AssetManager.cpp revision 85dd1b859482d593fa724b7646f49819818c0e98
1/*
2 * Copyright (C) 2006 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17//
18// Provide access to read-only assets.
19//
20
21#define LOG_TAG "asset"
22#define ATRACE_TAG ATRACE_TAG_RESOURCES
23//#define LOG_NDEBUG 0
24
25#include <androidfw/Asset.h>
26#include <androidfw/AssetDir.h>
27#include <androidfw/AssetManager.h>
28#include <androidfw/misc.h>
29#include <androidfw/ResourceTypes.h>
30#include <androidfw/ZipFileRO.h>
31#include <utils/Atomic.h>
32#include <utils/Log.h>
33#include <utils/String8.h>
34#include <utils/String8.h>
35#include <utils/threads.h>
36#include <utils/Timers.h>
37#include <utils/Trace.h>
38#ifndef _WIN32
39#include <sys/file.h>
40#endif
41
42#include <assert.h>
43#include <dirent.h>
44#include <errno.h>
45#include <string.h> // strerror
46#include <strings.h>
47
48#ifndef TEMP_FAILURE_RETRY
49/* Used to retry syscalls that can return EINTR. */
50#define TEMP_FAILURE_RETRY(exp) ({         \
51    typeof (exp) _rc;                      \
52    do {                                   \
53        _rc = (exp);                       \
54    } while (_rc == -1 && errno == EINTR); \
55    _rc; })
56#endif
57
58using namespace android;
59
60static const bool kIsDebug = false;
61
62static const char* kAssetsRoot = "assets";
63static const char* kAppZipName = NULL; //"classes.jar";
64static const char* kSystemAssets = "framework/framework-res.apk";
65static const char* kResourceCache = "resource-cache";
66
67static const char* kExcludeExtension = ".EXCLUDE";
68
69static Asset* const kExcludedAsset = (Asset*) 0xd000000d;
70
71static volatile int32_t gCount = 0;
72
73const char* AssetManager::RESOURCES_FILENAME = "resources.arsc";
74const char* AssetManager::IDMAP_BIN = "/system/bin/idmap";
75const char* AssetManager::OVERLAY_DIR = "/vendor/overlay";
76const char* AssetManager::OVERLAY_SKU_DIR_PROPERTY = "ro.boot.vendor.overlay.sku";
77const char* AssetManager::TARGET_PACKAGE_NAME = "android";
78const char* AssetManager::TARGET_APK_PATH = "/system/framework/framework-res.apk";
79const char* AssetManager::IDMAP_DIR = "/data/resource-cache";
80
81namespace {
82
83String8 idmapPathForPackagePath(const String8& pkgPath) {
84    const char* root = getenv("ANDROID_DATA");
85    LOG_ALWAYS_FATAL_IF(root == NULL, "ANDROID_DATA not set");
86    String8 path(root);
87    path.appendPath(kResourceCache);
88
89    char buf[256]; // 256 chars should be enough for anyone...
90    strncpy(buf, pkgPath.string(), 255);
91    buf[255] = '\0';
92    char* filename = buf;
93    while (*filename && *filename == '/') {
94        ++filename;
95    }
96    char* p = filename;
97    while (*p) {
98        if (*p == '/') {
99            *p = '@';
100        }
101        ++p;
102    }
103    path.appendPath(filename);
104    path.append("@idmap");
105
106    return path;
107}
108
109/*
110 * Like strdup(), but uses C++ "new" operator instead of malloc.
111 */
112static char* strdupNew(const char* str) {
113    char* newStr;
114    int len;
115
116    if (str == NULL)
117        return NULL;
118
119    len = strlen(str);
120    newStr = new char[len+1];
121    memcpy(newStr, str, len+1);
122
123    return newStr;
124}
125
126} // namespace
127
128/*
129 * ===========================================================================
130 *      AssetManager
131 * ===========================================================================
132 */
133
134int32_t AssetManager::getGlobalCount() {
135    return gCount;
136}
137
138AssetManager::AssetManager() :
139        mLocale(NULL), mResources(NULL), mConfig(new ResTable_config) {
140    int count = android_atomic_inc(&gCount) + 1;
141    if (kIsDebug) {
142        ALOGI("Creating AssetManager %p #%d\n", this, count);
143    }
144    memset(mConfig, 0, sizeof(ResTable_config));
145}
146
147AssetManager::~AssetManager() {
148    int count = android_atomic_dec(&gCount);
149    if (kIsDebug) {
150        ALOGI("Destroying AssetManager in %p #%d\n", this, count);
151    }
152
153    delete mConfig;
154    delete mResources;
155
156    // don't have a String class yet, so make sure we clean up
157    delete[] mLocale;
158}
159
160bool AssetManager::addAssetPath(
161        const String8& path, int32_t* cookie, bool appAsLib, bool isSystemAsset) {
162    AutoMutex _l(mLock);
163
164    asset_path ap;
165
166    String8 realPath(path);
167    if (kAppZipName) {
168        realPath.appendPath(kAppZipName);
169    }
170    ap.type = ::getFileType(realPath.string());
171    if (ap.type == kFileTypeRegular) {
172        ap.path = realPath;
173    } else {
174        ap.path = path;
175        ap.type = ::getFileType(path.string());
176        if (ap.type != kFileTypeDirectory && ap.type != kFileTypeRegular) {
177            ALOGW("Asset path %s is neither a directory nor file (type=%d).",
178                 path.string(), (int)ap.type);
179            return false;
180        }
181    }
182
183    // Skip if we have it already.
184    for (size_t i=0; i<mAssetPaths.size(); i++) {
185        if (mAssetPaths[i].path == ap.path) {
186            if (cookie) {
187                *cookie = static_cast<int32_t>(i+1);
188            }
189            return true;
190        }
191    }
192
193    ALOGV("In %p Asset %s path: %s", this,
194         ap.type == kFileTypeDirectory ? "dir" : "zip", ap.path.string());
195
196    ap.isSystemAsset = isSystemAsset;
197    mAssetPaths.add(ap);
198
199    // new paths are always added at the end
200    if (cookie) {
201        *cookie = static_cast<int32_t>(mAssetPaths.size());
202    }
203
204#ifdef __ANDROID__
205    // Load overlays, if any
206    asset_path oap;
207    for (size_t idx = 0; mZipSet.getOverlay(ap.path, idx, &oap); idx++) {
208        oap.isSystemAsset = isSystemAsset;
209        mAssetPaths.add(oap);
210    }
211#endif
212
213    if (mResources != NULL) {
214        appendPathToResTable(ap, appAsLib);
215    }
216
217    return true;
218}
219
220bool AssetManager::addOverlayPath(const String8& packagePath, int32_t* cookie)
221{
222    const String8 idmapPath = idmapPathForPackagePath(packagePath);
223
224    AutoMutex _l(mLock);
225
226    for (size_t i = 0; i < mAssetPaths.size(); ++i) {
227        if (mAssetPaths[i].idmap == idmapPath) {
228           *cookie = static_cast<int32_t>(i + 1);
229            return true;
230         }
231     }
232
233    Asset* idmap = NULL;
234    if ((idmap = openAssetFromFileLocked(idmapPath, Asset::ACCESS_BUFFER)) == NULL) {
235        ALOGW("failed to open idmap file %s\n", idmapPath.string());
236        return false;
237    }
238
239    String8 targetPath;
240    String8 overlayPath;
241    if (!ResTable::getIdmapInfo(idmap->getBuffer(false), idmap->getLength(),
242                NULL, NULL, NULL, &targetPath, &overlayPath)) {
243        ALOGW("failed to read idmap file %s\n", idmapPath.string());
244        delete idmap;
245        return false;
246    }
247    delete idmap;
248
249    if (overlayPath != packagePath) {
250        ALOGW("idmap file %s inconcistent: expected path %s does not match actual path %s\n",
251                idmapPath.string(), packagePath.string(), overlayPath.string());
252        return false;
253    }
254    if (access(targetPath.string(), R_OK) != 0) {
255        ALOGW("failed to access file %s: %s\n", targetPath.string(), strerror(errno));
256        return false;
257    }
258    if (access(idmapPath.string(), R_OK) != 0) {
259        ALOGW("failed to access file %s: %s\n", idmapPath.string(), strerror(errno));
260        return false;
261    }
262    if (access(overlayPath.string(), R_OK) != 0) {
263        ALOGW("failed to access file %s: %s\n", overlayPath.string(), strerror(errno));
264        return false;
265    }
266
267    asset_path oap;
268    oap.path = overlayPath;
269    oap.type = ::getFileType(overlayPath.string());
270    oap.idmap = idmapPath;
271#if 0
272    ALOGD("Overlay added: targetPath=%s overlayPath=%s idmapPath=%s\n",
273            targetPath.string(), overlayPath.string(), idmapPath.string());
274#endif
275    mAssetPaths.add(oap);
276    *cookie = static_cast<int32_t>(mAssetPaths.size());
277
278    if (mResources != NULL) {
279        appendPathToResTable(oap);
280    }
281
282    return true;
283 }
284
285bool AssetManager::createIdmap(const char* targetApkPath, const char* overlayApkPath,
286        uint32_t targetCrc, uint32_t overlayCrc, uint32_t** outData, size_t* outSize)
287{
288    AutoMutex _l(mLock);
289    const String8 paths[2] = { String8(targetApkPath), String8(overlayApkPath) };
290    ResTable tables[2];
291
292    for (int i = 0; i < 2; ++i) {
293        asset_path ap;
294        ap.type = kFileTypeRegular;
295        ap.path = paths[i];
296        Asset* ass = openNonAssetInPathLocked("resources.arsc", Asset::ACCESS_BUFFER, ap);
297        if (ass == NULL) {
298            ALOGW("failed to find resources.arsc in %s\n", ap.path.string());
299            return false;
300        }
301        tables[i].add(ass);
302    }
303
304    return tables[0].createIdmap(tables[1], targetCrc, overlayCrc,
305            targetApkPath, overlayApkPath, (void**)outData, outSize) == NO_ERROR;
306}
307
308bool AssetManager::addDefaultAssets()
309{
310    const char* root = getenv("ANDROID_ROOT");
311    LOG_ALWAYS_FATAL_IF(root == NULL, "ANDROID_ROOT not set");
312
313    String8 path(root);
314    path.appendPath(kSystemAssets);
315
316    return addAssetPath(path, NULL, false /* appAsLib */, true /* isSystemAsset */);
317}
318
319int32_t AssetManager::nextAssetPath(const int32_t cookie) const
320{
321    AutoMutex _l(mLock);
322    const size_t next = static_cast<size_t>(cookie) + 1;
323    return next > mAssetPaths.size() ? -1 : next;
324}
325
326String8 AssetManager::getAssetPath(const int32_t cookie) const
327{
328    AutoMutex _l(mLock);
329    const size_t which = static_cast<size_t>(cookie) - 1;
330    if (which < mAssetPaths.size()) {
331        return mAssetPaths[which].path;
332    }
333    return String8();
334}
335
336void AssetManager::setLocaleLocked(const char* locale)
337{
338    if (mLocale != NULL) {
339        delete[] mLocale;
340    }
341
342    mLocale = strdupNew(locale);
343    updateResourceParamsLocked();
344}
345
346void AssetManager::setConfiguration(const ResTable_config& config, const char* locale)
347{
348    AutoMutex _l(mLock);
349    *mConfig = config;
350    if (locale) {
351        setLocaleLocked(locale);
352    } else if (config.language[0] != 0) {
353        char spec[RESTABLE_MAX_LOCALE_LEN];
354        config.getBcp47Locale(spec);
355        setLocaleLocked(spec);
356    } else {
357        updateResourceParamsLocked();
358    }
359}
360
361void AssetManager::getConfiguration(ResTable_config* outConfig) const
362{
363    AutoMutex _l(mLock);
364    *outConfig = *mConfig;
365}
366
367/*
368 * Open an asset.
369 *
370 * The data could be in any asset path. Each asset path could be:
371 *  - A directory on disk.
372 *  - A Zip archive, uncompressed or compressed.
373 *
374 * If the file is in a directory, it could have a .gz suffix, meaning it is compressed.
375 *
376 * We should probably reject requests for "illegal" filenames, e.g. those
377 * with illegal characters or "../" backward relative paths.
378 */
379Asset* AssetManager::open(const char* fileName, AccessMode mode)
380{
381    AutoMutex _l(mLock);
382
383    LOG_FATAL_IF(mAssetPaths.size() == 0, "No assets added to AssetManager");
384
385    String8 assetName(kAssetsRoot);
386    assetName.appendPath(fileName);
387
388    /*
389     * For each top-level asset path, search for the asset.
390     */
391
392    size_t i = mAssetPaths.size();
393    while (i > 0) {
394        i--;
395        ALOGV("Looking for asset '%s' in '%s'\n",
396                assetName.string(), mAssetPaths.itemAt(i).path.string());
397        Asset* pAsset = openNonAssetInPathLocked(assetName.string(), mode, mAssetPaths.itemAt(i));
398        if (pAsset != NULL) {
399            return pAsset != kExcludedAsset ? pAsset : NULL;
400        }
401    }
402
403    return NULL;
404}
405
406/*
407 * Open a non-asset file as if it were an asset.
408 *
409 * The "fileName" is the partial path starting from the application name.
410 */
411Asset* AssetManager::openNonAsset(const char* fileName, AccessMode mode, int32_t* outCookie)
412{
413    AutoMutex _l(mLock);
414
415    LOG_FATAL_IF(mAssetPaths.size() == 0, "No assets added to AssetManager");
416
417    /*
418     * For each top-level asset path, search for the asset.
419     */
420
421    size_t i = mAssetPaths.size();
422    while (i > 0) {
423        i--;
424        ALOGV("Looking for non-asset '%s' in '%s'\n", fileName, mAssetPaths.itemAt(i).path.string());
425        Asset* pAsset = openNonAssetInPathLocked(
426            fileName, mode, mAssetPaths.itemAt(i));
427        if (pAsset != NULL) {
428            if (outCookie != NULL) *outCookie = static_cast<int32_t>(i + 1);
429            return pAsset != kExcludedAsset ? pAsset : NULL;
430        }
431    }
432
433    return NULL;
434}
435
436Asset* AssetManager::openNonAsset(const int32_t cookie, const char* fileName, AccessMode mode)
437{
438    const size_t which = static_cast<size_t>(cookie) - 1;
439
440    AutoMutex _l(mLock);
441
442    LOG_FATAL_IF(mAssetPaths.size() == 0, "No assets added to AssetManager");
443
444    if (which < mAssetPaths.size()) {
445        ALOGV("Looking for non-asset '%s' in '%s'\n", fileName,
446                mAssetPaths.itemAt(which).path.string());
447        Asset* pAsset = openNonAssetInPathLocked(
448            fileName, mode, mAssetPaths.itemAt(which));
449        if (pAsset != NULL) {
450            return pAsset != kExcludedAsset ? pAsset : NULL;
451        }
452    }
453
454    return NULL;
455}
456
457/*
458 * Get the type of a file in the asset namespace.
459 *
460 * This currently only works for regular files.  All others (including
461 * directories) will return kFileTypeNonexistent.
462 */
463FileType AssetManager::getFileType(const char* fileName)
464{
465    Asset* pAsset = NULL;
466
467    /*
468     * Open the asset.  This is less efficient than simply finding the
469     * file, but it's not too bad (we don't uncompress or mmap data until
470     * the first read() call).
471     */
472    pAsset = open(fileName, Asset::ACCESS_STREAMING);
473    delete pAsset;
474
475    if (pAsset == NULL) {
476        return kFileTypeNonexistent;
477    } else {
478        return kFileTypeRegular;
479    }
480}
481
482bool AssetManager::appendPathToResTable(const asset_path& ap, bool appAsLib) const {
483    // skip those ap's that correspond to system overlays
484    if (ap.isSystemOverlay) {
485        return true;
486    }
487
488    Asset* ass = NULL;
489    ResTable* sharedRes = NULL;
490    bool shared = true;
491    bool onlyEmptyResources = true;
492    ATRACE_NAME(ap.path.string());
493    Asset* idmap = openIdmapLocked(ap);
494    size_t nextEntryIdx = mResources->getTableCount();
495    ALOGV("Looking for resource asset in '%s'\n", ap.path.string());
496    if (ap.type != kFileTypeDirectory) {
497        if (nextEntryIdx == 0) {
498            // The first item is typically the framework resources,
499            // which we want to avoid parsing every time.
500            sharedRes = const_cast<AssetManager*>(this)->
501                mZipSet.getZipResourceTable(ap.path);
502            if (sharedRes != NULL) {
503                // skip ahead the number of system overlay packages preloaded
504                nextEntryIdx = sharedRes->getTableCount();
505            }
506        }
507        if (sharedRes == NULL) {
508            ass = const_cast<AssetManager*>(this)->
509                mZipSet.getZipResourceTableAsset(ap.path);
510            if (ass == NULL) {
511                ALOGV("loading resource table %s\n", ap.path.string());
512                ass = const_cast<AssetManager*>(this)->
513                    openNonAssetInPathLocked("resources.arsc",
514                                             Asset::ACCESS_BUFFER,
515                                             ap);
516                if (ass != NULL && ass != kExcludedAsset) {
517                    ass = const_cast<AssetManager*>(this)->
518                        mZipSet.setZipResourceTableAsset(ap.path, ass);
519                }
520            }
521
522            if (nextEntryIdx == 0 && ass != NULL) {
523                // If this is the first resource table in the asset
524                // manager, then we are going to cache it so that we
525                // can quickly copy it out for others.
526                ALOGV("Creating shared resources for %s", ap.path.string());
527                sharedRes = new ResTable();
528                sharedRes->add(ass, idmap, nextEntryIdx + 1, false);
529#ifdef __ANDROID__
530                const char* data = getenv("ANDROID_DATA");
531                LOG_ALWAYS_FATAL_IF(data == NULL, "ANDROID_DATA not set");
532                String8 overlaysListPath(data);
533                overlaysListPath.appendPath(kResourceCache);
534                overlaysListPath.appendPath("overlays.list");
535                addSystemOverlays(overlaysListPath.string(), ap.path, sharedRes, nextEntryIdx);
536#endif
537                sharedRes = const_cast<AssetManager*>(this)->
538                    mZipSet.setZipResourceTable(ap.path, sharedRes);
539            }
540        }
541    } else {
542        ALOGV("loading resource table %s\n", ap.path.string());
543        ass = const_cast<AssetManager*>(this)->
544            openNonAssetInPathLocked("resources.arsc",
545                                     Asset::ACCESS_BUFFER,
546                                     ap);
547        shared = false;
548    }
549
550    if ((ass != NULL || sharedRes != NULL) && ass != kExcludedAsset) {
551        ALOGV("Installing resource asset %p in to table %p\n", ass, mResources);
552        if (sharedRes != NULL) {
553            ALOGV("Copying existing resources for %s", ap.path.string());
554            mResources->add(sharedRes, ap.isSystemAsset);
555        } else {
556            ALOGV("Parsing resources for %s", ap.path.string());
557            mResources->add(ass, idmap, nextEntryIdx + 1, !shared, appAsLib, ap.isSystemAsset);
558        }
559        onlyEmptyResources = false;
560
561        if (!shared) {
562            delete ass;
563        }
564    } else {
565        ALOGV("Installing empty resources in to table %p\n", mResources);
566        mResources->addEmpty(nextEntryIdx + 1);
567    }
568
569    if (idmap != NULL) {
570        delete idmap;
571    }
572    return onlyEmptyResources;
573}
574
575const ResTable* AssetManager::getResTable(bool required) const
576{
577    ResTable* rt = mResources;
578    if (rt) {
579        return rt;
580    }
581
582    // Iterate through all asset packages, collecting resources from each.
583
584    AutoMutex _l(mLock);
585
586    if (mResources != NULL) {
587        return mResources;
588    }
589
590    if (required) {
591        LOG_FATAL_IF(mAssetPaths.size() == 0, "No assets added to AssetManager");
592    }
593
594    mResources = new ResTable();
595    updateResourceParamsLocked();
596
597    bool onlyEmptyResources = true;
598    const size_t N = mAssetPaths.size();
599    for (size_t i=0; i<N; i++) {
600        bool empty = appendPathToResTable(mAssetPaths.itemAt(i));
601        onlyEmptyResources = onlyEmptyResources && empty;
602    }
603
604    if (required && onlyEmptyResources) {
605        ALOGW("Unable to find resources file resources.arsc");
606        delete mResources;
607        mResources = NULL;
608    }
609
610    return mResources;
611}
612
613void AssetManager::updateResourceParamsLocked() const
614{
615    ATRACE_CALL();
616    ResTable* res = mResources;
617    if (!res) {
618        return;
619    }
620
621    if (mLocale) {
622        mConfig->setBcp47Locale(mLocale);
623    } else {
624        mConfig->clearLocale();
625    }
626
627    res->setParameters(mConfig);
628}
629
630Asset* AssetManager::openIdmapLocked(const struct asset_path& ap) const
631{
632    Asset* ass = NULL;
633    if (ap.idmap.size() != 0) {
634        ass = const_cast<AssetManager*>(this)->
635            openAssetFromFileLocked(ap.idmap, Asset::ACCESS_BUFFER);
636        if (ass) {
637            ALOGV("loading idmap %s\n", ap.idmap.string());
638        } else {
639            ALOGW("failed to load idmap %s\n", ap.idmap.string());
640        }
641    }
642    return ass;
643}
644
645void AssetManager::addSystemOverlays(const char* pathOverlaysList,
646        const String8& targetPackagePath, ResTable* sharedRes, size_t offset) const
647{
648    FILE* fin = fopen(pathOverlaysList, "r");
649    if (fin == NULL) {
650        return;
651    }
652
653#ifndef _WIN32
654    if (TEMP_FAILURE_RETRY(flock(fileno(fin), LOCK_SH)) != 0) {
655        fclose(fin);
656        return;
657    }
658#endif
659    char buf[1024];
660    while (fgets(buf, sizeof(buf), fin)) {
661        // format of each line:
662        //   <path to apk><space><path to idmap><newline>
663        char* space = strchr(buf, ' ');
664        char* newline = strchr(buf, '\n');
665        asset_path oap;
666
667        if (space == NULL || newline == NULL || newline < space) {
668            continue;
669        }
670
671        oap.path = String8(buf, space - buf);
672        oap.type = kFileTypeRegular;
673        oap.idmap = String8(space + 1, newline - space - 1);
674        oap.isSystemOverlay = true;
675
676        Asset* oass = const_cast<AssetManager*>(this)->
677            openNonAssetInPathLocked("resources.arsc",
678                    Asset::ACCESS_BUFFER,
679                    oap);
680
681        if (oass != NULL) {
682            Asset* oidmap = openIdmapLocked(oap);
683            offset++;
684            sharedRes->add(oass, oidmap, offset + 1, false);
685            const_cast<AssetManager*>(this)->mAssetPaths.add(oap);
686            const_cast<AssetManager*>(this)->mZipSet.addOverlay(targetPackagePath, oap);
687        }
688    }
689
690#ifndef _WIN32
691    TEMP_FAILURE_RETRY(flock(fileno(fin), LOCK_UN));
692#endif
693    fclose(fin);
694}
695
696const ResTable& AssetManager::getResources(bool required) const
697{
698    const ResTable* rt = getResTable(required);
699    return *rt;
700}
701
702bool AssetManager::isUpToDate()
703{
704    AutoMutex _l(mLock);
705    return mZipSet.isUpToDate();
706}
707
708void AssetManager::getLocales(Vector<String8>* locales, bool includeSystemLocales) const
709{
710    ResTable* res = mResources;
711    if (res != NULL) {
712        res->getLocales(locales, includeSystemLocales, true /* mergeEquivalentLangs */);
713    }
714}
715
716/*
717 * Open a non-asset file as if it were an asset, searching for it in the
718 * specified app.
719 *
720 * Pass in a NULL values for "appName" if the common app directory should
721 * be used.
722 */
723Asset* AssetManager::openNonAssetInPathLocked(const char* fileName, AccessMode mode,
724    const asset_path& ap)
725{
726    Asset* pAsset = NULL;
727
728    /* look at the filesystem on disk */
729    if (ap.type == kFileTypeDirectory) {
730        String8 path(ap.path);
731        path.appendPath(fileName);
732
733        pAsset = openAssetFromFileLocked(path, mode);
734
735        if (pAsset == NULL) {
736            /* try again, this time with ".gz" */
737            path.append(".gz");
738            pAsset = openAssetFromFileLocked(path, mode);
739        }
740
741        if (pAsset != NULL) {
742            //printf("FOUND NA '%s' on disk\n", fileName);
743            pAsset->setAssetSource(path);
744        }
745
746    /* look inside the zip file */
747    } else {
748        String8 path(fileName);
749
750        /* check the appropriate Zip file */
751        ZipFileRO* pZip = getZipFileLocked(ap);
752        if (pZip != NULL) {
753            //printf("GOT zip, checking NA '%s'\n", (const char*) path);
754            ZipEntryRO entry = pZip->findEntryByName(path.string());
755            if (entry != NULL) {
756                //printf("FOUND NA in Zip file for %s\n", appName ? appName : kAppCommon);
757                pAsset = openAssetFromZipLocked(pZip, entry, mode, path);
758                pZip->releaseEntry(entry);
759            }
760        }
761
762        if (pAsset != NULL) {
763            /* create a "source" name, for debug/display */
764            pAsset->setAssetSource(
765                    createZipSourceNameLocked(ZipSet::getPathName(ap.path.string()), String8(""),
766                                                String8(fileName)));
767        }
768    }
769
770    return pAsset;
771}
772
773/*
774 * Create a "source name" for a file from a Zip archive.
775 */
776String8 AssetManager::createZipSourceNameLocked(const String8& zipFileName,
777    const String8& dirName, const String8& fileName)
778{
779    String8 sourceName("zip:");
780    sourceName.append(zipFileName);
781    sourceName.append(":");
782    if (dirName.length() > 0) {
783        sourceName.appendPath(dirName);
784    }
785    sourceName.appendPath(fileName);
786    return sourceName;
787}
788
789/*
790 * Create a path to a loose asset (asset-base/app/rootDir).
791 */
792String8 AssetManager::createPathNameLocked(const asset_path& ap, const char* rootDir)
793{
794    String8 path(ap.path);
795    if (rootDir != NULL) path.appendPath(rootDir);
796    return path;
797}
798
799/*
800 * Return a pointer to one of our open Zip archives.  Returns NULL if no
801 * matching Zip file exists.
802 */
803ZipFileRO* AssetManager::getZipFileLocked(const asset_path& ap)
804{
805    ALOGV("getZipFileLocked() in %p\n", this);
806
807    return mZipSet.getZip(ap.path);
808}
809
810/*
811 * Try to open an asset from a file on disk.
812 *
813 * If the file is compressed with gzip, we seek to the start of the
814 * deflated data and pass that in (just like we would for a Zip archive).
815 *
816 * For uncompressed data, we may already have an mmap()ed version sitting
817 * around.  If so, we want to hand that to the Asset instead.
818 *
819 * This returns NULL if the file doesn't exist, couldn't be opened, or
820 * claims to be a ".gz" but isn't.
821 */
822Asset* AssetManager::openAssetFromFileLocked(const String8& pathName,
823    AccessMode mode)
824{
825    Asset* pAsset = NULL;
826
827    if (strcasecmp(pathName.getPathExtension().string(), ".gz") == 0) {
828        //printf("TRYING '%s'\n", (const char*) pathName);
829        pAsset = Asset::createFromCompressedFile(pathName.string(), mode);
830    } else {
831        //printf("TRYING '%s'\n", (const char*) pathName);
832        pAsset = Asset::createFromFile(pathName.string(), mode);
833    }
834
835    return pAsset;
836}
837
838/*
839 * Given an entry in a Zip archive, create a new Asset object.
840 *
841 * If the entry is uncompressed, we may want to create or share a
842 * slice of shared memory.
843 */
844Asset* AssetManager::openAssetFromZipLocked(const ZipFileRO* pZipFile,
845    const ZipEntryRO entry, AccessMode mode, const String8& entryName)
846{
847    Asset* pAsset = NULL;
848
849    // TODO: look for previously-created shared memory slice?
850    uint16_t method;
851    uint32_t uncompressedLen;
852
853    //printf("USING Zip '%s'\n", pEntry->getFileName());
854
855    if (!pZipFile->getEntryInfo(entry, &method, &uncompressedLen, NULL, NULL,
856            NULL, NULL))
857    {
858        ALOGW("getEntryInfo failed\n");
859        return NULL;
860    }
861
862    FileMap* dataMap = pZipFile->createEntryFileMap(entry);
863    if (dataMap == NULL) {
864        ALOGW("create map from entry failed\n");
865        return NULL;
866    }
867
868    if (method == ZipFileRO::kCompressStored) {
869        pAsset = Asset::createFromUncompressedMap(dataMap, mode);
870        ALOGV("Opened uncompressed entry %s in zip %s mode %d: %p", entryName.string(),
871                dataMap->getFileName(), mode, pAsset);
872    } else {
873        pAsset = Asset::createFromCompressedMap(dataMap,
874            static_cast<size_t>(uncompressedLen), mode);
875        ALOGV("Opened compressed entry %s in zip %s mode %d: %p", entryName.string(),
876                dataMap->getFileName(), mode, pAsset);
877    }
878    if (pAsset == NULL) {
879        /* unexpected */
880        ALOGW("create from segment failed\n");
881    }
882
883    return pAsset;
884}
885
886/*
887 * Open a directory in the asset namespace.
888 *
889 * An "asset directory" is simply the combination of all asset paths' "assets/" directories.
890 *
891 * Pass in "" for the root dir.
892 */
893AssetDir* AssetManager::openDir(const char* dirName)
894{
895    AutoMutex _l(mLock);
896
897    AssetDir* pDir = NULL;
898    SortedVector<AssetDir::FileInfo>* pMergedInfo = NULL;
899
900    LOG_FATAL_IF(mAssetPaths.size() == 0, "No assets added to AssetManager");
901    assert(dirName != NULL);
902
903    //printf("+++ openDir(%s) in '%s'\n", dirName, (const char*) mAssetBase);
904
905    pDir = new AssetDir;
906
907    /*
908     * Scan the various directories, merging what we find into a single
909     * vector.  We want to scan them in reverse priority order so that
910     * the ".EXCLUDE" processing works correctly.  Also, if we decide we
911     * want to remember where the file is coming from, we'll get the right
912     * version.
913     *
914     * We start with Zip archives, then do loose files.
915     */
916    pMergedInfo = new SortedVector<AssetDir::FileInfo>;
917
918    size_t i = mAssetPaths.size();
919    while (i > 0) {
920        i--;
921        const asset_path& ap = mAssetPaths.itemAt(i);
922        if (ap.type == kFileTypeRegular) {
923            ALOGV("Adding directory %s from zip %s", dirName, ap.path.string());
924            scanAndMergeZipLocked(pMergedInfo, ap, kAssetsRoot, dirName);
925        } else {
926            ALOGV("Adding directory %s from dir %s", dirName, ap.path.string());
927            scanAndMergeDirLocked(pMergedInfo, ap, kAssetsRoot, dirName);
928        }
929    }
930
931#if 0
932    printf("FILE LIST:\n");
933    for (i = 0; i < (size_t) pMergedInfo->size(); i++) {
934        printf(" %d: (%d) '%s'\n", i,
935            pMergedInfo->itemAt(i).getFileType(),
936            (const char*) pMergedInfo->itemAt(i).getFileName());
937    }
938#endif
939
940    pDir->setFileList(pMergedInfo);
941    return pDir;
942}
943
944/*
945 * Open a directory in the non-asset namespace.
946 *
947 * An "asset directory" is simply the combination of all asset paths' "assets/" directories.
948 *
949 * Pass in "" for the root dir.
950 */
951AssetDir* AssetManager::openNonAssetDir(const int32_t cookie, const char* dirName)
952{
953    AutoMutex _l(mLock);
954
955    AssetDir* pDir = NULL;
956    SortedVector<AssetDir::FileInfo>* pMergedInfo = NULL;
957
958    LOG_FATAL_IF(mAssetPaths.size() == 0, "No assets added to AssetManager");
959    assert(dirName != NULL);
960
961    //printf("+++ openDir(%s) in '%s'\n", dirName, (const char*) mAssetBase);
962
963    pDir = new AssetDir;
964
965    pMergedInfo = new SortedVector<AssetDir::FileInfo>;
966
967    const size_t which = static_cast<size_t>(cookie) - 1;
968
969    if (which < mAssetPaths.size()) {
970        const asset_path& ap = mAssetPaths.itemAt(which);
971        if (ap.type == kFileTypeRegular) {
972            ALOGV("Adding directory %s from zip %s", dirName, ap.path.string());
973            scanAndMergeZipLocked(pMergedInfo, ap, NULL, dirName);
974        } else {
975            ALOGV("Adding directory %s from dir %s", dirName, ap.path.string());
976            scanAndMergeDirLocked(pMergedInfo, ap, NULL, dirName);
977        }
978    }
979
980#if 0
981    printf("FILE LIST:\n");
982    for (i = 0; i < (size_t) pMergedInfo->size(); i++) {
983        printf(" %d: (%d) '%s'\n", i,
984            pMergedInfo->itemAt(i).getFileType(),
985            (const char*) pMergedInfo->itemAt(i).getFileName());
986    }
987#endif
988
989    pDir->setFileList(pMergedInfo);
990    return pDir;
991}
992
993/*
994 * Scan the contents of the specified directory and merge them into the
995 * "pMergedInfo" vector, removing previous entries if we find "exclude"
996 * directives.
997 *
998 * Returns "false" if we found nothing to contribute.
999 */
1000bool AssetManager::scanAndMergeDirLocked(SortedVector<AssetDir::FileInfo>* pMergedInfo,
1001    const asset_path& ap, const char* rootDir, const char* dirName)
1002{
1003    assert(pMergedInfo != NULL);
1004
1005    //printf("scanAndMergeDir: %s %s %s\n", ap.path.string(), rootDir, dirName);
1006
1007    String8 path = createPathNameLocked(ap, rootDir);
1008    if (dirName[0] != '\0')
1009        path.appendPath(dirName);
1010
1011    SortedVector<AssetDir::FileInfo>* pContents = scanDirLocked(path);
1012    if (pContents == NULL)
1013        return false;
1014
1015    // if we wanted to do an incremental cache fill, we would do it here
1016
1017    /*
1018     * Process "exclude" directives.  If we find a filename that ends with
1019     * ".EXCLUDE", we look for a matching entry in the "merged" set, and
1020     * remove it if we find it.  We also delete the "exclude" entry.
1021     */
1022    int i, count, exclExtLen;
1023
1024    count = pContents->size();
1025    exclExtLen = strlen(kExcludeExtension);
1026    for (i = 0; i < count; i++) {
1027        const char* name;
1028        int nameLen;
1029
1030        name = pContents->itemAt(i).getFileName().string();
1031        nameLen = strlen(name);
1032        if (nameLen > exclExtLen &&
1033            strcmp(name + (nameLen - exclExtLen), kExcludeExtension) == 0)
1034        {
1035            String8 match(name, nameLen - exclExtLen);
1036            int matchIdx;
1037
1038            matchIdx = AssetDir::FileInfo::findEntry(pMergedInfo, match);
1039            if (matchIdx > 0) {
1040                ALOGV("Excluding '%s' [%s]\n",
1041                    pMergedInfo->itemAt(matchIdx).getFileName().string(),
1042                    pMergedInfo->itemAt(matchIdx).getSourceName().string());
1043                pMergedInfo->removeAt(matchIdx);
1044            } else {
1045                //printf("+++ no match on '%s'\n", (const char*) match);
1046            }
1047
1048            ALOGD("HEY: size=%d removing %d\n", (int)pContents->size(), i);
1049            pContents->removeAt(i);
1050            i--;        // adjust "for" loop
1051            count--;    //  and loop limit
1052        }
1053    }
1054
1055    mergeInfoLocked(pMergedInfo, pContents);
1056
1057    delete pContents;
1058
1059    return true;
1060}
1061
1062/*
1063 * Scan the contents of the specified directory, and stuff what we find
1064 * into a newly-allocated vector.
1065 *
1066 * Files ending in ".gz" will have their extensions removed.
1067 *
1068 * We should probably think about skipping files with "illegal" names,
1069 * e.g. illegal characters (/\:) or excessive length.
1070 *
1071 * Returns NULL if the specified directory doesn't exist.
1072 */
1073SortedVector<AssetDir::FileInfo>* AssetManager::scanDirLocked(const String8& path)
1074{
1075    SortedVector<AssetDir::FileInfo>* pContents = NULL;
1076    DIR* dir;
1077    struct dirent* entry;
1078    FileType fileType;
1079
1080    ALOGV("Scanning dir '%s'\n", path.string());
1081
1082    dir = opendir(path.string());
1083    if (dir == NULL)
1084        return NULL;
1085
1086    pContents = new SortedVector<AssetDir::FileInfo>;
1087
1088    while (1) {
1089        entry = readdir(dir);
1090        if (entry == NULL)
1091            break;
1092
1093        if (strcmp(entry->d_name, ".") == 0 ||
1094            strcmp(entry->d_name, "..") == 0)
1095            continue;
1096
1097#ifdef _DIRENT_HAVE_D_TYPE
1098        if (entry->d_type == DT_REG)
1099            fileType = kFileTypeRegular;
1100        else if (entry->d_type == DT_DIR)
1101            fileType = kFileTypeDirectory;
1102        else
1103            fileType = kFileTypeUnknown;
1104#else
1105        // stat the file
1106        fileType = ::getFileType(path.appendPathCopy(entry->d_name).string());
1107#endif
1108
1109        if (fileType != kFileTypeRegular && fileType != kFileTypeDirectory)
1110            continue;
1111
1112        AssetDir::FileInfo info;
1113        info.set(String8(entry->d_name), fileType);
1114        if (strcasecmp(info.getFileName().getPathExtension().string(), ".gz") == 0)
1115            info.setFileName(info.getFileName().getBasePath());
1116        info.setSourceName(path.appendPathCopy(info.getFileName()));
1117        pContents->add(info);
1118    }
1119
1120    closedir(dir);
1121    return pContents;
1122}
1123
1124/*
1125 * Scan the contents out of the specified Zip archive, and merge what we
1126 * find into "pMergedInfo".  If the Zip archive in question doesn't exist,
1127 * we return immediately.
1128 *
1129 * Returns "false" if we found nothing to contribute.
1130 */
1131bool AssetManager::scanAndMergeZipLocked(SortedVector<AssetDir::FileInfo>* pMergedInfo,
1132    const asset_path& ap, const char* rootDir, const char* baseDirName)
1133{
1134    ZipFileRO* pZip;
1135    Vector<String8> dirs;
1136    AssetDir::FileInfo info;
1137    SortedVector<AssetDir::FileInfo> contents;
1138    String8 sourceName, zipName, dirName;
1139
1140    pZip = mZipSet.getZip(ap.path);
1141    if (pZip == NULL) {
1142        ALOGW("Failure opening zip %s\n", ap.path.string());
1143        return false;
1144    }
1145
1146    zipName = ZipSet::getPathName(ap.path.string());
1147
1148    /* convert "sounds" to "rootDir/sounds" */
1149    if (rootDir != NULL) dirName = rootDir;
1150    dirName.appendPath(baseDirName);
1151
1152    /*
1153     * Scan through the list of files, looking for a match.  The files in
1154     * the Zip table of contents are not in sorted order, so we have to
1155     * process the entire list.  We're looking for a string that begins
1156     * with the characters in "dirName", is followed by a '/', and has no
1157     * subsequent '/' in the stuff that follows.
1158     *
1159     * What makes this especially fun is that directories are not stored
1160     * explicitly in Zip archives, so we have to infer them from context.
1161     * When we see "sounds/foo.wav" we have to leave a note to ourselves
1162     * to insert a directory called "sounds" into the list.  We store
1163     * these in temporary vector so that we only return each one once.
1164     *
1165     * Name comparisons are case-sensitive to match UNIX filesystem
1166     * semantics.
1167     */
1168    int dirNameLen = dirName.length();
1169    void *iterationCookie;
1170    if (!pZip->startIteration(&iterationCookie, dirName.string(), NULL)) {
1171        ALOGW("ZipFileRO::startIteration returned false");
1172        return false;
1173    }
1174
1175    ZipEntryRO entry;
1176    while ((entry = pZip->nextEntry(iterationCookie)) != NULL) {
1177        char nameBuf[256];
1178
1179        if (pZip->getEntryFileName(entry, nameBuf, sizeof(nameBuf)) != 0) {
1180            // TODO: fix this if we expect to have long names
1181            ALOGE("ARGH: name too long?\n");
1182            continue;
1183        }
1184        //printf("Comparing %s in %s?\n", nameBuf, dirName.string());
1185        if (dirNameLen == 0 || nameBuf[dirNameLen] == '/')
1186        {
1187            const char* cp;
1188            const char* nextSlash;
1189
1190            cp = nameBuf + dirNameLen;
1191            if (dirNameLen != 0)
1192                cp++;       // advance past the '/'
1193
1194            nextSlash = strchr(cp, '/');
1195//xxx this may break if there are bare directory entries
1196            if (nextSlash == NULL) {
1197                /* this is a file in the requested directory */
1198
1199                info.set(String8(nameBuf).getPathLeaf(), kFileTypeRegular);
1200
1201                info.setSourceName(
1202                    createZipSourceNameLocked(zipName, dirName, info.getFileName()));
1203
1204                contents.add(info);
1205                //printf("FOUND: file '%s'\n", info.getFileName().string());
1206            } else {
1207                /* this is a subdir; add it if we don't already have it*/
1208                String8 subdirName(cp, nextSlash - cp);
1209                size_t j;
1210                size_t N = dirs.size();
1211
1212                for (j = 0; j < N; j++) {
1213                    if (subdirName == dirs[j]) {
1214                        break;
1215                    }
1216                }
1217                if (j == N) {
1218                    dirs.add(subdirName);
1219                }
1220
1221                //printf("FOUND: dir '%s'\n", subdirName.string());
1222            }
1223        }
1224    }
1225
1226    pZip->endIteration(iterationCookie);
1227
1228    /*
1229     * Add the set of unique directories.
1230     */
1231    for (int i = 0; i < (int) dirs.size(); i++) {
1232        info.set(dirs[i], kFileTypeDirectory);
1233        info.setSourceName(
1234            createZipSourceNameLocked(zipName, dirName, info.getFileName()));
1235        contents.add(info);
1236    }
1237
1238    mergeInfoLocked(pMergedInfo, &contents);
1239
1240    return true;
1241}
1242
1243
1244/*
1245 * Merge two vectors of FileInfo.
1246 *
1247 * The merged contents will be stuffed into *pMergedInfo.
1248 *
1249 * If an entry for a file exists in both "pMergedInfo" and "pContents",
1250 * we use the newer "pContents" entry.
1251 */
1252void AssetManager::mergeInfoLocked(SortedVector<AssetDir::FileInfo>* pMergedInfo,
1253    const SortedVector<AssetDir::FileInfo>* pContents)
1254{
1255    /*
1256     * Merge what we found in this directory with what we found in
1257     * other places.
1258     *
1259     * Two basic approaches:
1260     * (1) Create a new array that holds the unique values of the two
1261     *     arrays.
1262     * (2) Take the elements from pContents and shove them into pMergedInfo.
1263     *
1264     * Because these are vectors of complex objects, moving elements around
1265     * inside the vector requires constructing new objects and allocating
1266     * storage for members.  With approach #1, we're always adding to the
1267     * end, whereas with #2 we could be inserting multiple elements at the
1268     * front of the vector.  Approach #1 requires a full copy of the
1269     * contents of pMergedInfo, but approach #2 requires the same copy for
1270     * every insertion at the front of pMergedInfo.
1271     *
1272     * (We should probably use a SortedVector interface that allows us to
1273     * just stuff items in, trusting us to maintain the sort order.)
1274     */
1275    SortedVector<AssetDir::FileInfo>* pNewSorted;
1276    int mergeMax, contMax;
1277    int mergeIdx, contIdx;
1278
1279    pNewSorted = new SortedVector<AssetDir::FileInfo>;
1280    mergeMax = pMergedInfo->size();
1281    contMax = pContents->size();
1282    mergeIdx = contIdx = 0;
1283
1284    while (mergeIdx < mergeMax || contIdx < contMax) {
1285        if (mergeIdx == mergeMax) {
1286            /* hit end of "merge" list, copy rest of "contents" */
1287            pNewSorted->add(pContents->itemAt(contIdx));
1288            contIdx++;
1289        } else if (contIdx == contMax) {
1290            /* hit end of "cont" list, copy rest of "merge" */
1291            pNewSorted->add(pMergedInfo->itemAt(mergeIdx));
1292            mergeIdx++;
1293        } else if (pMergedInfo->itemAt(mergeIdx) == pContents->itemAt(contIdx))
1294        {
1295            /* items are identical, add newer and advance both indices */
1296            pNewSorted->add(pContents->itemAt(contIdx));
1297            mergeIdx++;
1298            contIdx++;
1299        } else if (pMergedInfo->itemAt(mergeIdx) < pContents->itemAt(contIdx))
1300        {
1301            /* "merge" is lower, add that one */
1302            pNewSorted->add(pMergedInfo->itemAt(mergeIdx));
1303            mergeIdx++;
1304        } else {
1305            /* "cont" is lower, add that one */
1306            assert(pContents->itemAt(contIdx) < pMergedInfo->itemAt(mergeIdx));
1307            pNewSorted->add(pContents->itemAt(contIdx));
1308            contIdx++;
1309        }
1310    }
1311
1312    /*
1313     * Overwrite the "merged" list with the new stuff.
1314     */
1315    *pMergedInfo = *pNewSorted;
1316    delete pNewSorted;
1317
1318#if 0       // for Vector, rather than SortedVector
1319    int i, j;
1320    for (i = pContents->size() -1; i >= 0; i--) {
1321        bool add = true;
1322
1323        for (j = pMergedInfo->size() -1; j >= 0; j--) {
1324            /* case-sensitive comparisons, to behave like UNIX fs */
1325            if (strcmp(pContents->itemAt(i).mFileName,
1326                       pMergedInfo->itemAt(j).mFileName) == 0)
1327            {
1328                /* match, don't add this entry */
1329                add = false;
1330                break;
1331            }
1332        }
1333
1334        if (add)
1335            pMergedInfo->add(pContents->itemAt(i));
1336    }
1337#endif
1338}
1339
1340/*
1341 * ===========================================================================
1342 *      AssetManager::SharedZip
1343 * ===========================================================================
1344 */
1345
1346
1347Mutex AssetManager::SharedZip::gLock;
1348DefaultKeyedVector<String8, wp<AssetManager::SharedZip> > AssetManager::SharedZip::gOpen;
1349
1350AssetManager::SharedZip::SharedZip(const String8& path, time_t modWhen)
1351    : mPath(path), mZipFile(NULL), mModWhen(modWhen),
1352      mResourceTableAsset(NULL), mResourceTable(NULL)
1353{
1354    if (kIsDebug) {
1355        ALOGI("Creating SharedZip %p %s\n", this, (const char*)mPath);
1356    }
1357    ALOGV("+++ opening zip '%s'\n", mPath.string());
1358    mZipFile = ZipFileRO::open(mPath.string());
1359    if (mZipFile == NULL) {
1360        ALOGD("failed to open Zip archive '%s'\n", mPath.string());
1361    }
1362}
1363
1364sp<AssetManager::SharedZip> AssetManager::SharedZip::get(const String8& path,
1365        bool createIfNotPresent)
1366{
1367    AutoMutex _l(gLock);
1368    time_t modWhen = getFileModDate(path);
1369    sp<SharedZip> zip = gOpen.valueFor(path).promote();
1370    if (zip != NULL && zip->mModWhen == modWhen) {
1371        return zip;
1372    }
1373    if (zip == NULL && !createIfNotPresent) {
1374        return NULL;
1375    }
1376    zip = new SharedZip(path, modWhen);
1377    gOpen.add(path, zip);
1378    return zip;
1379
1380}
1381
1382ZipFileRO* AssetManager::SharedZip::getZip()
1383{
1384    return mZipFile;
1385}
1386
1387Asset* AssetManager::SharedZip::getResourceTableAsset()
1388{
1389    AutoMutex _l(gLock);
1390    ALOGV("Getting from SharedZip %p resource asset %p\n", this, mResourceTableAsset);
1391    return mResourceTableAsset;
1392}
1393
1394Asset* AssetManager::SharedZip::setResourceTableAsset(Asset* asset)
1395{
1396    {
1397        AutoMutex _l(gLock);
1398        if (mResourceTableAsset == NULL) {
1399            // This is not thread safe the first time it is called, so
1400            // do it here with the global lock held.
1401            asset->getBuffer(true);
1402            mResourceTableAsset = asset;
1403            return asset;
1404        }
1405    }
1406    delete asset;
1407    return mResourceTableAsset;
1408}
1409
1410ResTable* AssetManager::SharedZip::getResourceTable()
1411{
1412    ALOGV("Getting from SharedZip %p resource table %p\n", this, mResourceTable);
1413    return mResourceTable;
1414}
1415
1416ResTable* AssetManager::SharedZip::setResourceTable(ResTable* res)
1417{
1418    {
1419        AutoMutex _l(gLock);
1420        if (mResourceTable == NULL) {
1421            mResourceTable = res;
1422            return res;
1423        }
1424    }
1425    delete res;
1426    return mResourceTable;
1427}
1428
1429bool AssetManager::SharedZip::isUpToDate()
1430{
1431    time_t modWhen = getFileModDate(mPath.string());
1432    return mModWhen == modWhen;
1433}
1434
1435void AssetManager::SharedZip::addOverlay(const asset_path& ap)
1436{
1437    mOverlays.add(ap);
1438}
1439
1440bool AssetManager::SharedZip::getOverlay(size_t idx, asset_path* out) const
1441{
1442    if (idx >= mOverlays.size()) {
1443        return false;
1444    }
1445    *out = mOverlays[idx];
1446    return true;
1447}
1448
1449AssetManager::SharedZip::~SharedZip()
1450{
1451    if (kIsDebug) {
1452        ALOGI("Destroying SharedZip %p %s\n", this, (const char*)mPath);
1453    }
1454    if (mResourceTable != NULL) {
1455        delete mResourceTable;
1456    }
1457    if (mResourceTableAsset != NULL) {
1458        delete mResourceTableAsset;
1459    }
1460    if (mZipFile != NULL) {
1461        delete mZipFile;
1462        ALOGV("Closed '%s'\n", mPath.string());
1463    }
1464}
1465
1466/*
1467 * ===========================================================================
1468 *      AssetManager::ZipSet
1469 * ===========================================================================
1470 */
1471
1472/*
1473 * Destructor.  Close any open archives.
1474 */
1475AssetManager::ZipSet::~ZipSet(void)
1476{
1477    size_t N = mZipFile.size();
1478    for (size_t i = 0; i < N; i++)
1479        closeZip(i);
1480}
1481
1482/*
1483 * Close a Zip file and reset the entry.
1484 */
1485void AssetManager::ZipSet::closeZip(int idx)
1486{
1487    mZipFile.editItemAt(idx) = NULL;
1488}
1489
1490
1491/*
1492 * Retrieve the appropriate Zip file from the set.
1493 */
1494ZipFileRO* AssetManager::ZipSet::getZip(const String8& path)
1495{
1496    int idx = getIndex(path);
1497    sp<SharedZip> zip = mZipFile[idx];
1498    if (zip == NULL) {
1499        zip = SharedZip::get(path);
1500        mZipFile.editItemAt(idx) = zip;
1501    }
1502    return zip->getZip();
1503}
1504
1505Asset* AssetManager::ZipSet::getZipResourceTableAsset(const String8& path)
1506{
1507    int idx = getIndex(path);
1508    sp<SharedZip> zip = mZipFile[idx];
1509    if (zip == NULL) {
1510        zip = SharedZip::get(path);
1511        mZipFile.editItemAt(idx) = zip;
1512    }
1513    return zip->getResourceTableAsset();
1514}
1515
1516Asset* AssetManager::ZipSet::setZipResourceTableAsset(const String8& path,
1517                                                 Asset* asset)
1518{
1519    int idx = getIndex(path);
1520    sp<SharedZip> zip = mZipFile[idx];
1521    // doesn't make sense to call before previously accessing.
1522    return zip->setResourceTableAsset(asset);
1523}
1524
1525ResTable* AssetManager::ZipSet::getZipResourceTable(const String8& path)
1526{
1527    int idx = getIndex(path);
1528    sp<SharedZip> zip = mZipFile[idx];
1529    if (zip == NULL) {
1530        zip = SharedZip::get(path);
1531        mZipFile.editItemAt(idx) = zip;
1532    }
1533    return zip->getResourceTable();
1534}
1535
1536ResTable* AssetManager::ZipSet::setZipResourceTable(const String8& path,
1537                                                    ResTable* res)
1538{
1539    int idx = getIndex(path);
1540    sp<SharedZip> zip = mZipFile[idx];
1541    // doesn't make sense to call before previously accessing.
1542    return zip->setResourceTable(res);
1543}
1544
1545/*
1546 * Generate the partial pathname for the specified archive.  The caller
1547 * gets to prepend the asset root directory.
1548 *
1549 * Returns something like "common/en-US-noogle.jar".
1550 */
1551/*static*/ String8 AssetManager::ZipSet::getPathName(const char* zipPath)
1552{
1553    return String8(zipPath);
1554}
1555
1556bool AssetManager::ZipSet::isUpToDate()
1557{
1558    const size_t N = mZipFile.size();
1559    for (size_t i=0; i<N; i++) {
1560        if (mZipFile[i] != NULL && !mZipFile[i]->isUpToDate()) {
1561            return false;
1562        }
1563    }
1564    return true;
1565}
1566
1567void AssetManager::ZipSet::addOverlay(const String8& path, const asset_path& overlay)
1568{
1569    int idx = getIndex(path);
1570    sp<SharedZip> zip = mZipFile[idx];
1571    zip->addOverlay(overlay);
1572}
1573
1574bool AssetManager::ZipSet::getOverlay(const String8& path, size_t idx, asset_path* out) const
1575{
1576    sp<SharedZip> zip = SharedZip::get(path, false);
1577    if (zip == NULL) {
1578        return false;
1579    }
1580    return zip->getOverlay(idx, out);
1581}
1582
1583/*
1584 * Compute the zip file's index.
1585 *
1586 * "appName", "locale", and "vendor" should be set to NULL to indicate the
1587 * default directory.
1588 */
1589int AssetManager::ZipSet::getIndex(const String8& zip) const
1590{
1591    const size_t N = mZipPath.size();
1592    for (size_t i=0; i<N; i++) {
1593        if (mZipPath[i] == zip) {
1594            return i;
1595        }
1596    }
1597
1598    mZipPath.add(zip);
1599    mZipFile.add(NULL);
1600
1601    return mZipPath.size()-1;
1602}
1603