AudioFlinger.cpp revision f1fb01a7f00b8da90a36268aba8584a872e99175
1/* //device/include/server/AudioFlinger/AudioFlinger.cpp
2**
3** Copyright 2007, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21
22#include <math.h>
23#include <signal.h>
24#include <sys/time.h>
25#include <sys/resource.h>
26
27#include <binder/IServiceManager.h>
28#include <utils/Log.h>
29#include <binder/Parcel.h>
30#include <binder/IPCThreadState.h>
31#include <utils/String16.h>
32#include <utils/threads.h>
33
34#include <cutils/properties.h>
35
36#include <media/AudioTrack.h>
37#include <media/AudioRecord.h>
38
39#include <private/media/AudioTrackShared.h>
40#include <private/media/AudioEffectShared.h>
41#include <hardware_legacy/AudioHardwareInterface.h>
42
43#include "AudioMixer.h"
44#include "AudioFlinger.h"
45
46#ifdef WITH_A2DP
47#include "A2dpAudioInterface.h"
48#endif
49
50#ifdef LVMX
51#include "lifevibes.h"
52#endif
53
54#include <media/EffectsFactoryApi.h>
55#include <media/EffectVisualizerApi.h>
56
57// ----------------------------------------------------------------------------
58// the sim build doesn't have gettid
59
60#ifndef HAVE_GETTID
61# define gettid getpid
62#endif
63
64// ----------------------------------------------------------------------------
65
66extern const char * const gEffectLibPath;
67
68namespace android {
69
70static const char* kDeadlockedString = "AudioFlinger may be deadlocked\n";
71static const char* kHardwareLockedString = "Hardware lock is taken\n";
72
73//static const nsecs_t kStandbyTimeInNsecs = seconds(3);
74static const float MAX_GAIN = 4096.0f;
75static const float MAX_GAIN_INT = 0x1000;
76
77// retry counts for buffer fill timeout
78// 50 * ~20msecs = 1 second
79static const int8_t kMaxTrackRetries = 50;
80static const int8_t kMaxTrackStartupRetries = 50;
81// allow less retry attempts on direct output thread.
82// direct outputs can be a scarce resource in audio hardware and should
83// be released as quickly as possible.
84static const int8_t kMaxTrackRetriesDirect = 2;
85
86static const int kDumpLockRetries = 50;
87static const int kDumpLockSleep = 20000;
88
89static const nsecs_t kWarningThrottle = seconds(5);
90
91
92#define AUDIOFLINGER_SECURITY_ENABLED 1
93
94// ----------------------------------------------------------------------------
95
96static bool recordingAllowed() {
97#ifndef HAVE_ANDROID_OS
98    return true;
99#endif
100#if AUDIOFLINGER_SECURITY_ENABLED
101    if (getpid() == IPCThreadState::self()->getCallingPid()) return true;
102    bool ok = checkCallingPermission(String16("android.permission.RECORD_AUDIO"));
103    if (!ok) LOGE("Request requires android.permission.RECORD_AUDIO");
104    return ok;
105#else
106    if (!checkCallingPermission(String16("android.permission.RECORD_AUDIO")))
107        LOGW("WARNING: Need to add android.permission.RECORD_AUDIO to manifest");
108    return true;
109#endif
110}
111
112static bool settingsAllowed() {
113#ifndef HAVE_ANDROID_OS
114    return true;
115#endif
116#if AUDIOFLINGER_SECURITY_ENABLED
117    if (getpid() == IPCThreadState::self()->getCallingPid()) return true;
118    bool ok = checkCallingPermission(String16("android.permission.MODIFY_AUDIO_SETTINGS"));
119    if (!ok) LOGE("Request requires android.permission.MODIFY_AUDIO_SETTINGS");
120    return ok;
121#else
122    if (!checkCallingPermission(String16("android.permission.MODIFY_AUDIO_SETTINGS")))
123        LOGW("WARNING: Need to add android.permission.MODIFY_AUDIO_SETTINGS to manifest");
124    return true;
125#endif
126}
127
128// ----------------------------------------------------------------------------
129
130AudioFlinger::AudioFlinger()
131    : BnAudioFlinger(),
132        mAudioHardware(0), mMasterVolume(1.0f), mMasterMute(false), mNextUniqueId(1)
133{
134    mHardwareStatus = AUDIO_HW_IDLE;
135
136    mAudioHardware = AudioHardwareInterface::create();
137
138    mHardwareStatus = AUDIO_HW_INIT;
139    if (mAudioHardware->initCheck() == NO_ERROR) {
140        // open 16-bit output stream for s/w mixer
141        mMode = AudioSystem::MODE_NORMAL;
142        setMode(mMode);
143
144        setMasterVolume(1.0f);
145        setMasterMute(false);
146    } else {
147        LOGE("Couldn't even initialize the stubbed audio hardware!");
148    }
149#ifdef LVMX
150    LifeVibes::init();
151    mLifeVibesClientPid = -1;
152#endif
153}
154
155AudioFlinger::~AudioFlinger()
156{
157    while (!mRecordThreads.isEmpty()) {
158        // closeInput() will remove first entry from mRecordThreads
159        closeInput(mRecordThreads.keyAt(0));
160    }
161    while (!mPlaybackThreads.isEmpty()) {
162        // closeOutput() will remove first entry from mPlaybackThreads
163        closeOutput(mPlaybackThreads.keyAt(0));
164    }
165    if (mAudioHardware) {
166        delete mAudioHardware;
167    }
168}
169
170
171
172status_t AudioFlinger::dumpClients(int fd, const Vector<String16>& args)
173{
174    const size_t SIZE = 256;
175    char buffer[SIZE];
176    String8 result;
177
178    result.append("Clients:\n");
179    for (size_t i = 0; i < mClients.size(); ++i) {
180        wp<Client> wClient = mClients.valueAt(i);
181        if (wClient != 0) {
182            sp<Client> client = wClient.promote();
183            if (client != 0) {
184                snprintf(buffer, SIZE, "  pid: %d\n", client->pid());
185                result.append(buffer);
186            }
187        }
188    }
189    write(fd, result.string(), result.size());
190    return NO_ERROR;
191}
192
193
194status_t AudioFlinger::dumpInternals(int fd, const Vector<String16>& args)
195{
196    const size_t SIZE = 256;
197    char buffer[SIZE];
198    String8 result;
199    int hardwareStatus = mHardwareStatus;
200
201    snprintf(buffer, SIZE, "Hardware status: %d\n", hardwareStatus);
202    result.append(buffer);
203    write(fd, result.string(), result.size());
204    return NO_ERROR;
205}
206
207status_t AudioFlinger::dumpPermissionDenial(int fd, const Vector<String16>& args)
208{
209    const size_t SIZE = 256;
210    char buffer[SIZE];
211    String8 result;
212    snprintf(buffer, SIZE, "Permission Denial: "
213            "can't dump AudioFlinger from pid=%d, uid=%d\n",
214            IPCThreadState::self()->getCallingPid(),
215            IPCThreadState::self()->getCallingUid());
216    result.append(buffer);
217    write(fd, result.string(), result.size());
218    return NO_ERROR;
219}
220
221static bool tryLock(Mutex& mutex)
222{
223    bool locked = false;
224    for (int i = 0; i < kDumpLockRetries; ++i) {
225        if (mutex.tryLock() == NO_ERROR) {
226            locked = true;
227            break;
228        }
229        usleep(kDumpLockSleep);
230    }
231    return locked;
232}
233
234status_t AudioFlinger::dump(int fd, const Vector<String16>& args)
235{
236    if (checkCallingPermission(String16("android.permission.DUMP")) == false) {
237        dumpPermissionDenial(fd, args);
238    } else {
239        // get state of hardware lock
240        bool hardwareLocked = tryLock(mHardwareLock);
241        if (!hardwareLocked) {
242            String8 result(kHardwareLockedString);
243            write(fd, result.string(), result.size());
244        } else {
245            mHardwareLock.unlock();
246        }
247
248        bool locked = tryLock(mLock);
249
250        // failed to lock - AudioFlinger is probably deadlocked
251        if (!locked) {
252            String8 result(kDeadlockedString);
253            write(fd, result.string(), result.size());
254        }
255
256        dumpClients(fd, args);
257        dumpInternals(fd, args);
258
259        // dump playback threads
260        for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
261            mPlaybackThreads.valueAt(i)->dump(fd, args);
262        }
263
264        // dump record threads
265        for (size_t i = 0; i < mRecordThreads.size(); i++) {
266            mRecordThreads.valueAt(i)->dump(fd, args);
267        }
268
269        if (mAudioHardware) {
270            mAudioHardware->dumpState(fd, args);
271        }
272        if (locked) mLock.unlock();
273    }
274    return NO_ERROR;
275}
276
277
278// IAudioFlinger interface
279
280
281sp<IAudioTrack> AudioFlinger::createTrack(
282        pid_t pid,
283        int streamType,
284        uint32_t sampleRate,
285        int format,
286        int channelCount,
287        int frameCount,
288        uint32_t flags,
289        const sp<IMemory>& sharedBuffer,
290        int output,
291        int *sessionId,
292        status_t *status)
293{
294    sp<PlaybackThread::Track> track;
295    sp<TrackHandle> trackHandle;
296    sp<Client> client;
297    wp<Client> wclient;
298    status_t lStatus;
299    int lSessionId;
300
301    if (streamType >= AudioSystem::NUM_STREAM_TYPES) {
302        LOGE("invalid stream type");
303        lStatus = BAD_VALUE;
304        goto Exit;
305    }
306
307    {
308        Mutex::Autolock _l(mLock);
309        PlaybackThread *thread = checkPlaybackThread_l(output);
310        PlaybackThread *effectThread = NULL;
311        if (thread == NULL) {
312            LOGE("unknown output thread");
313            lStatus = BAD_VALUE;
314            goto Exit;
315        }
316
317        wclient = mClients.valueFor(pid);
318
319        if (wclient != NULL) {
320            client = wclient.promote();
321        } else {
322            client = new Client(this, pid);
323            mClients.add(pid, client);
324        }
325
326        LOGV("createTrack() sessionId: %d", (sessionId == NULL) ? -2 : *sessionId);
327        if (sessionId != NULL && *sessionId != AudioSystem::SESSION_OUTPUT_MIX) {
328            for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
329                sp<PlaybackThread> t = mPlaybackThreads.valueAt(i);
330                if (mPlaybackThreads.keyAt(i) != output) {
331                    // prevent same audio session on different output threads
332                    uint32_t sessions = t->hasAudioSession(*sessionId);
333                    if (sessions & PlaybackThread::TRACK_SESSION) {
334                        lStatus = BAD_VALUE;
335                        goto Exit;
336                    }
337                    // check if an effect with same session ID is waiting for a track to be created
338                    if (sessions & PlaybackThread::EFFECT_SESSION) {
339                        effectThread = t.get();
340                    }
341                }
342            }
343            lSessionId = *sessionId;
344        } else {
345            // if no audio session id is provided, create one here
346            lSessionId = nextUniqueId();
347            if (sessionId != NULL) {
348                *sessionId = lSessionId;
349            }
350        }
351        LOGV("createTrack() lSessionId: %d", lSessionId);
352
353        track = thread->createTrack_l(client, streamType, sampleRate, format,
354                channelCount, frameCount, sharedBuffer, lSessionId, &lStatus);
355
356        // move effect chain to this output thread if an effect on same session was waiting
357        // for a track to be created
358        if (lStatus == NO_ERROR && effectThread != NULL) {
359            Mutex::Autolock _dl(thread->mLock);
360            Mutex::Autolock _sl(effectThread->mLock);
361            moveEffectChain_l(lSessionId, effectThread, thread, true);
362        }
363    }
364    if (lStatus == NO_ERROR) {
365        trackHandle = new TrackHandle(track);
366    } else {
367        // remove local strong reference to Client before deleting the Track so that the Client
368        // destructor is called by the TrackBase destructor with mLock held
369        client.clear();
370        track.clear();
371    }
372
373Exit:
374    if(status) {
375        *status = lStatus;
376    }
377    return trackHandle;
378}
379
380uint32_t AudioFlinger::sampleRate(int output) const
381{
382    Mutex::Autolock _l(mLock);
383    PlaybackThread *thread = checkPlaybackThread_l(output);
384    if (thread == NULL) {
385        LOGW("sampleRate() unknown thread %d", output);
386        return 0;
387    }
388    return thread->sampleRate();
389}
390
391int AudioFlinger::channelCount(int output) const
392{
393    Mutex::Autolock _l(mLock);
394    PlaybackThread *thread = checkPlaybackThread_l(output);
395    if (thread == NULL) {
396        LOGW("channelCount() unknown thread %d", output);
397        return 0;
398    }
399    return thread->channelCount();
400}
401
402int AudioFlinger::format(int output) const
403{
404    Mutex::Autolock _l(mLock);
405    PlaybackThread *thread = checkPlaybackThread_l(output);
406    if (thread == NULL) {
407        LOGW("format() unknown thread %d", output);
408        return 0;
409    }
410    return thread->format();
411}
412
413size_t AudioFlinger::frameCount(int output) const
414{
415    Mutex::Autolock _l(mLock);
416    PlaybackThread *thread = checkPlaybackThread_l(output);
417    if (thread == NULL) {
418        LOGW("frameCount() unknown thread %d", output);
419        return 0;
420    }
421    return thread->frameCount();
422}
423
424uint32_t AudioFlinger::latency(int output) const
425{
426    Mutex::Autolock _l(mLock);
427    PlaybackThread *thread = checkPlaybackThread_l(output);
428    if (thread == NULL) {
429        LOGW("latency() unknown thread %d", output);
430        return 0;
431    }
432    return thread->latency();
433}
434
435status_t AudioFlinger::setMasterVolume(float value)
436{
437    // check calling permissions
438    if (!settingsAllowed()) {
439        return PERMISSION_DENIED;
440    }
441
442    // when hw supports master volume, don't scale in sw mixer
443    AutoMutex lock(mHardwareLock);
444    mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME;
445    if (mAudioHardware->setMasterVolume(value) == NO_ERROR) {
446        value = 1.0f;
447    }
448    mHardwareStatus = AUDIO_HW_IDLE;
449
450    mMasterVolume = value;
451    for (uint32_t i = 0; i < mPlaybackThreads.size(); i++)
452       mPlaybackThreads.valueAt(i)->setMasterVolume(value);
453
454    return NO_ERROR;
455}
456
457status_t AudioFlinger::setMode(int mode)
458{
459    status_t ret;
460
461    // check calling permissions
462    if (!settingsAllowed()) {
463        return PERMISSION_DENIED;
464    }
465    if ((mode < 0) || (mode >= AudioSystem::NUM_MODES)) {
466        LOGW("Illegal value: setMode(%d)", mode);
467        return BAD_VALUE;
468    }
469
470    { // scope for the lock
471        AutoMutex lock(mHardwareLock);
472        mHardwareStatus = AUDIO_HW_SET_MODE;
473        ret = mAudioHardware->setMode(mode);
474        mHardwareStatus = AUDIO_HW_IDLE;
475    }
476
477    if (NO_ERROR == ret) {
478        Mutex::Autolock _l(mLock);
479        mMode = mode;
480        for (uint32_t i = 0; i < mPlaybackThreads.size(); i++)
481           mPlaybackThreads.valueAt(i)->setMode(mode);
482#ifdef LVMX
483        LifeVibes::setMode(mode);
484#endif
485    }
486
487    return ret;
488}
489
490status_t AudioFlinger::setMicMute(bool state)
491{
492    // check calling permissions
493    if (!settingsAllowed()) {
494        return PERMISSION_DENIED;
495    }
496
497    AutoMutex lock(mHardwareLock);
498    mHardwareStatus = AUDIO_HW_SET_MIC_MUTE;
499    status_t ret = mAudioHardware->setMicMute(state);
500    mHardwareStatus = AUDIO_HW_IDLE;
501    return ret;
502}
503
504bool AudioFlinger::getMicMute() const
505{
506    bool state = AudioSystem::MODE_INVALID;
507    mHardwareStatus = AUDIO_HW_GET_MIC_MUTE;
508    mAudioHardware->getMicMute(&state);
509    mHardwareStatus = AUDIO_HW_IDLE;
510    return state;
511}
512
513status_t AudioFlinger::setMasterMute(bool muted)
514{
515    // check calling permissions
516    if (!settingsAllowed()) {
517        return PERMISSION_DENIED;
518    }
519
520    mMasterMute = muted;
521    for (uint32_t i = 0; i < mPlaybackThreads.size(); i++)
522       mPlaybackThreads.valueAt(i)->setMasterMute(muted);
523
524    return NO_ERROR;
525}
526
527float AudioFlinger::masterVolume() const
528{
529    return mMasterVolume;
530}
531
532bool AudioFlinger::masterMute() const
533{
534    return mMasterMute;
535}
536
537status_t AudioFlinger::setStreamVolume(int stream, float value, int output)
538{
539    // check calling permissions
540    if (!settingsAllowed()) {
541        return PERMISSION_DENIED;
542    }
543
544    if (stream < 0 || uint32_t(stream) >= AudioSystem::NUM_STREAM_TYPES) {
545        return BAD_VALUE;
546    }
547
548    AutoMutex lock(mLock);
549    PlaybackThread *thread = NULL;
550    if (output) {
551        thread = checkPlaybackThread_l(output);
552        if (thread == NULL) {
553            return BAD_VALUE;
554        }
555    }
556
557    mStreamTypes[stream].volume = value;
558
559    if (thread == NULL) {
560        for (uint32_t i = 0; i < mPlaybackThreads.size(); i++) {
561           mPlaybackThreads.valueAt(i)->setStreamVolume(stream, value);
562        }
563    } else {
564        thread->setStreamVolume(stream, value);
565    }
566
567    return NO_ERROR;
568}
569
570status_t AudioFlinger::setStreamMute(int stream, bool muted)
571{
572    // check calling permissions
573    if (!settingsAllowed()) {
574        return PERMISSION_DENIED;
575    }
576
577    if (stream < 0 || uint32_t(stream) >= AudioSystem::NUM_STREAM_TYPES ||
578        uint32_t(stream) == AudioSystem::ENFORCED_AUDIBLE) {
579        return BAD_VALUE;
580    }
581
582    mStreamTypes[stream].mute = muted;
583    for (uint32_t i = 0; i < mPlaybackThreads.size(); i++)
584       mPlaybackThreads.valueAt(i)->setStreamMute(stream, muted);
585
586    return NO_ERROR;
587}
588
589float AudioFlinger::streamVolume(int stream, int output) const
590{
591    if (stream < 0 || uint32_t(stream) >= AudioSystem::NUM_STREAM_TYPES) {
592        return 0.0f;
593    }
594
595    AutoMutex lock(mLock);
596    float volume;
597    if (output) {
598        PlaybackThread *thread = checkPlaybackThread_l(output);
599        if (thread == NULL) {
600            return 0.0f;
601        }
602        volume = thread->streamVolume(stream);
603    } else {
604        volume = mStreamTypes[stream].volume;
605    }
606
607    return volume;
608}
609
610bool AudioFlinger::streamMute(int stream) const
611{
612    if (stream < 0 || stream >= (int)AudioSystem::NUM_STREAM_TYPES) {
613        return true;
614    }
615
616    return mStreamTypes[stream].mute;
617}
618
619bool AudioFlinger::isStreamActive(int stream) const
620{
621    Mutex::Autolock _l(mLock);
622    for (uint32_t i = 0; i < mPlaybackThreads.size(); i++) {
623        if (mPlaybackThreads.valueAt(i)->isStreamActive(stream)) {
624            return true;
625        }
626    }
627    return false;
628}
629
630status_t AudioFlinger::setParameters(int ioHandle, const String8& keyValuePairs)
631{
632    status_t result;
633
634    LOGV("setParameters(): io %d, keyvalue %s, tid %d, calling tid %d",
635            ioHandle, keyValuePairs.string(), gettid(), IPCThreadState::self()->getCallingPid());
636    // check calling permissions
637    if (!settingsAllowed()) {
638        return PERMISSION_DENIED;
639    }
640
641#ifdef LVMX
642    AudioParameter param = AudioParameter(keyValuePairs);
643    LifeVibes::setParameters(ioHandle,keyValuePairs);
644    String8 key = String8(AudioParameter::keyRouting);
645    int device;
646    if (NO_ERROR != param.getInt(key, device)) {
647        device = -1;
648    }
649
650    key = String8(LifevibesTag);
651    String8 value;
652    int musicEnabled = -1;
653    if (NO_ERROR == param.get(key, value)) {
654        if (value == LifevibesEnable) {
655            mLifeVibesClientPid = IPCThreadState::self()->getCallingPid();
656            musicEnabled = 1;
657        } else if (value == LifevibesDisable) {
658            mLifeVibesClientPid = -1;
659            musicEnabled = 0;
660        }
661    }
662#endif
663
664    // ioHandle == 0 means the parameters are global to the audio hardware interface
665    if (ioHandle == 0) {
666        AutoMutex lock(mHardwareLock);
667        mHardwareStatus = AUDIO_SET_PARAMETER;
668        result = mAudioHardware->setParameters(keyValuePairs);
669#ifdef LVMX
670        if (musicEnabled != -1) {
671            LifeVibes::enableMusic((bool) musicEnabled);
672        }
673#endif
674        mHardwareStatus = AUDIO_HW_IDLE;
675        return result;
676    }
677
678    // hold a strong ref on thread in case closeOutput() or closeInput() is called
679    // and the thread is exited once the lock is released
680    sp<ThreadBase> thread;
681    {
682        Mutex::Autolock _l(mLock);
683        thread = checkPlaybackThread_l(ioHandle);
684        if (thread == NULL) {
685            thread = checkRecordThread_l(ioHandle);
686        }
687    }
688    if (thread != NULL) {
689        result = thread->setParameters(keyValuePairs);
690#ifdef LVMX
691        if ((NO_ERROR == result) && (device != -1)) {
692            LifeVibes::setDevice(LifeVibes::threadIdToAudioOutputType(thread->id()), device);
693        }
694#endif
695        return result;
696    }
697    return BAD_VALUE;
698}
699
700String8 AudioFlinger::getParameters(int ioHandle, const String8& keys)
701{
702//    LOGV("getParameters() io %d, keys %s, tid %d, calling tid %d",
703//            ioHandle, keys.string(), gettid(), IPCThreadState::self()->getCallingPid());
704
705    if (ioHandle == 0) {
706        return mAudioHardware->getParameters(keys);
707    }
708
709    Mutex::Autolock _l(mLock);
710
711    PlaybackThread *playbackThread = checkPlaybackThread_l(ioHandle);
712    if (playbackThread != NULL) {
713        return playbackThread->getParameters(keys);
714    }
715    RecordThread *recordThread = checkRecordThread_l(ioHandle);
716    if (recordThread != NULL) {
717        return recordThread->getParameters(keys);
718    }
719    return String8("");
720}
721
722size_t AudioFlinger::getInputBufferSize(uint32_t sampleRate, int format, int channelCount)
723{
724    return mAudioHardware->getInputBufferSize(sampleRate, format, channelCount);
725}
726
727unsigned int AudioFlinger::getInputFramesLost(int ioHandle)
728{
729    if (ioHandle == 0) {
730        return 0;
731    }
732
733    Mutex::Autolock _l(mLock);
734
735    RecordThread *recordThread = checkRecordThread_l(ioHandle);
736    if (recordThread != NULL) {
737        return recordThread->getInputFramesLost();
738    }
739    return 0;
740}
741
742status_t AudioFlinger::setVoiceVolume(float value)
743{
744    // check calling permissions
745    if (!settingsAllowed()) {
746        return PERMISSION_DENIED;
747    }
748
749    AutoMutex lock(mHardwareLock);
750    mHardwareStatus = AUDIO_SET_VOICE_VOLUME;
751    status_t ret = mAudioHardware->setVoiceVolume(value);
752    mHardwareStatus = AUDIO_HW_IDLE;
753
754    return ret;
755}
756
757status_t AudioFlinger::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames, int output)
758{
759    status_t status;
760
761    Mutex::Autolock _l(mLock);
762
763    PlaybackThread *playbackThread = checkPlaybackThread_l(output);
764    if (playbackThread != NULL) {
765        return playbackThread->getRenderPosition(halFrames, dspFrames);
766    }
767
768    return BAD_VALUE;
769}
770
771void AudioFlinger::registerClient(const sp<IAudioFlingerClient>& client)
772{
773
774    Mutex::Autolock _l(mLock);
775
776    int pid = IPCThreadState::self()->getCallingPid();
777    if (mNotificationClients.indexOfKey(pid) < 0) {
778        sp<NotificationClient> notificationClient = new NotificationClient(this,
779                                                                            client,
780                                                                            pid);
781        LOGV("registerClient() client %p, pid %d", notificationClient.get(), pid);
782
783        mNotificationClients.add(pid, notificationClient);
784
785        sp<IBinder> binder = client->asBinder();
786        binder->linkToDeath(notificationClient);
787
788        // the config change is always sent from playback or record threads to avoid deadlock
789        // with AudioSystem::gLock
790        for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
791            mPlaybackThreads.valueAt(i)->sendConfigEvent(AudioSystem::OUTPUT_OPENED);
792        }
793
794        for (size_t i = 0; i < mRecordThreads.size(); i++) {
795            mRecordThreads.valueAt(i)->sendConfigEvent(AudioSystem::INPUT_OPENED);
796        }
797    }
798}
799
800void AudioFlinger::removeNotificationClient(pid_t pid)
801{
802    Mutex::Autolock _l(mLock);
803
804    int index = mNotificationClients.indexOfKey(pid);
805    if (index >= 0) {
806        sp <NotificationClient> client = mNotificationClients.valueFor(pid);
807        LOGV("removeNotificationClient() %p, pid %d", client.get(), pid);
808#ifdef LVMX
809        if (pid == mLifeVibesClientPid) {
810            LOGV("Disabling lifevibes");
811            LifeVibes::enableMusic(false);
812            mLifeVibesClientPid = -1;
813        }
814#endif
815        mNotificationClients.removeItem(pid);
816    }
817}
818
819// audioConfigChanged_l() must be called with AudioFlinger::mLock held
820void AudioFlinger::audioConfigChanged_l(int event, int ioHandle, void *param2)
821{
822    size_t size = mNotificationClients.size();
823    for (size_t i = 0; i < size; i++) {
824        mNotificationClients.valueAt(i)->client()->ioConfigChanged(event, ioHandle, param2);
825    }
826}
827
828// removeClient_l() must be called with AudioFlinger::mLock held
829void AudioFlinger::removeClient_l(pid_t pid)
830{
831    LOGV("removeClient_l() pid %d, tid %d, calling tid %d", pid, gettid(), IPCThreadState::self()->getCallingPid());
832    mClients.removeItem(pid);
833}
834
835
836// ----------------------------------------------------------------------------
837
838AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, int id)
839    :   Thread(false),
840        mAudioFlinger(audioFlinger), mSampleRate(0), mFrameCount(0), mChannelCount(0),
841        mFrameSize(1), mFormat(0), mStandby(false), mId(id), mExiting(false)
842{
843}
844
845AudioFlinger::ThreadBase::~ThreadBase()
846{
847    mParamCond.broadcast();
848    mNewParameters.clear();
849}
850
851void AudioFlinger::ThreadBase::exit()
852{
853    // keep a strong ref on ourself so that we wont get
854    // destroyed in the middle of requestExitAndWait()
855    sp <ThreadBase> strongMe = this;
856
857    LOGV("ThreadBase::exit");
858    {
859        AutoMutex lock(&mLock);
860        mExiting = true;
861        requestExit();
862        mWaitWorkCV.signal();
863    }
864    requestExitAndWait();
865}
866
867uint32_t AudioFlinger::ThreadBase::sampleRate() const
868{
869    return mSampleRate;
870}
871
872int AudioFlinger::ThreadBase::channelCount() const
873{
874    return (int)mChannelCount;
875}
876
877int AudioFlinger::ThreadBase::format() const
878{
879    return mFormat;
880}
881
882size_t AudioFlinger::ThreadBase::frameCount() const
883{
884    return mFrameCount;
885}
886
887status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
888{
889    status_t status;
890
891    LOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
892    Mutex::Autolock _l(mLock);
893
894    mNewParameters.add(keyValuePairs);
895    mWaitWorkCV.signal();
896    // wait condition with timeout in case the thread loop has exited
897    // before the request could be processed
898    if (mParamCond.waitRelative(mLock, seconds(2)) == NO_ERROR) {
899        status = mParamStatus;
900        mWaitWorkCV.signal();
901    } else {
902        status = TIMED_OUT;
903    }
904    return status;
905}
906
907void AudioFlinger::ThreadBase::sendConfigEvent(int event, int param)
908{
909    Mutex::Autolock _l(mLock);
910    sendConfigEvent_l(event, param);
911}
912
913// sendConfigEvent_l() must be called with ThreadBase::mLock held
914void AudioFlinger::ThreadBase::sendConfigEvent_l(int event, int param)
915{
916    ConfigEvent *configEvent = new ConfigEvent();
917    configEvent->mEvent = event;
918    configEvent->mParam = param;
919    mConfigEvents.add(configEvent);
920    LOGV("sendConfigEvent() num events %d event %d, param %d", mConfigEvents.size(), event, param);
921    mWaitWorkCV.signal();
922}
923
924void AudioFlinger::ThreadBase::processConfigEvents()
925{
926    mLock.lock();
927    while(!mConfigEvents.isEmpty()) {
928        LOGV("processConfigEvents() remaining events %d", mConfigEvents.size());
929        ConfigEvent *configEvent = mConfigEvents[0];
930        mConfigEvents.removeAt(0);
931        // release mLock before locking AudioFlinger mLock: lock order is always
932        // AudioFlinger then ThreadBase to avoid cross deadlock
933        mLock.unlock();
934        mAudioFlinger->mLock.lock();
935        audioConfigChanged_l(configEvent->mEvent, configEvent->mParam);
936        mAudioFlinger->mLock.unlock();
937        delete configEvent;
938        mLock.lock();
939    }
940    mLock.unlock();
941}
942
943status_t AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args)
944{
945    const size_t SIZE = 256;
946    char buffer[SIZE];
947    String8 result;
948
949    bool locked = tryLock(mLock);
950    if (!locked) {
951        snprintf(buffer, SIZE, "thread %p maybe dead locked\n", this);
952        write(fd, buffer, strlen(buffer));
953    }
954
955    snprintf(buffer, SIZE, "standby: %d\n", mStandby);
956    result.append(buffer);
957    snprintf(buffer, SIZE, "Sample rate: %d\n", mSampleRate);
958    result.append(buffer);
959    snprintf(buffer, SIZE, "Frame count: %d\n", mFrameCount);
960    result.append(buffer);
961    snprintf(buffer, SIZE, "Channel Count: %d\n", mChannelCount);
962    result.append(buffer);
963    snprintf(buffer, SIZE, "Format: %d\n", mFormat);
964    result.append(buffer);
965    snprintf(buffer, SIZE, "Frame size: %d\n", mFrameSize);
966    result.append(buffer);
967
968    snprintf(buffer, SIZE, "\nPending setParameters commands: \n");
969    result.append(buffer);
970    result.append(" Index Command");
971    for (size_t i = 0; i < mNewParameters.size(); ++i) {
972        snprintf(buffer, SIZE, "\n %02d    ", i);
973        result.append(buffer);
974        result.append(mNewParameters[i]);
975    }
976
977    snprintf(buffer, SIZE, "\n\nPending config events: \n");
978    result.append(buffer);
979    snprintf(buffer, SIZE, " Index event param\n");
980    result.append(buffer);
981    for (size_t i = 0; i < mConfigEvents.size(); i++) {
982        snprintf(buffer, SIZE, " %02d    %02d    %d\n", i, mConfigEvents[i]->mEvent, mConfigEvents[i]->mParam);
983        result.append(buffer);
984    }
985    result.append("\n");
986
987    write(fd, result.string(), result.size());
988
989    if (locked) {
990        mLock.unlock();
991    }
992    return NO_ERROR;
993}
994
995
996// ----------------------------------------------------------------------------
997
998AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, int id, uint32_t device)
999    :   ThreadBase(audioFlinger, id),
1000        mMixBuffer(0), mSuspended(0), mBytesWritten(0), mOutput(output),
1001        mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
1002        mDevice(device)
1003{
1004    readOutputParameters();
1005
1006    mMasterVolume = mAudioFlinger->masterVolume();
1007    mMasterMute = mAudioFlinger->masterMute();
1008
1009    for (int stream = 0; stream < AudioSystem::NUM_STREAM_TYPES; stream++) {
1010        mStreamTypes[stream].volume = mAudioFlinger->streamVolumeInternal(stream);
1011        mStreamTypes[stream].mute = mAudioFlinger->streamMute(stream);
1012    }
1013}
1014
1015AudioFlinger::PlaybackThread::~PlaybackThread()
1016{
1017    delete [] mMixBuffer;
1018}
1019
1020status_t AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
1021{
1022    dumpInternals(fd, args);
1023    dumpTracks(fd, args);
1024    dumpEffectChains(fd, args);
1025    return NO_ERROR;
1026}
1027
1028status_t AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args)
1029{
1030    const size_t SIZE = 256;
1031    char buffer[SIZE];
1032    String8 result;
1033
1034    snprintf(buffer, SIZE, "Output thread %p tracks\n", this);
1035    result.append(buffer);
1036    result.append("   Name  Clien Typ Fmt Chn Session Buf  S M F SRate LeftV RighV  Serv       User       Main buf   Aux Buf\n");
1037    for (size_t i = 0; i < mTracks.size(); ++i) {
1038        sp<Track> track = mTracks[i];
1039        if (track != 0) {
1040            track->dump(buffer, SIZE);
1041            result.append(buffer);
1042        }
1043    }
1044
1045    snprintf(buffer, SIZE, "Output thread %p active tracks\n", this);
1046    result.append(buffer);
1047    result.append("   Name  Clien Typ Fmt Chn Session Buf  S M F SRate LeftV RighV  Serv       User       Main buf   Aux Buf\n");
1048    for (size_t i = 0; i < mActiveTracks.size(); ++i) {
1049        wp<Track> wTrack = mActiveTracks[i];
1050        if (wTrack != 0) {
1051            sp<Track> track = wTrack.promote();
1052            if (track != 0) {
1053                track->dump(buffer, SIZE);
1054                result.append(buffer);
1055            }
1056        }
1057    }
1058    write(fd, result.string(), result.size());
1059    return NO_ERROR;
1060}
1061
1062status_t AudioFlinger::PlaybackThread::dumpEffectChains(int fd, const Vector<String16>& args)
1063{
1064    const size_t SIZE = 256;
1065    char buffer[SIZE];
1066    String8 result;
1067
1068    snprintf(buffer, SIZE, "\n- %d Effect Chains:\n", mEffectChains.size());
1069    write(fd, buffer, strlen(buffer));
1070
1071    for (size_t i = 0; i < mEffectChains.size(); ++i) {
1072        sp<EffectChain> chain = mEffectChains[i];
1073        if (chain != 0) {
1074            chain->dump(fd, args);
1075        }
1076    }
1077    return NO_ERROR;
1078}
1079
1080status_t AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
1081{
1082    const size_t SIZE = 256;
1083    char buffer[SIZE];
1084    String8 result;
1085
1086    snprintf(buffer, SIZE, "\nOutput thread %p internals\n", this);
1087    result.append(buffer);
1088    snprintf(buffer, SIZE, "last write occurred (msecs): %llu\n", ns2ms(systemTime() - mLastWriteTime));
1089    result.append(buffer);
1090    snprintf(buffer, SIZE, "total writes: %d\n", mNumWrites);
1091    result.append(buffer);
1092    snprintf(buffer, SIZE, "delayed writes: %d\n", mNumDelayedWrites);
1093    result.append(buffer);
1094    snprintf(buffer, SIZE, "blocked in write: %d\n", mInWrite);
1095    result.append(buffer);
1096    snprintf(buffer, SIZE, "suspend count: %d\n", mSuspended);
1097    result.append(buffer);
1098    snprintf(buffer, SIZE, "mix buffer : %p\n", mMixBuffer);
1099    result.append(buffer);
1100    write(fd, result.string(), result.size());
1101
1102    dumpBase(fd, args);
1103
1104    return NO_ERROR;
1105}
1106
1107// Thread virtuals
1108status_t AudioFlinger::PlaybackThread::readyToRun()
1109{
1110    if (mSampleRate == 0) {
1111        LOGE("No working audio driver found.");
1112        return NO_INIT;
1113    }
1114    LOGI("AudioFlinger's thread %p ready to run", this);
1115    return NO_ERROR;
1116}
1117
1118void AudioFlinger::PlaybackThread::onFirstRef()
1119{
1120    const size_t SIZE = 256;
1121    char buffer[SIZE];
1122
1123    snprintf(buffer, SIZE, "Playback Thread %p", this);
1124
1125    run(buffer, ANDROID_PRIORITY_URGENT_AUDIO);
1126}
1127
1128// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
1129sp<AudioFlinger::PlaybackThread::Track>  AudioFlinger::PlaybackThread::createTrack_l(
1130        const sp<AudioFlinger::Client>& client,
1131        int streamType,
1132        uint32_t sampleRate,
1133        int format,
1134        int channelCount,
1135        int frameCount,
1136        const sp<IMemory>& sharedBuffer,
1137        int sessionId,
1138        status_t *status)
1139{
1140    sp<Track> track;
1141    status_t lStatus;
1142
1143    if (mType == DIRECT) {
1144        if (sampleRate != mSampleRate || format != mFormat || channelCount != (int)mChannelCount) {
1145            LOGE("createTrack_l() Bad parameter:  sampleRate %d format %d, channelCount %d for output %p",
1146                 sampleRate, format, channelCount, mOutput);
1147            lStatus = BAD_VALUE;
1148            goto Exit;
1149        }
1150    } else {
1151        // Resampler implementation limits input sampling rate to 2 x output sampling rate.
1152        if (sampleRate > mSampleRate*2) {
1153            LOGE("Sample rate out of range: %d mSampleRate %d", sampleRate, mSampleRate);
1154            lStatus = BAD_VALUE;
1155            goto Exit;
1156        }
1157    }
1158
1159    if (mOutput == 0) {
1160        LOGE("Audio driver not initialized.");
1161        lStatus = NO_INIT;
1162        goto Exit;
1163    }
1164
1165    { // scope for mLock
1166        Mutex::Autolock _l(mLock);
1167
1168        // all tracks in same audio session must share the same routing strategy otherwise
1169        // conflicts will happen when tracks are moved from one output to another by audio policy
1170        // manager
1171        uint32_t strategy =
1172                AudioSystem::getStrategyForStream((AudioSystem::stream_type)streamType);
1173        for (size_t i = 0; i < mTracks.size(); ++i) {
1174            sp<Track> t = mTracks[i];
1175            if (t != 0) {
1176                if (sessionId == t->sessionId() &&
1177                        strategy != AudioSystem::getStrategyForStream((AudioSystem::stream_type)t->type())) {
1178                    lStatus = BAD_VALUE;
1179                    goto Exit;
1180                }
1181            }
1182        }
1183
1184        track = new Track(this, client, streamType, sampleRate, format,
1185                channelCount, frameCount, sharedBuffer, sessionId);
1186        if (track->getCblk() == NULL || track->name() < 0) {
1187            lStatus = NO_MEMORY;
1188            goto Exit;
1189        }
1190        mTracks.add(track);
1191
1192        sp<EffectChain> chain = getEffectChain_l(sessionId);
1193        if (chain != 0) {
1194            LOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
1195            track->setMainBuffer(chain->inBuffer());
1196            chain->setStrategy(AudioSystem::getStrategyForStream((AudioSystem::stream_type)track->type()));
1197        }
1198    }
1199    lStatus = NO_ERROR;
1200
1201Exit:
1202    if(status) {
1203        *status = lStatus;
1204    }
1205    return track;
1206}
1207
1208uint32_t AudioFlinger::PlaybackThread::latency() const
1209{
1210    if (mOutput) {
1211        return mOutput->latency();
1212    }
1213    else {
1214        return 0;
1215    }
1216}
1217
1218status_t AudioFlinger::PlaybackThread::setMasterVolume(float value)
1219{
1220#ifdef LVMX
1221    int audioOutputType = LifeVibes::getMixerType(mId, mType);
1222    if (LifeVibes::audioOutputTypeIsLifeVibes(audioOutputType)) {
1223        LifeVibes::setMasterVolume(audioOutputType, value);
1224    }
1225#endif
1226    mMasterVolume = value;
1227    return NO_ERROR;
1228}
1229
1230status_t AudioFlinger::PlaybackThread::setMasterMute(bool muted)
1231{
1232#ifdef LVMX
1233    int audioOutputType = LifeVibes::getMixerType(mId, mType);
1234    if (LifeVibes::audioOutputTypeIsLifeVibes(audioOutputType)) {
1235        LifeVibes::setMasterMute(audioOutputType, muted);
1236    }
1237#endif
1238    mMasterMute = muted;
1239    return NO_ERROR;
1240}
1241
1242float AudioFlinger::PlaybackThread::masterVolume() const
1243{
1244    return mMasterVolume;
1245}
1246
1247bool AudioFlinger::PlaybackThread::masterMute() const
1248{
1249    return mMasterMute;
1250}
1251
1252status_t AudioFlinger::PlaybackThread::setStreamVolume(int stream, float value)
1253{
1254#ifdef LVMX
1255    int audioOutputType = LifeVibes::getMixerType(mId, mType);
1256    if (LifeVibes::audioOutputTypeIsLifeVibes(audioOutputType)) {
1257        LifeVibes::setStreamVolume(audioOutputType, stream, value);
1258    }
1259#endif
1260    mStreamTypes[stream].volume = value;
1261    return NO_ERROR;
1262}
1263
1264status_t AudioFlinger::PlaybackThread::setStreamMute(int stream, bool muted)
1265{
1266#ifdef LVMX
1267    int audioOutputType = LifeVibes::getMixerType(mId, mType);
1268    if (LifeVibes::audioOutputTypeIsLifeVibes(audioOutputType)) {
1269        LifeVibes::setStreamMute(audioOutputType, stream, muted);
1270    }
1271#endif
1272    mStreamTypes[stream].mute = muted;
1273    return NO_ERROR;
1274}
1275
1276float AudioFlinger::PlaybackThread::streamVolume(int stream) const
1277{
1278    return mStreamTypes[stream].volume;
1279}
1280
1281bool AudioFlinger::PlaybackThread::streamMute(int stream) const
1282{
1283    return mStreamTypes[stream].mute;
1284}
1285
1286bool AudioFlinger::PlaybackThread::isStreamActive(int stream) const
1287{
1288    Mutex::Autolock _l(mLock);
1289    size_t count = mActiveTracks.size();
1290    for (size_t i = 0 ; i < count ; ++i) {
1291        sp<Track> t = mActiveTracks[i].promote();
1292        if (t == 0) continue;
1293        Track* const track = t.get();
1294        if (t->type() == stream)
1295            return true;
1296    }
1297    return false;
1298}
1299
1300// addTrack_l() must be called with ThreadBase::mLock held
1301status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
1302{
1303    status_t status = ALREADY_EXISTS;
1304
1305    // set retry count for buffer fill
1306    track->mRetryCount = kMaxTrackStartupRetries;
1307    if (mActiveTracks.indexOf(track) < 0) {
1308        // the track is newly added, make sure it fills up all its
1309        // buffers before playing. This is to ensure the client will
1310        // effectively get the latency it requested.
1311        track->mFillingUpStatus = Track::FS_FILLING;
1312        track->mResetDone = false;
1313        mActiveTracks.add(track);
1314        if (track->mainBuffer() != mMixBuffer) {
1315            sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1316            if (chain != 0) {
1317                LOGV("addTrack_l() starting track on chain %p for session %d", chain.get(), track->sessionId());
1318                chain->startTrack();
1319            }
1320        }
1321
1322        status = NO_ERROR;
1323    }
1324
1325    LOGV("mWaitWorkCV.broadcast");
1326    mWaitWorkCV.broadcast();
1327
1328    return status;
1329}
1330
1331// destroyTrack_l() must be called with ThreadBase::mLock held
1332void AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
1333{
1334    track->mState = TrackBase::TERMINATED;
1335    if (mActiveTracks.indexOf(track) < 0) {
1336        mTracks.remove(track);
1337        deleteTrackName_l(track->name());
1338    }
1339}
1340
1341String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
1342{
1343    return mOutput->getParameters(keys);
1344}
1345
1346// destroyTrack_l() must be called with AudioFlinger::mLock held
1347void AudioFlinger::PlaybackThread::audioConfigChanged_l(int event, int param) {
1348    AudioSystem::OutputDescriptor desc;
1349    void *param2 = 0;
1350
1351    LOGV("PlaybackThread::audioConfigChanged_l, thread %p, event %d, param %d", this, event, param);
1352
1353    switch (event) {
1354    case AudioSystem::OUTPUT_OPENED:
1355    case AudioSystem::OUTPUT_CONFIG_CHANGED:
1356        desc.channels = mChannels;
1357        desc.samplingRate = mSampleRate;
1358        desc.format = mFormat;
1359        desc.frameCount = mFrameCount;
1360        desc.latency = latency();
1361        param2 = &desc;
1362        break;
1363
1364    case AudioSystem::STREAM_CONFIG_CHANGED:
1365        param2 = &param;
1366    case AudioSystem::OUTPUT_CLOSED:
1367    default:
1368        break;
1369    }
1370    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
1371}
1372
1373void AudioFlinger::PlaybackThread::readOutputParameters()
1374{
1375    mSampleRate = mOutput->sampleRate();
1376    mChannels = mOutput->channels();
1377    mChannelCount = (uint16_t)AudioSystem::popCount(mChannels);
1378    mFormat = mOutput->format();
1379    mFrameSize = (uint16_t)mOutput->frameSize();
1380    mFrameCount = mOutput->bufferSize() / mFrameSize;
1381
1382    // FIXME - Current mixer implementation only supports stereo output: Always
1383    // Allocate a stereo buffer even if HW output is mono.
1384    if (mMixBuffer != NULL) delete[] mMixBuffer;
1385    mMixBuffer = new int16_t[mFrameCount * 2];
1386    memset(mMixBuffer, 0, mFrameCount * 2 * sizeof(int16_t));
1387
1388    // force reconfiguration of effect chains and engines to take new buffer size and audio
1389    // parameters into account
1390    // Note that mLock is not held when readOutputParameters() is called from the constructor
1391    // but in this case nothing is done below as no audio sessions have effect yet so it doesn't
1392    // matter.
1393    // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
1394    Vector< sp<EffectChain> > effectChains = mEffectChains;
1395    for (size_t i = 0; i < effectChains.size(); i ++) {
1396        mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
1397    }
1398}
1399
1400status_t AudioFlinger::PlaybackThread::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames)
1401{
1402    if (halFrames == 0 || dspFrames == 0) {
1403        return BAD_VALUE;
1404    }
1405    if (mOutput == 0) {
1406        return INVALID_OPERATION;
1407    }
1408    *halFrames = mBytesWritten/mOutput->frameSize();
1409
1410    return mOutput->getRenderPosition(dspFrames);
1411}
1412
1413uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId)
1414{
1415    Mutex::Autolock _l(mLock);
1416    uint32_t result = 0;
1417    if (getEffectChain_l(sessionId) != 0) {
1418        result = EFFECT_SESSION;
1419    }
1420
1421    for (size_t i = 0; i < mTracks.size(); ++i) {
1422        sp<Track> track = mTracks[i];
1423        if (sessionId == track->sessionId() &&
1424                !(track->mCblk->flags & CBLK_INVALID_MSK)) {
1425            result |= TRACK_SESSION;
1426            break;
1427        }
1428    }
1429
1430    return result;
1431}
1432
1433uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId)
1434{
1435    // session AudioSystem::SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
1436    // it is moved to correct output by audio policy manager when A2DP is connected or disconnected
1437    if (sessionId == AudioSystem::SESSION_OUTPUT_MIX) {
1438        return AudioSystem::getStrategyForStream(AudioSystem::MUSIC);
1439    }
1440    for (size_t i = 0; i < mTracks.size(); i++) {
1441        sp<Track> track = mTracks[i];
1442        if (sessionId == track->sessionId() &&
1443                !(track->mCblk->flags & CBLK_INVALID_MSK)) {
1444            return AudioSystem::getStrategyForStream((AudioSystem::stream_type) track->type());
1445        }
1446    }
1447    return AudioSystem::getStrategyForStream(AudioSystem::MUSIC);
1448}
1449
1450sp<AudioFlinger::EffectChain> AudioFlinger::PlaybackThread::getEffectChain(int sessionId)
1451{
1452    Mutex::Autolock _l(mLock);
1453    return getEffectChain_l(sessionId);
1454}
1455
1456sp<AudioFlinger::EffectChain> AudioFlinger::PlaybackThread::getEffectChain_l(int sessionId)
1457{
1458    sp<EffectChain> chain;
1459
1460    size_t size = mEffectChains.size();
1461    for (size_t i = 0; i < size; i++) {
1462        if (mEffectChains[i]->sessionId() == sessionId) {
1463            chain = mEffectChains[i];
1464            break;
1465        }
1466    }
1467    return chain;
1468}
1469
1470void AudioFlinger::PlaybackThread::setMode(uint32_t mode)
1471{
1472    Mutex::Autolock _l(mLock);
1473    size_t size = mEffectChains.size();
1474    for (size_t i = 0; i < size; i++) {
1475        mEffectChains[i]->setMode_l(mode);
1476    }
1477}
1478
1479// ----------------------------------------------------------------------------
1480
1481AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, int id, uint32_t device)
1482    :   PlaybackThread(audioFlinger, output, id, device),
1483        mAudioMixer(0)
1484{
1485    mType = PlaybackThread::MIXER;
1486    mAudioMixer = new AudioMixer(mFrameCount, mSampleRate);
1487
1488    // FIXME - Current mixer implementation only supports stereo output
1489    if (mChannelCount == 1) {
1490        LOGE("Invalid audio hardware channel count");
1491    }
1492}
1493
1494AudioFlinger::MixerThread::~MixerThread()
1495{
1496    delete mAudioMixer;
1497}
1498
1499bool AudioFlinger::MixerThread::threadLoop()
1500{
1501    Vector< sp<Track> > tracksToRemove;
1502    uint32_t mixerStatus = MIXER_IDLE;
1503    nsecs_t standbyTime = systemTime();
1504    size_t mixBufferSize = mFrameCount * mFrameSize;
1505    // FIXME: Relaxed timing because of a certain device that can't meet latency
1506    // Should be reduced to 2x after the vendor fixes the driver issue
1507    nsecs_t maxPeriod = seconds(mFrameCount) / mSampleRate * 3;
1508    nsecs_t lastWarning = 0;
1509    bool longStandbyExit = false;
1510    uint32_t activeSleepTime = activeSleepTimeUs();
1511    uint32_t idleSleepTime = idleSleepTimeUs();
1512    uint32_t sleepTime = idleSleepTime;
1513    Vector< sp<EffectChain> > effectChains;
1514
1515    while (!exitPending())
1516    {
1517        processConfigEvents();
1518
1519        mixerStatus = MIXER_IDLE;
1520        { // scope for mLock
1521
1522            Mutex::Autolock _l(mLock);
1523
1524            if (checkForNewParameters_l()) {
1525                mixBufferSize = mFrameCount * mFrameSize;
1526                // FIXME: Relaxed timing because of a certain device that can't meet latency
1527                // Should be reduced to 2x after the vendor fixes the driver issue
1528                maxPeriod = seconds(mFrameCount) / mSampleRate * 3;
1529                activeSleepTime = activeSleepTimeUs();
1530                idleSleepTime = idleSleepTimeUs();
1531            }
1532
1533            const SortedVector< wp<Track> >& activeTracks = mActiveTracks;
1534
1535            // put audio hardware into standby after short delay
1536            if UNLIKELY((!activeTracks.size() && systemTime() > standbyTime) ||
1537                        mSuspended) {
1538                if (!mStandby) {
1539                    LOGV("Audio hardware entering standby, mixer %p, mSuspended %d\n", this, mSuspended);
1540                    mOutput->standby();
1541                    mStandby = true;
1542                    mBytesWritten = 0;
1543                }
1544
1545                if (!activeTracks.size() && mConfigEvents.isEmpty()) {
1546                    // we're about to wait, flush the binder command buffer
1547                    IPCThreadState::self()->flushCommands();
1548
1549                    if (exitPending()) break;
1550
1551                    // wait until we have something to do...
1552                    LOGV("MixerThread %p TID %d going to sleep\n", this, gettid());
1553                    mWaitWorkCV.wait(mLock);
1554                    LOGV("MixerThread %p TID %d waking up\n", this, gettid());
1555
1556                    if (mMasterMute == false) {
1557                        char value[PROPERTY_VALUE_MAX];
1558                        property_get("ro.audio.silent", value, "0");
1559                        if (atoi(value)) {
1560                            LOGD("Silence is golden");
1561                            setMasterMute(true);
1562                        }
1563                    }
1564
1565                    standbyTime = systemTime() + kStandbyTimeInNsecs;
1566                    sleepTime = idleSleepTime;
1567                    continue;
1568                }
1569            }
1570
1571            mixerStatus = prepareTracks_l(activeTracks, &tracksToRemove);
1572
1573            // prevent any changes in effect chain list and in each effect chain
1574            // during mixing and effect process as the audio buffers could be deleted
1575            // or modified if an effect is created or deleted
1576            lockEffectChains_l(effectChains);
1577       }
1578
1579        if (LIKELY(mixerStatus == MIXER_TRACKS_READY)) {
1580            // mix buffers...
1581            mAudioMixer->process();
1582            sleepTime = 0;
1583            standbyTime = systemTime() + kStandbyTimeInNsecs;
1584            //TODO: delay standby when effects have a tail
1585        } else {
1586            // If no tracks are ready, sleep once for the duration of an output
1587            // buffer size, then write 0s to the output
1588            if (sleepTime == 0) {
1589                if (mixerStatus == MIXER_TRACKS_ENABLED) {
1590                    sleepTime = activeSleepTime;
1591                } else {
1592                    sleepTime = idleSleepTime;
1593                }
1594            } else if (mBytesWritten != 0 ||
1595                       (mixerStatus == MIXER_TRACKS_ENABLED && longStandbyExit)) {
1596                memset (mMixBuffer, 0, mixBufferSize);
1597                sleepTime = 0;
1598                LOGV_IF((mBytesWritten == 0 && (mixerStatus == MIXER_TRACKS_ENABLED && longStandbyExit)), "anticipated start");
1599            }
1600            // TODO add standby time extension fct of effect tail
1601        }
1602
1603        if (mSuspended) {
1604            sleepTime = suspendSleepTimeUs();
1605        }
1606        // sleepTime == 0 means we must write to audio hardware
1607        if (sleepTime == 0) {
1608             for (size_t i = 0; i < effectChains.size(); i ++) {
1609                 effectChains[i]->process_l();
1610             }
1611             // enable changes in effect chain
1612             unlockEffectChains(effectChains);
1613#ifdef LVMX
1614            int audioOutputType = LifeVibes::getMixerType(mId, mType);
1615            if (LifeVibes::audioOutputTypeIsLifeVibes(audioOutputType)) {
1616               LifeVibes::process(audioOutputType, mMixBuffer, mixBufferSize);
1617            }
1618#endif
1619            mLastWriteTime = systemTime();
1620            mInWrite = true;
1621            mBytesWritten += mixBufferSize;
1622
1623            int bytesWritten = (int)mOutput->write(mMixBuffer, mixBufferSize);
1624            if (bytesWritten < 0) mBytesWritten -= mixBufferSize;
1625            mNumWrites++;
1626            mInWrite = false;
1627            nsecs_t now = systemTime();
1628            nsecs_t delta = now - mLastWriteTime;
1629            if (delta > maxPeriod) {
1630                mNumDelayedWrites++;
1631                if ((now - lastWarning) > kWarningThrottle) {
1632                    LOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
1633                            ns2ms(delta), mNumDelayedWrites, this);
1634                    lastWarning = now;
1635                }
1636                if (mStandby) {
1637                    longStandbyExit = true;
1638                }
1639            }
1640            mStandby = false;
1641        } else {
1642            // enable changes in effect chain
1643            unlockEffectChains(effectChains);
1644            usleep(sleepTime);
1645        }
1646
1647        // finally let go of all our tracks, without the lock held
1648        // since we can't guarantee the destructors won't acquire that
1649        // same lock.
1650        tracksToRemove.clear();
1651
1652        // Effect chains will be actually deleted here if they were removed from
1653        // mEffectChains list during mixing or effects processing
1654        effectChains.clear();
1655    }
1656
1657    if (!mStandby) {
1658        mOutput->standby();
1659    }
1660
1661    LOGV("MixerThread %p exiting", this);
1662    return false;
1663}
1664
1665// prepareTracks_l() must be called with ThreadBase::mLock held
1666uint32_t AudioFlinger::MixerThread::prepareTracks_l(const SortedVector< wp<Track> >& activeTracks, Vector< sp<Track> > *tracksToRemove)
1667{
1668
1669    uint32_t mixerStatus = MIXER_IDLE;
1670    // find out which tracks need to be processed
1671    size_t count = activeTracks.size();
1672    size_t mixedTracks = 0;
1673    size_t tracksWithEffect = 0;
1674
1675    float masterVolume = mMasterVolume;
1676    bool  masterMute = mMasterMute;
1677
1678    if (masterMute) {
1679        masterVolume = 0;
1680    }
1681#ifdef LVMX
1682    bool tracksConnectedChanged = false;
1683    bool stateChanged = false;
1684
1685    int audioOutputType = LifeVibes::getMixerType(mId, mType);
1686    if (LifeVibes::audioOutputTypeIsLifeVibes(audioOutputType))
1687    {
1688        int activeTypes = 0;
1689        for (size_t i=0 ; i<count ; i++) {
1690            sp<Track> t = activeTracks[i].promote();
1691            if (t == 0) continue;
1692            Track* const track = t.get();
1693            int iTracktype=track->type();
1694            activeTypes |= 1<<track->type();
1695        }
1696        LifeVibes::computeVolumes(audioOutputType, activeTypes, tracksConnectedChanged, stateChanged, masterVolume, masterMute);
1697    }
1698#endif
1699    // Delegate master volume control to effect in output mix effect chain if needed
1700    sp<EffectChain> chain = getEffectChain_l(AudioSystem::SESSION_OUTPUT_MIX);
1701    if (chain != 0) {
1702        uint32_t v = (uint32_t)(masterVolume * (1 << 24));
1703        chain->setVolume_l(&v, &v);
1704        masterVolume = (float)((v + (1 << 23)) >> 24);
1705        chain.clear();
1706    }
1707
1708    for (size_t i=0 ; i<count ; i++) {
1709        sp<Track> t = activeTracks[i].promote();
1710        if (t == 0) continue;
1711
1712        Track* const track = t.get();
1713        audio_track_cblk_t* cblk = track->cblk();
1714
1715        // The first time a track is added we wait
1716        // for all its buffers to be filled before processing it
1717        mAudioMixer->setActiveTrack(track->name());
1718        if (cblk->framesReady() && track->isReady() &&
1719                !track->isPaused() && !track->isTerminated())
1720        {
1721            //LOGV("track %d u=%08x, s=%08x [OK] on thread %p", track->name(), cblk->user, cblk->server, this);
1722
1723            mixedTracks++;
1724
1725            // track->mainBuffer() != mMixBuffer means there is an effect chain
1726            // connected to the track
1727            chain.clear();
1728            if (track->mainBuffer() != mMixBuffer) {
1729                chain = getEffectChain_l(track->sessionId());
1730                // Delegate volume control to effect in track effect chain if needed
1731                if (chain != 0) {
1732                    tracksWithEffect++;
1733                } else {
1734                    LOGW("prepareTracks_l(): track %08x attached to effect but no chain found on session %d",
1735                            track->name(), track->sessionId());
1736                }
1737            }
1738
1739
1740            int param = AudioMixer::VOLUME;
1741            if (track->mFillingUpStatus == Track::FS_FILLED) {
1742                // no ramp for the first volume setting
1743                track->mFillingUpStatus = Track::FS_ACTIVE;
1744                if (track->mState == TrackBase::RESUMING) {
1745                    track->mState = TrackBase::ACTIVE;
1746                    param = AudioMixer::RAMP_VOLUME;
1747                }
1748            } else if (cblk->server != 0) {
1749                // If the track is stopped before the first frame was mixed,
1750                // do not apply ramp
1751                param = AudioMixer::RAMP_VOLUME;
1752            }
1753
1754            // compute volume for this track
1755            uint32_t vl, vr, va;
1756            if (track->isMuted() || track->isPausing() ||
1757                mStreamTypes[track->type()].mute) {
1758                vl = vr = va = 0;
1759                if (track->isPausing()) {
1760                    track->setPaused();
1761                }
1762            } else {
1763
1764                // read original volumes with volume control
1765                float typeVolume = mStreamTypes[track->type()].volume;
1766#ifdef LVMX
1767                bool streamMute=false;
1768                // read the volume from the LivesVibes audio engine.
1769                if (LifeVibes::audioOutputTypeIsLifeVibes(audioOutputType))
1770                {
1771                    LifeVibes::getStreamVolumes(audioOutputType, track->type(), &typeVolume, &streamMute);
1772                    if (streamMute) {
1773                        typeVolume = 0;
1774                    }
1775                }
1776#endif
1777                float v = masterVolume * typeVolume;
1778                vl = (uint32_t)(v * cblk->volume[0]) << 12;
1779                vr = (uint32_t)(v * cblk->volume[1]) << 12;
1780
1781                va = (uint32_t)(v * cblk->sendLevel);
1782            }
1783            // Delegate volume control to effect in track effect chain if needed
1784            if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
1785                // Do not ramp volume if volume is controlled by effect
1786                param = AudioMixer::VOLUME;
1787                track->mHasVolumeController = true;
1788            } else {
1789                // force no volume ramp when volume controller was just disabled or removed
1790                // from effect chain to avoid volume spike
1791                if (track->mHasVolumeController) {
1792                    param = AudioMixer::VOLUME;
1793                }
1794                track->mHasVolumeController = false;
1795            }
1796
1797            // Convert volumes from 8.24 to 4.12 format
1798            int16_t left, right, aux;
1799            uint32_t v_clamped = (vl + (1 << 11)) >> 12;
1800            if (v_clamped > MAX_GAIN_INT) v_clamped = MAX_GAIN_INT;
1801            left = int16_t(v_clamped);
1802            v_clamped = (vr + (1 << 11)) >> 12;
1803            if (v_clamped > MAX_GAIN_INT) v_clamped = MAX_GAIN_INT;
1804            right = int16_t(v_clamped);
1805
1806            if (va > MAX_GAIN_INT) va = MAX_GAIN_INT;
1807            aux = int16_t(va);
1808
1809#ifdef LVMX
1810            if ( tracksConnectedChanged || stateChanged )
1811            {
1812                 // only do the ramp when the volume is changed by the user / application
1813                 param = AudioMixer::VOLUME;
1814            }
1815#endif
1816
1817            // XXX: these things DON'T need to be done each time
1818            mAudioMixer->setBufferProvider(track);
1819            mAudioMixer->enable(AudioMixer::MIXING);
1820
1821            mAudioMixer->setParameter(param, AudioMixer::VOLUME0, (void *)left);
1822            mAudioMixer->setParameter(param, AudioMixer::VOLUME1, (void *)right);
1823            mAudioMixer->setParameter(param, AudioMixer::AUXLEVEL, (void *)aux);
1824            mAudioMixer->setParameter(
1825                AudioMixer::TRACK,
1826                AudioMixer::FORMAT, (void *)track->format());
1827            mAudioMixer->setParameter(
1828                AudioMixer::TRACK,
1829                AudioMixer::CHANNEL_COUNT, (void *)track->channelCount());
1830            mAudioMixer->setParameter(
1831                AudioMixer::RESAMPLE,
1832                AudioMixer::SAMPLE_RATE,
1833                (void *)(cblk->sampleRate));
1834            mAudioMixer->setParameter(
1835                AudioMixer::TRACK,
1836                AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
1837            mAudioMixer->setParameter(
1838                AudioMixer::TRACK,
1839                AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
1840
1841            // reset retry count
1842            track->mRetryCount = kMaxTrackRetries;
1843            mixerStatus = MIXER_TRACKS_READY;
1844        } else {
1845            //LOGV("track %d u=%08x, s=%08x [NOT READY] on thread %p", track->name(), cblk->user, cblk->server, this);
1846            if (track->isStopped()) {
1847                track->reset();
1848            }
1849            if (track->isTerminated() || track->isStopped() || track->isPaused()) {
1850                // We have consumed all the buffers of this track.
1851                // Remove it from the list of active tracks.
1852                tracksToRemove->add(track);
1853            } else {
1854                // No buffers for this track. Give it a few chances to
1855                // fill a buffer, then remove it from active list.
1856                if (--(track->mRetryCount) <= 0) {
1857                    LOGV("BUFFER TIMEOUT: remove(%d) from active list on thread %p", track->name(), this);
1858                    tracksToRemove->add(track);
1859                    // indicate to client process that the track was disabled because of underrun
1860                    cblk->flags |= CBLK_DISABLED_ON;
1861                } else if (mixerStatus != MIXER_TRACKS_READY) {
1862                    mixerStatus = MIXER_TRACKS_ENABLED;
1863                }
1864            }
1865            mAudioMixer->disable(AudioMixer::MIXING);
1866        }
1867    }
1868
1869    // remove all the tracks that need to be...
1870    count = tracksToRemove->size();
1871    if (UNLIKELY(count)) {
1872        for (size_t i=0 ; i<count ; i++) {
1873            const sp<Track>& track = tracksToRemove->itemAt(i);
1874            mActiveTracks.remove(track);
1875            if (track->mainBuffer() != mMixBuffer) {
1876                chain = getEffectChain_l(track->sessionId());
1877                if (chain != 0) {
1878                    LOGV("stopping track on chain %p for session Id: %d", chain.get(), track->sessionId());
1879                    chain->stopTrack();
1880                }
1881            }
1882            if (track->isTerminated()) {
1883                mTracks.remove(track);
1884                deleteTrackName_l(track->mName);
1885            }
1886        }
1887    }
1888
1889    // mix buffer must be cleared if all tracks are connected to an
1890    // effect chain as in this case the mixer will not write to
1891    // mix buffer and track effects will accumulate into it
1892    if (mixedTracks != 0 && mixedTracks == tracksWithEffect) {
1893        memset(mMixBuffer, 0, mFrameCount * mChannelCount * sizeof(int16_t));
1894    }
1895
1896    return mixerStatus;
1897}
1898
1899void AudioFlinger::MixerThread::invalidateTracks(int streamType)
1900{
1901    LOGV ("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d",
1902            this,  streamType, mTracks.size());
1903    Mutex::Autolock _l(mLock);
1904
1905    size_t size = mTracks.size();
1906    for (size_t i = 0; i < size; i++) {
1907        sp<Track> t = mTracks[i];
1908        if (t->type() == streamType) {
1909            t->mCblk->lock.lock();
1910            t->mCblk->flags |= CBLK_INVALID_ON;
1911            t->mCblk->cv.signal();
1912            t->mCblk->lock.unlock();
1913        }
1914    }
1915}
1916
1917
1918// getTrackName_l() must be called with ThreadBase::mLock held
1919int AudioFlinger::MixerThread::getTrackName_l()
1920{
1921    return mAudioMixer->getTrackName();
1922}
1923
1924// deleteTrackName_l() must be called with ThreadBase::mLock held
1925void AudioFlinger::MixerThread::deleteTrackName_l(int name)
1926{
1927    LOGV("remove track (%d) and delete from mixer", name);
1928    mAudioMixer->deleteTrackName(name);
1929}
1930
1931// checkForNewParameters_l() must be called with ThreadBase::mLock held
1932bool AudioFlinger::MixerThread::checkForNewParameters_l()
1933{
1934    bool reconfig = false;
1935
1936    while (!mNewParameters.isEmpty()) {
1937        status_t status = NO_ERROR;
1938        String8 keyValuePair = mNewParameters[0];
1939        AudioParameter param = AudioParameter(keyValuePair);
1940        int value;
1941
1942        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
1943            reconfig = true;
1944        }
1945        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
1946            if (value != AudioSystem::PCM_16_BIT) {
1947                status = BAD_VALUE;
1948            } else {
1949                reconfig = true;
1950            }
1951        }
1952        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
1953            if (value != AudioSystem::CHANNEL_OUT_STEREO) {
1954                status = BAD_VALUE;
1955            } else {
1956                reconfig = true;
1957            }
1958        }
1959        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
1960            // do not accept frame count changes if tracks are open as the track buffer
1961            // size depends on frame count and correct behavior would not be garantied
1962            // if frame count is changed after track creation
1963            if (!mTracks.isEmpty()) {
1964                status = INVALID_OPERATION;
1965            } else {
1966                reconfig = true;
1967            }
1968        }
1969        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
1970            // forward device change to effects that have requested to be
1971            // aware of attached audio device.
1972            mDevice = (uint32_t)value;
1973            for (size_t i = 0; i < mEffectChains.size(); i++) {
1974                mEffectChains[i]->setDevice_l(mDevice);
1975            }
1976        }
1977
1978        if (status == NO_ERROR) {
1979            status = mOutput->setParameters(keyValuePair);
1980            if (!mStandby && status == INVALID_OPERATION) {
1981               mOutput->standby();
1982               mStandby = true;
1983               mBytesWritten = 0;
1984               status = mOutput->setParameters(keyValuePair);
1985            }
1986            if (status == NO_ERROR && reconfig) {
1987                delete mAudioMixer;
1988                readOutputParameters();
1989                mAudioMixer = new AudioMixer(mFrameCount, mSampleRate);
1990                for (size_t i = 0; i < mTracks.size() ; i++) {
1991                    int name = getTrackName_l();
1992                    if (name < 0) break;
1993                    mTracks[i]->mName = name;
1994                    // limit track sample rate to 2 x new output sample rate
1995                    if (mTracks[i]->mCblk->sampleRate > 2 * sampleRate()) {
1996                        mTracks[i]->mCblk->sampleRate = 2 * sampleRate();
1997                    }
1998                }
1999                sendConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
2000            }
2001        }
2002
2003        mNewParameters.removeAt(0);
2004
2005        mParamStatus = status;
2006        mParamCond.signal();
2007        mWaitWorkCV.wait(mLock);
2008    }
2009    return reconfig;
2010}
2011
2012status_t AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
2013{
2014    const size_t SIZE = 256;
2015    char buffer[SIZE];
2016    String8 result;
2017
2018    PlaybackThread::dumpInternals(fd, args);
2019
2020    snprintf(buffer, SIZE, "AudioMixer tracks: %08x\n", mAudioMixer->trackNames());
2021    result.append(buffer);
2022    write(fd, result.string(), result.size());
2023    return NO_ERROR;
2024}
2025
2026uint32_t AudioFlinger::MixerThread::activeSleepTimeUs()
2027{
2028    return (uint32_t)(mOutput->latency() * 1000) / 2;
2029}
2030
2031uint32_t AudioFlinger::MixerThread::idleSleepTimeUs()
2032{
2033    return (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
2034}
2035
2036uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs()
2037{
2038    return (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
2039}
2040
2041// ----------------------------------------------------------------------------
2042AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, int id, uint32_t device)
2043    :   PlaybackThread(audioFlinger, output, id, device)
2044{
2045    mType = PlaybackThread::DIRECT;
2046}
2047
2048AudioFlinger::DirectOutputThread::~DirectOutputThread()
2049{
2050}
2051
2052
2053static inline int16_t clamp16(int32_t sample)
2054{
2055    if ((sample>>15) ^ (sample>>31))
2056        sample = 0x7FFF ^ (sample>>31);
2057    return sample;
2058}
2059
2060static inline
2061int32_t mul(int16_t in, int16_t v)
2062{
2063#if defined(__arm__) && !defined(__thumb__)
2064    int32_t out;
2065    asm( "smulbb %[out], %[in], %[v] \n"
2066         : [out]"=r"(out)
2067         : [in]"%r"(in), [v]"r"(v)
2068         : );
2069    return out;
2070#else
2071    return in * int32_t(v);
2072#endif
2073}
2074
2075void AudioFlinger::DirectOutputThread::applyVolume(uint16_t leftVol, uint16_t rightVol, bool ramp)
2076{
2077    // Do not apply volume on compressed audio
2078    if (!AudioSystem::isLinearPCM(mFormat)) {
2079        return;
2080    }
2081
2082    // convert to signed 16 bit before volume calculation
2083    if (mFormat == AudioSystem::PCM_8_BIT) {
2084        size_t count = mFrameCount * mChannelCount;
2085        uint8_t *src = (uint8_t *)mMixBuffer + count-1;
2086        int16_t *dst = mMixBuffer + count-1;
2087        while(count--) {
2088            *dst-- = (int16_t)(*src--^0x80) << 8;
2089        }
2090    }
2091
2092    size_t frameCount = mFrameCount;
2093    int16_t *out = mMixBuffer;
2094    if (ramp) {
2095        if (mChannelCount == 1) {
2096            int32_t d = ((int32_t)leftVol - (int32_t)mLeftVolShort) << 16;
2097            int32_t vlInc = d / (int32_t)frameCount;
2098            int32_t vl = ((int32_t)mLeftVolShort << 16);
2099            do {
2100                out[0] = clamp16(mul(out[0], vl >> 16) >> 12);
2101                out++;
2102                vl += vlInc;
2103            } while (--frameCount);
2104
2105        } else {
2106            int32_t d = ((int32_t)leftVol - (int32_t)mLeftVolShort) << 16;
2107            int32_t vlInc = d / (int32_t)frameCount;
2108            d = ((int32_t)rightVol - (int32_t)mRightVolShort) << 16;
2109            int32_t vrInc = d / (int32_t)frameCount;
2110            int32_t vl = ((int32_t)mLeftVolShort << 16);
2111            int32_t vr = ((int32_t)mRightVolShort << 16);
2112            do {
2113                out[0] = clamp16(mul(out[0], vl >> 16) >> 12);
2114                out[1] = clamp16(mul(out[1], vr >> 16) >> 12);
2115                out += 2;
2116                vl += vlInc;
2117                vr += vrInc;
2118            } while (--frameCount);
2119        }
2120    } else {
2121        if (mChannelCount == 1) {
2122            do {
2123                out[0] = clamp16(mul(out[0], leftVol) >> 12);
2124                out++;
2125            } while (--frameCount);
2126        } else {
2127            do {
2128                out[0] = clamp16(mul(out[0], leftVol) >> 12);
2129                out[1] = clamp16(mul(out[1], rightVol) >> 12);
2130                out += 2;
2131            } while (--frameCount);
2132        }
2133    }
2134
2135    // convert back to unsigned 8 bit after volume calculation
2136    if (mFormat == AudioSystem::PCM_8_BIT) {
2137        size_t count = mFrameCount * mChannelCount;
2138        int16_t *src = mMixBuffer;
2139        uint8_t *dst = (uint8_t *)mMixBuffer;
2140        while(count--) {
2141            *dst++ = (uint8_t)(((int32_t)*src++ + (1<<7)) >> 8)^0x80;
2142        }
2143    }
2144
2145    mLeftVolShort = leftVol;
2146    mRightVolShort = rightVol;
2147}
2148
2149bool AudioFlinger::DirectOutputThread::threadLoop()
2150{
2151    uint32_t mixerStatus = MIXER_IDLE;
2152    sp<Track> trackToRemove;
2153    sp<Track> activeTrack;
2154    nsecs_t standbyTime = systemTime();
2155    int8_t *curBuf;
2156    size_t mixBufferSize = mFrameCount*mFrameSize;
2157    uint32_t activeSleepTime = activeSleepTimeUs();
2158    uint32_t idleSleepTime = idleSleepTimeUs();
2159    uint32_t sleepTime = idleSleepTime;
2160    // use shorter standby delay as on normal output to release
2161    // hardware resources as soon as possible
2162    nsecs_t standbyDelay = microseconds(activeSleepTime*2);
2163
2164    while (!exitPending())
2165    {
2166        bool rampVolume;
2167        uint16_t leftVol;
2168        uint16_t rightVol;
2169        Vector< sp<EffectChain> > effectChains;
2170
2171        processConfigEvents();
2172
2173        mixerStatus = MIXER_IDLE;
2174
2175        { // scope for the mLock
2176
2177            Mutex::Autolock _l(mLock);
2178
2179            if (checkForNewParameters_l()) {
2180                mixBufferSize = mFrameCount*mFrameSize;
2181                activeSleepTime = activeSleepTimeUs();
2182                idleSleepTime = idleSleepTimeUs();
2183                standbyDelay = microseconds(activeSleepTime*2);
2184            }
2185
2186            // put audio hardware into standby after short delay
2187            if UNLIKELY((!mActiveTracks.size() && systemTime() > standbyTime) ||
2188                        mSuspended) {
2189                // wait until we have something to do...
2190                if (!mStandby) {
2191                    LOGV("Audio hardware entering standby, mixer %p\n", this);
2192                    mOutput->standby();
2193                    mStandby = true;
2194                    mBytesWritten = 0;
2195                }
2196
2197                if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
2198                    // we're about to wait, flush the binder command buffer
2199                    IPCThreadState::self()->flushCommands();
2200
2201                    if (exitPending()) break;
2202
2203                    LOGV("DirectOutputThread %p TID %d going to sleep\n", this, gettid());
2204                    mWaitWorkCV.wait(mLock);
2205                    LOGV("DirectOutputThread %p TID %d waking up in active mode\n", this, gettid());
2206
2207                    if (mMasterMute == false) {
2208                        char value[PROPERTY_VALUE_MAX];
2209                        property_get("ro.audio.silent", value, "0");
2210                        if (atoi(value)) {
2211                            LOGD("Silence is golden");
2212                            setMasterMute(true);
2213                        }
2214                    }
2215
2216                    standbyTime = systemTime() + standbyDelay;
2217                    sleepTime = idleSleepTime;
2218                    continue;
2219                }
2220            }
2221
2222            effectChains = mEffectChains;
2223
2224            // find out which tracks need to be processed
2225            if (mActiveTracks.size() != 0) {
2226                sp<Track> t = mActiveTracks[0].promote();
2227                if (t == 0) continue;
2228
2229                Track* const track = t.get();
2230                audio_track_cblk_t* cblk = track->cblk();
2231
2232                // The first time a track is added we wait
2233                // for all its buffers to be filled before processing it
2234                if (cblk->framesReady() && track->isReady() &&
2235                        !track->isPaused() && !track->isTerminated())
2236                {
2237                    //LOGV("track %d u=%08x, s=%08x [OK]", track->name(), cblk->user, cblk->server);
2238
2239                    if (track->mFillingUpStatus == Track::FS_FILLED) {
2240                        track->mFillingUpStatus = Track::FS_ACTIVE;
2241                        mLeftVolFloat = mRightVolFloat = 0;
2242                        mLeftVolShort = mRightVolShort = 0;
2243                        if (track->mState == TrackBase::RESUMING) {
2244                            track->mState = TrackBase::ACTIVE;
2245                            rampVolume = true;
2246                        }
2247                    } else if (cblk->server != 0) {
2248                        // If the track is stopped before the first frame was mixed,
2249                        // do not apply ramp
2250                        rampVolume = true;
2251                    }
2252                    // compute volume for this track
2253                    float left, right;
2254                    if (track->isMuted() || mMasterMute || track->isPausing() ||
2255                        mStreamTypes[track->type()].mute) {
2256                        left = right = 0;
2257                        if (track->isPausing()) {
2258                            track->setPaused();
2259                        }
2260                    } else {
2261                        float typeVolume = mStreamTypes[track->type()].volume;
2262                        float v = mMasterVolume * typeVolume;
2263                        float v_clamped = v * cblk->volume[0];
2264                        if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
2265                        left = v_clamped/MAX_GAIN;
2266                        v_clamped = v * cblk->volume[1];
2267                        if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
2268                        right = v_clamped/MAX_GAIN;
2269                    }
2270
2271                    if (left != mLeftVolFloat || right != mRightVolFloat) {
2272                        mLeftVolFloat = left;
2273                        mRightVolFloat = right;
2274
2275                        // If audio HAL implements volume control,
2276                        // force software volume to nominal value
2277                        if (mOutput->setVolume(left, right) == NO_ERROR) {
2278                            left = 1.0f;
2279                            right = 1.0f;
2280                        }
2281
2282                        // Convert volumes from float to 8.24
2283                        uint32_t vl = (uint32_t)(left * (1 << 24));
2284                        uint32_t vr = (uint32_t)(right * (1 << 24));
2285
2286                        // Delegate volume control to effect in track effect chain if needed
2287                        // only one effect chain can be present on DirectOutputThread, so if
2288                        // there is one, the track is connected to it
2289                        if (!effectChains.isEmpty()) {
2290                            // Do not ramp volume if volume is controlled by effect
2291                            if(effectChains[0]->setVolume_l(&vl, &vr)) {
2292                                rampVolume = false;
2293                            }
2294                        }
2295
2296                        // Convert volumes from 8.24 to 4.12 format
2297                        uint32_t v_clamped = (vl + (1 << 11)) >> 12;
2298                        if (v_clamped > MAX_GAIN_INT) v_clamped = MAX_GAIN_INT;
2299                        leftVol = (uint16_t)v_clamped;
2300                        v_clamped = (vr + (1 << 11)) >> 12;
2301                        if (v_clamped > MAX_GAIN_INT) v_clamped = MAX_GAIN_INT;
2302                        rightVol = (uint16_t)v_clamped;
2303                    } else {
2304                        leftVol = mLeftVolShort;
2305                        rightVol = mRightVolShort;
2306                        rampVolume = false;
2307                    }
2308
2309                    // reset retry count
2310                    track->mRetryCount = kMaxTrackRetriesDirect;
2311                    activeTrack = t;
2312                    mixerStatus = MIXER_TRACKS_READY;
2313                } else {
2314                    //LOGV("track %d u=%08x, s=%08x [NOT READY]", track->name(), cblk->user, cblk->server);
2315                    if (track->isStopped()) {
2316                        track->reset();
2317                    }
2318                    if (track->isTerminated() || track->isStopped() || track->isPaused()) {
2319                        // We have consumed all the buffers of this track.
2320                        // Remove it from the list of active tracks.
2321                        trackToRemove = track;
2322                    } else {
2323                        // No buffers for this track. Give it a few chances to
2324                        // fill a buffer, then remove it from active list.
2325                        if (--(track->mRetryCount) <= 0) {
2326                            LOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
2327                            trackToRemove = track;
2328                        } else {
2329                            mixerStatus = MIXER_TRACKS_ENABLED;
2330                        }
2331                    }
2332                }
2333            }
2334
2335            // remove all the tracks that need to be...
2336            if (UNLIKELY(trackToRemove != 0)) {
2337                mActiveTracks.remove(trackToRemove);
2338                if (!effectChains.isEmpty()) {
2339                    LOGV("stopping track on chain %p for session Id: %d", effectChains[0].get(),
2340                            trackToRemove->sessionId());
2341                    effectChains[0]->stopTrack();
2342                }
2343                if (trackToRemove->isTerminated()) {
2344                    mTracks.remove(trackToRemove);
2345                    deleteTrackName_l(trackToRemove->mName);
2346                }
2347            }
2348
2349            lockEffectChains_l(effectChains);
2350       }
2351
2352        if (LIKELY(mixerStatus == MIXER_TRACKS_READY)) {
2353            AudioBufferProvider::Buffer buffer;
2354            size_t frameCount = mFrameCount;
2355            curBuf = (int8_t *)mMixBuffer;
2356            // output audio to hardware
2357            while (frameCount) {
2358                buffer.frameCount = frameCount;
2359                activeTrack->getNextBuffer(&buffer);
2360                if (UNLIKELY(buffer.raw == 0)) {
2361                    memset(curBuf, 0, frameCount * mFrameSize);
2362                    break;
2363                }
2364                memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
2365                frameCount -= buffer.frameCount;
2366                curBuf += buffer.frameCount * mFrameSize;
2367                activeTrack->releaseBuffer(&buffer);
2368            }
2369            sleepTime = 0;
2370            standbyTime = systemTime() + standbyDelay;
2371        } else {
2372            if (sleepTime == 0) {
2373                if (mixerStatus == MIXER_TRACKS_ENABLED) {
2374                    sleepTime = activeSleepTime;
2375                } else {
2376                    sleepTime = idleSleepTime;
2377                }
2378            } else if (mBytesWritten != 0 && AudioSystem::isLinearPCM(mFormat)) {
2379                memset (mMixBuffer, 0, mFrameCount * mFrameSize);
2380                sleepTime = 0;
2381            }
2382        }
2383
2384        if (mSuspended) {
2385            sleepTime = suspendSleepTimeUs();
2386        }
2387        // sleepTime == 0 means we must write to audio hardware
2388        if (sleepTime == 0) {
2389            if (mixerStatus == MIXER_TRACKS_READY) {
2390                applyVolume(leftVol, rightVol, rampVolume);
2391            }
2392            for (size_t i = 0; i < effectChains.size(); i ++) {
2393                effectChains[i]->process_l();
2394            }
2395            unlockEffectChains(effectChains);
2396
2397            mLastWriteTime = systemTime();
2398            mInWrite = true;
2399            mBytesWritten += mixBufferSize;
2400            int bytesWritten = (int)mOutput->write(mMixBuffer, mixBufferSize);
2401            if (bytesWritten < 0) mBytesWritten -= mixBufferSize;
2402            mNumWrites++;
2403            mInWrite = false;
2404            mStandby = false;
2405        } else {
2406            unlockEffectChains(effectChains);
2407            usleep(sleepTime);
2408        }
2409
2410        // finally let go of removed track, without the lock held
2411        // since we can't guarantee the destructors won't acquire that
2412        // same lock.
2413        trackToRemove.clear();
2414        activeTrack.clear();
2415
2416        // Effect chains will be actually deleted here if they were removed from
2417        // mEffectChains list during mixing or effects processing
2418        effectChains.clear();
2419    }
2420
2421    if (!mStandby) {
2422        mOutput->standby();
2423    }
2424
2425    LOGV("DirectOutputThread %p exiting", this);
2426    return false;
2427}
2428
2429// getTrackName_l() must be called with ThreadBase::mLock held
2430int AudioFlinger::DirectOutputThread::getTrackName_l()
2431{
2432    return 0;
2433}
2434
2435// deleteTrackName_l() must be called with ThreadBase::mLock held
2436void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name)
2437{
2438}
2439
2440// checkForNewParameters_l() must be called with ThreadBase::mLock held
2441bool AudioFlinger::DirectOutputThread::checkForNewParameters_l()
2442{
2443    bool reconfig = false;
2444
2445    while (!mNewParameters.isEmpty()) {
2446        status_t status = NO_ERROR;
2447        String8 keyValuePair = mNewParameters[0];
2448        AudioParameter param = AudioParameter(keyValuePair);
2449        int value;
2450
2451        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
2452            // do not accept frame count changes if tracks are open as the track buffer
2453            // size depends on frame count and correct behavior would not be garantied
2454            // if frame count is changed after track creation
2455            if (!mTracks.isEmpty()) {
2456                status = INVALID_OPERATION;
2457            } else {
2458                reconfig = true;
2459            }
2460        }
2461        if (status == NO_ERROR) {
2462            status = mOutput->setParameters(keyValuePair);
2463            if (!mStandby && status == INVALID_OPERATION) {
2464               mOutput->standby();
2465               mStandby = true;
2466               mBytesWritten = 0;
2467               status = mOutput->setParameters(keyValuePair);
2468            }
2469            if (status == NO_ERROR && reconfig) {
2470                readOutputParameters();
2471                sendConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
2472            }
2473        }
2474
2475        mNewParameters.removeAt(0);
2476
2477        mParamStatus = status;
2478        mParamCond.signal();
2479        mWaitWorkCV.wait(mLock);
2480    }
2481    return reconfig;
2482}
2483
2484uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs()
2485{
2486    uint32_t time;
2487    if (AudioSystem::isLinearPCM(mFormat)) {
2488        time = (uint32_t)(mOutput->latency() * 1000) / 2;
2489    } else {
2490        time = 10000;
2491    }
2492    return time;
2493}
2494
2495uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs()
2496{
2497    uint32_t time;
2498    if (AudioSystem::isLinearPCM(mFormat)) {
2499        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
2500    } else {
2501        time = 10000;
2502    }
2503    return time;
2504}
2505
2506uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs()
2507{
2508    uint32_t time;
2509    if (AudioSystem::isLinearPCM(mFormat)) {
2510        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
2511    } else {
2512        time = 10000;
2513    }
2514    return time;
2515}
2516
2517
2518// ----------------------------------------------------------------------------
2519
2520AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger, AudioFlinger::MixerThread* mainThread, int id)
2521    :   MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->device()), mWaitTimeMs(UINT_MAX)
2522{
2523    mType = PlaybackThread::DUPLICATING;
2524    addOutputTrack(mainThread);
2525}
2526
2527AudioFlinger::DuplicatingThread::~DuplicatingThread()
2528{
2529    for (size_t i = 0; i < mOutputTracks.size(); i++) {
2530        mOutputTracks[i]->destroy();
2531    }
2532    mOutputTracks.clear();
2533}
2534
2535bool AudioFlinger::DuplicatingThread::threadLoop()
2536{
2537    Vector< sp<Track> > tracksToRemove;
2538    uint32_t mixerStatus = MIXER_IDLE;
2539    nsecs_t standbyTime = systemTime();
2540    size_t mixBufferSize = mFrameCount*mFrameSize;
2541    SortedVector< sp<OutputTrack> > outputTracks;
2542    uint32_t writeFrames = 0;
2543    uint32_t activeSleepTime = activeSleepTimeUs();
2544    uint32_t idleSleepTime = idleSleepTimeUs();
2545    uint32_t sleepTime = idleSleepTime;
2546    Vector< sp<EffectChain> > effectChains;
2547
2548    while (!exitPending())
2549    {
2550        processConfigEvents();
2551
2552        mixerStatus = MIXER_IDLE;
2553        { // scope for the mLock
2554
2555            Mutex::Autolock _l(mLock);
2556
2557            if (checkForNewParameters_l()) {
2558                mixBufferSize = mFrameCount*mFrameSize;
2559                updateWaitTime();
2560                activeSleepTime = activeSleepTimeUs();
2561                idleSleepTime = idleSleepTimeUs();
2562            }
2563
2564            const SortedVector< wp<Track> >& activeTracks = mActiveTracks;
2565
2566            for (size_t i = 0; i < mOutputTracks.size(); i++) {
2567                outputTracks.add(mOutputTracks[i]);
2568            }
2569
2570            // put audio hardware into standby after short delay
2571            if UNLIKELY((!activeTracks.size() && systemTime() > standbyTime) ||
2572                         mSuspended) {
2573                if (!mStandby) {
2574                    for (size_t i = 0; i < outputTracks.size(); i++) {
2575                        outputTracks[i]->stop();
2576                    }
2577                    mStandby = true;
2578                    mBytesWritten = 0;
2579                }
2580
2581                if (!activeTracks.size() && mConfigEvents.isEmpty()) {
2582                    // we're about to wait, flush the binder command buffer
2583                    IPCThreadState::self()->flushCommands();
2584                    outputTracks.clear();
2585
2586                    if (exitPending()) break;
2587
2588                    LOGV("DuplicatingThread %p TID %d going to sleep\n", this, gettid());
2589                    mWaitWorkCV.wait(mLock);
2590                    LOGV("DuplicatingThread %p TID %d waking up\n", this, gettid());
2591                    if (mMasterMute == false) {
2592                        char value[PROPERTY_VALUE_MAX];
2593                        property_get("ro.audio.silent", value, "0");
2594                        if (atoi(value)) {
2595                            LOGD("Silence is golden");
2596                            setMasterMute(true);
2597                        }
2598                    }
2599
2600                    standbyTime = systemTime() + kStandbyTimeInNsecs;
2601                    sleepTime = idleSleepTime;
2602                    continue;
2603                }
2604            }
2605
2606            mixerStatus = prepareTracks_l(activeTracks, &tracksToRemove);
2607
2608            // prevent any changes in effect chain list and in each effect chain
2609            // during mixing and effect process as the audio buffers could be deleted
2610            // or modified if an effect is created or deleted
2611            lockEffectChains_l(effectChains);
2612        }
2613
2614        if (LIKELY(mixerStatus == MIXER_TRACKS_READY)) {
2615            // mix buffers...
2616            if (outputsReady(outputTracks)) {
2617                mAudioMixer->process();
2618            } else {
2619                memset(mMixBuffer, 0, mixBufferSize);
2620            }
2621            sleepTime = 0;
2622            writeFrames = mFrameCount;
2623        } else {
2624            if (sleepTime == 0) {
2625                if (mixerStatus == MIXER_TRACKS_ENABLED) {
2626                    sleepTime = activeSleepTime;
2627                } else {
2628                    sleepTime = idleSleepTime;
2629                }
2630            } else if (mBytesWritten != 0) {
2631                // flush remaining overflow buffers in output tracks
2632                for (size_t i = 0; i < outputTracks.size(); i++) {
2633                    if (outputTracks[i]->isActive()) {
2634                        sleepTime = 0;
2635                        writeFrames = 0;
2636                        memset(mMixBuffer, 0, mixBufferSize);
2637                        break;
2638                    }
2639                }
2640            }
2641        }
2642
2643        if (mSuspended) {
2644            sleepTime = suspendSleepTimeUs();
2645        }
2646        // sleepTime == 0 means we must write to audio hardware
2647        if (sleepTime == 0) {
2648            for (size_t i = 0; i < effectChains.size(); i ++) {
2649                effectChains[i]->process_l();
2650            }
2651            // enable changes in effect chain
2652            unlockEffectChains(effectChains);
2653
2654            standbyTime = systemTime() + kStandbyTimeInNsecs;
2655            for (size_t i = 0; i < outputTracks.size(); i++) {
2656                outputTracks[i]->write(mMixBuffer, writeFrames);
2657            }
2658            mStandby = false;
2659            mBytesWritten += mixBufferSize;
2660        } else {
2661            // enable changes in effect chain
2662            unlockEffectChains(effectChains);
2663            usleep(sleepTime);
2664        }
2665
2666        // finally let go of all our tracks, without the lock held
2667        // since we can't guarantee the destructors won't acquire that
2668        // same lock.
2669        tracksToRemove.clear();
2670        outputTracks.clear();
2671
2672        // Effect chains will be actually deleted here if they were removed from
2673        // mEffectChains list during mixing or effects processing
2674        effectChains.clear();
2675    }
2676
2677    return false;
2678}
2679
2680void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
2681{
2682    int frameCount = (3 * mFrameCount * mSampleRate) / thread->sampleRate();
2683    OutputTrack *outputTrack = new OutputTrack((ThreadBase *)thread,
2684                                            this,
2685                                            mSampleRate,
2686                                            mFormat,
2687                                            mChannelCount,
2688                                            frameCount);
2689    if (outputTrack->cblk() != NULL) {
2690        thread->setStreamVolume(AudioSystem::NUM_STREAM_TYPES, 1.0f);
2691        mOutputTracks.add(outputTrack);
2692        LOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread);
2693        updateWaitTime();
2694    }
2695}
2696
2697void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
2698{
2699    Mutex::Autolock _l(mLock);
2700    for (size_t i = 0; i < mOutputTracks.size(); i++) {
2701        if (mOutputTracks[i]->thread() == (ThreadBase *)thread) {
2702            mOutputTracks[i]->destroy();
2703            mOutputTracks.removeAt(i);
2704            updateWaitTime();
2705            return;
2706        }
2707    }
2708    LOGV("removeOutputTrack(): unkonwn thread: %p", thread);
2709}
2710
2711void AudioFlinger::DuplicatingThread::updateWaitTime()
2712{
2713    mWaitTimeMs = UINT_MAX;
2714    for (size_t i = 0; i < mOutputTracks.size(); i++) {
2715        sp<ThreadBase> strong = mOutputTracks[i]->thread().promote();
2716        if (strong != NULL) {
2717            uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate();
2718            if (waitTimeMs < mWaitTimeMs) {
2719                mWaitTimeMs = waitTimeMs;
2720            }
2721        }
2722    }
2723}
2724
2725
2726bool AudioFlinger::DuplicatingThread::outputsReady(SortedVector< sp<OutputTrack> > &outputTracks)
2727{
2728    for (size_t i = 0; i < outputTracks.size(); i++) {
2729        sp <ThreadBase> thread = outputTracks[i]->thread().promote();
2730        if (thread == 0) {
2731            LOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p", outputTracks[i].get());
2732            return false;
2733        }
2734        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
2735        if (playbackThread->standby() && !playbackThread->isSuspended()) {
2736            LOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(), thread.get());
2737            return false;
2738        }
2739    }
2740    return true;
2741}
2742
2743uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs()
2744{
2745    return (mWaitTimeMs * 1000) / 2;
2746}
2747
2748// ----------------------------------------------------------------------------
2749
2750// TrackBase constructor must be called with AudioFlinger::mLock held
2751AudioFlinger::ThreadBase::TrackBase::TrackBase(
2752            const wp<ThreadBase>& thread,
2753            const sp<Client>& client,
2754            uint32_t sampleRate,
2755            int format,
2756            int channelCount,
2757            int frameCount,
2758            uint32_t flags,
2759            const sp<IMemory>& sharedBuffer,
2760            int sessionId)
2761    :   RefBase(),
2762        mThread(thread),
2763        mClient(client),
2764        mCblk(0),
2765        mFrameCount(0),
2766        mState(IDLE),
2767        mClientTid(-1),
2768        mFormat(format),
2769        mFlags(flags & ~SYSTEM_FLAGS_MASK),
2770        mSessionId(sessionId)
2771{
2772    LOGV_IF(sharedBuffer != 0, "sharedBuffer: %p, size: %d", sharedBuffer->pointer(), sharedBuffer->size());
2773
2774    // LOGD("Creating track with %d buffers @ %d bytes", bufferCount, bufferSize);
2775   size_t size = sizeof(audio_track_cblk_t);
2776   size_t bufferSize = frameCount*channelCount*sizeof(int16_t);
2777   if (sharedBuffer == 0) {
2778       size += bufferSize;
2779   }
2780
2781   if (client != NULL) {
2782        mCblkMemory = client->heap()->allocate(size);
2783        if (mCblkMemory != 0) {
2784            mCblk = static_cast<audio_track_cblk_t *>(mCblkMemory->pointer());
2785            if (mCblk) { // construct the shared structure in-place.
2786                new(mCblk) audio_track_cblk_t();
2787                // clear all buffers
2788                mCblk->frameCount = frameCount;
2789                mCblk->sampleRate = sampleRate;
2790                mCblk->channelCount = (uint8_t)channelCount;
2791                if (sharedBuffer == 0) {
2792                    mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t);
2793                    memset(mBuffer, 0, frameCount*channelCount*sizeof(int16_t));
2794                    // Force underrun condition to avoid false underrun callback until first data is
2795                    // written to buffer (other flags are cleared)
2796                    mCblk->flags = CBLK_UNDERRUN_ON;
2797                } else {
2798                    mBuffer = sharedBuffer->pointer();
2799                }
2800                mBufferEnd = (uint8_t *)mBuffer + bufferSize;
2801            }
2802        } else {
2803            LOGE("not enough memory for AudioTrack size=%u", size);
2804            client->heap()->dump("AudioTrack");
2805            return;
2806        }
2807   } else {
2808       mCblk = (audio_track_cblk_t *)(new uint8_t[size]);
2809       if (mCblk) { // construct the shared structure in-place.
2810           new(mCblk) audio_track_cblk_t();
2811           // clear all buffers
2812           mCblk->frameCount = frameCount;
2813           mCblk->sampleRate = sampleRate;
2814           mCblk->channelCount = (uint8_t)channelCount;
2815           mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t);
2816           memset(mBuffer, 0, frameCount*channelCount*sizeof(int16_t));
2817           // Force underrun condition to avoid false underrun callback until first data is
2818           // written to buffer (other flags are cleared)
2819           mCblk->flags = CBLK_UNDERRUN_ON;
2820           mBufferEnd = (uint8_t *)mBuffer + bufferSize;
2821       }
2822   }
2823}
2824
2825AudioFlinger::ThreadBase::TrackBase::~TrackBase()
2826{
2827    if (mCblk) {
2828        mCblk->~audio_track_cblk_t();   // destroy our shared-structure.
2829        if (mClient == NULL) {
2830            delete mCblk;
2831        }
2832    }
2833    mCblkMemory.clear();            // and free the shared memory
2834    if (mClient != NULL) {
2835        Mutex::Autolock _l(mClient->audioFlinger()->mLock);
2836        mClient.clear();
2837    }
2838}
2839
2840void AudioFlinger::ThreadBase::TrackBase::releaseBuffer(AudioBufferProvider::Buffer* buffer)
2841{
2842    buffer->raw = 0;
2843    mFrameCount = buffer->frameCount;
2844    step();
2845    buffer->frameCount = 0;
2846}
2847
2848bool AudioFlinger::ThreadBase::TrackBase::step() {
2849    bool result;
2850    audio_track_cblk_t* cblk = this->cblk();
2851
2852    result = cblk->stepServer(mFrameCount);
2853    if (!result) {
2854        LOGV("stepServer failed acquiring cblk mutex");
2855        mFlags |= STEPSERVER_FAILED;
2856    }
2857    return result;
2858}
2859
2860void AudioFlinger::ThreadBase::TrackBase::reset() {
2861    audio_track_cblk_t* cblk = this->cblk();
2862
2863    cblk->user = 0;
2864    cblk->server = 0;
2865    cblk->userBase = 0;
2866    cblk->serverBase = 0;
2867    mFlags &= (uint32_t)(~SYSTEM_FLAGS_MASK);
2868    LOGV("TrackBase::reset");
2869}
2870
2871sp<IMemory> AudioFlinger::ThreadBase::TrackBase::getCblk() const
2872{
2873    return mCblkMemory;
2874}
2875
2876int AudioFlinger::ThreadBase::TrackBase::sampleRate() const {
2877    return (int)mCblk->sampleRate;
2878}
2879
2880int AudioFlinger::ThreadBase::TrackBase::channelCount() const {
2881    return (int)mCblk->channelCount;
2882}
2883
2884void* AudioFlinger::ThreadBase::TrackBase::getBuffer(uint32_t offset, uint32_t frames) const {
2885    audio_track_cblk_t* cblk = this->cblk();
2886    int8_t *bufferStart = (int8_t *)mBuffer + (offset-cblk->serverBase)*cblk->frameSize;
2887    int8_t *bufferEnd = bufferStart + frames * cblk->frameSize;
2888
2889    // Check validity of returned pointer in case the track control block would have been corrupted.
2890    if (bufferStart < mBuffer || bufferStart > bufferEnd || bufferEnd > mBufferEnd ||
2891        ((unsigned long)bufferStart & (unsigned long)(cblk->frameSize - 1))) {
2892        LOGE("TrackBase::getBuffer buffer out of range:\n    start: %p, end %p , mBuffer %p mBufferEnd %p\n    \
2893                server %d, serverBase %d, user %d, userBase %d, channelCount %d",
2894                bufferStart, bufferEnd, mBuffer, mBufferEnd,
2895                cblk->server, cblk->serverBase, cblk->user, cblk->userBase, cblk->channelCount);
2896        return 0;
2897    }
2898
2899    return bufferStart;
2900}
2901
2902// ----------------------------------------------------------------------------
2903
2904// Track constructor must be called with AudioFlinger::mLock and ThreadBase::mLock held
2905AudioFlinger::PlaybackThread::Track::Track(
2906            const wp<ThreadBase>& thread,
2907            const sp<Client>& client,
2908            int streamType,
2909            uint32_t sampleRate,
2910            int format,
2911            int channelCount,
2912            int frameCount,
2913            const sp<IMemory>& sharedBuffer,
2914            int sessionId)
2915    :   TrackBase(thread, client, sampleRate, format, channelCount, frameCount, 0, sharedBuffer, sessionId),
2916    mMute(false), mSharedBuffer(sharedBuffer), mName(-1), mMainBuffer(NULL), mAuxBuffer(NULL),
2917    mAuxEffectId(0), mHasVolumeController(false)
2918{
2919    if (mCblk != NULL) {
2920        sp<ThreadBase> baseThread = thread.promote();
2921        if (baseThread != 0) {
2922            PlaybackThread *playbackThread = (PlaybackThread *)baseThread.get();
2923            mName = playbackThread->getTrackName_l();
2924            mMainBuffer = playbackThread->mixBuffer();
2925        }
2926        LOGV("Track constructor name %d, calling thread %d", mName, IPCThreadState::self()->getCallingPid());
2927        if (mName < 0) {
2928            LOGE("no more track names available");
2929        }
2930        mVolume[0] = 1.0f;
2931        mVolume[1] = 1.0f;
2932        mStreamType = streamType;
2933        // NOTE: audio_track_cblk_t::frameSize for 8 bit PCM data is based on a sample size of
2934        // 16 bit because data is converted to 16 bit before being stored in buffer by AudioTrack
2935        mCblk->frameSize = AudioSystem::isLinearPCM(format) ? channelCount * sizeof(int16_t) : sizeof(int8_t);
2936    }
2937}
2938
2939AudioFlinger::PlaybackThread::Track::~Track()
2940{
2941    LOGV("PlaybackThread::Track destructor");
2942    sp<ThreadBase> thread = mThread.promote();
2943    if (thread != 0) {
2944        Mutex::Autolock _l(thread->mLock);
2945        mState = TERMINATED;
2946    }
2947}
2948
2949void AudioFlinger::PlaybackThread::Track::destroy()
2950{
2951    // NOTE: destroyTrack_l() can remove a strong reference to this Track
2952    // by removing it from mTracks vector, so there is a risk that this Tracks's
2953    // desctructor is called. As the destructor needs to lock mLock,
2954    // we must acquire a strong reference on this Track before locking mLock
2955    // here so that the destructor is called only when exiting this function.
2956    // On the other hand, as long as Track::destroy() is only called by
2957    // TrackHandle destructor, the TrackHandle still holds a strong ref on
2958    // this Track with its member mTrack.
2959    sp<Track> keep(this);
2960    { // scope for mLock
2961        sp<ThreadBase> thread = mThread.promote();
2962        if (thread != 0) {
2963            if (!isOutputTrack()) {
2964                if (mState == ACTIVE || mState == RESUMING) {
2965                    AudioSystem::stopOutput(thread->id(),
2966                                            (AudioSystem::stream_type)mStreamType,
2967                                            mSessionId);
2968                }
2969                AudioSystem::releaseOutput(thread->id());
2970            }
2971            Mutex::Autolock _l(thread->mLock);
2972            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
2973            playbackThread->destroyTrack_l(this);
2974        }
2975    }
2976}
2977
2978void AudioFlinger::PlaybackThread::Track::dump(char* buffer, size_t size)
2979{
2980    snprintf(buffer, size, "   %05d %05d %03u %03u %03u %05u   %04u %1d %1d %1d %05u %05u %05u  0x%08x 0x%08x 0x%08x 0x%08x\n",
2981            mName - AudioMixer::TRACK0,
2982            (mClient == NULL) ? getpid() : mClient->pid(),
2983            mStreamType,
2984            mFormat,
2985            mCblk->channelCount,
2986            mSessionId,
2987            mFrameCount,
2988            mState,
2989            mMute,
2990            mFillingUpStatus,
2991            mCblk->sampleRate,
2992            mCblk->volume[0],
2993            mCblk->volume[1],
2994            mCblk->server,
2995            mCblk->user,
2996            (int)mMainBuffer,
2997            (int)mAuxBuffer);
2998}
2999
3000status_t AudioFlinger::PlaybackThread::Track::getNextBuffer(AudioBufferProvider::Buffer* buffer)
3001{
3002     audio_track_cblk_t* cblk = this->cblk();
3003     uint32_t framesReady;
3004     uint32_t framesReq = buffer->frameCount;
3005
3006     // Check if last stepServer failed, try to step now
3007     if (mFlags & TrackBase::STEPSERVER_FAILED) {
3008         if (!step())  goto getNextBuffer_exit;
3009         LOGV("stepServer recovered");
3010         mFlags &= ~TrackBase::STEPSERVER_FAILED;
3011     }
3012
3013     framesReady = cblk->framesReady();
3014
3015     if (LIKELY(framesReady)) {
3016        uint32_t s = cblk->server;
3017        uint32_t bufferEnd = cblk->serverBase + cblk->frameCount;
3018
3019        bufferEnd = (cblk->loopEnd < bufferEnd) ? cblk->loopEnd : bufferEnd;
3020        if (framesReq > framesReady) {
3021            framesReq = framesReady;
3022        }
3023        if (s + framesReq > bufferEnd) {
3024            framesReq = bufferEnd - s;
3025        }
3026
3027         buffer->raw = getBuffer(s, framesReq);
3028         if (buffer->raw == 0) goto getNextBuffer_exit;
3029
3030         buffer->frameCount = framesReq;
3031        return NO_ERROR;
3032     }
3033
3034getNextBuffer_exit:
3035     buffer->raw = 0;
3036     buffer->frameCount = 0;
3037     LOGV("getNextBuffer() no more data for track %d on thread %p", mName, mThread.unsafe_get());
3038     return NOT_ENOUGH_DATA;
3039}
3040
3041bool AudioFlinger::PlaybackThread::Track::isReady() const {
3042    if (mFillingUpStatus != FS_FILLING || isStopped() || isPausing()) return true;
3043
3044    if (mCblk->framesReady() >= mCblk->frameCount ||
3045            (mCblk->flags & CBLK_FORCEREADY_MSK)) {
3046        mFillingUpStatus = FS_FILLED;
3047        mCblk->flags &= ~CBLK_FORCEREADY_MSK;
3048        return true;
3049    }
3050    return false;
3051}
3052
3053status_t AudioFlinger::PlaybackThread::Track::start()
3054{
3055    status_t status = NO_ERROR;
3056    LOGV("start(%d), calling thread %d session %d",
3057            mName, IPCThreadState::self()->getCallingPid(), mSessionId);
3058    sp<ThreadBase> thread = mThread.promote();
3059    if (thread != 0) {
3060        Mutex::Autolock _l(thread->mLock);
3061        int state = mState;
3062        // here the track could be either new, or restarted
3063        // in both cases "unstop" the track
3064        if (mState == PAUSED) {
3065            mState = TrackBase::RESUMING;
3066            LOGV("PAUSED => RESUMING (%d) on thread %p", mName, this);
3067        } else {
3068            mState = TrackBase::ACTIVE;
3069            LOGV("? => ACTIVE (%d) on thread %p", mName, this);
3070        }
3071
3072        if (!isOutputTrack() && state != ACTIVE && state != RESUMING) {
3073            thread->mLock.unlock();
3074            status = AudioSystem::startOutput(thread->id(),
3075                                              (AudioSystem::stream_type)mStreamType,
3076                                              mSessionId);
3077            thread->mLock.lock();
3078        }
3079        if (status == NO_ERROR) {
3080            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
3081            playbackThread->addTrack_l(this);
3082        } else {
3083            mState = state;
3084        }
3085    } else {
3086        status = BAD_VALUE;
3087    }
3088    return status;
3089}
3090
3091void AudioFlinger::PlaybackThread::Track::stop()
3092{
3093    LOGV("stop(%d), calling thread %d", mName, IPCThreadState::self()->getCallingPid());
3094    sp<ThreadBase> thread = mThread.promote();
3095    if (thread != 0) {
3096        Mutex::Autolock _l(thread->mLock);
3097        int state = mState;
3098        if (mState > STOPPED) {
3099            mState = STOPPED;
3100            // If the track is not active (PAUSED and buffers full), flush buffers
3101            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
3102            if (playbackThread->mActiveTracks.indexOf(this) < 0) {
3103                reset();
3104            }
3105            LOGV("(> STOPPED) => STOPPED (%d) on thread %p", mName, playbackThread);
3106        }
3107        if (!isOutputTrack() && (state == ACTIVE || state == RESUMING)) {
3108            thread->mLock.unlock();
3109            AudioSystem::stopOutput(thread->id(),
3110                                    (AudioSystem::stream_type)mStreamType,
3111                                    mSessionId);
3112            thread->mLock.lock();
3113        }
3114    }
3115}
3116
3117void AudioFlinger::PlaybackThread::Track::pause()
3118{
3119    LOGV("pause(%d), calling thread %d", mName, IPCThreadState::self()->getCallingPid());
3120    sp<ThreadBase> thread = mThread.promote();
3121    if (thread != 0) {
3122        Mutex::Autolock _l(thread->mLock);
3123        if (mState == ACTIVE || mState == RESUMING) {
3124            mState = PAUSING;
3125            LOGV("ACTIVE/RESUMING => PAUSING (%d) on thread %p", mName, thread.get());
3126            if (!isOutputTrack()) {
3127                thread->mLock.unlock();
3128                AudioSystem::stopOutput(thread->id(),
3129                                        (AudioSystem::stream_type)mStreamType,
3130                                        mSessionId);
3131                thread->mLock.lock();
3132            }
3133        }
3134    }
3135}
3136
3137void AudioFlinger::PlaybackThread::Track::flush()
3138{
3139    LOGV("flush(%d)", mName);
3140    sp<ThreadBase> thread = mThread.promote();
3141    if (thread != 0) {
3142        Mutex::Autolock _l(thread->mLock);
3143        if (mState != STOPPED && mState != PAUSED && mState != PAUSING) {
3144            return;
3145        }
3146        // No point remaining in PAUSED state after a flush => go to
3147        // STOPPED state
3148        mState = STOPPED;
3149
3150        mCblk->lock.lock();
3151        // NOTE: reset() will reset cblk->user and cblk->server with
3152        // the risk that at the same time, the AudioMixer is trying to read
3153        // data. In this case, getNextBuffer() would return a NULL pointer
3154        // as audio buffer => the AudioMixer code MUST always test that pointer
3155        // returned by getNextBuffer() is not NULL!
3156        reset();
3157        mCblk->lock.unlock();
3158    }
3159}
3160
3161void AudioFlinger::PlaybackThread::Track::reset()
3162{
3163    // Do not reset twice to avoid discarding data written just after a flush and before
3164    // the audioflinger thread detects the track is stopped.
3165    if (!mResetDone) {
3166        TrackBase::reset();
3167        // Force underrun condition to avoid false underrun callback until first data is
3168        // written to buffer
3169        mCblk->flags |= CBLK_UNDERRUN_ON;
3170        mCblk->flags &= ~CBLK_FORCEREADY_MSK;
3171        mFillingUpStatus = FS_FILLING;
3172        mResetDone = true;
3173    }
3174}
3175
3176void AudioFlinger::PlaybackThread::Track::mute(bool muted)
3177{
3178    mMute = muted;
3179}
3180
3181void AudioFlinger::PlaybackThread::Track::setVolume(float left, float right)
3182{
3183    mVolume[0] = left;
3184    mVolume[1] = right;
3185}
3186
3187status_t AudioFlinger::PlaybackThread::Track::attachAuxEffect(int EffectId)
3188{
3189    status_t status = DEAD_OBJECT;
3190    sp<ThreadBase> thread = mThread.promote();
3191    if (thread != 0) {
3192       PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
3193       status = playbackThread->attachAuxEffect(this, EffectId);
3194    }
3195    return status;
3196}
3197
3198void AudioFlinger::PlaybackThread::Track::setAuxBuffer(int EffectId, int32_t *buffer)
3199{
3200    mAuxEffectId = EffectId;
3201    mAuxBuffer = buffer;
3202}
3203
3204// ----------------------------------------------------------------------------
3205
3206// RecordTrack constructor must be called with AudioFlinger::mLock held
3207AudioFlinger::RecordThread::RecordTrack::RecordTrack(
3208            const wp<ThreadBase>& thread,
3209            const sp<Client>& client,
3210            uint32_t sampleRate,
3211            int format,
3212            int channelCount,
3213            int frameCount,
3214            uint32_t flags,
3215            int sessionId)
3216    :   TrackBase(thread, client, sampleRate, format,
3217                  channelCount, frameCount, flags, 0, sessionId),
3218        mOverflow(false)
3219{
3220    if (mCblk != NULL) {
3221       LOGV("RecordTrack constructor, size %d", (int)mBufferEnd - (int)mBuffer);
3222       if (format == AudioSystem::PCM_16_BIT) {
3223           mCblk->frameSize = channelCount * sizeof(int16_t);
3224       } else if (format == AudioSystem::PCM_8_BIT) {
3225           mCblk->frameSize = channelCount * sizeof(int8_t);
3226       } else {
3227           mCblk->frameSize = sizeof(int8_t);
3228       }
3229    }
3230}
3231
3232AudioFlinger::RecordThread::RecordTrack::~RecordTrack()
3233{
3234    sp<ThreadBase> thread = mThread.promote();
3235    if (thread != 0) {
3236        AudioSystem::releaseInput(thread->id());
3237    }
3238}
3239
3240status_t AudioFlinger::RecordThread::RecordTrack::getNextBuffer(AudioBufferProvider::Buffer* buffer)
3241{
3242    audio_track_cblk_t* cblk = this->cblk();
3243    uint32_t framesAvail;
3244    uint32_t framesReq = buffer->frameCount;
3245
3246     // Check if last stepServer failed, try to step now
3247    if (mFlags & TrackBase::STEPSERVER_FAILED) {
3248        if (!step()) goto getNextBuffer_exit;
3249        LOGV("stepServer recovered");
3250        mFlags &= ~TrackBase::STEPSERVER_FAILED;
3251    }
3252
3253    framesAvail = cblk->framesAvailable_l();
3254
3255    if (LIKELY(framesAvail)) {
3256        uint32_t s = cblk->server;
3257        uint32_t bufferEnd = cblk->serverBase + cblk->frameCount;
3258
3259        if (framesReq > framesAvail) {
3260            framesReq = framesAvail;
3261        }
3262        if (s + framesReq > bufferEnd) {
3263            framesReq = bufferEnd - s;
3264        }
3265
3266        buffer->raw = getBuffer(s, framesReq);
3267        if (buffer->raw == 0) goto getNextBuffer_exit;
3268
3269        buffer->frameCount = framesReq;
3270        return NO_ERROR;
3271    }
3272
3273getNextBuffer_exit:
3274    buffer->raw = 0;
3275    buffer->frameCount = 0;
3276    return NOT_ENOUGH_DATA;
3277}
3278
3279status_t AudioFlinger::RecordThread::RecordTrack::start()
3280{
3281    sp<ThreadBase> thread = mThread.promote();
3282    if (thread != 0) {
3283        RecordThread *recordThread = (RecordThread *)thread.get();
3284        return recordThread->start(this);
3285    } else {
3286        return BAD_VALUE;
3287    }
3288}
3289
3290void AudioFlinger::RecordThread::RecordTrack::stop()
3291{
3292    sp<ThreadBase> thread = mThread.promote();
3293    if (thread != 0) {
3294        RecordThread *recordThread = (RecordThread *)thread.get();
3295        recordThread->stop(this);
3296        TrackBase::reset();
3297        // Force overerrun condition to avoid false overrun callback until first data is
3298        // read from buffer
3299        mCblk->flags |= CBLK_UNDERRUN_ON;
3300    }
3301}
3302
3303void AudioFlinger::RecordThread::RecordTrack::dump(char* buffer, size_t size)
3304{
3305    snprintf(buffer, size, "   %05d %03u %03u %05d   %04u %01d %05u  %08x %08x\n",
3306            (mClient == NULL) ? getpid() : mClient->pid(),
3307            mFormat,
3308            mCblk->channelCount,
3309            mSessionId,
3310            mFrameCount,
3311            mState,
3312            mCblk->sampleRate,
3313            mCblk->server,
3314            mCblk->user);
3315}
3316
3317
3318// ----------------------------------------------------------------------------
3319
3320AudioFlinger::PlaybackThread::OutputTrack::OutputTrack(
3321            const wp<ThreadBase>& thread,
3322            DuplicatingThread *sourceThread,
3323            uint32_t sampleRate,
3324            int format,
3325            int channelCount,
3326            int frameCount)
3327    :   Track(thread, NULL, AudioSystem::NUM_STREAM_TYPES, sampleRate, format, channelCount, frameCount, NULL, 0),
3328    mActive(false), mSourceThread(sourceThread)
3329{
3330
3331    PlaybackThread *playbackThread = (PlaybackThread *)thread.unsafe_get();
3332    if (mCblk != NULL) {
3333        mCblk->flags |= CBLK_DIRECTION_OUT;
3334        mCblk->buffers = (char*)mCblk + sizeof(audio_track_cblk_t);
3335        mCblk->volume[0] = mCblk->volume[1] = 0x1000;
3336        mOutBuffer.frameCount = 0;
3337        playbackThread->mTracks.add(this);
3338        LOGV("OutputTrack constructor mCblk %p, mBuffer %p, mCblk->buffers %p, mCblk->frameCount %d, mCblk->sampleRate %d, mCblk->channelCount %d mBufferEnd %p",
3339                mCblk, mBuffer, mCblk->buffers, mCblk->frameCount, mCblk->sampleRate, mCblk->channelCount, mBufferEnd);
3340    } else {
3341        LOGW("Error creating output track on thread %p", playbackThread);
3342    }
3343}
3344
3345AudioFlinger::PlaybackThread::OutputTrack::~OutputTrack()
3346{
3347    clearBufferQueue();
3348}
3349
3350status_t AudioFlinger::PlaybackThread::OutputTrack::start()
3351{
3352    status_t status = Track::start();
3353    if (status != NO_ERROR) {
3354        return status;
3355    }
3356
3357    mActive = true;
3358    mRetryCount = 127;
3359    return status;
3360}
3361
3362void AudioFlinger::PlaybackThread::OutputTrack::stop()
3363{
3364    Track::stop();
3365    clearBufferQueue();
3366    mOutBuffer.frameCount = 0;
3367    mActive = false;
3368}
3369
3370bool AudioFlinger::PlaybackThread::OutputTrack::write(int16_t* data, uint32_t frames)
3371{
3372    Buffer *pInBuffer;
3373    Buffer inBuffer;
3374    uint32_t channelCount = mCblk->channelCount;
3375    bool outputBufferFull = false;
3376    inBuffer.frameCount = frames;
3377    inBuffer.i16 = data;
3378
3379    uint32_t waitTimeLeftMs = mSourceThread->waitTimeMs();
3380
3381    if (!mActive && frames != 0) {
3382        start();
3383        sp<ThreadBase> thread = mThread.promote();
3384        if (thread != 0) {
3385            MixerThread *mixerThread = (MixerThread *)thread.get();
3386            if (mCblk->frameCount > frames){
3387                if (mBufferQueue.size() < kMaxOverFlowBuffers) {
3388                    uint32_t startFrames = (mCblk->frameCount - frames);
3389                    pInBuffer = new Buffer;
3390                    pInBuffer->mBuffer = new int16_t[startFrames * channelCount];
3391                    pInBuffer->frameCount = startFrames;
3392                    pInBuffer->i16 = pInBuffer->mBuffer;
3393                    memset(pInBuffer->raw, 0, startFrames * channelCount * sizeof(int16_t));
3394                    mBufferQueue.add(pInBuffer);
3395                } else {
3396                    LOGW ("OutputTrack::write() %p no more buffers in queue", this);
3397                }
3398            }
3399        }
3400    }
3401
3402    while (waitTimeLeftMs) {
3403        // First write pending buffers, then new data
3404        if (mBufferQueue.size()) {
3405            pInBuffer = mBufferQueue.itemAt(0);
3406        } else {
3407            pInBuffer = &inBuffer;
3408        }
3409
3410        if (pInBuffer->frameCount == 0) {
3411            break;
3412        }
3413
3414        if (mOutBuffer.frameCount == 0) {
3415            mOutBuffer.frameCount = pInBuffer->frameCount;
3416            nsecs_t startTime = systemTime();
3417            if (obtainBuffer(&mOutBuffer, waitTimeLeftMs) == (status_t)AudioTrack::NO_MORE_BUFFERS) {
3418                LOGV ("OutputTrack::write() %p thread %p no more output buffers", this, mThread.unsafe_get());
3419                outputBufferFull = true;
3420                break;
3421            }
3422            uint32_t waitTimeMs = (uint32_t)ns2ms(systemTime() - startTime);
3423            if (waitTimeLeftMs >= waitTimeMs) {
3424                waitTimeLeftMs -= waitTimeMs;
3425            } else {
3426                waitTimeLeftMs = 0;
3427            }
3428        }
3429
3430        uint32_t outFrames = pInBuffer->frameCount > mOutBuffer.frameCount ? mOutBuffer.frameCount : pInBuffer->frameCount;
3431        memcpy(mOutBuffer.raw, pInBuffer->raw, outFrames * channelCount * sizeof(int16_t));
3432        mCblk->stepUser(outFrames);
3433        pInBuffer->frameCount -= outFrames;
3434        pInBuffer->i16 += outFrames * channelCount;
3435        mOutBuffer.frameCount -= outFrames;
3436        mOutBuffer.i16 += outFrames * channelCount;
3437
3438        if (pInBuffer->frameCount == 0) {
3439            if (mBufferQueue.size()) {
3440                mBufferQueue.removeAt(0);
3441                delete [] pInBuffer->mBuffer;
3442                delete pInBuffer;
3443                LOGV("OutputTrack::write() %p thread %p released overflow buffer %d", this, mThread.unsafe_get(), mBufferQueue.size());
3444            } else {
3445                break;
3446            }
3447        }
3448    }
3449
3450    // If we could not write all frames, allocate a buffer and queue it for next time.
3451    if (inBuffer.frameCount) {
3452        sp<ThreadBase> thread = mThread.promote();
3453        if (thread != 0 && !thread->standby()) {
3454            if (mBufferQueue.size() < kMaxOverFlowBuffers) {
3455                pInBuffer = new Buffer;
3456                pInBuffer->mBuffer = new int16_t[inBuffer.frameCount * channelCount];
3457                pInBuffer->frameCount = inBuffer.frameCount;
3458                pInBuffer->i16 = pInBuffer->mBuffer;
3459                memcpy(pInBuffer->raw, inBuffer.raw, inBuffer.frameCount * channelCount * sizeof(int16_t));
3460                mBufferQueue.add(pInBuffer);
3461                LOGV("OutputTrack::write() %p thread %p adding overflow buffer %d", this, mThread.unsafe_get(), mBufferQueue.size());
3462            } else {
3463                LOGW("OutputTrack::write() %p thread %p no more overflow buffers", mThread.unsafe_get(), this);
3464            }
3465        }
3466    }
3467
3468    // Calling write() with a 0 length buffer, means that no more data will be written:
3469    // If no more buffers are pending, fill output track buffer to make sure it is started
3470    // by output mixer.
3471    if (frames == 0 && mBufferQueue.size() == 0) {
3472        if (mCblk->user < mCblk->frameCount) {
3473            frames = mCblk->frameCount - mCblk->user;
3474            pInBuffer = new Buffer;
3475            pInBuffer->mBuffer = new int16_t[frames * channelCount];
3476            pInBuffer->frameCount = frames;
3477            pInBuffer->i16 = pInBuffer->mBuffer;
3478            memset(pInBuffer->raw, 0, frames * channelCount * sizeof(int16_t));
3479            mBufferQueue.add(pInBuffer);
3480        } else if (mActive) {
3481            stop();
3482        }
3483    }
3484
3485    return outputBufferFull;
3486}
3487
3488status_t AudioFlinger::PlaybackThread::OutputTrack::obtainBuffer(AudioBufferProvider::Buffer* buffer, uint32_t waitTimeMs)
3489{
3490    int active;
3491    status_t result;
3492    audio_track_cblk_t* cblk = mCblk;
3493    uint32_t framesReq = buffer->frameCount;
3494
3495//    LOGV("OutputTrack::obtainBuffer user %d, server %d", cblk->user, cblk->server);
3496    buffer->frameCount  = 0;
3497
3498    uint32_t framesAvail = cblk->framesAvailable();
3499
3500
3501    if (framesAvail == 0) {
3502        Mutex::Autolock _l(cblk->lock);
3503        goto start_loop_here;
3504        while (framesAvail == 0) {
3505            active = mActive;
3506            if (UNLIKELY(!active)) {
3507                LOGV("Not active and NO_MORE_BUFFERS");
3508                return AudioTrack::NO_MORE_BUFFERS;
3509            }
3510            result = cblk->cv.waitRelative(cblk->lock, milliseconds(waitTimeMs));
3511            if (result != NO_ERROR) {
3512                return AudioTrack::NO_MORE_BUFFERS;
3513            }
3514            // read the server count again
3515        start_loop_here:
3516            framesAvail = cblk->framesAvailable_l();
3517        }
3518    }
3519
3520//    if (framesAvail < framesReq) {
3521//        return AudioTrack::NO_MORE_BUFFERS;
3522//    }
3523
3524    if (framesReq > framesAvail) {
3525        framesReq = framesAvail;
3526    }
3527
3528    uint32_t u = cblk->user;
3529    uint32_t bufferEnd = cblk->userBase + cblk->frameCount;
3530
3531    if (u + framesReq > bufferEnd) {
3532        framesReq = bufferEnd - u;
3533    }
3534
3535    buffer->frameCount  = framesReq;
3536    buffer->raw         = (void *)cblk->buffer(u);
3537    return NO_ERROR;
3538}
3539
3540
3541void AudioFlinger::PlaybackThread::OutputTrack::clearBufferQueue()
3542{
3543    size_t size = mBufferQueue.size();
3544    Buffer *pBuffer;
3545
3546    for (size_t i = 0; i < size; i++) {
3547        pBuffer = mBufferQueue.itemAt(i);
3548        delete [] pBuffer->mBuffer;
3549        delete pBuffer;
3550    }
3551    mBufferQueue.clear();
3552}
3553
3554// ----------------------------------------------------------------------------
3555
3556AudioFlinger::Client::Client(const sp<AudioFlinger>& audioFlinger, pid_t pid)
3557    :   RefBase(),
3558        mAudioFlinger(audioFlinger),
3559        mMemoryDealer(new MemoryDealer(1024*1024, "AudioFlinger::Client")),
3560        mPid(pid)
3561{
3562    // 1 MB of address space is good for 32 tracks, 8 buffers each, 4 KB/buffer
3563}
3564
3565// Client destructor must be called with AudioFlinger::mLock held
3566AudioFlinger::Client::~Client()
3567{
3568    mAudioFlinger->removeClient_l(mPid);
3569}
3570
3571const sp<MemoryDealer>& AudioFlinger::Client::heap() const
3572{
3573    return mMemoryDealer;
3574}
3575
3576// ----------------------------------------------------------------------------
3577
3578AudioFlinger::NotificationClient::NotificationClient(const sp<AudioFlinger>& audioFlinger,
3579                                                     const sp<IAudioFlingerClient>& client,
3580                                                     pid_t pid)
3581    : mAudioFlinger(audioFlinger), mPid(pid), mClient(client)
3582{
3583}
3584
3585AudioFlinger::NotificationClient::~NotificationClient()
3586{
3587    mClient.clear();
3588}
3589
3590void AudioFlinger::NotificationClient::binderDied(const wp<IBinder>& who)
3591{
3592    sp<NotificationClient> keep(this);
3593    {
3594        mAudioFlinger->removeNotificationClient(mPid);
3595    }
3596}
3597
3598// ----------------------------------------------------------------------------
3599
3600AudioFlinger::TrackHandle::TrackHandle(const sp<AudioFlinger::PlaybackThread::Track>& track)
3601    : BnAudioTrack(),
3602      mTrack(track)
3603{
3604}
3605
3606AudioFlinger::TrackHandle::~TrackHandle() {
3607    // just stop the track on deletion, associated resources
3608    // will be freed from the main thread once all pending buffers have
3609    // been played. Unless it's not in the active track list, in which
3610    // case we free everything now...
3611    mTrack->destroy();
3612}
3613
3614status_t AudioFlinger::TrackHandle::start() {
3615    return mTrack->start();
3616}
3617
3618void AudioFlinger::TrackHandle::stop() {
3619    mTrack->stop();
3620}
3621
3622void AudioFlinger::TrackHandle::flush() {
3623    mTrack->flush();
3624}
3625
3626void AudioFlinger::TrackHandle::mute(bool e) {
3627    mTrack->mute(e);
3628}
3629
3630void AudioFlinger::TrackHandle::pause() {
3631    mTrack->pause();
3632}
3633
3634void AudioFlinger::TrackHandle::setVolume(float left, float right) {
3635    mTrack->setVolume(left, right);
3636}
3637
3638sp<IMemory> AudioFlinger::TrackHandle::getCblk() const {
3639    return mTrack->getCblk();
3640}
3641
3642status_t AudioFlinger::TrackHandle::attachAuxEffect(int EffectId)
3643{
3644    return mTrack->attachAuxEffect(EffectId);
3645}
3646
3647status_t AudioFlinger::TrackHandle::onTransact(
3648    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
3649{
3650    return BnAudioTrack::onTransact(code, data, reply, flags);
3651}
3652
3653// ----------------------------------------------------------------------------
3654
3655sp<IAudioRecord> AudioFlinger::openRecord(
3656        pid_t pid,
3657        int input,
3658        uint32_t sampleRate,
3659        int format,
3660        int channelCount,
3661        int frameCount,
3662        uint32_t flags,
3663        int *sessionId,
3664        status_t *status)
3665{
3666    sp<RecordThread::RecordTrack> recordTrack;
3667    sp<RecordHandle> recordHandle;
3668    sp<Client> client;
3669    wp<Client> wclient;
3670    status_t lStatus;
3671    RecordThread *thread;
3672    size_t inFrameCount;
3673    int lSessionId;
3674
3675    // check calling permissions
3676    if (!recordingAllowed()) {
3677        lStatus = PERMISSION_DENIED;
3678        goto Exit;
3679    }
3680
3681    // add client to list
3682    { // scope for mLock
3683        Mutex::Autolock _l(mLock);
3684        thread = checkRecordThread_l(input);
3685        if (thread == NULL) {
3686            lStatus = BAD_VALUE;
3687            goto Exit;
3688        }
3689
3690        wclient = mClients.valueFor(pid);
3691        if (wclient != NULL) {
3692            client = wclient.promote();
3693        } else {
3694            client = new Client(this, pid);
3695            mClients.add(pid, client);
3696        }
3697
3698        // If no audio session id is provided, create one here
3699        if (sessionId != NULL && *sessionId != AudioSystem::SESSION_OUTPUT_MIX) {
3700            lSessionId = *sessionId;
3701        } else {
3702            lSessionId = nextUniqueId();
3703            if (sessionId != NULL) {
3704                *sessionId = lSessionId;
3705            }
3706        }
3707        // create new record track. The record track uses one track in mHardwareMixerThread by convention.
3708        recordTrack = new RecordThread::RecordTrack(thread, client, sampleRate,
3709                                                   format, channelCount, frameCount, flags, lSessionId);
3710    }
3711    if (recordTrack->getCblk() == NULL) {
3712        // remove local strong reference to Client before deleting the RecordTrack so that the Client
3713        // destructor is called by the TrackBase destructor with mLock held
3714        client.clear();
3715        recordTrack.clear();
3716        lStatus = NO_MEMORY;
3717        goto Exit;
3718    }
3719
3720    // return to handle to client
3721    recordHandle = new RecordHandle(recordTrack);
3722    lStatus = NO_ERROR;
3723
3724Exit:
3725    if (status) {
3726        *status = lStatus;
3727    }
3728    return recordHandle;
3729}
3730
3731// ----------------------------------------------------------------------------
3732
3733AudioFlinger::RecordHandle::RecordHandle(const sp<AudioFlinger::RecordThread::RecordTrack>& recordTrack)
3734    : BnAudioRecord(),
3735    mRecordTrack(recordTrack)
3736{
3737}
3738
3739AudioFlinger::RecordHandle::~RecordHandle() {
3740    stop();
3741}
3742
3743status_t AudioFlinger::RecordHandle::start() {
3744    LOGV("RecordHandle::start()");
3745    return mRecordTrack->start();
3746}
3747
3748void AudioFlinger::RecordHandle::stop() {
3749    LOGV("RecordHandle::stop()");
3750    mRecordTrack->stop();
3751}
3752
3753sp<IMemory> AudioFlinger::RecordHandle::getCblk() const {
3754    return mRecordTrack->getCblk();
3755}
3756
3757status_t AudioFlinger::RecordHandle::onTransact(
3758    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
3759{
3760    return BnAudioRecord::onTransact(code, data, reply, flags);
3761}
3762
3763// ----------------------------------------------------------------------------
3764
3765AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger, AudioStreamIn *input, uint32_t sampleRate, uint32_t channels, int id) :
3766    ThreadBase(audioFlinger, id),
3767    mInput(input), mResampler(0), mRsmpOutBuffer(0), mRsmpInBuffer(0)
3768{
3769    mReqChannelCount = AudioSystem::popCount(channels);
3770    mReqSampleRate = sampleRate;
3771    readInputParameters();
3772}
3773
3774
3775AudioFlinger::RecordThread::~RecordThread()
3776{
3777    delete[] mRsmpInBuffer;
3778    if (mResampler != 0) {
3779        delete mResampler;
3780        delete[] mRsmpOutBuffer;
3781    }
3782}
3783
3784void AudioFlinger::RecordThread::onFirstRef()
3785{
3786    const size_t SIZE = 256;
3787    char buffer[SIZE];
3788
3789    snprintf(buffer, SIZE, "Record Thread %p", this);
3790
3791    run(buffer, PRIORITY_URGENT_AUDIO);
3792}
3793
3794bool AudioFlinger::RecordThread::threadLoop()
3795{
3796    AudioBufferProvider::Buffer buffer;
3797    sp<RecordTrack> activeTrack;
3798
3799    nsecs_t lastWarning = 0;
3800
3801    // start recording
3802    while (!exitPending()) {
3803
3804        processConfigEvents();
3805
3806        { // scope for mLock
3807            Mutex::Autolock _l(mLock);
3808            checkForNewParameters_l();
3809            if (mActiveTrack == 0 && mConfigEvents.isEmpty()) {
3810                if (!mStandby) {
3811                    mInput->standby();
3812                    mStandby = true;
3813                }
3814
3815                if (exitPending()) break;
3816
3817                LOGV("RecordThread: loop stopping");
3818                // go to sleep
3819                mWaitWorkCV.wait(mLock);
3820                LOGV("RecordThread: loop starting");
3821                continue;
3822            }
3823            if (mActiveTrack != 0) {
3824                if (mActiveTrack->mState == TrackBase::PAUSING) {
3825                    if (!mStandby) {
3826                        mInput->standby();
3827                        mStandby = true;
3828                    }
3829                    mActiveTrack.clear();
3830                    mStartStopCond.broadcast();
3831                } else if (mActiveTrack->mState == TrackBase::RESUMING) {
3832                    if (mReqChannelCount != mActiveTrack->channelCount()) {
3833                        mActiveTrack.clear();
3834                        mStartStopCond.broadcast();
3835                    } else if (mBytesRead != 0) {
3836                        // record start succeeds only if first read from audio input
3837                        // succeeds
3838                        if (mBytesRead > 0) {
3839                            mActiveTrack->mState = TrackBase::ACTIVE;
3840                        } else {
3841                            mActiveTrack.clear();
3842                        }
3843                        mStartStopCond.broadcast();
3844                    }
3845                    mStandby = false;
3846                }
3847            }
3848        }
3849
3850        if (mActiveTrack != 0) {
3851            if (mActiveTrack->mState != TrackBase::ACTIVE &&
3852                mActiveTrack->mState != TrackBase::RESUMING) {
3853                usleep(5000);
3854                continue;
3855            }
3856            buffer.frameCount = mFrameCount;
3857            if (LIKELY(mActiveTrack->getNextBuffer(&buffer) == NO_ERROR)) {
3858                size_t framesOut = buffer.frameCount;
3859                if (mResampler == 0) {
3860                    // no resampling
3861                    while (framesOut) {
3862                        size_t framesIn = mFrameCount - mRsmpInIndex;
3863                        if (framesIn) {
3864                            int8_t *src = (int8_t *)mRsmpInBuffer + mRsmpInIndex * mFrameSize;
3865                            int8_t *dst = buffer.i8 + (buffer.frameCount - framesOut) * mActiveTrack->mCblk->frameSize;
3866                            if (framesIn > framesOut)
3867                                framesIn = framesOut;
3868                            mRsmpInIndex += framesIn;
3869                            framesOut -= framesIn;
3870                            if ((int)mChannelCount == mReqChannelCount ||
3871                                mFormat != AudioSystem::PCM_16_BIT) {
3872                                memcpy(dst, src, framesIn * mFrameSize);
3873                            } else {
3874                                int16_t *src16 = (int16_t *)src;
3875                                int16_t *dst16 = (int16_t *)dst;
3876                                if (mChannelCount == 1) {
3877                                    while (framesIn--) {
3878                                        *dst16++ = *src16;
3879                                        *dst16++ = *src16++;
3880                                    }
3881                                } else {
3882                                    while (framesIn--) {
3883                                        *dst16++ = (int16_t)(((int32_t)*src16 + (int32_t)*(src16 + 1)) >> 1);
3884                                        src16 += 2;
3885                                    }
3886                                }
3887                            }
3888                        }
3889                        if (framesOut && mFrameCount == mRsmpInIndex) {
3890                            if (framesOut == mFrameCount &&
3891                                ((int)mChannelCount == mReqChannelCount || mFormat != AudioSystem::PCM_16_BIT)) {
3892                                mBytesRead = mInput->read(buffer.raw, mInputBytes);
3893                                framesOut = 0;
3894                            } else {
3895                                mBytesRead = mInput->read(mRsmpInBuffer, mInputBytes);
3896                                mRsmpInIndex = 0;
3897                            }
3898                            if (mBytesRead < 0) {
3899                                LOGE("Error reading audio input");
3900                                if (mActiveTrack->mState == TrackBase::ACTIVE) {
3901                                    // Force input into standby so that it tries to
3902                                    // recover at next read attempt
3903                                    mInput->standby();
3904                                    usleep(5000);
3905                                }
3906                                mRsmpInIndex = mFrameCount;
3907                                framesOut = 0;
3908                                buffer.frameCount = 0;
3909                            }
3910                        }
3911                    }
3912                } else {
3913                    // resampling
3914
3915                    memset(mRsmpOutBuffer, 0, framesOut * 2 * sizeof(int32_t));
3916                    // alter output frame count as if we were expecting stereo samples
3917                    if (mChannelCount == 1 && mReqChannelCount == 1) {
3918                        framesOut >>= 1;
3919                    }
3920                    mResampler->resample(mRsmpOutBuffer, framesOut, this);
3921                    // ditherAndClamp() works as long as all buffers returned by mActiveTrack->getNextBuffer()
3922                    // are 32 bit aligned which should be always true.
3923                    if (mChannelCount == 2 && mReqChannelCount == 1) {
3924                        AudioMixer::ditherAndClamp(mRsmpOutBuffer, mRsmpOutBuffer, framesOut);
3925                        // the resampler always outputs stereo samples: do post stereo to mono conversion
3926                        int16_t *src = (int16_t *)mRsmpOutBuffer;
3927                        int16_t *dst = buffer.i16;
3928                        while (framesOut--) {
3929                            *dst++ = (int16_t)(((int32_t)*src + (int32_t)*(src + 1)) >> 1);
3930                            src += 2;
3931                        }
3932                    } else {
3933                        AudioMixer::ditherAndClamp((int32_t *)buffer.raw, mRsmpOutBuffer, framesOut);
3934                    }
3935
3936                }
3937                mActiveTrack->releaseBuffer(&buffer);
3938                mActiveTrack->overflow();
3939            }
3940            // client isn't retrieving buffers fast enough
3941            else {
3942                if (!mActiveTrack->setOverflow()) {
3943                    nsecs_t now = systemTime();
3944                    if ((now - lastWarning) > kWarningThrottle) {
3945                        LOGW("RecordThread: buffer overflow");
3946                        lastWarning = now;
3947                    }
3948                }
3949                // Release the processor for a while before asking for a new buffer.
3950                // This will give the application more chance to read from the buffer and
3951                // clear the overflow.
3952                usleep(5000);
3953            }
3954        }
3955    }
3956
3957    if (!mStandby) {
3958        mInput->standby();
3959    }
3960    mActiveTrack.clear();
3961
3962    mStartStopCond.broadcast();
3963
3964    LOGV("RecordThread %p exiting", this);
3965    return false;
3966}
3967
3968status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack)
3969{
3970    LOGV("RecordThread::start");
3971    sp <ThreadBase> strongMe = this;
3972    status_t status = NO_ERROR;
3973    {
3974        AutoMutex lock(&mLock);
3975        if (mActiveTrack != 0) {
3976            if (recordTrack != mActiveTrack.get()) {
3977                status = -EBUSY;
3978            } else if (mActiveTrack->mState == TrackBase::PAUSING) {
3979                mActiveTrack->mState = TrackBase::ACTIVE;
3980            }
3981            return status;
3982        }
3983
3984        recordTrack->mState = TrackBase::IDLE;
3985        mActiveTrack = recordTrack;
3986        mLock.unlock();
3987        status_t status = AudioSystem::startInput(mId);
3988        mLock.lock();
3989        if (status != NO_ERROR) {
3990            mActiveTrack.clear();
3991            return status;
3992        }
3993        mActiveTrack->mState = TrackBase::RESUMING;
3994        mRsmpInIndex = mFrameCount;
3995        mBytesRead = 0;
3996        // signal thread to start
3997        LOGV("Signal record thread");
3998        mWaitWorkCV.signal();
3999        // do not wait for mStartStopCond if exiting
4000        if (mExiting) {
4001            mActiveTrack.clear();
4002            status = INVALID_OPERATION;
4003            goto startError;
4004        }
4005        mStartStopCond.wait(mLock);
4006        if (mActiveTrack == 0) {
4007            LOGV("Record failed to start");
4008            status = BAD_VALUE;
4009            goto startError;
4010        }
4011        LOGV("Record started OK");
4012        return status;
4013    }
4014startError:
4015    AudioSystem::stopInput(mId);
4016    return status;
4017}
4018
4019void AudioFlinger::RecordThread::stop(RecordThread::RecordTrack* recordTrack) {
4020    LOGV("RecordThread::stop");
4021    sp <ThreadBase> strongMe = this;
4022    {
4023        AutoMutex lock(&mLock);
4024        if (mActiveTrack != 0 && recordTrack == mActiveTrack.get()) {
4025            mActiveTrack->mState = TrackBase::PAUSING;
4026            // do not wait for mStartStopCond if exiting
4027            if (mExiting) {
4028                return;
4029            }
4030            mStartStopCond.wait(mLock);
4031            // if we have been restarted, recordTrack == mActiveTrack.get() here
4032            if (mActiveTrack == 0 || recordTrack != mActiveTrack.get()) {
4033                mLock.unlock();
4034                AudioSystem::stopInput(mId);
4035                mLock.lock();
4036                LOGV("Record stopped OK");
4037            }
4038        }
4039    }
4040}
4041
4042status_t AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
4043{
4044    const size_t SIZE = 256;
4045    char buffer[SIZE];
4046    String8 result;
4047    pid_t pid = 0;
4048
4049    snprintf(buffer, SIZE, "\nInput thread %p internals\n", this);
4050    result.append(buffer);
4051
4052    if (mActiveTrack != 0) {
4053        result.append("Active Track:\n");
4054        result.append("   Clien Fmt Chn Session Buf  S SRate  Serv     User\n");
4055        mActiveTrack->dump(buffer, SIZE);
4056        result.append(buffer);
4057
4058        snprintf(buffer, SIZE, "In index: %d\n", mRsmpInIndex);
4059        result.append(buffer);
4060        snprintf(buffer, SIZE, "In size: %d\n", mInputBytes);
4061        result.append(buffer);
4062        snprintf(buffer, SIZE, "Resampling: %d\n", (mResampler != 0));
4063        result.append(buffer);
4064        snprintf(buffer, SIZE, "Out channel count: %d\n", mReqChannelCount);
4065        result.append(buffer);
4066        snprintf(buffer, SIZE, "Out sample rate: %d\n", mReqSampleRate);
4067        result.append(buffer);
4068
4069
4070    } else {
4071        result.append("No record client\n");
4072    }
4073    write(fd, result.string(), result.size());
4074
4075    dumpBase(fd, args);
4076
4077    return NO_ERROR;
4078}
4079
4080status_t AudioFlinger::RecordThread::getNextBuffer(AudioBufferProvider::Buffer* buffer)
4081{
4082    size_t framesReq = buffer->frameCount;
4083    size_t framesReady = mFrameCount - mRsmpInIndex;
4084    int channelCount;
4085
4086    if (framesReady == 0) {
4087        mBytesRead = mInput->read(mRsmpInBuffer, mInputBytes);
4088        if (mBytesRead < 0) {
4089            LOGE("RecordThread::getNextBuffer() Error reading audio input");
4090            if (mActiveTrack->mState == TrackBase::ACTIVE) {
4091                // Force input into standby so that it tries to
4092                // recover at next read attempt
4093                mInput->standby();
4094                usleep(5000);
4095            }
4096            buffer->raw = 0;
4097            buffer->frameCount = 0;
4098            return NOT_ENOUGH_DATA;
4099        }
4100        mRsmpInIndex = 0;
4101        framesReady = mFrameCount;
4102    }
4103
4104    if (framesReq > framesReady) {
4105        framesReq = framesReady;
4106    }
4107
4108    if (mChannelCount == 1 && mReqChannelCount == 2) {
4109        channelCount = 1;
4110    } else {
4111        channelCount = 2;
4112    }
4113    buffer->raw = mRsmpInBuffer + mRsmpInIndex * channelCount;
4114    buffer->frameCount = framesReq;
4115    return NO_ERROR;
4116}
4117
4118void AudioFlinger::RecordThread::releaseBuffer(AudioBufferProvider::Buffer* buffer)
4119{
4120    mRsmpInIndex += buffer->frameCount;
4121    buffer->frameCount = 0;
4122}
4123
4124bool AudioFlinger::RecordThread::checkForNewParameters_l()
4125{
4126    bool reconfig = false;
4127
4128    while (!mNewParameters.isEmpty()) {
4129        status_t status = NO_ERROR;
4130        String8 keyValuePair = mNewParameters[0];
4131        AudioParameter param = AudioParameter(keyValuePair);
4132        int value;
4133        int reqFormat = mFormat;
4134        int reqSamplingRate = mReqSampleRate;
4135        int reqChannelCount = mReqChannelCount;
4136
4137        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
4138            reqSamplingRate = value;
4139            reconfig = true;
4140        }
4141        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
4142            reqFormat = value;
4143            reconfig = true;
4144        }
4145        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
4146            reqChannelCount = AudioSystem::popCount(value);
4147            reconfig = true;
4148        }
4149        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
4150            // do not accept frame count changes if tracks are open as the track buffer
4151            // size depends on frame count and correct behavior would not be garantied
4152            // if frame count is changed after track creation
4153            if (mActiveTrack != 0) {
4154                status = INVALID_OPERATION;
4155            } else {
4156                reconfig = true;
4157            }
4158        }
4159        if (status == NO_ERROR) {
4160            status = mInput->setParameters(keyValuePair);
4161            if (status == INVALID_OPERATION) {
4162               mInput->standby();
4163               status = mInput->setParameters(keyValuePair);
4164            }
4165            if (reconfig) {
4166                if (status == BAD_VALUE &&
4167                    reqFormat == mInput->format() && reqFormat == AudioSystem::PCM_16_BIT &&
4168                    ((int)mInput->sampleRate() <= 2 * reqSamplingRate) &&
4169                    (AudioSystem::popCount(mInput->channels()) < 3) && (reqChannelCount < 3)) {
4170                    status = NO_ERROR;
4171                }
4172                if (status == NO_ERROR) {
4173                    readInputParameters();
4174                    sendConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED);
4175                }
4176            }
4177        }
4178
4179        mNewParameters.removeAt(0);
4180
4181        mParamStatus = status;
4182        mParamCond.signal();
4183        mWaitWorkCV.wait(mLock);
4184    }
4185    return reconfig;
4186}
4187
4188String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
4189{
4190    return mInput->getParameters(keys);
4191}
4192
4193void AudioFlinger::RecordThread::audioConfigChanged_l(int event, int param) {
4194    AudioSystem::OutputDescriptor desc;
4195    void *param2 = 0;
4196
4197    switch (event) {
4198    case AudioSystem::INPUT_OPENED:
4199    case AudioSystem::INPUT_CONFIG_CHANGED:
4200        desc.channels = mChannels;
4201        desc.samplingRate = mSampleRate;
4202        desc.format = mFormat;
4203        desc.frameCount = mFrameCount;
4204        desc.latency = 0;
4205        param2 = &desc;
4206        break;
4207
4208    case AudioSystem::INPUT_CLOSED:
4209    default:
4210        break;
4211    }
4212    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
4213}
4214
4215void AudioFlinger::RecordThread::readInputParameters()
4216{
4217    if (mRsmpInBuffer) delete mRsmpInBuffer;
4218    if (mRsmpOutBuffer) delete mRsmpOutBuffer;
4219    if (mResampler) delete mResampler;
4220    mResampler = 0;
4221
4222    mSampleRate = mInput->sampleRate();
4223    mChannels = mInput->channels();
4224    mChannelCount = (uint16_t)AudioSystem::popCount(mChannels);
4225    mFormat = mInput->format();
4226    mFrameSize = (uint16_t)mInput->frameSize();
4227    mInputBytes = mInput->bufferSize();
4228    mFrameCount = mInputBytes / mFrameSize;
4229    mRsmpInBuffer = new int16_t[mFrameCount * mChannelCount];
4230
4231    if (mSampleRate != mReqSampleRate && mChannelCount < 3 && mReqChannelCount < 3)
4232    {
4233        int channelCount;
4234         // optmization: if mono to mono, use the resampler in stereo to stereo mode to avoid
4235         // stereo to mono post process as the resampler always outputs stereo.
4236        if (mChannelCount == 1 && mReqChannelCount == 2) {
4237            channelCount = 1;
4238        } else {
4239            channelCount = 2;
4240        }
4241        mResampler = AudioResampler::create(16, channelCount, mReqSampleRate);
4242        mResampler->setSampleRate(mSampleRate);
4243        mResampler->setVolume(AudioMixer::UNITY_GAIN, AudioMixer::UNITY_GAIN);
4244        mRsmpOutBuffer = new int32_t[mFrameCount * 2];
4245
4246        // optmization: if mono to mono, alter input frame count as if we were inputing stereo samples
4247        if (mChannelCount == 1 && mReqChannelCount == 1) {
4248            mFrameCount >>= 1;
4249        }
4250
4251    }
4252    mRsmpInIndex = mFrameCount;
4253}
4254
4255unsigned int AudioFlinger::RecordThread::getInputFramesLost()
4256{
4257    return mInput->getInputFramesLost();
4258}
4259
4260// ----------------------------------------------------------------------------
4261
4262int AudioFlinger::openOutput(uint32_t *pDevices,
4263                                uint32_t *pSamplingRate,
4264                                uint32_t *pFormat,
4265                                uint32_t *pChannels,
4266                                uint32_t *pLatencyMs,
4267                                uint32_t flags)
4268{
4269    status_t status;
4270    PlaybackThread *thread = NULL;
4271    mHardwareStatus = AUDIO_HW_OUTPUT_OPEN;
4272    uint32_t samplingRate = pSamplingRate ? *pSamplingRate : 0;
4273    uint32_t format = pFormat ? *pFormat : 0;
4274    uint32_t channels = pChannels ? *pChannels : 0;
4275    uint32_t latency = pLatencyMs ? *pLatencyMs : 0;
4276
4277    LOGV("openOutput(), Device %x, SamplingRate %d, Format %d, Channels %x, flags %x",
4278            pDevices ? *pDevices : 0,
4279            samplingRate,
4280            format,
4281            channels,
4282            flags);
4283
4284    if (pDevices == NULL || *pDevices == 0) {
4285        return 0;
4286    }
4287    Mutex::Autolock _l(mLock);
4288
4289    AudioStreamOut *output = mAudioHardware->openOutputStream(*pDevices,
4290                                                             (int *)&format,
4291                                                             &channels,
4292                                                             &samplingRate,
4293                                                             &status);
4294    LOGV("openOutput() openOutputStream returned output %p, SamplingRate %d, Format %d, Channels %x, status %d",
4295            output,
4296            samplingRate,
4297            format,
4298            channels,
4299            status);
4300
4301    mHardwareStatus = AUDIO_HW_IDLE;
4302    if (output != 0) {
4303        int id = nextUniqueId();
4304        if ((flags & AudioSystem::OUTPUT_FLAG_DIRECT) ||
4305            (format != AudioSystem::PCM_16_BIT) ||
4306            (channels != AudioSystem::CHANNEL_OUT_STEREO)) {
4307            thread = new DirectOutputThread(this, output, id, *pDevices);
4308            LOGV("openOutput() created direct output: ID %d thread %p", id, thread);
4309        } else {
4310            thread = new MixerThread(this, output, id, *pDevices);
4311            LOGV("openOutput() created mixer output: ID %d thread %p", id, thread);
4312
4313#ifdef LVMX
4314            unsigned bitsPerSample =
4315                (format == AudioSystem::PCM_16_BIT) ? 16 :
4316                    ((format == AudioSystem::PCM_8_BIT) ? 8 : 0);
4317            unsigned channelCount = (channels == AudioSystem::CHANNEL_OUT_STEREO) ? 2 : 1;
4318            int audioOutputType = LifeVibes::threadIdToAudioOutputType(thread->id());
4319
4320            LifeVibes::init_aot(audioOutputType, samplingRate, bitsPerSample, channelCount);
4321            LifeVibes::setDevice(audioOutputType, *pDevices);
4322#endif
4323
4324        }
4325        mPlaybackThreads.add(id, thread);
4326
4327        if (pSamplingRate) *pSamplingRate = samplingRate;
4328        if (pFormat) *pFormat = format;
4329        if (pChannels) *pChannels = channels;
4330        if (pLatencyMs) *pLatencyMs = thread->latency();
4331
4332        // notify client processes of the new output creation
4333        thread->audioConfigChanged_l(AudioSystem::OUTPUT_OPENED);
4334        return id;
4335    }
4336
4337    return 0;
4338}
4339
4340int AudioFlinger::openDuplicateOutput(int output1, int output2)
4341{
4342    Mutex::Autolock _l(mLock);
4343    MixerThread *thread1 = checkMixerThread_l(output1);
4344    MixerThread *thread2 = checkMixerThread_l(output2);
4345
4346    if (thread1 == NULL || thread2 == NULL) {
4347        LOGW("openDuplicateOutput() wrong output mixer type for output %d or %d", output1, output2);
4348        return 0;
4349    }
4350
4351    int id = nextUniqueId();
4352    DuplicatingThread *thread = new DuplicatingThread(this, thread1, id);
4353    thread->addOutputTrack(thread2);
4354    mPlaybackThreads.add(id, thread);
4355    // notify client processes of the new output creation
4356    thread->audioConfigChanged_l(AudioSystem::OUTPUT_OPENED);
4357    return id;
4358}
4359
4360status_t AudioFlinger::closeOutput(int output)
4361{
4362    // keep strong reference on the playback thread so that
4363    // it is not destroyed while exit() is executed
4364    sp <PlaybackThread> thread;
4365    {
4366        Mutex::Autolock _l(mLock);
4367        thread = checkPlaybackThread_l(output);
4368        if (thread == NULL) {
4369            return BAD_VALUE;
4370        }
4371
4372        LOGV("closeOutput() %d", output);
4373
4374        if (thread->type() == PlaybackThread::MIXER) {
4375            for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
4376                if (mPlaybackThreads.valueAt(i)->type() == PlaybackThread::DUPLICATING) {
4377                    DuplicatingThread *dupThread = (DuplicatingThread *)mPlaybackThreads.valueAt(i).get();
4378                    dupThread->removeOutputTrack((MixerThread *)thread.get());
4379                }
4380            }
4381        }
4382        void *param2 = 0;
4383        audioConfigChanged_l(AudioSystem::OUTPUT_CLOSED, output, param2);
4384        mPlaybackThreads.removeItem(output);
4385    }
4386    thread->exit();
4387
4388    if (thread->type() != PlaybackThread::DUPLICATING) {
4389        mAudioHardware->closeOutputStream(thread->getOutput());
4390    }
4391    return NO_ERROR;
4392}
4393
4394status_t AudioFlinger::suspendOutput(int output)
4395{
4396    Mutex::Autolock _l(mLock);
4397    PlaybackThread *thread = checkPlaybackThread_l(output);
4398
4399    if (thread == NULL) {
4400        return BAD_VALUE;
4401    }
4402
4403    LOGV("suspendOutput() %d", output);
4404    thread->suspend();
4405
4406    return NO_ERROR;
4407}
4408
4409status_t AudioFlinger::restoreOutput(int output)
4410{
4411    Mutex::Autolock _l(mLock);
4412    PlaybackThread *thread = checkPlaybackThread_l(output);
4413
4414    if (thread == NULL) {
4415        return BAD_VALUE;
4416    }
4417
4418    LOGV("restoreOutput() %d", output);
4419
4420    thread->restore();
4421
4422    return NO_ERROR;
4423}
4424
4425int AudioFlinger::openInput(uint32_t *pDevices,
4426                                uint32_t *pSamplingRate,
4427                                uint32_t *pFormat,
4428                                uint32_t *pChannels,
4429                                uint32_t acoustics)
4430{
4431    status_t status;
4432    RecordThread *thread = NULL;
4433    uint32_t samplingRate = pSamplingRate ? *pSamplingRate : 0;
4434    uint32_t format = pFormat ? *pFormat : 0;
4435    uint32_t channels = pChannels ? *pChannels : 0;
4436    uint32_t reqSamplingRate = samplingRate;
4437    uint32_t reqFormat = format;
4438    uint32_t reqChannels = channels;
4439
4440    if (pDevices == NULL || *pDevices == 0) {
4441        return 0;
4442    }
4443    Mutex::Autolock _l(mLock);
4444
4445    AudioStreamIn *input = mAudioHardware->openInputStream(*pDevices,
4446                                                             (int *)&format,
4447                                                             &channels,
4448                                                             &samplingRate,
4449                                                             &status,
4450                                                             (AudioSystem::audio_in_acoustics)acoustics);
4451    LOGV("openInput() openInputStream returned input %p, SamplingRate %d, Format %d, Channels %x, acoustics %x, status %d",
4452            input,
4453            samplingRate,
4454            format,
4455            channels,
4456            acoustics,
4457            status);
4458
4459    // If the input could not be opened with the requested parameters and we can handle the conversion internally,
4460    // try to open again with the proposed parameters. The AudioFlinger can resample the input and do mono to stereo
4461    // or stereo to mono conversions on 16 bit PCM inputs.
4462    if (input == 0 && status == BAD_VALUE &&
4463        reqFormat == format && format == AudioSystem::PCM_16_BIT &&
4464        (samplingRate <= 2 * reqSamplingRate) &&
4465        (AudioSystem::popCount(channels) < 3) && (AudioSystem::popCount(reqChannels) < 3)) {
4466        LOGV("openInput() reopening with proposed sampling rate and channels");
4467        input = mAudioHardware->openInputStream(*pDevices,
4468                                                 (int *)&format,
4469                                                 &channels,
4470                                                 &samplingRate,
4471                                                 &status,
4472                                                 (AudioSystem::audio_in_acoustics)acoustics);
4473    }
4474
4475    if (input != 0) {
4476        int id = nextUniqueId();
4477         // Start record thread
4478        thread = new RecordThread(this, input, reqSamplingRate, reqChannels, id);
4479        mRecordThreads.add(id, thread);
4480        LOGV("openInput() created record thread: ID %d thread %p", id, thread);
4481        if (pSamplingRate) *pSamplingRate = reqSamplingRate;
4482        if (pFormat) *pFormat = format;
4483        if (pChannels) *pChannels = reqChannels;
4484
4485        input->standby();
4486
4487        // notify client processes of the new input creation
4488        thread->audioConfigChanged_l(AudioSystem::INPUT_OPENED);
4489        return id;
4490    }
4491
4492    return 0;
4493}
4494
4495status_t AudioFlinger::closeInput(int input)
4496{
4497    // keep strong reference on the record thread so that
4498    // it is not destroyed while exit() is executed
4499    sp <RecordThread> thread;
4500    {
4501        Mutex::Autolock _l(mLock);
4502        thread = checkRecordThread_l(input);
4503        if (thread == NULL) {
4504            return BAD_VALUE;
4505        }
4506
4507        LOGV("closeInput() %d", input);
4508        void *param2 = 0;
4509        audioConfigChanged_l(AudioSystem::INPUT_CLOSED, input, param2);
4510        mRecordThreads.removeItem(input);
4511    }
4512    thread->exit();
4513
4514    mAudioHardware->closeInputStream(thread->getInput());
4515
4516    return NO_ERROR;
4517}
4518
4519status_t AudioFlinger::setStreamOutput(uint32_t stream, int output)
4520{
4521    Mutex::Autolock _l(mLock);
4522    MixerThread *dstThread = checkMixerThread_l(output);
4523    if (dstThread == NULL) {
4524        LOGW("setStreamOutput() bad output id %d", output);
4525        return BAD_VALUE;
4526    }
4527
4528    LOGV("setStreamOutput() stream %d to output %d", stream, output);
4529    audioConfigChanged_l(AudioSystem::STREAM_CONFIG_CHANGED, output, &stream);
4530
4531    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
4532        PlaybackThread *thread = mPlaybackThreads.valueAt(i).get();
4533        if (thread != dstThread &&
4534            thread->type() != PlaybackThread::DIRECT) {
4535            MixerThread *srcThread = (MixerThread *)thread;
4536            srcThread->invalidateTracks(stream);
4537        }
4538    }
4539
4540    return NO_ERROR;
4541}
4542
4543
4544int AudioFlinger::newAudioSessionId()
4545{
4546    return nextUniqueId();
4547}
4548
4549// checkPlaybackThread_l() must be called with AudioFlinger::mLock held
4550AudioFlinger::PlaybackThread *AudioFlinger::checkPlaybackThread_l(int output) const
4551{
4552    PlaybackThread *thread = NULL;
4553    if (mPlaybackThreads.indexOfKey(output) >= 0) {
4554        thread = (PlaybackThread *)mPlaybackThreads.valueFor(output).get();
4555    }
4556    return thread;
4557}
4558
4559// checkMixerThread_l() must be called with AudioFlinger::mLock held
4560AudioFlinger::MixerThread *AudioFlinger::checkMixerThread_l(int output) const
4561{
4562    PlaybackThread *thread = checkPlaybackThread_l(output);
4563    if (thread != NULL) {
4564        if (thread->type() == PlaybackThread::DIRECT) {
4565            thread = NULL;
4566        }
4567    }
4568    return (MixerThread *)thread;
4569}
4570
4571// checkRecordThread_l() must be called with AudioFlinger::mLock held
4572AudioFlinger::RecordThread *AudioFlinger::checkRecordThread_l(int input) const
4573{
4574    RecordThread *thread = NULL;
4575    if (mRecordThreads.indexOfKey(input) >= 0) {
4576        thread = (RecordThread *)mRecordThreads.valueFor(input).get();
4577    }
4578    return thread;
4579}
4580
4581int AudioFlinger::nextUniqueId()
4582{
4583    return android_atomic_inc(&mNextUniqueId);
4584}
4585
4586// ----------------------------------------------------------------------------
4587//  Effect management
4588// ----------------------------------------------------------------------------
4589
4590
4591status_t AudioFlinger::loadEffectLibrary(const char *libPath, int *handle)
4592{
4593    // check calling permissions
4594    if (!settingsAllowed()) {
4595        return PERMISSION_DENIED;
4596    }
4597    // only allow libraries loaded from /system/lib/soundfx for now
4598    if (strncmp(gEffectLibPath, libPath, strlen(gEffectLibPath)) != 0) {
4599        return PERMISSION_DENIED;
4600    }
4601
4602    Mutex::Autolock _l(mLock);
4603    return EffectLoadLibrary(libPath, handle);
4604}
4605
4606status_t AudioFlinger::unloadEffectLibrary(int handle)
4607{
4608    // check calling permissions
4609    if (!settingsAllowed()) {
4610        return PERMISSION_DENIED;
4611    }
4612
4613    Mutex::Autolock _l(mLock);
4614    return EffectUnloadLibrary(handle);
4615}
4616
4617status_t AudioFlinger::queryNumberEffects(uint32_t *numEffects)
4618{
4619    Mutex::Autolock _l(mLock);
4620    return EffectQueryNumberEffects(numEffects);
4621}
4622
4623status_t AudioFlinger::queryEffect(uint32_t index, effect_descriptor_t *descriptor)
4624{
4625    Mutex::Autolock _l(mLock);
4626    return EffectQueryEffect(index, descriptor);
4627}
4628
4629status_t AudioFlinger::getEffectDescriptor(effect_uuid_t *pUuid, effect_descriptor_t *descriptor)
4630{
4631    Mutex::Autolock _l(mLock);
4632    return EffectGetDescriptor(pUuid, descriptor);
4633}
4634
4635
4636// this UUID must match the one defined in media/libeffects/EffectVisualizer.cpp
4637static const effect_uuid_t VISUALIZATION_UUID_ =
4638    {0xd069d9e0, 0x8329, 0x11df, 0x9168, {0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b}};
4639
4640sp<IEffect> AudioFlinger::createEffect(pid_t pid,
4641        effect_descriptor_t *pDesc,
4642        const sp<IEffectClient>& effectClient,
4643        int32_t priority,
4644        int output,
4645        int sessionId,
4646        status_t *status,
4647        int *id,
4648        int *enabled)
4649{
4650    status_t lStatus = NO_ERROR;
4651    sp<EffectHandle> handle;
4652    effect_interface_t itfe;
4653    effect_descriptor_t desc;
4654    sp<Client> client;
4655    wp<Client> wclient;
4656
4657    LOGV("createEffect pid %d, client %p, priority %d, sessionId %d, output %d",
4658            pid, effectClient.get(), priority, sessionId, output);
4659
4660    if (pDesc == NULL) {
4661        lStatus = BAD_VALUE;
4662        goto Exit;
4663    }
4664
4665    // check audio settings permission for global effects
4666    if (sessionId == AudioSystem::SESSION_OUTPUT_MIX && !settingsAllowed()) {
4667        lStatus = PERMISSION_DENIED;
4668        goto Exit;
4669    }
4670
4671    // Session AudioSystem::SESSION_OUTPUT_STAGE is reserved for output stage effects
4672    // that can only be created by audio policy manager (running in same process)
4673    if (sessionId == AudioSystem::SESSION_OUTPUT_STAGE && getpid() != pid) {
4674        lStatus = PERMISSION_DENIED;
4675        goto Exit;
4676    }
4677
4678    // check recording permission for visualizer
4679    if ((memcmp(&pDesc->type, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0 ||
4680         memcmp(&pDesc->uuid, &VISUALIZATION_UUID_, sizeof(effect_uuid_t)) == 0) &&
4681        !recordingAllowed()) {
4682        lStatus = PERMISSION_DENIED;
4683        goto Exit;
4684    }
4685
4686    if (output == 0) {
4687        if (sessionId == AudioSystem::SESSION_OUTPUT_STAGE) {
4688            // output must be specified by AudioPolicyManager when using session
4689            // AudioSystem::SESSION_OUTPUT_STAGE
4690            lStatus = BAD_VALUE;
4691            goto Exit;
4692        } else if (sessionId == AudioSystem::SESSION_OUTPUT_MIX) {
4693            // if the output returned by getOutputForEffect() is removed before we lock the
4694            // mutex below, the call to checkPlaybackThread_l(output) below will detect it
4695            // and we will exit safely
4696            output = AudioSystem::getOutputForEffect(&desc);
4697        }
4698    }
4699
4700    {
4701        Mutex::Autolock _l(mLock);
4702
4703
4704        if (!EffectIsNullUuid(&pDesc->uuid)) {
4705            // if uuid is specified, request effect descriptor
4706            lStatus = EffectGetDescriptor(&pDesc->uuid, &desc);
4707            if (lStatus < 0) {
4708                LOGW("createEffect() error %d from EffectGetDescriptor", lStatus);
4709                goto Exit;
4710            }
4711        } else {
4712            // if uuid is not specified, look for an available implementation
4713            // of the required type in effect factory
4714            if (EffectIsNullUuid(&pDesc->type)) {
4715                LOGW("createEffect() no effect type");
4716                lStatus = BAD_VALUE;
4717                goto Exit;
4718            }
4719            uint32_t numEffects = 0;
4720            effect_descriptor_t d;
4721            bool found = false;
4722
4723            lStatus = EffectQueryNumberEffects(&numEffects);
4724            if (lStatus < 0) {
4725                LOGW("createEffect() error %d from EffectQueryNumberEffects", lStatus);
4726                goto Exit;
4727            }
4728            for (uint32_t i = 0; i < numEffects; i++) {
4729                lStatus = EffectQueryEffect(i, &desc);
4730                if (lStatus < 0) {
4731                    LOGW("createEffect() error %d from EffectQueryEffect", lStatus);
4732                    continue;
4733                }
4734                if (memcmp(&desc.type, &pDesc->type, sizeof(effect_uuid_t)) == 0) {
4735                    // If matching type found save effect descriptor. If the session is
4736                    // 0 and the effect is not auxiliary, continue enumeration in case
4737                    // an auxiliary version of this effect type is available
4738                    found = true;
4739                    memcpy(&d, &desc, sizeof(effect_descriptor_t));
4740                    if (sessionId != AudioSystem::SESSION_OUTPUT_MIX ||
4741                            (desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
4742                        break;
4743                    }
4744                }
4745            }
4746            if (!found) {
4747                lStatus = BAD_VALUE;
4748                LOGW("createEffect() effect not found");
4749                goto Exit;
4750            }
4751            // For same effect type, chose auxiliary version over insert version if
4752            // connect to output mix (Compliance to OpenSL ES)
4753            if (sessionId == AudioSystem::SESSION_OUTPUT_MIX &&
4754                    (d.flags & EFFECT_FLAG_TYPE_MASK) != EFFECT_FLAG_TYPE_AUXILIARY) {
4755                memcpy(&desc, &d, sizeof(effect_descriptor_t));
4756            }
4757        }
4758
4759        // Do not allow auxiliary effects on a session different from 0 (output mix)
4760        if (sessionId != AudioSystem::SESSION_OUTPUT_MIX &&
4761             (desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
4762            lStatus = INVALID_OPERATION;
4763            goto Exit;
4764        }
4765
4766        // return effect descriptor
4767        memcpy(pDesc, &desc, sizeof(effect_descriptor_t));
4768
4769        // If output is not specified try to find a matching audio session ID in one of the
4770        // output threads.
4771        // If output is 0 here, sessionId is neither SESSION_OUTPUT_STAGE nor SESSION_OUTPUT_MIX
4772        // because of code checking output when entering the function.
4773        if (output == 0) {
4774             // look for the thread where the specified audio session is present
4775            for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
4776                if (mPlaybackThreads.valueAt(i)->hasAudioSession(sessionId) != 0) {
4777                    output = mPlaybackThreads.keyAt(i);
4778                    break;
4779                }
4780            }
4781            // If no output thread contains the requested session ID, default to
4782            // first output. The effect chain will be moved to the correct output
4783            // thread when a track with the same session ID is created
4784            if (output == 0 && mPlaybackThreads.size()) {
4785                output = mPlaybackThreads.keyAt(0);
4786            }
4787        }
4788        LOGV("createEffect() got output %d for effect %s", output, desc.name);
4789        PlaybackThread *thread = checkPlaybackThread_l(output);
4790        if (thread == NULL) {
4791            LOGE("createEffect() unknown output thread");
4792            lStatus = BAD_VALUE;
4793            goto Exit;
4794        }
4795
4796        // TODO: allow attachment of effect to inputs
4797
4798        wclient = mClients.valueFor(pid);
4799
4800        if (wclient != NULL) {
4801            client = wclient.promote();
4802        } else {
4803            client = new Client(this, pid);
4804            mClients.add(pid, client);
4805        }
4806
4807        // create effect on selected output trhead
4808        handle = thread->createEffect_l(client, effectClient, priority, sessionId,
4809                &desc, enabled, &lStatus);
4810        if (handle != 0 && id != NULL) {
4811            *id = handle->id();
4812        }
4813    }
4814
4815Exit:
4816    if(status) {
4817        *status = lStatus;
4818    }
4819    return handle;
4820}
4821
4822status_t AudioFlinger::moveEffects(int session, int srcOutput, int dstOutput)
4823{
4824    LOGV("moveEffects() session %d, srcOutput %d, dstOutput %d",
4825            session, srcOutput, dstOutput);
4826    Mutex::Autolock _l(mLock);
4827    if (srcOutput == dstOutput) {
4828        LOGW("moveEffects() same dst and src outputs %d", dstOutput);
4829        return NO_ERROR;
4830    }
4831    PlaybackThread *srcThread = checkPlaybackThread_l(srcOutput);
4832    if (srcThread == NULL) {
4833        LOGW("moveEffects() bad srcOutput %d", srcOutput);
4834        return BAD_VALUE;
4835    }
4836    PlaybackThread *dstThread = checkPlaybackThread_l(dstOutput);
4837    if (dstThread == NULL) {
4838        LOGW("moveEffects() bad dstOutput %d", dstOutput);
4839        return BAD_VALUE;
4840    }
4841
4842    Mutex::Autolock _dl(dstThread->mLock);
4843    Mutex::Autolock _sl(srcThread->mLock);
4844    moveEffectChain_l(session, srcThread, dstThread, false);
4845
4846    return NO_ERROR;
4847}
4848
4849// moveEffectChain_l mustbe called with both srcThread and dstThread mLocks held
4850status_t AudioFlinger::moveEffectChain_l(int session,
4851                                   AudioFlinger::PlaybackThread *srcThread,
4852                                   AudioFlinger::PlaybackThread *dstThread,
4853                                   bool reRegister)
4854{
4855    LOGV("moveEffectChain_l() session %d from thread %p to thread %p",
4856            session, srcThread, dstThread);
4857
4858    sp<EffectChain> chain = srcThread->getEffectChain_l(session);
4859    if (chain == 0) {
4860        LOGW("moveEffectChain_l() effect chain for session %d not on source thread %p",
4861                session, srcThread);
4862        return INVALID_OPERATION;
4863    }
4864
4865    // remove chain first. This is useful only if reconfiguring effect chain on same output thread,
4866    // so that a new chain is created with correct parameters when first effect is added. This is
4867    // otherwise unecessary as removeEffect_l() will remove the chain when last effect is
4868    // removed.
4869    srcThread->removeEffectChain_l(chain);
4870
4871    // transfer all effects one by one so that new effect chain is created on new thread with
4872    // correct buffer sizes and audio parameters and effect engines reconfigured accordingly
4873    int dstOutput = dstThread->id();
4874    sp<EffectChain> dstChain;
4875    uint32_t strategy;
4876    sp<EffectModule> effect = chain->getEffectFromId_l(0);
4877    while (effect != 0) {
4878        srcThread->removeEffect_l(effect);
4879        dstThread->addEffect_l(effect);
4880        // if the move request is not received from audio policy manager, the effect must be
4881        // re-registered with the new strategy and output
4882        if (dstChain == 0) {
4883            dstChain = effect->chain().promote();
4884            if (dstChain == 0) {
4885                LOGW("moveEffectChain_l() cannot get chain from effect %p", effect.get());
4886                srcThread->addEffect_l(effect);
4887                return NO_INIT;
4888            }
4889            strategy = dstChain->strategy();
4890        }
4891        if (reRegister) {
4892            AudioSystem::unregisterEffect(effect->id());
4893            AudioSystem::registerEffect(&effect->desc(),
4894                                        dstOutput,
4895                                        strategy,
4896                                        session,
4897                                        effect->id());
4898        }
4899        effect = chain->getEffectFromId_l(0);
4900    }
4901
4902    return NO_ERROR;
4903}
4904
4905// PlaybackThread::createEffect_l() must be called with AudioFlinger::mLock held
4906sp<AudioFlinger::EffectHandle> AudioFlinger::PlaybackThread::createEffect_l(
4907        const sp<AudioFlinger::Client>& client,
4908        const sp<IEffectClient>& effectClient,
4909        int32_t priority,
4910        int sessionId,
4911        effect_descriptor_t *desc,
4912        int *enabled,
4913        status_t *status
4914        )
4915{
4916    sp<EffectModule> effect;
4917    sp<EffectHandle> handle;
4918    status_t lStatus;
4919    sp<Track> track;
4920    sp<EffectChain> chain;
4921    bool chainCreated = false;
4922    bool effectCreated = false;
4923    bool effectRegistered = false;
4924
4925    if (mOutput == 0) {
4926        LOGW("createEffect_l() Audio driver not initialized.");
4927        lStatus = NO_INIT;
4928        goto Exit;
4929    }
4930
4931    // Do not allow auxiliary effect on session other than 0
4932    if ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY &&
4933        sessionId != AudioSystem::SESSION_OUTPUT_MIX) {
4934        LOGW("createEffect_l() Cannot add auxiliary effect %s to session %d",
4935                desc->name, sessionId);
4936        lStatus = BAD_VALUE;
4937        goto Exit;
4938    }
4939
4940    // Do not allow effects with session ID 0 on direct output or duplicating threads
4941    // TODO: add rule for hw accelerated effects on direct outputs with non PCM format
4942    if (sessionId == AudioSystem::SESSION_OUTPUT_MIX && mType != MIXER) {
4943        LOGW("createEffect_l() Cannot add auxiliary effect %s to session %d",
4944                desc->name, sessionId);
4945        lStatus = BAD_VALUE;
4946        goto Exit;
4947    }
4948
4949    LOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
4950
4951    { // scope for mLock
4952        Mutex::Autolock _l(mLock);
4953
4954        // check for existing effect chain with the requested audio session
4955        chain = getEffectChain_l(sessionId);
4956        if (chain == 0) {
4957            // create a new chain for this session
4958            LOGV("createEffect_l() new effect chain for session %d", sessionId);
4959            chain = new EffectChain(this, sessionId);
4960            addEffectChain_l(chain);
4961            chain->setStrategy(getStrategyForSession_l(sessionId));
4962            chainCreated = true;
4963        } else {
4964            effect = chain->getEffectFromDesc_l(desc);
4965        }
4966
4967        LOGV("createEffect_l() got effect %p on chain %p", effect == 0 ? 0 : effect.get(), chain.get());
4968
4969        if (effect == 0) {
4970            int id = mAudioFlinger->nextUniqueId();
4971            // Check CPU and memory usage
4972            lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
4973            if (lStatus != NO_ERROR) {
4974                goto Exit;
4975            }
4976            effectRegistered = true;
4977            // create a new effect module if none present in the chain
4978            effect = new EffectModule(this, chain, desc, id, sessionId);
4979            lStatus = effect->status();
4980            if (lStatus != NO_ERROR) {
4981                goto Exit;
4982            }
4983            lStatus = chain->addEffect_l(effect);
4984            if (lStatus != NO_ERROR) {
4985                goto Exit;
4986            }
4987            effectCreated = true;
4988
4989            effect->setDevice(mDevice);
4990            effect->setMode(mAudioFlinger->getMode());
4991        }
4992        // create effect handle and connect it to effect module
4993        handle = new EffectHandle(effect, client, effectClient, priority);
4994        lStatus = effect->addHandle(handle);
4995        if (enabled) {
4996            *enabled = (int)effect->isEnabled();
4997        }
4998    }
4999
5000Exit:
5001    if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
5002        Mutex::Autolock _l(mLock);
5003        if (effectCreated) {
5004            chain->removeEffect_l(effect);
5005        }
5006        if (effectRegistered) {
5007            AudioSystem::unregisterEffect(effect->id());
5008        }
5009        if (chainCreated) {
5010            removeEffectChain_l(chain);
5011        }
5012        handle.clear();
5013    }
5014
5015    if(status) {
5016        *status = lStatus;
5017    }
5018    return handle;
5019}
5020
5021// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
5022// PlaybackThread::mLock held
5023status_t AudioFlinger::PlaybackThread::addEffect_l(const sp<EffectModule>& effect)
5024{
5025    // check for existing effect chain with the requested audio session
5026    int sessionId = effect->sessionId();
5027    sp<EffectChain> chain = getEffectChain_l(sessionId);
5028    bool chainCreated = false;
5029
5030    if (chain == 0) {
5031        // create a new chain for this session
5032        LOGV("addEffect_l() new effect chain for session %d", sessionId);
5033        chain = new EffectChain(this, sessionId);
5034        addEffectChain_l(chain);
5035        chain->setStrategy(getStrategyForSession_l(sessionId));
5036        chainCreated = true;
5037    }
5038    LOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
5039
5040    if (chain->getEffectFromId_l(effect->id()) != 0) {
5041        LOGW("addEffect_l() %p effect %s already present in chain %p",
5042                this, effect->desc().name, chain.get());
5043        return BAD_VALUE;
5044    }
5045
5046    status_t status = chain->addEffect_l(effect);
5047    if (status != NO_ERROR) {
5048        if (chainCreated) {
5049            removeEffectChain_l(chain);
5050        }
5051        return status;
5052    }
5053
5054    effect->setDevice(mDevice);
5055    effect->setMode(mAudioFlinger->getMode());
5056    return NO_ERROR;
5057}
5058
5059void AudioFlinger::PlaybackThread::removeEffect_l(const sp<EffectModule>& effect) {
5060
5061    LOGV("removeEffect_l() %p effect %p", this, effect.get());
5062    effect_descriptor_t desc = effect->desc();
5063    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
5064        detachAuxEffect_l(effect->id());
5065    }
5066
5067    sp<EffectChain> chain = effect->chain().promote();
5068    if (chain != 0) {
5069        // remove effect chain if removing last effect
5070        if (chain->removeEffect_l(effect) == 0) {
5071            removeEffectChain_l(chain);
5072        }
5073    } else {
5074        LOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
5075    }
5076}
5077
5078void AudioFlinger::PlaybackThread::disconnectEffect(const sp<EffectModule>& effect,
5079                                                    const wp<EffectHandle>& handle) {
5080    Mutex::Autolock _l(mLock);
5081    LOGV("disconnectEffect() %p effect %p", this, effect.get());
5082    // delete the effect module if removing last handle on it
5083    if (effect->removeHandle(handle) == 0) {
5084        removeEffect_l(effect);
5085        AudioSystem::unregisterEffect(effect->id());
5086    }
5087}
5088
5089status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
5090{
5091    int session = chain->sessionId();
5092    int16_t *buffer = mMixBuffer;
5093    bool ownsBuffer = false;
5094
5095    LOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
5096    if (session > 0) {
5097        // Only one effect chain can be present in direct output thread and it uses
5098        // the mix buffer as input
5099        if (mType != DIRECT) {
5100            size_t numSamples = mFrameCount * mChannelCount;
5101            buffer = new int16_t[numSamples];
5102            memset(buffer, 0, numSamples * sizeof(int16_t));
5103            LOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
5104            ownsBuffer = true;
5105        }
5106
5107        // Attach all tracks with same session ID to this chain.
5108        for (size_t i = 0; i < mTracks.size(); ++i) {
5109            sp<Track> track = mTracks[i];
5110            if (session == track->sessionId()) {
5111                LOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(), buffer);
5112                track->setMainBuffer(buffer);
5113            }
5114        }
5115
5116        // indicate all active tracks in the chain
5117        for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
5118            sp<Track> track = mActiveTracks[i].promote();
5119            if (track == 0) continue;
5120            if (session == track->sessionId()) {
5121                LOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
5122                chain->startTrack();
5123            }
5124        }
5125    }
5126
5127    chain->setInBuffer(buffer, ownsBuffer);
5128    chain->setOutBuffer(mMixBuffer);
5129    // Effect chain for session AudioSystem::SESSION_OUTPUT_STAGE is inserted at end of effect
5130    // chains list in order to be processed last as it contains output stage effects
5131    // Effect chain for session AudioSystem::SESSION_OUTPUT_MIX is inserted before
5132    // session AudioSystem::SESSION_OUTPUT_STAGE to be processed
5133    // after track specific effects and before output stage
5134    // It is therefore mandatory that AudioSystem::SESSION_OUTPUT_MIX == 0 and
5135    // that AudioSystem::SESSION_OUTPUT_STAGE < AudioSystem::SESSION_OUTPUT_MIX
5136    // Effect chain for other sessions are inserted at beginning of effect
5137    // chains list to be processed before output mix effects. Relative order between other
5138    // sessions is not important
5139    size_t size = mEffectChains.size();
5140    size_t i = 0;
5141    for (i = 0; i < size; i++) {
5142        if (mEffectChains[i]->sessionId() < session) break;
5143    }
5144    mEffectChains.insertAt(chain, i);
5145
5146    return NO_ERROR;
5147}
5148
5149size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
5150{
5151    int session = chain->sessionId();
5152
5153    LOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
5154
5155    for (size_t i = 0; i < mEffectChains.size(); i++) {
5156        if (chain == mEffectChains[i]) {
5157            mEffectChains.removeAt(i);
5158            // detach all tracks with same session ID from this chain
5159            for (size_t i = 0; i < mTracks.size(); ++i) {
5160                sp<Track> track = mTracks[i];
5161                if (session == track->sessionId()) {
5162                    track->setMainBuffer(mMixBuffer);
5163                }
5164            }
5165            break;
5166        }
5167    }
5168    return mEffectChains.size();
5169}
5170
5171void AudioFlinger::PlaybackThread::lockEffectChains_l(
5172        Vector<sp <AudioFlinger::EffectChain> >& effectChains)
5173{
5174    effectChains = mEffectChains;
5175    for (size_t i = 0; i < mEffectChains.size(); i++) {
5176        mEffectChains[i]->lock();
5177    }
5178}
5179
5180void AudioFlinger::PlaybackThread::unlockEffectChains(
5181        Vector<sp <AudioFlinger::EffectChain> >& effectChains)
5182{
5183    for (size_t i = 0; i < effectChains.size(); i++) {
5184        effectChains[i]->unlock();
5185    }
5186}
5187
5188
5189sp<AudioFlinger::EffectModule> AudioFlinger::PlaybackThread::getEffect_l(int sessionId, int effectId)
5190{
5191    sp<EffectModule> effect;
5192
5193    sp<EffectChain> chain = getEffectChain_l(sessionId);
5194    if (chain != 0) {
5195        effect = chain->getEffectFromId_l(effectId);
5196    }
5197    return effect;
5198}
5199
5200status_t AudioFlinger::PlaybackThread::attachAuxEffect(
5201        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
5202{
5203    Mutex::Autolock _l(mLock);
5204    return attachAuxEffect_l(track, EffectId);
5205}
5206
5207status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
5208        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
5209{
5210    status_t status = NO_ERROR;
5211
5212    if (EffectId == 0) {
5213        track->setAuxBuffer(0, NULL);
5214    } else {
5215        // Auxiliary effects are always in audio session AudioSystem::SESSION_OUTPUT_MIX
5216        sp<EffectModule> effect = getEffect_l(AudioSystem::SESSION_OUTPUT_MIX, EffectId);
5217        if (effect != 0) {
5218            if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
5219                track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
5220            } else {
5221                status = INVALID_OPERATION;
5222            }
5223        } else {
5224            status = BAD_VALUE;
5225        }
5226    }
5227    return status;
5228}
5229
5230void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
5231{
5232     for (size_t i = 0; i < mTracks.size(); ++i) {
5233        sp<Track> track = mTracks[i];
5234        if (track->auxEffectId() == effectId) {
5235            attachAuxEffect_l(track, 0);
5236        }
5237    }
5238}
5239
5240// ----------------------------------------------------------------------------
5241//  EffectModule implementation
5242// ----------------------------------------------------------------------------
5243
5244#undef LOG_TAG
5245#define LOG_TAG "AudioFlinger::EffectModule"
5246
5247AudioFlinger::EffectModule::EffectModule(const wp<ThreadBase>& wThread,
5248                                        const wp<AudioFlinger::EffectChain>& chain,
5249                                        effect_descriptor_t *desc,
5250                                        int id,
5251                                        int sessionId)
5252    : mThread(wThread), mChain(chain), mId(id), mSessionId(sessionId), mEffectInterface(NULL),
5253      mStatus(NO_INIT), mState(IDLE)
5254{
5255    LOGV("Constructor %p", this);
5256    int lStatus;
5257    sp<ThreadBase> thread = mThread.promote();
5258    if (thread == 0) {
5259        return;
5260    }
5261    PlaybackThread *p = (PlaybackThread *)thread.get();
5262
5263    memcpy(&mDescriptor, desc, sizeof(effect_descriptor_t));
5264
5265    // create effect engine from effect factory
5266    mStatus = EffectCreate(&desc->uuid, sessionId, p->id(), &mEffectInterface);
5267
5268    if (mStatus != NO_ERROR) {
5269        return;
5270    }
5271    lStatus = init();
5272    if (lStatus < 0) {
5273        mStatus = lStatus;
5274        goto Error;
5275    }
5276
5277    LOGV("Constructor success name %s, Interface %p", mDescriptor.name, mEffectInterface);
5278    return;
5279Error:
5280    EffectRelease(mEffectInterface);
5281    mEffectInterface = NULL;
5282    LOGV("Constructor Error %d", mStatus);
5283}
5284
5285AudioFlinger::EffectModule::~EffectModule()
5286{
5287    LOGV("Destructor %p", this);
5288    if (mEffectInterface != NULL) {
5289        // release effect engine
5290        EffectRelease(mEffectInterface);
5291    }
5292}
5293
5294status_t AudioFlinger::EffectModule::addHandle(sp<EffectHandle>& handle)
5295{
5296    status_t status;
5297
5298    Mutex::Autolock _l(mLock);
5299    // First handle in mHandles has highest priority and controls the effect module
5300    int priority = handle->priority();
5301    size_t size = mHandles.size();
5302    sp<EffectHandle> h;
5303    size_t i;
5304    for (i = 0; i < size; i++) {
5305        h = mHandles[i].promote();
5306        if (h == 0) continue;
5307        if (h->priority() <= priority) break;
5308    }
5309    // if inserted in first place, move effect control from previous owner to this handle
5310    if (i == 0) {
5311        if (h != 0) {
5312            h->setControl(false, true);
5313        }
5314        handle->setControl(true, false);
5315        status = NO_ERROR;
5316    } else {
5317        status = ALREADY_EXISTS;
5318    }
5319    mHandles.insertAt(handle, i);
5320    return status;
5321}
5322
5323size_t AudioFlinger::EffectModule::removeHandle(const wp<EffectHandle>& handle)
5324{
5325    Mutex::Autolock _l(mLock);
5326    size_t size = mHandles.size();
5327    size_t i;
5328    for (i = 0; i < size; i++) {
5329        if (mHandles[i] == handle) break;
5330    }
5331    if (i == size) {
5332        return size;
5333    }
5334    mHandles.removeAt(i);
5335    size = mHandles.size();
5336    // if removed from first place, move effect control from this handle to next in line
5337    if (i == 0 && size != 0) {
5338        sp<EffectHandle> h = mHandles[0].promote();
5339        if (h != 0) {
5340            h->setControl(true, true);
5341        }
5342    }
5343
5344    // Release effect engine here so that it is done immediately. Otherwise it will be released
5345    // by the destructor when the last strong reference on the this object is released which can
5346    // happen after next process is called on this effect.
5347    if (size == 0 && mEffectInterface != NULL) {
5348        // release effect engine
5349        EffectRelease(mEffectInterface);
5350        mEffectInterface = NULL;
5351    }
5352
5353    return size;
5354}
5355
5356void AudioFlinger::EffectModule::disconnect(const wp<EffectHandle>& handle)
5357{
5358    // keep a strong reference on this EffectModule to avoid calling the
5359    // destructor before we exit
5360    sp<EffectModule> keep(this);
5361    {
5362        sp<ThreadBase> thread = mThread.promote();
5363        if (thread != 0) {
5364            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
5365            playbackThread->disconnectEffect(keep, handle);
5366        }
5367    }
5368}
5369
5370void AudioFlinger::EffectModule::updateState() {
5371    Mutex::Autolock _l(mLock);
5372
5373    switch (mState) {
5374    case RESTART:
5375        reset_l();
5376        // FALL THROUGH
5377
5378    case STARTING:
5379        // clear auxiliary effect input buffer for next accumulation
5380        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
5381            memset(mConfig.inputCfg.buffer.raw,
5382                   0,
5383                   mConfig.inputCfg.buffer.frameCount*sizeof(int32_t));
5384        }
5385        start_l();
5386        mState = ACTIVE;
5387        break;
5388    case STOPPING:
5389        stop_l();
5390        mDisableWaitCnt = mMaxDisableWaitCnt;
5391        mState = STOPPED;
5392        break;
5393    case STOPPED:
5394        // mDisableWaitCnt is forced to 1 by process() when the engine indicates the end of the
5395        // turn off sequence.
5396        if (--mDisableWaitCnt == 0) {
5397            reset_l();
5398            mState = IDLE;
5399        }
5400        break;
5401    default: //IDLE , ACTIVE
5402        break;
5403    }
5404}
5405
5406void AudioFlinger::EffectModule::process()
5407{
5408    Mutex::Autolock _l(mLock);
5409
5410    if (mEffectInterface == NULL ||
5411            mConfig.inputCfg.buffer.raw == NULL ||
5412            mConfig.outputCfg.buffer.raw == NULL) {
5413        return;
5414    }
5415
5416    if (isProcessEnabled()) {
5417        // do 32 bit to 16 bit conversion for auxiliary effect input buffer
5418        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
5419            AudioMixer::ditherAndClamp(mConfig.inputCfg.buffer.s32,
5420                                        mConfig.inputCfg.buffer.s32,
5421                                        mConfig.inputCfg.buffer.frameCount/2);
5422        }
5423
5424        // do the actual processing in the effect engine
5425        int ret = (*mEffectInterface)->process(mEffectInterface,
5426                                               &mConfig.inputCfg.buffer,
5427                                               &mConfig.outputCfg.buffer);
5428
5429        // force transition to IDLE state when engine is ready
5430        if (mState == STOPPED && ret == -ENODATA) {
5431            mDisableWaitCnt = 1;
5432        }
5433
5434        // clear auxiliary effect input buffer for next accumulation
5435        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
5436            memset(mConfig.inputCfg.buffer.raw, 0, mConfig.inputCfg.buffer.frameCount*sizeof(int32_t));
5437        }
5438    } else if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_INSERT &&
5439                mConfig.inputCfg.buffer.raw != mConfig.outputCfg.buffer.raw){
5440        // If an insert effect is idle and input buffer is different from output buffer, copy input to
5441        // output
5442        sp<EffectChain> chain = mChain.promote();
5443        if (chain != 0 && chain->activeTracks() != 0) {
5444            size_t size = mConfig.inputCfg.buffer.frameCount * sizeof(int16_t);
5445            if (mConfig.inputCfg.channels == CHANNEL_STEREO) {
5446                size *= 2;
5447            }
5448            memcpy(mConfig.outputCfg.buffer.raw, mConfig.inputCfg.buffer.raw, size);
5449        }
5450    }
5451}
5452
5453void AudioFlinger::EffectModule::reset_l()
5454{
5455    if (mEffectInterface == NULL) {
5456        return;
5457    }
5458    (*mEffectInterface)->command(mEffectInterface, EFFECT_CMD_RESET, 0, NULL, 0, NULL);
5459}
5460
5461status_t AudioFlinger::EffectModule::configure()
5462{
5463    uint32_t channels;
5464    if (mEffectInterface == NULL) {
5465        return NO_INIT;
5466    }
5467
5468    sp<ThreadBase> thread = mThread.promote();
5469    if (thread == 0) {
5470        return DEAD_OBJECT;
5471    }
5472
5473    // TODO: handle configuration of effects replacing track process
5474    if (thread->channelCount() == 1) {
5475        channels = CHANNEL_MONO;
5476    } else {
5477        channels = CHANNEL_STEREO;
5478    }
5479
5480    if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
5481        mConfig.inputCfg.channels = CHANNEL_MONO;
5482    } else {
5483        mConfig.inputCfg.channels = channels;
5484    }
5485    mConfig.outputCfg.channels = channels;
5486    mConfig.inputCfg.format = SAMPLE_FORMAT_PCM_S15;
5487    mConfig.outputCfg.format = SAMPLE_FORMAT_PCM_S15;
5488    mConfig.inputCfg.samplingRate = thread->sampleRate();
5489    mConfig.outputCfg.samplingRate = mConfig.inputCfg.samplingRate;
5490    mConfig.inputCfg.bufferProvider.cookie = NULL;
5491    mConfig.inputCfg.bufferProvider.getBuffer = NULL;
5492    mConfig.inputCfg.bufferProvider.releaseBuffer = NULL;
5493    mConfig.outputCfg.bufferProvider.cookie = NULL;
5494    mConfig.outputCfg.bufferProvider.getBuffer = NULL;
5495    mConfig.outputCfg.bufferProvider.releaseBuffer = NULL;
5496    mConfig.inputCfg.accessMode = EFFECT_BUFFER_ACCESS_READ;
5497    // Insert effect:
5498    // - in session AudioSystem::SESSION_OUTPUT_MIX or AudioSystem::SESSION_OUTPUT_STAGE,
5499    // always overwrites output buffer: input buffer == output buffer
5500    // - in other sessions:
5501    //      last effect in the chain accumulates in output buffer: input buffer != output buffer
5502    //      other effect: overwrites output buffer: input buffer == output buffer
5503    // Auxiliary effect:
5504    //      accumulates in output buffer: input buffer != output buffer
5505    // Therefore: accumulate <=> input buffer != output buffer
5506    if (mConfig.inputCfg.buffer.raw != mConfig.outputCfg.buffer.raw) {
5507        mConfig.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_ACCUMULATE;
5508    } else {
5509        mConfig.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_WRITE;
5510    }
5511    mConfig.inputCfg.mask = EFFECT_CONFIG_ALL;
5512    mConfig.outputCfg.mask = EFFECT_CONFIG_ALL;
5513    mConfig.inputCfg.buffer.frameCount = thread->frameCount();
5514    mConfig.outputCfg.buffer.frameCount = mConfig.inputCfg.buffer.frameCount;
5515
5516    LOGV("configure() %p thread %p buffer %p framecount %d",
5517            this, thread.get(), mConfig.inputCfg.buffer.raw, mConfig.inputCfg.buffer.frameCount);
5518
5519    status_t cmdStatus;
5520    uint32_t size = sizeof(int);
5521    status_t status = (*mEffectInterface)->command(mEffectInterface,
5522                                                   EFFECT_CMD_CONFIGURE,
5523                                                   sizeof(effect_config_t),
5524                                                   &mConfig,
5525                                                   &size,
5526                                                   &cmdStatus);
5527    if (status == 0) {
5528        status = cmdStatus;
5529    }
5530
5531    mMaxDisableWaitCnt = (MAX_DISABLE_TIME_MS * mConfig.outputCfg.samplingRate) /
5532            (1000 * mConfig.outputCfg.buffer.frameCount);
5533
5534    return status;
5535}
5536
5537status_t AudioFlinger::EffectModule::init()
5538{
5539    Mutex::Autolock _l(mLock);
5540    if (mEffectInterface == NULL) {
5541        return NO_INIT;
5542    }
5543    status_t cmdStatus;
5544    uint32_t size = sizeof(status_t);
5545    status_t status = (*mEffectInterface)->command(mEffectInterface,
5546                                                   EFFECT_CMD_INIT,
5547                                                   0,
5548                                                   NULL,
5549                                                   &size,
5550                                                   &cmdStatus);
5551    if (status == 0) {
5552        status = cmdStatus;
5553    }
5554    return status;
5555}
5556
5557status_t AudioFlinger::EffectModule::start_l()
5558{
5559    if (mEffectInterface == NULL) {
5560        return NO_INIT;
5561    }
5562    status_t cmdStatus;
5563    uint32_t size = sizeof(status_t);
5564    status_t status = (*mEffectInterface)->command(mEffectInterface,
5565                                                   EFFECT_CMD_ENABLE,
5566                                                   0,
5567                                                   NULL,
5568                                                   &size,
5569                                                   &cmdStatus);
5570    if (status == 0) {
5571        status = cmdStatus;
5572    }
5573    return status;
5574}
5575
5576status_t AudioFlinger::EffectModule::stop_l()
5577{
5578    if (mEffectInterface == NULL) {
5579        return NO_INIT;
5580    }
5581    status_t cmdStatus;
5582    uint32_t size = sizeof(status_t);
5583    status_t status = (*mEffectInterface)->command(mEffectInterface,
5584                                                   EFFECT_CMD_DISABLE,
5585                                                   0,
5586                                                   NULL,
5587                                                   &size,
5588                                                   &cmdStatus);
5589    if (status == 0) {
5590        status = cmdStatus;
5591    }
5592    return status;
5593}
5594
5595status_t AudioFlinger::EffectModule::command(uint32_t cmdCode,
5596                                             uint32_t cmdSize,
5597                                             void *pCmdData,
5598                                             uint32_t *replySize,
5599                                             void *pReplyData)
5600{
5601    Mutex::Autolock _l(mLock);
5602//    LOGV("command(), cmdCode: %d, mEffectInterface: %p", cmdCode, mEffectInterface);
5603
5604    if (mEffectInterface == NULL) {
5605        return NO_INIT;
5606    }
5607    status_t status = (*mEffectInterface)->command(mEffectInterface,
5608                                                   cmdCode,
5609                                                   cmdSize,
5610                                                   pCmdData,
5611                                                   replySize,
5612                                                   pReplyData);
5613    if (cmdCode != EFFECT_CMD_GET_PARAM && status == NO_ERROR) {
5614        uint32_t size = (replySize == NULL) ? 0 : *replySize;
5615        for (size_t i = 1; i < mHandles.size(); i++) {
5616            sp<EffectHandle> h = mHandles[i].promote();
5617            if (h != 0) {
5618                h->commandExecuted(cmdCode, cmdSize, pCmdData, size, pReplyData);
5619            }
5620        }
5621    }
5622    return status;
5623}
5624
5625status_t AudioFlinger::EffectModule::setEnabled(bool enabled)
5626{
5627    Mutex::Autolock _l(mLock);
5628    LOGV("setEnabled %p enabled %d", this, enabled);
5629
5630    if (enabled != isEnabled()) {
5631        switch (mState) {
5632        // going from disabled to enabled
5633        case IDLE:
5634            mState = STARTING;
5635            break;
5636        case STOPPED:
5637            mState = RESTART;
5638            break;
5639        case STOPPING:
5640            mState = ACTIVE;
5641            break;
5642
5643        // going from enabled to disabled
5644        case RESTART:
5645            mState = STOPPED;
5646            break;
5647        case STARTING:
5648            mState = IDLE;
5649            break;
5650        case ACTIVE:
5651            mState = STOPPING;
5652            break;
5653        }
5654        for (size_t i = 1; i < mHandles.size(); i++) {
5655            sp<EffectHandle> h = mHandles[i].promote();
5656            if (h != 0) {
5657                h->setEnabled(enabled);
5658            }
5659        }
5660    }
5661    return NO_ERROR;
5662}
5663
5664bool AudioFlinger::EffectModule::isEnabled()
5665{
5666    switch (mState) {
5667    case RESTART:
5668    case STARTING:
5669    case ACTIVE:
5670        return true;
5671    case IDLE:
5672    case STOPPING:
5673    case STOPPED:
5674    default:
5675        return false;
5676    }
5677}
5678
5679bool AudioFlinger::EffectModule::isProcessEnabled()
5680{
5681    switch (mState) {
5682    case RESTART:
5683    case ACTIVE:
5684    case STOPPING:
5685    case STOPPED:
5686        return true;
5687    case IDLE:
5688    case STARTING:
5689    default:
5690        return false;
5691    }
5692}
5693
5694status_t AudioFlinger::EffectModule::setVolume(uint32_t *left, uint32_t *right, bool controller)
5695{
5696    Mutex::Autolock _l(mLock);
5697    status_t status = NO_ERROR;
5698
5699    // Send volume indication if EFFECT_FLAG_VOLUME_IND is set and read back altered volume
5700    // if controller flag is set (Note that controller == TRUE => EFFECT_FLAG_VOLUME_CTRL set)
5701    if (isProcessEnabled() &&
5702            ((mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_CTRL ||
5703            (mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_IND)) {
5704        status_t cmdStatus;
5705        uint32_t volume[2];
5706        uint32_t *pVolume = NULL;
5707        uint32_t size = sizeof(volume);
5708        volume[0] = *left;
5709        volume[1] = *right;
5710        if (controller) {
5711            pVolume = volume;
5712        }
5713        status = (*mEffectInterface)->command(mEffectInterface,
5714                                              EFFECT_CMD_SET_VOLUME,
5715                                              size,
5716                                              volume,
5717                                              &size,
5718                                              pVolume);
5719        if (controller && status == NO_ERROR && size == sizeof(volume)) {
5720            *left = volume[0];
5721            *right = volume[1];
5722        }
5723    }
5724    return status;
5725}
5726
5727status_t AudioFlinger::EffectModule::setDevice(uint32_t device)
5728{
5729    Mutex::Autolock _l(mLock);
5730    status_t status = NO_ERROR;
5731    if ((mDescriptor.flags & EFFECT_FLAG_DEVICE_MASK) == EFFECT_FLAG_DEVICE_IND) {
5732        // convert device bit field from AudioSystem to EffectApi format.
5733        device = deviceAudioSystemToEffectApi(device);
5734        if (device == 0) {
5735            return BAD_VALUE;
5736        }
5737        status_t cmdStatus;
5738        uint32_t size = sizeof(status_t);
5739        status = (*mEffectInterface)->command(mEffectInterface,
5740                                              EFFECT_CMD_SET_DEVICE,
5741                                              sizeof(uint32_t),
5742                                              &device,
5743                                              &size,
5744                                              &cmdStatus);
5745        if (status == NO_ERROR) {
5746            status = cmdStatus;
5747        }
5748    }
5749    return status;
5750}
5751
5752status_t AudioFlinger::EffectModule::setMode(uint32_t mode)
5753{
5754    Mutex::Autolock _l(mLock);
5755    status_t status = NO_ERROR;
5756    if ((mDescriptor.flags & EFFECT_FLAG_AUDIO_MODE_MASK) == EFFECT_FLAG_AUDIO_MODE_IND) {
5757        // convert audio mode from AudioSystem to EffectApi format.
5758        int effectMode = modeAudioSystemToEffectApi(mode);
5759        if (effectMode < 0) {
5760            return BAD_VALUE;
5761        }
5762        status_t cmdStatus;
5763        uint32_t size = sizeof(status_t);
5764        status = (*mEffectInterface)->command(mEffectInterface,
5765                                              EFFECT_CMD_SET_AUDIO_MODE,
5766                                              sizeof(int),
5767                                              &effectMode,
5768                                              &size,
5769                                              &cmdStatus);
5770        if (status == NO_ERROR) {
5771            status = cmdStatus;
5772        }
5773    }
5774    return status;
5775}
5776
5777// update this table when AudioSystem::audio_devices or audio_device_e (in EffectApi.h) are modified
5778const uint32_t AudioFlinger::EffectModule::sDeviceConvTable[] = {
5779    DEVICE_EARPIECE, // AudioSystem::DEVICE_OUT_EARPIECE
5780    DEVICE_SPEAKER, // AudioSystem::DEVICE_OUT_SPEAKER
5781    DEVICE_WIRED_HEADSET, // case AudioSystem::DEVICE_OUT_WIRED_HEADSET
5782    DEVICE_WIRED_HEADPHONE, // AudioSystem::DEVICE_OUT_WIRED_HEADPHONE
5783    DEVICE_BLUETOOTH_SCO, // AudioSystem::DEVICE_OUT_BLUETOOTH_SCO
5784    DEVICE_BLUETOOTH_SCO_HEADSET, // AudioSystem::DEVICE_OUT_BLUETOOTH_SCO_HEADSET
5785    DEVICE_BLUETOOTH_SCO_CARKIT, //  AudioSystem::DEVICE_OUT_BLUETOOTH_SCO_CARKIT
5786    DEVICE_BLUETOOTH_A2DP, //  AudioSystem::DEVICE_OUT_BLUETOOTH_A2DP
5787    DEVICE_BLUETOOTH_A2DP_HEADPHONES, // AudioSystem::DEVICE_OUT_BLUETOOTH_A2DP_HEADPHONES
5788    DEVICE_BLUETOOTH_A2DP_SPEAKER, // AudioSystem::DEVICE_OUT_BLUETOOTH_A2DP_SPEAKER
5789    DEVICE_AUX_DIGITAL // AudioSystem::DEVICE_OUT_AUX_DIGITAL
5790};
5791
5792uint32_t AudioFlinger::EffectModule::deviceAudioSystemToEffectApi(uint32_t device)
5793{
5794    uint32_t deviceOut = 0;
5795    while (device) {
5796        const uint32_t i = 31 - __builtin_clz(device);
5797        device &= ~(1 << i);
5798        if (i >= sizeof(sDeviceConvTable)/sizeof(uint32_t)) {
5799            LOGE("device convertion error for AudioSystem device 0x%08x", device);
5800            return 0;
5801        }
5802        deviceOut |= (uint32_t)sDeviceConvTable[i];
5803    }
5804    return deviceOut;
5805}
5806
5807// update this table when AudioSystem::audio_mode or audio_mode_e (in EffectApi.h) are modified
5808const uint32_t AudioFlinger::EffectModule::sModeConvTable[] = {
5809    AUDIO_MODE_NORMAL,   // AudioSystem::MODE_NORMAL
5810    AUDIO_MODE_RINGTONE, // AudioSystem::MODE_RINGTONE
5811    AUDIO_MODE_IN_CALL,  // AudioSystem::MODE_IN_CALL
5812    AUDIO_MODE_IN_CALL   // AudioSystem::MODE_IN_COMMUNICATION, same conversion as for MODE_IN_CALL
5813};
5814
5815int AudioFlinger::EffectModule::modeAudioSystemToEffectApi(uint32_t mode)
5816{
5817    int modeOut = -1;
5818    if (mode < sizeof(sModeConvTable) / sizeof(uint32_t)) {
5819        modeOut = (int)sModeConvTable[mode];
5820    }
5821    return modeOut;
5822}
5823
5824status_t AudioFlinger::EffectModule::dump(int fd, const Vector<String16>& args)
5825{
5826    const size_t SIZE = 256;
5827    char buffer[SIZE];
5828    String8 result;
5829
5830    snprintf(buffer, SIZE, "\tEffect ID %d:\n", mId);
5831    result.append(buffer);
5832
5833    bool locked = tryLock(mLock);
5834    // failed to lock - AudioFlinger is probably deadlocked
5835    if (!locked) {
5836        result.append("\t\tCould not lock Fx mutex:\n");
5837    }
5838
5839    result.append("\t\tSession Status State Engine:\n");
5840    snprintf(buffer, SIZE, "\t\t%05d   %03d    %03d   0x%08x\n",
5841            mSessionId, mStatus, mState, (uint32_t)mEffectInterface);
5842    result.append(buffer);
5843
5844    result.append("\t\tDescriptor:\n");
5845    snprintf(buffer, SIZE, "\t\t- UUID: %08X-%04X-%04X-%04X-%02X%02X%02X%02X%02X%02X\n",
5846            mDescriptor.uuid.timeLow, mDescriptor.uuid.timeMid, mDescriptor.uuid.timeHiAndVersion,
5847            mDescriptor.uuid.clockSeq, mDescriptor.uuid.node[0], mDescriptor.uuid.node[1],mDescriptor.uuid.node[2],
5848            mDescriptor.uuid.node[3],mDescriptor.uuid.node[4],mDescriptor.uuid.node[5]);
5849    result.append(buffer);
5850    snprintf(buffer, SIZE, "\t\t- TYPE: %08X-%04X-%04X-%04X-%02X%02X%02X%02X%02X%02X\n",
5851                mDescriptor.type.timeLow, mDescriptor.type.timeMid, mDescriptor.type.timeHiAndVersion,
5852                mDescriptor.type.clockSeq, mDescriptor.type.node[0], mDescriptor.type.node[1],mDescriptor.type.node[2],
5853                mDescriptor.type.node[3],mDescriptor.type.node[4],mDescriptor.type.node[5]);
5854    result.append(buffer);
5855    snprintf(buffer, SIZE, "\t\t- apiVersion: %04X\n\t\t- flags: %08X\n",
5856            mDescriptor.apiVersion,
5857            mDescriptor.flags);
5858    result.append(buffer);
5859    snprintf(buffer, SIZE, "\t\t- name: %s\n",
5860            mDescriptor.name);
5861    result.append(buffer);
5862    snprintf(buffer, SIZE, "\t\t- implementor: %s\n",
5863            mDescriptor.implementor);
5864    result.append(buffer);
5865
5866    result.append("\t\t- Input configuration:\n");
5867    result.append("\t\t\tBuffer     Frames  Smp rate Channels Format\n");
5868    snprintf(buffer, SIZE, "\t\t\t0x%08x %05d   %05d    %08x %d\n",
5869            (uint32_t)mConfig.inputCfg.buffer.raw,
5870            mConfig.inputCfg.buffer.frameCount,
5871            mConfig.inputCfg.samplingRate,
5872            mConfig.inputCfg.channels,
5873            mConfig.inputCfg.format);
5874    result.append(buffer);
5875
5876    result.append("\t\t- Output configuration:\n");
5877    result.append("\t\t\tBuffer     Frames  Smp rate Channels Format\n");
5878    snprintf(buffer, SIZE, "\t\t\t0x%08x %05d   %05d    %08x %d\n",
5879            (uint32_t)mConfig.outputCfg.buffer.raw,
5880            mConfig.outputCfg.buffer.frameCount,
5881            mConfig.outputCfg.samplingRate,
5882            mConfig.outputCfg.channels,
5883            mConfig.outputCfg.format);
5884    result.append(buffer);
5885
5886    snprintf(buffer, SIZE, "\t\t%d Clients:\n", mHandles.size());
5887    result.append(buffer);
5888    result.append("\t\t\tPid   Priority Ctrl Locked client server\n");
5889    for (size_t i = 0; i < mHandles.size(); ++i) {
5890        sp<EffectHandle> handle = mHandles[i].promote();
5891        if (handle != 0) {
5892            handle->dump(buffer, SIZE);
5893            result.append(buffer);
5894        }
5895    }
5896
5897    result.append("\n");
5898
5899    write(fd, result.string(), result.length());
5900
5901    if (locked) {
5902        mLock.unlock();
5903    }
5904
5905    return NO_ERROR;
5906}
5907
5908// ----------------------------------------------------------------------------
5909//  EffectHandle implementation
5910// ----------------------------------------------------------------------------
5911
5912#undef LOG_TAG
5913#define LOG_TAG "AudioFlinger::EffectHandle"
5914
5915AudioFlinger::EffectHandle::EffectHandle(const sp<EffectModule>& effect,
5916                                        const sp<AudioFlinger::Client>& client,
5917                                        const sp<IEffectClient>& effectClient,
5918                                        int32_t priority)
5919    : BnEffect(),
5920    mEffect(effect), mEffectClient(effectClient), mClient(client), mPriority(priority), mHasControl(false)
5921{
5922    LOGV("constructor %p", this);
5923
5924    int bufOffset = ((sizeof(effect_param_cblk_t) - 1) / sizeof(int) + 1) * sizeof(int);
5925    mCblkMemory = client->heap()->allocate(EFFECT_PARAM_BUFFER_SIZE + bufOffset);
5926    if (mCblkMemory != 0) {
5927        mCblk = static_cast<effect_param_cblk_t *>(mCblkMemory->pointer());
5928
5929        if (mCblk) {
5930            new(mCblk) effect_param_cblk_t();
5931            mBuffer = (uint8_t *)mCblk + bufOffset;
5932         }
5933    } else {
5934        LOGE("not enough memory for Effect size=%u", EFFECT_PARAM_BUFFER_SIZE + sizeof(effect_param_cblk_t));
5935        return;
5936    }
5937}
5938
5939AudioFlinger::EffectHandle::~EffectHandle()
5940{
5941    LOGV("Destructor %p", this);
5942    disconnect();
5943}
5944
5945status_t AudioFlinger::EffectHandle::enable()
5946{
5947    if (!mHasControl) return INVALID_OPERATION;
5948    if (mEffect == 0) return DEAD_OBJECT;
5949
5950    return mEffect->setEnabled(true);
5951}
5952
5953status_t AudioFlinger::EffectHandle::disable()
5954{
5955    if (!mHasControl) return INVALID_OPERATION;
5956    if (mEffect == NULL) return DEAD_OBJECT;
5957
5958    return mEffect->setEnabled(false);
5959}
5960
5961void AudioFlinger::EffectHandle::disconnect()
5962{
5963    if (mEffect == 0) {
5964        return;
5965    }
5966    mEffect->disconnect(this);
5967    // release sp on module => module destructor can be called now
5968    mEffect.clear();
5969    if (mCblk) {
5970        mCblk->~effect_param_cblk_t();   // destroy our shared-structure.
5971    }
5972    mCblkMemory.clear();            // and free the shared memory
5973    if (mClient != 0) {
5974        Mutex::Autolock _l(mClient->audioFlinger()->mLock);
5975        mClient.clear();
5976    }
5977}
5978
5979status_t AudioFlinger::EffectHandle::command(uint32_t cmdCode,
5980                                             uint32_t cmdSize,
5981                                             void *pCmdData,
5982                                             uint32_t *replySize,
5983                                             void *pReplyData)
5984{
5985//    LOGV("command(), cmdCode: %d, mHasControl: %d, mEffect: %p",
5986//              cmdCode, mHasControl, (mEffect == 0) ? 0 : mEffect.get());
5987
5988    // only get parameter command is permitted for applications not controlling the effect
5989    if (!mHasControl && cmdCode != EFFECT_CMD_GET_PARAM) {
5990        return INVALID_OPERATION;
5991    }
5992    if (mEffect == 0) return DEAD_OBJECT;
5993
5994    // handle commands that are not forwarded transparently to effect engine
5995    if (cmdCode == EFFECT_CMD_SET_PARAM_COMMIT) {
5996        // No need to trylock() here as this function is executed in the binder thread serving a particular client process:
5997        // no risk to block the whole media server process or mixer threads is we are stuck here
5998        Mutex::Autolock _l(mCblk->lock);
5999        if (mCblk->clientIndex > EFFECT_PARAM_BUFFER_SIZE ||
6000            mCblk->serverIndex > EFFECT_PARAM_BUFFER_SIZE) {
6001            mCblk->serverIndex = 0;
6002            mCblk->clientIndex = 0;
6003            return BAD_VALUE;
6004        }
6005        status_t status = NO_ERROR;
6006        while (mCblk->serverIndex < mCblk->clientIndex) {
6007            int reply;
6008            uint32_t rsize = sizeof(int);
6009            int *p = (int *)(mBuffer + mCblk->serverIndex);
6010            int size = *p++;
6011            if (((uint8_t *)p + size) > mBuffer + mCblk->clientIndex) {
6012                LOGW("command(): invalid parameter block size");
6013                break;
6014            }
6015            effect_param_t *param = (effect_param_t *)p;
6016            if (param->psize == 0 || param->vsize == 0) {
6017                LOGW("command(): null parameter or value size");
6018                mCblk->serverIndex += size;
6019                continue;
6020            }
6021            uint32_t psize = sizeof(effect_param_t) +
6022                             ((param->psize - 1) / sizeof(int) + 1) * sizeof(int) +
6023                             param->vsize;
6024            status_t ret = mEffect->command(EFFECT_CMD_SET_PARAM,
6025                                            psize,
6026                                            p,
6027                                            &rsize,
6028                                            &reply);
6029            // stop at first error encountered
6030            if (ret != NO_ERROR) {
6031                status = ret;
6032                *(int *)pReplyData = reply;
6033                break;
6034            } else if (reply != NO_ERROR) {
6035                *(int *)pReplyData = reply;
6036                break;
6037            }
6038            mCblk->serverIndex += size;
6039        }
6040        mCblk->serverIndex = 0;
6041        mCblk->clientIndex = 0;
6042        return status;
6043    } else if (cmdCode == EFFECT_CMD_ENABLE) {
6044        *(int *)pReplyData = NO_ERROR;
6045        return enable();
6046    } else if (cmdCode == EFFECT_CMD_DISABLE) {
6047        *(int *)pReplyData = NO_ERROR;
6048        return disable();
6049    }
6050
6051    return mEffect->command(cmdCode, cmdSize, pCmdData, replySize, pReplyData);
6052}
6053
6054sp<IMemory> AudioFlinger::EffectHandle::getCblk() const {
6055    return mCblkMemory;
6056}
6057
6058void AudioFlinger::EffectHandle::setControl(bool hasControl, bool signal)
6059{
6060    LOGV("setControl %p control %d", this, hasControl);
6061
6062    mHasControl = hasControl;
6063    if (signal && mEffectClient != 0) {
6064        mEffectClient->controlStatusChanged(hasControl);
6065    }
6066}
6067
6068void AudioFlinger::EffectHandle::commandExecuted(uint32_t cmdCode,
6069                                                 uint32_t cmdSize,
6070                                                 void *pCmdData,
6071                                                 uint32_t replySize,
6072                                                 void *pReplyData)
6073{
6074    if (mEffectClient != 0) {
6075        mEffectClient->commandExecuted(cmdCode, cmdSize, pCmdData, replySize, pReplyData);
6076    }
6077}
6078
6079
6080
6081void AudioFlinger::EffectHandle::setEnabled(bool enabled)
6082{
6083    if (mEffectClient != 0) {
6084        mEffectClient->enableStatusChanged(enabled);
6085    }
6086}
6087
6088status_t AudioFlinger::EffectHandle::onTransact(
6089    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
6090{
6091    return BnEffect::onTransact(code, data, reply, flags);
6092}
6093
6094
6095void AudioFlinger::EffectHandle::dump(char* buffer, size_t size)
6096{
6097    bool locked = tryLock(mCblk->lock);
6098
6099    snprintf(buffer, size, "\t\t\t%05d %05d    %01u    %01u      %05u  %05u\n",
6100            (mClient == NULL) ? getpid() : mClient->pid(),
6101            mPriority,
6102            mHasControl,
6103            !locked,
6104            mCblk->clientIndex,
6105            mCblk->serverIndex
6106            );
6107
6108    if (locked) {
6109        mCblk->lock.unlock();
6110    }
6111}
6112
6113#undef LOG_TAG
6114#define LOG_TAG "AudioFlinger::EffectChain"
6115
6116AudioFlinger::EffectChain::EffectChain(const wp<ThreadBase>& wThread,
6117                                        int sessionId)
6118    : mThread(wThread), mSessionId(sessionId), mActiveTrackCnt(0), mOwnInBuffer(false),
6119            mVolumeCtrlIdx(-1), mLeftVolume(UINT_MAX), mRightVolume(UINT_MAX),
6120            mNewLeftVolume(UINT_MAX), mNewRightVolume(UINT_MAX)
6121{
6122    mStrategy = AudioSystem::getStrategyForStream(AudioSystem::MUSIC);
6123}
6124
6125AudioFlinger::EffectChain::~EffectChain()
6126{
6127    if (mOwnInBuffer) {
6128        delete mInBuffer;
6129    }
6130
6131}
6132
6133// getEffectFromDesc_l() must be called with PlaybackThread::mLock held
6134sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromDesc_l(effect_descriptor_t *descriptor)
6135{
6136    sp<EffectModule> effect;
6137    size_t size = mEffects.size();
6138
6139    for (size_t i = 0; i < size; i++) {
6140        if (memcmp(&mEffects[i]->desc().uuid, &descriptor->uuid, sizeof(effect_uuid_t)) == 0) {
6141            effect = mEffects[i];
6142            break;
6143        }
6144    }
6145    return effect;
6146}
6147
6148// getEffectFromId_l() must be called with PlaybackThread::mLock held
6149sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromId_l(int id)
6150{
6151    sp<EffectModule> effect;
6152    size_t size = mEffects.size();
6153
6154    for (size_t i = 0; i < size; i++) {
6155        // by convention, return first effect if id provided is 0 (0 is never a valid id)
6156        if (id == 0 || mEffects[i]->id() == id) {
6157            effect = mEffects[i];
6158            break;
6159        }
6160    }
6161    return effect;
6162}
6163
6164// Must be called with EffectChain::mLock locked
6165void AudioFlinger::EffectChain::process_l()
6166{
6167    sp<ThreadBase> thread = mThread.promote();
6168    if (thread == 0) {
6169        LOGW("process_l(): cannot promote mixer thread");
6170        return;
6171    }
6172    PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
6173    bool isGlobalSession = (mSessionId == AudioSystem::SESSION_OUTPUT_MIX) ||
6174            (mSessionId == AudioSystem::SESSION_OUTPUT_STAGE);
6175    bool tracksOnSession = false;
6176    if (!isGlobalSession) {
6177        tracksOnSession =
6178                playbackThread->hasAudioSession(mSessionId) & PlaybackThread::TRACK_SESSION;
6179    }
6180
6181    size_t size = mEffects.size();
6182    // do not process effect if no track is present in same audio session
6183    if (isGlobalSession || tracksOnSession) {
6184        for (size_t i = 0; i < size; i++) {
6185            mEffects[i]->process();
6186        }
6187    }
6188    for (size_t i = 0; i < size; i++) {
6189        mEffects[i]->updateState();
6190    }
6191    // if no track is active, input buffer must be cleared here as the mixer process
6192    // will not do it
6193    if (tracksOnSession &&
6194        activeTracks() == 0) {
6195        size_t numSamples = playbackThread->frameCount() * playbackThread->channelCount();
6196        memset(mInBuffer, 0, numSamples * sizeof(int16_t));
6197    }
6198}
6199
6200// addEffect_l() must be called with PlaybackThread::mLock held
6201status_t AudioFlinger::EffectChain::addEffect_l(const sp<EffectModule>& effect)
6202{
6203    effect_descriptor_t desc = effect->desc();
6204    uint32_t insertPref = desc.flags & EFFECT_FLAG_INSERT_MASK;
6205
6206    Mutex::Autolock _l(mLock);
6207    effect->setChain(this);
6208    sp<ThreadBase> thread = mThread.promote();
6209    if (thread == 0) {
6210        return NO_INIT;
6211    }
6212    effect->setThread(thread);
6213
6214    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
6215        // Auxiliary effects are inserted at the beginning of mEffects vector as
6216        // they are processed first and accumulated in chain input buffer
6217        mEffects.insertAt(effect, 0);
6218
6219        // the input buffer for auxiliary effect contains mono samples in
6220        // 32 bit format. This is to avoid saturation in AudoMixer
6221        // accumulation stage. Saturation is done in EffectModule::process() before
6222        // calling the process in effect engine
6223        size_t numSamples = thread->frameCount();
6224        int32_t *buffer = new int32_t[numSamples];
6225        memset(buffer, 0, numSamples * sizeof(int32_t));
6226        effect->setInBuffer((int16_t *)buffer);
6227        // auxiliary effects output samples to chain input buffer for further processing
6228        // by insert effects
6229        effect->setOutBuffer(mInBuffer);
6230    } else {
6231        // Insert effects are inserted at the end of mEffects vector as they are processed
6232        //  after track and auxiliary effects.
6233        // Insert effect order as a function of indicated preference:
6234        //  if EFFECT_FLAG_INSERT_EXCLUSIVE, insert in first position or reject if
6235        //  another effect is present
6236        //  else if EFFECT_FLAG_INSERT_FIRST, insert in first position or after the
6237        //  last effect claiming first position
6238        //  else if EFFECT_FLAG_INSERT_LAST, insert in last position or before the
6239        //  first effect claiming last position
6240        //  else if EFFECT_FLAG_INSERT_ANY insert after first or before last
6241        // Reject insertion if an effect with EFFECT_FLAG_INSERT_EXCLUSIVE is
6242        // already present
6243
6244        int size = (int)mEffects.size();
6245        int idx_insert = size;
6246        int idx_insert_first = -1;
6247        int idx_insert_last = -1;
6248
6249        for (int i = 0; i < size; i++) {
6250            effect_descriptor_t d = mEffects[i]->desc();
6251            uint32_t iMode = d.flags & EFFECT_FLAG_TYPE_MASK;
6252            uint32_t iPref = d.flags & EFFECT_FLAG_INSERT_MASK;
6253            if (iMode == EFFECT_FLAG_TYPE_INSERT) {
6254                // check invalid effect chaining combinations
6255                if (insertPref == EFFECT_FLAG_INSERT_EXCLUSIVE ||
6256                    iPref == EFFECT_FLAG_INSERT_EXCLUSIVE) {
6257                    LOGW("addEffect_l() could not insert effect %s: exclusive conflict with %s", desc.name, d.name);
6258                    return INVALID_OPERATION;
6259                }
6260                // remember position of first insert effect and by default
6261                // select this as insert position for new effect
6262                if (idx_insert == size) {
6263                    idx_insert = i;
6264                }
6265                // remember position of last insert effect claiming
6266                // first position
6267                if (iPref == EFFECT_FLAG_INSERT_FIRST) {
6268                    idx_insert_first = i;
6269                }
6270                // remember position of first insert effect claiming
6271                // last position
6272                if (iPref == EFFECT_FLAG_INSERT_LAST &&
6273                    idx_insert_last == -1) {
6274                    idx_insert_last = i;
6275                }
6276            }
6277        }
6278
6279        // modify idx_insert from first position if needed
6280        if (insertPref == EFFECT_FLAG_INSERT_LAST) {
6281            if (idx_insert_last != -1) {
6282                idx_insert = idx_insert_last;
6283            } else {
6284                idx_insert = size;
6285            }
6286        } else {
6287            if (idx_insert_first != -1) {
6288                idx_insert = idx_insert_first + 1;
6289            }
6290        }
6291
6292        // always read samples from chain input buffer
6293        effect->setInBuffer(mInBuffer);
6294
6295        // if last effect in the chain, output samples to chain
6296        // output buffer, otherwise to chain input buffer
6297        if (idx_insert == size) {
6298            if (idx_insert != 0) {
6299                mEffects[idx_insert-1]->setOutBuffer(mInBuffer);
6300                mEffects[idx_insert-1]->configure();
6301            }
6302            effect->setOutBuffer(mOutBuffer);
6303        } else {
6304            effect->setOutBuffer(mInBuffer);
6305        }
6306        mEffects.insertAt(effect, idx_insert);
6307
6308        LOGV("addEffect_l() effect %p, added in chain %p at rank %d", effect.get(), this, idx_insert);
6309    }
6310    effect->configure();
6311    return NO_ERROR;
6312}
6313
6314// removeEffect_l() must be called with PlaybackThread::mLock held
6315size_t AudioFlinger::EffectChain::removeEffect_l(const sp<EffectModule>& effect)
6316{
6317    Mutex::Autolock _l(mLock);
6318    int size = (int)mEffects.size();
6319    int i;
6320    uint32_t type = effect->desc().flags & EFFECT_FLAG_TYPE_MASK;
6321
6322    for (i = 0; i < size; i++) {
6323        if (effect == mEffects[i]) {
6324            if (type == EFFECT_FLAG_TYPE_AUXILIARY) {
6325                delete[] effect->inBuffer();
6326            } else {
6327                if (i == size - 1 && i != 0) {
6328                    mEffects[i - 1]->setOutBuffer(mOutBuffer);
6329                    mEffects[i - 1]->configure();
6330                }
6331            }
6332            mEffects.removeAt(i);
6333            LOGV("removeEffect_l() effect %p, removed from chain %p at rank %d", effect.get(), this, i);
6334            break;
6335        }
6336    }
6337
6338    return mEffects.size();
6339}
6340
6341// setDevice_l() must be called with PlaybackThread::mLock held
6342void AudioFlinger::EffectChain::setDevice_l(uint32_t device)
6343{
6344    size_t size = mEffects.size();
6345    for (size_t i = 0; i < size; i++) {
6346        mEffects[i]->setDevice(device);
6347    }
6348}
6349
6350// setMode_l() must be called with PlaybackThread::mLock held
6351void AudioFlinger::EffectChain::setMode_l(uint32_t mode)
6352{
6353    size_t size = mEffects.size();
6354    for (size_t i = 0; i < size; i++) {
6355        mEffects[i]->setMode(mode);
6356    }
6357}
6358
6359// setVolume_l() must be called with PlaybackThread::mLock held
6360bool AudioFlinger::EffectChain::setVolume_l(uint32_t *left, uint32_t *right)
6361{
6362    uint32_t newLeft = *left;
6363    uint32_t newRight = *right;
6364    bool hasControl = false;
6365    int ctrlIdx = -1;
6366    size_t size = mEffects.size();
6367
6368    // first update volume controller
6369    for (size_t i = size; i > 0; i--) {
6370        if (mEffects[i - 1]->isProcessEnabled() &&
6371            (mEffects[i - 1]->desc().flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_CTRL) {
6372            ctrlIdx = i - 1;
6373            hasControl = true;
6374            break;
6375        }
6376    }
6377
6378    if (ctrlIdx == mVolumeCtrlIdx && *left == mLeftVolume && *right == mRightVolume) {
6379        if (hasControl) {
6380            *left = mNewLeftVolume;
6381            *right = mNewRightVolume;
6382        }
6383        return hasControl;
6384    }
6385
6386    mVolumeCtrlIdx = ctrlIdx;
6387    mLeftVolume = newLeft;
6388    mRightVolume = newRight;
6389
6390    // second get volume update from volume controller
6391    if (ctrlIdx >= 0) {
6392        mEffects[ctrlIdx]->setVolume(&newLeft, &newRight, true);
6393        mNewLeftVolume = newLeft;
6394        mNewRightVolume = newRight;
6395    }
6396    // then indicate volume to all other effects in chain.
6397    // Pass altered volume to effects before volume controller
6398    // and requested volume to effects after controller
6399    uint32_t lVol = newLeft;
6400    uint32_t rVol = newRight;
6401
6402    for (size_t i = 0; i < size; i++) {
6403        if ((int)i == ctrlIdx) continue;
6404        // this also works for ctrlIdx == -1 when there is no volume controller
6405        if ((int)i > ctrlIdx) {
6406            lVol = *left;
6407            rVol = *right;
6408        }
6409        mEffects[i]->setVolume(&lVol, &rVol, false);
6410    }
6411    *left = newLeft;
6412    *right = newRight;
6413
6414    return hasControl;
6415}
6416
6417status_t AudioFlinger::EffectChain::dump(int fd, const Vector<String16>& args)
6418{
6419    const size_t SIZE = 256;
6420    char buffer[SIZE];
6421    String8 result;
6422
6423    snprintf(buffer, SIZE, "Effects for session %d:\n", mSessionId);
6424    result.append(buffer);
6425
6426    bool locked = tryLock(mLock);
6427    // failed to lock - AudioFlinger is probably deadlocked
6428    if (!locked) {
6429        result.append("\tCould not lock mutex:\n");
6430    }
6431
6432    result.append("\tNum fx In buffer   Out buffer   Active tracks:\n");
6433    snprintf(buffer, SIZE, "\t%02d     0x%08x  0x%08x   %d\n",
6434            mEffects.size(),
6435            (uint32_t)mInBuffer,
6436            (uint32_t)mOutBuffer,
6437            mActiveTrackCnt);
6438    result.append(buffer);
6439    write(fd, result.string(), result.size());
6440
6441    for (size_t i = 0; i < mEffects.size(); ++i) {
6442        sp<EffectModule> effect = mEffects[i];
6443        if (effect != 0) {
6444            effect->dump(fd, args);
6445        }
6446    }
6447
6448    if (locked) {
6449        mLock.unlock();
6450    }
6451
6452    return NO_ERROR;
6453}
6454
6455#undef LOG_TAG
6456#define LOG_TAG "AudioFlinger"
6457
6458// ----------------------------------------------------------------------------
6459
6460status_t AudioFlinger::onTransact(
6461        uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
6462{
6463    return BnAudioFlinger::onTransact(code, data, reply, flags);
6464}
6465
6466}; // namespace android
6467