Animator.h revision d3de42cae84fadfa1befd082a2cf1bf72f9ad82a
1/*
2 * Copyright (C) 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16#ifndef ANIMATOR_H
17#define ANIMATOR_H
18
19#include <cutils/compiler.h>
20#include <utils/RefBase.h>
21#include <utils/StrongPointer.h>
22
23#include "CanvasProperty.h"
24#include "Interpolator.h"
25#include "TreeInfo.h"
26#include "utils/Macros.h"
27
28namespace android {
29namespace uirenderer {
30
31class RenderNode;
32class RenderProperties;
33
34class AnimationListener : public VirtualLightRefBase {
35public:
36    ANDROID_API virtual void onAnimationFinished(BaseRenderNodeAnimator*) = 0;
37protected:
38    ANDROID_API virtual ~AnimationListener() {}
39};
40
41class BaseRenderNodeAnimator : public VirtualLightRefBase {
42    PREVENT_COPY_AND_ASSIGN(BaseRenderNodeAnimator);
43public:
44    ANDROID_API void setStartValue(float value);
45    ANDROID_API void setInterpolator(Interpolator* interpolator);
46    ANDROID_API void setDuration(nsecs_t durationInMs);
47    ANDROID_API nsecs_t duration() { return mDuration; }
48    ANDROID_API void setStartDelay(nsecs_t startDelayInMs);
49    ANDROID_API nsecs_t startDelay() { return mStartDelay; }
50    ANDROID_API void setListener(AnimationListener* listener) {
51        mListener = listener;
52    }
53    ANDROID_API void start() { mStagingPlayState = RUNNING; onStagingPlayStateChanged(); }
54    ANDROID_API void end() { mStagingPlayState = FINISHED; onStagingPlayStateChanged(); }
55
56    void attach(RenderNode* target);
57    virtual void onAttached() {}
58    void detach() { mTarget = 0; }
59    void pushStaging(TreeInfo& info);
60    bool animate(TreeInfo& info);
61
62    bool isFinished() { return mPlayState == FINISHED; }
63    float finalValue() { return mFinalValue; }
64
65    ANDROID_API virtual uint32_t dirtyMask() { return 0; }
66
67protected:
68    BaseRenderNodeAnimator(float finalValue);
69    virtual ~BaseRenderNodeAnimator();
70
71    virtual float getValue(RenderNode* target) const = 0;
72    virtual void setValue(RenderNode* target, float value) = 0;
73    RenderNode* target() { return mTarget; }
74
75    void callOnFinishedListener(TreeInfo& info);
76
77    virtual void onStagingPlayStateChanged() {}
78
79    enum PlayState {
80        NOT_STARTED,
81        RUNNING,
82        FINISHED,
83    };
84
85    RenderNode* mTarget;
86
87    float mFinalValue;
88    float mDeltaValue;
89    float mFromValue;
90
91    Interpolator* mInterpolator;
92    PlayState mStagingPlayState;
93    PlayState mPlayState;
94    bool mHasStartValue;
95    nsecs_t mStartTime;
96    nsecs_t mDuration;
97    nsecs_t mStartDelay;
98
99    sp<AnimationListener> mListener;
100
101private:
102    inline void checkMutable();
103    virtual void transitionToRunning(TreeInfo& info);
104    void doSetStartValue(float value);
105};
106
107class RenderPropertyAnimator : public BaseRenderNodeAnimator {
108public:
109    enum RenderProperty {
110        TRANSLATION_X = 0,
111        TRANSLATION_Y,
112        TRANSLATION_Z,
113        SCALE_X,
114        SCALE_Y,
115        ROTATION,
116        ROTATION_X,
117        ROTATION_Y,
118        X,
119        Y,
120        Z,
121        ALPHA,
122    };
123
124    ANDROID_API RenderPropertyAnimator(RenderProperty property, float finalValue);
125
126    ANDROID_API virtual uint32_t dirtyMask();
127
128protected:
129    virtual float getValue(RenderNode* target) const;
130    virtual void setValue(RenderNode* target, float value);
131    virtual void onAttached();
132    virtual void onStagingPlayStateChanged();
133
134private:
135    typedef bool (RenderProperties::*SetFloatProperty)(float value);
136    typedef float (RenderProperties::*GetFloatProperty)() const;
137
138    struct PropertyAccessors;
139    const PropertyAccessors* mPropertyAccess;
140
141    static const PropertyAccessors PROPERTY_ACCESSOR_LUT[];
142};
143
144class CanvasPropertyPrimitiveAnimator : public BaseRenderNodeAnimator {
145public:
146    ANDROID_API CanvasPropertyPrimitiveAnimator(CanvasPropertyPrimitive* property,
147            float finalValue);
148protected:
149    virtual float getValue(RenderNode* target) const;
150    virtual void setValue(RenderNode* target, float value);
151private:
152    sp<CanvasPropertyPrimitive> mProperty;
153};
154
155class CanvasPropertyPaintAnimator : public BaseRenderNodeAnimator {
156public:
157    enum PaintField {
158        STROKE_WIDTH = 0,
159        ALPHA,
160    };
161
162    ANDROID_API CanvasPropertyPaintAnimator(CanvasPropertyPaint* property,
163            PaintField field, float finalValue);
164protected:
165    virtual float getValue(RenderNode* target) const;
166    virtual void setValue(RenderNode* target, float value);
167private:
168    sp<CanvasPropertyPaint> mProperty;
169    PaintField mField;
170};
171
172class RevealAnimator : public BaseRenderNodeAnimator {
173public:
174    ANDROID_API RevealAnimator(int centerX, int centerY, bool inverseClip,
175            float startValue, float finalValue);
176protected:
177    virtual float getValue(RenderNode* target) const;
178    virtual void setValue(RenderNode* target, float value);
179
180private:
181    int mCenterX, mCenterY;
182    bool mInverseClip;
183};
184
185} /* namespace uirenderer */
186} /* namespace android */
187
188#endif /* ANIMATOR_H */
189