblk->serverBase = 0xffff0000;
4123        mChannelCount = channelCount;
4124        mChannelMask = channelMask;
4125        mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t);
4126        memset(mBuffer, 0, frameCount*channelCount*sizeof(int16_t));
4127        // Force underrun condition to avoid false underrun callback until first data is
4128        // written to buffer (other flags are cleared)
4129        mCblk->flags = CBLK_UNDERRUN_ON;
4130        mBufferEnd = (uint8_t *)mBuffer + bufferSize;
4131    }
4132}
4133
4134AudioFlinger::ThreadBase::TrackBase::~TrackBase()
4135{
4136    if (mCblk != NULL) {
4137        if (mClient == 0) {
4138            delete mCblk;
4139        } else {
4140            mCblk->~audio_track_cblk_t();   // destroy our shared-structure.
4141        }
4142    }
4143    mCblkMemory.clear();    // free the shared memory before releasing the heap it belongs to
4144    if (mClient != 0) {
4145        // Client destructor must run with AudioFlinger mutex locked
4146        Mutex::Autolock _l(mClient->audioFlinger()->mLock);
4147        // If the client's reference count drops to zero, the associated destructor
4148        // must run with AudioFlinger lock held. Thus the explicit clear() rather than
4149        // relying on the automatic clear() at end of scope.
4150        mClient.clear();
4151    }
4152}
4153
4154// AudioBufferProvider interface
4155// getNextBuffer() = 0;
4156// This implementation of releaseBuffer() is used by Track and RecordTrack, but not TimedTrack
4157void AudioFlinger::ThreadBase::TrackBase::releaseBuffer(AudioBufferProvider::Buffer* buffer)
4158{
4159    buffer->raw = NULL;
4160    mFrameCount = buffer->frameCount;
4161    // FIXME See note at getNextBuffer()
4162    (void) step();      // ignore return value of step()
4163    buffer->frameCount = 0;
4164}
4165
4166bool AudioFlinger::ThreadBase::TrackBase::step() {
4167    bool result;
4168    audio_track_cblk_t* cblk = this->cblk();
4169
4170    result = cblk->stepServer(mFrameCount);
4171    if (!result) {
4172        ALOGV("stepServer failed acquiring cblk mutex");
4173        mStepServerFailed = true;
4174    }
4175    return result;
4176}
4177
4178void AudioFlinger::ThreadBase::TrackBase::reset() {
4179    audio_track_cblk_t* cblk = this->cblk();
4180
4181    cblk->user = 0;
4182    cblk->server = 0;
4183    cblk->userBase = 0;
4184    cblk->serverBase = 0;
4185    mStepServerFailed = false;
4186    ALOGV("TrackBase::reset");
4187}
4188
4189int AudioFlinger::ThreadBase::TrackBase::sampleRate() const {
4190    return (int)mCblk->sampleRate;
4191}
4192
4193void* AudioFlinger::ThreadBase::TrackBase::getBuffer(uint32_t offset, uint32_t frames) const {
4194    audio_track_cblk_t* cblk = this->cblk();
4195    size_t frameSize = cblk->frameSize;
4196    int8_t *bufferStart = (int8_t *)mBuffer + (offset-cblk->serverBase)*frameSize;
4197    int8_t *bufferEnd = bufferStart + frames * frameSize;
4198
4199    // Check validity of returned pointer in case the track control block would have been corrupted.
4200    ALOG_ASSERT(!(bufferStart < mBuffer || bufferStart > bufferEnd || bufferEnd > mBufferEnd),
4201            "TrackBase::getBuffer buffer out of range:\n"
4202                "    start: %p, end %p , mBuffer %p mBufferEnd %p\n"
4203                "    server %u, serverBase %u, user %u, userBase %u, frameSize %d",
4204                bufferStart, bufferEnd, mBuffer, mBufferEnd,
4205                cblk->server, cblk->serverBase, cblk->user, cblk->userBase, frameSize);
4206
4207    return bufferStart;
4208}
4209
4210status_t AudioFlinger::ThreadBase::TrackBase::setSyncEvent(const sp<SyncEvent>& event)
4211{
4212    mSyncEvents.add(event);
4213    return NO_ERROR;
4214}
4215
4216// ----------------------------------------------------------------------------
4217
4218// Track constructor must be called with AudioFlinger::mLock and ThreadBase::mLock held
4219AudioFlinger::PlaybackThread::Track::Track(
4220            PlaybackThread *thread,
4221            const sp<Client>& client,
4222            audio_stream_type_t streamType,
4223            uint32_t sampleRate,
4224            audio_format_t format,
4225            audio_channel_mask_t channelMask,
4226            int frameCount,
4227            const sp<IMemory>& sharedBuffer,
4228            int sessionId,
4229            IAudioFlinger::track_flags_t flags)
4230    :   TrackBase(thread, client, sampleRate, format, channelMask, frameCount, sharedBuffer, sessionId),
4231    mMute(false),
4232    mFillingUpStatus(FS_INVALID),
4233    // mRetryCount initialized later when needed
4234    mSharedBuffer(sharedBuffer),
4235    mStreamType(streamType),
4236    mName(-1),  // see note below
4237    mMainBuffer(thread->mixBuffer()),
4238    mAuxBuffer(NULL),
4239    mAuxEffectId(0), mHasVolumeController(false),
4240    mPresentationCompleteFrames(0),
4241    mFlags(flags),
4242    mFastIndex(-1),
4243    mUnderrunCount(0),
4244    mCachedVolume(1.0)
4245{
4246    if (mCblk != NULL) {
4247        // NOTE: audio_track_cblk_t::frameSize for 8 bit PCM data is based on a sample size of
4248        // 16 bit because data is converted to 16 bit before being stored in buffer by AudioTrack
4249        mCblk->frameSize = audio_is_linear_pcm(format) ? mChannelCount * sizeof(int16_t) : sizeof(uint8_t);
4250        // to avoid leaking a track name, do not allocate one unless there is an mCblk
4251        mName = thread->getTrackName_l(channelMask);
4252        mCblk->mName = mName;
4253        if (mName < 0) {
4254            ALOGE("no more track names available");
4255            return;
4256        }
4257        // only allocate a fast track index if we were able to allocate a normal track name
4258        if (flags & IAudioFlinger::TRACK_FAST) {
4259            mCblk->flags |= CBLK_FAST;  // atomic op not needed yet
4260            ALOG_ASSERT(thread->mFastTrackAvailMask != 0);
4261            int i = __builtin_ctz(thread->mFastTrackAvailMask);
4262            ALOG_ASSERT(0 < i && i < (int)FastMixerState::kMaxFastTracks);
4263            // FIXME This is too eager.  We allocate a fast track index before the
4264            //       fast track becomes active.  Since fast tracks are a scarce resource,
4265            //       this means we are potentially denying other more important fast tracks from
4266            //       being created.  It would be better to allocate the index dynamically.
4267            mFastIndex = i;
4268            mCblk->mName = i;
4269            // Read the initial underruns because this field is never cleared by the fast mixer
4270            mObservedUnderruns = thread->getFastTrackUnderruns(i);
4271            thread->mFastTrackAvailMask &= ~(1 << i);
4272        }
4273    }
4274    ALOGV("Track constructor name %d, calling pid %d", mName, IPCThreadState::self()->getCallingPid());
4275}
4276
4277AudioFlinger::PlaybackThread::Track::~Track()
4278{
4279    ALOGV("PlaybackThread::Track destructor");
4280    sp<ThreadBase> thread = mThread.promote();
4281    if (thread != 0) {
4282        Mutex::Autolock _l(thread->mLock);
4283        mState = TERMINATED;
4284    }
4285}
4286
4287void AudioFlinger::PlaybackThread::Track::destroy()
4288{
4289    // NOTE: destroyTrack_l() can remove a strong reference to this Track
4290    // by removing it from mTracks vector, so there is a risk that this Tracks's
4291    // destructor is called. As the destructor needs to lock mLock,
4292    // we must acquire a strong reference on this Track before locking mLock
4293    // here so that the destructor is called only when exiting this function.
4294    // On the other hand, as long as Track::destroy() is only called by
4295    // TrackHandle destructor, the TrackHandle still holds a strong ref on
4296    // this Track with its member mTrack.
4297    sp<Track> keep(this);
4298    { // scope for mLock
4299        sp<ThreadBase> thread = mThread.promote();
4300        if (thread != 0) {
4301            if (!isOutputTrack()) {
4302                if (mState == ACTIVE || mState == RESUMING) {
4303                    AudioSystem::stopOutput(thread->id(), mStreamType, mSessionId);
4304
4305#ifdef ADD_BATTERY_DATA
4306                    // to track the speaker usage
4307                    addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
4308#endif
4309                }
4310                AudioSystem::releaseOutput(thread->id());
4311            }
4312            Mutex::Autolock _l(thread->mLock);
4313            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4314            playbackThread->destroyTrack_l(this);
4315        }
4316    }
4317}
4318
4319/*static*/ void AudioFlinger::PlaybackThread::Track::appendDumpHeader(String8& result)
4320{
4321    result.append("   Name Client Type Fmt Chn mask   Session mFrCnt fCount S M F SRate  L dB  R dB  "
4322                  "  Server      User     Main buf    Aux Buf  Flags Underruns\n");
4323}
4324
4325void AudioFlinger::PlaybackThread::Track::dump(char* buffer, size_t size)
4326{
4327    uint32_t vlr = mCblk->getVolumeLR();
4328    if (isFastTrack()) {
4329        sprintf(buffer, "   F %2d", mFastIndex);
4330    } else {
4331        sprintf(buffer, "   %4d", mName - AudioMixer::TRACK0);
4332    }
4333    track_state state = mState;
4334    char stateChar;
4335    switch (state) {
4336    case IDLE:
4337        stateChar = 'I';
4338        break;
4339    case TERMINATED:
4340        stateChar = 'T';
4341        break;
4342    case STOPPING_1:
4343        stateChar = 's';
4344        break;
4345    case STOPPING_2:
4346        stateChar = '5';
4347        break;
4348    case STOPPED:
4349        stateChar = 'S';
4350        break;
4351    case RESUMING:
4352        stateChar = 'R';
4353        break;
4354    case ACTIVE:
4355        stateChar = 'A';
4356        break;
4357    case PAUSING:
4358        stateChar = 'p';
4359        break;
4360    case PAUSED:
4361        stateChar = 'P';
4362        break;
4363    case FLUSHED:
4364        stateChar = 'F';
4365        break;
4366    default:
4367        stateChar = '?';
4368        break;
4369    }
4370    char nowInUnderrun;
4371    switch (mObservedUnderruns.mBitFields.mMostRecent) {
4372    case UNDERRUN_FULL:
4373        nowInUnderrun = ' ';
4374        break;
4375    case UNDERRUN_PARTIAL:
4376        nowInUnderrun = '<';
4377        break;
4378    case UNDERRUN_EMPTY:
4379        nowInUnderrun = '*';
4380        break;
4381    default:
4382        nowInUnderrun = '?';
4383        break;
4384    }
4385    snprintf(&buffer[7], size-7, " %6d %4u %3u 0x%08x %7u %6u %6u %1c %1d %1d %5u %5.2g %5.2g  "
4386            "0x%08x 0x%08x 0x%08x 0x%08x %#5x %9u%c\n",
4387            (mClient == 0) ? getpid_cached : mClient->pid(),
4388            mStreamType,
4389            mFormat,
4390            mChannelMask,
4391            mSessionId,
4392            mFrameCount,
4393            mCblk->frameCount,
4394            stateChar,
4395            mMute,
4396            mFillingUpStatus,
4397            mCblk->sampleRate,
4398            20.0 * log10((vlr & 0xFFFF) / 4096.0),
4399            20.0 * log10((vlr >> 16) / 4096.0),
4400            mCblk->server,
4401            mCblk->user,
4402            (int)mMainBuffer,
4403            (int)mAuxBuffer,
4404            mCblk->flags,
4405            mUnderrunCount,
4406            nowInUnderrun);
4407}
4408
4409// AudioBufferProvider interface
4410status_t AudioFlinger::PlaybackThread::Track::getNextBuffer(
4411        AudioBufferProvider::Buffer* buffer, int64_t pts)
4412{
4413    audio_track_cblk_t* cblk = this->cblk();
4414    uint32_t framesReady;
4415    uint32_t framesReq = buffer->frameCount;
4416
4417    // Check if last stepServer failed, try to step now
4418    if (mStepServerFailed) {
4419        // FIXME When called by fast mixer, this takes a mutex with tryLock().
4420        //       Since the fast mixer is higher priority than client callback thread,
4421        //       it does not result in priority inversion for client.
4422        //       But a non-blocking solution would be preferable to avoid
4423        //       fast mixer being unable to tryLock(), and
4424        //       to avoid the extra context switches if the client wakes up,
4425        //       discovers the mutex is locked, then has to wait for fast mixer to unlock.
4426        if (!step())  goto getNextBuffer_exit;
4427        ALOGV("stepServer recovered");
4428        mStepServerFailed = false;
4429    }
4430
4431    // FIXME Same as above
4432    framesReady = cblk->framesReady();
4433
4434    if (CC_LIKELY(framesReady)) {
4435        uint32_t s = cblk->server;
4436        uint32_t bufferEnd = cblk->serverBase + cblk->frameCount;
4437
4438        bufferEnd = (cblk->loopEnd < bufferEnd) ? cblk->loopEnd : bufferEnd;
4439        if (framesReq > framesReady) {
4440            framesReq = framesReady;
4441        }
4442        if (framesReq > bufferEnd - s) {
4443            framesReq = bufferEnd - s;
4444        }
4445
4446        buffer->raw = getBuffer(s, framesReq);
4447        buffer->frameCount = framesReq;
4448        return NO_ERROR;
4449    }
4450
4451getNextBuffer_exit:
4452    buffer->raw = NULL;
4453    buffer->frameCount = 0;
4454    ALOGV("getNextBuffer() no more data for track %d on thread %p", mName, mThread.unsafe_get());
4455    return NOT_ENOUGH_DATA;
4456}
4457
4458// Note that framesReady() takes a mutex on the control block using tryLock().
4459// This could result in priority inversion if framesReady() is called by the normal mixer,
4460// as the normal mixer thread runs at lower
4461// priority than the client's callback thread:  there is a short window within framesReady()
4462// during which the normal mixer could be preempted, and the client callback would block.
4463// Another problem can occur if framesReady() is called by the fast mixer:
4464// the tryLock() could block for up to 1 ms, and a sequence of these could delay fast mixer.
4465// FIXME Replace AudioTrackShared control block implementation by a non-blocking FIFO queue.
4466size_t AudioFlinger::PlaybackThread::Track::framesReady() const {
4467    return mCblk->framesReady();
4468}
4469
4470// Don't call for fast tracks; the framesReady() could result in priority inversion
4471bool AudioFlinger::PlaybackThread::Track::isReady() const {
4472    if (mFillingUpStatus != FS_FILLING || isStopped() || isPausing()) return true;
4473
4474    if (framesReady() >= mCblk->frameCount ||
4475            (mCblk->flags & CBLK_FORCEREADY_MSK)) {
4476        mFillingUpStatus = FS_FILLED;
4477        android_atomic_and(~CBLK_FORCEREADY_MSK, &mCblk->flags);
4478        return true;
4479    }
4480    return false;
4481}
4482
4483status_t AudioFlinger::PlaybackThread::Track::start(AudioSystem::sync_event_t event,
4484                                                    int triggerSession)
4485{
4486    status_t status = NO_ERROR;
4487    ALOGV("start(%d), calling pid %d session %d",
4488            mName, IPCThreadState::self()->getCallingPid(), mSessionId);
4489
4490    sp<ThreadBase> thread = mThread.promote();
4491    if (thread != 0) {
4492        Mutex::Autolock _l(thread->mLock);
4493        track_state state = mState;
4494        // here the track could be either new, or restarted
4495        // in both cases "unstop" the track
4496        if (mState == PAUSED) {
4497            mState = TrackBase::RESUMING;
4498            ALOGV("PAUSED => RESUMING (%d) on thread %p", mName, this);
4499        } else {
4500            mState = TrackBase::ACTIVE;
4501            ALOGV("? => ACTIVE (%d) on thread %p", mName, this);
4502        }
4503
4504        if (!isOutputTrack() && state != ACTIVE && state != RESUMING) {
4505            thread->mLock.unlock();
4506            status = AudioSystem::startOutput(thread->id(), mStreamType, mSessionId);
4507            thread->mLock.lock();
4508
4509#ifdef ADD_BATTERY_DATA
4510            // to track the speaker usage
4511            if (status == NO_ERROR) {
4512                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStart);
4513            }
4514#endif
4515        }
4516        if (status == NO_ERROR) {
4517            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4518            playbackThread->addTrack_l(this);
4519        } else {
4520            mState = state;
4521            triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
4522        }
4523    } else {
4524        status = BAD_VALUE;
4525    }
4526    return status;
4527}
4528
4529void AudioFlinger::PlaybackThread::Track::stop()
4530{
4531    ALOGV("stop(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid());
4532    sp<ThreadBase> thread = mThread.promote();
4533    if (thread != 0) {
4534        Mutex::Autolock _l(thread->mLock);
4535        track_state state = mState;
4536        if (state == RESUMING || state == ACTIVE || state == PAUSING || state == PAUSED) {
4537            // If the track is not active (PAUSED and buffers full), flush buffers
4538            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4539            if (playbackThread->mActiveTracks.indexOf(this) < 0) {
4540                reset();
4541                mState = STOPPED;
4542            } else if (!isFastTrack()) {
4543                mState = STOPPED;
4544            } else {
4545                // prepareTracks_l() will set state to STOPPING_2 after next underrun,
4546                // and then to STOPPED and reset() when presentation is complete
4547                mState = STOPPING_1;
4548            }
4549            ALOGV("not stopping/stopped => stopping/stopped (%d) on thread %p", mName, playbackThread);
4550        }
4551        if (!isOutputTrack() && (state == ACTIVE || state == RESUMING)) {
4552            thread->mLock.unlock();
4553            AudioSystem::stopOutput(thread->id(), mStreamType, mSessionId);
4554            thread->mLock.lock();
4555
4556#ifdef ADD_BATTERY_DATA
4557            // to track the speaker usage
4558            addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
4559#endif
4560        }
4561    }
4562}
4563
4564void AudioFlinger::PlaybackThread::Track::pause()
4565{
4566    ALOGV("pause(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid());
4567    sp<ThreadBase> thread = mThread.promote();
4568    if (thread != 0) {
4569        Mutex::Autolock _l(thread->mLock);
4570        if (mState == ACTIVE || mState == RESUMING) {
4571            mState = PAUSING;
4572            ALOGV("ACTIVE/RESUMING => PAUSING (%d) on thread %p", mName, thread.get());
4573            if (!isOutputTrack()) {
4574                thread->mLock.unlock();
4575                AudioSystem::stopOutput(thread->id(), mStreamType, mSessionId);
4576                thread->mLock.lock();
4577
4578#ifdef ADD_BATTERY_DATA
4579                // to track the speaker usage
4580                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
4581#endif
4582            }
4583        }
4584    }
4585}
4586
4587void AudioFlinger::PlaybackThread::Track::flush()
4588{
4589    ALOGV("flush(%d)", mName);
4590    sp<ThreadBase> thread = mThread.promote();
4591    if (thread != 0) {
4592        Mutex::Autolock _l(thread->mLock);
4593        if (mState != STOPPING_1 && mState != STOPPING_2 && mState != STOPPED && mState != PAUSED &&
4594                mState != PAUSING) {
4595            return;
4596        }
4597        // No point remaining in PAUSED state after a flush => go to
4598        // FLUSHED state
4599        mState = FLUSHED;
4600        // do not reset the track if it is still in the process of being stopped or paused.
4601        // this will be done by prepareTracks_l() when the track is stopped.
4602        // prepareTracks_l() will see mState == FLUSHED, then
4603        // remove from active track list, reset(), and trigger presentation complete
4604        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4605        if (playbackThread->mActiveTracks.indexOf(this) < 0) {
4606            reset();
4607        }
4608    }
4609}
4610
4611void AudioFlinger::PlaybackThread::Track::reset()
4612{
4613    // Do not reset twice to avoid discarding data written just after a flush and before
4614    // the audioflinger thread detects the track is stopped.
4615    if (!mResetDone) {
4616        TrackBase::reset();
4617        // Force underrun condition to avoid false underrun callback until first data is
4618        // written to buffer
4619        android_atomic_and(~CBLK_FORCEREADY_MSK, &mCblk->flags);
4620        android_atomic_or(CBLK_UNDERRUN_ON, &mCblk->flags);
4621        mFillingUpStatus = FS_FILLING;
4622        mResetDone = true;
4623        if (mState == FLUSHED) {
4624            mState = IDLE;
4625        }
4626    }
4627}
4628
4629void AudioFlinger::PlaybackThread::Track::mute(bool muted)
4630{
4631    mMute = muted;
4632}
4633
4634status_t AudioFlinger::PlaybackThread::Track::attachAuxEffect(int EffectId)
4635{
4636    status_t status = DEAD_OBJECT;
4637    sp<ThreadBase> thread = mThread.promote();
4638    if (thread != 0) {
4639        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4640        sp<AudioFlinger> af = mClient->audioFlinger();
4641
4642        Mutex::Autolock _l(af->mLock);
4643
4644        sp<PlaybackThread> srcThread = af->getEffectThread_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
4645
4646        if (EffectId != 0 && srcThread != 0 && playbackThread != srcThread.get()) {
4647            Mutex::Autolock _dl(playbackThread->mLock);
4648            Mutex::Autolock _sl(srcThread->mLock);
4649            sp<EffectChain> chain = srcThread->getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
4650            if (chain == 0) {
4651                return INVALID_OPERATION;
4652            }
4653
4654            sp<EffectModule> effect = chain->getEffectFromId_l(EffectId);
4655            if (effect == 0) {
4656                return INVALID_OPERATION;
4657            }
4658            srcThread->removeEffect_l(effect);
4659            playbackThread->addEffect_l(effect);
4660            // removeEffect_l() has stopped the effect if it was active so it must be restarted
4661            if (effect->state() == EffectModule::ACTIVE ||
4662                    effect->state() == EffectModule::STOPPING) {
4663                effect->start();
4664            }
4665
4666            sp<EffectChain> dstChain = effect->chain().promote();
4667            if (dstChain == 0) {
4668                srcThread->addEffect_l(effect);
4669                return INVALID_OPERATION;
4670            }
4671            AudioSystem::unregisterEffect(effect->id());
4672            AudioSystem::registerEffect(&effect->desc(),
4673                                        srcThread->id(),
4674                                        dstChain->strategy(),
4675                                        AUDIO_SESSION_OUTPUT_MIX,
4676                                        effect->id());
4677        }
4678        status = playbackThread->attachAuxEffect(this, EffectId);
4679    }
4680    return status;
4681}
4682
4683void AudioFlinger::PlaybackThread::Track::setAuxBuffer(int EffectId, int32_t *buffer)
4684{
4685    mAuxEffectId = EffectId;
4686    mAuxBuffer = buffer;
4687}
4688
4689bool AudioFlinger::PlaybackThread::Track::presentationComplete(size_t framesWritten,
4690                                                         size_t audioHalFrames)
4691{
4692    // a track is considered presented when the total number of frames written to audio HAL
4693    // corresponds to the number of frames written when presentationComplete() is called for the
4694    // first time (mPresentationCompleteFrames == 0) plus the buffer filling status at that time.
4695    if (mPresentationCompleteFrames == 0) {
4696        mPresentationCompleteFrames = framesWritten + audioHalFrames;
4697        ALOGV("presentationComplete() reset: mPresentationCompleteFrames %d audioHalFrames %d",
4698                  mPresentationCompleteFrames, audioHalFrames);
4699    }
4700    if (framesWritten >= mPresentationCompleteFrames) {
4701        ALOGV("presentationComplete() session %d complete: framesWritten %d",
4702                  mSessionId, framesWritten);
4703        triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
4704        return true;
4705    }
4706    return false;
4707}
4708
4709void AudioFlinger::PlaybackThread::Track::triggerEvents(AudioSystem::sync_event_t type)
4710{
4711    for (int i = 0; i < (int)mSyncEvents.size(); i++) {
4712        if (mSyncEvents[i]->type() == type) {
4713            mSyncEvents[i]->trigger();
4714            mSyncEvents.removeAt(i);
4715            i--;
4716        }
4717    }
4718}
4719
4720// implement VolumeBufferProvider interface
4721
4722uint32_t AudioFlinger::PlaybackThread::Track::getVolumeLR()
4723{
4724    // called by FastMixer, so not allowed to take any locks, block, or do I/O including logs
4725    ALOG_ASSERT(isFastTrack() && (mCblk != NULL));
4726    uint32_t vlr = mCblk->getVolumeLR();
4727    uint32_t vl = vlr & 0xFFFF;
4728    uint32_t vr = vlr >> 16;
4729    // track volumes come from shared memory, so can't be trusted and must be clamped
4730    if (vl > MAX_GAIN_INT) {
4731        vl = MAX_GAIN_INT;
4732    }
4733    if (vr > MAX_GAIN_INT) {
4734        vr = MAX_GAIN_INT;
4735    }
4736    // now apply the cached master volume and stream type volume;
4737    // this is trusted but lacks any synchronization or barrier so may be stale
4738    float v = mCachedVolume;
4739    vl *= v;
4740    vr *= v;
4741    // re-combine into U4.16
4742    vlr = (vr << 16) | (vl & 0xFFFF);
4743    // FIXME look at mute, pause, and stop flags
4744    return vlr;
4745}
4746
4747status_t AudioFlinger::PlaybackThread::Track::setSyncEvent(const sp<SyncEvent>& event)
4748{
4749    if (mState == TERMINATED || mState == PAUSED ||
4750            ((framesReady() == 0) && ((mSharedBuffer != 0) ||
4751                                      (mState == STOPPED)))) {
4752        ALOGW("Track::setSyncEvent() in invalid state %d on session %d %s mode, framesReady %d ",
4753              mState, mSessionId, (mSharedBuffer != 0) ? "static" : "stream", framesReady());
4754        event->cancel();
4755        return INVALID_OPERATION;
4756    }
4757    TrackBase::setSyncEvent(event);
4758    return NO_ERROR;
4759}
4760
4761// timed audio tracks
4762
4763sp<AudioFlinger::PlaybackThread::TimedTrack>
4764AudioFlinger::PlaybackThread::TimedTrack::create(
4765            PlaybackThread *thread,
4766            const sp<Client>& client,
4767            audio_stream_type_t streamType,
4768            uint32_t sampleRate,
4769            audio_format_t format,
4770            audio_channel_mask_t channelMask,
4771            int frameCount,
4772            const sp<IMemory>& sharedBuffer,
4773            int sessionId) {
4774    if (!client->reserveTimedTrack())
4775        return 0;
4776
4777    return new TimedTrack(
4778        thread, client, streamType, sampleRate, format, channelMask, frameCount,
4779        sharedBuffer, sessionId);
4780}
4781
4782AudioFlinger::PlaybackThread::TimedTrack::TimedTrack(
4783            PlaybackThread *thread,
4784            const sp<Client>& client,
4785            audio_stream_type_t streamType,
4786            uint32_t sampleRate,
4787            audio_format_t format,
4788            audio_channel_mask_t channelMask,
4789            int frameCount,
4790            const sp<IMemory>& sharedBuffer,
4791            int sessionId)
4792    : Track(thread, client, streamType, sampleRate, format, channelMask,
4793            frameCount, sharedBuffer, sessionId, IAudioFlinger::TRACK_TIMED),
4794      mQueueHeadInFlight(false),
4795      mTrimQueueHeadOnRelease(false),
4796      mFramesPendingInQueue(0),
4797      mTimedSilenceBuffer(NULL),
4798      mTimedSilenceBufferSize(0),
4799      mTimedAudioOutputOnTime(false),
4800      mMediaTimeTransformValid(false)
4801{
4802    LocalClock lc;
4803    mLocalTimeFreq = lc.getLocalFreq();
4804
4805    mLocalTimeToSampleTransform.a_zero = 0;
4806    mLocalTimeToSampleTransform.b_zero = 0;
4807    mLocalTimeToSampleTransform.a_to_b_numer = sampleRate;
4808    mLocalTimeToSampleTransform.a_to_b_denom = mLocalTimeFreq;
4809    LinearTransform::reduce(&mLocalTimeToSampleTransform.a_to_b_numer,
4810                            &mLocalTimeToSampleTransform.a_to_b_denom);
4811
4812    mMediaTimeToSampleTransform.a_zero = 0;
4813    mMediaTimeToSampleTransform.b_zero = 0;
4814    mMediaTimeToSampleTransform.a_to_b_numer = sampleRate;
4815    mMediaTimeToSampleTransform.a_to_b_denom = 1000000;
4816    LinearTransform::reduce(&mMediaTimeToSampleTransform.a_to_b_numer,
4817                            &mMediaTimeToSampleTransform.a_to_b_denom);
4818}
4819
4820AudioFlinger::PlaybackThread::TimedTrack::~TimedTrack() {
4821    mClient->releaseTimedTrack();
4822    delete [] mTimedSilenceBuffer;
4823}
4824
4825status_t AudioFlinger::PlaybackThread::TimedTrack::allocateTimedBuffer(
4826    size_t size, sp<IMemory>* buffer) {
4827
4828    Mutex::Autolock _l(mTimedBufferQueueLock);
4829
4830    trimTimedBufferQueue_l();
4831
4832    // lazily initialize the shared memory heap for timed buffers
4833    if (mTimedMemoryDealer == NULL) {
4834        const int kTimedBufferHeapSize = 512 << 10;
4835
4836        mTimedMemoryDealer = new MemoryDealer(kTimedBufferHeapSize,
4837                                              "AudioFlingerTimed");
4838        if (mTimedMemoryDealer == NULL)
4839            return NO_MEMORY;
4840    }
4841
4842    sp<IMemory> newBuffer = mTimedMemoryDealer->allocate(size);
4843    if (newBuffer == NULL) {
4844        newBuffer = mTimedMemoryDealer->allocate(size);
4845        if (newBuffer == NULL)
4846            return NO_MEMORY;
4847    }
4848
4849    *buffer = newBuffer;
4850    return NO_ERROR;
4851}
4852
4853// caller must hold mTimedBufferQueueLock
4854void AudioFlinger::PlaybackThread::TimedTrack::trimTimedBufferQueue_l() {
4855    int64_t mediaTimeNow;
4856    {
4857        Mutex::Autolock mttLock(mMediaTimeTransformLock);
4858        if (!mMediaTimeTransformValid)
4859            return;
4860
4861        int64_t targetTimeNow;
4862        status_t res = (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME)
4863            ? mCCHelper.getCommonTime(&targetTimeNow)
4864            : mCCHelper.getLocalTime(&targetTimeNow);
4865
4866        if (OK != res)
4867            return;
4868
4869        if (!mMediaTimeTransform.doReverseTransform(targetTimeNow,
4870                                                    &mediaTimeNow)) {
4871            return;
4872        }
4873    }
4874
4875    size_t trimEnd;
4876    for (trimEnd = 0; trimEnd < mTimedBufferQueue.size(); trimEnd++) {
4877        int64_t bufEnd;
4878
4879        if ((trimEnd + 1) < mTimedBufferQueue.size()) {
4880            // We have a next buffer.  Just use its PTS as the PTS of the frame
4881            // following the last frame in this buffer.  If the stream is sparse
4882            // (ie, there are deliberate gaps left in the stream which should be
4883            // filled with silence by the TimedAudioTrack), then this can result
4884            // in one extra buffer being left un-trimmed when it could have
4885            // been.  In general, this is not typical, and we would rather
4886            // optimized away the TS calculation below for the more common case
4887            // where PTSes are contiguous.
4888            bufEnd = mTimedBufferQueue[trimEnd + 1].pts();
4889        } else {
4890            // We have no next buffer.  Compute the PTS of the frame following
4891            // the last frame in this buffer by computing the duration of of
4892            // this frame in media time units and adding it to the PTS of the
4893            // buffer.
4894            int64_t frameCount = mTimedBufferQueue[trimEnd].buffer()->size()
4895                               / mCblk->frameSize;
4896
4897            if (!mMediaTimeToSampleTransform.doReverseTransform(frameCount,
4898                                                                &bufEnd)) {
4899                ALOGE("Failed to convert frame count of %lld to media time"
4900                      " duration" " (scale factor %d/%u) in %s",
4901                      frameCount,
4902                      mMediaTimeToSampleTransform.a_to_b_numer,
4903                      mMediaTimeToSampleTransform.a_to_b_denom,
4904                      __PRETTY_FUNCTION__);
4905                break;
4906            }
4907            bufEnd += mTimedBufferQueue[trimEnd].pts();
4908        }
4909
4910        if (bufEnd > mediaTimeNow)
4911            break;
4912
4913        // Is the buffer we want to use in the middle of a mix operation right
4914        // now?  If so, don't actually trim it.  Just wait for the releaseBuffer
4915        // from the mixer which should be coming back shortly.
4916        if (!trimEnd && mQueueHeadInFlight) {
4917            mTrimQueueHeadOnRelease = true;
4918        }
4919    }
4920
4921    size_t trimStart = mTrimQueueHeadOnRelease ? 1 : 0;
4922    if (trimStart < trimEnd) {
4923        // Update the bookkeeping for framesReady()
4924        for (size_t i = trimStart; i < trimEnd; ++i) {
4925            updateFramesPendingAfterTrim_l(mTimedBufferQueue[i], "trim");
4926        }
4927
4928        // Now actually remove the buffers from the queue.
4929        mTimedBufferQueue.removeItemsAt(trimStart, trimEnd);
4930    }
4931}
4932
4933void AudioFlinger::PlaybackThread::TimedTrack::trimTimedBufferQueueHead_l(
4934        const char* logTag) {
4935    ALOG_ASSERT(mTimedBufferQueue.size() > 0,
4936                "%s called (reason \"%s\"), but timed buffer queue has no"
4937                " elements to trim.", __FUNCTION__, logTag);
4938
4939    updateFramesPendingAfterTrim_l(mTimedBufferQueue[0], logTag);
4940    mTimedBufferQueue.removeAt(0);
4941}
4942
4943void AudioFlinger::PlaybackThread::TimedTrack::updateFramesPendingAfterTrim_l(
4944        const TimedBuffer& buf,
4945        const char* logTag) {
4946    uint32_t bufBytes        = buf.buffer()->size();
4947    uint32_t consumedAlready = buf.position();
4948
4949    ALOG_ASSERT(consumedAlready <= bufBytes,
4950                "Bad bookkeeping while updating frames pending.  Timed buffer is"
4951                " only %u bytes long, but claims to have consumed %u"
4952                " bytes.  (update reason: \"%s\")",
4953                bufBytes, consumedAlready, logTag);
4954
4955    uint32_t bufFrames = (bufBytes - consumedAlready) / mCblk->frameSize;
4956    ALOG_ASSERT(mFramesPendingInQueue >= bufFrames,
4957                "Bad bookkeeping while updating frames pending.  Should have at"
4958                " least %u queued frames, but we think we have only %u.  (update"
4959                " reason: \"%s\")",
4960                bufFrames, mFramesPendingInQueue, logTag);
4961
4962    mFramesPendingInQueue -= bufFrames;
4963}
4964
4965status_t AudioFlinger::PlaybackThread::TimedTrack::queueTimedBuffer(
4966    const sp<IMemory>& buffer, int64_t pts) {
4967
4968    {
4969        Mutex::Autolock mttLock(mMediaTimeTransformLock);
4970        if (!mMediaTimeTransformValid)
4971            return INVALID_OPERATION;
4972    }
4973
4974    Mutex::Autolock _l(mTimedBufferQueueLock);
4975
4976    uint32_t bufFrames = buffer->size() / mCblk->frameSize;
4977    mFramesPendingInQueue += bufFrames;
4978    mTimedBufferQueue.add(TimedBuffer(buffer, pts));
4979
4980    return NO_ERROR;
4981}
4982
4983status_t AudioFlinger::PlaybackThread::TimedTrack::setMediaTimeTransform(
4984    const LinearTransform& xform, TimedAudioTrack::TargetTimeline target) {
4985
4986    ALOGVV("setMediaTimeTransform az=%lld bz=%lld n=%d d=%u tgt=%d",
4987           xform.a_zero, xform.b_zero, xform.a_to_b_numer, xform.a_to_b_denom,
4988           target);
4989
4990    if (!(target == TimedAudioTrack::LOCAL_TIME ||
4991          target == TimedAudioTrack::COMMON_TIME)) {
4992        return BAD_VALUE;
4993    }
4994
4995    Mutex::Autolock lock(mMediaTimeTransformLock);
4996    mMediaTimeTransform = xform;
4997    mMediaTimeTransformTarget = target;
4998    mMediaTimeTransformValid = true;
4999
5000    return NO_ERROR;
5001}
5002
5003#define min(a, b) ((a) < (b) ? (a) : (b))
5004
5005// implementation of getNextBuffer for tracks whose buffers have timestamps
5006status_t AudioFlinger::PlaybackThread::TimedTrack::getNextBuffer(
5007    AudioBufferProvider::Buffer* buffer, int64_t pts)
5008{
5009    if (pts == AudioBufferProvider::kInvalidPTS) {
5010        buffer->raw = NULL;
5011        buffer->frameCount = 0;
5012        mTimedAudioOutputOnTime = false;
5013        return INVALID_OPERATION;
5014    }
5015
5016    Mutex::Autolock _l(mTimedBufferQueueLock);
5017
5018    ALOG_ASSERT(!mQueueHeadInFlight,
5019                "getNextBuffer called without releaseBuffer!");
5020
5021    while (true) {
5022
5023        // if we have no timed buffers, then fail
5024        if (mTimedBufferQueue.isEmpty()) {
5025            buffer->raw = NULL;
5026            buffer->frameCount = 0;
5027            return NOT_ENOUGH_DATA;
5028        }
5029
5030        TimedBuffer& head = mTimedBufferQueue.editItemAt(0);
5031
5032        // calculate the PTS of the head of the timed buffer queue expressed in
5033        // local time
5034        int64_t headLocalPTS;
5035        {
5036            Mutex::Autolock mttLock(mMediaTimeTransformLock);
5037
5038            ALOG_ASSERT(mMediaTimeTransformValid, "media time transform invalid");
5039
5040            if (mMediaTimeTransform.a_to_b_denom == 0) {
5041                // the transform represents a pause, so yield silence
5042                timedYieldSilence_l(buffer->frameCount, buffer);
5043                return NO_ERROR;
5044            }
5045
5046            int64_t transformedPTS;
5047            if (!mMediaTimeTransform.doForwardTransform(head.pts(),
5048                                                        &transformedPTS)) {
5049                // the transform failed.  this shouldn't happen, but if it does
5050                // then just drop this buffer
5051                ALOGW("timedGetNextBuffer transform failed");
5052                buffer->raw = NULL;
5053                buffer->frameCount = 0;
5054                trimTimedBufferQueueHead_l("getNextBuffer; no transform");
5055                return NO_ERROR;
5056            }
5057
5058            if (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME) {
5059                if (OK != mCCHelper.commonTimeToLocalTime(transformedPTS,
5060                                                          &headLocalPTS)) {
5061                    buffer->raw = NULL;
5062                    buffer->frameCount = 0;
5063                    return INVALID_OPERATION;
5064                }
5065            } else {
5066                headLocalPTS = transformedPTS;
5067            }
5068        }
5069
5070        // adjust the head buffer's PTS to reflect the portion of the head buffer
5071        // that has already been consumed
5072        int64_t effectivePTS = headLocalPTS +
5073                ((head.position() / mCblk->frameSize) * mLocalTimeFreq / sampleRate());
5074
5075        // Calculate the delta in samples between the head of the input buffer
5076        // queue and the start of the next output buffer that will be written.
5077        // If the transformation fails because of over or underflow, it means
5078        // that the sample's position in the output stream is so far out of
5079        // whack that it should just be dropped.
5080        int64_t sampleDelta;
5081        if (llabs(effectivePTS - pts) >= (static_cast<int64_t>(1) << 31)) {
5082            ALOGV("*** head buffer is too far from PTS: dropped buffer");
5083            trimTimedBufferQueueHead_l("getNextBuffer, buf pts too far from"
5084                                       " mix");
5085            continue;
5086        }
5087        if (!mLocalTimeToSampleTransform.doForwardTransform(
5088                (effectivePTS - pts) << 32, &sampleDelta)) {
5089            ALOGV("*** too late during sample rate transform: dropped buffer");
5090            trimTimedBufferQueueHead_l("getNextBuffer, bad local to sample");
5091            continue;
5092        }
5093
5094        ALOGVV("*** getNextBuffer head.pts=%lld head.pos=%d pts=%lld"
5095               " sampleDelta=[%d.%08x]",
5096               head.pts(), head.position(), pts,
5097               static_cast<int32_t>((sampleDelta >= 0 ? 0 : 1)
5098                   + (sampleDelta >> 32)),
5099               static_cast<uint32_t>(sampleDelta & 0xFFFFFFFF));
5100
5101        // if the delta between the ideal placement for the next input sample and
5102        // the current output position is within this threshold, then we will
5103        // concatenate the next input samples to the previous output
5104        const int64_t kSampleContinuityThreshold =
5105                (static_cast<int64_t>(sampleRate()) << 32) / 250;
5106
5107        // if this is the first buffer of audio that we're emitting from this track
5108        // then it should be almost exactly on time.
5109        const int64_t kSampleStartupThreshold = 1LL << 32;
5110
5111        if ((mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleContinuityThreshold) ||
5112           (!mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleStartupThreshold)) {
5113            // the next input is close enough to being on time, so concatenate it
5114            // with the last output
5115            timedYieldSamples_l(buffer);
5116
5117            ALOGVV("*** on time: head.pos=%d frameCount=%u",
5118                    head.position(), buffer->frameCount);
5119            return NO_ERROR;
5120        }
5121
5122        // Looks like our output is not on time.  Reset our on timed status.
5123        // Next time we mix samples from our input queue, then should be within
5124        // the StartupThreshold.
5125        mTimedAudioOutputOnTime = false;
5126        if (sampleDelta > 0) {
5127            // the gap between the current output position and the proper start of
5128            // the next input sample is too big, so fill it with silence
5129            uint32_t framesUntilNextInput = (sampleDelta + 0x80000000) >> 32;
5130
5131            timedYieldSilence_l(framesUntilNextInput, buffer);
5132            ALOGV("*** silence: frameCount=%u", buffer->frameCount);
5133            return NO_ERROR;
5134        } else {
5135            // the next input sample is late
5136            uint32_t lateFrames = static_cast<uint32_t>(-((sampleDelta + 0x80000000) >> 32));
5137            size_t onTimeSamplePosition =
5138                    head.position() + lateFrames * mCblk->frameSize;
5139
5140            if (onTimeSamplePosition > head.buffer()->size()) {
5141                // all the remaining samples in the head are too late, so
5142                // drop it and move on
5143                ALOGV("*** too late: dropped buffer");
5144                trimTimedBufferQueueHead_l("getNextBuffer, dropped late buffer");
5145                continue;
5146            } else {
5147                // skip over the late samples
5148                head.setPosition(onTimeSamplePosition);
5149
5150                // yield the available samples
5151                timedYieldSamples_l(buffer);
5152
5153                ALOGV("*** late: head.pos=%d frameCount=%u", head.position(), buffer->frameCount);
5154                return NO_ERROR;
5155            }
5156        }
5157    }
5158}
5159
5160// Yield samples from the timed buffer queue head up to the given output
5161// buffer's capacity.
5162//
5163// Caller must hold mTimedBufferQueueLock
5164void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSamples_l(
5165    AudioBufferProvider::Buffer* buffer) {
5166
5167    const TimedBuffer& head = mTimedBufferQueue[0];
5168
5169    buffer->raw = (static_cast<uint8_t*>(head.buffer()->pointer()) +
5170                   head.position());
5171
5172    uint32_t framesLeftInHead = ((head.buffer()->size() - head.position()) /
5173                                 mCblk->frameSize);
5174    size_t framesRequested = buffer->frameCount;
5175    buffer->frameCount = min(framesLeftInHead, framesRequested);
5176
5177    mQueueHeadInFlight = true;
5178    mTimedAudioOutputOnTime = true;
5179}
5180
5181// Yield samples of silence up to the given output buffer's capacity
5182//
5183// Caller must hold mTimedBufferQueueLock
5184void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSilence_l(
5185    uint32_t numFrames, AudioBufferProvider::Buffer* buffer) {
5186
5187    // lazily allocate a buffer filled with silence
5188    if (mTimedSilenceBufferSize < numFrames * mCblk->frameSize) {
5189        delete [] mTimedSilenceBuffer;
5190        mTimedSilenceBufferSize = numFrames * mCblk->frameSize;
5191        mTimedSilenceBuffer = new uint8_t[mTimedSilenceBufferSize];
5192        memset(mTimedSilenceBuffer, 0, mTimedSilenceBufferSize);
5193    }
5194
5195    buffer->raw = mTimedSilenceBuffer;
5196    size_t framesRequested = buffer->frameCount;
5197    buffer->frameCount = min(numFrames, framesRequested);
5198
5199    mTimedAudioOutputOnTime = false;
5200}
5201
5202// AudioBufferProvider interface
5203void AudioFlinger::PlaybackThread::TimedTrack::releaseBuffer(
5204    AudioBufferProvider::Buffer* buffer) {
5205
5206    Mutex::Autolock _l(mTimedBufferQueueLock);
5207
5208    // If the buffer which was just released is part of the buffer at the head
5209    // of the queue, be sure to update the amt of the buffer which has been
5210    // consumed.  If the buffer being returned is not part of the head of the
5211    // queue, its either because the buffer is part of the silence buffer, or
5212    // because the head of the timed queue was trimmed after the mixer called
5213    // getNextBuffer but before the mixer called releaseBuffer.
5214    if (buffer->raw == mTimedSilenceBuffer) {
5215        ALOG_ASSERT(!mQueueHeadInFlight,
5216                    "Queue head in flight during release of silence buffer!");
5217        goto done;
5218    }
5219
5220    ALOG_ASSERT(mQueueHeadInFlight,
5221                "TimedTrack::releaseBuffer of non-silence buffer, but no queue"
5222                " head in flight.");
5223
5224    if (mTimedBufferQueue.size()) {
5225        TimedBuffer& head = mTimedBufferQueue.editItemAt(0);
5226
5227        void* start = head.buffer()->pointer();
5228        void* end   = reinterpret_cast<void*>(
5229                        reinterpret_cast<uint8_t*>(head.buffer()->pointer())
5230                        + head.buffer()->size());
5231
5232        ALOG_ASSERT((buffer->raw >= start) && (buffer->raw < end),
5233                    "released buffer not within the head of the timed buffer"
5234                    " queue; qHead = [%p, %p], released buffer = %p",
5235                    start, end, buffer->raw);
5236
5237        head.setPosition(head.position() +
5238                (buffer->frameCount * mCblk->frameSize));
5239        mQueueHeadInFlight = false;
5240
5241        ALOG_ASSERT(mFramesPendingInQueue >= buffer->frameCount,
5242                    "Bad bookkeeping during releaseBuffer!  Should have at"
5243                    " least %u queued frames, but we think we have only %u",
5244                    buffer->frameCount, mFramesPendingInQueue);
5245
5246        mFramesPendingInQueue -= buffer->frameCount;
5247
5248        if ((static_cast<size_t>(head.position()) >= head.buffer()->size())
5249            || mTrimQueueHeadOnRelease) {
5250            trimTimedBufferQueueHead_l("releaseBuffer");
5251            mTrimQueueHeadOnRelease = false;
5252        }
5253    } else {
5254        LOG_FATAL("TimedTrack::releaseBuffer of non-silence buffer with no"
5255                  " buffers in the timed buffer queue");
5256    }
5257
5258done:
5259    buffer->raw = 0;
5260    buffer->frameCount = 0;
5261}
5262
5263size_t AudioFlinger::PlaybackThread::TimedTrack::framesReady() const {
5264    Mutex::Autolock _l(mTimedBufferQueueLock);
5265    return mFramesPendingInQueue;
5266}
5267
5268AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer()
5269        : mPTS(0), mPosition(0) {}
5270
5271AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer(
5272    const sp<IMemory>& buffer, int64_t pts)
5273        : mBuffer(buffer), mPTS(pts), mPosition(0) {}
5274
5275// ----------------------------------------------------------------------------
5276
5277// RecordTrack constructor must be called with AudioFlinger::mLock held
5278AudioFlinger::RecordThread::RecordTrack::RecordTrack(
5279            RecordThread *thread,
5280            const sp<Client>& client,
5281            uint32_t sampleRate,
5282            audio_format_t format,
5283            audio_channel_mask_t channelMask,
5284            int frameCount,
5285            int sessionId)
5286    :   TrackBase(thread, client, sampleRate, format,
5287                  channelMask, frameCount, 0 /*sharedBuffer*/, sessionId),
5288        mOverflow(false)
5289{
5290    if (mCblk != NULL) {
5291        ALOGV("RecordTrack constructor, size %d", (int)mBufferEnd - (int)mBuffer);
5292        if (format == AUDIO_FORMAT_PCM_16_BIT) {
5293            mCblk->frameSize = mChannelCount * sizeof(int16_t);
5294        } else if (format == AUDIO_FORMAT_PCM_8_BIT) {
5295            mCblk->frameSize = mChannelCount * sizeof(int8_t);
5296        } else {
5297            mCblk->frameSize = sizeof(int8_t);
5298        }
5299    }
5300}
5301
5302AudioFlinger::RecordThread::RecordTrack::~RecordTrack()
5303{
5304    sp<ThreadBase> thread = mThread.promote();
5305    if (thread != 0) {
5306        AudioSystem::releaseInput(thread->id());
5307    }
5308}
5309
5310// AudioBufferProvider interface
5311status_t AudioFlinger::RecordThread::RecordTrack::getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts)
5312{
5313    audio_track_cblk_t* cblk = this->cblk();
5314    uint32_t framesAvail;
5315    uint32_t framesReq = buffer->frameCount;
5316
5317    // Check if last stepServer failed, try to step now
5318    if (mStepServerFailed) {
5319        if (!step()) goto getNextBuffer_exit;
5320        ALOGV("stepServer recovered");
5321        mStepServerFailed = false;
5322    }
5323
5324    framesAvail = cblk->framesAvailable_l();
5325
5326    if (CC_LIKELY(framesAvail)) {
5327        uint32_t s = cblk->server;
5328        uint32_t bufferEnd = cblk->serverBase + cblk->frameCount;
5329
5330        if (framesReq > framesAvail) {
5331            framesReq = framesAvail;
5332        }
5333        if (framesReq > bufferEnd - s) {
5334            framesReq = bufferEnd - s;
5335        }
5336
5337        buffer->raw = getBuffer(s, framesReq);
5338        buffer->frameCount = framesReq;
5339        return NO_ERROR;
5340    }
5341
5342getNextBuffer_exit:
5343    buffer->raw = NULL;
5344    buffer->frameCount = 0;
5345    return NOT_ENOUGH_DATA;
5346}
5347
5348status_t AudioFlinger::RecordThread::RecordTrack::start(AudioSystem::sync_event_t event,
5349                                                        int triggerSession)
5350{
5351    sp<ThreadBase> thread = mThread.promote();
5352    if (thread != 0) {
5353        RecordThread *recordThread = (RecordThread *)thread.get();
5354        return recordThread->start(this, event, triggerSession);
5355    } else {
5356        return BAD_VALUE;
5357    }
5358}
5359
5360void AudioFlinger::RecordThread::RecordTrack::stop()
5361{
5362    sp<ThreadBase> thread = mThread.promote();
5363    if (thread != 0) {
5364        RecordThread *recordThread = (RecordThread *)thread.get();
5365        recordThread->stop(this);
5366        TrackBase::reset();
5367        // Force overrun condition to avoid false overrun callback until first data is
5368        // read from buffer
5369        android_atomic_or(CBLK_UNDERRUN_ON, &mCblk->flags);
5370    }
5371}
5372
5373void AudioFlinger::RecordThread::RecordTrack::dump(char* buffer, size_t size)
5374{
5375    snprintf(buffer, size, "   %05d %03u 0x%08x %05d   %04u %01d %05u  %08x %08x\n",
5376            (mClient == 0) ? getpid_cached : mClient->pid(),
5377            mFormat,
5378            mChannelMask,
5379            mSessionId,
5380            mFrameCount,
5381            mState,
5382            mCblk->sampleRate,
5383            mCblk->server,
5384            mCblk->user);
5385}
5386
5387
5388// ----------------------------------------------------------------------------
5389
5390AudioFlinger::PlaybackThread::OutputTrack::OutputTrack(
5391            PlaybackThread *playbackThread,
5392            DuplicatingThread *sourceThread,
5393            uint32_t sampleRate,
5394            audio_format_t format,
5395            audio_channel_mask_t channelMask,
5396            int frameCount)
5397    :   Track(playbackThread, NULL, AUDIO_STREAM_CNT, sampleRate, format, channelMask, frameCount,
5398                NULL, 0, IAudioFlinger::TRACK_DEFAULT),
5399    mActive(false), mSourceThread(sourceThread)
5400{
5401
5402    if (mCblk != NULL) {
5403        mCblk->flags |= CBLK_DIRECTION_OUT;
5404        mCblk->buffers = (char*)mCblk + sizeof(audio_track_cblk_t);
5405        mOutBuffer.frameCount = 0;
5406        playbackThread->mTracks.add(this);
5407        ALOGV("OutputTrack constructor mCblk %p, mBuffer %p, mCblk->buffers %p, " \
5408                "mCblk->frameCount %d, mCblk->sampleRate %d, mChannelMask 0x%08x mBufferEnd %p",
5409                mCblk, mBuffer, mCblk->buffers,
5410                mCblk->frameCount, mCblk->sampleRate, mChannelMask, mBufferEnd);
5411    } else {
5412        ALOGW("Error creating output track on thread %p", playbackThread);
5413    }
5414}
5415
5416AudioFlinger::PlaybackThread::OutputTrack::~OutputTrack()
5417{
5418    clearBufferQueue();
5419}
5420
5421status_t AudioFlinger::PlaybackThread::OutputTrack::start(AudioSystem::sync_event_t event,
5422                                                          int triggerSession)
5423{
5424    status_t status = Track::start(event, triggerSession);
5425    if (status != NO_ERROR) {
5426        return status;
5427    }
5428
5429    mActive = true;
5430    mRetryCount = 127;
5431    return status;
5432}
5433
5434void AudioFlinger::PlaybackThread::OutputTrack::stop()
5435{
5436    Track::stop();
5437    clearBufferQueue();
5438    mOutBuffer.frameCount = 0;
5439    mActive = false;
5440}
5441
5442bool AudioFlinger::PlaybackThread::OutputTrack::write(int16_t* data, uint32_t frames)
5443{
5444    Buffer *pInBuffer;
5445    Buffer inBuffer;
5446    uint32_t channelCount = mChannelCount;
5447    bool outputBufferFull = false;
5448    inBuffer.frameCount = frames;
5449    inBuffer.i16 = data;
5450
5451    uint32_t waitTimeLeftMs = mSourceThread->waitTimeMs();
5452
5453    if (!mActive && frames != 0) {
5454        start();
5455        sp<ThreadBase> thread = mThread.promote();
5456        if (thread != 0) {
5457            MixerThread *mixerThread = (MixerThread *)thread.get();
5458            if (mCblk->frameCount > frames){
5459                if (mBufferQueue.size() < kMaxOverFlowBuffers) {
5460                    uint32_t startFrames = (mCblk->frameCount - frames);
5461                    pInBuffer = new Buffer;
5462                    pInBuffer->mBuffer = new int16_t[startFrames * channelCount];
5463                    pInBuffer->frameCount = startFrames;
5464                    pInBuffer->i16 = pInBuffer->mBuffer;
5465                    memset(pInBuffer->raw, 0, startFrames * channelCount * sizeof(int16_t));
5466                    mBufferQueue.add(pInBuffer);
5467                } else {
5468                    ALOGW ("OutputTrack::write() %p no more buffers in queue", this);
5469                }
5470            }
5471        }
5472    }
5473
5474    while (waitTimeLeftMs) {
5475        // First write pending buffers, then new data
5476        if (mBufferQueue.size()) {
5477            pInBuffer = mBufferQueue.itemAt(0);
5478        } else {
5479            pInBuffer = &inBuffer;
5480        }
5481
5482        if (pInBuffer->frameCount == 0) {
5483            break;
5484        }
5485
5486        if (mOutBuffer.frameCount == 0) {
5487            mOutBuffer.frameCount = pInBuffer->frameCount;
5488            nsecs_t startTime = systemTime();
5489            if (obtainBuffer(&mOutBuffer, waitTimeLeftMs) == (status_t)NO_MORE_BUFFERS) {
5490                ALOGV ("OutputTrack::write() %p thread %p no more output buffers", this, mThread.unsafe_get());
5491                outputBufferFull = true;
5492                break;
5493            }
5494            uint32_t waitTimeMs = (uint32_t)ns2ms(systemTime() - startTime);
5495            if (waitTimeLeftMs >= waitTimeMs) {
5496                waitTimeLeftMs -= waitTimeMs;
5497            } else {
5498                waitTimeLeftMs = 0;
5499            }
5500        }
5501
5502        uint32_t outFrames = pInBuffer->frameCount > mOutBuffer.frameCount ? mOutBuffer.frameCount : pInBuffer->frameCount;
5503        memcpy(mOutBuffer.raw, pInBuffer->raw, outFrames * channelCount * sizeof(int16_t));
5504        mCblk->stepUser(outFrames);
5505        pInBuffer->frameCount -= outFrames;
5506        pInBuffer->i16 += outFrames * channelCount;
5507        mOutBuffer.frameCount -= outFrames;
5508        mOutBuffer.i16 += outFrames * channelCount;
5509
5510        if (pInBuffer->frameCount == 0) {
5511            if (mBufferQueue.size()) {
5512                mBufferQueue.removeAt(0);
5513                delete [] pInBuffer->mBuffer;
5514                delete pInBuffer;
5515                ALOGV("OutputTrack::write() %p thread %p released overflow buffer %d", this, mThread.unsafe_get(), mBufferQueue.size());
5516            } else {
5517                break;
5518            }
5519        }
5520    }
5521
5522    // If we could not write all frames, allocate a buffer and queue it for next time.
5523    if (inBuffer.frameCount) {
5524        sp<ThreadBase> thread = mThread.promote();
5525        if (thread != 0 && !thread->standby()) {
5526            if (mBufferQueue.size() < kMaxOverFlowBuffers) {
5527                pInBuffer = new Buffer;
5528                pInBuffer->mBuffer = new int16_t[inBuffer.frameCount * channelCount];
5529                pInBuffer->frameCount = inBuffer.frameCount;
5530                pInBuffer->i16 = pInBuffer->mBuffer;
5531                memcpy(pInBuffer->raw, inBuffer.raw, inBuffer.frameCount * channelCount * sizeof(int16_t));
5532                mBufferQueue.add(pInBuffer);
5533                ALOGV("OutputTrack::write() %p thread %p adding overflow buffer %d", this, mThread.unsafe_get(), mBufferQueue.size());
5534            } else {
5535                ALOGW("OutputTrack::write() %p thread %p no more overflow buffers", mThread.unsafe_get(), this);
5536            }
5537        }
5538    }
5539
5540    // Calling write() with a 0 length buffer, means that no more data will be written:
5541    // If no more buffers are pending, fill output track buffer to make sure it is started
5542    // by output mixer.
5543    if (frames == 0 && mBufferQueue.size() == 0) {
5544        if (mCblk->user < mCblk->frameCount) {
5545            frames = mCblk->frameCount - mCblk->user;
5546            pInBuffer = new Buffer;
5547            pInBuffer->mBuffer = new int16_t[frames * channelCount];
5548            pInBuffer->frameCount = frames;
5549            pInBuffer->i16 = pInBuffer->mBuffer;
5550            memset(pInBuffer->raw, 0, frames * channelCount * sizeof(int16_t));
5551            mBufferQueue.add(pInBuffer);
5552        } else if (mActive) {
5553            stop();
5554        }
5555    }
5556
5557    return outputBufferFull;
5558}
5559
5560status_t AudioFlinger::PlaybackThread::OutputTrack::obtainBuffer(AudioBufferProvider::Buffer* buffer, uint32_t waitTimeMs)
5561{
5562    int active;
5563    status_t result;
5564    audio_track_cblk_t* cblk = mCblk;
5565    uint32_t framesReq = buffer->frameCount;
5566
5567//    ALOGV("OutputTrack::obtainBuffer user %d, server %d", cblk->user, cblk->server);
5568    buffer->frameCount  = 0;
5569
5570    uint32_t framesAvail = cblk->framesAvailable();
5571
5572
5573    if (framesAvail == 0) {
5574        Mutex::Autolock _l(cblk->lock);
5575        goto start_loop_here;
5576        while (framesAvail == 0) {
5577            active = mActive;
5578            if (CC_UNLIKELY(!active)) {
5579                ALOGV("Not active and NO_MORE_BUFFERS");
5580                return NO_MORE_BUFFERS;
5581            }
5582            result = cblk->cv.waitRelative(cblk->lock, milliseconds(waitTimeMs));
5583            if (result != NO_ERROR) {
5584                return NO_MORE_BUFFERS;
5585            }
5586            // read the server count again
5587        start_loop_here:
5588            framesAvail = cblk->framesAvailable_l();
5589        }
5590    }
5591
5592//    if (framesAvail < framesReq) {
5593//        return NO_MORE_BUFFERS;
5594//    }
5595
5596    if (framesReq > framesAvail) {
5597        framesReq = framesAvail;
5598    }
5599
5600    uint32_t u = cblk->user;
5601    uint32_t bufferEnd = cblk->userBase + cblk->frameCount;
5602
5603    if (framesReq > bufferEnd - u) {
5604        framesReq = bufferEnd - u;
5605    }
5606
5607    buffer->frameCount  = framesReq;
5608    buffer->raw         = (void *)cblk->buffer(u);
5609    return NO_ERROR;
5610}
5611
5612
5613void AudioFlinger::PlaybackThread::OutputTrack::clearBufferQueue()
5614{
5615    size_t size = mBufferQueue.size();
5616
5617    for (size_t i = 0; i < size; i++) {
5618        Buffer *pBuffer = mBufferQueue.itemAt(i);
5619        delete [] pBuffer->mBuffer;
5620        delete pBuffer;
5621    }
5622    mBufferQueue.clear();
5623}
5624
5625// ----------------------------------------------------------------------------
5626
5627AudioFlinger::Client::Client(const sp<AudioFlinger>& audioFlinger, pid_t pid)
5628    :   RefBase(),
5629        mAudioFlinger(audioFlinger),
5630        // FIXME should be a "k" constant not hard-coded, in .h or ro. property, see 4 lines below
5631        mMemoryDealer(new MemoryDealer(1024*1024, "AudioFlinger::Client")),
5632        mPid(pid),
5633        mTimedTrackCount(0)
5634{
5635    // 1 MB of address space is good for 32 tracks, 8 buffers each, 4 KB/buffer
5636}
5637
5638// Client destructor must be called with AudioFlinger::mLock held
5639AudioFlinger::Client::~Client()
5640{
5641    mAudioFlinger->removeClient_l(mPid);
5642}
5643
5644sp<MemoryDealer> AudioFlinger::Client::heap() const
5645{
5646    return mMemoryDealer;
5647}
5648
5649// Reserve one of the limited slots for a timed audio track associated
5650// with this client
5651bool AudioFlinger::Client::reserveTimedTrack()
5652{
5653    const int kMaxTimedTracksPerClient = 4;
5654
5655    Mutex::Autolock _l(mTimedTrackLock);
5656
5657    if (mTimedTrackCount >= kMaxTimedTracksPerClient) {
5658        ALOGW("can not create timed track - pid %d has exceeded the limit",
5659             mPid);
5660        return false;
5661    }
5662
5663    mTimedTrackCount++;
5664    return true;
5665}
5666
5667// Release a slot for a timed audio track
5668void AudioFlinger::Client::releaseTimedTrack()
5669{
5670    Mutex::Autolock _l(mTimedTrackLock);
5671    mTimedTrackCount--;
5672}
5673
5674// ----------------------------------------------------------------------------
5675
5676AudioFlinger::NotificationClient::NotificationClient(const sp<AudioFlinger>& audioFlinger,
5677                                                     const sp<IAudioFlingerClient>& client,
5678                                                     pid_t pid)
5679    : mAudioFlinger(audioFlinger), mPid(pid), mAudioFlingerClient(client)
5680{
5681}
5682
5683AudioFlinger::NotificationClient::~NotificationClient()
5684{
5685}
5686
5687void AudioFlinger::NotificationClient::binderDied(const wp<IBinder>& who)
5688{
5689    sp<NotificationClient> keep(this);
5690    mAudioFlinger->removeNotificationClient(mPid);
5691}
5692
5693// ----------------------------------------------------------------------------
5694
5695AudioFlinger::TrackHandle::TrackHandle(const sp<AudioFlinger::PlaybackThread::Track>& track)
5696    : BnAudioTrack(),
5697      mTrack(track)
5698{
5699}
5700
5701AudioFlinger::TrackHandle::~TrackHandle() {
5702    // just stop the track on deletion, associated resources
5703    // will be freed from the main thread once all pending buffers have
5704    // been played. Unless it's not in the active track list, in which
5705    // case we free everything now...
5706    mTrack->destroy();
5707}
5708
5709sp<IMemory> AudioFlinger::TrackHandle::getCblk() const {
5710    return mTrack->getCblk();
5711}
5712
5713status_t AudioFlinger::TrackHandle::start() {
5714    return mTrack->start();
5715}
5716
5717void AudioFlinger::TrackHandle::stop() {
5718    mTrack->stop();
5719}
5720
5721void AudioFlinger::TrackHandle::flush() {
5722    mTrack->flush();
5723}
5724
5725void AudioFlinger::TrackHandle::mute(bool e) {
5726    mTrack->mute(e);
5727}
5728
5729void AudioFlinger::TrackHandle::pause() {
5730    mTrack->pause();
5731}
5732
5733status_t AudioFlinger::TrackHandle::attachAuxEffect(int EffectId)
5734{
5735    return mTrack->attachAuxEffect(EffectId);
5736}
5737
5738status_t AudioFlinger::TrackHandle::allocateTimedBuffer(size_t size,
5739                                                         sp<IMemory>* buffer) {
5740    if (!mTrack->isTimedTrack())
5741        return INVALID_OPERATION;
5742
5743    PlaybackThread::TimedTrack* tt =
5744            reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
5745    return tt->allocateTimedBuffer(size, buffer);
5746}
5747
5748status_t AudioFlinger::TrackHandle::queueTimedBuffer(const sp<IMemory>& buffer,
5749                                                     int64_t pts) {
5750    if (!mTrack->isTimedTrack())
5751        return INVALID_OPERATION;
5752
5753    PlaybackThread::TimedTrack* tt =
5754            reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
5755    return tt->queueTimedBuffer(buffer, pts);
5756}
5757
5758status_t AudioFlinger::TrackHandle::setMediaTimeTransform(
5759    const LinearTransform& xform, int target) {
5760
5761    if (!mTrack->isTimedTrack())
5762        return INVALID_OPERATION;
5763
5764    PlaybackThread::TimedTrack* tt =
5765            reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
5766    return tt->setMediaTimeTransform(
5767        xform, static_cast<TimedAudioTrack::TargetTimeline>(target));
5768}
5769
5770status_t AudioFlinger::TrackHandle::onTransact(
5771    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
5772{
5773    return BnAudioTrack::onTransact(code, data, reply, flags);
5774}
5775
5776// ----------------------------------------------------------------------------
5777
5778sp<IAudioRecord> AudioFlinger::openRecord(
5779        pid_t pid,
5780        audio_io_handle_t input,
5781        uint32_t sampleRate,
5782        audio_format_t format,
5783        audio_channel_mask_t channelMask,
5784        int frameCount,
5785        IAudioFlinger::track_flags_t flags,
5786        pid_t tid,
5787        int *sessionId,
5788        status_t *status)
5789{
5790    sp<RecordThread::RecordTrack> recordTrack;
5791    sp<RecordHandle> recordHandle;
5792    sp<Client> client;
5793    status_t lStatus;
5794    RecordThread *thread;
5795    size_t inFrameCount;
5796    int lSessionId;
5797
5798    // check calling permissions
5799    if (!recordingAllowed()) {
5800        lStatus = PERMISSION_DENIED;
5801        goto Exit;
5802    }
5803
5804    // add client to list
5805    { // scope for mLock
5806        Mutex::Autolock _l(mLock);
5807        thread = checkRecordThread_l(input);
5808        if (thread == NULL) {
5809            lStatus = BAD_VALUE;
5810            goto Exit;
5811        }
5812
5813        client = registerPid_l(pid);
5814
5815        // If no audio session id is provided, create one here
5816        if (sessionId != NULL && *sessionId != AUDIO_SESSION_OUTPUT_MIX) {
5817            lSessionId = *sessionId;
5818        } else {
5819            lSessionId = nextUniqueId();
5820            if (sessionId != NULL) {
5821                *sessionId = lSessionId;
5822            }
5823        }
5824        // create new record track. The record track uses one track in mHardwareMixerThread by convention.
5825        recordTrack = thread->createRecordTrack_l(client, sampleRate, format, channelMask,
5826                                                  frameCount, lSessionId, flags, tid, &lStatus);
5827    }
5828    if (lStatus != NO_ERROR) {
5829        // remove local strong reference to Client before deleting the RecordTrack so that the Client
5830        // destructor is called by the TrackBase destructor with mLock held
5831        client.clear();
5832        recordTrack.clear();
5833        goto Exit;
5834    }
5835
5836    // return to handle to client
5837    recordHandle = new RecordHandle(recordTrack);
5838    lStatus = NO_ERROR;
5839
5840Exit:
5841    if (status) {
5842        *status = lStatus;
5843    }
5844    return recordHandle;
5845}
5846
5847// ----------------------------------------------------------------------------
5848
5849AudioFlinger::RecordHandle::RecordHandle(const sp<AudioFlinger::RecordThread::RecordTrack>& recordTrack)
5850    : BnAudioRecord(),
5851    mRecordTrack(recordTrack)
5852{
5853}
5854
5855AudioFlinger::RecordHandle::~RecordHandle() {
5856    stop_nonvirtual();
5857}
5858
5859sp<IMemory> AudioFlinger::RecordHandle::getCblk() const {
5860    return mRecordTrack->getCblk();
5861}
5862
5863status_t AudioFlinger::RecordHandle::start(int event, int triggerSession) {
5864    ALOGV("RecordHandle::start()");
5865    return mRecordTrack->start((AudioSystem::sync_event_t)event, triggerSession);
5866}
5867
5868void AudioFlinger::RecordHandle::stop() {
5869    stop_nonvirtual();
5870}
5871
5872void AudioFlinger::RecordHandle::stop_nonvirtual() {
5873    ALOGV("RecordHandle::stop()");
5874    mRecordTrack->stop();
5875}
5876
5877status_t AudioFlinger::RecordHandle::onTransact(
5878    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
5879{
5880    return BnAudioRecord::onTransact(code, data, reply, flags);
5881}
5882
5883// ----------------------------------------------------------------------------
5884
5885AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
5886                                         AudioStreamIn *input,
5887                                         uint32_t sampleRate,
5888                                         audio_channel_mask_t channelMask,
5889                                         audio_io_handle_t id,
5890                                         audio_devices_t device) :
5891    ThreadBase(audioFlinger, id, device, RECORD),
5892    mInput(input), mTrack(NULL), mResampler(NULL), mRsmpOutBuffer(NULL), mRsmpInBuffer(NULL),
5893    // mRsmpInIndex and mInputBytes set by readInputParameters()
5894    mReqChannelCount(popcount(channelMask)),
5895    mReqSampleRate(sampleRate)
5896    // mBytesRead is only meaningful while active, and so is cleared in start()
5897    // (but might be better to also clear here for dump?)
5898{
5899    snprintf(mName, kNameLength, "AudioIn_%X", id);
5900
5901    readInputParameters();
5902}
5903
5904
5905AudioFlinger::RecordThread::~RecordThread()
5906{
5907    delete[] mRsmpInBuffer;
5908    delete mResampler;
5909    delete[] mRsmpOutBuffer;
5910}
5911
5912void AudioFlinger::RecordThread::onFirstRef()
5913{
5914    run(mName, PRIORITY_URGENT_AUDIO);
5915}
5916
5917status_t AudioFlinger::RecordThread::readyToRun()
5918{
5919    status_t status = initCheck();
5920    ALOGW_IF(status != NO_ERROR,"RecordThread %p could not initialize", this);
5921    return status;
5922}
5923
5924bool AudioFlinger::RecordThread::threadLoop()
5925{
5926    AudioBufferProvider::Buffer buffer;
5927    sp<RecordTrack> activeTrack;
5928    Vector< sp<EffectChain> > effectChains;
5929
5930    nsecs_t lastWarning = 0;
5931
5932    acquireWakeLock();
5933
5934    // start recording
5935    while (!exitPending()) {
5936
5937        processConfigEvents();
5938
5939        { // scope for mLock
5940            Mutex::Autolock _l(mLock);
5941            checkForNewParameters_l();
5942            if (mActiveTrack == 0 && mConfigEvents.isEmpty()) {
5943                if (!mStandby) {
5944                    mInput->stream->common.standby(&mInput->stream->common);
5945                    mStandby = true;
5946                }
5947
5948                if (exitPending()) break;
5949
5950                releaseWakeLock_l();
5951                ALOGV("RecordThread: loop stopping");
5952                // go to sleep
5953                mWaitWorkCV.wait(mLock);
5954                ALOGV("RecordThread: loop starting");
5955                acquireWakeLock_l();
5956                continue;
5957            }
5958            if (mActiveTrack != 0) {
5959                if (mActiveTrack->mState == TrackBase::PAUSING) {
5960                    if (!mStandby) {
5961                        mInput->stream->common.standby(&mInput->stream->common);
5962                        mStandby = true;
5963                    }
5964                    mActiveTrack.clear();
5965                    mStartStopCond.broadcast();
5966                } else if (mActiveTrack->mState == TrackBase::RESUMING) {
5967                    if (mReqChannelCount != mActiveTrack->channelCount()) {
5968                        mActiveTrack.clear();
5969                        mStartStopCond.broadcast();
5970                    } else if (mBytesRead != 0) {
5971                        // record start succeeds only if first read from audio input
5972                        // succeeds
5973                        if (mBytesRead > 0) {
5974                            mActiveTrack->mState = TrackBase::ACTIVE;
5975                        } else {
5976                            mActiveTrack.clear();
5977                        }
5978                        mStartStopCond.broadcast();
5979                    }
5980                    mStandby = false;
5981                }
5982            }
5983            lockEffectChains_l(effectChains);
5984        }
5985
5986        if (mActiveTrack != 0) {
5987            if (mActiveTrack->mState != TrackBase::ACTIVE &&
5988                mActiveTrack->mState != TrackBase::RESUMING) {
5989                unlockEffectChains(effectChains);
5990                usleep(kRecordThreadSleepUs);
5991                continue;
5992            }
5993            for (size_t i = 0; i < effectChains.size(); i ++) {
5994                effectChains[i]->process_l();
5995            }
5996
5997            buffer.frameCount = mFrameCount;
5998            if (CC_LIKELY(mActiveTrack->getNextBuffer(&buffer) == NO_ERROR)) {
5999                size_t framesOut = buffer.frameCount;
6000                if (mResampler == NULL) {
6001                    // no resampling
6002                    while (framesOut) {
6003                        size_t framesIn = mFrameCount - mRsmpInIndex;
6004                        if (framesIn) {
6005                            int8_t *src = (int8_t *)mRsmpInBuffer + mRsmpInIndex * mFrameSize;
6006                            int8_t *dst = buffer.i8 + (buffer.frameCount - framesOut) * mActiveTrack->mCblk->frameSize;
6007                            if (framesIn > framesOut)
6008                                framesIn = framesOut;
6009                            mRsmpInIndex += framesIn;
6010                            framesOut -= framesIn;
6011                            if ((int)mChannelCount == mReqChannelCount ||
6012                                mFormat != AUDIO_FORMAT_PCM_16_BIT) {
6013                                memcpy(dst, src, framesIn * mFrameSize);
6014                            } else {
6015                                int16_t *src16 = (int16_t *)src;
6016                                int16_t *dst16 = (int16_t *)dst;
6017                                if (mChannelCount == 1) {
6018                                    while (framesIn--) {
6019                                        *dst16++ = *src16;
6020                                        *dst16++ = *src16++;
6021                                    }
6022                                } else {
6023                                    while (framesIn--) {
6024                                        *dst16++ = (int16_t)(((int32_t)*src16 + (int32_t)*(src16 + 1)) >> 1);
6025                                        src16 += 2;
6026                                    }
6027                                }
6028                            }
6029                        }
6030                        if (framesOut && mFrameCount == mRsmpInIndex) {
6031                            if (framesOut == mFrameCount &&
6032                                ((int)mChannelCount == mReqChannelCount || mFormat != AUDIO_FORMAT_PCM_16_BIT)) {
6033                                mBytesRead = mInput->stream->read(mInput->stream, buffer.raw, mInputBytes);
6034                                framesOut = 0;
6035                            } else {
6036                                mBytesRead = mInput->stream->read(mInput->stream, mRsmpInBuffer, mInputBytes);
6037                                mRsmpInIndex = 0;
6038                            }
6039                            if (mBytesRead < 0) {
6040                                ALOGE("Error reading audio input");
6041                                if (mActiveTrack->mState == TrackBase::ACTIVE) {
6042                                    // Force input into standby so that it tries to
6043                                    // recover at next read attempt
6044                                    mInput->stream->common.standby(&mInput->stream->common);
6045                                    usleep(kRecordThreadSleepUs);
6046                                }
6047                                mRsmpInIndex = mFrameCount;
6048                                framesOut = 0;
6049                                buffer.frameCount = 0;
6050                            }
6051                        }
6052                    }
6053                } else {
6054                    // resampling
6055
6056                    memset(mRsmpOutBuffer, 0, framesOut * 2 * sizeof(int32_t));
6057                    // alter output frame count as if we were expecting stereo samples
6058                    if (mChannelCount == 1 && mReqChannelCount == 1) {
6059                        framesOut >>= 1;
6060                    }
6061                    mResampler->resample(mRsmpOutBuffer, framesOut, this);
6062                    // ditherAndClamp() works as long as all buffers returned by mActiveTrack->getNextBuffer()
6063                    // are 32 bit aligned which should be always true.
6064                    if (mChannelCount == 2 && mReqChannelCount == 1) {
6065                        ditherAndClamp(mRsmpOutBuffer, mRsmpOutBuffer, framesOut);
6066                        // the resampler always outputs stereo samples: do post stereo to mono conversion
6067                        int16_t *src = (int16_t *)mRsmpOutBuffer;
6068                        int16_t *dst = buffer.i16;
6069                        while (framesOut--) {
6070                            *dst++ = (int16_t)(((int32_t)*src + (int32_t)*(src + 1)) >> 1);
6071                            src += 2;
6072                        }
6073                    } else {
6074                        ditherAndClamp((int32_t *)buffer.raw, mRsmpOutBuffer, framesOut);
6075                    }
6076
6077                }
6078                if (mFramestoDrop == 0) {
6079                    mActiveTrack->releaseBuffer(&buffer);
6080                } else {
6081                    if (mFramestoDrop > 0) {
6082                        mFramestoDrop -= buffer.frameCount;
6083                        if (mFramestoDrop <= 0) {
6084                            clearSyncStartEvent();
6085                        }
6086                    } else {
6087                        mFramestoDrop += buffer.frameCount;
6088                        if (mFramestoDrop >= 0 || mSyncStartEvent == 0 ||
6089                                mSyncStartEvent->isCancelled()) {
6090                            ALOGW("Synced record %s, session %d, trigger session %d",
6091                                  (mFramestoDrop >= 0) ? "timed out" : "cancelled",
6092                                  mActiveTrack->sessionId(),
6093                                  (mSyncStartEvent != 0) ? mSyncStartEvent->triggerSession() : 0);
6094                            clearSyncStartEvent();
6095                        }
6096                    }
6097                }
6098                mActiveTrack->clearOverflow();
6099            }
6100            // client isn't retrieving buffers fast enough
6101            else {
6102                if (!mActiveTrack->setOverflow()) {
6103                    nsecs_t now = systemTime();
6104                    if ((now - lastWarning) > kWarningThrottleNs) {
6105                        ALOGW("RecordThread: buffer overflow");
6106                        lastWarning = now;
6107                    }
6108                }
6109                // Release the processor for a while before asking for a new buffer.
6110                // This will give the application more chance to read from the buffer and
6111                // clear the overflow.
6112                usleep(kRecordThreadSleepUs);
6113            }
6114        }
6115        // enable changes in effect chain
6116        unlockEffectChains(effectChains);
6117        effectChains.clear();
6118    }
6119
6120    if (!mStandby) {
6121        mInput->stream->common.standby(&mInput->stream->common);
6122    }
6123    mActiveTrack.clear();
6124
6125    mStartStopCond.broadcast();
6126
6127    releaseWakeLock();
6128
6129    ALOGV("RecordThread %p exiting", this);
6130    return false;
6131}
6132
6133
6134sp<AudioFlinger::RecordThread::RecordTrack>  AudioFlinger::RecordThread::createRecordTrack_l(
6135        const sp<AudioFlinger::Client>& client,
6136        uint32_t sampleRate,
6137        audio_format_t format,
6138        audio_channel_mask_t channelMask,
6139        int frameCount,
6140        int sessionId,
6141        IAudioFlinger::track_flags_t flags,
6142        pid_t tid,
6143        status_t *status)
6144{
6145    sp<RecordTrack> track;
6146    status_t lStatus;
6147
6148    lStatus = initCheck();
6149    if (lStatus != NO_ERROR) {
6150        ALOGE("Audio driver not initialized.");
6151        goto Exit;
6152    }
6153
6154    // FIXME use flags and tid similar to createTrack_l()
6155
6156    { // scope for mLock
6157        Mutex::Autolock _l(mLock);
6158
6159        track = new RecordTrack(this, client, sampleRate,
6160                      format, channelMask, frameCount, sessionId);
6161
6162        if (track->getCblk() == 0) {
6163            lStatus = NO_MEMORY;
6164            goto Exit;
6165        }
6166
6167        mTrack = track.get();
6168        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
6169        bool suspend = audio_is_bluetooth_sco_device(mDevice & AUDIO_DEVICE_IN_ALL) &&
6170                        mAudioFlinger->btNrecIsOff();
6171        setEffectSuspended_l(FX_IID_AEC, suspend, sessionId);
6172        setEffectSuspended_l(FX_IID_NS, suspend, sessionId);
6173    }
6174    lStatus = NO_ERROR;
6175
6176Exit:
6177    if (status) {
6178        *status = lStatus;
6179    }
6180    return track;
6181}
6182
6183status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack,
6184                                           AudioSystem::sync_event_t event,
6185                                           int triggerSession)
6186{
6187    ALOGV("RecordThread::start event %d, triggerSession %d", event, triggerSession);
6188    sp<ThreadBase> strongMe = this;
6189    status_t status = NO_ERROR;
6190
6191    if (event == AudioSystem::SYNC_EVENT_NONE) {
6192        clearSyncStartEvent();
6193    } else if (event != AudioSystem::SYNC_EVENT_SAME) {
6194        mSyncStartEvent = mAudioFlinger->createSyncEvent(event,
6195                                       triggerSession,
6196                                       recordTrack->sessionId(),
6197                                       syncStartEventCallback,
6198                                       this);
6199        // Sync event can be cancelled by the trigger session if the track is not in a
6200        // compatible state in which case we start record immediately
6201        if (mSyncStartEvent->isCancelled()) {
6202            clearSyncStartEvent();
6203        } else {
6204            // do not wait for the event for more than AudioSystem::kSyncRecordStartTimeOutMs
6205            mFramestoDrop = - ((AudioSystem::kSyncRecordStartTimeOutMs * mReqSampleRate) / 1000);
6206        }
6207    }
6208
6209    {
6210        AutoMutex lock(mLock);
6211        if (mActiveTrack != 0) {
6212            if (recordTrack != mActiveTrack.get()) {
6213                status = -EBUSY;
6214            } else if (mActiveTrack->mState == TrackBase::PAUSING) {
6215                mActiveTrack->mState = TrackBase::ACTIVE;
6216            }
6217            return status;
6218        }
6219
6220        recordTrack->mState = TrackBase::IDLE;
6221        mActiveTrack = recordTrack;
6222        mLock.unlock();
6223        status_t status = AudioSystem::startInput(mId);
6224        mLock.lock();
6225        if (status != NO_ERROR) {
6226            mActiveTrack.clear();
6227            clearSyncStartEvent();
6228            return status;
6229        }
6230        mRsmpInIndex = mFrameCount;
6231        mBytesRead = 0;
6232        if (mResampler != NULL) {
6233            mResampler->reset();
6234        }
6235        mActiveTrack->mState = TrackBase::RESUMING;
6236        // signal thread to start
6237        ALOGV("Signal record thread");
6238        mWaitWorkCV.signal();
6239        // do not wait for mStartStopCond if exiting
6240        if (exitPending()) {
6241            mActiveTrack.clear();
6242            status = INVALID_OPERATION;
6243            goto startError;
6244        }
6245        mStartStopCond.wait(mLock);
6246        if (mActiveTrack == 0) {
6247            ALOGV("Record failed to start");
6248            status = BAD_VALUE;
6249            goto startError;
6250        }
6251        ALOGV("Record started OK");
6252        return status;
6253    }
6254startError:
6255    AudioSystem::stopInput(mId);
6256    clearSyncStartEvent();
6257    return status;
6258}
6259
6260void AudioFlinger::RecordThread::clearSyncStartEvent()
6261{
6262    if (mSyncStartEvent != 0) {
6263        mSyncStartEvent->cancel();
6264    }
6265    mSyncStartEvent.clear();
6266    mFramestoDrop = 0;
6267}
6268
6269void AudioFlinger::RecordThread::syncStartEventCallback(const wp<SyncEvent>& event)
6270{
6271    sp<SyncEvent> strongEvent = event.promote();
6272
6273    if (strongEvent != 0) {
6274        RecordThread *me = (RecordThread *)strongEvent->cookie();
6275        me->handleSyncStartEvent(strongEvent);
6276    }
6277}
6278
6279void AudioFlinger::RecordThread::handleSyncStartEvent(const sp<SyncEvent>& event)
6280{
6281    if (event == mSyncStartEvent) {
6282        // TODO: use actual buffer filling status instead of 2 buffers when info is available
6283        // from audio HAL
6284        mFramestoDrop = mFrameCount * 2;
6285    }
6286}
6287
6288void AudioFlinger::RecordThread::stop(RecordThread::RecordTrack* recordTrack) {
6289    ALOGV("RecordThread::stop");
6290    sp<ThreadBase> strongMe = this;
6291    {
6292        AutoMutex lock(mLock);
6293        if (mActiveTrack != 0 && recordTrack == mActiveTrack.get()) {
6294            mActiveTrack->mState = TrackBase::PAUSING;
6295            // do not wait for mStartStopCond if exiting
6296            if (exitPending()) {
6297                return;
6298            }
6299            mStartStopCond.wait(mLock);
6300            // if we have been restarted, recordTrack == mActiveTrack.get() here
6301            if (mActiveTrack == 0 || recordTrack != mActiveTrack.get()) {
6302                mLock.unlock();
6303                AudioSystem::stopInput(mId);
6304                mLock.lock();
6305                ALOGV("Record stopped OK");
6306            }
6307        }
6308    }
6309}
6310
6311bool AudioFlinger::RecordThread::isValidSyncEvent(const sp<SyncEvent>& event)
6312{
6313    return false;
6314}
6315
6316status_t AudioFlinger::RecordThread::setSyncEvent(const sp<SyncEvent>& event)
6317{
6318    if (!isValidSyncEvent(event)) {
6319        return BAD_VALUE;
6320    }
6321
6322    Mutex::Autolock _l(mLock);
6323
6324    if (mTrack != NULL && event->triggerSession() == mTrack->sessionId()) {
6325        mTrack->setSyncEvent(event);
6326        return NO_ERROR;
6327    }
6328    return NAME_NOT_FOUND;
6329}
6330
6331void AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
6332{
6333    const size_t SIZE = 256;
6334    char buffer[SIZE];
6335    String8 result;
6336
6337    snprintf(buffer, SIZE, "\nInput thread %p internals\n", this);
6338    result.append(buffer);
6339
6340    if (mActiveTrack != 0) {
6341        result.append("Active Track:\n");
6342        result.append("   Clien Fmt Chn mask   Session Buf  S SRate  Serv     User\n");
6343        mActiveTrack->dump(buffer, SIZE);
6344        result.append(buffer);
6345
6346        snprintf(buffer, SIZE, "In index: %d\n", mRsmpInIndex);
6347        result.append(buffer);
6348        snprintf(buffer, SIZE, "In size: %d\n", mInputBytes);
6349        result.append(buffer);
6350        snprintf(buffer, SIZE, "Resampling: %d\n", (mResampler != NULL));
6351        result.append(buffer);
6352        snprintf(buffer, SIZE, "Out channel count: %d\n", mReqChannelCount);
6353        result.append(buffer);
6354        snprintf(buffer, SIZE, "Out sample rate: %d\n", mReqSampleRate);
6355        result.append(buffer);
6356
6357
6358    } else {
6359        result.append("No record client\n");
6360    }
6361    write(fd, result.string(), result.size());
6362
6363    dumpBase(fd, args);
6364    dumpEffectChains(fd, args);
6365}
6366
6367// AudioBufferProvider interface
6368status_t AudioFlinger::RecordThread::getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts)
6369{
6370    size_t framesReq = buffer->frameCount;
6371    size_t framesReady = mFrameCount - mRsmpInIndex;
6372    int channelCount;
6373
6374    if (framesReady == 0) {
6375        mBytesRead = mInput->stream->read(mInput->stream, mRsmpInBuffer, mInputBytes);
6376        if (mBytesRead < 0) {
6377            ALOGE("RecordThread::getNextBuffer() Error reading audio input");
6378            if (mActiveTrack->mState == TrackBase::ACTIVE) {
6379                // Force input into standby so that it tries to
6380                // recover at next read attempt
6381                mInput->stream->common.standby(&mInput->stream->common);
6382                usleep(kRecordThreadSleepUs);
6383            }
6384            buffer->raw = NULL;
6385            buffer->frameCount = 0;
6386            return NOT_ENOUGH_DATA;
6387        }
6388        mRsmpInIndex = 0;
6389        framesReady = mFrameCount;
6390    }
6391
6392    if (framesReq > framesReady) {
6393        framesReq = framesReady;
6394    }
6395
6396    if (mChannelCount == 1 && mReqChannelCount == 2) {
6397        channelCount = 1;
6398    } else {
6399        channelCount = 2;
6400    }
6401    buffer->raw = mRsmpInBuffer + mRsmpInIndex * channelCount;
6402    buffer->frameCount = framesReq;
6403    return NO_ERROR;
6404}
6405
6406// AudioBufferProvider interface
6407void AudioFlinger::RecordThread::releaseBuffer(AudioBufferProvider::Buffer* buffer)
6408{
6409    mRsmpInIndex += buffer->frameCount;
6410    buffer->frameCount = 0;
6411}
6412
6413bool AudioFlinger::RecordThread::checkForNewParameters_l()
6414{
6415    bool reconfig = false;
6416
6417    while (!mNewParameters.isEmpty()) {
6418        status_t status = NO_ERROR;
6419        String8 keyValuePair = mNewParameters[0];
6420        AudioParameter param = AudioParameter(keyValuePair);
6421        int value;
6422        audio_format_t reqFormat = mFormat;
6423        int reqSamplingRate = mReqSampleRate;
6424        int reqChannelCount = mReqChannelCount;
6425
6426        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
6427            reqSamplingRate = value;
6428            reconfig = true;
6429        }
6430        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
6431            reqFormat = (audio_format_t) value;
6432            reconfig = true;
6433        }
6434        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
6435            reqChannelCount = popcount(value);
6436            reconfig = true;
6437        }
6438        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
6439            // do not accept frame count changes if tracks are open as the track buffer
6440            // size depends on frame count and correct behavior would not be guaranteed
6441            // if frame count is changed after track creation
6442            if (mActiveTrack != 0) {
6443                status = INVALID_OPERATION;
6444            } else {
6445                reconfig = true;
6446            }
6447        }
6448        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
6449            // forward device change to effects that have requested to be
6450            // aware of attached audio device.
6451            for (size_t i = 0; i < mEffectChains.size(); i++) {
6452                mEffectChains[i]->setDevice_l(value);
6453            }
6454            // store input device and output device but do not forward output device to audio HAL.
6455            // Note that status is ignored by the caller for output device
6456            // (see AudioFlinger::setParameters()
6457            audio_devices_t newDevice = mDevice;
6458            if (value & AUDIO_DEVICE_OUT_ALL) {
6459                newDevice &= ~(value & AUDIO_DEVICE_OUT_ALL);
6460                status = BAD_VALUE;
6461            } else {
6462                newDevice &= ~(value & AUDIO_DEVICE_IN_ALL);
6463                // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
6464                if (mTrack != NULL) {
6465                    bool suspend = audio_is_bluetooth_sco_device(
6466                            (audio_devices_t)value) && mAudioFlinger->btNrecIsOff();
6467                    setEffectSuspended_l(FX_IID_AEC, suspend, mTrack->sessionId());
6468                    setEffectSuspended_l(FX_IID_NS, suspend, mTrack->sessionId());
6469                }
6470            }
6471            newDevice |= value;
6472            mDevice = newDevice;    // since mDevice is read by other threads, only write to it once
6473        }
6474        if (status == NO_ERROR) {
6475            status = mInput->stream->common.set_parameters(&mInput->stream->common, keyValuePair.string());
6476            if (status == INVALID_OPERATION) {
6477                mInput->stream->common.standby(&mInput->stream->common);
6478                status = mInput->stream->common.set_parameters(&mInput->stream->common,
6479                        keyValuePair.string());
6480            }
6481            if (reconfig) {
6482                if (status == BAD_VALUE &&
6483                    reqFormat == mInput->stream->common.get_format(&mInput->stream->common) &&
6484                    reqFormat == AUDIO_FORMAT_PCM_16_BIT &&
6485                    ((int)mInput->stream->common.get_sample_rate(&mInput->stream->common) <= (2 * reqSamplingRate)) &&
6486                    popcount(mInput->stream->common.get_channels(&mInput->stream->common)) <= FCC_2 &&
6487                    (reqChannelCount <= FCC_2)) {
6488                    status = NO_ERROR;
6489                }
6490                if (status == NO_ERROR) {
6491                    readInputParameters();
6492                    sendConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED);
6493                }
6494            }
6495        }
6496
6497        mNewParameters.removeAt(0);
6498
6499        mParamStatus = status;
6500        mParamCond.signal();
6501        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
6502        // already timed out waiting for the status and will never signal the condition.
6503        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
6504    }
6505    return reconfig;
6506}
6507
6508String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
6509{
6510    char *s;
6511    String8 out_s8 = String8();
6512
6513    Mutex::Autolock _l(mLock);
6514    if (initCheck() != NO_ERROR) {
6515        return out_s8;
6516    }
6517
6518    s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string());
6519    out_s8 = String8(s);
6520    free(s);
6521    return out_s8;
6522}
6523
6524void AudioFlinger::RecordThread::audioConfigChanged_l(int event, int param) {
6525    AudioSystem::OutputDescriptor desc;
6526    void *param2 = NULL;
6527
6528    switch (event) {
6529    case AudioSystem::INPUT_OPENED:
6530    case AudioSystem::INPUT_CONFIG_CHANGED:
6531        desc.channels = mChannelMask;
6532        desc.samplingRate = mSampleRate;
6533        desc.format = mFormat;
6534        desc.frameCount = mFrameCount;
6535        desc.latency = 0;
6536        param2 = &desc;
6537        break;
6538
6539    case AudioSystem::INPUT_CLOSED:
6540    default:
6541        break;
6542    }
6543    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
6544}
6545
6546void AudioFlinger::RecordThread::readInputParameters()
6547{
6548    delete mRsmpInBuffer;
6549    // mRsmpInBuffer is always assigned a new[] below
6550    delete mRsmpOutBuffer;
6551    mRsmpOutBuffer = NULL;
6552    delete mResampler;
6553    mResampler = NULL;
6554
6555    mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common);
6556    mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common);
6557    mChannelCount = (uint16_t)popcount(mChannelMask);
6558    mFormat = mInput->stream->common.get_format(&mInput->stream->common);
6559    mFrameSize = audio_stream_frame_size(&mInput->stream->common);
6560    mInputBytes = mInput->stream->common.get_buffer_size(&mInput->stream->common);
6561    mFrameCount = mInputBytes / mFrameSize;
6562    mNormalFrameCount = mFrameCount; // not used by record, but used by input effects
6563    mRsmpInBuffer = new int16_t[mFrameCount * mChannelCount];
6564
6565    if (mSampleRate != mReqSampleRate && mChannelCount <= FCC_2 && mReqChannelCount <= FCC_2)
6566    {
6567        int channelCount;
6568        // optimization: if mono to mono, use the resampler in stereo to stereo mode to avoid
6569        // stereo to mono post process as the resampler always outputs stereo.
6570        if (mChannelCount == 1 && mReqChannelCount == 2) {
6571            channelCount = 1;
6572        } else {
6573            channelCount = 2;
6574        }
6575        mResampler = AudioResampler::create(16, channelCount, mReqSampleRate);
6576        mResampler->setSampleRate(mSampleRate);
6577        mResampler->setVolume(AudioMixer::UNITY_GAIN, AudioMixer::UNITY_GAIN);
6578        mRsmpOutBuffer = new int32_t[mFrameCount * 2];
6579
6580        // optmization: if mono to mono, alter input frame count as if we were inputing stereo samples
6581        if (mChannelCount == 1 && mReqChannelCount == 1) {
6582            mFrameCount >>= 1;
6583        }
6584
6585    }
6586    mRsmpInIndex = mFrameCount;
6587}
6588
6589unsigned int AudioFlinger::RecordThread::getInputFramesLost()
6590{
6591    Mutex::Autolock _l(mLock);
6592    if (initCheck() != NO_ERROR) {
6593        return 0;
6594    }
6595
6596    return mInput->stream->get_input_frames_lost(mInput->stream);
6597}
6598
6599uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId)
6600{
6601    Mutex::Autolock _l(mLock);
6602    uint32_t result = 0;
6603    if (getEffectChain_l(sessionId) != 0) {
6604        result = EFFECT_SESSION;
6605    }
6606
6607    if (mTrack != NULL && sessionId == mTrack->sessionId()) {
6608        result |= TRACK_SESSION;
6609    }
6610
6611    return result;
6612}
6613
6614AudioFlinger::RecordThread::RecordTrack* AudioFlinger::RecordThread::track()
6615{
6616    Mutex::Autolock _l(mLock);
6617    return mTrack;
6618}
6619
6620AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput()
6621{
6622    Mutex::Autolock _l(mLock);
6623    AudioStreamIn *input = mInput;
6624    mInput = NULL;
6625    return input;
6626}
6627
6628// this method must always be called either with ThreadBase mLock held or inside the thread loop
6629audio_stream_t* AudioFlinger::RecordThread::stream() const
6630{
6631    if (mInput == NULL) {
6632        return NULL;
6633    }
6634    return &mInput->stream->common;
6635}
6636
6637
6638// ----------------------------------------------------------------------------
6639
6640audio_module_handle_t AudioFlinger::loadHwModule(const char *name)
6641{
6642    if (!settingsAllowed()) {
6643        return 0;
6644    }
6645    Mutex::Autolock _l(mLock);
6646    return loadHwModule_l(name);
6647}
6648
6649// loadHwModule_l() must be called with AudioFlinger::mLock held
6650audio_module_handle_t AudioFlinger::loadHwModule_l(const char *name)
6651{
6652    for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
6653        if (strncmp(mAudioHwDevs.valueAt(i)->moduleName(), name, strlen(name)) == 0) {
6654            ALOGW("loadHwModule() module %s already loaded", name);
6655            return mAudioHwDevs.keyAt(i);
6656        }
6657    }
6658
6659    audio_hw_device_t *dev;
6660
6661    int rc = load_audio_interface(name, &dev);
6662    if (rc) {
6663        ALOGI("loadHwModule() error %d loading module %s ", rc, name);
6664        return 0;
6665    }
6666
6667    mHardwareStatus = AUDIO_HW_INIT;
6668    rc = dev->init_check(dev);
6669    mHardwareStatus = AUDIO_HW_IDLE;
6670    if (rc) {
6671        ALOGI("loadHwModule() init check error %d for module %s ", rc, name);
6672        return 0;
6673    }
6674
6675    if ((mMasterVolumeSupportLvl != MVS_NONE) &&
6676        (NULL != dev->set_master_volume)) {
6677        AutoMutex lock(mHardwareLock);
6678        mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME;
6679        dev->set_master_volume(dev, mMasterVolume);
6680        mHardwareStatus = AUDIO_HW_IDLE;
6681    }
6682
6683    audio_module_handle_t handle = nextUniqueId();
6684    mAudioHwDevs.add(handle, new AudioHwDevice(name, dev));
6685
6686    ALOGI("loadHwModule() Loaded %s audio interface from %s (%s) handle %d",
6687          name, dev->common.module->name, dev->common.module->id, handle);
6688
6689    return handle;
6690
6691}
6692
6693audio_io_handle_t AudioFlinger::openOutput(audio_module_handle_t module,
6694                                           audio_devices_t *pDevices,
6695                                           uint32_t *pSamplingRate,
6696                                           audio_format_t *pFormat,
6697                                           audio_channel_mask_t *pChannelMask,
6698                                           uint32_t *pLatencyMs,
6699                                           audio_output_flags_t flags)
6700{
6701    status_t status;
6702    PlaybackThread *thread = NULL;
6703    struct audio_config config = {
6704        sample_rate: pSamplingRate ? *pSamplingRate : 0,
6705        channel_mask: pChannelMask ? *pChannelMask : 0,
6706        format: pFormat ? *pFormat : AUDIO_FORMAT_DEFAULT,
6707    };
6708    audio_stream_out_t *outStream = NULL;
6709    audio_hw_device_t *outHwDev;
6710
6711    ALOGV("openOutput(), module %d Device %x, SamplingRate %d, Format %d, Channels %x, flags %x",
6712              module,
6713              (pDevices != NULL) ? *pDevices : 0,
6714              config.sample_rate,
6715              config.format,
6716              config.channel_mask,
6717              flags);
6718
6719    if (pDevices == NULL || *pDevices == 0) {
6720        return 0;
6721    }
6722
6723    Mutex::Autolock _l(mLock);
6724
6725    outHwDev = findSuitableHwDev_l(module, *pDevices);
6726    if (outHwDev == NULL)
6727        return 0;
6728
6729    audio_io_handle_t id = nextUniqueId();
6730
6731    mHardwareStatus = AUDIO_HW_OUTPUT_OPEN;
6732
6733    status = outHwDev->open_output_stream(outHwDev,
6734                                          id,
6735                                          *pDevices,
6736                                          (audio_output_flags_t)flags,
6737                                          &config,
6738                                          &outStream);
6739
6740    mHardwareStatus = AUDIO_HW_IDLE;
6741    ALOGV("openOutput() openOutputStream returned output %p, SamplingRate %d, Format %d, Channels %x, status %d",
6742            outStream,
6743            config.sample_rate,
6744            config.format,
6745            config.channel_mask,
6746            status);
6747
6748    if (status == NO_ERROR && outStream != NULL) {
6749        AudioStreamOut *output = new AudioStreamOut(outHwDev, outStream);
6750
6751        if ((flags & AUDIO_OUTPUT_FLAG_DIRECT) ||
6752            (config.format != AUDIO_FORMAT_PCM_16_BIT) ||
6753            (config.channel_mask != AUDIO_CHANNEL_OUT_STEREO)) {
6754            thread = new DirectOutputThread(this, output, id, *pDevices);
6755            ALOGV("openOutput() created direct output: ID %d thread %p", id, thread);
6756        } else {
6757            thread = new MixerThread(this, output, id, *pDevices);
6758            ALOGV("openOutput() created mixer output: ID %d thread %p", id, thread);
6759        }
6760        mPlaybackThreads.add(id, thread);
6761
6762        if (pSamplingRate != NULL) *pSamplingRate = config.sample_rate;
6763        if (pFormat != NULL) *pFormat = config.format;
6764        if (pChannelMask != NULL) *pChannelMask = config.channel_mask;
6765        if (pLatencyMs != NULL) *pLatencyMs = thread->latency();
6766
6767        // notify client processes of the new output creation
6768        thread->audioConfigChanged_l(AudioSystem::OUTPUT_OPENED);
6769
6770        // the first primary output opened designates the primary hw device
6771        if ((mPrimaryHardwareDev == NULL) && (flags & AUDIO_OUTPUT_FLAG_PRIMARY)) {
6772            ALOGI("Using module %d has the primary audio interface", module);
6773            mPrimaryHardwareDev = outHwDev;
6774
6775            AutoMutex lock(mHardwareLock);
6776            mHardwareStatus = AUDIO_HW_SET_MODE;
6777            outHwDev->set_mode(outHwDev, mMode);
6778
6779            // Determine the level of master volume support the primary audio HAL has,
6780            // and set the initial master volume at the same time.
6781            float initialVolume = 1.0;
6782            mMasterVolumeSupportLvl = MVS_NONE;
6783
6784            mHardwareStatus = AUDIO_HW_GET_MASTER_VOLUME;
6785            if ((NULL != outHwDev->get_master_volume) &&
6786                (NO_ERROR == outHwDev->get_master_volume(outHwDev, &initialVolume))) {
6787                mMasterVolumeSupportLvl = MVS_FULL;
6788            } else {
6789                mMasterVolumeSupportLvl = MVS_SETONLY;
6790                initialVolume = 1.0;
6791            }
6792
6793            mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME;
6794            if ((NULL == outHwDev->set_master_volume) ||
6795                (NO_ERROR != outHwDev->set_master_volume(outHwDev, initialVolume))) {
6796                mMasterVolumeSupportLvl = MVS_NONE;
6797            }
6798            // now that we have a primary device, initialize master volume on other devices
6799            for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
6800                audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
6801
6802                if ((dev != mPrimaryHardwareDev) &&
6803                    (NULL != dev->set_master_volume)) {
6804                    dev->set_master_volume(dev, initialVolume);
6805                }
6806            }
6807            mHardwareStatus = AUDIO_HW_IDLE;
6808            mMasterVolumeSW = (MVS_NONE == mMasterVolumeSupportLvl)
6809                                    ? initialVolume
6810                                    : 1.0;
6811            mMasterVolume   = initialVolume;
6812        }
6813        return id;
6814    }
6815
6816    return 0;
6817}
6818
6819audio_io_handle_t AudioFlinger::openDuplicateOutput(audio_io_handle_t output1,
6820        audio_io_handle_t output2)
6821{
6822    Mutex::Autolock _l(mLock);
6823    MixerThread *thread1 = checkMixerThread_l(output1);
6824    MixerThread *thread2 = checkMixerThread_l(output2);
6825
6826    if (thread1 == NULL || thread2 == NULL) {
6827        ALOGW("openDuplicateOutput() wrong output mixer type for output %d or %d", output1, output2);
6828        return 0;
6829    }
6830
6831    audio_io_handle_t id = nextUniqueId();
6832    DuplicatingThread *thread = new DuplicatingThread(this, thread1, id);
6833    thread->addOutputTrack(thread2);
6834    mPlaybackThreads.add(id, thread);
6835    // notify client processes of the new output creation
6836    thread->audioConfigChanged_l(AudioSystem::OUTPUT_OPENED);
6837    return id;
6838}
6839
6840status_t AudioFlinger::closeOutput(audio_io_handle_t output)
6841{
6842    return closeOutput_nonvirtual(output);
6843}
6844
6845status_t AudioFlinger::closeOutput_nonvirtual(audio_io_handle_t output)
6846{
6847    // keep strong reference on the playback thread so that
6848    // it is not destroyed while exit() is executed
6849    sp<PlaybackThread> thread;
6850    {
6851        Mutex::Autolock _l(mLock);
6852        thread = checkPlaybackThread_l(output);
6853        if (thread == NULL) {
6854            return BAD_VALUE;
6855        }
6856
6857        ALOGV("closeOutput() %d", output);
6858
6859        if (thread->type() == ThreadBase::MIXER) {
6860            for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
6861                if (mPlaybackThreads.valueAt(i)->type() == ThreadBase::DUPLICATING) {
6862                    DuplicatingThread *dupThread = (DuplicatingThread *)mPlaybackThreads.valueAt(i).get();
6863                    dupThread->removeOutputTrack((MixerThread *)thread.get());
6864                }
6865            }
6866        }
6867        audioConfigChanged_l(AudioSystem::OUTPUT_CLOSED, output, NULL);
6868        mPlaybackThreads.removeItem(output);
6869    }
6870    thread->exit();
6871    // The thread entity (active unit of execution) is no longer running here,
6872    // but the ThreadBase container still exists.
6873
6874    if (thread->type() != ThreadBase::DUPLICATING) {
6875        AudioStreamOut *out = thread->clearOutput();
6876        ALOG_ASSERT(out != NULL, "out shouldn't be NULL");
6877        // from now on thread->mOutput is NULL
6878        out->hwDev->close_output_stream(out->hwDev, out->stream);
6879        delete out;
6880    }
6881    return NO_ERROR;
6882}
6883
6884status_t AudioFlinger::suspendOutput(audio_io_handle_t output)
6885{
6886    Mutex::Autolock _l(mLock);
6887    PlaybackThread *thread = checkPlaybackThread_l(output);
6888
6889    if (thread == NULL) {
6890        return BAD_VALUE;
6891    }
6892
6893    ALOGV("suspendOutput() %d", output);
6894    thread->suspend();
6895
6896    return NO_ERROR;
6897}
6898
6899status_t AudioFlinger::restoreOutput(audio_io_handle_t output)
6900{
6901    Mutex::Autolock _l(mLock);
6902    PlaybackThread *thread = checkPlaybackThread_l(output);
6903
6904    if (thread == NULL) {
6905        return BAD_VALUE;
6906    }
6907
6908    ALOGV("restoreOutput() %d", output);
6909
6910    thread->restore();
6911
6912    return NO_ERROR;
6913}
6914
6915audio_io_handle_t AudioFlinger::openInput(audio_module_handle_t module,
6916                                          audio_devices_t *pDevices,
6917                                          uint32_t *pSamplingRate,
6918                                          audio_format_t *pFormat,
6919                                          audio_channel_mask_t *pChannelMask)
6920{
6921    status_t status;
6922    RecordThread *thread = NULL;
6923    struct audio_config config = {
6924        sample_rate: pSamplingRate ? *pSamplingRate : 0,
6925        channel_mask: pChannelMask ? *pChannelMask : 0,
6926        format: pFormat ? *pFormat : AUDIO_FORMAT_DEFAULT,
6927    };
6928    uint32_t reqSamplingRate = config.sample_rate;
6929    audio_format_t reqFormat = config.format;
6930    audio_channel_mask_t reqChannels = config.channel_mask;
6931    audio_stream_in_t *inStream = NULL;
6932    audio_hw_device_t *inHwDev;
6933
6934    if (pDevices == NULL || *pDevices == 0) {
6935        return 0;
6936    }
6937
6938    Mutex::Autolock _l(mLock);
6939
6940    inHwDev = findSuitableHwDev_l(module, *pDevices);
6941    if (inHwDev == NULL)
6942        return 0;
6943
6944    audio_io_handle_t id = nextUniqueId();
6945
6946    status = inHwDev->open_input_stream(inHwDev, id, *pDevices, &config,
6947                                        &inStream);
6948    ALOGV("openInput() openInputStream returned input %p, SamplingRate %d, Format %d, Channels %x, status %d",
6949            inStream,
6950            config.sample_rate,
6951            config.format,
6952            config.channel_mask,
6953            status);
6954
6955    // If the input could not be opened with the requested parameters and we can handle the conversion internally,
6956    // try to open again with the proposed parameters. The AudioFlinger can resample the input and do mono to stereo
6957    // or stereo to mono conversions on 16 bit PCM inputs.
6958    if (status == BAD_VALUE &&
6959        reqFormat == config.format && config.format == AUDIO_FORMAT_PCM_16_BIT &&
6960        (config.sample_rate <= 2 * reqSamplingRate) &&
6961        (popcount(config.channel_mask) <= FCC_2) && (popcount(reqChannels) <= FCC_2)) {
6962        ALOGV("openInput() reopening with proposed sampling rate and channel mask");
6963        inStream = NULL;
6964        status = inHwDev->open_input_stream(inHwDev, id, *pDevices, &config, &inStream);
6965    }
6966
6967    if (status == NO_ERROR && inStream != NULL) {
6968        AudioStreamIn *input = new AudioStreamIn(inHwDev, inStream);
6969
6970        // Start record thread
6971        // RecorThread require both input and output device indication to forward to audio
6972        // pre processing modules
6973        audio_devices_t device = (*pDevices) | primaryOutputDevice_l();
6974        thread = new RecordThread(this,
6975                                  input,
6976                                  reqSamplingRate,
6977                                  reqChannels,
6978                                  id,
6979                                  device);
6980        mRecordThreads.add(id, thread);
6981        ALOGV("openInput() created record thread: ID %d thread %p", id, thread);
6982        if (pSamplingRate != NULL) *pSamplingRate = reqSamplingRate;
6983        if (pFormat != NULL) *pFormat = config.format;
6984        if (pChannelMask != NULL) *pChannelMask = reqChannels;
6985
6986        input->stream->common.standby(&input->stream->common);
6987
6988        // notify client processes of the new input creation
6989        thread->audioConfigChanged_l(AudioSystem::INPUT_OPENED);
6990        return id;
6991    }
6992
6993    return 0;
6994}
6995
6996status_t AudioFlinger::closeInput(audio_io_handle_t input)
6997{
6998    return closeInput_nonvirtual(input);
6999}
7000
7001status_t AudioFlinger::closeInput_nonvirtual(audio_io_handle_t input)
7002{
7003    // keep strong reference on the record thread so that
7004    // it is not destroyed while exit() is executed
7005    sp<RecordThread> thread;
7006    {
7007        Mutex::Autolock _l(mLock);
7008        thread = checkRecordThread_l(input);
7009        if (thread == 0) {
7010            return BAD_VALUE;
7011        }
7012
7013        ALOGV("closeInput() %d", input);
7014        audioConfigChanged_l(AudioSystem::INPUT_CLOSED, input, NULL);
7015        mRecordThreads.removeItem(input);
7016    }
7017    thread->exit();
7018    // The thread entity (active unit of execution) is no longer running here,
7019    // but the ThreadBase container still exists.
7020
7021    AudioStreamIn *in = thread->clearInput();
7022    ALOG_ASSERT(in != NULL, "in shouldn't be NULL");
7023    // from now on thread->mInput is NULL
7024    in->hwDev->close_input_stream(in->hwDev, in->stream);
7025    delete in;
7026
7027    return NO_ERROR;
7028}
7029
7030status_t AudioFlinger::setStreamOutput(audio_stream_type_t stream, audio_io_handle_t output)
7031{
7032    Mutex::Autolock _l(mLock);
7033    ALOGV("setStreamOutput() stream %d to output %d", stream, output);
7034
7035    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
7036        PlaybackThread *thread = mPlaybackThreads.valueAt(i).get();
7037        thread->invalidateTracks(stream);
7038    }
7039
7040    return NO_ERROR;
7041}
7042
7043
7044int AudioFlinger::newAudioSessionId()
7045{
7046    return nextUniqueId();
7047}
7048
7049void AudioFlinger::acquireAudioSessionId(int audioSession)
7050{
7051    Mutex::Autolock _l(mLock);
7052    pid_t caller = IPCThreadState::self()->getCallingPid();
7053    ALOGV("acquiring %d from %d", audioSession, caller);
7054    size_t num = mAudioSessionRefs.size();
7055    for (size_t i = 0; i< num; i++) {
7056        AudioSessionRef *ref = mAudioSessionRefs.editItemAt(i);
7057        if (ref->mSessionid == audioSession && ref->mPid == caller) {
7058            ref->mCnt++;
7059            ALOGV(" incremented refcount to %d", ref->mCnt);
7060            return;
7061        }
7062    }
7063    mAudioSessionRefs.push(new AudioSessionRef(audioSession, caller));
7064    ALOGV(" added new entry for %d", audioSession);
7065}
7066
7067void AudioFlinger::releaseAudioSessionId(int audioSession)
7068{
7069    Mutex::Autolock _l(mLock);
7070    pid_t caller = IPCThreadState::self()->getCallingPid();
7071    ALOGV("releasing %d from %d", audioSession, caller);
7072    size_t num = mAudioSessionRefs.size();
7073    for (size_t i = 0; i< num; i++) {
7074        AudioSessionRef *ref = mAudioSessionRefs.itemAt(i);
7075        if (ref->mSessionid == audioSession && ref->mPid == caller) {
7076            ref->mCnt--;
7077            ALOGV(" decremented refcount to %d", ref->mCnt);
7078            if (ref->mCnt == 0) {
7079                mAudioSessionRefs.removeAt(i);
7080                delete ref;
7081                purgeStaleEffects_l();
7082            }
7083            return;
7084        }
7085    }
7086    ALOGW("session id %d not found for pid %d", audioSession, caller);
7087}
7088
7089void AudioFlinger::purgeStaleEffects_l() {
7090
7091    ALOGV("purging stale effects");
7092
7093    Vector< sp<EffectChain> > chains;
7094
7095    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
7096        sp<PlaybackThread> t = mPlaybackThreads.valueAt(i);
7097        for (size_t j = 0; j < t->mEffectChains.size(); j++) {
7098            sp<EffectChain> ec = t->mEffectChains[j];
7099            if (ec->sessionId() > AUDIO_SESSION_OUTPUT_MIX) {
7100                chains.push(ec);
7101            }
7102        }
7103    }
7104    for (size_t i = 0; i < mRecordThreads.size(); i++) {
7105        sp<RecordThread> t = mRecordThreads.valueAt(i);
7106        for (size_t j = 0; j < t->mEffectChains.size(); j++) {
7107            sp<EffectChain> ec = t->mEffectChains[j];
7108            chains.push(ec);
7109        }
7110    }
7111
7112    for (size_t i = 0; i < chains.size(); i++) {
7113        sp<EffectChain> ec = chains[i];
7114        int sessionid = ec->sessionId();
7115        sp<ThreadBase> t = ec->mThread.promote();
7116        if (t == 0) {
7117            continue;
7118        }
7119        size_t numsessionrefs = mAudioSessionRefs.size();
7120        bool found = false;
7121        for (size_t k = 0; k < numsessionrefs; k++) {
7122            AudioSessionRef *ref = mAudioSessionRefs.itemAt(k);
7123            if (ref->mSessionid == sessionid) {
7124                ALOGV(" session %d still exists for %d with %d refs",
7125                    sessionid, ref->mPid, ref->mCnt);
7126                found = true;
7127                break;
7128            }
7129        }
7130        if (!found) {
7131            Mutex::Autolock _l (t->mLock);
7132            // remove all effects from the chain
7133            while (ec->mEffects.size()) {
7134                sp<EffectModule> effect = ec->mEffects[0];
7135                effect->unPin();
7136                t->removeEffect_l(effect);
7137                if (effect->purgeHandles()) {
7138                    t->checkSuspendOnEffectEnabled_l(effect, false, effect->sessionId());
7139                }
7140                AudioSystem::unregisterEffect(effect->id());
7141            }
7142        }
7143    }
7144    return;
7145}
7146
7147// checkPlaybackThread_l() must be called with AudioFlinger::mLock held
7148AudioFlinger::PlaybackThread *AudioFlinger::checkPlaybackThread_l(audio_io_handle_t output) const
7149{
7150    return mPlaybackThreads.valueFor(output).get();
7151}
7152
7153// checkMixerThread_l() must be called with AudioFlinger::mLock held
7154AudioFlinger::MixerThread *AudioFlinger::checkMixerThread_l(audio_io_handle_t output) const
7155{
7156    PlaybackThread *thread = checkPlaybackThread_l(output);
7157    return thread != NULL && thread->type() != ThreadBase::DIRECT ? (MixerThread *) thread : NULL;
7158}
7159
7160// checkRecordThread_l() must be called with AudioFlinger::mLock held
7161AudioFlinger::RecordThread *AudioFlinger::checkRecordThread_l(audio_io_handle_t input) const
7162{
7163    return mRecordThreads.valueFor(input).get();
7164}
7165
7166uint32_t AudioFlinger::nextUniqueId()
7167{
7168    return android_atomic_inc(&mNextUniqueId);
7169}
7170
7171AudioFlinger::PlaybackThread *AudioFlinger::primaryPlaybackThread_l() const
7172{
7173    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
7174        PlaybackThread *thread = mPlaybackThreads.valueAt(i).get();
7175        AudioStreamOut *output = thread->getOutput();
7176        if (output != NULL && output->hwDev == mPrimaryHardwareDev) {
7177            return thread;
7178        }
7179    }
7180    return NULL;
7181}
7182
7183audio_devices_t AudioFlinger::primaryOutputDevice_l() const
7184{
7185    PlaybackThread *thread = primaryPlaybackThread_l();
7186
7187    if (thread == NULL) {
7188        return 0;
7189    }
7190
7191    return thread->device();
7192}
7193
7194sp<AudioFlinger::SyncEvent> AudioFlinger::createSyncEvent(AudioSystem::sync_event_t type,
7195                                    int triggerSession,
7196                                    int listenerSession,
7197                                    sync_event_callback_t callBack,
7198                                    void *cookie)
7199{
7200    Mutex::Autolock _l(mLock);
7201
7202    sp<SyncEvent> event = new SyncEvent(type, triggerSession, listenerSession, callBack, cookie);
7203    status_t playStatus = NAME_NOT_FOUND;
7204    status_t recStatus = NAME_NOT_FOUND;
7205    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
7206        playStatus = mPlaybackThreads.valueAt(i)->setSyncEvent(event);
7207        if (playStatus == NO_ERROR) {
7208            return event;
7209        }
7210    }
7211    for (size_t i = 0; i < mRecordThreads.size(); i++) {
7212        recStatus = mRecordThreads.valueAt(i)->setSyncEvent(event);
7213        if (recStatus == NO_ERROR) {
7214            return event;
7215        }
7216    }
7217    if (playStatus == NAME_NOT_FOUND || recStatus == NAME_NOT_FOUND) {
7218        mPendingSyncEvents.add(event);
7219    } else {
7220        ALOGV("createSyncEvent() invalid event %d", event->type());
7221        event.clear();
7222    }
7223    return event;
7224}
7225
7226// ----------------------------------------------------------------------------
7227//  Effect management
7228// ----------------------------------------------------------------------------
7229
7230
7231status_t AudioFlinger::queryNumberEffects(uint32_t *numEffects) const
7232{
7233    Mutex::Autolock _l(mLock);
7234    return EffectQueryNumberEffects(numEffects);
7235}
7236
7237status_t AudioFlinger::queryEffect(uint32_t index, effect_descriptor_t *descriptor) const
7238{
7239    Mutex::Autolock _l(mLock);
7240    return EffectQueryEffect(index, descriptor);
7241}
7242
7243status_t AudioFlinger::getEffectDescriptor(const effect_uuid_t *pUuid,
7244        effect_descriptor_t *descriptor) const
7245{
7246    Mutex::Autolock _l(mLock);
7247    return EffectGetDescriptor(pUuid, descriptor);
7248}
7249
7250
7251sp<IEffect> AudioFlinger::createEffect(pid_t pid,
7252        effect_descriptor_t *pDesc,
7253        const sp<IEffectClient>& effectClient,
7254        int32_t priority,
7255        audio_io_handle_t io,
7256        int sessionId,
7257        status_t *status,
7258        int *id,
7259        int *enabled)
7260{
7261    status_t lStatus = NO_ERROR;
7262    sp<EffectHandle> handle;
7263    effect_descriptor_t desc;
7264
7265    ALOGV("createEffect pid %d, effectClient %p, priority %d, sessionId %d, io %d",
7266            pid, effectClient.get(), priority, sessionId, io);
7267
7268    if (pDesc == NULL) {
7269        lStatus = BAD_VALUE;
7270        goto Exit;
7271    }
7272
7273    // check audio settings permission for global effects
7274    if (sessionId == AUDIO_SESSION_OUTPUT_MIX && !settingsAllowed()) {
7275        lStatus = PERMISSION_DENIED;
7276        goto Exit;
7277    }
7278
7279    // Session AUDIO_SESSION_OUTPUT_STAGE is reserved for output stage effects
7280    // that can only be created by audio policy manager (running in same process)
7281    if (sessionId == AUDIO_SESSION_OUTPUT_STAGE && getpid_cached != pid) {
7282        lStatus = PERMISSION_DENIED;
7283        goto Exit;
7284    }
7285
7286    if (io == 0) {
7287        if (sessionId == AUDIO_SESSION_OUTPUT_STAGE) {
7288            // output must be specified by AudioPolicyManager when using session
7289            // AUDIO_SESSION_OUTPUT_STAGE
7290            lStatus = BAD_VALUE;
7291            goto Exit;
7292        } else if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
7293            // if the output returned by getOutputForEffect() is removed before we lock the
7294            // mutex below, the call to checkPlaybackThread_l(io) below will detect it
7295            // and we will exit safely
7296            io = AudioSystem::getOutputForEffect(&desc);
7297        }
7298    }
7299
7300    {
7301        Mutex::Autolock _l(mLock);
7302
7303
7304        if (!EffectIsNullUuid(&pDesc->uuid)) {
7305            // if uuid is specified, request effect descriptor
7306            lStatus = EffectGetDescriptor(&pDesc->uuid, &desc);
7307            if (lStatus < 0) {
7308                ALOGW("createEffect() error %d from EffectGetDescriptor", lStatus);
7309                goto Exit;
7310            }
7311        } else {
7312            // if uuid is not specified, look for an available implementation
7313            // of the required type in effect factory
7314            if (EffectIsNullUuid(&pDesc->type)) {
7315                ALOGW("createEffect() no effect type");
7316                lStatus = BAD_VALUE;
7317                goto Exit;
7318            }
7319            uint32_t numEffects = 0;
7320            effect_descriptor_t d;
7321            d.flags = 0; // prevent compiler warning
7322            bool found = false;
7323
7324            lStatus = EffectQueryNumberEffects(&numEffects);
7325            if (lStatus < 0) {
7326                ALOGW("createEffect() error %d from EffectQueryNumberEffects", lStatus);
7327                goto Exit;
7328            }
7329            for (uint32_t i = 0; i < numEffects; i++) {
7330                lStatus = EffectQueryEffect(i, &desc);
7331                if (lStatus < 0) {
7332                    ALOGW("createEffect() error %d from EffectQueryEffect", lStatus);
7333                    continue;
7334                }
7335                if (memcmp(&desc.type, &pDesc->type, sizeof(effect_uuid_t)) == 0) {
7336                    // If matching type found save effect descriptor. If the session is
7337                    // 0 and the effect is not auxiliary, continue enumeration in case
7338                    // an auxiliary version of this effect type is available
7339                    found = true;
7340                    d = desc;
7341                    if (sessionId != AUDIO_SESSION_OUTPUT_MIX ||
7342                            (desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
7343                        break;
7344                    }
7345                }
7346            }
7347            if (!found) {
7348                lStatus = BAD_VALUE;
7349                ALOGW("createEffect() effect not found");
7350                goto Exit;
7351            }
7352            // For same effect type, chose auxiliary version over insert version if
7353            // connect to output mix (Compliance to OpenSL ES)
7354            if (sessionId == AUDIO_SESSION_OUTPUT_MIX &&
7355                    (d.flags & EFFECT_FLAG_TYPE_MASK) != EFFECT_FLAG_TYPE_AUXILIARY) {
7356                desc = d;
7357            }
7358        }
7359
7360        // Do not allow auxiliary effects on a session different from 0 (output mix)
7361        if (sessionId != AUDIO_SESSION_OUTPUT_MIX &&
7362             (desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
7363            lStatus = INVALID_OPERATION;
7364            goto Exit;
7365        }
7366
7367        // check recording permission for visualizer
7368        if ((memcmp(&desc.type, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0) &&
7369            !recordingAllowed()) {
7370            lStatus = PERMISSION_DENIED;
7371            goto Exit;
7372        }
7373
7374        // return effect descriptor
7375        *pDesc = desc;
7376
7377        // If output is not specified try to find a matching audio session ID in one of the
7378        // output threads.
7379        // If output is 0 here, sessionId is neither SESSION_OUTPUT_STAGE nor SESSION_OUTPUT_MIX
7380        // because of code checking output when entering the function.
7381        // Note: io is never 0 when creating an effect on an input
7382        if (io == 0) {
7383            // look for the thread where the specified audio session is present
7384            for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
7385                if (mPlaybackThreads.valueAt(i)->hasAudioSession(sessionId) != 0) {
7386                    io = mPlaybackThreads.keyAt(i);
7387                    break;
7388                }
7389            }
7390            if (io == 0) {
7391                for (size_t i = 0; i < mRecordThreads.size(); i++) {
7392                    if (mRecordThreads.valueAt(i)->hasAudioSession(sessionId) != 0) {
7393                        io = mRecordThreads.keyAt(i);
7394                        break;
7395                    }
7396                }
7397            }
7398            // If no output thread contains the requested session ID, default to
7399            // first output. The effect chain will be moved to the correct output
7400            // thread when a track with the same session ID is created
7401            if (io == 0 && mPlaybackThreads.size()) {
7402                io = mPlaybackThreads.keyAt(0);
7403            }
7404            ALOGV("createEffect() got io %d for effect %s", io, desc.name);
7405        }
7406        ThreadBase *thread = checkRecordThread_l(io);
7407        if (thread == NULL) {
7408            thread = checkPlaybackThread_l(io);
7409            if (thread == NULL) {
7410                ALOGE("createEffect() unknown output thread");
7411                lStatus = BAD_VALUE;
7412                goto Exit;
7413            }
7414        }
7415
7416        sp<Client> client = registerPid_l(pid);
7417
7418        // create effect on selected output thread
7419        handle = thread->createEffect_l(client, effectClient, priority, sessionId,
7420                &desc, enabled, &lStatus);
7421        if (handle != 0 && id != NULL) {
7422            *id = handle->id();
7423        }
7424    }
7425
7426Exit:
7427    if (status != NULL) {
7428        *status = lStatus;
7429    }
7430    return handle;
7431}
7432
7433status_t AudioFlinger::moveEffects(int sessionId, audio_io_handle_t srcOutput,
7434        audio_io_handle_t dstOutput)
7435{
7436    ALOGV("moveEffects() session %d, srcOutput %d, dstOutput %d",
7437            sessionId, srcOutput, dstOutput);
7438    Mutex::Autolock _l(mLock);
7439    if (srcOutput == dstOutput) {
7440        ALOGW("moveEffects() same dst and src outputs %d", dstOutput);
7441        return NO_ERROR;
7442    }
7443    PlaybackThread *srcThread = checkPlaybackThread_l(srcOutput);
7444    if (srcThread == NULL) {
7445        ALOGW("moveEffects() bad srcOutput %d", srcOutput);
7446        return BAD_VALUE;
7447    }
7448    PlaybackThread *dstThread = checkPlaybackThread_l(dstOutput);
7449    if (dstThread == NULL) {
7450        ALOGW("moveEffects() bad dstOutput %d", dstOutput);
7451        return BAD_VALUE;
7452    }
7453
7454    Mutex::Autolock _dl(dstThread->mLock);
7455    Mutex::Autolock _sl(srcThread->mLock);
7456    moveEffectChain_l(sessionId, srcThread, dstThread, false);
7457
7458    return NO_ERROR;
7459}
7460
7461// moveEffectChain_l must be called with both srcThread and dstThread mLocks held
7462status_t AudioFlinger::moveEffectChain_l(int sessionId,
7463                                   AudioFlinger::PlaybackThread *srcThread,
7464                                   AudioFlinger::PlaybackThread *dstThread,
7465                                   bool reRegister)
7466{
7467    ALOGV("moveEffectChain_l() session %d from thread %p to thread %p",
7468            sessionId, srcThread, dstThread);
7469
7470    sp<EffectChain> chain = srcThread->getEffectChain_l(sessionId);
7471    if (chain == 0) {
7472        ALOGW("moveEffectChain_l() effect chain for session %d not on source thread %p",
7473                sessionId, srcThread);
7474        return INVALID_OPERATION;
7475    }
7476
7477    // remove chain first. This is useful only if reconfiguring effect chain on same output thread,
7478    // so that a new chain is created with correct parameters when first effect is added. This is
7479    // otherwise unnecessary as removeEffect_l() will remove the chain when last effect is
7480    // removed.
7481    srcThread->removeEffectChain_l(chain);
7482
7483    // transfer all effects one by one so that new effect chain is created on new thread with
7484    // correct buffer sizes and audio parameters and effect engines reconfigured accordingly
7485    audio_io_handle_t dstOutput = dstThread->id();
7486    sp<EffectChain> dstChain;
7487    uint32_t strategy = 0; // prevent compiler warning
7488    sp<EffectModule> effect = chain->getEffectFromId_l(0);
7489    while (effect != 0) {
7490        srcThread->removeEffect_l(effect);
7491        dstThread->addEffect_l(effect);
7492        // removeEffect_l() has stopped the effect if it was active so it must be restarted
7493        if (effect->state() == EffectModule::ACTIVE ||
7494                effect->state() == EffectModule::STOPPING) {
7495            effect->start();
7496        }
7497        // if the move request is not received from audio policy manager, the effect must be
7498        // re-registered with the new strategy and output
7499        if (dstChain == 0) {
7500            dstChain = effect->chain().promote();
7501            if (dstChain == 0) {
7502                ALOGW("moveEffectChain_l() cannot get chain from effect %p", effect.get());
7503                srcThread->addEffect_l(effect);
7504                return NO_INIT;
7505            }
7506            strategy = dstChain->strategy();
7507        }
7508        if (reRegister) {
7509            AudioSystem::unregisterEffect(effect->id());
7510            AudioSystem::registerEffect(&effect->desc(),
7511                                        dstOutput,
7512                                        strategy,
7513                                        sessionId,
7514                                        effect->id());
7515        }
7516        effect = chain->getEffectFromId_l(0);
7517    }
7518
7519    return NO_ERROR;
7520}
7521
7522
7523// PlaybackThread::createEffect_l() must be called with AudioFlinger::mLock held
7524sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l(
7525        const sp<AudioFlinger::Client>& client,
7526        const sp<IEffectClient>& effectClient,
7527        int32_t priority,
7528        int sessionId,
7529        effect_descriptor_t *desc,
7530        int *enabled,
7531        status_t *status
7532        )
7533{
7534    sp<EffectModule> effect;
7535    sp<EffectHandle> handle;
7536    status_t lStatus;
7537    sp<EffectChain> chain;
7538    bool chainCreated = false;
7539    bool effectCreated = false;
7540    bool effectRegistered = false;
7541
7542    lStatus = initCheck();
7543    if (lStatus != NO_ERROR) {
7544        ALOGW("createEffect_l() Audio driver not initialized.");
7545        goto Exit;
7546    }
7547
7548    // Do not allow effects with session ID 0 on direct output or duplicating threads
7549    // TODO: add rule for hw accelerated effects on direct outputs with non PCM format
7550    if (sessionId == AUDIO_SESSION_OUTPUT_MIX && mType != MIXER) {
7551        ALOGW("createEffect_l() Cannot add auxiliary effect %s to session %d",
7552                desc->name, sessionId);
7553        lStatus = BAD_VALUE;
7554        goto Exit;
7555    }
7556    // Only Pre processor effects are allowed on input threads and only on input threads
7557    if ((mType == RECORD) != ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) {
7558        ALOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d",
7559                desc->name, desc->flags, mType);
7560        lStatus = BAD_VALUE;
7561        goto Exit;
7562    }
7563
7564    ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
7565
7566    { // scope for mLock
7567        Mutex::Autolock _l(mLock);
7568
7569        // check for existing effect chain with the requested audio session
7570        chain = getEffectChain_l(sessionId);
7571        if (chain == 0) {
7572            // create a new chain for this session
7573            ALOGV("createEffect_l() new effect chain for session %d", sessionId);
7574            chain = new EffectChain(this, sessionId);
7575            addEffectChain_l(chain);
7576            chain->setStrategy(getStrategyForSession_l(sessionId));
7577            chainCreated = true;
7578        } else {
7579            effect = chain->getEffectFromDesc_l(desc);
7580        }
7581
7582        ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get());
7583
7584        if (effect == 0) {
7585            int id = mAudioFlinger->nextUniqueId();
7586            // Check CPU and memory usage
7587            lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
7588            if (lStatus != NO_ERROR) {
7589                goto Exit;
7590            }
7591            effectRegistered = true;
7592            // create a new effect module if none present in the chain
7593            effect = new EffectModule(this, chain, desc, id, sessionId);
7594            lStatus = effect->status();
7595            if (lStatus != NO_ERROR) {
7596                goto Exit;
7597            }
7598            lStatus = chain->addEffect_l(effect);
7599            if (lStatus != NO_ERROR) {
7600                goto Exit;
7601            }
7602            effectCreated = true;
7603
7604            effect->setDevice(mDevice);
7605            effect->setMode(mAudioFlinger->getMode());
7606        }
7607        // create effect handle and connect it to effect module
7608        handle = new EffectHandle(effect, client, effectClient, priority);
7609        lStatus = effect->addHandle(handle.get());
7610        if (enabled != NULL) {
7611            *enabled = (int)effect->isEnabled();
7612        }
7613    }
7614
7615Exit:
7616    if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
7617        Mutex::Autolock _l(mLock);
7618        if (effectCreated) {
7619            chain->removeEffect_l(effect);
7620        }
7621        if (effectRegistered) {
7622            AudioSystem::unregisterEffect(effect->id());
7623        }
7624        if (chainCreated) {
7625            removeEffectChain_l(chain);
7626        }
7627        handle.clear();
7628    }
7629
7630    if (status != NULL) {
7631        *status = lStatus;
7632    }
7633    return handle;
7634}
7635
7636sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect(int sessionId, int effectId)
7637{
7638    Mutex::Autolock _l(mLock);
7639    return getEffect_l(sessionId, effectId);
7640}
7641
7642sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId)
7643{
7644    sp<EffectChain> chain = getEffectChain_l(sessionId);
7645    return chain != 0 ? chain->getEffectFromId_l(effectId) : 0;
7646}
7647
7648// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
7649// PlaybackThread::mLock held
7650status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect)
7651{
7652    // check for existing effect chain with the requested audio session
7653    int sessionId = effect->sessionId();
7654    sp<EffectChain> chain = getEffectChain_l(sessionId);
7655    bool chainCreated = false;
7656
7657    if (chain == 0) {
7658        // create a new chain for this session
7659        ALOGV("addEffect_l() new effect chain for session %d", sessionId);
7660        chain = new EffectChain(this, sessionId);
7661        addEffectChain_l(chain);
7662        chain->setStrategy(getStrategyForSession_l(sessionId));
7663        chainCreated = true;
7664    }
7665    ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
7666
7667    if (chain->getEffectFromId_l(effect->id()) != 0) {
7668        ALOGW("addEffect_l() %p effect %s already present in chain %p",
7669                this, effect->desc().name, chain.get());
7670        return BAD_VALUE;
7671    }
7672
7673    status_t status = chain->addEffect_l(effect);
7674    if (status != NO_ERROR) {
7675        if (chainCreated) {
7676            removeEffectChain_l(chain);
7677        }
7678        return status;
7679    }
7680
7681    effect->setDevice(mDevice);
7682    effect->setMode(mAudioFlinger->getMode());
7683    return NO_ERROR;
7684}
7685
7686void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) {
7687
7688    ALOGV("removeEffect_l() %p effect %p", this, effect.get());
7689    effect_descriptor_t desc = effect->desc();
7690    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
7691        detachAuxEffect_l(effect->id());
7692    }
7693
7694    sp<EffectChain> chain = effect->chain().promote();
7695    if (chain != 0) {
7696        // remove effect chain if removing last effect
7697        if (chain->removeEffect_l(effect) == 0) {
7698            removeEffectChain_l(chain);
7699        }
7700    } else {
7701        ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
7702    }
7703}
7704
7705void AudioFlinger::ThreadBase::lockEffectChains_l(
7706        Vector< sp<AudioFlinger::EffectChain> >& effectChains)
7707{
7708    effectChains = mEffectChains;
7709    for (size_t i = 0; i < mEffectChains.size(); i++) {
7710        mEffectChains[i]->lock();
7711    }
7712}
7713
7714void AudioFlinger::ThreadBase::unlockEffectChains(
7715        const Vector< sp<AudioFlinger::EffectChain> >& effectChains)
7716{
7717    for (size_t i = 0; i < effectChains.size(); i++) {
7718        effectChains[i]->unlock();
7719    }
7720}
7721
7722sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(int sessionId)
7723{
7724    Mutex::Autolock _l(mLock);
7725    return getEffectChain_l(sessionId);
7726}
7727
7728sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(int sessionId)
7729{
7730    size_t size = mEffectChains.size();
7731    for (size_t i = 0; i < size; i++) {
7732        if (mEffectChains[i]->sessionId() == sessionId) {
7733            return mEffectChains[i];
7734        }
7735    }
7736    return 0;
7737}
7738
7739void AudioFlinger::ThreadBase::setMode(audio_mode_t mode)
7740{
7741    Mutex::Autolock _l(mLock);
7742    size_t size = mEffectChains.size();
7743    for (size_t i = 0; i < size; i++) {
7744        mEffectChains[i]->setMode_l(mode);
7745    }
7746}
7747
7748void AudioFlinger::ThreadBase::disconnectEffect(const sp<EffectModule>& effect,
7749                                                    EffectHandle *handle,
7750                                                    bool unpinIfLast) {
7751
7752    Mutex::Autolock _l(mLock);
7753    ALOGV("disconnectEffect() %p effect %p", this, effect.get());
7754    // delete the effect module if removing last handle on it
7755    if (effect->removeHandle(handle) == 0) {
7756        if (!effect->isPinned() || unpinIfLast) {
7757            removeEffect_l(effect);
7758            AudioSystem::unregisterEffect(effect->id());
7759        }
7760    }
7761}
7762
7763status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
7764{
7765    int session = chain->sessionId();
7766    int16_t *buffer = mMixBuffer;
7767    bool ownsBuffer = false;
7768
7769    ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
7770    if (session > 0) {
7771        // Only one effect chain can be present in direct output thread and it uses
7772        // the mix buffer as input
7773        if (mType != DIRECT) {
7774            size_t numSamples = mNormalFrameCount * mChannelCount;
7775            buffer = new int16_t[numSamples];
7776            memset(buffer, 0, numSamples * sizeof(int16_t));
7777            ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
7778            ownsBuffer = true;
7779        }
7780
7781        // Attach all tracks with same session ID to this chain.
7782        for (size_t i = 0; i < mTracks.size(); ++i) {
7783            sp<Track> track = mTracks[i];
7784            if (session == track->sessionId()) {
7785                ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(), buffer);
7786                track->setMainBuffer(buffer);
7787                chain->incTrackCnt();
7788            }
7789        }
7790
7791        // indicate all active tracks in the chain
7792        for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
7793            sp<Track> track = mActiveTracks[i].promote();
7794            if (track == 0) continue;
7795            if (session == track->sessionId()) {
7796                ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
7797                chain->incActiveTrackCnt();
7798            }
7799        }
7800    }
7801
7802    chain->setInBuffer(buffer, ownsBuffer);
7803    chain->setOutBuffer(mMixBuffer);
7804    // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect
7805    // chains list in order to be processed last as it contains output stage effects
7806    // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before
7807    // session AUDIO_SESSION_OUTPUT_STAGE to be processed
7808    // after track specific effects and before output stage
7809    // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and
7810    // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX
7811    // Effect chain for other sessions are inserted at beginning of effect
7812    // chains list to be processed before output mix effects. Relative order between other
7813    // sessions is not important
7814    size_t size = mEffectChains.size();
7815    size_t i = 0;
7816    for (i = 0; i < size; i++) {
7817        if (mEffectChains[i]->sessionId() < session) break;
7818    }
7819    mEffectChains.insertAt(chain, i);
7820    checkSuspendOnAddEffectChain_l(chain);
7821
7822    return NO_ERROR;
7823}
7824
7825size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
7826{
7827    int session = chain->sessionId();
7828
7829    ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
7830
7831    for (size_t i = 0; i < mEffectChains.size(); i++) {
7832        if (chain == mEffectChains[i]) {
7833            mEffectChains.removeAt(i);
7834            // detach all active tracks from the chain
7835            for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
7836                sp<Track> track = mActiveTracks[i].promote();
7837                if (track == 0) continue;
7838                if (session == track->sessionId()) {
7839                    ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d",
7840                            chain.get(), session);
7841                    chain->decActiveTrackCnt();
7842                }
7843            }
7844
7845            // detach all tracks with same session ID from this chain
7846            for (size_t i = 0; i < mTracks.size(); ++i) {
7847                sp<Track> track = mTracks[i];
7848                if (session == track->sessionId()) {
7849                    track->setMainBuffer(mMixBuffer);
7850                    chain->decTrackCnt();
7851                }
7852            }
7853            break;
7854        }
7855    }
7856    return mEffectChains.size();
7857}
7858
7859status_t AudioFlinger::PlaybackThread::attachAuxEffect(
7860        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
7861{
7862    Mutex::Autolock _l(mLock);
7863    return attachAuxEffect_l(track, EffectId);
7864}
7865
7866status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
7867        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
7868{
7869    status_t status = NO_ERROR;
7870
7871    if (EffectId == 0) {
7872        track->setAuxBuffer(0, NULL);
7873    } else {
7874        // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX
7875        sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
7876        if (effect != 0) {
7877            if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
7878                track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
7879            } else {
7880                status = INVALID_OPERATION;
7881            }
7882        } else {
7883            status = BAD_VALUE;
7884        }
7885    }
7886    return status;
7887}
7888
7889void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
7890{
7891    for (size_t i = 0; i < mTracks.size(); ++i) {
7892        sp<Track> track = mTracks[i];
7893        if (track->auxEffectId() == effectId) {
7894            attachAuxEffect_l(track, 0);
7895        }
7896    }
7897}
7898
7899status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain)
7900{
7901    // only one chain per input thread
7902    if (mEffectChains.size() != 0) {
7903        return INVALID_OPERATION;
7904    }
7905    ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this);
7906
7907    chain->setInBuffer(NULL);
7908    chain->setOutBuffer(NULL);
7909
7910    checkSuspendOnAddEffectChain_l(chain);
7911
7912    mEffectChains.add(chain);
7913
7914    return NO_ERROR;
7915}
7916
7917size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain)
7918{
7919    ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this);
7920    ALOGW_IF(mEffectChains.size() != 1,
7921            "removeEffectChain_l() %p invalid chain size %d on thread %p",
7922            chain.get(), mEffectChains.size(), this);
7923    if (mEffectChains.size() == 1) {
7924        mEffectChains.removeAt(0);
7925    }
7926    return 0;
7927}
7928
7929// ----------------------------------------------------------------------------
7930//  EffectModule implementation
7931// ----------------------------------------------------------------------------
7932
7933#undef LOG_TAG
7934#define LOG_TAG "AudioFlinger::EffectModule"
7935
7936AudioFlinger::EffectModule::EffectModule(ThreadBase *thread,
7937                                        const wp<AudioFlinger::EffectChain>& chain,
7938                                        effect_descriptor_t *desc,
7939                                        int id,
7940                                        int sessionId)
7941    : mPinned(sessionId > AUDIO_SESSION_OUTPUT_MIX),
7942      mThread(thread), mChain(chain), mId(id), mSessionId(sessionId),
7943      mDescriptor(*desc),
7944      // mConfig is set by configure() and not used before then
7945      mEffectInterface(NULL),
7946      mStatus(NO_INIT), mState(IDLE),
7947      // mMaxDisableWaitCnt is set by configure() and not used before then
7948      // mDisableWaitCnt is set by process() and updateState() and not used before then
7949      mSuspended(false)
7950{
7951    ALOGV("Constructor %p", this);
7952    int lStatus;
7953
7954    // create effect engine from effect factory
7955    mStatus = EffectCreate(&desc->uuid, sessionId, thread->id(), &mEffectInterface);
7956
7957    if (mStatus != NO_ERROR) {
7958        return;
7959    }
7960    lStatus = init();
7961    if (lStatus < 0) {
7962        mStatus = lStatus;
7963        goto Error;
7964    }
7965
7966    ALOGV("Constructor success name %s, Interface %p", mDescriptor.name, mEffectInterface);
7967    return;
7968Error:
7969    EffectRelease(mEffectInterface);
7970    mEffectInterface = NULL;
7971    ALOGV("Constructor Error %d", mStatus);
7972}
7973
7974AudioFlinger::EffectModule::~EffectModule()
7975{
7976    ALOGV("Destructor %p", this);
7977    if (mEffectInterface != NULL) {
7978        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC ||
7979                (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC) {
7980            sp<ThreadBase> thread = mThread.promote();
7981            if (thread != 0) {
7982                audio_stream_t *stream = thread->stream();
7983                if (stream != NULL) {
7984                    stream->remove_audio_effect(stream, mEffectInterface);
7985                }
7986            }
7987        }
7988        // release effect engine
7989        EffectRelease(mEffectInterface);
7990    }
7991}
7992
7993status_t AudioFlinger::EffectModule::addHandle(EffectHandle *handle)
7994{
7995    status_t status;
7996
7997    Mutex::Autolock _l(mLock);
7998    int priority = handle->priority();
7999    size_t size = mHandles.size();
8000    EffectHandle *controlHandle = NULL;
8001    size_t i;
8002    for (i = 0; i < size; i++) {
8003        EffectHandle *h = mHandles[i];
8004        if (h == NULL || h->destroyed_l()) continue;
8005        // first non destroyed handle is considered in control
8006        if (controlHandle == NULL)
8007            controlHandle = h;
8008        if (h->priority() <= priority) break;
8009    }
8010    // if inserted in first place, move effect control from previous owner to this handle
8011    if (i == 0) {
8012        bool enabled = false;
8013        if (controlHandle != NULL) {
8014            enabled = controlHandle->enabled();
8015            controlHandle->setControl(false/*hasControl*/, true /*signal*/, enabled /*enabled*/);
8016        }
8017        handle->setControl(true /*hasControl*/, false /*signal*/, enabled /*enabled*/);
8018        status = NO_ERROR;
8019    } else {
8020        status = ALREADY_EXISTS;
8021    }
8022    ALOGV("addHandle() %p added handle %p in position %d", this, handle, i);
8023    mHandles.insertAt(handle, i);
8024    return status;
8025}
8026
8027size_t AudioFlinger::EffectModule::removeHandle(EffectHandle *handle)
8028{
8029    Mutex::Autolock _l(mLock);
8030    size_t size = mHandles.size();
8031    size_t i;
8032    for (i = 0; i < size; i++) {
8033        if (mHandles[i] == handle) break;
8034    }
8035    if (i == size) {
8036        return size;
8037    }
8038    ALOGV("removeHandle() %p removed handle %p in position %d", this, handle, i);
8039
8040    mHandles.removeAt(i);
8041    // if removed from first place, move effect control from this handle to next in line
8042    if (i == 0) {
8043        EffectHandle *h = controlHandle_l();
8044        if (h != NULL) {
8045            h->setControl(true /*hasControl*/, true /*signal*/ , handle->enabled() /*enabled*/);
8046        }
8047    }
8048
8049    // Prevent calls to process() and other functions on effect interface from now on.
8050    // The effect engine will be released by the destructor when the last strong reference on
8051    // this object is released which can happen after next process is called.
8052    if (mHandles.size() == 0 && !mPinned) {
8053        mState = DESTROYED;
8054    }
8055
8056    return size;
8057}
8058
8059// must be called with EffectModule::mLock held
8060AudioFlinger::EffectHandle *AudioFlinger::EffectModule::controlHandle_l()
8061{
8062    // the first valid handle in the list has control over the module
8063    for (size_t i = 0; i < mHandles.size(); i++) {
8064        EffectHandle *h = mHandles[i];
8065        if (h != NULL && !h->destroyed_l()) {
8066            return h;
8067        }
8068    }
8069
8070    return NULL;
8071}
8072
8073size_t AudioFlinger::EffectModule::disconnect(EffectHandle *handle, bool unpinIfLast)
8074{
8075    ALOGV("disconnect() %p handle %p", this, handle);
8076    // keep a strong reference on this EffectModule to avoid calling the
8077    // destructor before we exit
8078    sp<EffectModule> keep(this);
8079    {
8080        sp<ThreadBase> thread = mThread.promote();
8081        if (thread != 0) {
8082            thread->disconnectEffect(keep, handle, unpinIfLast);
8083        }
8084    }
8085    return mHandles.size();
8086}
8087
8088void AudioFlinger::EffectModule::updateState() {
8089    Mutex::Autolock _l(mLock);
8090
8091    switch (mState) {
8092    case RESTART:
8093        reset_l();
8094        // FALL THROUGH
8095
8096    case STARTING:
8097        // clear auxiliary effect input buffer for next accumulation
8098        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
8099            memset(mConfig.inputCfg.buffer.raw,
8100                   0,
8101                   mConfig.inputCfg.buffer.frameCount*sizeof(int32_t));
8102        }
8103        start_l();
8104        mState = ACTIVE;
8105        break;
8106    case STOPPING:
8107        stop_l();
8108        mDisableWaitCnt = mMaxDisableWaitCnt;
8109        mState = STOPPED;
8110        break;
8111    case STOPPED:
8112        // mDisableWaitCnt is forced to 1 by process() when the engine indicates the end of the
8113        // turn off sequence.
8114        if (--mDisableWaitCnt == 0) {
8115            reset_l();
8116            mState = IDLE;
8117        }
8118        break;
8119    default: //IDLE , ACTIVE, DESTROYED
8120        break;
8121    }
8122}
8123
8124void AudioFlinger::EffectModule::process()
8125{
8126    Mutex::Autolock _l(mLock);
8127
8128    if (mState == DESTROYED || mEffectInterface == NULL ||
8129            mConfig.inputCfg.buffer.raw == NULL ||
8130            mConfig.outputCfg.buffer.raw == NULL) {
8131        return;
8132    }
8133
8134    if (isProcessEnabled()) {
8135        // do 32 bit to 16 bit conversion for auxiliary effect input buffer
8136        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
8137            ditherAndClamp(mConfig.inputCfg.buffer.s32,
8138                                        mConfig.inputCfg.buffer.s32,
8139                                        mConfig.inputCfg.buffer.frameCount/2);
8140        }
8141
8142        // do the actual processing in the effect engine
8143        int ret = (*mEffectInterface)->process(mEffectInterface,
8144                                               &mConfig.inputCfg.buffer,
8145                                               &mConfig.outputCfg.buffer);
8146
8147        // force transition to IDLE state when engine is ready
8148        if (mState == STOPPED && ret == -ENODATA) {
8149            mDisableWaitCnt = 1;
8150        }
8151
8152        // clear auxiliary effect input buffer for next accumulation
8153        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
8154            memset(mConfig.inputCfg.buffer.raw, 0,
8155                   mConfig.inputCfg.buffer.frameCount*sizeof(int32_t));
8156        }
8157    } else if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_INSERT &&
8158                mConfig.inputCfg.buffer.raw != mConfig.outputCfg.buffer.raw) {
8159        // If an insert effect is idle and input buffer is different from output buffer,
8160        // accumulate input onto output
8161        sp<EffectChain> chain = mChain.promote();
8162        if (chain != 0 && chain->activeTrackCnt() != 0) {
8163            size_t frameCnt = mConfig.inputCfg.buffer.frameCount * 2;  //always stereo here
8164            int16_t *in = mConfig.inputCfg.buffer.s16;
8165            int16_t *out = mConfig.outputCfg.buffer.s16;
8166            for (size_t i = 0; i < frameCnt; i++) {
8167                out[i] = clamp16((int32_t)out[i] + (int32_t)in[i]);
8168            }
8169        }
8170    }
8171}
8172
8173void AudioFlinger::EffectModule::reset_l()
8174{
8175    if (mEffectInterface == NULL) {
8176        return;
8177    }
8178    (*mEffectInterface)->command(mEffectInterface, EFFECT_CMD_RESET, 0, NULL, 0, NULL);
8179}
8180
8181status_t AudioFlinger::EffectModule::configure()
8182{
8183    if (mEffectInterface == NULL) {
8184        return NO_INIT;
8185    }
8186
8187    sp<ThreadBase> thread = mThread.promote();
8188    if (thread == 0) {
8189        return DEAD_OBJECT;
8190    }
8191
8192    // TODO: handle configuration of effects replacing track process
8193    audio_channel_mask_t channelMask = thread->channelMask();
8194
8195    if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
8196        mConfig.inputCfg.channels = AUDIO_CHANNEL_OUT_MONO;
8197    } else {
8198        mConfig.inputCfg.channels = channelMask;
8199    }
8200    mConfig.outputCfg.channels = channelMask;
8201    mConfig.inputCfg.format = AUDIO_FORMAT_PCM_16_BIT;
8202    mConfig.outputCfg.format = AUDIO_FORMAT_PCM_16_BIT;
8203    mConfig.inputCfg.samplingRate = thread->sampleRate();
8204    mConfig.outputCfg.samplingRate = mConfig.inputCfg.samplingRate;
8205    mConfig.inputCfg.bufferProvider.cookie = NULL;
8206    mConfig.inputCfg.bufferProvider.getBuffer = NULL;
8207    mConfig.inputCfg.bufferProvider.releaseBuffer = NULL;
8208    mConfig.outputCfg.bufferProvider.cookie = NULL;
8209    mConfig.outputCfg.bufferProvider.getBuffer = NULL;
8210    mConfig.outputCfg.bufferProvider.releaseBuffer = NULL;
8211    mConfig.inputCfg.accessMode = EFFECT_BUFFER_ACCESS_READ;
8212    // Insert effect:
8213    // - in session AUDIO_SESSION_OUTPUT_MIX or AUDIO_SESSION_OUTPUT_STAGE,
8214    // always overwrites output buffer: input buffer == output buffer
8215    // - in other sessions:
8216    //      last effect in the chain accumulates in output buffer: input buffer != output buffer
8217    //      other effect: overwrites output buffer: input buffer == output buffer
8218    // Auxiliary effect:
8219    //      accumulates in output buffer: input buffer != output buffer
8220    // Therefore: accumulate <=> input buffer != output buffer
8221    if (mConfig.inputCfg.buffer.raw != mConfig.outputCfg.buffer.raw) {
8222        mConfig.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_ACCUMULATE;
8223    } else {
8224        mConfig.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_WRITE;
8225    }
8226    mConfig.inputCfg.mask = EFFECT_CONFIG_ALL;
8227    mConfig.outputCfg.mask = EFFECT_CONFIG_ALL;
8228    mConfig.inputCfg.buffer.frameCount = thread->frameCount();
8229    mConfig.outputCfg.buffer.frameCount = mConfig.inputCfg.buffer.frameCount;
8230
8231    ALOGV("configure() %p thread %p buffer %p framecount %d",
8232            this, thread.get(), mConfig.inputCfg.buffer.raw, mConfig.inputCfg.buffer.frameCount);
8233
8234    status_t cmdStatus;
8235    uint32_t size = sizeof(int);
8236    status_t status = (*mEffectInterface)->command(mEffectInterface,
8237                                                   EFFECT_CMD_SET_CONFIG,
8238                                                   sizeof(effect_config_t),
8239                                                   &mConfig,
8240                                                   &size,
8241                                                   &cmdStatus);
8242    if (status == 0) {
8243        status = cmdStatus;
8244    }
8245
8246    if (status == 0 &&
8247            (memcmp(&mDescriptor.type, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0)) {
8248        uint32_t buf32[sizeof(effect_param_t) / sizeof(uint32_t) + 2];
8249        effect_param_t *p = (effect_param_t *)buf32;
8250
8251        p->psize = sizeof(uint32_t);
8252        p->vsize = sizeof(uint32_t);
8253        size = sizeof(int);
8254        *(int32_t *)p->data = VISUALIZER_PARAM_LATENCY;
8255
8256        uint32_t latency = 0;
8257        PlaybackThread *pbt = thread->mAudioFlinger->checkPlaybackThread_l(thread->mId);
8258        if (pbt != NULL) {
8259            latency = pbt->latency_l();
8260        }
8261
8262        *((int32_t *)p->data + 1)= latency;
8263        (*mEffectInterface)->command(mEffectInterface,
8264                                     EFFECT_CMD_SET_PARAM,
8265                                     sizeof(effect_param_t) + 8,
8266                                     &buf32,
8267                                     &size,
8268                                     &cmdStatus);
8269    }
8270
8271    mMaxDisableWaitCnt = (MAX_DISABLE_TIME_MS * mConfig.outputCfg.samplingRate) /
8272            (1000 * mConfig.outputCfg.buffer.frameCount);
8273
8274    return status;
8275}
8276
8277status_t AudioFlinger::EffectModule::init()
8278{
8279    Mutex::Autolock _l(mLock);
8280    if (mEffectInterface == NULL) {
8281        return NO_INIT;
8282    }
8283    status_t cmdStatus;
8284    uint32_t size = sizeof(status_t);
8285    status_t status = (*mEffectInterface)->command(mEffectInterface,
8286                                                   EFFECT_CMD_INIT,
8287                                                   0,
8288                                                   NULL,
8289                                                   &size,
8290                                                   &cmdStatus);
8291    if (status == 0) {
8292        status = cmdStatus;
8293    }
8294    return status;
8295}
8296
8297status_t AudioFlinger::EffectModule::start()
8298{
8299    Mutex::Autolock _l(mLock);
8300    return start_l();
8301}
8302
8303status_t AudioFlinger::EffectModule::start_l()
8304{
8305    if (mEffectInterface == NULL) {
8306        return NO_INIT;
8307    }
8308    status_t cmdStatus;
8309    uint32_t size = sizeof(status_t);
8310    status_t status = (*mEffectInterface)->command(mEffectInterface,
8311                                                   EFFECT_CMD_ENABLE,
8312                                                   0,
8313                                                   NULL,
8314                                                   &size,
8315                                                   &cmdStatus);
8316    if (status == 0) {
8317        status = cmdStatus;
8318    }
8319    if (status == 0 &&
8320            ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC ||
8321             (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC)) {
8322        sp<ThreadBase> thread = mThread.promote();
8323        if (thread != 0) {
8324            audio_stream_t *stream = thread->stream();
8325            if (stream != NULL) {
8326                stream->add_audio_effect(stream, mEffectInterface);
8327            }
8328        }
8329    }
8330    return status;
8331}
8332
8333status_t AudioFlinger::EffectModule::stop()
8334{
8335    Mutex::Autolock _l(mLock);
8336    return stop_l();
8337}
8338
8339status_t AudioFlinger::EffectModule::stop_l()
8340{
8341    if (mEffectInterface == NULL) {
8342        return NO_INIT;
8343    }
8344    status_t cmdStatus;
8345    uint32_t size = sizeof(status_t);
8346    status_t status = (*mEffectInterface)->command(mEffectInterface,
8347                                                   EFFECT_CMD_DISABLE,
8348                                                   0,
8349                                                   NULL,
8350                                                   &size,
8351                                                   &cmdStatus);
8352    if (status == 0) {
8353        status = cmdStatus;
8354    }
8355    if (status == 0 &&
8356            ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC ||
8357             (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC)) {
8358        sp<ThreadBase> thread = mThread.promote();
8359        if (thread != 0) {
8360            audio_stream_t *stream = thread->stream();
8361            if (stream != NULL) {
8362                stream->remove_audio_effect(stream, mEffectInterface);
8363            }
8364        }
8365    }
8366    return status;
8367}
8368
8369status_t AudioFlinger::EffectModule::command(uint32_t cmdCode,
8370                                             uint32_t cmdSize,
8371                                             void *pCmdData,
8372                                             uint32_t *replySize,
8373                                             void *pReplyData)
8374{
8375    Mutex::Autolock _l(mLock);
8376//    ALOGV("command(), cmdCode: %d, mEffectInterface: %p", cmdCode, mEffectInterface);
8377
8378    if (mState == DESTROYED || mEffectInterface == NULL) {
8379        return NO_INIT;
8380    }
8381    status_t status = (*mEffectInterface)->command(mEffectInterface,
8382                                                   cmdCode,
8383                                                   cmdSize,
8384                                                   pCmdData,
8385                                                   replySize,
8386                                                   pReplyData);
8387    if (cmdCode != EFFECT_CMD_GET_PARAM && status == NO_ERROR) {
8388        uint32_t size = (replySize == NULL) ? 0 : *replySize;
8389        for (size_t i = 1; i < mHandles.size(); i++) {
8390            EffectHandle *h = mHandles[i];
8391            if (h != NULL && !h->destroyed_l()) {
8392                h->commandExecuted(cmdCode, cmdSize, pCmdData, size, pReplyData);
8393            }
8394        }
8395    }
8396    return status;
8397}
8398
8399status_t AudioFlinger::EffectModule::setEnabled(bool enabled)
8400{
8401    Mutex::Autolock _l(mLock);
8402    return setEnabled_l(enabled);
8403}
8404
8405// must be called with EffectModule::mLock held
8406status_t AudioFlinger::EffectModule::setEnabled_l(bool enabled)
8407{
8408
8409    ALOGV("setEnabled %p enabled %d", this, enabled);
8410
8411    if (enabled != isEnabled()) {
8412        status_t status = AudioSystem::setEffectEnabled(mId, enabled);
8413        if (enabled && status != NO_ERROR) {
8414            return status;
8415        }
8416
8417        switch (mState) {
8418        // going from disabled to enabled
8419        case IDLE:
8420            mState = STARTING;
8421            break;
8422        case STOPPED:
8423            mState = RESTART;
8424            break;
8425        case STOPPING:
8426            mState = ACTIVE;
8427            break;
8428
8429        // going from enabled to disabled
8430        case RESTART:
8431            mState = STOPPED;
8432            break;
8433        case STARTING:
8434            mState = IDLE;
8435            break;
8436        case ACTIVE:
8437            mState = STOPPING;
8438            break;
8439        case DESTROYED:
8440            return NO_ERROR; // simply ignore as we are being destroyed
8441        }
8442        for (size_t i = 1; i < mHandles.size(); i++) {
8443            EffectHandle *h = mHandles[i];
8444            if (h != NULL && !h->destroyed_l()) {
8445                h->setEnabled(enabled);
8446            }
8447        }
8448    }
8449    return NO_ERROR;
8450}
8451
8452bool AudioFlinger::EffectModule::isEnabled() const
8453{
8454    switch (mState) {
8455    case RESTART:
8456    case STARTING:
8457    case ACTIVE:
8458        return true;
8459    case IDLE:
8460    case STOPPING:
8461    case STOPPED:
8462    case DESTROYED:
8463    default:
8464        return false;
8465    }
8466}
8467
8468bool AudioFlinger::EffectModule::isProcessEnabled() const
8469{
8470    switch (mState) {
8471    case RESTART:
8472    case ACTIVE:
8473    case STOPPING:
8474    case STOPPED:
8475        return true;
8476    case IDLE:
8477    case STARTING:
8478    case DESTROYED:
8479    default:
8480        return false;
8481    }
8482}
8483
8484status_t AudioFlinger::EffectModule::setVolume(uint32_t *left, uint32_t *right, bool controller)
8485{
8486    Mutex::Autolock _l(mLock);
8487    status_t status = NO_ERROR;
8488
8489    // Send volume indication if EFFECT_FLAG_VOLUME_IND is set and read back altered volume
8490    // if controller flag is set (Note that controller == TRUE => EFFECT_FLAG_VOLUME_CTRL set)
8491    if (isProcessEnabled() &&
8492            ((mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_CTRL ||
8493            (mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_IND)) {
8494        status_t cmdStatus;
8495        uint32_t volume[2];
8496        uint32_t *pVolume = NULL;
8497        uint32_t size = sizeof(volume);
8498        volume[0] = *left;
8499        volume[1] = *right;
8500        if (controller) {
8501            pVolume = volume;
8502        }
8503        status = (*mEffectInterface)->command(mEffectInterface,
8504                                              EFFECT_CMD_SET_VOLUME,
8505                                              size,
8506                                              volume,
8507                                              &size,
8508                                              pVolume);
8509        if (controller && status == NO_ERROR && size == sizeof(volume)) {
8510            *left = volume[0];
8511            *right = volume[1];
8512        }
8513    }
8514    return status;
8515}
8516
8517status_t AudioFlinger::EffectModule::setDevice(audio_devices_t device)
8518{
8519    Mutex::Autolock _l(mLock);
8520    status_t status = NO_ERROR;
8521    if (device && (mDescriptor.flags & EFFECT_FLAG_DEVICE_MASK) == EFFECT_FLAG_DEVICE_IND) {
8522        // audio pre processing modules on RecordThread can receive both output and
8523        // input device indication in the same call
8524        audio_devices_t dev = device & AUDIO_DEVICE_OUT_ALL;
8525        if (dev) {
8526            status_t cmdStatus;
8527            uint32_t size = sizeof(status_t);
8528
8529            status = (*mEffectInterface)->command(mEffectInterface,
8530                                                  EFFECT_CMD_SET_DEVICE,
8531                                                  sizeof(uint32_t),
8532                                                  &dev,
8533                                                  &size,
8534                                                  &cmdStatus);
8535            if (status == NO_ERROR) {
8536                status = cmdStatus;
8537            }
8538        }
8539        dev = device & AUDIO_DEVICE_IN_ALL;
8540        if (dev) {
8541            status_t cmdStatus;
8542            uint32_t size = sizeof(status_t);
8543
8544            status_t status2 = (*mEffectInterface)->command(mEffectInterface,
8545                                                  EFFECT_CMD_SET_INPUT_DEVICE,
8546                                                  sizeof(uint32_t),
8547                                                  &dev,
8548                                                  &size,
8549                                                  &cmdStatus);
8550            if (status2 == NO_ERROR) {
8551                status2 = cmdStatus;
8552            }
8553            if (status == NO_ERROR) {
8554                status = status2;
8555            }
8556        }
8557    }
8558    return status;
8559}
8560
8561status_t AudioFlinger::EffectModule::setMode(audio_mode_t mode)
8562{
8563    Mutex::Autolock _l(mLock);
8564    status_t status = NO_ERROR;
8565    if ((mDescriptor.flags & EFFECT_FLAG_AUDIO_MODE_MASK) == EFFECT_FLAG_AUDIO_MODE_IND) {
8566        status_t cmdStatus;
8567        uint32_t size = sizeof(status_t);
8568        status = (*mEffectInterface)->command(mEffectInterface,
8569                                              EFFECT_CMD_SET_AUDIO_MODE,
8570                                              sizeof(audio_mode_t),
8571                                              &mode,
8572                                              &size,
8573                                              &cmdStatus);
8574        if (status == NO_ERROR) {
8575            status = cmdStatus;
8576        }
8577    }
8578    return status;
8579}
8580
8581void AudioFlinger::EffectModule::setSuspended(bool suspended)
8582{
8583    Mutex::Autolock _l(mLock);
8584    mSuspended = suspended;
8585}
8586
8587bool AudioFlinger::EffectModule::suspended() const
8588{
8589    Mutex::Autolock _l(mLock);
8590    return mSuspended;
8591}
8592
8593bool AudioFlinger::EffectModule::purgeHandles()
8594{
8595    bool enabled = false;
8596    Mutex::Autolock _l(mLock);
8597    for (size_t i = 0; i < mHandles.size(); i++) {
8598        EffectHandle *handle = mHandles[i];
8599        if (handle != NULL && !handle->destroyed_l()) {
8600            handle->effect().clear();
8601            if (handle->hasControl()) {
8602                enabled = handle->enabled();
8603            }
8604        }
8605    }
8606    return enabled;
8607}
8608
8609void AudioFlinger::EffectModule::dump(int fd, const Vector<String16>& args)
8610{
8611    const size_t SIZE = 256;
8612    char buffer[SIZE];
8613    String8 result;
8614
8615    snprintf(buffer, SIZE, "\tEffect ID %d:\n", mId);
8616    result.append(buffer);
8617
8618    bool locked = tryLock(mLock);
8619    // failed to lock - AudioFlinger is probably deadlocked
8620    if (!locked) {
8621        result.append("\t\tCould not lock Fx mutex:\n");
8622    }
8623
8624    result.append("\t\tSession Status State Engine:\n");
8625    snprintf(buffer, SIZE, "\t\t%05d   %03d    %03d   0x%08x\n",
8626            mSessionId, mStatus, mState, (uint32_t)mEffectInterface);
8627    result.append(buffer);
8628
8629    result.append("\t\tDescriptor:\n");
8630    snprintf(buffer, SIZE, "\t\t- UUID: %08X-%04X-%04X-%04X-%02X%02X%02X%02X%02X%02X\n",
8631            mDescriptor.uuid.timeLow, mDescriptor.uuid.timeMid, mDescriptor.uuid.timeHiAndVersion,
8632            mDescriptor.uuid.clockSeq, mDescriptor.uuid.node[0], mDescriptor.uuid.node[1],mDescriptor.uuid.node[2],
8633            mDescriptor.uuid.node[3],mDescriptor.uuid.node[4],mDescriptor.uuid.node[5]);
8634    result.append(buffer);
8635    snprintf(buffer, SIZE, "\t\t- TYPE: %08X-%04X-%04X-%04X-%02X%02X%02X%02X%02X%02X\n",
8636                mDescriptor.type.timeLow, mDescriptor.type.timeMid, mDescriptor.type.timeHiAndVersion,
8637                mDescriptor.type.clockSeq, mDescriptor.type.node[0], mDescriptor.type.node[1],mDescriptor.type.node[2],
8638                mDescriptor.type.node[3],mDescriptor.type.node[4],mDescriptor.type.node[5]);
8639    result.append(buffer);
8640    snprintf(buffer, SIZE, "\t\t- apiVersion: %08X\n\t\t- flags: %08X\n",
8641            mDescriptor.apiVersion,
8642            mDescriptor.flags);
8643    result.append(buffer);
8644    snprintf(buffer, SIZE, "\t\t- name: %s\n",
8645            mDescriptor.name);
8646    result.append(buffer);
8647    snprintf(buffer, SIZE, "\t\t- implementor: %s\n",
8648            mDescriptor.implementor);
8649    result.append(buffer);
8650
8651    result.append("\t\t- Input configuration:\n");
8652    result.append("\t\t\tBuffer     Frames  Smp rate Channels Format\n");
8653    snprintf(buffer, SIZE, "\t\t\t0x%08x %05d   %05d    %08x %d\n",
8654            (uint32_t)mConfig.inputCfg.buffer.raw,
8655            mConfig.inputCfg.buffer.frameCount,
8656            mConfig.inputCfg.samplingRate,
8657            mConfig.inputCfg.channels,
8658            mConfig.inputCfg.format);
8659    result.append(buffer);
8660
8661    result.append("\t\t- Output configuration:\n");
8662    result.append("\t\t\tBuffer     Frames  Smp rate Channels Format\n");
8663    snprintf(buffer, SIZE, "\t\t\t0x%08x %05d   %05d    %08x %d\n",
8664            (uint32_t)mConfig.outputCfg.buffer.raw,
8665            mConfig.outputCfg.buffer.frameCount,
8666            mConfig.outputCfg.samplingRate,
8667            mConfig.outputCfg.channels,
8668            mConfig.outputCfg.format);
8669    result.append(buffer);
8670
8671    snprintf(buffer, SIZE, "\t\t%d Clients:\n", mHandles.size());
8672    result.append(buffer);
8673    result.append("\t\t\tPid   Priority Ctrl Locked client server\n");
8674    for (size_t i = 0; i < mHandles.size(); ++i) {
8675        EffectHandle *handle = mHandles[i];
8676        if (handle != NULL && !handle->destroyed_l()) {
8677            handle->dump(buffer, SIZE);
8678            result.append(buffer);
8679        }
8680    }
8681
8682    result.append("\n");
8683
8684    write(fd, result.string(), result.length());
8685
8686    if (locked) {
8687        mLock.unlock();
8688    }
8689}
8690
8691// ----------------------------------------------------------------------------
8692//  EffectHandle implementation
8693// ----------------------------------------------------------------------------
8694
8695#undef LOG_TAG
8696#define LOG_TAG "AudioFlinger::EffectHandle"
8697
8698AudioFlinger::EffectHandle::EffectHandle(const sp<EffectModule>& effect,
8699                                        const sp<AudioFlinger::Client>& client,
8700                                        const sp<IEffectClient>& effectClient,
8701                                        int32_t priority)
8702    : BnEffect(),
8703    mEffect(effect), mEffectClient(effectClient), mClient(client), mCblk(NULL),
8704    mPriority(priority), mHasControl(false), mEnabled(false), mDestroyed(false)
8705{
8706    ALOGV("constructor %p", this);
8707
8708    if (client == 0) {
8709        return;
8710    }
8711    int bufOffset = ((sizeof(effect_param_cblk_t) - 1) / sizeof(int) + 1) * sizeof(int);
8712    mCblkMemory = client->heap()->allocate(EFFECT_PARAM_BUFFER_SIZE + bufOffset);
8713    if (mCblkMemory != 0) {
8714        mCblk = static_cast<effect_param_cblk_t *>(mCblkMemory->pointer());
8715
8716        if (mCblk != NULL) {
8717            new(mCblk) effect_param_cblk_t();
8718            mBuffer = (uint8_t *)mCblk + bufOffset;
8719        }
8720    } else {
8721        ALOGE("not enough memory for Effect size=%u", EFFECT_PARAM_BUFFER_SIZE + sizeof(effect_param_cblk_t));
8722        return;
8723    }
8724}
8725
8726AudioFlinger::EffectHandle::~EffectHandle()
8727{
8728    ALOGV("Destructor %p", this);
8729
8730    if (mEffect == 0) {
8731        mDestroyed = true;
8732        return;
8733    }
8734    mEffect->lock();
8735    mDestroyed = true;
8736    mEffect->unlock();
8737    disconnect(false);
8738}
8739
8740status_t AudioFlinger::EffectHandle::enable()
8741{
8742    ALOGV("enable %p", this);
8743    if (!mHasControl) return INVALID_OPERATION;
8744    if (mEffect == 0) return DEAD_OBJECT;
8745
8746    if (mEnabled) {
8747        return NO_ERROR;
8748    }
8749
8750    mEnabled = true;
8751
8752    sp<ThreadBase> thread = mEffect->thread().promote();
8753    if (thread != 0) {
8754        thread->checkSuspendOnEffectEnabled(mEffect, true, mEffect->sessionId());
8755    }
8756
8757    // checkSuspendOnEffectEnabled() can suspend this same effect when enabled
8758    if (mEffect->suspended()) {
8759        return NO_ERROR;
8760    }
8761
8762    status_t status = mEffect->setEnabled(true);
8763    if (status != NO_ERROR) {
8764        if (thread != 0) {
8765            thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId());
8766        }
8767        mEnabled = false;
8768    }
8769    return status;
8770}
8771
8772status_t AudioFlinger::EffectHandle::disable()
8773{
8774    ALOGV("disable %p", this);
8775    if (!mHasControl) return INVALID_OPERATION;
8776    if (mEffect == 0) return DEAD_OBJECT;
8777
8778    if (!mEnabled) {
8779        return NO_ERROR;
8780    }
8781    mEnabled = false;
8782
8783    if (mEffect->suspended()) {
8784        return NO_ERROR;
8785    }
8786
8787    status_t status = mEffect->setEnabled(false);
8788
8789    sp<ThreadBase> thread = mEffect->thread().promote();
8790    if (thread != 0) {
8791        thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId());
8792    }
8793
8794    return status;
8795}
8796
8797void AudioFlinger::EffectHandle::disconnect()
8798{
8799    disconnect(true);
8800}
8801
8802void AudioFlinger::EffectHandle::disconnect(bool unpinIfLast)
8803{
8804    ALOGV("disconnect(%s)", unpinIfLast ? "true" : "false");
8805    if (mEffect == 0) {
8806        return;
8807    }
8808    // restore suspended effects if the disconnected handle was enabled and the last one.
8809    if ((mEffect->disconnect(this, unpinIfLast) == 0) && mEnabled) {
8810        sp<ThreadBase> thread = mEffect->thread().promote();
8811        if (thread != 0) {
8812            thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId());
8813        }
8814    }
8815
8816    // release sp on module => module destructor can be called now
8817    mEffect.clear();
8818    if (mClient != 0) {
8819        if (mCblk != NULL) {
8820            // unlike ~TrackBase(), mCblk is never a local new, so don't delete
8821            mCblk->~effect_param_cblk_t();   // destroy our shared-structure.
8822        }
8823        mCblkMemory.clear();    // free the shared memory before releasing the heap it belongs to
8824        // Client destructor must run with AudioFlinger mutex locked
8825        Mutex::Autolock _l(mClient->audioFlinger()->mLock);
8826        mClient.clear();
8827    }
8828}
8829
8830status_t AudioFlinger::EffectHandle::command(uint32_t cmdCode,
8831                                             uint32_t cmdSize,
8832                                             void *pCmdData,
8833                                             uint32_t *replySize,
8834                                             void *pReplyData)
8835{
8836//    ALOGV("command(), cmdCode: %d, mHasControl: %d, mEffect: %p",
8837//              cmdCode, mHasControl, (mEffect == 0) ? 0 : mEffect.get());
8838
8839    // only get parameter command is permitted for applications not controlling the effect
8840    if (!mHasControl && cmdCode != EFFECT_CMD_GET_PARAM) {
8841        return INVALID_OPERATION;
8842    }
8843    if (mEffect == 0) return DEAD_OBJECT;
8844    if (mClient == 0) return INVALID_OPERATION;
8845
8846    // handle commands that are not forwarded transparently to effect engine
8847    if (cmdCode == EFFECT_CMD_SET_PARAM_COMMIT) {
8848        // No need to trylock() here as this function is executed in the binder thread serving a particular client process:
8849        // no risk to block the whole media server process or mixer threads is we are stuck here
8850        Mutex::Autolock _l(mCblk->lock);
8851        if (mCblk->clientIndex > EFFECT_PARAM_BUFFER_SIZE ||
8852            mCblk->serverIndex > EFFECT_PARAM_BUFFER_SIZE) {
8853            mCblk->serverIndex = 0;
8854            mCblk->clientIndex = 0;
8855            return BAD_VALUE;
8856        }
8857        status_t status = NO_ERROR;
8858        while (mCblk->serverIndex < mCblk->clientIndex) {
8859            int reply;
8860            uint32_t rsize = sizeof(int);
8861            int *p = (int *)(mBuffer + mCblk->serverIndex);
8862            int size = *p++;
8863            if (((uint8_t *)p + size) > mBuffer + mCblk->clientIndex) {
8864                ALOGW("command(): invalid parameter block size");
8865                break;
8866            }
8867            effect_param_t *param = (effect_param_t *)p;
8868            if (param->psize == 0 || param->vsize == 0) {
8869                ALOGW("command(): null parameter or value size");
8870                mCblk->serverIndex += size;
8871                continue;
8872            }
8873            uint32_t psize = sizeof(effect_param_t) +
8874                             ((param->psize - 1) / sizeof(int) + 1) * sizeof(int) +
8875                             param->vsize;
8876            status_t ret = mEffect->command(EFFECT_CMD_SET_PARAM,
8877                                            psize,
8878                                            p,
8879                                            &rsize,
8880                                            &reply);
8881            // stop at first error encountered
8882            if (ret != NO_ERROR) {
8883                status = ret;
8884                *(int *)pReplyData = reply;
8885                break;
8886            } else if (reply != NO_ERROR) {
8887                *(int *)pReplyData = reply;
8888                break;
8889            }
8890            mCblk->serverIndex += size;
8891        }
8892        mCblk->serverIndex = 0;
8893        mCblk->clientIndex = 0;
8894        return status;
8895    } else if (cmdCode == EFFECT_CMD_ENABLE) {
8896        *(int *)pReplyData = NO_ERROR;
8897        return enable();
8898    } else if (cmdCode == EFFECT_CMD_DISABLE) {
8899        *(int *)pReplyData = NO_ERROR;
8900        return disable();
8901    }
8902
8903    return mEffect->command(cmdCode, cmdSize, pCmdData, replySize, pReplyData);
8904}
8905
8906void AudioFlinger::EffectHandle::setControl(bool hasControl, bool signal, bool enabled)
8907{
8908    ALOGV("setControl %p control %d", this, hasControl);
8909
8910    mHasControl = hasControl;
8911    mEnabled = enabled;
8912
8913    if (signal && mEffectClient != 0) {
8914        mEffectClient->controlStatusChanged(hasControl);
8915    }
8916}
8917
8918void AudioFlinger::EffectHandle::commandExecuted(uint32_t cmdCode,
8919                                                 uint32_t cmdSize,
8920                                                 void *pCmdData,
8921                                                 uint32_t replySize,
8922                                                 void *pReplyData)
8923{
8924    if (mEffectClient != 0) {
8925        mEffectClient->commandExecuted(cmdCode, cmdSize, pCmdData, replySize, pReplyData);
8926    }
8927}
8928
8929
8930
8931void AudioFlinger::EffectHandle::setEnabled(bool enabled)
8932{
8933    if (mEffectClient != 0) {
8934        mEffectClient->enableStatusChanged(enabled);
8935    }
8936}
8937
8938status_t AudioFlinger::EffectHandle::onTransact(
8939    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
8940{
8941    return BnEffect::onTransact(code, data, reply, flags);
8942}
8943
8944
8945void AudioFlinger::EffectHandle::dump(char* buffer, size_t size)
8946{
8947    bool locked = mCblk != NULL && tryLock(mCblk->lock);
8948
8949    snprintf(buffer, size, "\t\t\t%05d %05d    %01u    %01u      %05u  %05u\n",
8950            (mClient == 0) ? getpid_cached : mClient->pid(),
8951            mPriority,
8952            mHasControl,
8953            !locked,
8954            mCblk ? mCblk->clientIndex : 0,
8955            mCblk ? mCblk->serverIndex : 0
8956            );
8957
8958    if (locked) {
8959        mCblk->lock.unlock();
8960    }
8961}
8962
8963#undef LOG_TAG
8964#define LOG_TAG "AudioFlinger::EffectChain"
8965
8966AudioFlinger::EffectChain::EffectChain(ThreadBase *thread,
8967                                        int sessionId)
8968    : mThread(thread), mSessionId(sessionId), mActiveTrackCnt(0), mTrackCnt(0), mTailBufferCount(0),
8969      mOwnInBuffer(false), mVolumeCtrlIdx(-1), mLeftVolume(UINT_MAX), mRightVolume(UINT_MAX),
8970      mNewLeftVolume(UINT_MAX), mNewRightVolume(UINT_MAX)
8971{
8972    mStrategy = AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
8973    if (thread == NULL) {
8974        return;
8975    }
8976    mMaxTailBuffers = ((kProcessTailDurationMs * thread->sampleRate()) / 1000) /
8977                                    thread->frameCount();
8978}
8979
8980AudioFlinger::EffectChain::~EffectChain()
8981{
8982    if (mOwnInBuffer) {
8983        delete mInBuffer;
8984    }
8985
8986}
8987
8988// getEffectFromDesc_l() must be called with ThreadBase::mLock held
8989sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromDesc_l(effect_descriptor_t *descriptor)
8990{
8991    size_t size = mEffects.size();
8992
8993    for (size_t i = 0; i < size; i++) {
8994        if (memcmp(&mEffects[i]->desc().uuid, &descriptor->uuid, sizeof(effect_uuid_t)) == 0) {
8995            return mEffects[i];
8996        }
8997    }
8998    return 0;
8999}
9000
9001// getEffectFromId_l() must be called with ThreadBase::mLock held
9002sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromId_l(int id)
9003{
9004    size_t size = mEffects.size();
9005
9006    for (size_t i = 0; i < size; i++) {
9007        // by convention, return first effect if id provided is 0 (0 is never a valid id)
9008        if (id == 0 || mEffects[i]->id() == id) {
9009            return mEffects[i];
9010        }
9011    }
9012    return 0;
9013}
9014
9015// getEffectFromType_l() must be called with ThreadBase::mLock held
9016sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromType_l(
9017        const effect_uuid_t *type)
9018{
9019    size_t size = mEffects.size();
9020
9021    for (size_t i = 0; i < size; i++) {
9022        if (memcmp(&mEffects[i]->desc().type, type, sizeof(effect_uuid_t)) == 0) {
9023            return mEffects[i];
9024        }
9025    }
9026    return 0;
9027}
9028
9029void AudioFlinger::EffectChain::clearInputBuffer()
9030{
9031    Mutex::Autolock _l(mLock);
9032    sp<ThreadBase> thread = mThread.promote();
9033    if (thread == 0) {
9034        ALOGW("clearInputBuffer(): cannot promote mixer thread");
9035        return;
9036    }
9037    clearInputBuffer_l(thread);
9038}
9039
9040// Must be called with EffectChain::mLock locked
9041void AudioFlinger::EffectChain::clearInputBuffer_l(sp<ThreadBase> thread)
9042{
9043    size_t numSamples = thread->frameCount() * thread->channelCount();
9044    memset(mInBuffer, 0, numSamples * sizeof(int16_t));
9045
9046}
9047
9048// Must be called with EffectChain::mLock locked
9049void AudioFlinger::EffectChain::process_l()
9050{
9051    sp<ThreadBase> thread = mThread.promote();
9052    if (thread == 0) {
9053        ALOGW("process_l(): cannot promote mixer thread");
9054        return;
9055    }
9056    bool isGlobalSession = (mSessionId == AUDIO_SESSION_OUTPUT_MIX) ||
9057            (mSessionId == AUDIO_SESSION_OUTPUT_STAGE);
9058    // always process effects unless no more tracks are on the session and the effect tail
9059    // has been rendered
9060    bool doProcess = true;
9061    if (!isGlobalSession) {
9062        bool tracksOnSession = (trackCnt() != 0);
9063
9064        if (!tracksOnSession && mTailBufferCount == 0) {
9065            doProcess = false;
9066        }
9067
9068        if (activeTrackCnt() == 0) {
9069            // if no track is active and the effect tail has not been rendered,
9070            // the input buffer must be cleared here as the mixer process will not do it
9071            if (tracksOnSession || mTailBufferCount > 0) {
9072                clearInputBuffer_l(thread);
9073                if (mTailBufferCount > 0) {
9074                    mTailBufferCount--;
9075                }
9076            }
9077        }
9078    }
9079
9080    size_t size = mEffects.size();
9081    if (doProcess) {
9082        for (size_t i = 0; i < size; i++) {
9083            mEffects[i]->process();
9084        }
9085    }
9086    for (size_t i = 0; i < size; i++) {
9087        mEffects[i]->updateState();
9088    }
9089}
9090
9091// addEffect_l() must be called with PlaybackThread::mLock held
9092status_t AudioFlinger::EffectChain::addEffect_l(const sp<EffectModule>& effect)
9093{
9094    effect_descriptor_t desc = effect->desc();
9095    uint32_t insertPref = desc.flags & EFFECT_FLAG_INSERT_MASK;
9096
9097    Mutex::Autolock _l(mLock);
9098    effect->setChain(this);
9099    sp<ThreadBase> thread = mThread.promote();
9100    if (thread == 0) {
9101        return NO_INIT;
9102    }
9103    effect->setThread(thread);
9104
9105    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
9106        // Auxiliary effects are inserted at the beginning of mEffects vector as
9107        // they are processed first and accumulated in chain input buffer
9108        mEffects.insertAt(effect, 0);
9109
9110        // the input buffer for auxiliary effect contains mono samples in
9111        // 32 bit format. This is to avoid saturation in AudoMixer
9112        // accumulation stage. Saturation is done in EffectModule::process() before
9113        // calling the process in effect engine
9114        size_t numSamples = thread->frameCount();
9115        int32_t *buffer = new int32_t[numSamples];
9116        memset(buffer, 0, numSamples * sizeof(int32_t));
9117        effect->setInBuffer((int16_t *)buffer);
9118        // auxiliary effects output samples to chain input buffer for further processing
9119        // by insert effects
9120        effect->setOutBuffer(mInBuffer);
9121    } else {
9122        // Insert effects are inserted at the end of mEffects vector as they are processed
9123        //  after track and auxiliary effects.
9124        // Insert effect order as a function of indicated preference:
9125        //  if EFFECT_FLAG_INSERT_EXCLUSIVE, insert in first position or reject if
9126        //  another effect is present
9127        //  else if EFFECT_FLAG_INSERT_FIRST, insert in first position or after the
9128        //  last effect claiming first position
9129        //  else if EFFECT_FLAG_INSERT_LAST, insert in last position or before the
9130        //  first effect claiming last position
9131        //  else if EFFECT_FLAG_INSERT_ANY insert after first or before last
9132        // Reject insertion if an effect with EFFECT_FLAG_INSERT_EXCLUSIVE is
9133        // already present
9134
9135        size_t size = mEffects.size();
9136        size_t idx_insert = size;
9137        ssize_t idx_insert_first = -1;
9138        ssize_t idx_insert_last = -1;
9139
9140        for (size_t i = 0; i < size; i++) {
9141            effect_descriptor_t d = mEffects[i]->desc();
9142            uint32_t iMode = d.flags & EFFECT_FLAG_TYPE_MASK;
9143            uint32_t iPref = d.flags & EFFECT_FLAG_INSERT_MASK;
9144            if (iMode == EFFECT_FLAG_TYPE_INSERT) {
9145                // check invalid effect chaining combinations
9146                if (insertPref == EFFECT_FLAG_INSERT_EXCLUSIVE ||
9147                    iPref == EFFECT_FLAG_INSERT_EXCLUSIVE) {
9148                    ALOGW("addEffect_l() could not insert effect %s: exclusive conflict with %s", desc.name, d.name);
9149                    return INVALID_OPERATION;
9150                }
9151                // remember position of first insert effect and by default
9152                // select this as insert position for new effect
9153                if (idx_insert == size) {
9154                    idx_insert = i;
9155                }
9156                // remember position of last insert effect claiming
9157                // first position
9158                if (iPref == EFFECT_FLAG_INSERT_FIRST) {
9159                    idx_insert_first = i;
9160                }
9161                // remember position of first insert effect claiming
9162                // last position
9163                if (iPref == EFFECT_FLAG_INSERT_LAST &&
9164                    idx_insert_last == -1) {
9165                    idx_insert_last = i;
9166                }
9167            }
9168        }
9169
9170        // modify idx_insert from first position if needed
9171        if (insertPref == EFFECT_FLAG_INSERT_LAST) {
9172            if (idx_insert_last != -1) {
9173                idx_insert = idx_insert_last;
9174            } else {
9175                idx_insert = size;
9176            }
9177        } else {
9178            if (idx_insert_first != -1) {
9179                idx_insert = idx_insert_first + 1;
9180            }
9181        }
9182
9183        // always read samples from chain input buffer
9184        effect->setInBuffer(mInBuffer);
9185
9186        // if last effect in the chain, output samples to chain
9187        // output buffer, otherwise to chain input buffer
9188        if (idx_insert == size) {
9189            if (idx_insert != 0) {
9190                mEffects[idx_insert-1]->setOutBuffer(mInBuffer);
9191                mEffects[idx_insert-1]->configure();
9192            }
9193            effect->setOutBuffer(mOutBuffer);
9194        } else {
9195            effect->setOutBuffer(mInBuffer);
9196        }
9197        mEffects.insertAt(effect, idx_insert);
9198
9199        ALOGV("addEffect_l() effect %p, added in chain %p at rank %d", effect.get(), this, idx_insert);
9200    }
9201    effect->configure();
9202    return NO_ERROR;
9203}
9204
9205// removeEffect_l() must be called with PlaybackThread::mLock held
9206size_t AudioFlinger::EffectChain::removeEffect_l(const sp<EffectModule>& effect)
9207{
9208    Mutex::Autolock _l(mLock);
9209    size_t size = mEffects.size();
9210    uint32_t type = effect->desc().flags & EFFECT_FLAG_TYPE_MASK;
9211
9212    for (size_t i = 0; i < size; i++) {
9213        if (effect == mEffects[i]) {
9214            // calling stop here will remove pre-processing effect from the audio HAL.
9215            // This is safe as we hold the EffectChain mutex which guarantees that we are not in
9216            // the middle of a read from audio HAL
9217            if (mEffects[i]->state() == EffectModule::ACTIVE ||
9218                    mEffects[i]->state() == EffectModule::STOPPING) {
9219                mEffects[i]->stop();
9220            }
9221            if (type == EFFECT_FLAG_TYPE_AUXILIARY) {
9222                delete[] effect->inBuffer();
9223            } else {
9224                if (i == size - 1 && i != 0) {
9225                    mEffects[i - 1]->setOutBuffer(mOutBuffer);
9226                    mEffects[i - 1]->configure();
9227                }
9228            }
9229            mEffects.removeAt(i);
9230            ALOGV("removeEffect_l() effect %p, removed from chain %p at rank %d", effect.get(), this, i);
9231            break;
9232        }
9233    }
9234
9235    return mEffects.size();
9236}
9237
9238// setDevice_l() must be called with PlaybackThread::mLock held
9239void AudioFlinger::EffectChain::setDevice_l(audio_devices_t device)
9240{
9241    size_t size = mEffects.size();
9242    for (size_t i = 0; i < size; i++) {
9243        mEffects[i]->setDevice(device);
9244    }
9245}
9246
9247// setMode_l() must be called with PlaybackThread::mLock held
9248void AudioFlinger::EffectChain::setMode_l(audio_mode_t mode)
9249{
9250    size_t size = mEffects.size();
9251    for (size_t i = 0; i < size; i++) {
9252        mEffects[i]->setMode(mode);
9253    }
9254}
9255
9256// setVolume_l() must be called with PlaybackThread::mLock held
9257bool AudioFlinger::EffectChain::setVolume_l(uint32_t *left, uint32_t *right)
9258{
9259    uint32_t newLeft = *left;
9260    uint32_t newRight = *right;
9261    bool hasControl = false;
9262    int ctrlIdx = -1;
9263    size_t size = mEffects.size();
9264
9265    // first update volume controller
9266    for (size_t i = size; i > 0; i--) {
9267        if (mEffects[i - 1]->isProcessEnabled() &&
9268            (mEffects[i - 1]->desc().flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_CTRL) {
9269            ctrlIdx = i - 1;
9270            hasControl = true;
9271            break;
9272        }
9273    }
9274
9275    if (ctrlIdx == mVolumeCtrlIdx && *left == mLeftVolume && *right == mRightVolume) {
9276        if (hasControl) {
9277            *left = mNewLeftVolume;
9278            *right = mNewRightVolume;
9279        }
9280        return hasControl;
9281    }
9282
9283    mVolumeCtrlIdx = ctrlIdx;
9284    mLeftVolume = newLeft;
9285    mRightVolume = newRight;
9286
9287    // second get volume update from volume controller
9288    if (ctrlIdx >= 0) {
9289        mEffects[ctrlIdx]->setVolume(&newLeft, &newRight, true);
9290        mNewLeftVolume = newLeft;
9291        mNewRightVolume = newRight;
9292    }
9293    // then indicate volume to all other effects in chain.
9294    // Pass altered volume to effects before volume controller
9295    // and requested volume to effects after controller
9296    uint32_t lVol = newLeft;
9297    uint32_t rVol = newRight;
9298
9299    for (size_t i = 0; i < size; i++) {
9300        if ((int)i == ctrlIdx) continue;
9301        // this also works for ctrlIdx == -1 when there is no volume controller
9302        if ((int)i > ctrlIdx) {
9303            lVol = *left;
9304            rVol = *right;
9305        }
9306        mEffects[i]->setVolume(&lVol, &rVol, false);
9307    }
9308    *left = newLeft;
9309    *right = newRight;
9310
9311    return hasControl;
9312}
9313
9314void AudioFlinger::EffectChain::dump(int fd, const Vector<String16>& args)
9315{
9316    const size_t SIZE = 256;
9317    char buffer[SIZE];
9318    String8 result;
9319
9320    snprintf(buffer, SIZE, "Effects for session %d:\n", mSessionId);
9321    result.append(buffer);
9322
9323    bool locked = tryLock(mLock);
9324    // failed to lock - AudioFlinger is probably deadlocked
9325    if (!locked) {
9326        result.append("\tCould not lock mutex:\n");
9327    }
9328
9329    result.append("\tNum fx In buffer   Out buffer   Active tracks:\n");
9330    snprintf(buffer, SIZE, "\t%02d     0x%08x  0x%08x   %d\n",
9331            mEffects.size(),
9332            (uint32_t)mInBuffer,
9333            (uint32_t)mOutBuffer,
9334            mActiveTrackCnt);
9335    result.append(buffer);
9336    write(fd, result.string(), result.size());
9337
9338    for (size_t i = 0; i < mEffects.size(); ++i) {
9339        sp<EffectModule> effect = mEffects[i];
9340        if (effect != 0) {
9341            effect->dump(fd, args);
9342        }
9343    }
9344
9345    if (locked) {
9346        mLock.unlock();
9347    }
9348}
9349
9350// must be called with ThreadBase::mLock held
9351void AudioFlinger::EffectChain::setEffectSuspended_l(
9352        const effect_uuid_t *type, bool suspend)
9353{
9354    sp<SuspendedEffectDesc> desc;
9355    // use effect type UUID timelow as key as there is no real risk of identical
9356    // timeLow fields among effect type UUIDs.
9357    ssize_t index = mSuspendedEffects.indexOfKey(type->timeLow);
9358    if (suspend) {
9359        if (index >= 0) {
9360            desc = mSuspendedEffects.valueAt(index);
9361        } else {
9362            desc = new SuspendedEffectDesc();
9363            desc->mType = *type;
9364            mSuspendedEffects.add(type->timeLow, desc);
9365            ALOGV("setEffectSuspended_l() add entry for %08x", type->timeLow);
9366        }
9367        if (desc->mRefCount++ == 0) {
9368            sp<EffectModule> effect = getEffectIfEnabled(type);
9369            if (effect != 0) {
9370                desc->mEffect = effect;
9371                effect->setSuspended(true);
9372                effect->setEnabled(false);
9373            }
9374        }
9375    } else {
9376        if (index < 0) {
9377            return;
9378        }
9379        desc = mSuspendedEffects.valueAt(index);
9380        if (desc->mRefCount <= 0) {
9381            ALOGW("setEffectSuspended_l() restore refcount should not be 0 %d", desc->mRefCount);
9382            desc->mRefCount = 1;
9383        }
9384        if (--desc->mRefCount == 0) {
9385            ALOGV("setEffectSuspended_l() remove entry for %08x", mSuspendedEffects.keyAt(index));
9386            if (desc->mEffect != 0) {
9387                sp<EffectModule> effect = desc->mEffect.promote();
9388                if (effect != 0) {
9389                    effect->setSuspended(false);
9390                    effect->lock();
9391                    EffectHandle *handle = effect->controlHandle_l();
9392                    if (handle != NULL && !handle->destroyed_l()) {
9393                        effect->setEnabled_l(handle->enabled());
9394                    }
9395                    effect->unlock();
9396                }
9397                desc->mEffect.clear();
9398            }
9399            mSuspendedEffects.removeItemsAt(index);
9400        }
9401    }
9402}
9403
9404// must be called with ThreadBase::mLock held
9405void AudioFlinger::EffectChain::setEffectSuspendedAll_l(bool suspend)
9406{
9407    sp<SuspendedEffectDesc> desc;
9408
9409    ssize_t index = mSuspendedEffects.indexOfKey((int)kKeyForSuspendAll);
9410    if (suspend) {
9411        if (index >= 0) {
9412            desc = mSuspendedEffects.valueAt(index);
9413        } else {
9414            desc = new SuspendedEffectDesc();
9415            mSuspendedEffects.add((int)kKeyForSuspendAll, desc);
9416            ALOGV("setEffectSuspendedAll_l() add entry for 0");
9417        }
9418        if (desc->mRefCount++ == 0) {
9419            Vector< sp<EffectModule> > effects;
9420            getSuspendEligibleEffects(effects);
9421            for (size_t i = 0; i < effects.size(); i++) {
9422                setEffectSuspended_l(&effects[i]->desc().type, true);
9423            }
9424        }
9425    } else {
9426        if (index < 0) {
9427            return;
9428        }
9429        desc = mSuspendedEffects.valueAt(index);
9430        if (desc->mRefCount <= 0) {
9431            ALOGW("setEffectSuspendedAll_l() restore refcount should not be 0 %d", desc->mRefCount);
9432            desc->mRefCount = 1;
9433        }
9434        if (--desc->mRefCount == 0) {
9435            Vector<const effect_uuid_t *> types;
9436            for (size_t i = 0; i < mSuspendedEffects.size(); i++) {
9437                if (mSuspendedEffects.keyAt(i) == (int)kKeyForSuspendAll) {
9438                    continue;
9439                }
9440                types.add(&mSuspendedEffects.valueAt(i)->mType);
9441            }
9442            for (size_t i = 0; i < types.size(); i++) {
9443                setEffectSuspended_l(types[i], false);
9444            }
9445            ALOGV("setEffectSuspendedAll_l() remove entry for %08x", mSuspendedEffects.keyAt(index));
9446            mSuspendedEffects.removeItem((int)kKeyForSuspendAll);
9447        }
9448    }
9449}
9450
9451
9452// The volume effect is used for automated tests only
9453#ifndef OPENSL_ES_H_
9454static const effect_uuid_t SL_IID_VOLUME_ = { 0x09e8ede0, 0xddde, 0x11db, 0xb4f6,
9455                                            { 0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b } };
9456const effect_uuid_t * const SL_IID_VOLUME = &SL_IID_VOLUME_;
9457#endif //OPENSL_ES_H_
9458
9459bool AudioFlinger::EffectChain::isEffectEligibleForSuspend(const effect_descriptor_t& desc)
9460{
9461    // auxiliary effects and visualizer are never suspended on output mix
9462    if ((mSessionId == AUDIO_SESSION_OUTPUT_MIX) &&
9463        (((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) ||
9464         (memcmp(&desc.type, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0) ||
9465         (memcmp(&desc.type, SL_IID_VOLUME, sizeof(effect_uuid_t)) == 0))) {
9466        return false;
9467    }
9468    return true;
9469}
9470
9471void AudioFlinger::EffectChain::getSuspendEligibleEffects(Vector< sp<AudioFlinger::EffectModule> > &effects)
9472{
9473    effects.clear();
9474    for (size_t i = 0; i < mEffects.size(); i++) {
9475        if (isEffectEligibleForSuspend(mEffects[i]->desc())) {
9476            effects.add(mEffects[i]);
9477        }
9478    }
9479}
9480
9481sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectIfEnabled(
9482                                                            const effect_uuid_t *type)
9483{
9484    sp<EffectModule> effect = getEffectFromType_l(type);
9485    return effect != 0 && effect->isEnabled() ? effect : 0;
9486}
9487
9488void AudioFlinger::EffectChain::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
9489                                                            bool enabled)
9490{
9491    ssize_t index = mSuspendedEffects.indexOfKey(effect->desc().type.timeLow);
9492    if (enabled) {
9493        if (index < 0) {
9494            // if the effect is not suspend check if all effects are suspended
9495            index = mSuspendedEffects.indexOfKey((int)kKeyForSuspendAll);
9496            if (index < 0) {
9497                return;
9498            }
9499            if (!isEffectEligibleForSuspend(effect->desc())) {
9500                return;
9501            }
9502            setEffectSuspended_l(&effect->desc().type, enabled);
9503            index = mSuspendedEffects.indexOfKey(effect->desc().type.timeLow);
9504            if (index < 0) {
9505                ALOGW("checkSuspendOnEffectEnabled() Fx should be suspended here!");
9506                return;
9507            }
9508        }
9509        ALOGV("checkSuspendOnEffectEnabled() enable suspending fx %08x",
9510            effect->desc().type.timeLow);
9511        sp<SuspendedEffectDesc> desc = mSuspendedEffects.valueAt(index);
9512        // if effect is requested to suspended but was not yet enabled, supend it now.
9513        if (desc->mEffect == 0) {
9514            desc->mEffect = effect;
9515            effect->setEnabled(false);
9516            effect->setSuspended(true);
9517        }
9518    } else {
9519        if (index < 0) {
9520            return;
9521        }
9522        ALOGV("checkSuspendOnEffectEnabled() disable restoring fx %08x",
9523            effect->desc().type.timeLow);
9524        sp<SuspendedEffectDesc> desc = mSuspendedEffects.valueAt(index);
9525        desc->mEffect.clear();
9526        effect->setSuspended(false);
9527    }
9528}
9529
9530#undef LOG_TAG
9531#define LOG_TAG "AudioFlinger"
9532
9533// ----------------------------------------------------------------------------
9534
9535status_t AudioFlinger::onTransact(
9536        uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
9537{
9538    return BnAudioFlinger::onTransact(code, data, reply, flags);
9539}
9540
9541}; // namespace android
9542