AudioFlinger.cpp revision d65d73c4ae74d084751b417615a78cbe7a51372a
1/*
2**
3** Copyright 2007, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21
22#include <math.h>
23#include <signal.h>
24#include <sys/time.h>
25#include <sys/resource.h>
26
27#include <binder/IPCThreadState.h>
28#include <binder/IServiceManager.h>
29#include <utils/Log.h>
30#include <utils/Trace.h>
31#include <binder/Parcel.h>
32#include <binder/IPCThreadState.h>
33#include <utils/String16.h>
34#include <utils/threads.h>
35#include <utils/Atomic.h>
36
37#include <cutils/bitops.h>
38#include <cutils/properties.h>
39#include <cutils/compiler.h>
40
41#undef ADD_BATTERY_DATA
42
43#ifdef ADD_BATTERY_DATA
44#include <media/IMediaPlayerService.h>
45#include <media/IMediaDeathNotifier.h>
46#endif
47
48#include <private/media/AudioTrackShared.h>
49#include <private/media/AudioEffectShared.h>
50
51#include <system/audio.h>
52#include <hardware/audio.h>
53
54#include "AudioMixer.h"
55#include "AudioFlinger.h"
56#include "ServiceUtilities.h"
57
58#include <media/EffectsFactoryApi.h>
59#include <audio_effects/effect_visualizer.h>
60#include <audio_effects/effect_ns.h>
61#include <audio_effects/effect_aec.h>
62
63#include <audio_utils/primitives.h>
64
65#include <powermanager/PowerManager.h>
66
67// #define DEBUG_CPU_USAGE 10  // log statistics every n wall clock seconds
68#ifdef DEBUG_CPU_USAGE
69#include <cpustats/CentralTendencyStatistics.h>
70#include <cpustats/ThreadCpuUsage.h>
71#endif
72
73#include <common_time/cc_helper.h>
74#include <common_time/local_clock.h>
75
76#include "FastMixer.h"
77
78// NBAIO implementations
79#include <media/nbaio/AudioStreamOutSink.h>
80#include <media/nbaio/MonoPipe.h>
81#include <media/nbaio/MonoPipeReader.h>
82#include <media/nbaio/Pipe.h>
83#include <media/nbaio/PipeReader.h>
84#include <media/nbaio/SourceAudioBufferProvider.h>
85
86#include "SchedulingPolicyService.h"
87
88// ----------------------------------------------------------------------------
89
90// Note: the following macro is used for extremely verbose logging message.  In
91// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
92// 0; but one side effect of this is to turn all LOGV's as well.  Some messages
93// are so verbose that we want to suppress them even when we have ALOG_ASSERT
94// turned on.  Do not uncomment the #def below unless you really know what you
95// are doing and want to see all of the extremely verbose messages.
96//#define VERY_VERY_VERBOSE_LOGGING
97#ifdef VERY_VERY_VERBOSE_LOGGING
98#define ALOGVV ALOGV
99#else
100#define ALOGVV(a...) do { } while(0)
101#endif
102
103namespace android {
104
105static const char kDeadlockedString[] = "AudioFlinger may be deadlocked\n";
106static const char kHardwareLockedString[] = "Hardware lock is taken\n";
107
108static const float MAX_GAIN = 4096.0f;
109static const uint32_t MAX_GAIN_INT = 0x1000;
110
111// retry counts for buffer fill timeout
112// 50 * ~20msecs = 1 second
113static const int8_t kMaxTrackRetries = 50;
114static const int8_t kMaxTrackStartupRetries = 50;
115// allow less retry attempts on direct output thread.
116// direct outputs can be a scarce resource in audio hardware and should
117// be released as quickly as possible.
118static const int8_t kMaxTrackRetriesDirect = 2;
119
120static const int kDumpLockRetries = 50;
121static const int kDumpLockSleepUs = 20000;
122
123// don't warn about blocked writes or record buffer overflows more often than this
124static const nsecs_t kWarningThrottleNs = seconds(5);
125
126// RecordThread loop sleep time upon application overrun or audio HAL read error
127static const int kRecordThreadSleepUs = 5000;
128
129// maximum time to wait for setParameters to complete
130static const nsecs_t kSetParametersTimeoutNs = seconds(2);
131
132// minimum sleep time for the mixer thread loop when tracks are active but in underrun
133static const uint32_t kMinThreadSleepTimeUs = 5000;
134// maximum divider applied to the active sleep time in the mixer thread loop
135static const uint32_t kMaxThreadSleepTimeShift = 2;
136
137// minimum normal mix buffer size, expressed in milliseconds rather than frames
138static const uint32_t kMinNormalMixBufferSizeMs = 20;
139// maximum normal mix buffer size
140static const uint32_t kMaxNormalMixBufferSizeMs = 24;
141
142nsecs_t AudioFlinger::mStandbyTimeInNsecs = kDefaultStandbyTimeInNsecs;
143
144// Whether to use fast mixer
145static const enum {
146    FastMixer_Never,    // never initialize or use: for debugging only
147    FastMixer_Always,   // always initialize and use, even if not needed: for debugging only
148                        // normal mixer multiplier is 1
149    FastMixer_Static,   // initialize if needed, then use all the time if initialized,
150                        // multiplier is calculated based on min & max normal mixer buffer size
151    FastMixer_Dynamic,  // initialize if needed, then use dynamically depending on track load,
152                        // multiplier is calculated based on min & max normal mixer buffer size
153    // FIXME for FastMixer_Dynamic:
154    //  Supporting this option will require fixing HALs that can't handle large writes.
155    //  For example, one HAL implementation returns an error from a large write,
156    //  and another HAL implementation corrupts memory, possibly in the sample rate converter.
157    //  We could either fix the HAL implementations, or provide a wrapper that breaks
158    //  up large writes into smaller ones, and the wrapper would need to deal with scheduler.
159} kUseFastMixer = FastMixer_Static;
160
161static uint32_t gScreenState; // incremented by 2 when screen state changes, bit 0 == 1 means "off"
162                              // AudioFlinger::setParameters() updates, other threads read w/o lock
163
164// Priorities for requestPriority
165static const int kPriorityAudioApp = 2;
166static const int kPriorityFastMixer = 3;
167
168// IAudioFlinger::createTrack() reports back to client the total size of shared memory area
169// for the track.  The client then sub-divides this into smaller buffers for its use.
170// Currently the client uses double-buffering by default, but doesn't tell us about that.
171// So for now we just assume that client is double-buffered.
172// FIXME It would be better for client to tell AudioFlinger whether it wants double-buffering or
173// N-buffering, so AudioFlinger could allocate the right amount of memory.
174// See the client's minBufCount and mNotificationFramesAct calculations for details.
175static const int kFastTrackMultiplier = 2;
176
177// ----------------------------------------------------------------------------
178
179#ifdef ADD_BATTERY_DATA
180// To collect the amplifier usage
181static void addBatteryData(uint32_t params) {
182    sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService();
183    if (service == NULL) {
184        // it already logged
185        return;
186    }
187
188    service->addBatteryData(params);
189}
190#endif
191
192static int load_audio_interface(const char *if_name, audio_hw_device_t **dev)
193{
194    const hw_module_t *mod;
195    int rc;
196
197    rc = hw_get_module_by_class(AUDIO_HARDWARE_MODULE_ID, if_name, &mod);
198    ALOGE_IF(rc, "%s couldn't load audio hw module %s.%s (%s)", __func__,
199                 AUDIO_HARDWARE_MODULE_ID, if_name, strerror(-rc));
200    if (rc) {
201        goto out;
202    }
203    rc = audio_hw_device_open(mod, dev);
204    ALOGE_IF(rc, "%s couldn't open audio hw device in %s.%s (%s)", __func__,
205                 AUDIO_HARDWARE_MODULE_ID, if_name, strerror(-rc));
206    if (rc) {
207        goto out;
208    }
209    if ((*dev)->common.version != AUDIO_DEVICE_API_VERSION_CURRENT) {
210        ALOGE("%s wrong audio hw device version %04x", __func__, (*dev)->common.version);
211        rc = BAD_VALUE;
212        goto out;
213    }
214    return 0;
215
216out:
217    *dev = NULL;
218    return rc;
219}
220
221// ----------------------------------------------------------------------------
222
223AudioFlinger::AudioFlinger()
224    : BnAudioFlinger(),
225      mPrimaryHardwareDev(NULL),
226      mHardwareStatus(AUDIO_HW_IDLE),
227      mMasterVolume(1.0f),
228      mMasterMute(false),
229      mNextUniqueId(1),
230      mMode(AUDIO_MODE_INVALID),
231      mBtNrecIsOff(false)
232{
233}
234
235void AudioFlinger::onFirstRef()
236{
237    int rc = 0;
238
239    Mutex::Autolock _l(mLock);
240
241    /* TODO: move all this work into an Init() function */
242    char val_str[PROPERTY_VALUE_MAX] = { 0 };
243    if (property_get("ro.audio.flinger_standbytime_ms", val_str, NULL) >= 0) {
244        uint32_t int_val;
245        if (1 == sscanf(val_str, "%u", &int_val)) {
246            mStandbyTimeInNsecs = milliseconds(int_val);
247            ALOGI("Using %u mSec as standby time.", int_val);
248        } else {
249            mStandbyTimeInNsecs = kDefaultStandbyTimeInNsecs;
250            ALOGI("Using default %u mSec as standby time.",
251                    (uint32_t)(mStandbyTimeInNsecs / 1000000));
252        }
253    }
254
255    mMode = AUDIO_MODE_NORMAL;
256}
257
258AudioFlinger::~AudioFlinger()
259{
260    while (!mRecordThreads.isEmpty()) {
261        // closeInput_nonvirtual() will remove specified entry from mRecordThreads
262        closeInput_nonvirtual(mRecordThreads.keyAt(0));
263    }
264    while (!mPlaybackThreads.isEmpty()) {
265        // closeOutput_nonvirtual() will remove specified entry from mPlaybackThreads
266        closeOutput_nonvirtual(mPlaybackThreads.keyAt(0));
267    }
268
269    for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
270        // no mHardwareLock needed, as there are no other references to this
271        audio_hw_device_close(mAudioHwDevs.valueAt(i)->hwDevice());
272        delete mAudioHwDevs.valueAt(i);
273    }
274}
275
276static const char * const audio_interfaces[] = {
277    AUDIO_HARDWARE_MODULE_ID_PRIMARY,
278    AUDIO_HARDWARE_MODULE_ID_A2DP,
279    AUDIO_HARDWARE_MODULE_ID_USB,
280};
281#define ARRAY_SIZE(x) (sizeof((x))/sizeof(((x)[0])))
282
283AudioFlinger::AudioHwDevice* AudioFlinger::findSuitableHwDev_l(
284        audio_module_handle_t module,
285        audio_devices_t devices)
286{
287    // if module is 0, the request comes from an old policy manager and we should load
288    // well known modules
289    if (module == 0) {
290        ALOGW("findSuitableHwDev_l() loading well know audio hw modules");
291        for (size_t i = 0; i < ARRAY_SIZE(audio_interfaces); i++) {
292            loadHwModule_l(audio_interfaces[i]);
293        }
294        // then try to find a module supporting the requested device.
295        for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
296            AudioHwDevice *audioHwDevice = mAudioHwDevs.valueAt(i);
297            audio_hw_device_t *dev = audioHwDevice->hwDevice();
298            if ((dev->get_supported_devices != NULL) &&
299                    (dev->get_supported_devices(dev) & devices) == devices)
300                return audioHwDevice;
301        }
302    } else {
303        // check a match for the requested module handle
304        AudioHwDevice *audioHwDevice = mAudioHwDevs.valueFor(module);
305        if (audioHwDevice != NULL) {
306            return audioHwDevice;
307        }
308    }
309
310    return NULL;
311}
312
313void AudioFlinger::dumpClients(int fd, const Vector<String16>& args)
314{
315    const size_t SIZE = 256;
316    char buffer[SIZE];
317    String8 result;
318
319    result.append("Clients:\n");
320    for (size_t i = 0; i < mClients.size(); ++i) {
321        sp<Client> client = mClients.valueAt(i).promote();
322        if (client != 0) {
323            snprintf(buffer, SIZE, "  pid: %d\n", client->pid());
324            result.append(buffer);
325        }
326    }
327
328    result.append("Global session refs:\n");
329    result.append(" session pid count\n");
330    for (size_t i = 0; i < mAudioSessionRefs.size(); i++) {
331        AudioSessionRef *r = mAudioSessionRefs[i];
332        snprintf(buffer, SIZE, " %7d %3d %3d\n", r->mSessionid, r->mPid, r->mCnt);
333        result.append(buffer);
334    }
335    write(fd, result.string(), result.size());
336}
337
338
339void AudioFlinger::dumpInternals(int fd, const Vector<String16>& args)
340{
341    const size_t SIZE = 256;
342    char buffer[SIZE];
343    String8 result;
344    hardware_call_state hardwareStatus = mHardwareStatus;
345
346    snprintf(buffer, SIZE, "Hardware status: %d\n"
347                           "Standby Time mSec: %u\n",
348                            hardwareStatus,
349                            (uint32_t)(mStandbyTimeInNsecs / 1000000));
350    result.append(buffer);
351    write(fd, result.string(), result.size());
352}
353
354void AudioFlinger::dumpPermissionDenial(int fd, const Vector<String16>& args)
355{
356    const size_t SIZE = 256;
357    char buffer[SIZE];
358    String8 result;
359    snprintf(buffer, SIZE, "Permission Denial: "
360            "can't dump AudioFlinger from pid=%d, uid=%d\n",
361            IPCThreadState::self()->getCallingPid(),
362            IPCThreadState::self()->getCallingUid());
363    result.append(buffer);
364    write(fd, result.string(), result.size());
365}
366
367static bool tryLock(Mutex& mutex)
368{
369    bool locked = false;
370    for (int i = 0; i < kDumpLockRetries; ++i) {
371        if (mutex.tryLock() == NO_ERROR) {
372            locked = true;
373            break;
374        }
375        usleep(kDumpLockSleepUs);
376    }
377    return locked;
378}
379
380status_t AudioFlinger::dump(int fd, const Vector<String16>& args)
381{
382    if (!dumpAllowed()) {
383        dumpPermissionDenial(fd, args);
384    } else {
385        // get state of hardware lock
386        bool hardwareLocked = tryLock(mHardwareLock);
387        if (!hardwareLocked) {
388            String8 result(kHardwareLockedString);
389            write(fd, result.string(), result.size());
390        } else {
391            mHardwareLock.unlock();
392        }
393
394        bool locked = tryLock(mLock);
395
396        // failed to lock - AudioFlinger is probably deadlocked
397        if (!locked) {
398            String8 result(kDeadlockedString);
399            write(fd, result.string(), result.size());
400        }
401
402        dumpClients(fd, args);
403        dumpInternals(fd, args);
404
405        // dump playback threads
406        for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
407            mPlaybackThreads.valueAt(i)->dump(fd, args);
408        }
409
410        // dump record threads
411        for (size_t i = 0; i < mRecordThreads.size(); i++) {
412            mRecordThreads.valueAt(i)->dump(fd, args);
413        }
414
415        // dump all hardware devs
416        for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
417            audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
418            dev->dump(dev, fd);
419        }
420
421        // dump the serially shared record tee sink
422        if (mRecordTeeSource != 0) {
423            dumpTee(fd, mRecordTeeSource);
424        }
425
426        if (locked) {
427            mLock.unlock();
428        }
429    }
430    return NO_ERROR;
431}
432
433sp<AudioFlinger::Client> AudioFlinger::registerPid_l(pid_t pid)
434{
435    // If pid is already in the mClients wp<> map, then use that entry
436    // (for which promote() is always != 0), otherwise create a new entry and Client.
437    sp<Client> client = mClients.valueFor(pid).promote();
438    if (client == 0) {
439        client = new Client(this, pid);
440        mClients.add(pid, client);
441    }
442
443    return client;
444}
445
446// IAudioFlinger interface
447
448
449sp<IAudioTrack> AudioFlinger::createTrack(
450        pid_t pid,
451        audio_stream_type_t streamType,
452        uint32_t sampleRate,
453        audio_format_t format,
454        audio_channel_mask_t channelMask,
455        size_t frameCount,
456        IAudioFlinger::track_flags_t *flags,
457        const sp<IMemory>& sharedBuffer,
458        audio_io_handle_t output,
459        pid_t tid,
460        int *sessionId,
461        status_t *status)
462{
463    sp<PlaybackThread::Track> track;
464    sp<TrackHandle> trackHandle;
465    sp<Client> client;
466    status_t lStatus;
467    int lSessionId;
468
469    // client AudioTrack::set already implements AUDIO_STREAM_DEFAULT => AUDIO_STREAM_MUSIC,
470    // but if someone uses binder directly they could bypass that and cause us to crash
471    if (uint32_t(streamType) >= AUDIO_STREAM_CNT) {
472        ALOGE("createTrack() invalid stream type %d", streamType);
473        lStatus = BAD_VALUE;
474        goto Exit;
475    }
476
477    // client is responsible for conversion of 8-bit PCM to 16-bit PCM,
478    // and we don't yet support 8.24 or 32-bit PCM
479    if (audio_is_linear_pcm(format) && format != AUDIO_FORMAT_PCM_16_BIT) {
480        ALOGE("createTrack() invalid format %d", format);
481        lStatus = BAD_VALUE;
482        goto Exit;
483    }
484
485    {
486        Mutex::Autolock _l(mLock);
487        PlaybackThread *thread = checkPlaybackThread_l(output);
488        PlaybackThread *effectThread = NULL;
489        if (thread == NULL) {
490            ALOGE("unknown output thread");
491            lStatus = BAD_VALUE;
492            goto Exit;
493        }
494
495        client = registerPid_l(pid);
496
497        ALOGV("createTrack() sessionId: %d", (sessionId == NULL) ? -2 : *sessionId);
498        if (sessionId != NULL && *sessionId != AUDIO_SESSION_OUTPUT_MIX) {
499            // check if an effect chain with the same session ID is present on another
500            // output thread and move it here.
501            for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
502                sp<PlaybackThread> t = mPlaybackThreads.valueAt(i);
503                if (mPlaybackThreads.keyAt(i) != output) {
504                    uint32_t sessions = t->hasAudioSession(*sessionId);
505                    if (sessions & PlaybackThread::EFFECT_SESSION) {
506                        effectThread = t.get();
507                        break;
508                    }
509                }
510            }
511            lSessionId = *sessionId;
512        } else {
513            // if no audio session id is provided, create one here
514            lSessionId = nextUniqueId();
515            if (sessionId != NULL) {
516                *sessionId = lSessionId;
517            }
518        }
519        ALOGV("createTrack() lSessionId: %d", lSessionId);
520
521        track = thread->createTrack_l(client, streamType, sampleRate, format,
522                channelMask, frameCount, sharedBuffer, lSessionId, flags, tid, &lStatus);
523
524        // move effect chain to this output thread if an effect on same session was waiting
525        // for a track to be created
526        if (lStatus == NO_ERROR && effectThread != NULL) {
527            Mutex::Autolock _dl(thread->mLock);
528            Mutex::Autolock _sl(effectThread->mLock);
529            moveEffectChain_l(lSessionId, effectThread, thread, true);
530        }
531
532        // Look for sync events awaiting for a session to be used.
533        for (int i = 0; i < (int)mPendingSyncEvents.size(); i++) {
534            if (mPendingSyncEvents[i]->triggerSession() == lSessionId) {
535                if (thread->isValidSyncEvent(mPendingSyncEvents[i])) {
536                    if (lStatus == NO_ERROR) {
537                        (void) track->setSyncEvent(mPendingSyncEvents[i]);
538                    } else {
539                        mPendingSyncEvents[i]->cancel();
540                    }
541                    mPendingSyncEvents.removeAt(i);
542                    i--;
543                }
544            }
545        }
546    }
547    if (lStatus == NO_ERROR) {
548        trackHandle = new TrackHandle(track);
549    } else {
550        // remove local strong reference to Client before deleting the Track so that the Client
551        // destructor is called by the TrackBase destructor with mLock held
552        client.clear();
553        track.clear();
554    }
555
556Exit:
557    if (status != NULL) {
558        *status = lStatus;
559    }
560    return trackHandle;
561}
562
563uint32_t AudioFlinger::sampleRate(audio_io_handle_t output) const
564{
565    Mutex::Autolock _l(mLock);
566    PlaybackThread *thread = checkPlaybackThread_l(output);
567    if (thread == NULL) {
568        ALOGW("sampleRate() unknown thread %d", output);
569        return 0;
570    }
571    return thread->sampleRate();
572}
573
574int AudioFlinger::channelCount(audio_io_handle_t output) const
575{
576    Mutex::Autolock _l(mLock);
577    PlaybackThread *thread = checkPlaybackThread_l(output);
578    if (thread == NULL) {
579        ALOGW("channelCount() unknown thread %d", output);
580        return 0;
581    }
582    return thread->channelCount();
583}
584
585audio_format_t AudioFlinger::format(audio_io_handle_t output) const
586{
587    Mutex::Autolock _l(mLock);
588    PlaybackThread *thread = checkPlaybackThread_l(output);
589    if (thread == NULL) {
590        ALOGW("format() unknown thread %d", output);
591        return AUDIO_FORMAT_INVALID;
592    }
593    return thread->format();
594}
595
596size_t AudioFlinger::frameCount(audio_io_handle_t output) const
597{
598    Mutex::Autolock _l(mLock);
599    PlaybackThread *thread = checkPlaybackThread_l(output);
600    if (thread == NULL) {
601        ALOGW("frameCount() unknown thread %d", output);
602        return 0;
603    }
604    // FIXME currently returns the normal mixer's frame count to avoid confusing legacy callers;
605    //       should examine all callers and fix them to handle smaller counts
606    return thread->frameCount();
607}
608
609uint32_t AudioFlinger::latency(audio_io_handle_t output) const
610{
611    Mutex::Autolock _l(mLock);
612    PlaybackThread *thread = checkPlaybackThread_l(output);
613    if (thread == NULL) {
614        ALOGW("latency() unknown thread %d", output);
615        return 0;
616    }
617    return thread->latency();
618}
619
620status_t AudioFlinger::setMasterVolume(float value)
621{
622    status_t ret = initCheck();
623    if (ret != NO_ERROR) {
624        return ret;
625    }
626
627    // check calling permissions
628    if (!settingsAllowed()) {
629        return PERMISSION_DENIED;
630    }
631
632    Mutex::Autolock _l(mLock);
633    mMasterVolume = value;
634
635    // Set master volume in the HALs which support it.
636    for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
637        AutoMutex lock(mHardwareLock);
638        AudioHwDevice *dev = mAudioHwDevs.valueAt(i);
639
640        mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME;
641        if (dev->canSetMasterVolume()) {
642            dev->hwDevice()->set_master_volume(dev->hwDevice(), value);
643        }
644        mHardwareStatus = AUDIO_HW_IDLE;
645    }
646
647    // Now set the master volume in each playback thread.  Playback threads
648    // assigned to HALs which do not have master volume support will apply
649    // master volume during the mix operation.  Threads with HALs which do
650    // support master volume will simply ignore the setting.
651    for (size_t i = 0; i < mPlaybackThreads.size(); i++)
652        mPlaybackThreads.valueAt(i)->setMasterVolume(value);
653
654    return NO_ERROR;
655}
656
657status_t AudioFlinger::setMode(audio_mode_t mode)
658{
659    status_t ret = initCheck();
660    if (ret != NO_ERROR) {
661        return ret;
662    }
663
664    // check calling permissions
665    if (!settingsAllowed()) {
666        return PERMISSION_DENIED;
667    }
668    if (uint32_t(mode) >= AUDIO_MODE_CNT) {
669        ALOGW("Illegal value: setMode(%d)", mode);
670        return BAD_VALUE;
671    }
672
673    { // scope for the lock
674        AutoMutex lock(mHardwareLock);
675        audio_hw_device_t *dev = mPrimaryHardwareDev->hwDevice();
676        mHardwareStatus = AUDIO_HW_SET_MODE;
677        ret = dev->set_mode(dev, mode);
678        mHardwareStatus = AUDIO_HW_IDLE;
679    }
680
681    if (NO_ERROR == ret) {
682        Mutex::Autolock _l(mLock);
683        mMode = mode;
684        for (size_t i = 0; i < mPlaybackThreads.size(); i++)
685            mPlaybackThreads.valueAt(i)->setMode(mode);
686    }
687
688    return ret;
689}
690
691status_t AudioFlinger::setMicMute(bool state)
692{
693    status_t ret = initCheck();
694    if (ret != NO_ERROR) {
695        return ret;
696    }
697
698    // check calling permissions
699    if (!settingsAllowed()) {
700        return PERMISSION_DENIED;
701    }
702
703    AutoMutex lock(mHardwareLock);
704    audio_hw_device_t *dev = mPrimaryHardwareDev->hwDevice();
705    mHardwareStatus = AUDIO_HW_SET_MIC_MUTE;
706    ret = dev->set_mic_mute(dev, state);
707    mHardwareStatus = AUDIO_HW_IDLE;
708    return ret;
709}
710
711bool AudioFlinger::getMicMute() const
712{
713    status_t ret = initCheck();
714    if (ret != NO_ERROR) {
715        return false;
716    }
717
718    bool state = AUDIO_MODE_INVALID;
719    AutoMutex lock(mHardwareLock);
720    audio_hw_device_t *dev = mPrimaryHardwareDev->hwDevice();
721    mHardwareStatus = AUDIO_HW_GET_MIC_MUTE;
722    dev->get_mic_mute(dev, &state);
723    mHardwareStatus = AUDIO_HW_IDLE;
724    return state;
725}
726
727status_t AudioFlinger::setMasterMute(bool muted)
728{
729    status_t ret = initCheck();
730    if (ret != NO_ERROR) {
731        return ret;
732    }
733
734    // check calling permissions
735    if (!settingsAllowed()) {
736        return PERMISSION_DENIED;
737    }
738
739    Mutex::Autolock _l(mLock);
740    mMasterMute = muted;
741
742    // Set master mute in the HALs which support it.
743    for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
744        AutoMutex lock(mHardwareLock);
745        AudioHwDevice *dev = mAudioHwDevs.valueAt(i);
746
747        mHardwareStatus = AUDIO_HW_SET_MASTER_MUTE;
748        if (dev->canSetMasterMute()) {
749            dev->hwDevice()->set_master_mute(dev->hwDevice(), muted);
750        }
751        mHardwareStatus = AUDIO_HW_IDLE;
752    }
753
754    // Now set the master mute in each playback thread.  Playback threads
755    // assigned to HALs which do not have master mute support will apply master
756    // mute during the mix operation.  Threads with HALs which do support master
757    // mute will simply ignore the setting.
758    for (size_t i = 0; i < mPlaybackThreads.size(); i++)
759        mPlaybackThreads.valueAt(i)->setMasterMute(muted);
760
761    return NO_ERROR;
762}
763
764float AudioFlinger::masterVolume() const
765{
766    Mutex::Autolock _l(mLock);
767    return masterVolume_l();
768}
769
770bool AudioFlinger::masterMute() const
771{
772    Mutex::Autolock _l(mLock);
773    return masterMute_l();
774}
775
776float AudioFlinger::masterVolume_l() const
777{
778    return mMasterVolume;
779}
780
781bool AudioFlinger::masterMute_l() const
782{
783    return mMasterMute;
784}
785
786status_t AudioFlinger::setStreamVolume(audio_stream_type_t stream, float value,
787        audio_io_handle_t output)
788{
789    // check calling permissions
790    if (!settingsAllowed()) {
791        return PERMISSION_DENIED;
792    }
793
794    if (uint32_t(stream) >= AUDIO_STREAM_CNT) {
795        ALOGE("setStreamVolume() invalid stream %d", stream);
796        return BAD_VALUE;
797    }
798
799    AutoMutex lock(mLock);
800    PlaybackThread *thread = NULL;
801    if (output) {
802        thread = checkPlaybackThread_l(output);
803        if (thread == NULL) {
804            return BAD_VALUE;
805        }
806    }
807
808    mStreamTypes[stream].volume = value;
809
810    if (thread == NULL) {
811        for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
812            mPlaybackThreads.valueAt(i)->setStreamVolume(stream, value);
813        }
814    } else {
815        thread->setStreamVolume(stream, value);
816    }
817
818    return NO_ERROR;
819}
820
821status_t AudioFlinger::setStreamMute(audio_stream_type_t stream, bool muted)
822{
823    // check calling permissions
824    if (!settingsAllowed()) {
825        return PERMISSION_DENIED;
826    }
827
828    if (uint32_t(stream) >= AUDIO_STREAM_CNT ||
829        uint32_t(stream) == AUDIO_STREAM_ENFORCED_AUDIBLE) {
830        ALOGE("setStreamMute() invalid stream %d", stream);
831        return BAD_VALUE;
832    }
833
834    AutoMutex lock(mLock);
835    mStreamTypes[stream].mute = muted;
836    for (uint32_t i = 0; i < mPlaybackThreads.size(); i++)
837        mPlaybackThreads.valueAt(i)->setStreamMute(stream, muted);
838
839    return NO_ERROR;
840}
841
842float AudioFlinger::streamVolume(audio_stream_type_t stream, audio_io_handle_t output) const
843{
844    if (uint32_t(stream) >= AUDIO_STREAM_CNT) {
845        return 0.0f;
846    }
847
848    AutoMutex lock(mLock);
849    float volume;
850    if (output) {
851        PlaybackThread *thread = checkPlaybackThread_l(output);
852        if (thread == NULL) {
853            return 0.0f;
854        }
855        volume = thread->streamVolume(stream);
856    } else {
857        volume = streamVolume_l(stream);
858    }
859
860    return volume;
861}
862
863bool AudioFlinger::streamMute(audio_stream_type_t stream) const
864{
865    if (uint32_t(stream) >= AUDIO_STREAM_CNT) {
866        return true;
867    }
868
869    AutoMutex lock(mLock);
870    return streamMute_l(stream);
871}
872
873status_t AudioFlinger::setParameters(audio_io_handle_t ioHandle, const String8& keyValuePairs)
874{
875    ALOGV("setParameters(): io %d, keyvalue %s, tid %d, calling pid %d",
876            ioHandle, keyValuePairs.string(), gettid(), IPCThreadState::self()->getCallingPid());
877    // check calling permissions
878    if (!settingsAllowed()) {
879        return PERMISSION_DENIED;
880    }
881
882    // ioHandle == 0 means the parameters are global to the audio hardware interface
883    if (ioHandle == 0) {
884        Mutex::Autolock _l(mLock);
885        status_t final_result = NO_ERROR;
886        {
887            AutoMutex lock(mHardwareLock);
888            mHardwareStatus = AUDIO_HW_SET_PARAMETER;
889            for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
890                audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
891                status_t result = dev->set_parameters(dev, keyValuePairs.string());
892                final_result = result ?: final_result;
893            }
894            mHardwareStatus = AUDIO_HW_IDLE;
895        }
896        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
897        AudioParameter param = AudioParameter(keyValuePairs);
898        String8 value;
899        if (param.get(String8(AUDIO_PARAMETER_KEY_BT_NREC), value) == NO_ERROR) {
900            bool btNrecIsOff = (value == AUDIO_PARAMETER_VALUE_OFF);
901            if (mBtNrecIsOff != btNrecIsOff) {
902                for (size_t i = 0; i < mRecordThreads.size(); i++) {
903                    sp<RecordThread> thread = mRecordThreads.valueAt(i);
904                    audio_devices_t device = thread->inDevice();
905                    bool suspend = audio_is_bluetooth_sco_device(device) && btNrecIsOff;
906                    // collect all of the thread's session IDs
907                    KeyedVector<int, bool> ids = thread->sessionIds();
908                    // suspend effects associated with those session IDs
909                    for (size_t j = 0; j < ids.size(); ++j) {
910                        int sessionId = ids.keyAt(j);
911                        thread->setEffectSuspended(FX_IID_AEC,
912                                                   suspend,
913                                                   sessionId);
914                        thread->setEffectSuspended(FX_IID_NS,
915                                                   suspend,
916                                                   sessionId);
917                    }
918                }
919                mBtNrecIsOff = btNrecIsOff;
920            }
921        }
922        String8 screenState;
923        if (param.get(String8(AudioParameter::keyScreenState), screenState) == NO_ERROR) {
924            bool isOff = screenState == "off";
925            if (isOff != (gScreenState & 1)) {
926                gScreenState = ((gScreenState & ~1) + 2) | isOff;
927            }
928        }
929        return final_result;
930    }
931
932    // hold a strong ref on thread in case closeOutput() or closeInput() is called
933    // and the thread is exited once the lock is released
934    sp<ThreadBase> thread;
935    {
936        Mutex::Autolock _l(mLock);
937        thread = checkPlaybackThread_l(ioHandle);
938        if (thread == 0) {
939            thread = checkRecordThread_l(ioHandle);
940        } else if (thread == primaryPlaybackThread_l()) {
941            // indicate output device change to all input threads for pre processing
942            AudioParameter param = AudioParameter(keyValuePairs);
943            int value;
944            if ((param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) &&
945                    (value != 0)) {
946                for (size_t i = 0; i < mRecordThreads.size(); i++) {
947                    mRecordThreads.valueAt(i)->setParameters(keyValuePairs);
948                }
949            }
950        }
951    }
952    if (thread != 0) {
953        return thread->setParameters(keyValuePairs);
954    }
955    return BAD_VALUE;
956}
957
958String8 AudioFlinger::getParameters(audio_io_handle_t ioHandle, const String8& keys) const
959{
960    ALOGVV("getParameters() io %d, keys %s, tid %d, calling pid %d",
961            ioHandle, keys.string(), gettid(), IPCThreadState::self()->getCallingPid());
962
963    Mutex::Autolock _l(mLock);
964
965    if (ioHandle == 0) {
966        String8 out_s8;
967
968        for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
969            char *s;
970            {
971            AutoMutex lock(mHardwareLock);
972            mHardwareStatus = AUDIO_HW_GET_PARAMETER;
973            audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
974            s = dev->get_parameters(dev, keys.string());
975            mHardwareStatus = AUDIO_HW_IDLE;
976            }
977            out_s8 += String8(s ? s : "");
978            free(s);
979        }
980        return out_s8;
981    }
982
983    PlaybackThread *playbackThread = checkPlaybackThread_l(ioHandle);
984    if (playbackThread != NULL) {
985        return playbackThread->getParameters(keys);
986    }
987    RecordThread *recordThread = checkRecordThread_l(ioHandle);
988    if (recordThread != NULL) {
989        return recordThread->getParameters(keys);
990    }
991    return String8("");
992}
993
994size_t AudioFlinger::getInputBufferSize(uint32_t sampleRate, audio_format_t format,
995        audio_channel_mask_t channelMask) const
996{
997    status_t ret = initCheck();
998    if (ret != NO_ERROR) {
999        return 0;
1000    }
1001
1002    AutoMutex lock(mHardwareLock);
1003    mHardwareStatus = AUDIO_HW_GET_INPUT_BUFFER_SIZE;
1004    struct audio_config config = {
1005        sample_rate: sampleRate,
1006        channel_mask: channelMask,
1007        format: format,
1008    };
1009    audio_hw_device_t *dev = mPrimaryHardwareDev->hwDevice();
1010    size_t size = dev->get_input_buffer_size(dev, &config);
1011    mHardwareStatus = AUDIO_HW_IDLE;
1012    return size;
1013}
1014
1015unsigned int AudioFlinger::getInputFramesLost(audio_io_handle_t ioHandle) const
1016{
1017    Mutex::Autolock _l(mLock);
1018
1019    RecordThread *recordThread = checkRecordThread_l(ioHandle);
1020    if (recordThread != NULL) {
1021        return recordThread->getInputFramesLost();
1022    }
1023    return 0;
1024}
1025
1026status_t AudioFlinger::setVoiceVolume(float value)
1027{
1028    status_t ret = initCheck();
1029    if (ret != NO_ERROR) {
1030        return ret;
1031    }
1032
1033    // check calling permissions
1034    if (!settingsAllowed()) {
1035        return PERMISSION_DENIED;
1036    }
1037
1038    AutoMutex lock(mHardwareLock);
1039    audio_hw_device_t *dev = mPrimaryHardwareDev->hwDevice();
1040    mHardwareStatus = AUDIO_HW_SET_VOICE_VOLUME;
1041    ret = dev->set_voice_volume(dev, value);
1042    mHardwareStatus = AUDIO_HW_IDLE;
1043
1044    return ret;
1045}
1046
1047status_t AudioFlinger::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames,
1048        audio_io_handle_t output) const
1049{
1050    status_t status;
1051
1052    Mutex::Autolock _l(mLock);
1053
1054    PlaybackThread *playbackThread = checkPlaybackThread_l(output);
1055    if (playbackThread != NULL) {
1056        return playbackThread->getRenderPosition(halFrames, dspFrames);
1057    }
1058
1059    return BAD_VALUE;
1060}
1061
1062void AudioFlinger::registerClient(const sp<IAudioFlingerClient>& client)
1063{
1064
1065    Mutex::Autolock _l(mLock);
1066
1067    pid_t pid = IPCThreadState::self()->getCallingPid();
1068    if (mNotificationClients.indexOfKey(pid) < 0) {
1069        sp<NotificationClient> notificationClient = new NotificationClient(this,
1070                                                                            client,
1071                                                                            pid);
1072        ALOGV("registerClient() client %p, pid %d", notificationClient.get(), pid);
1073
1074        mNotificationClients.add(pid, notificationClient);
1075
1076        sp<IBinder> binder = client->asBinder();
1077        binder->linkToDeath(notificationClient);
1078
1079        // the config change is always sent from playback or record threads to avoid deadlock
1080        // with AudioSystem::gLock
1081        for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
1082            mPlaybackThreads.valueAt(i)->sendIoConfigEvent(AudioSystem::OUTPUT_OPENED);
1083        }
1084
1085        for (size_t i = 0; i < mRecordThreads.size(); i++) {
1086            mRecordThreads.valueAt(i)->sendIoConfigEvent(AudioSystem::INPUT_OPENED);
1087        }
1088    }
1089}
1090
1091void AudioFlinger::removeNotificationClient(pid_t pid)
1092{
1093    Mutex::Autolock _l(mLock);
1094
1095    mNotificationClients.removeItem(pid);
1096
1097    ALOGV("%d died, releasing its sessions", pid);
1098    size_t num = mAudioSessionRefs.size();
1099    bool removed = false;
1100    for (size_t i = 0; i< num; ) {
1101        AudioSessionRef *ref = mAudioSessionRefs.itemAt(i);
1102        ALOGV(" pid %d @ %d", ref->mPid, i);
1103        if (ref->mPid == pid) {
1104            ALOGV(" removing entry for pid %d session %d", pid, ref->mSessionid);
1105            mAudioSessionRefs.removeAt(i);
1106            delete ref;
1107            removed = true;
1108            num--;
1109        } else {
1110            i++;
1111        }
1112    }
1113    if (removed) {
1114        purgeStaleEffects_l();
1115    }
1116}
1117
1118// audioConfigChanged_l() must be called with AudioFlinger::mLock held
1119void AudioFlinger::audioConfigChanged_l(int event, audio_io_handle_t ioHandle, const void *param2)
1120{
1121    size_t size = mNotificationClients.size();
1122    for (size_t i = 0; i < size; i++) {
1123        mNotificationClients.valueAt(i)->audioFlingerClient()->ioConfigChanged(event, ioHandle,
1124                                                                               param2);
1125    }
1126}
1127
1128// removeClient_l() must be called with AudioFlinger::mLock held
1129void AudioFlinger::removeClient_l(pid_t pid)
1130{
1131    ALOGV("removeClient_l() pid %d, tid %d, calling tid %d", pid, gettid(),
1132            IPCThreadState::self()->getCallingPid());
1133    mClients.removeItem(pid);
1134}
1135
1136// getEffectThread_l() must be called with AudioFlinger::mLock held
1137sp<AudioFlinger::PlaybackThread> AudioFlinger::getEffectThread_l(int sessionId, int EffectId)
1138{
1139    sp<PlaybackThread> thread;
1140
1141    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
1142        if (mPlaybackThreads.valueAt(i)->getEffect(sessionId, EffectId) != 0) {
1143            ALOG_ASSERT(thread == 0);
1144            thread = mPlaybackThreads.valueAt(i);
1145        }
1146    }
1147
1148    return thread;
1149}
1150
1151// ----------------------------------------------------------------------------
1152
1153AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
1154        audio_devices_t outDevice, audio_devices_t inDevice, type_t type)
1155    :   Thread(false /*canCallJava*/),
1156        mType(type),
1157        mAudioFlinger(audioFlinger), mSampleRate(0), mFrameCount(0), mNormalFrameCount(0),
1158        // mChannelMask
1159        mChannelCount(0),
1160        mFrameSize(1), mFormat(AUDIO_FORMAT_INVALID),
1161        mParamStatus(NO_ERROR),
1162        mStandby(false), mOutDevice(outDevice), mInDevice(inDevice),
1163        mAudioSource(AUDIO_SOURCE_DEFAULT), mId(id),
1164        // mName will be set by concrete (non-virtual) subclass
1165        mDeathRecipient(new PMDeathRecipient(this))
1166{
1167}
1168
1169AudioFlinger::ThreadBase::~ThreadBase()
1170{
1171    mParamCond.broadcast();
1172    // do not lock the mutex in destructor
1173    releaseWakeLock_l();
1174    if (mPowerManager != 0) {
1175        sp<IBinder> binder = mPowerManager->asBinder();
1176        binder->unlinkToDeath(mDeathRecipient);
1177    }
1178}
1179
1180void AudioFlinger::ThreadBase::exit()
1181{
1182    ALOGV("ThreadBase::exit");
1183    // do any cleanup required for exit to succeed
1184    preExit();
1185    {
1186        // This lock prevents the following race in thread (uniprocessor for illustration):
1187        //  if (!exitPending()) {
1188        //      // context switch from here to exit()
1189        //      // exit() calls requestExit(), what exitPending() observes
1190        //      // exit() calls signal(), which is dropped since no waiters
1191        //      // context switch back from exit() to here
1192        //      mWaitWorkCV.wait(...);
1193        //      // now thread is hung
1194        //  }
1195        AutoMutex lock(mLock);
1196        requestExit();
1197        mWaitWorkCV.broadcast();
1198    }
1199    // When Thread::requestExitAndWait is made virtual and this method is renamed to
1200    // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();"
1201    requestExitAndWait();
1202}
1203
1204status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
1205{
1206    status_t status;
1207
1208    ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
1209    Mutex::Autolock _l(mLock);
1210
1211    mNewParameters.add(keyValuePairs);
1212    mWaitWorkCV.signal();
1213    // wait condition with timeout in case the thread loop has exited
1214    // before the request could be processed
1215    if (mParamCond.waitRelative(mLock, kSetParametersTimeoutNs) == NO_ERROR) {
1216        status = mParamStatus;
1217        mWaitWorkCV.signal();
1218    } else {
1219        status = TIMED_OUT;
1220    }
1221    return status;
1222}
1223
1224void AudioFlinger::ThreadBase::sendIoConfigEvent(int event, int param)
1225{
1226    Mutex::Autolock _l(mLock);
1227    sendIoConfigEvent_l(event, param);
1228}
1229
1230// sendIoConfigEvent_l() must be called with ThreadBase::mLock held
1231void AudioFlinger::ThreadBase::sendIoConfigEvent_l(int event, int param)
1232{
1233    IoConfigEvent *ioEvent = new IoConfigEvent(event, param);
1234    mConfigEvents.add(static_cast<ConfigEvent *>(ioEvent));
1235    ALOGV("sendIoConfigEvent() num events %d event %d, param %d", mConfigEvents.size(), event,
1236            param);
1237    mWaitWorkCV.signal();
1238}
1239
1240// sendPrioConfigEvent_l() must be called with ThreadBase::mLock held
1241void AudioFlinger::ThreadBase::sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio)
1242{
1243    PrioConfigEvent *prioEvent = new PrioConfigEvent(pid, tid, prio);
1244    mConfigEvents.add(static_cast<ConfigEvent *>(prioEvent));
1245    ALOGV("sendPrioConfigEvent_l() num events %d pid %d, tid %d prio %d",
1246          mConfigEvents.size(), pid, tid, prio);
1247    mWaitWorkCV.signal();
1248}
1249
1250void AudioFlinger::ThreadBase::processConfigEvents()
1251{
1252    mLock.lock();
1253    while (!mConfigEvents.isEmpty()) {
1254        ALOGV("processConfigEvents() remaining events %d", mConfigEvents.size());
1255        ConfigEvent *event = mConfigEvents[0];
1256        mConfigEvents.removeAt(0);
1257        // release mLock before locking AudioFlinger mLock: lock order is always
1258        // AudioFlinger then ThreadBase to avoid cross deadlock
1259        mLock.unlock();
1260        switch(event->type()) {
1261            case CFG_EVENT_PRIO: {
1262                PrioConfigEvent *prioEvent = static_cast<PrioConfigEvent *>(event);
1263                int err = requestPriority(prioEvent->pid(), prioEvent->tid(), prioEvent->prio());
1264                if (err != 0) {
1265                    ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; "
1266                          "error %d",
1267                          prioEvent->prio(), prioEvent->pid(), prioEvent->tid(), err);
1268                }
1269            } break;
1270            case CFG_EVENT_IO: {
1271                IoConfigEvent *ioEvent = static_cast<IoConfigEvent *>(event);
1272                mAudioFlinger->mLock.lock();
1273                audioConfigChanged_l(ioEvent->event(), ioEvent->param());
1274                mAudioFlinger->mLock.unlock();
1275            } break;
1276            default:
1277                ALOGE("processConfigEvents() unknown event type %d", event->type());
1278                break;
1279        }
1280        delete event;
1281        mLock.lock();
1282    }
1283    mLock.unlock();
1284}
1285
1286void AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args)
1287{
1288    const size_t SIZE = 256;
1289    char buffer[SIZE];
1290    String8 result;
1291
1292    bool locked = tryLock(mLock);
1293    if (!locked) {
1294        snprintf(buffer, SIZE, "thread %p maybe dead locked\n", this);
1295        write(fd, buffer, strlen(buffer));
1296    }
1297
1298    snprintf(buffer, SIZE, "io handle: %d\n", mId);
1299    result.append(buffer);
1300    snprintf(buffer, SIZE, "TID: %d\n", getTid());
1301    result.append(buffer);
1302    snprintf(buffer, SIZE, "standby: %d\n", mStandby);
1303    result.append(buffer);
1304    snprintf(buffer, SIZE, "Sample rate: %u\n", mSampleRate);
1305    result.append(buffer);
1306    snprintf(buffer, SIZE, "HAL frame count: %d\n", mFrameCount);
1307    result.append(buffer);
1308    snprintf(buffer, SIZE, "Normal frame count: %d\n", mNormalFrameCount);
1309    result.append(buffer);
1310    snprintf(buffer, SIZE, "Channel Count: %d\n", mChannelCount);
1311    result.append(buffer);
1312    snprintf(buffer, SIZE, "Channel Mask: 0x%08x\n", mChannelMask);
1313    result.append(buffer);
1314    snprintf(buffer, SIZE, "Format: %d\n", mFormat);
1315    result.append(buffer);
1316    snprintf(buffer, SIZE, "Frame size: %u\n", mFrameSize);
1317    result.append(buffer);
1318
1319    snprintf(buffer, SIZE, "\nPending setParameters commands: \n");
1320    result.append(buffer);
1321    result.append(" Index Command");
1322    for (size_t i = 0; i < mNewParameters.size(); ++i) {
1323        snprintf(buffer, SIZE, "\n %02d    ", i);
1324        result.append(buffer);
1325        result.append(mNewParameters[i]);
1326    }
1327
1328    snprintf(buffer, SIZE, "\n\nPending config events: \n");
1329    result.append(buffer);
1330    for (size_t i = 0; i < mConfigEvents.size(); i++) {
1331        mConfigEvents[i]->dump(buffer, SIZE);
1332        result.append(buffer);
1333    }
1334    result.append("\n");
1335
1336    write(fd, result.string(), result.size());
1337
1338    if (locked) {
1339        mLock.unlock();
1340    }
1341}
1342
1343void AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args)
1344{
1345    const size_t SIZE = 256;
1346    char buffer[SIZE];
1347    String8 result;
1348
1349    snprintf(buffer, SIZE, "\n- %d Effect Chains:\n", mEffectChains.size());
1350    write(fd, buffer, strlen(buffer));
1351
1352    for (size_t i = 0; i < mEffectChains.size(); ++i) {
1353        sp<EffectChain> chain = mEffectChains[i];
1354        if (chain != 0) {
1355            chain->dump(fd, args);
1356        }
1357    }
1358}
1359
1360void AudioFlinger::ThreadBase::acquireWakeLock()
1361{
1362    Mutex::Autolock _l(mLock);
1363    acquireWakeLock_l();
1364}
1365
1366void AudioFlinger::ThreadBase::acquireWakeLock_l()
1367{
1368    if (mPowerManager == 0) {
1369        // use checkService() to avoid blocking if power service is not up yet
1370        sp<IBinder> binder =
1371            defaultServiceManager()->checkService(String16("power"));
1372        if (binder == 0) {
1373            ALOGW("Thread %s cannot connect to the power manager service", mName);
1374        } else {
1375            mPowerManager = interface_cast<IPowerManager>(binder);
1376            binder->linkToDeath(mDeathRecipient);
1377        }
1378    }
1379    if (mPowerManager != 0) {
1380        sp<IBinder> binder = new BBinder();
1381        status_t status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK,
1382                                                         binder,
1383                                                         String16(mName));
1384        if (status == NO_ERROR) {
1385            mWakeLockToken = binder;
1386        }
1387        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
1388    }
1389}
1390
1391void AudioFlinger::ThreadBase::releaseWakeLock()
1392{
1393    Mutex::Autolock _l(mLock);
1394    releaseWakeLock_l();
1395}
1396
1397void AudioFlinger::ThreadBase::releaseWakeLock_l()
1398{
1399    if (mWakeLockToken != 0) {
1400        ALOGV("releaseWakeLock_l() %s", mName);
1401        if (mPowerManager != 0) {
1402            mPowerManager->releaseWakeLock(mWakeLockToken, 0);
1403        }
1404        mWakeLockToken.clear();
1405    }
1406}
1407
1408void AudioFlinger::ThreadBase::clearPowerManager()
1409{
1410    Mutex::Autolock _l(mLock);
1411    releaseWakeLock_l();
1412    mPowerManager.clear();
1413}
1414
1415void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who)
1416{
1417    sp<ThreadBase> thread = mThread.promote();
1418    if (thread != 0) {
1419        thread->clearPowerManager();
1420    }
1421    ALOGW("power manager service died !!!");
1422}
1423
1424void AudioFlinger::ThreadBase::setEffectSuspended(
1425        const effect_uuid_t *type, bool suspend, int sessionId)
1426{
1427    Mutex::Autolock _l(mLock);
1428    setEffectSuspended_l(type, suspend, sessionId);
1429}
1430
1431void AudioFlinger::ThreadBase::setEffectSuspended_l(
1432        const effect_uuid_t *type, bool suspend, int sessionId)
1433{
1434    sp<EffectChain> chain = getEffectChain_l(sessionId);
1435    if (chain != 0) {
1436        if (type != NULL) {
1437            chain->setEffectSuspended_l(type, suspend);
1438        } else {
1439            chain->setEffectSuspendedAll_l(suspend);
1440        }
1441    }
1442
1443    updateSuspendedSessions_l(type, suspend, sessionId);
1444}
1445
1446void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain)
1447{
1448    ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId());
1449    if (index < 0) {
1450        return;
1451    }
1452
1453    const KeyedVector <int, sp<SuspendedSessionDesc> >& sessionEffects =
1454            mSuspendedSessions.valueAt(index);
1455
1456    for (size_t i = 0; i < sessionEffects.size(); i++) {
1457        sp<SuspendedSessionDesc> desc = sessionEffects.valueAt(i);
1458        for (int j = 0; j < desc->mRefCount; j++) {
1459            if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) {
1460                chain->setEffectSuspendedAll_l(true);
1461            } else {
1462                ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x",
1463                    desc->mType.timeLow);
1464                chain->setEffectSuspended_l(&desc->mType, true);
1465            }
1466        }
1467    }
1468}
1469
1470void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type,
1471                                                         bool suspend,
1472                                                         int sessionId)
1473{
1474    ssize_t index = mSuspendedSessions.indexOfKey(sessionId);
1475
1476    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects;
1477
1478    if (suspend) {
1479        if (index >= 0) {
1480            sessionEffects = mSuspendedSessions.valueAt(index);
1481        } else {
1482            mSuspendedSessions.add(sessionId, sessionEffects);
1483        }
1484    } else {
1485        if (index < 0) {
1486            return;
1487        }
1488        sessionEffects = mSuspendedSessions.valueAt(index);
1489    }
1490
1491
1492    int key = EffectChain::kKeyForSuspendAll;
1493    if (type != NULL) {
1494        key = type->timeLow;
1495    }
1496    index = sessionEffects.indexOfKey(key);
1497
1498    sp<SuspendedSessionDesc> desc;
1499    if (suspend) {
1500        if (index >= 0) {
1501            desc = sessionEffects.valueAt(index);
1502        } else {
1503            desc = new SuspendedSessionDesc();
1504            if (type != NULL) {
1505                desc->mType = *type;
1506            }
1507            sessionEffects.add(key, desc);
1508            ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key);
1509        }
1510        desc->mRefCount++;
1511    } else {
1512        if (index < 0) {
1513            return;
1514        }
1515        desc = sessionEffects.valueAt(index);
1516        if (--desc->mRefCount == 0) {
1517            ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key);
1518            sessionEffects.removeItemsAt(index);
1519            if (sessionEffects.isEmpty()) {
1520                ALOGV("updateSuspendedSessions_l() restore removing session %d",
1521                                 sessionId);
1522                mSuspendedSessions.removeItem(sessionId);
1523            }
1524        }
1525    }
1526    if (!sessionEffects.isEmpty()) {
1527        mSuspendedSessions.replaceValueFor(sessionId, sessionEffects);
1528    }
1529}
1530
1531void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
1532                                                            bool enabled,
1533                                                            int sessionId)
1534{
1535    Mutex::Autolock _l(mLock);
1536    checkSuspendOnEffectEnabled_l(effect, enabled, sessionId);
1537}
1538
1539void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
1540                                                            bool enabled,
1541                                                            int sessionId)
1542{
1543    if (mType != RECORD) {
1544        // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on
1545        // another session. This gives the priority to well behaved effect control panels
1546        // and applications not using global effects.
1547        // Enabling post processing in AUDIO_SESSION_OUTPUT_STAGE session does not affect
1548        // global effects
1549        if ((sessionId != AUDIO_SESSION_OUTPUT_MIX) && (sessionId != AUDIO_SESSION_OUTPUT_STAGE)) {
1550            setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX);
1551        }
1552    }
1553
1554    sp<EffectChain> chain = getEffectChain_l(sessionId);
1555    if (chain != 0) {
1556        chain->checkSuspendOnEffectEnabled(effect, enabled);
1557    }
1558}
1559
1560// ----------------------------------------------------------------------------
1561
1562AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger,
1563                                             AudioStreamOut* output,
1564                                             audio_io_handle_t id,
1565                                             audio_devices_t device,
1566                                             type_t type)
1567    :   ThreadBase(audioFlinger, id, device, AUDIO_DEVICE_NONE, type),
1568        mMixBuffer(NULL), mSuspended(0), mBytesWritten(0),
1569        // mStreamTypes[] initialized in constructor body
1570        mOutput(output),
1571        mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
1572        mMixerStatus(MIXER_IDLE),
1573        mMixerStatusIgnoringFastTracks(MIXER_IDLE),
1574        standbyDelay(AudioFlinger::mStandbyTimeInNsecs),
1575        mScreenState(gScreenState),
1576        // index 0 is reserved for normal mixer's submix
1577        mFastTrackAvailMask(((1 << FastMixerState::kMaxFastTracks) - 1) & ~1)
1578{
1579    snprintf(mName, kNameLength, "AudioOut_%X", id);
1580
1581    // Assumes constructor is called by AudioFlinger with it's mLock held, but
1582    // it would be safer to explicitly pass initial masterVolume/masterMute as
1583    // parameter.
1584    //
1585    // If the HAL we are using has support for master volume or master mute,
1586    // then do not attenuate or mute during mixing (just leave the volume at 1.0
1587    // and the mute set to false).
1588    mMasterVolume = audioFlinger->masterVolume_l();
1589    mMasterMute = audioFlinger->masterMute_l();
1590    if (mOutput && mOutput->audioHwDev) {
1591        if (mOutput->audioHwDev->canSetMasterVolume()) {
1592            mMasterVolume = 1.0;
1593        }
1594
1595        if (mOutput->audioHwDev->canSetMasterMute()) {
1596            mMasterMute = false;
1597        }
1598    }
1599
1600    readOutputParameters();
1601
1602    // mStreamTypes[AUDIO_STREAM_CNT] is initialized by stream_type_t default constructor
1603    // There is no AUDIO_STREAM_MIN, and ++ operator does not compile
1604    for (audio_stream_type_t stream = (audio_stream_type_t) 0; stream < AUDIO_STREAM_CNT;
1605            stream = (audio_stream_type_t) (stream + 1)) {
1606        mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream);
1607        mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream);
1608    }
1609    // mStreamTypes[AUDIO_STREAM_CNT] exists but isn't explicitly initialized here,
1610    // because mAudioFlinger doesn't have one to copy from
1611}
1612
1613AudioFlinger::PlaybackThread::~PlaybackThread()
1614{
1615    delete [] mMixBuffer;
1616}
1617
1618void AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
1619{
1620    dumpInternals(fd, args);
1621    dumpTracks(fd, args);
1622    dumpEffectChains(fd, args);
1623}
1624
1625void AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args)
1626{
1627    const size_t SIZE = 256;
1628    char buffer[SIZE];
1629    String8 result;
1630
1631    result.appendFormat("Output thread %p stream volumes in dB:\n    ", this);
1632    for (int i = 0; i < AUDIO_STREAM_CNT; ++i) {
1633        const stream_type_t *st = &mStreamTypes[i];
1634        if (i > 0) {
1635            result.appendFormat(", ");
1636        }
1637        result.appendFormat("%d:%.2g", i, 20.0 * log10(st->volume));
1638        if (st->mute) {
1639            result.append("M");
1640        }
1641    }
1642    result.append("\n");
1643    write(fd, result.string(), result.length());
1644    result.clear();
1645
1646    snprintf(buffer, SIZE, "Output thread %p tracks\n", this);
1647    result.append(buffer);
1648    Track::appendDumpHeader(result);
1649    for (size_t i = 0; i < mTracks.size(); ++i) {
1650        sp<Track> track = mTracks[i];
1651        if (track != 0) {
1652            track->dump(buffer, SIZE);
1653            result.append(buffer);
1654        }
1655    }
1656
1657    snprintf(buffer, SIZE, "Output thread %p active tracks\n", this);
1658    result.append(buffer);
1659    Track::appendDumpHeader(result);
1660    for (size_t i = 0; i < mActiveTracks.size(); ++i) {
1661        sp<Track> track = mActiveTracks[i].promote();
1662        if (track != 0) {
1663            track->dump(buffer, SIZE);
1664            result.append(buffer);
1665        }
1666    }
1667    write(fd, result.string(), result.size());
1668
1669    // These values are "raw"; they will wrap around.  See prepareTracks_l() for a better way.
1670    FastTrackUnderruns underruns = getFastTrackUnderruns(0);
1671    fdprintf(fd, "Normal mixer raw underrun counters: partial=%u empty=%u\n",
1672            underruns.mBitFields.mPartial, underruns.mBitFields.mEmpty);
1673}
1674
1675void AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
1676{
1677    const size_t SIZE = 256;
1678    char buffer[SIZE];
1679    String8 result;
1680
1681    snprintf(buffer, SIZE, "\nOutput thread %p internals\n", this);
1682    result.append(buffer);
1683    snprintf(buffer, SIZE, "last write occurred (msecs): %llu\n",
1684            ns2ms(systemTime() - mLastWriteTime));
1685    result.append(buffer);
1686    snprintf(buffer, SIZE, "total writes: %d\n", mNumWrites);
1687    result.append(buffer);
1688    snprintf(buffer, SIZE, "delayed writes: %d\n", mNumDelayedWrites);
1689    result.append(buffer);
1690    snprintf(buffer, SIZE, "blocked in write: %d\n", mInWrite);
1691    result.append(buffer);
1692    snprintf(buffer, SIZE, "suspend count: %d\n", mSuspended);
1693    result.append(buffer);
1694    snprintf(buffer, SIZE, "mix buffer : %p\n", mMixBuffer);
1695    result.append(buffer);
1696    write(fd, result.string(), result.size());
1697    fdprintf(fd, "Fast track availMask=%#x\n", mFastTrackAvailMask);
1698
1699    dumpBase(fd, args);
1700}
1701
1702// Thread virtuals
1703status_t AudioFlinger::PlaybackThread::readyToRun()
1704{
1705    status_t status = initCheck();
1706    if (status == NO_ERROR) {
1707        ALOGI("AudioFlinger's thread %p ready to run", this);
1708    } else {
1709        ALOGE("No working audio driver found.");
1710    }
1711    return status;
1712}
1713
1714void AudioFlinger::PlaybackThread::onFirstRef()
1715{
1716    run(mName, ANDROID_PRIORITY_URGENT_AUDIO);
1717}
1718
1719// ThreadBase virtuals
1720void AudioFlinger::PlaybackThread::preExit()
1721{
1722    ALOGV("  preExit()");
1723    // FIXME this is using hard-coded strings but in the future, this functionality will be
1724    //       converted to use audio HAL extensions required to support tunneling
1725    mOutput->stream->common.set_parameters(&mOutput->stream->common, "exiting=1");
1726}
1727
1728// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
1729sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l(
1730        const sp<AudioFlinger::Client>& client,
1731        audio_stream_type_t streamType,
1732        uint32_t sampleRate,
1733        audio_format_t format,
1734        audio_channel_mask_t channelMask,
1735        size_t frameCount,
1736        const sp<IMemory>& sharedBuffer,
1737        int sessionId,
1738        IAudioFlinger::track_flags_t *flags,
1739        pid_t tid,
1740        status_t *status)
1741{
1742    sp<Track> track;
1743    status_t lStatus;
1744
1745    bool isTimed = (*flags & IAudioFlinger::TRACK_TIMED) != 0;
1746
1747    // client expresses a preference for FAST, but we get the final say
1748    if (*flags & IAudioFlinger::TRACK_FAST) {
1749      if (
1750            // not timed
1751            (!isTimed) &&
1752            // either of these use cases:
1753            (
1754              // use case 1: shared buffer with any frame count
1755              (
1756                (sharedBuffer != 0)
1757              ) ||
1758              // use case 2: callback handler and frame count is default or at least as large as HAL
1759              (
1760                (tid != -1) &&
1761                ((frameCount == 0) ||
1762                (frameCount >= (int) (mFrameCount * kFastTrackMultiplier)))
1763              )
1764            ) &&
1765            // PCM data
1766            audio_is_linear_pcm(format) &&
1767            // mono or stereo
1768            ( (channelMask == AUDIO_CHANNEL_OUT_MONO) ||
1769              (channelMask == AUDIO_CHANNEL_OUT_STEREO) ) &&
1770#ifndef FAST_TRACKS_AT_NON_NATIVE_SAMPLE_RATE
1771            // hardware sample rate
1772            (sampleRate == mSampleRate) &&
1773#endif
1774            // normal mixer has an associated fast mixer
1775            hasFastMixer() &&
1776            // there are sufficient fast track slots available
1777            (mFastTrackAvailMask != 0)
1778            // FIXME test that MixerThread for this fast track has a capable output HAL
1779            // FIXME add a permission test also?
1780        ) {
1781        // if frameCount not specified, then it defaults to fast mixer (HAL) frame count
1782        if (frameCount == 0) {
1783            frameCount = mFrameCount * kFastTrackMultiplier;
1784        }
1785        ALOGV("AUDIO_OUTPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
1786                frameCount, mFrameCount);
1787      } else {
1788        ALOGV("AUDIO_OUTPUT_FLAG_FAST denied: isTimed=%d sharedBuffer=%p frameCount=%d "
1789                "mFrameCount=%d format=%d isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
1790                "hasFastMixer=%d tid=%d fastTrackAvailMask=%#x",
1791                isTimed, sharedBuffer.get(), frameCount, mFrameCount, format,
1792                audio_is_linear_pcm(format),
1793                channelMask, sampleRate, mSampleRate, hasFastMixer(), tid, mFastTrackAvailMask);
1794        *flags &= ~IAudioFlinger::TRACK_FAST;
1795        // For compatibility with AudioTrack calculation, buffer depth is forced
1796        // to be at least 2 x the normal mixer frame count and cover audio hardware latency.
1797        // This is probably too conservative, but legacy application code may depend on it.
1798        // If you change this calculation, also review the start threshold which is related.
1799        uint32_t latencyMs = mOutput->stream->get_latency(mOutput->stream);
1800        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
1801        if (minBufCount < 2) {
1802            minBufCount = 2;
1803        }
1804        size_t minFrameCount = mNormalFrameCount * minBufCount;
1805        if (frameCount < minFrameCount) {
1806            frameCount = minFrameCount;
1807        }
1808      }
1809    }
1810
1811    if (mType == DIRECT) {
1812        if ((format & AUDIO_FORMAT_MAIN_MASK) == AUDIO_FORMAT_PCM) {
1813            if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1814                ALOGE("createTrack_l() Bad parameter: sampleRate %u format %d, channelMask 0x%08x "
1815                        "for output %p with format %d",
1816                        sampleRate, format, channelMask, mOutput, mFormat);
1817                lStatus = BAD_VALUE;
1818                goto Exit;
1819            }
1820        }
1821    } else {
1822        // Resampler implementation limits input sampling rate to 2 x output sampling rate.
1823        if (sampleRate > mSampleRate*2) {
1824            ALOGE("Sample rate out of range: %u mSampleRate %u", sampleRate, mSampleRate);
1825            lStatus = BAD_VALUE;
1826            goto Exit;
1827        }
1828    }
1829
1830    lStatus = initCheck();
1831    if (lStatus != NO_ERROR) {
1832        ALOGE("Audio driver not initialized.");
1833        goto Exit;
1834    }
1835
1836    { // scope for mLock
1837        Mutex::Autolock _l(mLock);
1838
1839        // all tracks in same audio session must share the same routing strategy otherwise
1840        // conflicts will happen when tracks are moved from one output to another by audio policy
1841        // manager
1842        uint32_t strategy = AudioSystem::getStrategyForStream(streamType);
1843        for (size_t i = 0; i < mTracks.size(); ++i) {
1844            sp<Track> t = mTracks[i];
1845            if (t != 0 && !t->isOutputTrack()) {
1846                uint32_t actual = AudioSystem::getStrategyForStream(t->streamType());
1847                if (sessionId == t->sessionId() && strategy != actual) {
1848                    ALOGE("createTrack_l() mismatched strategy; expected %u but found %u",
1849                            strategy, actual);
1850                    lStatus = BAD_VALUE;
1851                    goto Exit;
1852                }
1853            }
1854        }
1855
1856        if (!isTimed) {
1857            track = new Track(this, client, streamType, sampleRate, format,
1858                    channelMask, frameCount, sharedBuffer, sessionId, *flags);
1859        } else {
1860            track = TimedTrack::create(this, client, streamType, sampleRate, format,
1861                    channelMask, frameCount, sharedBuffer, sessionId);
1862        }
1863        if (track == 0 || track->getCblk() == NULL || track->name() < 0) {
1864            lStatus = NO_MEMORY;
1865            goto Exit;
1866        }
1867        mTracks.add(track);
1868
1869        sp<EffectChain> chain = getEffectChain_l(sessionId);
1870        if (chain != 0) {
1871            ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
1872            track->setMainBuffer(chain->inBuffer());
1873            chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType()));
1874            chain->incTrackCnt();
1875        }
1876
1877        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
1878            pid_t callingPid = IPCThreadState::self()->getCallingPid();
1879            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
1880            // so ask activity manager to do this on our behalf
1881            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
1882        }
1883    }
1884
1885    lStatus = NO_ERROR;
1886
1887Exit:
1888    if (status) {
1889        *status = lStatus;
1890    }
1891    return track;
1892}
1893
1894uint32_t AudioFlinger::MixerThread::correctLatency(uint32_t latency) const
1895{
1896    if (mFastMixer != NULL) {
1897        MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
1898        latency += (pipe->getAvgFrames() * 1000) / mSampleRate;
1899    }
1900    return latency;
1901}
1902
1903uint32_t AudioFlinger::PlaybackThread::correctLatency(uint32_t latency) const
1904{
1905    return latency;
1906}
1907
1908uint32_t AudioFlinger::PlaybackThread::latency() const
1909{
1910    Mutex::Autolock _l(mLock);
1911    return latency_l();
1912}
1913uint32_t AudioFlinger::PlaybackThread::latency_l() const
1914{
1915    if (initCheck() == NO_ERROR) {
1916        return correctLatency(mOutput->stream->get_latency(mOutput->stream));
1917    } else {
1918        return 0;
1919    }
1920}
1921
1922void AudioFlinger::PlaybackThread::setMasterVolume(float value)
1923{
1924    Mutex::Autolock _l(mLock);
1925    // Don't apply master volume in SW if our HAL can do it for us.
1926    if (mOutput && mOutput->audioHwDev &&
1927        mOutput->audioHwDev->canSetMasterVolume()) {
1928        mMasterVolume = 1.0;
1929    } else {
1930        mMasterVolume = value;
1931    }
1932}
1933
1934void AudioFlinger::PlaybackThread::setMasterMute(bool muted)
1935{
1936    Mutex::Autolock _l(mLock);
1937    // Don't apply master mute in SW if our HAL can do it for us.
1938    if (mOutput && mOutput->audioHwDev &&
1939        mOutput->audioHwDev->canSetMasterMute()) {
1940        mMasterMute = false;
1941    } else {
1942        mMasterMute = muted;
1943    }
1944}
1945
1946void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value)
1947{
1948    Mutex::Autolock _l(mLock);
1949    mStreamTypes[stream].volume = value;
1950}
1951
1952void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted)
1953{
1954    Mutex::Autolock _l(mLock);
1955    mStreamTypes[stream].mute = muted;
1956}
1957
1958float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const
1959{
1960    Mutex::Autolock _l(mLock);
1961    return mStreamTypes[stream].volume;
1962}
1963
1964// addTrack_l() must be called with ThreadBase::mLock held
1965status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
1966{
1967    status_t status = ALREADY_EXISTS;
1968
1969    // set retry count for buffer fill
1970    track->mRetryCount = kMaxTrackStartupRetries;
1971    if (mActiveTracks.indexOf(track) < 0) {
1972        // the track is newly added, make sure it fills up all its
1973        // buffers before playing. This is to ensure the client will
1974        // effectively get the latency it requested.
1975        track->mFillingUpStatus = Track::FS_FILLING;
1976        track->mResetDone = false;
1977        track->mPresentationCompleteFrames = 0;
1978        mActiveTracks.add(track);
1979        if (track->mainBuffer() != mMixBuffer) {
1980            sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1981            if (chain != 0) {
1982                ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(),
1983                        track->sessionId());
1984                chain->incActiveTrackCnt();
1985            }
1986        }
1987
1988        status = NO_ERROR;
1989    }
1990
1991    ALOGV("mWaitWorkCV.broadcast");
1992    mWaitWorkCV.broadcast();
1993
1994    return status;
1995}
1996
1997// destroyTrack_l() must be called with ThreadBase::mLock held
1998void AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
1999{
2000    track->mState = TrackBase::TERMINATED;
2001    // active tracks are removed by threadLoop()
2002    if (mActiveTracks.indexOf(track) < 0) {
2003        removeTrack_l(track);
2004    }
2005}
2006
2007void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track)
2008{
2009    track->triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
2010    mTracks.remove(track);
2011    deleteTrackName_l(track->name());
2012    // redundant as track is about to be destroyed, for dumpsys only
2013    track->mName = -1;
2014    if (track->isFastTrack()) {
2015        int index = track->mFastIndex;
2016        ALOG_ASSERT(0 < index && index < (int)FastMixerState::kMaxFastTracks);
2017        ALOG_ASSERT(!(mFastTrackAvailMask & (1 << index)));
2018        mFastTrackAvailMask |= 1 << index;
2019        // redundant as track is about to be destroyed, for dumpsys only
2020        track->mFastIndex = -1;
2021    }
2022    sp<EffectChain> chain = getEffectChain_l(track->sessionId());
2023    if (chain != 0) {
2024        chain->decTrackCnt();
2025    }
2026}
2027
2028String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
2029{
2030    String8 out_s8 = String8("");
2031    char *s;
2032
2033    Mutex::Autolock _l(mLock);
2034    if (initCheck() != NO_ERROR) {
2035        return out_s8;
2036    }
2037
2038    s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string());
2039    out_s8 = String8(s);
2040    free(s);
2041    return out_s8;
2042}
2043
2044// audioConfigChanged_l() must be called with AudioFlinger::mLock held
2045void AudioFlinger::PlaybackThread::audioConfigChanged_l(int event, int param) {
2046    AudioSystem::OutputDescriptor desc;
2047    void *param2 = NULL;
2048
2049    ALOGV("PlaybackThread::audioConfigChanged_l, thread %p, event %d, param %d", this, event,
2050            param);
2051
2052    switch (event) {
2053    case AudioSystem::OUTPUT_OPENED:
2054    case AudioSystem::OUTPUT_CONFIG_CHANGED:
2055        desc.channels = mChannelMask;
2056        desc.samplingRate = mSampleRate;
2057        desc.format = mFormat;
2058        desc.frameCount = mNormalFrameCount; // FIXME see
2059                                             // AudioFlinger::frameCount(audio_io_handle_t)
2060        desc.latency = latency();
2061        param2 = &desc;
2062        break;
2063
2064    case AudioSystem::STREAM_CONFIG_CHANGED:
2065        param2 = &param;
2066    case AudioSystem::OUTPUT_CLOSED:
2067    default:
2068        break;
2069    }
2070    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
2071}
2072
2073void AudioFlinger::PlaybackThread::readOutputParameters()
2074{
2075    mSampleRate = mOutput->stream->common.get_sample_rate(&mOutput->stream->common);
2076    mChannelMask = mOutput->stream->common.get_channels(&mOutput->stream->common);
2077    mChannelCount = (uint16_t)popcount(mChannelMask);
2078    mFormat = mOutput->stream->common.get_format(&mOutput->stream->common);
2079    mFrameSize = audio_stream_frame_size(&mOutput->stream->common);
2080    mFrameCount = mOutput->stream->common.get_buffer_size(&mOutput->stream->common) / mFrameSize;
2081    if (mFrameCount & 15) {
2082        ALOGW("HAL output buffer size is %u frames but AudioMixer requires multiples of 16 frames",
2083                mFrameCount);
2084    }
2085
2086    // Calculate size of normal mix buffer relative to the HAL output buffer size
2087    double multiplier = 1.0;
2088    if (mType == MIXER && (kUseFastMixer == FastMixer_Static ||
2089            kUseFastMixer == FastMixer_Dynamic)) {
2090        size_t minNormalFrameCount = (kMinNormalMixBufferSizeMs * mSampleRate) / 1000;
2091        size_t maxNormalFrameCount = (kMaxNormalMixBufferSizeMs * mSampleRate) / 1000;
2092        // round up minimum and round down maximum to nearest 16 frames to satisfy AudioMixer
2093        minNormalFrameCount = (minNormalFrameCount + 15) & ~15;
2094        maxNormalFrameCount = maxNormalFrameCount & ~15;
2095        if (maxNormalFrameCount < minNormalFrameCount) {
2096            maxNormalFrameCount = minNormalFrameCount;
2097        }
2098        multiplier = (double) minNormalFrameCount / (double) mFrameCount;
2099        if (multiplier <= 1.0) {
2100            multiplier = 1.0;
2101        } else if (multiplier <= 2.0) {
2102            if (2 * mFrameCount <= maxNormalFrameCount) {
2103                multiplier = 2.0;
2104            } else {
2105                multiplier = (double) maxNormalFrameCount / (double) mFrameCount;
2106            }
2107        } else {
2108            // prefer an even multiplier, for compatibility with doubling of fast tracks due to HAL
2109            // SRC (it would be unusual for the normal mix buffer size to not be a multiple of fast
2110            // track, but we sometimes have to do this to satisfy the maximum frame count
2111            // constraint)
2112            // FIXME this rounding up should not be done if no HAL SRC
2113            uint32_t truncMult = (uint32_t) multiplier;
2114            if ((truncMult & 1)) {
2115                if ((truncMult + 1) * mFrameCount <= maxNormalFrameCount) {
2116                    ++truncMult;
2117                }
2118            }
2119            multiplier = (double) truncMult;
2120        }
2121    }
2122    mNormalFrameCount = multiplier * mFrameCount;
2123    // round up to nearest 16 frames to satisfy AudioMixer
2124    mNormalFrameCount = (mNormalFrameCount + 15) & ~15;
2125    ALOGI("HAL output buffer size %u frames, normal mix buffer size %u frames", mFrameCount,
2126            mNormalFrameCount);
2127
2128    delete[] mMixBuffer;
2129    mMixBuffer = new int16_t[mNormalFrameCount * mChannelCount];
2130    memset(mMixBuffer, 0, mNormalFrameCount * mChannelCount * sizeof(int16_t));
2131
2132    // force reconfiguration of effect chains and engines to take new buffer size and audio
2133    // parameters into account
2134    // Note that mLock is not held when readOutputParameters() is called from the constructor
2135    // but in this case nothing is done below as no audio sessions have effect yet so it doesn't
2136    // matter.
2137    // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
2138    Vector< sp<EffectChain> > effectChains = mEffectChains;
2139    for (size_t i = 0; i < effectChains.size(); i ++) {
2140        mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
2141    }
2142}
2143
2144
2145status_t AudioFlinger::PlaybackThread::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames)
2146{
2147    if (halFrames == NULL || dspFrames == NULL) {
2148        return BAD_VALUE;
2149    }
2150    Mutex::Autolock _l(mLock);
2151    if (initCheck() != NO_ERROR) {
2152        return INVALID_OPERATION;
2153    }
2154    *halFrames = mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
2155
2156    if (isSuspended()) {
2157        // return an estimation of rendered frames when the output is suspended
2158        int32_t frames = mBytesWritten - latency_l();
2159        if (frames < 0) {
2160            frames = 0;
2161        }
2162        *dspFrames = (uint32_t)frames;
2163        return NO_ERROR;
2164    } else {
2165        return mOutput->stream->get_render_position(mOutput->stream, dspFrames);
2166    }
2167}
2168
2169uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId) const
2170{
2171    Mutex::Autolock _l(mLock);
2172    uint32_t result = 0;
2173    if (getEffectChain_l(sessionId) != 0) {
2174        result = EFFECT_SESSION;
2175    }
2176
2177    for (size_t i = 0; i < mTracks.size(); ++i) {
2178        sp<Track> track = mTracks[i];
2179        if (sessionId == track->sessionId() &&
2180                !(track->mCblk->flags & CBLK_INVALID)) {
2181            result |= TRACK_SESSION;
2182            break;
2183        }
2184    }
2185
2186    return result;
2187}
2188
2189uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId)
2190{
2191    // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
2192    // it is moved to correct output by audio policy manager when A2DP is connected or disconnected
2193    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
2194        return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
2195    }
2196    for (size_t i = 0; i < mTracks.size(); i++) {
2197        sp<Track> track = mTracks[i];
2198        if (sessionId == track->sessionId() &&
2199                !(track->mCblk->flags & CBLK_INVALID)) {
2200            return AudioSystem::getStrategyForStream(track->streamType());
2201        }
2202    }
2203    return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
2204}
2205
2206
2207AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const
2208{
2209    Mutex::Autolock _l(mLock);
2210    return mOutput;
2211}
2212
2213AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput()
2214{
2215    Mutex::Autolock _l(mLock);
2216    AudioStreamOut *output = mOutput;
2217    mOutput = NULL;
2218    // FIXME FastMixer might also have a raw ptr to mOutputSink;
2219    //       must push a NULL and wait for ack
2220    mOutputSink.clear();
2221    mPipeSink.clear();
2222    mNormalSink.clear();
2223    return output;
2224}
2225
2226// this method must always be called either with ThreadBase mLock held or inside the thread loop
2227audio_stream_t* AudioFlinger::PlaybackThread::stream() const
2228{
2229    if (mOutput == NULL) {
2230        return NULL;
2231    }
2232    return &mOutput->stream->common;
2233}
2234
2235uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() const
2236{
2237    return (uint32_t)((uint32_t)((mNormalFrameCount * 1000) / mSampleRate) * 1000);
2238}
2239
2240status_t AudioFlinger::PlaybackThread::setSyncEvent(const sp<SyncEvent>& event)
2241{
2242    if (!isValidSyncEvent(event)) {
2243        return BAD_VALUE;
2244    }
2245
2246    Mutex::Autolock _l(mLock);
2247
2248    for (size_t i = 0; i < mTracks.size(); ++i) {
2249        sp<Track> track = mTracks[i];
2250        if (event->triggerSession() == track->sessionId()) {
2251            (void) track->setSyncEvent(event);
2252            return NO_ERROR;
2253        }
2254    }
2255
2256    return NAME_NOT_FOUND;
2257}
2258
2259bool AudioFlinger::PlaybackThread::isValidSyncEvent(const sp<SyncEvent>& event) const
2260{
2261    return event->type() == AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE;
2262}
2263
2264void AudioFlinger::PlaybackThread::threadLoop_removeTracks(
2265        const Vector< sp<Track> >& tracksToRemove)
2266{
2267    size_t count = tracksToRemove.size();
2268    if (CC_UNLIKELY(count)) {
2269        for (size_t i = 0 ; i < count ; i++) {
2270            const sp<Track>& track = tracksToRemove.itemAt(i);
2271            if ((track->sharedBuffer() != 0) &&
2272                    (track->mState == TrackBase::ACTIVE || track->mState == TrackBase::RESUMING)) {
2273                AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
2274            }
2275        }
2276    }
2277
2278}
2279
2280// ----------------------------------------------------------------------------
2281
2282AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
2283        audio_io_handle_t id, audio_devices_t device, type_t type)
2284    :   PlaybackThread(audioFlinger, output, id, device, type),
2285        // mAudioMixer below
2286        // mFastMixer below
2287        mFastMixerFutex(0)
2288        // mOutputSink below
2289        // mPipeSink below
2290        // mNormalSink below
2291{
2292    ALOGV("MixerThread() id=%d device=%#x type=%d", id, device, type);
2293    ALOGV("mSampleRate=%u, mChannelMask=%#x, mChannelCount=%d, mFormat=%d, mFrameSize=%u, "
2294            "mFrameCount=%d, mNormalFrameCount=%d",
2295            mSampleRate, mChannelMask, mChannelCount, mFormat, mFrameSize, mFrameCount,
2296            mNormalFrameCount);
2297    mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
2298
2299    // FIXME - Current mixer implementation only supports stereo output
2300    if (mChannelCount != FCC_2) {
2301        ALOGE("Invalid audio hardware channel count %d", mChannelCount);
2302    }
2303
2304    // create an NBAIO sink for the HAL output stream, and negotiate
2305    mOutputSink = new AudioStreamOutSink(output->stream);
2306    size_t numCounterOffers = 0;
2307    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount)};
2308    ssize_t index = mOutputSink->negotiate(offers, 1, NULL, numCounterOffers);
2309    ALOG_ASSERT(index == 0);
2310
2311    // initialize fast mixer depending on configuration
2312    bool initFastMixer;
2313    switch (kUseFastMixer) {
2314    case FastMixer_Never:
2315        initFastMixer = false;
2316        break;
2317    case FastMixer_Always:
2318        initFastMixer = true;
2319        break;
2320    case FastMixer_Static:
2321    case FastMixer_Dynamic:
2322        initFastMixer = mFrameCount < mNormalFrameCount;
2323        break;
2324    }
2325    if (initFastMixer) {
2326
2327        // create a MonoPipe to connect our submix to FastMixer
2328        NBAIO_Format format = mOutputSink->format();
2329        // This pipe depth compensates for scheduling latency of the normal mixer thread.
2330        // When it wakes up after a maximum latency, it runs a few cycles quickly before
2331        // finally blocking.  Note the pipe implementation rounds up the request to a power of 2.
2332        MonoPipe *monoPipe = new MonoPipe(mNormalFrameCount * 4, format, true /*writeCanBlock*/);
2333        const NBAIO_Format offers[1] = {format};
2334        size_t numCounterOffers = 0;
2335        ssize_t index = monoPipe->negotiate(offers, 1, NULL, numCounterOffers);
2336        ALOG_ASSERT(index == 0);
2337        monoPipe->setAvgFrames((mScreenState & 1) ?
2338                (monoPipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2339        mPipeSink = monoPipe;
2340
2341#ifdef TEE_SINK_FRAMES
2342        // create a Pipe to archive a copy of FastMixer's output for dumpsys
2343        Pipe *teeSink = new Pipe(TEE_SINK_FRAMES, format);
2344        numCounterOffers = 0;
2345        index = teeSink->negotiate(offers, 1, NULL, numCounterOffers);
2346        ALOG_ASSERT(index == 0);
2347        mTeeSink = teeSink;
2348        PipeReader *teeSource = new PipeReader(*teeSink);
2349        numCounterOffers = 0;
2350        index = teeSource->negotiate(offers, 1, NULL, numCounterOffers);
2351        ALOG_ASSERT(index == 0);
2352        mTeeSource = teeSource;
2353#endif
2354
2355        // create fast mixer and configure it initially with just one fast track for our submix
2356        mFastMixer = new FastMixer();
2357        FastMixerStateQueue *sq = mFastMixer->sq();
2358#ifdef STATE_QUEUE_DUMP
2359        sq->setObserverDump(&mStateQueueObserverDump);
2360        sq->setMutatorDump(&mStateQueueMutatorDump);
2361#endif
2362        FastMixerState *state = sq->begin();
2363        FastTrack *fastTrack = &state->mFastTracks[0];
2364        // wrap the source side of the MonoPipe to make it an AudioBufferProvider
2365        fastTrack->mBufferProvider = new SourceAudioBufferProvider(new MonoPipeReader(monoPipe));
2366        fastTrack->mVolumeProvider = NULL;
2367        fastTrack->mGeneration++;
2368        state->mFastTracksGen++;
2369        state->mTrackMask = 1;
2370        // fast mixer will use the HAL output sink
2371        state->mOutputSink = mOutputSink.get();
2372        state->mOutputSinkGen++;
2373        state->mFrameCount = mFrameCount;
2374        state->mCommand = FastMixerState::COLD_IDLE;
2375        // already done in constructor initialization list
2376        //mFastMixerFutex = 0;
2377        state->mColdFutexAddr = &mFastMixerFutex;
2378        state->mColdGen++;
2379        state->mDumpState = &mFastMixerDumpState;
2380        state->mTeeSink = mTeeSink.get();
2381        sq->end();
2382        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2383
2384        // start the fast mixer
2385        mFastMixer->run("FastMixer", PRIORITY_URGENT_AUDIO);
2386        pid_t tid = mFastMixer->getTid();
2387        int err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2388        if (err != 0) {
2389            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2390                    kPriorityFastMixer, getpid_cached, tid, err);
2391        }
2392
2393#ifdef AUDIO_WATCHDOG
2394        // create and start the watchdog
2395        mAudioWatchdog = new AudioWatchdog();
2396        mAudioWatchdog->setDump(&mAudioWatchdogDump);
2397        mAudioWatchdog->run("AudioWatchdog", PRIORITY_URGENT_AUDIO);
2398        tid = mAudioWatchdog->getTid();
2399        err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2400        if (err != 0) {
2401            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2402                    kPriorityFastMixer, getpid_cached, tid, err);
2403        }
2404#endif
2405
2406    } else {
2407        mFastMixer = NULL;
2408    }
2409
2410    switch (kUseFastMixer) {
2411    case FastMixer_Never:
2412    case FastMixer_Dynamic:
2413        mNormalSink = mOutputSink;
2414        break;
2415    case FastMixer_Always:
2416        mNormalSink = mPipeSink;
2417        break;
2418    case FastMixer_Static:
2419        mNormalSink = initFastMixer ? mPipeSink : mOutputSink;
2420        break;
2421    }
2422}
2423
2424AudioFlinger::MixerThread::~MixerThread()
2425{
2426    if (mFastMixer != NULL) {
2427        FastMixerStateQueue *sq = mFastMixer->sq();
2428        FastMixerState *state = sq->begin();
2429        if (state->mCommand == FastMixerState::COLD_IDLE) {
2430            int32_t old = android_atomic_inc(&mFastMixerFutex);
2431            if (old == -1) {
2432                __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2433            }
2434        }
2435        state->mCommand = FastMixerState::EXIT;
2436        sq->end();
2437        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2438        mFastMixer->join();
2439        // Though the fast mixer thread has exited, it's state queue is still valid.
2440        // We'll use that extract the final state which contains one remaining fast track
2441        // corresponding to our sub-mix.
2442        state = sq->begin();
2443        ALOG_ASSERT(state->mTrackMask == 1);
2444        FastTrack *fastTrack = &state->mFastTracks[0];
2445        ALOG_ASSERT(fastTrack->mBufferProvider != NULL);
2446        delete fastTrack->mBufferProvider;
2447        sq->end(false /*didModify*/);
2448        delete mFastMixer;
2449#ifdef AUDIO_WATCHDOG
2450        if (mAudioWatchdog != 0) {
2451            mAudioWatchdog->requestExit();
2452            mAudioWatchdog->requestExitAndWait();
2453            mAudioWatchdog.clear();
2454        }
2455#endif
2456    }
2457    delete mAudioMixer;
2458}
2459
2460class CpuStats {
2461public:
2462    CpuStats();
2463    void sample(const String8 &title);
2464#ifdef DEBUG_CPU_USAGE
2465private:
2466    ThreadCpuUsage mCpuUsage;           // instantaneous thread CPU usage in wall clock ns
2467    CentralTendencyStatistics mWcStats; // statistics on thread CPU usage in wall clock ns
2468
2469    CentralTendencyStatistics mHzStats; // statistics on thread CPU usage in cycles
2470
2471    int mCpuNum;                        // thread's current CPU number
2472    int mCpukHz;                        // frequency of thread's current CPU in kHz
2473#endif
2474};
2475
2476CpuStats::CpuStats()
2477#ifdef DEBUG_CPU_USAGE
2478    : mCpuNum(-1), mCpukHz(-1)
2479#endif
2480{
2481}
2482
2483void CpuStats::sample(const String8 &title) {
2484#ifdef DEBUG_CPU_USAGE
2485    // get current thread's delta CPU time in wall clock ns
2486    double wcNs;
2487    bool valid = mCpuUsage.sampleAndEnable(wcNs);
2488
2489    // record sample for wall clock statistics
2490    if (valid) {
2491        mWcStats.sample(wcNs);
2492    }
2493
2494    // get the current CPU number
2495    int cpuNum = sched_getcpu();
2496
2497    // get the current CPU frequency in kHz
2498    int cpukHz = mCpuUsage.getCpukHz(cpuNum);
2499
2500    // check if either CPU number or frequency changed
2501    if (cpuNum != mCpuNum || cpukHz != mCpukHz) {
2502        mCpuNum = cpuNum;
2503        mCpukHz = cpukHz;
2504        // ignore sample for purposes of cycles
2505        valid = false;
2506    }
2507
2508    // if no change in CPU number or frequency, then record sample for cycle statistics
2509    if (valid && mCpukHz > 0) {
2510        double cycles = wcNs * cpukHz * 0.000001;
2511        mHzStats.sample(cycles);
2512    }
2513
2514    unsigned n = mWcStats.n();
2515    // mCpuUsage.elapsed() is expensive, so don't call it every loop
2516    if ((n & 127) == 1) {
2517        long long elapsed = mCpuUsage.elapsed();
2518        if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) {
2519            double perLoop = elapsed / (double) n;
2520            double perLoop100 = perLoop * 0.01;
2521            double perLoop1k = perLoop * 0.001;
2522            double mean = mWcStats.mean();
2523            double stddev = mWcStats.stddev();
2524            double minimum = mWcStats.minimum();
2525            double maximum = mWcStats.maximum();
2526            double meanCycles = mHzStats.mean();
2527            double stddevCycles = mHzStats.stddev();
2528            double minCycles = mHzStats.minimum();
2529            double maxCycles = mHzStats.maximum();
2530            mCpuUsage.resetElapsed();
2531            mWcStats.reset();
2532            mHzStats.reset();
2533            ALOGD("CPU usage for %s over past %.1f secs\n"
2534                "  (%u mixer loops at %.1f mean ms per loop):\n"
2535                "  us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n"
2536                "  %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f\n"
2537                "  MHz: mean=%.1f, stddev=%.1f, min=%.1f max=%.1f",
2538                    title.string(),
2539                    elapsed * .000000001, n, perLoop * .000001,
2540                    mean * .001,
2541                    stddev * .001,
2542                    minimum * .001,
2543                    maximum * .001,
2544                    mean / perLoop100,
2545                    stddev / perLoop100,
2546                    minimum / perLoop100,
2547                    maximum / perLoop100,
2548                    meanCycles / perLoop1k,
2549                    stddevCycles / perLoop1k,
2550                    minCycles / perLoop1k,
2551                    maxCycles / perLoop1k);
2552
2553        }
2554    }
2555#endif
2556};
2557
2558void AudioFlinger::PlaybackThread::checkSilentMode_l()
2559{
2560    if (!mMasterMute) {
2561        char value[PROPERTY_VALUE_MAX];
2562        if (property_get("ro.audio.silent", value, "0") > 0) {
2563            char *endptr;
2564            unsigned long ul = strtoul(value, &endptr, 0);
2565            if (*endptr == '\0' && ul != 0) {
2566                ALOGD("Silence is golden");
2567                // The setprop command will not allow a property to be changed after
2568                // the first time it is set, so we don't have to worry about un-muting.
2569                setMasterMute_l(true);
2570            }
2571        }
2572    }
2573}
2574
2575bool AudioFlinger::PlaybackThread::threadLoop()
2576{
2577    Vector< sp<Track> > tracksToRemove;
2578
2579    standbyTime = systemTime();
2580
2581    // MIXER
2582    nsecs_t lastWarning = 0;
2583
2584    // DUPLICATING
2585    // FIXME could this be made local to while loop?
2586    writeFrames = 0;
2587
2588    cacheParameters_l();
2589    sleepTime = idleSleepTime;
2590
2591    if (mType == MIXER) {
2592        sleepTimeShift = 0;
2593    }
2594
2595    CpuStats cpuStats;
2596    const String8 myName(String8::format("thread %p type %d TID %d", this, mType, gettid()));
2597
2598    acquireWakeLock();
2599
2600    while (!exitPending())
2601    {
2602        cpuStats.sample(myName);
2603
2604        Vector< sp<EffectChain> > effectChains;
2605
2606        processConfigEvents();
2607
2608        { // scope for mLock
2609
2610            Mutex::Autolock _l(mLock);
2611
2612            if (checkForNewParameters_l()) {
2613                cacheParameters_l();
2614            }
2615
2616            saveOutputTracks();
2617
2618            // put audio hardware into standby after short delay
2619            if (CC_UNLIKELY((!mActiveTracks.size() && systemTime() > standbyTime) ||
2620                        isSuspended())) {
2621                if (!mStandby) {
2622
2623                    threadLoop_standby();
2624
2625                    mStandby = true;
2626                }
2627
2628                if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
2629                    // we're about to wait, flush the binder command buffer
2630                    IPCThreadState::self()->flushCommands();
2631
2632                    clearOutputTracks();
2633
2634                    if (exitPending()) {
2635                        break;
2636                    }
2637
2638                    releaseWakeLock_l();
2639                    // wait until we have something to do...
2640                    ALOGV("%s going to sleep", myName.string());
2641                    mWaitWorkCV.wait(mLock);
2642                    ALOGV("%s waking up", myName.string());
2643                    acquireWakeLock_l();
2644
2645                    mMixerStatus = MIXER_IDLE;
2646                    mMixerStatusIgnoringFastTracks = MIXER_IDLE;
2647                    mBytesWritten = 0;
2648
2649                    checkSilentMode_l();
2650
2651                    standbyTime = systemTime() + standbyDelay;
2652                    sleepTime = idleSleepTime;
2653                    if (mType == MIXER) {
2654                        sleepTimeShift = 0;
2655                    }
2656
2657                    continue;
2658                }
2659            }
2660
2661            // mMixerStatusIgnoringFastTracks is also updated internally
2662            mMixerStatus = prepareTracks_l(&tracksToRemove);
2663
2664            // prevent any changes in effect chain list and in each effect chain
2665            // during mixing and effect process as the audio buffers could be deleted
2666            // or modified if an effect is created or deleted
2667            lockEffectChains_l(effectChains);
2668        }
2669
2670        if (CC_LIKELY(mMixerStatus == MIXER_TRACKS_READY)) {
2671            threadLoop_mix();
2672        } else {
2673            threadLoop_sleepTime();
2674        }
2675
2676        if (isSuspended()) {
2677            sleepTime = suspendSleepTimeUs();
2678            mBytesWritten += mixBufferSize;
2679        }
2680
2681        // only process effects if we're going to write
2682        if (sleepTime == 0) {
2683            for (size_t i = 0; i < effectChains.size(); i ++) {
2684                effectChains[i]->process_l();
2685            }
2686        }
2687
2688        // enable changes in effect chain
2689        unlockEffectChains(effectChains);
2690
2691        // sleepTime == 0 means we must write to audio hardware
2692        if (sleepTime == 0) {
2693
2694            threadLoop_write();
2695
2696if (mType == MIXER) {
2697            // write blocked detection
2698            nsecs_t now = systemTime();
2699            nsecs_t delta = now - mLastWriteTime;
2700            if (!mStandby && delta > maxPeriod) {
2701                mNumDelayedWrites++;
2702                if ((now - lastWarning) > kWarningThrottleNs) {
2703#if defined(ATRACE_TAG) && (ATRACE_TAG != ATRACE_TAG_NEVER)
2704                    ScopedTrace st(ATRACE_TAG, "underrun");
2705#endif
2706                    ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
2707                            ns2ms(delta), mNumDelayedWrites, this);
2708                    lastWarning = now;
2709                }
2710            }
2711}
2712
2713            mStandby = false;
2714        } else {
2715            usleep(sleepTime);
2716        }
2717
2718        // Finally let go of removed track(s), without the lock held
2719        // since we can't guarantee the destructors won't acquire that
2720        // same lock.  This will also mutate and push a new fast mixer state.
2721        threadLoop_removeTracks(tracksToRemove);
2722        tracksToRemove.clear();
2723
2724        // FIXME I don't understand the need for this here;
2725        //       it was in the original code but maybe the
2726        //       assignment in saveOutputTracks() makes this unnecessary?
2727        clearOutputTracks();
2728
2729        // Effect chains will be actually deleted here if they were removed from
2730        // mEffectChains list during mixing or effects processing
2731        effectChains.clear();
2732
2733        // FIXME Note that the above .clear() is no longer necessary since effectChains
2734        // is now local to this block, but will keep it for now (at least until merge done).
2735    }
2736
2737    // for DuplicatingThread, standby mode is handled by the outputTracks, otherwise ...
2738    if (mType == MIXER || mType == DIRECT) {
2739        // put output stream into standby mode
2740        if (!mStandby) {
2741            mOutput->stream->common.standby(&mOutput->stream->common);
2742        }
2743    }
2744
2745    releaseWakeLock();
2746
2747    ALOGV("Thread %p type %d exiting", this, mType);
2748    return false;
2749}
2750
2751void AudioFlinger::MixerThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
2752{
2753    PlaybackThread::threadLoop_removeTracks(tracksToRemove);
2754}
2755
2756void AudioFlinger::MixerThread::threadLoop_write()
2757{
2758    // FIXME we should only do one push per cycle; confirm this is true
2759    // Start the fast mixer if it's not already running
2760    if (mFastMixer != NULL) {
2761        FastMixerStateQueue *sq = mFastMixer->sq();
2762        FastMixerState *state = sq->begin();
2763        if (state->mCommand != FastMixerState::MIX_WRITE &&
2764                (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)) {
2765            if (state->mCommand == FastMixerState::COLD_IDLE) {
2766                int32_t old = android_atomic_inc(&mFastMixerFutex);
2767                if (old == -1) {
2768                    __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2769                }
2770#ifdef AUDIO_WATCHDOG
2771                if (mAudioWatchdog != 0) {
2772                    mAudioWatchdog->resume();
2773                }
2774#endif
2775            }
2776            state->mCommand = FastMixerState::MIX_WRITE;
2777            sq->end();
2778            sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2779            if (kUseFastMixer == FastMixer_Dynamic) {
2780                mNormalSink = mPipeSink;
2781            }
2782        } else {
2783            sq->end(false /*didModify*/);
2784        }
2785    }
2786    PlaybackThread::threadLoop_write();
2787}
2788
2789// shared by MIXER and DIRECT, overridden by DUPLICATING
2790void AudioFlinger::PlaybackThread::threadLoop_write()
2791{
2792    // FIXME rewrite to reduce number of system calls
2793    mLastWriteTime = systemTime();
2794    mInWrite = true;
2795    int bytesWritten;
2796
2797    // If an NBAIO sink is present, use it to write the normal mixer's submix
2798    if (mNormalSink != 0) {
2799#define mBitShift 2 // FIXME
2800        size_t count = mixBufferSize >> mBitShift;
2801#if defined(ATRACE_TAG) && (ATRACE_TAG != ATRACE_TAG_NEVER)
2802        Tracer::traceBegin(ATRACE_TAG, "write");
2803#endif
2804        // update the setpoint when gScreenState changes
2805        uint32_t screenState = gScreenState;
2806        if (screenState != mScreenState) {
2807            mScreenState = screenState;
2808            MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
2809            if (pipe != NULL) {
2810                pipe->setAvgFrames((mScreenState & 1) ?
2811                        (pipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2812            }
2813        }
2814        ssize_t framesWritten = mNormalSink->write(mMixBuffer, count);
2815#if defined(ATRACE_TAG) && (ATRACE_TAG != ATRACE_TAG_NEVER)
2816        Tracer::traceEnd(ATRACE_TAG);
2817#endif
2818        if (framesWritten > 0) {
2819            bytesWritten = framesWritten << mBitShift;
2820        } else {
2821            bytesWritten = framesWritten;
2822        }
2823    // otherwise use the HAL / AudioStreamOut directly
2824    } else {
2825        // Direct output thread.
2826        bytesWritten = (int)mOutput->stream->write(mOutput->stream, mMixBuffer, mixBufferSize);
2827    }
2828
2829    if (bytesWritten > 0) {
2830        mBytesWritten += mixBufferSize;
2831    }
2832    mNumWrites++;
2833    mInWrite = false;
2834}
2835
2836void AudioFlinger::MixerThread::threadLoop_standby()
2837{
2838    // Idle the fast mixer if it's currently running
2839    if (mFastMixer != NULL) {
2840        FastMixerStateQueue *sq = mFastMixer->sq();
2841        FastMixerState *state = sq->begin();
2842        if (!(state->mCommand & FastMixerState::IDLE)) {
2843            state->mCommand = FastMixerState::COLD_IDLE;
2844            state->mColdFutexAddr = &mFastMixerFutex;
2845            state->mColdGen++;
2846            mFastMixerFutex = 0;
2847            sq->end();
2848            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
2849            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
2850            if (kUseFastMixer == FastMixer_Dynamic) {
2851                mNormalSink = mOutputSink;
2852            }
2853#ifdef AUDIO_WATCHDOG
2854            if (mAudioWatchdog != 0) {
2855                mAudioWatchdog->pause();
2856            }
2857#endif
2858        } else {
2859            sq->end(false /*didModify*/);
2860        }
2861    }
2862    PlaybackThread::threadLoop_standby();
2863}
2864
2865// shared by MIXER and DIRECT, overridden by DUPLICATING
2866void AudioFlinger::PlaybackThread::threadLoop_standby()
2867{
2868    ALOGV("Audio hardware entering standby, mixer %p, suspend count %d", this, mSuspended);
2869    mOutput->stream->common.standby(&mOutput->stream->common);
2870}
2871
2872void AudioFlinger::MixerThread::threadLoop_mix()
2873{
2874    // obtain the presentation timestamp of the next output buffer
2875    int64_t pts;
2876    status_t status = INVALID_OPERATION;
2877
2878    if (mNormalSink != 0) {
2879        status = mNormalSink->getNextWriteTimestamp(&pts);
2880    } else {
2881        status = mOutputSink->getNextWriteTimestamp(&pts);
2882    }
2883
2884    if (status != NO_ERROR) {
2885        pts = AudioBufferProvider::kInvalidPTS;
2886    }
2887
2888    // mix buffers...
2889    mAudioMixer->process(pts);
2890    // increase sleep time progressively when application underrun condition clears.
2891    // Only increase sleep time if the mixer is ready for two consecutive times to avoid
2892    // that a steady state of alternating ready/not ready conditions keeps the sleep time
2893    // such that we would underrun the audio HAL.
2894    if ((sleepTime == 0) && (sleepTimeShift > 0)) {
2895        sleepTimeShift--;
2896    }
2897    sleepTime = 0;
2898    standbyTime = systemTime() + standbyDelay;
2899    //TODO: delay standby when effects have a tail
2900}
2901
2902void AudioFlinger::MixerThread::threadLoop_sleepTime()
2903{
2904    // If no tracks are ready, sleep once for the duration of an output
2905    // buffer size, then write 0s to the output
2906    if (sleepTime == 0) {
2907        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
2908            sleepTime = activeSleepTime >> sleepTimeShift;
2909            if (sleepTime < kMinThreadSleepTimeUs) {
2910                sleepTime = kMinThreadSleepTimeUs;
2911            }
2912            // reduce sleep time in case of consecutive application underruns to avoid
2913            // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer
2914            // duration we would end up writing less data than needed by the audio HAL if
2915            // the condition persists.
2916            if (sleepTimeShift < kMaxThreadSleepTimeShift) {
2917                sleepTimeShift++;
2918            }
2919        } else {
2920            sleepTime = idleSleepTime;
2921        }
2922    } else if (mBytesWritten != 0 || (mMixerStatus == MIXER_TRACKS_ENABLED)) {
2923        memset (mMixBuffer, 0, mixBufferSize);
2924        sleepTime = 0;
2925        ALOGV_IF((mBytesWritten == 0 && (mMixerStatus == MIXER_TRACKS_ENABLED)),
2926                "anticipated start");
2927    }
2928    // TODO add standby time extension fct of effect tail
2929}
2930
2931// prepareTracks_l() must be called with ThreadBase::mLock held
2932AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l(
2933        Vector< sp<Track> > *tracksToRemove)
2934{
2935
2936    mixer_state mixerStatus = MIXER_IDLE;
2937    // find out which tracks need to be processed
2938    size_t count = mActiveTracks.size();
2939    size_t mixedTracks = 0;
2940    size_t tracksWithEffect = 0;
2941    // counts only _active_ fast tracks
2942    size_t fastTracks = 0;
2943    uint32_t resetMask = 0; // bit mask of fast tracks that need to be reset
2944
2945    float masterVolume = mMasterVolume;
2946    bool masterMute = mMasterMute;
2947
2948    if (masterMute) {
2949        masterVolume = 0;
2950    }
2951    // Delegate master volume control to effect in output mix effect chain if needed
2952    sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
2953    if (chain != 0) {
2954        uint32_t v = (uint32_t)(masterVolume * (1 << 24));
2955        chain->setVolume_l(&v, &v);
2956        masterVolume = (float)((v + (1 << 23)) >> 24);
2957        chain.clear();
2958    }
2959
2960    // prepare a new state to push
2961    FastMixerStateQueue *sq = NULL;
2962    FastMixerState *state = NULL;
2963    bool didModify = false;
2964    FastMixerStateQueue::block_t block = FastMixerStateQueue::BLOCK_UNTIL_PUSHED;
2965    if (mFastMixer != NULL) {
2966        sq = mFastMixer->sq();
2967        state = sq->begin();
2968    }
2969
2970    for (size_t i=0 ; i<count ; i++) {
2971        sp<Track> t = mActiveTracks[i].promote();
2972        if (t == 0) {
2973            continue;
2974        }
2975
2976        // this const just means the local variable doesn't change
2977        Track* const track = t.get();
2978
2979        // process fast tracks
2980        if (track->isFastTrack()) {
2981
2982            // It's theoretically possible (though unlikely) for a fast track to be created
2983            // and then removed within the same normal mix cycle.  This is not a problem, as
2984            // the track never becomes active so it's fast mixer slot is never touched.
2985            // The converse, of removing an (active) track and then creating a new track
2986            // at the identical fast mixer slot within the same normal mix cycle,
2987            // is impossible because the slot isn't marked available until the end of each cycle.
2988            int j = track->mFastIndex;
2989            ALOG_ASSERT(0 < j && j < (int)FastMixerState::kMaxFastTracks);
2990            ALOG_ASSERT(!(mFastTrackAvailMask & (1 << j)));
2991            FastTrack *fastTrack = &state->mFastTracks[j];
2992
2993            // Determine whether the track is currently in underrun condition,
2994            // and whether it had a recent underrun.
2995            FastTrackDump *ftDump = &mFastMixerDumpState.mTracks[j];
2996            FastTrackUnderruns underruns = ftDump->mUnderruns;
2997            uint32_t recentFull = (underruns.mBitFields.mFull -
2998                    track->mObservedUnderruns.mBitFields.mFull) & UNDERRUN_MASK;
2999            uint32_t recentPartial = (underruns.mBitFields.mPartial -
3000                    track->mObservedUnderruns.mBitFields.mPartial) & UNDERRUN_MASK;
3001            uint32_t recentEmpty = (underruns.mBitFields.mEmpty -
3002                    track->mObservedUnderruns.mBitFields.mEmpty) & UNDERRUN_MASK;
3003            uint32_t recentUnderruns = recentPartial + recentEmpty;
3004            track->mObservedUnderruns = underruns;
3005            // don't count underruns that occur while stopping or pausing
3006            // or stopped which can occur when flush() is called while active
3007            if (!(track->isStopping() || track->isPausing() || track->isStopped())) {
3008                track->mUnderrunCount += recentUnderruns;
3009            }
3010
3011            // This is similar to the state machine for normal tracks,
3012            // with a few modifications for fast tracks.
3013            bool isActive = true;
3014            switch (track->mState) {
3015            case TrackBase::STOPPING_1:
3016                // track stays active in STOPPING_1 state until first underrun
3017                if (recentUnderruns > 0) {
3018                    track->mState = TrackBase::STOPPING_2;
3019                }
3020                break;
3021            case TrackBase::PAUSING:
3022                // ramp down is not yet implemented
3023                track->setPaused();
3024                break;
3025            case TrackBase::RESUMING:
3026                // ramp up is not yet implemented
3027                track->mState = TrackBase::ACTIVE;
3028                break;
3029            case TrackBase::ACTIVE:
3030                if (recentFull > 0 || recentPartial > 0) {
3031                    // track has provided at least some frames recently: reset retry count
3032                    track->mRetryCount = kMaxTrackRetries;
3033                }
3034                if (recentUnderruns == 0) {
3035                    // no recent underruns: stay active
3036                    break;
3037                }
3038                // there has recently been an underrun of some kind
3039                if (track->sharedBuffer() == 0) {
3040                    // were any of the recent underruns "empty" (no frames available)?
3041                    if (recentEmpty == 0) {
3042                        // no, then ignore the partial underruns as they are allowed indefinitely
3043                        break;
3044                    }
3045                    // there has recently been an "empty" underrun: decrement the retry counter
3046                    if (--(track->mRetryCount) > 0) {
3047                        break;
3048                    }
3049                    // indicate to client process that the track was disabled because of underrun;
3050                    // it will then automatically call start() when data is available
3051                    android_atomic_or(CBLK_DISABLED, &track->mCblk->flags);
3052                    // remove from active list, but state remains ACTIVE [confusing but true]
3053                    isActive = false;
3054                    break;
3055                }
3056                // fall through
3057            case TrackBase::STOPPING_2:
3058            case TrackBase::PAUSED:
3059            case TrackBase::TERMINATED:
3060            case TrackBase::STOPPED:
3061            case TrackBase::FLUSHED:   // flush() while active
3062                // Check for presentation complete if track is inactive
3063                // We have consumed all the buffers of this track.
3064                // This would be incomplete if we auto-paused on underrun
3065                {
3066                    size_t audioHALFrames =
3067                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
3068                    size_t framesWritten =
3069                            mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
3070                    if (!(mStandby || track->presentationComplete(framesWritten, audioHALFrames))) {
3071                        // track stays in active list until presentation is complete
3072                        break;
3073                    }
3074                }
3075                if (track->isStopping_2()) {
3076                    track->mState = TrackBase::STOPPED;
3077                }
3078                if (track->isStopped()) {
3079                    // Can't reset directly, as fast mixer is still polling this track
3080                    //   track->reset();
3081                    // So instead mark this track as needing to be reset after push with ack
3082                    resetMask |= 1 << i;
3083                }
3084                isActive = false;
3085                break;
3086            case TrackBase::IDLE:
3087            default:
3088                LOG_FATAL("unexpected track state %d", track->mState);
3089            }
3090
3091            if (isActive) {
3092                // was it previously inactive?
3093                if (!(state->mTrackMask & (1 << j))) {
3094                    ExtendedAudioBufferProvider *eabp = track;
3095                    VolumeProvider *vp = track;
3096                    fastTrack->mBufferProvider = eabp;
3097                    fastTrack->mVolumeProvider = vp;
3098                    fastTrack->mSampleRate = track->mSampleRate;
3099                    fastTrack->mChannelMask = track->mChannelMask;
3100                    fastTrack->mGeneration++;
3101                    state->mTrackMask |= 1 << j;
3102                    didModify = true;
3103                    // no acknowledgement required for newly active tracks
3104                }
3105                // cache the combined master volume and stream type volume for fast mixer; this
3106                // lacks any synchronization or barrier so VolumeProvider may read a stale value
3107                track->mCachedVolume = track->isMuted() ?
3108                        0 : masterVolume * mStreamTypes[track->streamType()].volume;
3109                ++fastTracks;
3110            } else {
3111                // was it previously active?
3112                if (state->mTrackMask & (1 << j)) {
3113                    fastTrack->mBufferProvider = NULL;
3114                    fastTrack->mGeneration++;
3115                    state->mTrackMask &= ~(1 << j);
3116                    didModify = true;
3117                    // If any fast tracks were removed, we must wait for acknowledgement
3118                    // because we're about to decrement the last sp<> on those tracks.
3119                    block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3120                } else {
3121                    LOG_FATAL("fast track %d should have been active", j);
3122                }
3123                tracksToRemove->add(track);
3124                // Avoids a misleading display in dumpsys
3125                track->mObservedUnderruns.mBitFields.mMostRecent = UNDERRUN_FULL;
3126            }
3127            continue;
3128        }
3129
3130        {   // local variable scope to avoid goto warning
3131
3132        audio_track_cblk_t* cblk = track->cblk();
3133
3134        // The first time a track is added we wait
3135        // for all its buffers to be filled before processing it
3136        int name = track->name();
3137        // make sure that we have enough frames to mix one full buffer.
3138        // enforce this condition only once to enable draining the buffer in case the client
3139        // app does not call stop() and relies on underrun to stop:
3140        // hence the test on (mMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed
3141        // during last round
3142        uint32_t minFrames = 1;
3143        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing() &&
3144                (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY)) {
3145            if (t->sampleRate() == mSampleRate) {
3146                minFrames = mNormalFrameCount;
3147            } else {
3148                // +1 for rounding and +1 for additional sample needed for interpolation
3149                minFrames = (mNormalFrameCount * t->sampleRate()) / mSampleRate + 1 + 1;
3150                // add frames already consumed but not yet released by the resampler
3151                // because cblk->framesReady() will include these frames
3152                minFrames += mAudioMixer->getUnreleasedFrames(track->name());
3153                // the minimum track buffer size is normally twice the number of frames necessary
3154                // to fill one buffer and the resampler should not leave more than one buffer worth
3155                // of unreleased frames after each pass, but just in case...
3156                ALOG_ASSERT(minFrames <= cblk->frameCount);
3157            }
3158        }
3159        if ((track->framesReady() >= minFrames) && track->isReady() &&
3160                !track->isPaused() && !track->isTerminated())
3161        {
3162            ALOGVV("track %d u=%08x, s=%08x [OK] on thread %p", name, cblk->user, cblk->server,
3163                    this);
3164
3165            mixedTracks++;
3166
3167            // track->mainBuffer() != mMixBuffer means there is an effect chain
3168            // connected to the track
3169            chain.clear();
3170            if (track->mainBuffer() != mMixBuffer) {
3171                chain = getEffectChain_l(track->sessionId());
3172                // Delegate volume control to effect in track effect chain if needed
3173                if (chain != 0) {
3174                    tracksWithEffect++;
3175                } else {
3176                    ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on "
3177                            "session %d",
3178                            name, track->sessionId());
3179                }
3180            }
3181
3182
3183            int param = AudioMixer::VOLUME;
3184            if (track->mFillingUpStatus == Track::FS_FILLED) {
3185                // no ramp for the first volume setting
3186                track->mFillingUpStatus = Track::FS_ACTIVE;
3187                if (track->mState == TrackBase::RESUMING) {
3188                    track->mState = TrackBase::ACTIVE;
3189                    param = AudioMixer::RAMP_VOLUME;
3190                }
3191                mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL);
3192            } else if (cblk->server != 0) {
3193                // If the track is stopped before the first frame was mixed,
3194                // do not apply ramp
3195                param = AudioMixer::RAMP_VOLUME;
3196            }
3197
3198            // compute volume for this track
3199            uint32_t vl, vr, va;
3200            if (track->isMuted() || track->isPausing() ||
3201                mStreamTypes[track->streamType()].mute) {
3202                vl = vr = va = 0;
3203                if (track->isPausing()) {
3204                    track->setPaused();
3205                }
3206            } else {
3207
3208                // read original volumes with volume control
3209                float typeVolume = mStreamTypes[track->streamType()].volume;
3210                float v = masterVolume * typeVolume;
3211                uint32_t vlr = cblk->getVolumeLR();
3212                vl = vlr & 0xFFFF;
3213                vr = vlr >> 16;
3214                // track volumes come from shared memory, so can't be trusted and must be clamped
3215                if (vl > MAX_GAIN_INT) {
3216                    ALOGV("Track left volume out of range: %04X", vl);
3217                    vl = MAX_GAIN_INT;
3218                }
3219                if (vr > MAX_GAIN_INT) {
3220                    ALOGV("Track right volume out of range: %04X", vr);
3221                    vr = MAX_GAIN_INT;
3222                }
3223                // now apply the master volume and stream type volume
3224                vl = (uint32_t)(v * vl) << 12;
3225                vr = (uint32_t)(v * vr) << 12;
3226                // assuming master volume and stream type volume each go up to 1.0,
3227                // vl and vr are now in 8.24 format
3228
3229                uint16_t sendLevel = cblk->getSendLevel_U4_12();
3230                // send level comes from shared memory and so may be corrupt
3231                if (sendLevel > MAX_GAIN_INT) {
3232                    ALOGV("Track send level out of range: %04X", sendLevel);
3233                    sendLevel = MAX_GAIN_INT;
3234                }
3235                va = (uint32_t)(v * sendLevel);
3236            }
3237            // Delegate volume control to effect in track effect chain if needed
3238            if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
3239                // Do not ramp volume if volume is controlled by effect
3240                param = AudioMixer::VOLUME;
3241                track->mHasVolumeController = true;
3242            } else {
3243                // force no volume ramp when volume controller was just disabled or removed
3244                // from effect chain to avoid volume spike
3245                if (track->mHasVolumeController) {
3246                    param = AudioMixer::VOLUME;
3247                }
3248                track->mHasVolumeController = false;
3249            }
3250
3251            // Convert volumes from 8.24 to 4.12 format
3252            // This additional clamping is needed in case chain->setVolume_l() overshot
3253            vl = (vl + (1 << 11)) >> 12;
3254            if (vl > MAX_GAIN_INT) {
3255                vl = MAX_GAIN_INT;
3256            }
3257            vr = (vr + (1 << 11)) >> 12;
3258            if (vr > MAX_GAIN_INT) {
3259                vr = MAX_GAIN_INT;
3260            }
3261
3262            if (va > MAX_GAIN_INT) {
3263                va = MAX_GAIN_INT;   // va is uint32_t, so no need to check for -
3264            }
3265
3266            // XXX: these things DON'T need to be done each time
3267            mAudioMixer->setBufferProvider(name, track);
3268            mAudioMixer->enable(name);
3269
3270            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, (void *)vl);
3271            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, (void *)vr);
3272            mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, (void *)va);
3273            mAudioMixer->setParameter(
3274                name,
3275                AudioMixer::TRACK,
3276                AudioMixer::FORMAT, (void *)track->format());
3277            mAudioMixer->setParameter(
3278                name,
3279                AudioMixer::TRACK,
3280                AudioMixer::CHANNEL_MASK, (void *)track->channelMask());
3281            mAudioMixer->setParameter(
3282                name,
3283                AudioMixer::RESAMPLE,
3284                AudioMixer::SAMPLE_RATE,
3285                (void *)(cblk->sampleRate));
3286            mAudioMixer->setParameter(
3287                name,
3288                AudioMixer::TRACK,
3289                AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
3290            mAudioMixer->setParameter(
3291                name,
3292                AudioMixer::TRACK,
3293                AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
3294
3295            // reset retry count
3296            track->mRetryCount = kMaxTrackRetries;
3297
3298            // If one track is ready, set the mixer ready if:
3299            //  - the mixer was not ready during previous round OR
3300            //  - no other track is not ready
3301            if (mMixerStatusIgnoringFastTracks != MIXER_TRACKS_READY ||
3302                    mixerStatus != MIXER_TRACKS_ENABLED) {
3303                mixerStatus = MIXER_TRACKS_READY;
3304            }
3305        } else {
3306            // clear effect chain input buffer if an active track underruns to avoid sending
3307            // previous audio buffer again to effects
3308            chain = getEffectChain_l(track->sessionId());
3309            if (chain != 0) {
3310                chain->clearInputBuffer();
3311            }
3312
3313            ALOGVV("track %d u=%08x, s=%08x [NOT READY] on thread %p", name, cblk->user,
3314                    cblk->server, this);
3315            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3316                    track->isStopped() || track->isPaused()) {
3317                // We have consumed all the buffers of this track.
3318                // Remove it from the list of active tracks.
3319                // TODO: use actual buffer filling status instead of latency when available from
3320                // audio HAL
3321                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
3322                size_t framesWritten =
3323                        mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
3324                if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
3325                    if (track->isStopped()) {
3326                        track->reset();
3327                    }
3328                    tracksToRemove->add(track);
3329                }
3330            } else {
3331                track->mUnderrunCount++;
3332                // No buffers for this track. Give it a few chances to
3333                // fill a buffer, then remove it from active list.
3334                if (--(track->mRetryCount) <= 0) {
3335                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this);
3336                    tracksToRemove->add(track);
3337                    // indicate to client process that the track was disabled because of underrun;
3338                    // it will then automatically call start() when data is available
3339                    android_atomic_or(CBLK_DISABLED, &cblk->flags);
3340                // If one track is not ready, mark the mixer also not ready if:
3341                //  - the mixer was ready during previous round OR
3342                //  - no other track is ready
3343                } else if (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY ||
3344                                mixerStatus != MIXER_TRACKS_READY) {
3345                    mixerStatus = MIXER_TRACKS_ENABLED;
3346                }
3347            }
3348            mAudioMixer->disable(name);
3349        }
3350
3351        }   // local variable scope to avoid goto warning
3352track_is_ready: ;
3353
3354    }
3355
3356    // Push the new FastMixer state if necessary
3357    bool pauseAudioWatchdog = false;
3358    if (didModify) {
3359        state->mFastTracksGen++;
3360        // if the fast mixer was active, but now there are no fast tracks, then put it in cold idle
3361        if (kUseFastMixer == FastMixer_Dynamic &&
3362                state->mCommand == FastMixerState::MIX_WRITE && state->mTrackMask <= 1) {
3363            state->mCommand = FastMixerState::COLD_IDLE;
3364            state->mColdFutexAddr = &mFastMixerFutex;
3365            state->mColdGen++;
3366            mFastMixerFutex = 0;
3367            if (kUseFastMixer == FastMixer_Dynamic) {
3368                mNormalSink = mOutputSink;
3369            }
3370            // If we go into cold idle, need to wait for acknowledgement
3371            // so that fast mixer stops doing I/O.
3372            block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3373            pauseAudioWatchdog = true;
3374        }
3375        sq->end();
3376    }
3377    if (sq != NULL) {
3378        sq->end(didModify);
3379        sq->push(block);
3380    }
3381#ifdef AUDIO_WATCHDOG
3382    if (pauseAudioWatchdog && mAudioWatchdog != 0) {
3383        mAudioWatchdog->pause();
3384    }
3385#endif
3386
3387    // Now perform the deferred reset on fast tracks that have stopped
3388    while (resetMask != 0) {
3389        size_t i = __builtin_ctz(resetMask);
3390        ALOG_ASSERT(i < count);
3391        resetMask &= ~(1 << i);
3392        sp<Track> t = mActiveTracks[i].promote();
3393        if (t == 0) {
3394            continue;
3395        }
3396        Track* track = t.get();
3397        ALOG_ASSERT(track->isFastTrack() && track->isStopped());
3398        track->reset();
3399    }
3400
3401    // remove all the tracks that need to be...
3402    count = tracksToRemove->size();
3403    if (CC_UNLIKELY(count)) {
3404        for (size_t i=0 ; i<count ; i++) {
3405            const sp<Track>& track = tracksToRemove->itemAt(i);
3406            mActiveTracks.remove(track);
3407            if (track->mainBuffer() != mMixBuffer) {
3408                chain = getEffectChain_l(track->sessionId());
3409                if (chain != 0) {
3410                    ALOGV("stopping track on chain %p for session Id: %d", chain.get(),
3411                            track->sessionId());
3412                    chain->decActiveTrackCnt();
3413                }
3414            }
3415            if (track->isTerminated()) {
3416                removeTrack_l(track);
3417            }
3418        }
3419    }
3420
3421    // mix buffer must be cleared if all tracks are connected to an
3422    // effect chain as in this case the mixer will not write to
3423    // mix buffer and track effects will accumulate into it
3424    if ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
3425            (mixedTracks == 0 && fastTracks > 0)) {
3426        // FIXME as a performance optimization, should remember previous zero status
3427        memset(mMixBuffer, 0, mNormalFrameCount * mChannelCount * sizeof(int16_t));
3428    }
3429
3430    // if any fast tracks, then status is ready
3431    mMixerStatusIgnoringFastTracks = mixerStatus;
3432    if (fastTracks > 0) {
3433        mixerStatus = MIXER_TRACKS_READY;
3434    }
3435    return mixerStatus;
3436}
3437
3438/*
3439The derived values that are cached:
3440 - mixBufferSize from frame count * frame size
3441 - activeSleepTime from activeSleepTimeUs()
3442 - idleSleepTime from idleSleepTimeUs()
3443 - standbyDelay from mActiveSleepTimeUs (DIRECT only)
3444 - maxPeriod from frame count and sample rate (MIXER only)
3445
3446The parameters that affect these derived values are:
3447 - frame count
3448 - frame size
3449 - sample rate
3450 - device type: A2DP or not
3451 - device latency
3452 - format: PCM or not
3453 - active sleep time
3454 - idle sleep time
3455*/
3456
3457void AudioFlinger::PlaybackThread::cacheParameters_l()
3458{
3459    mixBufferSize = mNormalFrameCount * mFrameSize;
3460    activeSleepTime = activeSleepTimeUs();
3461    idleSleepTime = idleSleepTimeUs();
3462}
3463
3464void AudioFlinger::PlaybackThread::invalidateTracks(audio_stream_type_t streamType)
3465{
3466    ALOGV ("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d",
3467            this,  streamType, mTracks.size());
3468    Mutex::Autolock _l(mLock);
3469
3470    size_t size = mTracks.size();
3471    for (size_t i = 0; i < size; i++) {
3472        sp<Track> t = mTracks[i];
3473        if (t->streamType() == streamType) {
3474            android_atomic_or(CBLK_INVALID, &t->mCblk->flags);
3475            t->mCblk->cv.signal();
3476        }
3477    }
3478}
3479
3480// getTrackName_l() must be called with ThreadBase::mLock held
3481int AudioFlinger::MixerThread::getTrackName_l(audio_channel_mask_t channelMask, int sessionId)
3482{
3483    return mAudioMixer->getTrackName(channelMask, sessionId);
3484}
3485
3486// deleteTrackName_l() must be called with ThreadBase::mLock held
3487void AudioFlinger::MixerThread::deleteTrackName_l(int name)
3488{
3489    ALOGV("remove track (%d) and delete from mixer", name);
3490    mAudioMixer->deleteTrackName(name);
3491}
3492
3493// checkForNewParameters_l() must be called with ThreadBase::mLock held
3494bool AudioFlinger::MixerThread::checkForNewParameters_l()
3495{
3496    // if !&IDLE, holds the FastMixer state to restore after new parameters processed
3497    FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
3498    bool reconfig = false;
3499
3500    while (!mNewParameters.isEmpty()) {
3501
3502        if (mFastMixer != NULL) {
3503            FastMixerStateQueue *sq = mFastMixer->sq();
3504            FastMixerState *state = sq->begin();
3505            if (!(state->mCommand & FastMixerState::IDLE)) {
3506                previousCommand = state->mCommand;
3507                state->mCommand = FastMixerState::HOT_IDLE;
3508                sq->end();
3509                sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3510            } else {
3511                sq->end(false /*didModify*/);
3512            }
3513        }
3514
3515        status_t status = NO_ERROR;
3516        String8 keyValuePair = mNewParameters[0];
3517        AudioParameter param = AudioParameter(keyValuePair);
3518        int value;
3519
3520        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
3521            reconfig = true;
3522        }
3523        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
3524            if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
3525                status = BAD_VALUE;
3526            } else {
3527                reconfig = true;
3528            }
3529        }
3530        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
3531            if (value != AUDIO_CHANNEL_OUT_STEREO) {
3532                status = BAD_VALUE;
3533            } else {
3534                reconfig = true;
3535            }
3536        }
3537        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3538            // do not accept frame count changes if tracks are open as the track buffer
3539            // size depends on frame count and correct behavior would not be guaranteed
3540            // if frame count is changed after track creation
3541            if (!mTracks.isEmpty()) {
3542                status = INVALID_OPERATION;
3543            } else {
3544                reconfig = true;
3545            }
3546        }
3547        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
3548#ifdef ADD_BATTERY_DATA
3549            // when changing the audio output device, call addBatteryData to notify
3550            // the change
3551            if (mOutDevice != value) {
3552                uint32_t params = 0;
3553                // check whether speaker is on
3554                if (value & AUDIO_DEVICE_OUT_SPEAKER) {
3555                    params |= IMediaPlayerService::kBatteryDataSpeakerOn;
3556                }
3557
3558                audio_devices_t deviceWithoutSpeaker
3559                    = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
3560                // check if any other device (except speaker) is on
3561                if (value & deviceWithoutSpeaker ) {
3562                    params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
3563                }
3564
3565                if (params != 0) {
3566                    addBatteryData(params);
3567                }
3568            }
3569#endif
3570
3571            // forward device change to effects that have requested to be
3572            // aware of attached audio device.
3573            mOutDevice = value;
3574            for (size_t i = 0; i < mEffectChains.size(); i++) {
3575                mEffectChains[i]->setDevice_l(mOutDevice);
3576            }
3577        }
3578
3579        if (status == NO_ERROR) {
3580            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3581                                                    keyValuePair.string());
3582            if (!mStandby && status == INVALID_OPERATION) {
3583                mOutput->stream->common.standby(&mOutput->stream->common);
3584                mStandby = true;
3585                mBytesWritten = 0;
3586                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3587                                                       keyValuePair.string());
3588            }
3589            if (status == NO_ERROR && reconfig) {
3590                delete mAudioMixer;
3591                // for safety in case readOutputParameters() accesses mAudioMixer (it doesn't)
3592                mAudioMixer = NULL;
3593                readOutputParameters();
3594                mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
3595                for (size_t i = 0; i < mTracks.size() ; i++) {
3596                    int name = getTrackName_l(mTracks[i]->mChannelMask, mTracks[i]->mSessionId);
3597                    if (name < 0) {
3598                        break;
3599                    }
3600                    mTracks[i]->mName = name;
3601                    // limit track sample rate to 2 x new output sample rate
3602                    if (mTracks[i]->mCblk->sampleRate > 2 * sampleRate()) {
3603                        mTracks[i]->mCblk->sampleRate = 2 * sampleRate();
3604                    }
3605                }
3606                sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3607            }
3608        }
3609
3610        mNewParameters.removeAt(0);
3611
3612        mParamStatus = status;
3613        mParamCond.signal();
3614        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3615        // already timed out waiting for the status and will never signal the condition.
3616        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3617    }
3618
3619    if (!(previousCommand & FastMixerState::IDLE)) {
3620        ALOG_ASSERT(mFastMixer != NULL);
3621        FastMixerStateQueue *sq = mFastMixer->sq();
3622        FastMixerState *state = sq->begin();
3623        ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
3624        state->mCommand = previousCommand;
3625        sq->end();
3626        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3627    }
3628
3629    return reconfig;
3630}
3631
3632void AudioFlinger::dumpTee(int fd, const sp<NBAIO_Source>& source, audio_io_handle_t id)
3633{
3634    NBAIO_Source *teeSource = source.get();
3635    if (teeSource != NULL) {
3636        char teeTime[16];
3637        struct timeval tv;
3638        gettimeofday(&tv, NULL);
3639        struct tm tm;
3640        localtime_r(&tv.tv_sec, &tm);
3641        strftime(teeTime, sizeof(teeTime), "%T", &tm);
3642        char teePath[64];
3643        sprintf(teePath, "/data/misc/media/%s_%d.wav", teeTime, id);
3644        int teeFd = open(teePath, O_WRONLY | O_CREAT, S_IRUSR | S_IWUSR);
3645        if (teeFd >= 0) {
3646            char wavHeader[44];
3647            memcpy(wavHeader,
3648                "RIFF\0\0\0\0WAVEfmt \20\0\0\0\1\0\2\0\104\254\0\0\0\0\0\0\4\0\20\0data\0\0\0\0",
3649                sizeof(wavHeader));
3650            NBAIO_Format format = teeSource->format();
3651            unsigned channelCount = Format_channelCount(format);
3652            ALOG_ASSERT(channelCount <= FCC_2);
3653            uint32_t sampleRate = Format_sampleRate(format);
3654            wavHeader[22] = channelCount;       // number of channels
3655            wavHeader[24] = sampleRate;         // sample rate
3656            wavHeader[25] = sampleRate >> 8;
3657            wavHeader[32] = channelCount * 2;   // block alignment
3658            write(teeFd, wavHeader, sizeof(wavHeader));
3659            size_t total = 0;
3660            bool firstRead = true;
3661            for (;;) {
3662#define TEE_SINK_READ 1024
3663                short buffer[TEE_SINK_READ * FCC_2];
3664                size_t count = TEE_SINK_READ;
3665                ssize_t actual = teeSource->read(buffer, count,
3666                        AudioBufferProvider::kInvalidPTS);
3667                bool wasFirstRead = firstRead;
3668                firstRead = false;
3669                if (actual <= 0) {
3670                    if (actual == (ssize_t) OVERRUN && wasFirstRead) {
3671                        continue;
3672                    }
3673                    break;
3674                }
3675                ALOG_ASSERT(actual <= (ssize_t)count);
3676                write(teeFd, buffer, actual * channelCount * sizeof(short));
3677                total += actual;
3678            }
3679            lseek(teeFd, (off_t) 4, SEEK_SET);
3680            uint32_t temp = 44 + total * channelCount * sizeof(short) - 8;
3681            write(teeFd, &temp, sizeof(temp));
3682            lseek(teeFd, (off_t) 40, SEEK_SET);
3683            temp =  total * channelCount * sizeof(short);
3684            write(teeFd, &temp, sizeof(temp));
3685            close(teeFd);
3686            fdprintf(fd, "FastMixer tee copied to %s\n", teePath);
3687        } else {
3688            fdprintf(fd, "FastMixer unable to create tee %s: \n", strerror(errno));
3689        }
3690    }
3691}
3692
3693void AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
3694{
3695    const size_t SIZE = 256;
3696    char buffer[SIZE];
3697    String8 result;
3698
3699    PlaybackThread::dumpInternals(fd, args);
3700
3701    snprintf(buffer, SIZE, "AudioMixer tracks: %08x\n", mAudioMixer->trackNames());
3702    result.append(buffer);
3703    write(fd, result.string(), result.size());
3704
3705    // Make a non-atomic copy of fast mixer dump state so it won't change underneath us
3706    FastMixerDumpState copy = mFastMixerDumpState;
3707    copy.dump(fd);
3708
3709#ifdef STATE_QUEUE_DUMP
3710    // Similar for state queue
3711    StateQueueObserverDump observerCopy = mStateQueueObserverDump;
3712    observerCopy.dump(fd);
3713    StateQueueMutatorDump mutatorCopy = mStateQueueMutatorDump;
3714    mutatorCopy.dump(fd);
3715#endif
3716
3717    // Write the tee output to a .wav file
3718    dumpTee(fd, mTeeSource, mId);
3719
3720#ifdef AUDIO_WATCHDOG
3721    if (mAudioWatchdog != 0) {
3722        // Make a non-atomic copy of audio watchdog dump so it won't change underneath us
3723        AudioWatchdogDump wdCopy = mAudioWatchdogDump;
3724        wdCopy.dump(fd);
3725    }
3726#endif
3727}
3728
3729uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() const
3730{
3731    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000) / 2;
3732}
3733
3734uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() const
3735{
3736    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000);
3737}
3738
3739void AudioFlinger::MixerThread::cacheParameters_l()
3740{
3741    PlaybackThread::cacheParameters_l();
3742
3743    // FIXME: Relaxed timing because of a certain device that can't meet latency
3744    // Should be reduced to 2x after the vendor fixes the driver issue
3745    // increase threshold again due to low power audio mode. The way this warning
3746    // threshold is calculated and its usefulness should be reconsidered anyway.
3747    maxPeriod = seconds(mNormalFrameCount) / mSampleRate * 15;
3748}
3749
3750// ----------------------------------------------------------------------------
3751AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3752        AudioStreamOut* output, audio_io_handle_t id, audio_devices_t device)
3753    :   PlaybackThread(audioFlinger, output, id, device, DIRECT)
3754        // mLeftVolFloat, mRightVolFloat
3755{
3756}
3757
3758AudioFlinger::DirectOutputThread::~DirectOutputThread()
3759{
3760}
3761
3762AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l(
3763    Vector< sp<Track> > *tracksToRemove
3764)
3765{
3766    sp<Track> trackToRemove;
3767
3768    mixer_state mixerStatus = MIXER_IDLE;
3769
3770    // find out which tracks need to be processed
3771    if (mActiveTracks.size() != 0) {
3772        sp<Track> t = mActiveTracks[0].promote();
3773        // The track died recently
3774        if (t == 0) {
3775            return MIXER_IDLE;
3776        }
3777
3778        Track* const track = t.get();
3779        audio_track_cblk_t* cblk = track->cblk();
3780
3781        // The first time a track is added we wait
3782        // for all its buffers to be filled before processing it
3783        uint32_t minFrames;
3784        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing()) {
3785            minFrames = mNormalFrameCount;
3786        } else {
3787            minFrames = 1;
3788        }
3789        if ((track->framesReady() >= minFrames) && track->isReady() &&
3790                !track->isPaused() && !track->isTerminated())
3791        {
3792            ALOGVV("track %d u=%08x, s=%08x [OK]", track->name(), cblk->user, cblk->server);
3793
3794            if (track->mFillingUpStatus == Track::FS_FILLED) {
3795                track->mFillingUpStatus = Track::FS_ACTIVE;
3796                mLeftVolFloat = mRightVolFloat = 0;
3797                if (track->mState == TrackBase::RESUMING) {
3798                    track->mState = TrackBase::ACTIVE;
3799                }
3800            }
3801
3802            // compute volume for this track
3803            float left, right;
3804            if (track->isMuted() || mMasterMute || track->isPausing() ||
3805                mStreamTypes[track->streamType()].mute) {
3806                left = right = 0;
3807                if (track->isPausing()) {
3808                    track->setPaused();
3809                }
3810            } else {
3811                float typeVolume = mStreamTypes[track->streamType()].volume;
3812                float v = mMasterVolume * typeVolume;
3813                uint32_t vlr = cblk->getVolumeLR();
3814                float v_clamped = v * (vlr & 0xFFFF);
3815                if (v_clamped > MAX_GAIN) {
3816                    v_clamped = MAX_GAIN;
3817                }
3818                left = v_clamped/MAX_GAIN;
3819                v_clamped = v * (vlr >> 16);
3820                if (v_clamped > MAX_GAIN) {
3821                    v_clamped = MAX_GAIN;
3822                }
3823                right = v_clamped/MAX_GAIN;
3824            }
3825
3826            if (left != mLeftVolFloat || right != mRightVolFloat) {
3827                mLeftVolFloat = left;
3828                mRightVolFloat = right;
3829
3830                // Convert volumes from float to 8.24
3831                uint32_t vl = (uint32_t)(left * (1 << 24));
3832                uint32_t vr = (uint32_t)(right * (1 << 24));
3833
3834                // Delegate volume control to effect in track effect chain if needed
3835                // only one effect chain can be present on DirectOutputThread, so if
3836                // there is one, the track is connected to it
3837                if (!mEffectChains.isEmpty()) {
3838                    // Do not ramp volume if volume is controlled by effect
3839                    mEffectChains[0]->setVolume_l(&vl, &vr);
3840                    left = (float)vl / (1 << 24);
3841                    right = (float)vr / (1 << 24);
3842                }
3843                mOutput->stream->set_volume(mOutput->stream, left, right);
3844            }
3845
3846            // reset retry count
3847            track->mRetryCount = kMaxTrackRetriesDirect;
3848            mActiveTrack = t;
3849            mixerStatus = MIXER_TRACKS_READY;
3850        } else {
3851            // clear effect chain input buffer if an active track underruns to avoid sending
3852            // previous audio buffer again to effects
3853            if (!mEffectChains.isEmpty()) {
3854                mEffectChains[0]->clearInputBuffer();
3855            }
3856
3857            ALOGVV("track %d u=%08x, s=%08x [NOT READY]", track->name(), cblk->user, cblk->server);
3858            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3859                    track->isStopped() || track->isPaused()) {
3860                // We have consumed all the buffers of this track.
3861                // Remove it from the list of active tracks.
3862                // TODO: implement behavior for compressed audio
3863                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
3864                size_t framesWritten =
3865                        mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
3866                if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
3867                    if (track->isStopped()) {
3868                        track->reset();
3869                    }
3870                    trackToRemove = track;
3871                }
3872            } else {
3873                // No buffers for this track. Give it a few chances to
3874                // fill a buffer, then remove it from active list.
3875                if (--(track->mRetryCount) <= 0) {
3876                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
3877                    trackToRemove = track;
3878                } else {
3879                    mixerStatus = MIXER_TRACKS_ENABLED;
3880                }
3881            }
3882        }
3883    }
3884
3885    // FIXME merge this with similar code for removing multiple tracks
3886    // remove all the tracks that need to be...
3887    if (CC_UNLIKELY(trackToRemove != 0)) {
3888        tracksToRemove->add(trackToRemove);
3889        mActiveTracks.remove(trackToRemove);
3890        if (!mEffectChains.isEmpty()) {
3891            ALOGV("stopping track on chain %p for session Id: %d", mEffectChains[0].get(),
3892                    trackToRemove->sessionId());
3893            mEffectChains[0]->decActiveTrackCnt();
3894        }
3895        if (trackToRemove->isTerminated()) {
3896            removeTrack_l(trackToRemove);
3897        }
3898    }
3899
3900    return mixerStatus;
3901}
3902
3903void AudioFlinger::DirectOutputThread::threadLoop_mix()
3904{
3905    AudioBufferProvider::Buffer buffer;
3906    size_t frameCount = mFrameCount;
3907    int8_t *curBuf = (int8_t *)mMixBuffer;
3908    // output audio to hardware
3909    while (frameCount) {
3910        buffer.frameCount = frameCount;
3911        mActiveTrack->getNextBuffer(&buffer);
3912        if (CC_UNLIKELY(buffer.raw == NULL)) {
3913            memset(curBuf, 0, frameCount * mFrameSize);
3914            break;
3915        }
3916        memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
3917        frameCount -= buffer.frameCount;
3918        curBuf += buffer.frameCount * mFrameSize;
3919        mActiveTrack->releaseBuffer(&buffer);
3920    }
3921    sleepTime = 0;
3922    standbyTime = systemTime() + standbyDelay;
3923    mActiveTrack.clear();
3924
3925}
3926
3927void AudioFlinger::DirectOutputThread::threadLoop_sleepTime()
3928{
3929    if (sleepTime == 0) {
3930        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3931            sleepTime = activeSleepTime;
3932        } else {
3933            sleepTime = idleSleepTime;
3934        }
3935    } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) {
3936        memset(mMixBuffer, 0, mFrameCount * mFrameSize);
3937        sleepTime = 0;
3938    }
3939}
3940
3941// getTrackName_l() must be called with ThreadBase::mLock held
3942int AudioFlinger::DirectOutputThread::getTrackName_l(audio_channel_mask_t channelMask,
3943        int sessionId)
3944{
3945    return 0;
3946}
3947
3948// deleteTrackName_l() must be called with ThreadBase::mLock held
3949void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name)
3950{
3951}
3952
3953// checkForNewParameters_l() must be called with ThreadBase::mLock held
3954bool AudioFlinger::DirectOutputThread::checkForNewParameters_l()
3955{
3956    bool reconfig = false;
3957
3958    while (!mNewParameters.isEmpty()) {
3959        status_t status = NO_ERROR;
3960        String8 keyValuePair = mNewParameters[0];
3961        AudioParameter param = AudioParameter(keyValuePair);
3962        int value;
3963
3964        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3965            // do not accept frame count changes if tracks are open as the track buffer
3966            // size depends on frame count and correct behavior would not be garantied
3967            // if frame count is changed after track creation
3968            if (!mTracks.isEmpty()) {
3969                status = INVALID_OPERATION;
3970            } else {
3971                reconfig = true;
3972            }
3973        }
3974        if (status == NO_ERROR) {
3975            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3976                                                    keyValuePair.string());
3977            if (!mStandby && status == INVALID_OPERATION) {
3978                mOutput->stream->common.standby(&mOutput->stream->common);
3979                mStandby = true;
3980                mBytesWritten = 0;
3981                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3982                                                       keyValuePair.string());
3983            }
3984            if (status == NO_ERROR && reconfig) {
3985                readOutputParameters();
3986                sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3987            }
3988        }
3989
3990        mNewParameters.removeAt(0);
3991
3992        mParamStatus = status;
3993        mParamCond.signal();
3994        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3995        // already timed out waiting for the status and will never signal the condition.
3996        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3997    }
3998    return reconfig;
3999}
4000
4001uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() const
4002{
4003    uint32_t time;
4004    if (audio_is_linear_pcm(mFormat)) {
4005        time = PlaybackThread::activeSleepTimeUs();
4006    } else {
4007        time = 10000;
4008    }
4009    return time;
4010}
4011
4012uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() const
4013{
4014    uint32_t time;
4015    if (audio_is_linear_pcm(mFormat)) {
4016        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
4017    } else {
4018        time = 10000;
4019    }
4020    return time;
4021}
4022
4023uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() const
4024{
4025    uint32_t time;
4026    if (audio_is_linear_pcm(mFormat)) {
4027        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
4028    } else {
4029        time = 10000;
4030    }
4031    return time;
4032}
4033
4034void AudioFlinger::DirectOutputThread::cacheParameters_l()
4035{
4036    PlaybackThread::cacheParameters_l();
4037
4038    // use shorter standby delay as on normal output to release
4039    // hardware resources as soon as possible
4040    standbyDelay = microseconds(activeSleepTime*2);
4041}
4042
4043// ----------------------------------------------------------------------------
4044
4045AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger,
4046        AudioFlinger::MixerThread* mainThread, audio_io_handle_t id)
4047    :   MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->outDevice(),
4048                DUPLICATING),
4049        mWaitTimeMs(UINT_MAX)
4050{
4051    addOutputTrack(mainThread);
4052}
4053
4054AudioFlinger::DuplicatingThread::~DuplicatingThread()
4055{
4056    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4057        mOutputTracks[i]->destroy();
4058    }
4059}
4060
4061void AudioFlinger::DuplicatingThread::threadLoop_mix()
4062{
4063    // mix buffers...
4064    if (outputsReady(outputTracks)) {
4065        mAudioMixer->process(AudioBufferProvider::kInvalidPTS);
4066    } else {
4067        memset(mMixBuffer, 0, mixBufferSize);
4068    }
4069    sleepTime = 0;
4070    writeFrames = mNormalFrameCount;
4071    standbyTime = systemTime() + standbyDelay;
4072}
4073
4074void AudioFlinger::DuplicatingThread::threadLoop_sleepTime()
4075{
4076    if (sleepTime == 0) {
4077        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4078            sleepTime = activeSleepTime;
4079        } else {
4080            sleepTime = idleSleepTime;
4081        }
4082    } else if (mBytesWritten != 0) {
4083        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4084            writeFrames = mNormalFrameCount;
4085            memset(mMixBuffer, 0, mixBufferSize);
4086        } else {
4087            // flush remaining overflow buffers in output tracks
4088            writeFrames = 0;
4089        }
4090        sleepTime = 0;
4091    }
4092}
4093
4094void AudioFlinger::DuplicatingThread::threadLoop_write()
4095{
4096    for (size_t i = 0; i < outputTracks.size(); i++) {
4097        outputTracks[i]->write(mMixBuffer, writeFrames);
4098    }
4099    mBytesWritten += mixBufferSize;
4100}
4101
4102void AudioFlinger::DuplicatingThread::threadLoop_standby()
4103{
4104    // DuplicatingThread implements standby by stopping all tracks
4105    for (size_t i = 0; i < outputTracks.size(); i++) {
4106        outputTracks[i]->stop();
4107    }
4108}
4109
4110void AudioFlinger::DuplicatingThread::saveOutputTracks()
4111{
4112    outputTracks = mOutputTracks;
4113}
4114
4115void AudioFlinger::DuplicatingThread::clearOutputTracks()
4116{
4117    outputTracks.clear();
4118}
4119
4120void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
4121{
4122    Mutex::Autolock _l(mLock);
4123    // FIXME explain this formula
4124    size_t frameCount = (3 * mNormalFrameCount * mSampleRate) / thread->sampleRate();
4125    OutputTrack *outputTrack = new OutputTrack(thread,
4126                                            this,
4127                                            mSampleRate,
4128                                            mFormat,
4129                                            mChannelMask,
4130                                            frameCount);
4131    if (outputTrack->cblk() != NULL) {
4132        thread->setStreamVolume(AUDIO_STREAM_CNT, 1.0f);
4133        mOutputTracks.add(outputTrack);
4134        ALOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread);
4135        updateWaitTime_l();
4136    }
4137}
4138
4139void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
4140{
4141    Mutex::Autolock _l(mLock);
4142    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4143        if (mOutputTracks[i]->thread() == thread) {
4144            mOutputTracks[i]->destroy();
4145            mOutputTracks.removeAt(i);
4146            updateWaitTime_l();
4147            return;
4148        }
4149    }
4150    ALOGV("removeOutputTrack(): unkonwn thread: %p", thread);
4151}
4152
4153// caller must hold mLock
4154void AudioFlinger::DuplicatingThread::updateWaitTime_l()
4155{
4156    mWaitTimeMs = UINT_MAX;
4157    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4158        sp<ThreadBase> strong = mOutputTracks[i]->thread().promote();
4159        if (strong != 0) {
4160            uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate();
4161            if (waitTimeMs < mWaitTimeMs) {
4162                mWaitTimeMs = waitTimeMs;
4163            }
4164        }
4165    }
4166}
4167
4168
4169bool AudioFlinger::DuplicatingThread::outputsReady(
4170        const SortedVector< sp<OutputTrack> > &outputTracks)
4171{
4172    for (size_t i = 0; i < outputTracks.size(); i++) {
4173        sp<ThreadBase> thread = outputTracks[i]->thread().promote();
4174        if (thread == 0) {
4175            ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p",
4176                    outputTracks[i].get());
4177            return false;
4178        }
4179        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4180        // see note at standby() declaration
4181        if (playbackThread->standby() && !playbackThread->isSuspended()) {
4182            ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(),
4183                    thread.get());
4184            return false;
4185        }
4186    }
4187    return true;
4188}
4189
4190uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() const
4191{
4192    return (mWaitTimeMs * 1000) / 2;
4193}
4194
4195void AudioFlinger::DuplicatingThread::cacheParameters_l()
4196{
4197    // updateWaitTime_l() sets mWaitTimeMs, which affects activeSleepTimeUs(), so call it first
4198    updateWaitTime_l();
4199
4200    MixerThread::cacheParameters_l();
4201}
4202
4203// ----------------------------------------------------------------------------
4204
4205// TrackBase constructor must be called with AudioFlinger::mLock held
4206AudioFlinger::ThreadBase::TrackBase::TrackBase(
4207            ThreadBase *thread,
4208            const sp<Client>& client,
4209            uint32_t sampleRate,
4210            audio_format_t format,
4211            audio_channel_mask_t channelMask,
4212            size_t frameCount,
4213            const sp<IMemory>& sharedBuffer,
4214            int sessionId)
4215    :   RefBase(),
4216        mThread(thread),
4217        mClient(client),
4218        mCblk(NULL),
4219        // mBuffer
4220        // mBufferEnd
4221        mStepCount(0),
4222        mState(IDLE),
4223        mSampleRate(sampleRate),
4224        mFormat(format),
4225        mChannelMask(channelMask),
4226        mChannelCount(popcount(channelMask)),
4227        mFrameSize(audio_is_linear_pcm(format) ?
4228                mChannelCount * audio_bytes_per_sample(format) : sizeof(int8_t)),
4229        mStepServerFailed(false),
4230        mSessionId(sessionId)
4231{
4232    // client == 0 implies sharedBuffer == 0
4233    ALOG_ASSERT(!(client == 0 && sharedBuffer != 0));
4234
4235    ALOGV_IF(sharedBuffer != 0, "sharedBuffer: %p, size: %d", sharedBuffer->pointer(),
4236            sharedBuffer->size());
4237
4238    // ALOGD("Creating track with %d buffers @ %d bytes", bufferCount, bufferSize);
4239    size_t size = sizeof(audio_track_cblk_t);
4240    size_t bufferSize = frameCount * mFrameSize;
4241    if (sharedBuffer == 0) {
4242        size += bufferSize;
4243    }
4244
4245    if (client != 0) {
4246        mCblkMemory = client->heap()->allocate(size);
4247        if (mCblkMemory != 0) {
4248            mCblk = static_cast<audio_track_cblk_t *>(mCblkMemory->pointer());
4249            // can't assume mCblk != NULL
4250        } else {
4251            ALOGE("not enough memory for AudioTrack size=%u", size);
4252            client->heap()->dump("AudioTrack");
4253            return;
4254        }
4255    } else {
4256        mCblk = (audio_track_cblk_t *)(new uint8_t[size]);
4257        // assume mCblk != NULL
4258    }
4259
4260    // construct the shared structure in-place.
4261    if (mCblk != NULL) {
4262        new(mCblk) audio_track_cblk_t();
4263        // clear all buffers
4264        mCblk->frameCount = frameCount;
4265        mCblk->sampleRate = sampleRate;
4266// uncomment the following lines to quickly test 32-bit wraparound
4267//      mCblk->user = 0xffff0000;
4268//      mCblk->server = 0xffff0000;
4269//      mCblk->userBase = 0xffff0000;
4270//      mCblk->serverBase = 0xffff0000;
4271        if (sharedBuffer == 0) {
4272            mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t);
4273            memset(mBuffer, 0, bufferSize);
4274            // Force underrun condition to avoid false underrun callback until first data is
4275            // written to buffer (other flags are cleared)
4276            mCblk->flags = CBLK_UNDERRUN;
4277        } else {
4278            mBuffer = sharedBuffer->pointer();
4279        }
4280        mBufferEnd = (uint8_t *)mBuffer + bufferSize;
4281    }
4282}
4283
4284AudioFlinger::ThreadBase::TrackBase::~TrackBase()
4285{
4286    if (mCblk != NULL) {
4287        if (mClient == 0) {
4288            delete mCblk;
4289        } else {
4290            mCblk->~audio_track_cblk_t();   // destroy our shared-structure.
4291        }
4292    }
4293    mCblkMemory.clear();    // free the shared memory before releasing the heap it belongs to
4294    if (mClient != 0) {
4295        // Client destructor must run with AudioFlinger mutex locked
4296        Mutex::Autolock _l(mClient->audioFlinger()->mLock);
4297        // If the client's reference count drops to zero, the associated destructor
4298        // must run with AudioFlinger lock held. Thus the explicit clear() rather than
4299        // relying on the automatic clear() at end of scope.
4300        mClient.clear();
4301    }
4302}
4303
4304// AudioBufferProvider interface
4305// getNextBuffer() = 0;
4306// This implementation of releaseBuffer() is used by Track and RecordTrack, but not TimedTrack
4307void AudioFlinger::ThreadBase::TrackBase::releaseBuffer(AudioBufferProvider::Buffer* buffer)
4308{
4309    buffer->raw = NULL;
4310    mStepCount = buffer->frameCount;
4311    // FIXME See note at getNextBuffer()
4312    (void) step();      // ignore return value of step()
4313    buffer->frameCount = 0;
4314}
4315
4316bool AudioFlinger::ThreadBase::TrackBase::step() {
4317    bool result;
4318    audio_track_cblk_t* cblk = this->cblk();
4319
4320    result = cblk->stepServer(mStepCount, isOut());
4321    if (!result) {
4322        ALOGV("stepServer failed acquiring cblk mutex");
4323        mStepServerFailed = true;
4324    }
4325    return result;
4326}
4327
4328void AudioFlinger::ThreadBase::TrackBase::reset() {
4329    audio_track_cblk_t* cblk = this->cblk();
4330
4331    cblk->user = 0;
4332    cblk->server = 0;
4333    cblk->userBase = 0;
4334    cblk->serverBase = 0;
4335    mStepServerFailed = false;
4336    ALOGV("TrackBase::reset");
4337}
4338
4339uint32_t AudioFlinger::ThreadBase::TrackBase::sampleRate() const {
4340    return mCblk->sampleRate;
4341}
4342
4343void* AudioFlinger::ThreadBase::TrackBase::getBuffer(uint32_t offset, uint32_t frames) const {
4344    audio_track_cblk_t* cblk = this->cblk();
4345    int8_t *bufferStart = (int8_t *)mBuffer + (offset-cblk->serverBase) * mFrameSize;
4346    int8_t *bufferEnd = bufferStart + frames * mFrameSize;
4347
4348    // Check validity of returned pointer in case the track control block would have been corrupted.
4349    ALOG_ASSERT(!(bufferStart < mBuffer || bufferStart > bufferEnd || bufferEnd > mBufferEnd),
4350            "TrackBase::getBuffer buffer out of range:\n"
4351                "    start: %p, end %p , mBuffer %p mBufferEnd %p\n"
4352                "    server %u, serverBase %u, user %u, userBase %u, frameSize %u",
4353                bufferStart, bufferEnd, mBuffer, mBufferEnd,
4354                cblk->server, cblk->serverBase, cblk->user, cblk->userBase, mFrameSize);
4355
4356    return bufferStart;
4357}
4358
4359status_t AudioFlinger::ThreadBase::TrackBase::setSyncEvent(const sp<SyncEvent>& event)
4360{
4361    mSyncEvents.add(event);
4362    return NO_ERROR;
4363}
4364
4365// ----------------------------------------------------------------------------
4366
4367// Track constructor must be called with AudioFlinger::mLock and ThreadBase::mLock held
4368AudioFlinger::PlaybackThread::Track::Track(
4369            PlaybackThread *thread,
4370            const sp<Client>& client,
4371            audio_stream_type_t streamType,
4372            uint32_t sampleRate,
4373            audio_format_t format,
4374            audio_channel_mask_t channelMask,
4375            size_t frameCount,
4376            const sp<IMemory>& sharedBuffer,
4377            int sessionId,
4378            IAudioFlinger::track_flags_t flags)
4379    :   TrackBase(thread, client, sampleRate, format, channelMask, frameCount, sharedBuffer,
4380            sessionId),
4381    mMute(false),
4382    mFillingUpStatus(FS_INVALID),
4383    // mRetryCount initialized later when needed
4384    mSharedBuffer(sharedBuffer),
4385    mStreamType(streamType),
4386    mName(-1),  // see note below
4387    mMainBuffer(thread->mixBuffer()),
4388    mAuxBuffer(NULL),
4389    mAuxEffectId(0), mHasVolumeController(false),
4390    mPresentationCompleteFrames(0),
4391    mFlags(flags),
4392    mFastIndex(-1),
4393    mUnderrunCount(0),
4394    mCachedVolume(1.0)
4395{
4396    if (mCblk != NULL) {
4397        // to avoid leaking a track name, do not allocate one unless there is an mCblk
4398        mName = thread->getTrackName_l(channelMask, sessionId);
4399        mCblk->mName = mName;
4400        if (mName < 0) {
4401            ALOGE("no more track names available");
4402            return;
4403        }
4404        // only allocate a fast track index if we were able to allocate a normal track name
4405        if (flags & IAudioFlinger::TRACK_FAST) {
4406            ALOG_ASSERT(thread->mFastTrackAvailMask != 0);
4407            int i = __builtin_ctz(thread->mFastTrackAvailMask);
4408            ALOG_ASSERT(0 < i && i < (int)FastMixerState::kMaxFastTracks);
4409            // FIXME This is too eager.  We allocate a fast track index before the
4410            //       fast track becomes active.  Since fast tracks are a scarce resource,
4411            //       this means we are potentially denying other more important fast tracks from
4412            //       being created.  It would be better to allocate the index dynamically.
4413            mFastIndex = i;
4414            mCblk->mName = i;
4415            // Read the initial underruns because this field is never cleared by the fast mixer
4416            mObservedUnderruns = thread->getFastTrackUnderruns(i);
4417            thread->mFastTrackAvailMask &= ~(1 << i);
4418        }
4419    }
4420    ALOGV("Track constructor name %d, calling pid %d", mName,
4421            IPCThreadState::self()->getCallingPid());
4422}
4423
4424AudioFlinger::PlaybackThread::Track::~Track()
4425{
4426    ALOGV("PlaybackThread::Track destructor");
4427}
4428
4429void AudioFlinger::PlaybackThread::Track::destroy()
4430{
4431    // NOTE: destroyTrack_l() can remove a strong reference to this Track
4432    // by removing it from mTracks vector, so there is a risk that this Tracks's
4433    // destructor is called. As the destructor needs to lock mLock,
4434    // we must acquire a strong reference on this Track before locking mLock
4435    // here so that the destructor is called only when exiting this function.
4436    // On the other hand, as long as Track::destroy() is only called by
4437    // TrackHandle destructor, the TrackHandle still holds a strong ref on
4438    // this Track with its member mTrack.
4439    sp<Track> keep(this);
4440    { // scope for mLock
4441        sp<ThreadBase> thread = mThread.promote();
4442        if (thread != 0) {
4443            if (!isOutputTrack()) {
4444                if (mState == ACTIVE || mState == RESUMING) {
4445                    AudioSystem::stopOutput(thread->id(), mStreamType, mSessionId);
4446
4447#ifdef ADD_BATTERY_DATA
4448                    // to track the speaker usage
4449                    addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
4450#endif
4451                }
4452                AudioSystem::releaseOutput(thread->id());
4453            }
4454            Mutex::Autolock _l(thread->mLock);
4455            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4456            playbackThread->destroyTrack_l(this);
4457        }
4458    }
4459}
4460
4461/*static*/ void AudioFlinger::PlaybackThread::Track::appendDumpHeader(String8& result)
4462{
4463    result.append("   Name Client Type Fmt Chn mask   Session StpCnt fCount S M F SRate  "
4464                  "L dB  R dB    Server      User     Main buf    Aux Buf  Flags Underruns\n");
4465}
4466
4467void AudioFlinger::PlaybackThread::Track::dump(char* buffer, size_t size)
4468{
4469    uint32_t vlr = mCblk->getVolumeLR();
4470    if (isFastTrack()) {
4471        sprintf(buffer, "   F %2d", mFastIndex);
4472    } else {
4473        sprintf(buffer, "   %4d", mName - AudioMixer::TRACK0);
4474    }
4475    track_state state = mState;
4476    char stateChar;
4477    switch (state) {
4478    case IDLE:
4479        stateChar = 'I';
4480        break;
4481    case TERMINATED:
4482        stateChar = 'T';
4483        break;
4484    case STOPPING_1:
4485        stateChar = 's';
4486        break;
4487    case STOPPING_2:
4488        stateChar = '5';
4489        break;
4490    case STOPPED:
4491        stateChar = 'S';
4492        break;
4493    case RESUMING:
4494        stateChar = 'R';
4495        break;
4496    case ACTIVE:
4497        stateChar = 'A';
4498        break;
4499    case PAUSING:
4500        stateChar = 'p';
4501        break;
4502    case PAUSED:
4503        stateChar = 'P';
4504        break;
4505    case FLUSHED:
4506        stateChar = 'F';
4507        break;
4508    default:
4509        stateChar = '?';
4510        break;
4511    }
4512    char nowInUnderrun;
4513    switch (mObservedUnderruns.mBitFields.mMostRecent) {
4514    case UNDERRUN_FULL:
4515        nowInUnderrun = ' ';
4516        break;
4517    case UNDERRUN_PARTIAL:
4518        nowInUnderrun = '<';
4519        break;
4520    case UNDERRUN_EMPTY:
4521        nowInUnderrun = '*';
4522        break;
4523    default:
4524        nowInUnderrun = '?';
4525        break;
4526    }
4527    snprintf(&buffer[7], size-7, " %6d %4u %3u 0x%08x %7u %6u %6u %1c %1d %1d %5u %5.2g %5.2g  "
4528            "0x%08x 0x%08x 0x%08x 0x%08x %#5x %9u%c\n",
4529            (mClient == 0) ? getpid_cached : mClient->pid(),
4530            mStreamType,
4531            mFormat,
4532            mChannelMask,
4533            mSessionId,
4534            mStepCount,
4535            mCblk->frameCount,
4536            stateChar,
4537            mMute,
4538            mFillingUpStatus,
4539            mCblk->sampleRate,
4540            20.0 * log10((vlr & 0xFFFF) / 4096.0),
4541            20.0 * log10((vlr >> 16) / 4096.0),
4542            mCblk->server,
4543            mCblk->user,
4544            (int)mMainBuffer,
4545            (int)mAuxBuffer,
4546            mCblk->flags,
4547            mUnderrunCount,
4548            nowInUnderrun);
4549}
4550
4551// AudioBufferProvider interface
4552status_t AudioFlinger::PlaybackThread::Track::getNextBuffer(
4553        AudioBufferProvider::Buffer* buffer, int64_t pts)
4554{
4555    audio_track_cblk_t* cblk = this->cblk();
4556    uint32_t framesReady;
4557    uint32_t framesReq = buffer->frameCount;
4558
4559    // Check if last stepServer failed, try to step now
4560    if (mStepServerFailed) {
4561        // FIXME When called by fast mixer, this takes a mutex with tryLock().
4562        //       Since the fast mixer is higher priority than client callback thread,
4563        //       it does not result in priority inversion for client.
4564        //       But a non-blocking solution would be preferable to avoid
4565        //       fast mixer being unable to tryLock(), and
4566        //       to avoid the extra context switches if the client wakes up,
4567        //       discovers the mutex is locked, then has to wait for fast mixer to unlock.
4568        if (!step())  goto getNextBuffer_exit;
4569        ALOGV("stepServer recovered");
4570        mStepServerFailed = false;
4571    }
4572
4573    // FIXME Same as above
4574    framesReady = cblk->framesReadyOut();
4575
4576    if (CC_LIKELY(framesReady)) {
4577        uint32_t s = cblk->server;
4578        uint32_t bufferEnd = cblk->serverBase + cblk->frameCount;
4579
4580        bufferEnd = (cblk->loopEnd < bufferEnd) ? cblk->loopEnd : bufferEnd;
4581        if (framesReq > framesReady) {
4582            framesReq = framesReady;
4583        }
4584        if (framesReq > bufferEnd - s) {
4585            framesReq = bufferEnd - s;
4586        }
4587
4588        buffer->raw = getBuffer(s, framesReq);
4589        buffer->frameCount = framesReq;
4590        return NO_ERROR;
4591    }
4592
4593getNextBuffer_exit:
4594    buffer->raw = NULL;
4595    buffer->frameCount = 0;
4596    ALOGV("getNextBuffer() no more data for track %d on thread %p", mName, mThread.unsafe_get());
4597    return NOT_ENOUGH_DATA;
4598}
4599
4600// Note that framesReady() takes a mutex on the control block using tryLock().
4601// This could result in priority inversion if framesReady() is called by the normal mixer,
4602// as the normal mixer thread runs at lower
4603// priority than the client's callback thread:  there is a short window within framesReady()
4604// during which the normal mixer could be preempted, and the client callback would block.
4605// Another problem can occur if framesReady() is called by the fast mixer:
4606// the tryLock() could block for up to 1 ms, and a sequence of these could delay fast mixer.
4607// FIXME Replace AudioTrackShared control block implementation by a non-blocking FIFO queue.
4608size_t AudioFlinger::PlaybackThread::Track::framesReady() const {
4609    return mCblk->framesReadyOut();
4610}
4611
4612// Don't call for fast tracks; the framesReady() could result in priority inversion
4613bool AudioFlinger::PlaybackThread::Track::isReady() const {
4614    if (mFillingUpStatus != FS_FILLING || isStopped() || isPausing()) {
4615        return true;
4616    }
4617
4618    if (framesReady() >= mCblk->frameCount ||
4619            (mCblk->flags & CBLK_FORCEREADY)) {
4620        mFillingUpStatus = FS_FILLED;
4621        android_atomic_and(~CBLK_FORCEREADY, &mCblk->flags);
4622        return true;
4623    }
4624    return false;
4625}
4626
4627status_t AudioFlinger::PlaybackThread::Track::start(AudioSystem::sync_event_t event,
4628                                                    int triggerSession)
4629{
4630    status_t status = NO_ERROR;
4631    ALOGV("start(%d), calling pid %d session %d",
4632            mName, IPCThreadState::self()->getCallingPid(), mSessionId);
4633
4634    sp<ThreadBase> thread = mThread.promote();
4635    if (thread != 0) {
4636        Mutex::Autolock _l(thread->mLock);
4637        track_state state = mState;
4638        // here the track could be either new, or restarted
4639        // in both cases "unstop" the track
4640        if (mState == PAUSED) {
4641            mState = TrackBase::RESUMING;
4642            ALOGV("PAUSED => RESUMING (%d) on thread %p", mName, this);
4643        } else {
4644            mState = TrackBase::ACTIVE;
4645            ALOGV("? => ACTIVE (%d) on thread %p", mName, this);
4646        }
4647
4648        if (!isOutputTrack() && state != ACTIVE && state != RESUMING) {
4649            thread->mLock.unlock();
4650            status = AudioSystem::startOutput(thread->id(), mStreamType, mSessionId);
4651            thread->mLock.lock();
4652
4653#ifdef ADD_BATTERY_DATA
4654            // to track the speaker usage
4655            if (status == NO_ERROR) {
4656                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStart);
4657            }
4658#endif
4659        }
4660        if (status == NO_ERROR) {
4661            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4662            playbackThread->addTrack_l(this);
4663        } else {
4664            mState = state;
4665            triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
4666        }
4667    } else {
4668        status = BAD_VALUE;
4669    }
4670    return status;
4671}
4672
4673void AudioFlinger::PlaybackThread::Track::stop()
4674{
4675    ALOGV("stop(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid());
4676    sp<ThreadBase> thread = mThread.promote();
4677    if (thread != 0) {
4678        Mutex::Autolock _l(thread->mLock);
4679        track_state state = mState;
4680        if (state == RESUMING || state == ACTIVE || state == PAUSING || state == PAUSED) {
4681            // If the track is not active (PAUSED and buffers full), flush buffers
4682            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4683            if (playbackThread->mActiveTracks.indexOf(this) < 0) {
4684                reset();
4685                mState = STOPPED;
4686            } else if (!isFastTrack()) {
4687                mState = STOPPED;
4688            } else {
4689                // prepareTracks_l() will set state to STOPPING_2 after next underrun,
4690                // and then to STOPPED and reset() when presentation is complete
4691                mState = STOPPING_1;
4692            }
4693            ALOGV("not stopping/stopped => stopping/stopped (%d) on thread %p", mName,
4694                    playbackThread);
4695        }
4696        if (!isOutputTrack() && (state == ACTIVE || state == RESUMING)) {
4697            thread->mLock.unlock();
4698            AudioSystem::stopOutput(thread->id(), mStreamType, mSessionId);
4699            thread->mLock.lock();
4700
4701#ifdef ADD_BATTERY_DATA
4702            // to track the speaker usage
4703            addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
4704#endif
4705        }
4706    }
4707}
4708
4709void AudioFlinger::PlaybackThread::Track::pause()
4710{
4711    ALOGV("pause(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid());
4712    sp<ThreadBase> thread = mThread.promote();
4713    if (thread != 0) {
4714        Mutex::Autolock _l(thread->mLock);
4715        if (mState == ACTIVE || mState == RESUMING) {
4716            mState = PAUSING;
4717            ALOGV("ACTIVE/RESUMING => PAUSING (%d) on thread %p", mName, thread.get());
4718            if (!isOutputTrack()) {
4719                thread->mLock.unlock();
4720                AudioSystem::stopOutput(thread->id(), mStreamType, mSessionId);
4721                thread->mLock.lock();
4722
4723#ifdef ADD_BATTERY_DATA
4724                // to track the speaker usage
4725                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
4726#endif
4727            }
4728        }
4729    }
4730}
4731
4732void AudioFlinger::PlaybackThread::Track::flush()
4733{
4734    ALOGV("flush(%d)", mName);
4735    sp<ThreadBase> thread = mThread.promote();
4736    if (thread != 0) {
4737        Mutex::Autolock _l(thread->mLock);
4738        if (mState != STOPPING_1 && mState != STOPPING_2 && mState != STOPPED && mState != PAUSED &&
4739                mState != PAUSING && mState != IDLE && mState != FLUSHED) {
4740            return;
4741        }
4742        // No point remaining in PAUSED state after a flush => go to
4743        // FLUSHED state
4744        mState = FLUSHED;
4745        // do not reset the track if it is still in the process of being stopped or paused.
4746        // this will be done by prepareTracks_l() when the track is stopped.
4747        // prepareTracks_l() will see mState == FLUSHED, then
4748        // remove from active track list, reset(), and trigger presentation complete
4749        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4750        if (playbackThread->mActiveTracks.indexOf(this) < 0) {
4751            reset();
4752        }
4753    }
4754}
4755
4756void AudioFlinger::PlaybackThread::Track::reset()
4757{
4758    // Do not reset twice to avoid discarding data written just after a flush and before
4759    // the audioflinger thread detects the track is stopped.
4760    if (!mResetDone) {
4761        TrackBase::reset();
4762        // Force underrun condition to avoid false underrun callback until first data is
4763        // written to buffer
4764        android_atomic_and(~CBLK_FORCEREADY, &mCblk->flags);
4765        android_atomic_or(CBLK_UNDERRUN, &mCblk->flags);
4766        mFillingUpStatus = FS_FILLING;
4767        mResetDone = true;
4768        if (mState == FLUSHED) {
4769            mState = IDLE;
4770        }
4771    }
4772}
4773
4774void AudioFlinger::PlaybackThread::Track::mute(bool muted)
4775{
4776    mMute = muted;
4777}
4778
4779status_t AudioFlinger::PlaybackThread::Track::attachAuxEffect(int EffectId)
4780{
4781    status_t status = DEAD_OBJECT;
4782    sp<ThreadBase> thread = mThread.promote();
4783    if (thread != 0) {
4784        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4785        sp<AudioFlinger> af = mClient->audioFlinger();
4786
4787        Mutex::Autolock _l(af->mLock);
4788
4789        sp<PlaybackThread> srcThread = af->getEffectThread_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
4790
4791        if (EffectId != 0 && srcThread != 0 && playbackThread != srcThread.get()) {
4792            Mutex::Autolock _dl(playbackThread->mLock);
4793            Mutex::Autolock _sl(srcThread->mLock);
4794            sp<EffectChain> chain = srcThread->getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
4795            if (chain == 0) {
4796                return INVALID_OPERATION;
4797            }
4798
4799            sp<EffectModule> effect = chain->getEffectFromId_l(EffectId);
4800            if (effect == 0) {
4801                return INVALID_OPERATION;
4802            }
4803            srcThread->removeEffect_l(effect);
4804            playbackThread->addEffect_l(effect);
4805            // removeEffect_l() has stopped the effect if it was active so it must be restarted
4806            if (effect->state() == EffectModule::ACTIVE ||
4807                    effect->state() == EffectModule::STOPPING) {
4808                effect->start();
4809            }
4810
4811            sp<EffectChain> dstChain = effect->chain().promote();
4812            if (dstChain == 0) {
4813                srcThread->addEffect_l(effect);
4814                return INVALID_OPERATION;
4815            }
4816            AudioSystem::unregisterEffect(effect->id());
4817            AudioSystem::registerEffect(&effect->desc(),
4818                                        srcThread->id(),
4819                                        dstChain->strategy(),
4820                                        AUDIO_SESSION_OUTPUT_MIX,
4821                                        effect->id());
4822        }
4823        status = playbackThread->attachAuxEffect(this, EffectId);
4824    }
4825    return status;
4826}
4827
4828void AudioFlinger::PlaybackThread::Track::setAuxBuffer(int EffectId, int32_t *buffer)
4829{
4830    mAuxEffectId = EffectId;
4831    mAuxBuffer = buffer;
4832}
4833
4834bool AudioFlinger::PlaybackThread::Track::presentationComplete(size_t framesWritten,
4835                                                         size_t audioHalFrames)
4836{
4837    // a track is considered presented when the total number of frames written to audio HAL
4838    // corresponds to the number of frames written when presentationComplete() is called for the
4839    // first time (mPresentationCompleteFrames == 0) plus the buffer filling status at that time.
4840    if (mPresentationCompleteFrames == 0) {
4841        mPresentationCompleteFrames = framesWritten + audioHalFrames;
4842        ALOGV("presentationComplete() reset: mPresentationCompleteFrames %d audioHalFrames %d",
4843                  mPresentationCompleteFrames, audioHalFrames);
4844    }
4845    if (framesWritten >= mPresentationCompleteFrames) {
4846        ALOGV("presentationComplete() session %d complete: framesWritten %d",
4847                  mSessionId, framesWritten);
4848        triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
4849        return true;
4850    }
4851    return false;
4852}
4853
4854void AudioFlinger::PlaybackThread::Track::triggerEvents(AudioSystem::sync_event_t type)
4855{
4856    for (int i = 0; i < (int)mSyncEvents.size(); i++) {
4857        if (mSyncEvents[i]->type() == type) {
4858            mSyncEvents[i]->trigger();
4859            mSyncEvents.removeAt(i);
4860            i--;
4861        }
4862    }
4863}
4864
4865// implement VolumeBufferProvider interface
4866
4867uint32_t AudioFlinger::PlaybackThread::Track::getVolumeLR()
4868{
4869    // called by FastMixer, so not allowed to take any locks, block, or do I/O including logs
4870    ALOG_ASSERT(isFastTrack() && (mCblk != NULL));
4871    uint32_t vlr = mCblk->getVolumeLR();
4872    uint32_t vl = vlr & 0xFFFF;
4873    uint32_t vr = vlr >> 16;
4874    // track volumes come from shared memory, so can't be trusted and must be clamped
4875    if (vl > MAX_GAIN_INT) {
4876        vl = MAX_GAIN_INT;
4877    }
4878    if (vr > MAX_GAIN_INT) {
4879        vr = MAX_GAIN_INT;
4880    }
4881    // now apply the cached master volume and stream type volume;
4882    // this is trusted but lacks any synchronization or barrier so may be stale
4883    float v = mCachedVolume;
4884    vl *= v;
4885    vr *= v;
4886    // re-combine into U4.16
4887    vlr = (vr << 16) | (vl & 0xFFFF);
4888    // FIXME look at mute, pause, and stop flags
4889    return vlr;
4890}
4891
4892status_t AudioFlinger::PlaybackThread::Track::setSyncEvent(const sp<SyncEvent>& event)
4893{
4894    if (mState == TERMINATED || mState == PAUSED ||
4895            ((framesReady() == 0) && ((mSharedBuffer != 0) ||
4896                                      (mState == STOPPED)))) {
4897        ALOGW("Track::setSyncEvent() in invalid state %d on session %d %s mode, framesReady %d ",
4898              mState, mSessionId, (mSharedBuffer != 0) ? "static" : "stream", framesReady());
4899        event->cancel();
4900        return INVALID_OPERATION;
4901    }
4902    (void) TrackBase::setSyncEvent(event);
4903    return NO_ERROR;
4904}
4905
4906bool AudioFlinger::PlaybackThread::Track::isOut() const
4907{
4908    return true;
4909}
4910
4911// timed audio tracks
4912
4913sp<AudioFlinger::PlaybackThread::TimedTrack>
4914AudioFlinger::PlaybackThread::TimedTrack::create(
4915            PlaybackThread *thread,
4916            const sp<Client>& client,
4917            audio_stream_type_t streamType,
4918            uint32_t sampleRate,
4919            audio_format_t format,
4920            audio_channel_mask_t channelMask,
4921            size_t frameCount,
4922            const sp<IMemory>& sharedBuffer,
4923            int sessionId) {
4924    if (!client->reserveTimedTrack())
4925        return 0;
4926
4927    return new TimedTrack(
4928        thread, client, streamType, sampleRate, format, channelMask, frameCount,
4929        sharedBuffer, sessionId);
4930}
4931
4932AudioFlinger::PlaybackThread::TimedTrack::TimedTrack(
4933            PlaybackThread *thread,
4934            const sp<Client>& client,
4935            audio_stream_type_t streamType,
4936            uint32_t sampleRate,
4937            audio_format_t format,
4938            audio_channel_mask_t channelMask,
4939            size_t frameCount,
4940            const sp<IMemory>& sharedBuffer,
4941            int sessionId)
4942    : Track(thread, client, streamType, sampleRate, format, channelMask,
4943            frameCount, sharedBuffer, sessionId, IAudioFlinger::TRACK_TIMED),
4944      mQueueHeadInFlight(false),
4945      mTrimQueueHeadOnRelease(false),
4946      mFramesPendingInQueue(0),
4947      mTimedSilenceBuffer(NULL),
4948      mTimedSilenceBufferSize(0),
4949      mTimedAudioOutputOnTime(false),
4950      mMediaTimeTransformValid(false)
4951{
4952    LocalClock lc;
4953    mLocalTimeFreq = lc.getLocalFreq();
4954
4955    mLocalTimeToSampleTransform.a_zero = 0;
4956    mLocalTimeToSampleTransform.b_zero = 0;
4957    mLocalTimeToSampleTransform.a_to_b_numer = sampleRate;
4958    mLocalTimeToSampleTransform.a_to_b_denom = mLocalTimeFreq;
4959    LinearTransform::reduce(&mLocalTimeToSampleTransform.a_to_b_numer,
4960                            &mLocalTimeToSampleTransform.a_to_b_denom);
4961
4962    mMediaTimeToSampleTransform.a_zero = 0;
4963    mMediaTimeToSampleTransform.b_zero = 0;
4964    mMediaTimeToSampleTransform.a_to_b_numer = sampleRate;
4965    mMediaTimeToSampleTransform.a_to_b_denom = 1000000;
4966    LinearTransform::reduce(&mMediaTimeToSampleTransform.a_to_b_numer,
4967                            &mMediaTimeToSampleTransform.a_to_b_denom);
4968}
4969
4970AudioFlinger::PlaybackThread::TimedTrack::~TimedTrack() {
4971    mClient->releaseTimedTrack();
4972    delete [] mTimedSilenceBuffer;
4973}
4974
4975status_t AudioFlinger::PlaybackThread::TimedTrack::allocateTimedBuffer(
4976    size_t size, sp<IMemory>* buffer) {
4977
4978    Mutex::Autolock _l(mTimedBufferQueueLock);
4979
4980    trimTimedBufferQueue_l();
4981
4982    // lazily initialize the shared memory heap for timed buffers
4983    if (mTimedMemoryDealer == NULL) {
4984        const int kTimedBufferHeapSize = 512 << 10;
4985
4986        mTimedMemoryDealer = new MemoryDealer(kTimedBufferHeapSize,
4987                                              "AudioFlingerTimed");
4988        if (mTimedMemoryDealer == NULL)
4989            return NO_MEMORY;
4990    }
4991
4992    sp<IMemory> newBuffer = mTimedMemoryDealer->allocate(size);
4993    if (newBuffer == NULL) {
4994        newBuffer = mTimedMemoryDealer->allocate(size);
4995        if (newBuffer == NULL)
4996            return NO_MEMORY;
4997    }
4998
4999    *buffer = newBuffer;
5000    return NO_ERROR;
5001}
5002
5003// caller must hold mTimedBufferQueueLock
5004void AudioFlinger::PlaybackThread::TimedTrack::trimTimedBufferQueue_l() {
5005    int64_t mediaTimeNow;
5006    {
5007        Mutex::Autolock mttLock(mMediaTimeTransformLock);
5008        if (!mMediaTimeTransformValid)
5009            return;
5010
5011        int64_t targetTimeNow;
5012        status_t res = (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME)
5013            ? mCCHelper.getCommonTime(&targetTimeNow)
5014            : mCCHelper.getLocalTime(&targetTimeNow);
5015
5016        if (OK != res)
5017            return;
5018
5019        if (!mMediaTimeTransform.doReverseTransform(targetTimeNow,
5020                                                    &mediaTimeNow)) {
5021            return;
5022        }
5023    }
5024
5025    size_t trimEnd;
5026    for (trimEnd = 0; trimEnd < mTimedBufferQueue.size(); trimEnd++) {
5027        int64_t bufEnd;
5028
5029        if ((trimEnd + 1) < mTimedBufferQueue.size()) {
5030            // We have a next buffer.  Just use its PTS as the PTS of the frame
5031            // following the last frame in this buffer.  If the stream is sparse
5032            // (ie, there are deliberate gaps left in the stream which should be
5033            // filled with silence by the TimedAudioTrack), then this can result
5034            // in one extra buffer being left un-trimmed when it could have
5035            // been.  In general, this is not typical, and we would rather
5036            // optimized away the TS calculation below for the more common case
5037            // where PTSes are contiguous.
5038            bufEnd = mTimedBufferQueue[trimEnd + 1].pts();
5039        } else {
5040            // We have no next buffer.  Compute the PTS of the frame following
5041            // the last frame in this buffer by computing the duration of of
5042            // this frame in media time units and adding it to the PTS of the
5043            // buffer.
5044            int64_t frameCount = mTimedBufferQueue[trimEnd].buffer()->size()
5045                               / mFrameSize;
5046
5047            if (!mMediaTimeToSampleTransform.doReverseTransform(frameCount,
5048                                                                &bufEnd)) {
5049                ALOGE("Failed to convert frame count of %lld to media time"
5050                      " duration" " (scale factor %d/%u) in %s",
5051                      frameCount,
5052                      mMediaTimeToSampleTransform.a_to_b_numer,
5053                      mMediaTimeToSampleTransform.a_to_b_denom,
5054                      __PRETTY_FUNCTION__);
5055                break;
5056            }
5057            bufEnd += mTimedBufferQueue[trimEnd].pts();
5058        }
5059
5060        if (bufEnd > mediaTimeNow)
5061            break;
5062
5063        // Is the buffer we want to use in the middle of a mix operation right
5064        // now?  If so, don't actually trim it.  Just wait for the releaseBuffer
5065        // from the mixer which should be coming back shortly.
5066        if (!trimEnd && mQueueHeadInFlight) {
5067            mTrimQueueHeadOnRelease = true;
5068        }
5069    }
5070
5071    size_t trimStart = mTrimQueueHeadOnRelease ? 1 : 0;
5072    if (trimStart < trimEnd) {
5073        // Update the bookkeeping for framesReady()
5074        for (size_t i = trimStart; i < trimEnd; ++i) {
5075            updateFramesPendingAfterTrim_l(mTimedBufferQueue[i], "trim");
5076        }
5077
5078        // Now actually remove the buffers from the queue.
5079        mTimedBufferQueue.removeItemsAt(trimStart, trimEnd);
5080    }
5081}
5082
5083void AudioFlinger::PlaybackThread::TimedTrack::trimTimedBufferQueueHead_l(
5084        const char* logTag) {
5085    ALOG_ASSERT(mTimedBufferQueue.size() > 0,
5086                "%s called (reason \"%s\"), but timed buffer queue has no"
5087                " elements to trim.", __FUNCTION__, logTag);
5088
5089    updateFramesPendingAfterTrim_l(mTimedBufferQueue[0], logTag);
5090    mTimedBufferQueue.removeAt(0);
5091}
5092
5093void AudioFlinger::PlaybackThread::TimedTrack::updateFramesPendingAfterTrim_l(
5094        const TimedBuffer& buf,
5095        const char* logTag) {
5096    uint32_t bufBytes        = buf.buffer()->size();
5097    uint32_t consumedAlready = buf.position();
5098
5099    ALOG_ASSERT(consumedAlready <= bufBytes,
5100                "Bad bookkeeping while updating frames pending.  Timed buffer is"
5101                " only %u bytes long, but claims to have consumed %u"
5102                " bytes.  (update reason: \"%s\")",
5103                bufBytes, consumedAlready, logTag);
5104
5105    uint32_t bufFrames = (bufBytes - consumedAlready) / mFrameSize;
5106    ALOG_ASSERT(mFramesPendingInQueue >= bufFrames,
5107                "Bad bookkeeping while updating frames pending.  Should have at"
5108                " least %u queued frames, but we think we have only %u.  (update"
5109                " reason: \"%s\")",
5110                bufFrames, mFramesPendingInQueue, logTag);
5111
5112    mFramesPendingInQueue -= bufFrames;
5113}
5114
5115status_t AudioFlinger::PlaybackThread::TimedTrack::queueTimedBuffer(
5116    const sp<IMemory>& buffer, int64_t pts) {
5117
5118    {
5119        Mutex::Autolock mttLock(mMediaTimeTransformLock);
5120        if (!mMediaTimeTransformValid)
5121            return INVALID_OPERATION;
5122    }
5123
5124    Mutex::Autolock _l(mTimedBufferQueueLock);
5125
5126    uint32_t bufFrames = buffer->size() / mFrameSize;
5127    mFramesPendingInQueue += bufFrames;
5128    mTimedBufferQueue.add(TimedBuffer(buffer, pts));
5129
5130    return NO_ERROR;
5131}
5132
5133status_t AudioFlinger::PlaybackThread::TimedTrack::setMediaTimeTransform(
5134    const LinearTransform& xform, TimedAudioTrack::TargetTimeline target) {
5135
5136    ALOGVV("setMediaTimeTransform az=%lld bz=%lld n=%d d=%u tgt=%d",
5137           xform.a_zero, xform.b_zero, xform.a_to_b_numer, xform.a_to_b_denom,
5138           target);
5139
5140    if (!(target == TimedAudioTrack::LOCAL_TIME ||
5141          target == TimedAudioTrack::COMMON_TIME)) {
5142        return BAD_VALUE;
5143    }
5144
5145    Mutex::Autolock lock(mMediaTimeTransformLock);
5146    mMediaTimeTransform = xform;
5147    mMediaTimeTransformTarget = target;
5148    mMediaTimeTransformValid = true;
5149
5150    return NO_ERROR;
5151}
5152
5153#define min(a, b) ((a) < (b) ? (a) : (b))
5154
5155// implementation of getNextBuffer for tracks whose buffers have timestamps
5156status_t AudioFlinger::PlaybackThread::TimedTrack::getNextBuffer(
5157    AudioBufferProvider::Buffer* buffer, int64_t pts)
5158{
5159    if (pts == AudioBufferProvider::kInvalidPTS) {
5160        buffer->raw = NULL;
5161        buffer->frameCount = 0;
5162        mTimedAudioOutputOnTime = false;
5163        return INVALID_OPERATION;
5164    }
5165
5166    Mutex::Autolock _l(mTimedBufferQueueLock);
5167
5168    ALOG_ASSERT(!mQueueHeadInFlight,
5169                "getNextBuffer called without releaseBuffer!");
5170
5171    while (true) {
5172
5173        // if we have no timed buffers, then fail
5174        if (mTimedBufferQueue.isEmpty()) {
5175            buffer->raw = NULL;
5176            buffer->frameCount = 0;
5177            return NOT_ENOUGH_DATA;
5178        }
5179
5180        TimedBuffer& head = mTimedBufferQueue.editItemAt(0);
5181
5182        // calculate the PTS of the head of the timed buffer queue expressed in
5183        // local time
5184        int64_t headLocalPTS;
5185        {
5186            Mutex::Autolock mttLock(mMediaTimeTransformLock);
5187
5188            ALOG_ASSERT(mMediaTimeTransformValid, "media time transform invalid");
5189
5190            if (mMediaTimeTransform.a_to_b_denom == 0) {
5191                // the transform represents a pause, so yield silence
5192                timedYieldSilence_l(buffer->frameCount, buffer);
5193                return NO_ERROR;
5194            }
5195
5196            int64_t transformedPTS;
5197            if (!mMediaTimeTransform.doForwardTransform(head.pts(),
5198                                                        &transformedPTS)) {
5199                // the transform failed.  this shouldn't happen, but if it does
5200                // then just drop this buffer
5201                ALOGW("timedGetNextBuffer transform failed");
5202                buffer->raw = NULL;
5203                buffer->frameCount = 0;
5204                trimTimedBufferQueueHead_l("getNextBuffer; no transform");
5205                return NO_ERROR;
5206            }
5207
5208            if (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME) {
5209                if (OK != mCCHelper.commonTimeToLocalTime(transformedPTS,
5210                                                          &headLocalPTS)) {
5211                    buffer->raw = NULL;
5212                    buffer->frameCount = 0;
5213                    return INVALID_OPERATION;
5214                }
5215            } else {
5216                headLocalPTS = transformedPTS;
5217            }
5218        }
5219
5220        // adjust the head buffer's PTS to reflect the portion of the head buffer
5221        // that has already been consumed
5222        int64_t effectivePTS = headLocalPTS +
5223                ((head.position() / mFrameSize) * mLocalTimeFreq / sampleRate());
5224
5225        // Calculate the delta in samples between the head of the input buffer
5226        // queue and the start of the next output buffer that will be written.
5227        // If the transformation fails because of over or underflow, it means
5228        // that the sample's position in the output stream is so far out of
5229        // whack that it should just be dropped.
5230        int64_t sampleDelta;
5231        if (llabs(effectivePTS - pts) >= (static_cast<int64_t>(1) << 31)) {
5232            ALOGV("*** head buffer is too far from PTS: dropped buffer");
5233            trimTimedBufferQueueHead_l("getNextBuffer, buf pts too far from"
5234                                       " mix");
5235            continue;
5236        }
5237        if (!mLocalTimeToSampleTransform.doForwardTransform(
5238                (effectivePTS - pts) << 32, &sampleDelta)) {
5239            ALOGV("*** too late during sample rate transform: dropped buffer");
5240            trimTimedBufferQueueHead_l("getNextBuffer, bad local to sample");
5241            continue;
5242        }
5243
5244        ALOGVV("*** getNextBuffer head.pts=%lld head.pos=%d pts=%lld"
5245               " sampleDelta=[%d.%08x]",
5246               head.pts(), head.position(), pts,
5247               static_cast<int32_t>((sampleDelta >= 0 ? 0 : 1)
5248                   + (sampleDelta >> 32)),
5249               static_cast<uint32_t>(sampleDelta & 0xFFFFFFFF));
5250
5251        // if the delta between the ideal placement for the next input sample and
5252        // the current output position is within this threshold, then we will
5253        // concatenate the next input samples to the previous output
5254        const int64_t kSampleContinuityThreshold =
5255                (static_cast<int64_t>(sampleRate()) << 32) / 250;
5256
5257        // if this is the first buffer of audio that we're emitting from this track
5258        // then it should be almost exactly on time.
5259        const int64_t kSampleStartupThreshold = 1LL << 32;
5260
5261        if ((mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleContinuityThreshold) ||
5262           (!mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleStartupThreshold)) {
5263            // the next input is close enough to being on time, so concatenate it
5264            // with the last output
5265            timedYieldSamples_l(buffer);
5266
5267            ALOGVV("*** on time: head.pos=%d frameCount=%u",
5268                    head.position(), buffer->frameCount);
5269            return NO_ERROR;
5270        }
5271
5272        // Looks like our output is not on time.  Reset our on timed status.
5273        // Next time we mix samples from our input queue, then should be within
5274        // the StartupThreshold.
5275        mTimedAudioOutputOnTime = false;
5276        if (sampleDelta > 0) {
5277            // the gap between the current output position and the proper start of
5278            // the next input sample is too big, so fill it with silence
5279            uint32_t framesUntilNextInput = (sampleDelta + 0x80000000) >> 32;
5280
5281            timedYieldSilence_l(framesUntilNextInput, buffer);
5282            ALOGV("*** silence: frameCount=%u", buffer->frameCount);
5283            return NO_ERROR;
5284        } else {
5285            // the next input sample is late
5286            uint32_t lateFrames = static_cast<uint32_t>(-((sampleDelta + 0x80000000) >> 32));
5287            size_t onTimeSamplePosition =
5288                    head.position() + lateFrames * mFrameSize;
5289
5290            if (onTimeSamplePosition > head.buffer()->size()) {
5291                // all the remaining samples in the head are too late, so
5292                // drop it and move on
5293                ALOGV("*** too late: dropped buffer");
5294                trimTimedBufferQueueHead_l("getNextBuffer, dropped late buffer");
5295                continue;
5296            } else {
5297                // skip over the late samples
5298                head.setPosition(onTimeSamplePosition);
5299
5300                // yield the available samples
5301                timedYieldSamples_l(buffer);
5302
5303                ALOGV("*** late: head.pos=%d frameCount=%u", head.position(), buffer->frameCount);
5304                return NO_ERROR;
5305            }
5306        }
5307    }
5308}
5309
5310// Yield samples from the timed buffer queue head up to the given output
5311// buffer's capacity.
5312//
5313// Caller must hold mTimedBufferQueueLock
5314void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSamples_l(
5315    AudioBufferProvider::Buffer* buffer) {
5316
5317    const TimedBuffer& head = mTimedBufferQueue[0];
5318
5319    buffer->raw = (static_cast<uint8_t*>(head.buffer()->pointer()) +
5320                   head.position());
5321
5322    uint32_t framesLeftInHead = ((head.buffer()->size() - head.position()) /
5323                                 mFrameSize);
5324    size_t framesRequested = buffer->frameCount;
5325    buffer->frameCount = min(framesLeftInHead, framesRequested);
5326
5327    mQueueHeadInFlight = true;
5328    mTimedAudioOutputOnTime = true;
5329}
5330
5331// Yield samples of silence up to the given output buffer's capacity
5332//
5333// Caller must hold mTimedBufferQueueLock
5334void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSilence_l(
5335    uint32_t numFrames, AudioBufferProvider::Buffer* buffer) {
5336
5337    // lazily allocate a buffer filled with silence
5338    if (mTimedSilenceBufferSize < numFrames * mFrameSize) {
5339        delete [] mTimedSilenceBuffer;
5340        mTimedSilenceBufferSize = numFrames * mFrameSize;
5341        mTimedSilenceBuffer = new uint8_t[mTimedSilenceBufferSize];
5342        memset(mTimedSilenceBuffer, 0, mTimedSilenceBufferSize);
5343    }
5344
5345    buffer->raw = mTimedSilenceBuffer;
5346    size_t framesRequested = buffer->frameCount;
5347    buffer->frameCount = min(numFrames, framesRequested);
5348
5349    mTimedAudioOutputOnTime = false;
5350}
5351
5352// AudioBufferProvider interface
5353void AudioFlinger::PlaybackThread::TimedTrack::releaseBuffer(
5354    AudioBufferProvider::Buffer* buffer) {
5355
5356    Mutex::Autolock _l(mTimedBufferQueueLock);
5357
5358    // If the buffer which was just released is part of the buffer at the head
5359    // of the queue, be sure to update the amt of the buffer which has been
5360    // consumed.  If the buffer being returned is not part of the head of the
5361    // queue, its either because the buffer is part of the silence buffer, or
5362    // because the head of the timed queue was trimmed after the mixer called
5363    // getNextBuffer but before the mixer called releaseBuffer.
5364    if (buffer->raw == mTimedSilenceBuffer) {
5365        ALOG_ASSERT(!mQueueHeadInFlight,
5366                    "Queue head in flight during release of silence buffer!");
5367        goto done;
5368    }
5369
5370    ALOG_ASSERT(mQueueHeadInFlight,
5371                "TimedTrack::releaseBuffer of non-silence buffer, but no queue"
5372                " head in flight.");
5373
5374    if (mTimedBufferQueue.size()) {
5375        TimedBuffer& head = mTimedBufferQueue.editItemAt(0);
5376
5377        void* start = head.buffer()->pointer();
5378        void* end   = reinterpret_cast<void*>(
5379                        reinterpret_cast<uint8_t*>(head.buffer()->pointer())
5380                        + head.buffer()->size());
5381
5382        ALOG_ASSERT((buffer->raw >= start) && (buffer->raw < end),
5383                    "released buffer not within the head of the timed buffer"
5384                    " queue; qHead = [%p, %p], released buffer = %p",
5385                    start, end, buffer->raw);
5386
5387        head.setPosition(head.position() +
5388                (buffer->frameCount * mFrameSize));
5389        mQueueHeadInFlight = false;
5390
5391        ALOG_ASSERT(mFramesPendingInQueue >= buffer->frameCount,
5392                    "Bad bookkeeping during releaseBuffer!  Should have at"
5393                    " least %u queued frames, but we think we have only %u",
5394                    buffer->frameCount, mFramesPendingInQueue);
5395
5396        mFramesPendingInQueue -= buffer->frameCount;
5397
5398        if ((static_cast<size_t>(head.position()) >= head.buffer()->size())
5399            || mTrimQueueHeadOnRelease) {
5400            trimTimedBufferQueueHead_l("releaseBuffer");
5401            mTrimQueueHeadOnRelease = false;
5402        }
5403    } else {
5404        LOG_FATAL("TimedTrack::releaseBuffer of non-silence buffer with no"
5405                  " buffers in the timed buffer queue");
5406    }
5407
5408done:
5409    buffer->raw = 0;
5410    buffer->frameCount = 0;
5411}
5412
5413size_t AudioFlinger::PlaybackThread::TimedTrack::framesReady() const {
5414    Mutex::Autolock _l(mTimedBufferQueueLock);
5415    return mFramesPendingInQueue;
5416}
5417
5418AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer()
5419        : mPTS(0), mPosition(0) {}
5420
5421AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer(
5422    const sp<IMemory>& buffer, int64_t pts)
5423        : mBuffer(buffer), mPTS(pts), mPosition(0) {}
5424
5425// ----------------------------------------------------------------------------
5426
5427// RecordTrack constructor must be called with AudioFlinger::mLock held
5428AudioFlinger::RecordThread::RecordTrack::RecordTrack(
5429            RecordThread *thread,
5430            const sp<Client>& client,
5431            uint32_t sampleRate,
5432            audio_format_t format,
5433            audio_channel_mask_t channelMask,
5434            size_t frameCount,
5435            int sessionId)
5436    :   TrackBase(thread, client, sampleRate, format,
5437                  channelMask, frameCount, 0 /*sharedBuffer*/, sessionId),
5438        mOverflow(false)
5439{
5440    ALOGV("RecordTrack constructor, size %d", (int)mBufferEnd - (int)mBuffer);
5441}
5442
5443AudioFlinger::RecordThread::RecordTrack::~RecordTrack()
5444{
5445    ALOGV("%s", __func__);
5446}
5447
5448// AudioBufferProvider interface
5449status_t AudioFlinger::RecordThread::RecordTrack::getNextBuffer(AudioBufferProvider::Buffer* buffer,
5450        int64_t pts)
5451{
5452    audio_track_cblk_t* cblk = this->cblk();
5453    uint32_t framesAvail;
5454    uint32_t framesReq = buffer->frameCount;
5455
5456    // Check if last stepServer failed, try to step now
5457    if (mStepServerFailed) {
5458        if (!step()) {
5459            goto getNextBuffer_exit;
5460        }
5461        ALOGV("stepServer recovered");
5462        mStepServerFailed = false;
5463    }
5464
5465    // FIXME lock is not actually held, so overrun is possible
5466    framesAvail = cblk->framesAvailableIn_l();
5467
5468    if (CC_LIKELY(framesAvail)) {
5469        uint32_t s = cblk->server;
5470        uint32_t bufferEnd = cblk->serverBase + cblk->frameCount;
5471
5472        if (framesReq > framesAvail) {
5473            framesReq = framesAvail;
5474        }
5475        if (framesReq > bufferEnd - s) {
5476            framesReq = bufferEnd - s;
5477        }
5478
5479        buffer->raw = getBuffer(s, framesReq);
5480        buffer->frameCount = framesReq;
5481        return NO_ERROR;
5482    }
5483
5484getNextBuffer_exit:
5485    buffer->raw = NULL;
5486    buffer->frameCount = 0;
5487    return NOT_ENOUGH_DATA;
5488}
5489
5490status_t AudioFlinger::RecordThread::RecordTrack::start(AudioSystem::sync_event_t event,
5491                                                        int triggerSession)
5492{
5493    sp<ThreadBase> thread = mThread.promote();
5494    if (thread != 0) {
5495        RecordThread *recordThread = (RecordThread *)thread.get();
5496        return recordThread->start(this, event, triggerSession);
5497    } else {
5498        return BAD_VALUE;
5499    }
5500}
5501
5502void AudioFlinger::RecordThread::RecordTrack::stop()
5503{
5504    sp<ThreadBase> thread = mThread.promote();
5505    if (thread != 0) {
5506        RecordThread *recordThread = (RecordThread *)thread.get();
5507        recordThread->mLock.lock();
5508        bool doStop = recordThread->stop_l(this);
5509        if (doStop) {
5510            TrackBase::reset();
5511            // Force overrun condition to avoid false overrun callback until first data is
5512            // read from buffer
5513            android_atomic_or(CBLK_UNDERRUN, &mCblk->flags);
5514        }
5515        recordThread->mLock.unlock();
5516        if (doStop) {
5517            AudioSystem::stopInput(recordThread->id());
5518        }
5519    }
5520}
5521
5522/*static*/ void AudioFlinger::RecordThread::RecordTrack::appendDumpHeader(String8& result)
5523{
5524    result.append("   Clien Fmt Chn mask   Session Step S SRate  Serv     User   FrameCount\n");
5525}
5526
5527void AudioFlinger::RecordThread::RecordTrack::dump(char* buffer, size_t size)
5528{
5529    snprintf(buffer, size, "   %05d %03u 0x%08x %05d   %04u %01d %05u  %08x %08x %05d\n",
5530            (mClient == 0) ? getpid_cached : mClient->pid(),
5531            mFormat,
5532            mChannelMask,
5533            mSessionId,
5534            mStepCount,
5535            mState,
5536            mCblk->sampleRate,
5537            mCblk->server,
5538            mCblk->user,
5539            mCblk->frameCount);
5540}
5541
5542bool AudioFlinger::RecordThread::RecordTrack::isOut() const
5543{
5544    return false;
5545}
5546
5547// ----------------------------------------------------------------------------
5548
5549AudioFlinger::PlaybackThread::OutputTrack::OutputTrack(
5550            PlaybackThread *playbackThread,
5551            DuplicatingThread *sourceThread,
5552            uint32_t sampleRate,
5553            audio_format_t format,
5554            audio_channel_mask_t channelMask,
5555            size_t frameCount)
5556    :   Track(playbackThread, NULL, AUDIO_STREAM_CNT, sampleRate, format, channelMask, frameCount,
5557                NULL, 0, IAudioFlinger::TRACK_DEFAULT),
5558    mActive(false), mSourceThread(sourceThread), mBuffers(NULL)
5559{
5560
5561    if (mCblk != NULL) {
5562        mBuffers = (char*)mCblk + sizeof(audio_track_cblk_t);
5563        mOutBuffer.frameCount = 0;
5564        playbackThread->mTracks.add(this);
5565        ALOGV("OutputTrack constructor mCblk %p, mBuffer %p, mCblk->buffers %p, " \
5566                "mCblk->frameCount %d, mCblk->sampleRate %u, mChannelMask 0x%08x mBufferEnd %p",
5567                mCblk, mBuffer, mCblk->buffers,
5568                mCblk->frameCount, mCblk->sampleRate, mChannelMask, mBufferEnd);
5569    } else {
5570        ALOGW("Error creating output track on thread %p", playbackThread);
5571    }
5572}
5573
5574AudioFlinger::PlaybackThread::OutputTrack::~OutputTrack()
5575{
5576    clearBufferQueue();
5577}
5578
5579status_t AudioFlinger::PlaybackThread::OutputTrack::start(AudioSystem::sync_event_t event,
5580                                                          int triggerSession)
5581{
5582    status_t status = Track::start(event, triggerSession);
5583    if (status != NO_ERROR) {
5584        return status;
5585    }
5586
5587    mActive = true;
5588    mRetryCount = 127;
5589    return status;
5590}
5591
5592void AudioFlinger::PlaybackThread::OutputTrack::stop()
5593{
5594    Track::stop();
5595    clearBufferQueue();
5596    mOutBuffer.frameCount = 0;
5597    mActive = false;
5598}
5599
5600bool AudioFlinger::PlaybackThread::OutputTrack::write(int16_t* data, uint32_t frames)
5601{
5602    Buffer *pInBuffer;
5603    Buffer inBuffer;
5604    uint32_t channelCount = mChannelCount;
5605    bool outputBufferFull = false;
5606    inBuffer.frameCount = frames;
5607    inBuffer.i16 = data;
5608
5609    uint32_t waitTimeLeftMs = mSourceThread->waitTimeMs();
5610
5611    if (!mActive && frames != 0) {
5612        start();
5613        sp<ThreadBase> thread = mThread.promote();
5614        if (thread != 0) {
5615            MixerThread *mixerThread = (MixerThread *)thread.get();
5616            if (mCblk->frameCount > frames){
5617                if (mBufferQueue.size() < kMaxOverFlowBuffers) {
5618                    uint32_t startFrames = (mCblk->frameCount - frames);
5619                    pInBuffer = new Buffer;
5620                    pInBuffer->mBuffer = new int16_t[startFrames * channelCount];
5621                    pInBuffer->frameCount = startFrames;
5622                    pInBuffer->i16 = pInBuffer->mBuffer;
5623                    memset(pInBuffer->raw, 0, startFrames * channelCount * sizeof(int16_t));
5624                    mBufferQueue.add(pInBuffer);
5625                } else {
5626                    ALOGW ("OutputTrack::write() %p no more buffers in queue", this);
5627                }
5628            }
5629        }
5630    }
5631
5632    while (waitTimeLeftMs) {
5633        // First write pending buffers, then new data
5634        if (mBufferQueue.size()) {
5635            pInBuffer = mBufferQueue.itemAt(0);
5636        } else {
5637            pInBuffer = &inBuffer;
5638        }
5639
5640        if (pInBuffer->frameCount == 0) {
5641            break;
5642        }
5643
5644        if (mOutBuffer.frameCount == 0) {
5645            mOutBuffer.frameCount = pInBuffer->frameCount;
5646            nsecs_t startTime = systemTime();
5647            if (obtainBuffer(&mOutBuffer, waitTimeLeftMs) == (status_t)NO_MORE_BUFFERS) {
5648                ALOGV ("OutputTrack::write() %p thread %p no more output buffers", this,
5649                        mThread.unsafe_get());
5650                outputBufferFull = true;
5651                break;
5652            }
5653            uint32_t waitTimeMs = (uint32_t)ns2ms(systemTime() - startTime);
5654            if (waitTimeLeftMs >= waitTimeMs) {
5655                waitTimeLeftMs -= waitTimeMs;
5656            } else {
5657                waitTimeLeftMs = 0;
5658            }
5659        }
5660
5661        uint32_t outFrames = pInBuffer->frameCount > mOutBuffer.frameCount ? mOutBuffer.frameCount :
5662                pInBuffer->frameCount;
5663        memcpy(mOutBuffer.raw, pInBuffer->raw, outFrames * channelCount * sizeof(int16_t));
5664        mCblk->stepUserOut(outFrames);
5665        pInBuffer->frameCount -= outFrames;
5666        pInBuffer->i16 += outFrames * channelCount;
5667        mOutBuffer.frameCount -= outFrames;
5668        mOutBuffer.i16 += outFrames * channelCount;
5669
5670        if (pInBuffer->frameCount == 0) {
5671            if (mBufferQueue.size()) {
5672                mBufferQueue.removeAt(0);
5673                delete [] pInBuffer->mBuffer;
5674                delete pInBuffer;
5675                ALOGV("OutputTrack::write() %p thread %p released overflow buffer %d", this,
5676                        mThread.unsafe_get(), mBufferQueue.size());
5677            } else {
5678                break;
5679            }
5680        }
5681    }
5682
5683    // If we could not write all frames, allocate a buffer and queue it for next time.
5684    if (inBuffer.frameCount) {
5685        sp<ThreadBase> thread = mThread.promote();
5686        if (thread != 0 && !thread->standby()) {
5687            if (mBufferQueue.size() < kMaxOverFlowBuffers) {
5688                pInBuffer = new Buffer;
5689                pInBuffer->mBuffer = new int16_t[inBuffer.frameCount * channelCount];
5690                pInBuffer->frameCount = inBuffer.frameCount;
5691                pInBuffer->i16 = pInBuffer->mBuffer;
5692                memcpy(pInBuffer->raw, inBuffer.raw, inBuffer.frameCount * channelCount *
5693                        sizeof(int16_t));
5694                mBufferQueue.add(pInBuffer);
5695                ALOGV("OutputTrack::write() %p thread %p adding overflow buffer %d", this,
5696                        mThread.unsafe_get(), mBufferQueue.size());
5697            } else {
5698                ALOGW("OutputTrack::write() %p thread %p no more overflow buffers",
5699                        mThread.unsafe_get(), this);
5700            }
5701        }
5702    }
5703
5704    // Calling write() with a 0 length buffer, means that no more data will be written:
5705    // If no more buffers are pending, fill output track buffer to make sure it is started
5706    // by output mixer.
5707    if (frames == 0 && mBufferQueue.size() == 0) {
5708        if (mCblk->user < mCblk->frameCount) {
5709            frames = mCblk->frameCount - mCblk->user;
5710            pInBuffer = new Buffer;
5711            pInBuffer->mBuffer = new int16_t[frames * channelCount];
5712            pInBuffer->frameCount = frames;
5713            pInBuffer->i16 = pInBuffer->mBuffer;
5714            memset(pInBuffer->raw, 0, frames * channelCount * sizeof(int16_t));
5715            mBufferQueue.add(pInBuffer);
5716        } else if (mActive) {
5717            stop();
5718        }
5719    }
5720
5721    return outputBufferFull;
5722}
5723
5724status_t AudioFlinger::PlaybackThread::OutputTrack::obtainBuffer(
5725        AudioBufferProvider::Buffer* buffer, uint32_t waitTimeMs)
5726{
5727    int active;
5728    status_t result;
5729    audio_track_cblk_t* cblk = mCblk;
5730    uint32_t framesReq = buffer->frameCount;
5731
5732    ALOGVV("OutputTrack::obtainBuffer user %d, server %d", cblk->user, cblk->server);
5733    buffer->frameCount  = 0;
5734
5735    uint32_t framesAvail = cblk->framesAvailableOut();
5736
5737
5738    if (framesAvail == 0) {
5739        Mutex::Autolock _l(cblk->lock);
5740        goto start_loop_here;
5741        while (framesAvail == 0) {
5742            active = mActive;
5743            if (CC_UNLIKELY(!active)) {
5744                ALOGV("Not active and NO_MORE_BUFFERS");
5745                return NO_MORE_BUFFERS;
5746            }
5747            result = cblk->cv.waitRelative(cblk->lock, milliseconds(waitTimeMs));
5748            if (result != NO_ERROR) {
5749                return NO_MORE_BUFFERS;
5750            }
5751            // read the server count again
5752        start_loop_here:
5753            framesAvail = cblk->framesAvailableOut_l();
5754        }
5755    }
5756
5757//    if (framesAvail < framesReq) {
5758//        return NO_MORE_BUFFERS;
5759//    }
5760
5761    if (framesReq > framesAvail) {
5762        framesReq = framesAvail;
5763    }
5764
5765    uint32_t u = cblk->user;
5766    uint32_t bufferEnd = cblk->userBase + cblk->frameCount;
5767
5768    if (framesReq > bufferEnd - u) {
5769        framesReq = bufferEnd - u;
5770    }
5771
5772    buffer->frameCount  = framesReq;
5773    buffer->raw         = cblk->buffer(mBuffers, mFrameSize, u);
5774    return NO_ERROR;
5775}
5776
5777
5778void AudioFlinger::PlaybackThread::OutputTrack::clearBufferQueue()
5779{
5780    size_t size = mBufferQueue.size();
5781
5782    for (size_t i = 0; i < size; i++) {
5783        Buffer *pBuffer = mBufferQueue.itemAt(i);
5784        delete [] pBuffer->mBuffer;
5785        delete pBuffer;
5786    }
5787    mBufferQueue.clear();
5788}
5789
5790// ----------------------------------------------------------------------------
5791
5792AudioFlinger::Client::Client(const sp<AudioFlinger>& audioFlinger, pid_t pid)
5793    :   RefBase(),
5794        mAudioFlinger(audioFlinger),
5795        // FIXME should be a "k" constant not hard-coded, in .h or ro. property, see 4 lines below
5796        mMemoryDealer(new MemoryDealer(1024*1024, "AudioFlinger::Client")),
5797        mPid(pid),
5798        mTimedTrackCount(0)
5799{
5800    // 1 MB of address space is good for 32 tracks, 8 buffers each, 4 KB/buffer
5801}
5802
5803// Client destructor must be called with AudioFlinger::mLock held
5804AudioFlinger::Client::~Client()
5805{
5806    mAudioFlinger->removeClient_l(mPid);
5807}
5808
5809sp<MemoryDealer> AudioFlinger::Client::heap() const
5810{
5811    return mMemoryDealer;
5812}
5813
5814// Reserve one of the limited slots for a timed audio track associated
5815// with this client
5816bool AudioFlinger::Client::reserveTimedTrack()
5817{
5818    const int kMaxTimedTracksPerClient = 4;
5819
5820    Mutex::Autolock _l(mTimedTrackLock);
5821
5822    if (mTimedTrackCount >= kMaxTimedTracksPerClient) {
5823        ALOGW("can not create timed track - pid %d has exceeded the limit",
5824             mPid);
5825        return false;
5826    }
5827
5828    mTimedTrackCount++;
5829    return true;
5830}
5831
5832// Release a slot for a timed audio track
5833void AudioFlinger::Client::releaseTimedTrack()
5834{
5835    Mutex::Autolock _l(mTimedTrackLock);
5836    mTimedTrackCount--;
5837}
5838
5839// ----------------------------------------------------------------------------
5840
5841AudioFlinger::NotificationClient::NotificationClient(const sp<AudioFlinger>& audioFlinger,
5842                                                     const sp<IAudioFlingerClient>& client,
5843                                                     pid_t pid)
5844    : mAudioFlinger(audioFlinger), mPid(pid), mAudioFlingerClient(client)
5845{
5846}
5847
5848AudioFlinger::NotificationClient::~NotificationClient()
5849{
5850}
5851
5852void AudioFlinger::NotificationClient::binderDied(const wp<IBinder>& who)
5853{
5854    sp<NotificationClient> keep(this);
5855    mAudioFlinger->removeNotificationClient(mPid);
5856}
5857
5858// ----------------------------------------------------------------------------
5859
5860AudioFlinger::TrackHandle::TrackHandle(const sp<AudioFlinger::PlaybackThread::Track>& track)
5861    : BnAudioTrack(),
5862      mTrack(track)
5863{
5864}
5865
5866AudioFlinger::TrackHandle::~TrackHandle() {
5867    // just stop the track on deletion, associated resources
5868    // will be freed from the main thread once all pending buffers have
5869    // been played. Unless it's not in the active track list, in which
5870    // case we free everything now...
5871    mTrack->destroy();
5872}
5873
5874sp<IMemory> AudioFlinger::TrackHandle::getCblk() const {
5875    return mTrack->getCblk();
5876}
5877
5878status_t AudioFlinger::TrackHandle::start() {
5879    return mTrack->start();
5880}
5881
5882void AudioFlinger::TrackHandle::stop() {
5883    mTrack->stop();
5884}
5885
5886void AudioFlinger::TrackHandle::flush() {
5887    mTrack->flush();
5888}
5889
5890void AudioFlinger::TrackHandle::mute(bool e) {
5891    mTrack->mute(e);
5892}
5893
5894void AudioFlinger::TrackHandle::pause() {
5895    mTrack->pause();
5896}
5897
5898status_t AudioFlinger::TrackHandle::attachAuxEffect(int EffectId)
5899{
5900    return mTrack->attachAuxEffect(EffectId);
5901}
5902
5903status_t AudioFlinger::TrackHandle::allocateTimedBuffer(size_t size,
5904                                                         sp<IMemory>* buffer) {
5905    if (!mTrack->isTimedTrack())
5906        return INVALID_OPERATION;
5907
5908    PlaybackThread::TimedTrack* tt =
5909            reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
5910    return tt->allocateTimedBuffer(size, buffer);
5911}
5912
5913status_t AudioFlinger::TrackHandle::queueTimedBuffer(const sp<IMemory>& buffer,
5914                                                     int64_t pts) {
5915    if (!mTrack->isTimedTrack())
5916        return INVALID_OPERATION;
5917
5918    PlaybackThread::TimedTrack* tt =
5919            reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
5920    return tt->queueTimedBuffer(buffer, pts);
5921}
5922
5923status_t AudioFlinger::TrackHandle::setMediaTimeTransform(
5924    const LinearTransform& xform, int target) {
5925
5926    if (!mTrack->isTimedTrack())
5927        return INVALID_OPERATION;
5928
5929    PlaybackThread::TimedTrack* tt =
5930            reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
5931    return tt->setMediaTimeTransform(
5932        xform, static_cast<TimedAudioTrack::TargetTimeline>(target));
5933}
5934
5935status_t AudioFlinger::TrackHandle::onTransact(
5936    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
5937{
5938    return BnAudioTrack::onTransact(code, data, reply, flags);
5939}
5940
5941// ----------------------------------------------------------------------------
5942
5943sp<IAudioRecord> AudioFlinger::openRecord(
5944        pid_t pid,
5945        audio_io_handle_t input,
5946        uint32_t sampleRate,
5947        audio_format_t format,
5948        audio_channel_mask_t channelMask,
5949        size_t frameCount,
5950        IAudioFlinger::track_flags_t flags,
5951        pid_t tid,
5952        int *sessionId,
5953        status_t *status)
5954{
5955    sp<RecordThread::RecordTrack> recordTrack;
5956    sp<RecordHandle> recordHandle;
5957    sp<Client> client;
5958    status_t lStatus;
5959    RecordThread *thread;
5960    size_t inFrameCount;
5961    int lSessionId;
5962
5963    // check calling permissions
5964    if (!recordingAllowed()) {
5965        lStatus = PERMISSION_DENIED;
5966        goto Exit;
5967    }
5968
5969    // add client to list
5970    { // scope for mLock
5971        Mutex::Autolock _l(mLock);
5972        thread = checkRecordThread_l(input);
5973        if (thread == NULL) {
5974            lStatus = BAD_VALUE;
5975            goto Exit;
5976        }
5977
5978        client = registerPid_l(pid);
5979
5980        // If no audio session id is provided, create one here
5981        if (sessionId != NULL && *sessionId != AUDIO_SESSION_OUTPUT_MIX) {
5982            lSessionId = *sessionId;
5983        } else {
5984            lSessionId = nextUniqueId();
5985            if (sessionId != NULL) {
5986                *sessionId = lSessionId;
5987            }
5988        }
5989        // create new record track.
5990        // The record track uses one track in mHardwareMixerThread by convention.
5991        recordTrack = thread->createRecordTrack_l(client, sampleRate, format, channelMask,
5992                                                  frameCount, lSessionId, flags, tid, &lStatus);
5993    }
5994    if (lStatus != NO_ERROR) {
5995        // remove local strong reference to Client before deleting the RecordTrack so that the
5996        // Client destructor is called by the TrackBase destructor with mLock held
5997        client.clear();
5998        recordTrack.clear();
5999        goto Exit;
6000    }
6001
6002    // return to handle to client
6003    recordHandle = new RecordHandle(recordTrack);
6004    lStatus = NO_ERROR;
6005
6006Exit:
6007    if (status) {
6008        *status = lStatus;
6009    }
6010    return recordHandle;
6011}
6012
6013// ----------------------------------------------------------------------------
6014
6015AudioFlinger::RecordHandle::RecordHandle(
6016        const sp<AudioFlinger::RecordThread::RecordTrack>& recordTrack)
6017    : BnAudioRecord(),
6018    mRecordTrack(recordTrack)
6019{
6020}
6021
6022AudioFlinger::RecordHandle::~RecordHandle() {
6023    stop_nonvirtual();
6024    mRecordTrack->destroy();
6025}
6026
6027sp<IMemory> AudioFlinger::RecordHandle::getCblk() const {
6028    return mRecordTrack->getCblk();
6029}
6030
6031status_t AudioFlinger::RecordHandle::start(int /*AudioSystem::sync_event_t*/ event,
6032        int triggerSession) {
6033    ALOGV("RecordHandle::start()");
6034    return mRecordTrack->start((AudioSystem::sync_event_t)event, triggerSession);
6035}
6036
6037void AudioFlinger::RecordHandle::stop() {
6038    stop_nonvirtual();
6039}
6040
6041void AudioFlinger::RecordHandle::stop_nonvirtual() {
6042    ALOGV("RecordHandle::stop()");
6043    mRecordTrack->stop();
6044}
6045
6046status_t AudioFlinger::RecordHandle::onTransact(
6047    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
6048{
6049    return BnAudioRecord::onTransact(code, data, reply, flags);
6050}
6051
6052// ----------------------------------------------------------------------------
6053
6054AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
6055                                         AudioStreamIn *input,
6056                                         uint32_t sampleRate,
6057                                         audio_channel_mask_t channelMask,
6058                                         audio_io_handle_t id,
6059                                         audio_devices_t device,
6060                                         const sp<NBAIO_Sink>& teeSink) :
6061    ThreadBase(audioFlinger, id, AUDIO_DEVICE_NONE, device, RECORD),
6062    mInput(input), mResampler(NULL), mRsmpOutBuffer(NULL), mRsmpInBuffer(NULL),
6063    // mRsmpInIndex and mInputBytes set by readInputParameters()
6064    mReqChannelCount(popcount(channelMask)),
6065    mReqSampleRate(sampleRate),
6066    // mBytesRead is only meaningful while active, and so is cleared in start()
6067    // (but might be better to also clear here for dump?)
6068    mTeeSink(teeSink)
6069{
6070    snprintf(mName, kNameLength, "AudioIn_%X", id);
6071
6072    readInputParameters();
6073
6074}
6075
6076
6077AudioFlinger::RecordThread::~RecordThread()
6078{
6079    delete[] mRsmpInBuffer;
6080    delete mResampler;
6081    delete[] mRsmpOutBuffer;
6082}
6083
6084void AudioFlinger::RecordThread::onFirstRef()
6085{
6086    run(mName, PRIORITY_URGENT_AUDIO);
6087}
6088
6089status_t AudioFlinger::RecordThread::readyToRun()
6090{
6091    status_t status = initCheck();
6092    ALOGW_IF(status != NO_ERROR,"RecordThread %p could not initialize", this);
6093    return status;
6094}
6095
6096bool AudioFlinger::RecordThread::threadLoop()
6097{
6098    AudioBufferProvider::Buffer buffer;
6099    sp<RecordTrack> activeTrack;
6100    Vector< sp<EffectChain> > effectChains;
6101
6102    nsecs_t lastWarning = 0;
6103
6104    inputStandBy();
6105    acquireWakeLock();
6106
6107    // used to verify we've read at least once before evaluating how many bytes were read
6108    bool readOnce = false;
6109
6110    // start recording
6111    while (!exitPending()) {
6112
6113        processConfigEvents();
6114
6115        { // scope for mLock
6116            Mutex::Autolock _l(mLock);
6117            checkForNewParameters_l();
6118            if (mActiveTrack == 0 && mConfigEvents.isEmpty()) {
6119                standby();
6120
6121                if (exitPending()) {
6122                    break;
6123                }
6124
6125                releaseWakeLock_l();
6126                ALOGV("RecordThread: loop stopping");
6127                // go to sleep
6128                mWaitWorkCV.wait(mLock);
6129                ALOGV("RecordThread: loop starting");
6130                acquireWakeLock_l();
6131                continue;
6132            }
6133            if (mActiveTrack != 0) {
6134                if (mActiveTrack->mState == TrackBase::PAUSING) {
6135                    standby();
6136                    mActiveTrack.clear();
6137                    mStartStopCond.broadcast();
6138                } else if (mActiveTrack->mState == TrackBase::RESUMING) {
6139                    if (mReqChannelCount != mActiveTrack->channelCount()) {
6140                        mActiveTrack.clear();
6141                        mStartStopCond.broadcast();
6142                    } else if (readOnce) {
6143                        // record start succeeds only if first read from audio input
6144                        // succeeds
6145                        if (mBytesRead >= 0) {
6146                            mActiveTrack->mState = TrackBase::ACTIVE;
6147                        } else {
6148                            mActiveTrack.clear();
6149                        }
6150                        mStartStopCond.broadcast();
6151                    }
6152                    mStandby = false;
6153                } else if (mActiveTrack->mState == TrackBase::TERMINATED) {
6154                    removeTrack_l(mActiveTrack);
6155                    mActiveTrack.clear();
6156                }
6157            }
6158            lockEffectChains_l(effectChains);
6159        }
6160
6161        if (mActiveTrack != 0) {
6162            if (mActiveTrack->mState != TrackBase::ACTIVE &&
6163                mActiveTrack->mState != TrackBase::RESUMING) {
6164                unlockEffectChains(effectChains);
6165                usleep(kRecordThreadSleepUs);
6166                continue;
6167            }
6168            for (size_t i = 0; i < effectChains.size(); i ++) {
6169                effectChains[i]->process_l();
6170            }
6171
6172            buffer.frameCount = mFrameCount;
6173            if (CC_LIKELY(mActiveTrack->getNextBuffer(&buffer) == NO_ERROR)) {
6174                readOnce = true;
6175                size_t framesOut = buffer.frameCount;
6176                if (mResampler == NULL) {
6177                    // no resampling
6178                    while (framesOut) {
6179                        size_t framesIn = mFrameCount - mRsmpInIndex;
6180                        if (framesIn) {
6181                            int8_t *src = (int8_t *)mRsmpInBuffer + mRsmpInIndex * mFrameSize;
6182                            int8_t *dst = buffer.i8 + (buffer.frameCount - framesOut) *
6183                                    mActiveTrack->mFrameSize;
6184                            if (framesIn > framesOut)
6185                                framesIn = framesOut;
6186                            mRsmpInIndex += framesIn;
6187                            framesOut -= framesIn;
6188                            if ((int)mChannelCount == mReqChannelCount ||
6189                                mFormat != AUDIO_FORMAT_PCM_16_BIT) {
6190                                memcpy(dst, src, framesIn * mFrameSize);
6191                            } else {
6192                                if (mChannelCount == 1) {
6193                                    upmix_to_stereo_i16_from_mono_i16((int16_t *)dst,
6194                                            (int16_t *)src, framesIn);
6195                                } else {
6196                                    downmix_to_mono_i16_from_stereo_i16((int16_t *)dst,
6197                                            (int16_t *)src, framesIn);
6198                                }
6199                            }
6200                        }
6201                        if (framesOut && mFrameCount == mRsmpInIndex) {
6202                            void *readInto;
6203                            if (framesOut == mFrameCount &&
6204                                ((int)mChannelCount == mReqChannelCount ||
6205                                        mFormat != AUDIO_FORMAT_PCM_16_BIT)) {
6206                                readInto = buffer.raw;
6207                                framesOut = 0;
6208                            } else {
6209                                readInto = mRsmpInBuffer;
6210                                mRsmpInIndex = 0;
6211                            }
6212                            mBytesRead = mInput->stream->read(mInput->stream, readInto, mInputBytes);
6213                            if (mBytesRead <= 0) {
6214                                if ((mBytesRead < 0) && (mActiveTrack->mState == TrackBase::ACTIVE))
6215                                {
6216                                    ALOGE("Error reading audio input");
6217                                    // Force input into standby so that it tries to
6218                                    // recover at next read attempt
6219                                    inputStandBy();
6220                                    usleep(kRecordThreadSleepUs);
6221                                }
6222                                mRsmpInIndex = mFrameCount;
6223                                framesOut = 0;
6224                                buffer.frameCount = 0;
6225                            } else if (mTeeSink != 0) {
6226                                (void) mTeeSink->write(readInto,
6227                                        mBytesRead >> Format_frameBitShift(mTeeSink->format()));
6228                            }
6229                        }
6230                    }
6231                } else {
6232                    // resampling
6233
6234                    memset(mRsmpOutBuffer, 0, framesOut * 2 * sizeof(int32_t));
6235                    // alter output frame count as if we were expecting stereo samples
6236                    if (mChannelCount == 1 && mReqChannelCount == 1) {
6237                        framesOut >>= 1;
6238                    }
6239                    mResampler->resample(mRsmpOutBuffer, framesOut,
6240                            this /* AudioBufferProvider* */);
6241                    // ditherAndClamp() works as long as all buffers returned by
6242                    // mActiveTrack->getNextBuffer() are 32 bit aligned which should be always true.
6243                    if (mChannelCount == 2 && mReqChannelCount == 1) {
6244                        ditherAndClamp(mRsmpOutBuffer, mRsmpOutBuffer, framesOut);
6245                        // the resampler always outputs stereo samples:
6246                        // do post stereo to mono conversion
6247                        downmix_to_mono_i16_from_stereo_i16(buffer.i16, (int16_t *)mRsmpOutBuffer,
6248                                framesOut);
6249                    } else {
6250                        ditherAndClamp((int32_t *)buffer.raw, mRsmpOutBuffer, framesOut);
6251                    }
6252
6253                }
6254                if (mFramestoDrop == 0) {
6255                    mActiveTrack->releaseBuffer(&buffer);
6256                } else {
6257                    if (mFramestoDrop > 0) {
6258                        mFramestoDrop -= buffer.frameCount;
6259                        if (mFramestoDrop <= 0) {
6260                            clearSyncStartEvent();
6261                        }
6262                    } else {
6263                        mFramestoDrop += buffer.frameCount;
6264                        if (mFramestoDrop >= 0 || mSyncStartEvent == 0 ||
6265                                mSyncStartEvent->isCancelled()) {
6266                            ALOGW("Synced record %s, session %d, trigger session %d",
6267                                  (mFramestoDrop >= 0) ? "timed out" : "cancelled",
6268                                  mActiveTrack->sessionId(),
6269                                  (mSyncStartEvent != 0) ? mSyncStartEvent->triggerSession() : 0);
6270                            clearSyncStartEvent();
6271                        }
6272                    }
6273                }
6274                mActiveTrack->clearOverflow();
6275            }
6276            // client isn't retrieving buffers fast enough
6277            else {
6278                if (!mActiveTrack->setOverflow()) {
6279                    nsecs_t now = systemTime();
6280                    if ((now - lastWarning) > kWarningThrottleNs) {
6281                        ALOGW("RecordThread: buffer overflow");
6282                        lastWarning = now;
6283                    }
6284                }
6285                // Release the processor for a while before asking for a new buffer.
6286                // This will give the application more chance to read from the buffer and
6287                // clear the overflow.
6288                usleep(kRecordThreadSleepUs);
6289            }
6290        }
6291        // enable changes in effect chain
6292        unlockEffectChains(effectChains);
6293        effectChains.clear();
6294    }
6295
6296    standby();
6297
6298    {
6299        Mutex::Autolock _l(mLock);
6300        mActiveTrack.clear();
6301        mStartStopCond.broadcast();
6302    }
6303
6304    releaseWakeLock();
6305
6306    ALOGV("RecordThread %p exiting", this);
6307    return false;
6308}
6309
6310void AudioFlinger::RecordThread::standby()
6311{
6312    if (!mStandby) {
6313        inputStandBy();
6314        mStandby = true;
6315    }
6316}
6317
6318void AudioFlinger::RecordThread::inputStandBy()
6319{
6320    mInput->stream->common.standby(&mInput->stream->common);
6321}
6322
6323sp<AudioFlinger::RecordThread::RecordTrack>  AudioFlinger::RecordThread::createRecordTrack_l(
6324        const sp<AudioFlinger::Client>& client,
6325        uint32_t sampleRate,
6326        audio_format_t format,
6327        audio_channel_mask_t channelMask,
6328        size_t frameCount,
6329        int sessionId,
6330        IAudioFlinger::track_flags_t flags,
6331        pid_t tid,
6332        status_t *status)
6333{
6334    sp<RecordTrack> track;
6335    status_t lStatus;
6336
6337    lStatus = initCheck();
6338    if (lStatus != NO_ERROR) {
6339        ALOGE("Audio driver not initialized.");
6340        goto Exit;
6341    }
6342
6343    // FIXME use flags and tid similar to createTrack_l()
6344
6345    { // scope for mLock
6346        Mutex::Autolock _l(mLock);
6347
6348        track = new RecordTrack(this, client, sampleRate,
6349                      format, channelMask, frameCount, sessionId);
6350
6351        if (track->getCblk() == 0) {
6352            lStatus = NO_MEMORY;
6353            goto Exit;
6354        }
6355        mTracks.add(track);
6356
6357        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
6358        bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
6359                        mAudioFlinger->btNrecIsOff();
6360        setEffectSuspended_l(FX_IID_AEC, suspend, sessionId);
6361        setEffectSuspended_l(FX_IID_NS, suspend, sessionId);
6362    }
6363    lStatus = NO_ERROR;
6364
6365Exit:
6366    if (status) {
6367        *status = lStatus;
6368    }
6369    return track;
6370}
6371
6372status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack,
6373                                           AudioSystem::sync_event_t event,
6374                                           int triggerSession)
6375{
6376    ALOGV("RecordThread::start event %d, triggerSession %d", event, triggerSession);
6377    sp<ThreadBase> strongMe = this;
6378    status_t status = NO_ERROR;
6379
6380    if (event == AudioSystem::SYNC_EVENT_NONE) {
6381        clearSyncStartEvent();
6382    } else if (event != AudioSystem::SYNC_EVENT_SAME) {
6383        mSyncStartEvent = mAudioFlinger->createSyncEvent(event,
6384                                       triggerSession,
6385                                       recordTrack->sessionId(),
6386                                       syncStartEventCallback,
6387                                       this);
6388        // Sync event can be cancelled by the trigger session if the track is not in a
6389        // compatible state in which case we start record immediately
6390        if (mSyncStartEvent->isCancelled()) {
6391            clearSyncStartEvent();
6392        } else {
6393            // do not wait for the event for more than AudioSystem::kSyncRecordStartTimeOutMs
6394            mFramestoDrop = - ((AudioSystem::kSyncRecordStartTimeOutMs * mReqSampleRate) / 1000);
6395        }
6396    }
6397
6398    {
6399        AutoMutex lock(mLock);
6400        if (mActiveTrack != 0) {
6401            if (recordTrack != mActiveTrack.get()) {
6402                status = -EBUSY;
6403            } else if (mActiveTrack->mState == TrackBase::PAUSING) {
6404                mActiveTrack->mState = TrackBase::ACTIVE;
6405            }
6406            return status;
6407        }
6408
6409        recordTrack->mState = TrackBase::IDLE;
6410        mActiveTrack = recordTrack;
6411        mLock.unlock();
6412        status_t status = AudioSystem::startInput(mId);
6413        mLock.lock();
6414        if (status != NO_ERROR) {
6415            mActiveTrack.clear();
6416            clearSyncStartEvent();
6417            return status;
6418        }
6419        mRsmpInIndex = mFrameCount;
6420        mBytesRead = 0;
6421        if (mResampler != NULL) {
6422            mResampler->reset();
6423        }
6424        mActiveTrack->mState = TrackBase::RESUMING;
6425        // signal thread to start
6426        ALOGV("Signal record thread");
6427        mWaitWorkCV.broadcast();
6428        // do not wait for mStartStopCond if exiting
6429        if (exitPending()) {
6430            mActiveTrack.clear();
6431            status = INVALID_OPERATION;
6432            goto startError;
6433        }
6434        mStartStopCond.wait(mLock);
6435        if (mActiveTrack == 0) {
6436            ALOGV("Record failed to start");
6437            status = BAD_VALUE;
6438            goto startError;
6439        }
6440        ALOGV("Record started OK");
6441        return status;
6442    }
6443startError:
6444    AudioSystem::stopInput(mId);
6445    clearSyncStartEvent();
6446    return status;
6447}
6448
6449void AudioFlinger::RecordThread::clearSyncStartEvent()
6450{
6451    if (mSyncStartEvent != 0) {
6452        mSyncStartEvent->cancel();
6453    }
6454    mSyncStartEvent.clear();
6455    mFramestoDrop = 0;
6456}
6457
6458void AudioFlinger::RecordThread::syncStartEventCallback(const wp<SyncEvent>& event)
6459{
6460    sp<SyncEvent> strongEvent = event.promote();
6461
6462    if (strongEvent != 0) {
6463        RecordThread *me = (RecordThread *)strongEvent->cookie();
6464        me->handleSyncStartEvent(strongEvent);
6465    }
6466}
6467
6468void AudioFlinger::RecordThread::handleSyncStartEvent(const sp<SyncEvent>& event)
6469{
6470    if (event == mSyncStartEvent) {
6471        // TODO: use actual buffer filling status instead of 2 buffers when info is available
6472        // from audio HAL
6473        mFramestoDrop = mFrameCount * 2;
6474    }
6475}
6476
6477bool AudioFlinger::RecordThread::stop_l(RecordThread::RecordTrack* recordTrack) {
6478    ALOGV("RecordThread::stop");
6479    if (recordTrack != mActiveTrack.get() || recordTrack->mState == TrackBase::PAUSING) {
6480        return false;
6481    }
6482    recordTrack->mState = TrackBase::PAUSING;
6483    // do not wait for mStartStopCond if exiting
6484    if (exitPending()) {
6485        return true;
6486    }
6487    mStartStopCond.wait(mLock);
6488    // if we have been restarted, recordTrack == mActiveTrack.get() here
6489    if (exitPending() || recordTrack != mActiveTrack.get()) {
6490        ALOGV("Record stopped OK");
6491        return true;
6492    }
6493    return false;
6494}
6495
6496bool AudioFlinger::RecordThread::isValidSyncEvent(const sp<SyncEvent>& event) const
6497{
6498    return false;
6499}
6500
6501status_t AudioFlinger::RecordThread::setSyncEvent(const sp<SyncEvent>& event)
6502{
6503#if 0   // This branch is currently dead code, but is preserved in case it will be needed in future
6504    if (!isValidSyncEvent(event)) {
6505        return BAD_VALUE;
6506    }
6507
6508    int eventSession = event->triggerSession();
6509    status_t ret = NAME_NOT_FOUND;
6510
6511    Mutex::Autolock _l(mLock);
6512
6513    for (size_t i = 0; i < mTracks.size(); i++) {
6514        sp<RecordTrack> track = mTracks[i];
6515        if (eventSession == track->sessionId()) {
6516            (void) track->setSyncEvent(event);
6517            ret = NO_ERROR;
6518        }
6519    }
6520    return ret;
6521#else
6522    return BAD_VALUE;
6523#endif
6524}
6525
6526void AudioFlinger::RecordThread::RecordTrack::destroy()
6527{
6528    // see comments at AudioFlinger::PlaybackThread::Track::destroy()
6529    sp<RecordTrack> keep(this);
6530    {
6531        sp<ThreadBase> thread = mThread.promote();
6532        if (thread != 0) {
6533            if (mState == ACTIVE || mState == RESUMING) {
6534                AudioSystem::stopInput(thread->id());
6535            }
6536            AudioSystem::releaseInput(thread->id());
6537            Mutex::Autolock _l(thread->mLock);
6538            RecordThread *recordThread = (RecordThread *) thread.get();
6539            recordThread->destroyTrack_l(this);
6540        }
6541    }
6542}
6543
6544// destroyTrack_l() must be called with ThreadBase::mLock held
6545void AudioFlinger::RecordThread::destroyTrack_l(const sp<RecordTrack>& track)
6546{
6547    track->mState = TrackBase::TERMINATED;
6548    // active tracks are removed by threadLoop()
6549    if (mActiveTrack != track) {
6550        removeTrack_l(track);
6551    }
6552}
6553
6554void AudioFlinger::RecordThread::removeTrack_l(const sp<RecordTrack>& track)
6555{
6556    mTracks.remove(track);
6557    // need anything related to effects here?
6558}
6559
6560void AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
6561{
6562    dumpInternals(fd, args);
6563    dumpTracks(fd, args);
6564    dumpEffectChains(fd, args);
6565}
6566
6567void AudioFlinger::RecordThread::dumpInternals(int fd, const Vector<String16>& args)
6568{
6569    const size_t SIZE = 256;
6570    char buffer[SIZE];
6571    String8 result;
6572
6573    snprintf(buffer, SIZE, "\nInput thread %p internals\n", this);
6574    result.append(buffer);
6575
6576    if (mActiveTrack != 0) {
6577        snprintf(buffer, SIZE, "In index: %d\n", mRsmpInIndex);
6578        result.append(buffer);
6579        snprintf(buffer, SIZE, "In size: %d\n", mInputBytes);
6580        result.append(buffer);
6581        snprintf(buffer, SIZE, "Resampling: %d\n", (mResampler != NULL));
6582        result.append(buffer);
6583        snprintf(buffer, SIZE, "Out channel count: %d\n", mReqChannelCount);
6584        result.append(buffer);
6585        snprintf(buffer, SIZE, "Out sample rate: %u\n", mReqSampleRate);
6586        result.append(buffer);
6587    } else {
6588        result.append("No active record client\n");
6589    }
6590
6591    write(fd, result.string(), result.size());
6592
6593    dumpBase(fd, args);
6594}
6595
6596void AudioFlinger::RecordThread::dumpTracks(int fd, const Vector<String16>& args)
6597{
6598    const size_t SIZE = 256;
6599    char buffer[SIZE];
6600    String8 result;
6601
6602    snprintf(buffer, SIZE, "Input thread %p tracks\n", this);
6603    result.append(buffer);
6604    RecordTrack::appendDumpHeader(result);
6605    for (size_t i = 0; i < mTracks.size(); ++i) {
6606        sp<RecordTrack> track = mTracks[i];
6607        if (track != 0) {
6608            track->dump(buffer, SIZE);
6609            result.append(buffer);
6610        }
6611    }
6612
6613    if (mActiveTrack != 0) {
6614        snprintf(buffer, SIZE, "\nInput thread %p active tracks\n", this);
6615        result.append(buffer);
6616        RecordTrack::appendDumpHeader(result);
6617        mActiveTrack->dump(buffer, SIZE);
6618        result.append(buffer);
6619
6620    }
6621    write(fd, result.string(), result.size());
6622}
6623
6624// AudioBufferProvider interface
6625status_t AudioFlinger::RecordThread::getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts)
6626{
6627    size_t framesReq = buffer->frameCount;
6628    size_t framesReady = mFrameCount - mRsmpInIndex;
6629    int channelCount;
6630
6631    if (framesReady == 0) {
6632        mBytesRead = mInput->stream->read(mInput->stream, mRsmpInBuffer, mInputBytes);
6633        if (mBytesRead <= 0) {
6634            if ((mBytesRead < 0) && (mActiveTrack->mState == TrackBase::ACTIVE)) {
6635                ALOGE("RecordThread::getNextBuffer() Error reading audio input");
6636                // Force input into standby so that it tries to
6637                // recover at next read attempt
6638                inputStandBy();
6639                usleep(kRecordThreadSleepUs);
6640            }
6641            buffer->raw = NULL;
6642            buffer->frameCount = 0;
6643            return NOT_ENOUGH_DATA;
6644        }
6645        mRsmpInIndex = 0;
6646        framesReady = mFrameCount;
6647    }
6648
6649    if (framesReq > framesReady) {
6650        framesReq = framesReady;
6651    }
6652
6653    if (mChannelCount == 1 && mReqChannelCount == 2) {
6654        channelCount = 1;
6655    } else {
6656        channelCount = 2;
6657    }
6658    buffer->raw = mRsmpInBuffer + mRsmpInIndex * channelCount;
6659    buffer->frameCount = framesReq;
6660    return NO_ERROR;
6661}
6662
6663// AudioBufferProvider interface
6664void AudioFlinger::RecordThread::releaseBuffer(AudioBufferProvider::Buffer* buffer)
6665{
6666    mRsmpInIndex += buffer->frameCount;
6667    buffer->frameCount = 0;
6668}
6669
6670bool AudioFlinger::RecordThread::checkForNewParameters_l()
6671{
6672    bool reconfig = false;
6673
6674    while (!mNewParameters.isEmpty()) {
6675        status_t status = NO_ERROR;
6676        String8 keyValuePair = mNewParameters[0];
6677        AudioParameter param = AudioParameter(keyValuePair);
6678        int value;
6679        audio_format_t reqFormat = mFormat;
6680        uint32_t reqSamplingRate = mReqSampleRate;
6681        int reqChannelCount = mReqChannelCount;
6682
6683        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
6684            reqSamplingRate = value;
6685            reconfig = true;
6686        }
6687        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
6688            reqFormat = (audio_format_t) value;
6689            reconfig = true;
6690        }
6691        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
6692            reqChannelCount = popcount(value);
6693            reconfig = true;
6694        }
6695        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
6696            // do not accept frame count changes if tracks are open as the track buffer
6697            // size depends on frame count and correct behavior would not be guaranteed
6698            // if frame count is changed after track creation
6699            if (mActiveTrack != 0) {
6700                status = INVALID_OPERATION;
6701            } else {
6702                reconfig = true;
6703            }
6704        }
6705        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
6706            // forward device change to effects that have requested to be
6707            // aware of attached audio device.
6708            for (size_t i = 0; i < mEffectChains.size(); i++) {
6709                mEffectChains[i]->setDevice_l(value);
6710            }
6711
6712            // store input device and output device but do not forward output device to audio HAL.
6713            // Note that status is ignored by the caller for output device
6714            // (see AudioFlinger::setParameters()
6715            if (audio_is_output_devices(value)) {
6716                mOutDevice = value;
6717                status = BAD_VALUE;
6718            } else {
6719                mInDevice = value;
6720                // disable AEC and NS if the device is a BT SCO headset supporting those
6721                // pre processings
6722                if (mTracks.size() > 0) {
6723                    bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
6724                                        mAudioFlinger->btNrecIsOff();
6725                    for (size_t i = 0; i < mTracks.size(); i++) {
6726                        sp<RecordTrack> track = mTracks[i];
6727                        setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
6728                        setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
6729                    }
6730                }
6731            }
6732        }
6733        if (param.getInt(String8(AudioParameter::keyInputSource), value) == NO_ERROR &&
6734                mAudioSource != (audio_source_t)value) {
6735            // forward device change to effects that have requested to be
6736            // aware of attached audio device.
6737            for (size_t i = 0; i < mEffectChains.size(); i++) {
6738                mEffectChains[i]->setAudioSource_l((audio_source_t)value);
6739            }
6740            mAudioSource = (audio_source_t)value;
6741        }
6742        if (status == NO_ERROR) {
6743            status = mInput->stream->common.set_parameters(&mInput->stream->common,
6744                    keyValuePair.string());
6745            if (status == INVALID_OPERATION) {
6746                inputStandBy();
6747                status = mInput->stream->common.set_parameters(&mInput->stream->common,
6748                        keyValuePair.string());
6749            }
6750            if (reconfig) {
6751                if (status == BAD_VALUE &&
6752                    reqFormat == mInput->stream->common.get_format(&mInput->stream->common) &&
6753                    reqFormat == AUDIO_FORMAT_PCM_16_BIT &&
6754                    ((int)mInput->stream->common.get_sample_rate(&mInput->stream->common)
6755                            <= (2 * reqSamplingRate)) &&
6756                    popcount(mInput->stream->common.get_channels(&mInput->stream->common))
6757                            <= FCC_2 &&
6758                    (reqChannelCount <= FCC_2)) {
6759                    status = NO_ERROR;
6760                }
6761                if (status == NO_ERROR) {
6762                    readInputParameters();
6763                    sendIoConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED);
6764                }
6765            }
6766        }
6767
6768        mNewParameters.removeAt(0);
6769
6770        mParamStatus = status;
6771        mParamCond.signal();
6772        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
6773        // already timed out waiting for the status and will never signal the condition.
6774        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
6775    }
6776    return reconfig;
6777}
6778
6779String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
6780{
6781    char *s;
6782    String8 out_s8 = String8();
6783
6784    Mutex::Autolock _l(mLock);
6785    if (initCheck() != NO_ERROR) {
6786        return out_s8;
6787    }
6788
6789    s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string());
6790    out_s8 = String8(s);
6791    free(s);
6792    return out_s8;
6793}
6794
6795void AudioFlinger::RecordThread::audioConfigChanged_l(int event, int param) {
6796    AudioSystem::OutputDescriptor desc;
6797    void *param2 = NULL;
6798
6799    switch (event) {
6800    case AudioSystem::INPUT_OPENED:
6801    case AudioSystem::INPUT_CONFIG_CHANGED:
6802        desc.channels = mChannelMask;
6803        desc.samplingRate = mSampleRate;
6804        desc.format = mFormat;
6805        desc.frameCount = mFrameCount;
6806        desc.latency = 0;
6807        param2 = &desc;
6808        break;
6809
6810    case AudioSystem::INPUT_CLOSED:
6811    default:
6812        break;
6813    }
6814    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
6815}
6816
6817void AudioFlinger::RecordThread::readInputParameters()
6818{
6819    delete mRsmpInBuffer;
6820    // mRsmpInBuffer is always assigned a new[] below
6821    delete mRsmpOutBuffer;
6822    mRsmpOutBuffer = NULL;
6823    delete mResampler;
6824    mResampler = NULL;
6825
6826    mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common);
6827    mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common);
6828    mChannelCount = (uint16_t)popcount(mChannelMask);
6829    mFormat = mInput->stream->common.get_format(&mInput->stream->common);
6830    mFrameSize = audio_stream_frame_size(&mInput->stream->common);
6831    mInputBytes = mInput->stream->common.get_buffer_size(&mInput->stream->common);
6832    mFrameCount = mInputBytes / mFrameSize;
6833    mNormalFrameCount = mFrameCount; // not used by record, but used by input effects
6834    mRsmpInBuffer = new int16_t[mFrameCount * mChannelCount];
6835
6836    if (mSampleRate != mReqSampleRate && mChannelCount <= FCC_2 && mReqChannelCount <= FCC_2)
6837    {
6838        int channelCount;
6839        // optimization: if mono to mono, use the resampler in stereo to stereo mode to avoid
6840        // stereo to mono post process as the resampler always outputs stereo.
6841        if (mChannelCount == 1 && mReqChannelCount == 2) {
6842            channelCount = 1;
6843        } else {
6844            channelCount = 2;
6845        }
6846        mResampler = AudioResampler::create(16, channelCount, mReqSampleRate);
6847        mResampler->setSampleRate(mSampleRate);
6848        mResampler->setVolume(AudioMixer::UNITY_GAIN, AudioMixer::UNITY_GAIN);
6849        mRsmpOutBuffer = new int32_t[mFrameCount * 2];
6850
6851        // optmization: if mono to mono, alter input frame count as if we were inputing
6852        // stereo samples
6853        if (mChannelCount == 1 && mReqChannelCount == 1) {
6854            mFrameCount >>= 1;
6855        }
6856
6857    }
6858    mRsmpInIndex = mFrameCount;
6859}
6860
6861unsigned int AudioFlinger::RecordThread::getInputFramesLost()
6862{
6863    Mutex::Autolock _l(mLock);
6864    if (initCheck() != NO_ERROR) {
6865        return 0;
6866    }
6867
6868    return mInput->stream->get_input_frames_lost(mInput->stream);
6869}
6870
6871uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId) const
6872{
6873    Mutex::Autolock _l(mLock);
6874    uint32_t result = 0;
6875    if (getEffectChain_l(sessionId) != 0) {
6876        result = EFFECT_SESSION;
6877    }
6878
6879    for (size_t i = 0; i < mTracks.size(); ++i) {
6880        if (sessionId == mTracks[i]->sessionId()) {
6881            result |= TRACK_SESSION;
6882            break;
6883        }
6884    }
6885
6886    return result;
6887}
6888
6889KeyedVector<int, bool> AudioFlinger::RecordThread::sessionIds() const
6890{
6891    KeyedVector<int, bool> ids;
6892    Mutex::Autolock _l(mLock);
6893    for (size_t j = 0; j < mTracks.size(); ++j) {
6894        sp<RecordThread::RecordTrack> track = mTracks[j];
6895        int sessionId = track->sessionId();
6896        if (ids.indexOfKey(sessionId) < 0) {
6897            ids.add(sessionId, true);
6898        }
6899    }
6900    return ids;
6901}
6902
6903AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput()
6904{
6905    Mutex::Autolock _l(mLock);
6906    AudioStreamIn *input = mInput;
6907    mInput = NULL;
6908    return input;
6909}
6910
6911// this method must always be called either with ThreadBase mLock held or inside the thread loop
6912audio_stream_t* AudioFlinger::RecordThread::stream() const
6913{
6914    if (mInput == NULL) {
6915        return NULL;
6916    }
6917    return &mInput->stream->common;
6918}
6919
6920
6921// ----------------------------------------------------------------------------
6922
6923audio_module_handle_t AudioFlinger::loadHwModule(const char *name)
6924{
6925    if (!settingsAllowed()) {
6926        return 0;
6927    }
6928    Mutex::Autolock _l(mLock);
6929    return loadHwModule_l(name);
6930}
6931
6932// loadHwModule_l() must be called with AudioFlinger::mLock held
6933audio_module_handle_t AudioFlinger::loadHwModule_l(const char *name)
6934{
6935    for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
6936        if (strncmp(mAudioHwDevs.valueAt(i)->moduleName(), name, strlen(name)) == 0) {
6937            ALOGW("loadHwModule() module %s already loaded", name);
6938            return mAudioHwDevs.keyAt(i);
6939        }
6940    }
6941
6942    audio_hw_device_t *dev;
6943
6944    int rc = load_audio_interface(name, &dev);
6945    if (rc) {
6946        ALOGI("loadHwModule() error %d loading module %s ", rc, name);
6947        return 0;
6948    }
6949
6950    mHardwareStatus = AUDIO_HW_INIT;
6951    rc = dev->init_check(dev);
6952    mHardwareStatus = AUDIO_HW_IDLE;
6953    if (rc) {
6954        ALOGI("loadHwModule() init check error %d for module %s ", rc, name);
6955        return 0;
6956    }
6957
6958    // Check and cache this HAL's level of support for master mute and master
6959    // volume.  If this is the first HAL opened, and it supports the get
6960    // methods, use the initial values provided by the HAL as the current
6961    // master mute and volume settings.
6962
6963    AudioHwDevice::Flags flags = static_cast<AudioHwDevice::Flags>(0);
6964    {  // scope for auto-lock pattern
6965        AutoMutex lock(mHardwareLock);
6966
6967        if (0 == mAudioHwDevs.size()) {
6968            mHardwareStatus = AUDIO_HW_GET_MASTER_VOLUME;
6969            if (NULL != dev->get_master_volume) {
6970                float mv;
6971                if (OK == dev->get_master_volume(dev, &mv)) {
6972                    mMasterVolume = mv;
6973                }
6974            }
6975
6976            mHardwareStatus = AUDIO_HW_GET_MASTER_MUTE;
6977            if (NULL != dev->get_master_mute) {
6978                bool mm;
6979                if (OK == dev->get_master_mute(dev, &mm)) {
6980                    mMasterMute = mm;
6981                }
6982            }
6983        }
6984
6985        mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME;
6986        if ((NULL != dev->set_master_volume) &&
6987            (OK == dev->set_master_volume(dev, mMasterVolume))) {
6988            flags = static_cast<AudioHwDevice::Flags>(flags |
6989                    AudioHwDevice::AHWD_CAN_SET_MASTER_VOLUME);
6990        }
6991
6992        mHardwareStatus = AUDIO_HW_SET_MASTER_MUTE;
6993        if ((NULL != dev->set_master_mute) &&
6994            (OK == dev->set_master_mute(dev, mMasterMute))) {
6995            flags = static_cast<AudioHwDevice::Flags>(flags |
6996                    AudioHwDevice::AHWD_CAN_SET_MASTER_MUTE);
6997        }
6998
6999        mHardwareStatus = AUDIO_HW_IDLE;
7000    }
7001
7002    audio_module_handle_t handle = nextUniqueId();
7003    mAudioHwDevs.add(handle, new AudioHwDevice(name, dev, flags));
7004
7005    ALOGI("loadHwModule() Loaded %s audio interface from %s (%s) handle %d",
7006          name, dev->common.module->name, dev->common.module->id, handle);
7007
7008    return handle;
7009
7010}
7011
7012// ----------------------------------------------------------------------------
7013
7014uint32_t AudioFlinger::getPrimaryOutputSamplingRate()
7015{
7016    Mutex::Autolock _l(mLock);
7017    PlaybackThread *thread = primaryPlaybackThread_l();
7018    return thread != NULL ? thread->sampleRate() : 0;
7019}
7020
7021size_t AudioFlinger::getPrimaryOutputFrameCount()
7022{
7023    Mutex::Autolock _l(mLock);
7024    PlaybackThread *thread = primaryPlaybackThread_l();
7025    return thread != NULL ? thread->frameCountHAL() : 0;
7026}
7027
7028// ----------------------------------------------------------------------------
7029
7030audio_io_handle_t AudioFlinger::openOutput(audio_module_handle_t module,
7031                                           audio_devices_t *pDevices,
7032                                           uint32_t *pSamplingRate,
7033                                           audio_format_t *pFormat,
7034                                           audio_channel_mask_t *pChannelMask,
7035                                           uint32_t *pLatencyMs,
7036                                           audio_output_flags_t flags)
7037{
7038    status_t status;
7039    PlaybackThread *thread = NULL;
7040    struct audio_config config = {
7041        sample_rate: pSamplingRate ? *pSamplingRate : 0,
7042        channel_mask: pChannelMask ? *pChannelMask : 0,
7043        format: pFormat ? *pFormat : AUDIO_FORMAT_DEFAULT,
7044    };
7045    audio_stream_out_t *outStream = NULL;
7046    AudioHwDevice *outHwDev;
7047
7048    ALOGV("openOutput(), module %d Device %x, SamplingRate %d, Format %d, Channels %x, flags %x",
7049              module,
7050              (pDevices != NULL) ? *pDevices : 0,
7051              config.sample_rate,
7052              config.format,
7053              config.channel_mask,
7054              flags);
7055
7056    if (pDevices == NULL || *pDevices == 0) {
7057        return 0;
7058    }
7059
7060    Mutex::Autolock _l(mLock);
7061
7062    outHwDev = findSuitableHwDev_l(module, *pDevices);
7063    if (outHwDev == NULL)
7064        return 0;
7065
7066    audio_hw_device_t *hwDevHal = outHwDev->hwDevice();
7067    audio_io_handle_t id = nextUniqueId();
7068
7069    mHardwareStatus = AUDIO_HW_OUTPUT_OPEN;
7070
7071    status = hwDevHal->open_output_stream(hwDevHal,
7072                                          id,
7073                                          *pDevices,
7074                                          (audio_output_flags_t)flags,
7075                                          &config,
7076                                          &outStream);
7077
7078    mHardwareStatus = AUDIO_HW_IDLE;
7079    ALOGV("openOutput() openOutputStream returned output %p, SamplingRate %d, Format %d, "
7080            "Channels %x, status %d",
7081            outStream,
7082            config.sample_rate,
7083            config.format,
7084            config.channel_mask,
7085            status);
7086
7087    if (status == NO_ERROR && outStream != NULL) {
7088        AudioStreamOut *output = new AudioStreamOut(outHwDev, outStream);
7089
7090        if ((flags & AUDIO_OUTPUT_FLAG_DIRECT) ||
7091            (config.format != AUDIO_FORMAT_PCM_16_BIT) ||
7092            (config.channel_mask != AUDIO_CHANNEL_OUT_STEREO)) {
7093            thread = new DirectOutputThread(this, output, id, *pDevices);
7094            ALOGV("openOutput() created direct output: ID %d thread %p", id, thread);
7095        } else {
7096            thread = new MixerThread(this, output, id, *pDevices);
7097            ALOGV("openOutput() created mixer output: ID %d thread %p", id, thread);
7098        }
7099        mPlaybackThreads.add(id, thread);
7100
7101        if (pSamplingRate != NULL) *pSamplingRate = config.sample_rate;
7102        if (pFormat != NULL) *pFormat = config.format;
7103        if (pChannelMask != NULL) *pChannelMask = config.channel_mask;
7104        if (pLatencyMs != NULL) *pLatencyMs = thread->latency();
7105
7106        // notify client processes of the new output creation
7107        thread->audioConfigChanged_l(AudioSystem::OUTPUT_OPENED);
7108
7109        // the first primary output opened designates the primary hw device
7110        if ((mPrimaryHardwareDev == NULL) && (flags & AUDIO_OUTPUT_FLAG_PRIMARY)) {
7111            ALOGI("Using module %d has the primary audio interface", module);
7112            mPrimaryHardwareDev = outHwDev;
7113
7114            AutoMutex lock(mHardwareLock);
7115            mHardwareStatus = AUDIO_HW_SET_MODE;
7116            hwDevHal->set_mode(hwDevHal, mMode);
7117            mHardwareStatus = AUDIO_HW_IDLE;
7118        }
7119        return id;
7120    }
7121
7122    return 0;
7123}
7124
7125audio_io_handle_t AudioFlinger::openDuplicateOutput(audio_io_handle_t output1,
7126        audio_io_handle_t output2)
7127{
7128    Mutex::Autolock _l(mLock);
7129    MixerThread *thread1 = checkMixerThread_l(output1);
7130    MixerThread *thread2 = checkMixerThread_l(output2);
7131
7132    if (thread1 == NULL || thread2 == NULL) {
7133        ALOGW("openDuplicateOutput() wrong output mixer type for output %d or %d", output1,
7134                output2);
7135        return 0;
7136    }
7137
7138    audio_io_handle_t id = nextUniqueId();
7139    DuplicatingThread *thread = new DuplicatingThread(this, thread1, id);
7140    thread->addOutputTrack(thread2);
7141    mPlaybackThreads.add(id, thread);
7142    // notify client processes of the new output creation
7143    thread->audioConfigChanged_l(AudioSystem::OUTPUT_OPENED);
7144    return id;
7145}
7146
7147status_t AudioFlinger::closeOutput(audio_io_handle_t output)
7148{
7149    return closeOutput_nonvirtual(output);
7150}
7151
7152status_t AudioFlinger::closeOutput_nonvirtual(audio_io_handle_t output)
7153{
7154    // keep strong reference on the playback thread so that
7155    // it is not destroyed while exit() is executed
7156    sp<PlaybackThread> thread;
7157    {
7158        Mutex::Autolock _l(mLock);
7159        thread = checkPlaybackThread_l(output);
7160        if (thread == NULL) {
7161            return BAD_VALUE;
7162        }
7163
7164        ALOGV("closeOutput() %d", output);
7165
7166        if (thread->type() == ThreadBase::MIXER) {
7167            for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
7168                if (mPlaybackThreads.valueAt(i)->type() == ThreadBase::DUPLICATING) {
7169                    DuplicatingThread *dupThread =
7170                            (DuplicatingThread *)mPlaybackThreads.valueAt(i).get();
7171                    dupThread->removeOutputTrack((MixerThread *)thread.get());
7172                }
7173            }
7174        }
7175        audioConfigChanged_l(AudioSystem::OUTPUT_CLOSED, output, NULL);
7176        mPlaybackThreads.removeItem(output);
7177    }
7178    thread->exit();
7179    // The thread entity (active unit of execution) is no longer running here,
7180    // but the ThreadBase container still exists.
7181
7182    if (thread->type() != ThreadBase::DUPLICATING) {
7183        AudioStreamOut *out = thread->clearOutput();
7184        ALOG_ASSERT(out != NULL, "out shouldn't be NULL");
7185        // from now on thread->mOutput is NULL
7186        out->hwDev()->close_output_stream(out->hwDev(), out->stream);
7187        delete out;
7188    }
7189    return NO_ERROR;
7190}
7191
7192status_t AudioFlinger::suspendOutput(audio_io_handle_t output)
7193{
7194    Mutex::Autolock _l(mLock);
7195    PlaybackThread *thread = checkPlaybackThread_l(output);
7196
7197    if (thread == NULL) {
7198        return BAD_VALUE;
7199    }
7200
7201    ALOGV("suspendOutput() %d", output);
7202    thread->suspend();
7203
7204    return NO_ERROR;
7205}
7206
7207status_t AudioFlinger::restoreOutput(audio_io_handle_t output)
7208{
7209    Mutex::Autolock _l(mLock);
7210    PlaybackThread *thread = checkPlaybackThread_l(output);
7211
7212    if (thread == NULL) {
7213        return BAD_VALUE;
7214    }
7215
7216    ALOGV("restoreOutput() %d", output);
7217
7218    thread->restore();
7219
7220    return NO_ERROR;
7221}
7222
7223audio_io_handle_t AudioFlinger::openInput(audio_module_handle_t module,
7224                                          audio_devices_t *pDevices,
7225                                          uint32_t *pSamplingRate,
7226                                          audio_format_t *pFormat,
7227                                          audio_channel_mask_t *pChannelMask)
7228{
7229    status_t status;
7230    RecordThread *thread = NULL;
7231    struct audio_config config = {
7232        sample_rate: pSamplingRate ? *pSamplingRate : 0,
7233        channel_mask: pChannelMask ? *pChannelMask : 0,
7234        format: pFormat ? *pFormat : AUDIO_FORMAT_DEFAULT,
7235    };
7236    uint32_t reqSamplingRate = config.sample_rate;
7237    audio_format_t reqFormat = config.format;
7238    audio_channel_mask_t reqChannels = config.channel_mask;
7239    audio_stream_in_t *inStream = NULL;
7240    AudioHwDevice *inHwDev;
7241
7242    if (pDevices == NULL || *pDevices == 0) {
7243        return 0;
7244    }
7245
7246    Mutex::Autolock _l(mLock);
7247
7248    inHwDev = findSuitableHwDev_l(module, *pDevices);
7249    if (inHwDev == NULL)
7250        return 0;
7251
7252    audio_hw_device_t *inHwHal = inHwDev->hwDevice();
7253    audio_io_handle_t id = nextUniqueId();
7254
7255    status = inHwHal->open_input_stream(inHwHal, id, *pDevices, &config,
7256                                        &inStream);
7257    ALOGV("openInput() openInputStream returned input %p, SamplingRate %d, Format %d, Channels %x, "
7258            "status %d",
7259            inStream,
7260            config.sample_rate,
7261            config.format,
7262            config.channel_mask,
7263            status);
7264
7265    // If the input could not be opened with the requested parameters and we can handle the
7266    // conversion internally, try to open again with the proposed parameters. The AudioFlinger can
7267    // resample the input and do mono to stereo or stereo to mono conversions on 16 bit PCM inputs.
7268    if (status == BAD_VALUE &&
7269        reqFormat == config.format && config.format == AUDIO_FORMAT_PCM_16_BIT &&
7270        (config.sample_rate <= 2 * reqSamplingRate) &&
7271        (popcount(config.channel_mask) <= FCC_2) && (popcount(reqChannels) <= FCC_2)) {
7272        ALOGV("openInput() reopening with proposed sampling rate and channel mask");
7273        inStream = NULL;
7274        status = inHwHal->open_input_stream(inHwHal, id, *pDevices, &config, &inStream);
7275    }
7276
7277    if (status == NO_ERROR && inStream != NULL) {
7278
7279        // Try to re-use most recently used Pipe to archive a copy of input for dumpsys,
7280        // or (re-)create if current Pipe is idle and does not match the new format
7281        sp<NBAIO_Sink> teeSink;
7282#ifdef TEE_SINK_INPUT_FRAMES
7283        enum {
7284            TEE_SINK_NO,    // don't copy input
7285            TEE_SINK_NEW,   // copy input using a new pipe
7286            TEE_SINK_OLD,   // copy input using an existing pipe
7287        } kind;
7288        NBAIO_Format format = Format_from_SR_C(inStream->common.get_sample_rate(&inStream->common),
7289                                        popcount(inStream->common.get_channels(&inStream->common)));
7290        if (format == Format_Invalid) {
7291            kind = TEE_SINK_NO;
7292        } else if (mRecordTeeSink == 0) {
7293            kind = TEE_SINK_NEW;
7294        } else if (mRecordTeeSink->getStrongCount() != 1) {
7295            kind = TEE_SINK_NO;
7296        } else if (format == mRecordTeeSink->format()) {
7297            kind = TEE_SINK_OLD;
7298        } else {
7299            kind = TEE_SINK_NEW;
7300        }
7301        switch (kind) {
7302        case TEE_SINK_NEW: {
7303            Pipe *pipe = new Pipe(TEE_SINK_INPUT_FRAMES, format);
7304            size_t numCounterOffers = 0;
7305            const NBAIO_Format offers[1] = {format};
7306            ssize_t index = pipe->negotiate(offers, 1, NULL, numCounterOffers);
7307            ALOG_ASSERT(index == 0);
7308            PipeReader *pipeReader = new PipeReader(*pipe);
7309            numCounterOffers = 0;
7310            index = pipeReader->negotiate(offers, 1, NULL, numCounterOffers);
7311            ALOG_ASSERT(index == 0);
7312            mRecordTeeSink = pipe;
7313            mRecordTeeSource = pipeReader;
7314            teeSink = pipe;
7315            }
7316            break;
7317        case TEE_SINK_OLD:
7318            teeSink = mRecordTeeSink;
7319            break;
7320        case TEE_SINK_NO:
7321        default:
7322            break;
7323        }
7324#endif
7325        AudioStreamIn *input = new AudioStreamIn(inHwDev, inStream);
7326
7327        // Start record thread
7328        // RecorThread require both input and output device indication to forward to audio
7329        // pre processing modules
7330        audio_devices_t device = (*pDevices) | primaryOutputDevice_l();
7331
7332        thread = new RecordThread(this,
7333                                  input,
7334                                  reqSamplingRate,
7335                                  reqChannels,
7336                                  id,
7337                                  device, teeSink);
7338        mRecordThreads.add(id, thread);
7339        ALOGV("openInput() created record thread: ID %d thread %p", id, thread);
7340        if (pSamplingRate != NULL) *pSamplingRate = reqSamplingRate;
7341        if (pFormat != NULL) *pFormat = config.format;
7342        if (pChannelMask != NULL) *pChannelMask = reqChannels;
7343
7344        // notify client processes of the new input creation
7345        thread->audioConfigChanged_l(AudioSystem::INPUT_OPENED);
7346        return id;
7347    }
7348
7349    return 0;
7350}
7351
7352status_t AudioFlinger::closeInput(audio_io_handle_t input)
7353{
7354    return closeInput_nonvirtual(input);
7355}
7356
7357status_t AudioFlinger::closeInput_nonvirtual(audio_io_handle_t input)
7358{
7359    // keep strong reference on the record thread so that
7360    // it is not destroyed while exit() is executed
7361    sp<RecordThread> thread;
7362    {
7363        Mutex::Autolock _l(mLock);
7364        thread = checkRecordThread_l(input);
7365        if (thread == 0) {
7366            return BAD_VALUE;
7367        }
7368
7369        ALOGV("closeInput() %d", input);
7370        audioConfigChanged_l(AudioSystem::INPUT_CLOSED, input, NULL);
7371        mRecordThreads.removeItem(input);
7372    }
7373    thread->exit();
7374    // The thread entity (active unit of execution) is no longer running here,
7375    // but the ThreadBase container still exists.
7376
7377    AudioStreamIn *in = thread->clearInput();
7378    ALOG_ASSERT(in != NULL, "in shouldn't be NULL");
7379    // from now on thread->mInput is NULL
7380    in->hwDev()->close_input_stream(in->hwDev(), in->stream);
7381    delete in;
7382
7383    return NO_ERROR;
7384}
7385
7386status_t AudioFlinger::setStreamOutput(audio_stream_type_t stream, audio_io_handle_t output)
7387{
7388    Mutex::Autolock _l(mLock);
7389    ALOGV("setStreamOutput() stream %d to output %d", stream, output);
7390
7391    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
7392        PlaybackThread *thread = mPlaybackThreads.valueAt(i).get();
7393        thread->invalidateTracks(stream);
7394    }
7395
7396    return NO_ERROR;
7397}
7398
7399
7400int AudioFlinger::newAudioSessionId()
7401{
7402    return nextUniqueId();
7403}
7404
7405void AudioFlinger::acquireAudioSessionId(int audioSession)
7406{
7407    Mutex::Autolock _l(mLock);
7408    pid_t caller = IPCThreadState::self()->getCallingPid();
7409    ALOGV("acquiring %d from %d", audioSession, caller);
7410    size_t num = mAudioSessionRefs.size();
7411    for (size_t i = 0; i< num; i++) {
7412        AudioSessionRef *ref = mAudioSessionRefs.editItemAt(i);
7413        if (ref->mSessionid == audioSession && ref->mPid == caller) {
7414            ref->mCnt++;
7415            ALOGV(" incremented refcount to %d", ref->mCnt);
7416            return;
7417        }
7418    }
7419    mAudioSessionRefs.push(new AudioSessionRef(audioSession, caller));
7420    ALOGV(" added new entry for %d", audioSession);
7421}
7422
7423void AudioFlinger::releaseAudioSessionId(int audioSession)
7424{
7425    Mutex::Autolock _l(mLock);
7426    pid_t caller = IPCThreadState::self()->getCallingPid();
7427    ALOGV("releasing %d from %d", audioSession, caller);
7428    size_t num = mAudioSessionRefs.size();
7429    for (size_t i = 0; i< num; i++) {
7430        AudioSessionRef *ref = mAudioSessionRefs.itemAt(i);
7431        if (ref->mSessionid == audioSession && ref->mPid == caller) {
7432            ref->mCnt--;
7433            ALOGV(" decremented refcount to %d", ref->mCnt);
7434            if (ref->mCnt == 0) {
7435                mAudioSessionRefs.removeAt(i);
7436                delete ref;
7437                purgeStaleEffects_l();
7438            }
7439            return;
7440        }
7441    }
7442    ALOGW("session id %d not found for pid %d", audioSession, caller);
7443}
7444
7445void AudioFlinger::purgeStaleEffects_l() {
7446
7447    ALOGV("purging stale effects");
7448
7449    Vector< sp<EffectChain> > chains;
7450
7451    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
7452        sp<PlaybackThread> t = mPlaybackThreads.valueAt(i);
7453        for (size_t j = 0; j < t->mEffectChains.size(); j++) {
7454            sp<EffectChain> ec = t->mEffectChains[j];
7455            if (ec->sessionId() > AUDIO_SESSION_OUTPUT_MIX) {
7456                chains.push(ec);
7457            }
7458        }
7459    }
7460    for (size_t i = 0; i < mRecordThreads.size(); i++) {
7461        sp<RecordThread> t = mRecordThreads.valueAt(i);
7462        for (size_t j = 0; j < t->mEffectChains.size(); j++) {
7463            sp<EffectChain> ec = t->mEffectChains[j];
7464            chains.push(ec);
7465        }
7466    }
7467
7468    for (size_t i = 0; i < chains.size(); i++) {
7469        sp<EffectChain> ec = chains[i];
7470        int sessionid = ec->sessionId();
7471        sp<ThreadBase> t = ec->mThread.promote();
7472        if (t == 0) {
7473            continue;
7474        }
7475        size_t numsessionrefs = mAudioSessionRefs.size();
7476        bool found = false;
7477        for (size_t k = 0; k < numsessionrefs; k++) {
7478            AudioSessionRef *ref = mAudioSessionRefs.itemAt(k);
7479            if (ref->mSessionid == sessionid) {
7480                ALOGV(" session %d still exists for %d with %d refs",
7481                    sessionid, ref->mPid, ref->mCnt);
7482                found = true;
7483                break;
7484            }
7485        }
7486        if (!found) {
7487            Mutex::Autolock _l (t->mLock);
7488            // remove all effects from the chain
7489            while (ec->mEffects.size()) {
7490                sp<EffectModule> effect = ec->mEffects[0];
7491                effect->unPin();
7492                t->removeEffect_l(effect);
7493                if (effect->purgeHandles()) {
7494                    t->checkSuspendOnEffectEnabled_l(effect, false, effect->sessionId());
7495                }
7496                AudioSystem::unregisterEffect(effect->id());
7497            }
7498        }
7499    }
7500    return;
7501}
7502
7503// checkPlaybackThread_l() must be called with AudioFlinger::mLock held
7504AudioFlinger::PlaybackThread *AudioFlinger::checkPlaybackThread_l(audio_io_handle_t output) const
7505{
7506    return mPlaybackThreads.valueFor(output).get();
7507}
7508
7509// checkMixerThread_l() must be called with AudioFlinger::mLock held
7510AudioFlinger::MixerThread *AudioFlinger::checkMixerThread_l(audio_io_handle_t output) const
7511{
7512    PlaybackThread *thread = checkPlaybackThread_l(output);
7513    return thread != NULL && thread->type() != ThreadBase::DIRECT ? (MixerThread *) thread : NULL;
7514}
7515
7516// checkRecordThread_l() must be called with AudioFlinger::mLock held
7517AudioFlinger::RecordThread *AudioFlinger::checkRecordThread_l(audio_io_handle_t input) const
7518{
7519    return mRecordThreads.valueFor(input).get();
7520}
7521
7522uint32_t AudioFlinger::nextUniqueId()
7523{
7524    return android_atomic_inc(&mNextUniqueId);
7525}
7526
7527AudioFlinger::PlaybackThread *AudioFlinger::primaryPlaybackThread_l() const
7528{
7529    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
7530        PlaybackThread *thread = mPlaybackThreads.valueAt(i).get();
7531        AudioStreamOut *output = thread->getOutput();
7532        if (output != NULL && output->audioHwDev == mPrimaryHardwareDev) {
7533            return thread;
7534        }
7535    }
7536    return NULL;
7537}
7538
7539audio_devices_t AudioFlinger::primaryOutputDevice_l() const
7540{
7541    PlaybackThread *thread = primaryPlaybackThread_l();
7542
7543    if (thread == NULL) {
7544        return 0;
7545    }
7546
7547    return thread->outDevice();
7548}
7549
7550sp<AudioFlinger::SyncEvent> AudioFlinger::createSyncEvent(AudioSystem::sync_event_t type,
7551                                    int triggerSession,
7552                                    int listenerSession,
7553                                    sync_event_callback_t callBack,
7554                                    void *cookie)
7555{
7556    Mutex::Autolock _l(mLock);
7557
7558    sp<SyncEvent> event = new SyncEvent(type, triggerSession, listenerSession, callBack, cookie);
7559    status_t playStatus = NAME_NOT_FOUND;
7560    status_t recStatus = NAME_NOT_FOUND;
7561    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
7562        playStatus = mPlaybackThreads.valueAt(i)->setSyncEvent(event);
7563        if (playStatus == NO_ERROR) {
7564            return event;
7565        }
7566    }
7567    for (size_t i = 0; i < mRecordThreads.size(); i++) {
7568        recStatus = mRecordThreads.valueAt(i)->setSyncEvent(event);
7569        if (recStatus == NO_ERROR) {
7570            return event;
7571        }
7572    }
7573    if (playStatus == NAME_NOT_FOUND || recStatus == NAME_NOT_FOUND) {
7574        mPendingSyncEvents.add(event);
7575    } else {
7576        ALOGV("createSyncEvent() invalid event %d", event->type());
7577        event.clear();
7578    }
7579    return event;
7580}
7581
7582// ----------------------------------------------------------------------------
7583//  Effect management
7584// ----------------------------------------------------------------------------
7585
7586
7587status_t AudioFlinger::queryNumberEffects(uint32_t *numEffects) const
7588{
7589    Mutex::Autolock _l(mLock);
7590    return EffectQueryNumberEffects(numEffects);
7591}
7592
7593status_t AudioFlinger::queryEffect(uint32_t index, effect_descriptor_t *descriptor) const
7594{
7595    Mutex::Autolock _l(mLock);
7596    return EffectQueryEffect(index, descriptor);
7597}
7598
7599status_t AudioFlinger::getEffectDescriptor(const effect_uuid_t *pUuid,
7600        effect_descriptor_t *descriptor) const
7601{
7602    Mutex::Autolock _l(mLock);
7603    return EffectGetDescriptor(pUuid, descriptor);
7604}
7605
7606
7607sp<IEffect> AudioFlinger::createEffect(pid_t pid,
7608        effect_descriptor_t *pDesc,
7609        const sp<IEffectClient>& effectClient,
7610        int32_t priority,
7611        audio_io_handle_t io,
7612        int sessionId,
7613        status_t *status,
7614        int *id,
7615        int *enabled)
7616{
7617    status_t lStatus = NO_ERROR;
7618    sp<EffectHandle> handle;
7619    effect_descriptor_t desc;
7620
7621    ALOGV("createEffect pid %d, effectClient %p, priority %d, sessionId %d, io %d",
7622            pid, effectClient.get(), priority, sessionId, io);
7623
7624    if (pDesc == NULL) {
7625        lStatus = BAD_VALUE;
7626        goto Exit;
7627    }
7628
7629    // check audio settings permission for global effects
7630    if (sessionId == AUDIO_SESSION_OUTPUT_MIX && !settingsAllowed()) {
7631        lStatus = PERMISSION_DENIED;
7632        goto Exit;
7633    }
7634
7635    // Session AUDIO_SESSION_OUTPUT_STAGE is reserved for output stage effects
7636    // that can only be created by audio policy manager (running in same process)
7637    if (sessionId == AUDIO_SESSION_OUTPUT_STAGE && getpid_cached != pid) {
7638        lStatus = PERMISSION_DENIED;
7639        goto Exit;
7640    }
7641
7642    if (io == 0) {
7643        if (sessionId == AUDIO_SESSION_OUTPUT_STAGE) {
7644            // output must be specified by AudioPolicyManager when using session
7645            // AUDIO_SESSION_OUTPUT_STAGE
7646            lStatus = BAD_VALUE;
7647            goto Exit;
7648        } else if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
7649            // if the output returned by getOutputForEffect() is removed before we lock the
7650            // mutex below, the call to checkPlaybackThread_l(io) below will detect it
7651            // and we will exit safely
7652            io = AudioSystem::getOutputForEffect(&desc);
7653        }
7654    }
7655
7656    {
7657        Mutex::Autolock _l(mLock);
7658
7659
7660        if (!EffectIsNullUuid(&pDesc->uuid)) {
7661            // if uuid is specified, request effect descriptor
7662            lStatus = EffectGetDescriptor(&pDesc->uuid, &desc);
7663            if (lStatus < 0) {
7664                ALOGW("createEffect() error %d from EffectGetDescriptor", lStatus);
7665                goto Exit;
7666            }
7667        } else {
7668            // if uuid is not specified, look for an available implementation
7669            // of the required type in effect factory
7670            if (EffectIsNullUuid(&pDesc->type)) {
7671                ALOGW("createEffect() no effect type");
7672                lStatus = BAD_VALUE;
7673                goto Exit;
7674            }
7675            uint32_t numEffects = 0;
7676            effect_descriptor_t d;
7677            d.flags = 0; // prevent compiler warning
7678            bool found = false;
7679
7680            lStatus = EffectQueryNumberEffects(&numEffects);
7681            if (lStatus < 0) {
7682                ALOGW("createEffect() error %d from EffectQueryNumberEffects", lStatus);
7683                goto Exit;
7684            }
7685            for (uint32_t i = 0; i < numEffects; i++) {
7686                lStatus = EffectQueryEffect(i, &desc);
7687                if (lStatus < 0) {
7688                    ALOGW("createEffect() error %d from EffectQueryEffect", lStatus);
7689                    continue;
7690                }
7691                if (memcmp(&desc.type, &pDesc->type, sizeof(effect_uuid_t)) == 0) {
7692                    // If matching type found save effect descriptor. If the session is
7693                    // 0 and the effect is not auxiliary, continue enumeration in case
7694                    // an auxiliary version of this effect type is available
7695                    found = true;
7696                    d = desc;
7697                    if (sessionId != AUDIO_SESSION_OUTPUT_MIX ||
7698                            (desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
7699                        break;
7700                    }
7701                }
7702            }
7703            if (!found) {
7704                lStatus = BAD_VALUE;
7705                ALOGW("createEffect() effect not found");
7706                goto Exit;
7707            }
7708            // For same effect type, chose auxiliary version over insert version if
7709            // connect to output mix (Compliance to OpenSL ES)
7710            if (sessionId == AUDIO_SESSION_OUTPUT_MIX &&
7711                    (d.flags & EFFECT_FLAG_TYPE_MASK) != EFFECT_FLAG_TYPE_AUXILIARY) {
7712                desc = d;
7713            }
7714        }
7715
7716        // Do not allow auxiliary effects on a session different from 0 (output mix)
7717        if (sessionId != AUDIO_SESSION_OUTPUT_MIX &&
7718             (desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
7719            lStatus = INVALID_OPERATION;
7720            goto Exit;
7721        }
7722
7723        // check recording permission for visualizer
7724        if ((memcmp(&desc.type, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0) &&
7725            !recordingAllowed()) {
7726            lStatus = PERMISSION_DENIED;
7727            goto Exit;
7728        }
7729
7730        // return effect descriptor
7731        *pDesc = desc;
7732
7733        // If output is not specified try to find a matching audio session ID in one of the
7734        // output threads.
7735        // If output is 0 here, sessionId is neither SESSION_OUTPUT_STAGE nor SESSION_OUTPUT_MIX
7736        // because of code checking output when entering the function.
7737        // Note: io is never 0 when creating an effect on an input
7738        if (io == 0) {
7739            // look for the thread where the specified audio session is present
7740            for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
7741                if (mPlaybackThreads.valueAt(i)->hasAudioSession(sessionId) != 0) {
7742                    io = mPlaybackThreads.keyAt(i);
7743                    break;
7744                }
7745            }
7746            if (io == 0) {
7747                for (size_t i = 0; i < mRecordThreads.size(); i++) {
7748                    if (mRecordThreads.valueAt(i)->hasAudioSession(sessionId) != 0) {
7749                        io = mRecordThreads.keyAt(i);
7750                        break;
7751                    }
7752                }
7753            }
7754            // If no output thread contains the requested session ID, default to
7755            // first output. The effect chain will be moved to the correct output
7756            // thread when a track with the same session ID is created
7757            if (io == 0 && mPlaybackThreads.size()) {
7758                io = mPlaybackThreads.keyAt(0);
7759            }
7760            ALOGV("createEffect() got io %d for effect %s", io, desc.name);
7761        }
7762        ThreadBase *thread = checkRecordThread_l(io);
7763        if (thread == NULL) {
7764            thread = checkPlaybackThread_l(io);
7765            if (thread == NULL) {
7766                ALOGE("createEffect() unknown output thread");
7767                lStatus = BAD_VALUE;
7768                goto Exit;
7769            }
7770        }
7771
7772        sp<Client> client = registerPid_l(pid);
7773
7774        // create effect on selected output thread
7775        handle = thread->createEffect_l(client, effectClient, priority, sessionId,
7776                &desc, enabled, &lStatus);
7777        if (handle != 0 && id != NULL) {
7778            *id = handle->id();
7779        }
7780    }
7781
7782Exit:
7783    if (status != NULL) {
7784        *status = lStatus;
7785    }
7786    return handle;
7787}
7788
7789status_t AudioFlinger::moveEffects(int sessionId, audio_io_handle_t srcOutput,
7790        audio_io_handle_t dstOutput)
7791{
7792    ALOGV("moveEffects() session %d, srcOutput %d, dstOutput %d",
7793            sessionId, srcOutput, dstOutput);
7794    Mutex::Autolock _l(mLock);
7795    if (srcOutput == dstOutput) {
7796        ALOGW("moveEffects() same dst and src outputs %d", dstOutput);
7797        return NO_ERROR;
7798    }
7799    PlaybackThread *srcThread = checkPlaybackThread_l(srcOutput);
7800    if (srcThread == NULL) {
7801        ALOGW("moveEffects() bad srcOutput %d", srcOutput);
7802        return BAD_VALUE;
7803    }
7804    PlaybackThread *dstThread = checkPlaybackThread_l(dstOutput);
7805    if (dstThread == NULL) {
7806        ALOGW("moveEffects() bad dstOutput %d", dstOutput);
7807        return BAD_VALUE;
7808    }
7809
7810    Mutex::Autolock _dl(dstThread->mLock);
7811    Mutex::Autolock _sl(srcThread->mLock);
7812    moveEffectChain_l(sessionId, srcThread, dstThread, false);
7813
7814    return NO_ERROR;
7815}
7816
7817// moveEffectChain_l must be called with both srcThread and dstThread mLocks held
7818status_t AudioFlinger::moveEffectChain_l(int sessionId,
7819                                   AudioFlinger::PlaybackThread *srcThread,
7820                                   AudioFlinger::PlaybackThread *dstThread,
7821                                   bool reRegister)
7822{
7823    ALOGV("moveEffectChain_l() session %d from thread %p to thread %p",
7824            sessionId, srcThread, dstThread);
7825
7826    sp<EffectChain> chain = srcThread->getEffectChain_l(sessionId);
7827    if (chain == 0) {
7828        ALOGW("moveEffectChain_l() effect chain for session %d not on source thread %p",
7829                sessionId, srcThread);
7830        return INVALID_OPERATION;
7831    }
7832
7833    // remove chain first. This is useful only if reconfiguring effect chain on same output thread,
7834    // so that a new chain is created with correct parameters when first effect is added. This is
7835    // otherwise unnecessary as removeEffect_l() will remove the chain when last effect is
7836    // removed.
7837    srcThread->removeEffectChain_l(chain);
7838
7839    // transfer all effects one by one so that new effect chain is created on new thread with
7840    // correct buffer sizes and audio parameters and effect engines reconfigured accordingly
7841    audio_io_handle_t dstOutput = dstThread->id();
7842    sp<EffectChain> dstChain;
7843    uint32_t strategy = 0; // prevent compiler warning
7844    sp<EffectModule> effect = chain->getEffectFromId_l(0);
7845    while (effect != 0) {
7846        srcThread->removeEffect_l(effect);
7847        dstThread->addEffect_l(effect);
7848        // removeEffect_l() has stopped the effect if it was active so it must be restarted
7849        if (effect->state() == EffectModule::ACTIVE ||
7850                effect->state() == EffectModule::STOPPING) {
7851            effect->start();
7852        }
7853        // if the move request is not received from audio policy manager, the effect must be
7854        // re-registered with the new strategy and output
7855        if (dstChain == 0) {
7856            dstChain = effect->chain().promote();
7857            if (dstChain == 0) {
7858                ALOGW("moveEffectChain_l() cannot get chain from effect %p", effect.get());
7859                srcThread->addEffect_l(effect);
7860                return NO_INIT;
7861            }
7862            strategy = dstChain->strategy();
7863        }
7864        if (reRegister) {
7865            AudioSystem::unregisterEffect(effect->id());
7866            AudioSystem::registerEffect(&effect->desc(),
7867                                        dstOutput,
7868                                        strategy,
7869                                        sessionId,
7870                                        effect->id());
7871        }
7872        effect = chain->getEffectFromId_l(0);
7873    }
7874
7875    return NO_ERROR;
7876}
7877
7878
7879// PlaybackThread::createEffect_l() must be called with AudioFlinger::mLock held
7880sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l(
7881        const sp<AudioFlinger::Client>& client,
7882        const sp<IEffectClient>& effectClient,
7883        int32_t priority,
7884        int sessionId,
7885        effect_descriptor_t *desc,
7886        int *enabled,
7887        status_t *status
7888        )
7889{
7890    sp<EffectModule> effect;
7891    sp<EffectHandle> handle;
7892    status_t lStatus;
7893    sp<EffectChain> chain;
7894    bool chainCreated = false;
7895    bool effectCreated = false;
7896    bool effectRegistered = false;
7897
7898    lStatus = initCheck();
7899    if (lStatus != NO_ERROR) {
7900        ALOGW("createEffect_l() Audio driver not initialized.");
7901        goto Exit;
7902    }
7903
7904    // Do not allow effects with session ID 0 on direct output or duplicating threads
7905    // TODO: add rule for hw accelerated effects on direct outputs with non PCM format
7906    if (sessionId == AUDIO_SESSION_OUTPUT_MIX && mType != MIXER) {
7907        ALOGW("createEffect_l() Cannot add auxiliary effect %s to session %d",
7908                desc->name, sessionId);
7909        lStatus = BAD_VALUE;
7910        goto Exit;
7911    }
7912    // Only Pre processor effects are allowed on input threads and only on input threads
7913    if ((mType == RECORD) != ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) {
7914        ALOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d",
7915                desc->name, desc->flags, mType);
7916        lStatus = BAD_VALUE;
7917        goto Exit;
7918    }
7919
7920    ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
7921
7922    { // scope for mLock
7923        Mutex::Autolock _l(mLock);
7924
7925        // check for existing effect chain with the requested audio session
7926        chain = getEffectChain_l(sessionId);
7927        if (chain == 0) {
7928            // create a new chain for this session
7929            ALOGV("createEffect_l() new effect chain for session %d", sessionId);
7930            chain = new EffectChain(this, sessionId);
7931            addEffectChain_l(chain);
7932            chain->setStrategy(getStrategyForSession_l(sessionId));
7933            chainCreated = true;
7934        } else {
7935            effect = chain->getEffectFromDesc_l(desc);
7936        }
7937
7938        ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get());
7939
7940        if (effect == 0) {
7941            int id = mAudioFlinger->nextUniqueId();
7942            // Check CPU and memory usage
7943            lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
7944            if (lStatus != NO_ERROR) {
7945                goto Exit;
7946            }
7947            effectRegistered = true;
7948            // create a new effect module if none present in the chain
7949            effect = new EffectModule(this, chain, desc, id, sessionId);
7950            lStatus = effect->status();
7951            if (lStatus != NO_ERROR) {
7952                goto Exit;
7953            }
7954            lStatus = chain->addEffect_l(effect);
7955            if (lStatus != NO_ERROR) {
7956                goto Exit;
7957            }
7958            effectCreated = true;
7959
7960            effect->setDevice(mOutDevice);
7961            effect->setDevice(mInDevice);
7962            effect->setMode(mAudioFlinger->getMode());
7963            effect->setAudioSource(mAudioSource);
7964        }
7965        // create effect handle and connect it to effect module
7966        handle = new EffectHandle(effect, client, effectClient, priority);
7967        lStatus = effect->addHandle(handle.get());
7968        if (enabled != NULL) {
7969            *enabled = (int)effect->isEnabled();
7970        }
7971    }
7972
7973Exit:
7974    if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
7975        Mutex::Autolock _l(mLock);
7976        if (effectCreated) {
7977            chain->removeEffect_l(effect);
7978        }
7979        if (effectRegistered) {
7980            AudioSystem::unregisterEffect(effect->id());
7981        }
7982        if (chainCreated) {
7983            removeEffectChain_l(chain);
7984        }
7985        handle.clear();
7986    }
7987
7988    if (status != NULL) {
7989        *status = lStatus;
7990    }
7991    return handle;
7992}
7993
7994sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect(int sessionId, int effectId)
7995{
7996    Mutex::Autolock _l(mLock);
7997    return getEffect_l(sessionId, effectId);
7998}
7999
8000sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId)
8001{
8002    sp<EffectChain> chain = getEffectChain_l(sessionId);
8003    return chain != 0 ? chain->getEffectFromId_l(effectId) : 0;
8004}
8005
8006// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
8007// PlaybackThread::mLock held
8008status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect)
8009{
8010    // check for existing effect chain with the requested audio session
8011    int sessionId = effect->sessionId();
8012    sp<EffectChain> chain = getEffectChain_l(sessionId);
8013    bool chainCreated = false;
8014
8015    if (chain == 0) {
8016        // create a new chain for this session
8017        ALOGV("addEffect_l() new effect chain for session %d", sessionId);
8018        chain = new EffectChain(this, sessionId);
8019        addEffectChain_l(chain);
8020        chain->setStrategy(getStrategyForSession_l(sessionId));
8021        chainCreated = true;
8022    }
8023    ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
8024
8025    if (chain->getEffectFromId_l(effect->id()) != 0) {
8026        ALOGW("addEffect_l() %p effect %s already present in chain %p",
8027                this, effect->desc().name, chain.get());
8028        return BAD_VALUE;
8029    }
8030
8031    status_t status = chain->addEffect_l(effect);
8032    if (status != NO_ERROR) {
8033        if (chainCreated) {
8034            removeEffectChain_l(chain);
8035        }
8036        return status;
8037    }
8038
8039    effect->setDevice(mOutDevice);
8040    effect->setDevice(mInDevice);
8041    effect->setMode(mAudioFlinger->getMode());
8042    effect->setAudioSource(mAudioSource);
8043    return NO_ERROR;
8044}
8045
8046void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) {
8047
8048    ALOGV("removeEffect_l() %p effect %p", this, effect.get());
8049    effect_descriptor_t desc = effect->desc();
8050    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
8051        detachAuxEffect_l(effect->id());
8052    }
8053
8054    sp<EffectChain> chain = effect->chain().promote();
8055    if (chain != 0) {
8056        // remove effect chain if removing last effect
8057        if (chain->removeEffect_l(effect) == 0) {
8058            removeEffectChain_l(chain);
8059        }
8060    } else {
8061        ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
8062    }
8063}
8064
8065void AudioFlinger::ThreadBase::lockEffectChains_l(
8066        Vector< sp<AudioFlinger::EffectChain> >& effectChains)
8067{
8068    effectChains = mEffectChains;
8069    for (size_t i = 0; i < mEffectChains.size(); i++) {
8070        mEffectChains[i]->lock();
8071    }
8072}
8073
8074void AudioFlinger::ThreadBase::unlockEffectChains(
8075        const Vector< sp<AudioFlinger::EffectChain> >& effectChains)
8076{
8077    for (size_t i = 0; i < effectChains.size(); i++) {
8078        effectChains[i]->unlock();
8079    }
8080}
8081
8082sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(int sessionId)
8083{
8084    Mutex::Autolock _l(mLock);
8085    return getEffectChain_l(sessionId);
8086}
8087
8088sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(int sessionId) const
8089{
8090    size_t size = mEffectChains.size();
8091    for (size_t i = 0; i < size; i++) {
8092        if (mEffectChains[i]->sessionId() == sessionId) {
8093            return mEffectChains[i];
8094        }
8095    }
8096    return 0;
8097}
8098
8099void AudioFlinger::ThreadBase::setMode(audio_mode_t mode)
8100{
8101    Mutex::Autolock _l(mLock);
8102    size_t size = mEffectChains.size();
8103    for (size_t i = 0; i < size; i++) {
8104        mEffectChains[i]->setMode_l(mode);
8105    }
8106}
8107
8108void AudioFlinger::ThreadBase::disconnectEffect(const sp<EffectModule>& effect,
8109                                                    EffectHandle *handle,
8110                                                    bool unpinIfLast) {
8111
8112    Mutex::Autolock _l(mLock);
8113    ALOGV("disconnectEffect() %p effect %p", this, effect.get());
8114    // delete the effect module if removing last handle on it
8115    if (effect->removeHandle(handle) == 0) {
8116        if (!effect->isPinned() || unpinIfLast) {
8117            removeEffect_l(effect);
8118            AudioSystem::unregisterEffect(effect->id());
8119        }
8120    }
8121}
8122
8123status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
8124{
8125    int session = chain->sessionId();
8126    int16_t *buffer = mMixBuffer;
8127    bool ownsBuffer = false;
8128
8129    ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
8130    if (session > 0) {
8131        // Only one effect chain can be present in direct output thread and it uses
8132        // the mix buffer as input
8133        if (mType != DIRECT) {
8134            size_t numSamples = mNormalFrameCount * mChannelCount;
8135            buffer = new int16_t[numSamples];
8136            memset(buffer, 0, numSamples * sizeof(int16_t));
8137            ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
8138            ownsBuffer = true;
8139        }
8140
8141        // Attach all tracks with same session ID to this chain.
8142        for (size_t i = 0; i < mTracks.size(); ++i) {
8143            sp<Track> track = mTracks[i];
8144            if (session == track->sessionId()) {
8145                ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(),
8146                        buffer);
8147                track->setMainBuffer(buffer);
8148                chain->incTrackCnt();
8149            }
8150        }
8151
8152        // indicate all active tracks in the chain
8153        for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
8154            sp<Track> track = mActiveTracks[i].promote();
8155            if (track == 0) {
8156                continue;
8157            }
8158            if (session == track->sessionId()) {
8159                ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
8160                chain->incActiveTrackCnt();
8161            }
8162        }
8163    }
8164
8165    chain->setInBuffer(buffer, ownsBuffer);
8166    chain->setOutBuffer(mMixBuffer);
8167    // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect
8168    // chains list in order to be processed last as it contains output stage effects
8169    // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before
8170    // session AUDIO_SESSION_OUTPUT_STAGE to be processed
8171    // after track specific effects and before output stage
8172    // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and
8173    // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX
8174    // Effect chain for other sessions are inserted at beginning of effect
8175    // chains list to be processed before output mix effects. Relative order between other
8176    // sessions is not important
8177    size_t size = mEffectChains.size();
8178    size_t i = 0;
8179    for (i = 0; i < size; i++) {
8180        if (mEffectChains[i]->sessionId() < session) {
8181            break;
8182        }
8183    }
8184    mEffectChains.insertAt(chain, i);
8185    checkSuspendOnAddEffectChain_l(chain);
8186
8187    return NO_ERROR;
8188}
8189
8190size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
8191{
8192    int session = chain->sessionId();
8193
8194    ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
8195
8196    for (size_t i = 0; i < mEffectChains.size(); i++) {
8197        if (chain == mEffectChains[i]) {
8198            mEffectChains.removeAt(i);
8199            // detach all active tracks from the chain
8200            for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
8201                sp<Track> track = mActiveTracks[i].promote();
8202                if (track == 0) {
8203                    continue;
8204                }
8205                if (session == track->sessionId()) {
8206                    ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d",
8207                            chain.get(), session);
8208                    chain->decActiveTrackCnt();
8209                }
8210            }
8211
8212            // detach all tracks with same session ID from this chain
8213            for (size_t i = 0; i < mTracks.size(); ++i) {
8214                sp<Track> track = mTracks[i];
8215                if (session == track->sessionId()) {
8216                    track->setMainBuffer(mMixBuffer);
8217                    chain->decTrackCnt();
8218                }
8219            }
8220            break;
8221        }
8222    }
8223    return mEffectChains.size();
8224}
8225
8226status_t AudioFlinger::PlaybackThread::attachAuxEffect(
8227        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
8228{
8229    Mutex::Autolock _l(mLock);
8230    return attachAuxEffect_l(track, EffectId);
8231}
8232
8233status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
8234        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
8235{
8236    status_t status = NO_ERROR;
8237
8238    if (EffectId == 0) {
8239        track->setAuxBuffer(0, NULL);
8240    } else {
8241        // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX
8242        sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
8243        if (effect != 0) {
8244            if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
8245                track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
8246            } else {
8247                status = INVALID_OPERATION;
8248            }
8249        } else {
8250            status = BAD_VALUE;
8251        }
8252    }
8253    return status;
8254}
8255
8256void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
8257{
8258    for (size_t i = 0; i < mTracks.size(); ++i) {
8259        sp<Track> track = mTracks[i];
8260        if (track->auxEffectId() == effectId) {
8261            attachAuxEffect_l(track, 0);
8262        }
8263    }
8264}
8265
8266status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain)
8267{
8268    // only one chain per input thread
8269    if (mEffectChains.size() != 0) {
8270        return INVALID_OPERATION;
8271    }
8272    ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this);
8273
8274    chain->setInBuffer(NULL);
8275    chain->setOutBuffer(NULL);
8276
8277    checkSuspendOnAddEffectChain_l(chain);
8278
8279    mEffectChains.add(chain);
8280
8281    return NO_ERROR;
8282}
8283
8284size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain)
8285{
8286    ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this);
8287    ALOGW_IF(mEffectChains.size() != 1,
8288            "removeEffectChain_l() %p invalid chain size %d on thread %p",
8289            chain.get(), mEffectChains.size(), this);
8290    if (mEffectChains.size() == 1) {
8291        mEffectChains.removeAt(0);
8292    }
8293    return 0;
8294}
8295
8296// ----------------------------------------------------------------------------
8297//  EffectModule implementation
8298// ----------------------------------------------------------------------------
8299
8300#undef LOG_TAG
8301#define LOG_TAG "AudioFlinger::EffectModule"
8302
8303AudioFlinger::EffectModule::EffectModule(ThreadBase *thread,
8304                                        const wp<AudioFlinger::EffectChain>& chain,
8305                                        effect_descriptor_t *desc,
8306                                        int id,
8307                                        int sessionId)
8308    : mPinned(sessionId > AUDIO_SESSION_OUTPUT_MIX),
8309      mThread(thread), mChain(chain), mId(id), mSessionId(sessionId),
8310      mDescriptor(*desc),
8311      // mConfig is set by configure() and not used before then
8312      mEffectInterface(NULL),
8313      mStatus(NO_INIT), mState(IDLE),
8314      // mMaxDisableWaitCnt is set by configure() and not used before then
8315      // mDisableWaitCnt is set by process() and updateState() and not used before then
8316      mSuspended(false)
8317{
8318    ALOGV("Constructor %p", this);
8319    int lStatus;
8320
8321    // create effect engine from effect factory
8322    mStatus = EffectCreate(&desc->uuid, sessionId, thread->id(), &mEffectInterface);
8323
8324    if (mStatus != NO_ERROR) {
8325        return;
8326    }
8327    lStatus = init();
8328    if (lStatus < 0) {
8329        mStatus = lStatus;
8330        goto Error;
8331    }
8332
8333    ALOGV("Constructor success name %s, Interface %p", mDescriptor.name, mEffectInterface);
8334    return;
8335Error:
8336    EffectRelease(mEffectInterface);
8337    mEffectInterface = NULL;
8338    ALOGV("Constructor Error %d", mStatus);
8339}
8340
8341AudioFlinger::EffectModule::~EffectModule()
8342{
8343    ALOGV("Destructor %p", this);
8344    if (mEffectInterface != NULL) {
8345        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC ||
8346                (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC) {
8347            sp<ThreadBase> thread = mThread.promote();
8348            if (thread != 0) {
8349                audio_stream_t *stream = thread->stream();
8350                if (stream != NULL) {
8351                    stream->remove_audio_effect(stream, mEffectInterface);
8352                }
8353            }
8354        }
8355        // release effect engine
8356        EffectRelease(mEffectInterface);
8357    }
8358}
8359
8360status_t AudioFlinger::EffectModule::addHandle(EffectHandle *handle)
8361{
8362    status_t status;
8363
8364    Mutex::Autolock _l(mLock);
8365    int priority = handle->priority();
8366    size_t size = mHandles.size();
8367    EffectHandle *controlHandle = NULL;
8368    size_t i;
8369    for (i = 0; i < size; i++) {
8370        EffectHandle *h = mHandles[i];
8371        if (h == NULL || h->destroyed_l()) {
8372            continue;
8373        }
8374        // first non destroyed handle is considered in control
8375        if (controlHandle == NULL)
8376            controlHandle = h;
8377        if (h->priority() <= priority) {
8378            break;
8379        }
8380    }
8381    // if inserted in first place, move effect control from previous owner to this handle
8382    if (i == 0) {
8383        bool enabled = false;
8384        if (controlHandle != NULL) {
8385            enabled = controlHandle->enabled();
8386            controlHandle->setControl(false/*hasControl*/, true /*signal*/, enabled /*enabled*/);
8387        }
8388        handle->setControl(true /*hasControl*/, false /*signal*/, enabled /*enabled*/);
8389        status = NO_ERROR;
8390    } else {
8391        status = ALREADY_EXISTS;
8392    }
8393    ALOGV("addHandle() %p added handle %p in position %d", this, handle, i);
8394    mHandles.insertAt(handle, i);
8395    return status;
8396}
8397
8398size_t AudioFlinger::EffectModule::removeHandle(EffectHandle *handle)
8399{
8400    Mutex::Autolock _l(mLock);
8401    size_t size = mHandles.size();
8402    size_t i;
8403    for (i = 0; i < size; i++) {
8404        if (mHandles[i] == handle) {
8405            break;
8406        }
8407    }
8408    if (i == size) {
8409        return size;
8410    }
8411    ALOGV("removeHandle() %p removed handle %p in position %d", this, handle, i);
8412
8413    mHandles.removeAt(i);
8414    // if removed from first place, move effect control from this handle to next in line
8415    if (i == 0) {
8416        EffectHandle *h = controlHandle_l();
8417        if (h != NULL) {
8418            h->setControl(true /*hasControl*/, true /*signal*/ , handle->enabled() /*enabled*/);
8419        }
8420    }
8421
8422    // Prevent calls to process() and other functions on effect interface from now on.
8423    // The effect engine will be released by the destructor when the last strong reference on
8424    // this object is released which can happen after next process is called.
8425    if (mHandles.size() == 0 && !mPinned) {
8426        mState = DESTROYED;
8427    }
8428
8429    return mHandles.size();
8430}
8431
8432// must be called with EffectModule::mLock held
8433AudioFlinger::EffectHandle *AudioFlinger::EffectModule::controlHandle_l()
8434{
8435    // the first valid handle in the list has control over the module
8436    for (size_t i = 0; i < mHandles.size(); i++) {
8437        EffectHandle *h = mHandles[i];
8438        if (h != NULL && !h->destroyed_l()) {
8439            return h;
8440        }
8441    }
8442
8443    return NULL;
8444}
8445
8446size_t AudioFlinger::EffectModule::disconnect(EffectHandle *handle, bool unpinIfLast)
8447{
8448    ALOGV("disconnect() %p handle %p", this, handle);
8449    // keep a strong reference on this EffectModule to avoid calling the
8450    // destructor before we exit
8451    sp<EffectModule> keep(this);
8452    {
8453        sp<ThreadBase> thread = mThread.promote();
8454        if (thread != 0) {
8455            thread->disconnectEffect(keep, handle, unpinIfLast);
8456        }
8457    }
8458    return mHandles.size();
8459}
8460
8461void AudioFlinger::EffectModule::updateState() {
8462    Mutex::Autolock _l(mLock);
8463
8464    switch (mState) {
8465    case RESTART:
8466        reset_l();
8467        // FALL THROUGH
8468
8469    case STARTING:
8470        // clear auxiliary effect input buffer for next accumulation
8471        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
8472            memset(mConfig.inputCfg.buffer.raw,
8473                   0,
8474                   mConfig.inputCfg.buffer.frameCount*sizeof(int32_t));
8475        }
8476        start_l();
8477        mState = ACTIVE;
8478        break;
8479    case STOPPING:
8480        stop_l();
8481        mDisableWaitCnt = mMaxDisableWaitCnt;
8482        mState = STOPPED;
8483        break;
8484    case STOPPED:
8485        // mDisableWaitCnt is forced to 1 by process() when the engine indicates the end of the
8486        // turn off sequence.
8487        if (--mDisableWaitCnt == 0) {
8488            reset_l();
8489            mState = IDLE;
8490        }
8491        break;
8492    default: //IDLE , ACTIVE, DESTROYED
8493        break;
8494    }
8495}
8496
8497void AudioFlinger::EffectModule::process()
8498{
8499    Mutex::Autolock _l(mLock);
8500
8501    if (mState == DESTROYED || mEffectInterface == NULL ||
8502            mConfig.inputCfg.buffer.raw == NULL ||
8503            mConfig.outputCfg.buffer.raw == NULL) {
8504        return;
8505    }
8506
8507    if (isProcessEnabled()) {
8508        // do 32 bit to 16 bit conversion for auxiliary effect input buffer
8509        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
8510            ditherAndClamp(mConfig.inputCfg.buffer.s32,
8511                                        mConfig.inputCfg.buffer.s32,
8512                                        mConfig.inputCfg.buffer.frameCount/2);
8513        }
8514
8515        // do the actual processing in the effect engine
8516        int ret = (*mEffectInterface)->process(mEffectInterface,
8517                                               &mConfig.inputCfg.buffer,
8518                                               &mConfig.outputCfg.buffer);
8519
8520        // force transition to IDLE state when engine is ready
8521        if (mState == STOPPED && ret == -ENODATA) {
8522            mDisableWaitCnt = 1;
8523        }
8524
8525        // clear auxiliary effect input buffer for next accumulation
8526        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
8527            memset(mConfig.inputCfg.buffer.raw, 0,
8528                   mConfig.inputCfg.buffer.frameCount*sizeof(int32_t));
8529        }
8530    } else if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_INSERT &&
8531                mConfig.inputCfg.buffer.raw != mConfig.outputCfg.buffer.raw) {
8532        // If an insert effect is idle and input buffer is different from output buffer,
8533        // accumulate input onto output
8534        sp<EffectChain> chain = mChain.promote();
8535        if (chain != 0 && chain->activeTrackCnt() != 0) {
8536            size_t frameCnt = mConfig.inputCfg.buffer.frameCount * 2;  //always stereo here
8537            int16_t *in = mConfig.inputCfg.buffer.s16;
8538            int16_t *out = mConfig.outputCfg.buffer.s16;
8539            for (size_t i = 0; i < frameCnt; i++) {
8540                out[i] = clamp16((int32_t)out[i] + (int32_t)in[i]);
8541            }
8542        }
8543    }
8544}
8545
8546void AudioFlinger::EffectModule::reset_l()
8547{
8548    if (mEffectInterface == NULL) {
8549        return;
8550    }
8551    (*mEffectInterface)->command(mEffectInterface, EFFECT_CMD_RESET, 0, NULL, 0, NULL);
8552}
8553
8554status_t AudioFlinger::EffectModule::configure()
8555{
8556    if (mEffectInterface == NULL) {
8557        return NO_INIT;
8558    }
8559
8560    sp<ThreadBase> thread = mThread.promote();
8561    if (thread == 0) {
8562        return DEAD_OBJECT;
8563    }
8564
8565    // TODO: handle configuration of effects replacing track process
8566    audio_channel_mask_t channelMask = thread->channelMask();
8567
8568    if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
8569        mConfig.inputCfg.channels = AUDIO_CHANNEL_OUT_MONO;
8570    } else {
8571        mConfig.inputCfg.channels = channelMask;
8572    }
8573    mConfig.outputCfg.channels = channelMask;
8574    mConfig.inputCfg.format = AUDIO_FORMAT_PCM_16_BIT;
8575    mConfig.outputCfg.format = AUDIO_FORMAT_PCM_16_BIT;
8576    mConfig.inputCfg.samplingRate = thread->sampleRate();
8577    mConfig.outputCfg.samplingRate = mConfig.inputCfg.samplingRate;
8578    mConfig.inputCfg.bufferProvider.cookie = NULL;
8579    mConfig.inputCfg.bufferProvider.getBuffer = NULL;
8580    mConfig.inputCfg.bufferProvider.releaseBuffer = NULL;
8581    mConfig.outputCfg.bufferProvider.cookie = NULL;
8582    mConfig.outputCfg.bufferProvider.getBuffer = NULL;
8583    mConfig.outputCfg.bufferProvider.releaseBuffer = NULL;
8584    mConfig.inputCfg.accessMode = EFFECT_BUFFER_ACCESS_READ;
8585    // Insert effect:
8586    // - in session AUDIO_SESSION_OUTPUT_MIX or AUDIO_SESSION_OUTPUT_STAGE,
8587    // always overwrites output buffer: input buffer == output buffer
8588    // - in other sessions:
8589    //      last effect in the chain accumulates in output buffer: input buffer != output buffer
8590    //      other effect: overwrites output buffer: input buffer == output buffer
8591    // Auxiliary effect:
8592    //      accumulates in output buffer: input buffer != output buffer
8593    // Therefore: accumulate <=> input buffer != output buffer
8594    if (mConfig.inputCfg.buffer.raw != mConfig.outputCfg.buffer.raw) {
8595        mConfig.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_ACCUMULATE;
8596    } else {
8597        mConfig.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_WRITE;
8598    }
8599    mConfig.inputCfg.mask = EFFECT_CONFIG_ALL;
8600    mConfig.outputCfg.mask = EFFECT_CONFIG_ALL;
8601    mConfig.inputCfg.buffer.frameCount = thread->frameCount();
8602    mConfig.outputCfg.buffer.frameCount = mConfig.inputCfg.buffer.frameCount;
8603
8604    ALOGV("configure() %p thread %p buffer %p framecount %d",
8605            this, thread.get(), mConfig.inputCfg.buffer.raw, mConfig.inputCfg.buffer.frameCount);
8606
8607    status_t cmdStatus;
8608    uint32_t size = sizeof(int);
8609    status_t status = (*mEffectInterface)->command(mEffectInterface,
8610                                                   EFFECT_CMD_SET_CONFIG,
8611                                                   sizeof(effect_config_t),
8612                                                   &mConfig,
8613                                                   &size,
8614                                                   &cmdStatus);
8615    if (status == 0) {
8616        status = cmdStatus;
8617    }
8618
8619    if (status == 0 &&
8620            (memcmp(&mDescriptor.type, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0)) {
8621        uint32_t buf32[sizeof(effect_param_t) / sizeof(uint32_t) + 2];
8622        effect_param_t *p = (effect_param_t *)buf32;
8623
8624        p->psize = sizeof(uint32_t);
8625        p->vsize = sizeof(uint32_t);
8626        size = sizeof(int);
8627        *(int32_t *)p->data = VISUALIZER_PARAM_LATENCY;
8628
8629        uint32_t latency = 0;
8630        PlaybackThread *pbt = thread->mAudioFlinger->checkPlaybackThread_l(thread->mId);
8631        if (pbt != NULL) {
8632            latency = pbt->latency_l();
8633        }
8634
8635        *((int32_t *)p->data + 1)= latency;
8636        (*mEffectInterface)->command(mEffectInterface,
8637                                     EFFECT_CMD_SET_PARAM,
8638                                     sizeof(effect_param_t) + 8,
8639                                     &buf32,
8640                                     &size,
8641                                     &cmdStatus);
8642    }
8643
8644    mMaxDisableWaitCnt = (MAX_DISABLE_TIME_MS * mConfig.outputCfg.samplingRate) /
8645            (1000 * mConfig.outputCfg.buffer.frameCount);
8646
8647    return status;
8648}
8649
8650status_t AudioFlinger::EffectModule::init()
8651{
8652    Mutex::Autolock _l(mLock);
8653    if (mEffectInterface == NULL) {
8654        return NO_INIT;
8655    }
8656    status_t cmdStatus;
8657    uint32_t size = sizeof(status_t);
8658    status_t status = (*mEffectInterface)->command(mEffectInterface,
8659                                                   EFFECT_CMD_INIT,
8660                                                   0,
8661                                                   NULL,
8662                                                   &size,
8663                                                   &cmdStatus);
8664    if (status == 0) {
8665        status = cmdStatus;
8666    }
8667    return status;
8668}
8669
8670status_t AudioFlinger::EffectModule::start()
8671{
8672    Mutex::Autolock _l(mLock);
8673    return start_l();
8674}
8675
8676status_t AudioFlinger::EffectModule::start_l()
8677{
8678    if (mEffectInterface == NULL) {
8679        return NO_INIT;
8680    }
8681    status_t cmdStatus;
8682    uint32_t size = sizeof(status_t);
8683    status_t status = (*mEffectInterface)->command(mEffectInterface,
8684                                                   EFFECT_CMD_ENABLE,
8685                                                   0,
8686                                                   NULL,
8687                                                   &size,
8688                                                   &cmdStatus);
8689    if (status == 0) {
8690        status = cmdStatus;
8691    }
8692    if (status == 0 &&
8693            ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC ||
8694             (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC)) {
8695        sp<ThreadBase> thread = mThread.promote();
8696        if (thread != 0) {
8697            audio_stream_t *stream = thread->stream();
8698            if (stream != NULL) {
8699                stream->add_audio_effect(stream, mEffectInterface);
8700            }
8701        }
8702    }
8703    return status;
8704}
8705
8706status_t AudioFlinger::EffectModule::stop()
8707{
8708    Mutex::Autolock _l(mLock);
8709    return stop_l();
8710}
8711
8712status_t AudioFlinger::EffectModule::stop_l()
8713{
8714    if (mEffectInterface == NULL) {
8715        return NO_INIT;
8716    }
8717    status_t cmdStatus;
8718    uint32_t size = sizeof(status_t);
8719    status_t status = (*mEffectInterface)->command(mEffectInterface,
8720                                                   EFFECT_CMD_DISABLE,
8721                                                   0,
8722                                                   NULL,
8723                                                   &size,
8724                                                   &cmdStatus);
8725    if (status == 0) {
8726        status = cmdStatus;
8727    }
8728    if (status == 0 &&
8729            ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC ||
8730             (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC)) {
8731        sp<ThreadBase> thread = mThread.promote();
8732        if (thread != 0) {
8733            audio_stream_t *stream = thread->stream();
8734            if (stream != NULL) {
8735                stream->remove_audio_effect(stream, mEffectInterface);
8736            }
8737        }
8738    }
8739    return status;
8740}
8741
8742status_t AudioFlinger::EffectModule::command(uint32_t cmdCode,
8743                                             uint32_t cmdSize,
8744                                             void *pCmdData,
8745                                             uint32_t *replySize,
8746                                             void *pReplyData)
8747{
8748    Mutex::Autolock _l(mLock);
8749    ALOGVV("command(), cmdCode: %d, mEffectInterface: %p", cmdCode, mEffectInterface);
8750
8751    if (mState == DESTROYED || mEffectInterface == NULL) {
8752        return NO_INIT;
8753    }
8754    status_t status = (*mEffectInterface)->command(mEffectInterface,
8755                                                   cmdCode,
8756                                                   cmdSize,
8757                                                   pCmdData,
8758                                                   replySize,
8759                                                   pReplyData);
8760    if (cmdCode != EFFECT_CMD_GET_PARAM && status == NO_ERROR) {
8761        uint32_t size = (replySize == NULL) ? 0 : *replySize;
8762        for (size_t i = 1; i < mHandles.size(); i++) {
8763            EffectHandle *h = mHandles[i];
8764            if (h != NULL && !h->destroyed_l()) {
8765                h->commandExecuted(cmdCode, cmdSize, pCmdData, size, pReplyData);
8766            }
8767        }
8768    }
8769    return status;
8770}
8771
8772status_t AudioFlinger::EffectModule::setEnabled(bool enabled)
8773{
8774    Mutex::Autolock _l(mLock);
8775    return setEnabled_l(enabled);
8776}
8777
8778// must be called with EffectModule::mLock held
8779status_t AudioFlinger::EffectModule::setEnabled_l(bool enabled)
8780{
8781
8782    ALOGV("setEnabled %p enabled %d", this, enabled);
8783
8784    if (enabled != isEnabled()) {
8785        status_t status = AudioSystem::setEffectEnabled(mId, enabled);
8786        if (enabled && status != NO_ERROR) {
8787            return status;
8788        }
8789
8790        switch (mState) {
8791        // going from disabled to enabled
8792        case IDLE:
8793            mState = STARTING;
8794            break;
8795        case STOPPED:
8796            mState = RESTART;
8797            break;
8798        case STOPPING:
8799            mState = ACTIVE;
8800            break;
8801
8802        // going from enabled to disabled
8803        case RESTART:
8804            mState = STOPPED;
8805            break;
8806        case STARTING:
8807            mState = IDLE;
8808            break;
8809        case ACTIVE:
8810            mState = STOPPING;
8811            break;
8812        case DESTROYED:
8813            return NO_ERROR; // simply ignore as we are being destroyed
8814        }
8815        for (size_t i = 1; i < mHandles.size(); i++) {
8816            EffectHandle *h = mHandles[i];
8817            if (h != NULL && !h->destroyed_l()) {
8818                h->setEnabled(enabled);
8819            }
8820        }
8821    }
8822    return NO_ERROR;
8823}
8824
8825bool AudioFlinger::EffectModule::isEnabled() const
8826{
8827    switch (mState) {
8828    case RESTART:
8829    case STARTING:
8830    case ACTIVE:
8831        return true;
8832    case IDLE:
8833    case STOPPING:
8834    case STOPPED:
8835    case DESTROYED:
8836    default:
8837        return false;
8838    }
8839}
8840
8841bool AudioFlinger::EffectModule::isProcessEnabled() const
8842{
8843    switch (mState) {
8844    case RESTART:
8845    case ACTIVE:
8846    case STOPPING:
8847    case STOPPED:
8848        return true;
8849    case IDLE:
8850    case STARTING:
8851    case DESTROYED:
8852    default:
8853        return false;
8854    }
8855}
8856
8857status_t AudioFlinger::EffectModule::setVolume(uint32_t *left, uint32_t *right, bool controller)
8858{
8859    Mutex::Autolock _l(mLock);
8860    status_t status = NO_ERROR;
8861
8862    // Send volume indication if EFFECT_FLAG_VOLUME_IND is set and read back altered volume
8863    // if controller flag is set (Note that controller == TRUE => EFFECT_FLAG_VOLUME_CTRL set)
8864    if (isProcessEnabled() &&
8865            ((mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_CTRL ||
8866            (mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_IND)) {
8867        status_t cmdStatus;
8868        uint32_t volume[2];
8869        uint32_t *pVolume = NULL;
8870        uint32_t size = sizeof(volume);
8871        volume[0] = *left;
8872        volume[1] = *right;
8873        if (controller) {
8874            pVolume = volume;
8875        }
8876        status = (*mEffectInterface)->command(mEffectInterface,
8877                                              EFFECT_CMD_SET_VOLUME,
8878                                              size,
8879                                              volume,
8880                                              &size,
8881                                              pVolume);
8882        if (controller && status == NO_ERROR && size == sizeof(volume)) {
8883            *left = volume[0];
8884            *right = volume[1];
8885        }
8886    }
8887    return status;
8888}
8889
8890status_t AudioFlinger::EffectModule::setDevice(audio_devices_t device)
8891{
8892    if (device == AUDIO_DEVICE_NONE) {
8893        return NO_ERROR;
8894    }
8895
8896    Mutex::Autolock _l(mLock);
8897    status_t status = NO_ERROR;
8898    if (device && (mDescriptor.flags & EFFECT_FLAG_DEVICE_MASK) == EFFECT_FLAG_DEVICE_IND) {
8899        status_t cmdStatus;
8900        uint32_t size = sizeof(status_t);
8901        uint32_t cmd = audio_is_output_devices(device) ? EFFECT_CMD_SET_DEVICE :
8902                            EFFECT_CMD_SET_INPUT_DEVICE;
8903        status = (*mEffectInterface)->command(mEffectInterface,
8904                                              cmd,
8905                                              sizeof(uint32_t),
8906                                              &device,
8907                                              &size,
8908                                              &cmdStatus);
8909    }
8910    return status;
8911}
8912
8913status_t AudioFlinger::EffectModule::setMode(audio_mode_t mode)
8914{
8915    Mutex::Autolock _l(mLock);
8916    status_t status = NO_ERROR;
8917    if ((mDescriptor.flags & EFFECT_FLAG_AUDIO_MODE_MASK) == EFFECT_FLAG_AUDIO_MODE_IND) {
8918        status_t cmdStatus;
8919        uint32_t size = sizeof(status_t);
8920        status = (*mEffectInterface)->command(mEffectInterface,
8921                                              EFFECT_CMD_SET_AUDIO_MODE,
8922                                              sizeof(audio_mode_t),
8923                                              &mode,
8924                                              &size,
8925                                              &cmdStatus);
8926        if (status == NO_ERROR) {
8927            status = cmdStatus;
8928        }
8929    }
8930    return status;
8931}
8932
8933status_t AudioFlinger::EffectModule::setAudioSource(audio_source_t source)
8934{
8935    Mutex::Autolock _l(mLock);
8936    status_t status = NO_ERROR;
8937    if ((mDescriptor.flags & EFFECT_FLAG_AUDIO_SOURCE_MASK) == EFFECT_FLAG_AUDIO_SOURCE_IND) {
8938        uint32_t size = 0;
8939        status = (*mEffectInterface)->command(mEffectInterface,
8940                                              EFFECT_CMD_SET_AUDIO_SOURCE,
8941                                              sizeof(audio_source_t),
8942                                              &source,
8943                                              &size,
8944                                              NULL);
8945    }
8946    return status;
8947}
8948
8949void AudioFlinger::EffectModule::setSuspended(bool suspended)
8950{
8951    Mutex::Autolock _l(mLock);
8952    mSuspended = suspended;
8953}
8954
8955bool AudioFlinger::EffectModule::suspended() const
8956{
8957    Mutex::Autolock _l(mLock);
8958    return mSuspended;
8959}
8960
8961bool AudioFlinger::EffectModule::purgeHandles()
8962{
8963    bool enabled = false;
8964    Mutex::Autolock _l(mLock);
8965    for (size_t i = 0; i < mHandles.size(); i++) {
8966        EffectHandle *handle = mHandles[i];
8967        if (handle != NULL && !handle->destroyed_l()) {
8968            handle->effect().clear();
8969            if (handle->hasControl()) {
8970                enabled = handle->enabled();
8971            }
8972        }
8973    }
8974    return enabled;
8975}
8976
8977void AudioFlinger::EffectModule::dump(int fd, const Vector<String16>& args)
8978{
8979    const size_t SIZE = 256;
8980    char buffer[SIZE];
8981    String8 result;
8982
8983    snprintf(buffer, SIZE, "\tEffect ID %d:\n", mId);
8984    result.append(buffer);
8985
8986    bool locked = tryLock(mLock);
8987    // failed to lock - AudioFlinger is probably deadlocked
8988    if (!locked) {
8989        result.append("\t\tCould not lock Fx mutex:\n");
8990    }
8991
8992    result.append("\t\tSession Status State Engine:\n");
8993    snprintf(buffer, SIZE, "\t\t%05d   %03d    %03d   0x%08x\n",
8994            mSessionId, mStatus, mState, (uint32_t)mEffectInterface);
8995    result.append(buffer);
8996
8997    result.append("\t\tDescriptor:\n");
8998    snprintf(buffer, SIZE, "\t\t- UUID: %08X-%04X-%04X-%04X-%02X%02X%02X%02X%02X%02X\n",
8999            mDescriptor.uuid.timeLow, mDescriptor.uuid.timeMid, mDescriptor.uuid.timeHiAndVersion,
9000            mDescriptor.uuid.clockSeq, mDescriptor.uuid.node[0], mDescriptor.uuid.node[1],
9001                    mDescriptor.uuid.node[2],
9002            mDescriptor.uuid.node[3],mDescriptor.uuid.node[4],mDescriptor.uuid.node[5]);
9003    result.append(buffer);
9004    snprintf(buffer, SIZE, "\t\t- TYPE: %08X-%04X-%04X-%04X-%02X%02X%02X%02X%02X%02X\n",
9005                mDescriptor.type.timeLow, mDescriptor.type.timeMid,
9006                    mDescriptor.type.timeHiAndVersion,
9007                mDescriptor.type.clockSeq, mDescriptor.type.node[0], mDescriptor.type.node[1],
9008                    mDescriptor.type.node[2],
9009                mDescriptor.type.node[3],mDescriptor.type.node[4],mDescriptor.type.node[5]);
9010    result.append(buffer);
9011    snprintf(buffer, SIZE, "\t\t- apiVersion: %08X\n\t\t- flags: %08X\n",
9012            mDescriptor.apiVersion,
9013            mDescriptor.flags);
9014    result.append(buffer);
9015    snprintf(buffer, SIZE, "\t\t- name: %s\n",
9016            mDescriptor.name);
9017    result.append(buffer);
9018    snprintf(buffer, SIZE, "\t\t- implementor: %s\n",
9019            mDescriptor.implementor);
9020    result.append(buffer);
9021
9022    result.append("\t\t- Input configuration:\n");
9023    result.append("\t\t\tBuffer     Frames  Smp rate Channels Format\n");
9024    snprintf(buffer, SIZE, "\t\t\t0x%08x %05d   %05d    %08x %d\n",
9025            (uint32_t)mConfig.inputCfg.buffer.raw,
9026            mConfig.inputCfg.buffer.frameCount,
9027            mConfig.inputCfg.samplingRate,
9028            mConfig.inputCfg.channels,
9029            mConfig.inputCfg.format);
9030    result.append(buffer);
9031
9032    result.append("\t\t- Output configuration:\n");
9033    result.append("\t\t\tBuffer     Frames  Smp rate Channels Format\n");
9034    snprintf(buffer, SIZE, "\t\t\t0x%08x %05d   %05d    %08x %d\n",
9035            (uint32_t)mConfig.outputCfg.buffer.raw,
9036            mConfig.outputCfg.buffer.frameCount,
9037            mConfig.outputCfg.samplingRate,
9038            mConfig.outputCfg.channels,
9039            mConfig.outputCfg.format);
9040    result.append(buffer);
9041
9042    snprintf(buffer, SIZE, "\t\t%d Clients:\n", mHandles.size());
9043    result.append(buffer);
9044    result.append("\t\t\tPid   Priority Ctrl Locked client server\n");
9045    for (size_t i = 0; i < mHandles.size(); ++i) {
9046        EffectHandle *handle = mHandles[i];
9047        if (handle != NULL && !handle->destroyed_l()) {
9048            handle->dump(buffer, SIZE);
9049            result.append(buffer);
9050        }
9051    }
9052
9053    result.append("\n");
9054
9055    write(fd, result.string(), result.length());
9056
9057    if (locked) {
9058        mLock.unlock();
9059    }
9060}
9061
9062// ----------------------------------------------------------------------------
9063//  EffectHandle implementation
9064// ----------------------------------------------------------------------------
9065
9066#undef LOG_TAG
9067#define LOG_TAG "AudioFlinger::EffectHandle"
9068
9069AudioFlinger::EffectHandle::EffectHandle(const sp<EffectModule>& effect,
9070                                        const sp<AudioFlinger::Client>& client,
9071                                        const sp<IEffectClient>& effectClient,
9072                                        int32_t priority)
9073    : BnEffect(),
9074    mEffect(effect), mEffectClient(effectClient), mClient(client), mCblk(NULL),
9075    mPriority(priority), mHasControl(false), mEnabled(false), mDestroyed(false)
9076{
9077    ALOGV("constructor %p", this);
9078
9079    if (client == 0) {
9080        return;
9081    }
9082    int bufOffset = ((sizeof(effect_param_cblk_t) - 1) / sizeof(int) + 1) * sizeof(int);
9083    mCblkMemory = client->heap()->allocate(EFFECT_PARAM_BUFFER_SIZE + bufOffset);
9084    if (mCblkMemory != 0) {
9085        mCblk = static_cast<effect_param_cblk_t *>(mCblkMemory->pointer());
9086
9087        if (mCblk != NULL) {
9088            new(mCblk) effect_param_cblk_t();
9089            mBuffer = (uint8_t *)mCblk + bufOffset;
9090        }
9091    } else {
9092        ALOGE("not enough memory for Effect size=%u", EFFECT_PARAM_BUFFER_SIZE +
9093                sizeof(effect_param_cblk_t));
9094        return;
9095    }
9096}
9097
9098AudioFlinger::EffectHandle::~EffectHandle()
9099{
9100    ALOGV("Destructor %p", this);
9101
9102    if (mEffect == 0) {
9103        mDestroyed = true;
9104        return;
9105    }
9106    mEffect->lock();
9107    mDestroyed = true;
9108    mEffect->unlock();
9109    disconnect(false);
9110}
9111
9112status_t AudioFlinger::EffectHandle::enable()
9113{
9114    ALOGV("enable %p", this);
9115    if (!mHasControl) {
9116        return INVALID_OPERATION;
9117    }
9118    if (mEffect == 0) {
9119        return DEAD_OBJECT;
9120    }
9121
9122    if (mEnabled) {
9123        return NO_ERROR;
9124    }
9125
9126    mEnabled = true;
9127
9128    sp<ThreadBase> thread = mEffect->thread().promote();
9129    if (thread != 0) {
9130        thread->checkSuspendOnEffectEnabled(mEffect, true, mEffect->sessionId());
9131    }
9132
9133    // checkSuspendOnEffectEnabled() can suspend this same effect when enabled
9134    if (mEffect->suspended()) {
9135        return NO_ERROR;
9136    }
9137
9138    status_t status = mEffect->setEnabled(true);
9139    if (status != NO_ERROR) {
9140        if (thread != 0) {
9141            thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId());
9142        }
9143        mEnabled = false;
9144    }
9145    return status;
9146}
9147
9148status_t AudioFlinger::EffectHandle::disable()
9149{
9150    ALOGV("disable %p", this);
9151    if (!mHasControl) {
9152        return INVALID_OPERATION;
9153    }
9154    if (mEffect == 0) {
9155        return DEAD_OBJECT;
9156    }
9157
9158    if (!mEnabled) {
9159        return NO_ERROR;
9160    }
9161    mEnabled = false;
9162
9163    if (mEffect->suspended()) {
9164        return NO_ERROR;
9165    }
9166
9167    status_t status = mEffect->setEnabled(false);
9168
9169    sp<ThreadBase> thread = mEffect->thread().promote();
9170    if (thread != 0) {
9171        thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId());
9172    }
9173
9174    return status;
9175}
9176
9177void AudioFlinger::EffectHandle::disconnect()
9178{
9179    disconnect(true);
9180}
9181
9182void AudioFlinger::EffectHandle::disconnect(bool unpinIfLast)
9183{
9184    ALOGV("disconnect(%s)", unpinIfLast ? "true" : "false");
9185    if (mEffect == 0) {
9186        return;
9187    }
9188    // restore suspended effects if the disconnected handle was enabled and the last one.
9189    if ((mEffect->disconnect(this, unpinIfLast) == 0) && mEnabled) {
9190        sp<ThreadBase> thread = mEffect->thread().promote();
9191        if (thread != 0) {
9192            thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId());
9193        }
9194    }
9195
9196    // release sp on module => module destructor can be called now
9197    mEffect.clear();
9198    if (mClient != 0) {
9199        if (mCblk != NULL) {
9200            // unlike ~TrackBase(), mCblk is never a local new, so don't delete
9201            mCblk->~effect_param_cblk_t();   // destroy our shared-structure.
9202        }
9203        mCblkMemory.clear();    // free the shared memory before releasing the heap it belongs to
9204        // Client destructor must run with AudioFlinger mutex locked
9205        Mutex::Autolock _l(mClient->audioFlinger()->mLock);
9206        mClient.clear();
9207    }
9208}
9209
9210status_t AudioFlinger::EffectHandle::command(uint32_t cmdCode,
9211                                             uint32_t cmdSize,
9212                                             void *pCmdData,
9213                                             uint32_t *replySize,
9214                                             void *pReplyData)
9215{
9216    ALOGVV("command(), cmdCode: %d, mHasControl: %d, mEffect: %p",
9217            cmdCode, mHasControl, (mEffect == 0) ? 0 : mEffect.get());
9218
9219    // only get parameter command is permitted for applications not controlling the effect
9220    if (!mHasControl && cmdCode != EFFECT_CMD_GET_PARAM) {
9221        return INVALID_OPERATION;
9222    }
9223    if (mEffect == 0) {
9224        return DEAD_OBJECT;
9225    }
9226    if (mClient == 0) {
9227        return INVALID_OPERATION;
9228    }
9229
9230    // handle commands that are not forwarded transparently to effect engine
9231    if (cmdCode == EFFECT_CMD_SET_PARAM_COMMIT) {
9232        // No need to trylock() here as this function is executed in the binder thread serving a
9233        // particular client process:  no risk to block the whole media server process or mixer
9234        // threads if we are stuck here
9235        Mutex::Autolock _l(mCblk->lock);
9236        if (mCblk->clientIndex > EFFECT_PARAM_BUFFER_SIZE ||
9237            mCblk->serverIndex > EFFECT_PARAM_BUFFER_SIZE) {
9238            mCblk->serverIndex = 0;
9239            mCblk->clientIndex = 0;
9240            return BAD_VALUE;
9241        }
9242        status_t status = NO_ERROR;
9243        while (mCblk->serverIndex < mCblk->clientIndex) {
9244            int reply;
9245            uint32_t rsize = sizeof(int);
9246            int *p = (int *)(mBuffer + mCblk->serverIndex);
9247            int size = *p++;
9248            if (((uint8_t *)p + size) > mBuffer + mCblk->clientIndex) {
9249                ALOGW("command(): invalid parameter block size");
9250                break;
9251            }
9252            effect_param_t *param = (effect_param_t *)p;
9253            if (param->psize == 0 || param->vsize == 0) {
9254                ALOGW("command(): null parameter or value size");
9255                mCblk->serverIndex += size;
9256                continue;
9257            }
9258            uint32_t psize = sizeof(effect_param_t) +
9259                             ((param->psize - 1) / sizeof(int) + 1) * sizeof(int) +
9260                             param->vsize;
9261            status_t ret = mEffect->command(EFFECT_CMD_SET_PARAM,
9262                                            psize,
9263                                            p,
9264                                            &rsize,
9265                                            &reply);
9266            // stop at first error encountered
9267            if (ret != NO_ERROR) {
9268                status = ret;
9269                *(int *)pReplyData = reply;
9270                break;
9271            } else if (reply != NO_ERROR) {
9272                *(int *)pReplyData = reply;
9273                break;
9274            }
9275            mCblk->serverIndex += size;
9276        }
9277        mCblk->serverIndex = 0;
9278        mCblk->clientIndex = 0;
9279        return status;
9280    } else if (cmdCode == EFFECT_CMD_ENABLE) {
9281        *(int *)pReplyData = NO_ERROR;
9282        return enable();
9283    } else if (cmdCode == EFFECT_CMD_DISABLE) {
9284        *(int *)pReplyData = NO_ERROR;
9285        return disable();
9286    }
9287
9288    return mEffect->command(cmdCode, cmdSize, pCmdData, replySize, pReplyData);
9289}
9290
9291void AudioFlinger::EffectHandle::setControl(bool hasControl, bool signal, bool enabled)
9292{
9293    ALOGV("setControl %p control %d", this, hasControl);
9294
9295    mHasControl = hasControl;
9296    mEnabled = enabled;
9297
9298    if (signal && mEffectClient != 0) {
9299        mEffectClient->controlStatusChanged(hasControl);
9300    }
9301}
9302
9303void AudioFlinger::EffectHandle::commandExecuted(uint32_t cmdCode,
9304                                                 uint32_t cmdSize,
9305                                                 void *pCmdData,
9306                                                 uint32_t replySize,
9307                                                 void *pReplyData)
9308{
9309    if (mEffectClient != 0) {
9310        mEffectClient->commandExecuted(cmdCode, cmdSize, pCmdData, replySize, pReplyData);
9311    }
9312}
9313
9314
9315
9316void AudioFlinger::EffectHandle::setEnabled(bool enabled)
9317{
9318    if (mEffectClient != 0) {
9319        mEffectClient->enableStatusChanged(enabled);
9320    }
9321}
9322
9323status_t AudioFlinger::EffectHandle::onTransact(
9324    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
9325{
9326    return BnEffect::onTransact(code, data, reply, flags);
9327}
9328
9329
9330void AudioFlinger::EffectHandle::dump(char* buffer, size_t size)
9331{
9332    bool locked = mCblk != NULL && tryLock(mCblk->lock);
9333
9334    snprintf(buffer, size, "\t\t\t%05d %05d    %01u    %01u      %05u  %05u\n",
9335            (mClient == 0) ? getpid_cached : mClient->pid(),
9336            mPriority,
9337            mHasControl,
9338            !locked,
9339            mCblk ? mCblk->clientIndex : 0,
9340            mCblk ? mCblk->serverIndex : 0
9341            );
9342
9343    if (locked) {
9344        mCblk->lock.unlock();
9345    }
9346}
9347
9348#undef LOG_TAG
9349#define LOG_TAG "AudioFlinger::EffectChain"
9350
9351AudioFlinger::EffectChain::EffectChain(ThreadBase *thread,
9352                                        int sessionId)
9353    : mThread(thread), mSessionId(sessionId), mActiveTrackCnt(0), mTrackCnt(0), mTailBufferCount(0),
9354      mOwnInBuffer(false), mVolumeCtrlIdx(-1), mLeftVolume(UINT_MAX), mRightVolume(UINT_MAX),
9355      mNewLeftVolume(UINT_MAX), mNewRightVolume(UINT_MAX)
9356{
9357    mStrategy = AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
9358    if (thread == NULL) {
9359        return;
9360    }
9361    mMaxTailBuffers = ((kProcessTailDurationMs * thread->sampleRate()) / 1000) /
9362                                    thread->frameCount();
9363}
9364
9365AudioFlinger::EffectChain::~EffectChain()
9366{
9367    if (mOwnInBuffer) {
9368        delete mInBuffer;
9369    }
9370
9371}
9372
9373// getEffectFromDesc_l() must be called with ThreadBase::mLock held
9374sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromDesc_l(
9375        effect_descriptor_t *descriptor)
9376{
9377    size_t size = mEffects.size();
9378
9379    for (size_t i = 0; i < size; i++) {
9380        if (memcmp(&mEffects[i]->desc().uuid, &descriptor->uuid, sizeof(effect_uuid_t)) == 0) {
9381            return mEffects[i];
9382        }
9383    }
9384    return 0;
9385}
9386
9387// getEffectFromId_l() must be called with ThreadBase::mLock held
9388sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromId_l(int id)
9389{
9390    size_t size = mEffects.size();
9391
9392    for (size_t i = 0; i < size; i++) {
9393        // by convention, return first effect if id provided is 0 (0 is never a valid id)
9394        if (id == 0 || mEffects[i]->id() == id) {
9395            return mEffects[i];
9396        }
9397    }
9398    return 0;
9399}
9400
9401// getEffectFromType_l() must be called with ThreadBase::mLock held
9402sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromType_l(
9403        const effect_uuid_t *type)
9404{
9405    size_t size = mEffects.size();
9406
9407    for (size_t i = 0; i < size; i++) {
9408        if (memcmp(&mEffects[i]->desc().type, type, sizeof(effect_uuid_t)) == 0) {
9409            return mEffects[i];
9410        }
9411    }
9412    return 0;
9413}
9414
9415void AudioFlinger::EffectChain::clearInputBuffer()
9416{
9417    Mutex::Autolock _l(mLock);
9418    sp<ThreadBase> thread = mThread.promote();
9419    if (thread == 0) {
9420        ALOGW("clearInputBuffer(): cannot promote mixer thread");
9421        return;
9422    }
9423    clearInputBuffer_l(thread);
9424}
9425
9426// Must be called with EffectChain::mLock locked
9427void AudioFlinger::EffectChain::clearInputBuffer_l(sp<ThreadBase> thread)
9428{
9429    size_t numSamples = thread->frameCount() * thread->channelCount();
9430    memset(mInBuffer, 0, numSamples * sizeof(int16_t));
9431
9432}
9433
9434// Must be called with EffectChain::mLock locked
9435void AudioFlinger::EffectChain::process_l()
9436{
9437    sp<ThreadBase> thread = mThread.promote();
9438    if (thread == 0) {
9439        ALOGW("process_l(): cannot promote mixer thread");
9440        return;
9441    }
9442    bool isGlobalSession = (mSessionId == AUDIO_SESSION_OUTPUT_MIX) ||
9443            (mSessionId == AUDIO_SESSION_OUTPUT_STAGE);
9444    // always process effects unless no more tracks are on the session and the effect tail
9445    // has been rendered
9446    bool doProcess = true;
9447    if (!isGlobalSession) {
9448        bool tracksOnSession = (trackCnt() != 0);
9449
9450        if (!tracksOnSession && mTailBufferCount == 0) {
9451            doProcess = false;
9452        }
9453
9454        if (activeTrackCnt() == 0) {
9455            // if no track is active and the effect tail has not been rendered,
9456            // the input buffer must be cleared here as the mixer process will not do it
9457            if (tracksOnSession || mTailBufferCount > 0) {
9458                clearInputBuffer_l(thread);
9459                if (mTailBufferCount > 0) {
9460                    mTailBufferCount--;
9461                }
9462            }
9463        }
9464    }
9465
9466    size_t size = mEffects.size();
9467    if (doProcess) {
9468        for (size_t i = 0; i < size; i++) {
9469            mEffects[i]->process();
9470        }
9471    }
9472    for (size_t i = 0; i < size; i++) {
9473        mEffects[i]->updateState();
9474    }
9475}
9476
9477// addEffect_l() must be called with PlaybackThread::mLock held
9478status_t AudioFlinger::EffectChain::addEffect_l(const sp<EffectModule>& effect)
9479{
9480    effect_descriptor_t desc = effect->desc();
9481    uint32_t insertPref = desc.flags & EFFECT_FLAG_INSERT_MASK;
9482
9483    Mutex::Autolock _l(mLock);
9484    effect->setChain(this);
9485    sp<ThreadBase> thread = mThread.promote();
9486    if (thread == 0) {
9487        return NO_INIT;
9488    }
9489    effect->setThread(thread);
9490
9491    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
9492        // Auxiliary effects are inserted at the beginning of mEffects vector as
9493        // they are processed first and accumulated in chain input buffer
9494        mEffects.insertAt(effect, 0);
9495
9496        // the input buffer for auxiliary effect contains mono samples in
9497        // 32 bit format. This is to avoid saturation in AudoMixer
9498        // accumulation stage. Saturation is done in EffectModule::process() before
9499        // calling the process in effect engine
9500        size_t numSamples = thread->frameCount();
9501        int32_t *buffer = new int32_t[numSamples];
9502        memset(buffer, 0, numSamples * sizeof(int32_t));
9503        effect->setInBuffer((int16_t *)buffer);
9504        // auxiliary effects output samples to chain input buffer for further processing
9505        // by insert effects
9506        effect->setOutBuffer(mInBuffer);
9507    } else {
9508        // Insert effects are inserted at the end of mEffects vector as they are processed
9509        //  after track and auxiliary effects.
9510        // Insert effect order as a function of indicated preference:
9511        //  if EFFECT_FLAG_INSERT_EXCLUSIVE, insert in first position or reject if
9512        //  another effect is present
9513        //  else if EFFECT_FLAG_INSERT_FIRST, insert in first position or after the
9514        //  last effect claiming first position
9515        //  else if EFFECT_FLAG_INSERT_LAST, insert in last position or before the
9516        //  first effect claiming last position
9517        //  else if EFFECT_FLAG_INSERT_ANY insert after first or before last
9518        // Reject insertion if an effect with EFFECT_FLAG_INSERT_EXCLUSIVE is
9519        // already present
9520
9521        size_t size = mEffects.size();
9522        size_t idx_insert = size;
9523        ssize_t idx_insert_first = -1;
9524        ssize_t idx_insert_last = -1;
9525
9526        for (size_t i = 0; i < size; i++) {
9527            effect_descriptor_t d = mEffects[i]->desc();
9528            uint32_t iMode = d.flags & EFFECT_FLAG_TYPE_MASK;
9529            uint32_t iPref = d.flags & EFFECT_FLAG_INSERT_MASK;
9530            if (iMode == EFFECT_FLAG_TYPE_INSERT) {
9531                // check invalid effect chaining combinations
9532                if (insertPref == EFFECT_FLAG_INSERT_EXCLUSIVE ||
9533                    iPref == EFFECT_FLAG_INSERT_EXCLUSIVE) {
9534                    ALOGW("addEffect_l() could not insert effect %s: exclusive conflict with %s",
9535                            desc.name, d.name);
9536                    return INVALID_OPERATION;
9537                }
9538                // remember position of first insert effect and by default
9539                // select this as insert position for new effect
9540                if (idx_insert == size) {
9541                    idx_insert = i;
9542                }
9543                // remember position of last insert effect claiming
9544                // first position
9545                if (iPref == EFFECT_FLAG_INSERT_FIRST) {
9546                    idx_insert_first = i;
9547                }
9548                // remember position of first insert effect claiming
9549                // last position
9550                if (iPref == EFFECT_FLAG_INSERT_LAST &&
9551                    idx_insert_last == -1) {
9552                    idx_insert_last = i;
9553                }
9554            }
9555        }
9556
9557        // modify idx_insert from first position if needed
9558        if (insertPref == EFFECT_FLAG_INSERT_LAST) {
9559            if (idx_insert_last != -1) {
9560                idx_insert = idx_insert_last;
9561            } else {
9562                idx_insert = size;
9563            }
9564        } else {
9565            if (idx_insert_first != -1) {
9566                idx_insert = idx_insert_first + 1;
9567            }
9568        }
9569
9570        // always read samples from chain input buffer
9571        effect->setInBuffer(mInBuffer);
9572
9573        // if last effect in the chain, output samples to chain
9574        // output buffer, otherwise to chain input buffer
9575        if (idx_insert == size) {
9576            if (idx_insert != 0) {
9577                mEffects[idx_insert-1]->setOutBuffer(mInBuffer);
9578                mEffects[idx_insert-1]->configure();
9579            }
9580            effect->setOutBuffer(mOutBuffer);
9581        } else {
9582            effect->setOutBuffer(mInBuffer);
9583        }
9584        mEffects.insertAt(effect, idx_insert);
9585
9586        ALOGV("addEffect_l() effect %p, added in chain %p at rank %d", effect.get(), this,
9587                idx_insert);
9588    }
9589    effect->configure();
9590    return NO_ERROR;
9591}
9592
9593// removeEffect_l() must be called with PlaybackThread::mLock held
9594size_t AudioFlinger::EffectChain::removeEffect_l(const sp<EffectModule>& effect)
9595{
9596    Mutex::Autolock _l(mLock);
9597    size_t size = mEffects.size();
9598    uint32_t type = effect->desc().flags & EFFECT_FLAG_TYPE_MASK;
9599
9600    for (size_t i = 0; i < size; i++) {
9601        if (effect == mEffects[i]) {
9602            // calling stop here will remove pre-processing effect from the audio HAL.
9603            // This is safe as we hold the EffectChain mutex which guarantees that we are not in
9604            // the middle of a read from audio HAL
9605            if (mEffects[i]->state() == EffectModule::ACTIVE ||
9606                    mEffects[i]->state() == EffectModule::STOPPING) {
9607                mEffects[i]->stop();
9608            }
9609            if (type == EFFECT_FLAG_TYPE_AUXILIARY) {
9610                delete[] effect->inBuffer();
9611            } else {
9612                if (i == size - 1 && i != 0) {
9613                    mEffects[i - 1]->setOutBuffer(mOutBuffer);
9614                    mEffects[i - 1]->configure();
9615                }
9616            }
9617            mEffects.removeAt(i);
9618            ALOGV("removeEffect_l() effect %p, removed from chain %p at rank %d", effect.get(),
9619                    this, i);
9620            break;
9621        }
9622    }
9623
9624    return mEffects.size();
9625}
9626
9627// setDevice_l() must be called with PlaybackThread::mLock held
9628void AudioFlinger::EffectChain::setDevice_l(audio_devices_t device)
9629{
9630    size_t size = mEffects.size();
9631    for (size_t i = 0; i < size; i++) {
9632        mEffects[i]->setDevice(device);
9633    }
9634}
9635
9636// setMode_l() must be called with PlaybackThread::mLock held
9637void AudioFlinger::EffectChain::setMode_l(audio_mode_t mode)
9638{
9639    size_t size = mEffects.size();
9640    for (size_t i = 0; i < size; i++) {
9641        mEffects[i]->setMode(mode);
9642    }
9643}
9644
9645// setAudioSource_l() must be called with PlaybackThread::mLock held
9646void AudioFlinger::EffectChain::setAudioSource_l(audio_source_t source)
9647{
9648    size_t size = mEffects.size();
9649    for (size_t i = 0; i < size; i++) {
9650        mEffects[i]->setAudioSource(source);
9651    }
9652}
9653
9654// setVolume_l() must be called with PlaybackThread::mLock held
9655bool AudioFlinger::EffectChain::setVolume_l(uint32_t *left, uint32_t *right)
9656{
9657    uint32_t newLeft = *left;
9658    uint32_t newRight = *right;
9659    bool hasControl = false;
9660    int ctrlIdx = -1;
9661    size_t size = mEffects.size();
9662
9663    // first update volume controller
9664    for (size_t i = size; i > 0; i--) {
9665        if (mEffects[i - 1]->isProcessEnabled() &&
9666            (mEffects[i - 1]->desc().flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_CTRL) {
9667            ctrlIdx = i - 1;
9668            hasControl = true;
9669            break;
9670        }
9671    }
9672
9673    if (ctrlIdx == mVolumeCtrlIdx && *left == mLeftVolume && *right == mRightVolume) {
9674        if (hasControl) {
9675            *left = mNewLeftVolume;
9676            *right = mNewRightVolume;
9677        }
9678        return hasControl;
9679    }
9680
9681    mVolumeCtrlIdx = ctrlIdx;
9682    mLeftVolume = newLeft;
9683    mRightVolume = newRight;
9684
9685    // second get volume update from volume controller
9686    if (ctrlIdx >= 0) {
9687        mEffects[ctrlIdx]->setVolume(&newLeft, &newRight, true);
9688        mNewLeftVolume = newLeft;
9689        mNewRightVolume = newRight;
9690    }
9691    // then indicate volume to all other effects in chain.
9692    // Pass altered volume to effects before volume controller
9693    // and requested volume to effects after controller
9694    uint32_t lVol = newLeft;
9695    uint32_t rVol = newRight;
9696
9697    for (size_t i = 0; i < size; i++) {
9698        if ((int)i == ctrlIdx) {
9699            continue;
9700        }
9701        // this also works for ctrlIdx == -1 when there is no volume controller
9702        if ((int)i > ctrlIdx) {
9703            lVol = *left;
9704            rVol = *right;
9705        }
9706        mEffects[i]->setVolume(&lVol, &rVol, false);
9707    }
9708    *left = newLeft;
9709    *right = newRight;
9710
9711    return hasControl;
9712}
9713
9714void AudioFlinger::EffectChain::dump(int fd, const Vector<String16>& args)
9715{
9716    const size_t SIZE = 256;
9717    char buffer[SIZE];
9718    String8 result;
9719
9720    snprintf(buffer, SIZE, "Effects for session %d:\n", mSessionId);
9721    result.append(buffer);
9722
9723    bool locked = tryLock(mLock);
9724    // failed to lock - AudioFlinger is probably deadlocked
9725    if (!locked) {
9726        result.append("\tCould not lock mutex:\n");
9727    }
9728
9729    result.append("\tNum fx In buffer   Out buffer   Active tracks:\n");
9730    snprintf(buffer, SIZE, "\t%02d     0x%08x  0x%08x   %d\n",
9731            mEffects.size(),
9732            (uint32_t)mInBuffer,
9733            (uint32_t)mOutBuffer,
9734            mActiveTrackCnt);
9735    result.append(buffer);
9736    write(fd, result.string(), result.size());
9737
9738    for (size_t i = 0; i < mEffects.size(); ++i) {
9739        sp<EffectModule> effect = mEffects[i];
9740        if (effect != 0) {
9741            effect->dump(fd, args);
9742        }
9743    }
9744
9745    if (locked) {
9746        mLock.unlock();
9747    }
9748}
9749
9750// must be called with ThreadBase::mLock held
9751void AudioFlinger::EffectChain::setEffectSuspended_l(
9752        const effect_uuid_t *type, bool suspend)
9753{
9754    sp<SuspendedEffectDesc> desc;
9755    // use effect type UUID timelow as key as there is no real risk of identical
9756    // timeLow fields among effect type UUIDs.
9757    ssize_t index = mSuspendedEffects.indexOfKey(type->timeLow);
9758    if (suspend) {
9759        if (index >= 0) {
9760            desc = mSuspendedEffects.valueAt(index);
9761        } else {
9762            desc = new SuspendedEffectDesc();
9763            desc->mType = *type;
9764            mSuspendedEffects.add(type->timeLow, desc);
9765            ALOGV("setEffectSuspended_l() add entry for %08x", type->timeLow);
9766        }
9767        if (desc->mRefCount++ == 0) {
9768            sp<EffectModule> effect = getEffectIfEnabled(type);
9769            if (effect != 0) {
9770                desc->mEffect = effect;
9771                effect->setSuspended(true);
9772                effect->setEnabled(false);
9773            }
9774        }
9775    } else {
9776        if (index < 0) {
9777            return;
9778        }
9779        desc = mSuspendedEffects.valueAt(index);
9780        if (desc->mRefCount <= 0) {
9781            ALOGW("setEffectSuspended_l() restore refcount should not be 0 %d", desc->mRefCount);
9782            desc->mRefCount = 1;
9783        }
9784        if (--desc->mRefCount == 0) {
9785            ALOGV("setEffectSuspended_l() remove entry for %08x", mSuspendedEffects.keyAt(index));
9786            if (desc->mEffect != 0) {
9787                sp<EffectModule> effect = desc->mEffect.promote();
9788                if (effect != 0) {
9789                    effect->setSuspended(false);
9790                    effect->lock();
9791                    EffectHandle *handle = effect->controlHandle_l();
9792                    if (handle != NULL && !handle->destroyed_l()) {
9793                        effect->setEnabled_l(handle->enabled());
9794                    }
9795                    effect->unlock();
9796                }
9797                desc->mEffect.clear();
9798            }
9799            mSuspendedEffects.removeItemsAt(index);
9800        }
9801    }
9802}
9803
9804// must be called with ThreadBase::mLock held
9805void AudioFlinger::EffectChain::setEffectSuspendedAll_l(bool suspend)
9806{
9807    sp<SuspendedEffectDesc> desc;
9808
9809    ssize_t index = mSuspendedEffects.indexOfKey((int)kKeyForSuspendAll);
9810    if (suspend) {
9811        if (index >= 0) {
9812            desc = mSuspendedEffects.valueAt(index);
9813        } else {
9814            desc = new SuspendedEffectDesc();
9815            mSuspendedEffects.add((int)kKeyForSuspendAll, desc);
9816            ALOGV("setEffectSuspendedAll_l() add entry for 0");
9817        }
9818        if (desc->mRefCount++ == 0) {
9819            Vector< sp<EffectModule> > effects;
9820            getSuspendEligibleEffects(effects);
9821            for (size_t i = 0; i < effects.size(); i++) {
9822                setEffectSuspended_l(&effects[i]->desc().type, true);
9823            }
9824        }
9825    } else {
9826        if (index < 0) {
9827            return;
9828        }
9829        desc = mSuspendedEffects.valueAt(index);
9830        if (desc->mRefCount <= 0) {
9831            ALOGW("setEffectSuspendedAll_l() restore refcount should not be 0 %d", desc->mRefCount);
9832            desc->mRefCount = 1;
9833        }
9834        if (--desc->mRefCount == 0) {
9835            Vector<const effect_uuid_t *> types;
9836            for (size_t i = 0; i < mSuspendedEffects.size(); i++) {
9837                if (mSuspendedEffects.keyAt(i) == (int)kKeyForSuspendAll) {
9838                    continue;
9839                }
9840                types.add(&mSuspendedEffects.valueAt(i)->mType);
9841            }
9842            for (size_t i = 0; i < types.size(); i++) {
9843                setEffectSuspended_l(types[i], false);
9844            }
9845            ALOGV("setEffectSuspendedAll_l() remove entry for %08x",
9846                    mSuspendedEffects.keyAt(index));
9847            mSuspendedEffects.removeItem((int)kKeyForSuspendAll);
9848        }
9849    }
9850}
9851
9852
9853// The volume effect is used for automated tests only
9854#ifndef OPENSL_ES_H_
9855static const effect_uuid_t SL_IID_VOLUME_ = { 0x09e8ede0, 0xddde, 0x11db, 0xb4f6,
9856                                            { 0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b } };
9857const effect_uuid_t * const SL_IID_VOLUME = &SL_IID_VOLUME_;
9858#endif //OPENSL_ES_H_
9859
9860bool AudioFlinger::EffectChain::isEffectEligibleForSuspend(const effect_descriptor_t& desc)
9861{
9862    // auxiliary effects and visualizer are never suspended on output mix
9863    if ((mSessionId == AUDIO_SESSION_OUTPUT_MIX) &&
9864        (((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) ||
9865         (memcmp(&desc.type, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0) ||
9866         (memcmp(&desc.type, SL_IID_VOLUME, sizeof(effect_uuid_t)) == 0))) {
9867        return false;
9868    }
9869    return true;
9870}
9871
9872void AudioFlinger::EffectChain::getSuspendEligibleEffects(
9873        Vector< sp<AudioFlinger::EffectModule> > &effects)
9874{
9875    effects.clear();
9876    for (size_t i = 0; i < mEffects.size(); i++) {
9877        if (isEffectEligibleForSuspend(mEffects[i]->desc())) {
9878            effects.add(mEffects[i]);
9879        }
9880    }
9881}
9882
9883sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectIfEnabled(
9884                                                            const effect_uuid_t *type)
9885{
9886    sp<EffectModule> effect = getEffectFromType_l(type);
9887    return effect != 0 && effect->isEnabled() ? effect : 0;
9888}
9889
9890void AudioFlinger::EffectChain::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
9891                                                            bool enabled)
9892{
9893    ssize_t index = mSuspendedEffects.indexOfKey(effect->desc().type.timeLow);
9894    if (enabled) {
9895        if (index < 0) {
9896            // if the effect is not suspend check if all effects are suspended
9897            index = mSuspendedEffects.indexOfKey((int)kKeyForSuspendAll);
9898            if (index < 0) {
9899                return;
9900            }
9901            if (!isEffectEligibleForSuspend(effect->desc())) {
9902                return;
9903            }
9904            setEffectSuspended_l(&effect->desc().type, enabled);
9905            index = mSuspendedEffects.indexOfKey(effect->desc().type.timeLow);
9906            if (index < 0) {
9907                ALOGW("checkSuspendOnEffectEnabled() Fx should be suspended here!");
9908                return;
9909            }
9910        }
9911        ALOGV("checkSuspendOnEffectEnabled() enable suspending fx %08x",
9912            effect->desc().type.timeLow);
9913        sp<SuspendedEffectDesc> desc = mSuspendedEffects.valueAt(index);
9914        // if effect is requested to suspended but was not yet enabled, supend it now.
9915        if (desc->mEffect == 0) {
9916            desc->mEffect = effect;
9917            effect->setEnabled(false);
9918            effect->setSuspended(true);
9919        }
9920    } else {
9921        if (index < 0) {
9922            return;
9923        }
9924        ALOGV("checkSuspendOnEffectEnabled() disable restoring fx %08x",
9925            effect->desc().type.timeLow);
9926        sp<SuspendedEffectDesc> desc = mSuspendedEffects.valueAt(index);
9927        desc->mEffect.clear();
9928        effect->setSuspended(false);
9929    }
9930}
9931
9932#undef LOG_TAG
9933#define LOG_TAG "AudioFlinger"
9934
9935// ----------------------------------------------------------------------------
9936
9937status_t AudioFlinger::onTransact(
9938        uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
9939{
9940    return BnAudioFlinger::onTransact(code, data, reply, flags);
9941}
9942
9943}; // namespace android
9944