BakedOpRenderer.cpp revision 38e0c32852e3b9d8ca4a9d3791577f52536419cb
1/* 2 * Copyright (C) 2015 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#include "BakedOpRenderer.h" 18 19#include "Caches.h" 20#include "Glop.h" 21#include "GlopBuilder.h" 22#include "renderstate/OffscreenBufferPool.h" 23#include "renderstate/RenderState.h" 24#include "utils/GLUtils.h" 25#include "VertexBuffer.h" 26 27#include <algorithm> 28 29namespace android { 30namespace uirenderer { 31 32OffscreenBuffer* BakedOpRenderer::startTemporaryLayer(uint32_t width, uint32_t height) { 33 LOG_ALWAYS_FATAL_IF(mRenderTarget.offscreenBuffer, "already has layer..."); 34 35 OffscreenBuffer* buffer = mRenderState.layerPool().get(mRenderState, width, height); 36 startRepaintLayer(buffer, Rect(width, height)); 37 return buffer; 38} 39 40void BakedOpRenderer::startRepaintLayer(OffscreenBuffer* offscreenBuffer, const Rect& repaintRect) { 41 LOG_ALWAYS_FATAL_IF(mRenderTarget.offscreenBuffer, "already has layer..."); 42 43 mRenderTarget.offscreenBuffer = offscreenBuffer; 44 45 // create and bind framebuffer 46 mRenderTarget.frameBufferId = mRenderState.genFramebuffer(); 47 mRenderState.bindFramebuffer(mRenderTarget.frameBufferId); 48 49 // attach the texture to the FBO 50 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 51 offscreenBuffer->texture.id(), 0); 52 LOG_ALWAYS_FATAL_IF(GLUtils::dumpGLErrors(), "startLayer FAILED"); 53 LOG_ALWAYS_FATAL_IF(glCheckFramebufferStatus(GL_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE, 54 "framebuffer incomplete!"); 55 56 // Change the viewport & ortho projection 57 setViewport(offscreenBuffer->viewportWidth, offscreenBuffer->viewportHeight); 58 59 clearColorBuffer(repaintRect); 60} 61 62void BakedOpRenderer::endLayer() { 63 if (mRenderTarget.stencil) { 64 // if stencil was used for clipping, detach it and return it to pool 65 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, 0); 66 LOG_ALWAYS_FATAL_IF(GLUtils::dumpGLErrors(), "glfbrb endlayer failed"); 67 mCaches.renderBufferCache.put(mRenderTarget.stencil); 68 mRenderTarget.stencil = nullptr; 69 } 70 mRenderTarget.lastStencilClip = nullptr; 71 72 mRenderTarget.offscreenBuffer->updateMeshFromRegion(); 73 mRenderTarget.offscreenBuffer = nullptr; // It's in drawLayerOp's hands now. 74 75 // Detach the texture from the FBO 76 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0); 77 LOG_ALWAYS_FATAL_IF(GLUtils::dumpGLErrors(), "endLayer FAILED"); 78 mRenderState.deleteFramebuffer(mRenderTarget.frameBufferId); 79 mRenderTarget.frameBufferId = 0; 80} 81 82OffscreenBuffer* BakedOpRenderer::copyToLayer(const Rect& area) { 83 OffscreenBuffer* buffer = mRenderState.layerPool().get(mRenderState, 84 area.getWidth(), area.getHeight()); 85 if (!area.isEmpty()) { 86 mCaches.textureState().activateTexture(0); 87 mCaches.textureState().bindTexture(buffer->texture.id()); 88 89 glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 90 area.left, mRenderTarget.viewportHeight - area.bottom, 91 area.getWidth(), area.getHeight()); 92 } 93 return buffer; 94} 95 96void BakedOpRenderer::startFrame(uint32_t width, uint32_t height, const Rect& repaintRect) { 97 LOG_ALWAYS_FATAL_IF(mRenderTarget.frameBufferId != 0, "primary framebufferId must be 0"); 98 mRenderState.bindFramebuffer(0); 99 setViewport(width, height); 100 101 if (!mOpaque) { 102 clearColorBuffer(repaintRect); 103 } 104 105 mRenderState.debugOverdraw(true, true); 106} 107 108void BakedOpRenderer::endFrame(const Rect& repaintRect) { 109 if (CC_UNLIKELY(Properties::debugOverdraw)) { 110 ClipRect overdrawClip(repaintRect); 111 Rect viewportRect(mRenderTarget.viewportWidth, mRenderTarget.viewportHeight); 112 // overdraw visualization 113 for (int i = 1; i <= 4; i++) { 114 if (i < 4) { 115 // nth level of overdraw tests for n+1 draws per pixel 116 mRenderState.stencil().enableDebugTest(i + 1, false); 117 } else { 118 // 4th level tests for 4 or higher draws per pixel 119 mRenderState.stencil().enableDebugTest(4, true); 120 } 121 122 SkPaint paint; 123 paint.setColor(mCaches.getOverdrawColor(i)); 124 Glop glop; 125 GlopBuilder(mRenderState, mCaches, &glop) 126 .setRoundRectClipState(nullptr) 127 .setMeshUnitQuad() 128 .setFillPaint(paint, 1.0f) 129 .setTransform(Matrix4::identity(), TransformFlags::None) 130 .setModelViewMapUnitToRect(viewportRect) 131 .build(); 132 renderGlop(nullptr, &overdrawClip, glop); 133 } 134 mRenderState.stencil().disable(); 135 } 136 137 mCaches.clearGarbage(); 138 mCaches.pathCache.trim(); 139 mCaches.tessellationCache.trim(); 140 141#if DEBUG_OPENGL 142 GLUtils::dumpGLErrors(); 143#endif 144 145#if DEBUG_MEMORY_USAGE 146 mCaches.dumpMemoryUsage(); 147#else 148 if (Properties::debugLevel & kDebugMemory) { 149 mCaches.dumpMemoryUsage(); 150 } 151#endif 152} 153 154void BakedOpRenderer::setViewport(uint32_t width, uint32_t height) { 155 mRenderTarget.viewportWidth = width; 156 mRenderTarget.viewportHeight = height; 157 mRenderTarget.orthoMatrix.loadOrtho(width, height); 158 159 mRenderState.setViewport(width, height); 160 mRenderState.blend().syncEnabled(); 161} 162 163void BakedOpRenderer::clearColorBuffer(const Rect& rect) { 164 if (rect.contains(Rect(mRenderTarget.viewportWidth, mRenderTarget.viewportHeight))) { 165 // Full viewport is being cleared - disable scissor 166 mRenderState.scissor().setEnabled(false); 167 } else { 168 // Requested rect is subset of viewport - scissor to it to avoid over-clearing 169 mRenderState.scissor().setEnabled(true); 170 mRenderState.scissor().set(rect.left, mRenderTarget.viewportHeight - rect.bottom, 171 rect.getWidth(), rect.getHeight()); 172 } 173 glClear(GL_COLOR_BUFFER_BIT); 174 if (!mRenderTarget.frameBufferId) mHasDrawn = true; 175} 176 177Texture* BakedOpRenderer::getTexture(const SkBitmap* bitmap) { 178 Texture* texture = mRenderState.assetAtlas().getEntryTexture(bitmap->pixelRef()); 179 if (!texture) { 180 return mCaches.textureCache.get(bitmap); 181 } 182 return texture; 183} 184 185// clears and re-fills stencil with provided rendertarget space quads, 186// and then put stencil into test mode 187void BakedOpRenderer::setupStencilQuads(std::vector<Vertex>& quadVertices, 188 int incrementThreshold) { 189 mRenderState.stencil().enableWrite(incrementThreshold); 190 mRenderState.stencil().clear(); 191 Glop glop; 192 GlopBuilder(mRenderState, mCaches, &glop) 193 .setRoundRectClipState(nullptr) 194 .setMeshIndexedQuads(quadVertices.data(), quadVertices.size() / 4) 195 .setFillBlack() 196 .setTransform(Matrix4::identity(), TransformFlags::None) 197 .setModelViewIdentityEmptyBounds() 198 .build(); 199 mRenderState.render(glop, mRenderTarget.orthoMatrix); 200 mRenderState.stencil().enableTest(incrementThreshold); 201} 202 203void BakedOpRenderer::setupStencilRectList(const ClipBase* clip) { 204 LOG_ALWAYS_FATAL_IF(clip->mode != ClipMode::RectangleList, "can't rectlist clip without rectlist"); 205 auto&& rectList = reinterpret_cast<const ClipRectList*>(clip)->rectList; 206 int quadCount = rectList.getTransformedRectanglesCount(); 207 std::vector<Vertex> rectangleVertices; 208 rectangleVertices.reserve(quadCount * 4); 209 for (int i = 0; i < quadCount; i++) { 210 const TransformedRectangle& tr(rectList.getTransformedRectangle(i)); 211 const Matrix4& transform = tr.getTransform(); 212 Rect bounds = tr.getBounds(); 213 if (transform.rectToRect()) { 214 // If rectToRect, can simply map bounds before storing verts 215 transform.mapRect(bounds); 216 bounds.doIntersect(clip->rect); 217 if (bounds.isEmpty()) { 218 continue; // will be outside of scissor, skip 219 } 220 } 221 222 rectangleVertices.push_back(Vertex{bounds.left, bounds.top}); 223 rectangleVertices.push_back(Vertex{bounds.right, bounds.top}); 224 rectangleVertices.push_back(Vertex{bounds.left, bounds.bottom}); 225 rectangleVertices.push_back(Vertex{bounds.right, bounds.bottom}); 226 227 if (!transform.rectToRect()) { 228 // If not rectToRect, must map each point individually 229 for (auto cur = rectangleVertices.end() - 4; cur < rectangleVertices.end(); cur++) { 230 transform.mapPoint(cur->x, cur->y); 231 } 232 } 233 } 234 setupStencilQuads(rectangleVertices, rectList.getTransformedRectanglesCount()); 235} 236 237void BakedOpRenderer::setupStencilRegion(const ClipBase* clip) { 238 LOG_ALWAYS_FATAL_IF(clip->mode != ClipMode::Region, "can't region clip without region"); 239 auto&& region = reinterpret_cast<const ClipRegion*>(clip)->region; 240 241 std::vector<Vertex> regionVertices; 242 SkRegion::Cliperator it(region, clip->rect.toSkIRect()); 243 while (!it.done()) { 244 const SkIRect& r = it.rect(); 245 regionVertices.push_back(Vertex{(float)r.fLeft, (float)r.fTop}); 246 regionVertices.push_back(Vertex{(float)r.fRight, (float)r.fTop}); 247 regionVertices.push_back(Vertex{(float)r.fLeft, (float)r.fBottom}); 248 regionVertices.push_back(Vertex{(float)r.fRight, (float)r.fBottom}); 249 it.next(); 250 } 251 setupStencilQuads(regionVertices, 0); 252} 253 254void BakedOpRenderer::prepareRender(const Rect* dirtyBounds, const ClipBase* clip) { 255 // Prepare scissor (done before stencil, to simplify filling stencil) 256 mRenderState.scissor().setEnabled(clip != nullptr); 257 if (clip) { 258 mRenderState.scissor().set(mRenderTarget.viewportHeight, clip->rect); 259 } 260 261 // If stencil may be used for clipping, enable it, fill it, or disable it as appropriate 262 if (CC_LIKELY(!Properties::debugOverdraw)) { 263 // only modify stencil mode and content when it's not used for overdraw visualization 264 if (CC_UNLIKELY(clip && clip->mode != ClipMode::Rectangle)) { 265 // NOTE: this pointer check is only safe for non-rect clips, 266 // since rect clips may be created on the stack 267 if (mRenderTarget.lastStencilClip != clip) { 268 // Stencil needed, but current stencil isn't up to date 269 mRenderTarget.lastStencilClip = clip; 270 271 if (mRenderTarget.frameBufferId != 0 && !mRenderTarget.stencil) { 272 OffscreenBuffer* layer = mRenderTarget.offscreenBuffer; 273 mRenderTarget.stencil = mCaches.renderBufferCache.get( 274 Stencil::getLayerStencilFormat(), 275 layer->texture.width(), layer->texture.height()); 276 // stencil is bound + allocated - associate it with current FBO 277 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, 278 GL_RENDERBUFFER, mRenderTarget.stencil->getName()); 279 } 280 281 if (clip->mode == ClipMode::RectangleList) { 282 setupStencilRectList(clip); 283 } else { 284 setupStencilRegion(clip); 285 } 286 } else { 287 // stencil is up to date - just need to ensure it's enabled (since an unclipped 288 // or scissor-only clipped op may have been drawn, disabling the stencil) 289 int incrementThreshold = 0; 290 if (CC_LIKELY(clip->mode == ClipMode::RectangleList)) { 291 auto&& rectList = reinterpret_cast<const ClipRectList*>(clip)->rectList; 292 incrementThreshold = rectList.getTransformedRectanglesCount(); 293 } 294 mRenderState.stencil().enableTest(incrementThreshold); 295 } 296 } else { 297 // either scissor or no clip, so disable stencil test 298 mRenderState.stencil().disable(); 299 } 300 } 301 302 // dirty offscreenbuffer 303 if (dirtyBounds && mRenderTarget.offscreenBuffer) { 304 // register layer damage to draw-back region 305 android::Rect dirty(dirtyBounds->left, dirtyBounds->top, 306 dirtyBounds->right, dirtyBounds->bottom); 307 mRenderTarget.offscreenBuffer->region.orSelf(dirty); 308 } 309} 310 311void BakedOpRenderer::renderGlop(const Rect* dirtyBounds, const ClipBase* clip, 312 const Glop& glop) { 313 prepareRender(dirtyBounds, clip); 314 mRenderState.render(glop, mRenderTarget.orthoMatrix); 315 if (!mRenderTarget.frameBufferId) mHasDrawn = true; 316} 317 318void BakedOpRenderer::renderFunctor(const FunctorOp& op, const BakedOpState& state) { 319 prepareRender(&state.computedState.clippedBounds, state.computedState.getClipIfNeeded()); 320 321 DrawGlInfo info; 322 auto&& clip = state.computedState.clipRect(); 323 info.clipLeft = clip.left; 324 info.clipTop = clip.top; 325 info.clipRight = clip.right; 326 info.clipBottom = clip.bottom; 327 info.isLayer = offscreenRenderTarget(); 328 info.width = mRenderTarget.viewportWidth; 329 info.height = mRenderTarget.viewportHeight; 330 state.computedState.transform.copyTo(&info.transform[0]); 331 332 mRenderState.invokeFunctor(op.functor, DrawGlInfo::kModeDraw, &info); 333} 334 335void BakedOpRenderer::dirtyRenderTarget(const Rect& uiDirty) { 336 if (mRenderTarget.offscreenBuffer) { 337 android::Rect dirty(uiDirty.left, uiDirty.top, uiDirty.right, uiDirty.bottom); 338 mRenderTarget.offscreenBuffer->region.orSelf(dirty); 339 } 340} 341 342} // namespace uirenderer 343} // namespace android 344