NotificationColorUtil.java revision 5fb73f86299d9cc616ca741f8c7c4af2485cc273
1/*
2 * Copyright (C) 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License
15 */
16
17package com.android.internal.util;
18
19import android.annotation.ColorInt;
20import android.annotation.FloatRange;
21import android.annotation.IntRange;
22import android.annotation.NonNull;
23import android.app.Notification;
24import android.content.Context;
25import android.content.res.ColorStateList;
26import android.content.res.Resources;
27import android.graphics.Bitmap;
28import android.graphics.Color;
29import android.graphics.drawable.AnimationDrawable;
30import android.graphics.drawable.BitmapDrawable;
31import android.graphics.drawable.Drawable;
32import android.graphics.drawable.Icon;
33import android.graphics.drawable.VectorDrawable;
34import android.text.SpannableStringBuilder;
35import android.text.Spanned;
36import android.text.style.CharacterStyle;
37import android.text.style.ForegroundColorSpan;
38import android.text.style.TextAppearanceSpan;
39import android.util.Log;
40import android.util.Pair;
41
42import java.util.Arrays;
43import java.util.WeakHashMap;
44
45/**
46 * Helper class to process legacy (Holo) notifications to make them look like material notifications.
47 *
48 * @hide
49 */
50public class NotificationColorUtil {
51
52    private static final String TAG = "NotificationColorUtil";
53    private static final boolean DEBUG = false;
54
55    private static final Object sLock = new Object();
56    private static NotificationColorUtil sInstance;
57
58    private final ImageUtils mImageUtils = new ImageUtils();
59    private final WeakHashMap<Bitmap, Pair<Boolean, Integer>> mGrayscaleBitmapCache =
60            new WeakHashMap<Bitmap, Pair<Boolean, Integer>>();
61
62    private final int mGrayscaleIconMaxSize; // @dimen/notification_large_icon_width (64dp)
63
64    public static NotificationColorUtil getInstance(Context context) {
65        synchronized (sLock) {
66            if (sInstance == null) {
67                sInstance = new NotificationColorUtil(context);
68            }
69            return sInstance;
70        }
71    }
72
73    private NotificationColorUtil(Context context) {
74        mGrayscaleIconMaxSize = context.getResources().getDimensionPixelSize(
75                com.android.internal.R.dimen.notification_large_icon_width);
76    }
77
78    /**
79     * Checks whether a Bitmap is a small grayscale icon.
80     * Grayscale here means "very close to a perfect gray"; icon means "no larger than 64dp".
81     *
82     * @param bitmap The bitmap to test.
83     * @return True if the bitmap is grayscale; false if it is color or too large to examine.
84     */
85    public boolean isGrayscaleIcon(Bitmap bitmap) {
86        // quick test: reject large bitmaps
87        if (bitmap.getWidth() > mGrayscaleIconMaxSize
88                || bitmap.getHeight() > mGrayscaleIconMaxSize) {
89            return false;
90        }
91
92        synchronized (sLock) {
93            Pair<Boolean, Integer> cached = mGrayscaleBitmapCache.get(bitmap);
94            if (cached != null) {
95                if (cached.second == bitmap.getGenerationId()) {
96                    return cached.first;
97                }
98            }
99        }
100        boolean result;
101        int generationId;
102        synchronized (mImageUtils) {
103            result = mImageUtils.isGrayscale(bitmap);
104
105            // generationId and the check whether the Bitmap is grayscale can't be read atomically
106            // here. However, since the thread is in the process of posting the notification, we can
107            // assume that it doesn't modify the bitmap while we are checking the pixels.
108            generationId = bitmap.getGenerationId();
109        }
110        synchronized (sLock) {
111            mGrayscaleBitmapCache.put(bitmap, Pair.create(result, generationId));
112        }
113        return result;
114    }
115
116    /**
117     * Checks whether a Drawable is a small grayscale icon.
118     * Grayscale here means "very close to a perfect gray"; icon means "no larger than 64dp".
119     *
120     * @param d The drawable to test.
121     * @return True if the bitmap is grayscale; false if it is color or too large to examine.
122     */
123    public boolean isGrayscaleIcon(Drawable d) {
124        if (d == null) {
125            return false;
126        } else if (d instanceof BitmapDrawable) {
127            BitmapDrawable bd = (BitmapDrawable) d;
128            return bd.getBitmap() != null && isGrayscaleIcon(bd.getBitmap());
129        } else if (d instanceof AnimationDrawable) {
130            AnimationDrawable ad = (AnimationDrawable) d;
131            int count = ad.getNumberOfFrames();
132            return count > 0 && isGrayscaleIcon(ad.getFrame(0));
133        } else if (d instanceof VectorDrawable) {
134            // We just assume you're doing the right thing if using vectors
135            return true;
136        } else {
137            return false;
138        }
139    }
140
141    public boolean isGrayscaleIcon(Context context, Icon icon) {
142        if (icon == null) {
143            return false;
144        }
145        switch (icon.getType()) {
146            case Icon.TYPE_BITMAP:
147                return isGrayscaleIcon(icon.getBitmap());
148            case Icon.TYPE_RESOURCE:
149                return isGrayscaleIcon(context, icon.getResId());
150            default:
151                return false;
152        }
153    }
154
155    /**
156     * Checks whether a drawable with a resoure id is a small grayscale icon.
157     * Grayscale here means "very close to a perfect gray"; icon means "no larger than 64dp".
158     *
159     * @param context The context to load the drawable from.
160     * @return True if the bitmap is grayscale; false if it is color or too large to examine.
161     */
162    public boolean isGrayscaleIcon(Context context, int drawableResId) {
163        if (drawableResId != 0) {
164            try {
165                return isGrayscaleIcon(context.getDrawable(drawableResId));
166            } catch (Resources.NotFoundException ex) {
167                Log.e(TAG, "Drawable not found: " + drawableResId);
168                return false;
169            }
170        } else {
171            return false;
172        }
173    }
174
175    /**
176     * Inverts all the grayscale colors set by {@link android.text.style.TextAppearanceSpan}s on
177     * the text.
178     *
179     * @param charSequence The text to process.
180     * @return The color inverted text.
181     */
182    public CharSequence invertCharSequenceColors(CharSequence charSequence) {
183        if (charSequence instanceof Spanned) {
184            Spanned ss = (Spanned) charSequence;
185            Object[] spans = ss.getSpans(0, ss.length(), Object.class);
186            SpannableStringBuilder builder = new SpannableStringBuilder(ss.toString());
187            for (Object span : spans) {
188                Object resultSpan = span;
189                if (resultSpan instanceof CharacterStyle) {
190                    resultSpan = ((CharacterStyle) span).getUnderlying();
191                }
192                if (resultSpan instanceof TextAppearanceSpan) {
193                    TextAppearanceSpan processedSpan = processTextAppearanceSpan(
194                            (TextAppearanceSpan) span);
195                    if (processedSpan != resultSpan) {
196                        resultSpan = processedSpan;
197                    } else {
198                        // we need to still take the orgininal for wrapped spans
199                        resultSpan = span;
200                    }
201                } else if (resultSpan instanceof ForegroundColorSpan) {
202                    ForegroundColorSpan originalSpan = (ForegroundColorSpan) resultSpan;
203                    int foregroundColor = originalSpan.getForegroundColor();
204                    resultSpan = new ForegroundColorSpan(processColor(foregroundColor));
205                } else {
206                    resultSpan = span;
207                }
208                builder.setSpan(resultSpan, ss.getSpanStart(span), ss.getSpanEnd(span),
209                        ss.getSpanFlags(span));
210            }
211            return builder;
212        }
213        return charSequence;
214    }
215
216    private TextAppearanceSpan processTextAppearanceSpan(TextAppearanceSpan span) {
217        ColorStateList colorStateList = span.getTextColor();
218        if (colorStateList != null) {
219            int[] colors = colorStateList.getColors();
220            boolean changed = false;
221            for (int i = 0; i < colors.length; i++) {
222                if (ImageUtils.isGrayscale(colors[i])) {
223
224                    // Allocate a new array so we don't change the colors in the old color state
225                    // list.
226                    if (!changed) {
227                        colors = Arrays.copyOf(colors, colors.length);
228                    }
229                    colors[i] = processColor(colors[i]);
230                    changed = true;
231                }
232            }
233            if (changed) {
234                return new TextAppearanceSpan(
235                        span.getFamily(), span.getTextStyle(), span.getTextSize(),
236                        new ColorStateList(colorStateList.getStates(), colors),
237                        span.getLinkTextColor());
238            }
239        }
240        return span;
241    }
242
243    private int processColor(int color) {
244        return Color.argb(Color.alpha(color),
245                255 - Color.red(color),
246                255 - Color.green(color),
247                255 - Color.blue(color));
248    }
249
250    /**
251     * Finds a suitable color such that there's enough contrast.
252     *
253     * @param color the color to start searching from.
254     * @param other the color to ensure contrast against. Assumed to be lighter than {@param color}
255     * @param findFg if true, we assume {@param color} is a foreground, otherwise a background.
256     * @param minRatio the minimum contrast ratio required.
257     * @return a color with the same hue as {@param color}, potentially darkened to meet the
258     *          contrast ratio.
259     */
260    public static int findContrastColor(int color, int other, boolean findFg, double minRatio) {
261        int fg = findFg ? color : other;
262        int bg = findFg ? other : color;
263        if (ColorUtilsFromCompat.calculateContrast(fg, bg) >= minRatio) {
264            return color;
265        }
266
267        double[] lab = new double[3];
268        ColorUtilsFromCompat.colorToLAB(findFg ? fg : bg, lab);
269
270        double low = 0, high = lab[0];
271        final double a = lab[1], b = lab[2];
272        for (int i = 0; i < 15 && high - low > 0.00001; i++) {
273            final double l = (low + high) / 2;
274            if (findFg) {
275                fg = ColorUtilsFromCompat.LABToColor(l, a, b);
276            } else {
277                bg = ColorUtilsFromCompat.LABToColor(l, a, b);
278            }
279            if (ColorUtilsFromCompat.calculateContrast(fg, bg) > minRatio) {
280                low = l;
281            } else {
282                high = l;
283            }
284        }
285        return ColorUtilsFromCompat.LABToColor(low, a, b);
286    }
287
288    /**
289     * Finds a suitable color such that there's enough contrast.
290     *
291     * @param color the color to start searching from.
292     * @param other the color to ensure contrast against. Assumed to be darker than {@param color}
293     * @param findFg if true, we assume {@param color} is a foreground, otherwise a background.
294     * @param minRatio the minimum contrast ratio required.
295     * @return a color with the same hue as {@param color}, potentially darkened to meet the
296     *          contrast ratio.
297     */
298    public static int findContrastColorAgainstDark(int color, int other, boolean findFg,
299            double minRatio) {
300        int fg = findFg ? color : other;
301        int bg = findFg ? other : color;
302        if (ColorUtilsFromCompat.calculateContrast(fg, bg) >= minRatio) {
303            return color;
304        }
305
306        float[] hsl = new float[3];
307        ColorUtilsFromCompat.colorToHSL(findFg ? fg : bg, hsl);
308
309        float low = hsl[2], high = 1;
310        for (int i = 0; i < 15 && high - low > 0.00001; i++) {
311            final float l = (low + high) / 2;
312            hsl[2] = l;
313            if (findFg) {
314                fg = ColorUtilsFromCompat.HSLToColor(hsl);
315            } else {
316                bg = ColorUtilsFromCompat.HSLToColor(hsl);
317            }
318            if (ColorUtilsFromCompat.calculateContrast(fg, bg) > minRatio) {
319                high = l;
320            } else {
321                low = l;
322            }
323        }
324        return findFg ? fg : bg;
325    }
326
327    public static int ensureTextContrastOnBlack(int color) {
328        return findContrastColorAgainstDark(color, Color.BLACK, true /* fg */, 12);
329    }
330
331    /**
332     * Finds a text color with sufficient contrast over bg that has the same hue as the original
333     * color, assuming it is for large text.
334     */
335    public static int ensureLargeTextContrast(int color, int bg) {
336        return findContrastColor(color, bg, true, 3);
337    }
338
339    /**
340     * Finds a text color with sufficient contrast over bg that has the same hue as the original
341     * color.
342     */
343    private static int ensureTextContrast(int color, int bg) {
344        return findContrastColor(color, bg, true, 4.5);
345    }
346
347    /** Finds a background color for a text view with given text color and hint text color, that
348     * has the same hue as the original color.
349     */
350    public static int ensureTextBackgroundColor(int color, int textColor, int hintColor) {
351        color = findContrastColor(color, hintColor, false, 3.0);
352        return findContrastColor(color, textColor, false, 4.5);
353    }
354
355    private static String contrastChange(int colorOld, int colorNew, int bg) {
356        return String.format("from %.2f:1 to %.2f:1",
357                ColorUtilsFromCompat.calculateContrast(colorOld, bg),
358                ColorUtilsFromCompat.calculateContrast(colorNew, bg));
359    }
360
361    /**
362     * Resolves {@param color} to an actual color if it is {@link Notification#COLOR_DEFAULT}
363     */
364    public static int resolveColor(Context context, int color) {
365        if (color == Notification.COLOR_DEFAULT) {
366            return context.getColor(com.android.internal.R.color.notification_icon_default_color);
367        }
368        return color;
369    }
370
371    /**
372     * Resolves a Notification's color such that it has enough contrast to be used as the
373     * color for the Notification's action and header text.
374     *
375     * @param notificationColor the color of the notification or {@link Notification#COLOR_DEFAULT}
376     * @return a color of the same hue with enough contrast against the backgrounds.
377     */
378    public static int resolveContrastColor(Context context, int notificationColor) {
379        final int resolvedColor = resolveColor(context, notificationColor);
380
381        final int actionBg = context.getColor(
382                com.android.internal.R.color.notification_action_list);
383        final int notiBg = context.getColor(
384                com.android.internal.R.color.notification_material_background_color);
385
386        int color = resolvedColor;
387        color = NotificationColorUtil.ensureLargeTextContrast(color, actionBg);
388        color = NotificationColorUtil.ensureTextContrast(color, notiBg);
389
390        if (color != resolvedColor) {
391            if (DEBUG){
392                Log.w(TAG, String.format(
393                        "Enhanced contrast of notification for %s %s (over action)"
394                                + " and %s (over background) by changing #%s to %s",
395                        context.getPackageName(),
396                        NotificationColorUtil.contrastChange(resolvedColor, color, actionBg),
397                        NotificationColorUtil.contrastChange(resolvedColor, color, notiBg),
398                        Integer.toHexString(resolvedColor), Integer.toHexString(color)));
399            }
400        }
401        return color;
402    }
403
404    /**
405     * Change a color by a specified value
406     * @param baseColor the base color to lighten
407     * @param amount the amount to lighten the color from 0 to 100. This corresponds to the L
408     *               increase in the LAB color space. A negative value will darken the color and
409     *               a positive will lighten it.
410     * @return the changed color
411     */
412    public static int changeColorLightness(int baseColor, int amount) {
413        final double[] result = ColorUtilsFromCompat.getTempDouble3Array();
414        ColorUtilsFromCompat.colorToLAB(baseColor, result);
415        result[0] = Math.max(Math.min(100, result[0] + amount), 0);
416        return ColorUtilsFromCompat.LABToColor(result[0], result[1], result[2]);
417    }
418
419    public static int resolveAmbientColor(Context context, int notificationColor) {
420        final int resolvedColor = resolveColor(context, notificationColor);
421
422        int color = resolvedColor;
423        color = NotificationColorUtil.ensureTextContrastOnBlack(color);
424
425        if (color != resolvedColor) {
426            if (DEBUG){
427                Log.w(TAG, String.format(
428                        "Ambient contrast of notification for %s is %s (over black)"
429                                + " by changing #%s to #%s",
430                        context.getPackageName(),
431                        NotificationColorUtil.contrastChange(resolvedColor, color, Color.BLACK),
432                        Integer.toHexString(resolvedColor), Integer.toHexString(color)));
433            }
434        }
435        return color;
436    }
437
438    public static int resolvePrimaryColor(Context context, int backgroundColor) {
439        boolean useDark = shouldUseDark(backgroundColor);
440        if (useDark) {
441            return context.getColor(
442                    com.android.internal.R.color.notification_primary_text_color_light);
443        } else {
444            return context.getColor(
445                    com.android.internal.R.color.notification_primary_text_color_dark);
446        }
447    }
448
449    public static int resolveSecondaryColor(Context context, int backgroundColor) {
450        boolean useDark = shouldUseDark(backgroundColor);
451        if (useDark) {
452            return context.getColor(
453                    com.android.internal.R.color.notification_secondary_text_color_light);
454        } else {
455            return context.getColor(
456                    com.android.internal.R.color.notification_secondary_text_color_dark);
457        }
458    }
459
460    public static int resolveActionBarColor(Context context, int backgroundColor) {
461        if (backgroundColor == Notification.COLOR_DEFAULT) {
462            return context.getColor(com.android.internal.R.color.notification_action_list);
463        }
464        return getShiftedColor(backgroundColor, 7);
465    }
466
467    /**
468     * Get a color that stays in the same tint, but darkens or lightens it by a certain
469     * amount.
470     * This also looks at the lightness of the provided color and shifts it appropriately.
471     *
472     * @param color the base color to use
473     * @param amount the amount from 1 to 100 how much to modify the color
474     * @return the now color that was modified
475     */
476    public static int getShiftedColor(int color, int amount) {
477        final double[] result = ColorUtilsFromCompat.getTempDouble3Array();
478        ColorUtilsFromCompat.colorToLAB(color, result);
479        if (result[0] >= 4) {
480            result[0] = Math.max(0, result[0] - amount);
481        } else {
482            result[0] = Math.min(100, result[0] + amount);
483        }
484        return ColorUtilsFromCompat.LABToColor(result[0], result[1], result[2]);
485    }
486
487    private static boolean shouldUseDark(int backgroundColor) {
488        boolean useDark = backgroundColor == Notification.COLOR_DEFAULT;
489        if (!useDark) {
490            useDark = ColorUtilsFromCompat.calculateLuminance(backgroundColor) > 0.5;
491        }
492        return useDark;
493    }
494
495    public static double calculateLuminance(int backgroundColor) {
496        return ColorUtilsFromCompat.calculateLuminance(backgroundColor);
497    }
498
499
500    public static double calculateContrast(int foregroundColor, int backgroundColor) {
501        return ColorUtilsFromCompat.calculateContrast(foregroundColor, backgroundColor);
502    }
503
504    /**
505     * Framework copy of functions needed from android.support.v4.graphics.ColorUtils.
506     */
507    private static class ColorUtilsFromCompat {
508        private static final double XYZ_WHITE_REFERENCE_X = 95.047;
509        private static final double XYZ_WHITE_REFERENCE_Y = 100;
510        private static final double XYZ_WHITE_REFERENCE_Z = 108.883;
511        private static final double XYZ_EPSILON = 0.008856;
512        private static final double XYZ_KAPPA = 903.3;
513
514        private static final int MIN_ALPHA_SEARCH_MAX_ITERATIONS = 10;
515        private static final int MIN_ALPHA_SEARCH_PRECISION = 1;
516
517        private static final ThreadLocal<double[]> TEMP_ARRAY = new ThreadLocal<>();
518
519        private ColorUtilsFromCompat() {}
520
521        /**
522         * Composite two potentially translucent colors over each other and returns the result.
523         */
524        public static int compositeColors(@ColorInt int foreground, @ColorInt int background) {
525            int bgAlpha = Color.alpha(background);
526            int fgAlpha = Color.alpha(foreground);
527            int a = compositeAlpha(fgAlpha, bgAlpha);
528
529            int r = compositeComponent(Color.red(foreground), fgAlpha,
530                    Color.red(background), bgAlpha, a);
531            int g = compositeComponent(Color.green(foreground), fgAlpha,
532                    Color.green(background), bgAlpha, a);
533            int b = compositeComponent(Color.blue(foreground), fgAlpha,
534                    Color.blue(background), bgAlpha, a);
535
536            return Color.argb(a, r, g, b);
537        }
538
539        private static int compositeAlpha(int foregroundAlpha, int backgroundAlpha) {
540            return 0xFF - (((0xFF - backgroundAlpha) * (0xFF - foregroundAlpha)) / 0xFF);
541        }
542
543        private static int compositeComponent(int fgC, int fgA, int bgC, int bgA, int a) {
544            if (a == 0) return 0;
545            return ((0xFF * fgC * fgA) + (bgC * bgA * (0xFF - fgA))) / (a * 0xFF);
546        }
547
548        /**
549         * Returns the luminance of a color as a float between {@code 0.0} and {@code 1.0}.
550         * <p>Defined as the Y component in the XYZ representation of {@code color}.</p>
551         */
552        @FloatRange(from = 0.0, to = 1.0)
553        public static double calculateLuminance(@ColorInt int color) {
554            final double[] result = getTempDouble3Array();
555            colorToXYZ(color, result);
556            // Luminance is the Y component
557            return result[1] / 100;
558        }
559
560        /**
561         * Returns the contrast ratio between {@code foreground} and {@code background}.
562         * {@code background} must be opaque.
563         * <p>
564         * Formula defined
565         * <a href="http://www.w3.org/TR/2008/REC-WCAG20-20081211/#contrast-ratiodef">here</a>.
566         */
567        public static double calculateContrast(@ColorInt int foreground, @ColorInt int background) {
568            if (Color.alpha(background) != 255) {
569                throw new IllegalArgumentException("background can not be translucent: #"
570                        + Integer.toHexString(background));
571            }
572            if (Color.alpha(foreground) < 255) {
573                // If the foreground is translucent, composite the foreground over the background
574                foreground = compositeColors(foreground, background);
575            }
576
577            final double luminance1 = calculateLuminance(foreground) + 0.05;
578            final double luminance2 = calculateLuminance(background) + 0.05;
579
580            // Now return the lighter luminance divided by the darker luminance
581            return Math.max(luminance1, luminance2) / Math.min(luminance1, luminance2);
582        }
583
584        /**
585         * Convert the ARGB color to its CIE Lab representative components.
586         *
587         * @param color  the ARGB color to convert. The alpha component is ignored
588         * @param outLab 3-element array which holds the resulting LAB components
589         */
590        public static void colorToLAB(@ColorInt int color, @NonNull double[] outLab) {
591            RGBToLAB(Color.red(color), Color.green(color), Color.blue(color), outLab);
592        }
593
594        /**
595         * Convert RGB components to its CIE Lab representative components.
596         *
597         * <ul>
598         * <li>outLab[0] is L [0 ...100)</li>
599         * <li>outLab[1] is a [-128...127)</li>
600         * <li>outLab[2] is b [-128...127)</li>
601         * </ul>
602         *
603         * @param r      red component value [0..255]
604         * @param g      green component value [0..255]
605         * @param b      blue component value [0..255]
606         * @param outLab 3-element array which holds the resulting LAB components
607         */
608        public static void RGBToLAB(@IntRange(from = 0x0, to = 0xFF) int r,
609                @IntRange(from = 0x0, to = 0xFF) int g, @IntRange(from = 0x0, to = 0xFF) int b,
610                @NonNull double[] outLab) {
611            // First we convert RGB to XYZ
612            RGBToXYZ(r, g, b, outLab);
613            // outLab now contains XYZ
614            XYZToLAB(outLab[0], outLab[1], outLab[2], outLab);
615            // outLab now contains LAB representation
616        }
617
618        /**
619         * Convert the ARGB color to it's CIE XYZ representative components.
620         *
621         * <p>The resulting XYZ representation will use the D65 illuminant and the CIE
622         * 2° Standard Observer (1931).</p>
623         *
624         * <ul>
625         * <li>outXyz[0] is X [0 ...95.047)</li>
626         * <li>outXyz[1] is Y [0...100)</li>
627         * <li>outXyz[2] is Z [0...108.883)</li>
628         * </ul>
629         *
630         * @param color  the ARGB color to convert. The alpha component is ignored
631         * @param outXyz 3-element array which holds the resulting LAB components
632         */
633        public static void colorToXYZ(@ColorInt int color, @NonNull double[] outXyz) {
634            RGBToXYZ(Color.red(color), Color.green(color), Color.blue(color), outXyz);
635        }
636
637        /**
638         * Convert RGB components to it's CIE XYZ representative components.
639         *
640         * <p>The resulting XYZ representation will use the D65 illuminant and the CIE
641         * 2° Standard Observer (1931).</p>
642         *
643         * <ul>
644         * <li>outXyz[0] is X [0 ...95.047)</li>
645         * <li>outXyz[1] is Y [0...100)</li>
646         * <li>outXyz[2] is Z [0...108.883)</li>
647         * </ul>
648         *
649         * @param r      red component value [0..255]
650         * @param g      green component value [0..255]
651         * @param b      blue component value [0..255]
652         * @param outXyz 3-element array which holds the resulting XYZ components
653         */
654        public static void RGBToXYZ(@IntRange(from = 0x0, to = 0xFF) int r,
655                @IntRange(from = 0x0, to = 0xFF) int g, @IntRange(from = 0x0, to = 0xFF) int b,
656                @NonNull double[] outXyz) {
657            if (outXyz.length != 3) {
658                throw new IllegalArgumentException("outXyz must have a length of 3.");
659            }
660
661            double sr = r / 255.0;
662            sr = sr < 0.04045 ? sr / 12.92 : Math.pow((sr + 0.055) / 1.055, 2.4);
663            double sg = g / 255.0;
664            sg = sg < 0.04045 ? sg / 12.92 : Math.pow((sg + 0.055) / 1.055, 2.4);
665            double sb = b / 255.0;
666            sb = sb < 0.04045 ? sb / 12.92 : Math.pow((sb + 0.055) / 1.055, 2.4);
667
668            outXyz[0] = 100 * (sr * 0.4124 + sg * 0.3576 + sb * 0.1805);
669            outXyz[1] = 100 * (sr * 0.2126 + sg * 0.7152 + sb * 0.0722);
670            outXyz[2] = 100 * (sr * 0.0193 + sg * 0.1192 + sb * 0.9505);
671        }
672
673        /**
674         * Converts a color from CIE XYZ to CIE Lab representation.
675         *
676         * <p>This method expects the XYZ representation to use the D65 illuminant and the CIE
677         * 2° Standard Observer (1931).</p>
678         *
679         * <ul>
680         * <li>outLab[0] is L [0 ...100)</li>
681         * <li>outLab[1] is a [-128...127)</li>
682         * <li>outLab[2] is b [-128...127)</li>
683         * </ul>
684         *
685         * @param x      X component value [0...95.047)
686         * @param y      Y component value [0...100)
687         * @param z      Z component value [0...108.883)
688         * @param outLab 3-element array which holds the resulting Lab components
689         */
690        public static void XYZToLAB(@FloatRange(from = 0f, to = XYZ_WHITE_REFERENCE_X) double x,
691                @FloatRange(from = 0f, to = XYZ_WHITE_REFERENCE_Y) double y,
692                @FloatRange(from = 0f, to = XYZ_WHITE_REFERENCE_Z) double z,
693                @NonNull double[] outLab) {
694            if (outLab.length != 3) {
695                throw new IllegalArgumentException("outLab must have a length of 3.");
696            }
697            x = pivotXyzComponent(x / XYZ_WHITE_REFERENCE_X);
698            y = pivotXyzComponent(y / XYZ_WHITE_REFERENCE_Y);
699            z = pivotXyzComponent(z / XYZ_WHITE_REFERENCE_Z);
700            outLab[0] = Math.max(0, 116 * y - 16);
701            outLab[1] = 500 * (x - y);
702            outLab[2] = 200 * (y - z);
703        }
704
705        /**
706         * Converts a color from CIE Lab to CIE XYZ representation.
707         *
708         * <p>The resulting XYZ representation will use the D65 illuminant and the CIE
709         * 2° Standard Observer (1931).</p>
710         *
711         * <ul>
712         * <li>outXyz[0] is X [0 ...95.047)</li>
713         * <li>outXyz[1] is Y [0...100)</li>
714         * <li>outXyz[2] is Z [0...108.883)</li>
715         * </ul>
716         *
717         * @param l      L component value [0...100)
718         * @param a      A component value [-128...127)
719         * @param b      B component value [-128...127)
720         * @param outXyz 3-element array which holds the resulting XYZ components
721         */
722        public static void LABToXYZ(@FloatRange(from = 0f, to = 100) final double l,
723                @FloatRange(from = -128, to = 127) final double a,
724                @FloatRange(from = -128, to = 127) final double b,
725                @NonNull double[] outXyz) {
726            final double fy = (l + 16) / 116;
727            final double fx = a / 500 + fy;
728            final double fz = fy - b / 200;
729
730            double tmp = Math.pow(fx, 3);
731            final double xr = tmp > XYZ_EPSILON ? tmp : (116 * fx - 16) / XYZ_KAPPA;
732            final double yr = l > XYZ_KAPPA * XYZ_EPSILON ? Math.pow(fy, 3) : l / XYZ_KAPPA;
733
734            tmp = Math.pow(fz, 3);
735            final double zr = tmp > XYZ_EPSILON ? tmp : (116 * fz - 16) / XYZ_KAPPA;
736
737            outXyz[0] = xr * XYZ_WHITE_REFERENCE_X;
738            outXyz[1] = yr * XYZ_WHITE_REFERENCE_Y;
739            outXyz[2] = zr * XYZ_WHITE_REFERENCE_Z;
740        }
741
742        /**
743         * Converts a color from CIE XYZ to its RGB representation.
744         *
745         * <p>This method expects the XYZ representation to use the D65 illuminant and the CIE
746         * 2° Standard Observer (1931).</p>
747         *
748         * @param x X component value [0...95.047)
749         * @param y Y component value [0...100)
750         * @param z Z component value [0...108.883)
751         * @return int containing the RGB representation
752         */
753        @ColorInt
754        public static int XYZToColor(@FloatRange(from = 0f, to = XYZ_WHITE_REFERENCE_X) double x,
755                @FloatRange(from = 0f, to = XYZ_WHITE_REFERENCE_Y) double y,
756                @FloatRange(from = 0f, to = XYZ_WHITE_REFERENCE_Z) double z) {
757            double r = (x * 3.2406 + y * -1.5372 + z * -0.4986) / 100;
758            double g = (x * -0.9689 + y * 1.8758 + z * 0.0415) / 100;
759            double b = (x * 0.0557 + y * -0.2040 + z * 1.0570) / 100;
760
761            r = r > 0.0031308 ? 1.055 * Math.pow(r, 1 / 2.4) - 0.055 : 12.92 * r;
762            g = g > 0.0031308 ? 1.055 * Math.pow(g, 1 / 2.4) - 0.055 : 12.92 * g;
763            b = b > 0.0031308 ? 1.055 * Math.pow(b, 1 / 2.4) - 0.055 : 12.92 * b;
764
765            return Color.rgb(
766                    constrain((int) Math.round(r * 255), 0, 255),
767                    constrain((int) Math.round(g * 255), 0, 255),
768                    constrain((int) Math.round(b * 255), 0, 255));
769        }
770
771        /**
772         * Converts a color from CIE Lab to its RGB representation.
773         *
774         * @param l L component value [0...100]
775         * @param a A component value [-128...127]
776         * @param b B component value [-128...127]
777         * @return int containing the RGB representation
778         */
779        @ColorInt
780        public static int LABToColor(@FloatRange(from = 0f, to = 100) final double l,
781                @FloatRange(from = -128, to = 127) final double a,
782                @FloatRange(from = -128, to = 127) final double b) {
783            final double[] result = getTempDouble3Array();
784            LABToXYZ(l, a, b, result);
785            return XYZToColor(result[0], result[1], result[2]);
786        }
787
788        private static int constrain(int amount, int low, int high) {
789            return amount < low ? low : (amount > high ? high : amount);
790        }
791
792        private static float constrain(float amount, float low, float high) {
793            return amount < low ? low : (amount > high ? high : amount);
794        }
795
796        private static double pivotXyzComponent(double component) {
797            return component > XYZ_EPSILON
798                    ? Math.pow(component, 1 / 3.0)
799                    : (XYZ_KAPPA * component + 16) / 116;
800        }
801
802        public static double[] getTempDouble3Array() {
803            double[] result = TEMP_ARRAY.get();
804            if (result == null) {
805                result = new double[3];
806                TEMP_ARRAY.set(result);
807            }
808            return result;
809        }
810
811        /**
812         * Convert HSL (hue-saturation-lightness) components to a RGB color.
813         * <ul>
814         * <li>hsl[0] is Hue [0 .. 360)</li>
815         * <li>hsl[1] is Saturation [0...1]</li>
816         * <li>hsl[2] is Lightness [0...1]</li>
817         * </ul>
818         * If hsv values are out of range, they are pinned.
819         *
820         * @param hsl 3-element array which holds the input HSL components
821         * @return the resulting RGB color
822         */
823        @ColorInt
824        public static int HSLToColor(@NonNull float[] hsl) {
825            final float h = hsl[0];
826            final float s = hsl[1];
827            final float l = hsl[2];
828
829            final float c = (1f - Math.abs(2 * l - 1f)) * s;
830            final float m = l - 0.5f * c;
831            final float x = c * (1f - Math.abs((h / 60f % 2f) - 1f));
832
833            final int hueSegment = (int) h / 60;
834
835            int r = 0, g = 0, b = 0;
836
837            switch (hueSegment) {
838                case 0:
839                    r = Math.round(255 * (c + m));
840                    g = Math.round(255 * (x + m));
841                    b = Math.round(255 * m);
842                    break;
843                case 1:
844                    r = Math.round(255 * (x + m));
845                    g = Math.round(255 * (c + m));
846                    b = Math.round(255 * m);
847                    break;
848                case 2:
849                    r = Math.round(255 * m);
850                    g = Math.round(255 * (c + m));
851                    b = Math.round(255 * (x + m));
852                    break;
853                case 3:
854                    r = Math.round(255 * m);
855                    g = Math.round(255 * (x + m));
856                    b = Math.round(255 * (c + m));
857                    break;
858                case 4:
859                    r = Math.round(255 * (x + m));
860                    g = Math.round(255 * m);
861                    b = Math.round(255 * (c + m));
862                    break;
863                case 5:
864                case 6:
865                    r = Math.round(255 * (c + m));
866                    g = Math.round(255 * m);
867                    b = Math.round(255 * (x + m));
868                    break;
869            }
870
871            r = constrain(r, 0, 255);
872            g = constrain(g, 0, 255);
873            b = constrain(b, 0, 255);
874
875            return Color.rgb(r, g, b);
876        }
877
878        /**
879         * Convert the ARGB color to its HSL (hue-saturation-lightness) components.
880         * <ul>
881         * <li>outHsl[0] is Hue [0 .. 360)</li>
882         * <li>outHsl[1] is Saturation [0...1]</li>
883         * <li>outHsl[2] is Lightness [0...1]</li>
884         * </ul>
885         *
886         * @param color  the ARGB color to convert. The alpha component is ignored
887         * @param outHsl 3-element array which holds the resulting HSL components
888         */
889        public static void colorToHSL(@ColorInt int color, @NonNull float[] outHsl) {
890            RGBToHSL(Color.red(color), Color.green(color), Color.blue(color), outHsl);
891        }
892
893        /**
894         * Convert RGB components to HSL (hue-saturation-lightness).
895         * <ul>
896         * <li>outHsl[0] is Hue [0 .. 360)</li>
897         * <li>outHsl[1] is Saturation [0...1]</li>
898         * <li>outHsl[2] is Lightness [0...1]</li>
899         * </ul>
900         *
901         * @param r      red component value [0..255]
902         * @param g      green component value [0..255]
903         * @param b      blue component value [0..255]
904         * @param outHsl 3-element array which holds the resulting HSL components
905         */
906        public static void RGBToHSL(@IntRange(from = 0x0, to = 0xFF) int r,
907                @IntRange(from = 0x0, to = 0xFF) int g, @IntRange(from = 0x0, to = 0xFF) int b,
908                @NonNull float[] outHsl) {
909            final float rf = r / 255f;
910            final float gf = g / 255f;
911            final float bf = b / 255f;
912
913            final float max = Math.max(rf, Math.max(gf, bf));
914            final float min = Math.min(rf, Math.min(gf, bf));
915            final float deltaMaxMin = max - min;
916
917            float h, s;
918            float l = (max + min) / 2f;
919
920            if (max == min) {
921                // Monochromatic
922                h = s = 0f;
923            } else {
924                if (max == rf) {
925                    h = ((gf - bf) / deltaMaxMin) % 6f;
926                } else if (max == gf) {
927                    h = ((bf - rf) / deltaMaxMin) + 2f;
928                } else {
929                    h = ((rf - gf) / deltaMaxMin) + 4f;
930                }
931
932                s = deltaMaxMin / (1f - Math.abs(2f * l - 1f));
933            }
934
935            h = (h * 60f) % 360f;
936            if (h < 0) {
937                h += 360f;
938            }
939
940            outHsl[0] = constrain(h, 0f, 360f);
941            outHsl[1] = constrain(s, 0f, 1f);
942            outHsl[2] = constrain(l, 0f, 1f);
943        }
944
945    }
946}
947