AAudioEndpointManager.h revision c0c70e3c7dd10bc2c0caffcab1f3f5fb406b35fb
1/* 2 * Copyright (C) 2017 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#ifndef AAUDIO_AAUDIO_ENDPOINT_MANAGER_H 18#define AAUDIO_AAUDIO_ENDPOINT_MANAGER_H 19 20#include <map> 21#include <mutex> 22#include <utils/Singleton.h> 23 24#include "binding/AAudioServiceMessage.h" 25#include "AAudioServiceEndpoint.h" 26 27namespace aaudio { 28 29class AAudioEndpointManager : public android::Singleton<AAudioEndpointManager>{ 30public: 31 AAudioEndpointManager(); 32 ~AAudioEndpointManager() = default; 33 34 /** 35 * Find a service endpoint for the given deviceId and direction. 36 * If an endpoint does not already exist then it will try to create one. 37 * 38 * @param deviceId 39 * @param direction 40 * @return endpoint or nullptr 41 */ 42 AAudioServiceEndpoint *findEndpoint(android::AAudioService &audioService, 43 int32_t deviceId, 44 aaudio_direction_t direction); 45 46 void removeEndpoint(AAudioServiceEndpoint *serviceEndpoint); 47 48private: 49 50 std::mutex mLock; 51 52 // We need separate inputs and outputs because they may both have device==0. 53 // TODO review 54 std::map<int32_t, AAudioServiceEndpoint *> mInputs; 55 std::map<int32_t, AAudioServiceEndpoint *> mOutputs; 56 57}; 58 59} /* namespace aaudio */ 60 61#endif //AAUDIO_AAUDIO_ENDPOINT_MANAGER_H 62