Caches.cpp revision 56ad6ec42f814e9e61030ff819cac4e5d31def8b
1/* 2 * Copyright (C) 2010 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#include "Caches.h" 18 19#include "GammaFontRenderer.h" 20#include "Layer.h" 21#include "Properties.h" 22#include "renderstate/RenderState.h" 23#include "ShadowTessellator.h" 24#include "utils/GLUtils.h" 25 26#include <cutils/properties.h> 27#include <utils/Log.h> 28#include <utils/String8.h> 29 30namespace android { 31namespace uirenderer { 32 33Caches* Caches::sInstance = nullptr; 34 35/////////////////////////////////////////////////////////////////////////////// 36// Macros 37/////////////////////////////////////////////////////////////////////////////// 38 39#if DEBUG_CACHE_FLUSH 40 #define FLUSH_LOGD(...) ALOGD(__VA_ARGS__) 41#else 42 #define FLUSH_LOGD(...) 43#endif 44 45/////////////////////////////////////////////////////////////////////////////// 46// Constructors/destructor 47/////////////////////////////////////////////////////////////////////////////// 48 49Caches::Caches(RenderState& renderState) 50 : gradientCache(mExtensions) 51 , patchCache(renderState) 52 , programCache(mExtensions) 53 , dither(*this) 54 , mRenderState(&renderState) 55 , mInitialized(false) { 56 INIT_LOGD("Creating OpenGL renderer caches"); 57 init(); 58 initConstraints(); 59 initStaticProperties(); 60 initExtensions(); 61} 62 63bool Caches::init() { 64 if (mInitialized) return false; 65 66 ATRACE_NAME("Caches::init"); 67 68 mRegionMesh = nullptr; 69 mProgram = nullptr; 70 71 mInitialized = true; 72 73 mPixelBufferState = new PixelBufferState(); 74 mTextureState = new TextureState(); 75 mTextureState->constructTexture(*this); 76 77 return true; 78} 79 80void Caches::initExtensions() { 81 if (mExtensions.hasDebugMarker()) { 82 eventMark = glInsertEventMarkerEXT; 83 84 startMark = glPushGroupMarkerEXT; 85 endMark = glPopGroupMarkerEXT; 86 } else { 87 eventMark = eventMarkNull; 88 startMark = startMarkNull; 89 endMark = endMarkNull; 90 } 91} 92 93void Caches::initConstraints() { 94 glGetIntegerv(GL_MAX_TEXTURE_SIZE, &maxTextureSize); 95} 96 97void Caches::initStaticProperties() { 98 // OpenGL ES 3.0+ specific features 99 gpuPixelBuffersEnabled = mExtensions.hasPixelBufferObjects() 100 && property_get_bool(PROPERTY_ENABLE_GPU_PIXEL_BUFFERS, true); 101} 102 103void Caches::terminate() { 104 if (!mInitialized) return; 105 mRegionMesh.reset(nullptr); 106 107 fboCache.clear(); 108 109 programCache.clear(); 110 mProgram = nullptr; 111 112 patchCache.clear(); 113 114 clearGarbage(); 115 116 delete mPixelBufferState; 117 mPixelBufferState = nullptr; 118 delete mTextureState; 119 mTextureState = nullptr; 120 mInitialized = false; 121} 122 123void Caches::setProgram(const ProgramDescription& description) { 124 setProgram(programCache.get(description)); 125} 126 127void Caches::setProgram(Program* program) { 128 if (!program || !program->isInUse()) { 129 if (mProgram) { 130 mProgram->remove(); 131 } 132 if (program) { 133 program->use(); 134 } 135 mProgram = program; 136 } 137} 138 139/////////////////////////////////////////////////////////////////////////////// 140// Debug 141/////////////////////////////////////////////////////////////////////////////// 142 143uint32_t Caches::getOverdrawColor(uint32_t amount) const { 144 static uint32_t sOverdrawColors[2][4] = { 145 { 0x2f0000ff, 0x2f00ff00, 0x3fff0000, 0x7fff0000 }, 146 { 0x2f0000ff, 0x4fffff00, 0x5fff8ad8, 0x7fff0000 } 147 }; 148 if (amount < 1) amount = 1; 149 if (amount > 4) amount = 4; 150 151 int overdrawColorIndex = static_cast<int>(Properties::overdrawColorSet); 152 return sOverdrawColors[overdrawColorIndex][amount - 1]; 153} 154 155void Caches::dumpMemoryUsage() { 156 String8 stringLog; 157 dumpMemoryUsage(stringLog); 158 ALOGD("%s", stringLog.string()); 159} 160 161void Caches::dumpMemoryUsage(String8 &log) { 162 uint32_t total = 0; 163 log.appendFormat("Current memory usage / total memory usage (bytes):\n"); 164 log.appendFormat(" TextureCache %8d / %8d\n", 165 textureCache.getSize(), textureCache.getMaxSize()); 166 if (mRenderState) { 167 int memused = 0; 168 for (std::set<Layer*>::iterator it = mRenderState->mActiveLayers.begin(); 169 it != mRenderState->mActiveLayers.end(); it++) { 170 const Layer* layer = *it; 171 log.appendFormat(" Layer size %dx%d; texid=%u refs=%d\n", 172 layer->getWidth(), layer->getHeight(), 173 layer->getTextureId(), 174 layer->getStrongCount()); 175 memused += layer->getWidth() * layer->getHeight() * 4; 176 } 177 log.appendFormat(" Layers total %8d (numLayers = %zu)\n", 178 memused, mRenderState->mActiveLayers.size()); 179 total += memused; 180 } 181 log.appendFormat(" RenderBufferCache %8d / %8d\n", 182 renderBufferCache.getSize(), renderBufferCache.getMaxSize()); 183 log.appendFormat(" GradientCache %8d / %8d\n", 184 gradientCache.getSize(), gradientCache.getMaxSize()); 185 log.appendFormat(" PathCache %8d / %8d\n", 186 pathCache.getSize(), pathCache.getMaxSize()); 187 log.appendFormat(" TessellationCache %8d / %8d\n", 188 tessellationCache.getSize(), tessellationCache.getMaxSize()); 189 log.appendFormat(" TextDropShadowCache %8d / %8d\n", dropShadowCache.getSize(), 190 dropShadowCache.getMaxSize()); 191 log.appendFormat(" PatchCache %8d / %8d\n", 192 patchCache.getSize(), patchCache.getMaxSize()); 193 194 const uint32_t sizeA8 = fontRenderer.getFontRendererSize(GL_ALPHA); 195 const uint32_t sizeRGBA = fontRenderer.getFontRendererSize(GL_RGBA); 196 log.appendFormat(" FontRenderer A8 %8d / %8d\n", sizeA8, sizeA8); 197 log.appendFormat(" FontRenderer RGBA %8d / %8d\n", sizeRGBA, sizeRGBA); 198 log.appendFormat(" FontRenderer total %8d / %8d\n", sizeA8 + sizeRGBA, 199 sizeA8 + sizeRGBA); 200 201 log.appendFormat("Other:\n"); 202 log.appendFormat(" FboCache %8d / %8d\n", 203 fboCache.getSize(), fboCache.getMaxSize()); 204 205 total += textureCache.getSize(); 206 total += renderBufferCache.getSize(); 207 total += gradientCache.getSize(); 208 total += pathCache.getSize(); 209 total += tessellationCache.getSize(); 210 total += dropShadowCache.getSize(); 211 total += patchCache.getSize(); 212 total += fontRenderer.getFontRendererSize(GL_ALPHA); 213 total += fontRenderer.getFontRendererSize(GL_RGBA); 214 215 log.appendFormat("Total memory usage:\n"); 216 log.appendFormat(" %d bytes, %.2f MB\n", total, total / 1024.0f / 1024.0f); 217} 218 219/////////////////////////////////////////////////////////////////////////////// 220// Memory management 221/////////////////////////////////////////////////////////////////////////////// 222 223void Caches::clearGarbage() { 224 textureCache.clearGarbage(); 225 pathCache.clearGarbage(); 226 patchCache.clearGarbage(); 227} 228 229void Caches::flush(FlushMode mode) { 230 FLUSH_LOGD("Flushing caches (mode %d)", mode); 231 232 switch (mode) { 233 case FlushMode::Full: 234 textureCache.clear(); 235 patchCache.clear(); 236 dropShadowCache.clear(); 237 gradientCache.clear(); 238 fontRenderer.clear(); 239 fboCache.clear(); 240 dither.clear(); 241 // fall through 242 case FlushMode::Moderate: 243 fontRenderer.flush(); 244 textureCache.flush(); 245 pathCache.clear(); 246 tessellationCache.clear(); 247 // fall through 248 case FlushMode::Layers: 249 renderBufferCache.clear(); 250 break; 251 } 252 253 clearGarbage(); 254 glFinish(); 255 // Errors during cleanup should be considered non-fatal, dump them and 256 // and move on. TODO: All errors or just errors like bad surface? 257 GLUtils::dumpGLErrors(); 258} 259 260/////////////////////////////////////////////////////////////////////////////// 261// Regions 262/////////////////////////////////////////////////////////////////////////////// 263 264TextureVertex* Caches::getRegionMesh() { 265 // Create the mesh, 2 triangles and 4 vertices per rectangle in the region 266 if (!mRegionMesh) { 267 mRegionMesh.reset(new TextureVertex[kMaxNumberOfQuads * 4]); 268 } 269 270 return mRegionMesh.get(); 271} 272 273/////////////////////////////////////////////////////////////////////////////// 274// Temporary Properties 275/////////////////////////////////////////////////////////////////////////////// 276 277}; // namespace uirenderer 278}; // namespace android 279