Extensions.cpp revision 253f2c213f6ecda63b6872aee77bd30d5ec07c82
1/* 2 * Copyright (C) 2013 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#include "Extensions.h" 18 19#include "Debug.h" 20#include "Properties.h" 21#include "utils/StringUtils.h" 22 23#include <GLES2/gl2.h> 24#include <GLES2/gl2ext.h> 25 26#include <utils/Log.h> 27 28namespace android { 29namespace uirenderer { 30 31// Debug 32#if DEBUG_EXTENSIONS 33 #define EXT_LOGD(...) ALOGD(__VA_ARGS__) 34#else 35 #define EXT_LOGD(...) 36#endif 37 38 39Extensions::Extensions() { 40 auto extensions = StringUtils::split((const char*) glGetString(GL_EXTENSIONS)); 41 mHasNPot = extensions.has("GL_OES_texture_npot"); 42 mHasFramebufferFetch = extensions.has("GL_NV_shader_framebuffer_fetch"); 43 mHasDiscardFramebuffer = extensions.has("GL_EXT_discard_framebuffer"); 44 mHasDebugMarker = extensions.has("GL_EXT_debug_marker"); 45 mHas1BitStencil = extensions.has("GL_OES_stencil1"); 46 mHas4BitStencil = extensions.has("GL_OES_stencil4"); 47 mHasUnpackSubImage = extensions.has("GL_EXT_unpack_subimage"); 48 mHasSRGB = extensions.has("GL_EXT_sRGB"); 49 mHasSRGBWriteControl = extensions.has("GL_EXT_sRGB_write_control"); 50 51 // If linear blending is enabled, the device must have ES3.0 and GL_EXT_sRGB_write_control 52#ifdef ANDROID_ENABLE_LINEAR_BLENDING 53 assert(mVersionMajor >= 3 || mHasSRGB); 54 assert(mHasSRGBWriteControl); 55#endif 56 57 const char* version = (const char*) glGetString(GL_VERSION); 58 59 // Section 6.1.5 of the OpenGL ES specification indicates the GL version 60 // string strictly follows this format: 61 // 62 // OpenGL<space>ES<space><version number><space><vendor-specific information> 63 // 64 // In addition section 6.1.5 describes the version number thusly: 65 // 66 // "The version number is either of the form major number.minor number or 67 // major number.minor number.release number, where the numbers all have one 68 // or more digits. The release number and vendor specific information are 69 // optional." 70 71 if (sscanf(version, "OpenGL ES %d.%d", &mVersionMajor, &mVersionMinor) != 2) { 72 // If we cannot parse the version number, assume OpenGL ES 2.0 73 mVersionMajor = 2; 74 mVersionMinor = 0; 75 } 76} 77 78}; // namespace uirenderer 79}; // namespace android 80