AssetManager.cpp revision 98e80076c6c4e31f04c580c8774eeea4036d32c1
1/*
2 * Copyright (C) 2006 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17//
18// Provide access to read-only assets.
19//
20
21#define LOG_TAG "asset"
22#define ATRACE_TAG ATRACE_TAG_RESOURCES
23//#define LOG_NDEBUG 0
24
25#include <androidfw/Asset.h>
26#include <androidfw/AssetDir.h>
27#include <androidfw/AssetManager.h>
28#include <androidfw/misc.h>
29#include <androidfw/ResourceTypes.h>
30#include <androidfw/ZipFileRO.h>
31#include <utils/Atomic.h>
32#include <utils/Log.h>
33#include <utils/String8.h>
34#include <utils/String8.h>
35#include <utils/threads.h>
36#include <utils/Timers.h>
37#ifdef __ANDROID__
38#include <cutils/trace.h>
39#endif
40
41#include <assert.h>
42#include <dirent.h>
43#include <errno.h>
44#include <string.h> // strerror
45#include <strings.h>
46
47#ifndef TEMP_FAILURE_RETRY
48/* Used to retry syscalls that can return EINTR. */
49#define TEMP_FAILURE_RETRY(exp) ({         \
50    typeof (exp) _rc;                      \
51    do {                                   \
52        _rc = (exp);                       \
53    } while (_rc == -1 && errno == EINTR); \
54    _rc; })
55#endif
56
57#ifdef __ANDROID__
58#define MY_TRACE_BEGIN(x) ATRACE_BEGIN(x)
59#define MY_TRACE_END() ATRACE_END()
60#else
61#define MY_TRACE_BEGIN(x)
62#define MY_TRACE_END()
63#endif
64
65using namespace android;
66
67static const bool kIsDebug = false;
68
69/*
70 * Names for default app, locale, and vendor.  We might want to change
71 * these to be an actual locale, e.g. always use en-US as the default.
72 */
73static const char* kDefaultLocale = "default";
74static const char* kDefaultVendor = "default";
75static const char* kAssetsRoot = "assets";
76static const char* kAppZipName = NULL; //"classes.jar";
77static const char* kSystemAssets = "framework/framework-res.apk";
78static const char* kResourceCache = "resource-cache";
79static const char* kAndroidManifest = "AndroidManifest.xml";
80
81static const char* kExcludeExtension = ".EXCLUDE";
82
83static Asset* const kExcludedAsset = (Asset*) 0xd000000d;
84
85static volatile int32_t gCount = 0;
86
87const char* AssetManager::RESOURCES_FILENAME = "resources.arsc";
88const char* AssetManager::IDMAP_BIN = "/system/bin/idmap";
89const char* AssetManager::OVERLAY_DIR = "/vendor/overlay";
90const char* AssetManager::TARGET_PACKAGE_NAME = "android";
91const char* AssetManager::TARGET_APK_PATH = "/system/framework/framework-res.apk";
92const char* AssetManager::IDMAP_DIR = "/data/resource-cache";
93
94namespace {
95    String8 idmapPathForPackagePath(const String8& pkgPath)
96    {
97        const char* root = getenv("ANDROID_DATA");
98        LOG_ALWAYS_FATAL_IF(root == NULL, "ANDROID_DATA not set");
99        String8 path(root);
100        path.appendPath(kResourceCache);
101
102        char buf[256]; // 256 chars should be enough for anyone...
103        strncpy(buf, pkgPath.string(), 255);
104        buf[255] = '\0';
105        char* filename = buf;
106        while (*filename && *filename == '/') {
107            ++filename;
108        }
109        char* p = filename;
110        while (*p) {
111            if (*p == '/') {
112                *p = '@';
113            }
114            ++p;
115        }
116        path.appendPath(filename);
117        path.append("@idmap");
118
119        return path;
120    }
121
122    /*
123     * Like strdup(), but uses C++ "new" operator instead of malloc.
124     */
125    static char* strdupNew(const char* str)
126    {
127        char* newStr;
128        int len;
129
130        if (str == NULL)
131            return NULL;
132
133        len = strlen(str);
134        newStr = new char[len+1];
135        memcpy(newStr, str, len+1);
136
137        return newStr;
138    }
139}
140
141/*
142 * ===========================================================================
143 *      AssetManager
144 * ===========================================================================
145 */
146
147int32_t AssetManager::getGlobalCount()
148{
149    return gCount;
150}
151
152AssetManager::AssetManager(CacheMode cacheMode)
153    : mLocale(NULL), mVendor(NULL),
154      mResources(NULL), mConfig(new ResTable_config),
155      mCacheMode(cacheMode), mCacheValid(false)
156{
157    int count = android_atomic_inc(&gCount) + 1;
158    if (kIsDebug) {
159        ALOGI("Creating AssetManager %p #%d\n", this, count);
160    }
161    memset(mConfig, 0, sizeof(ResTable_config));
162}
163
164AssetManager::~AssetManager(void)
165{
166    int count = android_atomic_dec(&gCount);
167    if (kIsDebug) {
168        ALOGI("Destroying AssetManager in %p #%d\n", this, count);
169    }
170
171    delete mConfig;
172    delete mResources;
173
174    // don't have a String class yet, so make sure we clean up
175    delete[] mLocale;
176    delete[] mVendor;
177}
178
179bool AssetManager::addAssetPath(
180        const String8& path, int32_t* cookie, bool appAsLib, bool isSystemAsset)
181{
182    AutoMutex _l(mLock);
183
184    asset_path ap;
185
186    String8 realPath(path);
187    if (kAppZipName) {
188        realPath.appendPath(kAppZipName);
189    }
190    ap.type = ::getFileType(realPath.string());
191    if (ap.type == kFileTypeRegular) {
192        ap.path = realPath;
193    } else {
194        ap.path = path;
195        ap.type = ::getFileType(path.string());
196        if (ap.type != kFileTypeDirectory && ap.type != kFileTypeRegular) {
197            ALOGW("Asset path %s is neither a directory nor file (type=%d).",
198                 path.string(), (int)ap.type);
199            return false;
200        }
201    }
202
203    // Skip if we have it already.
204    for (size_t i=0; i<mAssetPaths.size(); i++) {
205        if (mAssetPaths[i].path == ap.path) {
206            if (cookie) {
207                *cookie = static_cast<int32_t>(i+1);
208            }
209            return true;
210        }
211    }
212
213    ALOGV("In %p Asset %s path: %s", this,
214         ap.type == kFileTypeDirectory ? "dir" : "zip", ap.path.string());
215
216    // Check that the path has an AndroidManifest.xml
217    Asset* manifestAsset = const_cast<AssetManager*>(this)->openNonAssetInPathLocked(
218            kAndroidManifest, Asset::ACCESS_BUFFER, ap);
219    if (manifestAsset == NULL) {
220        // This asset path does not contain any resources.
221        delete manifestAsset;
222        return false;
223    }
224    delete manifestAsset;
225
226    ap.isSystemAsset = isSystemAsset;
227    mAssetPaths.add(ap);
228
229    // new paths are always added at the end
230    if (cookie) {
231        *cookie = static_cast<int32_t>(mAssetPaths.size());
232    }
233
234#ifdef __ANDROID__
235    // Load overlays, if any
236    asset_path oap;
237    for (size_t idx = 0; mZipSet.getOverlay(ap.path, idx, &oap); idx++) {
238        oap.isSystemAsset = isSystemAsset;
239        mAssetPaths.add(oap);
240    }
241#endif
242
243    if (mResources != NULL) {
244        appendPathToResTable(ap, appAsLib);
245    }
246
247    return true;
248}
249
250bool AssetManager::addOverlayPath(const String8& packagePath, int32_t* cookie)
251{
252    const String8 idmapPath = idmapPathForPackagePath(packagePath);
253
254    AutoMutex _l(mLock);
255
256    for (size_t i = 0; i < mAssetPaths.size(); ++i) {
257        if (mAssetPaths[i].idmap == idmapPath) {
258           *cookie = static_cast<int32_t>(i + 1);
259            return true;
260         }
261     }
262
263    Asset* idmap = NULL;
264    if ((idmap = openAssetFromFileLocked(idmapPath, Asset::ACCESS_BUFFER)) == NULL) {
265        ALOGW("failed to open idmap file %s\n", idmapPath.string());
266        return false;
267    }
268
269    String8 targetPath;
270    String8 overlayPath;
271    if (!ResTable::getIdmapInfo(idmap->getBuffer(false), idmap->getLength(),
272                NULL, NULL, NULL, &targetPath, &overlayPath)) {
273        ALOGW("failed to read idmap file %s\n", idmapPath.string());
274        delete idmap;
275        return false;
276    }
277    delete idmap;
278
279    if (overlayPath != packagePath) {
280        ALOGW("idmap file %s inconcistent: expected path %s does not match actual path %s\n",
281                idmapPath.string(), packagePath.string(), overlayPath.string());
282        return false;
283    }
284    if (access(targetPath.string(), R_OK) != 0) {
285        ALOGW("failed to access file %s: %s\n", targetPath.string(), strerror(errno));
286        return false;
287    }
288    if (access(idmapPath.string(), R_OK) != 0) {
289        ALOGW("failed to access file %s: %s\n", idmapPath.string(), strerror(errno));
290        return false;
291    }
292    if (access(overlayPath.string(), R_OK) != 0) {
293        ALOGW("failed to access file %s: %s\n", overlayPath.string(), strerror(errno));
294        return false;
295    }
296
297    asset_path oap;
298    oap.path = overlayPath;
299    oap.type = ::getFileType(overlayPath.string());
300    oap.idmap = idmapPath;
301#if 0
302    ALOGD("Overlay added: targetPath=%s overlayPath=%s idmapPath=%s\n",
303            targetPath.string(), overlayPath.string(), idmapPath.string());
304#endif
305    mAssetPaths.add(oap);
306    *cookie = static_cast<int32_t>(mAssetPaths.size());
307
308    if (mResources != NULL) {
309        appendPathToResTable(oap);
310    }
311
312    return true;
313 }
314
315bool AssetManager::createIdmap(const char* targetApkPath, const char* overlayApkPath,
316        uint32_t targetCrc, uint32_t overlayCrc, uint32_t** outData, size_t* outSize)
317{
318    AutoMutex _l(mLock);
319    const String8 paths[2] = { String8(targetApkPath), String8(overlayApkPath) };
320    ResTable tables[2];
321
322    for (int i = 0; i < 2; ++i) {
323        asset_path ap;
324        ap.type = kFileTypeRegular;
325        ap.path = paths[i];
326        Asset* ass = openNonAssetInPathLocked("resources.arsc", Asset::ACCESS_BUFFER, ap);
327        if (ass == NULL) {
328            ALOGW("failed to find resources.arsc in %s\n", ap.path.string());
329            return false;
330        }
331        tables[i].add(ass);
332    }
333
334    return tables[0].createIdmap(tables[1], targetCrc, overlayCrc,
335            targetApkPath, overlayApkPath, (void**)outData, outSize) == NO_ERROR;
336}
337
338bool AssetManager::addDefaultAssets()
339{
340    const char* root = getenv("ANDROID_ROOT");
341    LOG_ALWAYS_FATAL_IF(root == NULL, "ANDROID_ROOT not set");
342
343    String8 path(root);
344    path.appendPath(kSystemAssets);
345
346    return addAssetPath(path, NULL, false /* appAsLib */, true /* isSystemAsset */);
347}
348
349int32_t AssetManager::nextAssetPath(const int32_t cookie) const
350{
351    AutoMutex _l(mLock);
352    const size_t next = static_cast<size_t>(cookie) + 1;
353    return next > mAssetPaths.size() ? -1 : next;
354}
355
356String8 AssetManager::getAssetPath(const int32_t cookie) const
357{
358    AutoMutex _l(mLock);
359    const size_t which = static_cast<size_t>(cookie) - 1;
360    if (which < mAssetPaths.size()) {
361        return mAssetPaths[which].path;
362    }
363    return String8();
364}
365
366/*
367 * Set the current locale.  Use NULL to indicate no locale.
368 *
369 * Close and reopen Zip archives as appropriate, and reset cached
370 * information in the locale-specific sections of the tree.
371 */
372void AssetManager::setLocale(const char* locale)
373{
374    AutoMutex _l(mLock);
375    setLocaleLocked(locale);
376}
377
378
379static const char kFilPrefix[] = "fil";
380static const char kTlPrefix[] = "tl";
381
382// The sizes of the prefixes, excluding the 0 suffix.
383// char.
384static const int kFilPrefixLen = sizeof(kFilPrefix) - 1;
385static const int kTlPrefixLen = sizeof(kTlPrefix) - 1;
386
387void AssetManager::setLocaleLocked(const char* locale)
388{
389    if (mLocale != NULL) {
390        /* previously set, purge cached data */
391        purgeFileNameCacheLocked();
392        //mZipSet.purgeLocale();
393        delete[] mLocale;
394    }
395
396    // If we're attempting to set a locale that starts with "fil",
397    // we should convert it to "tl" for backwards compatibility since
398    // we've been using "tl" instead of "fil" prior to L.
399    //
400    // If the resource table already has entries for "fil", we use that
401    // instead of attempting a fallback.
402    if (strncmp(locale, kFilPrefix, kFilPrefixLen) == 0) {
403        Vector<String8> locales;
404        ResTable* res = mResources;
405        if (res != NULL) {
406            res->getLocales(&locales);
407        }
408        const size_t localesSize = locales.size();
409        bool hasFil = false;
410        for (size_t i = 0; i < localesSize; ++i) {
411            if (locales[i].find(kFilPrefix) == 0) {
412                hasFil = true;
413                break;
414            }
415        }
416
417
418        if (!hasFil) {
419            const size_t newLocaleLen = strlen(locale);
420            // This isn't a bug. We really do want mLocale to be 1 byte
421            // shorter than locale, because we're replacing "fil-" with
422            // "tl-".
423            mLocale = new char[newLocaleLen];
424            // Copy over "tl".
425            memcpy(mLocale, kTlPrefix, kTlPrefixLen);
426            // Copy the rest of |locale|, including the terminating '\0'.
427            memcpy(mLocale + kTlPrefixLen, locale + kFilPrefixLen,
428                   newLocaleLen - kFilPrefixLen + 1);
429            updateResourceParamsLocked();
430            return;
431        }
432    }
433
434    mLocale = strdupNew(locale);
435    updateResourceParamsLocked();
436}
437
438/*
439 * Set the current vendor.  Use NULL to indicate no vendor.
440 *
441 * Close and reopen Zip archives as appropriate, and reset cached
442 * information in the vendor-specific sections of the tree.
443 */
444void AssetManager::setVendor(const char* vendor)
445{
446    AutoMutex _l(mLock);
447
448    if (mVendor != NULL) {
449        /* previously set, purge cached data */
450        purgeFileNameCacheLocked();
451        //mZipSet.purgeVendor();
452        delete[] mVendor;
453    }
454    mVendor = strdupNew(vendor);
455}
456
457void AssetManager::setConfiguration(const ResTable_config& config, const char* locale)
458{
459    AutoMutex _l(mLock);
460    *mConfig = config;
461    if (locale) {
462        setLocaleLocked(locale);
463    } else if (config.language[0] != 0) {
464        char spec[RESTABLE_MAX_LOCALE_LEN];
465        config.getBcp47Locale(spec);
466        setLocaleLocked(spec);
467    } else {
468        updateResourceParamsLocked();
469    }
470}
471
472void AssetManager::getConfiguration(ResTable_config* outConfig) const
473{
474    AutoMutex _l(mLock);
475    *outConfig = *mConfig;
476}
477
478/*
479 * Open an asset.
480 *
481 * The data could be;
482 *  - In a file on disk (assetBase + fileName).
483 *  - In a compressed file on disk (assetBase + fileName.gz).
484 *  - In a Zip archive, uncompressed or compressed.
485 *
486 * It can be in a number of different directories and Zip archives.
487 * The search order is:
488 *  - [appname]
489 *    - locale + vendor
490 *    - "default" + vendor
491 *    - locale + "default"
492 *    - "default + "default"
493 *  - "common"
494 *    - (same as above)
495 *
496 * To find a particular file, we have to try up to eight paths with
497 * all three forms of data.
498 *
499 * We should probably reject requests for "illegal" filenames, e.g. those
500 * with illegal characters or "../" backward relative paths.
501 */
502Asset* AssetManager::open(const char* fileName, AccessMode mode)
503{
504    AutoMutex _l(mLock);
505
506    LOG_FATAL_IF(mAssetPaths.size() == 0, "No assets added to AssetManager");
507
508
509    if (mCacheMode != CACHE_OFF && !mCacheValid)
510        loadFileNameCacheLocked();
511
512    String8 assetName(kAssetsRoot);
513    assetName.appendPath(fileName);
514
515    /*
516     * For each top-level asset path, search for the asset.
517     */
518
519    size_t i = mAssetPaths.size();
520    while (i > 0) {
521        i--;
522        ALOGV("Looking for asset '%s' in '%s'\n",
523                assetName.string(), mAssetPaths.itemAt(i).path.string());
524        Asset* pAsset = openNonAssetInPathLocked(assetName.string(), mode, mAssetPaths.itemAt(i));
525        if (pAsset != NULL) {
526            return pAsset != kExcludedAsset ? pAsset : NULL;
527        }
528    }
529
530    return NULL;
531}
532
533/*
534 * Open a non-asset file as if it were an asset.
535 *
536 * The "fileName" is the partial path starting from the application
537 * name.
538 */
539Asset* AssetManager::openNonAsset(const char* fileName, AccessMode mode, int32_t* outCookie)
540{
541    AutoMutex _l(mLock);
542
543    LOG_FATAL_IF(mAssetPaths.size() == 0, "No assets added to AssetManager");
544
545
546    if (mCacheMode != CACHE_OFF && !mCacheValid)
547        loadFileNameCacheLocked();
548
549    /*
550     * For each top-level asset path, search for the asset.
551     */
552
553    size_t i = mAssetPaths.size();
554    while (i > 0) {
555        i--;
556        ALOGV("Looking for non-asset '%s' in '%s'\n", fileName, mAssetPaths.itemAt(i).path.string());
557        Asset* pAsset = openNonAssetInPathLocked(
558            fileName, mode, mAssetPaths.itemAt(i));
559        if (pAsset != NULL) {
560            if (outCookie != NULL) *outCookie = static_cast<int32_t>(i + 1);
561            return pAsset != kExcludedAsset ? pAsset : NULL;
562        }
563    }
564
565    return NULL;
566}
567
568Asset* AssetManager::openNonAsset(const int32_t cookie, const char* fileName, AccessMode mode)
569{
570    const size_t which = static_cast<size_t>(cookie) - 1;
571
572    AutoMutex _l(mLock);
573
574    LOG_FATAL_IF(mAssetPaths.size() == 0, "No assets added to AssetManager");
575
576    if (mCacheMode != CACHE_OFF && !mCacheValid)
577        loadFileNameCacheLocked();
578
579    if (which < mAssetPaths.size()) {
580        ALOGV("Looking for non-asset '%s' in '%s'\n", fileName,
581                mAssetPaths.itemAt(which).path.string());
582        Asset* pAsset = openNonAssetInPathLocked(
583            fileName, mode, mAssetPaths.itemAt(which));
584        if (pAsset != NULL) {
585            return pAsset != kExcludedAsset ? pAsset : NULL;
586        }
587    }
588
589    return NULL;
590}
591
592/*
593 * Get the type of a file in the asset namespace.
594 *
595 * This currently only works for regular files.  All others (including
596 * directories) will return kFileTypeNonexistent.
597 */
598FileType AssetManager::getFileType(const char* fileName)
599{
600    Asset* pAsset = NULL;
601
602    /*
603     * Open the asset.  This is less efficient than simply finding the
604     * file, but it's not too bad (we don't uncompress or mmap data until
605     * the first read() call).
606     */
607    pAsset = open(fileName, Asset::ACCESS_STREAMING);
608    delete pAsset;
609
610    if (pAsset == NULL)
611        return kFileTypeNonexistent;
612    else
613        return kFileTypeRegular;
614}
615
616bool AssetManager::appendPathToResTable(const asset_path& ap, bool appAsLib) const {
617    // skip those ap's that correspond to system overlays
618    if (ap.isSystemOverlay) {
619        return true;
620    }
621
622    Asset* ass = NULL;
623    ResTable* sharedRes = NULL;
624    bool shared = true;
625    bool onlyEmptyResources = true;
626    MY_TRACE_BEGIN(ap.path.string());
627    Asset* idmap = openIdmapLocked(ap);
628    size_t nextEntryIdx = mResources->getTableCount();
629    ALOGV("Looking for resource asset in '%s'\n", ap.path.string());
630    if (ap.type != kFileTypeDirectory) {
631        if (nextEntryIdx == 0) {
632            // The first item is typically the framework resources,
633            // which we want to avoid parsing every time.
634            sharedRes = const_cast<AssetManager*>(this)->
635                mZipSet.getZipResourceTable(ap.path);
636            if (sharedRes != NULL) {
637                // skip ahead the number of system overlay packages preloaded
638                nextEntryIdx = sharedRes->getTableCount();
639            }
640        }
641        if (sharedRes == NULL) {
642            ass = const_cast<AssetManager*>(this)->
643                mZipSet.getZipResourceTableAsset(ap.path);
644            if (ass == NULL) {
645                ALOGV("loading resource table %s\n", ap.path.string());
646                ass = const_cast<AssetManager*>(this)->
647                    openNonAssetInPathLocked("resources.arsc",
648                                             Asset::ACCESS_BUFFER,
649                                             ap);
650                if (ass != NULL && ass != kExcludedAsset) {
651                    ass = const_cast<AssetManager*>(this)->
652                        mZipSet.setZipResourceTableAsset(ap.path, ass);
653                }
654            }
655
656            if (nextEntryIdx == 0 && ass != NULL) {
657                // If this is the first resource table in the asset
658                // manager, then we are going to cache it so that we
659                // can quickly copy it out for others.
660                ALOGV("Creating shared resources for %s", ap.path.string());
661                sharedRes = new ResTable();
662                sharedRes->add(ass, idmap, nextEntryIdx + 1, false);
663#ifdef __ANDROID__
664                const char* data = getenv("ANDROID_DATA");
665                LOG_ALWAYS_FATAL_IF(data == NULL, "ANDROID_DATA not set");
666                String8 overlaysListPath(data);
667                overlaysListPath.appendPath(kResourceCache);
668                overlaysListPath.appendPath("overlays.list");
669                addSystemOverlays(overlaysListPath.string(), ap.path, sharedRes, nextEntryIdx);
670#endif
671                sharedRes = const_cast<AssetManager*>(this)->
672                    mZipSet.setZipResourceTable(ap.path, sharedRes);
673            }
674        }
675    } else {
676        ALOGV("loading resource table %s\n", ap.path.string());
677        ass = const_cast<AssetManager*>(this)->
678            openNonAssetInPathLocked("resources.arsc",
679                                     Asset::ACCESS_BUFFER,
680                                     ap);
681        shared = false;
682    }
683
684    if ((ass != NULL || sharedRes != NULL) && ass != kExcludedAsset) {
685        ALOGV("Installing resource asset %p in to table %p\n", ass, mResources);
686        if (sharedRes != NULL) {
687            ALOGV("Copying existing resources for %s", ap.path.string());
688            mResources->add(sharedRes, ap.isSystemAsset);
689        } else {
690            ALOGV("Parsing resources for %s", ap.path.string());
691            mResources->add(ass, idmap, nextEntryIdx + 1, !shared, appAsLib, ap.isSystemAsset);
692        }
693        onlyEmptyResources = false;
694
695        if (!shared) {
696            delete ass;
697        }
698    } else {
699        ALOGV("Installing empty resources in to table %p\n", mResources);
700        mResources->addEmpty(nextEntryIdx + 1);
701    }
702
703    if (idmap != NULL) {
704        delete idmap;
705    }
706    MY_TRACE_END();
707
708    return onlyEmptyResources;
709}
710
711const ResTable* AssetManager::getResTable(bool required) const
712{
713    ResTable* rt = mResources;
714    if (rt) {
715        return rt;
716    }
717
718    // Iterate through all asset packages, collecting resources from each.
719
720    AutoMutex _l(mLock);
721
722    if (mResources != NULL) {
723        return mResources;
724    }
725
726    if (required) {
727        LOG_FATAL_IF(mAssetPaths.size() == 0, "No assets added to AssetManager");
728    }
729
730    if (mCacheMode != CACHE_OFF && !mCacheValid) {
731        const_cast<AssetManager*>(this)->loadFileNameCacheLocked();
732    }
733
734    mResources = new ResTable();
735    updateResourceParamsLocked();
736
737    bool onlyEmptyResources = true;
738    const size_t N = mAssetPaths.size();
739    for (size_t i=0; i<N; i++) {
740        bool empty = appendPathToResTable(mAssetPaths.itemAt(i));
741        onlyEmptyResources = onlyEmptyResources && empty;
742    }
743
744    if (required && onlyEmptyResources) {
745        ALOGW("Unable to find resources file resources.arsc");
746        delete mResources;
747        mResources = NULL;
748    }
749
750    return mResources;
751}
752
753void AssetManager::updateResourceParamsLocked() const
754{
755    ResTable* res = mResources;
756    if (!res) {
757        return;
758    }
759
760    if (mLocale) {
761        mConfig->setBcp47Locale(mLocale);
762    } else {
763        mConfig->clearLocale();
764    }
765
766    res->setParameters(mConfig);
767}
768
769Asset* AssetManager::openIdmapLocked(const struct asset_path& ap) const
770{
771    Asset* ass = NULL;
772    if (ap.idmap.size() != 0) {
773        ass = const_cast<AssetManager*>(this)->
774            openAssetFromFileLocked(ap.idmap, Asset::ACCESS_BUFFER);
775        if (ass) {
776            ALOGV("loading idmap %s\n", ap.idmap.string());
777        } else {
778            ALOGW("failed to load idmap %s\n", ap.idmap.string());
779        }
780    }
781    return ass;
782}
783
784void AssetManager::addSystemOverlays(const char* pathOverlaysList,
785        const String8& targetPackagePath, ResTable* sharedRes, size_t offset) const
786{
787    FILE* fin = fopen(pathOverlaysList, "r");
788    if (fin == NULL) {
789        return;
790    }
791
792    char buf[1024];
793    while (fgets(buf, sizeof(buf), fin)) {
794        // format of each line:
795        //   <path to apk><space><path to idmap><newline>
796        char* space = strchr(buf, ' ');
797        char* newline = strchr(buf, '\n');
798        asset_path oap;
799
800        if (space == NULL || newline == NULL || newline < space) {
801            continue;
802        }
803
804        oap.path = String8(buf, space - buf);
805        oap.type = kFileTypeRegular;
806        oap.idmap = String8(space + 1, newline - space - 1);
807        oap.isSystemOverlay = true;
808
809        Asset* oass = const_cast<AssetManager*>(this)->
810            openNonAssetInPathLocked("resources.arsc",
811                    Asset::ACCESS_BUFFER,
812                    oap);
813
814        if (oass != NULL) {
815            Asset* oidmap = openIdmapLocked(oap);
816            offset++;
817            sharedRes->add(oass, oidmap, offset + 1, false);
818            const_cast<AssetManager*>(this)->mAssetPaths.add(oap);
819            const_cast<AssetManager*>(this)->mZipSet.addOverlay(targetPackagePath, oap);
820        }
821    }
822    fclose(fin);
823}
824
825const ResTable& AssetManager::getResources(bool required) const
826{
827    const ResTable* rt = getResTable(required);
828    return *rt;
829}
830
831bool AssetManager::isUpToDate()
832{
833    AutoMutex _l(mLock);
834    return mZipSet.isUpToDate();
835}
836
837void AssetManager::getLocales(Vector<String8>* locales, bool includeSystemLocales) const
838{
839    ResTable* res = mResources;
840    if (res != NULL) {
841        res->getLocales(locales, includeSystemLocales);
842    }
843
844    const size_t numLocales = locales->size();
845    for (size_t i = 0; i < numLocales; ++i) {
846        const String8& localeStr = locales->itemAt(i);
847        if (localeStr.find(kTlPrefix) == 0) {
848            String8 replaced("fil");
849            replaced += (localeStr.string() + kTlPrefixLen);
850            locales->editItemAt(i) = replaced;
851        }
852    }
853}
854
855/*
856 * Open a non-asset file as if it were an asset, searching for it in the
857 * specified app.
858 *
859 * Pass in a NULL values for "appName" if the common app directory should
860 * be used.
861 */
862Asset* AssetManager::openNonAssetInPathLocked(const char* fileName, AccessMode mode,
863    const asset_path& ap)
864{
865    Asset* pAsset = NULL;
866
867    /* look at the filesystem on disk */
868    if (ap.type == kFileTypeDirectory) {
869        String8 path(ap.path);
870        path.appendPath(fileName);
871
872        pAsset = openAssetFromFileLocked(path, mode);
873
874        if (pAsset == NULL) {
875            /* try again, this time with ".gz" */
876            path.append(".gz");
877            pAsset = openAssetFromFileLocked(path, mode);
878        }
879
880        if (pAsset != NULL) {
881            //printf("FOUND NA '%s' on disk\n", fileName);
882            pAsset->setAssetSource(path);
883        }
884
885    /* look inside the zip file */
886    } else {
887        String8 path(fileName);
888
889        /* check the appropriate Zip file */
890        ZipFileRO* pZip = getZipFileLocked(ap);
891        if (pZip != NULL) {
892            //printf("GOT zip, checking NA '%s'\n", (const char*) path);
893            ZipEntryRO entry = pZip->findEntryByName(path.string());
894            if (entry != NULL) {
895                //printf("FOUND NA in Zip file for %s\n", appName ? appName : kAppCommon);
896                pAsset = openAssetFromZipLocked(pZip, entry, mode, path);
897                pZip->releaseEntry(entry);
898            }
899        }
900
901        if (pAsset != NULL) {
902            /* create a "source" name, for debug/display */
903            pAsset->setAssetSource(
904                    createZipSourceNameLocked(ZipSet::getPathName(ap.path.string()), String8(""),
905                                                String8(fileName)));
906        }
907    }
908
909    return pAsset;
910}
911
912/*
913 * Open an asset, searching for it in the directory hierarchy for the
914 * specified app.
915 *
916 * Pass in a NULL values for "appName" if the common app directory should
917 * be used.
918 */
919Asset* AssetManager::openInPathLocked(const char* fileName, AccessMode mode,
920    const asset_path& ap)
921{
922    Asset* pAsset = NULL;
923
924    /*
925     * Try various combinations of locale and vendor.
926     */
927    if (mLocale != NULL && mVendor != NULL)
928        pAsset = openInLocaleVendorLocked(fileName, mode, ap, mLocale, mVendor);
929    if (pAsset == NULL && mVendor != NULL)
930        pAsset = openInLocaleVendorLocked(fileName, mode, ap, NULL, mVendor);
931    if (pAsset == NULL && mLocale != NULL)
932        pAsset = openInLocaleVendorLocked(fileName, mode, ap, mLocale, NULL);
933    if (pAsset == NULL)
934        pAsset = openInLocaleVendorLocked(fileName, mode, ap, NULL, NULL);
935
936    return pAsset;
937}
938
939/*
940 * Open an asset, searching for it in the directory hierarchy for the
941 * specified locale and vendor.
942 *
943 * We also search in "app.jar".
944 *
945 * Pass in NULL values for "appName", "locale", and "vendor" if the
946 * defaults should be used.
947 */
948Asset* AssetManager::openInLocaleVendorLocked(const char* fileName, AccessMode mode,
949    const asset_path& ap, const char* locale, const char* vendor)
950{
951    Asset* pAsset = NULL;
952
953    if (ap.type == kFileTypeDirectory) {
954        if (mCacheMode == CACHE_OFF) {
955            /* look at the filesystem on disk */
956            String8 path(createPathNameLocked(ap, locale, vendor));
957            path.appendPath(fileName);
958
959            String8 excludeName(path);
960            excludeName.append(kExcludeExtension);
961            if (::getFileType(excludeName.string()) != kFileTypeNonexistent) {
962                /* say no more */
963                //printf("+++ excluding '%s'\n", (const char*) excludeName);
964                return kExcludedAsset;
965            }
966
967            pAsset = openAssetFromFileLocked(path, mode);
968
969            if (pAsset == NULL) {
970                /* try again, this time with ".gz" */
971                path.append(".gz");
972                pAsset = openAssetFromFileLocked(path, mode);
973            }
974
975            if (pAsset != NULL)
976                pAsset->setAssetSource(path);
977        } else {
978            /* find in cache */
979            String8 path(createPathNameLocked(ap, locale, vendor));
980            path.appendPath(fileName);
981
982            AssetDir::FileInfo tmpInfo;
983            bool found = false;
984
985            String8 excludeName(path);
986            excludeName.append(kExcludeExtension);
987
988            if (mCache.indexOf(excludeName) != NAME_NOT_FOUND) {
989                /* go no farther */
990                //printf("+++ Excluding '%s'\n", (const char*) excludeName);
991                return kExcludedAsset;
992            }
993
994            /*
995             * File compression extensions (".gz") don't get stored in the
996             * name cache, so we have to try both here.
997             */
998            if (mCache.indexOf(path) != NAME_NOT_FOUND) {
999                found = true;
1000                pAsset = openAssetFromFileLocked(path, mode);
1001                if (pAsset == NULL) {
1002                    /* try again, this time with ".gz" */
1003                    path.append(".gz");
1004                    pAsset = openAssetFromFileLocked(path, mode);
1005                }
1006            }
1007
1008            if (pAsset != NULL)
1009                pAsset->setAssetSource(path);
1010
1011            /*
1012             * Don't continue the search into the Zip files.  Our cached info
1013             * said it was a file on disk; to be consistent with openDir()
1014             * we want to return the loose asset.  If the cached file gets
1015             * removed, we fail.
1016             *
1017             * The alternative is to update our cache when files get deleted,
1018             * or make some sort of "best effort" promise, but for now I'm
1019             * taking the hard line.
1020             */
1021            if (found) {
1022                if (pAsset == NULL)
1023                    ALOGD("Expected file not found: '%s'\n", path.string());
1024                return pAsset;
1025            }
1026        }
1027    }
1028
1029    /*
1030     * Either it wasn't found on disk or on the cached view of the disk.
1031     * Dig through the currently-opened set of Zip files.  If caching
1032     * is disabled, the Zip file may get reopened.
1033     */
1034    if (pAsset == NULL && ap.type == kFileTypeRegular) {
1035        String8 path;
1036
1037        path.appendPath((locale != NULL) ? locale : kDefaultLocale);
1038        path.appendPath((vendor != NULL) ? vendor : kDefaultVendor);
1039        path.appendPath(fileName);
1040
1041        /* check the appropriate Zip file */
1042        ZipFileRO* pZip = getZipFileLocked(ap);
1043        if (pZip != NULL) {
1044            //printf("GOT zip, checking '%s'\n", (const char*) path);
1045            ZipEntryRO entry = pZip->findEntryByName(path.string());
1046            if (entry != NULL) {
1047                //printf("FOUND in Zip file for %s/%s-%s\n",
1048                //    appName, locale, vendor);
1049                pAsset = openAssetFromZipLocked(pZip, entry, mode, path);
1050                pZip->releaseEntry(entry);
1051            }
1052        }
1053
1054        if (pAsset != NULL) {
1055            /* create a "source" name, for debug/display */
1056            pAsset->setAssetSource(createZipSourceNameLocked(ZipSet::getPathName(ap.path.string()),
1057                                                             String8(""), String8(fileName)));
1058        }
1059    }
1060
1061    return pAsset;
1062}
1063
1064/*
1065 * Create a "source name" for a file from a Zip archive.
1066 */
1067String8 AssetManager::createZipSourceNameLocked(const String8& zipFileName,
1068    const String8& dirName, const String8& fileName)
1069{
1070    String8 sourceName("zip:");
1071    sourceName.append(zipFileName);
1072    sourceName.append(":");
1073    if (dirName.length() > 0) {
1074        sourceName.appendPath(dirName);
1075    }
1076    sourceName.appendPath(fileName);
1077    return sourceName;
1078}
1079
1080/*
1081 * Create a path to a loose asset (asset-base/app/locale/vendor).
1082 */
1083String8 AssetManager::createPathNameLocked(const asset_path& ap, const char* locale,
1084    const char* vendor)
1085{
1086    String8 path(ap.path);
1087    path.appendPath((locale != NULL) ? locale : kDefaultLocale);
1088    path.appendPath((vendor != NULL) ? vendor : kDefaultVendor);
1089    return path;
1090}
1091
1092/*
1093 * Create a path to a loose asset (asset-base/app/rootDir).
1094 */
1095String8 AssetManager::createPathNameLocked(const asset_path& ap, const char* rootDir)
1096{
1097    String8 path(ap.path);
1098    if (rootDir != NULL) path.appendPath(rootDir);
1099    return path;
1100}
1101
1102/*
1103 * Return a pointer to one of our open Zip archives.  Returns NULL if no
1104 * matching Zip file exists.
1105 *
1106 * Right now we have 2 possible Zip files (1 each in app/"common").
1107 *
1108 * If caching is set to CACHE_OFF, to get the expected behavior we
1109 * need to reopen the Zip file on every request.  That would be silly
1110 * and expensive, so instead we just check the file modification date.
1111 *
1112 * Pass in NULL values for "appName", "locale", and "vendor" if the
1113 * generics should be used.
1114 */
1115ZipFileRO* AssetManager::getZipFileLocked(const asset_path& ap)
1116{
1117    ALOGV("getZipFileLocked() in %p\n", this);
1118
1119    return mZipSet.getZip(ap.path);
1120}
1121
1122/*
1123 * Try to open an asset from a file on disk.
1124 *
1125 * If the file is compressed with gzip, we seek to the start of the
1126 * deflated data and pass that in (just like we would for a Zip archive).
1127 *
1128 * For uncompressed data, we may already have an mmap()ed version sitting
1129 * around.  If so, we want to hand that to the Asset instead.
1130 *
1131 * This returns NULL if the file doesn't exist, couldn't be opened, or
1132 * claims to be a ".gz" but isn't.
1133 */
1134Asset* AssetManager::openAssetFromFileLocked(const String8& pathName,
1135    AccessMode mode)
1136{
1137    Asset* pAsset = NULL;
1138
1139    if (strcasecmp(pathName.getPathExtension().string(), ".gz") == 0) {
1140        //printf("TRYING '%s'\n", (const char*) pathName);
1141        pAsset = Asset::createFromCompressedFile(pathName.string(), mode);
1142    } else {
1143        //printf("TRYING '%s'\n", (const char*) pathName);
1144        pAsset = Asset::createFromFile(pathName.string(), mode);
1145    }
1146
1147    return pAsset;
1148}
1149
1150/*
1151 * Given an entry in a Zip archive, create a new Asset object.
1152 *
1153 * If the entry is uncompressed, we may want to create or share a
1154 * slice of shared memory.
1155 */
1156Asset* AssetManager::openAssetFromZipLocked(const ZipFileRO* pZipFile,
1157    const ZipEntryRO entry, AccessMode mode, const String8& entryName)
1158{
1159    Asset* pAsset = NULL;
1160
1161    // TODO: look for previously-created shared memory slice?
1162    uint16_t method;
1163    uint32_t uncompressedLen;
1164
1165    //printf("USING Zip '%s'\n", pEntry->getFileName());
1166
1167    if (!pZipFile->getEntryInfo(entry, &method, &uncompressedLen, NULL, NULL,
1168            NULL, NULL))
1169    {
1170        ALOGW("getEntryInfo failed\n");
1171        return NULL;
1172    }
1173
1174    FileMap* dataMap = pZipFile->createEntryFileMap(entry);
1175    if (dataMap == NULL) {
1176        ALOGW("create map from entry failed\n");
1177        return NULL;
1178    }
1179
1180    if (method == ZipFileRO::kCompressStored) {
1181        pAsset = Asset::createFromUncompressedMap(dataMap, mode);
1182        ALOGV("Opened uncompressed entry %s in zip %s mode %d: %p", entryName.string(),
1183                dataMap->getFileName(), mode, pAsset);
1184    } else {
1185        pAsset = Asset::createFromCompressedMap(dataMap,
1186            static_cast<size_t>(uncompressedLen), mode);
1187        ALOGV("Opened compressed entry %s in zip %s mode %d: %p", entryName.string(),
1188                dataMap->getFileName(), mode, pAsset);
1189    }
1190    if (pAsset == NULL) {
1191        /* unexpected */
1192        ALOGW("create from segment failed\n");
1193    }
1194
1195    return pAsset;
1196}
1197
1198
1199
1200/*
1201 * Open a directory in the asset namespace.
1202 *
1203 * An "asset directory" is simply the combination of all files in all
1204 * locations, with ".gz" stripped for loose files.  With app, locale, and
1205 * vendor defined, we have 8 directories and 2 Zip archives to scan.
1206 *
1207 * Pass in "" for the root dir.
1208 */
1209AssetDir* AssetManager::openDir(const char* dirName)
1210{
1211    AutoMutex _l(mLock);
1212
1213    AssetDir* pDir = NULL;
1214    SortedVector<AssetDir::FileInfo>* pMergedInfo = NULL;
1215
1216    LOG_FATAL_IF(mAssetPaths.size() == 0, "No assets added to AssetManager");
1217    assert(dirName != NULL);
1218
1219    //printf("+++ openDir(%s) in '%s'\n", dirName, (const char*) mAssetBase);
1220
1221    if (mCacheMode != CACHE_OFF && !mCacheValid)
1222        loadFileNameCacheLocked();
1223
1224    pDir = new AssetDir;
1225
1226    /*
1227     * Scan the various directories, merging what we find into a single
1228     * vector.  We want to scan them in reverse priority order so that
1229     * the ".EXCLUDE" processing works correctly.  Also, if we decide we
1230     * want to remember where the file is coming from, we'll get the right
1231     * version.
1232     *
1233     * We start with Zip archives, then do loose files.
1234     */
1235    pMergedInfo = new SortedVector<AssetDir::FileInfo>;
1236
1237    size_t i = mAssetPaths.size();
1238    while (i > 0) {
1239        i--;
1240        const asset_path& ap = mAssetPaths.itemAt(i);
1241        if (ap.type == kFileTypeRegular) {
1242            ALOGV("Adding directory %s from zip %s", dirName, ap.path.string());
1243            scanAndMergeZipLocked(pMergedInfo, ap, kAssetsRoot, dirName);
1244        } else {
1245            ALOGV("Adding directory %s from dir %s", dirName, ap.path.string());
1246            scanAndMergeDirLocked(pMergedInfo, ap, kAssetsRoot, dirName);
1247        }
1248    }
1249
1250#if 0
1251    printf("FILE LIST:\n");
1252    for (i = 0; i < (size_t) pMergedInfo->size(); i++) {
1253        printf(" %d: (%d) '%s'\n", i,
1254            pMergedInfo->itemAt(i).getFileType(),
1255            (const char*) pMergedInfo->itemAt(i).getFileName());
1256    }
1257#endif
1258
1259    pDir->setFileList(pMergedInfo);
1260    return pDir;
1261}
1262
1263/*
1264 * Open a directory in the non-asset namespace.
1265 *
1266 * An "asset directory" is simply the combination of all files in all
1267 * locations, with ".gz" stripped for loose files.  With app, locale, and
1268 * vendor defined, we have 8 directories and 2 Zip archives to scan.
1269 *
1270 * Pass in "" for the root dir.
1271 */
1272AssetDir* AssetManager::openNonAssetDir(const int32_t cookie, const char* dirName)
1273{
1274    AutoMutex _l(mLock);
1275
1276    AssetDir* pDir = NULL;
1277    SortedVector<AssetDir::FileInfo>* pMergedInfo = NULL;
1278
1279    LOG_FATAL_IF(mAssetPaths.size() == 0, "No assets added to AssetManager");
1280    assert(dirName != NULL);
1281
1282    //printf("+++ openDir(%s) in '%s'\n", dirName, (const char*) mAssetBase);
1283
1284    if (mCacheMode != CACHE_OFF && !mCacheValid)
1285        loadFileNameCacheLocked();
1286
1287    pDir = new AssetDir;
1288
1289    pMergedInfo = new SortedVector<AssetDir::FileInfo>;
1290
1291    const size_t which = static_cast<size_t>(cookie) - 1;
1292
1293    if (which < mAssetPaths.size()) {
1294        const asset_path& ap = mAssetPaths.itemAt(which);
1295        if (ap.type == kFileTypeRegular) {
1296            ALOGV("Adding directory %s from zip %s", dirName, ap.path.string());
1297            scanAndMergeZipLocked(pMergedInfo, ap, NULL, dirName);
1298        } else {
1299            ALOGV("Adding directory %s from dir %s", dirName, ap.path.string());
1300            scanAndMergeDirLocked(pMergedInfo, ap, NULL, dirName);
1301        }
1302    }
1303
1304#if 0
1305    printf("FILE LIST:\n");
1306    for (i = 0; i < (size_t) pMergedInfo->size(); i++) {
1307        printf(" %d: (%d) '%s'\n", i,
1308            pMergedInfo->itemAt(i).getFileType(),
1309            (const char*) pMergedInfo->itemAt(i).getFileName());
1310    }
1311#endif
1312
1313    pDir->setFileList(pMergedInfo);
1314    return pDir;
1315}
1316
1317/*
1318 * Scan the contents of the specified directory and merge them into the
1319 * "pMergedInfo" vector, removing previous entries if we find "exclude"
1320 * directives.
1321 *
1322 * Returns "false" if we found nothing to contribute.
1323 */
1324bool AssetManager::scanAndMergeDirLocked(SortedVector<AssetDir::FileInfo>* pMergedInfo,
1325    const asset_path& ap, const char* rootDir, const char* dirName)
1326{
1327    SortedVector<AssetDir::FileInfo>* pContents;
1328    String8 path;
1329
1330    assert(pMergedInfo != NULL);
1331
1332    //printf("scanAndMergeDir: %s %s %s %s\n", appName, locale, vendor,dirName);
1333
1334    if (mCacheValid) {
1335        int i, start, count;
1336
1337        pContents = new SortedVector<AssetDir::FileInfo>;
1338
1339        /*
1340         * Get the basic partial path and find it in the cache.  That's
1341         * the start point for the search.
1342         */
1343        path = createPathNameLocked(ap, rootDir);
1344        if (dirName[0] != '\0')
1345            path.appendPath(dirName);
1346
1347        start = mCache.indexOf(path);
1348        if (start == NAME_NOT_FOUND) {
1349            //printf("+++ not found in cache: dir '%s'\n", (const char*) path);
1350            delete pContents;
1351            return false;
1352        }
1353
1354        /*
1355         * The match string looks like "common/default/default/foo/bar/".
1356         * The '/' on the end ensures that we don't match on the directory
1357         * itself or on ".../foo/barfy/".
1358         */
1359        path.append("/");
1360
1361        count = mCache.size();
1362
1363        /*
1364         * Pick out the stuff in the current dir by examining the pathname.
1365         * It needs to match the partial pathname prefix, and not have a '/'
1366         * (fssep) anywhere after the prefix.
1367         */
1368        for (i = start+1; i < count; i++) {
1369            if (mCache[i].getFileName().length() > path.length() &&
1370                strncmp(mCache[i].getFileName().string(), path.string(), path.length()) == 0)
1371            {
1372                const char* name = mCache[i].getFileName().string();
1373                // XXX THIS IS BROKEN!  Looks like we need to store the full
1374                // path prefix separately from the file path.
1375                if (strchr(name + path.length(), '/') == NULL) {
1376                    /* grab it, reducing path to just the filename component */
1377                    AssetDir::FileInfo tmp = mCache[i];
1378                    tmp.setFileName(tmp.getFileName().getPathLeaf());
1379                    pContents->add(tmp);
1380                }
1381            } else {
1382                /* no longer in the dir or its subdirs */
1383                break;
1384            }
1385
1386        }
1387    } else {
1388        path = createPathNameLocked(ap, rootDir);
1389        if (dirName[0] != '\0')
1390            path.appendPath(dirName);
1391        pContents = scanDirLocked(path);
1392        if (pContents == NULL)
1393            return false;
1394    }
1395
1396    // if we wanted to do an incremental cache fill, we would do it here
1397
1398    /*
1399     * Process "exclude" directives.  If we find a filename that ends with
1400     * ".EXCLUDE", we look for a matching entry in the "merged" set, and
1401     * remove it if we find it.  We also delete the "exclude" entry.
1402     */
1403    int i, count, exclExtLen;
1404
1405    count = pContents->size();
1406    exclExtLen = strlen(kExcludeExtension);
1407    for (i = 0; i < count; i++) {
1408        const char* name;
1409        int nameLen;
1410
1411        name = pContents->itemAt(i).getFileName().string();
1412        nameLen = strlen(name);
1413        if (nameLen > exclExtLen &&
1414            strcmp(name + (nameLen - exclExtLen), kExcludeExtension) == 0)
1415        {
1416            String8 match(name, nameLen - exclExtLen);
1417            int matchIdx;
1418
1419            matchIdx = AssetDir::FileInfo::findEntry(pMergedInfo, match);
1420            if (matchIdx > 0) {
1421                ALOGV("Excluding '%s' [%s]\n",
1422                    pMergedInfo->itemAt(matchIdx).getFileName().string(),
1423                    pMergedInfo->itemAt(matchIdx).getSourceName().string());
1424                pMergedInfo->removeAt(matchIdx);
1425            } else {
1426                //printf("+++ no match on '%s'\n", (const char*) match);
1427            }
1428
1429            ALOGD("HEY: size=%d removing %d\n", (int)pContents->size(), i);
1430            pContents->removeAt(i);
1431            i--;        // adjust "for" loop
1432            count--;    //  and loop limit
1433        }
1434    }
1435
1436    mergeInfoLocked(pMergedInfo, pContents);
1437
1438    delete pContents;
1439
1440    return true;
1441}
1442
1443/*
1444 * Scan the contents of the specified directory, and stuff what we find
1445 * into a newly-allocated vector.
1446 *
1447 * Files ending in ".gz" will have their extensions removed.
1448 *
1449 * We should probably think about skipping files with "illegal" names,
1450 * e.g. illegal characters (/\:) or excessive length.
1451 *
1452 * Returns NULL if the specified directory doesn't exist.
1453 */
1454SortedVector<AssetDir::FileInfo>* AssetManager::scanDirLocked(const String8& path)
1455{
1456    SortedVector<AssetDir::FileInfo>* pContents = NULL;
1457    DIR* dir;
1458    struct dirent* entry;
1459    FileType fileType;
1460
1461    ALOGV("Scanning dir '%s'\n", path.string());
1462
1463    dir = opendir(path.string());
1464    if (dir == NULL)
1465        return NULL;
1466
1467    pContents = new SortedVector<AssetDir::FileInfo>;
1468
1469    while (1) {
1470        entry = readdir(dir);
1471        if (entry == NULL)
1472            break;
1473
1474        if (strcmp(entry->d_name, ".") == 0 ||
1475            strcmp(entry->d_name, "..") == 0)
1476            continue;
1477
1478#ifdef _DIRENT_HAVE_D_TYPE
1479        if (entry->d_type == DT_REG)
1480            fileType = kFileTypeRegular;
1481        else if (entry->d_type == DT_DIR)
1482            fileType = kFileTypeDirectory;
1483        else
1484            fileType = kFileTypeUnknown;
1485#else
1486        // stat the file
1487        fileType = ::getFileType(path.appendPathCopy(entry->d_name).string());
1488#endif
1489
1490        if (fileType != kFileTypeRegular && fileType != kFileTypeDirectory)
1491            continue;
1492
1493        AssetDir::FileInfo info;
1494        info.set(String8(entry->d_name), fileType);
1495        if (strcasecmp(info.getFileName().getPathExtension().string(), ".gz") == 0)
1496            info.setFileName(info.getFileName().getBasePath());
1497        info.setSourceName(path.appendPathCopy(info.getFileName()));
1498        pContents->add(info);
1499    }
1500
1501    closedir(dir);
1502    return pContents;
1503}
1504
1505/*
1506 * Scan the contents out of the specified Zip archive, and merge what we
1507 * find into "pMergedInfo".  If the Zip archive in question doesn't exist,
1508 * we return immediately.
1509 *
1510 * Returns "false" if we found nothing to contribute.
1511 */
1512bool AssetManager::scanAndMergeZipLocked(SortedVector<AssetDir::FileInfo>* pMergedInfo,
1513    const asset_path& ap, const char* rootDir, const char* baseDirName)
1514{
1515    ZipFileRO* pZip;
1516    Vector<String8> dirs;
1517    AssetDir::FileInfo info;
1518    SortedVector<AssetDir::FileInfo> contents;
1519    String8 sourceName, zipName, dirName;
1520
1521    pZip = mZipSet.getZip(ap.path);
1522    if (pZip == NULL) {
1523        ALOGW("Failure opening zip %s\n", ap.path.string());
1524        return false;
1525    }
1526
1527    zipName = ZipSet::getPathName(ap.path.string());
1528
1529    /* convert "sounds" to "rootDir/sounds" */
1530    if (rootDir != NULL) dirName = rootDir;
1531    dirName.appendPath(baseDirName);
1532
1533    /*
1534     * Scan through the list of files, looking for a match.  The files in
1535     * the Zip table of contents are not in sorted order, so we have to
1536     * process the entire list.  We're looking for a string that begins
1537     * with the characters in "dirName", is followed by a '/', and has no
1538     * subsequent '/' in the stuff that follows.
1539     *
1540     * What makes this especially fun is that directories are not stored
1541     * explicitly in Zip archives, so we have to infer them from context.
1542     * When we see "sounds/foo.wav" we have to leave a note to ourselves
1543     * to insert a directory called "sounds" into the list.  We store
1544     * these in temporary vector so that we only return each one once.
1545     *
1546     * Name comparisons are case-sensitive to match UNIX filesystem
1547     * semantics.
1548     */
1549    int dirNameLen = dirName.length();
1550    void *iterationCookie;
1551    if (!pZip->startIteration(&iterationCookie, dirName.string(), NULL)) {
1552        ALOGW("ZipFileRO::startIteration returned false");
1553        return false;
1554    }
1555
1556    ZipEntryRO entry;
1557    while ((entry = pZip->nextEntry(iterationCookie)) != NULL) {
1558        char nameBuf[256];
1559
1560        if (pZip->getEntryFileName(entry, nameBuf, sizeof(nameBuf)) != 0) {
1561            // TODO: fix this if we expect to have long names
1562            ALOGE("ARGH: name too long?\n");
1563            continue;
1564        }
1565        //printf("Comparing %s in %s?\n", nameBuf, dirName.string());
1566        if (dirNameLen == 0 || nameBuf[dirNameLen] == '/')
1567        {
1568            const char* cp;
1569            const char* nextSlash;
1570
1571            cp = nameBuf + dirNameLen;
1572            if (dirNameLen != 0)
1573                cp++;       // advance past the '/'
1574
1575            nextSlash = strchr(cp, '/');
1576//xxx this may break if there are bare directory entries
1577            if (nextSlash == NULL) {
1578                /* this is a file in the requested directory */
1579
1580                info.set(String8(nameBuf).getPathLeaf(), kFileTypeRegular);
1581
1582                info.setSourceName(
1583                    createZipSourceNameLocked(zipName, dirName, info.getFileName()));
1584
1585                contents.add(info);
1586                //printf("FOUND: file '%s'\n", info.getFileName().string());
1587            } else {
1588                /* this is a subdir; add it if we don't already have it*/
1589                String8 subdirName(cp, nextSlash - cp);
1590                size_t j;
1591                size_t N = dirs.size();
1592
1593                for (j = 0; j < N; j++) {
1594                    if (subdirName == dirs[j]) {
1595                        break;
1596                    }
1597                }
1598                if (j == N) {
1599                    dirs.add(subdirName);
1600                }
1601
1602                //printf("FOUND: dir '%s'\n", subdirName.string());
1603            }
1604        }
1605    }
1606
1607    pZip->endIteration(iterationCookie);
1608
1609    /*
1610     * Add the set of unique directories.
1611     */
1612    for (int i = 0; i < (int) dirs.size(); i++) {
1613        info.set(dirs[i], kFileTypeDirectory);
1614        info.setSourceName(
1615            createZipSourceNameLocked(zipName, dirName, info.getFileName()));
1616        contents.add(info);
1617    }
1618
1619    mergeInfoLocked(pMergedInfo, &contents);
1620
1621    return true;
1622}
1623
1624
1625/*
1626 * Merge two vectors of FileInfo.
1627 *
1628 * The merged contents will be stuffed into *pMergedInfo.
1629 *
1630 * If an entry for a file exists in both "pMergedInfo" and "pContents",
1631 * we use the newer "pContents" entry.
1632 */
1633void AssetManager::mergeInfoLocked(SortedVector<AssetDir::FileInfo>* pMergedInfo,
1634    const SortedVector<AssetDir::FileInfo>* pContents)
1635{
1636    /*
1637     * Merge what we found in this directory with what we found in
1638     * other places.
1639     *
1640     * Two basic approaches:
1641     * (1) Create a new array that holds the unique values of the two
1642     *     arrays.
1643     * (2) Take the elements from pContents and shove them into pMergedInfo.
1644     *
1645     * Because these are vectors of complex objects, moving elements around
1646     * inside the vector requires constructing new objects and allocating
1647     * storage for members.  With approach #1, we're always adding to the
1648     * end, whereas with #2 we could be inserting multiple elements at the
1649     * front of the vector.  Approach #1 requires a full copy of the
1650     * contents of pMergedInfo, but approach #2 requires the same copy for
1651     * every insertion at the front of pMergedInfo.
1652     *
1653     * (We should probably use a SortedVector interface that allows us to
1654     * just stuff items in, trusting us to maintain the sort order.)
1655     */
1656    SortedVector<AssetDir::FileInfo>* pNewSorted;
1657    int mergeMax, contMax;
1658    int mergeIdx, contIdx;
1659
1660    pNewSorted = new SortedVector<AssetDir::FileInfo>;
1661    mergeMax = pMergedInfo->size();
1662    contMax = pContents->size();
1663    mergeIdx = contIdx = 0;
1664
1665    while (mergeIdx < mergeMax || contIdx < contMax) {
1666        if (mergeIdx == mergeMax) {
1667            /* hit end of "merge" list, copy rest of "contents" */
1668            pNewSorted->add(pContents->itemAt(contIdx));
1669            contIdx++;
1670        } else if (contIdx == contMax) {
1671            /* hit end of "cont" list, copy rest of "merge" */
1672            pNewSorted->add(pMergedInfo->itemAt(mergeIdx));
1673            mergeIdx++;
1674        } else if (pMergedInfo->itemAt(mergeIdx) == pContents->itemAt(contIdx))
1675        {
1676            /* items are identical, add newer and advance both indices */
1677            pNewSorted->add(pContents->itemAt(contIdx));
1678            mergeIdx++;
1679            contIdx++;
1680        } else if (pMergedInfo->itemAt(mergeIdx) < pContents->itemAt(contIdx))
1681        {
1682            /* "merge" is lower, add that one */
1683            pNewSorted->add(pMergedInfo->itemAt(mergeIdx));
1684            mergeIdx++;
1685        } else {
1686            /* "cont" is lower, add that one */
1687            assert(pContents->itemAt(contIdx) < pMergedInfo->itemAt(mergeIdx));
1688            pNewSorted->add(pContents->itemAt(contIdx));
1689            contIdx++;
1690        }
1691    }
1692
1693    /*
1694     * Overwrite the "merged" list with the new stuff.
1695     */
1696    *pMergedInfo = *pNewSorted;
1697    delete pNewSorted;
1698
1699#if 0       // for Vector, rather than SortedVector
1700    int i, j;
1701    for (i = pContents->size() -1; i >= 0; i--) {
1702        bool add = true;
1703
1704        for (j = pMergedInfo->size() -1; j >= 0; j--) {
1705            /* case-sensitive comparisons, to behave like UNIX fs */
1706            if (strcmp(pContents->itemAt(i).mFileName,
1707                       pMergedInfo->itemAt(j).mFileName) == 0)
1708            {
1709                /* match, don't add this entry */
1710                add = false;
1711                break;
1712            }
1713        }
1714
1715        if (add)
1716            pMergedInfo->add(pContents->itemAt(i));
1717    }
1718#endif
1719}
1720
1721
1722/*
1723 * Load all files into the file name cache.  We want to do this across
1724 * all combinations of { appname, locale, vendor }, performing a recursive
1725 * directory traversal.
1726 *
1727 * This is not the most efficient data structure.  Also, gathering the
1728 * information as we needed it (file-by-file or directory-by-directory)
1729 * would be faster.  However, on the actual device, 99% of the files will
1730 * live in Zip archives, so this list will be very small.  The trouble
1731 * is that we have to check the "loose" files first, so it's important
1732 * that we don't beat the filesystem silly looking for files that aren't
1733 * there.
1734 *
1735 * Note on thread safety: this is the only function that causes updates
1736 * to mCache, and anybody who tries to use it will call here if !mCacheValid,
1737 * so we need to employ a mutex here.
1738 */
1739void AssetManager::loadFileNameCacheLocked(void)
1740{
1741    assert(!mCacheValid);
1742    assert(mCache.size() == 0);
1743
1744#ifdef DO_TIMINGS   // need to link against -lrt for this now
1745    DurationTimer timer;
1746    timer.start();
1747#endif
1748
1749    fncScanLocked(&mCache, "");
1750
1751#ifdef DO_TIMINGS
1752    timer.stop();
1753    ALOGD("Cache scan took %.3fms\n",
1754        timer.durationUsecs() / 1000.0);
1755#endif
1756
1757#if 0
1758    int i;
1759    printf("CACHED FILE LIST (%d entries):\n", mCache.size());
1760    for (i = 0; i < (int) mCache.size(); i++) {
1761        printf(" %d: (%d) '%s'\n", i,
1762            mCache.itemAt(i).getFileType(),
1763            (const char*) mCache.itemAt(i).getFileName());
1764    }
1765#endif
1766
1767    mCacheValid = true;
1768}
1769
1770/*
1771 * Scan up to 8 versions of the specified directory.
1772 */
1773void AssetManager::fncScanLocked(SortedVector<AssetDir::FileInfo>* pMergedInfo,
1774    const char* dirName)
1775{
1776    size_t i = mAssetPaths.size();
1777    while (i > 0) {
1778        i--;
1779        const asset_path& ap = mAssetPaths.itemAt(i);
1780        fncScanAndMergeDirLocked(pMergedInfo, ap, NULL, NULL, dirName);
1781        if (mLocale != NULL)
1782            fncScanAndMergeDirLocked(pMergedInfo, ap, mLocale, NULL, dirName);
1783        if (mVendor != NULL)
1784            fncScanAndMergeDirLocked(pMergedInfo, ap, NULL, mVendor, dirName);
1785        if (mLocale != NULL && mVendor != NULL)
1786            fncScanAndMergeDirLocked(pMergedInfo, ap, mLocale, mVendor, dirName);
1787    }
1788}
1789
1790/*
1791 * Recursively scan this directory and all subdirs.
1792 *
1793 * This is similar to scanAndMergeDir, but we don't remove the .EXCLUDE
1794 * files, and we prepend the extended partial path to the filenames.
1795 */
1796bool AssetManager::fncScanAndMergeDirLocked(
1797    SortedVector<AssetDir::FileInfo>* pMergedInfo,
1798    const asset_path& ap, const char* locale, const char* vendor,
1799    const char* dirName)
1800{
1801    SortedVector<AssetDir::FileInfo>* pContents;
1802    String8 partialPath;
1803    String8 fullPath;
1804
1805    // XXX This is broken -- the filename cache needs to hold the base
1806    // asset path separately from its filename.
1807
1808    partialPath = createPathNameLocked(ap, locale, vendor);
1809    if (dirName[0] != '\0') {
1810        partialPath.appendPath(dirName);
1811    }
1812
1813    fullPath = partialPath;
1814    pContents = scanDirLocked(fullPath);
1815    if (pContents == NULL) {
1816        return false;       // directory did not exist
1817    }
1818
1819    /*
1820     * Scan all subdirectories of the current dir, merging what we find
1821     * into "pMergedInfo".
1822     */
1823    for (int i = 0; i < (int) pContents->size(); i++) {
1824        if (pContents->itemAt(i).getFileType() == kFileTypeDirectory) {
1825            String8 subdir(dirName);
1826            subdir.appendPath(pContents->itemAt(i).getFileName());
1827
1828            fncScanAndMergeDirLocked(pMergedInfo, ap, locale, vendor, subdir.string());
1829        }
1830    }
1831
1832    /*
1833     * To be consistent, we want entries for the root directory.  If
1834     * we're the root, add one now.
1835     */
1836    if (dirName[0] == '\0') {
1837        AssetDir::FileInfo tmpInfo;
1838
1839        tmpInfo.set(String8(""), kFileTypeDirectory);
1840        tmpInfo.setSourceName(createPathNameLocked(ap, locale, vendor));
1841        pContents->add(tmpInfo);
1842    }
1843
1844    /*
1845     * We want to prepend the extended partial path to every entry in
1846     * "pContents".  It's the same value for each entry, so this will
1847     * not change the sorting order of the vector contents.
1848     */
1849    for (int i = 0; i < (int) pContents->size(); i++) {
1850        const AssetDir::FileInfo& info = pContents->itemAt(i);
1851        pContents->editItemAt(i).setFileName(partialPath.appendPathCopy(info.getFileName()));
1852    }
1853
1854    mergeInfoLocked(pMergedInfo, pContents);
1855    delete pContents;
1856    return true;
1857}
1858
1859/*
1860 * Trash the cache.
1861 */
1862void AssetManager::purgeFileNameCacheLocked(void)
1863{
1864    mCacheValid = false;
1865    mCache.clear();
1866}
1867
1868/*
1869 * ===========================================================================
1870 *      AssetManager::SharedZip
1871 * ===========================================================================
1872 */
1873
1874
1875Mutex AssetManager::SharedZip::gLock;
1876DefaultKeyedVector<String8, wp<AssetManager::SharedZip> > AssetManager::SharedZip::gOpen;
1877
1878AssetManager::SharedZip::SharedZip(const String8& path, time_t modWhen)
1879    : mPath(path), mZipFile(NULL), mModWhen(modWhen),
1880      mResourceTableAsset(NULL), mResourceTable(NULL)
1881{
1882    if (kIsDebug) {
1883        ALOGI("Creating SharedZip %p %s\n", this, (const char*)mPath);
1884    }
1885    ALOGV("+++ opening zip '%s'\n", mPath.string());
1886    mZipFile = ZipFileRO::open(mPath.string());
1887    if (mZipFile == NULL) {
1888        ALOGD("failed to open Zip archive '%s'\n", mPath.string());
1889    }
1890}
1891
1892sp<AssetManager::SharedZip> AssetManager::SharedZip::get(const String8& path,
1893        bool createIfNotPresent)
1894{
1895    AutoMutex _l(gLock);
1896    time_t modWhen = getFileModDate(path);
1897    sp<SharedZip> zip = gOpen.valueFor(path).promote();
1898    if (zip != NULL && zip->mModWhen == modWhen) {
1899        return zip;
1900    }
1901    if (zip == NULL && !createIfNotPresent) {
1902        return NULL;
1903    }
1904    zip = new SharedZip(path, modWhen);
1905    gOpen.add(path, zip);
1906    return zip;
1907
1908}
1909
1910ZipFileRO* AssetManager::SharedZip::getZip()
1911{
1912    return mZipFile;
1913}
1914
1915Asset* AssetManager::SharedZip::getResourceTableAsset()
1916{
1917    ALOGV("Getting from SharedZip %p resource asset %p\n", this, mResourceTableAsset);
1918    return mResourceTableAsset;
1919}
1920
1921Asset* AssetManager::SharedZip::setResourceTableAsset(Asset* asset)
1922{
1923    {
1924        AutoMutex _l(gLock);
1925        if (mResourceTableAsset == NULL) {
1926            mResourceTableAsset = asset;
1927            // This is not thread safe the first time it is called, so
1928            // do it here with the global lock held.
1929            asset->getBuffer(true);
1930            return asset;
1931        }
1932    }
1933    delete asset;
1934    return mResourceTableAsset;
1935}
1936
1937ResTable* AssetManager::SharedZip::getResourceTable()
1938{
1939    ALOGV("Getting from SharedZip %p resource table %p\n", this, mResourceTable);
1940    return mResourceTable;
1941}
1942
1943ResTable* AssetManager::SharedZip::setResourceTable(ResTable* res)
1944{
1945    {
1946        AutoMutex _l(gLock);
1947        if (mResourceTable == NULL) {
1948            mResourceTable = res;
1949            return res;
1950        }
1951    }
1952    delete res;
1953    return mResourceTable;
1954}
1955
1956bool AssetManager::SharedZip::isUpToDate()
1957{
1958    time_t modWhen = getFileModDate(mPath.string());
1959    return mModWhen == modWhen;
1960}
1961
1962void AssetManager::SharedZip::addOverlay(const asset_path& ap)
1963{
1964    mOverlays.add(ap);
1965}
1966
1967bool AssetManager::SharedZip::getOverlay(size_t idx, asset_path* out) const
1968{
1969    if (idx >= mOverlays.size()) {
1970        return false;
1971    }
1972    *out = mOverlays[idx];
1973    return true;
1974}
1975
1976AssetManager::SharedZip::~SharedZip()
1977{
1978    if (kIsDebug) {
1979        ALOGI("Destroying SharedZip %p %s\n", this, (const char*)mPath);
1980    }
1981    if (mResourceTable != NULL) {
1982        delete mResourceTable;
1983    }
1984    if (mResourceTableAsset != NULL) {
1985        delete mResourceTableAsset;
1986    }
1987    if (mZipFile != NULL) {
1988        delete mZipFile;
1989        ALOGV("Closed '%s'\n", mPath.string());
1990    }
1991}
1992
1993/*
1994 * ===========================================================================
1995 *      AssetManager::ZipSet
1996 * ===========================================================================
1997 */
1998
1999/*
2000 * Constructor.
2001 */
2002AssetManager::ZipSet::ZipSet(void)
2003{
2004}
2005
2006/*
2007 * Destructor.  Close any open archives.
2008 */
2009AssetManager::ZipSet::~ZipSet(void)
2010{
2011    size_t N = mZipFile.size();
2012    for (size_t i = 0; i < N; i++)
2013        closeZip(i);
2014}
2015
2016/*
2017 * Close a Zip file and reset the entry.
2018 */
2019void AssetManager::ZipSet::closeZip(int idx)
2020{
2021    mZipFile.editItemAt(idx) = NULL;
2022}
2023
2024
2025/*
2026 * Retrieve the appropriate Zip file from the set.
2027 */
2028ZipFileRO* AssetManager::ZipSet::getZip(const String8& path)
2029{
2030    int idx = getIndex(path);
2031    sp<SharedZip> zip = mZipFile[idx];
2032    if (zip == NULL) {
2033        zip = SharedZip::get(path);
2034        mZipFile.editItemAt(idx) = zip;
2035    }
2036    return zip->getZip();
2037}
2038
2039Asset* AssetManager::ZipSet::getZipResourceTableAsset(const String8& path)
2040{
2041    int idx = getIndex(path);
2042    sp<SharedZip> zip = mZipFile[idx];
2043    if (zip == NULL) {
2044        zip = SharedZip::get(path);
2045        mZipFile.editItemAt(idx) = zip;
2046    }
2047    return zip->getResourceTableAsset();
2048}
2049
2050Asset* AssetManager::ZipSet::setZipResourceTableAsset(const String8& path,
2051                                                 Asset* asset)
2052{
2053    int idx = getIndex(path);
2054    sp<SharedZip> zip = mZipFile[idx];
2055    // doesn't make sense to call before previously accessing.
2056    return zip->setResourceTableAsset(asset);
2057}
2058
2059ResTable* AssetManager::ZipSet::getZipResourceTable(const String8& path)
2060{
2061    int idx = getIndex(path);
2062    sp<SharedZip> zip = mZipFile[idx];
2063    if (zip == NULL) {
2064        zip = SharedZip::get(path);
2065        mZipFile.editItemAt(idx) = zip;
2066    }
2067    return zip->getResourceTable();
2068}
2069
2070ResTable* AssetManager::ZipSet::setZipResourceTable(const String8& path,
2071                                                    ResTable* res)
2072{
2073    int idx = getIndex(path);
2074    sp<SharedZip> zip = mZipFile[idx];
2075    // doesn't make sense to call before previously accessing.
2076    return zip->setResourceTable(res);
2077}
2078
2079/*
2080 * Generate the partial pathname for the specified archive.  The caller
2081 * gets to prepend the asset root directory.
2082 *
2083 * Returns something like "common/en-US-noogle.jar".
2084 */
2085/*static*/ String8 AssetManager::ZipSet::getPathName(const char* zipPath)
2086{
2087    return String8(zipPath);
2088}
2089
2090bool AssetManager::ZipSet::isUpToDate()
2091{
2092    const size_t N = mZipFile.size();
2093    for (size_t i=0; i<N; i++) {
2094        if (mZipFile[i] != NULL && !mZipFile[i]->isUpToDate()) {
2095            return false;
2096        }
2097    }
2098    return true;
2099}
2100
2101void AssetManager::ZipSet::addOverlay(const String8& path, const asset_path& overlay)
2102{
2103    int idx = getIndex(path);
2104    sp<SharedZip> zip = mZipFile[idx];
2105    zip->addOverlay(overlay);
2106}
2107
2108bool AssetManager::ZipSet::getOverlay(const String8& path, size_t idx, asset_path* out) const
2109{
2110    sp<SharedZip> zip = SharedZip::get(path, false);
2111    if (zip == NULL) {
2112        return false;
2113    }
2114    return zip->getOverlay(idx, out);
2115}
2116
2117/*
2118 * Compute the zip file's index.
2119 *
2120 * "appName", "locale", and "vendor" should be set to NULL to indicate the
2121 * default directory.
2122 */
2123int AssetManager::ZipSet::getIndex(const String8& zip) const
2124{
2125    const size_t N = mZipPath.size();
2126    for (size_t i=0; i<N; i++) {
2127        if (mZipPath[i] == zip) {
2128            return i;
2129        }
2130    }
2131
2132    mZipPath.add(zip);
2133    mZipFile.add(NULL);
2134
2135    return mZipPath.size()-1;
2136}
2137