Layer.cpp revision 674554fc36932ca50b15bba41ac6f650254d4e72
1/* 2 * Copyright (C) 2012 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#define LOG_TAG "OpenGLRenderer" 18 19#include <utils/Log.h> 20 21#include "DisplayList.h" 22#include "DeferredDisplayList.h" 23#include "Layer.h" 24#include "LayerRenderer.h" 25#include "OpenGLRenderer.h" 26#include "Caches.h" 27 28namespace android { 29namespace uirenderer { 30 31Layer::Layer(const uint32_t layerWidth, const uint32_t layerHeight): 32 caches(Caches::getInstance()), texture(caches) { 33 mesh = NULL; 34 meshElementCount = 0; 35 cacheable = true; 36 dirty = false; 37 textureLayer = false; 38 renderTarget = GL_TEXTURE_2D; 39 texture.width = layerWidth; 40 texture.height = layerHeight; 41 colorFilter = NULL; 42 deferredUpdateScheduled = false; 43 renderer = NULL; 44 displayList = NULL; 45 fbo = 0; 46 stencil = NULL; 47 debugDrawUpdate = false; 48 hasDrawnSinceUpdate = false; 49 deferredList = NULL; 50 caches.resourceCache.incrementRefcount(this); 51} 52 53Layer::~Layer() { 54 SkSafeUnref(colorFilter); 55 removeFbo(); 56 deleteTexture(); 57 58 delete[] mesh; 59 delete deferredList; 60} 61 62uint32_t Layer::computeIdealWidth(uint32_t layerWidth) { 63 return uint32_t(ceilf(layerWidth / float(LAYER_SIZE)) * LAYER_SIZE); 64} 65 66uint32_t Layer::computeIdealHeight(uint32_t layerHeight) { 67 return uint32_t(ceilf(layerHeight / float(LAYER_SIZE)) * LAYER_SIZE); 68} 69 70bool Layer::resize(const uint32_t width, const uint32_t height) { 71 uint32_t desiredWidth = computeIdealWidth(width); 72 uint32_t desiredHeight = computeIdealWidth(height); 73 74 if (desiredWidth <= getWidth() && desiredHeight <= getHeight()) { 75 return true; 76 } 77 78 const uint32_t maxTextureSize = caches.maxTextureSize; 79 if (desiredWidth > maxTextureSize || desiredHeight > maxTextureSize) { 80 ALOGW("Layer exceeds max. dimensions supported by the GPU (%dx%d, max=%dx%d)", 81 desiredWidth, desiredHeight, maxTextureSize, maxTextureSize); 82 return false; 83 } 84 85 uint32_t oldWidth = getWidth(); 86 uint32_t oldHeight = getHeight(); 87 88 setSize(desiredWidth, desiredHeight); 89 90 if (fbo) { 91 caches.activeTexture(0); 92 bindTexture(); 93 allocateTexture(); 94 95 if (glGetError() != GL_NO_ERROR) { 96 setSize(oldWidth, oldHeight); 97 return false; 98 } 99 } 100 101 if (stencil) { 102 stencil->bind(); 103 stencil->resize(desiredWidth, desiredHeight); 104 105 if (glGetError() != GL_NO_ERROR) { 106 setSize(oldWidth, oldHeight); 107 return false; 108 } 109 } 110 111 return true; 112} 113 114void Layer::removeFbo(bool flush) { 115 if (stencil) { 116 GLuint previousFbo; 117 glGetIntegerv(GL_FRAMEBUFFER_BINDING, (GLint*) &previousFbo); 118 if (fbo != previousFbo) glBindFramebuffer(GL_FRAMEBUFFER, fbo); 119 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, 0); 120 if (fbo != previousFbo) glBindFramebuffer(GL_FRAMEBUFFER, previousFbo); 121 122 caches.renderBufferCache.put(stencil); 123 stencil = NULL; 124 } 125 126 if (fbo) { 127 if (flush) LayerRenderer::flushLayer(this); 128 // If put fails the cache will delete the FBO 129 caches.fboCache.put(fbo); 130 fbo = 0; 131 } 132} 133 134void Layer::setPaint(const SkPaint* paint) { 135 OpenGLRenderer::getAlphaAndModeDirect(paint, &alpha, &mode); 136 setColorFilter((paint) ? paint->getColorFilter() : NULL); 137} 138 139void Layer::setColorFilter(SkColorFilter* filter) { 140 SkRefCnt_SafeAssign(colorFilter, filter); 141} 142 143void Layer::bindTexture() const { 144 if (texture.id) { 145 caches.bindTexture(renderTarget, texture.id); 146 } 147} 148 149void Layer::bindStencilRenderBuffer() const { 150 if (stencil) { 151 stencil->bind(); 152 } 153} 154 155void Layer::generateTexture() { 156 if (!texture.id) { 157 glGenTextures(1, &texture.id); 158 } 159} 160 161void Layer::deleteTexture() { 162 if (texture.id) { 163 texture.deleteTexture(); 164 texture.id = 0; 165 } 166} 167 168void Layer::clearTexture() { 169 texture.id = 0; 170} 171 172void Layer::allocateTexture() { 173#if DEBUG_LAYERS 174 ALOGD(" Allocate layer: %dx%d", getWidth(), getHeight()); 175#endif 176 if (texture.id) { 177 glPixelStorei(GL_UNPACK_ALIGNMENT, 4); 178 glTexImage2D(renderTarget, 0, GL_RGBA, getWidth(), getHeight(), 0, 179 GL_RGBA, GL_UNSIGNED_BYTE, NULL); 180 } 181} 182 183void Layer::defer() { 184 const float width = layer.getWidth(); 185 const float height = layer.getHeight(); 186 187 if (dirtyRect.isEmpty() || (dirtyRect.left <= 0 && dirtyRect.top <= 0 && 188 dirtyRect.right >= width && dirtyRect.bottom >= height)) { 189 dirtyRect.set(0, 0, width, height); 190 } 191 192 delete deferredList; 193 deferredList = new DeferredDisplayList(dirtyRect); 194 195 DeferStateStruct deferredState(*deferredList, *renderer, 196 DisplayList::kReplayFlag_ClipChildren); 197 198 renderer->initViewport(width, height); 199 renderer->setupFrameState(dirtyRect.left, dirtyRect.top, 200 dirtyRect.right, dirtyRect.bottom, !isBlend()); 201 202 displayList->computeOrdering(); 203 displayList->defer(deferredState, 0); 204 205 deferredUpdateScheduled = false; 206} 207 208void Layer::cancelDefer() { 209 renderer = NULL; 210 displayList = NULL; 211 deferredUpdateScheduled = false; 212 if (deferredList) { 213 delete deferredList; 214 deferredList = NULL; 215 } 216} 217 218void Layer::flush() { 219 // renderer is checked as layer may be destroyed/put in layer cache with flush scheduled 220 if (deferredList && renderer) { 221 renderer->setViewport(layer.getWidth(), layer.getHeight()); 222 renderer->prepareDirty(dirtyRect.left, dirtyRect.top, dirtyRect.right, dirtyRect.bottom, 223 !isBlend()); 224 225 deferredList->flush(*renderer, dirtyRect); 226 227 renderer->finish(); 228 renderer = NULL; 229 230 dirtyRect.setEmpty(); 231 displayList = NULL; 232 } 233} 234 235void Layer::render() { 236 renderer->setViewport(layer.getWidth(), layer.getHeight()); 237 renderer->prepareDirty(dirtyRect.left, dirtyRect.top, dirtyRect.right, dirtyRect.bottom, 238 !isBlend()); 239 240 renderer->drawDisplayList(displayList, dirtyRect, DisplayList::kReplayFlag_ClipChildren); 241 242 renderer->finish(); 243 renderer = NULL; 244 245 dirtyRect.setEmpty(); 246 247 deferredUpdateScheduled = false; 248 displayList = NULL; 249} 250 251}; // namespace uirenderer 252}; // namespace android 253