ThreadedRenderer.java revision ef27453cf71e331e4076df5e5c665b06d5c3e050
1/* 2 * Copyright (C) 2013 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17package android.view; 18 19import android.graphics.Bitmap; 20import android.graphics.Rect; 21import android.graphics.SurfaceTexture; 22import android.os.Trace; 23import android.view.Surface.OutOfResourcesException; 24import android.view.View.AttachInfo; 25 26import java.io.PrintWriter; 27 28/** 29 * Hardware renderer that proxies the rendering to a render thread. Most calls 30 * are currently synchronous. 31 * TODO: Make draw() async. 32 * TODO: Figure out how to share the DisplayList between two threads (global lock?) 33 * 34 * The UI thread can block on the RenderThread, but RenderThread must never 35 * block on the UI thread. 36 * 37 * ThreadedRenderer creates an instance of RenderProxy. RenderProxy in turn creates 38 * and manages a CanvasContext on the RenderThread. The CanvasContext is fully managed 39 * by the lifecycle of the RenderProxy. 40 * 41 * Note that although currently the EGL context & surfaces are created & managed 42 * by the render thread, the goal is to move that into a shared structure that can 43 * be managed by both threads. EGLSurface creation & deletion should ideally be 44 * done on the UI thread and not the RenderThread to avoid stalling the 45 * RenderThread with surface buffer allocation. 46 * 47 * @hide 48 */ 49public class ThreadedRenderer extends HardwareRenderer { 50 private static final String LOGTAG = "ThreadedRenderer"; 51 52 private static final Rect NULL_RECT = new Rect(); 53 54 private static final long NANOS_PER_MS = 1000000; 55 56 // Keep in sync with DrawFrameTask.h SYNC_* flags 57 // Nothing interesting to report 58 private static final int SYNC_OK = 0x0; 59 // Needs a ViewRoot invalidate 60 private static final int SYNC_INVALIDATE_REQUIRED = 0x1; 61 62 private int mWidth, mHeight; 63 private long mNativeProxy; 64 private boolean mInitialized = false; 65 private RenderNode mRootNode; 66 private Choreographer mChoreographer; 67 68 ThreadedRenderer(boolean translucent) { 69 long rootNodePtr = nCreateRootRenderNode(); 70 mRootNode = RenderNode.adopt(rootNodePtr); 71 mRootNode.setClipToBounds(false); 72 mNativeProxy = nCreateProxy(translucent, rootNodePtr); 73 74 // Setup timing 75 mChoreographer = Choreographer.getInstance(); 76 nSetFrameInterval(mNativeProxy, mChoreographer.getFrameIntervalNanos()); 77 } 78 79 @Override 80 void destroy(boolean full) { 81 mInitialized = false; 82 updateEnabledState(null); 83 nDestroyCanvasAndSurface(mNativeProxy); 84 } 85 86 private void updateEnabledState(Surface surface) { 87 if (surface == null || !surface.isValid()) { 88 setEnabled(false); 89 } else { 90 setEnabled(mInitialized); 91 } 92 } 93 94 @Override 95 boolean initialize(Surface surface) throws OutOfResourcesException { 96 mInitialized = true; 97 updateEnabledState(surface); 98 return nInitialize(mNativeProxy, surface); 99 } 100 101 @Override 102 void updateSurface(Surface surface) throws OutOfResourcesException { 103 updateEnabledState(surface); 104 nUpdateSurface(mNativeProxy, surface); 105 } 106 107 @Override 108 void pauseSurface(Surface surface) { 109 nPauseSurface(mNativeProxy, surface); 110 } 111 112 @Override 113 void destroyHardwareResources(View view) { 114 destroyResources(view); 115 // TODO: GLES20Canvas.flushCaches(GLES20Canvas.FLUSH_CACHES_LAYERS); 116 } 117 118 private static void destroyResources(View view) { 119 view.destroyHardwareResources(); 120 121 if (view instanceof ViewGroup) { 122 ViewGroup group = (ViewGroup) view; 123 124 int count = group.getChildCount(); 125 for (int i = 0; i < count; i++) { 126 destroyResources(group.getChildAt(i)); 127 } 128 } 129 } 130 131 @Override 132 void invalidate(Surface surface) { 133 updateSurface(surface); 134 } 135 136 @Override 137 boolean safelyRun(Runnable action) { 138 nRunWithGlContext(mNativeProxy, action); 139 return true; 140 } 141 142 @Override 143 void setup(int width, int height) { 144 mWidth = width; 145 mHeight = height; 146 mRootNode.setLeftTopRightBottom(0, 0, mWidth, mHeight); 147 nSetup(mNativeProxy, width, height); 148 } 149 150 @Override 151 void setOpaque(boolean opaque) { 152 nSetOpaque(mNativeProxy, opaque); 153 } 154 155 @Override 156 int getWidth() { 157 return mWidth; 158 } 159 160 @Override 161 int getHeight() { 162 return mHeight; 163 } 164 165 @Override 166 void dumpGfxInfo(PrintWriter pw) { 167 // TODO Auto-generated method stub 168 } 169 170 @Override 171 long getFrameCount() { 172 // TODO Auto-generated method stub 173 return 0; 174 } 175 176 @Override 177 boolean loadSystemProperties() { 178 return nLoadSystemProperties(mNativeProxy); 179 } 180 181 private void updateRootDisplayList(View view, HardwareDrawCallbacks callbacks) { 182 view.mPrivateFlags |= View.PFLAG_DRAWN; 183 184 view.mRecreateDisplayList = (view.mPrivateFlags & View.PFLAG_INVALIDATED) 185 == View.PFLAG_INVALIDATED; 186 view.mPrivateFlags &= ~View.PFLAG_INVALIDATED; 187 188 Trace.traceBegin(Trace.TRACE_TAG_VIEW, "getDisplayList"); 189 HardwareCanvas canvas = mRootNode.start(mWidth, mHeight); 190 try { 191 callbacks.onHardwarePostDraw(canvas); 192 canvas.drawDisplayList(view.getDisplayList()); 193 callbacks.onHardwarePostDraw(canvas); 194 } finally { 195 mRootNode.end(canvas); 196 Trace.traceEnd(Trace.TRACE_TAG_VIEW); 197 } 198 199 view.mRecreateDisplayList = false; 200 } 201 202 @Override 203 void draw(View view, AttachInfo attachInfo, HardwareDrawCallbacks callbacks, Rect dirty) { 204 attachInfo.mIgnoreDirtyState = true; 205 long frameTimeNanos = mChoreographer.getFrameTimeNanos(); 206 attachInfo.mDrawingTime = frameTimeNanos / NANOS_PER_MS; 207 208 updateRootDisplayList(view, callbacks); 209 210 attachInfo.mIgnoreDirtyState = false; 211 212 if (dirty == null) { 213 dirty = NULL_RECT; 214 } 215 int syncResult = nSyncAndDrawFrame(mNativeProxy, frameTimeNanos, 216 dirty.left, dirty.top, dirty.right, dirty.bottom); 217 if ((syncResult & SYNC_INVALIDATE_REQUIRED) != 0) { 218 attachInfo.mViewRootImpl.invalidate(); 219 } 220 } 221 222 @Override 223 void invokeFunctor(long functor, boolean waitForCompletion) { 224 nInvokeFunctor(mNativeProxy, functor, waitForCompletion); 225 } 226 227 @Override 228 HardwareLayer createDisplayListLayer(int width, int height) { 229 long layer = nCreateDisplayListLayer(mNativeProxy, width, height); 230 return HardwareLayer.adoptDisplayListLayer(this, layer); 231 } 232 233 @Override 234 HardwareLayer createTextureLayer() { 235 long layer = nCreateTextureLayer(mNativeProxy); 236 return HardwareLayer.adoptTextureLayer(this, layer); 237 } 238 239 @Override 240 SurfaceTexture createSurfaceTexture(final HardwareLayer layer) { 241 final SurfaceTexture[] ret = new SurfaceTexture[1]; 242 nRunWithGlContext(mNativeProxy, new Runnable() { 243 @Override 244 public void run() { 245 ret[0] = layer.createSurfaceTexture(); 246 } 247 }); 248 return ret[0]; 249 } 250 251 @Override 252 boolean copyLayerInto(final HardwareLayer layer, final Bitmap bitmap) { 253 return nCopyLayerInto(mNativeProxy, 254 layer.getDeferredLayerUpdater(), bitmap.mNativeBitmap); 255 } 256 257 @Override 258 void pushLayerUpdate(HardwareLayer layer) { 259 // TODO: Remove this, it's not needed outside of GLRenderer 260 } 261 262 @Override 263 void onLayerCreated(HardwareLayer layer) { 264 // TODO: Is this actually useful? 265 } 266 267 @Override 268 void flushLayerUpdates() { 269 // TODO: Figure out what this should do or remove it 270 } 271 272 @Override 273 void onLayerDestroyed(HardwareLayer layer) { 274 nDestroyLayer(mNativeProxy, layer.getDeferredLayerUpdater()); 275 } 276 277 @Override 278 void setName(String name) { 279 } 280 281 @Override 282 void fence() { 283 nFence(mNativeProxy); 284 } 285 286 @Override 287 protected void finalize() throws Throwable { 288 try { 289 nDeleteProxy(mNativeProxy); 290 mNativeProxy = 0; 291 } finally { 292 super.finalize(); 293 } 294 } 295 296 /** @hide */ 297 public static native void postToRenderThread(Runnable runnable); 298 299 private static native long nCreateRootRenderNode(); 300 private static native long nCreateProxy(boolean translucent, long rootRenderNode); 301 private static native void nDeleteProxy(long nativeProxy); 302 303 private static native void nSetFrameInterval(long nativeProxy, long frameIntervalNanos); 304 private static native boolean nLoadSystemProperties(long nativeProxy); 305 306 private static native boolean nInitialize(long nativeProxy, Surface window); 307 private static native void nUpdateSurface(long nativeProxy, Surface window); 308 private static native void nPauseSurface(long nativeProxy, Surface window); 309 private static native void nSetup(long nativeProxy, int width, int height); 310 private static native void nSetOpaque(long nativeProxy, boolean opaque); 311 private static native void nSetDisplayListData(long nativeProxy, long displayList, 312 long newData); 313 private static native int nSyncAndDrawFrame(long nativeProxy, long frameTimeNanos, 314 int dirtyLeft, int dirtyTop, int dirtyRight, int dirtyBottom); 315 private static native void nRunWithGlContext(long nativeProxy, Runnable runnable); 316 private static native void nDestroyCanvasAndSurface(long nativeProxy); 317 318 private static native void nInvokeFunctor(long nativeProxy, long functor, boolean waitForCompletion); 319 320 private static native long nCreateDisplayListLayer(long nativeProxy, int width, int height); 321 private static native long nCreateTextureLayer(long nativeProxy); 322 private static native boolean nCopyLayerInto(long nativeProxy, long layer, long bitmap); 323 private static native void nDestroyLayer(long nativeProxy, long layer); 324 325 private static native void nFence(long nativeProxy); 326} 327