ApkAssets_test.cpp revision d1ecd7af687bcad0f87c37fe33515ff6c5ea0f1d
1/* 2 * Copyright (C) 2016 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#include "androidfw/ApkAssets.h" 18 19#include "android-base/file.h" 20#include "android-base/unique_fd.h" 21 22#include "TestHelpers.h" 23#include "data/basic/R.h" 24 25using com::android::basic::R; 26 27namespace android { 28 29TEST(ApkAssetsTest, LoadApk) { 30 std::unique_ptr<const ApkAssets> loaded_apk = 31 ApkAssets::Load(GetTestDataPath() + "/basic/basic.apk"); 32 ASSERT_NE(nullptr, loaded_apk); 33 EXPECT_NE(nullptr, loaded_apk->GetLoadedArsc()); 34 35 std::unique_ptr<Asset> asset = loaded_apk->Open("res/layout/main.xml"); 36 ASSERT_NE(nullptr, asset); 37} 38 39TEST(ApkAssetsTest, LoadApkAsSharedLibrary) { 40 std::unique_ptr<const ApkAssets> loaded_apk = 41 ApkAssets::Load(GetTestDataPath() + "/appaslib/appaslib.apk"); 42 ASSERT_NE(nullptr, loaded_apk); 43 const LoadedArsc* loaded_arsc = loaded_apk->GetLoadedArsc(); 44 ASSERT_NE(nullptr, loaded_arsc); 45 ASSERT_EQ(1u, loaded_arsc->GetPackages().size()); 46 EXPECT_FALSE(loaded_arsc->GetPackages()[0]->IsDynamic()); 47 48 loaded_apk = ApkAssets::LoadAsSharedLibrary(GetTestDataPath() + "/appaslib/appaslib.apk"); 49 ASSERT_NE(nullptr, loaded_apk); 50 51 loaded_arsc = loaded_apk->GetLoadedArsc(); 52 ASSERT_NE(nullptr, loaded_arsc); 53 ASSERT_EQ(1u, loaded_arsc->GetPackages().size()); 54 EXPECT_TRUE(loaded_arsc->GetPackages()[0]->IsDynamic()); 55} 56 57TEST(ApkAssetsTest, CreateAndDestroyAssetKeepsApkAssetsOpen) { 58 std::unique_ptr<const ApkAssets> loaded_apk = 59 ApkAssets::Load(GetTestDataPath() + "/basic/basic.apk"); 60 ASSERT_NE(nullptr, loaded_apk); 61 62 { 63 std::unique_ptr<Asset> assets = loaded_apk->Open("res/layout/main.xml", Asset::ACCESS_BUFFER); 64 ASSERT_NE(nullptr, assets); 65 } 66 67 { 68 std::unique_ptr<Asset> assets = loaded_apk->Open("res/layout/main.xml", Asset::ACCESS_BUFFER); 69 ASSERT_NE(nullptr, assets); 70 } 71} 72 73TEST(ApkAssetsTest, OpenUncompressedAssetFd) { 74 std::unique_ptr<const ApkAssets> loaded_apk = 75 ApkAssets::Load(GetTestDataPath() + "/basic/basic.apk"); 76 ASSERT_NE(nullptr, loaded_apk); 77 78 auto asset = loaded_apk->Open("assets/uncompressed.txt", Asset::ACCESS_UNKNOWN); 79 ASSERT_NE(nullptr, asset); 80 81 off64_t start, length; 82 base::unique_fd fd(asset->openFileDescriptor(&start, &length)); 83 EXPECT_GE(fd.get(), 0); 84 85 lseek64(fd.get(), start, SEEK_SET); 86 87 std::string buffer; 88 buffer.resize(length); 89 ASSERT_TRUE(base::ReadFully(fd.get(), &*buffer.begin(), length)); 90 91 EXPECT_EQ("This should be uncompressed.\n\n", buffer); 92} 93 94} // namespace android 95