BakedOpRenderer.cpp revision 0b8d0677be2289bbc9e0b48c0878fb67d1cc0ebd
1/* 2 * Copyright (C) 2015 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#include "BakedOpRenderer.h" 18 19#include "Caches.h" 20#include "Glop.h" 21#include "GlopBuilder.h" 22#include "renderstate/OffscreenBufferPool.h" 23#include "renderstate/RenderState.h" 24#include "utils/GLUtils.h" 25#include "VertexBuffer.h" 26 27#include <algorithm> 28 29namespace android { 30namespace uirenderer { 31 32OffscreenBuffer* BakedOpRenderer::startTemporaryLayer(uint32_t width, uint32_t height) { 33 LOG_ALWAYS_FATAL_IF(mRenderTarget.offscreenBuffer, "already has layer..."); 34 35 OffscreenBuffer* buffer = mRenderState.layerPool().get(mRenderState, width, height); 36 startRepaintLayer(buffer, Rect(width, height)); 37 return buffer; 38} 39 40void BakedOpRenderer::startRepaintLayer(OffscreenBuffer* offscreenBuffer, const Rect& repaintRect) { 41 LOG_ALWAYS_FATAL_IF(mRenderTarget.offscreenBuffer, "already has layer..."); 42 43 mRenderTarget.offscreenBuffer = offscreenBuffer; 44 45 // create and bind framebuffer 46 mRenderTarget.frameBufferId = mRenderState.createFramebuffer(); 47 mRenderState.bindFramebuffer(mRenderTarget.frameBufferId); 48 49 // attach the texture to the FBO 50 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 51 offscreenBuffer->texture.id(), 0); 52 GL_CHECKPOINT(LOW); 53 54 LOG_ALWAYS_FATAL_IF(glCheckFramebufferStatus(GL_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE, 55 "framebuffer incomplete!"); 56 57 // Change the viewport & ortho projection 58 setViewport(offscreenBuffer->viewportWidth, offscreenBuffer->viewportHeight); 59 60 clearColorBuffer(repaintRect); 61} 62 63void BakedOpRenderer::endLayer() { 64 if (mRenderTarget.stencil) { 65 // if stencil was used for clipping, detach it and return it to pool 66 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, 0); 67 GL_CHECKPOINT(MODERATE); 68 mCaches.renderBufferCache.put(mRenderTarget.stencil); 69 mRenderTarget.stencil = nullptr; 70 } 71 mRenderTarget.lastStencilClip = nullptr; 72 73 mRenderTarget.offscreenBuffer->updateMeshFromRegion(); 74 mRenderTarget.offscreenBuffer = nullptr; // It's in drawLayerOp's hands now. 75 76 // Detach the texture from the FBO 77 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0); 78 GL_CHECKPOINT(LOW); 79 mRenderState.deleteFramebuffer(mRenderTarget.frameBufferId); 80 mRenderTarget.frameBufferId = 0; 81} 82 83OffscreenBuffer* BakedOpRenderer::copyToLayer(const Rect& area) { 84 OffscreenBuffer* buffer = mRenderState.layerPool().get(mRenderState, 85 area.getWidth(), area.getHeight()); 86 if (!area.isEmpty()) { 87 mCaches.textureState().activateTexture(0); 88 mCaches.textureState().bindTexture(buffer->texture.id()); 89 90 glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 91 area.left, mRenderTarget.viewportHeight - area.bottom, 92 area.getWidth(), area.getHeight()); 93 } 94 return buffer; 95} 96 97void BakedOpRenderer::startFrame(uint32_t width, uint32_t height, const Rect& repaintRect) { 98 LOG_ALWAYS_FATAL_IF(mRenderTarget.frameBufferId != 0, "primary framebufferId must be 0"); 99 mRenderState.bindFramebuffer(0); 100 setViewport(width, height); 101 102 if (!mOpaque) { 103 clearColorBuffer(repaintRect); 104 } 105 106 mRenderState.debugOverdraw(true, true); 107} 108 109void BakedOpRenderer::endFrame(const Rect& repaintRect) { 110 if (CC_UNLIKELY(Properties::debugOverdraw)) { 111 ClipRect overdrawClip(repaintRect); 112 Rect viewportRect(mRenderTarget.viewportWidth, mRenderTarget.viewportHeight); 113 // overdraw visualization 114 for (int i = 1; i <= 4; i++) { 115 if (i < 4) { 116 // nth level of overdraw tests for n+1 draws per pixel 117 mRenderState.stencil().enableDebugTest(i + 1, false); 118 } else { 119 // 4th level tests for 4 or higher draws per pixel 120 mRenderState.stencil().enableDebugTest(4, true); 121 } 122 123 SkPaint paint; 124 paint.setColor(mCaches.getOverdrawColor(i)); 125 Glop glop; 126 GlopBuilder(mRenderState, mCaches, &glop) 127 .setRoundRectClipState(nullptr) 128 .setMeshUnitQuad() 129 .setFillPaint(paint, 1.0f) 130 .setTransform(Matrix4::identity(), TransformFlags::None) 131 .setModelViewMapUnitToRect(viewportRect) 132 .build(); 133 renderGlop(nullptr, &overdrawClip, glop); 134 } 135 mRenderState.stencil().disable(); 136 } 137 138 mCaches.clearGarbage(); 139 mCaches.pathCache.trim(); 140 mCaches.tessellationCache.trim(); 141 142#if DEBUG_MEMORY_USAGE 143 mCaches.dumpMemoryUsage(); 144#else 145 if (Properties::debugLevel & kDebugMemory) { 146 mCaches.dumpMemoryUsage(); 147 } 148#endif 149} 150 151void BakedOpRenderer::setViewport(uint32_t width, uint32_t height) { 152 mRenderTarget.viewportWidth = width; 153 mRenderTarget.viewportHeight = height; 154 mRenderTarget.orthoMatrix.loadOrtho(width, height); 155 156 mRenderState.setViewport(width, height); 157 mRenderState.blend().syncEnabled(); 158} 159 160void BakedOpRenderer::clearColorBuffer(const Rect& rect) { 161 if (rect.contains(Rect(mRenderTarget.viewportWidth, mRenderTarget.viewportHeight))) { 162 // Full viewport is being cleared - disable scissor 163 mRenderState.scissor().setEnabled(false); 164 } else { 165 // Requested rect is subset of viewport - scissor to it to avoid over-clearing 166 mRenderState.scissor().setEnabled(true); 167 mRenderState.scissor().set(rect.left, mRenderTarget.viewportHeight - rect.bottom, 168 rect.getWidth(), rect.getHeight()); 169 } 170 glClear(GL_COLOR_BUFFER_BIT); 171 if (!mRenderTarget.frameBufferId) mHasDrawn = true; 172} 173 174Texture* BakedOpRenderer::getTexture(const SkBitmap* bitmap) { 175 Texture* texture = mRenderState.assetAtlas().getEntryTexture(bitmap->pixelRef()); 176 if (!texture) { 177 return mCaches.textureCache.get(bitmap); 178 } 179 return texture; 180} 181 182// clears and re-fills stencil with provided rendertarget space quads, 183// and then put stencil into test mode 184void BakedOpRenderer::setupStencilQuads(std::vector<Vertex>& quadVertices, 185 int incrementThreshold) { 186 mRenderState.stencil().enableWrite(incrementThreshold); 187 mRenderState.stencil().clear(); 188 Glop glop; 189 GlopBuilder(mRenderState, mCaches, &glop) 190 .setRoundRectClipState(nullptr) 191 .setMeshIndexedQuads(quadVertices.data(), quadVertices.size() / 4) 192 .setFillBlack() 193 .setTransform(Matrix4::identity(), TransformFlags::None) 194 .setModelViewIdentityEmptyBounds() 195 .build(); 196 mRenderState.render(glop, mRenderTarget.orthoMatrix); 197 mRenderState.stencil().enableTest(incrementThreshold); 198} 199 200void BakedOpRenderer::setupStencilRectList(const ClipBase* clip) { 201 LOG_ALWAYS_FATAL_IF(clip->mode != ClipMode::RectangleList, "can't rectlist clip without rectlist"); 202 auto&& rectList = reinterpret_cast<const ClipRectList*>(clip)->rectList; 203 int quadCount = rectList.getTransformedRectanglesCount(); 204 std::vector<Vertex> rectangleVertices; 205 rectangleVertices.reserve(quadCount * 4); 206 for (int i = 0; i < quadCount; i++) { 207 const TransformedRectangle& tr(rectList.getTransformedRectangle(i)); 208 const Matrix4& transform = tr.getTransform(); 209 Rect bounds = tr.getBounds(); 210 if (transform.rectToRect()) { 211 // If rectToRect, can simply map bounds before storing verts 212 transform.mapRect(bounds); 213 bounds.doIntersect(clip->rect); 214 if (bounds.isEmpty()) { 215 continue; // will be outside of scissor, skip 216 } 217 } 218 219 rectangleVertices.push_back(Vertex{bounds.left, bounds.top}); 220 rectangleVertices.push_back(Vertex{bounds.right, bounds.top}); 221 rectangleVertices.push_back(Vertex{bounds.left, bounds.bottom}); 222 rectangleVertices.push_back(Vertex{bounds.right, bounds.bottom}); 223 224 if (!transform.rectToRect()) { 225 // If not rectToRect, must map each point individually 226 for (auto cur = rectangleVertices.end() - 4; cur < rectangleVertices.end(); cur++) { 227 transform.mapPoint(cur->x, cur->y); 228 } 229 } 230 } 231 setupStencilQuads(rectangleVertices, rectList.getTransformedRectanglesCount()); 232} 233 234void BakedOpRenderer::setupStencilRegion(const ClipBase* clip) { 235 LOG_ALWAYS_FATAL_IF(clip->mode != ClipMode::Region, "can't region clip without region"); 236 auto&& region = reinterpret_cast<const ClipRegion*>(clip)->region; 237 238 std::vector<Vertex> regionVertices; 239 SkRegion::Cliperator it(region, clip->rect.toSkIRect()); 240 while (!it.done()) { 241 const SkIRect& r = it.rect(); 242 regionVertices.push_back(Vertex{(float)r.fLeft, (float)r.fTop}); 243 regionVertices.push_back(Vertex{(float)r.fRight, (float)r.fTop}); 244 regionVertices.push_back(Vertex{(float)r.fLeft, (float)r.fBottom}); 245 regionVertices.push_back(Vertex{(float)r.fRight, (float)r.fBottom}); 246 it.next(); 247 } 248 setupStencilQuads(regionVertices, 0); 249} 250 251void BakedOpRenderer::prepareRender(const Rect* dirtyBounds, const ClipBase* clip) { 252 // Prepare scissor (done before stencil, to simplify filling stencil) 253 mRenderState.scissor().setEnabled(clip != nullptr); 254 if (clip) { 255 mRenderState.scissor().set(mRenderTarget.viewportHeight, clip->rect); 256 } 257 258 // If stencil may be used for clipping, enable it, fill it, or disable it as appropriate 259 if (CC_LIKELY(!Properties::debugOverdraw)) { 260 // only modify stencil mode and content when it's not used for overdraw visualization 261 if (CC_UNLIKELY(clip && clip->mode != ClipMode::Rectangle)) { 262 // NOTE: this pointer check is only safe for non-rect clips, 263 // since rect clips may be created on the stack 264 if (mRenderTarget.lastStencilClip != clip) { 265 // Stencil needed, but current stencil isn't up to date 266 mRenderTarget.lastStencilClip = clip; 267 268 if (mRenderTarget.frameBufferId != 0 && !mRenderTarget.stencil) { 269 OffscreenBuffer* layer = mRenderTarget.offscreenBuffer; 270 mRenderTarget.stencil = mCaches.renderBufferCache.get( 271 Stencil::getLayerStencilFormat(), 272 layer->texture.width(), layer->texture.height()); 273 // stencil is bound + allocated - associate it with current FBO 274 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, 275 GL_RENDERBUFFER, mRenderTarget.stencil->getName()); 276 } 277 278 if (clip->mode == ClipMode::RectangleList) { 279 setupStencilRectList(clip); 280 } else { 281 setupStencilRegion(clip); 282 } 283 } else { 284 // stencil is up to date - just need to ensure it's enabled (since an unclipped 285 // or scissor-only clipped op may have been drawn, disabling the stencil) 286 int incrementThreshold = 0; 287 if (CC_LIKELY(clip->mode == ClipMode::RectangleList)) { 288 auto&& rectList = reinterpret_cast<const ClipRectList*>(clip)->rectList; 289 incrementThreshold = rectList.getTransformedRectanglesCount(); 290 } 291 mRenderState.stencil().enableTest(incrementThreshold); 292 } 293 } else { 294 // either scissor or no clip, so disable stencil test 295 mRenderState.stencil().disable(); 296 } 297 } 298 299 // dirty offscreenbuffer 300 if (dirtyBounds && mRenderTarget.offscreenBuffer) { 301 // register layer damage to draw-back region 302 android::Rect dirty(dirtyBounds->left, dirtyBounds->top, 303 dirtyBounds->right, dirtyBounds->bottom); 304 mRenderTarget.offscreenBuffer->region.orSelf(dirty); 305 } 306} 307 308void BakedOpRenderer::renderGlop(const Rect* dirtyBounds, const ClipBase* clip, 309 const Glop& glop) { 310 prepareRender(dirtyBounds, clip); 311 mRenderState.render(glop, mRenderTarget.orthoMatrix); 312 if (!mRenderTarget.frameBufferId) mHasDrawn = true; 313} 314 315void BakedOpRenderer::renderFunctor(const FunctorOp& op, const BakedOpState& state) { 316 prepareRender(&state.computedState.clippedBounds, state.computedState.getClipIfNeeded()); 317 318 DrawGlInfo info; 319 auto&& clip = state.computedState.clipRect(); 320 info.clipLeft = clip.left; 321 info.clipTop = clip.top; 322 info.clipRight = clip.right; 323 info.clipBottom = clip.bottom; 324 info.isLayer = offscreenRenderTarget(); 325 info.width = mRenderTarget.viewportWidth; 326 info.height = mRenderTarget.viewportHeight; 327 state.computedState.transform.copyTo(&info.transform[0]); 328 329 mRenderState.invokeFunctor(op.functor, DrawGlInfo::kModeDraw, &info); 330} 331 332#define VALIDATE_RECT_ARG(rect, arg) \ 333 ((isnanf(rect.arg) || rect.arg < -10000 || rect.arg > 10000) ? (\ 334 ALOGW("suspicious " #rect "." #arg "! %f", rect.arg),\ 335 false) : true) 336 337#define VALIDATE_RECT(rect) \ 338 VALIDATE_RECT_ARG(rect, bottom) & \ 339 VALIDATE_RECT_ARG(rect, left) & \ 340 VALIDATE_RECT_ARG(rect, top) & \ 341 VALIDATE_RECT_ARG(rect, right) 342 343void BakedOpRenderer::dirtyRenderTarget(const Rect& uiDirty) { 344 if (mRenderTarget.offscreenBuffer) { 345 bool valid = VALIDATE_RECT(uiDirty); 346 android::Rect dirty; 347 if (valid) { 348 dirty = android::Rect(uiDirty.left, uiDirty.top, uiDirty.right, uiDirty.bottom); 349 } else { 350 dirty = android::Rect(0, 0, 351 mRenderTarget.offscreenBuffer->viewportWidth, 352 mRenderTarget.offscreenBuffer->viewportHeight); 353 } 354 mRenderTarget.offscreenBuffer->region.orSelf(dirty); 355 } 356} 357 358} // namespace uirenderer 359} // namespace android 360