Animator.h revision e2478d45ccbe5b6abb360ac9d44771b5f4a50bde
1/*
2 * Copyright (C) 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16#ifndef ANIMATOR_H
17#define ANIMATOR_H
18
19#include <cutils/compiler.h>
20#include <utils/RefBase.h>
21#include <utils/StrongPointer.h>
22
23#include "CanvasProperty.h"
24#include "Interpolator.h"
25#include "TreeInfo.h"
26#include "utils/Macros.h"
27
28namespace android {
29namespace uirenderer {
30
31class AnimationContext;
32class BaseRenderNodeAnimator;
33class RenderNode;
34class RenderProperties;
35
36class AnimationListener : public VirtualLightRefBase {
37public:
38    ANDROID_API virtual void onAnimationFinished(BaseRenderNodeAnimator*) = 0;
39protected:
40    ANDROID_API virtual ~AnimationListener() {}
41};
42
43class BaseRenderNodeAnimator : public VirtualLightRefBase {
44    PREVENT_COPY_AND_ASSIGN(BaseRenderNodeAnimator);
45public:
46    ANDROID_API void setStartValue(float value);
47    ANDROID_API void setInterpolator(Interpolator* interpolator);
48    ANDROID_API void setDuration(nsecs_t durationInMs);
49    ANDROID_API nsecs_t duration() { return mDuration; }
50    ANDROID_API void setStartDelay(nsecs_t startDelayInMs);
51    ANDROID_API nsecs_t startDelay() { return mStartDelay; }
52    ANDROID_API void setListener(AnimationListener* listener) {
53        mListener = listener;
54    }
55    AnimationListener* listener() { return mListener.get(); }
56    ANDROID_API void start() { mStagingPlayState = RUNNING; onStagingPlayStateChanged(); }
57    ANDROID_API void end() { mStagingPlayState = FINISHED; onStagingPlayStateChanged(); }
58
59    void attach(RenderNode* target);
60    virtual void onAttached() {}
61    void detach() { mTarget = 0; }
62    void pushStaging(AnimationContext& context);
63    bool animate(AnimationContext& context);
64
65    bool isRunning() { return mPlayState == RUNNING; }
66    bool isFinished() { return mPlayState == FINISHED; }
67    float finalValue() { return mFinalValue; }
68
69    ANDROID_API virtual uint32_t dirtyMask() = 0;
70
71    void forceEndNow(AnimationContext& context);
72
73protected:
74    BaseRenderNodeAnimator(float finalValue);
75    virtual ~BaseRenderNodeAnimator();
76
77    virtual float getValue(RenderNode* target) const = 0;
78    virtual void setValue(RenderNode* target, float value) = 0;
79    RenderNode* target() { return mTarget; }
80
81    void callOnFinishedListener(AnimationContext& context);
82
83    virtual void onStagingPlayStateChanged() {}
84
85    enum PlayState {
86        NOT_STARTED,
87        RUNNING,
88        FINISHED,
89    };
90
91    RenderNode* mTarget;
92
93    float mFinalValue;
94    float mDeltaValue;
95    float mFromValue;
96
97    Interpolator* mInterpolator;
98    PlayState mStagingPlayState;
99    PlayState mPlayState;
100    bool mHasStartValue;
101    nsecs_t mStartTime;
102    nsecs_t mDuration;
103    nsecs_t mStartDelay;
104
105    sp<AnimationListener> mListener;
106
107private:
108    inline void checkMutable();
109    virtual void transitionToRunning(AnimationContext& context);
110    void doSetStartValue(float value);
111};
112
113class RenderPropertyAnimator : public BaseRenderNodeAnimator {
114public:
115    enum RenderProperty {
116        TRANSLATION_X = 0,
117        TRANSLATION_Y,
118        TRANSLATION_Z,
119        SCALE_X,
120        SCALE_Y,
121        ROTATION,
122        ROTATION_X,
123        ROTATION_Y,
124        X,
125        Y,
126        Z,
127        ALPHA,
128    };
129
130    ANDROID_API RenderPropertyAnimator(RenderProperty property, float finalValue);
131
132    ANDROID_API virtual uint32_t dirtyMask();
133
134protected:
135    virtual float getValue(RenderNode* target) const;
136    virtual void setValue(RenderNode* target, float value);
137    virtual void onAttached();
138    virtual void onStagingPlayStateChanged();
139
140private:
141    typedef bool (RenderProperties::*SetFloatProperty)(float value);
142    typedef float (RenderProperties::*GetFloatProperty)() const;
143
144    struct PropertyAccessors;
145    const PropertyAccessors* mPropertyAccess;
146
147    static const PropertyAccessors PROPERTY_ACCESSOR_LUT[];
148};
149
150class CanvasPropertyPrimitiveAnimator : public BaseRenderNodeAnimator {
151public:
152    ANDROID_API CanvasPropertyPrimitiveAnimator(CanvasPropertyPrimitive* property,
153            float finalValue);
154
155    ANDROID_API virtual uint32_t dirtyMask();
156
157protected:
158    virtual float getValue(RenderNode* target) const;
159    virtual void setValue(RenderNode* target, float value);
160private:
161    sp<CanvasPropertyPrimitive> mProperty;
162};
163
164class CanvasPropertyPaintAnimator : public BaseRenderNodeAnimator {
165public:
166    enum PaintField {
167        STROKE_WIDTH = 0,
168        ALPHA,
169    };
170
171    ANDROID_API CanvasPropertyPaintAnimator(CanvasPropertyPaint* property,
172            PaintField field, float finalValue);
173
174    ANDROID_API virtual uint32_t dirtyMask();
175
176protected:
177    virtual float getValue(RenderNode* target) const;
178    virtual void setValue(RenderNode* target, float value);
179private:
180    sp<CanvasPropertyPaint> mProperty;
181    PaintField mField;
182};
183
184class RevealAnimator : public BaseRenderNodeAnimator {
185public:
186    ANDROID_API RevealAnimator(int centerX, int centerY,
187            float startValue, float finalValue);
188
189    ANDROID_API virtual uint32_t dirtyMask();
190
191protected:
192    virtual float getValue(RenderNode* target) const;
193    virtual void setValue(RenderNode* target, float value);
194
195private:
196    int mCenterX, mCenterY;
197};
198
199} /* namespace uirenderer */
200} /* namespace android */
201
202#endif /* ANIMATOR_H */
203