BakedOpRenderer.cpp revision a1717271caac5e8ea3808c331d4141ac01a42134
1b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik/*
2b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik * Copyright (C) 2015 The Android Open Source Project
3b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik *
4b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik * Licensed under the Apache License, Version 2.0 (the "License");
5b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik * you may not use this file except in compliance with the License.
6b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik * You may obtain a copy of the License at
7b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik *
8b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik *      http://www.apache.org/licenses/LICENSE-2.0
9b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik *
10b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik * Unless required by applicable law or agreed to in writing, software
11b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik * distributed under the License is distributed on an "AS IS" BASIS,
12b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik * See the License for the specific language governing permissions and
14b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik * limitations under the License.
15b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik */
16b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik
17b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik#include "BakedOpRenderer.h"
18b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik
19b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik#include "Caches.h"
20b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik#include "Glop.h"
21b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik#include "GlopBuilder.h"
229fded232a9548a304e0145011df8849fba0dcda7Chris Craik#include "renderstate/OffscreenBufferPool.h"
23b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik#include "renderstate/RenderState.h"
24b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik#include "utils/GLUtils.h"
259fded232a9548a304e0145011df8849fba0dcda7Chris Craik#include "VertexBuffer.h"
26b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik
27a1717271caac5e8ea3808c331d4141ac01a42134Chris Craik#include <algorithm>
28a1717271caac5e8ea3808c331d4141ac01a42134Chris Craik#include <math.h>
29a1717271caac5e8ea3808c331d4141ac01a42134Chris Craik
30b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craiknamespace android {
31b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craiknamespace uirenderer {
32b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik
335854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik////////////////////////////////////////////////////////////////////////////////
345854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik// BakedOpRenderer
355854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik////////////////////////////////////////////////////////////////////////////////
36818c9fbf1d76d5df19253ba4eb964efa939ec9ecChris Craik
37d3daa3198e2212c985c634821682d5819346b653Chris CraikOffscreenBuffer* BakedOpRenderer::startTemporaryLayer(uint32_t width, uint32_t height) {
389fded232a9548a304e0145011df8849fba0dcda7Chris Craik    LOG_ALWAYS_FATAL_IF(mRenderTarget.offscreenBuffer, "already has layer...");
399fded232a9548a304e0145011df8849fba0dcda7Chris Craik
409fded232a9548a304e0145011df8849fba0dcda7Chris Craik    OffscreenBuffer* buffer = mRenderState.layerPool().get(mRenderState, width, height);
4198787e6c9b2c10b1ab7820bdac168686025b924aChris Craik    startRepaintLayer(buffer, Rect(width, height));
420b7e8245db728d127ada698be63d78b33fc6e4daChris Craik    return buffer;
430b7e8245db728d127ada698be63d78b33fc6e4daChris Craik}
440b7e8245db728d127ada698be63d78b33fc6e4daChris Craik
4598787e6c9b2c10b1ab7820bdac168686025b924aChris Craikvoid BakedOpRenderer::startRepaintLayer(OffscreenBuffer* offscreenBuffer, const Rect& repaintRect) {
46d3daa3198e2212c985c634821682d5819346b653Chris Craik    LOG_ALWAYS_FATAL_IF(mRenderTarget.offscreenBuffer, "already has layer...");
47d3daa3198e2212c985c634821682d5819346b653Chris Craik
480b7e8245db728d127ada698be63d78b33fc6e4daChris Craik    mRenderTarget.offscreenBuffer = offscreenBuffer;
49818c9fbf1d76d5df19253ba4eb964efa939ec9ecChris Craik
505854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik    // create and bind framebuffer
515854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik    mRenderTarget.frameBufferId = mRenderState.genFramebuffer();
525854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik    mRenderState.bindFramebuffer(mRenderTarget.frameBufferId);
53818c9fbf1d76d5df19253ba4eb964efa939ec9ecChris Craik
54818c9fbf1d76d5df19253ba4eb964efa939ec9ecChris Craik    // attach the texture to the FBO
55818c9fbf1d76d5df19253ba4eb964efa939ec9ecChris Craik    glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D,
560b7e8245db728d127ada698be63d78b33fc6e4daChris Craik            offscreenBuffer->texture.id, 0);
57818c9fbf1d76d5df19253ba4eb964efa939ec9ecChris Craik    LOG_ALWAYS_FATAL_IF(GLUtils::dumpGLErrors(), "startLayer FAILED");
58818c9fbf1d76d5df19253ba4eb964efa939ec9ecChris Craik    LOG_ALWAYS_FATAL_IF(glCheckFramebufferStatus(GL_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE,
59818c9fbf1d76d5df19253ba4eb964efa939ec9ecChris Craik            "framebuffer incomplete!");
60818c9fbf1d76d5df19253ba4eb964efa939ec9ecChris Craik
61818c9fbf1d76d5df19253ba4eb964efa939ec9ecChris Craik    // Change the viewport & ortho projection
620b7e8245db728d127ada698be63d78b33fc6e4daChris Craik    setViewport(offscreenBuffer->viewportWidth, offscreenBuffer->viewportHeight);
6398787e6c9b2c10b1ab7820bdac168686025b924aChris Craik
6498787e6c9b2c10b1ab7820bdac168686025b924aChris Craik    clearColorBuffer(repaintRect);
65818c9fbf1d76d5df19253ba4eb964efa939ec9ecChris Craik}
66818c9fbf1d76d5df19253ba4eb964efa939ec9ecChris Craik
675854b34881b1a747ac80b5077869ef270a92b1f4Chris Craikvoid BakedOpRenderer::endLayer() {
688d2cf943d9c7292e54726399faefdec4a01c084bChris Craik    mRenderTarget.offscreenBuffer->updateMeshFromRegion();
695854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik    mRenderTarget.offscreenBuffer = nullptr;
70818c9fbf1d76d5df19253ba4eb964efa939ec9ecChris Craik
71818c9fbf1d76d5df19253ba4eb964efa939ec9ecChris Craik    // Detach the texture from the FBO
72818c9fbf1d76d5df19253ba4eb964efa939ec9ecChris Craik    glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
73818c9fbf1d76d5df19253ba4eb964efa939ec9ecChris Craik    LOG_ALWAYS_FATAL_IF(GLUtils::dumpGLErrors(), "endLayer FAILED");
745854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik    mRenderState.deleteFramebuffer(mRenderTarget.frameBufferId);
755854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik    mRenderTarget.frameBufferId = -1;
76818c9fbf1d76d5df19253ba4eb964efa939ec9ecChris Craik}
77818c9fbf1d76d5df19253ba4eb964efa939ec9ecChris Craik
7898787e6c9b2c10b1ab7820bdac168686025b924aChris Craikvoid BakedOpRenderer::startFrame(uint32_t width, uint32_t height, const Rect& repaintRect) {
795854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik    mRenderState.bindFramebuffer(0);
805854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik    setViewport(width, height);
815854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik    mCaches.clearGarbage();
82b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik
835854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik    if (!mOpaque) {
8498787e6c9b2c10b1ab7820bdac168686025b924aChris Craik        clearColorBuffer(repaintRect);
85b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik    }
86b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik}
875854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik
885854b34881b1a747ac80b5077869ef270a92b1f4Chris Craikvoid BakedOpRenderer::endFrame() {
895854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik    mCaches.pathCache.trim();
905854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik    mCaches.tessellationCache.trim();
91b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik
92b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik#if DEBUG_OPENGL
93b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik    GLUtils::dumpGLErrors();
94b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik#endif
95b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik
96b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik#if DEBUG_MEMORY_USAGE
975854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik    mCaches.dumpMemoryUsage();
98b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik#else
99b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik    if (Properties::debugLevel & kDebugMemory) {
1005854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik        mCaches.dumpMemoryUsage();
101b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik    }
102b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik#endif
103b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik}
104b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik
1055854b34881b1a747ac80b5077869ef270a92b1f4Chris Craikvoid BakedOpRenderer::setViewport(uint32_t width, uint32_t height) {
1065854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik    mRenderTarget.viewportWidth = width;
1075854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik    mRenderTarget.viewportHeight = height;
1085854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik    mRenderTarget.orthoMatrix.loadOrtho(width, height);
1095854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik
1105854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik    mRenderState.setViewport(width, height);
1115854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik    mRenderState.blend().syncEnabled();
1125854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik}
1135854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik
11498787e6c9b2c10b1ab7820bdac168686025b924aChris Craikvoid BakedOpRenderer::clearColorBuffer(const Rect& rect) {
11598787e6c9b2c10b1ab7820bdac168686025b924aChris Craik    if (Rect(mRenderTarget.viewportWidth, mRenderTarget.viewportHeight).contains(rect)) {
11698787e6c9b2c10b1ab7820bdac168686025b924aChris Craik        // Full viewport is being cleared - disable scissor
11798787e6c9b2c10b1ab7820bdac168686025b924aChris Craik        mRenderState.scissor().setEnabled(false);
11898787e6c9b2c10b1ab7820bdac168686025b924aChris Craik    } else {
11998787e6c9b2c10b1ab7820bdac168686025b924aChris Craik        // Requested rect is subset of viewport - scissor to it to avoid over-clearing
12098787e6c9b2c10b1ab7820bdac168686025b924aChris Craik        mRenderState.scissor().setEnabled(true);
12198787e6c9b2c10b1ab7820bdac168686025b924aChris Craik        mRenderState.scissor().set(rect.left, mRenderTarget.viewportHeight - rect.bottom,
12298787e6c9b2c10b1ab7820bdac168686025b924aChris Craik                rect.getWidth(), rect.getHeight());
12398787e6c9b2c10b1ab7820bdac168686025b924aChris Craik    }
12498787e6c9b2c10b1ab7820bdac168686025b924aChris Craik    glClear(GL_COLOR_BUFFER_BIT);
12598787e6c9b2c10b1ab7820bdac168686025b924aChris Craik    if (!mRenderTarget.frameBufferId) mHasDrawn = true;
12698787e6c9b2c10b1ab7820bdac168686025b924aChris Craik}
12798787e6c9b2c10b1ab7820bdac168686025b924aChris Craik
1285854b34881b1a747ac80b5077869ef270a92b1f4Chris CraikTexture* BakedOpRenderer::getTexture(const SkBitmap* bitmap) {
1295854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik    Texture* texture = mRenderState.assetAtlas().getEntryTexture(bitmap);
1305854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik    if (!texture) {
1315854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik        return mCaches.textureCache.get(bitmap);
1325854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik    }
1335854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik    return texture;
1345854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik}
1355854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik
1365854b34881b1a747ac80b5077869ef270a92b1f4Chris Craikvoid BakedOpRenderer::renderGlop(const BakedOpState& state, const Glop& glop) {
1375854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik    bool useScissor = state.computedState.clipSideFlags != OpClipSideFlags::None;
1385854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik    mRenderState.scissor().setEnabled(useScissor);
1395854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik    if (useScissor) {
1405854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik        const Rect& clip = state.computedState.clipRect;
1415854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik        mRenderState.scissor().set(clip.left, mRenderTarget.viewportHeight - clip.bottom,
1425854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik            clip.getWidth(), clip.getHeight());
1435854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik    }
1448d2cf943d9c7292e54726399faefdec4a01c084bChris Craik    if (mRenderTarget.offscreenBuffer) { // TODO: not with multi-draw
1458d2cf943d9c7292e54726399faefdec4a01c084bChris Craik        // register layer damage to draw-back region
1468d2cf943d9c7292e54726399faefdec4a01c084bChris Craik        const Rect& uiDirty = state.computedState.clippedBounds;
1478d2cf943d9c7292e54726399faefdec4a01c084bChris Craik        android::Rect dirty(uiDirty.left, uiDirty.top, uiDirty.right, uiDirty.bottom);
1488d2cf943d9c7292e54726399faefdec4a01c084bChris Craik        mRenderTarget.offscreenBuffer->region.orSelf(dirty);
1498d2cf943d9c7292e54726399faefdec4a01c084bChris Craik    }
1505854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik    mRenderState.render(glop, mRenderTarget.orthoMatrix);
15198787e6c9b2c10b1ab7820bdac168686025b924aChris Craik    if (!mRenderTarget.frameBufferId) mHasDrawn = true;
1525854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik}
1535854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik
1545854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik////////////////////////////////////////////////////////////////////////////////
1555854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik// static BakedOpDispatcher methods
1565854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik////////////////////////////////////////////////////////////////////////////////
1575854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik
1585854b34881b1a747ac80b5077869ef270a92b1f4Chris Craikvoid BakedOpDispatcher::onRenderNodeOp(BakedOpRenderer&, const RenderNodeOp&, const BakedOpState&) {
159b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik    LOG_ALWAYS_FATAL("unsupported operation");
160b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik}
161b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik
1628d2cf943d9c7292e54726399faefdec4a01c084bChris Craikvoid BakedOpDispatcher::onBeginLayerOp(BakedOpRenderer& renderer, const BeginLayerOp& op, const BakedOpState& state) {
1638d2cf943d9c7292e54726399faefdec4a01c084bChris Craik    LOG_ALWAYS_FATAL("unsupported operation");
1648d2cf943d9c7292e54726399faefdec4a01c084bChris Craik}
1658d2cf943d9c7292e54726399faefdec4a01c084bChris Craik
1668d2cf943d9c7292e54726399faefdec4a01c084bChris Craikvoid BakedOpDispatcher::onEndLayerOp(BakedOpRenderer& renderer, const EndLayerOp& op, const BakedOpState& state) {
1678d2cf943d9c7292e54726399faefdec4a01c084bChris Craik    LOG_ALWAYS_FATAL("unsupported operation");
1688d2cf943d9c7292e54726399faefdec4a01c084bChris Craik}
1698d2cf943d9c7292e54726399faefdec4a01c084bChris Craik
1705854b34881b1a747ac80b5077869ef270a92b1f4Chris Craikvoid BakedOpDispatcher::onBitmapOp(BakedOpRenderer& renderer, const BitmapOp& op, const BakedOpState& state) {
1715854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik    renderer.caches().textureState().activateTexture(0); // TODO: should this be automatic, and/or elsewhere?
1725854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik    Texture* texture = renderer.getTexture(op.bitmap);
173b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik    if (!texture) return;
174b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik    const AutoTexture autoCleanup(texture);
175b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik
176b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik    const int textureFillFlags = (op.bitmap->colorType() == kAlpha_8_SkColorType)
177b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik            ? TextureFillFlags::IsAlphaMaskTexture : TextureFillFlags::None;
178b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik    Glop glop;
1795854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik    GlopBuilder(renderer.renderState(), renderer.caches(), &glop)
180b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik            .setRoundRectClipState(state.roundRectClipState)
181b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik            .setMeshTexturedUnitQuad(texture->uvMapper)
182b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik            .setFillTexturePaint(*texture, textureFillFlags, op.paint, state.alpha)
183b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik            .setTransform(state.computedState.transform, TransformFlags::None)
184b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik            .setModelViewMapUnitToRectSnap(Rect(0, 0, texture->width, texture->height))
185b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik            .build();
1865854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik    renderer.renderGlop(state, glop);
187b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik}
188b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik
189a1717271caac5e8ea3808c331d4141ac01a42134Chris Craikvoid BakedOpDispatcher::onLinesOp(BakedOpRenderer& renderer, const LinesOp& op, const BakedOpState& state) {
190a1717271caac5e8ea3808c331d4141ac01a42134Chris Craik    LOG_ALWAYS_FATAL("todo");
191a1717271caac5e8ea3808c331d4141ac01a42134Chris Craik}
192a1717271caac5e8ea3808c331d4141ac01a42134Chris Craik
1935854b34881b1a747ac80b5077869ef270a92b1f4Chris Craikvoid BakedOpDispatcher::onRectOp(BakedOpRenderer& renderer, const RectOp& op, const BakedOpState& state) {
194b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik    Glop glop;
1955854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik    GlopBuilder(renderer.renderState(), renderer.caches(), &glop)
196b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik            .setRoundRectClipState(state.roundRectClipState)
197b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik            .setMeshUnitQuad()
198b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik            .setFillPaint(*op.paint, state.alpha)
199b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik            .setTransform(state.computedState.transform, TransformFlags::None)
200b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik            .setModelViewMapUnitToRect(op.unmappedBounds)
201b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik            .build();
2025854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik    renderer.renderGlop(state, glop);
203b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik}
204b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik
205d3daa3198e2212c985c634821682d5819346b653Chris Craiknamespace VertexBufferRenderFlags {
206d3daa3198e2212c985c634821682d5819346b653Chris Craik    enum {
207d3daa3198e2212c985c634821682d5819346b653Chris Craik        Offset = 0x1,
208d3daa3198e2212c985c634821682d5819346b653Chris Craik        ShadowInterp = 0x2,
209d3daa3198e2212c985c634821682d5819346b653Chris Craik    };
210d3daa3198e2212c985c634821682d5819346b653Chris Craik}
211d3daa3198e2212c985c634821682d5819346b653Chris Craik
212d3daa3198e2212c985c634821682d5819346b653Chris Craikstatic void renderVertexBuffer(BakedOpRenderer& renderer, const BakedOpState& state,
213d3daa3198e2212c985c634821682d5819346b653Chris Craik        const VertexBuffer& vertexBuffer, float translateX, float translateY,
214d3daa3198e2212c985c634821682d5819346b653Chris Craik        SkPaint& paint, int vertexBufferRenderFlags) {
215d3daa3198e2212c985c634821682d5819346b653Chris Craik    if (CC_LIKELY(vertexBuffer.getVertexCount())) {
216d3daa3198e2212c985c634821682d5819346b653Chris Craik        bool shadowInterp = vertexBufferRenderFlags & VertexBufferRenderFlags::ShadowInterp;
217d3daa3198e2212c985c634821682d5819346b653Chris Craik        const int transformFlags = TransformFlags::OffsetByFudgeFactor;
218d3daa3198e2212c985c634821682d5819346b653Chris Craik        Glop glop;
219d3daa3198e2212c985c634821682d5819346b653Chris Craik        GlopBuilder(renderer.renderState(), renderer.caches(), &glop)
220d3daa3198e2212c985c634821682d5819346b653Chris Craik                .setRoundRectClipState(state.roundRectClipState)
221d3daa3198e2212c985c634821682d5819346b653Chris Craik                .setMeshVertexBuffer(vertexBuffer, shadowInterp)
222d3daa3198e2212c985c634821682d5819346b653Chris Craik                .setFillPaint(paint, state.alpha)
223d3daa3198e2212c985c634821682d5819346b653Chris Craik                .setTransform(state.computedState.transform, transformFlags)
224d3daa3198e2212c985c634821682d5819346b653Chris Craik                .setModelViewOffsetRect(translateX, translateY, vertexBuffer.getBounds())
225d3daa3198e2212c985c634821682d5819346b653Chris Craik                .build();
226d3daa3198e2212c985c634821682d5819346b653Chris Craik        renderer.renderGlop(state, glop);
227d3daa3198e2212c985c634821682d5819346b653Chris Craik    }
228d3daa3198e2212c985c634821682d5819346b653Chris Craik}
229d3daa3198e2212c985c634821682d5819346b653Chris Craik
230d3daa3198e2212c985c634821682d5819346b653Chris Craikstatic void renderShadow(BakedOpRenderer& renderer, const BakedOpState& state, float casterAlpha,
231d3daa3198e2212c985c634821682d5819346b653Chris Craik        const VertexBuffer* ambientShadowVertexBuffer, const VertexBuffer* spotShadowVertexBuffer) {
232d3daa3198e2212c985c634821682d5819346b653Chris Craik    SkPaint paint;
233d3daa3198e2212c985c634821682d5819346b653Chris Craik    paint.setAntiAlias(true); // want to use AlphaVertex
234d3daa3198e2212c985c634821682d5819346b653Chris Craik
235d3daa3198e2212c985c634821682d5819346b653Chris Craik    // The caller has made sure casterAlpha > 0.
23698787e6c9b2c10b1ab7820bdac168686025b924aChris Craik    uint8_t ambientShadowAlpha = renderer.getLightInfo().ambientShadowAlpha;
237d3daa3198e2212c985c634821682d5819346b653Chris Craik    if (CC_UNLIKELY(Properties::overrideAmbientShadowStrength >= 0)) {
238d3daa3198e2212c985c634821682d5819346b653Chris Craik        ambientShadowAlpha = Properties::overrideAmbientShadowStrength;
239d3daa3198e2212c985c634821682d5819346b653Chris Craik    }
240d3daa3198e2212c985c634821682d5819346b653Chris Craik    if (ambientShadowVertexBuffer && ambientShadowAlpha > 0) {
241d3daa3198e2212c985c634821682d5819346b653Chris Craik        paint.setAlpha((uint8_t)(casterAlpha * ambientShadowAlpha));
242d3daa3198e2212c985c634821682d5819346b653Chris Craik        renderVertexBuffer(renderer, state, *ambientShadowVertexBuffer, 0, 0,
243d3daa3198e2212c985c634821682d5819346b653Chris Craik                paint, VertexBufferRenderFlags::ShadowInterp);
244d3daa3198e2212c985c634821682d5819346b653Chris Craik    }
245d3daa3198e2212c985c634821682d5819346b653Chris Craik
24698787e6c9b2c10b1ab7820bdac168686025b924aChris Craik    uint8_t spotShadowAlpha = renderer.getLightInfo().spotShadowAlpha;
247d3daa3198e2212c985c634821682d5819346b653Chris Craik    if (CC_UNLIKELY(Properties::overrideSpotShadowStrength >= 0)) {
248d3daa3198e2212c985c634821682d5819346b653Chris Craik        spotShadowAlpha = Properties::overrideSpotShadowStrength;
249d3daa3198e2212c985c634821682d5819346b653Chris Craik    }
250d3daa3198e2212c985c634821682d5819346b653Chris Craik    if (spotShadowVertexBuffer && spotShadowAlpha > 0) {
251d3daa3198e2212c985c634821682d5819346b653Chris Craik        paint.setAlpha((uint8_t)(casterAlpha * spotShadowAlpha));
252d3daa3198e2212c985c634821682d5819346b653Chris Craik        renderVertexBuffer(renderer, state, *spotShadowVertexBuffer, 0, 0,
253d3daa3198e2212c985c634821682d5819346b653Chris Craik                paint, VertexBufferRenderFlags::ShadowInterp);
254d3daa3198e2212c985c634821682d5819346b653Chris Craik    }
255d3daa3198e2212c985c634821682d5819346b653Chris Craik}
256d3daa3198e2212c985c634821682d5819346b653Chris Craik
257d3daa3198e2212c985c634821682d5819346b653Chris Craikvoid BakedOpDispatcher::onShadowOp(BakedOpRenderer& renderer, const ShadowOp& op, const BakedOpState& state) {
258d3daa3198e2212c985c634821682d5819346b653Chris Craik    TessellationCache::vertexBuffer_pair_t buffers;
259d3daa3198e2212c985c634821682d5819346b653Chris Craik    renderer.caches().tessellationCache.getShadowBuffers(&state.computedState.transform,
260d3daa3198e2212c985c634821682d5819346b653Chris Craik            op.localClipRect, op.casterAlpha >= 1.0f, op.casterPath,
26198787e6c9b2c10b1ab7820bdac168686025b924aChris Craik            &op.shadowMatrixXY, &op.shadowMatrixZ,
26298787e6c9b2c10b1ab7820bdac168686025b924aChris Craik            op.lightCenter, renderer.getLightInfo().lightRadius,
263d3daa3198e2212c985c634821682d5819346b653Chris Craik            buffers);
264d3daa3198e2212c985c634821682d5819346b653Chris Craik
265d3daa3198e2212c985c634821682d5819346b653Chris Craik    renderShadow(renderer, state, op.casterAlpha, buffers.first, buffers.second);
266d3daa3198e2212c985c634821682d5819346b653Chris Craik}
267d3daa3198e2212c985c634821682d5819346b653Chris Craik
2685854b34881b1a747ac80b5077869ef270a92b1f4Chris Craikvoid BakedOpDispatcher::onSimpleRectsOp(BakedOpRenderer& renderer, const SimpleRectsOp& op, const BakedOpState& state) {
269b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik    Glop glop;
2705854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik    GlopBuilder(renderer.renderState(), renderer.caches(), &glop)
271b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik            .setRoundRectClipState(state.roundRectClipState)
272b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik            .setMeshIndexedQuads(&op.vertices[0], op.vertexCount / 4)
273b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik            .setFillPaint(*op.paint, state.alpha)
274b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik            .setTransform(state.computedState.transform, TransformFlags::None)
275b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik            .setModelViewOffsetRect(0, 0, op.unmappedBounds)
276b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik            .build();
2775854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik    renderer.renderGlop(state, glop);
278b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik}
279b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik
280a1717271caac5e8ea3808c331d4141ac01a42134Chris Craikstatic void renderTextShadow(BakedOpRenderer& renderer, FontRenderer& fontRenderer,
281a1717271caac5e8ea3808c331d4141ac01a42134Chris Craik        const TextOp& op, const BakedOpState& state) {
282a1717271caac5e8ea3808c331d4141ac01a42134Chris Craik    renderer.caches().textureState().activateTexture(0);
283a1717271caac5e8ea3808c331d4141ac01a42134Chris Craik
284a1717271caac5e8ea3808c331d4141ac01a42134Chris Craik    PaintUtils::TextShadow textShadow;
285a1717271caac5e8ea3808c331d4141ac01a42134Chris Craik    if (!PaintUtils::getTextShadow(op.paint, &textShadow)) {
286a1717271caac5e8ea3808c331d4141ac01a42134Chris Craik        LOG_ALWAYS_FATAL("failed to query shadow attributes");
287a1717271caac5e8ea3808c331d4141ac01a42134Chris Craik    }
288a1717271caac5e8ea3808c331d4141ac01a42134Chris Craik
289a1717271caac5e8ea3808c331d4141ac01a42134Chris Craik    renderer.caches().dropShadowCache.setFontRenderer(fontRenderer);
290a1717271caac5e8ea3808c331d4141ac01a42134Chris Craik    ShadowTexture* texture = renderer.caches().dropShadowCache.get(
291a1717271caac5e8ea3808c331d4141ac01a42134Chris Craik            op.paint, (const char*) op.glyphs,
292a1717271caac5e8ea3808c331d4141ac01a42134Chris Craik            op.glyphCount, textShadow.radius, op.positions);
293a1717271caac5e8ea3808c331d4141ac01a42134Chris Craik    // If the drop shadow exceeds the max texture size or couldn't be
294a1717271caac5e8ea3808c331d4141ac01a42134Chris Craik    // allocated, skip drawing
295a1717271caac5e8ea3808c331d4141ac01a42134Chris Craik    if (!texture) return;
296a1717271caac5e8ea3808c331d4141ac01a42134Chris Craik    const AutoTexture autoCleanup(texture);
297a1717271caac5e8ea3808c331d4141ac01a42134Chris Craik
298a1717271caac5e8ea3808c331d4141ac01a42134Chris Craik    const float sx = op.x - texture->left + textShadow.dx;
299a1717271caac5e8ea3808c331d4141ac01a42134Chris Craik    const float sy = op.y - texture->top + textShadow.dy;
300a1717271caac5e8ea3808c331d4141ac01a42134Chris Craik
301a1717271caac5e8ea3808c331d4141ac01a42134Chris Craik    Glop glop;
302a1717271caac5e8ea3808c331d4141ac01a42134Chris Craik    GlopBuilder(renderer.renderState(), renderer.caches(), &glop)
303a1717271caac5e8ea3808c331d4141ac01a42134Chris Craik            .setRoundRectClipState(state.roundRectClipState)
304a1717271caac5e8ea3808c331d4141ac01a42134Chris Craik            .setMeshTexturedUnitQuad(nullptr)
305a1717271caac5e8ea3808c331d4141ac01a42134Chris Craik            .setFillShadowTexturePaint(*texture, textShadow.color, *op.paint, state.alpha)
306a1717271caac5e8ea3808c331d4141ac01a42134Chris Craik            .setTransform(state.computedState.transform, TransformFlags::None)
307a1717271caac5e8ea3808c331d4141ac01a42134Chris Craik            .setModelViewMapUnitToRect(Rect(sx, sy, sx + texture->width, sy + texture->height))
308a1717271caac5e8ea3808c331d4141ac01a42134Chris Craik            .build();
309a1717271caac5e8ea3808c331d4141ac01a42134Chris Craik    renderer.renderGlop(state, glop);
310a1717271caac5e8ea3808c331d4141ac01a42134Chris Craik}
311a1717271caac5e8ea3808c331d4141ac01a42134Chris Craik
312a1717271caac5e8ea3808c331d4141ac01a42134Chris Craikvoid BakedOpDispatcher::onTextOp(BakedOpRenderer& renderer, const TextOp& op, const BakedOpState& state) {
313a1717271caac5e8ea3808c331d4141ac01a42134Chris Craik    FontRenderer& fontRenderer = renderer.caches().fontRenderer.getFontRenderer();
314a1717271caac5e8ea3808c331d4141ac01a42134Chris Craik
315a1717271caac5e8ea3808c331d4141ac01a42134Chris Craik    if (CC_UNLIKELY(PaintUtils::hasTextShadow(op.paint))) {
316a1717271caac5e8ea3808c331d4141ac01a42134Chris Craik        fontRenderer.setFont(op.paint, SkMatrix::I());
317a1717271caac5e8ea3808c331d4141ac01a42134Chris Craik        renderTextShadow(renderer, fontRenderer, op, state);
318a1717271caac5e8ea3808c331d4141ac01a42134Chris Craik    }
319a1717271caac5e8ea3808c331d4141ac01a42134Chris Craik
320a1717271caac5e8ea3808c331d4141ac01a42134Chris Craik    float x = op.x;
321a1717271caac5e8ea3808c331d4141ac01a42134Chris Craik    float y = op.y;
322a1717271caac5e8ea3808c331d4141ac01a42134Chris Craik    const Matrix4& transform = state.computedState.transform;
323a1717271caac5e8ea3808c331d4141ac01a42134Chris Craik    const bool pureTranslate = transform.isPureTranslate();
324a1717271caac5e8ea3808c331d4141ac01a42134Chris Craik    if (CC_LIKELY(pureTranslate)) {
325a1717271caac5e8ea3808c331d4141ac01a42134Chris Craik        x = floorf(x + transform.getTranslateX() + 0.5f);
326a1717271caac5e8ea3808c331d4141ac01a42134Chris Craik        y = floorf(y + transform.getTranslateY() + 0.5f);
327a1717271caac5e8ea3808c331d4141ac01a42134Chris Craik        fontRenderer.setFont(op.paint, SkMatrix::I());
328a1717271caac5e8ea3808c331d4141ac01a42134Chris Craik        fontRenderer.setTextureFiltering(false);
329a1717271caac5e8ea3808c331d4141ac01a42134Chris Craik    } else if (CC_UNLIKELY(transform.isPerspective())) {
330a1717271caac5e8ea3808c331d4141ac01a42134Chris Craik        fontRenderer.setFont(op.paint, SkMatrix::I());
331a1717271caac5e8ea3808c331d4141ac01a42134Chris Craik        fontRenderer.setTextureFiltering(true);
332a1717271caac5e8ea3808c331d4141ac01a42134Chris Craik    } else {
333a1717271caac5e8ea3808c331d4141ac01a42134Chris Craik        // We only pass a partial transform to the font renderer. That partial
334a1717271caac5e8ea3808c331d4141ac01a42134Chris Craik        // matrix defines how glyphs are rasterized. Typically we want glyphs
335a1717271caac5e8ea3808c331d4141ac01a42134Chris Craik        // to be rasterized at their final size on screen, which means the partial
336a1717271caac5e8ea3808c331d4141ac01a42134Chris Craik        // matrix needs to take the scale factor into account.
337a1717271caac5e8ea3808c331d4141ac01a42134Chris Craik        // When a partial matrix is used to transform glyphs during rasterization,
338a1717271caac5e8ea3808c331d4141ac01a42134Chris Craik        // the mesh is generated with the inverse transform (in the case of scale,
339a1717271caac5e8ea3808c331d4141ac01a42134Chris Craik        // the mesh is generated at 1.0 / scale for instance.) This allows us to
340a1717271caac5e8ea3808c331d4141ac01a42134Chris Craik        // apply the full transform matrix at draw time in the vertex shader.
341a1717271caac5e8ea3808c331d4141ac01a42134Chris Craik        // Applying the full matrix in the shader is the easiest way to handle
342a1717271caac5e8ea3808c331d4141ac01a42134Chris Craik        // rotation and perspective and allows us to always generated quads in the
343a1717271caac5e8ea3808c331d4141ac01a42134Chris Craik        // font renderer which greatly simplifies the code, clipping in particular.
344a1717271caac5e8ea3808c331d4141ac01a42134Chris Craik        float sx, sy;
345a1717271caac5e8ea3808c331d4141ac01a42134Chris Craik        transform.decomposeScale(sx, sy);
346a1717271caac5e8ea3808c331d4141ac01a42134Chris Craik        fontRenderer.setFont(op.paint, SkMatrix::MakeScale(
347a1717271caac5e8ea3808c331d4141ac01a42134Chris Craik                roundf(std::max(1.0f, sx)),
348a1717271caac5e8ea3808c331d4141ac01a42134Chris Craik                roundf(std::max(1.0f, sy))));
349a1717271caac5e8ea3808c331d4141ac01a42134Chris Craik        fontRenderer.setTextureFiltering(true);
350a1717271caac5e8ea3808c331d4141ac01a42134Chris Craik    }
351a1717271caac5e8ea3808c331d4141ac01a42134Chris Craik
352a1717271caac5e8ea3808c331d4141ac01a42134Chris Craik    // TODO: Implement better clipping for scaled/rotated text
353a1717271caac5e8ea3808c331d4141ac01a42134Chris Craik    const Rect* clip = !pureTranslate ? nullptr : &state.computedState.clipRect;
354a1717271caac5e8ea3808c331d4141ac01a42134Chris Craik    Rect layerBounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
355a1717271caac5e8ea3808c331d4141ac01a42134Chris Craik
356a1717271caac5e8ea3808c331d4141ac01a42134Chris Craik    int alpha = PaintUtils::getAlphaDirect(op.paint) * state.alpha;
357a1717271caac5e8ea3808c331d4141ac01a42134Chris Craik    SkXfermode::Mode mode = PaintUtils::getXfermodeDirect(op.paint);
358a1717271caac5e8ea3808c331d4141ac01a42134Chris Craik    TextDrawFunctor functor(&renderer, &state, x, y, pureTranslate, alpha, mode, op.paint);
359a1717271caac5e8ea3808c331d4141ac01a42134Chris Craik
360a1717271caac5e8ea3808c331d4141ac01a42134Chris Craik    bool hasActiveLayer = false; // TODO
361a1717271caac5e8ea3808c331d4141ac01a42134Chris Craik    fontRenderer.renderPosText(op.paint, clip, (const char*) op.glyphs, op.glyphCount, x, y,
362a1717271caac5e8ea3808c331d4141ac01a42134Chris Craik            op.positions, hasActiveLayer ? &layerBounds : nullptr, &functor, true); // TODO: merging
363a1717271caac5e8ea3808c331d4141ac01a42134Chris Craik}
364a1717271caac5e8ea3808c331d4141ac01a42134Chris Craik
3655854b34881b1a747ac80b5077869ef270a92b1f4Chris Craikvoid BakedOpDispatcher::onLayerOp(BakedOpRenderer& renderer, const LayerOp& op, const BakedOpState& state) {
3665854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik    OffscreenBuffer* buffer = *op.layerHandle;
367818c9fbf1d76d5df19253ba4eb964efa939ec9ecChris Craik
3685854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik    // TODO: extend this to handle HW layers & paint properties which
3695854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik    // reside in node.properties().layerProperties()
3700b7e8245db728d127ada698be63d78b33fc6e4daChris Craik    float layerAlpha = op.alpha * state.alpha;
371818c9fbf1d76d5df19253ba4eb964efa939ec9ecChris Craik    Glop glop;
3725854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik    GlopBuilder(renderer.renderState(), renderer.caches(), &glop)
373818c9fbf1d76d5df19253ba4eb964efa939ec9ecChris Craik            .setRoundRectClipState(state.roundRectClipState)
3748d2cf943d9c7292e54726399faefdec4a01c084bChris Craik            .setMeshTexturedIndexedVbo(buffer->vbo, buffer->elementCount)
3750b7e8245db728d127ada698be63d78b33fc6e4daChris Craik            .setFillLayer(buffer->texture, op.colorFilter, layerAlpha, op.mode, Blend::ModeOrderSwap::NoSwap)
376818c9fbf1d76d5df19253ba4eb964efa939ec9ecChris Craik            .setTransform(state.computedState.transform, TransformFlags::None)
3778d2cf943d9c7292e54726399faefdec4a01c084bChris Craik            .setModelViewOffsetRectSnap(op.unmappedBounds.left, op.unmappedBounds.top,
3788d2cf943d9c7292e54726399faefdec4a01c084bChris Craik                    Rect(op.unmappedBounds.getWidth(), op.unmappedBounds.getHeight()))
379818c9fbf1d76d5df19253ba4eb964efa939ec9ecChris Craik            .build();
3805854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik    renderer.renderGlop(state, glop);
3815854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik
3820b7e8245db728d127ada698be63d78b33fc6e4daChris Craik    if (op.destroy) {
3839fded232a9548a304e0145011df8849fba0dcda7Chris Craik        renderer.renderState().layerPool().putOrDelete(buffer);
3840b7e8245db728d127ada698be63d78b33fc6e4daChris Craik    }
3856fe991e5e76f9af9dab960100d5768d96d5f4daaChris Craik}
386b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik
387b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik} // namespace uirenderer
388b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik} // namespace android
389