Layer.cpp revision 8ce00301a023eecaeb8891ce906f67b513ebb42a
1/* 2 * Copyright (C) 2012 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#define LOG_TAG "OpenGLRenderer" 18 19#include <utils/Log.h> 20 21#include "Layer.h" 22#include "LayerRenderer.h" 23#include "OpenGLRenderer.h" 24#include "Caches.h" 25 26namespace android { 27namespace uirenderer { 28 29Layer::Layer(const uint32_t layerWidth, const uint32_t layerHeight) { 30 mesh = NULL; 31 meshIndices = NULL; 32 meshElementCount = 0; 33 cacheable = true; 34 dirty = false; 35 textureLayer = false; 36 renderTarget = GL_TEXTURE_2D; 37 texture.width = layerWidth; 38 texture.height = layerHeight; 39 colorFilter = NULL; 40 deferredUpdateScheduled = false; 41 renderer = NULL; 42 displayList = NULL; 43 fbo = 0; 44 stencil = 0; 45 debugDrawUpdate = false; 46 Caches::getInstance().resourceCache.incrementRefcount(this); 47} 48 49Layer::~Layer() { 50 if (mesh) delete mesh; 51 if (meshIndices) delete meshIndices; 52 if (colorFilter) Caches::getInstance().resourceCache.decrementRefcount(colorFilter); 53 removeFbo(); 54 deleteTexture(); 55} 56 57void Layer::removeFbo(bool flush) { 58 if (stencil) { 59 // TODO: recycle & cache instead of simply deleting 60 GLuint previousFbo; 61 glGetIntegerv(GL_FRAMEBUFFER_BINDING, (GLint*) &previousFbo); 62 if (fbo != previousFbo) glBindFramebuffer(GL_FRAMEBUFFER, fbo); 63 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, 0); 64 if (fbo != previousFbo) glBindFramebuffer(GL_FRAMEBUFFER, previousFbo); 65 66 glDeleteRenderbuffers(1, &stencil); 67 stencil = 0; 68 } 69 70 if (fbo) { 71 if (flush) LayerRenderer::flushLayer(this); 72 // If put fails the cache will delete the FBO 73 Caches::getInstance().fboCache.put(fbo); 74 fbo = 0; 75 } 76} 77 78void Layer::setPaint(SkPaint* paint) { 79 OpenGLRenderer::getAlphaAndModeDirect(paint, &alpha, &mode); 80} 81 82void Layer::setColorFilter(SkiaColorFilter* filter) { 83 if (colorFilter) { 84 Caches::getInstance().resourceCache.decrementRefcount(colorFilter); 85 } 86 colorFilter = filter; 87 if (colorFilter) { 88 Caches::getInstance().resourceCache.incrementRefcount(colorFilter); 89 } 90} 91 92}; // namespace uirenderer 93}; // namespace android 94