AudioPolicyService.h revision de80105c3f2db0eabd47640c49387ea3b44d4782
1/*
2 * Copyright (C) 2009 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_AUDIOPOLICYSERVICE_H
18#define ANDROID_AUDIOPOLICYSERVICE_H
19
20#include <cutils/misc.h>
21#include <cutils/config_utils.h>
22#include <cutils/compiler.h>
23#include <utils/String8.h>
24#include <utils/Vector.h>
25#include <utils/SortedVector.h>
26#include <binder/BinderService.h>
27#include <system/audio.h>
28#include <system/audio_policy.h>
29#include <hardware/audio_policy.h>
30#include <media/IAudioPolicyService.h>
31#include <media/ToneGenerator.h>
32#include <media/AudioEffect.h>
33#include <media/AudioPolicy.h>
34#ifdef USE_LEGACY_AUDIO_POLICY
35#include <hardware_legacy/AudioPolicyInterface.h>
36#endif
37#include "AudioPolicyEffects.h"
38#include "managerdefault/AudioPolicyManager.h"
39
40
41namespace android {
42
43// ----------------------------------------------------------------------------
44
45class AudioPolicyService :
46    public BinderService<AudioPolicyService>,
47    public BnAudioPolicyService,
48    public IBinder::DeathRecipient
49{
50    friend class BinderService<AudioPolicyService>;
51
52public:
53    // for BinderService
54    static const char *getServiceName() ANDROID_API { return "media.audio_policy"; }
55
56    virtual status_t    dump(int fd, const Vector<String16>& args);
57
58    //
59    // BnAudioPolicyService (see AudioPolicyInterface for method descriptions)
60    //
61
62    virtual status_t setDeviceConnectionState(audio_devices_t device,
63                                              audio_policy_dev_state_t state,
64                                              const char *device_address,
65                                              const char *device_name);
66    virtual audio_policy_dev_state_t getDeviceConnectionState(
67                                                                audio_devices_t device,
68                                                                const char *device_address);
69    virtual status_t setPhoneState(audio_mode_t state);
70    virtual status_t setForceUse(audio_policy_force_use_t usage, audio_policy_forced_cfg_t config);
71    virtual audio_policy_forced_cfg_t getForceUse(audio_policy_force_use_t usage);
72    virtual audio_io_handle_t getOutput(audio_stream_type_t stream,
73                                        uint32_t samplingRate = 0,
74                                        audio_format_t format = AUDIO_FORMAT_DEFAULT,
75                                        audio_channel_mask_t channelMask = 0,
76                                        audio_output_flags_t flags =
77                                                AUDIO_OUTPUT_FLAG_NONE,
78                                        const audio_offload_info_t *offloadInfo = NULL);
79    virtual status_t getOutputForAttr(const audio_attributes_t *attr,
80                                      audio_io_handle_t *output,
81                                      audio_session_t session,
82                                      audio_stream_type_t *stream,
83                                      uint32_t samplingRate = 0,
84                                      audio_format_t format = AUDIO_FORMAT_DEFAULT,
85                                      audio_channel_mask_t channelMask = 0,
86                                      audio_output_flags_t flags = AUDIO_OUTPUT_FLAG_NONE,
87                                      int selectedDeviceId = AUDIO_PORT_HANDLE_NONE,
88                                      const audio_offload_info_t *offloadInfo = NULL);
89    virtual status_t startOutput(audio_io_handle_t output,
90                                 audio_stream_type_t stream,
91                                 audio_session_t session);
92    virtual status_t stopOutput(audio_io_handle_t output,
93                                audio_stream_type_t stream,
94                                audio_session_t session);
95    virtual void releaseOutput(audio_io_handle_t output,
96                               audio_stream_type_t stream,
97                               audio_session_t session);
98    virtual status_t getInputForAttr(const audio_attributes_t *attr,
99                                     audio_io_handle_t *input,
100                                     audio_session_t session,
101                                     uint32_t samplingRate,
102                                     audio_format_t format,
103                                     audio_channel_mask_t channelMask,
104                                     audio_input_flags_t flags);
105    virtual status_t startInput(audio_io_handle_t input,
106                                audio_session_t session);
107    virtual status_t stopInput(audio_io_handle_t input,
108                               audio_session_t session);
109    virtual void releaseInput(audio_io_handle_t input,
110                              audio_session_t session);
111    virtual status_t initStreamVolume(audio_stream_type_t stream,
112                                      int indexMin,
113                                      int indexMax);
114    virtual status_t setStreamVolumeIndex(audio_stream_type_t stream,
115                                          int index,
116                                          audio_devices_t device);
117    virtual status_t getStreamVolumeIndex(audio_stream_type_t stream,
118                                          int *index,
119                                          audio_devices_t device);
120
121    virtual uint32_t getStrategyForStream(audio_stream_type_t stream);
122    virtual audio_devices_t getDevicesForStream(audio_stream_type_t stream);
123
124    virtual audio_io_handle_t getOutputForEffect(const effect_descriptor_t *desc);
125    virtual status_t registerEffect(const effect_descriptor_t *desc,
126                                    audio_io_handle_t io,
127                                    uint32_t strategy,
128                                    int session,
129                                    int id);
130    virtual status_t unregisterEffect(int id);
131    virtual status_t setEffectEnabled(int id, bool enabled);
132    virtual bool isStreamActive(audio_stream_type_t stream, uint32_t inPastMs = 0) const;
133    virtual bool isStreamActiveRemotely(audio_stream_type_t stream, uint32_t inPastMs = 0) const;
134    virtual bool isSourceActive(audio_source_t source) const;
135
136    virtual status_t queryDefaultPreProcessing(int audioSession,
137                                              effect_descriptor_t *descriptors,
138                                              uint32_t *count);
139    virtual     status_t    onTransact(
140                                uint32_t code,
141                                const Parcel& data,
142                                Parcel* reply,
143                                uint32_t flags);
144
145    // IBinder::DeathRecipient
146    virtual     void        binderDied(const wp<IBinder>& who);
147
148    // RefBase
149    virtual     void        onFirstRef();
150
151    //
152    // Helpers for the struct audio_policy_service_ops implementation.
153    // This is used by the audio policy manager for certain operations that
154    // are implemented by the policy service.
155    //
156    virtual void setParameters(audio_io_handle_t ioHandle,
157                               const char *keyValuePairs,
158                               int delayMs);
159
160    virtual status_t setStreamVolume(audio_stream_type_t stream,
161                                     float volume,
162                                     audio_io_handle_t output,
163                                     int delayMs = 0);
164    virtual status_t startTone(audio_policy_tone_t tone, audio_stream_type_t stream);
165    virtual status_t stopTone();
166    virtual status_t setVoiceVolume(float volume, int delayMs = 0);
167    virtual bool isOffloadSupported(const audio_offload_info_t &config);
168
169    virtual status_t listAudioPorts(audio_port_role_t role,
170                                    audio_port_type_t type,
171                                    unsigned int *num_ports,
172                                    struct audio_port *ports,
173                                    unsigned int *generation);
174    virtual status_t getAudioPort(struct audio_port *port);
175    virtual status_t createAudioPatch(const struct audio_patch *patch,
176                                       audio_patch_handle_t *handle);
177    virtual status_t releaseAudioPatch(audio_patch_handle_t handle);
178    virtual status_t listAudioPatches(unsigned int *num_patches,
179                                      struct audio_patch *patches,
180                                      unsigned int *generation);
181    virtual status_t setAudioPortConfig(const struct audio_port_config *config);
182
183    virtual void registerClient(const sp<IAudioPolicyServiceClient>& client);
184
185    virtual status_t acquireSoundTriggerSession(audio_session_t *session,
186                                           audio_io_handle_t *ioHandle,
187                                           audio_devices_t *device);
188
189    virtual status_t releaseSoundTriggerSession(audio_session_t session);
190
191    virtual audio_mode_t getPhoneState();
192
193    virtual status_t registerPolicyMixes(Vector<AudioMix> mixes, bool registration);
194
195            status_t doStopOutput(audio_io_handle_t output,
196                                  audio_stream_type_t stream,
197                                  audio_session_t session);
198            void doReleaseOutput(audio_io_handle_t output,
199                                 audio_stream_type_t stream,
200                                 audio_session_t session);
201
202            status_t clientCreateAudioPatch(const struct audio_patch *patch,
203                                      audio_patch_handle_t *handle,
204                                      int delayMs);
205            status_t clientReleaseAudioPatch(audio_patch_handle_t handle,
206                                             int delayMs);
207            virtual status_t clientSetAudioPortConfig(const struct audio_port_config *config,
208                                                      int delayMs);
209
210            void removeNotificationClient(uid_t uid);
211            void onAudioPortListUpdate();
212            void doOnAudioPortListUpdate();
213            void onAudioPatchListUpdate();
214            void doOnAudioPatchListUpdate();
215
216            void onDynamicPolicyMixStateUpdate(String8 regId, int32_t state);
217            void doOnDynamicPolicyMixStateUpdate(String8 regId, int32_t state);
218
219private:
220                        AudioPolicyService() ANDROID_API;
221    virtual             ~AudioPolicyService();
222
223            status_t dumpInternals(int fd);
224
225    // Thread used for tone playback and to send audio config commands to audio flinger
226    // For tone playback, using a separate thread is necessary to avoid deadlock with mLock because
227    // startTone() and stopTone() are normally called with mLock locked and requesting a tone start
228    // or stop will cause calls to AudioPolicyService and an attempt to lock mLock.
229    // For audio config commands, it is necessary because audio flinger requires that the calling
230    // process (user) has permission to modify audio settings.
231    class AudioCommandThread : public Thread {
232        class AudioCommand;
233    public:
234
235        // commands for tone AudioCommand
236        enum {
237            START_TONE,
238            STOP_TONE,
239            SET_VOLUME,
240            SET_PARAMETERS,
241            SET_VOICE_VOLUME,
242            STOP_OUTPUT,
243            RELEASE_OUTPUT,
244            CREATE_AUDIO_PATCH,
245            RELEASE_AUDIO_PATCH,
246            UPDATE_AUDIOPORT_LIST,
247            UPDATE_AUDIOPATCH_LIST,
248            SET_AUDIOPORT_CONFIG,
249            DYN_POLICY_MIX_STATE_UPDATE
250        };
251
252        AudioCommandThread (String8 name, const wp<AudioPolicyService>& service);
253        virtual             ~AudioCommandThread();
254
255                    status_t    dump(int fd);
256
257        // Thread virtuals
258        virtual     void        onFirstRef();
259        virtual     bool        threadLoop();
260
261                    void        exit();
262                    void        startToneCommand(ToneGenerator::tone_type type,
263                                                 audio_stream_type_t stream);
264                    void        stopToneCommand();
265                    status_t    volumeCommand(audio_stream_type_t stream, float volume,
266                                            audio_io_handle_t output, int delayMs = 0);
267                    status_t    parametersCommand(audio_io_handle_t ioHandle,
268                                            const char *keyValuePairs, int delayMs = 0);
269                    status_t    voiceVolumeCommand(float volume, int delayMs = 0);
270                    void        stopOutputCommand(audio_io_handle_t output,
271                                                  audio_stream_type_t stream,
272                                                  audio_session_t session);
273                    void        releaseOutputCommand(audio_io_handle_t output,
274                                                     audio_stream_type_t stream,
275                                                     audio_session_t session);
276                    status_t    sendCommand(sp<AudioCommand>& command, int delayMs = 0);
277                    void        insertCommand_l(sp<AudioCommand>& command, int delayMs = 0);
278                    status_t    createAudioPatchCommand(const struct audio_patch *patch,
279                                                        audio_patch_handle_t *handle,
280                                                        int delayMs);
281                    status_t    releaseAudioPatchCommand(audio_patch_handle_t handle,
282                                                         int delayMs);
283                    void        updateAudioPortListCommand();
284                    void        updateAudioPatchListCommand();
285                    status_t    setAudioPortConfigCommand(const struct audio_port_config *config,
286                                                          int delayMs);
287                    void        dynamicPolicyMixStateUpdateCommand(String8 regId, int32_t state);
288                    void        insertCommand_l(AudioCommand *command, int delayMs = 0);
289
290    private:
291        class AudioCommandData;
292
293        // descriptor for requested tone playback event
294        class AudioCommand: public RefBase {
295
296        public:
297            AudioCommand()
298            : mCommand(-1), mStatus(NO_ERROR), mWaitStatus(false) {}
299
300            void dump(char* buffer, size_t size);
301
302            int mCommand;   // START_TONE, STOP_TONE ...
303            nsecs_t mTime;  // time stamp
304            Mutex mLock;    // mutex associated to mCond
305            Condition mCond; // condition for status return
306            status_t mStatus; // command status
307            bool mWaitStatus; // true if caller is waiting for status
308            sp<AudioCommandData> mParam;     // command specific parameter data
309        };
310
311        class AudioCommandData: public RefBase {
312        public:
313            virtual ~AudioCommandData() {}
314        protected:
315            AudioCommandData() {}
316        };
317
318        class ToneData : public AudioCommandData {
319        public:
320            ToneGenerator::tone_type mType; // tone type (START_TONE only)
321            audio_stream_type_t mStream;    // stream type (START_TONE only)
322        };
323
324        class VolumeData : public AudioCommandData {
325        public:
326            audio_stream_type_t mStream;
327            float mVolume;
328            audio_io_handle_t mIO;
329        };
330
331        class ParametersData : public AudioCommandData {
332        public:
333            audio_io_handle_t mIO;
334            String8 mKeyValuePairs;
335        };
336
337        class VoiceVolumeData : public AudioCommandData {
338        public:
339            float mVolume;
340        };
341
342        class StopOutputData : public AudioCommandData {
343        public:
344            audio_io_handle_t mIO;
345            audio_stream_type_t mStream;
346            audio_session_t mSession;
347        };
348
349        class ReleaseOutputData : public AudioCommandData {
350        public:
351            audio_io_handle_t mIO;
352            audio_stream_type_t mStream;
353            audio_session_t mSession;
354        };
355
356        class CreateAudioPatchData : public AudioCommandData {
357        public:
358            struct audio_patch mPatch;
359            audio_patch_handle_t mHandle;
360        };
361
362        class ReleaseAudioPatchData : public AudioCommandData {
363        public:
364            audio_patch_handle_t mHandle;
365        };
366
367        class SetAudioPortConfigData : public AudioCommandData {
368        public:
369            struct audio_port_config mConfig;
370        };
371
372        class DynPolicyMixStateUpdateData : public AudioCommandData {
373        public:
374            String8 mRegId;
375            int32_t mState;
376        };
377
378        Mutex   mLock;
379        Condition mWaitWorkCV;
380        Vector < sp<AudioCommand> > mAudioCommands; // list of pending commands
381        ToneGenerator *mpToneGenerator;     // the tone generator
382        sp<AudioCommand> mLastCommand;      // last processed command (used by dump)
383        String8 mName;                      // string used by wake lock fo delayed commands
384        wp<AudioPolicyService> mService;
385    };
386
387    class AudioPolicyClient : public AudioPolicyClientInterface
388    {
389     public:
390        AudioPolicyClient(AudioPolicyService *service) : mAudioPolicyService(service) {}
391        virtual ~AudioPolicyClient() {}
392
393        //
394        // Audio HW module functions
395        //
396
397        // loads a HW module.
398        virtual audio_module_handle_t loadHwModule(const char *name);
399
400        //
401        // Audio output Control functions
402        //
403
404        // opens an audio output with the requested parameters. The parameter values can indicate to use the default values
405        // in case the audio policy manager has no specific requirements for the output being opened.
406        // When the function returns, the parameter values reflect the actual values used by the audio hardware output stream.
407        // The audio policy manager can check if the proposed parameters are suitable or not and act accordingly.
408        virtual status_t openOutput(audio_module_handle_t module,
409                                    audio_io_handle_t *output,
410                                    audio_config_t *config,
411                                    audio_devices_t *devices,
412                                    const String8& address,
413                                    uint32_t *latencyMs,
414                                    audio_output_flags_t flags);
415        // creates a special output that is duplicated to the two outputs passed as arguments. The duplication is performed by
416        // a special mixer thread in the AudioFlinger.
417        virtual audio_io_handle_t openDuplicateOutput(audio_io_handle_t output1, audio_io_handle_t output2);
418        // closes the output stream
419        virtual status_t closeOutput(audio_io_handle_t output);
420        // suspends the output. When an output is suspended, the corresponding audio hardware output stream is placed in
421        // standby and the AudioTracks attached to the mixer thread are still processed but the output mix is discarded.
422        virtual status_t suspendOutput(audio_io_handle_t output);
423        // restores a suspended output.
424        virtual status_t restoreOutput(audio_io_handle_t output);
425
426        //
427        // Audio input Control functions
428        //
429
430        // opens an audio input
431        virtual audio_io_handle_t openInput(audio_module_handle_t module,
432                                            audio_io_handle_t *input,
433                                            audio_config_t *config,
434                                            audio_devices_t *devices,
435                                            const String8& address,
436                                            audio_source_t source,
437                                            audio_input_flags_t flags);
438        // closes an audio input
439        virtual status_t closeInput(audio_io_handle_t input);
440        //
441        // misc control functions
442        //
443
444        // set a stream volume for a particular output. For the same user setting, a given stream type can have different volumes
445        // for each output (destination device) it is attached to.
446        virtual status_t setStreamVolume(audio_stream_type_t stream, float volume, audio_io_handle_t output, int delayMs = 0);
447
448        // invalidate a stream type, causing a reroute to an unspecified new output
449        virtual status_t invalidateStream(audio_stream_type_t stream);
450
451        // function enabling to send proprietary informations directly from audio policy manager to audio hardware interface.
452        virtual void setParameters(audio_io_handle_t ioHandle, const String8& keyValuePairs, int delayMs = 0);
453        // function enabling to receive proprietary informations directly from audio hardware interface to audio policy manager.
454        virtual String8 getParameters(audio_io_handle_t ioHandle, const String8& keys);
455
456        // request the playback of a tone on the specified stream: used for instance to replace notification sounds when playing
457        // over a telephony device during a phone call.
458        virtual status_t startTone(audio_policy_tone_t tone, audio_stream_type_t stream);
459        virtual status_t stopTone();
460
461        // set down link audio volume.
462        virtual status_t setVoiceVolume(float volume, int delayMs = 0);
463
464        // move effect to the specified output
465        virtual status_t moveEffects(int session,
466                                         audio_io_handle_t srcOutput,
467                                         audio_io_handle_t dstOutput);
468
469        /* Create a patch between several source and sink ports */
470        virtual status_t createAudioPatch(const struct audio_patch *patch,
471                                           audio_patch_handle_t *handle,
472                                           int delayMs);
473
474        /* Release a patch */
475        virtual status_t releaseAudioPatch(audio_patch_handle_t handle,
476                                           int delayMs);
477
478        /* Set audio port configuration */
479        virtual status_t setAudioPortConfig(const struct audio_port_config *config, int delayMs);
480
481        virtual void onAudioPortListUpdate();
482        virtual void onAudioPatchListUpdate();
483        virtual void onDynamicPolicyMixStateUpdate(String8 regId, int32_t state);
484
485        virtual audio_unique_id_t newAudioUniqueId();
486
487     private:
488        AudioPolicyService *mAudioPolicyService;
489    };
490
491    // --- Notification Client ---
492    class NotificationClient : public IBinder::DeathRecipient {
493    public:
494                            NotificationClient(const sp<AudioPolicyService>& service,
495                                                const sp<IAudioPolicyServiceClient>& client,
496                                                uid_t uid);
497        virtual             ~NotificationClient();
498
499                            void      onAudioPortListUpdate();
500                            void      onAudioPatchListUpdate();
501                            void      onDynamicPolicyMixStateUpdate(String8 regId, int32_t state);
502
503                // IBinder::DeathRecipient
504                virtual     void        binderDied(const wp<IBinder>& who);
505
506    private:
507                            NotificationClient(const NotificationClient&);
508                            NotificationClient& operator = (const NotificationClient&);
509
510        const wp<AudioPolicyService>        mService;
511        const uid_t                         mUid;
512        const sp<IAudioPolicyServiceClient> mAudioPolicyServiceClient;
513    };
514
515    // Internal dump utilities.
516    status_t dumpPermissionDenial(int fd);
517
518
519    mutable Mutex mLock;    // prevents concurrent access to AudioPolicy manager functions changing
520                            // device connection state  or routing
521    sp<AudioCommandThread> mAudioCommandThread;     // audio commands thread
522    sp<AudioCommandThread> mTonePlaybackThread;     // tone playback thread
523    sp<AudioCommandThread> mOutputCommandThread;    // process stop and release output
524    struct audio_policy_device *mpAudioPolicyDev;
525    struct audio_policy *mpAudioPolicy;
526    AudioPolicyInterface *mAudioPolicyManager;
527    AudioPolicyClient *mAudioPolicyClient;
528
529    DefaultKeyedVector< uid_t, sp<NotificationClient> >    mNotificationClients;
530    Mutex mNotificationClientsLock;  // protects mNotificationClients
531    // Manage all effects configured in audio_effects.conf
532    sp<AudioPolicyEffects> mAudioPolicyEffects;
533    audio_mode_t mPhoneState;
534};
535
536}; // namespace android
537
538#endif // ANDROID_AUDIOPOLICYSERVICE_H
539