AudioFlinger.h revision d5681bc9a38fe4cd1d591e6ae62b9c68fb851041
1/*
2**
3** Copyright 2007, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18#ifndef ANDROID_AUDIO_FLINGER_H
19#define ANDROID_AUDIO_FLINGER_H
20
21#include <stdint.h>
22#include <sys/types.h>
23#include <limits.h>
24
25#include <common_time/cc_helper.h>
26
27#include <media/IAudioFlinger.h>
28#include <media/IAudioFlingerClient.h>
29#include <media/IAudioTrack.h>
30#include <media/IAudioRecord.h>
31#include <media/AudioSystem.h>
32#include <media/AudioTrack.h>
33
34#include <utils/Atomic.h>
35#include <utils/Errors.h>
36#include <utils/threads.h>
37#include <utils/SortedVector.h>
38#include <utils/TypeHelpers.h>
39#include <utils/Vector.h>
40
41#include <binder/BinderService.h>
42#include <binder/MemoryDealer.h>
43
44#include <system/audio.h>
45#include <hardware/audio.h>
46#include <hardware/audio_policy.h>
47
48#include <media/AudioBufferProvider.h>
49#include <media/ExtendedAudioBufferProvider.h>
50#include "FastMixer.h"
51#include <media/nbaio/NBAIO.h>
52#include "AudioWatchdog.h"
53
54#include <powermanager/IPowerManager.h>
55
56namespace android {
57
58class audio_track_cblk_t;
59class effect_param_cblk_t;
60class AudioMixer;
61class AudioBuffer;
62class AudioResampler;
63class FastMixer;
64class ServerProxy;
65
66// ----------------------------------------------------------------------------
67
68// AudioFlinger has a hard-coded upper limit of 2 channels for capture and playback.
69// There is support for > 2 channel tracks down-mixed to 2 channel output via a down-mix effect.
70// Adding full support for > 2 channel capture or playback would require more than simply changing
71// this #define.  There is an independent hard-coded upper limit in AudioMixer;
72// removing that AudioMixer limit would be necessary but insufficient to support > 2 channels.
73// The macro FCC_2 highlights some (but not all) places where there is are 2-channel assumptions.
74// Search also for "2", "left", "right", "[0]", "[1]", ">> 16", "<< 16", etc.
75#define FCC_2 2     // FCC_2 = Fixed Channel Count 2
76
77static const nsecs_t kDefaultStandbyTimeInNsecs = seconds(3);
78
79#define MAX_GAIN 4096.0f
80#define MAX_GAIN_INT 0x1000
81
82#define INCLUDING_FROM_AUDIOFLINGER_H
83
84class AudioFlinger :
85    public BinderService<AudioFlinger>,
86    public BnAudioFlinger
87{
88    friend class BinderService<AudioFlinger>;   // for AudioFlinger()
89public:
90    static const char* getServiceName() { return "media.audio_flinger"; }
91
92    virtual     status_t    dump(int fd, const Vector<String16>& args);
93
94    // IAudioFlinger interface, in binder opcode order
95    virtual sp<IAudioTrack> createTrack(
96                                audio_stream_type_t streamType,
97                                uint32_t sampleRate,
98                                audio_format_t format,
99                                audio_channel_mask_t channelMask,
100                                size_t frameCount,
101                                IAudioFlinger::track_flags_t *flags,
102                                const sp<IMemory>& sharedBuffer,
103                                audio_io_handle_t output,
104                                pid_t tid,
105                                int *sessionId,
106                                status_t *status);
107
108    virtual sp<IAudioRecord> openRecord(
109                                audio_io_handle_t input,
110                                uint32_t sampleRate,
111                                audio_format_t format,
112                                audio_channel_mask_t channelMask,
113                                size_t frameCount,
114                                IAudioFlinger::track_flags_t flags,
115                                pid_t tid,
116                                int *sessionId,
117                                status_t *status);
118
119    virtual     uint32_t    sampleRate(audio_io_handle_t output) const;
120    virtual     int         channelCount(audio_io_handle_t output) const;
121    virtual     audio_format_t format(audio_io_handle_t output) const;
122    virtual     size_t      frameCount(audio_io_handle_t output) const;
123    virtual     uint32_t    latency(audio_io_handle_t output) const;
124
125    virtual     status_t    setMasterVolume(float value);
126    virtual     status_t    setMasterMute(bool muted);
127
128    virtual     float       masterVolume() const;
129    virtual     bool        masterMute() const;
130
131    virtual     status_t    setStreamVolume(audio_stream_type_t stream, float value,
132                                            audio_io_handle_t output);
133    virtual     status_t    setStreamMute(audio_stream_type_t stream, bool muted);
134
135    virtual     float       streamVolume(audio_stream_type_t stream,
136                                         audio_io_handle_t output) const;
137    virtual     bool        streamMute(audio_stream_type_t stream) const;
138
139    virtual     status_t    setMode(audio_mode_t mode);
140
141    virtual     status_t    setMicMute(bool state);
142    virtual     bool        getMicMute() const;
143
144    virtual     status_t    setParameters(audio_io_handle_t ioHandle, const String8& keyValuePairs);
145    virtual     String8     getParameters(audio_io_handle_t ioHandle, const String8& keys) const;
146
147    virtual     void        registerClient(const sp<IAudioFlingerClient>& client);
148
149    virtual     size_t      getInputBufferSize(uint32_t sampleRate, audio_format_t format,
150                                               audio_channel_mask_t channelMask) const;
151
152    virtual audio_io_handle_t openOutput(audio_module_handle_t module,
153                                         audio_devices_t *pDevices,
154                                         uint32_t *pSamplingRate,
155                                         audio_format_t *pFormat,
156                                         audio_channel_mask_t *pChannelMask,
157                                         uint32_t *pLatencyMs,
158                                         audio_output_flags_t flags);
159
160    virtual audio_io_handle_t openDuplicateOutput(audio_io_handle_t output1,
161                                                  audio_io_handle_t output2);
162
163    virtual status_t closeOutput(audio_io_handle_t output);
164
165    virtual status_t suspendOutput(audio_io_handle_t output);
166
167    virtual status_t restoreOutput(audio_io_handle_t output);
168
169    virtual audio_io_handle_t openInput(audio_module_handle_t module,
170                                        audio_devices_t *pDevices,
171                                        uint32_t *pSamplingRate,
172                                        audio_format_t *pFormat,
173                                        audio_channel_mask_t *pChannelMask);
174
175    virtual status_t closeInput(audio_io_handle_t input);
176
177    virtual status_t setStreamOutput(audio_stream_type_t stream, audio_io_handle_t output);
178
179    virtual status_t setVoiceVolume(float volume);
180
181    virtual status_t getRenderPosition(size_t *halFrames, size_t *dspFrames,
182                                       audio_io_handle_t output) const;
183
184    virtual     unsigned int  getInputFramesLost(audio_io_handle_t ioHandle) const;
185
186    virtual int newAudioSessionId();
187
188    virtual void acquireAudioSessionId(int audioSession);
189
190    virtual void releaseAudioSessionId(int audioSession);
191
192    virtual status_t queryNumberEffects(uint32_t *numEffects) const;
193
194    virtual status_t queryEffect(uint32_t index, effect_descriptor_t *descriptor) const;
195
196    virtual status_t getEffectDescriptor(const effect_uuid_t *pUuid,
197                                         effect_descriptor_t *descriptor) const;
198
199    virtual sp<IEffect> createEffect(
200                        effect_descriptor_t *pDesc,
201                        const sp<IEffectClient>& effectClient,
202                        int32_t priority,
203                        audio_io_handle_t io,
204                        int sessionId,
205                        status_t *status,
206                        int *id,
207                        int *enabled);
208
209    virtual status_t moveEffects(int sessionId, audio_io_handle_t srcOutput,
210                        audio_io_handle_t dstOutput);
211
212    virtual audio_module_handle_t loadHwModule(const char *name);
213
214    virtual uint32_t getPrimaryOutputSamplingRate();
215    virtual size_t getPrimaryOutputFrameCount();
216
217    virtual     status_t    onTransact(
218                                uint32_t code,
219                                const Parcel& data,
220                                Parcel* reply,
221                                uint32_t flags);
222
223    // end of IAudioFlinger interface
224
225    class SyncEvent;
226
227    typedef void (*sync_event_callback_t)(const wp<SyncEvent>& event) ;
228
229    class SyncEvent : public RefBase {
230    public:
231        SyncEvent(AudioSystem::sync_event_t type,
232                  int triggerSession,
233                  int listenerSession,
234                  sync_event_callback_t callBack,
235                  void *cookie)
236        : mType(type), mTriggerSession(triggerSession), mListenerSession(listenerSession),
237          mCallback(callBack), mCookie(cookie)
238        {}
239
240        virtual ~SyncEvent() {}
241
242        void trigger() { Mutex::Autolock _l(mLock); if (mCallback) mCallback(this); }
243        bool isCancelled() const { Mutex::Autolock _l(mLock); return (mCallback == NULL); }
244        void cancel() { Mutex::Autolock _l(mLock); mCallback = NULL; }
245        AudioSystem::sync_event_t type() const { return mType; }
246        int triggerSession() const { return mTriggerSession; }
247        int listenerSession() const { return mListenerSession; }
248        void *cookie() const { return mCookie; }
249
250    private:
251          const AudioSystem::sync_event_t mType;
252          const int mTriggerSession;
253          const int mListenerSession;
254          sync_event_callback_t mCallback;
255          void * const mCookie;
256          mutable Mutex mLock;
257    };
258
259    sp<SyncEvent> createSyncEvent(AudioSystem::sync_event_t type,
260                                        int triggerSession,
261                                        int listenerSession,
262                                        sync_event_callback_t callBack,
263                                        void *cookie);
264
265private:
266    class AudioHwDevice;    // fwd declaration for findSuitableHwDev_l
267
268               audio_mode_t getMode() const { return mMode; }
269
270                bool        btNrecIsOff() const { return mBtNrecIsOff; }
271
272                            AudioFlinger();
273    virtual                 ~AudioFlinger();
274
275    // call in any IAudioFlinger method that accesses mPrimaryHardwareDev
276    status_t                initCheck() const { return mPrimaryHardwareDev == NULL ?
277                                                        NO_INIT : NO_ERROR; }
278
279    // RefBase
280    virtual     void        onFirstRef();
281
282    AudioHwDevice*          findSuitableHwDev_l(audio_module_handle_t module,
283                                                audio_devices_t devices);
284    void                    purgeStaleEffects_l();
285
286    // standby delay for MIXER and DUPLICATING playback threads is read from property
287    // ro.audio.flinger_standbytime_ms or defaults to kDefaultStandbyTimeInNsecs
288    static nsecs_t          mStandbyTimeInNsecs;
289
290    // incremented by 2 when screen state changes, bit 0 == 1 means "off"
291    // AudioFlinger::setParameters() updates, other threads read w/o lock
292    static uint32_t         mScreenState;
293
294    // Internal dump utilities.
295    static const int kDumpLockRetries = 50;
296    static const int kDumpLockSleepUs = 20000;
297    static bool dumpTryLock(Mutex& mutex);
298    void dumpPermissionDenial(int fd, const Vector<String16>& args);
299    void dumpClients(int fd, const Vector<String16>& args);
300    void dumpInternals(int fd, const Vector<String16>& args);
301
302    // --- Client ---
303    class Client : public RefBase {
304    public:
305                            Client(const sp<AudioFlinger>& audioFlinger, pid_t pid);
306        virtual             ~Client();
307        sp<MemoryDealer>    heap() const;
308        pid_t               pid() const { return mPid; }
309        sp<AudioFlinger>    audioFlinger() const { return mAudioFlinger; }
310
311        bool reserveTimedTrack();
312        void releaseTimedTrack();
313
314    private:
315                            Client(const Client&);
316                            Client& operator = (const Client&);
317        const sp<AudioFlinger> mAudioFlinger;
318        const sp<MemoryDealer> mMemoryDealer;
319        const pid_t         mPid;
320
321        Mutex               mTimedTrackLock;
322        int                 mTimedTrackCount;
323    };
324
325    // --- Notification Client ---
326    class NotificationClient : public IBinder::DeathRecipient {
327    public:
328                            NotificationClient(const sp<AudioFlinger>& audioFlinger,
329                                                const sp<IAudioFlingerClient>& client,
330                                                pid_t pid);
331        virtual             ~NotificationClient();
332
333                sp<IAudioFlingerClient> audioFlingerClient() const { return mAudioFlingerClient; }
334
335                // IBinder::DeathRecipient
336                virtual     void        binderDied(const wp<IBinder>& who);
337
338    private:
339                            NotificationClient(const NotificationClient&);
340                            NotificationClient& operator = (const NotificationClient&);
341
342        const sp<AudioFlinger>  mAudioFlinger;
343        const pid_t             mPid;
344        const sp<IAudioFlingerClient> mAudioFlingerClient;
345    };
346
347    class TrackHandle;
348    class RecordHandle;
349    class RecordThread;
350    class PlaybackThread;
351    class MixerThread;
352    class DirectOutputThread;
353    class DuplicatingThread;
354    class Track;
355    class RecordTrack;
356    class EffectModule;
357    class EffectHandle;
358    class EffectChain;
359    struct AudioStreamOut;
360    struct AudioStreamIn;
361
362    struct  stream_type_t {
363        stream_type_t()
364            :   volume(1.0f),
365                mute(false)
366        {
367        }
368        float       volume;
369        bool        mute;
370    };
371
372    // --- PlaybackThread ---
373
374#include "Threads.h"
375
376#include "Effects.h"
377
378    // server side of the client's IAudioTrack
379    class TrackHandle : public android::BnAudioTrack {
380    public:
381                            TrackHandle(const sp<PlaybackThread::Track>& track);
382        virtual             ~TrackHandle();
383        virtual sp<IMemory> getCblk() const;
384        virtual status_t    start();
385        virtual void        stop();
386        virtual void        flush();
387        virtual void        pause();
388        virtual status_t    attachAuxEffect(int effectId);
389        virtual status_t    allocateTimedBuffer(size_t size,
390                                                sp<IMemory>* buffer);
391        virtual status_t    queueTimedBuffer(const sp<IMemory>& buffer,
392                                             int64_t pts);
393        virtual status_t    setMediaTimeTransform(const LinearTransform& xform,
394                                                  int target);
395        virtual status_t onTransact(
396            uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags);
397    private:
398        const sp<PlaybackThread::Track> mTrack;
399    };
400
401    // server side of the client's IAudioRecord
402    class RecordHandle : public android::BnAudioRecord {
403    public:
404        RecordHandle(const sp<RecordThread::RecordTrack>& recordTrack);
405        virtual             ~RecordHandle();
406        virtual sp<IMemory> getCblk() const;
407        virtual status_t    start(int /*AudioSystem::sync_event_t*/ event, int triggerSession);
408        virtual void        stop();
409        virtual status_t onTransact(
410            uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags);
411    private:
412        const sp<RecordThread::RecordTrack> mRecordTrack;
413
414        // for use from destructor
415        void                stop_nonvirtual();
416    };
417
418              PlaybackThread *checkPlaybackThread_l(audio_io_handle_t output) const;
419              MixerThread *checkMixerThread_l(audio_io_handle_t output) const;
420              RecordThread *checkRecordThread_l(audio_io_handle_t input) const;
421              // no range check, AudioFlinger::mLock held
422              bool streamMute_l(audio_stream_type_t stream) const
423                                { return mStreamTypes[stream].mute; }
424              // no range check, doesn't check per-thread stream volume, AudioFlinger::mLock held
425              float streamVolume_l(audio_stream_type_t stream) const
426                                { return mStreamTypes[stream].volume; }
427              void audioConfigChanged_l(int event, audio_io_handle_t ioHandle, const void *param2);
428
429              // allocate an audio_io_handle_t, session ID, or effect ID
430              uint32_t nextUniqueId();
431
432              status_t moveEffectChain_l(int sessionId,
433                                     PlaybackThread *srcThread,
434                                     PlaybackThread *dstThread,
435                                     bool reRegister);
436              // return thread associated with primary hardware device, or NULL
437              PlaybackThread *primaryPlaybackThread_l() const;
438              audio_devices_t primaryOutputDevice_l() const;
439
440              sp<PlaybackThread> getEffectThread_l(int sessionId, int EffectId);
441
442
443                void        removeClient_l(pid_t pid);
444                void        removeNotificationClient(pid_t pid);
445
446    class AudioHwDevice {
447    public:
448        enum Flags {
449            AHWD_CAN_SET_MASTER_VOLUME  = 0x1,
450            AHWD_CAN_SET_MASTER_MUTE    = 0x2,
451        };
452
453        AudioHwDevice(const char *moduleName,
454                      audio_hw_device_t *hwDevice,
455                      Flags flags)
456            : mModuleName(strdup(moduleName))
457            , mHwDevice(hwDevice)
458            , mFlags(flags) { }
459        /*virtual*/ ~AudioHwDevice() { free((void *)mModuleName); }
460
461        bool canSetMasterVolume() const {
462            return (0 != (mFlags & AHWD_CAN_SET_MASTER_VOLUME));
463        }
464
465        bool canSetMasterMute() const {
466            return (0 != (mFlags & AHWD_CAN_SET_MASTER_MUTE));
467        }
468
469        const char *moduleName() const { return mModuleName; }
470        audio_hw_device_t *hwDevice() const { return mHwDevice; }
471    private:
472        const char * const mModuleName;
473        audio_hw_device_t * const mHwDevice;
474        Flags mFlags;
475    };
476
477    // AudioStreamOut and AudioStreamIn are immutable, so their fields are const.
478    // For emphasis, we could also make all pointers to them be "const *",
479    // but that would clutter the code unnecessarily.
480
481    struct AudioStreamOut {
482        AudioHwDevice* const audioHwDev;
483        audio_stream_out_t* const stream;
484
485        audio_hw_device_t* hwDev() const { return audioHwDev->hwDevice(); }
486
487        AudioStreamOut(AudioHwDevice *dev, audio_stream_out_t *out) :
488            audioHwDev(dev), stream(out) {}
489    };
490
491    struct AudioStreamIn {
492        AudioHwDevice* const audioHwDev;
493        audio_stream_in_t* const stream;
494
495        audio_hw_device_t* hwDev() const { return audioHwDev->hwDevice(); }
496
497        AudioStreamIn(AudioHwDevice *dev, audio_stream_in_t *in) :
498            audioHwDev(dev), stream(in) {}
499    };
500
501    // for mAudioSessionRefs only
502    struct AudioSessionRef {
503        AudioSessionRef(int sessionid, pid_t pid) :
504            mSessionid(sessionid), mPid(pid), mCnt(1) {}
505        const int   mSessionid;
506        const pid_t mPid;
507        int         mCnt;
508    };
509
510    mutable     Mutex                               mLock;
511
512                DefaultKeyedVector< pid_t, wp<Client> >     mClients;   // see ~Client()
513
514                mutable     Mutex                   mHardwareLock;
515                // NOTE: If both mLock and mHardwareLock mutexes must be held,
516                // always take mLock before mHardwareLock
517
518                // These two fields are immutable after onFirstRef(), so no lock needed to access
519                AudioHwDevice*                      mPrimaryHardwareDev; // mAudioHwDevs[0] or NULL
520                DefaultKeyedVector<audio_module_handle_t, AudioHwDevice*>  mAudioHwDevs;
521
522    // for dump, indicates which hardware operation is currently in progress (but not stream ops)
523    enum hardware_call_state {
524        AUDIO_HW_IDLE = 0,              // no operation in progress
525        AUDIO_HW_INIT,                  // init_check
526        AUDIO_HW_OUTPUT_OPEN,           // open_output_stream
527        AUDIO_HW_OUTPUT_CLOSE,          // unused
528        AUDIO_HW_INPUT_OPEN,            // unused
529        AUDIO_HW_INPUT_CLOSE,           // unused
530        AUDIO_HW_STANDBY,               // unused
531        AUDIO_HW_SET_MASTER_VOLUME,     // set_master_volume
532        AUDIO_HW_GET_ROUTING,           // unused
533        AUDIO_HW_SET_ROUTING,           // unused
534        AUDIO_HW_GET_MODE,              // unused
535        AUDIO_HW_SET_MODE,              // set_mode
536        AUDIO_HW_GET_MIC_MUTE,          // get_mic_mute
537        AUDIO_HW_SET_MIC_MUTE,          // set_mic_mute
538        AUDIO_HW_SET_VOICE_VOLUME,      // set_voice_volume
539        AUDIO_HW_SET_PARAMETER,         // set_parameters
540        AUDIO_HW_GET_INPUT_BUFFER_SIZE, // get_input_buffer_size
541        AUDIO_HW_GET_MASTER_VOLUME,     // get_master_volume
542        AUDIO_HW_GET_PARAMETER,         // get_parameters
543        AUDIO_HW_SET_MASTER_MUTE,       // set_master_mute
544        AUDIO_HW_GET_MASTER_MUTE,       // get_master_mute
545    };
546
547    mutable     hardware_call_state                 mHardwareStatus;    // for dump only
548
549
550                DefaultKeyedVector< audio_io_handle_t, sp<PlaybackThread> >  mPlaybackThreads;
551                stream_type_t                       mStreamTypes[AUDIO_STREAM_CNT];
552
553                // member variables below are protected by mLock
554                float                               mMasterVolume;
555                bool                                mMasterMute;
556                // end of variables protected by mLock
557
558                DefaultKeyedVector< audio_io_handle_t, sp<RecordThread> >    mRecordThreads;
559
560                DefaultKeyedVector< pid_t, sp<NotificationClient> >    mNotificationClients;
561                volatile int32_t                    mNextUniqueId;  // updated by android_atomic_inc
562                audio_mode_t                        mMode;
563                bool                                mBtNrecIsOff;
564
565                // protected by mLock
566                Vector<AudioSessionRef*> mAudioSessionRefs;
567
568                float       masterVolume_l() const;
569                bool        masterMute_l() const;
570                audio_module_handle_t loadHwModule_l(const char *name);
571
572                Vector < sp<SyncEvent> > mPendingSyncEvents; // sync events awaiting for a session
573                                                             // to be created
574
575private:
576    sp<Client>  registerPid_l(pid_t pid);    // always returns non-0
577
578    // for use from destructor
579    status_t    closeOutput_nonvirtual(audio_io_handle_t output);
580    status_t    closeInput_nonvirtual(audio_io_handle_t input);
581
582    // all record threads serially share a common tee sink, which is re-created on format change
583    sp<NBAIO_Sink>   mRecordTeeSink;
584    sp<NBAIO_Source> mRecordTeeSource;
585
586public:
587    static void dumpTee(int fd, const sp<NBAIO_Source>& source, audio_io_handle_t id = 0);
588};
589
590#undef INCLUDING_FROM_AUDIOFLINGER_H
591
592// ----------------------------------------------------------------------------
593
594}; // namespace android
595
596#endif // ANDROID_AUDIO_FLINGER_H
597