AudioFlinger.cpp revision fff6d715a8db0daf08a50634f242c40268de3d49
1/* //device/include/server/AudioFlinger/AudioFlinger.cpp 2** 3** Copyright 2007, The Android Open Source Project 4** 5** Licensed under the Apache License, Version 2.0 (the "License"); 6** you may not use this file except in compliance with the License. 7** You may obtain a copy of the License at 8** 9** http://www.apache.org/licenses/LICENSE-2.0 10** 11** Unless required by applicable law or agreed to in writing, software 12** distributed under the License is distributed on an "AS IS" BASIS, 13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 14** See the License for the specific language governing permissions and 15** limitations under the License. 16*/ 17 18 19#define LOG_TAG "AudioFlinger" 20//#define LOG_NDEBUG 0 21 22#include <math.h> 23#include <signal.h> 24#include <sys/time.h> 25#include <sys/resource.h> 26 27#include <binder/IPCThreadState.h> 28#include <binder/IServiceManager.h> 29#include <utils/Log.h> 30#include <binder/Parcel.h> 31#include <binder/IPCThreadState.h> 32#include <utils/String16.h> 33#include <utils/threads.h> 34#include <utils/Atomic.h> 35 36#include <cutils/bitops.h> 37#include <cutils/properties.h> 38#include <cutils/compiler.h> 39 40#include <media/AudioTrack.h> 41#include <media/AudioRecord.h> 42#include <media/IMediaPlayerService.h> 43#include <media/IMediaDeathNotifier.h> 44 45#include <private/media/AudioTrackShared.h> 46#include <private/media/AudioEffectShared.h> 47 48#include <system/audio.h> 49#include <hardware/audio.h> 50 51#include "AudioMixer.h" 52#include "AudioFlinger.h" 53 54#include <media/EffectsFactoryApi.h> 55#include <audio_effects/effect_visualizer.h> 56#include <audio_effects/effect_ns.h> 57#include <audio_effects/effect_aec.h> 58 59#include <audio_utils/primitives.h> 60 61#include <cpustats/ThreadCpuUsage.h> 62#include <powermanager/PowerManager.h> 63// #define DEBUG_CPU_USAGE 10 // log statistics every n wall clock seconds 64 65// ---------------------------------------------------------------------------- 66 67 68namespace android { 69 70static const char kDeadlockedString[] = "AudioFlinger may be deadlocked\n"; 71static const char kHardwareLockedString[] = "Hardware lock is taken\n"; 72 73//static const nsecs_t kStandbyTimeInNsecs = seconds(3); 74static const float MAX_GAIN = 4096.0f; 75static const float MAX_GAIN_INT = 0x1000; 76 77// retry counts for buffer fill timeout 78// 50 * ~20msecs = 1 second 79static const int8_t kMaxTrackRetries = 50; 80static const int8_t kMaxTrackStartupRetries = 50; 81// allow less retry attempts on direct output thread. 82// direct outputs can be a scarce resource in audio hardware and should 83// be released as quickly as possible. 84static const int8_t kMaxTrackRetriesDirect = 2; 85 86static const int kDumpLockRetries = 50; 87static const int kDumpLockSleepUs = 20000; 88 89// don't warn about blocked writes or record buffer overflows more often than this 90static const nsecs_t kWarningThrottleNs = seconds(5); 91 92// RecordThread loop sleep time upon application overrun or audio HAL read error 93static const int kRecordThreadSleepUs = 5000; 94 95// maximum time to wait for setParameters to complete 96static const nsecs_t kSetParametersTimeoutNs = seconds(2); 97 98// minimum sleep time for the mixer thread loop when tracks are active but in underrun 99static const uint32_t kMinThreadSleepTimeUs = 5000; 100// maximum divider applied to the active sleep time in the mixer thread loop 101static const uint32_t kMaxThreadSleepTimeShift = 2; 102 103 104// ---------------------------------------------------------------------------- 105 106static bool recordingAllowed() { 107 if (getpid() == IPCThreadState::self()->getCallingPid()) return true; 108 bool ok = checkCallingPermission(String16("android.permission.RECORD_AUDIO")); 109 if (!ok) ALOGE("Request requires android.permission.RECORD_AUDIO"); 110 return ok; 111} 112 113static bool settingsAllowed() { 114 if (getpid() == IPCThreadState::self()->getCallingPid()) return true; 115 bool ok = checkCallingPermission(String16("android.permission.MODIFY_AUDIO_SETTINGS")); 116 if (!ok) ALOGE("Request requires android.permission.MODIFY_AUDIO_SETTINGS"); 117 return ok; 118} 119 120// To collect the amplifier usage 121static void addBatteryData(uint32_t params) { 122 sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService(); 123 if (service == NULL) { 124 // it already logged 125 return; 126 } 127 128 service->addBatteryData(params); 129} 130 131static int load_audio_interface(const char *if_name, const hw_module_t **mod, 132 audio_hw_device_t **dev) 133{ 134 int rc; 135 136 rc = hw_get_module_by_class(AUDIO_HARDWARE_MODULE_ID, if_name, mod); 137 if (rc) 138 goto out; 139 140 rc = audio_hw_device_open(*mod, dev); 141 ALOGE_IF(rc, "couldn't open audio hw device in %s.%s (%s)", 142 AUDIO_HARDWARE_MODULE_ID, if_name, strerror(-rc)); 143 if (rc) 144 goto out; 145 146 return 0; 147 148out: 149 *mod = NULL; 150 *dev = NULL; 151 return rc; 152} 153 154static const char * const audio_interfaces[] = { 155 "primary", 156 "a2dp", 157 "usb", 158}; 159#define ARRAY_SIZE(x) (sizeof((x))/sizeof(((x)[0]))) 160 161// ---------------------------------------------------------------------------- 162 163AudioFlinger::AudioFlinger() 164 : BnAudioFlinger(), 165 mPrimaryHardwareDev(NULL), mMasterVolume(1.0f), mMasterMute(false), mNextUniqueId(1), 166 mBtNrecIsOff(false) 167{ 168} 169 170void AudioFlinger::onFirstRef() 171{ 172 int rc = 0; 173 174 Mutex::Autolock _l(mLock); 175 176 /* TODO: move all this work into an Init() function */ 177 mHardwareStatus = AUDIO_HW_IDLE; 178 179 for (size_t i = 0; i < ARRAY_SIZE(audio_interfaces); i++) { 180 const hw_module_t *mod; 181 audio_hw_device_t *dev; 182 183 rc = load_audio_interface(audio_interfaces[i], &mod, &dev); 184 if (rc) 185 continue; 186 187 ALOGI("Loaded %s audio interface from %s (%s)", audio_interfaces[i], 188 mod->name, mod->id); 189 mAudioHwDevs.push(dev); 190 191 if (!mPrimaryHardwareDev) { 192 mPrimaryHardwareDev = dev; 193 ALOGI("Using '%s' (%s.%s) as the primary audio interface", 194 mod->name, mod->id, audio_interfaces[i]); 195 } 196 } 197 198 mHardwareStatus = AUDIO_HW_INIT; 199 200 if (!mPrimaryHardwareDev || mAudioHwDevs.size() == 0) { 201 ALOGE("Primary audio interface not found"); 202 return; 203 } 204 205 for (size_t i = 0; i < mAudioHwDevs.size(); i++) { 206 audio_hw_device_t *dev = mAudioHwDevs[i]; 207 208 mHardwareStatus = AUDIO_HW_INIT; 209 rc = dev->init_check(dev); 210 if (rc == 0) { 211 AutoMutex lock(mHardwareLock); 212 213 mMode = AUDIO_MODE_NORMAL; 214 mHardwareStatus = AUDIO_HW_SET_MODE; 215 dev->set_mode(dev, mMode); 216 mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME; 217 dev->set_master_volume(dev, 1.0f); 218 mHardwareStatus = AUDIO_HW_IDLE; 219 } 220 } 221} 222 223status_t AudioFlinger::initCheck() const 224{ 225 Mutex::Autolock _l(mLock); 226 if (mPrimaryHardwareDev == NULL || mAudioHwDevs.size() == 0) 227 return NO_INIT; 228 return NO_ERROR; 229} 230 231AudioFlinger::~AudioFlinger() 232{ 233 int num_devs = mAudioHwDevs.size(); 234 235 while (!mRecordThreads.isEmpty()) { 236 // closeInput() will remove first entry from mRecordThreads 237 closeInput(mRecordThreads.keyAt(0)); 238 } 239 while (!mPlaybackThreads.isEmpty()) { 240 // closeOutput() will remove first entry from mPlaybackThreads 241 closeOutput(mPlaybackThreads.keyAt(0)); 242 } 243 244 for (int i = 0; i < num_devs; i++) { 245 audio_hw_device_t *dev = mAudioHwDevs[i]; 246 audio_hw_device_close(dev); 247 } 248 mAudioHwDevs.clear(); 249} 250 251audio_hw_device_t* AudioFlinger::findSuitableHwDev_l(uint32_t devices) 252{ 253 /* first matching HW device is returned */ 254 for (size_t i = 0; i < mAudioHwDevs.size(); i++) { 255 audio_hw_device_t *dev = mAudioHwDevs[i]; 256 if ((dev->get_supported_devices(dev) & devices) == devices) 257 return dev; 258 } 259 return NULL; 260} 261 262status_t AudioFlinger::dumpClients(int fd, const Vector<String16>& args) 263{ 264 const size_t SIZE = 256; 265 char buffer[SIZE]; 266 String8 result; 267 268 result.append("Clients:\n"); 269 for (size_t i = 0; i < mClients.size(); ++i) { 270 wp<Client> wClient = mClients.valueAt(i); 271 if (wClient != 0) { 272 sp<Client> client = wClient.promote(); 273 if (client != 0) { 274 snprintf(buffer, SIZE, " pid: %d\n", client->pid()); 275 result.append(buffer); 276 } 277 } 278 } 279 280 result.append("Global session refs:\n"); 281 result.append(" session pid cnt\n"); 282 for (size_t i = 0; i < mAudioSessionRefs.size(); i++) { 283 AudioSessionRef *r = mAudioSessionRefs[i]; 284 snprintf(buffer, SIZE, " %7d %3d %3d\n", r->sessionid, r->pid, r->cnt); 285 result.append(buffer); 286 } 287 write(fd, result.string(), result.size()); 288 return NO_ERROR; 289} 290 291 292status_t AudioFlinger::dumpInternals(int fd, const Vector<String16>& args) 293{ 294 const size_t SIZE = 256; 295 char buffer[SIZE]; 296 String8 result; 297 hardware_call_state hardwareStatus = mHardwareStatus; 298 299 snprintf(buffer, SIZE, "Hardware status: %d\n", hardwareStatus); 300 result.append(buffer); 301 write(fd, result.string(), result.size()); 302 return NO_ERROR; 303} 304 305status_t AudioFlinger::dumpPermissionDenial(int fd, const Vector<String16>& args) 306{ 307 const size_t SIZE = 256; 308 char buffer[SIZE]; 309 String8 result; 310 snprintf(buffer, SIZE, "Permission Denial: " 311 "can't dump AudioFlinger from pid=%d, uid=%d\n", 312 IPCThreadState::self()->getCallingPid(), 313 IPCThreadState::self()->getCallingUid()); 314 result.append(buffer); 315 write(fd, result.string(), result.size()); 316 return NO_ERROR; 317} 318 319static bool tryLock(Mutex& mutex) 320{ 321 bool locked = false; 322 for (int i = 0; i < kDumpLockRetries; ++i) { 323 if (mutex.tryLock() == NO_ERROR) { 324 locked = true; 325 break; 326 } 327 usleep(kDumpLockSleepUs); 328 } 329 return locked; 330} 331 332status_t AudioFlinger::dump(int fd, const Vector<String16>& args) 333{ 334 if (checkCallingPermission(String16("android.permission.DUMP")) == false) { 335 dumpPermissionDenial(fd, args); 336 } else { 337 // get state of hardware lock 338 bool hardwareLocked = tryLock(mHardwareLock); 339 if (!hardwareLocked) { 340 String8 result(kHardwareLockedString); 341 write(fd, result.string(), result.size()); 342 } else { 343 mHardwareLock.unlock(); 344 } 345 346 bool locked = tryLock(mLock); 347 348 // failed to lock - AudioFlinger is probably deadlocked 349 if (!locked) { 350 String8 result(kDeadlockedString); 351 write(fd, result.string(), result.size()); 352 } 353 354 dumpClients(fd, args); 355 dumpInternals(fd, args); 356 357 // dump playback threads 358 for (size_t i = 0; i < mPlaybackThreads.size(); i++) { 359 mPlaybackThreads.valueAt(i)->dump(fd, args); 360 } 361 362 // dump record threads 363 for (size_t i = 0; i < mRecordThreads.size(); i++) { 364 mRecordThreads.valueAt(i)->dump(fd, args); 365 } 366 367 // dump all hardware devs 368 for (size_t i = 0; i < mAudioHwDevs.size(); i++) { 369 audio_hw_device_t *dev = mAudioHwDevs[i]; 370 dev->dump(dev, fd); 371 } 372 if (locked) mLock.unlock(); 373 } 374 return NO_ERROR; 375} 376 377 378// IAudioFlinger interface 379 380 381sp<IAudioTrack> AudioFlinger::createTrack( 382 pid_t pid, 383 audio_stream_type_t streamType, 384 uint32_t sampleRate, 385 uint32_t format, 386 uint32_t channelMask, 387 int frameCount, 388 uint32_t flags, 389 const sp<IMemory>& sharedBuffer, 390 int output, 391 int *sessionId, 392 status_t *status) 393{ 394 sp<PlaybackThread::Track> track; 395 sp<TrackHandle> trackHandle; 396 sp<Client> client; 397 wp<Client> wclient; 398 status_t lStatus; 399 int lSessionId; 400 401 if (streamType >= AUDIO_STREAM_CNT) { 402 ALOGE("createTrack() invalid stream type %d", streamType); 403 lStatus = BAD_VALUE; 404 goto Exit; 405 } 406 407 { 408 Mutex::Autolock _l(mLock); 409 PlaybackThread *thread = checkPlaybackThread_l(output); 410 PlaybackThread *effectThread = NULL; 411 if (thread == NULL) { 412 ALOGE("unknown output thread"); 413 lStatus = BAD_VALUE; 414 goto Exit; 415 } 416 417 wclient = mClients.valueFor(pid); 418 419 if (wclient != NULL) { 420 client = wclient.promote(); 421 } else { 422 client = new Client(this, pid); 423 mClients.add(pid, client); 424 } 425 426 ALOGV("createTrack() sessionId: %d", (sessionId == NULL) ? -2 : *sessionId); 427 if (sessionId != NULL && *sessionId != AUDIO_SESSION_OUTPUT_MIX) { 428 for (size_t i = 0; i < mPlaybackThreads.size(); i++) { 429 sp<PlaybackThread> t = mPlaybackThreads.valueAt(i); 430 if (mPlaybackThreads.keyAt(i) != output) { 431 // prevent same audio session on different output threads 432 uint32_t sessions = t->hasAudioSession(*sessionId); 433 if (sessions & PlaybackThread::TRACK_SESSION) { 434 ALOGE("createTrack() session ID %d already in use", *sessionId); 435 lStatus = BAD_VALUE; 436 goto Exit; 437 } 438 // check if an effect with same session ID is waiting for a track to be created 439 if (sessions & PlaybackThread::EFFECT_SESSION) { 440 effectThread = t.get(); 441 } 442 } 443 } 444 lSessionId = *sessionId; 445 } else { 446 // if no audio session id is provided, create one here 447 lSessionId = nextUniqueId(); 448 if (sessionId != NULL) { 449 *sessionId = lSessionId; 450 } 451 } 452 ALOGV("createTrack() lSessionId: %d", lSessionId); 453 454 track = thread->createTrack_l(client, streamType, sampleRate, format, 455 channelMask, frameCount, sharedBuffer, lSessionId, &lStatus); 456 457 // move effect chain to this output thread if an effect on same session was waiting 458 // for a track to be created 459 if (lStatus == NO_ERROR && effectThread != NULL) { 460 Mutex::Autolock _dl(thread->mLock); 461 Mutex::Autolock _sl(effectThread->mLock); 462 moveEffectChain_l(lSessionId, effectThread, thread, true); 463 } 464 } 465 if (lStatus == NO_ERROR) { 466 trackHandle = new TrackHandle(track); 467 } else { 468 // remove local strong reference to Client before deleting the Track so that the Client 469 // destructor is called by the TrackBase destructor with mLock held 470 client.clear(); 471 track.clear(); 472 } 473 474Exit: 475 if(status) { 476 *status = lStatus; 477 } 478 return trackHandle; 479} 480 481uint32_t AudioFlinger::sampleRate(int output) const 482{ 483 Mutex::Autolock _l(mLock); 484 PlaybackThread *thread = checkPlaybackThread_l(output); 485 if (thread == NULL) { 486 ALOGW("sampleRate() unknown thread %d", output); 487 return 0; 488 } 489 return thread->sampleRate(); 490} 491 492int AudioFlinger::channelCount(int output) const 493{ 494 Mutex::Autolock _l(mLock); 495 PlaybackThread *thread = checkPlaybackThread_l(output); 496 if (thread == NULL) { 497 ALOGW("channelCount() unknown thread %d", output); 498 return 0; 499 } 500 return thread->channelCount(); 501} 502 503uint32_t AudioFlinger::format(int output) const 504{ 505 Mutex::Autolock _l(mLock); 506 PlaybackThread *thread = checkPlaybackThread_l(output); 507 if (thread == NULL) { 508 ALOGW("format() unknown thread %d", output); 509 return 0; 510 } 511 return thread->format(); 512} 513 514size_t AudioFlinger::frameCount(int output) const 515{ 516 Mutex::Autolock _l(mLock); 517 PlaybackThread *thread = checkPlaybackThread_l(output); 518 if (thread == NULL) { 519 ALOGW("frameCount() unknown thread %d", output); 520 return 0; 521 } 522 return thread->frameCount(); 523} 524 525uint32_t AudioFlinger::latency(int output) const 526{ 527 Mutex::Autolock _l(mLock); 528 PlaybackThread *thread = checkPlaybackThread_l(output); 529 if (thread == NULL) { 530 ALOGW("latency() unknown thread %d", output); 531 return 0; 532 } 533 return thread->latency(); 534} 535 536status_t AudioFlinger::setMasterVolume(float value) 537{ 538 status_t ret = initCheck(); 539 if (ret != NO_ERROR) { 540 return ret; 541 } 542 543 // check calling permissions 544 if (!settingsAllowed()) { 545 return PERMISSION_DENIED; 546 } 547 548 // when hw supports master volume, don't scale in sw mixer 549 { // scope for the lock 550 AutoMutex lock(mHardwareLock); 551 mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME; 552 if (mPrimaryHardwareDev->set_master_volume(mPrimaryHardwareDev, value) == NO_ERROR) { 553 value = 1.0f; 554 } 555 mHardwareStatus = AUDIO_HW_IDLE; 556 } 557 558 Mutex::Autolock _l(mLock); 559 mMasterVolume = value; 560 for (uint32_t i = 0; i < mPlaybackThreads.size(); i++) 561 mPlaybackThreads.valueAt(i)->setMasterVolume(value); 562 563 return NO_ERROR; 564} 565 566status_t AudioFlinger::setMode(int mode) 567{ 568 status_t ret = initCheck(); 569 if (ret != NO_ERROR) { 570 return ret; 571 } 572 573 // check calling permissions 574 if (!settingsAllowed()) { 575 return PERMISSION_DENIED; 576 } 577 if (uint32_t(mode) >= AUDIO_MODE_CNT) { 578 ALOGW("Illegal value: setMode(%d)", mode); 579 return BAD_VALUE; 580 } 581 582 { // scope for the lock 583 AutoMutex lock(mHardwareLock); 584 mHardwareStatus = AUDIO_HW_SET_MODE; 585 ret = mPrimaryHardwareDev->set_mode(mPrimaryHardwareDev, mode); 586 mHardwareStatus = AUDIO_HW_IDLE; 587 } 588 589 if (NO_ERROR == ret) { 590 Mutex::Autolock _l(mLock); 591 mMode = mode; 592 for (uint32_t i = 0; i < mPlaybackThreads.size(); i++) 593 mPlaybackThreads.valueAt(i)->setMode(mode); 594 } 595 596 return ret; 597} 598 599status_t AudioFlinger::setMicMute(bool state) 600{ 601 status_t ret = initCheck(); 602 if (ret != NO_ERROR) { 603 return ret; 604 } 605 606 // check calling permissions 607 if (!settingsAllowed()) { 608 return PERMISSION_DENIED; 609 } 610 611 AutoMutex lock(mHardwareLock); 612 mHardwareStatus = AUDIO_HW_SET_MIC_MUTE; 613 ret = mPrimaryHardwareDev->set_mic_mute(mPrimaryHardwareDev, state); 614 mHardwareStatus = AUDIO_HW_IDLE; 615 return ret; 616} 617 618bool AudioFlinger::getMicMute() const 619{ 620 status_t ret = initCheck(); 621 if (ret != NO_ERROR) { 622 return false; 623 } 624 625 bool state = AUDIO_MODE_INVALID; 626 mHardwareStatus = AUDIO_HW_GET_MIC_MUTE; 627 mPrimaryHardwareDev->get_mic_mute(mPrimaryHardwareDev, &state); 628 mHardwareStatus = AUDIO_HW_IDLE; 629 return state; 630} 631 632status_t AudioFlinger::setMasterMute(bool muted) 633{ 634 // check calling permissions 635 if (!settingsAllowed()) { 636 return PERMISSION_DENIED; 637 } 638 639 Mutex::Autolock _l(mLock); 640 mMasterMute = muted; 641 for (uint32_t i = 0; i < mPlaybackThreads.size(); i++) 642 mPlaybackThreads.valueAt(i)->setMasterMute(muted); 643 644 return NO_ERROR; 645} 646 647float AudioFlinger::masterVolume() const 648{ 649 return mMasterVolume; 650} 651 652bool AudioFlinger::masterMute() const 653{ 654 return mMasterMute; 655} 656 657status_t AudioFlinger::setStreamVolume(audio_stream_type_t stream, float value, int output) 658{ 659 // check calling permissions 660 if (!settingsAllowed()) { 661 return PERMISSION_DENIED; 662 } 663 664 if (stream < 0 || uint32_t(stream) >= AUDIO_STREAM_CNT) { 665 ALOGE("setStreamVolume() invalid stream %d", stream); 666 return BAD_VALUE; 667 } 668 669 AutoMutex lock(mLock); 670 PlaybackThread *thread = NULL; 671 if (output) { 672 thread = checkPlaybackThread_l(output); 673 if (thread == NULL) { 674 return BAD_VALUE; 675 } 676 } 677 678 mStreamTypes[stream].volume = value; 679 680 if (thread == NULL) { 681 for (uint32_t i = 0; i < mPlaybackThreads.size(); i++) { 682 mPlaybackThreads.valueAt(i)->setStreamVolume(stream, value); 683 } 684 } else { 685 thread->setStreamVolume(stream, value); 686 } 687 688 return NO_ERROR; 689} 690 691status_t AudioFlinger::setStreamMute(audio_stream_type_t stream, bool muted) 692{ 693 // check calling permissions 694 if (!settingsAllowed()) { 695 return PERMISSION_DENIED; 696 } 697 698 if (stream < 0 || uint32_t(stream) >= AUDIO_STREAM_CNT || 699 uint32_t(stream) == AUDIO_STREAM_ENFORCED_AUDIBLE) { 700 ALOGE("setStreamMute() invalid stream %d", stream); 701 return BAD_VALUE; 702 } 703 704 AutoMutex lock(mLock); 705 mStreamTypes[stream].mute = muted; 706 for (uint32_t i = 0; i < mPlaybackThreads.size(); i++) 707 mPlaybackThreads.valueAt(i)->setStreamMute(stream, muted); 708 709 return NO_ERROR; 710} 711 712float AudioFlinger::streamVolume(audio_stream_type_t stream, int output) const 713{ 714 if (stream < 0 || uint32_t(stream) >= AUDIO_STREAM_CNT) { 715 return 0.0f; 716 } 717 718 AutoMutex lock(mLock); 719 float volume; 720 if (output) { 721 PlaybackThread *thread = checkPlaybackThread_l(output); 722 if (thread == NULL) { 723 return 0.0f; 724 } 725 volume = thread->streamVolume(stream); 726 } else { 727 volume = mStreamTypes[stream].volume; 728 } 729 730 return volume; 731} 732 733bool AudioFlinger::streamMute(audio_stream_type_t stream) const 734{ 735 if (stream < 0 || stream >= (int)AUDIO_STREAM_CNT) { 736 return true; 737 } 738 739 return mStreamTypes[stream].mute; 740} 741 742status_t AudioFlinger::setParameters(int ioHandle, const String8& keyValuePairs) 743{ 744 status_t result; 745 746 ALOGV("setParameters(): io %d, keyvalue %s, tid %d, calling tid %d", 747 ioHandle, keyValuePairs.string(), gettid(), IPCThreadState::self()->getCallingPid()); 748 // check calling permissions 749 if (!settingsAllowed()) { 750 return PERMISSION_DENIED; 751 } 752 753 // ioHandle == 0 means the parameters are global to the audio hardware interface 754 if (ioHandle == 0) { 755 AutoMutex lock(mHardwareLock); 756 mHardwareStatus = AUDIO_SET_PARAMETER; 757 status_t final_result = NO_ERROR; 758 for (size_t i = 0; i < mAudioHwDevs.size(); i++) { 759 audio_hw_device_t *dev = mAudioHwDevs[i]; 760 result = dev->set_parameters(dev, keyValuePairs.string()); 761 final_result = result ?: final_result; 762 } 763 mHardwareStatus = AUDIO_HW_IDLE; 764 // disable AEC and NS if the device is a BT SCO headset supporting those pre processings 765 AudioParameter param = AudioParameter(keyValuePairs); 766 String8 value; 767 if (param.get(String8(AUDIO_PARAMETER_KEY_BT_NREC), value) == NO_ERROR) { 768 Mutex::Autolock _l(mLock); 769 bool btNrecIsOff = (value == AUDIO_PARAMETER_VALUE_OFF); 770 if (mBtNrecIsOff != btNrecIsOff) { 771 for (size_t i = 0; i < mRecordThreads.size(); i++) { 772 sp<RecordThread> thread = mRecordThreads.valueAt(i); 773 RecordThread::RecordTrack *track = thread->track(); 774 if (track != NULL) { 775 audio_devices_t device = (audio_devices_t)( 776 thread->device() & AUDIO_DEVICE_IN_ALL); 777 bool suspend = audio_is_bluetooth_sco_device(device) && btNrecIsOff; 778 thread->setEffectSuspended(FX_IID_AEC, 779 suspend, 780 track->sessionId()); 781 thread->setEffectSuspended(FX_IID_NS, 782 suspend, 783 track->sessionId()); 784 } 785 } 786 mBtNrecIsOff = btNrecIsOff; 787 } 788 } 789 return final_result; 790 } 791 792 // hold a strong ref on thread in case closeOutput() or closeInput() is called 793 // and the thread is exited once the lock is released 794 sp<ThreadBase> thread; 795 { 796 Mutex::Autolock _l(mLock); 797 thread = checkPlaybackThread_l(ioHandle); 798 if (thread == NULL) { 799 thread = checkRecordThread_l(ioHandle); 800 } else if (thread.get() == primaryPlaybackThread_l()) { 801 // indicate output device change to all input threads for pre processing 802 AudioParameter param = AudioParameter(keyValuePairs); 803 int value; 804 if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) { 805 for (size_t i = 0; i < mRecordThreads.size(); i++) { 806 mRecordThreads.valueAt(i)->setParameters(keyValuePairs); 807 } 808 } 809 } 810 } 811 if (thread != NULL) { 812 result = thread->setParameters(keyValuePairs); 813 return result; 814 } 815 return BAD_VALUE; 816} 817 818String8 AudioFlinger::getParameters(int ioHandle, const String8& keys) 819{ 820// ALOGV("getParameters() io %d, keys %s, tid %d, calling tid %d", 821// ioHandle, keys.string(), gettid(), IPCThreadState::self()->getCallingPid()); 822 823 if (ioHandle == 0) { 824 String8 out_s8; 825 826 for (size_t i = 0; i < mAudioHwDevs.size(); i++) { 827 audio_hw_device_t *dev = mAudioHwDevs[i]; 828 char *s = dev->get_parameters(dev, keys.string()); 829 out_s8 += String8(s); 830 free(s); 831 } 832 return out_s8; 833 } 834 835 Mutex::Autolock _l(mLock); 836 837 PlaybackThread *playbackThread = checkPlaybackThread_l(ioHandle); 838 if (playbackThread != NULL) { 839 return playbackThread->getParameters(keys); 840 } 841 RecordThread *recordThread = checkRecordThread_l(ioHandle); 842 if (recordThread != NULL) { 843 return recordThread->getParameters(keys); 844 } 845 return String8(""); 846} 847 848size_t AudioFlinger::getInputBufferSize(uint32_t sampleRate, int format, int channelCount) 849{ 850 status_t ret = initCheck(); 851 if (ret != NO_ERROR) { 852 return 0; 853 } 854 855 return mPrimaryHardwareDev->get_input_buffer_size(mPrimaryHardwareDev, sampleRate, format, channelCount); 856} 857 858unsigned int AudioFlinger::getInputFramesLost(int ioHandle) 859{ 860 if (ioHandle == 0) { 861 return 0; 862 } 863 864 Mutex::Autolock _l(mLock); 865 866 RecordThread *recordThread = checkRecordThread_l(ioHandle); 867 if (recordThread != NULL) { 868 return recordThread->getInputFramesLost(); 869 } 870 return 0; 871} 872 873status_t AudioFlinger::setVoiceVolume(float value) 874{ 875 status_t ret = initCheck(); 876 if (ret != NO_ERROR) { 877 return ret; 878 } 879 880 // check calling permissions 881 if (!settingsAllowed()) { 882 return PERMISSION_DENIED; 883 } 884 885 AutoMutex lock(mHardwareLock); 886 mHardwareStatus = AUDIO_SET_VOICE_VOLUME; 887 ret = mPrimaryHardwareDev->set_voice_volume(mPrimaryHardwareDev, value); 888 mHardwareStatus = AUDIO_HW_IDLE; 889 890 return ret; 891} 892 893status_t AudioFlinger::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames, int output) 894{ 895 status_t status; 896 897 Mutex::Autolock _l(mLock); 898 899 PlaybackThread *playbackThread = checkPlaybackThread_l(output); 900 if (playbackThread != NULL) { 901 return playbackThread->getRenderPosition(halFrames, dspFrames); 902 } 903 904 return BAD_VALUE; 905} 906 907void AudioFlinger::registerClient(const sp<IAudioFlingerClient>& client) 908{ 909 910 Mutex::Autolock _l(mLock); 911 912 int pid = IPCThreadState::self()->getCallingPid(); 913 if (mNotificationClients.indexOfKey(pid) < 0) { 914 sp<NotificationClient> notificationClient = new NotificationClient(this, 915 client, 916 pid); 917 ALOGV("registerClient() client %p, pid %d", notificationClient.get(), pid); 918 919 mNotificationClients.add(pid, notificationClient); 920 921 sp<IBinder> binder = client->asBinder(); 922 binder->linkToDeath(notificationClient); 923 924 // the config change is always sent from playback or record threads to avoid deadlock 925 // with AudioSystem::gLock 926 for (size_t i = 0; i < mPlaybackThreads.size(); i++) { 927 mPlaybackThreads.valueAt(i)->sendConfigEvent(AudioSystem::OUTPUT_OPENED); 928 } 929 930 for (size_t i = 0; i < mRecordThreads.size(); i++) { 931 mRecordThreads.valueAt(i)->sendConfigEvent(AudioSystem::INPUT_OPENED); 932 } 933 } 934} 935 936void AudioFlinger::removeNotificationClient(pid_t pid) 937{ 938 Mutex::Autolock _l(mLock); 939 940 int index = mNotificationClients.indexOfKey(pid); 941 if (index >= 0) { 942 sp <NotificationClient> client = mNotificationClients.valueFor(pid); 943 ALOGV("removeNotificationClient() %p, pid %d", client.get(), pid); 944 mNotificationClients.removeItem(pid); 945 } 946 947 ALOGV("%d died, releasing its sessions", pid); 948 int num = mAudioSessionRefs.size(); 949 bool removed = false; 950 for (int i = 0; i< num; i++) { 951 AudioSessionRef *ref = mAudioSessionRefs.itemAt(i); 952 ALOGV(" pid %d @ %d", ref->pid, i); 953 if (ref->pid == pid) { 954 ALOGV(" removing entry for pid %d session %d", pid, ref->sessionid); 955 mAudioSessionRefs.removeAt(i); 956 delete ref; 957 removed = true; 958 i--; 959 num--; 960 } 961 } 962 if (removed) { 963 purgeStaleEffects_l(); 964 } 965} 966 967// audioConfigChanged_l() must be called with AudioFlinger::mLock held 968void AudioFlinger::audioConfigChanged_l(int event, int ioHandle, void *param2) 969{ 970 size_t size = mNotificationClients.size(); 971 for (size_t i = 0; i < size; i++) { 972 mNotificationClients.valueAt(i)->client()->ioConfigChanged(event, ioHandle, param2); 973 } 974} 975 976// removeClient_l() must be called with AudioFlinger::mLock held 977void AudioFlinger::removeClient_l(pid_t pid) 978{ 979 ALOGV("removeClient_l() pid %d, tid %d, calling tid %d", pid, gettid(), IPCThreadState::self()->getCallingPid()); 980 mClients.removeItem(pid); 981} 982 983 984// ---------------------------------------------------------------------------- 985 986AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, int id, uint32_t device) 987 : Thread(false), 988 mAudioFlinger(audioFlinger), mSampleRate(0), mFrameCount(0), mChannelCount(0), 989 mFrameSize(1), mFormat(0), mStandby(false), mId(id), mExiting(false), 990 mDevice(device) 991{ 992 mDeathRecipient = new PMDeathRecipient(this); 993} 994 995AudioFlinger::ThreadBase::~ThreadBase() 996{ 997 mParamCond.broadcast(); 998 // do not lock the mutex in destructor 999 releaseWakeLock_l(); 1000 if (mPowerManager != 0) { 1001 sp<IBinder> binder = mPowerManager->asBinder(); 1002 binder->unlinkToDeath(mDeathRecipient); 1003 } 1004} 1005 1006void AudioFlinger::ThreadBase::exit() 1007{ 1008 // keep a strong ref on ourself so that we won't get 1009 // destroyed in the middle of requestExitAndWait() 1010 sp <ThreadBase> strongMe = this; 1011 1012 ALOGV("ThreadBase::exit"); 1013 { 1014 AutoMutex lock(mLock); 1015 mExiting = true; 1016 requestExit(); 1017 mWaitWorkCV.signal(); 1018 } 1019 requestExitAndWait(); 1020} 1021 1022uint32_t AudioFlinger::ThreadBase::sampleRate() const 1023{ 1024 return mSampleRate; 1025} 1026 1027int AudioFlinger::ThreadBase::channelCount() const 1028{ 1029 return (int)mChannelCount; 1030} 1031 1032uint32_t AudioFlinger::ThreadBase::format() const 1033{ 1034 return mFormat; 1035} 1036 1037size_t AudioFlinger::ThreadBase::frameCount() const 1038{ 1039 return mFrameCount; 1040} 1041 1042status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs) 1043{ 1044 status_t status; 1045 1046 ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string()); 1047 Mutex::Autolock _l(mLock); 1048 1049 mNewParameters.add(keyValuePairs); 1050 mWaitWorkCV.signal(); 1051 // wait condition with timeout in case the thread loop has exited 1052 // before the request could be processed 1053 if (mParamCond.waitRelative(mLock, kSetParametersTimeoutNs) == NO_ERROR) { 1054 status = mParamStatus; 1055 mWaitWorkCV.signal(); 1056 } else { 1057 status = TIMED_OUT; 1058 } 1059 return status; 1060} 1061 1062void AudioFlinger::ThreadBase::sendConfigEvent(int event, int param) 1063{ 1064 Mutex::Autolock _l(mLock); 1065 sendConfigEvent_l(event, param); 1066} 1067 1068// sendConfigEvent_l() must be called with ThreadBase::mLock held 1069void AudioFlinger::ThreadBase::sendConfigEvent_l(int event, int param) 1070{ 1071 ConfigEvent configEvent; 1072 configEvent.mEvent = event; 1073 configEvent.mParam = param; 1074 mConfigEvents.add(configEvent); 1075 ALOGV("sendConfigEvent() num events %d event %d, param %d", mConfigEvents.size(), event, param); 1076 mWaitWorkCV.signal(); 1077} 1078 1079void AudioFlinger::ThreadBase::processConfigEvents() 1080{ 1081 mLock.lock(); 1082 while(!mConfigEvents.isEmpty()) { 1083 ALOGV("processConfigEvents() remaining events %d", mConfigEvents.size()); 1084 ConfigEvent configEvent = mConfigEvents[0]; 1085 mConfigEvents.removeAt(0); 1086 // release mLock before locking AudioFlinger mLock: lock order is always 1087 // AudioFlinger then ThreadBase to avoid cross deadlock 1088 mLock.unlock(); 1089 mAudioFlinger->mLock.lock(); 1090 audioConfigChanged_l(configEvent.mEvent, configEvent.mParam); 1091 mAudioFlinger->mLock.unlock(); 1092 mLock.lock(); 1093 } 1094 mLock.unlock(); 1095} 1096 1097status_t AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args) 1098{ 1099 const size_t SIZE = 256; 1100 char buffer[SIZE]; 1101 String8 result; 1102 1103 bool locked = tryLock(mLock); 1104 if (!locked) { 1105 snprintf(buffer, SIZE, "thread %p maybe dead locked\n", this); 1106 write(fd, buffer, strlen(buffer)); 1107 } 1108 1109 snprintf(buffer, SIZE, "standby: %d\n", mStandby); 1110 result.append(buffer); 1111 snprintf(buffer, SIZE, "Sample rate: %d\n", mSampleRate); 1112 result.append(buffer); 1113 snprintf(buffer, SIZE, "Frame count: %d\n", mFrameCount); 1114 result.append(buffer); 1115 snprintf(buffer, SIZE, "Channel Count: %d\n", mChannelCount); 1116 result.append(buffer); 1117 snprintf(buffer, SIZE, "Channel Mask: 0x%08x\n", mChannelMask); 1118 result.append(buffer); 1119 snprintf(buffer, SIZE, "Format: %d\n", mFormat); 1120 result.append(buffer); 1121 snprintf(buffer, SIZE, "Frame size: %d\n", mFrameSize); 1122 result.append(buffer); 1123 1124 snprintf(buffer, SIZE, "\nPending setParameters commands: \n"); 1125 result.append(buffer); 1126 result.append(" Index Command"); 1127 for (size_t i = 0; i < mNewParameters.size(); ++i) { 1128 snprintf(buffer, SIZE, "\n %02d ", i); 1129 result.append(buffer); 1130 result.append(mNewParameters[i]); 1131 } 1132 1133 snprintf(buffer, SIZE, "\n\nPending config events: \n"); 1134 result.append(buffer); 1135 snprintf(buffer, SIZE, " Index event param\n"); 1136 result.append(buffer); 1137 for (size_t i = 0; i < mConfigEvents.size(); i++) { 1138 snprintf(buffer, SIZE, " %02d %02d %d\n", i, mConfigEvents[i].mEvent, mConfigEvents[i].mParam); 1139 result.append(buffer); 1140 } 1141 result.append("\n"); 1142 1143 write(fd, result.string(), result.size()); 1144 1145 if (locked) { 1146 mLock.unlock(); 1147 } 1148 return NO_ERROR; 1149} 1150 1151status_t AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args) 1152{ 1153 const size_t SIZE = 256; 1154 char buffer[SIZE]; 1155 String8 result; 1156 1157 snprintf(buffer, SIZE, "\n- %d Effect Chains:\n", mEffectChains.size()); 1158 write(fd, buffer, strlen(buffer)); 1159 1160 for (size_t i = 0; i < mEffectChains.size(); ++i) { 1161 sp<EffectChain> chain = mEffectChains[i]; 1162 if (chain != 0) { 1163 chain->dump(fd, args); 1164 } 1165 } 1166 return NO_ERROR; 1167} 1168 1169void AudioFlinger::ThreadBase::acquireWakeLock() 1170{ 1171 Mutex::Autolock _l(mLock); 1172 acquireWakeLock_l(); 1173} 1174 1175void AudioFlinger::ThreadBase::acquireWakeLock_l() 1176{ 1177 if (mPowerManager == 0) { 1178 // use checkService() to avoid blocking if power service is not up yet 1179 sp<IBinder> binder = 1180 defaultServiceManager()->checkService(String16("power")); 1181 if (binder == 0) { 1182 ALOGW("Thread %s cannot connect to the power manager service", mName); 1183 } else { 1184 mPowerManager = interface_cast<IPowerManager>(binder); 1185 binder->linkToDeath(mDeathRecipient); 1186 } 1187 } 1188 if (mPowerManager != 0) { 1189 sp<IBinder> binder = new BBinder(); 1190 status_t status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK, 1191 binder, 1192 String16(mName)); 1193 if (status == NO_ERROR) { 1194 mWakeLockToken = binder; 1195 } 1196 ALOGV("acquireWakeLock_l() %s status %d", mName, status); 1197 } 1198} 1199 1200void AudioFlinger::ThreadBase::releaseWakeLock() 1201{ 1202 Mutex::Autolock _l(mLock); 1203 releaseWakeLock_l(); 1204} 1205 1206void AudioFlinger::ThreadBase::releaseWakeLock_l() 1207{ 1208 if (mWakeLockToken != 0) { 1209 ALOGV("releaseWakeLock_l() %s", mName); 1210 if (mPowerManager != 0) { 1211 mPowerManager->releaseWakeLock(mWakeLockToken, 0); 1212 } 1213 mWakeLockToken.clear(); 1214 } 1215} 1216 1217void AudioFlinger::ThreadBase::clearPowerManager() 1218{ 1219 Mutex::Autolock _l(mLock); 1220 releaseWakeLock_l(); 1221 mPowerManager.clear(); 1222} 1223 1224void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who) 1225{ 1226 sp<ThreadBase> thread = mThread.promote(); 1227 if (thread != 0) { 1228 thread->clearPowerManager(); 1229 } 1230 ALOGW("power manager service died !!!"); 1231} 1232 1233void AudioFlinger::ThreadBase::setEffectSuspended( 1234 const effect_uuid_t *type, bool suspend, int sessionId) 1235{ 1236 Mutex::Autolock _l(mLock); 1237 setEffectSuspended_l(type, suspend, sessionId); 1238} 1239 1240void AudioFlinger::ThreadBase::setEffectSuspended_l( 1241 const effect_uuid_t *type, bool suspend, int sessionId) 1242{ 1243 sp<EffectChain> chain; 1244 chain = getEffectChain_l(sessionId); 1245 if (chain != 0) { 1246 if (type != NULL) { 1247 chain->setEffectSuspended_l(type, suspend); 1248 } else { 1249 chain->setEffectSuspendedAll_l(suspend); 1250 } 1251 } 1252 1253 updateSuspendedSessions_l(type, suspend, sessionId); 1254} 1255 1256void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain) 1257{ 1258 int index = mSuspendedSessions.indexOfKey(chain->sessionId()); 1259 if (index < 0) { 1260 return; 1261 } 1262 1263 KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects = 1264 mSuspendedSessions.editValueAt(index); 1265 1266 for (size_t i = 0; i < sessionEffects.size(); i++) { 1267 sp <SuspendedSessionDesc> desc = sessionEffects.valueAt(i); 1268 for (int j = 0; j < desc->mRefCount; j++) { 1269 if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) { 1270 chain->setEffectSuspendedAll_l(true); 1271 } else { 1272 ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x", 1273 desc->mType.timeLow); 1274 chain->setEffectSuspended_l(&desc->mType, true); 1275 } 1276 } 1277 } 1278} 1279 1280void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type, 1281 bool suspend, 1282 int sessionId) 1283{ 1284 int index = mSuspendedSessions.indexOfKey(sessionId); 1285 1286 KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects; 1287 1288 if (suspend) { 1289 if (index >= 0) { 1290 sessionEffects = mSuspendedSessions.editValueAt(index); 1291 } else { 1292 mSuspendedSessions.add(sessionId, sessionEffects); 1293 } 1294 } else { 1295 if (index < 0) { 1296 return; 1297 } 1298 sessionEffects = mSuspendedSessions.editValueAt(index); 1299 } 1300 1301 1302 int key = EffectChain::kKeyForSuspendAll; 1303 if (type != NULL) { 1304 key = type->timeLow; 1305 } 1306 index = sessionEffects.indexOfKey(key); 1307 1308 sp <SuspendedSessionDesc> desc; 1309 if (suspend) { 1310 if (index >= 0) { 1311 desc = sessionEffects.valueAt(index); 1312 } else { 1313 desc = new SuspendedSessionDesc(); 1314 if (type != NULL) { 1315 memcpy(&desc->mType, type, sizeof(effect_uuid_t)); 1316 } 1317 sessionEffects.add(key, desc); 1318 ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key); 1319 } 1320 desc->mRefCount++; 1321 } else { 1322 if (index < 0) { 1323 return; 1324 } 1325 desc = sessionEffects.valueAt(index); 1326 if (--desc->mRefCount == 0) { 1327 ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key); 1328 sessionEffects.removeItemsAt(index); 1329 if (sessionEffects.isEmpty()) { 1330 ALOGV("updateSuspendedSessions_l() restore removing session %d", 1331 sessionId); 1332 mSuspendedSessions.removeItem(sessionId); 1333 } 1334 } 1335 } 1336 if (!sessionEffects.isEmpty()) { 1337 mSuspendedSessions.replaceValueFor(sessionId, sessionEffects); 1338 } 1339} 1340 1341void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect, 1342 bool enabled, 1343 int sessionId) 1344{ 1345 Mutex::Autolock _l(mLock); 1346 checkSuspendOnEffectEnabled_l(effect, enabled, sessionId); 1347} 1348 1349void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect, 1350 bool enabled, 1351 int sessionId) 1352{ 1353 if (mType != RECORD) { 1354 // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on 1355 // another session. This gives the priority to well behaved effect control panels 1356 // and applications not using global effects. 1357 if (sessionId != AUDIO_SESSION_OUTPUT_MIX) { 1358 setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX); 1359 } 1360 } 1361 1362 sp<EffectChain> chain = getEffectChain_l(sessionId); 1363 if (chain != 0) { 1364 chain->checkSuspendOnEffectEnabled(effect, enabled); 1365 } 1366} 1367 1368// ---------------------------------------------------------------------------- 1369 1370AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger, 1371 AudioStreamOut* output, 1372 int id, 1373 uint32_t device) 1374 : ThreadBase(audioFlinger, id, device), 1375 mMixBuffer(NULL), mSuspended(0), mBytesWritten(0), mOutput(output), 1376 mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false) 1377{ 1378 snprintf(mName, kNameLength, "AudioOut_%d", id); 1379 1380 readOutputParameters(); 1381 1382 mMasterVolume = mAudioFlinger->masterVolume(); 1383 mMasterMute = mAudioFlinger->masterMute(); 1384 1385 // There is no AUDIO_STREAM_MIN, and ++ operator does not compile 1386 for (audio_stream_type_t stream = (audio_stream_type_t) 0; stream < AUDIO_STREAM_CNT; 1387 stream = (audio_stream_type_t) (stream + 1)) { 1388 mStreamTypes[stream].volume = mAudioFlinger->streamVolumeInternal(stream); 1389 mStreamTypes[stream].mute = mAudioFlinger->streamMute(stream); 1390 mStreamTypes[stream].valid = true; 1391 } 1392} 1393 1394AudioFlinger::PlaybackThread::~PlaybackThread() 1395{ 1396 delete [] mMixBuffer; 1397} 1398 1399status_t AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args) 1400{ 1401 dumpInternals(fd, args); 1402 dumpTracks(fd, args); 1403 dumpEffectChains(fd, args); 1404 return NO_ERROR; 1405} 1406 1407status_t AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args) 1408{ 1409 const size_t SIZE = 256; 1410 char buffer[SIZE]; 1411 String8 result; 1412 1413 snprintf(buffer, SIZE, "Output thread %p tracks\n", this); 1414 result.append(buffer); 1415 result.append(" Name Clien Typ Fmt Chn mask Session Buf S M F SRate LeftV RighV Serv User Main buf Aux Buf\n"); 1416 for (size_t i = 0; i < mTracks.size(); ++i) { 1417 sp<Track> track = mTracks[i]; 1418 if (track != 0) { 1419 track->dump(buffer, SIZE); 1420 result.append(buffer); 1421 } 1422 } 1423 1424 snprintf(buffer, SIZE, "Output thread %p active tracks\n", this); 1425 result.append(buffer); 1426 result.append(" Name Clien Typ Fmt Chn mask Session Buf S M F SRate LeftV RighV Serv User Main buf Aux Buf\n"); 1427 for (size_t i = 0; i < mActiveTracks.size(); ++i) { 1428 wp<Track> wTrack = mActiveTracks[i]; 1429 if (wTrack != 0) { 1430 sp<Track> track = wTrack.promote(); 1431 if (track != 0) { 1432 track->dump(buffer, SIZE); 1433 result.append(buffer); 1434 } 1435 } 1436 } 1437 write(fd, result.string(), result.size()); 1438 return NO_ERROR; 1439} 1440 1441status_t AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args) 1442{ 1443 const size_t SIZE = 256; 1444 char buffer[SIZE]; 1445 String8 result; 1446 1447 snprintf(buffer, SIZE, "\nOutput thread %p internals\n", this); 1448 result.append(buffer); 1449 snprintf(buffer, SIZE, "last write occurred (msecs): %llu\n", ns2ms(systemTime() - mLastWriteTime)); 1450 result.append(buffer); 1451 snprintf(buffer, SIZE, "total writes: %d\n", mNumWrites); 1452 result.append(buffer); 1453 snprintf(buffer, SIZE, "delayed writes: %d\n", mNumDelayedWrites); 1454 result.append(buffer); 1455 snprintf(buffer, SIZE, "blocked in write: %d\n", mInWrite); 1456 result.append(buffer); 1457 snprintf(buffer, SIZE, "suspend count: %d\n", mSuspended); 1458 result.append(buffer); 1459 snprintf(buffer, SIZE, "mix buffer : %p\n", mMixBuffer); 1460 result.append(buffer); 1461 write(fd, result.string(), result.size()); 1462 1463 dumpBase(fd, args); 1464 1465 return NO_ERROR; 1466} 1467 1468// Thread virtuals 1469status_t AudioFlinger::PlaybackThread::readyToRun() 1470{ 1471 status_t status = initCheck(); 1472 if (status == NO_ERROR) { 1473 ALOGI("AudioFlinger's thread %p ready to run", this); 1474 } else { 1475 ALOGE("No working audio driver found."); 1476 } 1477 return status; 1478} 1479 1480void AudioFlinger::PlaybackThread::onFirstRef() 1481{ 1482 run(mName, ANDROID_PRIORITY_URGENT_AUDIO); 1483} 1484 1485// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held 1486sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l( 1487 const sp<AudioFlinger::Client>& client, 1488 audio_stream_type_t streamType, 1489 uint32_t sampleRate, 1490 uint32_t format, 1491 uint32_t channelMask, 1492 int frameCount, 1493 const sp<IMemory>& sharedBuffer, 1494 int sessionId, 1495 status_t *status) 1496{ 1497 sp<Track> track; 1498 status_t lStatus; 1499 1500 if (mType == DIRECT) { 1501 if ((format & AUDIO_FORMAT_MAIN_MASK) == AUDIO_FORMAT_PCM) { 1502 if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) { 1503 ALOGE("createTrack_l() Bad parameter: sampleRate %d format %d, channelMask 0x%08x \"" 1504 "for output %p with format %d", 1505 sampleRate, format, channelMask, mOutput, mFormat); 1506 lStatus = BAD_VALUE; 1507 goto Exit; 1508 } 1509 } 1510 } else { 1511 // Resampler implementation limits input sampling rate to 2 x output sampling rate. 1512 if (sampleRate > mSampleRate*2) { 1513 ALOGE("Sample rate out of range: %d mSampleRate %d", sampleRate, mSampleRate); 1514 lStatus = BAD_VALUE; 1515 goto Exit; 1516 } 1517 } 1518 1519 lStatus = initCheck(); 1520 if (lStatus != NO_ERROR) { 1521 ALOGE("Audio driver not initialized."); 1522 goto Exit; 1523 } 1524 1525 { // scope for mLock 1526 Mutex::Autolock _l(mLock); 1527 1528 // all tracks in same audio session must share the same routing strategy otherwise 1529 // conflicts will happen when tracks are moved from one output to another by audio policy 1530 // manager 1531 uint32_t strategy = 1532 AudioSystem::getStrategyForStream((audio_stream_type_t)streamType); 1533 for (size_t i = 0; i < mTracks.size(); ++i) { 1534 sp<Track> t = mTracks[i]; 1535 if (t != 0) { 1536 uint32_t actual = AudioSystem::getStrategyForStream((audio_stream_type_t)t->type()); 1537 if (sessionId == t->sessionId() && strategy != actual) { 1538 ALOGE("createTrack_l() mismatched strategy; expected %u but found %u", 1539 strategy, actual); 1540 lStatus = BAD_VALUE; 1541 goto Exit; 1542 } 1543 } 1544 } 1545 1546 track = new Track(this, client, streamType, sampleRate, format, 1547 channelMask, frameCount, sharedBuffer, sessionId); 1548 if (track->getCblk() == NULL || track->name() < 0) { 1549 lStatus = NO_MEMORY; 1550 goto Exit; 1551 } 1552 mTracks.add(track); 1553 1554 sp<EffectChain> chain = getEffectChain_l(sessionId); 1555 if (chain != 0) { 1556 ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer()); 1557 track->setMainBuffer(chain->inBuffer()); 1558 chain->setStrategy(AudioSystem::getStrategyForStream((audio_stream_type_t)track->type())); 1559 chain->incTrackCnt(); 1560 } 1561 1562 // invalidate track immediately if the stream type was moved to another thread since 1563 // createTrack() was called by the client process. 1564 if (!mStreamTypes[streamType].valid) { 1565 ALOGW("createTrack_l() on thread %p: invalidating track on stream %d", 1566 this, streamType); 1567 android_atomic_or(CBLK_INVALID_ON, &track->mCblk->flags); 1568 } 1569 } 1570 lStatus = NO_ERROR; 1571 1572Exit: 1573 if(status) { 1574 *status = lStatus; 1575 } 1576 return track; 1577} 1578 1579uint32_t AudioFlinger::PlaybackThread::latency() const 1580{ 1581 Mutex::Autolock _l(mLock); 1582 if (initCheck() == NO_ERROR) { 1583 return mOutput->stream->get_latency(mOutput->stream); 1584 } else { 1585 return 0; 1586 } 1587} 1588 1589status_t AudioFlinger::PlaybackThread::setMasterVolume(float value) 1590{ 1591 mMasterVolume = value; 1592 return NO_ERROR; 1593} 1594 1595status_t AudioFlinger::PlaybackThread::setMasterMute(bool muted) 1596{ 1597 mMasterMute = muted; 1598 return NO_ERROR; 1599} 1600 1601float AudioFlinger::PlaybackThread::masterVolume() const 1602{ 1603 return mMasterVolume; 1604} 1605 1606bool AudioFlinger::PlaybackThread::masterMute() const 1607{ 1608 return mMasterMute; 1609} 1610 1611status_t AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value) 1612{ 1613 mStreamTypes[stream].volume = value; 1614 return NO_ERROR; 1615} 1616 1617status_t AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted) 1618{ 1619 mStreamTypes[stream].mute = muted; 1620 return NO_ERROR; 1621} 1622 1623float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const 1624{ 1625 return mStreamTypes[stream].volume; 1626} 1627 1628bool AudioFlinger::PlaybackThread::streamMute(audio_stream_type_t stream) const 1629{ 1630 return mStreamTypes[stream].mute; 1631} 1632 1633// addTrack_l() must be called with ThreadBase::mLock held 1634status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track) 1635{ 1636 status_t status = ALREADY_EXISTS; 1637 1638 // set retry count for buffer fill 1639 track->mRetryCount = kMaxTrackStartupRetries; 1640 if (mActiveTracks.indexOf(track) < 0) { 1641 // the track is newly added, make sure it fills up all its 1642 // buffers before playing. This is to ensure the client will 1643 // effectively get the latency it requested. 1644 track->mFillingUpStatus = Track::FS_FILLING; 1645 track->mResetDone = false; 1646 mActiveTracks.add(track); 1647 if (track->mainBuffer() != mMixBuffer) { 1648 sp<EffectChain> chain = getEffectChain_l(track->sessionId()); 1649 if (chain != 0) { 1650 ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(), track->sessionId()); 1651 chain->incActiveTrackCnt(); 1652 } 1653 } 1654 1655 status = NO_ERROR; 1656 } 1657 1658 ALOGV("mWaitWorkCV.broadcast"); 1659 mWaitWorkCV.broadcast(); 1660 1661 return status; 1662} 1663 1664// destroyTrack_l() must be called with ThreadBase::mLock held 1665void AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track) 1666{ 1667 track->mState = TrackBase::TERMINATED; 1668 if (mActiveTracks.indexOf(track) < 0) { 1669 removeTrack_l(track); 1670 } 1671} 1672 1673void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track) 1674{ 1675 mTracks.remove(track); 1676 deleteTrackName_l(track->name()); 1677 sp<EffectChain> chain = getEffectChain_l(track->sessionId()); 1678 if (chain != 0) { 1679 chain->decTrackCnt(); 1680 } 1681} 1682 1683String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys) 1684{ 1685 String8 out_s8 = String8(""); 1686 char *s; 1687 1688 Mutex::Autolock _l(mLock); 1689 if (initCheck() != NO_ERROR) { 1690 return out_s8; 1691 } 1692 1693 s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string()); 1694 out_s8 = String8(s); 1695 free(s); 1696 return out_s8; 1697} 1698 1699// audioConfigChanged_l() must be called with AudioFlinger::mLock held 1700void AudioFlinger::PlaybackThread::audioConfigChanged_l(int event, int param) { 1701 AudioSystem::OutputDescriptor desc; 1702 void *param2 = 0; 1703 1704 ALOGV("PlaybackThread::audioConfigChanged_l, thread %p, event %d, param %d", this, event, param); 1705 1706 switch (event) { 1707 case AudioSystem::OUTPUT_OPENED: 1708 case AudioSystem::OUTPUT_CONFIG_CHANGED: 1709 desc.channels = mChannelMask; 1710 desc.samplingRate = mSampleRate; 1711 desc.format = mFormat; 1712 desc.frameCount = mFrameCount; 1713 desc.latency = latency(); 1714 param2 = &desc; 1715 break; 1716 1717 case AudioSystem::STREAM_CONFIG_CHANGED: 1718 param2 = ¶m; 1719 case AudioSystem::OUTPUT_CLOSED: 1720 default: 1721 break; 1722 } 1723 mAudioFlinger->audioConfigChanged_l(event, mId, param2); 1724} 1725 1726void AudioFlinger::PlaybackThread::readOutputParameters() 1727{ 1728 mSampleRate = mOutput->stream->common.get_sample_rate(&mOutput->stream->common); 1729 mChannelMask = mOutput->stream->common.get_channels(&mOutput->stream->common); 1730 mChannelCount = (uint16_t)popcount(mChannelMask); 1731 mFormat = mOutput->stream->common.get_format(&mOutput->stream->common); 1732 mFrameSize = (uint16_t)audio_stream_frame_size(&mOutput->stream->common); 1733 mFrameCount = mOutput->stream->common.get_buffer_size(&mOutput->stream->common) / mFrameSize; 1734 1735 // FIXME - Current mixer implementation only supports stereo output: Always 1736 // Allocate a stereo buffer even if HW output is mono. 1737 if (mMixBuffer != NULL) delete[] mMixBuffer; 1738 mMixBuffer = new int16_t[mFrameCount * 2]; 1739 memset(mMixBuffer, 0, mFrameCount * 2 * sizeof(int16_t)); 1740 1741 // force reconfiguration of effect chains and engines to take new buffer size and audio 1742 // parameters into account 1743 // Note that mLock is not held when readOutputParameters() is called from the constructor 1744 // but in this case nothing is done below as no audio sessions have effect yet so it doesn't 1745 // matter. 1746 // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains 1747 Vector< sp<EffectChain> > effectChains = mEffectChains; 1748 for (size_t i = 0; i < effectChains.size(); i ++) { 1749 mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false); 1750 } 1751} 1752 1753status_t AudioFlinger::PlaybackThread::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames) 1754{ 1755 if (halFrames == 0 || dspFrames == 0) { 1756 return BAD_VALUE; 1757 } 1758 Mutex::Autolock _l(mLock); 1759 if (initCheck() != NO_ERROR) { 1760 return INVALID_OPERATION; 1761 } 1762 *halFrames = mBytesWritten / audio_stream_frame_size(&mOutput->stream->common); 1763 1764 return mOutput->stream->get_render_position(mOutput->stream, dspFrames); 1765} 1766 1767uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId) 1768{ 1769 Mutex::Autolock _l(mLock); 1770 uint32_t result = 0; 1771 if (getEffectChain_l(sessionId) != 0) { 1772 result = EFFECT_SESSION; 1773 } 1774 1775 for (size_t i = 0; i < mTracks.size(); ++i) { 1776 sp<Track> track = mTracks[i]; 1777 if (sessionId == track->sessionId() && 1778 !(track->mCblk->flags & CBLK_INVALID_MSK)) { 1779 result |= TRACK_SESSION; 1780 break; 1781 } 1782 } 1783 1784 return result; 1785} 1786 1787uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId) 1788{ 1789 // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that 1790 // it is moved to correct output by audio policy manager when A2DP is connected or disconnected 1791 if (sessionId == AUDIO_SESSION_OUTPUT_MIX) { 1792 return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC); 1793 } 1794 for (size_t i = 0; i < mTracks.size(); i++) { 1795 sp<Track> track = mTracks[i]; 1796 if (sessionId == track->sessionId() && 1797 !(track->mCblk->flags & CBLK_INVALID_MSK)) { 1798 return AudioSystem::getStrategyForStream((audio_stream_type_t) track->type()); 1799 } 1800 } 1801 return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC); 1802} 1803 1804 1805AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() 1806{ 1807 Mutex::Autolock _l(mLock); 1808 return mOutput; 1809} 1810 1811AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput() 1812{ 1813 Mutex::Autolock _l(mLock); 1814 AudioStreamOut *output = mOutput; 1815 mOutput = NULL; 1816 return output; 1817} 1818 1819// this method must always be called either with ThreadBase mLock held or inside the thread loop 1820audio_stream_t* AudioFlinger::PlaybackThread::stream() 1821{ 1822 if (mOutput == NULL) { 1823 return NULL; 1824 } 1825 return &mOutput->stream->common; 1826} 1827 1828uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() 1829{ 1830 // A2DP output latency is not due only to buffering capacity. It also reflects encoding, 1831 // decoding and transfer time. So sleeping for half of the latency would likely cause 1832 // underruns 1833 if (audio_is_a2dp_device((audio_devices_t)mDevice)) { 1834 return (uint32_t)((uint32_t)((mFrameCount * 1000) / mSampleRate) * 1000); 1835 } else { 1836 return (uint32_t)(mOutput->stream->get_latency(mOutput->stream) * 1000) / 2; 1837 } 1838} 1839 1840// ---------------------------------------------------------------------------- 1841 1842AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, int id, uint32_t device) 1843 : PlaybackThread(audioFlinger, output, id, device), 1844 mAudioMixer(NULL) 1845{ 1846 mType = ThreadBase::MIXER; 1847 mAudioMixer = new AudioMixer(mFrameCount, mSampleRate); 1848 1849 // FIXME - Current mixer implementation only supports stereo output 1850 if (mChannelCount == 1) { 1851 ALOGE("Invalid audio hardware channel count"); 1852 } 1853} 1854 1855AudioFlinger::MixerThread::~MixerThread() 1856{ 1857 delete mAudioMixer; 1858} 1859 1860bool AudioFlinger::MixerThread::threadLoop() 1861{ 1862 Vector< sp<Track> > tracksToRemove; 1863 uint32_t mixerStatus = MIXER_IDLE; 1864 nsecs_t standbyTime = systemTime(); 1865 size_t mixBufferSize = mFrameCount * mFrameSize; 1866 // FIXME: Relaxed timing because of a certain device that can't meet latency 1867 // Should be reduced to 2x after the vendor fixes the driver issue 1868 // increase threshold again due to low power audio mode. The way this warning threshold is 1869 // calculated and its usefulness should be reconsidered anyway. 1870 nsecs_t maxPeriod = seconds(mFrameCount) / mSampleRate * 15; 1871 nsecs_t lastWarning = 0; 1872 bool longStandbyExit = false; 1873 uint32_t activeSleepTime = activeSleepTimeUs(); 1874 uint32_t idleSleepTime = idleSleepTimeUs(); 1875 uint32_t sleepTime = idleSleepTime; 1876 uint32_t sleepTimeShift = 0; 1877 Vector< sp<EffectChain> > effectChains; 1878#ifdef DEBUG_CPU_USAGE 1879 ThreadCpuUsage cpu; 1880 const CentralTendencyStatistics& stats = cpu.statistics(); 1881#endif 1882 1883 acquireWakeLock(); 1884 1885 while (!exitPending()) 1886 { 1887#ifdef DEBUG_CPU_USAGE 1888 cpu.sampleAndEnable(); 1889 unsigned n = stats.n(); 1890 // cpu.elapsed() is expensive, so don't call it every loop 1891 if ((n & 127) == 1) { 1892 long long elapsed = cpu.elapsed(); 1893 if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) { 1894 double perLoop = elapsed / (double) n; 1895 double perLoop100 = perLoop * 0.01; 1896 double mean = stats.mean(); 1897 double stddev = stats.stddev(); 1898 double minimum = stats.minimum(); 1899 double maximum = stats.maximum(); 1900 cpu.resetStatistics(); 1901 ALOGI("CPU usage over past %.1f secs (%u mixer loops at %.1f mean ms per loop):\n us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f", 1902 elapsed * .000000001, n, perLoop * .000001, 1903 mean * .001, 1904 stddev * .001, 1905 minimum * .001, 1906 maximum * .001, 1907 mean / perLoop100, 1908 stddev / perLoop100, 1909 minimum / perLoop100, 1910 maximum / perLoop100); 1911 } 1912 } 1913#endif 1914 processConfigEvents(); 1915 1916 mixerStatus = MIXER_IDLE; 1917 { // scope for mLock 1918 1919 Mutex::Autolock _l(mLock); 1920 1921 if (checkForNewParameters_l()) { 1922 mixBufferSize = mFrameCount * mFrameSize; 1923 // FIXME: Relaxed timing because of a certain device that can't meet latency 1924 // Should be reduced to 2x after the vendor fixes the driver issue 1925 // increase threshold again due to low power audio mode. The way this warning 1926 // threshold is calculated and its usefulness should be reconsidered anyway. 1927 maxPeriod = seconds(mFrameCount) / mSampleRate * 15; 1928 activeSleepTime = activeSleepTimeUs(); 1929 idleSleepTime = idleSleepTimeUs(); 1930 } 1931 1932 const SortedVector< wp<Track> >& activeTracks = mActiveTracks; 1933 1934 // put audio hardware into standby after short delay 1935 if (CC_UNLIKELY((!activeTracks.size() && systemTime() > standbyTime) || 1936 mSuspended)) { 1937 if (!mStandby) { 1938 ALOGV("Audio hardware entering standby, mixer %p, mSuspended %d\n", this, mSuspended); 1939 mOutput->stream->common.standby(&mOutput->stream->common); 1940 mStandby = true; 1941 mBytesWritten = 0; 1942 } 1943 1944 if (!activeTracks.size() && mConfigEvents.isEmpty()) { 1945 // we're about to wait, flush the binder command buffer 1946 IPCThreadState::self()->flushCommands(); 1947 1948 if (exitPending()) break; 1949 1950 releaseWakeLock_l(); 1951 // wait until we have something to do... 1952 ALOGV("MixerThread %p TID %d going to sleep\n", this, gettid()); 1953 mWaitWorkCV.wait(mLock); 1954 ALOGV("MixerThread %p TID %d waking up\n", this, gettid()); 1955 acquireWakeLock_l(); 1956 1957 if (mMasterMute == false) { 1958 char value[PROPERTY_VALUE_MAX]; 1959 property_get("ro.audio.silent", value, "0"); 1960 if (atoi(value)) { 1961 ALOGD("Silence is golden"); 1962 setMasterMute(true); 1963 } 1964 } 1965 1966 standbyTime = systemTime() + kStandbyTimeInNsecs; 1967 sleepTime = idleSleepTime; 1968 sleepTimeShift = 0; 1969 continue; 1970 } 1971 } 1972 1973 mixerStatus = prepareTracks_l(activeTracks, &tracksToRemove); 1974 1975 // prevent any changes in effect chain list and in each effect chain 1976 // during mixing and effect process as the audio buffers could be deleted 1977 // or modified if an effect is created or deleted 1978 lockEffectChains_l(effectChains); 1979 } 1980 1981 if (CC_LIKELY(mixerStatus == MIXER_TRACKS_READY)) { 1982 // mix buffers... 1983 mAudioMixer->process(); 1984 sleepTime = 0; 1985 // increase sleep time progressively when application underrun condition clears 1986 if (sleepTimeShift > 0) { 1987 sleepTimeShift--; 1988 } 1989 standbyTime = systemTime() + kStandbyTimeInNsecs; 1990 //TODO: delay standby when effects have a tail 1991 } else { 1992 // If no tracks are ready, sleep once for the duration of an output 1993 // buffer size, then write 0s to the output 1994 if (sleepTime == 0) { 1995 if (mixerStatus == MIXER_TRACKS_ENABLED) { 1996 sleepTime = activeSleepTime >> sleepTimeShift; 1997 if (sleepTime < kMinThreadSleepTimeUs) { 1998 sleepTime = kMinThreadSleepTimeUs; 1999 } 2000 // reduce sleep time in case of consecutive application underruns to avoid 2001 // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer 2002 // duration we would end up writing less data than needed by the audio HAL if 2003 // the condition persists. 2004 if (sleepTimeShift < kMaxThreadSleepTimeShift) { 2005 sleepTimeShift++; 2006 } 2007 } else { 2008 sleepTime = idleSleepTime; 2009 } 2010 } else if (mBytesWritten != 0 || 2011 (mixerStatus == MIXER_TRACKS_ENABLED && longStandbyExit)) { 2012 memset (mMixBuffer, 0, mixBufferSize); 2013 sleepTime = 0; 2014 ALOGV_IF((mBytesWritten == 0 && (mixerStatus == MIXER_TRACKS_ENABLED && longStandbyExit)), "anticipated start"); 2015 } 2016 // TODO add standby time extension fct of effect tail 2017 } 2018 2019 if (mSuspended) { 2020 sleepTime = suspendSleepTimeUs(); 2021 } 2022 // sleepTime == 0 means we must write to audio hardware 2023 if (sleepTime == 0) { 2024 for (size_t i = 0; i < effectChains.size(); i ++) { 2025 effectChains[i]->process_l(); 2026 } 2027 // enable changes in effect chain 2028 unlockEffectChains(effectChains); 2029 mLastWriteTime = systemTime(); 2030 mInWrite = true; 2031 mBytesWritten += mixBufferSize; 2032 2033 int bytesWritten = (int)mOutput->stream->write(mOutput->stream, mMixBuffer, mixBufferSize); 2034 if (bytesWritten < 0) mBytesWritten -= mixBufferSize; 2035 mNumWrites++; 2036 mInWrite = false; 2037 nsecs_t now = systemTime(); 2038 nsecs_t delta = now - mLastWriteTime; 2039 if (!mStandby && delta > maxPeriod) { 2040 mNumDelayedWrites++; 2041 if ((now - lastWarning) > kWarningThrottleNs) { 2042 ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p", 2043 ns2ms(delta), mNumDelayedWrites, this); 2044 lastWarning = now; 2045 } 2046 if (mStandby) { 2047 longStandbyExit = true; 2048 } 2049 } 2050 mStandby = false; 2051 } else { 2052 // enable changes in effect chain 2053 unlockEffectChains(effectChains); 2054 usleep(sleepTime); 2055 } 2056 2057 // finally let go of all our tracks, without the lock held 2058 // since we can't guarantee the destructors won't acquire that 2059 // same lock. 2060 tracksToRemove.clear(); 2061 2062 // Effect chains will be actually deleted here if they were removed from 2063 // mEffectChains list during mixing or effects processing 2064 effectChains.clear(); 2065 } 2066 2067 if (!mStandby) { 2068 mOutput->stream->common.standby(&mOutput->stream->common); 2069 } 2070 2071 releaseWakeLock(); 2072 2073 ALOGV("MixerThread %p exiting", this); 2074 return false; 2075} 2076 2077// prepareTracks_l() must be called with ThreadBase::mLock held 2078uint32_t AudioFlinger::MixerThread::prepareTracks_l(const SortedVector< wp<Track> >& activeTracks, Vector< sp<Track> > *tracksToRemove) 2079{ 2080 2081 uint32_t mixerStatus = MIXER_IDLE; 2082 // find out which tracks need to be processed 2083 size_t count = activeTracks.size(); 2084 size_t mixedTracks = 0; 2085 size_t tracksWithEffect = 0; 2086 2087 float masterVolume = mMasterVolume; 2088 bool masterMute = mMasterMute; 2089 2090 if (masterMute) { 2091 masterVolume = 0; 2092 } 2093 // Delegate master volume control to effect in output mix effect chain if needed 2094 sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX); 2095 if (chain != 0) { 2096 uint32_t v = (uint32_t)(masterVolume * (1 << 24)); 2097 chain->setVolume_l(&v, &v); 2098 masterVolume = (float)((v + (1 << 23)) >> 24); 2099 chain.clear(); 2100 } 2101 2102 for (size_t i=0 ; i<count ; i++) { 2103 sp<Track> t = activeTracks[i].promote(); 2104 if (t == 0) continue; 2105 2106 // this const just means the local variable doesn't change 2107 Track* const track = t.get(); 2108 audio_track_cblk_t* cblk = track->cblk(); 2109 2110 // The first time a track is added we wait 2111 // for all its buffers to be filled before processing it 2112 int name = track->name(); 2113 // make sure that we have enough frames to mix one full buffer. 2114 // enforce this condition only once to enable draining the buffer in case the client 2115 // app does not call stop() and relies on underrun to stop: 2116 // hence the test on (track->mRetryCount >= kMaxTrackRetries) meaning the track was mixed 2117 // during last round 2118 uint32_t minFrames = 1; 2119 if (!track->isStopped() && !track->isPausing() && 2120 (track->mRetryCount >= kMaxTrackRetries)) { 2121 if (t->sampleRate() == (int)mSampleRate) { 2122 minFrames = mFrameCount; 2123 } else { 2124 // +1 for rounding and +1 for additional sample needed for interpolation 2125 minFrames = (mFrameCount * t->sampleRate()) / mSampleRate + 1 + 1; 2126 // add frames already consumed but not yet released by the resampler 2127 // because cblk->framesReady() will include these frames 2128 minFrames += mAudioMixer->getUnreleasedFrames(track->name()); 2129 // the minimum track buffer size is normally twice the number of frames necessary 2130 // to fill one buffer and the resampler should not leave more than one buffer worth 2131 // of unreleased frames after each pass, but just in case... 2132 ALOG_ASSERT(minFrames <= cblk->frameCount); 2133 } 2134 } 2135 if ((cblk->framesReady() >= minFrames) && track->isReady() && 2136 !track->isPaused() && !track->isTerminated()) 2137 { 2138 //ALOGV("track %d u=%08x, s=%08x [OK] on thread %p", name, cblk->user, cblk->server, this); 2139 2140 mixedTracks++; 2141 2142 // track->mainBuffer() != mMixBuffer means there is an effect chain 2143 // connected to the track 2144 chain.clear(); 2145 if (track->mainBuffer() != mMixBuffer) { 2146 chain = getEffectChain_l(track->sessionId()); 2147 // Delegate volume control to effect in track effect chain if needed 2148 if (chain != 0) { 2149 tracksWithEffect++; 2150 } else { 2151 ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on session %d", 2152 name, track->sessionId()); 2153 } 2154 } 2155 2156 2157 int param = AudioMixer::VOLUME; 2158 if (track->mFillingUpStatus == Track::FS_FILLED) { 2159 // no ramp for the first volume setting 2160 track->mFillingUpStatus = Track::FS_ACTIVE; 2161 if (track->mState == TrackBase::RESUMING) { 2162 track->mState = TrackBase::ACTIVE; 2163 param = AudioMixer::RAMP_VOLUME; 2164 } 2165 mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL); 2166 } else if (cblk->server != 0) { 2167 // If the track is stopped before the first frame was mixed, 2168 // do not apply ramp 2169 param = AudioMixer::RAMP_VOLUME; 2170 } 2171 2172 // compute volume for this track 2173 uint32_t vl, vr, va; 2174 if (track->isMuted() || track->isPausing() || 2175 mStreamTypes[track->type()].mute) { 2176 vl = vr = va = 0; 2177 if (track->isPausing()) { 2178 track->setPaused(); 2179 } 2180 } else { 2181 2182 // read original volumes with volume control 2183 float typeVolume = mStreamTypes[track->type()].volume; 2184 float v = masterVolume * typeVolume; 2185 vl = (uint32_t)(v * cblk->volume[0]) << 12; 2186 vr = (uint32_t)(v * cblk->volume[1]) << 12; 2187 2188 va = (uint32_t)(v * cblk->sendLevel); 2189 } 2190 // Delegate volume control to effect in track effect chain if needed 2191 if (chain != 0 && chain->setVolume_l(&vl, &vr)) { 2192 // Do not ramp volume if volume is controlled by effect 2193 param = AudioMixer::VOLUME; 2194 track->mHasVolumeController = true; 2195 } else { 2196 // force no volume ramp when volume controller was just disabled or removed 2197 // from effect chain to avoid volume spike 2198 if (track->mHasVolumeController) { 2199 param = AudioMixer::VOLUME; 2200 } 2201 track->mHasVolumeController = false; 2202 } 2203 2204 // Convert volumes from 8.24 to 4.12 format 2205 int16_t left, right, aux; 2206 uint32_t v_clamped = (vl + (1 << 11)) >> 12; 2207 if (v_clamped > MAX_GAIN_INT) v_clamped = MAX_GAIN_INT; 2208 left = int16_t(v_clamped); 2209 v_clamped = (vr + (1 << 11)) >> 12; 2210 if (v_clamped > MAX_GAIN_INT) v_clamped = MAX_GAIN_INT; 2211 right = int16_t(v_clamped); 2212 2213 if (va > MAX_GAIN_INT) va = MAX_GAIN_INT; 2214 aux = int16_t(va); 2215 2216 // XXX: these things DON'T need to be done each time 2217 mAudioMixer->setBufferProvider(name, track); 2218 mAudioMixer->enable(name); 2219 2220 mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, (void *)left); 2221 mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, (void *)right); 2222 mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, (void *)aux); 2223 mAudioMixer->setParameter( 2224 name, 2225 AudioMixer::TRACK, 2226 AudioMixer::FORMAT, (void *)track->format()); 2227 mAudioMixer->setParameter( 2228 name, 2229 AudioMixer::TRACK, 2230 AudioMixer::CHANNEL_MASK, (void *)track->channelMask()); 2231 mAudioMixer->setParameter( 2232 name, 2233 AudioMixer::RESAMPLE, 2234 AudioMixer::SAMPLE_RATE, 2235 (void *)(cblk->sampleRate)); 2236 mAudioMixer->setParameter( 2237 name, 2238 AudioMixer::TRACK, 2239 AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer()); 2240 mAudioMixer->setParameter( 2241 name, 2242 AudioMixer::TRACK, 2243 AudioMixer::AUX_BUFFER, (void *)track->auxBuffer()); 2244 2245 // reset retry count 2246 track->mRetryCount = kMaxTrackRetries; 2247 mixerStatus = MIXER_TRACKS_READY; 2248 } else { 2249 //ALOGV("track %d u=%08x, s=%08x [NOT READY] on thread %p", name, cblk->user, cblk->server, this); 2250 if (track->isStopped()) { 2251 track->reset(); 2252 } 2253 if (track->isTerminated() || track->isStopped() || track->isPaused()) { 2254 // We have consumed all the buffers of this track. 2255 // Remove it from the list of active tracks. 2256 tracksToRemove->add(track); 2257 } else { 2258 // No buffers for this track. Give it a few chances to 2259 // fill a buffer, then remove it from active list. 2260 if (--(track->mRetryCount) <= 0) { 2261 ALOGV("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this); 2262 tracksToRemove->add(track); 2263 // indicate to client process that the track was disabled because of underrun 2264 android_atomic_or(CBLK_DISABLED_ON, &cblk->flags); 2265 } else if (mixerStatus != MIXER_TRACKS_READY) { 2266 mixerStatus = MIXER_TRACKS_ENABLED; 2267 } 2268 } 2269 mAudioMixer->disable(name); 2270 } 2271 } 2272 2273 // remove all the tracks that need to be... 2274 count = tracksToRemove->size(); 2275 if (CC_UNLIKELY(count)) { 2276 for (size_t i=0 ; i<count ; i++) { 2277 const sp<Track>& track = tracksToRemove->itemAt(i); 2278 mActiveTracks.remove(track); 2279 if (track->mainBuffer() != mMixBuffer) { 2280 chain = getEffectChain_l(track->sessionId()); 2281 if (chain != 0) { 2282 ALOGV("stopping track on chain %p for session Id: %d", chain.get(), track->sessionId()); 2283 chain->decActiveTrackCnt(); 2284 } 2285 } 2286 if (track->isTerminated()) { 2287 removeTrack_l(track); 2288 } 2289 } 2290 } 2291 2292 // mix buffer must be cleared if all tracks are connected to an 2293 // effect chain as in this case the mixer will not write to 2294 // mix buffer and track effects will accumulate into it 2295 if (mixedTracks != 0 && mixedTracks == tracksWithEffect) { 2296 memset(mMixBuffer, 0, mFrameCount * mChannelCount * sizeof(int16_t)); 2297 } 2298 2299 return mixerStatus; 2300} 2301 2302void AudioFlinger::MixerThread::invalidateTracks(audio_stream_type_t streamType) 2303{ 2304 ALOGV ("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d", 2305 this, streamType, mTracks.size()); 2306 Mutex::Autolock _l(mLock); 2307 2308 size_t size = mTracks.size(); 2309 for (size_t i = 0; i < size; i++) { 2310 sp<Track> t = mTracks[i]; 2311 if (t->type() == streamType) { 2312 android_atomic_or(CBLK_INVALID_ON, &t->mCblk->flags); 2313 t->mCblk->cv.signal(); 2314 } 2315 } 2316} 2317 2318void AudioFlinger::PlaybackThread::setStreamValid(audio_stream_type_t streamType, bool valid) 2319{ 2320 ALOGV ("PlaybackThread::setStreamValid() thread %p, streamType %d, valid %d", 2321 this, streamType, valid); 2322 Mutex::Autolock _l(mLock); 2323 2324 mStreamTypes[streamType].valid = valid; 2325} 2326 2327// getTrackName_l() must be called with ThreadBase::mLock held 2328int AudioFlinger::MixerThread::getTrackName_l() 2329{ 2330 return mAudioMixer->getTrackName(); 2331} 2332 2333// deleteTrackName_l() must be called with ThreadBase::mLock held 2334void AudioFlinger::MixerThread::deleteTrackName_l(int name) 2335{ 2336 ALOGV("remove track (%d) and delete from mixer", name); 2337 mAudioMixer->deleteTrackName(name); 2338} 2339 2340// checkForNewParameters_l() must be called with ThreadBase::mLock held 2341bool AudioFlinger::MixerThread::checkForNewParameters_l() 2342{ 2343 bool reconfig = false; 2344 2345 while (!mNewParameters.isEmpty()) { 2346 status_t status = NO_ERROR; 2347 String8 keyValuePair = mNewParameters[0]; 2348 AudioParameter param = AudioParameter(keyValuePair); 2349 int value; 2350 2351 if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) { 2352 reconfig = true; 2353 } 2354 if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) { 2355 if (value != AUDIO_FORMAT_PCM_16_BIT) { 2356 status = BAD_VALUE; 2357 } else { 2358 reconfig = true; 2359 } 2360 } 2361 if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) { 2362 if (value != AUDIO_CHANNEL_OUT_STEREO) { 2363 status = BAD_VALUE; 2364 } else { 2365 reconfig = true; 2366 } 2367 } 2368 if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) { 2369 // do not accept frame count changes if tracks are open as the track buffer 2370 // size depends on frame count and correct behavior would not be guaranteed 2371 // if frame count is changed after track creation 2372 if (!mTracks.isEmpty()) { 2373 status = INVALID_OPERATION; 2374 } else { 2375 reconfig = true; 2376 } 2377 } 2378 if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) { 2379 // when changing the audio output device, call addBatteryData to notify 2380 // the change 2381 if ((int)mDevice != value) { 2382 uint32_t params = 0; 2383 // check whether speaker is on 2384 if (value & AUDIO_DEVICE_OUT_SPEAKER) { 2385 params |= IMediaPlayerService::kBatteryDataSpeakerOn; 2386 } 2387 2388 int deviceWithoutSpeaker 2389 = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER; 2390 // check if any other device (except speaker) is on 2391 if (value & deviceWithoutSpeaker ) { 2392 params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn; 2393 } 2394 2395 if (params != 0) { 2396 addBatteryData(params); 2397 } 2398 } 2399 2400 // forward device change to effects that have requested to be 2401 // aware of attached audio device. 2402 mDevice = (uint32_t)value; 2403 for (size_t i = 0; i < mEffectChains.size(); i++) { 2404 mEffectChains[i]->setDevice_l(mDevice); 2405 } 2406 } 2407 2408 if (status == NO_ERROR) { 2409 status = mOutput->stream->common.set_parameters(&mOutput->stream->common, 2410 keyValuePair.string()); 2411 if (!mStandby && status == INVALID_OPERATION) { 2412 mOutput->stream->common.standby(&mOutput->stream->common); 2413 mStandby = true; 2414 mBytesWritten = 0; 2415 status = mOutput->stream->common.set_parameters(&mOutput->stream->common, 2416 keyValuePair.string()); 2417 } 2418 if (status == NO_ERROR && reconfig) { 2419 delete mAudioMixer; 2420 readOutputParameters(); 2421 mAudioMixer = new AudioMixer(mFrameCount, mSampleRate); 2422 for (size_t i = 0; i < mTracks.size() ; i++) { 2423 int name = getTrackName_l(); 2424 if (name < 0) break; 2425 mTracks[i]->mName = name; 2426 // limit track sample rate to 2 x new output sample rate 2427 if (mTracks[i]->mCblk->sampleRate > 2 * sampleRate()) { 2428 mTracks[i]->mCblk->sampleRate = 2 * sampleRate(); 2429 } 2430 } 2431 sendConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED); 2432 } 2433 } 2434 2435 mNewParameters.removeAt(0); 2436 2437 mParamStatus = status; 2438 mParamCond.signal(); 2439 // wait for condition with time out in case the thread calling ThreadBase::setParameters() 2440 // already timed out waiting for the status and will never signal the condition. 2441 mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs); 2442 } 2443 return reconfig; 2444} 2445 2446status_t AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args) 2447{ 2448 const size_t SIZE = 256; 2449 char buffer[SIZE]; 2450 String8 result; 2451 2452 PlaybackThread::dumpInternals(fd, args); 2453 2454 snprintf(buffer, SIZE, "AudioMixer tracks: %08x\n", mAudioMixer->trackNames()); 2455 result.append(buffer); 2456 write(fd, result.string(), result.size()); 2457 return NO_ERROR; 2458} 2459 2460uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() 2461{ 2462 return (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2; 2463} 2464 2465uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() 2466{ 2467 return (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000); 2468} 2469 2470// ---------------------------------------------------------------------------- 2471AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, int id, uint32_t device) 2472 : PlaybackThread(audioFlinger, output, id, device) 2473{ 2474 mType = ThreadBase::DIRECT; 2475} 2476 2477AudioFlinger::DirectOutputThread::~DirectOutputThread() 2478{ 2479} 2480 2481static inline 2482int32_t mul(int16_t in, int16_t v) 2483{ 2484#if defined(__arm__) && !defined(__thumb__) 2485 int32_t out; 2486 asm( "smulbb %[out], %[in], %[v] \n" 2487 : [out]"=r"(out) 2488 : [in]"%r"(in), [v]"r"(v) 2489 : ); 2490 return out; 2491#else 2492 return in * int32_t(v); 2493#endif 2494} 2495 2496void AudioFlinger::DirectOutputThread::applyVolume(uint16_t leftVol, uint16_t rightVol, bool ramp) 2497{ 2498 // Do not apply volume on compressed audio 2499 if (!audio_is_linear_pcm(mFormat)) { 2500 return; 2501 } 2502 2503 // convert to signed 16 bit before volume calculation 2504 if (mFormat == AUDIO_FORMAT_PCM_8_BIT) { 2505 size_t count = mFrameCount * mChannelCount; 2506 uint8_t *src = (uint8_t *)mMixBuffer + count-1; 2507 int16_t *dst = mMixBuffer + count-1; 2508 while(count--) { 2509 *dst-- = (int16_t)(*src--^0x80) << 8; 2510 } 2511 } 2512 2513 size_t frameCount = mFrameCount; 2514 int16_t *out = mMixBuffer; 2515 if (ramp) { 2516 if (mChannelCount == 1) { 2517 int32_t d = ((int32_t)leftVol - (int32_t)mLeftVolShort) << 16; 2518 int32_t vlInc = d / (int32_t)frameCount; 2519 int32_t vl = ((int32_t)mLeftVolShort << 16); 2520 do { 2521 out[0] = clamp16(mul(out[0], vl >> 16) >> 12); 2522 out++; 2523 vl += vlInc; 2524 } while (--frameCount); 2525 2526 } else { 2527 int32_t d = ((int32_t)leftVol - (int32_t)mLeftVolShort) << 16; 2528 int32_t vlInc = d / (int32_t)frameCount; 2529 d = ((int32_t)rightVol - (int32_t)mRightVolShort) << 16; 2530 int32_t vrInc = d / (int32_t)frameCount; 2531 int32_t vl = ((int32_t)mLeftVolShort << 16); 2532 int32_t vr = ((int32_t)mRightVolShort << 16); 2533 do { 2534 out[0] = clamp16(mul(out[0], vl >> 16) >> 12); 2535 out[1] = clamp16(mul(out[1], vr >> 16) >> 12); 2536 out += 2; 2537 vl += vlInc; 2538 vr += vrInc; 2539 } while (--frameCount); 2540 } 2541 } else { 2542 if (mChannelCount == 1) { 2543 do { 2544 out[0] = clamp16(mul(out[0], leftVol) >> 12); 2545 out++; 2546 } while (--frameCount); 2547 } else { 2548 do { 2549 out[0] = clamp16(mul(out[0], leftVol) >> 12); 2550 out[1] = clamp16(mul(out[1], rightVol) >> 12); 2551 out += 2; 2552 } while (--frameCount); 2553 } 2554 } 2555 2556 // convert back to unsigned 8 bit after volume calculation 2557 if (mFormat == AUDIO_FORMAT_PCM_8_BIT) { 2558 size_t count = mFrameCount * mChannelCount; 2559 int16_t *src = mMixBuffer; 2560 uint8_t *dst = (uint8_t *)mMixBuffer; 2561 while(count--) { 2562 *dst++ = (uint8_t)(((int32_t)*src++ + (1<<7)) >> 8)^0x80; 2563 } 2564 } 2565 2566 mLeftVolShort = leftVol; 2567 mRightVolShort = rightVol; 2568} 2569 2570bool AudioFlinger::DirectOutputThread::threadLoop() 2571{ 2572 uint32_t mixerStatus = MIXER_IDLE; 2573 sp<Track> trackToRemove; 2574 sp<Track> activeTrack; 2575 nsecs_t standbyTime = systemTime(); 2576 int8_t *curBuf; 2577 size_t mixBufferSize = mFrameCount*mFrameSize; 2578 uint32_t activeSleepTime = activeSleepTimeUs(); 2579 uint32_t idleSleepTime = idleSleepTimeUs(); 2580 uint32_t sleepTime = idleSleepTime; 2581 // use shorter standby delay as on normal output to release 2582 // hardware resources as soon as possible 2583 nsecs_t standbyDelay = microseconds(activeSleepTime*2); 2584 2585 acquireWakeLock(); 2586 2587 while (!exitPending()) 2588 { 2589 bool rampVolume; 2590 uint16_t leftVol; 2591 uint16_t rightVol; 2592 Vector< sp<EffectChain> > effectChains; 2593 2594 processConfigEvents(); 2595 2596 mixerStatus = MIXER_IDLE; 2597 2598 { // scope for the mLock 2599 2600 Mutex::Autolock _l(mLock); 2601 2602 if (checkForNewParameters_l()) { 2603 mixBufferSize = mFrameCount*mFrameSize; 2604 activeSleepTime = activeSleepTimeUs(); 2605 idleSleepTime = idleSleepTimeUs(); 2606 standbyDelay = microseconds(activeSleepTime*2); 2607 } 2608 2609 // put audio hardware into standby after short delay 2610 if (CC_UNLIKELY((!mActiveTracks.size() && systemTime() > standbyTime) || 2611 mSuspended)) { 2612 // wait until we have something to do... 2613 if (!mStandby) { 2614 ALOGV("Audio hardware entering standby, mixer %p\n", this); 2615 mOutput->stream->common.standby(&mOutput->stream->common); 2616 mStandby = true; 2617 mBytesWritten = 0; 2618 } 2619 2620 if (!mActiveTracks.size() && mConfigEvents.isEmpty()) { 2621 // we're about to wait, flush the binder command buffer 2622 IPCThreadState::self()->flushCommands(); 2623 2624 if (exitPending()) break; 2625 2626 releaseWakeLock_l(); 2627 ALOGV("DirectOutputThread %p TID %d going to sleep\n", this, gettid()); 2628 mWaitWorkCV.wait(mLock); 2629 ALOGV("DirectOutputThread %p TID %d waking up in active mode\n", this, gettid()); 2630 acquireWakeLock_l(); 2631 2632 if (mMasterMute == false) { 2633 char value[PROPERTY_VALUE_MAX]; 2634 property_get("ro.audio.silent", value, "0"); 2635 if (atoi(value)) { 2636 ALOGD("Silence is golden"); 2637 setMasterMute(true); 2638 } 2639 } 2640 2641 standbyTime = systemTime() + standbyDelay; 2642 sleepTime = idleSleepTime; 2643 continue; 2644 } 2645 } 2646 2647 effectChains = mEffectChains; 2648 2649 // find out which tracks need to be processed 2650 if (mActiveTracks.size() != 0) { 2651 sp<Track> t = mActiveTracks[0].promote(); 2652 if (t == 0) continue; 2653 2654 Track* const track = t.get(); 2655 audio_track_cblk_t* cblk = track->cblk(); 2656 2657 // The first time a track is added we wait 2658 // for all its buffers to be filled before processing it 2659 if (cblk->framesReady() && track->isReady() && 2660 !track->isPaused() && !track->isTerminated()) 2661 { 2662 //ALOGV("track %d u=%08x, s=%08x [OK]", track->name(), cblk->user, cblk->server); 2663 2664 if (track->mFillingUpStatus == Track::FS_FILLED) { 2665 track->mFillingUpStatus = Track::FS_ACTIVE; 2666 mLeftVolFloat = mRightVolFloat = 0; 2667 mLeftVolShort = mRightVolShort = 0; 2668 if (track->mState == TrackBase::RESUMING) { 2669 track->mState = TrackBase::ACTIVE; 2670 rampVolume = true; 2671 } 2672 } else if (cblk->server != 0) { 2673 // If the track is stopped before the first frame was mixed, 2674 // do not apply ramp 2675 rampVolume = true; 2676 } 2677 // compute volume for this track 2678 float left, right; 2679 if (track->isMuted() || mMasterMute || track->isPausing() || 2680 mStreamTypes[track->type()].mute) { 2681 left = right = 0; 2682 if (track->isPausing()) { 2683 track->setPaused(); 2684 } 2685 } else { 2686 float typeVolume = mStreamTypes[track->type()].volume; 2687 float v = mMasterVolume * typeVolume; 2688 float v_clamped = v * cblk->volume[0]; 2689 if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN; 2690 left = v_clamped/MAX_GAIN; 2691 v_clamped = v * cblk->volume[1]; 2692 if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN; 2693 right = v_clamped/MAX_GAIN; 2694 } 2695 2696 if (left != mLeftVolFloat || right != mRightVolFloat) { 2697 mLeftVolFloat = left; 2698 mRightVolFloat = right; 2699 2700 // If audio HAL implements volume control, 2701 // force software volume to nominal value 2702 if (mOutput->stream->set_volume(mOutput->stream, left, right) == NO_ERROR) { 2703 left = 1.0f; 2704 right = 1.0f; 2705 } 2706 2707 // Convert volumes from float to 8.24 2708 uint32_t vl = (uint32_t)(left * (1 << 24)); 2709 uint32_t vr = (uint32_t)(right * (1 << 24)); 2710 2711 // Delegate volume control to effect in track effect chain if needed 2712 // only one effect chain can be present on DirectOutputThread, so if 2713 // there is one, the track is connected to it 2714 if (!effectChains.isEmpty()) { 2715 // Do not ramp volume if volume is controlled by effect 2716 if(effectChains[0]->setVolume_l(&vl, &vr)) { 2717 rampVolume = false; 2718 } 2719 } 2720 2721 // Convert volumes from 8.24 to 4.12 format 2722 uint32_t v_clamped = (vl + (1 << 11)) >> 12; 2723 if (v_clamped > MAX_GAIN_INT) v_clamped = MAX_GAIN_INT; 2724 leftVol = (uint16_t)v_clamped; 2725 v_clamped = (vr + (1 << 11)) >> 12; 2726 if (v_clamped > MAX_GAIN_INT) v_clamped = MAX_GAIN_INT; 2727 rightVol = (uint16_t)v_clamped; 2728 } else { 2729 leftVol = mLeftVolShort; 2730 rightVol = mRightVolShort; 2731 rampVolume = false; 2732 } 2733 2734 // reset retry count 2735 track->mRetryCount = kMaxTrackRetriesDirect; 2736 activeTrack = t; 2737 mixerStatus = MIXER_TRACKS_READY; 2738 } else { 2739 //ALOGV("track %d u=%08x, s=%08x [NOT READY]", track->name(), cblk->user, cblk->server); 2740 if (track->isStopped()) { 2741 track->reset(); 2742 } 2743 if (track->isTerminated() || track->isStopped() || track->isPaused()) { 2744 // We have consumed all the buffers of this track. 2745 // Remove it from the list of active tracks. 2746 trackToRemove = track; 2747 } else { 2748 // No buffers for this track. Give it a few chances to 2749 // fill a buffer, then remove it from active list. 2750 if (--(track->mRetryCount) <= 0) { 2751 ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name()); 2752 trackToRemove = track; 2753 } else { 2754 mixerStatus = MIXER_TRACKS_ENABLED; 2755 } 2756 } 2757 } 2758 } 2759 2760 // remove all the tracks that need to be... 2761 if (CC_UNLIKELY(trackToRemove != 0)) { 2762 mActiveTracks.remove(trackToRemove); 2763 if (!effectChains.isEmpty()) { 2764 ALOGV("stopping track on chain %p for session Id: %d", effectChains[0].get(), 2765 trackToRemove->sessionId()); 2766 effectChains[0]->decActiveTrackCnt(); 2767 } 2768 if (trackToRemove->isTerminated()) { 2769 removeTrack_l(trackToRemove); 2770 } 2771 } 2772 2773 lockEffectChains_l(effectChains); 2774 } 2775 2776 if (CC_LIKELY(mixerStatus == MIXER_TRACKS_READY)) { 2777 AudioBufferProvider::Buffer buffer; 2778 size_t frameCount = mFrameCount; 2779 curBuf = (int8_t *)mMixBuffer; 2780 // output audio to hardware 2781 while (frameCount) { 2782 buffer.frameCount = frameCount; 2783 activeTrack->getNextBuffer(&buffer); 2784 if (CC_UNLIKELY(buffer.raw == NULL)) { 2785 memset(curBuf, 0, frameCount * mFrameSize); 2786 break; 2787 } 2788 memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize); 2789 frameCount -= buffer.frameCount; 2790 curBuf += buffer.frameCount * mFrameSize; 2791 activeTrack->releaseBuffer(&buffer); 2792 } 2793 sleepTime = 0; 2794 standbyTime = systemTime() + standbyDelay; 2795 } else { 2796 if (sleepTime == 0) { 2797 if (mixerStatus == MIXER_TRACKS_ENABLED) { 2798 sleepTime = activeSleepTime; 2799 } else { 2800 sleepTime = idleSleepTime; 2801 } 2802 } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) { 2803 memset (mMixBuffer, 0, mFrameCount * mFrameSize); 2804 sleepTime = 0; 2805 } 2806 } 2807 2808 if (mSuspended) { 2809 sleepTime = suspendSleepTimeUs(); 2810 } 2811 // sleepTime == 0 means we must write to audio hardware 2812 if (sleepTime == 0) { 2813 if (mixerStatus == MIXER_TRACKS_READY) { 2814 applyVolume(leftVol, rightVol, rampVolume); 2815 } 2816 for (size_t i = 0; i < effectChains.size(); i ++) { 2817 effectChains[i]->process_l(); 2818 } 2819 unlockEffectChains(effectChains); 2820 2821 mLastWriteTime = systemTime(); 2822 mInWrite = true; 2823 mBytesWritten += mixBufferSize; 2824 int bytesWritten = (int)mOutput->stream->write(mOutput->stream, mMixBuffer, mixBufferSize); 2825 if (bytesWritten < 0) mBytesWritten -= mixBufferSize; 2826 mNumWrites++; 2827 mInWrite = false; 2828 mStandby = false; 2829 } else { 2830 unlockEffectChains(effectChains); 2831 usleep(sleepTime); 2832 } 2833 2834 // finally let go of removed track, without the lock held 2835 // since we can't guarantee the destructors won't acquire that 2836 // same lock. 2837 trackToRemove.clear(); 2838 activeTrack.clear(); 2839 2840 // Effect chains will be actually deleted here if they were removed from 2841 // mEffectChains list during mixing or effects processing 2842 effectChains.clear(); 2843 } 2844 2845 if (!mStandby) { 2846 mOutput->stream->common.standby(&mOutput->stream->common); 2847 } 2848 2849 releaseWakeLock(); 2850 2851 ALOGV("DirectOutputThread %p exiting", this); 2852 return false; 2853} 2854 2855// getTrackName_l() must be called with ThreadBase::mLock held 2856int AudioFlinger::DirectOutputThread::getTrackName_l() 2857{ 2858 return 0; 2859} 2860 2861// deleteTrackName_l() must be called with ThreadBase::mLock held 2862void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name) 2863{ 2864} 2865 2866// checkForNewParameters_l() must be called with ThreadBase::mLock held 2867bool AudioFlinger::DirectOutputThread::checkForNewParameters_l() 2868{ 2869 bool reconfig = false; 2870 2871 while (!mNewParameters.isEmpty()) { 2872 status_t status = NO_ERROR; 2873 String8 keyValuePair = mNewParameters[0]; 2874 AudioParameter param = AudioParameter(keyValuePair); 2875 int value; 2876 2877 if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) { 2878 // do not accept frame count changes if tracks are open as the track buffer 2879 // size depends on frame count and correct behavior would not be garantied 2880 // if frame count is changed after track creation 2881 if (!mTracks.isEmpty()) { 2882 status = INVALID_OPERATION; 2883 } else { 2884 reconfig = true; 2885 } 2886 } 2887 if (status == NO_ERROR) { 2888 status = mOutput->stream->common.set_parameters(&mOutput->stream->common, 2889 keyValuePair.string()); 2890 if (!mStandby && status == INVALID_OPERATION) { 2891 mOutput->stream->common.standby(&mOutput->stream->common); 2892 mStandby = true; 2893 mBytesWritten = 0; 2894 status = mOutput->stream->common.set_parameters(&mOutput->stream->common, 2895 keyValuePair.string()); 2896 } 2897 if (status == NO_ERROR && reconfig) { 2898 readOutputParameters(); 2899 sendConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED); 2900 } 2901 } 2902 2903 mNewParameters.removeAt(0); 2904 2905 mParamStatus = status; 2906 mParamCond.signal(); 2907 // wait for condition with time out in case the thread calling ThreadBase::setParameters() 2908 // already timed out waiting for the status and will never signal the condition. 2909 mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs); 2910 } 2911 return reconfig; 2912} 2913 2914uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() 2915{ 2916 uint32_t time; 2917 if (audio_is_linear_pcm(mFormat)) { 2918 time = PlaybackThread::activeSleepTimeUs(); 2919 } else { 2920 time = 10000; 2921 } 2922 return time; 2923} 2924 2925uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() 2926{ 2927 uint32_t time; 2928 if (audio_is_linear_pcm(mFormat)) { 2929 time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2; 2930 } else { 2931 time = 10000; 2932 } 2933 return time; 2934} 2935 2936uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() 2937{ 2938 uint32_t time; 2939 if (audio_is_linear_pcm(mFormat)) { 2940 time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000); 2941 } else { 2942 time = 10000; 2943 } 2944 return time; 2945} 2946 2947 2948// ---------------------------------------------------------------------------- 2949 2950AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger, AudioFlinger::MixerThread* mainThread, int id) 2951 : MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->device()), mWaitTimeMs(UINT_MAX) 2952{ 2953 mType = ThreadBase::DUPLICATING; 2954 addOutputTrack(mainThread); 2955} 2956 2957AudioFlinger::DuplicatingThread::~DuplicatingThread() 2958{ 2959 for (size_t i = 0; i < mOutputTracks.size(); i++) { 2960 mOutputTracks[i]->destroy(); 2961 } 2962 mOutputTracks.clear(); 2963} 2964 2965bool AudioFlinger::DuplicatingThread::threadLoop() 2966{ 2967 Vector< sp<Track> > tracksToRemove; 2968 uint32_t mixerStatus = MIXER_IDLE; 2969 nsecs_t standbyTime = systemTime(); 2970 size_t mixBufferSize = mFrameCount*mFrameSize; 2971 SortedVector< sp<OutputTrack> > outputTracks; 2972 uint32_t writeFrames = 0; 2973 uint32_t activeSleepTime = activeSleepTimeUs(); 2974 uint32_t idleSleepTime = idleSleepTimeUs(); 2975 uint32_t sleepTime = idleSleepTime; 2976 Vector< sp<EffectChain> > effectChains; 2977 2978 acquireWakeLock(); 2979 2980 while (!exitPending()) 2981 { 2982 processConfigEvents(); 2983 2984 mixerStatus = MIXER_IDLE; 2985 { // scope for the mLock 2986 2987 Mutex::Autolock _l(mLock); 2988 2989 if (checkForNewParameters_l()) { 2990 mixBufferSize = mFrameCount*mFrameSize; 2991 updateWaitTime(); 2992 activeSleepTime = activeSleepTimeUs(); 2993 idleSleepTime = idleSleepTimeUs(); 2994 } 2995 2996 const SortedVector< wp<Track> >& activeTracks = mActiveTracks; 2997 2998 for (size_t i = 0; i < mOutputTracks.size(); i++) { 2999 outputTracks.add(mOutputTracks[i]); 3000 } 3001 3002 // put audio hardware into standby after short delay 3003 if (CC_UNLIKELY((!activeTracks.size() && systemTime() > standbyTime) || 3004 mSuspended)) { 3005 if (!mStandby) { 3006 for (size_t i = 0; i < outputTracks.size(); i++) { 3007 outputTracks[i]->stop(); 3008 } 3009 mStandby = true; 3010 mBytesWritten = 0; 3011 } 3012 3013 if (!activeTracks.size() && mConfigEvents.isEmpty()) { 3014 // we're about to wait, flush the binder command buffer 3015 IPCThreadState::self()->flushCommands(); 3016 outputTracks.clear(); 3017 3018 if (exitPending()) break; 3019 3020 releaseWakeLock_l(); 3021 ALOGV("DuplicatingThread %p TID %d going to sleep\n", this, gettid()); 3022 mWaitWorkCV.wait(mLock); 3023 ALOGV("DuplicatingThread %p TID %d waking up\n", this, gettid()); 3024 acquireWakeLock_l(); 3025 3026 if (mMasterMute == false) { 3027 char value[PROPERTY_VALUE_MAX]; 3028 property_get("ro.audio.silent", value, "0"); 3029 if (atoi(value)) { 3030 ALOGD("Silence is golden"); 3031 setMasterMute(true); 3032 } 3033 } 3034 3035 standbyTime = systemTime() + kStandbyTimeInNsecs; 3036 sleepTime = idleSleepTime; 3037 continue; 3038 } 3039 } 3040 3041 mixerStatus = prepareTracks_l(activeTracks, &tracksToRemove); 3042 3043 // prevent any changes in effect chain list and in each effect chain 3044 // during mixing and effect process as the audio buffers could be deleted 3045 // or modified if an effect is created or deleted 3046 lockEffectChains_l(effectChains); 3047 } 3048 3049 if (CC_LIKELY(mixerStatus == MIXER_TRACKS_READY)) { 3050 // mix buffers... 3051 if (outputsReady(outputTracks)) { 3052 mAudioMixer->process(); 3053 } else { 3054 memset(mMixBuffer, 0, mixBufferSize); 3055 } 3056 sleepTime = 0; 3057 writeFrames = mFrameCount; 3058 } else { 3059 if (sleepTime == 0) { 3060 if (mixerStatus == MIXER_TRACKS_ENABLED) { 3061 sleepTime = activeSleepTime; 3062 } else { 3063 sleepTime = idleSleepTime; 3064 } 3065 } else if (mBytesWritten != 0) { 3066 // flush remaining overflow buffers in output tracks 3067 for (size_t i = 0; i < outputTracks.size(); i++) { 3068 if (outputTracks[i]->isActive()) { 3069 sleepTime = 0; 3070 writeFrames = 0; 3071 memset(mMixBuffer, 0, mixBufferSize); 3072 break; 3073 } 3074 } 3075 } 3076 } 3077 3078 if (mSuspended) { 3079 sleepTime = suspendSleepTimeUs(); 3080 } 3081 // sleepTime == 0 means we must write to audio hardware 3082 if (sleepTime == 0) { 3083 for (size_t i = 0; i < effectChains.size(); i ++) { 3084 effectChains[i]->process_l(); 3085 } 3086 // enable changes in effect chain 3087 unlockEffectChains(effectChains); 3088 3089 standbyTime = systemTime() + kStandbyTimeInNsecs; 3090 for (size_t i = 0; i < outputTracks.size(); i++) { 3091 outputTracks[i]->write(mMixBuffer, writeFrames); 3092 } 3093 mStandby = false; 3094 mBytesWritten += mixBufferSize; 3095 } else { 3096 // enable changes in effect chain 3097 unlockEffectChains(effectChains); 3098 usleep(sleepTime); 3099 } 3100 3101 // finally let go of all our tracks, without the lock held 3102 // since we can't guarantee the destructors won't acquire that 3103 // same lock. 3104 tracksToRemove.clear(); 3105 outputTracks.clear(); 3106 3107 // Effect chains will be actually deleted here if they were removed from 3108 // mEffectChains list during mixing or effects processing 3109 effectChains.clear(); 3110 } 3111 3112 releaseWakeLock(); 3113 3114 return false; 3115} 3116 3117void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread) 3118{ 3119 int frameCount = (3 * mFrameCount * mSampleRate) / thread->sampleRate(); 3120 OutputTrack *outputTrack = new OutputTrack((ThreadBase *)thread, 3121 this, 3122 mSampleRate, 3123 mFormat, 3124 mChannelMask, 3125 frameCount); 3126 if (outputTrack->cblk() != NULL) { 3127 thread->setStreamVolume(AUDIO_STREAM_CNT, 1.0f); 3128 mOutputTracks.add(outputTrack); 3129 ALOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread); 3130 updateWaitTime(); 3131 } 3132} 3133 3134void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread) 3135{ 3136 Mutex::Autolock _l(mLock); 3137 for (size_t i = 0; i < mOutputTracks.size(); i++) { 3138 if (mOutputTracks[i]->thread() == (ThreadBase *)thread) { 3139 mOutputTracks[i]->destroy(); 3140 mOutputTracks.removeAt(i); 3141 updateWaitTime(); 3142 return; 3143 } 3144 } 3145 ALOGV("removeOutputTrack(): unkonwn thread: %p", thread); 3146} 3147 3148void AudioFlinger::DuplicatingThread::updateWaitTime() 3149{ 3150 mWaitTimeMs = UINT_MAX; 3151 for (size_t i = 0; i < mOutputTracks.size(); i++) { 3152 sp<ThreadBase> strong = mOutputTracks[i]->thread().promote(); 3153 if (strong != NULL) { 3154 uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate(); 3155 if (waitTimeMs < mWaitTimeMs) { 3156 mWaitTimeMs = waitTimeMs; 3157 } 3158 } 3159 } 3160} 3161 3162 3163bool AudioFlinger::DuplicatingThread::outputsReady(SortedVector< sp<OutputTrack> > &outputTracks) 3164{ 3165 for (size_t i = 0; i < outputTracks.size(); i++) { 3166 sp <ThreadBase> thread = outputTracks[i]->thread().promote(); 3167 if (thread == 0) { 3168 ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p", outputTracks[i].get()); 3169 return false; 3170 } 3171 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); 3172 if (playbackThread->standby() && !playbackThread->isSuspended()) { 3173 ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(), thread.get()); 3174 return false; 3175 } 3176 } 3177 return true; 3178} 3179 3180uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() 3181{ 3182 return (mWaitTimeMs * 1000) / 2; 3183} 3184 3185// ---------------------------------------------------------------------------- 3186 3187// TrackBase constructor must be called with AudioFlinger::mLock held 3188AudioFlinger::ThreadBase::TrackBase::TrackBase( 3189 const wp<ThreadBase>& thread, 3190 const sp<Client>& client, 3191 uint32_t sampleRate, 3192 uint32_t format, 3193 uint32_t channelMask, 3194 int frameCount, 3195 uint32_t flags, 3196 const sp<IMemory>& sharedBuffer, 3197 int sessionId) 3198 : RefBase(), 3199 mThread(thread), 3200 mClient(client), 3201 mCblk(0), 3202 mFrameCount(0), 3203 mState(IDLE), 3204 mClientTid(-1), 3205 mFormat(format), 3206 mFlags(flags & ~SYSTEM_FLAGS_MASK), 3207 mSessionId(sessionId) 3208{ 3209 ALOGV_IF(sharedBuffer != 0, "sharedBuffer: %p, size: %d", sharedBuffer->pointer(), sharedBuffer->size()); 3210 3211 // ALOGD("Creating track with %d buffers @ %d bytes", bufferCount, bufferSize); 3212 size_t size = sizeof(audio_track_cblk_t); 3213 uint8_t channelCount = popcount(channelMask); 3214 size_t bufferSize = frameCount*channelCount*sizeof(int16_t); 3215 if (sharedBuffer == 0) { 3216 size += bufferSize; 3217 } 3218 3219 if (client != NULL) { 3220 mCblkMemory = client->heap()->allocate(size); 3221 if (mCblkMemory != 0) { 3222 mCblk = static_cast<audio_track_cblk_t *>(mCblkMemory->pointer()); 3223 if (mCblk) { // construct the shared structure in-place. 3224 new(mCblk) audio_track_cblk_t(); 3225 // clear all buffers 3226 mCblk->frameCount = frameCount; 3227 mCblk->sampleRate = sampleRate; 3228 mChannelCount = channelCount; 3229 mChannelMask = channelMask; 3230 if (sharedBuffer == 0) { 3231 mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t); 3232 memset(mBuffer, 0, frameCount*channelCount*sizeof(int16_t)); 3233 // Force underrun condition to avoid false underrun callback until first data is 3234 // written to buffer (other flags are cleared) 3235 mCblk->flags = CBLK_UNDERRUN_ON; 3236 } else { 3237 mBuffer = sharedBuffer->pointer(); 3238 } 3239 mBufferEnd = (uint8_t *)mBuffer + bufferSize; 3240 } 3241 } else { 3242 ALOGE("not enough memory for AudioTrack size=%u", size); 3243 client->heap()->dump("AudioTrack"); 3244 return; 3245 } 3246 } else { 3247 mCblk = (audio_track_cblk_t *)(new uint8_t[size]); 3248 // construct the shared structure in-place. 3249 new(mCblk) audio_track_cblk_t(); 3250 // clear all buffers 3251 mCblk->frameCount = frameCount; 3252 mCblk->sampleRate = sampleRate; 3253 mChannelCount = channelCount; 3254 mChannelMask = channelMask; 3255 mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t); 3256 memset(mBuffer, 0, frameCount*channelCount*sizeof(int16_t)); 3257 // Force underrun condition to avoid false underrun callback until first data is 3258 // written to buffer (other flags are cleared) 3259 mCblk->flags = CBLK_UNDERRUN_ON; 3260 mBufferEnd = (uint8_t *)mBuffer + bufferSize; 3261 } 3262} 3263 3264AudioFlinger::ThreadBase::TrackBase::~TrackBase() 3265{ 3266 if (mCblk) { 3267 mCblk->~audio_track_cblk_t(); // destroy our shared-structure. 3268 if (mClient == NULL) { 3269 delete mCblk; 3270 } 3271 } 3272 mCblkMemory.clear(); // and free the shared memory 3273 if (mClient != NULL) { 3274 Mutex::Autolock _l(mClient->audioFlinger()->mLock); 3275 mClient.clear(); 3276 } 3277} 3278 3279void AudioFlinger::ThreadBase::TrackBase::releaseBuffer(AudioBufferProvider::Buffer* buffer) 3280{ 3281 buffer->raw = NULL; 3282 mFrameCount = buffer->frameCount; 3283 step(); 3284 buffer->frameCount = 0; 3285} 3286 3287bool AudioFlinger::ThreadBase::TrackBase::step() { 3288 bool result; 3289 audio_track_cblk_t* cblk = this->cblk(); 3290 3291 result = cblk->stepServer(mFrameCount); 3292 if (!result) { 3293 ALOGV("stepServer failed acquiring cblk mutex"); 3294 mFlags |= STEPSERVER_FAILED; 3295 } 3296 return result; 3297} 3298 3299void AudioFlinger::ThreadBase::TrackBase::reset() { 3300 audio_track_cblk_t* cblk = this->cblk(); 3301 3302 cblk->user = 0; 3303 cblk->server = 0; 3304 cblk->userBase = 0; 3305 cblk->serverBase = 0; 3306 mFlags &= (uint32_t)(~SYSTEM_FLAGS_MASK); 3307 ALOGV("TrackBase::reset"); 3308} 3309 3310sp<IMemory> AudioFlinger::ThreadBase::TrackBase::getCblk() const 3311{ 3312 return mCblkMemory; 3313} 3314 3315int AudioFlinger::ThreadBase::TrackBase::sampleRate() const { 3316 return (int)mCblk->sampleRate; 3317} 3318 3319int AudioFlinger::ThreadBase::TrackBase::channelCount() const { 3320 return (const int)mChannelCount; 3321} 3322 3323uint32_t AudioFlinger::ThreadBase::TrackBase::channelMask() const { 3324 return mChannelMask; 3325} 3326 3327void* AudioFlinger::ThreadBase::TrackBase::getBuffer(uint32_t offset, uint32_t frames) const { 3328 audio_track_cblk_t* cblk = this->cblk(); 3329 int8_t *bufferStart = (int8_t *)mBuffer + (offset-cblk->serverBase)*cblk->frameSize; 3330 int8_t *bufferEnd = bufferStart + frames * cblk->frameSize; 3331 3332 // Check validity of returned pointer in case the track control block would have been corrupted. 3333 if (bufferStart < mBuffer || bufferStart > bufferEnd || bufferEnd > mBufferEnd || 3334 ((unsigned long)bufferStart & (unsigned long)(cblk->frameSize - 1))) { 3335 ALOGE("TrackBase::getBuffer buffer out of range:\n start: %p, end %p , mBuffer %p mBufferEnd %p\n \ 3336 server %d, serverBase %d, user %d, userBase %d", 3337 bufferStart, bufferEnd, mBuffer, mBufferEnd, 3338 cblk->server, cblk->serverBase, cblk->user, cblk->userBase); 3339 return 0; 3340 } 3341 3342 return bufferStart; 3343} 3344 3345// ---------------------------------------------------------------------------- 3346 3347// Track constructor must be called with AudioFlinger::mLock and ThreadBase::mLock held 3348AudioFlinger::PlaybackThread::Track::Track( 3349 const wp<ThreadBase>& thread, 3350 const sp<Client>& client, 3351 audio_stream_type_t streamType, 3352 uint32_t sampleRate, 3353 uint32_t format, 3354 uint32_t channelMask, 3355 int frameCount, 3356 const sp<IMemory>& sharedBuffer, 3357 int sessionId) 3358 : TrackBase(thread, client, sampleRate, format, channelMask, frameCount, 0, sharedBuffer, sessionId), 3359 mMute(false), mSharedBuffer(sharedBuffer), mName(-1), mMainBuffer(NULL), mAuxBuffer(NULL), 3360 mAuxEffectId(0), mHasVolumeController(false) 3361{ 3362 if (mCblk != NULL) { 3363 sp<ThreadBase> baseThread = thread.promote(); 3364 if (baseThread != 0) { 3365 PlaybackThread *playbackThread = (PlaybackThread *)baseThread.get(); 3366 mName = playbackThread->getTrackName_l(); 3367 mMainBuffer = playbackThread->mixBuffer(); 3368 } 3369 ALOGV("Track constructor name %d, calling thread %d", mName, IPCThreadState::self()->getCallingPid()); 3370 if (mName < 0) { 3371 ALOGE("no more track names available"); 3372 } 3373 mVolume[0] = 1.0f; 3374 mVolume[1] = 1.0f; 3375 mStreamType = streamType; 3376 // NOTE: audio_track_cblk_t::frameSize for 8 bit PCM data is based on a sample size of 3377 // 16 bit because data is converted to 16 bit before being stored in buffer by AudioTrack 3378 mCblk->frameSize = audio_is_linear_pcm(format) ? mChannelCount * sizeof(int16_t) : sizeof(uint8_t); 3379 } 3380} 3381 3382AudioFlinger::PlaybackThread::Track::~Track() 3383{ 3384 ALOGV("PlaybackThread::Track destructor"); 3385 sp<ThreadBase> thread = mThread.promote(); 3386 if (thread != 0) { 3387 Mutex::Autolock _l(thread->mLock); 3388 mState = TERMINATED; 3389 } 3390} 3391 3392void AudioFlinger::PlaybackThread::Track::destroy() 3393{ 3394 // NOTE: destroyTrack_l() can remove a strong reference to this Track 3395 // by removing it from mTracks vector, so there is a risk that this Tracks's 3396 // desctructor is called. As the destructor needs to lock mLock, 3397 // we must acquire a strong reference on this Track before locking mLock 3398 // here so that the destructor is called only when exiting this function. 3399 // On the other hand, as long as Track::destroy() is only called by 3400 // TrackHandle destructor, the TrackHandle still holds a strong ref on 3401 // this Track with its member mTrack. 3402 sp<Track> keep(this); 3403 { // scope for mLock 3404 sp<ThreadBase> thread = mThread.promote(); 3405 if (thread != 0) { 3406 if (!isOutputTrack()) { 3407 if (mState == ACTIVE || mState == RESUMING) { 3408 AudioSystem::stopOutput(thread->id(), 3409 (audio_stream_type_t)mStreamType, 3410 mSessionId); 3411 3412 // to track the speaker usage 3413 addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop); 3414 } 3415 AudioSystem::releaseOutput(thread->id()); 3416 } 3417 Mutex::Autolock _l(thread->mLock); 3418 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); 3419 playbackThread->destroyTrack_l(this); 3420 } 3421 } 3422} 3423 3424void AudioFlinger::PlaybackThread::Track::dump(char* buffer, size_t size) 3425{ 3426 snprintf(buffer, size, " %05d %05d %03u %03u 0x%08x %05u %04u %1d %1d %1d %05u %05u %05u 0x%08x 0x%08x 0x%08x 0x%08x\n", 3427 mName - AudioMixer::TRACK0, 3428 (mClient == NULL) ? getpid() : mClient->pid(), 3429 mStreamType, 3430 mFormat, 3431 mChannelMask, 3432 mSessionId, 3433 mFrameCount, 3434 mState, 3435 mMute, 3436 mFillingUpStatus, 3437 mCblk->sampleRate, 3438 mCblk->volume[0], 3439 mCblk->volume[1], 3440 mCblk->server, 3441 mCblk->user, 3442 (int)mMainBuffer, 3443 (int)mAuxBuffer); 3444} 3445 3446status_t AudioFlinger::PlaybackThread::Track::getNextBuffer(AudioBufferProvider::Buffer* buffer) 3447{ 3448 audio_track_cblk_t* cblk = this->cblk(); 3449 uint32_t framesReady; 3450 uint32_t framesReq = buffer->frameCount; 3451 3452 // Check if last stepServer failed, try to step now 3453 if (mFlags & TrackBase::STEPSERVER_FAILED) { 3454 if (!step()) goto getNextBuffer_exit; 3455 ALOGV("stepServer recovered"); 3456 mFlags &= ~TrackBase::STEPSERVER_FAILED; 3457 } 3458 3459 framesReady = cblk->framesReady(); 3460 3461 if (CC_LIKELY(framesReady)) { 3462 uint32_t s = cblk->server; 3463 uint32_t bufferEnd = cblk->serverBase + cblk->frameCount; 3464 3465 bufferEnd = (cblk->loopEnd < bufferEnd) ? cblk->loopEnd : bufferEnd; 3466 if (framesReq > framesReady) { 3467 framesReq = framesReady; 3468 } 3469 if (s + framesReq > bufferEnd) { 3470 framesReq = bufferEnd - s; 3471 } 3472 3473 buffer->raw = getBuffer(s, framesReq); 3474 if (buffer->raw == NULL) goto getNextBuffer_exit; 3475 3476 buffer->frameCount = framesReq; 3477 return NO_ERROR; 3478 } 3479 3480getNextBuffer_exit: 3481 buffer->raw = NULL; 3482 buffer->frameCount = 0; 3483 ALOGV("getNextBuffer() no more data for track %d on thread %p", mName, mThread.unsafe_get()); 3484 return NOT_ENOUGH_DATA; 3485} 3486 3487bool AudioFlinger::PlaybackThread::Track::isReady() const { 3488 if (mFillingUpStatus != FS_FILLING || isStopped() || isPausing()) return true; 3489 3490 if (mCblk->framesReady() >= mCblk->frameCount || 3491 (mCblk->flags & CBLK_FORCEREADY_MSK)) { 3492 mFillingUpStatus = FS_FILLED; 3493 android_atomic_and(~CBLK_FORCEREADY_MSK, &mCblk->flags); 3494 return true; 3495 } 3496 return false; 3497} 3498 3499status_t AudioFlinger::PlaybackThread::Track::start() 3500{ 3501 status_t status = NO_ERROR; 3502 ALOGV("start(%d), calling thread %d session %d", 3503 mName, IPCThreadState::self()->getCallingPid(), mSessionId); 3504 sp<ThreadBase> thread = mThread.promote(); 3505 if (thread != 0) { 3506 Mutex::Autolock _l(thread->mLock); 3507 int state = mState; 3508 // here the track could be either new, or restarted 3509 // in both cases "unstop" the track 3510 if (mState == PAUSED) { 3511 mState = TrackBase::RESUMING; 3512 ALOGV("PAUSED => RESUMING (%d) on thread %p", mName, this); 3513 } else { 3514 mState = TrackBase::ACTIVE; 3515 ALOGV("? => ACTIVE (%d) on thread %p", mName, this); 3516 } 3517 3518 if (!isOutputTrack() && state != ACTIVE && state != RESUMING) { 3519 thread->mLock.unlock(); 3520 status = AudioSystem::startOutput(thread->id(), 3521 (audio_stream_type_t)mStreamType, 3522 mSessionId); 3523 thread->mLock.lock(); 3524 3525 // to track the speaker usage 3526 if (status == NO_ERROR) { 3527 addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStart); 3528 } 3529 } 3530 if (status == NO_ERROR) { 3531 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); 3532 playbackThread->addTrack_l(this); 3533 } else { 3534 mState = state; 3535 } 3536 } else { 3537 status = BAD_VALUE; 3538 } 3539 return status; 3540} 3541 3542void AudioFlinger::PlaybackThread::Track::stop() 3543{ 3544 ALOGV("stop(%d), calling thread %d", mName, IPCThreadState::self()->getCallingPid()); 3545 sp<ThreadBase> thread = mThread.promote(); 3546 if (thread != 0) { 3547 Mutex::Autolock _l(thread->mLock); 3548 int state = mState; 3549 if (mState > STOPPED) { 3550 mState = STOPPED; 3551 // If the track is not active (PAUSED and buffers full), flush buffers 3552 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); 3553 if (playbackThread->mActiveTracks.indexOf(this) < 0) { 3554 reset(); 3555 } 3556 ALOGV("(> STOPPED) => STOPPED (%d) on thread %p", mName, playbackThread); 3557 } 3558 if (!isOutputTrack() && (state == ACTIVE || state == RESUMING)) { 3559 thread->mLock.unlock(); 3560 AudioSystem::stopOutput(thread->id(), 3561 (audio_stream_type_t)mStreamType, 3562 mSessionId); 3563 thread->mLock.lock(); 3564 3565 // to track the speaker usage 3566 addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop); 3567 } 3568 } 3569} 3570 3571void AudioFlinger::PlaybackThread::Track::pause() 3572{ 3573 ALOGV("pause(%d), calling thread %d", mName, IPCThreadState::self()->getCallingPid()); 3574 sp<ThreadBase> thread = mThread.promote(); 3575 if (thread != 0) { 3576 Mutex::Autolock _l(thread->mLock); 3577 if (mState == ACTIVE || mState == RESUMING) { 3578 mState = PAUSING; 3579 ALOGV("ACTIVE/RESUMING => PAUSING (%d) on thread %p", mName, thread.get()); 3580 if (!isOutputTrack()) { 3581 thread->mLock.unlock(); 3582 AudioSystem::stopOutput(thread->id(), 3583 (audio_stream_type_t)mStreamType, 3584 mSessionId); 3585 thread->mLock.lock(); 3586 3587 // to track the speaker usage 3588 addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop); 3589 } 3590 } 3591 } 3592} 3593 3594void AudioFlinger::PlaybackThread::Track::flush() 3595{ 3596 ALOGV("flush(%d)", mName); 3597 sp<ThreadBase> thread = mThread.promote(); 3598 if (thread != 0) { 3599 Mutex::Autolock _l(thread->mLock); 3600 if (mState != STOPPED && mState != PAUSED && mState != PAUSING) { 3601 return; 3602 } 3603 // No point remaining in PAUSED state after a flush => go to 3604 // STOPPED state 3605 mState = STOPPED; 3606 3607 // do not reset the track if it is still in the process of being stopped or paused. 3608 // this will be done by prepareTracks_l() when the track is stopped. 3609 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); 3610 if (playbackThread->mActiveTracks.indexOf(this) < 0) { 3611 reset(); 3612 } 3613 } 3614} 3615 3616void AudioFlinger::PlaybackThread::Track::reset() 3617{ 3618 // Do not reset twice to avoid discarding data written just after a flush and before 3619 // the audioflinger thread detects the track is stopped. 3620 if (!mResetDone) { 3621 TrackBase::reset(); 3622 // Force underrun condition to avoid false underrun callback until first data is 3623 // written to buffer 3624 android_atomic_and(~CBLK_FORCEREADY_MSK, &mCblk->flags); 3625 android_atomic_or(CBLK_UNDERRUN_ON, &mCblk->flags); 3626 mFillingUpStatus = FS_FILLING; 3627 mResetDone = true; 3628 } 3629} 3630 3631void AudioFlinger::PlaybackThread::Track::mute(bool muted) 3632{ 3633 mMute = muted; 3634} 3635 3636void AudioFlinger::PlaybackThread::Track::setVolume(float left, float right) 3637{ 3638 mVolume[0] = left; 3639 mVolume[1] = right; 3640} 3641 3642status_t AudioFlinger::PlaybackThread::Track::attachAuxEffect(int EffectId) 3643{ 3644 status_t status = DEAD_OBJECT; 3645 sp<ThreadBase> thread = mThread.promote(); 3646 if (thread != 0) { 3647 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); 3648 status = playbackThread->attachAuxEffect(this, EffectId); 3649 } 3650 return status; 3651} 3652 3653void AudioFlinger::PlaybackThread::Track::setAuxBuffer(int EffectId, int32_t *buffer) 3654{ 3655 mAuxEffectId = EffectId; 3656 mAuxBuffer = buffer; 3657} 3658 3659// ---------------------------------------------------------------------------- 3660 3661// RecordTrack constructor must be called with AudioFlinger::mLock held 3662AudioFlinger::RecordThread::RecordTrack::RecordTrack( 3663 const wp<ThreadBase>& thread, 3664 const sp<Client>& client, 3665 uint32_t sampleRate, 3666 uint32_t format, 3667 uint32_t channelMask, 3668 int frameCount, 3669 uint32_t flags, 3670 int sessionId) 3671 : TrackBase(thread, client, sampleRate, format, 3672 channelMask, frameCount, flags, 0, sessionId), 3673 mOverflow(false) 3674{ 3675 if (mCblk != NULL) { 3676 ALOGV("RecordTrack constructor, size %d", (int)mBufferEnd - (int)mBuffer); 3677 if (format == AUDIO_FORMAT_PCM_16_BIT) { 3678 mCblk->frameSize = mChannelCount * sizeof(int16_t); 3679 } else if (format == AUDIO_FORMAT_PCM_8_BIT) { 3680 mCblk->frameSize = mChannelCount * sizeof(int8_t); 3681 } else { 3682 mCblk->frameSize = sizeof(int8_t); 3683 } 3684 } 3685} 3686 3687AudioFlinger::RecordThread::RecordTrack::~RecordTrack() 3688{ 3689 sp<ThreadBase> thread = mThread.promote(); 3690 if (thread != 0) { 3691 AudioSystem::releaseInput(thread->id()); 3692 } 3693} 3694 3695status_t AudioFlinger::RecordThread::RecordTrack::getNextBuffer(AudioBufferProvider::Buffer* buffer) 3696{ 3697 audio_track_cblk_t* cblk = this->cblk(); 3698 uint32_t framesAvail; 3699 uint32_t framesReq = buffer->frameCount; 3700 3701 // Check if last stepServer failed, try to step now 3702 if (mFlags & TrackBase::STEPSERVER_FAILED) { 3703 if (!step()) goto getNextBuffer_exit; 3704 ALOGV("stepServer recovered"); 3705 mFlags &= ~TrackBase::STEPSERVER_FAILED; 3706 } 3707 3708 framesAvail = cblk->framesAvailable_l(); 3709 3710 if (CC_LIKELY(framesAvail)) { 3711 uint32_t s = cblk->server; 3712 uint32_t bufferEnd = cblk->serverBase + cblk->frameCount; 3713 3714 if (framesReq > framesAvail) { 3715 framesReq = framesAvail; 3716 } 3717 if (s + framesReq > bufferEnd) { 3718 framesReq = bufferEnd - s; 3719 } 3720 3721 buffer->raw = getBuffer(s, framesReq); 3722 if (buffer->raw == NULL) goto getNextBuffer_exit; 3723 3724 buffer->frameCount = framesReq; 3725 return NO_ERROR; 3726 } 3727 3728getNextBuffer_exit: 3729 buffer->raw = NULL; 3730 buffer->frameCount = 0; 3731 return NOT_ENOUGH_DATA; 3732} 3733 3734status_t AudioFlinger::RecordThread::RecordTrack::start() 3735{ 3736 sp<ThreadBase> thread = mThread.promote(); 3737 if (thread != 0) { 3738 RecordThread *recordThread = (RecordThread *)thread.get(); 3739 return recordThread->start(this); 3740 } else { 3741 return BAD_VALUE; 3742 } 3743} 3744 3745void AudioFlinger::RecordThread::RecordTrack::stop() 3746{ 3747 sp<ThreadBase> thread = mThread.promote(); 3748 if (thread != 0) { 3749 RecordThread *recordThread = (RecordThread *)thread.get(); 3750 recordThread->stop(this); 3751 TrackBase::reset(); 3752 // Force overerrun condition to avoid false overrun callback until first data is 3753 // read from buffer 3754 android_atomic_or(CBLK_UNDERRUN_ON, &mCblk->flags); 3755 } 3756} 3757 3758void AudioFlinger::RecordThread::RecordTrack::dump(char* buffer, size_t size) 3759{ 3760 snprintf(buffer, size, " %05d %03u 0x%08x %05d %04u %01d %05u %08x %08x\n", 3761 (mClient == NULL) ? getpid() : mClient->pid(), 3762 mFormat, 3763 mChannelMask, 3764 mSessionId, 3765 mFrameCount, 3766 mState, 3767 mCblk->sampleRate, 3768 mCblk->server, 3769 mCblk->user); 3770} 3771 3772 3773// ---------------------------------------------------------------------------- 3774 3775AudioFlinger::PlaybackThread::OutputTrack::OutputTrack( 3776 const wp<ThreadBase>& thread, 3777 DuplicatingThread *sourceThread, 3778 uint32_t sampleRate, 3779 uint32_t format, 3780 uint32_t channelMask, 3781 int frameCount) 3782 : Track(thread, NULL, AUDIO_STREAM_CNT, sampleRate, format, channelMask, frameCount, NULL, 0), 3783 mActive(false), mSourceThread(sourceThread) 3784{ 3785 3786 PlaybackThread *playbackThread = (PlaybackThread *)thread.unsafe_get(); 3787 if (mCblk != NULL) { 3788 mCblk->flags |= CBLK_DIRECTION_OUT; 3789 mCblk->buffers = (char*)mCblk + sizeof(audio_track_cblk_t); 3790 mCblk->volume[0] = mCblk->volume[1] = 0x1000; 3791 mOutBuffer.frameCount = 0; 3792 playbackThread->mTracks.add(this); 3793 ALOGV("OutputTrack constructor mCblk %p, mBuffer %p, mCblk->buffers %p, " \ 3794 "mCblk->frameCount %d, mCblk->sampleRate %d, mChannelMask 0x%08x mBufferEnd %p", 3795 mCblk, mBuffer, mCblk->buffers, 3796 mCblk->frameCount, mCblk->sampleRate, mChannelMask, mBufferEnd); 3797 } else { 3798 ALOGW("Error creating output track on thread %p", playbackThread); 3799 } 3800} 3801 3802AudioFlinger::PlaybackThread::OutputTrack::~OutputTrack() 3803{ 3804 clearBufferQueue(); 3805} 3806 3807status_t AudioFlinger::PlaybackThread::OutputTrack::start() 3808{ 3809 status_t status = Track::start(); 3810 if (status != NO_ERROR) { 3811 return status; 3812 } 3813 3814 mActive = true; 3815 mRetryCount = 127; 3816 return status; 3817} 3818 3819void AudioFlinger::PlaybackThread::OutputTrack::stop() 3820{ 3821 Track::stop(); 3822 clearBufferQueue(); 3823 mOutBuffer.frameCount = 0; 3824 mActive = false; 3825} 3826 3827bool AudioFlinger::PlaybackThread::OutputTrack::write(int16_t* data, uint32_t frames) 3828{ 3829 Buffer *pInBuffer; 3830 Buffer inBuffer; 3831 uint32_t channelCount = mChannelCount; 3832 bool outputBufferFull = false; 3833 inBuffer.frameCount = frames; 3834 inBuffer.i16 = data; 3835 3836 uint32_t waitTimeLeftMs = mSourceThread->waitTimeMs(); 3837 3838 if (!mActive && frames != 0) { 3839 start(); 3840 sp<ThreadBase> thread = mThread.promote(); 3841 if (thread != 0) { 3842 MixerThread *mixerThread = (MixerThread *)thread.get(); 3843 if (mCblk->frameCount > frames){ 3844 if (mBufferQueue.size() < kMaxOverFlowBuffers) { 3845 uint32_t startFrames = (mCblk->frameCount - frames); 3846 pInBuffer = new Buffer; 3847 pInBuffer->mBuffer = new int16_t[startFrames * channelCount]; 3848 pInBuffer->frameCount = startFrames; 3849 pInBuffer->i16 = pInBuffer->mBuffer; 3850 memset(pInBuffer->raw, 0, startFrames * channelCount * sizeof(int16_t)); 3851 mBufferQueue.add(pInBuffer); 3852 } else { 3853 ALOGW ("OutputTrack::write() %p no more buffers in queue", this); 3854 } 3855 } 3856 } 3857 } 3858 3859 while (waitTimeLeftMs) { 3860 // First write pending buffers, then new data 3861 if (mBufferQueue.size()) { 3862 pInBuffer = mBufferQueue.itemAt(0); 3863 } else { 3864 pInBuffer = &inBuffer; 3865 } 3866 3867 if (pInBuffer->frameCount == 0) { 3868 break; 3869 } 3870 3871 if (mOutBuffer.frameCount == 0) { 3872 mOutBuffer.frameCount = pInBuffer->frameCount; 3873 nsecs_t startTime = systemTime(); 3874 if (obtainBuffer(&mOutBuffer, waitTimeLeftMs) == (status_t)AudioTrack::NO_MORE_BUFFERS) { 3875 ALOGV ("OutputTrack::write() %p thread %p no more output buffers", this, mThread.unsafe_get()); 3876 outputBufferFull = true; 3877 break; 3878 } 3879 uint32_t waitTimeMs = (uint32_t)ns2ms(systemTime() - startTime); 3880 if (waitTimeLeftMs >= waitTimeMs) { 3881 waitTimeLeftMs -= waitTimeMs; 3882 } else { 3883 waitTimeLeftMs = 0; 3884 } 3885 } 3886 3887 uint32_t outFrames = pInBuffer->frameCount > mOutBuffer.frameCount ? mOutBuffer.frameCount : pInBuffer->frameCount; 3888 memcpy(mOutBuffer.raw, pInBuffer->raw, outFrames * channelCount * sizeof(int16_t)); 3889 mCblk->stepUser(outFrames); 3890 pInBuffer->frameCount -= outFrames; 3891 pInBuffer->i16 += outFrames * channelCount; 3892 mOutBuffer.frameCount -= outFrames; 3893 mOutBuffer.i16 += outFrames * channelCount; 3894 3895 if (pInBuffer->frameCount == 0) { 3896 if (mBufferQueue.size()) { 3897 mBufferQueue.removeAt(0); 3898 delete [] pInBuffer->mBuffer; 3899 delete pInBuffer; 3900 ALOGV("OutputTrack::write() %p thread %p released overflow buffer %d", this, mThread.unsafe_get(), mBufferQueue.size()); 3901 } else { 3902 break; 3903 } 3904 } 3905 } 3906 3907 // If we could not write all frames, allocate a buffer and queue it for next time. 3908 if (inBuffer.frameCount) { 3909 sp<ThreadBase> thread = mThread.promote(); 3910 if (thread != 0 && !thread->standby()) { 3911 if (mBufferQueue.size() < kMaxOverFlowBuffers) { 3912 pInBuffer = new Buffer; 3913 pInBuffer->mBuffer = new int16_t[inBuffer.frameCount * channelCount]; 3914 pInBuffer->frameCount = inBuffer.frameCount; 3915 pInBuffer->i16 = pInBuffer->mBuffer; 3916 memcpy(pInBuffer->raw, inBuffer.raw, inBuffer.frameCount * channelCount * sizeof(int16_t)); 3917 mBufferQueue.add(pInBuffer); 3918 ALOGV("OutputTrack::write() %p thread %p adding overflow buffer %d", this, mThread.unsafe_get(), mBufferQueue.size()); 3919 } else { 3920 ALOGW("OutputTrack::write() %p thread %p no more overflow buffers", mThread.unsafe_get(), this); 3921 } 3922 } 3923 } 3924 3925 // Calling write() with a 0 length buffer, means that no more data will be written: 3926 // If no more buffers are pending, fill output track buffer to make sure it is started 3927 // by output mixer. 3928 if (frames == 0 && mBufferQueue.size() == 0) { 3929 if (mCblk->user < mCblk->frameCount) { 3930 frames = mCblk->frameCount - mCblk->user; 3931 pInBuffer = new Buffer; 3932 pInBuffer->mBuffer = new int16_t[frames * channelCount]; 3933 pInBuffer->frameCount = frames; 3934 pInBuffer->i16 = pInBuffer->mBuffer; 3935 memset(pInBuffer->raw, 0, frames * channelCount * sizeof(int16_t)); 3936 mBufferQueue.add(pInBuffer); 3937 } else if (mActive) { 3938 stop(); 3939 } 3940 } 3941 3942 return outputBufferFull; 3943} 3944 3945status_t AudioFlinger::PlaybackThread::OutputTrack::obtainBuffer(AudioBufferProvider::Buffer* buffer, uint32_t waitTimeMs) 3946{ 3947 int active; 3948 status_t result; 3949 audio_track_cblk_t* cblk = mCblk; 3950 uint32_t framesReq = buffer->frameCount; 3951 3952// ALOGV("OutputTrack::obtainBuffer user %d, server %d", cblk->user, cblk->server); 3953 buffer->frameCount = 0; 3954 3955 uint32_t framesAvail = cblk->framesAvailable(); 3956 3957 3958 if (framesAvail == 0) { 3959 Mutex::Autolock _l(cblk->lock); 3960 goto start_loop_here; 3961 while (framesAvail == 0) { 3962 active = mActive; 3963 if (CC_UNLIKELY(!active)) { 3964 ALOGV("Not active and NO_MORE_BUFFERS"); 3965 return AudioTrack::NO_MORE_BUFFERS; 3966 } 3967 result = cblk->cv.waitRelative(cblk->lock, milliseconds(waitTimeMs)); 3968 if (result != NO_ERROR) { 3969 return AudioTrack::NO_MORE_BUFFERS; 3970 } 3971 // read the server count again 3972 start_loop_here: 3973 framesAvail = cblk->framesAvailable_l(); 3974 } 3975 } 3976 3977// if (framesAvail < framesReq) { 3978// return AudioTrack::NO_MORE_BUFFERS; 3979// } 3980 3981 if (framesReq > framesAvail) { 3982 framesReq = framesAvail; 3983 } 3984 3985 uint32_t u = cblk->user; 3986 uint32_t bufferEnd = cblk->userBase + cblk->frameCount; 3987 3988 if (u + framesReq > bufferEnd) { 3989 framesReq = bufferEnd - u; 3990 } 3991 3992 buffer->frameCount = framesReq; 3993 buffer->raw = (void *)cblk->buffer(u); 3994 return NO_ERROR; 3995} 3996 3997 3998void AudioFlinger::PlaybackThread::OutputTrack::clearBufferQueue() 3999{ 4000 size_t size = mBufferQueue.size(); 4001 Buffer *pBuffer; 4002 4003 for (size_t i = 0; i < size; i++) { 4004 pBuffer = mBufferQueue.itemAt(i); 4005 delete [] pBuffer->mBuffer; 4006 delete pBuffer; 4007 } 4008 mBufferQueue.clear(); 4009} 4010 4011// ---------------------------------------------------------------------------- 4012 4013AudioFlinger::Client::Client(const sp<AudioFlinger>& audioFlinger, pid_t pid) 4014 : RefBase(), 4015 mAudioFlinger(audioFlinger), 4016 mMemoryDealer(new MemoryDealer(1024*1024, "AudioFlinger::Client")), 4017 mPid(pid) 4018{ 4019 // 1 MB of address space is good for 32 tracks, 8 buffers each, 4 KB/buffer 4020} 4021 4022// Client destructor must be called with AudioFlinger::mLock held 4023AudioFlinger::Client::~Client() 4024{ 4025 mAudioFlinger->removeClient_l(mPid); 4026} 4027 4028const sp<MemoryDealer>& AudioFlinger::Client::heap() const 4029{ 4030 return mMemoryDealer; 4031} 4032 4033// ---------------------------------------------------------------------------- 4034 4035AudioFlinger::NotificationClient::NotificationClient(const sp<AudioFlinger>& audioFlinger, 4036 const sp<IAudioFlingerClient>& client, 4037 pid_t pid) 4038 : mAudioFlinger(audioFlinger), mPid(pid), mClient(client) 4039{ 4040} 4041 4042AudioFlinger::NotificationClient::~NotificationClient() 4043{ 4044 mClient.clear(); 4045} 4046 4047void AudioFlinger::NotificationClient::binderDied(const wp<IBinder>& who) 4048{ 4049 sp<NotificationClient> keep(this); 4050 { 4051 mAudioFlinger->removeNotificationClient(mPid); 4052 } 4053} 4054 4055// ---------------------------------------------------------------------------- 4056 4057AudioFlinger::TrackHandle::TrackHandle(const sp<AudioFlinger::PlaybackThread::Track>& track) 4058 : BnAudioTrack(), 4059 mTrack(track) 4060{ 4061} 4062 4063AudioFlinger::TrackHandle::~TrackHandle() { 4064 // just stop the track on deletion, associated resources 4065 // will be freed from the main thread once all pending buffers have 4066 // been played. Unless it's not in the active track list, in which 4067 // case we free everything now... 4068 mTrack->destroy(); 4069} 4070 4071status_t AudioFlinger::TrackHandle::start() { 4072 return mTrack->start(); 4073} 4074 4075void AudioFlinger::TrackHandle::stop() { 4076 mTrack->stop(); 4077} 4078 4079void AudioFlinger::TrackHandle::flush() { 4080 mTrack->flush(); 4081} 4082 4083void AudioFlinger::TrackHandle::mute(bool e) { 4084 mTrack->mute(e); 4085} 4086 4087void AudioFlinger::TrackHandle::pause() { 4088 mTrack->pause(); 4089} 4090 4091void AudioFlinger::TrackHandle::setVolume(float left, float right) { 4092 mTrack->setVolume(left, right); 4093} 4094 4095sp<IMemory> AudioFlinger::TrackHandle::getCblk() const { 4096 return mTrack->getCblk(); 4097} 4098 4099status_t AudioFlinger::TrackHandle::attachAuxEffect(int EffectId) 4100{ 4101 return mTrack->attachAuxEffect(EffectId); 4102} 4103 4104status_t AudioFlinger::TrackHandle::onTransact( 4105 uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) 4106{ 4107 return BnAudioTrack::onTransact(code, data, reply, flags); 4108} 4109 4110// ---------------------------------------------------------------------------- 4111 4112sp<IAudioRecord> AudioFlinger::openRecord( 4113 pid_t pid, 4114 int input, 4115 uint32_t sampleRate, 4116 uint32_t format, 4117 uint32_t channelMask, 4118 int frameCount, 4119 uint32_t flags, 4120 int *sessionId, 4121 status_t *status) 4122{ 4123 sp<RecordThread::RecordTrack> recordTrack; 4124 sp<RecordHandle> recordHandle; 4125 sp<Client> client; 4126 wp<Client> wclient; 4127 status_t lStatus; 4128 RecordThread *thread; 4129 size_t inFrameCount; 4130 int lSessionId; 4131 4132 // check calling permissions 4133 if (!recordingAllowed()) { 4134 lStatus = PERMISSION_DENIED; 4135 goto Exit; 4136 } 4137 4138 // add client to list 4139 { // scope for mLock 4140 Mutex::Autolock _l(mLock); 4141 thread = checkRecordThread_l(input); 4142 if (thread == NULL) { 4143 lStatus = BAD_VALUE; 4144 goto Exit; 4145 } 4146 4147 wclient = mClients.valueFor(pid); 4148 if (wclient != NULL) { 4149 client = wclient.promote(); 4150 } else { 4151 client = new Client(this, pid); 4152 mClients.add(pid, client); 4153 } 4154 4155 // If no audio session id is provided, create one here 4156 if (sessionId != NULL && *sessionId != AUDIO_SESSION_OUTPUT_MIX) { 4157 lSessionId = *sessionId; 4158 } else { 4159 lSessionId = nextUniqueId(); 4160 if (sessionId != NULL) { 4161 *sessionId = lSessionId; 4162 } 4163 } 4164 // create new record track. The record track uses one track in mHardwareMixerThread by convention. 4165 recordTrack = thread->createRecordTrack_l(client, 4166 sampleRate, 4167 format, 4168 channelMask, 4169 frameCount, 4170 flags, 4171 lSessionId, 4172 &lStatus); 4173 } 4174 if (lStatus != NO_ERROR) { 4175 // remove local strong reference to Client before deleting the RecordTrack so that the Client 4176 // destructor is called by the TrackBase destructor with mLock held 4177 client.clear(); 4178 recordTrack.clear(); 4179 goto Exit; 4180 } 4181 4182 // return to handle to client 4183 recordHandle = new RecordHandle(recordTrack); 4184 lStatus = NO_ERROR; 4185 4186Exit: 4187 if (status) { 4188 *status = lStatus; 4189 } 4190 return recordHandle; 4191} 4192 4193// ---------------------------------------------------------------------------- 4194 4195AudioFlinger::RecordHandle::RecordHandle(const sp<AudioFlinger::RecordThread::RecordTrack>& recordTrack) 4196 : BnAudioRecord(), 4197 mRecordTrack(recordTrack) 4198{ 4199} 4200 4201AudioFlinger::RecordHandle::~RecordHandle() { 4202 stop(); 4203} 4204 4205status_t AudioFlinger::RecordHandle::start() { 4206 ALOGV("RecordHandle::start()"); 4207 return mRecordTrack->start(); 4208} 4209 4210void AudioFlinger::RecordHandle::stop() { 4211 ALOGV("RecordHandle::stop()"); 4212 mRecordTrack->stop(); 4213} 4214 4215sp<IMemory> AudioFlinger::RecordHandle::getCblk() const { 4216 return mRecordTrack->getCblk(); 4217} 4218 4219status_t AudioFlinger::RecordHandle::onTransact( 4220 uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) 4221{ 4222 return BnAudioRecord::onTransact(code, data, reply, flags); 4223} 4224 4225// ---------------------------------------------------------------------------- 4226 4227AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger, 4228 AudioStreamIn *input, 4229 uint32_t sampleRate, 4230 uint32_t channels, 4231 int id, 4232 uint32_t device) : 4233 ThreadBase(audioFlinger, id, device), 4234 mInput(input), mTrack(NULL), mResampler(NULL), mRsmpOutBuffer(NULL), mRsmpInBuffer(NULL) 4235{ 4236 mType = ThreadBase::RECORD; 4237 4238 snprintf(mName, kNameLength, "AudioIn_%d", id); 4239 4240 mReqChannelCount = popcount(channels); 4241 mReqSampleRate = sampleRate; 4242 readInputParameters(); 4243} 4244 4245 4246AudioFlinger::RecordThread::~RecordThread() 4247{ 4248 delete[] mRsmpInBuffer; 4249 if (mResampler != NULL) { 4250 delete mResampler; 4251 delete[] mRsmpOutBuffer; 4252 } 4253} 4254 4255void AudioFlinger::RecordThread::onFirstRef() 4256{ 4257 run(mName, PRIORITY_URGENT_AUDIO); 4258} 4259 4260status_t AudioFlinger::RecordThread::readyToRun() 4261{ 4262 status_t status = initCheck(); 4263 ALOGW_IF(status != NO_ERROR,"RecordThread %p could not initialize", this); 4264 return status; 4265} 4266 4267bool AudioFlinger::RecordThread::threadLoop() 4268{ 4269 AudioBufferProvider::Buffer buffer; 4270 sp<RecordTrack> activeTrack; 4271 Vector< sp<EffectChain> > effectChains; 4272 4273 nsecs_t lastWarning = 0; 4274 4275 acquireWakeLock(); 4276 4277 // start recording 4278 while (!exitPending()) { 4279 4280 processConfigEvents(); 4281 4282 { // scope for mLock 4283 Mutex::Autolock _l(mLock); 4284 checkForNewParameters_l(); 4285 if (mActiveTrack == 0 && mConfigEvents.isEmpty()) { 4286 if (!mStandby) { 4287 mInput->stream->common.standby(&mInput->stream->common); 4288 mStandby = true; 4289 } 4290 4291 if (exitPending()) break; 4292 4293 releaseWakeLock_l(); 4294 ALOGV("RecordThread: loop stopping"); 4295 // go to sleep 4296 mWaitWorkCV.wait(mLock); 4297 ALOGV("RecordThread: loop starting"); 4298 acquireWakeLock_l(); 4299 continue; 4300 } 4301 if (mActiveTrack != 0) { 4302 if (mActiveTrack->mState == TrackBase::PAUSING) { 4303 if (!mStandby) { 4304 mInput->stream->common.standby(&mInput->stream->common); 4305 mStandby = true; 4306 } 4307 mActiveTrack.clear(); 4308 mStartStopCond.broadcast(); 4309 } else if (mActiveTrack->mState == TrackBase::RESUMING) { 4310 if (mReqChannelCount != mActiveTrack->channelCount()) { 4311 mActiveTrack.clear(); 4312 mStartStopCond.broadcast(); 4313 } else if (mBytesRead != 0) { 4314 // record start succeeds only if first read from audio input 4315 // succeeds 4316 if (mBytesRead > 0) { 4317 mActiveTrack->mState = TrackBase::ACTIVE; 4318 } else { 4319 mActiveTrack.clear(); 4320 } 4321 mStartStopCond.broadcast(); 4322 } 4323 mStandby = false; 4324 } 4325 } 4326 lockEffectChains_l(effectChains); 4327 } 4328 4329 if (mActiveTrack != 0) { 4330 if (mActiveTrack->mState != TrackBase::ACTIVE && 4331 mActiveTrack->mState != TrackBase::RESUMING) { 4332 unlockEffectChains(effectChains); 4333 usleep(kRecordThreadSleepUs); 4334 continue; 4335 } 4336 for (size_t i = 0; i < effectChains.size(); i ++) { 4337 effectChains[i]->process_l(); 4338 } 4339 4340 buffer.frameCount = mFrameCount; 4341 if (CC_LIKELY(mActiveTrack->getNextBuffer(&buffer) == NO_ERROR)) { 4342 size_t framesOut = buffer.frameCount; 4343 if (mResampler == NULL) { 4344 // no resampling 4345 while (framesOut) { 4346 size_t framesIn = mFrameCount - mRsmpInIndex; 4347 if (framesIn) { 4348 int8_t *src = (int8_t *)mRsmpInBuffer + mRsmpInIndex * mFrameSize; 4349 int8_t *dst = buffer.i8 + (buffer.frameCount - framesOut) * mActiveTrack->mCblk->frameSize; 4350 if (framesIn > framesOut) 4351 framesIn = framesOut; 4352 mRsmpInIndex += framesIn; 4353 framesOut -= framesIn; 4354 if ((int)mChannelCount == mReqChannelCount || 4355 mFormat != AUDIO_FORMAT_PCM_16_BIT) { 4356 memcpy(dst, src, framesIn * mFrameSize); 4357 } else { 4358 int16_t *src16 = (int16_t *)src; 4359 int16_t *dst16 = (int16_t *)dst; 4360 if (mChannelCount == 1) { 4361 while (framesIn--) { 4362 *dst16++ = *src16; 4363 *dst16++ = *src16++; 4364 } 4365 } else { 4366 while (framesIn--) { 4367 *dst16++ = (int16_t)(((int32_t)*src16 + (int32_t)*(src16 + 1)) >> 1); 4368 src16 += 2; 4369 } 4370 } 4371 } 4372 } 4373 if (framesOut && mFrameCount == mRsmpInIndex) { 4374 if (framesOut == mFrameCount && 4375 ((int)mChannelCount == mReqChannelCount || mFormat != AUDIO_FORMAT_PCM_16_BIT)) { 4376 mBytesRead = mInput->stream->read(mInput->stream, buffer.raw, mInputBytes); 4377 framesOut = 0; 4378 } else { 4379 mBytesRead = mInput->stream->read(mInput->stream, mRsmpInBuffer, mInputBytes); 4380 mRsmpInIndex = 0; 4381 } 4382 if (mBytesRead < 0) { 4383 ALOGE("Error reading audio input"); 4384 if (mActiveTrack->mState == TrackBase::ACTIVE) { 4385 // Force input into standby so that it tries to 4386 // recover at next read attempt 4387 mInput->stream->common.standby(&mInput->stream->common); 4388 usleep(kRecordThreadSleepUs); 4389 } 4390 mRsmpInIndex = mFrameCount; 4391 framesOut = 0; 4392 buffer.frameCount = 0; 4393 } 4394 } 4395 } 4396 } else { 4397 // resampling 4398 4399 memset(mRsmpOutBuffer, 0, framesOut * 2 * sizeof(int32_t)); 4400 // alter output frame count as if we were expecting stereo samples 4401 if (mChannelCount == 1 && mReqChannelCount == 1) { 4402 framesOut >>= 1; 4403 } 4404 mResampler->resample(mRsmpOutBuffer, framesOut, this); 4405 // ditherAndClamp() works as long as all buffers returned by mActiveTrack->getNextBuffer() 4406 // are 32 bit aligned which should be always true. 4407 if (mChannelCount == 2 && mReqChannelCount == 1) { 4408 ditherAndClamp(mRsmpOutBuffer, mRsmpOutBuffer, framesOut); 4409 // the resampler always outputs stereo samples: do post stereo to mono conversion 4410 int16_t *src = (int16_t *)mRsmpOutBuffer; 4411 int16_t *dst = buffer.i16; 4412 while (framesOut--) { 4413 *dst++ = (int16_t)(((int32_t)*src + (int32_t)*(src + 1)) >> 1); 4414 src += 2; 4415 } 4416 } else { 4417 ditherAndClamp((int32_t *)buffer.raw, mRsmpOutBuffer, framesOut); 4418 } 4419 4420 } 4421 mActiveTrack->releaseBuffer(&buffer); 4422 mActiveTrack->overflow(); 4423 } 4424 // client isn't retrieving buffers fast enough 4425 else { 4426 if (!mActiveTrack->setOverflow()) { 4427 nsecs_t now = systemTime(); 4428 if ((now - lastWarning) > kWarningThrottleNs) { 4429 ALOGW("RecordThread: buffer overflow"); 4430 lastWarning = now; 4431 } 4432 } 4433 // Release the processor for a while before asking for a new buffer. 4434 // This will give the application more chance to read from the buffer and 4435 // clear the overflow. 4436 usleep(kRecordThreadSleepUs); 4437 } 4438 } 4439 // enable changes in effect chain 4440 unlockEffectChains(effectChains); 4441 effectChains.clear(); 4442 } 4443 4444 if (!mStandby) { 4445 mInput->stream->common.standby(&mInput->stream->common); 4446 } 4447 mActiveTrack.clear(); 4448 4449 mStartStopCond.broadcast(); 4450 4451 releaseWakeLock(); 4452 4453 ALOGV("RecordThread %p exiting", this); 4454 return false; 4455} 4456 4457 4458sp<AudioFlinger::RecordThread::RecordTrack> AudioFlinger::RecordThread::createRecordTrack_l( 4459 const sp<AudioFlinger::Client>& client, 4460 uint32_t sampleRate, 4461 int format, 4462 int channelMask, 4463 int frameCount, 4464 uint32_t flags, 4465 int sessionId, 4466 status_t *status) 4467{ 4468 sp<RecordTrack> track; 4469 status_t lStatus; 4470 4471 lStatus = initCheck(); 4472 if (lStatus != NO_ERROR) { 4473 ALOGE("Audio driver not initialized."); 4474 goto Exit; 4475 } 4476 4477 { // scope for mLock 4478 Mutex::Autolock _l(mLock); 4479 4480 track = new RecordTrack(this, client, sampleRate, 4481 format, channelMask, frameCount, flags, sessionId); 4482 4483 if (track->getCblk() == NULL) { 4484 lStatus = NO_MEMORY; 4485 goto Exit; 4486 } 4487 4488 mTrack = track.get(); 4489 // disable AEC and NS if the device is a BT SCO headset supporting those pre processings 4490 bool suspend = audio_is_bluetooth_sco_device( 4491 (audio_devices_t)(mDevice & AUDIO_DEVICE_IN_ALL)) && mAudioFlinger->btNrecIsOff(); 4492 setEffectSuspended_l(FX_IID_AEC, suspend, sessionId); 4493 setEffectSuspended_l(FX_IID_NS, suspend, sessionId); 4494 } 4495 lStatus = NO_ERROR; 4496 4497Exit: 4498 if (status) { 4499 *status = lStatus; 4500 } 4501 return track; 4502} 4503 4504status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack) 4505{ 4506 ALOGV("RecordThread::start"); 4507 sp <ThreadBase> strongMe = this; 4508 status_t status = NO_ERROR; 4509 { 4510 AutoMutex lock(mLock); 4511 if (mActiveTrack != 0) { 4512 if (recordTrack != mActiveTrack.get()) { 4513 status = -EBUSY; 4514 } else if (mActiveTrack->mState == TrackBase::PAUSING) { 4515 mActiveTrack->mState = TrackBase::ACTIVE; 4516 } 4517 return status; 4518 } 4519 4520 recordTrack->mState = TrackBase::IDLE; 4521 mActiveTrack = recordTrack; 4522 mLock.unlock(); 4523 status_t status = AudioSystem::startInput(mId); 4524 mLock.lock(); 4525 if (status != NO_ERROR) { 4526 mActiveTrack.clear(); 4527 return status; 4528 } 4529 mRsmpInIndex = mFrameCount; 4530 mBytesRead = 0; 4531 if (mResampler != NULL) { 4532 mResampler->reset(); 4533 } 4534 mActiveTrack->mState = TrackBase::RESUMING; 4535 // signal thread to start 4536 ALOGV("Signal record thread"); 4537 mWaitWorkCV.signal(); 4538 // do not wait for mStartStopCond if exiting 4539 if (mExiting) { 4540 mActiveTrack.clear(); 4541 status = INVALID_OPERATION; 4542 goto startError; 4543 } 4544 mStartStopCond.wait(mLock); 4545 if (mActiveTrack == 0) { 4546 ALOGV("Record failed to start"); 4547 status = BAD_VALUE; 4548 goto startError; 4549 } 4550 ALOGV("Record started OK"); 4551 return status; 4552 } 4553startError: 4554 AudioSystem::stopInput(mId); 4555 return status; 4556} 4557 4558void AudioFlinger::RecordThread::stop(RecordThread::RecordTrack* recordTrack) { 4559 ALOGV("RecordThread::stop"); 4560 sp <ThreadBase> strongMe = this; 4561 { 4562 AutoMutex lock(mLock); 4563 if (mActiveTrack != 0 && recordTrack == mActiveTrack.get()) { 4564 mActiveTrack->mState = TrackBase::PAUSING; 4565 // do not wait for mStartStopCond if exiting 4566 if (mExiting) { 4567 return; 4568 } 4569 mStartStopCond.wait(mLock); 4570 // if we have been restarted, recordTrack == mActiveTrack.get() here 4571 if (mActiveTrack == 0 || recordTrack != mActiveTrack.get()) { 4572 mLock.unlock(); 4573 AudioSystem::stopInput(mId); 4574 mLock.lock(); 4575 ALOGV("Record stopped OK"); 4576 } 4577 } 4578 } 4579} 4580 4581status_t AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args) 4582{ 4583 const size_t SIZE = 256; 4584 char buffer[SIZE]; 4585 String8 result; 4586 pid_t pid = 0; 4587 4588 snprintf(buffer, SIZE, "\nInput thread %p internals\n", this); 4589 result.append(buffer); 4590 4591 if (mActiveTrack != 0) { 4592 result.append("Active Track:\n"); 4593 result.append(" Clien Fmt Chn mask Session Buf S SRate Serv User\n"); 4594 mActiveTrack->dump(buffer, SIZE); 4595 result.append(buffer); 4596 4597 snprintf(buffer, SIZE, "In index: %d\n", mRsmpInIndex); 4598 result.append(buffer); 4599 snprintf(buffer, SIZE, "In size: %d\n", mInputBytes); 4600 result.append(buffer); 4601 snprintf(buffer, SIZE, "Resampling: %d\n", (mResampler != NULL)); 4602 result.append(buffer); 4603 snprintf(buffer, SIZE, "Out channel count: %d\n", mReqChannelCount); 4604 result.append(buffer); 4605 snprintf(buffer, SIZE, "Out sample rate: %d\n", mReqSampleRate); 4606 result.append(buffer); 4607 4608 4609 } else { 4610 result.append("No record client\n"); 4611 } 4612 write(fd, result.string(), result.size()); 4613 4614 dumpBase(fd, args); 4615 dumpEffectChains(fd, args); 4616 4617 return NO_ERROR; 4618} 4619 4620status_t AudioFlinger::RecordThread::getNextBuffer(AudioBufferProvider::Buffer* buffer) 4621{ 4622 size_t framesReq = buffer->frameCount; 4623 size_t framesReady = mFrameCount - mRsmpInIndex; 4624 int channelCount; 4625 4626 if (framesReady == 0) { 4627 mBytesRead = mInput->stream->read(mInput->stream, mRsmpInBuffer, mInputBytes); 4628 if (mBytesRead < 0) { 4629 ALOGE("RecordThread::getNextBuffer() Error reading audio input"); 4630 if (mActiveTrack->mState == TrackBase::ACTIVE) { 4631 // Force input into standby so that it tries to 4632 // recover at next read attempt 4633 mInput->stream->common.standby(&mInput->stream->common); 4634 usleep(kRecordThreadSleepUs); 4635 } 4636 buffer->raw = NULL; 4637 buffer->frameCount = 0; 4638 return NOT_ENOUGH_DATA; 4639 } 4640 mRsmpInIndex = 0; 4641 framesReady = mFrameCount; 4642 } 4643 4644 if (framesReq > framesReady) { 4645 framesReq = framesReady; 4646 } 4647 4648 if (mChannelCount == 1 && mReqChannelCount == 2) { 4649 channelCount = 1; 4650 } else { 4651 channelCount = 2; 4652 } 4653 buffer->raw = mRsmpInBuffer + mRsmpInIndex * channelCount; 4654 buffer->frameCount = framesReq; 4655 return NO_ERROR; 4656} 4657 4658void AudioFlinger::RecordThread::releaseBuffer(AudioBufferProvider::Buffer* buffer) 4659{ 4660 mRsmpInIndex += buffer->frameCount; 4661 buffer->frameCount = 0; 4662} 4663 4664bool AudioFlinger::RecordThread::checkForNewParameters_l() 4665{ 4666 bool reconfig = false; 4667 4668 while (!mNewParameters.isEmpty()) { 4669 status_t status = NO_ERROR; 4670 String8 keyValuePair = mNewParameters[0]; 4671 AudioParameter param = AudioParameter(keyValuePair); 4672 int value; 4673 int reqFormat = mFormat; 4674 int reqSamplingRate = mReqSampleRate; 4675 int reqChannelCount = mReqChannelCount; 4676 4677 if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) { 4678 reqSamplingRate = value; 4679 reconfig = true; 4680 } 4681 if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) { 4682 reqFormat = value; 4683 reconfig = true; 4684 } 4685 if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) { 4686 reqChannelCount = popcount(value); 4687 reconfig = true; 4688 } 4689 if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) { 4690 // do not accept frame count changes if tracks are open as the track buffer 4691 // size depends on frame count and correct behavior would not be garantied 4692 // if frame count is changed after track creation 4693 if (mActiveTrack != 0) { 4694 status = INVALID_OPERATION; 4695 } else { 4696 reconfig = true; 4697 } 4698 } 4699 if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) { 4700 // forward device change to effects that have requested to be 4701 // aware of attached audio device. 4702 for (size_t i = 0; i < mEffectChains.size(); i++) { 4703 mEffectChains[i]->setDevice_l(value); 4704 } 4705 // store input device and output device but do not forward output device to audio HAL. 4706 // Note that status is ignored by the caller for output device 4707 // (see AudioFlinger::setParameters() 4708 if (value & AUDIO_DEVICE_OUT_ALL) { 4709 mDevice &= (uint32_t)~(value & AUDIO_DEVICE_OUT_ALL); 4710 status = BAD_VALUE; 4711 } else { 4712 mDevice &= (uint32_t)~(value & AUDIO_DEVICE_IN_ALL); 4713 // disable AEC and NS if the device is a BT SCO headset supporting those pre processings 4714 if (mTrack != NULL) { 4715 bool suspend = audio_is_bluetooth_sco_device( 4716 (audio_devices_t)value) && mAudioFlinger->btNrecIsOff(); 4717 setEffectSuspended_l(FX_IID_AEC, suspend, mTrack->sessionId()); 4718 setEffectSuspended_l(FX_IID_NS, suspend, mTrack->sessionId()); 4719 } 4720 } 4721 mDevice |= (uint32_t)value; 4722 } 4723 if (status == NO_ERROR) { 4724 status = mInput->stream->common.set_parameters(&mInput->stream->common, keyValuePair.string()); 4725 if (status == INVALID_OPERATION) { 4726 mInput->stream->common.standby(&mInput->stream->common); 4727 status = mInput->stream->common.set_parameters(&mInput->stream->common, keyValuePair.string()); 4728 } 4729 if (reconfig) { 4730 if (status == BAD_VALUE && 4731 reqFormat == mInput->stream->common.get_format(&mInput->stream->common) && 4732 reqFormat == AUDIO_FORMAT_PCM_16_BIT && 4733 ((int)mInput->stream->common.get_sample_rate(&mInput->stream->common) <= (2 * reqSamplingRate)) && 4734 (popcount(mInput->stream->common.get_channels(&mInput->stream->common)) < 3) && 4735 (reqChannelCount < 3)) { 4736 status = NO_ERROR; 4737 } 4738 if (status == NO_ERROR) { 4739 readInputParameters(); 4740 sendConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED); 4741 } 4742 } 4743 } 4744 4745 mNewParameters.removeAt(0); 4746 4747 mParamStatus = status; 4748 mParamCond.signal(); 4749 // wait for condition with time out in case the thread calling ThreadBase::setParameters() 4750 // already timed out waiting for the status and will never signal the condition. 4751 mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs); 4752 } 4753 return reconfig; 4754} 4755 4756String8 AudioFlinger::RecordThread::getParameters(const String8& keys) 4757{ 4758 char *s; 4759 String8 out_s8 = String8(); 4760 4761 Mutex::Autolock _l(mLock); 4762 if (initCheck() != NO_ERROR) { 4763 return out_s8; 4764 } 4765 4766 s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string()); 4767 out_s8 = String8(s); 4768 free(s); 4769 return out_s8; 4770} 4771 4772void AudioFlinger::RecordThread::audioConfigChanged_l(int event, int param) { 4773 AudioSystem::OutputDescriptor desc; 4774 void *param2 = 0; 4775 4776 switch (event) { 4777 case AudioSystem::INPUT_OPENED: 4778 case AudioSystem::INPUT_CONFIG_CHANGED: 4779 desc.channels = mChannelMask; 4780 desc.samplingRate = mSampleRate; 4781 desc.format = mFormat; 4782 desc.frameCount = mFrameCount; 4783 desc.latency = 0; 4784 param2 = &desc; 4785 break; 4786 4787 case AudioSystem::INPUT_CLOSED: 4788 default: 4789 break; 4790 } 4791 mAudioFlinger->audioConfigChanged_l(event, mId, param2); 4792} 4793 4794void AudioFlinger::RecordThread::readInputParameters() 4795{ 4796 if (mRsmpInBuffer) delete mRsmpInBuffer; 4797 if (mRsmpOutBuffer) delete mRsmpOutBuffer; 4798 if (mResampler) delete mResampler; 4799 mResampler = NULL; 4800 4801 mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common); 4802 mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common); 4803 mChannelCount = (uint16_t)popcount(mChannelMask); 4804 mFormat = mInput->stream->common.get_format(&mInput->stream->common); 4805 mFrameSize = (uint16_t)audio_stream_frame_size(&mInput->stream->common); 4806 mInputBytes = mInput->stream->common.get_buffer_size(&mInput->stream->common); 4807 mFrameCount = mInputBytes / mFrameSize; 4808 mRsmpInBuffer = new int16_t[mFrameCount * mChannelCount]; 4809 4810 if (mSampleRate != mReqSampleRate && mChannelCount < 3 && mReqChannelCount < 3) 4811 { 4812 int channelCount; 4813 // optmization: if mono to mono, use the resampler in stereo to stereo mode to avoid 4814 // stereo to mono post process as the resampler always outputs stereo. 4815 if (mChannelCount == 1 && mReqChannelCount == 2) { 4816 channelCount = 1; 4817 } else { 4818 channelCount = 2; 4819 } 4820 mResampler = AudioResampler::create(16, channelCount, mReqSampleRate); 4821 mResampler->setSampleRate(mSampleRate); 4822 mResampler->setVolume(AudioMixer::UNITY_GAIN, AudioMixer::UNITY_GAIN); 4823 mRsmpOutBuffer = new int32_t[mFrameCount * 2]; 4824 4825 // optmization: if mono to mono, alter input frame count as if we were inputing stereo samples 4826 if (mChannelCount == 1 && mReqChannelCount == 1) { 4827 mFrameCount >>= 1; 4828 } 4829 4830 } 4831 mRsmpInIndex = mFrameCount; 4832} 4833 4834unsigned int AudioFlinger::RecordThread::getInputFramesLost() 4835{ 4836 Mutex::Autolock _l(mLock); 4837 if (initCheck() != NO_ERROR) { 4838 return 0; 4839 } 4840 4841 return mInput->stream->get_input_frames_lost(mInput->stream); 4842} 4843 4844uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId) 4845{ 4846 Mutex::Autolock _l(mLock); 4847 uint32_t result = 0; 4848 if (getEffectChain_l(sessionId) != 0) { 4849 result = EFFECT_SESSION; 4850 } 4851 4852 if (mTrack != NULL && sessionId == mTrack->sessionId()) { 4853 result |= TRACK_SESSION; 4854 } 4855 4856 return result; 4857} 4858 4859AudioFlinger::RecordThread::RecordTrack* AudioFlinger::RecordThread::track() 4860{ 4861 Mutex::Autolock _l(mLock); 4862 return mTrack; 4863} 4864 4865AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::getInput() 4866{ 4867 Mutex::Autolock _l(mLock); 4868 return mInput; 4869} 4870 4871AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput() 4872{ 4873 Mutex::Autolock _l(mLock); 4874 AudioStreamIn *input = mInput; 4875 mInput = NULL; 4876 return input; 4877} 4878 4879// this method must always be called either with ThreadBase mLock held or inside the thread loop 4880audio_stream_t* AudioFlinger::RecordThread::stream() 4881{ 4882 if (mInput == NULL) { 4883 return NULL; 4884 } 4885 return &mInput->stream->common; 4886} 4887 4888 4889// ---------------------------------------------------------------------------- 4890 4891int AudioFlinger::openOutput(uint32_t *pDevices, 4892 uint32_t *pSamplingRate, 4893 uint32_t *pFormat, 4894 uint32_t *pChannels, 4895 uint32_t *pLatencyMs, 4896 uint32_t flags) 4897{ 4898 status_t status; 4899 PlaybackThread *thread = NULL; 4900 mHardwareStatus = AUDIO_HW_OUTPUT_OPEN; 4901 uint32_t samplingRate = pSamplingRate ? *pSamplingRate : 0; 4902 uint32_t format = pFormat ? *pFormat : 0; 4903 uint32_t channels = pChannels ? *pChannels : 0; 4904 uint32_t latency = pLatencyMs ? *pLatencyMs : 0; 4905 audio_stream_out_t *outStream; 4906 audio_hw_device_t *outHwDev; 4907 4908 ALOGV("openOutput(), Device %x, SamplingRate %d, Format %d, Channels %x, flags %x", 4909 pDevices ? *pDevices : 0, 4910 samplingRate, 4911 format, 4912 channels, 4913 flags); 4914 4915 if (pDevices == NULL || *pDevices == 0) { 4916 return 0; 4917 } 4918 4919 Mutex::Autolock _l(mLock); 4920 4921 outHwDev = findSuitableHwDev_l(*pDevices); 4922 if (outHwDev == NULL) 4923 return 0; 4924 4925 status = outHwDev->open_output_stream(outHwDev, *pDevices, (int *)&format, 4926 &channels, &samplingRate, &outStream); 4927 ALOGV("openOutput() openOutputStream returned output %p, SamplingRate %d, Format %d, Channels %x, status %d", 4928 outStream, 4929 samplingRate, 4930 format, 4931 channels, 4932 status); 4933 4934 mHardwareStatus = AUDIO_HW_IDLE; 4935 if (outStream != NULL) { 4936 AudioStreamOut *output = new AudioStreamOut(outHwDev, outStream); 4937 int id = nextUniqueId(); 4938 4939 if ((flags & AUDIO_POLICY_OUTPUT_FLAG_DIRECT) || 4940 (format != AUDIO_FORMAT_PCM_16_BIT) || 4941 (channels != AUDIO_CHANNEL_OUT_STEREO)) { 4942 thread = new DirectOutputThread(this, output, id, *pDevices); 4943 ALOGV("openOutput() created direct output: ID %d thread %p", id, thread); 4944 } else { 4945 thread = new MixerThread(this, output, id, *pDevices); 4946 ALOGV("openOutput() created mixer output: ID %d thread %p", id, thread); 4947 } 4948 mPlaybackThreads.add(id, thread); 4949 4950 if (pSamplingRate) *pSamplingRate = samplingRate; 4951 if (pFormat) *pFormat = format; 4952 if (pChannels) *pChannels = channels; 4953 if (pLatencyMs) *pLatencyMs = thread->latency(); 4954 4955 // notify client processes of the new output creation 4956 thread->audioConfigChanged_l(AudioSystem::OUTPUT_OPENED); 4957 return id; 4958 } 4959 4960 return 0; 4961} 4962 4963int AudioFlinger::openDuplicateOutput(int output1, int output2) 4964{ 4965 Mutex::Autolock _l(mLock); 4966 MixerThread *thread1 = checkMixerThread_l(output1); 4967 MixerThread *thread2 = checkMixerThread_l(output2); 4968 4969 if (thread1 == NULL || thread2 == NULL) { 4970 ALOGW("openDuplicateOutput() wrong output mixer type for output %d or %d", output1, output2); 4971 return 0; 4972 } 4973 4974 int id = nextUniqueId(); 4975 DuplicatingThread *thread = new DuplicatingThread(this, thread1, id); 4976 thread->addOutputTrack(thread2); 4977 mPlaybackThreads.add(id, thread); 4978 // notify client processes of the new output creation 4979 thread->audioConfigChanged_l(AudioSystem::OUTPUT_OPENED); 4980 return id; 4981} 4982 4983status_t AudioFlinger::closeOutput(int output) 4984{ 4985 // keep strong reference on the playback thread so that 4986 // it is not destroyed while exit() is executed 4987 sp <PlaybackThread> thread; 4988 { 4989 Mutex::Autolock _l(mLock); 4990 thread = checkPlaybackThread_l(output); 4991 if (thread == NULL) { 4992 return BAD_VALUE; 4993 } 4994 4995 ALOGV("closeOutput() %d", output); 4996 4997 if (thread->type() == ThreadBase::MIXER) { 4998 for (size_t i = 0; i < mPlaybackThreads.size(); i++) { 4999 if (mPlaybackThreads.valueAt(i)->type() == ThreadBase::DUPLICATING) { 5000 DuplicatingThread *dupThread = (DuplicatingThread *)mPlaybackThreads.valueAt(i).get(); 5001 dupThread->removeOutputTrack((MixerThread *)thread.get()); 5002 } 5003 } 5004 } 5005 void *param2 = 0; 5006 audioConfigChanged_l(AudioSystem::OUTPUT_CLOSED, output, param2); 5007 mPlaybackThreads.removeItem(output); 5008 } 5009 thread->exit(); 5010 5011 if (thread->type() != ThreadBase::DUPLICATING) { 5012 AudioStreamOut *out = thread->clearOutput(); 5013 // from now on thread->mOutput is NULL 5014 out->hwDev->close_output_stream(out->hwDev, out->stream); 5015 delete out; 5016 } 5017 return NO_ERROR; 5018} 5019 5020status_t AudioFlinger::suspendOutput(int output) 5021{ 5022 Mutex::Autolock _l(mLock); 5023 PlaybackThread *thread = checkPlaybackThread_l(output); 5024 5025 if (thread == NULL) { 5026 return BAD_VALUE; 5027 } 5028 5029 ALOGV("suspendOutput() %d", output); 5030 thread->suspend(); 5031 5032 return NO_ERROR; 5033} 5034 5035status_t AudioFlinger::restoreOutput(int output) 5036{ 5037 Mutex::Autolock _l(mLock); 5038 PlaybackThread *thread = checkPlaybackThread_l(output); 5039 5040 if (thread == NULL) { 5041 return BAD_VALUE; 5042 } 5043 5044 ALOGV("restoreOutput() %d", output); 5045 5046 thread->restore(); 5047 5048 return NO_ERROR; 5049} 5050 5051int AudioFlinger::openInput(uint32_t *pDevices, 5052 uint32_t *pSamplingRate, 5053 uint32_t *pFormat, 5054 uint32_t *pChannels, 5055 uint32_t acoustics) 5056{ 5057 status_t status; 5058 RecordThread *thread = NULL; 5059 uint32_t samplingRate = pSamplingRate ? *pSamplingRate : 0; 5060 uint32_t format = pFormat ? *pFormat : 0; 5061 uint32_t channels = pChannels ? *pChannels : 0; 5062 uint32_t reqSamplingRate = samplingRate; 5063 uint32_t reqFormat = format; 5064 uint32_t reqChannels = channels; 5065 audio_stream_in_t *inStream; 5066 audio_hw_device_t *inHwDev; 5067 5068 if (pDevices == NULL || *pDevices == 0) { 5069 return 0; 5070 } 5071 5072 Mutex::Autolock _l(mLock); 5073 5074 inHwDev = findSuitableHwDev_l(*pDevices); 5075 if (inHwDev == NULL) 5076 return 0; 5077 5078 status = inHwDev->open_input_stream(inHwDev, *pDevices, (int *)&format, 5079 &channels, &samplingRate, 5080 (audio_in_acoustics_t)acoustics, 5081 &inStream); 5082 ALOGV("openInput() openInputStream returned input %p, SamplingRate %d, Format %d, Channels %x, acoustics %x, status %d", 5083 inStream, 5084 samplingRate, 5085 format, 5086 channels, 5087 acoustics, 5088 status); 5089 5090 // If the input could not be opened with the requested parameters and we can handle the conversion internally, 5091 // try to open again with the proposed parameters. The AudioFlinger can resample the input and do mono to stereo 5092 // or stereo to mono conversions on 16 bit PCM inputs. 5093 if (inStream == NULL && status == BAD_VALUE && 5094 reqFormat == format && format == AUDIO_FORMAT_PCM_16_BIT && 5095 (samplingRate <= 2 * reqSamplingRate) && 5096 (popcount(channels) < 3) && (popcount(reqChannels) < 3)) { 5097 ALOGV("openInput() reopening with proposed sampling rate and channels"); 5098 status = inHwDev->open_input_stream(inHwDev, *pDevices, (int *)&format, 5099 &channels, &samplingRate, 5100 (audio_in_acoustics_t)acoustics, 5101 &inStream); 5102 } 5103 5104 if (inStream != NULL) { 5105 AudioStreamIn *input = new AudioStreamIn(inHwDev, inStream); 5106 5107 int id = nextUniqueId(); 5108 // Start record thread 5109 // RecorThread require both input and output device indication to forward to audio 5110 // pre processing modules 5111 uint32_t device = (*pDevices) | primaryOutputDevice_l(); 5112 thread = new RecordThread(this, 5113 input, 5114 reqSamplingRate, 5115 reqChannels, 5116 id, 5117 device); 5118 mRecordThreads.add(id, thread); 5119 ALOGV("openInput() created record thread: ID %d thread %p", id, thread); 5120 if (pSamplingRate) *pSamplingRate = reqSamplingRate; 5121 if (pFormat) *pFormat = format; 5122 if (pChannels) *pChannels = reqChannels; 5123 5124 input->stream->common.standby(&input->stream->common); 5125 5126 // notify client processes of the new input creation 5127 thread->audioConfigChanged_l(AudioSystem::INPUT_OPENED); 5128 return id; 5129 } 5130 5131 return 0; 5132} 5133 5134status_t AudioFlinger::closeInput(int input) 5135{ 5136 // keep strong reference on the record thread so that 5137 // it is not destroyed while exit() is executed 5138 sp <RecordThread> thread; 5139 { 5140 Mutex::Autolock _l(mLock); 5141 thread = checkRecordThread_l(input); 5142 if (thread == NULL) { 5143 return BAD_VALUE; 5144 } 5145 5146 ALOGV("closeInput() %d", input); 5147 void *param2 = 0; 5148 audioConfigChanged_l(AudioSystem::INPUT_CLOSED, input, param2); 5149 mRecordThreads.removeItem(input); 5150 } 5151 thread->exit(); 5152 5153 AudioStreamIn *in = thread->clearInput(); 5154 // from now on thread->mInput is NULL 5155 in->hwDev->close_input_stream(in->hwDev, in->stream); 5156 delete in; 5157 5158 return NO_ERROR; 5159} 5160 5161status_t AudioFlinger::setStreamOutput(audio_stream_type_t stream, int output) 5162{ 5163 Mutex::Autolock _l(mLock); 5164 MixerThread *dstThread = checkMixerThread_l(output); 5165 if (dstThread == NULL) { 5166 ALOGW("setStreamOutput() bad output id %d", output); 5167 return BAD_VALUE; 5168 } 5169 5170 ALOGV("setStreamOutput() stream %d to output %d", stream, output); 5171 audioConfigChanged_l(AudioSystem::STREAM_CONFIG_CHANGED, output, &stream); 5172 5173 dstThread->setStreamValid(stream, true); 5174 5175 for (size_t i = 0; i < mPlaybackThreads.size(); i++) { 5176 PlaybackThread *thread = mPlaybackThreads.valueAt(i).get(); 5177 if (thread != dstThread && 5178 thread->type() != ThreadBase::DIRECT) { 5179 MixerThread *srcThread = (MixerThread *)thread; 5180 srcThread->setStreamValid(stream, false); 5181 srcThread->invalidateTracks(stream); 5182 } 5183 } 5184 5185 return NO_ERROR; 5186} 5187 5188 5189int AudioFlinger::newAudioSessionId() 5190{ 5191 return nextUniqueId(); 5192} 5193 5194void AudioFlinger::acquireAudioSessionId(int audioSession) 5195{ 5196 Mutex::Autolock _l(mLock); 5197 int caller = IPCThreadState::self()->getCallingPid(); 5198 ALOGV("acquiring %d from %d", audioSession, caller); 5199 int num = mAudioSessionRefs.size(); 5200 for (int i = 0; i< num; i++) { 5201 AudioSessionRef *ref = mAudioSessionRefs.editItemAt(i); 5202 if (ref->sessionid == audioSession && ref->pid == caller) { 5203 ref->cnt++; 5204 ALOGV(" incremented refcount to %d", ref->cnt); 5205 return; 5206 } 5207 } 5208 AudioSessionRef *ref = new AudioSessionRef(); 5209 ref->sessionid = audioSession; 5210 ref->pid = caller; 5211 ref->cnt = 1; 5212 mAudioSessionRefs.push(ref); 5213 ALOGV(" added new entry for %d", ref->sessionid); 5214} 5215 5216void AudioFlinger::releaseAudioSessionId(int audioSession) 5217{ 5218 Mutex::Autolock _l(mLock); 5219 int caller = IPCThreadState::self()->getCallingPid(); 5220 ALOGV("releasing %d from %d", audioSession, caller); 5221 int num = mAudioSessionRefs.size(); 5222 for (int i = 0; i< num; i++) { 5223 AudioSessionRef *ref = mAudioSessionRefs.itemAt(i); 5224 if (ref->sessionid == audioSession && ref->pid == caller) { 5225 ref->cnt--; 5226 ALOGV(" decremented refcount to %d", ref->cnt); 5227 if (ref->cnt == 0) { 5228 mAudioSessionRefs.removeAt(i); 5229 delete ref; 5230 purgeStaleEffects_l(); 5231 } 5232 return; 5233 } 5234 } 5235 ALOGW("session id %d not found for pid %d", audioSession, caller); 5236} 5237 5238void AudioFlinger::purgeStaleEffects_l() { 5239 5240 ALOGV("purging stale effects"); 5241 5242 Vector< sp<EffectChain> > chains; 5243 5244 for (size_t i = 0; i < mPlaybackThreads.size(); i++) { 5245 sp<PlaybackThread> t = mPlaybackThreads.valueAt(i); 5246 for (size_t j = 0; j < t->mEffectChains.size(); j++) { 5247 sp<EffectChain> ec = t->mEffectChains[j]; 5248 if (ec->sessionId() > AUDIO_SESSION_OUTPUT_MIX) { 5249 chains.push(ec); 5250 } 5251 } 5252 } 5253 for (size_t i = 0; i < mRecordThreads.size(); i++) { 5254 sp<RecordThread> t = mRecordThreads.valueAt(i); 5255 for (size_t j = 0; j < t->mEffectChains.size(); j++) { 5256 sp<EffectChain> ec = t->mEffectChains[j]; 5257 chains.push(ec); 5258 } 5259 } 5260 5261 for (size_t i = 0; i < chains.size(); i++) { 5262 sp<EffectChain> ec = chains[i]; 5263 int sessionid = ec->sessionId(); 5264 sp<ThreadBase> t = ec->mThread.promote(); 5265 if (t == 0) { 5266 continue; 5267 } 5268 size_t numsessionrefs = mAudioSessionRefs.size(); 5269 bool found = false; 5270 for (size_t k = 0; k < numsessionrefs; k++) { 5271 AudioSessionRef *ref = mAudioSessionRefs.itemAt(k); 5272 if (ref->sessionid == sessionid) { 5273 ALOGV(" session %d still exists for %d with %d refs", 5274 sessionid, ref->pid, ref->cnt); 5275 found = true; 5276 break; 5277 } 5278 } 5279 if (!found) { 5280 // remove all effects from the chain 5281 while (ec->mEffects.size()) { 5282 sp<EffectModule> effect = ec->mEffects[0]; 5283 effect->unPin(); 5284 Mutex::Autolock _l (t->mLock); 5285 t->removeEffect_l(effect); 5286 for (size_t j = 0; j < effect->mHandles.size(); j++) { 5287 sp<EffectHandle> handle = effect->mHandles[j].promote(); 5288 if (handle != 0) { 5289 handle->mEffect.clear(); 5290 if (handle->mHasControl && handle->mEnabled) { 5291 t->checkSuspendOnEffectEnabled_l(effect, false, effect->sessionId()); 5292 } 5293 } 5294 } 5295 AudioSystem::unregisterEffect(effect->id()); 5296 } 5297 } 5298 } 5299 return; 5300} 5301 5302// checkPlaybackThread_l() must be called with AudioFlinger::mLock held 5303AudioFlinger::PlaybackThread *AudioFlinger::checkPlaybackThread_l(int output) const 5304{ 5305 PlaybackThread *thread = NULL; 5306 if (mPlaybackThreads.indexOfKey(output) >= 0) { 5307 thread = (PlaybackThread *)mPlaybackThreads.valueFor(output).get(); 5308 } 5309 return thread; 5310} 5311 5312// checkMixerThread_l() must be called with AudioFlinger::mLock held 5313AudioFlinger::MixerThread *AudioFlinger::checkMixerThread_l(int output) const 5314{ 5315 PlaybackThread *thread = checkPlaybackThread_l(output); 5316 if (thread != NULL) { 5317 if (thread->type() == ThreadBase::DIRECT) { 5318 thread = NULL; 5319 } 5320 } 5321 return (MixerThread *)thread; 5322} 5323 5324// checkRecordThread_l() must be called with AudioFlinger::mLock held 5325AudioFlinger::RecordThread *AudioFlinger::checkRecordThread_l(int input) const 5326{ 5327 RecordThread *thread = NULL; 5328 if (mRecordThreads.indexOfKey(input) >= 0) { 5329 thread = (RecordThread *)mRecordThreads.valueFor(input).get(); 5330 } 5331 return thread; 5332} 5333 5334uint32_t AudioFlinger::nextUniqueId() 5335{ 5336 return android_atomic_inc(&mNextUniqueId); 5337} 5338 5339AudioFlinger::PlaybackThread *AudioFlinger::primaryPlaybackThread_l() 5340{ 5341 for (size_t i = 0; i < mPlaybackThreads.size(); i++) { 5342 PlaybackThread *thread = mPlaybackThreads.valueAt(i).get(); 5343 AudioStreamOut *output = thread->getOutput(); 5344 if (output != NULL && output->hwDev == mPrimaryHardwareDev) { 5345 return thread; 5346 } 5347 } 5348 return NULL; 5349} 5350 5351uint32_t AudioFlinger::primaryOutputDevice_l() 5352{ 5353 PlaybackThread *thread = primaryPlaybackThread_l(); 5354 5355 if (thread == NULL) { 5356 return 0; 5357 } 5358 5359 return thread->device(); 5360} 5361 5362 5363// ---------------------------------------------------------------------------- 5364// Effect management 5365// ---------------------------------------------------------------------------- 5366 5367 5368status_t AudioFlinger::queryNumberEffects(uint32_t *numEffects) 5369{ 5370 Mutex::Autolock _l(mLock); 5371 return EffectQueryNumberEffects(numEffects); 5372} 5373 5374status_t AudioFlinger::queryEffect(uint32_t index, effect_descriptor_t *descriptor) 5375{ 5376 Mutex::Autolock _l(mLock); 5377 return EffectQueryEffect(index, descriptor); 5378} 5379 5380status_t AudioFlinger::getEffectDescriptor(effect_uuid_t *pUuid, effect_descriptor_t *descriptor) 5381{ 5382 Mutex::Autolock _l(mLock); 5383 return EffectGetDescriptor(pUuid, descriptor); 5384} 5385 5386 5387sp<IEffect> AudioFlinger::createEffect(pid_t pid, 5388 effect_descriptor_t *pDesc, 5389 const sp<IEffectClient>& effectClient, 5390 int32_t priority, 5391 int io, 5392 int sessionId, 5393 status_t *status, 5394 int *id, 5395 int *enabled) 5396{ 5397 status_t lStatus = NO_ERROR; 5398 sp<EffectHandle> handle; 5399 effect_descriptor_t desc; 5400 sp<Client> client; 5401 wp<Client> wclient; 5402 5403 ALOGV("createEffect pid %d, client %p, priority %d, sessionId %d, io %d", 5404 pid, effectClient.get(), priority, sessionId, io); 5405 5406 if (pDesc == NULL) { 5407 lStatus = BAD_VALUE; 5408 goto Exit; 5409 } 5410 5411 // check audio settings permission for global effects 5412 if (sessionId == AUDIO_SESSION_OUTPUT_MIX && !settingsAllowed()) { 5413 lStatus = PERMISSION_DENIED; 5414 goto Exit; 5415 } 5416 5417 // Session AUDIO_SESSION_OUTPUT_STAGE is reserved for output stage effects 5418 // that can only be created by audio policy manager (running in same process) 5419 if (sessionId == AUDIO_SESSION_OUTPUT_STAGE && getpid() != pid) { 5420 lStatus = PERMISSION_DENIED; 5421 goto Exit; 5422 } 5423 5424 if (io == 0) { 5425 if (sessionId == AUDIO_SESSION_OUTPUT_STAGE) { 5426 // output must be specified by AudioPolicyManager when using session 5427 // AUDIO_SESSION_OUTPUT_STAGE 5428 lStatus = BAD_VALUE; 5429 goto Exit; 5430 } else if (sessionId == AUDIO_SESSION_OUTPUT_MIX) { 5431 // if the output returned by getOutputForEffect() is removed before we lock the 5432 // mutex below, the call to checkPlaybackThread_l(io) below will detect it 5433 // and we will exit safely 5434 io = AudioSystem::getOutputForEffect(&desc); 5435 } 5436 } 5437 5438 { 5439 Mutex::Autolock _l(mLock); 5440 5441 5442 if (!EffectIsNullUuid(&pDesc->uuid)) { 5443 // if uuid is specified, request effect descriptor 5444 lStatus = EffectGetDescriptor(&pDesc->uuid, &desc); 5445 if (lStatus < 0) { 5446 ALOGW("createEffect() error %d from EffectGetDescriptor", lStatus); 5447 goto Exit; 5448 } 5449 } else { 5450 // if uuid is not specified, look for an available implementation 5451 // of the required type in effect factory 5452 if (EffectIsNullUuid(&pDesc->type)) { 5453 ALOGW("createEffect() no effect type"); 5454 lStatus = BAD_VALUE; 5455 goto Exit; 5456 } 5457 uint32_t numEffects = 0; 5458 effect_descriptor_t d; 5459 d.flags = 0; // prevent compiler warning 5460 bool found = false; 5461 5462 lStatus = EffectQueryNumberEffects(&numEffects); 5463 if (lStatus < 0) { 5464 ALOGW("createEffect() error %d from EffectQueryNumberEffects", lStatus); 5465 goto Exit; 5466 } 5467 for (uint32_t i = 0; i < numEffects; i++) { 5468 lStatus = EffectQueryEffect(i, &desc); 5469 if (lStatus < 0) { 5470 ALOGW("createEffect() error %d from EffectQueryEffect", lStatus); 5471 continue; 5472 } 5473 if (memcmp(&desc.type, &pDesc->type, sizeof(effect_uuid_t)) == 0) { 5474 // If matching type found save effect descriptor. If the session is 5475 // 0 and the effect is not auxiliary, continue enumeration in case 5476 // an auxiliary version of this effect type is available 5477 found = true; 5478 memcpy(&d, &desc, sizeof(effect_descriptor_t)); 5479 if (sessionId != AUDIO_SESSION_OUTPUT_MIX || 5480 (desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { 5481 break; 5482 } 5483 } 5484 } 5485 if (!found) { 5486 lStatus = BAD_VALUE; 5487 ALOGW("createEffect() effect not found"); 5488 goto Exit; 5489 } 5490 // For same effect type, chose auxiliary version over insert version if 5491 // connect to output mix (Compliance to OpenSL ES) 5492 if (sessionId == AUDIO_SESSION_OUTPUT_MIX && 5493 (d.flags & EFFECT_FLAG_TYPE_MASK) != EFFECT_FLAG_TYPE_AUXILIARY) { 5494 memcpy(&desc, &d, sizeof(effect_descriptor_t)); 5495 } 5496 } 5497 5498 // Do not allow auxiliary effects on a session different from 0 (output mix) 5499 if (sessionId != AUDIO_SESSION_OUTPUT_MIX && 5500 (desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { 5501 lStatus = INVALID_OPERATION; 5502 goto Exit; 5503 } 5504 5505 // check recording permission for visualizer 5506 if ((memcmp(&desc.type, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0) && 5507 !recordingAllowed()) { 5508 lStatus = PERMISSION_DENIED; 5509 goto Exit; 5510 } 5511 5512 // return effect descriptor 5513 memcpy(pDesc, &desc, sizeof(effect_descriptor_t)); 5514 5515 // If output is not specified try to find a matching audio session ID in one of the 5516 // output threads. 5517 // If output is 0 here, sessionId is neither SESSION_OUTPUT_STAGE nor SESSION_OUTPUT_MIX 5518 // because of code checking output when entering the function. 5519 // Note: io is never 0 when creating an effect on an input 5520 if (io == 0) { 5521 // look for the thread where the specified audio session is present 5522 for (size_t i = 0; i < mPlaybackThreads.size(); i++) { 5523 if (mPlaybackThreads.valueAt(i)->hasAudioSession(sessionId) != 0) { 5524 io = mPlaybackThreads.keyAt(i); 5525 break; 5526 } 5527 } 5528 if (io == 0) { 5529 for (size_t i = 0; i < mRecordThreads.size(); i++) { 5530 if (mRecordThreads.valueAt(i)->hasAudioSession(sessionId) != 0) { 5531 io = mRecordThreads.keyAt(i); 5532 break; 5533 } 5534 } 5535 } 5536 // If no output thread contains the requested session ID, default to 5537 // first output. The effect chain will be moved to the correct output 5538 // thread when a track with the same session ID is created 5539 if (io == 0 && mPlaybackThreads.size()) { 5540 io = mPlaybackThreads.keyAt(0); 5541 } 5542 ALOGV("createEffect() got io %d for effect %s", io, desc.name); 5543 } 5544 ThreadBase *thread = checkRecordThread_l(io); 5545 if (thread == NULL) { 5546 thread = checkPlaybackThread_l(io); 5547 if (thread == NULL) { 5548 ALOGE("createEffect() unknown output thread"); 5549 lStatus = BAD_VALUE; 5550 goto Exit; 5551 } 5552 } 5553 5554 wclient = mClients.valueFor(pid); 5555 5556 if (wclient != NULL) { 5557 client = wclient.promote(); 5558 } else { 5559 client = new Client(this, pid); 5560 mClients.add(pid, client); 5561 } 5562 5563 // create effect on selected output thread 5564 handle = thread->createEffect_l(client, effectClient, priority, sessionId, 5565 &desc, enabled, &lStatus); 5566 if (handle != 0 && id != NULL) { 5567 *id = handle->id(); 5568 } 5569 } 5570 5571Exit: 5572 if(status) { 5573 *status = lStatus; 5574 } 5575 return handle; 5576} 5577 5578status_t AudioFlinger::moveEffects(int sessionId, int srcOutput, int dstOutput) 5579{ 5580 ALOGV("moveEffects() session %d, srcOutput %d, dstOutput %d", 5581 sessionId, srcOutput, dstOutput); 5582 Mutex::Autolock _l(mLock); 5583 if (srcOutput == dstOutput) { 5584 ALOGW("moveEffects() same dst and src outputs %d", dstOutput); 5585 return NO_ERROR; 5586 } 5587 PlaybackThread *srcThread = checkPlaybackThread_l(srcOutput); 5588 if (srcThread == NULL) { 5589 ALOGW("moveEffects() bad srcOutput %d", srcOutput); 5590 return BAD_VALUE; 5591 } 5592 PlaybackThread *dstThread = checkPlaybackThread_l(dstOutput); 5593 if (dstThread == NULL) { 5594 ALOGW("moveEffects() bad dstOutput %d", dstOutput); 5595 return BAD_VALUE; 5596 } 5597 5598 Mutex::Autolock _dl(dstThread->mLock); 5599 Mutex::Autolock _sl(srcThread->mLock); 5600 moveEffectChain_l(sessionId, srcThread, dstThread, false); 5601 5602 return NO_ERROR; 5603} 5604 5605// moveEffectChain_l must be called with both srcThread and dstThread mLocks held 5606status_t AudioFlinger::moveEffectChain_l(int sessionId, 5607 AudioFlinger::PlaybackThread *srcThread, 5608 AudioFlinger::PlaybackThread *dstThread, 5609 bool reRegister) 5610{ 5611 ALOGV("moveEffectChain_l() session %d from thread %p to thread %p", 5612 sessionId, srcThread, dstThread); 5613 5614 sp<EffectChain> chain = srcThread->getEffectChain_l(sessionId); 5615 if (chain == 0) { 5616 ALOGW("moveEffectChain_l() effect chain for session %d not on source thread %p", 5617 sessionId, srcThread); 5618 return INVALID_OPERATION; 5619 } 5620 5621 // remove chain first. This is useful only if reconfiguring effect chain on same output thread, 5622 // so that a new chain is created with correct parameters when first effect is added. This is 5623 // otherwise unnecessary as removeEffect_l() will remove the chain when last effect is 5624 // removed. 5625 srcThread->removeEffectChain_l(chain); 5626 5627 // transfer all effects one by one so that new effect chain is created on new thread with 5628 // correct buffer sizes and audio parameters and effect engines reconfigured accordingly 5629 int dstOutput = dstThread->id(); 5630 sp<EffectChain> dstChain; 5631 uint32_t strategy = 0; // prevent compiler warning 5632 sp<EffectModule> effect = chain->getEffectFromId_l(0); 5633 while (effect != 0) { 5634 srcThread->removeEffect_l(effect); 5635 dstThread->addEffect_l(effect); 5636 // removeEffect_l() has stopped the effect if it was active so it must be restarted 5637 if (effect->state() == EffectModule::ACTIVE || 5638 effect->state() == EffectModule::STOPPING) { 5639 effect->start(); 5640 } 5641 // if the move request is not received from audio policy manager, the effect must be 5642 // re-registered with the new strategy and output 5643 if (dstChain == 0) { 5644 dstChain = effect->chain().promote(); 5645 if (dstChain == 0) { 5646 ALOGW("moveEffectChain_l() cannot get chain from effect %p", effect.get()); 5647 srcThread->addEffect_l(effect); 5648 return NO_INIT; 5649 } 5650 strategy = dstChain->strategy(); 5651 } 5652 if (reRegister) { 5653 AudioSystem::unregisterEffect(effect->id()); 5654 AudioSystem::registerEffect(&effect->desc(), 5655 dstOutput, 5656 strategy, 5657 sessionId, 5658 effect->id()); 5659 } 5660 effect = chain->getEffectFromId_l(0); 5661 } 5662 5663 return NO_ERROR; 5664} 5665 5666 5667// PlaybackThread::createEffect_l() must be called with AudioFlinger::mLock held 5668sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l( 5669 const sp<AudioFlinger::Client>& client, 5670 const sp<IEffectClient>& effectClient, 5671 int32_t priority, 5672 int sessionId, 5673 effect_descriptor_t *desc, 5674 int *enabled, 5675 status_t *status 5676 ) 5677{ 5678 sp<EffectModule> effect; 5679 sp<EffectHandle> handle; 5680 status_t lStatus; 5681 sp<EffectChain> chain; 5682 bool chainCreated = false; 5683 bool effectCreated = false; 5684 bool effectRegistered = false; 5685 5686 lStatus = initCheck(); 5687 if (lStatus != NO_ERROR) { 5688 ALOGW("createEffect_l() Audio driver not initialized."); 5689 goto Exit; 5690 } 5691 5692 // Do not allow effects with session ID 0 on direct output or duplicating threads 5693 // TODO: add rule for hw accelerated effects on direct outputs with non PCM format 5694 if (sessionId == AUDIO_SESSION_OUTPUT_MIX && mType != MIXER) { 5695 ALOGW("createEffect_l() Cannot add auxiliary effect %s to session %d", 5696 desc->name, sessionId); 5697 lStatus = BAD_VALUE; 5698 goto Exit; 5699 } 5700 // Only Pre processor effects are allowed on input threads and only on input threads 5701 if ((mType == RECORD && 5702 (desc->flags & EFFECT_FLAG_TYPE_MASK) != EFFECT_FLAG_TYPE_PRE_PROC) || 5703 (mType != RECORD && 5704 (desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) { 5705 ALOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d", 5706 desc->name, desc->flags, mType); 5707 lStatus = BAD_VALUE; 5708 goto Exit; 5709 } 5710 5711 ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId); 5712 5713 { // scope for mLock 5714 Mutex::Autolock _l(mLock); 5715 5716 // check for existing effect chain with the requested audio session 5717 chain = getEffectChain_l(sessionId); 5718 if (chain == 0) { 5719 // create a new chain for this session 5720 ALOGV("createEffect_l() new effect chain for session %d", sessionId); 5721 chain = new EffectChain(this, sessionId); 5722 addEffectChain_l(chain); 5723 chain->setStrategy(getStrategyForSession_l(sessionId)); 5724 chainCreated = true; 5725 } else { 5726 effect = chain->getEffectFromDesc_l(desc); 5727 } 5728 5729 ALOGV("createEffect_l() got effect %p on chain %p", effect == 0 ? 0 : effect.get(), chain.get()); 5730 5731 if (effect == 0) { 5732 int id = mAudioFlinger->nextUniqueId(); 5733 // Check CPU and memory usage 5734 lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id); 5735 if (lStatus != NO_ERROR) { 5736 goto Exit; 5737 } 5738 effectRegistered = true; 5739 // create a new effect module if none present in the chain 5740 effect = new EffectModule(this, chain, desc, id, sessionId); 5741 lStatus = effect->status(); 5742 if (lStatus != NO_ERROR) { 5743 goto Exit; 5744 } 5745 lStatus = chain->addEffect_l(effect); 5746 if (lStatus != NO_ERROR) { 5747 goto Exit; 5748 } 5749 effectCreated = true; 5750 5751 effect->setDevice(mDevice); 5752 effect->setMode(mAudioFlinger->getMode()); 5753 } 5754 // create effect handle and connect it to effect module 5755 handle = new EffectHandle(effect, client, effectClient, priority); 5756 lStatus = effect->addHandle(handle); 5757 if (enabled) { 5758 *enabled = (int)effect->isEnabled(); 5759 } 5760 } 5761 5762Exit: 5763 if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) { 5764 Mutex::Autolock _l(mLock); 5765 if (effectCreated) { 5766 chain->removeEffect_l(effect); 5767 } 5768 if (effectRegistered) { 5769 AudioSystem::unregisterEffect(effect->id()); 5770 } 5771 if (chainCreated) { 5772 removeEffectChain_l(chain); 5773 } 5774 handle.clear(); 5775 } 5776 5777 if(status) { 5778 *status = lStatus; 5779 } 5780 return handle; 5781} 5782 5783sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId) 5784{ 5785 sp<EffectModule> effect; 5786 5787 sp<EffectChain> chain = getEffectChain_l(sessionId); 5788 if (chain != 0) { 5789 effect = chain->getEffectFromId_l(effectId); 5790 } 5791 return effect; 5792} 5793 5794// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and 5795// PlaybackThread::mLock held 5796status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect) 5797{ 5798 // check for existing effect chain with the requested audio session 5799 int sessionId = effect->sessionId(); 5800 sp<EffectChain> chain = getEffectChain_l(sessionId); 5801 bool chainCreated = false; 5802 5803 if (chain == 0) { 5804 // create a new chain for this session 5805 ALOGV("addEffect_l() new effect chain for session %d", sessionId); 5806 chain = new EffectChain(this, sessionId); 5807 addEffectChain_l(chain); 5808 chain->setStrategy(getStrategyForSession_l(sessionId)); 5809 chainCreated = true; 5810 } 5811 ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get()); 5812 5813 if (chain->getEffectFromId_l(effect->id()) != 0) { 5814 ALOGW("addEffect_l() %p effect %s already present in chain %p", 5815 this, effect->desc().name, chain.get()); 5816 return BAD_VALUE; 5817 } 5818 5819 status_t status = chain->addEffect_l(effect); 5820 if (status != NO_ERROR) { 5821 if (chainCreated) { 5822 removeEffectChain_l(chain); 5823 } 5824 return status; 5825 } 5826 5827 effect->setDevice(mDevice); 5828 effect->setMode(mAudioFlinger->getMode()); 5829 return NO_ERROR; 5830} 5831 5832void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) { 5833 5834 ALOGV("removeEffect_l() %p effect %p", this, effect.get()); 5835 effect_descriptor_t desc = effect->desc(); 5836 if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { 5837 detachAuxEffect_l(effect->id()); 5838 } 5839 5840 sp<EffectChain> chain = effect->chain().promote(); 5841 if (chain != 0) { 5842 // remove effect chain if removing last effect 5843 if (chain->removeEffect_l(effect) == 0) { 5844 removeEffectChain_l(chain); 5845 } 5846 } else { 5847 ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get()); 5848 } 5849} 5850 5851void AudioFlinger::ThreadBase::lockEffectChains_l( 5852 Vector<sp <AudioFlinger::EffectChain> >& effectChains) 5853{ 5854 effectChains = mEffectChains; 5855 for (size_t i = 0; i < mEffectChains.size(); i++) { 5856 mEffectChains[i]->lock(); 5857 } 5858} 5859 5860void AudioFlinger::ThreadBase::unlockEffectChains( 5861 Vector<sp <AudioFlinger::EffectChain> >& effectChains) 5862{ 5863 for (size_t i = 0; i < effectChains.size(); i++) { 5864 effectChains[i]->unlock(); 5865 } 5866} 5867 5868sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(int sessionId) 5869{ 5870 Mutex::Autolock _l(mLock); 5871 return getEffectChain_l(sessionId); 5872} 5873 5874sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(int sessionId) 5875{ 5876 sp<EffectChain> chain; 5877 5878 size_t size = mEffectChains.size(); 5879 for (size_t i = 0; i < size; i++) { 5880 if (mEffectChains[i]->sessionId() == sessionId) { 5881 chain = mEffectChains[i]; 5882 break; 5883 } 5884 } 5885 return chain; 5886} 5887 5888void AudioFlinger::ThreadBase::setMode(uint32_t mode) 5889{ 5890 Mutex::Autolock _l(mLock); 5891 size_t size = mEffectChains.size(); 5892 for (size_t i = 0; i < size; i++) { 5893 mEffectChains[i]->setMode_l(mode); 5894 } 5895} 5896 5897void AudioFlinger::ThreadBase::disconnectEffect(const sp<EffectModule>& effect, 5898 const wp<EffectHandle>& handle, 5899 bool unpiniflast) { 5900 5901 Mutex::Autolock _l(mLock); 5902 ALOGV("disconnectEffect() %p effect %p", this, effect.get()); 5903 // delete the effect module if removing last handle on it 5904 if (effect->removeHandle(handle) == 0) { 5905 if (!effect->isPinned() || unpiniflast) { 5906 removeEffect_l(effect); 5907 AudioSystem::unregisterEffect(effect->id()); 5908 } 5909 } 5910} 5911 5912status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain) 5913{ 5914 int session = chain->sessionId(); 5915 int16_t *buffer = mMixBuffer; 5916 bool ownsBuffer = false; 5917 5918 ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session); 5919 if (session > 0) { 5920 // Only one effect chain can be present in direct output thread and it uses 5921 // the mix buffer as input 5922 if (mType != DIRECT) { 5923 size_t numSamples = mFrameCount * mChannelCount; 5924 buffer = new int16_t[numSamples]; 5925 memset(buffer, 0, numSamples * sizeof(int16_t)); 5926 ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session); 5927 ownsBuffer = true; 5928 } 5929 5930 // Attach all tracks with same session ID to this chain. 5931 for (size_t i = 0; i < mTracks.size(); ++i) { 5932 sp<Track> track = mTracks[i]; 5933 if (session == track->sessionId()) { 5934 ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(), buffer); 5935 track->setMainBuffer(buffer); 5936 chain->incTrackCnt(); 5937 } 5938 } 5939 5940 // indicate all active tracks in the chain 5941 for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) { 5942 sp<Track> track = mActiveTracks[i].promote(); 5943 if (track == 0) continue; 5944 if (session == track->sessionId()) { 5945 ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session); 5946 chain->incActiveTrackCnt(); 5947 } 5948 } 5949 } 5950 5951 chain->setInBuffer(buffer, ownsBuffer); 5952 chain->setOutBuffer(mMixBuffer); 5953 // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect 5954 // chains list in order to be processed last as it contains output stage effects 5955 // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before 5956 // session AUDIO_SESSION_OUTPUT_STAGE to be processed 5957 // after track specific effects and before output stage 5958 // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and 5959 // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX 5960 // Effect chain for other sessions are inserted at beginning of effect 5961 // chains list to be processed before output mix effects. Relative order between other 5962 // sessions is not important 5963 size_t size = mEffectChains.size(); 5964 size_t i = 0; 5965 for (i = 0; i < size; i++) { 5966 if (mEffectChains[i]->sessionId() < session) break; 5967 } 5968 mEffectChains.insertAt(chain, i); 5969 checkSuspendOnAddEffectChain_l(chain); 5970 5971 return NO_ERROR; 5972} 5973 5974size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain) 5975{ 5976 int session = chain->sessionId(); 5977 5978 ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session); 5979 5980 for (size_t i = 0; i < mEffectChains.size(); i++) { 5981 if (chain == mEffectChains[i]) { 5982 mEffectChains.removeAt(i); 5983 // detach all active tracks from the chain 5984 for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) { 5985 sp<Track> track = mActiveTracks[i].promote(); 5986 if (track == 0) continue; 5987 if (session == track->sessionId()) { 5988 ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d", 5989 chain.get(), session); 5990 chain->decActiveTrackCnt(); 5991 } 5992 } 5993 5994 // detach all tracks with same session ID from this chain 5995 for (size_t i = 0; i < mTracks.size(); ++i) { 5996 sp<Track> track = mTracks[i]; 5997 if (session == track->sessionId()) { 5998 track->setMainBuffer(mMixBuffer); 5999 chain->decTrackCnt(); 6000 } 6001 } 6002 break; 6003 } 6004 } 6005 return mEffectChains.size(); 6006} 6007 6008status_t AudioFlinger::PlaybackThread::attachAuxEffect( 6009 const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId) 6010{ 6011 Mutex::Autolock _l(mLock); 6012 return attachAuxEffect_l(track, EffectId); 6013} 6014 6015status_t AudioFlinger::PlaybackThread::attachAuxEffect_l( 6016 const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId) 6017{ 6018 status_t status = NO_ERROR; 6019 6020 if (EffectId == 0) { 6021 track->setAuxBuffer(0, NULL); 6022 } else { 6023 // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX 6024 sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId); 6025 if (effect != 0) { 6026 if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { 6027 track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer()); 6028 } else { 6029 status = INVALID_OPERATION; 6030 } 6031 } else { 6032 status = BAD_VALUE; 6033 } 6034 } 6035 return status; 6036} 6037 6038void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId) 6039{ 6040 for (size_t i = 0; i < mTracks.size(); ++i) { 6041 sp<Track> track = mTracks[i]; 6042 if (track->auxEffectId() == effectId) { 6043 attachAuxEffect_l(track, 0); 6044 } 6045 } 6046} 6047 6048status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain) 6049{ 6050 // only one chain per input thread 6051 if (mEffectChains.size() != 0) { 6052 return INVALID_OPERATION; 6053 } 6054 ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this); 6055 6056 chain->setInBuffer(NULL); 6057 chain->setOutBuffer(NULL); 6058 6059 checkSuspendOnAddEffectChain_l(chain); 6060 6061 mEffectChains.add(chain); 6062 6063 return NO_ERROR; 6064} 6065 6066size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain) 6067{ 6068 ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this); 6069 ALOGW_IF(mEffectChains.size() != 1, 6070 "removeEffectChain_l() %p invalid chain size %d on thread %p", 6071 chain.get(), mEffectChains.size(), this); 6072 if (mEffectChains.size() == 1) { 6073 mEffectChains.removeAt(0); 6074 } 6075 return 0; 6076} 6077 6078// ---------------------------------------------------------------------------- 6079// EffectModule implementation 6080// ---------------------------------------------------------------------------- 6081 6082#undef LOG_TAG 6083#define LOG_TAG "AudioFlinger::EffectModule" 6084 6085AudioFlinger::EffectModule::EffectModule(const wp<ThreadBase>& wThread, 6086 const wp<AudioFlinger::EffectChain>& chain, 6087 effect_descriptor_t *desc, 6088 int id, 6089 int sessionId) 6090 : mThread(wThread), mChain(chain), mId(id), mSessionId(sessionId), mEffectInterface(NULL), 6091 mStatus(NO_INIT), mState(IDLE), mSuspended(false) 6092{ 6093 ALOGV("Constructor %p", this); 6094 int lStatus; 6095 sp<ThreadBase> thread = mThread.promote(); 6096 if (thread == 0) { 6097 return; 6098 } 6099 6100 memcpy(&mDescriptor, desc, sizeof(effect_descriptor_t)); 6101 6102 // create effect engine from effect factory 6103 mStatus = EffectCreate(&desc->uuid, sessionId, thread->id(), &mEffectInterface); 6104 6105 if (mStatus != NO_ERROR) { 6106 return; 6107 } 6108 lStatus = init(); 6109 if (lStatus < 0) { 6110 mStatus = lStatus; 6111 goto Error; 6112 } 6113 6114 if (mSessionId > AUDIO_SESSION_OUTPUT_MIX) { 6115 mPinned = true; 6116 } 6117 ALOGV("Constructor success name %s, Interface %p", mDescriptor.name, mEffectInterface); 6118 return; 6119Error: 6120 EffectRelease(mEffectInterface); 6121 mEffectInterface = NULL; 6122 ALOGV("Constructor Error %d", mStatus); 6123} 6124 6125AudioFlinger::EffectModule::~EffectModule() 6126{ 6127 ALOGV("Destructor %p", this); 6128 if (mEffectInterface != NULL) { 6129 if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC || 6130 (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC) { 6131 sp<ThreadBase> thread = mThread.promote(); 6132 if (thread != 0) { 6133 audio_stream_t *stream = thread->stream(); 6134 if (stream != NULL) { 6135 stream->remove_audio_effect(stream, mEffectInterface); 6136 } 6137 } 6138 } 6139 // release effect engine 6140 EffectRelease(mEffectInterface); 6141 } 6142} 6143 6144status_t AudioFlinger::EffectModule::addHandle(sp<EffectHandle>& handle) 6145{ 6146 status_t status; 6147 6148 Mutex::Autolock _l(mLock); 6149 // First handle in mHandles has highest priority and controls the effect module 6150 int priority = handle->priority(); 6151 size_t size = mHandles.size(); 6152 sp<EffectHandle> h; 6153 size_t i; 6154 for (i = 0; i < size; i++) { 6155 h = mHandles[i].promote(); 6156 if (h == 0) continue; 6157 if (h->priority() <= priority) break; 6158 } 6159 // if inserted in first place, move effect control from previous owner to this handle 6160 if (i == 0) { 6161 bool enabled = false; 6162 if (h != 0) { 6163 enabled = h->enabled(); 6164 h->setControl(false/*hasControl*/, true /*signal*/, enabled /*enabled*/); 6165 } 6166 handle->setControl(true /*hasControl*/, false /*signal*/, enabled /*enabled*/); 6167 status = NO_ERROR; 6168 } else { 6169 status = ALREADY_EXISTS; 6170 } 6171 ALOGV("addHandle() %p added handle %p in position %d", this, handle.get(), i); 6172 mHandles.insertAt(handle, i); 6173 return status; 6174} 6175 6176size_t AudioFlinger::EffectModule::removeHandle(const wp<EffectHandle>& handle) 6177{ 6178 Mutex::Autolock _l(mLock); 6179 size_t size = mHandles.size(); 6180 size_t i; 6181 for (i = 0; i < size; i++) { 6182 if (mHandles[i] == handle) break; 6183 } 6184 if (i == size) { 6185 return size; 6186 } 6187 ALOGV("removeHandle() %p removed handle %p in position %d", this, handle.unsafe_get(), i); 6188 6189 bool enabled = false; 6190 EffectHandle *hdl = handle.unsafe_get(); 6191 if (hdl) { 6192 ALOGV("removeHandle() unsafe_get OK"); 6193 enabled = hdl->enabled(); 6194 } 6195 mHandles.removeAt(i); 6196 size = mHandles.size(); 6197 // if removed from first place, move effect control from this handle to next in line 6198 if (i == 0 && size != 0) { 6199 sp<EffectHandle> h = mHandles[0].promote(); 6200 if (h != 0) { 6201 h->setControl(true /*hasControl*/, true /*signal*/ , enabled /*enabled*/); 6202 } 6203 } 6204 6205 // Prevent calls to process() and other functions on effect interface from now on. 6206 // The effect engine will be released by the destructor when the last strong reference on 6207 // this object is released which can happen after next process is called. 6208 if (size == 0 && !mPinned) { 6209 mState = DESTROYED; 6210 } 6211 6212 return size; 6213} 6214 6215sp<AudioFlinger::EffectHandle> AudioFlinger::EffectModule::controlHandle() 6216{ 6217 Mutex::Autolock _l(mLock); 6218 sp<EffectHandle> handle; 6219 if (mHandles.size() != 0) { 6220 handle = mHandles[0].promote(); 6221 } 6222 return handle; 6223} 6224 6225void AudioFlinger::EffectModule::disconnect(const wp<EffectHandle>& handle, bool unpiniflast) 6226{ 6227 ALOGV("disconnect() %p handle %p ", this, handle.unsafe_get()); 6228 // keep a strong reference on this EffectModule to avoid calling the 6229 // destructor before we exit 6230 sp<EffectModule> keep(this); 6231 { 6232 sp<ThreadBase> thread = mThread.promote(); 6233 if (thread != 0) { 6234 thread->disconnectEffect(keep, handle, unpiniflast); 6235 } 6236 } 6237} 6238 6239void AudioFlinger::EffectModule::updateState() { 6240 Mutex::Autolock _l(mLock); 6241 6242 switch (mState) { 6243 case RESTART: 6244 reset_l(); 6245 // FALL THROUGH 6246 6247 case STARTING: 6248 // clear auxiliary effect input buffer for next accumulation 6249 if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { 6250 memset(mConfig.inputCfg.buffer.raw, 6251 0, 6252 mConfig.inputCfg.buffer.frameCount*sizeof(int32_t)); 6253 } 6254 start_l(); 6255 mState = ACTIVE; 6256 break; 6257 case STOPPING: 6258 stop_l(); 6259 mDisableWaitCnt = mMaxDisableWaitCnt; 6260 mState = STOPPED; 6261 break; 6262 case STOPPED: 6263 // mDisableWaitCnt is forced to 1 by process() when the engine indicates the end of the 6264 // turn off sequence. 6265 if (--mDisableWaitCnt == 0) { 6266 reset_l(); 6267 mState = IDLE; 6268 } 6269 break; 6270 default: //IDLE , ACTIVE, DESTROYED 6271 break; 6272 } 6273} 6274 6275void AudioFlinger::EffectModule::process() 6276{ 6277 Mutex::Autolock _l(mLock); 6278 6279 if (mState == DESTROYED || mEffectInterface == NULL || 6280 mConfig.inputCfg.buffer.raw == NULL || 6281 mConfig.outputCfg.buffer.raw == NULL) { 6282 return; 6283 } 6284 6285 if (isProcessEnabled()) { 6286 // do 32 bit to 16 bit conversion for auxiliary effect input buffer 6287 if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { 6288 ditherAndClamp(mConfig.inputCfg.buffer.s32, 6289 mConfig.inputCfg.buffer.s32, 6290 mConfig.inputCfg.buffer.frameCount/2); 6291 } 6292 6293 // do the actual processing in the effect engine 6294 int ret = (*mEffectInterface)->process(mEffectInterface, 6295 &mConfig.inputCfg.buffer, 6296 &mConfig.outputCfg.buffer); 6297 6298 // force transition to IDLE state when engine is ready 6299 if (mState == STOPPED && ret == -ENODATA) { 6300 mDisableWaitCnt = 1; 6301 } 6302 6303 // clear auxiliary effect input buffer for next accumulation 6304 if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { 6305 memset(mConfig.inputCfg.buffer.raw, 0, 6306 mConfig.inputCfg.buffer.frameCount*sizeof(int32_t)); 6307 } 6308 } else if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_INSERT && 6309 mConfig.inputCfg.buffer.raw != mConfig.outputCfg.buffer.raw) { 6310 // If an insert effect is idle and input buffer is different from output buffer, 6311 // accumulate input onto output 6312 sp<EffectChain> chain = mChain.promote(); 6313 if (chain != 0 && chain->activeTrackCnt() != 0) { 6314 size_t frameCnt = mConfig.inputCfg.buffer.frameCount * 2; //always stereo here 6315 int16_t *in = mConfig.inputCfg.buffer.s16; 6316 int16_t *out = mConfig.outputCfg.buffer.s16; 6317 for (size_t i = 0; i < frameCnt; i++) { 6318 out[i] = clamp16((int32_t)out[i] + (int32_t)in[i]); 6319 } 6320 } 6321 } 6322} 6323 6324void AudioFlinger::EffectModule::reset_l() 6325{ 6326 if (mEffectInterface == NULL) { 6327 return; 6328 } 6329 (*mEffectInterface)->command(mEffectInterface, EFFECT_CMD_RESET, 0, NULL, 0, NULL); 6330} 6331 6332status_t AudioFlinger::EffectModule::configure() 6333{ 6334 uint32_t channels; 6335 if (mEffectInterface == NULL) { 6336 return NO_INIT; 6337 } 6338 6339 sp<ThreadBase> thread = mThread.promote(); 6340 if (thread == 0) { 6341 return DEAD_OBJECT; 6342 } 6343 6344 // TODO: handle configuration of effects replacing track process 6345 if (thread->channelCount() == 1) { 6346 channels = AUDIO_CHANNEL_OUT_MONO; 6347 } else { 6348 channels = AUDIO_CHANNEL_OUT_STEREO; 6349 } 6350 6351 if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { 6352 mConfig.inputCfg.channels = AUDIO_CHANNEL_OUT_MONO; 6353 } else { 6354 mConfig.inputCfg.channels = channels; 6355 } 6356 mConfig.outputCfg.channels = channels; 6357 mConfig.inputCfg.format = AUDIO_FORMAT_PCM_16_BIT; 6358 mConfig.outputCfg.format = AUDIO_FORMAT_PCM_16_BIT; 6359 mConfig.inputCfg.samplingRate = thread->sampleRate(); 6360 mConfig.outputCfg.samplingRate = mConfig.inputCfg.samplingRate; 6361 mConfig.inputCfg.bufferProvider.cookie = NULL; 6362 mConfig.inputCfg.bufferProvider.getBuffer = NULL; 6363 mConfig.inputCfg.bufferProvider.releaseBuffer = NULL; 6364 mConfig.outputCfg.bufferProvider.cookie = NULL; 6365 mConfig.outputCfg.bufferProvider.getBuffer = NULL; 6366 mConfig.outputCfg.bufferProvider.releaseBuffer = NULL; 6367 mConfig.inputCfg.accessMode = EFFECT_BUFFER_ACCESS_READ; 6368 // Insert effect: 6369 // - in session AUDIO_SESSION_OUTPUT_MIX or AUDIO_SESSION_OUTPUT_STAGE, 6370 // always overwrites output buffer: input buffer == output buffer 6371 // - in other sessions: 6372 // last effect in the chain accumulates in output buffer: input buffer != output buffer 6373 // other effect: overwrites output buffer: input buffer == output buffer 6374 // Auxiliary effect: 6375 // accumulates in output buffer: input buffer != output buffer 6376 // Therefore: accumulate <=> input buffer != output buffer 6377 if (mConfig.inputCfg.buffer.raw != mConfig.outputCfg.buffer.raw) { 6378 mConfig.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_ACCUMULATE; 6379 } else { 6380 mConfig.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_WRITE; 6381 } 6382 mConfig.inputCfg.mask = EFFECT_CONFIG_ALL; 6383 mConfig.outputCfg.mask = EFFECT_CONFIG_ALL; 6384 mConfig.inputCfg.buffer.frameCount = thread->frameCount(); 6385 mConfig.outputCfg.buffer.frameCount = mConfig.inputCfg.buffer.frameCount; 6386 6387 ALOGV("configure() %p thread %p buffer %p framecount %d", 6388 this, thread.get(), mConfig.inputCfg.buffer.raw, mConfig.inputCfg.buffer.frameCount); 6389 6390 status_t cmdStatus; 6391 uint32_t size = sizeof(int); 6392 status_t status = (*mEffectInterface)->command(mEffectInterface, 6393 EFFECT_CMD_SET_CONFIG, 6394 sizeof(effect_config_t), 6395 &mConfig, 6396 &size, 6397 &cmdStatus); 6398 if (status == 0) { 6399 status = cmdStatus; 6400 } 6401 6402 mMaxDisableWaitCnt = (MAX_DISABLE_TIME_MS * mConfig.outputCfg.samplingRate) / 6403 (1000 * mConfig.outputCfg.buffer.frameCount); 6404 6405 return status; 6406} 6407 6408status_t AudioFlinger::EffectModule::init() 6409{ 6410 Mutex::Autolock _l(mLock); 6411 if (mEffectInterface == NULL) { 6412 return NO_INIT; 6413 } 6414 status_t cmdStatus; 6415 uint32_t size = sizeof(status_t); 6416 status_t status = (*mEffectInterface)->command(mEffectInterface, 6417 EFFECT_CMD_INIT, 6418 0, 6419 NULL, 6420 &size, 6421 &cmdStatus); 6422 if (status == 0) { 6423 status = cmdStatus; 6424 } 6425 return status; 6426} 6427 6428status_t AudioFlinger::EffectModule::start() 6429{ 6430 Mutex::Autolock _l(mLock); 6431 return start_l(); 6432} 6433 6434status_t AudioFlinger::EffectModule::start_l() 6435{ 6436 if (mEffectInterface == NULL) { 6437 return NO_INIT; 6438 } 6439 status_t cmdStatus; 6440 uint32_t size = sizeof(status_t); 6441 status_t status = (*mEffectInterface)->command(mEffectInterface, 6442 EFFECT_CMD_ENABLE, 6443 0, 6444 NULL, 6445 &size, 6446 &cmdStatus); 6447 if (status == 0) { 6448 status = cmdStatus; 6449 } 6450 if (status == 0 && 6451 ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC || 6452 (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC)) { 6453 sp<ThreadBase> thread = mThread.promote(); 6454 if (thread != 0) { 6455 audio_stream_t *stream = thread->stream(); 6456 if (stream != NULL) { 6457 stream->add_audio_effect(stream, mEffectInterface); 6458 } 6459 } 6460 } 6461 return status; 6462} 6463 6464status_t AudioFlinger::EffectModule::stop() 6465{ 6466 Mutex::Autolock _l(mLock); 6467 return stop_l(); 6468} 6469 6470status_t AudioFlinger::EffectModule::stop_l() 6471{ 6472 if (mEffectInterface == NULL) { 6473 return NO_INIT; 6474 } 6475 status_t cmdStatus; 6476 uint32_t size = sizeof(status_t); 6477 status_t status = (*mEffectInterface)->command(mEffectInterface, 6478 EFFECT_CMD_DISABLE, 6479 0, 6480 NULL, 6481 &size, 6482 &cmdStatus); 6483 if (status == 0) { 6484 status = cmdStatus; 6485 } 6486 if (status == 0 && 6487 ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC || 6488 (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC)) { 6489 sp<ThreadBase> thread = mThread.promote(); 6490 if (thread != 0) { 6491 audio_stream_t *stream = thread->stream(); 6492 if (stream != NULL) { 6493 stream->remove_audio_effect(stream, mEffectInterface); 6494 } 6495 } 6496 } 6497 return status; 6498} 6499 6500status_t AudioFlinger::EffectModule::command(uint32_t cmdCode, 6501 uint32_t cmdSize, 6502 void *pCmdData, 6503 uint32_t *replySize, 6504 void *pReplyData) 6505{ 6506 Mutex::Autolock _l(mLock); 6507// ALOGV("command(), cmdCode: %d, mEffectInterface: %p", cmdCode, mEffectInterface); 6508 6509 if (mState == DESTROYED || mEffectInterface == NULL) { 6510 return NO_INIT; 6511 } 6512 status_t status = (*mEffectInterface)->command(mEffectInterface, 6513 cmdCode, 6514 cmdSize, 6515 pCmdData, 6516 replySize, 6517 pReplyData); 6518 if (cmdCode != EFFECT_CMD_GET_PARAM && status == NO_ERROR) { 6519 uint32_t size = (replySize == NULL) ? 0 : *replySize; 6520 for (size_t i = 1; i < mHandles.size(); i++) { 6521 sp<EffectHandle> h = mHandles[i].promote(); 6522 if (h != 0) { 6523 h->commandExecuted(cmdCode, cmdSize, pCmdData, size, pReplyData); 6524 } 6525 } 6526 } 6527 return status; 6528} 6529 6530status_t AudioFlinger::EffectModule::setEnabled(bool enabled) 6531{ 6532 6533 Mutex::Autolock _l(mLock); 6534 ALOGV("setEnabled %p enabled %d", this, enabled); 6535 6536 if (enabled != isEnabled()) { 6537 status_t status = AudioSystem::setEffectEnabled(mId, enabled); 6538 if (enabled && status != NO_ERROR) { 6539 return status; 6540 } 6541 6542 switch (mState) { 6543 // going from disabled to enabled 6544 case IDLE: 6545 mState = STARTING; 6546 break; 6547 case STOPPED: 6548 mState = RESTART; 6549 break; 6550 case STOPPING: 6551 mState = ACTIVE; 6552 break; 6553 6554 // going from enabled to disabled 6555 case RESTART: 6556 mState = STOPPED; 6557 break; 6558 case STARTING: 6559 mState = IDLE; 6560 break; 6561 case ACTIVE: 6562 mState = STOPPING; 6563 break; 6564 case DESTROYED: 6565 return NO_ERROR; // simply ignore as we are being destroyed 6566 } 6567 for (size_t i = 1; i < mHandles.size(); i++) { 6568 sp<EffectHandle> h = mHandles[i].promote(); 6569 if (h != 0) { 6570 h->setEnabled(enabled); 6571 } 6572 } 6573 } 6574 return NO_ERROR; 6575} 6576 6577bool AudioFlinger::EffectModule::isEnabled() 6578{ 6579 switch (mState) { 6580 case RESTART: 6581 case STARTING: 6582 case ACTIVE: 6583 return true; 6584 case IDLE: 6585 case STOPPING: 6586 case STOPPED: 6587 case DESTROYED: 6588 default: 6589 return false; 6590 } 6591} 6592 6593bool AudioFlinger::EffectModule::isProcessEnabled() 6594{ 6595 switch (mState) { 6596 case RESTART: 6597 case ACTIVE: 6598 case STOPPING: 6599 case STOPPED: 6600 return true; 6601 case IDLE: 6602 case STARTING: 6603 case DESTROYED: 6604 default: 6605 return false; 6606 } 6607} 6608 6609status_t AudioFlinger::EffectModule::setVolume(uint32_t *left, uint32_t *right, bool controller) 6610{ 6611 Mutex::Autolock _l(mLock); 6612 status_t status = NO_ERROR; 6613 6614 // Send volume indication if EFFECT_FLAG_VOLUME_IND is set and read back altered volume 6615 // if controller flag is set (Note that controller == TRUE => EFFECT_FLAG_VOLUME_CTRL set) 6616 if (isProcessEnabled() && 6617 ((mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_CTRL || 6618 (mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_IND)) { 6619 status_t cmdStatus; 6620 uint32_t volume[2]; 6621 uint32_t *pVolume = NULL; 6622 uint32_t size = sizeof(volume); 6623 volume[0] = *left; 6624 volume[1] = *right; 6625 if (controller) { 6626 pVolume = volume; 6627 } 6628 status = (*mEffectInterface)->command(mEffectInterface, 6629 EFFECT_CMD_SET_VOLUME, 6630 size, 6631 volume, 6632 &size, 6633 pVolume); 6634 if (controller && status == NO_ERROR && size == sizeof(volume)) { 6635 *left = volume[0]; 6636 *right = volume[1]; 6637 } 6638 } 6639 return status; 6640} 6641 6642status_t AudioFlinger::EffectModule::setDevice(uint32_t device) 6643{ 6644 Mutex::Autolock _l(mLock); 6645 status_t status = NO_ERROR; 6646 if (device && (mDescriptor.flags & EFFECT_FLAG_DEVICE_MASK) == EFFECT_FLAG_DEVICE_IND) { 6647 // audio pre processing modules on RecordThread can receive both output and 6648 // input device indication in the same call 6649 uint32_t dev = device & AUDIO_DEVICE_OUT_ALL; 6650 if (dev) { 6651 status_t cmdStatus; 6652 uint32_t size = sizeof(status_t); 6653 6654 status = (*mEffectInterface)->command(mEffectInterface, 6655 EFFECT_CMD_SET_DEVICE, 6656 sizeof(uint32_t), 6657 &dev, 6658 &size, 6659 &cmdStatus); 6660 if (status == NO_ERROR) { 6661 status = cmdStatus; 6662 } 6663 } 6664 dev = device & AUDIO_DEVICE_IN_ALL; 6665 if (dev) { 6666 status_t cmdStatus; 6667 uint32_t size = sizeof(status_t); 6668 6669 status_t status2 = (*mEffectInterface)->command(mEffectInterface, 6670 EFFECT_CMD_SET_INPUT_DEVICE, 6671 sizeof(uint32_t), 6672 &dev, 6673 &size, 6674 &cmdStatus); 6675 if (status2 == NO_ERROR) { 6676 status2 = cmdStatus; 6677 } 6678 if (status == NO_ERROR) { 6679 status = status2; 6680 } 6681 } 6682 } 6683 return status; 6684} 6685 6686status_t AudioFlinger::EffectModule::setMode(uint32_t mode) 6687{ 6688 Mutex::Autolock _l(mLock); 6689 status_t status = NO_ERROR; 6690 if ((mDescriptor.flags & EFFECT_FLAG_AUDIO_MODE_MASK) == EFFECT_FLAG_AUDIO_MODE_IND) { 6691 status_t cmdStatus; 6692 uint32_t size = sizeof(status_t); 6693 status = (*mEffectInterface)->command(mEffectInterface, 6694 EFFECT_CMD_SET_AUDIO_MODE, 6695 sizeof(int), 6696 &mode, 6697 &size, 6698 &cmdStatus); 6699 if (status == NO_ERROR) { 6700 status = cmdStatus; 6701 } 6702 } 6703 return status; 6704} 6705 6706void AudioFlinger::EffectModule::setSuspended(bool suspended) 6707{ 6708 Mutex::Autolock _l(mLock); 6709 mSuspended = suspended; 6710} 6711 6712bool AudioFlinger::EffectModule::suspended() const 6713{ 6714 Mutex::Autolock _l(mLock); 6715 return mSuspended; 6716} 6717 6718status_t AudioFlinger::EffectModule::dump(int fd, const Vector<String16>& args) 6719{ 6720 const size_t SIZE = 256; 6721 char buffer[SIZE]; 6722 String8 result; 6723 6724 snprintf(buffer, SIZE, "\tEffect ID %d:\n", mId); 6725 result.append(buffer); 6726 6727 bool locked = tryLock(mLock); 6728 // failed to lock - AudioFlinger is probably deadlocked 6729 if (!locked) { 6730 result.append("\t\tCould not lock Fx mutex:\n"); 6731 } 6732 6733 result.append("\t\tSession Status State Engine:\n"); 6734 snprintf(buffer, SIZE, "\t\t%05d %03d %03d 0x%08x\n", 6735 mSessionId, mStatus, mState, (uint32_t)mEffectInterface); 6736 result.append(buffer); 6737 6738 result.append("\t\tDescriptor:\n"); 6739 snprintf(buffer, SIZE, "\t\t- UUID: %08X-%04X-%04X-%04X-%02X%02X%02X%02X%02X%02X\n", 6740 mDescriptor.uuid.timeLow, mDescriptor.uuid.timeMid, mDescriptor.uuid.timeHiAndVersion, 6741 mDescriptor.uuid.clockSeq, mDescriptor.uuid.node[0], mDescriptor.uuid.node[1],mDescriptor.uuid.node[2], 6742 mDescriptor.uuid.node[3],mDescriptor.uuid.node[4],mDescriptor.uuid.node[5]); 6743 result.append(buffer); 6744 snprintf(buffer, SIZE, "\t\t- TYPE: %08X-%04X-%04X-%04X-%02X%02X%02X%02X%02X%02X\n", 6745 mDescriptor.type.timeLow, mDescriptor.type.timeMid, mDescriptor.type.timeHiAndVersion, 6746 mDescriptor.type.clockSeq, mDescriptor.type.node[0], mDescriptor.type.node[1],mDescriptor.type.node[2], 6747 mDescriptor.type.node[3],mDescriptor.type.node[4],mDescriptor.type.node[5]); 6748 result.append(buffer); 6749 snprintf(buffer, SIZE, "\t\t- apiVersion: %08X\n\t\t- flags: %08X\n", 6750 mDescriptor.apiVersion, 6751 mDescriptor.flags); 6752 result.append(buffer); 6753 snprintf(buffer, SIZE, "\t\t- name: %s\n", 6754 mDescriptor.name); 6755 result.append(buffer); 6756 snprintf(buffer, SIZE, "\t\t- implementor: %s\n", 6757 mDescriptor.implementor); 6758 result.append(buffer); 6759 6760 result.append("\t\t- Input configuration:\n"); 6761 result.append("\t\t\tBuffer Frames Smp rate Channels Format\n"); 6762 snprintf(buffer, SIZE, "\t\t\t0x%08x %05d %05d %08x %d\n", 6763 (uint32_t)mConfig.inputCfg.buffer.raw, 6764 mConfig.inputCfg.buffer.frameCount, 6765 mConfig.inputCfg.samplingRate, 6766 mConfig.inputCfg.channels, 6767 mConfig.inputCfg.format); 6768 result.append(buffer); 6769 6770 result.append("\t\t- Output configuration:\n"); 6771 result.append("\t\t\tBuffer Frames Smp rate Channels Format\n"); 6772 snprintf(buffer, SIZE, "\t\t\t0x%08x %05d %05d %08x %d\n", 6773 (uint32_t)mConfig.outputCfg.buffer.raw, 6774 mConfig.outputCfg.buffer.frameCount, 6775 mConfig.outputCfg.samplingRate, 6776 mConfig.outputCfg.channels, 6777 mConfig.outputCfg.format); 6778 result.append(buffer); 6779 6780 snprintf(buffer, SIZE, "\t\t%d Clients:\n", mHandles.size()); 6781 result.append(buffer); 6782 result.append("\t\t\tPid Priority Ctrl Locked client server\n"); 6783 for (size_t i = 0; i < mHandles.size(); ++i) { 6784 sp<EffectHandle> handle = mHandles[i].promote(); 6785 if (handle != 0) { 6786 handle->dump(buffer, SIZE); 6787 result.append(buffer); 6788 } 6789 } 6790 6791 result.append("\n"); 6792 6793 write(fd, result.string(), result.length()); 6794 6795 if (locked) { 6796 mLock.unlock(); 6797 } 6798 6799 return NO_ERROR; 6800} 6801 6802// ---------------------------------------------------------------------------- 6803// EffectHandle implementation 6804// ---------------------------------------------------------------------------- 6805 6806#undef LOG_TAG 6807#define LOG_TAG "AudioFlinger::EffectHandle" 6808 6809AudioFlinger::EffectHandle::EffectHandle(const sp<EffectModule>& effect, 6810 const sp<AudioFlinger::Client>& client, 6811 const sp<IEffectClient>& effectClient, 6812 int32_t priority) 6813 : BnEffect(), 6814 mEffect(effect), mEffectClient(effectClient), mClient(client), mCblk(NULL), 6815 mPriority(priority), mHasControl(false), mEnabled(false) 6816{ 6817 ALOGV("constructor %p", this); 6818 6819 if (client == 0) { 6820 return; 6821 } 6822 int bufOffset = ((sizeof(effect_param_cblk_t) - 1) / sizeof(int) + 1) * sizeof(int); 6823 mCblkMemory = client->heap()->allocate(EFFECT_PARAM_BUFFER_SIZE + bufOffset); 6824 if (mCblkMemory != 0) { 6825 mCblk = static_cast<effect_param_cblk_t *>(mCblkMemory->pointer()); 6826 6827 if (mCblk) { 6828 new(mCblk) effect_param_cblk_t(); 6829 mBuffer = (uint8_t *)mCblk + bufOffset; 6830 } 6831 } else { 6832 ALOGE("not enough memory for Effect size=%u", EFFECT_PARAM_BUFFER_SIZE + sizeof(effect_param_cblk_t)); 6833 return; 6834 } 6835} 6836 6837AudioFlinger::EffectHandle::~EffectHandle() 6838{ 6839 ALOGV("Destructor %p", this); 6840 disconnect(false); 6841 ALOGV("Destructor DONE %p", this); 6842} 6843 6844status_t AudioFlinger::EffectHandle::enable() 6845{ 6846 ALOGV("enable %p", this); 6847 if (!mHasControl) return INVALID_OPERATION; 6848 if (mEffect == 0) return DEAD_OBJECT; 6849 6850 if (mEnabled) { 6851 return NO_ERROR; 6852 } 6853 6854 mEnabled = true; 6855 6856 sp<ThreadBase> thread = mEffect->thread().promote(); 6857 if (thread != 0) { 6858 thread->checkSuspendOnEffectEnabled(mEffect, true, mEffect->sessionId()); 6859 } 6860 6861 // checkSuspendOnEffectEnabled() can suspend this same effect when enabled 6862 if (mEffect->suspended()) { 6863 return NO_ERROR; 6864 } 6865 6866 status_t status = mEffect->setEnabled(true); 6867 if (status != NO_ERROR) { 6868 if (thread != 0) { 6869 thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId()); 6870 } 6871 mEnabled = false; 6872 } 6873 return status; 6874} 6875 6876status_t AudioFlinger::EffectHandle::disable() 6877{ 6878 ALOGV("disable %p", this); 6879 if (!mHasControl) return INVALID_OPERATION; 6880 if (mEffect == 0) return DEAD_OBJECT; 6881 6882 if (!mEnabled) { 6883 return NO_ERROR; 6884 } 6885 mEnabled = false; 6886 6887 if (mEffect->suspended()) { 6888 return NO_ERROR; 6889 } 6890 6891 status_t status = mEffect->setEnabled(false); 6892 6893 sp<ThreadBase> thread = mEffect->thread().promote(); 6894 if (thread != 0) { 6895 thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId()); 6896 } 6897 6898 return status; 6899} 6900 6901void AudioFlinger::EffectHandle::disconnect() 6902{ 6903 disconnect(true); 6904} 6905 6906void AudioFlinger::EffectHandle::disconnect(bool unpiniflast) 6907{ 6908 ALOGV("disconnect(%s)", unpiniflast ? "true" : "false"); 6909 if (mEffect == 0) { 6910 return; 6911 } 6912 mEffect->disconnect(this, unpiniflast); 6913 6914 if (mHasControl && mEnabled) { 6915 sp<ThreadBase> thread = mEffect->thread().promote(); 6916 if (thread != 0) { 6917 thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId()); 6918 } 6919 } 6920 6921 // release sp on module => module destructor can be called now 6922 mEffect.clear(); 6923 if (mClient != 0) { 6924 if (mCblk) { 6925 mCblk->~effect_param_cblk_t(); // destroy our shared-structure. 6926 } 6927 mCblkMemory.clear(); // and free the shared memory 6928 Mutex::Autolock _l(mClient->audioFlinger()->mLock); 6929 mClient.clear(); 6930 } 6931} 6932 6933status_t AudioFlinger::EffectHandle::command(uint32_t cmdCode, 6934 uint32_t cmdSize, 6935 void *pCmdData, 6936 uint32_t *replySize, 6937 void *pReplyData) 6938{ 6939// ALOGV("command(), cmdCode: %d, mHasControl: %d, mEffect: %p", 6940// cmdCode, mHasControl, (mEffect == 0) ? 0 : mEffect.get()); 6941 6942 // only get parameter command is permitted for applications not controlling the effect 6943 if (!mHasControl && cmdCode != EFFECT_CMD_GET_PARAM) { 6944 return INVALID_OPERATION; 6945 } 6946 if (mEffect == 0) return DEAD_OBJECT; 6947 if (mClient == 0) return INVALID_OPERATION; 6948 6949 // handle commands that are not forwarded transparently to effect engine 6950 if (cmdCode == EFFECT_CMD_SET_PARAM_COMMIT) { 6951 // No need to trylock() here as this function is executed in the binder thread serving a particular client process: 6952 // no risk to block the whole media server process or mixer threads is we are stuck here 6953 Mutex::Autolock _l(mCblk->lock); 6954 if (mCblk->clientIndex > EFFECT_PARAM_BUFFER_SIZE || 6955 mCblk->serverIndex > EFFECT_PARAM_BUFFER_SIZE) { 6956 mCblk->serverIndex = 0; 6957 mCblk->clientIndex = 0; 6958 return BAD_VALUE; 6959 } 6960 status_t status = NO_ERROR; 6961 while (mCblk->serverIndex < mCblk->clientIndex) { 6962 int reply; 6963 uint32_t rsize = sizeof(int); 6964 int *p = (int *)(mBuffer + mCblk->serverIndex); 6965 int size = *p++; 6966 if (((uint8_t *)p + size) > mBuffer + mCblk->clientIndex) { 6967 ALOGW("command(): invalid parameter block size"); 6968 break; 6969 } 6970 effect_param_t *param = (effect_param_t *)p; 6971 if (param->psize == 0 || param->vsize == 0) { 6972 ALOGW("command(): null parameter or value size"); 6973 mCblk->serverIndex += size; 6974 continue; 6975 } 6976 uint32_t psize = sizeof(effect_param_t) + 6977 ((param->psize - 1) / sizeof(int) + 1) * sizeof(int) + 6978 param->vsize; 6979 status_t ret = mEffect->command(EFFECT_CMD_SET_PARAM, 6980 psize, 6981 p, 6982 &rsize, 6983 &reply); 6984 // stop at first error encountered 6985 if (ret != NO_ERROR) { 6986 status = ret; 6987 *(int *)pReplyData = reply; 6988 break; 6989 } else if (reply != NO_ERROR) { 6990 *(int *)pReplyData = reply; 6991 break; 6992 } 6993 mCblk->serverIndex += size; 6994 } 6995 mCblk->serverIndex = 0; 6996 mCblk->clientIndex = 0; 6997 return status; 6998 } else if (cmdCode == EFFECT_CMD_ENABLE) { 6999 *(int *)pReplyData = NO_ERROR; 7000 return enable(); 7001 } else if (cmdCode == EFFECT_CMD_DISABLE) { 7002 *(int *)pReplyData = NO_ERROR; 7003 return disable(); 7004 } 7005 7006 return mEffect->command(cmdCode, cmdSize, pCmdData, replySize, pReplyData); 7007} 7008 7009sp<IMemory> AudioFlinger::EffectHandle::getCblk() const { 7010 return mCblkMemory; 7011} 7012 7013void AudioFlinger::EffectHandle::setControl(bool hasControl, bool signal, bool enabled) 7014{ 7015 ALOGV("setControl %p control %d", this, hasControl); 7016 7017 mHasControl = hasControl; 7018 mEnabled = enabled; 7019 7020 if (signal && mEffectClient != 0) { 7021 mEffectClient->controlStatusChanged(hasControl); 7022 } 7023} 7024 7025void AudioFlinger::EffectHandle::commandExecuted(uint32_t cmdCode, 7026 uint32_t cmdSize, 7027 void *pCmdData, 7028 uint32_t replySize, 7029 void *pReplyData) 7030{ 7031 if (mEffectClient != 0) { 7032 mEffectClient->commandExecuted(cmdCode, cmdSize, pCmdData, replySize, pReplyData); 7033 } 7034} 7035 7036 7037 7038void AudioFlinger::EffectHandle::setEnabled(bool enabled) 7039{ 7040 if (mEffectClient != 0) { 7041 mEffectClient->enableStatusChanged(enabled); 7042 } 7043} 7044 7045status_t AudioFlinger::EffectHandle::onTransact( 7046 uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) 7047{ 7048 return BnEffect::onTransact(code, data, reply, flags); 7049} 7050 7051 7052void AudioFlinger::EffectHandle::dump(char* buffer, size_t size) 7053{ 7054 bool locked = mCblk ? tryLock(mCblk->lock) : false; 7055 7056 snprintf(buffer, size, "\t\t\t%05d %05d %01u %01u %05u %05u\n", 7057 (mClient == NULL) ? getpid() : mClient->pid(), 7058 mPriority, 7059 mHasControl, 7060 !locked, 7061 mCblk ? mCblk->clientIndex : 0, 7062 mCblk ? mCblk->serverIndex : 0 7063 ); 7064 7065 if (locked) { 7066 mCblk->lock.unlock(); 7067 } 7068} 7069 7070#undef LOG_TAG 7071#define LOG_TAG "AudioFlinger::EffectChain" 7072 7073AudioFlinger::EffectChain::EffectChain(const wp<ThreadBase>& wThread, 7074 int sessionId) 7075 : mThread(wThread), mSessionId(sessionId), mActiveTrackCnt(0), mTrackCnt(0), mTailBufferCount(0), 7076 mOwnInBuffer(false), mVolumeCtrlIdx(-1), mLeftVolume(UINT_MAX), mRightVolume(UINT_MAX), 7077 mNewLeftVolume(UINT_MAX), mNewRightVolume(UINT_MAX) 7078{ 7079 mStrategy = AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC); 7080 sp<ThreadBase> thread = mThread.promote(); 7081 if (thread == 0) { 7082 return; 7083 } 7084 mMaxTailBuffers = ((kProcessTailDurationMs * thread->sampleRate()) / 1000) / 7085 thread->frameCount(); 7086} 7087 7088AudioFlinger::EffectChain::~EffectChain() 7089{ 7090 if (mOwnInBuffer) { 7091 delete mInBuffer; 7092 } 7093 7094} 7095 7096// getEffectFromDesc_l() must be called with ThreadBase::mLock held 7097sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromDesc_l(effect_descriptor_t *descriptor) 7098{ 7099 sp<EffectModule> effect; 7100 size_t size = mEffects.size(); 7101 7102 for (size_t i = 0; i < size; i++) { 7103 if (memcmp(&mEffects[i]->desc().uuid, &descriptor->uuid, sizeof(effect_uuid_t)) == 0) { 7104 effect = mEffects[i]; 7105 break; 7106 } 7107 } 7108 return effect; 7109} 7110 7111// getEffectFromId_l() must be called with ThreadBase::mLock held 7112sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromId_l(int id) 7113{ 7114 sp<EffectModule> effect; 7115 size_t size = mEffects.size(); 7116 7117 for (size_t i = 0; i < size; i++) { 7118 // by convention, return first effect if id provided is 0 (0 is never a valid id) 7119 if (id == 0 || mEffects[i]->id() == id) { 7120 effect = mEffects[i]; 7121 break; 7122 } 7123 } 7124 return effect; 7125} 7126 7127// getEffectFromType_l() must be called with ThreadBase::mLock held 7128sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromType_l( 7129 const effect_uuid_t *type) 7130{ 7131 sp<EffectModule> effect; 7132 size_t size = mEffects.size(); 7133 7134 for (size_t i = 0; i < size; i++) { 7135 if (memcmp(&mEffects[i]->desc().type, type, sizeof(effect_uuid_t)) == 0) { 7136 effect = mEffects[i]; 7137 break; 7138 } 7139 } 7140 return effect; 7141} 7142 7143// Must be called with EffectChain::mLock locked 7144void AudioFlinger::EffectChain::process_l() 7145{ 7146 sp<ThreadBase> thread = mThread.promote(); 7147 if (thread == 0) { 7148 ALOGW("process_l(): cannot promote mixer thread"); 7149 return; 7150 } 7151 bool isGlobalSession = (mSessionId == AUDIO_SESSION_OUTPUT_MIX) || 7152 (mSessionId == AUDIO_SESSION_OUTPUT_STAGE); 7153 // always process effects unless no more tracks are on the session and the effect tail 7154 // has been rendered 7155 bool doProcess = true; 7156 if (!isGlobalSession) { 7157 bool tracksOnSession = (trackCnt() != 0); 7158 7159 if (!tracksOnSession && mTailBufferCount == 0) { 7160 doProcess = false; 7161 } 7162 7163 if (activeTrackCnt() == 0) { 7164 // if no track is active and the effect tail has not been rendered, 7165 // the input buffer must be cleared here as the mixer process will not do it 7166 if (tracksOnSession || mTailBufferCount > 0) { 7167 size_t numSamples = thread->frameCount() * thread->channelCount(); 7168 memset(mInBuffer, 0, numSamples * sizeof(int16_t)); 7169 if (mTailBufferCount > 0) { 7170 mTailBufferCount--; 7171 } 7172 } 7173 } 7174 } 7175 7176 size_t size = mEffects.size(); 7177 if (doProcess) { 7178 for (size_t i = 0; i < size; i++) { 7179 mEffects[i]->process(); 7180 } 7181 } 7182 for (size_t i = 0; i < size; i++) { 7183 mEffects[i]->updateState(); 7184 } 7185} 7186 7187// addEffect_l() must be called with PlaybackThread::mLock held 7188status_t AudioFlinger::EffectChain::addEffect_l(const sp<EffectModule>& effect) 7189{ 7190 effect_descriptor_t desc = effect->desc(); 7191 uint32_t insertPref = desc.flags & EFFECT_FLAG_INSERT_MASK; 7192 7193 Mutex::Autolock _l(mLock); 7194 effect->setChain(this); 7195 sp<ThreadBase> thread = mThread.promote(); 7196 if (thread == 0) { 7197 return NO_INIT; 7198 } 7199 effect->setThread(thread); 7200 7201 if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { 7202 // Auxiliary effects are inserted at the beginning of mEffects vector as 7203 // they are processed first and accumulated in chain input buffer 7204 mEffects.insertAt(effect, 0); 7205 7206 // the input buffer for auxiliary effect contains mono samples in 7207 // 32 bit format. This is to avoid saturation in AudoMixer 7208 // accumulation stage. Saturation is done in EffectModule::process() before 7209 // calling the process in effect engine 7210 size_t numSamples = thread->frameCount(); 7211 int32_t *buffer = new int32_t[numSamples]; 7212 memset(buffer, 0, numSamples * sizeof(int32_t)); 7213 effect->setInBuffer((int16_t *)buffer); 7214 // auxiliary effects output samples to chain input buffer for further processing 7215 // by insert effects 7216 effect->setOutBuffer(mInBuffer); 7217 } else { 7218 // Insert effects are inserted at the end of mEffects vector as they are processed 7219 // after track and auxiliary effects. 7220 // Insert effect order as a function of indicated preference: 7221 // if EFFECT_FLAG_INSERT_EXCLUSIVE, insert in first position or reject if 7222 // another effect is present 7223 // else if EFFECT_FLAG_INSERT_FIRST, insert in first position or after the 7224 // last effect claiming first position 7225 // else if EFFECT_FLAG_INSERT_LAST, insert in last position or before the 7226 // first effect claiming last position 7227 // else if EFFECT_FLAG_INSERT_ANY insert after first or before last 7228 // Reject insertion if an effect with EFFECT_FLAG_INSERT_EXCLUSIVE is 7229 // already present 7230 7231 int size = (int)mEffects.size(); 7232 int idx_insert = size; 7233 int idx_insert_first = -1; 7234 int idx_insert_last = -1; 7235 7236 for (int i = 0; i < size; i++) { 7237 effect_descriptor_t d = mEffects[i]->desc(); 7238 uint32_t iMode = d.flags & EFFECT_FLAG_TYPE_MASK; 7239 uint32_t iPref = d.flags & EFFECT_FLAG_INSERT_MASK; 7240 if (iMode == EFFECT_FLAG_TYPE_INSERT) { 7241 // check invalid effect chaining combinations 7242 if (insertPref == EFFECT_FLAG_INSERT_EXCLUSIVE || 7243 iPref == EFFECT_FLAG_INSERT_EXCLUSIVE) { 7244 ALOGW("addEffect_l() could not insert effect %s: exclusive conflict with %s", desc.name, d.name); 7245 return INVALID_OPERATION; 7246 } 7247 // remember position of first insert effect and by default 7248 // select this as insert position for new effect 7249 if (idx_insert == size) { 7250 idx_insert = i; 7251 } 7252 // remember position of last insert effect claiming 7253 // first position 7254 if (iPref == EFFECT_FLAG_INSERT_FIRST) { 7255 idx_insert_first = i; 7256 } 7257 // remember position of first insert effect claiming 7258 // last position 7259 if (iPref == EFFECT_FLAG_INSERT_LAST && 7260 idx_insert_last == -1) { 7261 idx_insert_last = i; 7262 } 7263 } 7264 } 7265 7266 // modify idx_insert from first position if needed 7267 if (insertPref == EFFECT_FLAG_INSERT_LAST) { 7268 if (idx_insert_last != -1) { 7269 idx_insert = idx_insert_last; 7270 } else { 7271 idx_insert = size; 7272 } 7273 } else { 7274 if (idx_insert_first != -1) { 7275 idx_insert = idx_insert_first + 1; 7276 } 7277 } 7278 7279 // always read samples from chain input buffer 7280 effect->setInBuffer(mInBuffer); 7281 7282 // if last effect in the chain, output samples to chain 7283 // output buffer, otherwise to chain input buffer 7284 if (idx_insert == size) { 7285 if (idx_insert != 0) { 7286 mEffects[idx_insert-1]->setOutBuffer(mInBuffer); 7287 mEffects[idx_insert-1]->configure(); 7288 } 7289 effect->setOutBuffer(mOutBuffer); 7290 } else { 7291 effect->setOutBuffer(mInBuffer); 7292 } 7293 mEffects.insertAt(effect, idx_insert); 7294 7295 ALOGV("addEffect_l() effect %p, added in chain %p at rank %d", effect.get(), this, idx_insert); 7296 } 7297 effect->configure(); 7298 return NO_ERROR; 7299} 7300 7301// removeEffect_l() must be called with PlaybackThread::mLock held 7302size_t AudioFlinger::EffectChain::removeEffect_l(const sp<EffectModule>& effect) 7303{ 7304 Mutex::Autolock _l(mLock); 7305 int size = (int)mEffects.size(); 7306 int i; 7307 uint32_t type = effect->desc().flags & EFFECT_FLAG_TYPE_MASK; 7308 7309 for (i = 0; i < size; i++) { 7310 if (effect == mEffects[i]) { 7311 // calling stop here will remove pre-processing effect from the audio HAL. 7312 // This is safe as we hold the EffectChain mutex which guarantees that we are not in 7313 // the middle of a read from audio HAL 7314 if (mEffects[i]->state() == EffectModule::ACTIVE || 7315 mEffects[i]->state() == EffectModule::STOPPING) { 7316 mEffects[i]->stop(); 7317 } 7318 if (type == EFFECT_FLAG_TYPE_AUXILIARY) { 7319 delete[] effect->inBuffer(); 7320 } else { 7321 if (i == size - 1 && i != 0) { 7322 mEffects[i - 1]->setOutBuffer(mOutBuffer); 7323 mEffects[i - 1]->configure(); 7324 } 7325 } 7326 mEffects.removeAt(i); 7327 ALOGV("removeEffect_l() effect %p, removed from chain %p at rank %d", effect.get(), this, i); 7328 break; 7329 } 7330 } 7331 7332 return mEffects.size(); 7333} 7334 7335// setDevice_l() must be called with PlaybackThread::mLock held 7336void AudioFlinger::EffectChain::setDevice_l(uint32_t device) 7337{ 7338 size_t size = mEffects.size(); 7339 for (size_t i = 0; i < size; i++) { 7340 mEffects[i]->setDevice(device); 7341 } 7342} 7343 7344// setMode_l() must be called with PlaybackThread::mLock held 7345void AudioFlinger::EffectChain::setMode_l(uint32_t mode) 7346{ 7347 size_t size = mEffects.size(); 7348 for (size_t i = 0; i < size; i++) { 7349 mEffects[i]->setMode(mode); 7350 } 7351} 7352 7353// setVolume_l() must be called with PlaybackThread::mLock held 7354bool AudioFlinger::EffectChain::setVolume_l(uint32_t *left, uint32_t *right) 7355{ 7356 uint32_t newLeft = *left; 7357 uint32_t newRight = *right; 7358 bool hasControl = false; 7359 int ctrlIdx = -1; 7360 size_t size = mEffects.size(); 7361 7362 // first update volume controller 7363 for (size_t i = size; i > 0; i--) { 7364 if (mEffects[i - 1]->isProcessEnabled() && 7365 (mEffects[i - 1]->desc().flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_CTRL) { 7366 ctrlIdx = i - 1; 7367 hasControl = true; 7368 break; 7369 } 7370 } 7371 7372 if (ctrlIdx == mVolumeCtrlIdx && *left == mLeftVolume && *right == mRightVolume) { 7373 if (hasControl) { 7374 *left = mNewLeftVolume; 7375 *right = mNewRightVolume; 7376 } 7377 return hasControl; 7378 } 7379 7380 mVolumeCtrlIdx = ctrlIdx; 7381 mLeftVolume = newLeft; 7382 mRightVolume = newRight; 7383 7384 // second get volume update from volume controller 7385 if (ctrlIdx >= 0) { 7386 mEffects[ctrlIdx]->setVolume(&newLeft, &newRight, true); 7387 mNewLeftVolume = newLeft; 7388 mNewRightVolume = newRight; 7389 } 7390 // then indicate volume to all other effects in chain. 7391 // Pass altered volume to effects before volume controller 7392 // and requested volume to effects after controller 7393 uint32_t lVol = newLeft; 7394 uint32_t rVol = newRight; 7395 7396 for (size_t i = 0; i < size; i++) { 7397 if ((int)i == ctrlIdx) continue; 7398 // this also works for ctrlIdx == -1 when there is no volume controller 7399 if ((int)i > ctrlIdx) { 7400 lVol = *left; 7401 rVol = *right; 7402 } 7403 mEffects[i]->setVolume(&lVol, &rVol, false); 7404 } 7405 *left = newLeft; 7406 *right = newRight; 7407 7408 return hasControl; 7409} 7410 7411status_t AudioFlinger::EffectChain::dump(int fd, const Vector<String16>& args) 7412{ 7413 const size_t SIZE = 256; 7414 char buffer[SIZE]; 7415 String8 result; 7416 7417 snprintf(buffer, SIZE, "Effects for session %d:\n", mSessionId); 7418 result.append(buffer); 7419 7420 bool locked = tryLock(mLock); 7421 // failed to lock - AudioFlinger is probably deadlocked 7422 if (!locked) { 7423 result.append("\tCould not lock mutex:\n"); 7424 } 7425 7426 result.append("\tNum fx In buffer Out buffer Active tracks:\n"); 7427 snprintf(buffer, SIZE, "\t%02d 0x%08x 0x%08x %d\n", 7428 mEffects.size(), 7429 (uint32_t)mInBuffer, 7430 (uint32_t)mOutBuffer, 7431 mActiveTrackCnt); 7432 result.append(buffer); 7433 write(fd, result.string(), result.size()); 7434 7435 for (size_t i = 0; i < mEffects.size(); ++i) { 7436 sp<EffectModule> effect = mEffects[i]; 7437 if (effect != 0) { 7438 effect->dump(fd, args); 7439 } 7440 } 7441 7442 if (locked) { 7443 mLock.unlock(); 7444 } 7445 7446 return NO_ERROR; 7447} 7448 7449// must be called with ThreadBase::mLock held 7450void AudioFlinger::EffectChain::setEffectSuspended_l( 7451 const effect_uuid_t *type, bool suspend) 7452{ 7453 sp<SuspendedEffectDesc> desc; 7454 // use effect type UUID timelow as key as there is no real risk of identical 7455 // timeLow fields among effect type UUIDs. 7456 int index = mSuspendedEffects.indexOfKey(type->timeLow); 7457 if (suspend) { 7458 if (index >= 0) { 7459 desc = mSuspendedEffects.valueAt(index); 7460 } else { 7461 desc = new SuspendedEffectDesc(); 7462 memcpy(&desc->mType, type, sizeof(effect_uuid_t)); 7463 mSuspendedEffects.add(type->timeLow, desc); 7464 ALOGV("setEffectSuspended_l() add entry for %08x", type->timeLow); 7465 } 7466 if (desc->mRefCount++ == 0) { 7467 sp<EffectModule> effect = getEffectIfEnabled(type); 7468 if (effect != 0) { 7469 desc->mEffect = effect; 7470 effect->setSuspended(true); 7471 effect->setEnabled(false); 7472 } 7473 } 7474 } else { 7475 if (index < 0) { 7476 return; 7477 } 7478 desc = mSuspendedEffects.valueAt(index); 7479 if (desc->mRefCount <= 0) { 7480 ALOGW("setEffectSuspended_l() restore refcount should not be 0 %d", desc->mRefCount); 7481 desc->mRefCount = 1; 7482 } 7483 if (--desc->mRefCount == 0) { 7484 ALOGV("setEffectSuspended_l() remove entry for %08x", mSuspendedEffects.keyAt(index)); 7485 if (desc->mEffect != 0) { 7486 sp<EffectModule> effect = desc->mEffect.promote(); 7487 if (effect != 0) { 7488 effect->setSuspended(false); 7489 sp<EffectHandle> handle = effect->controlHandle(); 7490 if (handle != 0) { 7491 effect->setEnabled(handle->enabled()); 7492 } 7493 } 7494 desc->mEffect.clear(); 7495 } 7496 mSuspendedEffects.removeItemsAt(index); 7497 } 7498 } 7499} 7500 7501// must be called with ThreadBase::mLock held 7502void AudioFlinger::EffectChain::setEffectSuspendedAll_l(bool suspend) 7503{ 7504 sp<SuspendedEffectDesc> desc; 7505 7506 int index = mSuspendedEffects.indexOfKey((int)kKeyForSuspendAll); 7507 if (suspend) { 7508 if (index >= 0) { 7509 desc = mSuspendedEffects.valueAt(index); 7510 } else { 7511 desc = new SuspendedEffectDesc(); 7512 mSuspendedEffects.add((int)kKeyForSuspendAll, desc); 7513 ALOGV("setEffectSuspendedAll_l() add entry for 0"); 7514 } 7515 if (desc->mRefCount++ == 0) { 7516 Vector< sp<EffectModule> > effects = getSuspendEligibleEffects(); 7517 for (size_t i = 0; i < effects.size(); i++) { 7518 setEffectSuspended_l(&effects[i]->desc().type, true); 7519 } 7520 } 7521 } else { 7522 if (index < 0) { 7523 return; 7524 } 7525 desc = mSuspendedEffects.valueAt(index); 7526 if (desc->mRefCount <= 0) { 7527 ALOGW("setEffectSuspendedAll_l() restore refcount should not be 0 %d", desc->mRefCount); 7528 desc->mRefCount = 1; 7529 } 7530 if (--desc->mRefCount == 0) { 7531 Vector<const effect_uuid_t *> types; 7532 for (size_t i = 0; i < mSuspendedEffects.size(); i++) { 7533 if (mSuspendedEffects.keyAt(i) == (int)kKeyForSuspendAll) { 7534 continue; 7535 } 7536 types.add(&mSuspendedEffects.valueAt(i)->mType); 7537 } 7538 for (size_t i = 0; i < types.size(); i++) { 7539 setEffectSuspended_l(types[i], false); 7540 } 7541 ALOGV("setEffectSuspendedAll_l() remove entry for %08x", mSuspendedEffects.keyAt(index)); 7542 mSuspendedEffects.removeItem((int)kKeyForSuspendAll); 7543 } 7544 } 7545} 7546 7547 7548// The volume effect is used for automated tests only 7549#ifndef OPENSL_ES_H_ 7550static const effect_uuid_t SL_IID_VOLUME_ = { 0x09e8ede0, 0xddde, 0x11db, 0xb4f6, 7551 { 0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b } }; 7552const effect_uuid_t * const SL_IID_VOLUME = &SL_IID_VOLUME_; 7553#endif //OPENSL_ES_H_ 7554 7555bool AudioFlinger::EffectChain::isEffectEligibleForSuspend(const effect_descriptor_t& desc) 7556{ 7557 // auxiliary effects and visualizer are never suspended on output mix 7558 if ((mSessionId == AUDIO_SESSION_OUTPUT_MIX) && 7559 (((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) || 7560 (memcmp(&desc.type, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0) || 7561 (memcmp(&desc.type, SL_IID_VOLUME, sizeof(effect_uuid_t)) == 0))) { 7562 return false; 7563 } 7564 return true; 7565} 7566 7567Vector< sp<AudioFlinger::EffectModule> > AudioFlinger::EffectChain::getSuspendEligibleEffects() 7568{ 7569 Vector< sp<EffectModule> > effects; 7570 for (size_t i = 0; i < mEffects.size(); i++) { 7571 if (!isEffectEligibleForSuspend(mEffects[i]->desc())) { 7572 continue; 7573 } 7574 effects.add(mEffects[i]); 7575 } 7576 return effects; 7577} 7578 7579sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectIfEnabled( 7580 const effect_uuid_t *type) 7581{ 7582 sp<EffectModule> effect; 7583 effect = getEffectFromType_l(type); 7584 if (effect != 0 && !effect->isEnabled()) { 7585 effect.clear(); 7586 } 7587 return effect; 7588} 7589 7590void AudioFlinger::EffectChain::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect, 7591 bool enabled) 7592{ 7593 int index = mSuspendedEffects.indexOfKey(effect->desc().type.timeLow); 7594 if (enabled) { 7595 if (index < 0) { 7596 // if the effect is not suspend check if all effects are suspended 7597 index = mSuspendedEffects.indexOfKey((int)kKeyForSuspendAll); 7598 if (index < 0) { 7599 return; 7600 } 7601 if (!isEffectEligibleForSuspend(effect->desc())) { 7602 return; 7603 } 7604 setEffectSuspended_l(&effect->desc().type, enabled); 7605 index = mSuspendedEffects.indexOfKey(effect->desc().type.timeLow); 7606 if (index < 0) { 7607 ALOGW("checkSuspendOnEffectEnabled() Fx should be suspended here!"); 7608 return; 7609 } 7610 } 7611 ALOGV("checkSuspendOnEffectEnabled() enable suspending fx %08x", 7612 effect->desc().type.timeLow); 7613 sp<SuspendedEffectDesc> desc = mSuspendedEffects.valueAt(index); 7614 // if effect is requested to suspended but was not yet enabled, supend it now. 7615 if (desc->mEffect == 0) { 7616 desc->mEffect = effect; 7617 effect->setEnabled(false); 7618 effect->setSuspended(true); 7619 } 7620 } else { 7621 if (index < 0) { 7622 return; 7623 } 7624 ALOGV("checkSuspendOnEffectEnabled() disable restoring fx %08x", 7625 effect->desc().type.timeLow); 7626 sp<SuspendedEffectDesc> desc = mSuspendedEffects.valueAt(index); 7627 desc->mEffect.clear(); 7628 effect->setSuspended(false); 7629 } 7630} 7631 7632#undef LOG_TAG 7633#define LOG_TAG "AudioFlinger" 7634 7635// ---------------------------------------------------------------------------- 7636 7637status_t AudioFlinger::onTransact( 7638 uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) 7639{ 7640 return BnAudioFlinger::onTransact(code, data, reply, flags); 7641} 7642 7643}; // namespace android 7644