Threads.h revision de0613d0ad8b8fb9d19a27185ae4d307a5b7fb9d
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18#ifndef INCLUDING_FROM_AUDIOFLINGER_H
19    #error This header file should only be included from AudioFlinger.h
20#endif
21
22class ThreadBase : public Thread {
23public:
24
25#include "TrackBase.h"
26
27    enum type_t {
28        MIXER,              // Thread class is MixerThread
29        DIRECT,             // Thread class is DirectOutputThread
30        DUPLICATING,        // Thread class is DuplicatingThread
31        RECORD,             // Thread class is RecordThread
32        OFFLOAD             // Thread class is OffloadThread
33    };
34
35    static const char *threadTypeToString(type_t type);
36
37    ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
38                audio_devices_t outDevice, audio_devices_t inDevice, type_t type,
39                bool systemReady);
40    virtual             ~ThreadBase();
41
42    virtual status_t    readyToRun();
43
44    void dumpBase(int fd, const Vector<String16>& args);
45    void dumpEffectChains(int fd, const Vector<String16>& args);
46
47    void clearPowerManager();
48
49    // base for record and playback
50    enum {
51        CFG_EVENT_IO,
52        CFG_EVENT_PRIO,
53        CFG_EVENT_SET_PARAMETER,
54        CFG_EVENT_CREATE_AUDIO_PATCH,
55        CFG_EVENT_RELEASE_AUDIO_PATCH,
56    };
57
58    class ConfigEventData: public RefBase {
59    public:
60        virtual ~ConfigEventData() {}
61
62        virtual  void dump(char *buffer, size_t size) = 0;
63    protected:
64        ConfigEventData() {}
65    };
66
67    // Config event sequence by client if status needed (e.g binder thread calling setParameters()):
68    //  1. create SetParameterConfigEvent. This sets mWaitStatus in config event
69    //  2. Lock mLock
70    //  3. Call sendConfigEvent_l(): Append to mConfigEvents and mWaitWorkCV.signal
71    //  4. sendConfigEvent_l() reads status from event->mStatus;
72    //  5. sendConfigEvent_l() returns status
73    //  6. Unlock
74    //
75    // Parameter sequence by server: threadLoop calling processConfigEvents_l():
76    // 1. Lock mLock
77    // 2. If there is an entry in mConfigEvents proceed ...
78    // 3. Read first entry in mConfigEvents
79    // 4. Remove first entry from mConfigEvents
80    // 5. Process
81    // 6. Set event->mStatus
82    // 7. event->mCond.signal
83    // 8. Unlock
84
85    class ConfigEvent: public RefBase {
86    public:
87        virtual ~ConfigEvent() {}
88
89        void dump(char *buffer, size_t size) { mData->dump(buffer, size); }
90
91        const int mType; // event type e.g. CFG_EVENT_IO
92        Mutex mLock;     // mutex associated with mCond
93        Condition mCond; // condition for status return
94        status_t mStatus; // status communicated to sender
95        bool mWaitStatus; // true if sender is waiting for status
96        bool mRequiresSystemReady; // true if must wait for system ready to enter event queue
97        sp<ConfigEventData> mData;     // event specific parameter data
98
99    protected:
100        ConfigEvent(int type, bool requiresSystemReady = false) :
101            mType(type), mStatus(NO_ERROR), mWaitStatus(false),
102            mRequiresSystemReady(requiresSystemReady), mData(NULL) {}
103    };
104
105    class IoConfigEventData : public ConfigEventData {
106    public:
107        IoConfigEventData(audio_io_config_event event, pid_t pid) :
108            mEvent(event), mPid(pid) {}
109
110        virtual  void dump(char *buffer, size_t size) {
111            snprintf(buffer, size, "IO event: event %d\n", mEvent);
112        }
113
114        const audio_io_config_event mEvent;
115        const pid_t                 mPid;
116    };
117
118    class IoConfigEvent : public ConfigEvent {
119    public:
120        IoConfigEvent(audio_io_config_event event, pid_t pid) :
121            ConfigEvent(CFG_EVENT_IO) {
122            mData = new IoConfigEventData(event, pid);
123        }
124        virtual ~IoConfigEvent() {}
125    };
126
127    class PrioConfigEventData : public ConfigEventData {
128    public:
129        PrioConfigEventData(pid_t pid, pid_t tid, int32_t prio) :
130            mPid(pid), mTid(tid), mPrio(prio) {}
131
132        virtual  void dump(char *buffer, size_t size) {
133            snprintf(buffer, size, "Prio event: pid %d, tid %d, prio %d\n", mPid, mTid, mPrio);
134        }
135
136        const pid_t mPid;
137        const pid_t mTid;
138        const int32_t mPrio;
139    };
140
141    class PrioConfigEvent : public ConfigEvent {
142    public:
143        PrioConfigEvent(pid_t pid, pid_t tid, int32_t prio) :
144            ConfigEvent(CFG_EVENT_PRIO, true) {
145            mData = new PrioConfigEventData(pid, tid, prio);
146        }
147        virtual ~PrioConfigEvent() {}
148    };
149
150    class SetParameterConfigEventData : public ConfigEventData {
151    public:
152        SetParameterConfigEventData(String8 keyValuePairs) :
153            mKeyValuePairs(keyValuePairs) {}
154
155        virtual  void dump(char *buffer, size_t size) {
156            snprintf(buffer, size, "KeyValue: %s\n", mKeyValuePairs.string());
157        }
158
159        const String8 mKeyValuePairs;
160    };
161
162    class SetParameterConfigEvent : public ConfigEvent {
163    public:
164        SetParameterConfigEvent(String8 keyValuePairs) :
165            ConfigEvent(CFG_EVENT_SET_PARAMETER) {
166            mData = new SetParameterConfigEventData(keyValuePairs);
167            mWaitStatus = true;
168        }
169        virtual ~SetParameterConfigEvent() {}
170    };
171
172    class CreateAudioPatchConfigEventData : public ConfigEventData {
173    public:
174        CreateAudioPatchConfigEventData(const struct audio_patch patch,
175                                        audio_patch_handle_t handle) :
176            mPatch(patch), mHandle(handle) {}
177
178        virtual  void dump(char *buffer, size_t size) {
179            snprintf(buffer, size, "Patch handle: %u\n", mHandle);
180        }
181
182        const struct audio_patch mPatch;
183        audio_patch_handle_t mHandle;
184    };
185
186    class CreateAudioPatchConfigEvent : public ConfigEvent {
187    public:
188        CreateAudioPatchConfigEvent(const struct audio_patch patch,
189                                    audio_patch_handle_t handle) :
190            ConfigEvent(CFG_EVENT_CREATE_AUDIO_PATCH) {
191            mData = new CreateAudioPatchConfigEventData(patch, handle);
192            mWaitStatus = true;
193        }
194        virtual ~CreateAudioPatchConfigEvent() {}
195    };
196
197    class ReleaseAudioPatchConfigEventData : public ConfigEventData {
198    public:
199        ReleaseAudioPatchConfigEventData(const audio_patch_handle_t handle) :
200            mHandle(handle) {}
201
202        virtual  void dump(char *buffer, size_t size) {
203            snprintf(buffer, size, "Patch handle: %u\n", mHandle);
204        }
205
206        audio_patch_handle_t mHandle;
207    };
208
209    class ReleaseAudioPatchConfigEvent : public ConfigEvent {
210    public:
211        ReleaseAudioPatchConfigEvent(const audio_patch_handle_t handle) :
212            ConfigEvent(CFG_EVENT_RELEASE_AUDIO_PATCH) {
213            mData = new ReleaseAudioPatchConfigEventData(handle);
214            mWaitStatus = true;
215        }
216        virtual ~ReleaseAudioPatchConfigEvent() {}
217    };
218
219    class PMDeathRecipient : public IBinder::DeathRecipient {
220    public:
221                    PMDeathRecipient(const wp<ThreadBase>& thread) : mThread(thread) {}
222        virtual     ~PMDeathRecipient() {}
223
224        // IBinder::DeathRecipient
225        virtual     void        binderDied(const wp<IBinder>& who);
226
227    private:
228                    PMDeathRecipient(const PMDeathRecipient&);
229                    PMDeathRecipient& operator = (const PMDeathRecipient&);
230
231        wp<ThreadBase> mThread;
232    };
233
234    virtual     status_t    initCheck() const = 0;
235
236                // static externally-visible
237                type_t      type() const { return mType; }
238                bool isDuplicating() const { return (mType == DUPLICATING); }
239
240                audio_io_handle_t id() const { return mId;}
241
242                // dynamic externally-visible
243                uint32_t    sampleRate() const { return mSampleRate; }
244                audio_channel_mask_t channelMask() const { return mChannelMask; }
245                audio_format_t format() const { return mHALFormat; }
246                uint32_t channelCount() const { return mChannelCount; }
247                // Called by AudioFlinger::frameCount(audio_io_handle_t output) and effects,
248                // and returns the [normal mix] buffer's frame count.
249    virtual     size_t      frameCount() const = 0;
250
251                // Return's the HAL's frame count i.e. fast mixer buffer size.
252                size_t      frameCountHAL() const { return mFrameCount; }
253
254                size_t      frameSize() const { return mFrameSize; }
255
256    // Should be "virtual status_t requestExitAndWait()" and override same
257    // method in Thread, but Thread::requestExitAndWait() is not yet virtual.
258                void        exit();
259    virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
260                                                    status_t& status) = 0;
261    virtual     status_t    setParameters(const String8& keyValuePairs);
262    virtual     String8     getParameters(const String8& keys) = 0;
263    virtual     void        ioConfigChanged(audio_io_config_event event, pid_t pid = 0) = 0;
264                // sendConfigEvent_l() must be called with ThreadBase::mLock held
265                // Can temporarily release the lock if waiting for a reply from
266                // processConfigEvents_l().
267                status_t    sendConfigEvent_l(sp<ConfigEvent>& event);
268                void        sendIoConfigEvent(audio_io_config_event event, pid_t pid = 0);
269                void        sendIoConfigEvent_l(audio_io_config_event event, pid_t pid = 0);
270                void        sendPrioConfigEvent(pid_t pid, pid_t tid, int32_t prio);
271                void        sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio);
272                status_t    sendSetParameterConfigEvent_l(const String8& keyValuePair);
273                status_t    sendCreateAudioPatchConfigEvent(const struct audio_patch *patch,
274                                                            audio_patch_handle_t *handle);
275                status_t    sendReleaseAudioPatchConfigEvent(audio_patch_handle_t handle);
276                void        processConfigEvents_l();
277    virtual     void        cacheParameters_l() = 0;
278    virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
279                                               audio_patch_handle_t *handle) = 0;
280    virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle) = 0;
281    virtual     void        getAudioPortConfig(struct audio_port_config *config) = 0;
282
283
284                // see note at declaration of mStandby, mOutDevice and mInDevice
285                bool        standby() const { return mStandby; }
286                audio_devices_t outDevice() const { return mOutDevice; }
287                audio_devices_t inDevice() const { return mInDevice; }
288
289    virtual     audio_stream_t* stream() const = 0;
290
291                sp<EffectHandle> createEffect_l(
292                                    const sp<AudioFlinger::Client>& client,
293                                    const sp<IEffectClient>& effectClient,
294                                    int32_t priority,
295                                    audio_session_t sessionId,
296                                    effect_descriptor_t *desc,
297                                    int *enabled,
298                                    status_t *status /*non-NULL*/);
299
300                // return values for hasAudioSession (bit field)
301                enum effect_state {
302                    EFFECT_SESSION = 0x1,   // the audio session corresponds to at least one
303                                            // effect
304                    TRACK_SESSION = 0x2,    // the audio session corresponds to at least one
305                                            // track
306                    FAST_SESSION = 0x4      // the audio session corresponds to at least one
307                                            // fast track
308                };
309
310                // get effect chain corresponding to session Id.
311                sp<EffectChain> getEffectChain(audio_session_t sessionId);
312                // same as getEffectChain() but must be called with ThreadBase mutex locked
313                sp<EffectChain> getEffectChain_l(audio_session_t sessionId) const;
314                // add an effect chain to the chain list (mEffectChains)
315    virtual     status_t addEffectChain_l(const sp<EffectChain>& chain) = 0;
316                // remove an effect chain from the chain list (mEffectChains)
317    virtual     size_t removeEffectChain_l(const sp<EffectChain>& chain) = 0;
318                // lock all effect chains Mutexes. Must be called before releasing the
319                // ThreadBase mutex before processing the mixer and effects. This guarantees the
320                // integrity of the chains during the process.
321                // Also sets the parameter 'effectChains' to current value of mEffectChains.
322                void lockEffectChains_l(Vector< sp<EffectChain> >& effectChains);
323                // unlock effect chains after process
324                void unlockEffectChains(const Vector< sp<EffectChain> >& effectChains);
325                // get a copy of mEffectChains vector
326                Vector< sp<EffectChain> > getEffectChains_l() const { return mEffectChains; };
327                // set audio mode to all effect chains
328                void setMode(audio_mode_t mode);
329                // get effect module with corresponding ID on specified audio session
330                sp<AudioFlinger::EffectModule> getEffect(audio_session_t sessionId, int effectId);
331                sp<AudioFlinger::EffectModule> getEffect_l(audio_session_t sessionId, int effectId);
332                // add and effect module. Also creates the effect chain is none exists for
333                // the effects audio session
334                status_t addEffect_l(const sp< EffectModule>& effect);
335                // remove and effect module. Also removes the effect chain is this was the last
336                // effect
337                void removeEffect_l(const sp< EffectModule>& effect);
338                // detach all tracks connected to an auxiliary effect
339    virtual     void detachAuxEffect_l(int effectId __unused) {}
340                // returns a combination of:
341                // - EFFECT_SESSION if effects on this audio session exist in one chain
342                // - TRACK_SESSION if tracks on this audio session exist
343                // - FAST_SESSION if fast tracks on this audio session exist
344    virtual     uint32_t hasAudioSession_l(audio_session_t sessionId) const = 0;
345                uint32_t hasAudioSession(audio_session_t sessionId) const {
346                    Mutex::Autolock _l(mLock);
347                    return hasAudioSession_l(sessionId);
348                }
349
350                // the value returned by default implementation is not important as the
351                // strategy is only meaningful for PlaybackThread which implements this method
352                virtual uint32_t getStrategyForSession_l(audio_session_t sessionId __unused)
353                        { return 0; }
354
355                // suspend or restore effect according to the type of effect passed. a NULL
356                // type pointer means suspend all effects in the session
357                void setEffectSuspended(const effect_uuid_t *type,
358                                        bool suspend,
359                                        audio_session_t sessionId = AUDIO_SESSION_OUTPUT_MIX);
360                // check if some effects must be suspended/restored when an effect is enabled
361                // or disabled
362                void checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
363                                                 bool enabled,
364                                                 audio_session_t sessionId =
365                                                        AUDIO_SESSION_OUTPUT_MIX);
366                void checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
367                                                   bool enabled,
368                                                   audio_session_t sessionId =
369                                                        AUDIO_SESSION_OUTPUT_MIX);
370
371                virtual status_t    setSyncEvent(const sp<SyncEvent>& event) = 0;
372                virtual bool        isValidSyncEvent(const sp<SyncEvent>& event) const = 0;
373
374                // Return a reference to a per-thread heap which can be used to allocate IMemory
375                // objects that will be read-only to client processes, read/write to mediaserver,
376                // and shared by all client processes of the thread.
377                // The heap is per-thread rather than common across all threads, because
378                // clients can't be trusted not to modify the offset of the IMemory they receive.
379                // If a thread does not have such a heap, this method returns 0.
380                virtual sp<MemoryDealer>    readOnlyHeap() const { return 0; }
381
382                virtual sp<IMemory> pipeMemory() const { return 0; }
383
384                        void systemReady();
385
386                // checkEffectCompatibility_l() must be called with ThreadBase::mLock held
387                virtual status_t    checkEffectCompatibility_l(const effect_descriptor_t *desc,
388                                                               audio_session_t sessionId) = 0;
389
390    mutable     Mutex                   mLock;
391
392protected:
393
394                // entry describing an effect being suspended in mSuspendedSessions keyed vector
395                class SuspendedSessionDesc : public RefBase {
396                public:
397                    SuspendedSessionDesc() : mRefCount(0) {}
398
399                    int mRefCount;          // number of active suspend requests
400                    effect_uuid_t mType;    // effect type UUID
401                };
402
403                void        acquireWakeLock(int uid = -1);
404                virtual void acquireWakeLock_l(int uid = -1);
405                void        releaseWakeLock();
406                void        releaseWakeLock_l();
407                void        updateWakeLockUids(const SortedVector<int> &uids);
408                void        updateWakeLockUids_l(const SortedVector<int> &uids);
409                void        getPowerManager_l();
410                void setEffectSuspended_l(const effect_uuid_t *type,
411                                          bool suspend,
412                                          audio_session_t sessionId);
413                // updated mSuspendedSessions when an effect suspended or restored
414                void        updateSuspendedSessions_l(const effect_uuid_t *type,
415                                                      bool suspend,
416                                                      audio_session_t sessionId);
417                // check if some effects must be suspended when an effect chain is added
418                void checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain);
419
420                String16 getWakeLockTag();
421
422    virtual     void        preExit() { }
423    virtual     void        setMasterMono_l(bool mono __unused) { }
424    virtual     bool        requireMonoBlend() { return false; }
425
426    friend class AudioFlinger;      // for mEffectChains
427
428                const type_t            mType;
429
430                // Used by parameters, config events, addTrack_l, exit
431                Condition               mWaitWorkCV;
432
433                const sp<AudioFlinger>  mAudioFlinger;
434
435                // updated by PlaybackThread::readOutputParameters_l() or
436                // RecordThread::readInputParameters_l()
437                uint32_t                mSampleRate;
438                size_t                  mFrameCount;       // output HAL, direct output, record
439                audio_channel_mask_t    mChannelMask;
440                uint32_t                mChannelCount;
441                size_t                  mFrameSize;
442                // not HAL frame size, this is for output sink (to pipe to fast mixer)
443                audio_format_t          mFormat;           // Source format for Recording and
444                                                           // Sink format for Playback.
445                                                           // Sink format may be different than
446                                                           // HAL format if Fastmixer is used.
447                audio_format_t          mHALFormat;
448                size_t                  mBufferSize;       // HAL buffer size for read() or write()
449
450                Vector< sp<ConfigEvent> >     mConfigEvents;
451                Vector< sp<ConfigEvent> >     mPendingConfigEvents; // events awaiting system ready
452
453                // These fields are written and read by thread itself without lock or barrier,
454                // and read by other threads without lock or barrier via standby(), outDevice()
455                // and inDevice().
456                // Because of the absence of a lock or barrier, any other thread that reads
457                // these fields must use the information in isolation, or be prepared to deal
458                // with possibility that it might be inconsistent with other information.
459                bool                    mStandby;     // Whether thread is currently in standby.
460                audio_devices_t         mOutDevice;   // output device
461                audio_devices_t         mInDevice;    // input device
462                audio_devices_t         mPrevOutDevice;   // previous output device
463                audio_devices_t         mPrevInDevice;    // previous input device
464                struct audio_patch      mPatch;
465                audio_source_t          mAudioSource;
466
467                const audio_io_handle_t mId;
468                Vector< sp<EffectChain> > mEffectChains;
469
470                static const int        kThreadNameLength = 16; // prctl(PR_SET_NAME) limit
471                char                    mThreadName[kThreadNameLength]; // guaranteed NUL-terminated
472                sp<IPowerManager>       mPowerManager;
473                sp<IBinder>             mWakeLockToken;
474                const sp<PMDeathRecipient> mDeathRecipient;
475                // list of suspended effects per session and per type. The first (outer) vector is
476                // keyed by session ID, the second (inner) by type UUID timeLow field
477                KeyedVector< audio_session_t, KeyedVector< int, sp<SuspendedSessionDesc> > >
478                                        mSuspendedSessions;
479                static const size_t     kLogSize = 4 * 1024;
480                sp<NBLog::Writer>       mNBLogWriter;
481                bool                    mSystemReady;
482                bool                    mNotifiedBatteryStart;
483                ExtendedTimestamp       mTimestamp;
484};
485
486// --- PlaybackThread ---
487class PlaybackThread : public ThreadBase {
488public:
489
490#include "PlaybackTracks.h"
491
492    enum mixer_state {
493        MIXER_IDLE,             // no active tracks
494        MIXER_TRACKS_ENABLED,   // at least one active track, but no track has any data ready
495        MIXER_TRACKS_READY,      // at least one active track, and at least one track has data
496        MIXER_DRAIN_TRACK,      // drain currently playing track
497        MIXER_DRAIN_ALL,        // fully drain the hardware
498        // standby mode does not have an enum value
499        // suspend by audio policy manager is orthogonal to mixer state
500    };
501
502    // retry count before removing active track in case of underrun on offloaded thread:
503    // we need to make sure that AudioTrack client has enough time to send large buffers
504    //FIXME may be more appropriate if expressed in time units. Need to revise how underrun is
505    // handled for offloaded tracks
506    static const int8_t kMaxTrackRetriesOffload = 20;
507    static const int8_t kMaxTrackStartupRetriesOffload = 100;
508    static const int8_t kMaxTrackStopRetriesOffload = 2;
509
510    PlaybackThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
511                   audio_io_handle_t id, audio_devices_t device, type_t type, bool systemReady);
512    virtual             ~PlaybackThread();
513
514                void        dump(int fd, const Vector<String16>& args);
515
516    // Thread virtuals
517    virtual     bool        threadLoop();
518
519    // RefBase
520    virtual     void        onFirstRef();
521
522    virtual     status_t    checkEffectCompatibility_l(const effect_descriptor_t *desc,
523                                                       audio_session_t sessionId);
524
525protected:
526    // Code snippets that were lifted up out of threadLoop()
527    virtual     void        threadLoop_mix() = 0;
528    virtual     void        threadLoop_sleepTime() = 0;
529    virtual     ssize_t     threadLoop_write();
530    virtual     void        threadLoop_drain();
531    virtual     void        threadLoop_standby();
532    virtual     void        threadLoop_exit();
533    virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
534
535                // prepareTracks_l reads and writes mActiveTracks, and returns
536                // the pending set of tracks to remove via Vector 'tracksToRemove'.  The caller
537                // is responsible for clearing or destroying this Vector later on, when it
538                // is safe to do so. That will drop the final ref count and destroy the tracks.
539    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove) = 0;
540                void        removeTracks_l(const Vector< sp<Track> >& tracksToRemove);
541
542                void        writeCallback();
543                void        resetWriteBlocked(uint32_t sequence);
544                void        drainCallback();
545                void        resetDraining(uint32_t sequence);
546                void        errorCallback();
547
548    static      int         asyncCallback(stream_callback_event_t event, void *param, void *cookie);
549
550    virtual     bool        waitingAsyncCallback();
551    virtual     bool        waitingAsyncCallback_l();
552    virtual     bool        shouldStandby_l();
553    virtual     void        onAddNewTrack_l();
554                void        onAsyncError(); // error reported by AsyncCallbackThread
555
556    // ThreadBase virtuals
557    virtual     void        preExit();
558
559    virtual     bool        keepWakeLock() const { return true; }
560
561public:
562
563    virtual     status_t    initCheck() const { return (mOutput == NULL) ? NO_INIT : NO_ERROR; }
564
565                // return estimated latency in milliseconds, as reported by HAL
566                uint32_t    latency() const;
567                // same, but lock must already be held
568                uint32_t    latency_l() const;
569
570                void        setMasterVolume(float value);
571                void        setMasterMute(bool muted);
572
573                void        setStreamVolume(audio_stream_type_t stream, float value);
574                void        setStreamMute(audio_stream_type_t stream, bool muted);
575
576                float       streamVolume(audio_stream_type_t stream) const;
577
578                sp<Track>   createTrack_l(
579                                const sp<AudioFlinger::Client>& client,
580                                audio_stream_type_t streamType,
581                                uint32_t sampleRate,
582                                audio_format_t format,
583                                audio_channel_mask_t channelMask,
584                                size_t *pFrameCount,
585                                const sp<IMemory>& sharedBuffer,
586                                audio_session_t sessionId,
587                                audio_output_flags_t *flags,
588                                pid_t tid,
589                                int uid,
590                                status_t *status /*non-NULL*/);
591
592                AudioStreamOut* getOutput() const;
593                AudioStreamOut* clearOutput();
594                virtual audio_stream_t* stream() const;
595
596                // a very large number of suspend() will eventually wraparound, but unlikely
597                void        suspend() { (void) android_atomic_inc(&mSuspended); }
598                void        restore()
599                                {
600                                    // if restore() is done without suspend(), get back into
601                                    // range so that the next suspend() will operate correctly
602                                    if (android_atomic_dec(&mSuspended) <= 0) {
603                                        android_atomic_release_store(0, &mSuspended);
604                                    }
605                                }
606                bool        isSuspended() const
607                                { return android_atomic_acquire_load(&mSuspended) > 0; }
608
609    virtual     String8     getParameters(const String8& keys);
610    virtual     void        ioConfigChanged(audio_io_config_event event, pid_t pid = 0);
611                status_t    getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames);
612                // FIXME rename mixBuffer() to sinkBuffer() and remove int16_t* dependency.
613                // Consider also removing and passing an explicit mMainBuffer initialization
614                // parameter to AF::PlaybackThread::Track::Track().
615                int16_t     *mixBuffer() const {
616                    return reinterpret_cast<int16_t *>(mSinkBuffer); };
617
618    virtual     void detachAuxEffect_l(int effectId);
619                status_t attachAuxEffect(const sp<AudioFlinger::PlaybackThread::Track> track,
620                        int EffectId);
621                status_t attachAuxEffect_l(const sp<AudioFlinger::PlaybackThread::Track> track,
622                        int EffectId);
623
624                virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
625                virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
626                virtual uint32_t hasAudioSession_l(audio_session_t sessionId) const;
627                virtual uint32_t getStrategyForSession_l(audio_session_t sessionId);
628
629
630                virtual status_t setSyncEvent(const sp<SyncEvent>& event);
631                virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
632
633                // called with AudioFlinger lock held
634                        bool     invalidateTracks_l(audio_stream_type_t streamType);
635                virtual void     invalidateTracks(audio_stream_type_t streamType);
636
637    virtual     size_t      frameCount() const { return mNormalFrameCount; }
638
639                status_t    getTimestamp_l(AudioTimestamp& timestamp);
640
641                void        addPatchTrack(const sp<PatchTrack>& track);
642                void        deletePatchTrack(const sp<PatchTrack>& track);
643
644    virtual     void        getAudioPortConfig(struct audio_port_config *config);
645
646protected:
647    // updated by readOutputParameters_l()
648    size_t                          mNormalFrameCount;  // normal mixer and effects
649
650    bool                            mThreadThrottle;     // throttle the thread processing
651    uint32_t                        mThreadThrottleTimeMs; // throttle time for MIXER threads
652    uint32_t                        mThreadThrottleEndMs;  // notify once per throttling
653    uint32_t                        mHalfBufferMs;       // half the buffer size in milliseconds
654
655    void*                           mSinkBuffer;         // frame size aligned sink buffer
656
657    // TODO:
658    // Rearrange the buffer info into a struct/class with
659    // clear, copy, construction, destruction methods.
660    //
661    // mSinkBuffer also has associated with it:
662    //
663    // mSinkBufferSize: Sink Buffer Size
664    // mFormat: Sink Buffer Format
665
666    // Mixer Buffer (mMixerBuffer*)
667    //
668    // In the case of floating point or multichannel data, which is not in the
669    // sink format, it is required to accumulate in a higher precision or greater channel count
670    // buffer before downmixing or data conversion to the sink buffer.
671
672    // Set to "true" to enable the Mixer Buffer otherwise mixer output goes to sink buffer.
673    bool                            mMixerBufferEnabled;
674
675    // Storage, 32 byte aligned (may make this alignment a requirement later).
676    // Due to constraints on mNormalFrameCount, the buffer size is a multiple of 16 frames.
677    void*                           mMixerBuffer;
678
679    // Size of mMixerBuffer in bytes: mNormalFrameCount * #channels * sampsize.
680    size_t                          mMixerBufferSize;
681
682    // The audio format of mMixerBuffer. Set to AUDIO_FORMAT_PCM_(FLOAT|16_BIT) only.
683    audio_format_t                  mMixerBufferFormat;
684
685    // An internal flag set to true by MixerThread::prepareTracks_l()
686    // when mMixerBuffer contains valid data after mixing.
687    bool                            mMixerBufferValid;
688
689    // Effects Buffer (mEffectsBuffer*)
690    //
691    // In the case of effects data, which is not in the sink format,
692    // it is required to accumulate in a different buffer before data conversion
693    // to the sink buffer.
694
695    // Set to "true" to enable the Effects Buffer otherwise effects output goes to sink buffer.
696    bool                            mEffectBufferEnabled;
697
698    // Storage, 32 byte aligned (may make this alignment a requirement later).
699    // Due to constraints on mNormalFrameCount, the buffer size is a multiple of 16 frames.
700    void*                           mEffectBuffer;
701
702    // Size of mEffectsBuffer in bytes: mNormalFrameCount * #channels * sampsize.
703    size_t                          mEffectBufferSize;
704
705    // The audio format of mEffectsBuffer. Set to AUDIO_FORMAT_PCM_16_BIT only.
706    audio_format_t                  mEffectBufferFormat;
707
708    // An internal flag set to true by MixerThread::prepareTracks_l()
709    // when mEffectsBuffer contains valid data after mixing.
710    //
711    // When this is set, all mixer data is routed into the effects buffer
712    // for any processing (including output processing).
713    bool                            mEffectBufferValid;
714
715    // suspend count, > 0 means suspended.  While suspended, the thread continues to pull from
716    // tracks and mix, but doesn't write to HAL.  A2DP and SCO HAL implementations can't handle
717    // concurrent use of both of them, so Audio Policy Service suspends one of the threads to
718    // workaround that restriction.
719    // 'volatile' means accessed via atomic operations and no lock.
720    volatile int32_t                mSuspended;
721
722    int64_t                         mBytesWritten;
723    int64_t                         mFramesWritten; // not reset on standby
724private:
725    // mMasterMute is in both PlaybackThread and in AudioFlinger.  When a
726    // PlaybackThread needs to find out if master-muted, it checks it's local
727    // copy rather than the one in AudioFlinger.  This optimization saves a lock.
728    bool                            mMasterMute;
729                void        setMasterMute_l(bool muted) { mMasterMute = muted; }
730protected:
731    SortedVector< wp<Track> >       mActiveTracks;  // FIXME check if this could be sp<>
732    SortedVector<int>               mWakeLockUids;
733    int                             mActiveTracksGeneration;
734    wp<Track>                       mLatestActiveTrack; // latest track added to mActiveTracks
735
736    // Allocate a track name for a given channel mask.
737    //   Returns name >= 0 if successful, -1 on failure.
738    virtual int             getTrackName_l(audio_channel_mask_t channelMask,
739                                           audio_format_t format, audio_session_t sessionId) = 0;
740    virtual void            deleteTrackName_l(int name) = 0;
741
742    // Time to sleep between cycles when:
743    virtual uint32_t        activeSleepTimeUs() const;      // mixer state MIXER_TRACKS_ENABLED
744    virtual uint32_t        idleSleepTimeUs() const = 0;    // mixer state MIXER_IDLE
745    virtual uint32_t        suspendSleepTimeUs() const = 0; // audio policy manager suspended us
746    // No sleep when mixer state == MIXER_TRACKS_READY; relies on audio HAL stream->write()
747    // No sleep in standby mode; waits on a condition
748
749    // Code snippets that are temporarily lifted up out of threadLoop() until the merge
750                void        checkSilentMode_l();
751
752    // Non-trivial for DUPLICATING only
753    virtual     void        saveOutputTracks() { }
754    virtual     void        clearOutputTracks() { }
755
756    // Cache various calculated values, at threadLoop() entry and after a parameter change
757    virtual     void        cacheParameters_l();
758
759    virtual     uint32_t    correctLatency_l(uint32_t latency) const;
760
761    virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
762                                   audio_patch_handle_t *handle);
763    virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
764
765                bool        usesHwAvSync() const { return (mType == DIRECT) && (mOutput != NULL)
766                                    && mHwSupportsPause
767                                    && (mOutput->flags & AUDIO_OUTPUT_FLAG_HW_AV_SYNC); }
768
769private:
770
771    friend class AudioFlinger;      // for numerous
772
773    PlaybackThread& operator = (const PlaybackThread&);
774
775    status_t    addTrack_l(const sp<Track>& track);
776    bool        destroyTrack_l(const sp<Track>& track);
777    void        removeTrack_l(const sp<Track>& track);
778    void        broadcast_l();
779
780    void        readOutputParameters_l();
781
782    virtual void dumpInternals(int fd, const Vector<String16>& args);
783    void        dumpTracks(int fd, const Vector<String16>& args);
784
785    SortedVector< sp<Track> >       mTracks;
786    stream_type_t                   mStreamTypes[AUDIO_STREAM_CNT];
787    AudioStreamOut                  *mOutput;
788
789    float                           mMasterVolume;
790    nsecs_t                         mLastWriteTime;
791    int                             mNumWrites;
792    int                             mNumDelayedWrites;
793    bool                            mInWrite;
794
795    // FIXME rename these former local variables of threadLoop to standard "m" names
796    nsecs_t                         mStandbyTimeNs;
797    size_t                          mSinkBufferSize;
798
799    // cached copies of activeSleepTimeUs() and idleSleepTimeUs() made by cacheParameters_l()
800    uint32_t                        mActiveSleepTimeUs;
801    uint32_t                        mIdleSleepTimeUs;
802
803    uint32_t                        mSleepTimeUs;
804
805    // mixer status returned by prepareTracks_l()
806    mixer_state                     mMixerStatus; // current cycle
807                                                  // previous cycle when in prepareTracks_l()
808    mixer_state                     mMixerStatusIgnoringFastTracks;
809                                                  // FIXME or a separate ready state per track
810
811    // FIXME move these declarations into the specific sub-class that needs them
812    // MIXER only
813    uint32_t                        sleepTimeShift;
814
815    // same as AudioFlinger::mStandbyTimeInNsecs except for DIRECT which uses a shorter value
816    nsecs_t                         mStandbyDelayNs;
817
818    // MIXER only
819    nsecs_t                         maxPeriod;
820
821    // DUPLICATING only
822    uint32_t                        writeFrames;
823
824    size_t                          mBytesRemaining;
825    size_t                          mCurrentWriteLength;
826    bool                            mUseAsyncWrite;
827    // mWriteAckSequence contains current write sequence on bits 31-1. The write sequence is
828    // incremented each time a write(), a flush() or a standby() occurs.
829    // Bit 0 is set when a write blocks and indicates a callback is expected.
830    // Bit 0 is reset by the async callback thread calling resetWriteBlocked(). Out of sequence
831    // callbacks are ignored.
832    uint32_t                        mWriteAckSequence;
833    // mDrainSequence contains current drain sequence on bits 31-1. The drain sequence is
834    // incremented each time a drain is requested or a flush() or standby() occurs.
835    // Bit 0 is set when the drain() command is called at the HAL and indicates a callback is
836    // expected.
837    // Bit 0 is reset by the async callback thread calling resetDraining(). Out of sequence
838    // callbacks are ignored.
839    uint32_t                        mDrainSequence;
840    // A condition that must be evaluated by prepareTrack_l() has changed and we must not wait
841    // for async write callback in the thread loop before evaluating it
842    bool                            mSignalPending;
843    sp<AsyncCallbackThread>         mCallbackThread;
844
845private:
846    // The HAL output sink is treated as non-blocking, but current implementation is blocking
847    sp<NBAIO_Sink>          mOutputSink;
848    // If a fast mixer is present, the blocking pipe sink, otherwise clear
849    sp<NBAIO_Sink>          mPipeSink;
850    // The current sink for the normal mixer to write it's (sub)mix, mOutputSink or mPipeSink
851    sp<NBAIO_Sink>          mNormalSink;
852#ifdef TEE_SINK
853    // For dumpsys
854    sp<NBAIO_Sink>          mTeeSink;
855    sp<NBAIO_Source>        mTeeSource;
856#endif
857    uint32_t                mScreenState;   // cached copy of gScreenState
858    static const size_t     kFastMixerLogSize = 4 * 1024;
859    sp<NBLog::Writer>       mFastMixerNBLogWriter;
860public:
861    virtual     bool        hasFastMixer() const = 0;
862    virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex __unused) const
863                                { FastTrackUnderruns dummy; return dummy; }
864
865protected:
866                // accessed by both binder threads and within threadLoop(), lock on mutex needed
867                unsigned    mFastTrackAvailMask;    // bit i set if fast track [i] is available
868                bool        mHwSupportsPause;
869                bool        mHwPaused;
870                bool        mFlushPending;
871};
872
873class MixerThread : public PlaybackThread {
874public:
875    MixerThread(const sp<AudioFlinger>& audioFlinger,
876                AudioStreamOut* output,
877                audio_io_handle_t id,
878                audio_devices_t device,
879                bool systemReady,
880                type_t type = MIXER);
881    virtual             ~MixerThread();
882
883    // Thread virtuals
884
885    virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
886                                                   status_t& status);
887    virtual     void        dumpInternals(int fd, const Vector<String16>& args);
888
889protected:
890    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
891    virtual     int         getTrackName_l(audio_channel_mask_t channelMask,
892                                           audio_format_t format, audio_session_t sessionId);
893    virtual     void        deleteTrackName_l(int name);
894    virtual     uint32_t    idleSleepTimeUs() const;
895    virtual     uint32_t    suspendSleepTimeUs() const;
896    virtual     void        cacheParameters_l();
897
898    virtual void acquireWakeLock_l(int uid = -1) {
899        PlaybackThread::acquireWakeLock_l(uid);
900        if (hasFastMixer()) {
901            mFastMixer->setBoottimeOffset(
902                    mTimestamp.mTimebaseOffset[ExtendedTimestamp::TIMEBASE_BOOTTIME]);
903        }
904    }
905
906    // threadLoop snippets
907    virtual     ssize_t     threadLoop_write();
908    virtual     void        threadLoop_standby();
909    virtual     void        threadLoop_mix();
910    virtual     void        threadLoop_sleepTime();
911    virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
912    virtual     uint32_t    correctLatency_l(uint32_t latency) const;
913
914    virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
915                                   audio_patch_handle_t *handle);
916    virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
917
918                AudioMixer* mAudioMixer;    // normal mixer
919private:
920                // one-time initialization, no locks required
921                sp<FastMixer>     mFastMixer;     // non-0 if there is also a fast mixer
922                sp<AudioWatchdog> mAudioWatchdog; // non-0 if there is an audio watchdog thread
923
924                // contents are not guaranteed to be consistent, no locks required
925                FastMixerDumpState mFastMixerDumpState;
926#ifdef STATE_QUEUE_DUMP
927                StateQueueObserverDump mStateQueueObserverDump;
928                StateQueueMutatorDump  mStateQueueMutatorDump;
929#endif
930                AudioWatchdogDump mAudioWatchdogDump;
931
932                // accessible only within the threadLoop(), no locks required
933                //          mFastMixer->sq()    // for mutating and pushing state
934                int32_t     mFastMixerFutex;    // for cold idle
935
936                std::atomic_bool mMasterMono;
937public:
938    virtual     bool        hasFastMixer() const { return mFastMixer != 0; }
939    virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex) const {
940                              ALOG_ASSERT(fastIndex < FastMixerState::sMaxFastTracks);
941                              return mFastMixerDumpState.mTracks[fastIndex].mUnderruns;
942                            }
943
944protected:
945    virtual     void       setMasterMono_l(bool mono) {
946                               mMasterMono.store(mono);
947                               if (mFastMixer != nullptr) { /* hasFastMixer() */
948                                   mFastMixer->setMasterMono(mMasterMono);
949                               }
950                           }
951                // the FastMixer performs mono blend if it exists.
952                // Blending with limiter is not idempotent,
953                // and blending without limiter is idempotent but inefficient to do twice.
954    virtual     bool       requireMonoBlend() { return mMasterMono.load() && !hasFastMixer(); }
955};
956
957class DirectOutputThread : public PlaybackThread {
958public:
959
960    DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
961                       audio_io_handle_t id, audio_devices_t device, bool systemReady);
962    virtual                 ~DirectOutputThread();
963
964    // Thread virtuals
965
966    virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
967                                                   status_t& status);
968    virtual     void        flushHw_l();
969
970protected:
971    virtual     int         getTrackName_l(audio_channel_mask_t channelMask,
972                                           audio_format_t format, audio_session_t sessionId);
973    virtual     void        deleteTrackName_l(int name);
974    virtual     uint32_t    activeSleepTimeUs() const;
975    virtual     uint32_t    idleSleepTimeUs() const;
976    virtual     uint32_t    suspendSleepTimeUs() const;
977    virtual     void        cacheParameters_l();
978
979    // threadLoop snippets
980    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
981    virtual     void        threadLoop_mix();
982    virtual     void        threadLoop_sleepTime();
983    virtual     void        threadLoop_exit();
984    virtual     bool        shouldStandby_l();
985
986    virtual     void        onAddNewTrack_l();
987
988    // volumes last sent to audio HAL with stream->set_volume()
989    float mLeftVolFloat;
990    float mRightVolFloat;
991
992    DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
993                        audio_io_handle_t id, uint32_t device, ThreadBase::type_t type,
994                        bool systemReady);
995    void processVolume_l(Track *track, bool lastTrack);
996
997    // prepareTracks_l() tells threadLoop_mix() the name of the single active track
998    sp<Track>               mActiveTrack;
999
1000    wp<Track>               mPreviousTrack;         // used to detect track switch
1001
1002public:
1003    virtual     bool        hasFastMixer() const { return false; }
1004};
1005
1006class OffloadThread : public DirectOutputThread {
1007public:
1008
1009    OffloadThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
1010                        audio_io_handle_t id, uint32_t device, bool systemReady);
1011    virtual                 ~OffloadThread() {};
1012    virtual     void        flushHw_l();
1013
1014protected:
1015    // threadLoop snippets
1016    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
1017    virtual     void        threadLoop_exit();
1018
1019    virtual     bool        waitingAsyncCallback();
1020    virtual     bool        waitingAsyncCallback_l();
1021    virtual     void        invalidateTracks(audio_stream_type_t streamType);
1022
1023    virtual     bool        keepWakeLock() const { return (mKeepWakeLock || (mDrainSequence & 1)); }
1024
1025private:
1026    size_t      mPausedWriteLength;     // length in bytes of write interrupted by pause
1027    size_t      mPausedBytesRemaining;  // bytes still waiting in mixbuffer after resume
1028    bool        mKeepWakeLock;          // keep wake lock while waiting for write callback
1029};
1030
1031class AsyncCallbackThread : public Thread {
1032public:
1033
1034    AsyncCallbackThread(const wp<PlaybackThread>& playbackThread);
1035
1036    virtual             ~AsyncCallbackThread();
1037
1038    // Thread virtuals
1039    virtual bool        threadLoop();
1040
1041    // RefBase
1042    virtual void        onFirstRef();
1043
1044            void        exit();
1045            void        setWriteBlocked(uint32_t sequence);
1046            void        resetWriteBlocked();
1047            void        setDraining(uint32_t sequence);
1048            void        resetDraining();
1049            void        setAsyncError();
1050
1051private:
1052    const wp<PlaybackThread>   mPlaybackThread;
1053    // mWriteAckSequence corresponds to the last write sequence passed by the offload thread via
1054    // setWriteBlocked(). The sequence is shifted one bit to the left and the lsb is used
1055    // to indicate that the callback has been received via resetWriteBlocked()
1056    uint32_t                   mWriteAckSequence;
1057    // mDrainSequence corresponds to the last drain sequence passed by the offload thread via
1058    // setDraining(). The sequence is shifted one bit to the left and the lsb is used
1059    // to indicate that the callback has been received via resetDraining()
1060    uint32_t                   mDrainSequence;
1061    Condition                  mWaitWorkCV;
1062    Mutex                      mLock;
1063    bool                       mAsyncError;
1064};
1065
1066class DuplicatingThread : public MixerThread {
1067public:
1068    DuplicatingThread(const sp<AudioFlinger>& audioFlinger, MixerThread* mainThread,
1069                      audio_io_handle_t id, bool systemReady);
1070    virtual                 ~DuplicatingThread();
1071
1072    // Thread virtuals
1073                void        addOutputTrack(MixerThread* thread);
1074                void        removeOutputTrack(MixerThread* thread);
1075                uint32_t    waitTimeMs() const { return mWaitTimeMs; }
1076protected:
1077    virtual     uint32_t    activeSleepTimeUs() const;
1078
1079private:
1080                bool        outputsReady(const SortedVector< sp<OutputTrack> > &outputTracks);
1081protected:
1082    // threadLoop snippets
1083    virtual     void        threadLoop_mix();
1084    virtual     void        threadLoop_sleepTime();
1085    virtual     ssize_t     threadLoop_write();
1086    virtual     void        threadLoop_standby();
1087    virtual     void        cacheParameters_l();
1088
1089private:
1090    // called from threadLoop, addOutputTrack, removeOutputTrack
1091    virtual     void        updateWaitTime_l();
1092protected:
1093    virtual     void        saveOutputTracks();
1094    virtual     void        clearOutputTracks();
1095private:
1096
1097                uint32_t    mWaitTimeMs;
1098    SortedVector < sp<OutputTrack> >  outputTracks;
1099    SortedVector < sp<OutputTrack> >  mOutputTracks;
1100public:
1101    virtual     bool        hasFastMixer() const { return false; }
1102};
1103
1104
1105// record thread
1106class RecordThread : public ThreadBase
1107{
1108public:
1109
1110    class RecordTrack;
1111
1112    /* The ResamplerBufferProvider is used to retrieve recorded input data from the
1113     * RecordThread.  It maintains local state on the relative position of the read
1114     * position of the RecordTrack compared with the RecordThread.
1115     */
1116    class ResamplerBufferProvider : public AudioBufferProvider
1117    {
1118    public:
1119        ResamplerBufferProvider(RecordTrack* recordTrack) :
1120            mRecordTrack(recordTrack),
1121            mRsmpInUnrel(0), mRsmpInFront(0) { }
1122        virtual ~ResamplerBufferProvider() { }
1123
1124        // called to set the ResamplerBufferProvider to head of the RecordThread data buffer,
1125        // skipping any previous data read from the hal.
1126        virtual void reset();
1127
1128        /* Synchronizes RecordTrack position with the RecordThread.
1129         * Calculates available frames and handle overruns if the RecordThread
1130         * has advanced faster than the ResamplerBufferProvider has retrieved data.
1131         * TODO: why not do this for every getNextBuffer?
1132         *
1133         * Parameters
1134         * framesAvailable:  pointer to optional output size_t to store record track
1135         *                   frames available.
1136         *      hasOverrun:  pointer to optional boolean, returns true if track has overrun.
1137         */
1138
1139        virtual void sync(size_t *framesAvailable = NULL, bool *hasOverrun = NULL);
1140
1141        // AudioBufferProvider interface
1142        virtual status_t    getNextBuffer(AudioBufferProvider::Buffer* buffer);
1143        virtual void        releaseBuffer(AudioBufferProvider::Buffer* buffer);
1144    private:
1145        RecordTrack * const mRecordTrack;
1146        size_t              mRsmpInUnrel;   // unreleased frames remaining from
1147                                            // most recent getNextBuffer
1148                                            // for debug only
1149        int32_t             mRsmpInFront;   // next available frame
1150                                            // rolling counter that is never cleared
1151    };
1152
1153    /* The RecordBufferConverter is used for format, channel, and sample rate
1154     * conversion for a RecordTrack.
1155     *
1156     * TODO: Self contained, so move to a separate file later.
1157     *
1158     * RecordBufferConverter uses the convert() method rather than exposing a
1159     * buffer provider interface; this is to save a memory copy.
1160     */
1161    class RecordBufferConverter
1162    {
1163    public:
1164        RecordBufferConverter(
1165                audio_channel_mask_t srcChannelMask, audio_format_t srcFormat,
1166                uint32_t srcSampleRate,
1167                audio_channel_mask_t dstChannelMask, audio_format_t dstFormat,
1168                uint32_t dstSampleRate);
1169
1170        ~RecordBufferConverter();
1171
1172        /* Converts input data from an AudioBufferProvider by format, channelMask,
1173         * and sampleRate to a destination buffer.
1174         *
1175         * Parameters
1176         *      dst:  buffer to place the converted data.
1177         * provider:  buffer provider to obtain source data.
1178         *   frames:  number of frames to convert
1179         *
1180         * Returns the number of frames converted.
1181         */
1182        size_t convert(void *dst, AudioBufferProvider *provider, size_t frames);
1183
1184        // returns NO_ERROR if constructor was successful
1185        status_t initCheck() const {
1186            // mSrcChannelMask set on successful updateParameters
1187            return mSrcChannelMask != AUDIO_CHANNEL_INVALID ? NO_ERROR : NO_INIT;
1188        }
1189
1190        // allows dynamic reconfigure of all parameters
1191        status_t updateParameters(
1192                audio_channel_mask_t srcChannelMask, audio_format_t srcFormat,
1193                uint32_t srcSampleRate,
1194                audio_channel_mask_t dstChannelMask, audio_format_t dstFormat,
1195                uint32_t dstSampleRate);
1196
1197        // called to reset resampler buffers on record track discontinuity
1198        void reset() {
1199            if (mResampler != NULL) {
1200                mResampler->reset();
1201            }
1202        }
1203
1204    private:
1205        // format conversion when not using resampler
1206        void convertNoResampler(void *dst, const void *src, size_t frames);
1207
1208        // format conversion when using resampler; modifies src in-place
1209        void convertResampler(void *dst, /*not-a-const*/ void *src, size_t frames);
1210
1211        // user provided information
1212        audio_channel_mask_t mSrcChannelMask;
1213        audio_format_t       mSrcFormat;
1214        uint32_t             mSrcSampleRate;
1215        audio_channel_mask_t mDstChannelMask;
1216        audio_format_t       mDstFormat;
1217        uint32_t             mDstSampleRate;
1218
1219        // derived information
1220        uint32_t             mSrcChannelCount;
1221        uint32_t             mDstChannelCount;
1222        size_t               mDstFrameSize;
1223
1224        // format conversion buffer
1225        void                *mBuf;
1226        size_t               mBufFrames;
1227        size_t               mBufFrameSize;
1228
1229        // resampler info
1230        AudioResampler      *mResampler;
1231
1232        bool                 mIsLegacyDownmix;  // legacy stereo to mono conversion needed
1233        bool                 mIsLegacyUpmix;    // legacy mono to stereo conversion needed
1234        bool                 mRequiresFloat;    // data processing requires float (e.g. resampler)
1235        PassthruBufferProvider *mInputConverterProvider;    // converts input to float
1236        int8_t               mIdxAry[sizeof(uint32_t) * 8]; // used for channel mask conversion
1237    };
1238
1239#include "RecordTracks.h"
1240
1241            RecordThread(const sp<AudioFlinger>& audioFlinger,
1242                    AudioStreamIn *input,
1243                    audio_io_handle_t id,
1244                    audio_devices_t outDevice,
1245                    audio_devices_t inDevice,
1246                    bool systemReady
1247#ifdef TEE_SINK
1248                    , const sp<NBAIO_Sink>& teeSink
1249#endif
1250                    );
1251            virtual     ~RecordThread();
1252
1253    // no addTrack_l ?
1254    void        destroyTrack_l(const sp<RecordTrack>& track);
1255    void        removeTrack_l(const sp<RecordTrack>& track);
1256
1257    void        dumpInternals(int fd, const Vector<String16>& args);
1258    void        dumpTracks(int fd, const Vector<String16>& args);
1259
1260    // Thread virtuals
1261    virtual bool        threadLoop();
1262
1263    // RefBase
1264    virtual void        onFirstRef();
1265
1266    virtual status_t    initCheck() const { return (mInput == NULL) ? NO_INIT : NO_ERROR; }
1267
1268    virtual sp<MemoryDealer>    readOnlyHeap() const { return mReadOnlyHeap; }
1269
1270    virtual sp<IMemory> pipeMemory() const { return mPipeMemory; }
1271
1272            sp<AudioFlinger::RecordThread::RecordTrack>  createRecordTrack_l(
1273                    const sp<AudioFlinger::Client>& client,
1274                    uint32_t sampleRate,
1275                    audio_format_t format,
1276                    audio_channel_mask_t channelMask,
1277                    size_t *pFrameCount,
1278                    audio_session_t sessionId,
1279                    size_t *notificationFrames,
1280                    int uid,
1281                    audio_input_flags_t *flags,
1282                    pid_t tid,
1283                    status_t *status /*non-NULL*/);
1284
1285            status_t    start(RecordTrack* recordTrack,
1286                              AudioSystem::sync_event_t event,
1287                              audio_session_t triggerSession);
1288
1289            // ask the thread to stop the specified track, and
1290            // return true if the caller should then do it's part of the stopping process
1291            bool        stop(RecordTrack* recordTrack);
1292
1293            void        dump(int fd, const Vector<String16>& args);
1294            AudioStreamIn* clearInput();
1295            virtual audio_stream_t* stream() const;
1296
1297
1298    virtual bool        checkForNewParameter_l(const String8& keyValuePair,
1299                                               status_t& status);
1300    virtual void        cacheParameters_l() {}
1301    virtual String8     getParameters(const String8& keys);
1302    virtual void        ioConfigChanged(audio_io_config_event event, pid_t pid = 0);
1303    virtual status_t    createAudioPatch_l(const struct audio_patch *patch,
1304                                           audio_patch_handle_t *handle);
1305    virtual status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
1306
1307            void        addPatchRecord(const sp<PatchRecord>& record);
1308            void        deletePatchRecord(const sp<PatchRecord>& record);
1309
1310            void        readInputParameters_l();
1311    virtual uint32_t    getInputFramesLost();
1312
1313    virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
1314    virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
1315    virtual uint32_t hasAudioSession_l(audio_session_t sessionId) const;
1316
1317            // Return the set of unique session IDs across all tracks.
1318            // The keys are the session IDs, and the associated values are meaningless.
1319            // FIXME replace by Set [and implement Bag/Multiset for other uses].
1320            KeyedVector<audio_session_t, bool> sessionIds() const;
1321
1322    virtual status_t setSyncEvent(const sp<SyncEvent>& event);
1323    virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
1324
1325    static void syncStartEventCallback(const wp<SyncEvent>& event);
1326
1327    virtual size_t      frameCount() const { return mFrameCount; }
1328            bool        hasFastCapture() const { return mFastCapture != 0; }
1329    virtual void        getAudioPortConfig(struct audio_port_config *config);
1330
1331    virtual status_t    checkEffectCompatibility_l(const effect_descriptor_t *desc,
1332                                                   audio_session_t sessionId);
1333
1334private:
1335            // Enter standby if not already in standby, and set mStandby flag
1336            void    standbyIfNotAlreadyInStandby();
1337
1338            // Call the HAL standby method unconditionally, and don't change mStandby flag
1339            void    inputStandBy();
1340
1341            AudioStreamIn                       *mInput;
1342            SortedVector < sp<RecordTrack> >    mTracks;
1343            // mActiveTracks has dual roles:  it indicates the current active track(s), and
1344            // is used together with mStartStopCond to indicate start()/stop() progress
1345            SortedVector< sp<RecordTrack> >     mActiveTracks;
1346            // generation counter for mActiveTracks
1347            int                                 mActiveTracksGen;
1348            Condition                           mStartStopCond;
1349
1350            // resampler converts input at HAL Hz to output at AudioRecord client Hz
1351            void                               *mRsmpInBuffer; //
1352            size_t                              mRsmpInFrames;  // size of resampler input in frames
1353            size_t                              mRsmpInFramesP2;// size rounded up to a power-of-2
1354
1355            // rolling index that is never cleared
1356            int32_t                             mRsmpInRear;    // last filled frame + 1
1357
1358            // For dumpsys
1359            const sp<NBAIO_Sink>                mTeeSink;
1360
1361            const sp<MemoryDealer>              mReadOnlyHeap;
1362
1363            // one-time initialization, no locks required
1364            sp<FastCapture>                     mFastCapture;   // non-0 if there is also
1365                                                                // a fast capture
1366
1367            // FIXME audio watchdog thread
1368
1369            // contents are not guaranteed to be consistent, no locks required
1370            FastCaptureDumpState                mFastCaptureDumpState;
1371#ifdef STATE_QUEUE_DUMP
1372            // FIXME StateQueue observer and mutator dump fields
1373#endif
1374            // FIXME audio watchdog dump
1375
1376            // accessible only within the threadLoop(), no locks required
1377            //          mFastCapture->sq()      // for mutating and pushing state
1378            int32_t     mFastCaptureFutex;      // for cold idle
1379
1380            // The HAL input source is treated as non-blocking,
1381            // but current implementation is blocking
1382            sp<NBAIO_Source>                    mInputSource;
1383            // The source for the normal capture thread to read from: mInputSource or mPipeSource
1384            sp<NBAIO_Source>                    mNormalSource;
1385            // If a fast capture is present, the non-blocking pipe sink written to by fast capture,
1386            // otherwise clear
1387            sp<NBAIO_Sink>                      mPipeSink;
1388            // If a fast capture is present, the non-blocking pipe source read by normal thread,
1389            // otherwise clear
1390            sp<NBAIO_Source>                    mPipeSource;
1391            // Depth of pipe from fast capture to normal thread and fast clients, always power of 2
1392            size_t                              mPipeFramesP2;
1393            // If a fast capture is present, the Pipe as IMemory, otherwise clear
1394            sp<IMemory>                         mPipeMemory;
1395
1396            static const size_t                 kFastCaptureLogSize = 4 * 1024;
1397            sp<NBLog::Writer>                   mFastCaptureNBLogWriter;
1398
1399            bool                                mFastTrackAvail;    // true if fast track available
1400};
1401