RippleDrawable.java revision 88d44d4adaa68db02e4eef68606591028a92add0
1/*
2 * Copyright (C) 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17package android.graphics.drawable;
18
19import com.android.internal.R;
20
21import org.xmlpull.v1.XmlPullParser;
22import org.xmlpull.v1.XmlPullParserException;
23
24import android.annotation.NonNull;
25import android.annotation.Nullable;
26import android.content.res.ColorStateList;
27import android.content.res.Resources;
28import android.content.res.Resources.Theme;
29import android.content.res.TypedArray;
30import android.graphics.Bitmap;
31import android.graphics.BitmapShader;
32import android.graphics.Canvas;
33import android.graphics.Color;
34import android.graphics.ColorFilter;
35import android.graphics.Matrix;
36import android.graphics.Outline;
37import android.graphics.Paint;
38import android.graphics.PixelFormat;
39import android.graphics.PorterDuff;
40import android.graphics.PorterDuffColorFilter;
41import android.graphics.Rect;
42import android.graphics.Shader;
43import android.util.AttributeSet;
44import android.util.DisplayMetrics;
45
46import java.io.IOException;
47import java.util.Arrays;
48
49/**
50 * Drawable that shows a ripple effect in response to state changes. The
51 * anchoring position of the ripple for a given state may be specified by
52 * calling {@link #setHotspot(float, float)} with the corresponding state
53 * attribute identifier.
54 * <p>
55 * A touch feedback drawable may contain multiple child layers, including a
56 * special mask layer that is not drawn to the screen. A single layer may be set
57 * as the mask by specifying its android:id value as {@link android.R.id#mask}.
58 * <pre>
59 * <code>&lt!-- A red ripple masked against an opaque rectangle. --/>
60 * &ltripple android:color="#ffff0000">
61 *   &ltitem android:id="@android:id/mask"
62 *         android:drawable="@android:color/white" />
63 * &lt/ripple></code>
64 * </pre>
65 * <p>
66 * If a mask layer is set, the ripple effect will be masked against that layer
67 * before it is drawn over the composite of the remaining child layers.
68 * <p>
69 * If no mask layer is set, the ripple effect is masked against the composite
70 * of the child layers.
71 * <pre>
72 * <code>&lt!-- A green ripple drawn atop a black rectangle. --/>
73 * &ltripple android:color="#ff00ff00">
74 *   &ltitem android:drawable="@android:color/black" />
75 * &lt/ripple>
76 *
77 * &lt!-- A blue ripple drawn atop a drawable resource. --/>
78 * &ltripple android:color="#ff0000ff">
79 *   &ltitem android:drawable="@drawable/my_drawable" />
80 * &lt/ripple></code>
81 * </pre>
82 * <p>
83 * If no child layers or mask is specified and the ripple is set as a View
84 * background, the ripple will be drawn atop the first available parent
85 * background within the View's hierarchy. In this case, the drawing region
86 * may extend outside of the Drawable bounds.
87 * <pre>
88 * <code>&lt!-- An unbounded red ripple. --/>
89 * &ltripple android:color="#ffff0000" /></code>
90 * </pre>
91 *
92 * @attr ref android.R.styleable#RippleDrawable_color
93 */
94public class RippleDrawable extends LayerDrawable {
95    /**
96     * Radius value that specifies the ripple radius should be computed based
97     * on the size of the ripple's container.
98     */
99    public static final int RADIUS_AUTO = -1;
100
101    private static final int MASK_UNKNOWN = -1;
102    private static final int MASK_NONE = 0;
103    private static final int MASK_CONTENT = 1;
104    private static final int MASK_EXPLICIT = 2;
105
106    /** The maximum number of ripples supported. */
107    private static final int MAX_RIPPLES = 10;
108
109    private final Rect mTempRect = new Rect();
110
111    /** Current ripple effect bounds, used to constrain ripple effects. */
112    private final Rect mHotspotBounds = new Rect();
113
114    /** Current drawing bounds, used to compute dirty region. */
115    private final Rect mDrawingBounds = new Rect();
116
117    /** Current dirty bounds, union of current and previous drawing bounds. */
118    private final Rect mDirtyBounds = new Rect();
119
120    /** Mirrors mLayerState with some extra information. */
121    private RippleState mState;
122
123    /** The masking layer, e.g. the layer with id R.id.mask. */
124    private Drawable mMask;
125
126    /** The current background. May be actively animating or pending entry. */
127    private RippleBackground mBackground;
128
129    private Bitmap mMaskBuffer;
130    private BitmapShader mMaskShader;
131    private Canvas mMaskCanvas;
132    private Matrix mMaskMatrix;
133    private PorterDuffColorFilter mMaskColorFilter;
134    private boolean mHasValidMask;
135
136    /** Whether we expect to draw a background when visible. */
137    private boolean mBackgroundActive;
138
139    /** The current ripple. May be actively animating or pending entry. */
140    private Ripple mRipple;
141
142    /** Whether we expect to draw a ripple when visible. */
143    private boolean mRippleActive;
144
145    // Hotspot coordinates that are awaiting activation.
146    private float mPendingX;
147    private float mPendingY;
148    private boolean mHasPending;
149
150    /**
151     * Lazily-created array of actively animating ripples. Inactive ripples are
152     * pruned during draw(). The locations of these will not change.
153     */
154    private Ripple[] mExitingRipples;
155    private int mExitingRipplesCount = 0;
156
157    /** Paint used to control appearance of ripples. */
158    private Paint mRipplePaint;
159
160    /** Target density of the display into which ripples are drawn. */
161    private float mDensity = 1.0f;
162
163    /** Whether bounds are being overridden. */
164    private boolean mOverrideBounds;
165
166    /**
167     * Constructor used for drawable inflation.
168     */
169    RippleDrawable() {
170        this(new RippleState(null, null, null), null);
171    }
172
173    /**
174     * Creates a new ripple drawable with the specified ripple color and
175     * optional content and mask drawables.
176     *
177     * @param color The ripple color
178     * @param content The content drawable, may be {@code null}
179     * @param mask The mask drawable, may be {@code null}
180     */
181    public RippleDrawable(@NonNull ColorStateList color, @Nullable Drawable content,
182            @Nullable Drawable mask) {
183        this(new RippleState(null, null, null), null);
184
185        if (color == null) {
186            throw new IllegalArgumentException("RippleDrawable requires a non-null color");
187        }
188
189        if (content != null) {
190            addLayer(content, null, 0, 0, 0, 0, 0);
191        }
192
193        if (mask != null) {
194            addLayer(mask, null, android.R.id.mask, 0, 0, 0, 0);
195        }
196
197        setColor(color);
198        ensurePadding();
199        updateLocalState();
200    }
201
202    @Override
203    public void jumpToCurrentState() {
204        super.jumpToCurrentState();
205
206        if (mRipple != null) {
207            mRipple.jump();
208        }
209
210        if (mBackground != null) {
211            mBackground.jump();
212        }
213
214        cancelExitingRipples();
215        invalidateSelf();
216    }
217
218    private boolean cancelExitingRipples() {
219        boolean needsDraw = false;
220
221        final int count = mExitingRipplesCount;
222        final Ripple[] ripples = mExitingRipples;
223        for (int i = 0; i < count; i++) {
224            needsDraw |= ripples[i].isHardwareAnimating();
225            ripples[i].cancel();
226        }
227
228        if (ripples != null) {
229            Arrays.fill(ripples, 0, count, null);
230        }
231        mExitingRipplesCount = 0;
232
233        return needsDraw;
234    }
235
236    @Override
237    public void setAlpha(int alpha) {
238        super.setAlpha(alpha);
239
240        // TODO: Should we support this?
241    }
242
243    @Override
244    public void setColorFilter(ColorFilter cf) {
245        super.setColorFilter(cf);
246
247        // TODO: Should we support this?
248    }
249
250    @Override
251    public int getOpacity() {
252        // Worst-case scenario.
253        return PixelFormat.TRANSLUCENT;
254    }
255
256    @Override
257    protected boolean onStateChange(int[] stateSet) {
258        final boolean changed = super.onStateChange(stateSet);
259
260        boolean enabled = false;
261        boolean pressed = false;
262        boolean focused = false;
263
264        for (int state : stateSet) {
265            if (state == R.attr.state_enabled) {
266                enabled = true;
267            }
268            if (state == R.attr.state_focused) {
269                focused = true;
270            }
271            if (state == R.attr.state_pressed) {
272                pressed = true;
273            }
274        }
275
276        setRippleActive(enabled && pressed);
277        setBackgroundActive(focused || (enabled && pressed), focused);
278
279        return changed;
280    }
281
282    private void setRippleActive(boolean active) {
283        if (mRippleActive != active) {
284            mRippleActive = active;
285            if (active) {
286                tryRippleEnter();
287            } else {
288                tryRippleExit();
289            }
290        }
291    }
292
293    private void setBackgroundActive(boolean active, boolean focused) {
294        if (mBackgroundActive != active) {
295            mBackgroundActive = active;
296            if (active) {
297                tryBackgroundEnter(focused);
298            } else {
299                tryBackgroundExit();
300            }
301        }
302    }
303
304    @Override
305    protected void onBoundsChange(Rect bounds) {
306        super.onBoundsChange(bounds);
307
308        if (!mOverrideBounds) {
309            mHotspotBounds.set(bounds);
310            onHotspotBoundsChanged();
311        }
312
313        invalidateSelf();
314    }
315
316    @Override
317    public boolean setVisible(boolean visible, boolean restart) {
318        final boolean changed = super.setVisible(visible, restart);
319
320        if (!visible) {
321            clearHotspots();
322        } else if (changed) {
323            // If we just became visible, ensure the background and ripple
324            // visibilities are consistent with their internal states.
325            if (mRippleActive) {
326                tryRippleEnter();
327            }
328
329            if (mBackgroundActive) {
330                tryBackgroundEnter(false);
331            }
332
333            // Skip animations, just show the correct final states.
334            jumpToCurrentState();
335        }
336
337        return changed;
338    }
339
340    /**
341     * @hide
342     */
343    @Override
344    public boolean isProjected() {
345        return getNumberOfLayers() == 0;
346    }
347
348    @Override
349    public boolean isStateful() {
350        return true;
351    }
352
353    /**
354     * Sets the ripple color.
355     *
356     * @param color Ripple color as a color state list.
357     *
358     * @attr ref android.R.styleable#RippleDrawable_color
359     */
360    public void setColor(ColorStateList color) {
361        mState.mColor = color;
362        invalidateSelf();
363    }
364
365    /**
366     * Sets the radius in pixels of the fully expanded ripple.
367     *
368     * @param radius ripple radius in pixels, or {@link #RADIUS_AUTO} to
369     *               compute the radius based on the container size
370     * @attr ref android.R.styleable#RippleDrawable_radius
371     */
372    public void setRadius(int radius) {
373        mState.mMaxRadius = radius;
374        invalidateSelf();
375    }
376
377    /**
378     * @return the radius in pixels of the fully expanded ripple if an explicit
379     *         radius has been set, or {@link #RADIUS_AUTO} if the radius is
380     *         computed based on the container size
381     * @attr ref android.R.styleable#RippleDrawable_radius
382     */
383    public int getRadius() {
384        return mState.mMaxRadius;
385    }
386
387    @Override
388    public void inflate(Resources r, XmlPullParser parser, AttributeSet attrs, Theme theme)
389            throws XmlPullParserException, IOException {
390        final TypedArray a = obtainAttributes(r, theme, attrs, R.styleable.RippleDrawable);
391        updateStateFromTypedArray(a);
392        a.recycle();
393
394        // Force padding default to STACK before inflating.
395        setPaddingMode(PADDING_MODE_STACK);
396
397        super.inflate(r, parser, attrs, theme);
398
399        setTargetDensity(r.getDisplayMetrics());
400
401        updateLocalState();
402    }
403
404    @Override
405    public boolean setDrawableByLayerId(int id, Drawable drawable) {
406        if (super.setDrawableByLayerId(id, drawable)) {
407            if (id == R.id.mask) {
408                mMask = drawable;
409            }
410
411            return true;
412        }
413
414        return false;
415    }
416
417    /**
418     * Specifies how layer padding should affect the bounds of subsequent
419     * layers. The default and recommended value for RippleDrawable is
420     * {@link #PADDING_MODE_STACK}.
421     *
422     * @param mode padding mode, one of:
423     *            <ul>
424     *            <li>{@link #PADDING_MODE_NEST} to nest each layer inside the
425     *            padding of the previous layer
426     *            <li>{@link #PADDING_MODE_STACK} to stack each layer directly
427     *            atop the previous layer
428     *            </ul>
429     * @see #getPaddingMode()
430     */
431    @Override
432    public void setPaddingMode(int mode) {
433        super.setPaddingMode(mode);
434    }
435
436    /**
437     * Initializes the constant state from the values in the typed array.
438     */
439    private void updateStateFromTypedArray(TypedArray a) throws XmlPullParserException {
440        final RippleState state = mState;
441
442        // Account for any configuration changes.
443        state.mChangingConfigurations |= a.getChangingConfigurations();
444
445        // Extract the theme attributes, if any.
446        state.mTouchThemeAttrs = a.extractThemeAttrs();
447
448        final ColorStateList color = a.getColorStateList(R.styleable.RippleDrawable_color);
449        if (color != null) {
450            mState.mColor = color;
451        }
452
453        mState.mMaxRadius = a.getDimensionPixelSize(
454                R.styleable.RippleDrawable_radius, mState.mMaxRadius);
455
456        verifyRequiredAttributes(a);
457    }
458
459    private void verifyRequiredAttributes(TypedArray a) throws XmlPullParserException {
460        if (mState.mColor == null && (mState.mTouchThemeAttrs == null
461                || mState.mTouchThemeAttrs[R.styleable.RippleDrawable_color] == 0)) {
462            throw new XmlPullParserException(a.getPositionDescription() +
463                    ": <ripple> requires a valid color attribute");
464        }
465    }
466
467    /**
468     * Set the density at which this drawable will be rendered.
469     *
470     * @param metrics The display metrics for this drawable.
471     */
472    private void setTargetDensity(DisplayMetrics metrics) {
473        if (mDensity != metrics.density) {
474            mDensity = metrics.density;
475            invalidateSelf();
476        }
477    }
478
479    @Override
480    public void applyTheme(Theme t) {
481        super.applyTheme(t);
482
483        final RippleState state = mState;
484        if (state == null) {
485            return;
486        }
487
488        if (state.mTouchThemeAttrs != null) {
489            final TypedArray a = t.resolveAttributes(state.mTouchThemeAttrs,
490                    R.styleable.RippleDrawable);
491            try {
492                updateStateFromTypedArray(a);
493            } catch (XmlPullParserException e) {
494                throw new RuntimeException(e);
495            } finally {
496                a.recycle();
497            }
498        }
499
500        if (state.mColor != null && state.mColor.canApplyTheme()) {
501            state.mColor.applyTheme(t);
502        }
503
504        updateLocalState();
505    }
506
507    @Override
508    public boolean canApplyTheme() {
509        return (mState != null && mState.canApplyTheme()) || super.canApplyTheme();
510    }
511
512    @Override
513    public void setHotspot(float x, float y) {
514        if (mRipple == null || mBackground == null) {
515            mPendingX = x;
516            mPendingY = y;
517            mHasPending = true;
518        }
519
520        if (mRipple != null) {
521            mRipple.move(x, y);
522        }
523    }
524
525    /**
526     * Creates an active hotspot at the specified location.
527     */
528    private void tryBackgroundEnter(boolean focused) {
529        if (mBackground == null) {
530            mBackground = new RippleBackground(this, mHotspotBounds);
531        }
532
533        mBackground.setup(mState.mMaxRadius, mDensity);
534        mBackground.enter(focused);
535    }
536
537    private void tryBackgroundExit() {
538        if (mBackground != null) {
539            // Don't null out the background, we need it to draw!
540            mBackground.exit();
541        }
542    }
543
544    /**
545     * Attempts to start an enter animation for the active hotspot. Fails if
546     * there are too many animating ripples.
547     */
548    private void tryRippleEnter() {
549        if (mExitingRipplesCount >= MAX_RIPPLES) {
550            // This should never happen unless the user is tapping like a maniac
551            // or there is a bug that's preventing ripples from being removed.
552            return;
553        }
554
555        if (mRipple == null) {
556            final float x;
557            final float y;
558            if (mHasPending) {
559                mHasPending = false;
560                x = mPendingX;
561                y = mPendingY;
562            } else {
563                x = mHotspotBounds.exactCenterX();
564                y = mHotspotBounds.exactCenterY();
565            }
566            mRipple = new Ripple(this, mHotspotBounds, x, y);
567        }
568
569        mRipple.setup(mState.mMaxRadius, mDensity);
570        mRipple.enter();
571    }
572
573    /**
574     * Attempts to start an exit animation for the active hotspot. Fails if
575     * there is no active hotspot.
576     */
577    private void tryRippleExit() {
578        if (mRipple != null) {
579            if (mExitingRipples == null) {
580                mExitingRipples = new Ripple[MAX_RIPPLES];
581            }
582            mExitingRipples[mExitingRipplesCount++] = mRipple;
583            mRipple.exit();
584            mRipple = null;
585        }
586    }
587
588    /**
589     * Cancels and removes the active ripple, all exiting ripples, and the
590     * background. Nothing will be drawn after this method is called.
591     */
592    private void clearHotspots() {
593        if (mRipple != null) {
594            mRipple.cancel();
595            mRipple = null;
596            mRippleActive = false;
597        }
598
599        if (mBackground != null) {
600            mBackground.cancel();
601            mBackground = null;
602            mBackgroundActive = false;
603        }
604
605        cancelExitingRipples();
606        invalidateSelf();
607    }
608
609    @Override
610    public void setHotspotBounds(int left, int top, int right, int bottom) {
611        mOverrideBounds = true;
612        mHotspotBounds.set(left, top, right, bottom);
613
614        onHotspotBoundsChanged();
615    }
616
617    /** @hide */
618    @Override
619    public void getHotspotBounds(Rect outRect) {
620        outRect.set(mHotspotBounds);
621    }
622
623    /**
624     * Notifies all the animating ripples that the hotspot bounds have changed.
625     */
626    private void onHotspotBoundsChanged() {
627        final int count = mExitingRipplesCount;
628        final Ripple[] ripples = mExitingRipples;
629        for (int i = 0; i < count; i++) {
630            ripples[i].onHotspotBoundsChanged();
631        }
632
633        if (mRipple != null) {
634            mRipple.onHotspotBoundsChanged();
635        }
636
637        if (mBackground != null) {
638            mBackground.onHotspotBoundsChanged();
639        }
640    }
641
642    /**
643     * Populates <code>outline</code> with the first available layer outline,
644     * excluding the mask layer.
645     *
646     * @param outline Outline in which to place the first available layer outline
647     */
648    @Override
649    public void getOutline(@NonNull Outline outline) {
650        final LayerState state = mLayerState;
651        final ChildDrawable[] children = state.mChildren;
652        final int N = state.mNum;
653        for (int i = 0; i < N; i++) {
654            if (children[i].mId != R.id.mask) {
655                children[i].mDrawable.getOutline(outline);
656                if (!outline.isEmpty()) return;
657            }
658        }
659    }
660
661    /**
662     * Optimized for drawing ripples with a mask layer and optional content.
663     */
664    @Override
665    public void draw(@NonNull Canvas canvas) {
666        // Clip to the dirty bounds, which will be the drawable bounds if we
667        // have a mask or content and the ripple bounds if we're projecting.
668        final Rect bounds = getDirtyBounds();
669        final int saveCount = canvas.save(Canvas.CLIP_SAVE_FLAG);
670        canvas.clipRect(bounds);
671
672        drawContent(canvas);
673        drawBackgroundAndRipples(canvas);
674
675        canvas.restoreToCount(saveCount);
676    }
677
678    @Override
679    public void invalidateSelf() {
680        super.invalidateSelf();
681
682        // Force the mask to update on the next draw().
683        mHasValidMask = false;
684    }
685
686    /**
687     * @return whether we need to use a mask
688     */
689    private void updateMaskShaderIfNeeded() {
690        if (mHasValidMask) {
691            return;
692        }
693
694        final int maskType = getMaskType();
695        if (maskType == MASK_UNKNOWN) {
696            return;
697        }
698
699        mHasValidMask = true;
700
701        final Rect bounds = getBounds();
702        if (maskType == MASK_NONE || bounds.isEmpty()) {
703            if (mMaskBuffer != null) {
704                mMaskBuffer.recycle();
705                mMaskBuffer = null;
706                mMaskShader = null;
707                mMaskCanvas = null;
708            }
709            mMaskMatrix = null;
710            mMaskColorFilter = null;
711            return;
712        }
713
714        // Ensure we have a correctly-sized buffer.
715        if (mMaskBuffer == null
716                || mMaskBuffer.getWidth() != bounds.width()
717                || mMaskBuffer.getHeight() != bounds.height()) {
718            if (mMaskBuffer != null) {
719                mMaskBuffer.recycle();
720            }
721
722            mMaskBuffer = Bitmap.createBitmap(
723                    bounds.width(), bounds.height(), Bitmap.Config.ALPHA_8);
724            mMaskShader = new BitmapShader(mMaskBuffer,
725                    Shader.TileMode.CLAMP, Shader.TileMode.CLAMP);
726            mMaskCanvas = new Canvas(mMaskBuffer);
727        } else {
728            mMaskBuffer.eraseColor(Color.TRANSPARENT);
729        }
730
731        if (mMaskMatrix == null) {
732            mMaskMatrix = new Matrix();
733        } else {
734            mMaskMatrix.reset();
735        }
736
737        if (mMaskColorFilter == null) {
738            mMaskColorFilter = new PorterDuffColorFilter(0, PorterDuff.Mode.SRC_IN);
739        }
740
741        // Draw the appropriate mask.
742        if (maskType == MASK_EXPLICIT) {
743            drawMask(mMaskCanvas);
744        } else if (maskType == MASK_CONTENT) {
745            drawContent(mMaskCanvas);
746        }
747    }
748
749    private int getMaskType() {
750        if (mRipple == null && mExitingRipplesCount <= 0
751                && (mBackground == null || !mBackground.shouldDraw())) {
752            // We might need a mask later.
753            return MASK_UNKNOWN;
754        }
755
756        if (mMask != null) {
757            if (mMask.getOpacity() == PixelFormat.OPAQUE) {
758                // Clipping handles opaque explicit masks.
759                return MASK_NONE;
760            } else {
761                return MASK_EXPLICIT;
762            }
763        }
764
765        // Check for non-opaque, non-mask content.
766        final ChildDrawable[] array = mLayerState.mChildren;
767        final int count = mLayerState.mNum;
768        for (int i = 0; i < count; i++) {
769            if (array[i].mDrawable.getOpacity() != PixelFormat.OPAQUE) {
770                return MASK_CONTENT;
771            }
772        }
773
774        // Clipping handles opaque content.
775        return MASK_NONE;
776    }
777
778    /**
779     * Removes a ripple from the exiting ripple list.
780     *
781     * @param ripple the ripple to remove
782     */
783    void removeRipple(Ripple ripple) {
784        // Ripple ripple ripple ripple. Ripple ripple.
785        final Ripple[] ripples = mExitingRipples;
786        final int count = mExitingRipplesCount;
787        final int index = getRippleIndex(ripple);
788        if (index >= 0) {
789            System.arraycopy(ripples, index + 1, ripples, index, count - (index + 1));
790            ripples[count - 1] = null;
791            mExitingRipplesCount--;
792
793            invalidateSelf();
794        }
795    }
796
797    private int getRippleIndex(Ripple ripple) {
798        final Ripple[] ripples = mExitingRipples;
799        final int count = mExitingRipplesCount;
800        for (int i = 0; i < count; i++) {
801            if (ripples[i] == ripple) {
802                return i;
803            }
804        }
805        return -1;
806    }
807
808    private void drawContent(Canvas canvas) {
809        // Draw everything except the mask.
810        final ChildDrawable[] array = mLayerState.mChildren;
811        final int count = mLayerState.mNum;
812        for (int i = 0; i < count; i++) {
813            if (array[i].mId != R.id.mask) {
814                array[i].mDrawable.draw(canvas);
815            }
816        }
817    }
818
819    private void drawBackgroundAndRipples(Canvas canvas) {
820        final Ripple active = mRipple;
821        final RippleBackground background = mBackground;
822        final int count = mExitingRipplesCount;
823        if (active == null && count <= 0 && (background == null || !background.shouldDraw())) {
824            // Move along, nothing to draw here.
825            return;
826        }
827
828        final float x = mHotspotBounds.exactCenterX();
829        final float y = mHotspotBounds.exactCenterY();
830        canvas.translate(x, y);
831
832        updateMaskShaderIfNeeded();
833
834        // Position the shader to account for canvas translation.
835        if (mMaskShader != null) {
836            mMaskMatrix.setTranslate(-x, -y);
837            mMaskShader.setLocalMatrix(mMaskMatrix);
838        }
839
840        // Grab the color for the current state and cut the alpha channel in
841        // half so that the ripple and background together yield full alpha.
842        final int color = mState.mColor.getColorForState(getState(), Color.BLACK);
843        final int halfAlpha = (Color.alpha(color) / 2) << 24;
844        final Paint p = getRipplePaint();
845
846        if (mMaskColorFilter != null) {
847            // The ripple timing depends on the paint's alpha value, so we need
848            // to push just the alpha channel into the paint and let the filter
849            // handle the full-alpha color.
850            final int fullAlphaColor = color | (0xFF << 24);
851            mMaskColorFilter.setColor(fullAlphaColor);
852
853            p.setColor(halfAlpha);
854            p.setColorFilter(mMaskColorFilter);
855            p.setShader(mMaskShader);
856        } else {
857            final int halfAlphaColor = (color & 0xFFFFFF) | halfAlpha;
858            p.setColor(halfAlphaColor);
859            p.setColorFilter(null);
860            p.setShader(null);
861        }
862
863        if (background != null && background.shouldDraw()) {
864            background.draw(canvas, p);
865        }
866
867        if (count > 0) {
868            final Ripple[] ripples = mExitingRipples;
869            for (int i = 0; i < count; i++) {
870                ripples[i].draw(canvas, p);
871            }
872        }
873
874        if (active != null) {
875            active.draw(canvas, p);
876        }
877
878        canvas.translate(-x, -y);
879    }
880
881    private void drawMask(Canvas canvas) {
882        mMask.draw(canvas);
883    }
884
885    private Paint getRipplePaint() {
886        if (mRipplePaint == null) {
887            mRipplePaint = new Paint();
888            mRipplePaint.setAntiAlias(true);
889            mRipplePaint.setStyle(Paint.Style.FILL);
890        }
891        return mRipplePaint;
892    }
893
894    @Override
895    public Rect getDirtyBounds() {
896        if (isProjected()) {
897            final Rect drawingBounds = mDrawingBounds;
898            final Rect dirtyBounds = mDirtyBounds;
899            dirtyBounds.set(drawingBounds);
900            drawingBounds.setEmpty();
901
902            final int cX = (int) mHotspotBounds.exactCenterX();
903            final int cY = (int) mHotspotBounds.exactCenterY();
904            final Rect rippleBounds = mTempRect;
905
906            final Ripple[] activeRipples = mExitingRipples;
907            final int N = mExitingRipplesCount;
908            for (int i = 0; i < N; i++) {
909                activeRipples[i].getBounds(rippleBounds);
910                rippleBounds.offset(cX, cY);
911                drawingBounds.union(rippleBounds);
912            }
913
914            final RippleBackground background = mBackground;
915            if (background != null) {
916                background.getBounds(rippleBounds);
917                rippleBounds.offset(cX, cY);
918                drawingBounds.union(rippleBounds);
919            }
920
921            dirtyBounds.union(drawingBounds);
922            dirtyBounds.union(super.getDirtyBounds());
923            return dirtyBounds;
924        } else {
925            return getBounds();
926        }
927    }
928
929    @Override
930    public ConstantState getConstantState() {
931        return mState;
932    }
933
934    @Override
935    public Drawable mutate() {
936        super.mutate();
937
938        // LayerDrawable creates a new state using createConstantState, so
939        // this should always be a safe cast.
940        mState = (RippleState) mLayerState;
941
942        // The locally cached drawable may have changed.
943        mMask = findDrawableByLayerId(R.id.mask);
944
945        return this;
946    }
947
948    @Override
949    RippleState createConstantState(LayerState state, Resources res) {
950        return new RippleState(state, this, res);
951    }
952
953    static class RippleState extends LayerState {
954        int[] mTouchThemeAttrs;
955        ColorStateList mColor = ColorStateList.valueOf(Color.MAGENTA);
956        int mMaxRadius = RADIUS_AUTO;
957
958        public RippleState(LayerState orig, RippleDrawable owner, Resources res) {
959            super(orig, owner, res);
960
961            if (orig != null && orig instanceof RippleState) {
962                final RippleState origs = (RippleState) orig;
963                mTouchThemeAttrs = origs.mTouchThemeAttrs;
964                mColor = origs.mColor;
965                mMaxRadius = origs.mMaxRadius;
966            }
967        }
968
969        @Override
970        public boolean canApplyTheme() {
971            return mTouchThemeAttrs != null
972                    || (mColor != null && mColor.canApplyTheme())
973                    || super.canApplyTheme();
974        }
975
976        @Override
977        public Drawable newDrawable() {
978            return new RippleDrawable(this, null);
979        }
980
981        @Override
982        public Drawable newDrawable(Resources res) {
983            return new RippleDrawable(this, res);
984        }
985    }
986
987    private RippleDrawable(RippleState state, Resources res) {
988        mState = new RippleState(state, this, res);
989        mLayerState = mState;
990
991        if (mState.mNum > 0) {
992            ensurePadding();
993        }
994
995        if (res != null) {
996            mDensity = res.getDisplayMetrics().density;
997        }
998
999        updateLocalState();
1000    }
1001
1002    private void updateLocalState() {
1003        // Initialize from constant state.
1004        mMask = findDrawableByLayerId(R.id.mask);
1005    }
1006}
1007