OpenGLReadback.cpp revision 9505a6552764461c22ce48f1ac13d025d23e1579
1/*
2 * Copyright (C) 2016 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#include "OpenGLReadback.h"
18
19#include "Caches.h"
20#include "Image.h"
21#include "GlopBuilder.h"
22#include "Layer.h"
23#include "renderstate/RenderState.h"
24#include "renderthread/EglManager.h"
25#include "utils/GLUtils.h"
26
27#include <GLES2/gl2.h>
28#include <ui/Fence.h>
29#include <ui/GraphicBuffer.h>
30
31namespace android {
32namespace uirenderer {
33
34CopyResult OpenGLReadback::copySurfaceInto(Surface& surface, const Rect& srcRect,
35        SkBitmap* bitmap) {
36    ATRACE_CALL();
37    // Setup the source
38    sp<GraphicBuffer> sourceBuffer;
39    sp<Fence> sourceFence;
40    Matrix4 texTransform;
41    status_t err = surface.getLastQueuedBuffer(&sourceBuffer, &sourceFence,
42            texTransform.data);
43    texTransform.invalidateType();
44    if (err != NO_ERROR) {
45        ALOGW("Failed to get last queued buffer, error = %d", err);
46        return CopyResult::UnknownError;
47    }
48    if (!sourceBuffer.get()) {
49        ALOGW("Surface doesn't have any previously queued frames, nothing to readback from");
50        return CopyResult::SourceEmpty;
51    }
52    if (sourceBuffer->getUsage() & GRALLOC_USAGE_PROTECTED) {
53        ALOGW("Surface is protected, unable to copy from it");
54        return CopyResult::SourceInvalid;
55    }
56    err = sourceFence->wait(500 /* ms */);
57    if (err != NO_ERROR) {
58        ALOGE("Timeout (500ms) exceeded waiting for buffer fence, abandoning readback attempt");
59        return CopyResult::Timeout;
60    }
61
62    return copyGraphicBufferInto(sourceBuffer.get(), texTransform, srcRect, bitmap);
63}
64
65CopyResult OpenGLReadback::copyGraphicBufferInto(GraphicBuffer* graphicBuffer,
66        Matrix4& texTransform, const Rect& srcRect, SkBitmap* bitmap) {
67    mRenderThread.eglManager().initialize();
68    // TODO: Can't use Image helper since it forces GL_TEXTURE_2D usage via
69    // GL_OES_EGL_image, which doesn't work since we need samplerExternalOES
70    // to be able to properly sample from the buffer.
71
72    // Create the EGLImage object that maps the GraphicBuffer
73    EGLDisplay display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
74    EGLClientBuffer clientBuffer = (EGLClientBuffer) graphicBuffer->getNativeBuffer();
75    EGLint attrs[] = { EGL_IMAGE_PRESERVED_KHR, EGL_TRUE, EGL_NONE };
76
77    EGLImageKHR sourceImage = eglCreateImageKHR(display, EGL_NO_CONTEXT,
78            EGL_NATIVE_BUFFER_ANDROID, clientBuffer, attrs);
79
80    if (sourceImage == EGL_NO_IMAGE_KHR) {
81        ALOGW("eglCreateImageKHR failed (%#x)", eglGetError());
82        return CopyResult::UnknownError;
83    }
84
85    uint32_t width = graphicBuffer->getWidth();
86    uint32_t height = graphicBuffer->getHeight();
87    // If this is a 90 or 270 degree rotation we need to swap width/height
88    // This is a fuzzy way of checking that.
89    if (texTransform[Matrix4::kSkewX] >= 0.5f || texTransform[Matrix4::kSkewX] <= -0.5f) {
90        std::swap(width, height);
91    }
92    CopyResult copyResult = copyImageInto(sourceImage, texTransform, width, height,
93            srcRect, bitmap);
94
95    // All we're flushing & finishing is the deletion of the texture since
96    // copyImageInto already did a major flush & finish as an implicit
97    // part of glReadPixels, so this shouldn't pose any major stalls.
98    glFinish();
99    eglDestroyImageKHR(display, sourceImage);
100    return copyResult;
101}
102
103CopyResult OpenGLReadback::copyGraphicBufferInto(GraphicBuffer* graphicBuffer, SkBitmap* bitmap) {
104    Rect srcRect;
105    Matrix4 transform;
106    transform.loadScale(1, -1, 1);
107    transform.translate(0, -1);
108    return copyGraphicBufferInto(graphicBuffer, transform, srcRect, bitmap);
109}
110
111static float sFlipVInit[16] = {
112    1, 0, 0, 0,
113    0, -1, 0, 0,
114    0, 0, 1, 0,
115    0, 1, 0, 1,
116};
117
118static const Matrix4 sFlipV(sFlipVInit);
119
120////////////////////////////////////////////////////////////////////////////////
121////////////////////////////////////////////////////////////////////////////////
122
123inline CopyResult copyTextureInto(Caches& caches, RenderState& renderState,
124        Texture& sourceTexture, const Matrix4& texTransform, const Rect& srcRect,
125        SkBitmap* bitmap) {
126    int destWidth = bitmap->width();
127    int destHeight = bitmap->height();
128    if (destWidth > caches.maxTextureSize
129                || destHeight > caches.maxTextureSize) {
130        ALOGW("Can't copy surface into bitmap, %dx%d exceeds max texture size %d",
131                destWidth, destHeight, caches.maxTextureSize);
132        return CopyResult::DestinationInvalid;
133    }
134
135    // TODO: Add support for RGBA_F16 destinations
136    if (bitmap->colorType() == kRGBA_F16_SkColorType) {
137        ALOGW("Can't copy surface into bitmap, RGBA_F16 config is not supported");
138        return CopyResult::DestinationInvalid;
139    }
140
141    GLuint fbo = renderState.createFramebuffer();
142    if (!fbo) {
143        ALOGW("Could not obtain an FBO");
144        return CopyResult::UnknownError;
145    }
146
147    SkAutoLockPixels alp(*bitmap);
148
149    GLuint texture;
150
151    GLenum format;
152    GLenum type;
153
154    switch (bitmap->colorType()) {
155        case kAlpha_8_SkColorType:
156            format = GL_ALPHA;
157            type = GL_UNSIGNED_BYTE;
158            break;
159        case kRGB_565_SkColorType:
160            format = GL_RGB;
161            type = GL_UNSIGNED_SHORT_5_6_5;
162            break;
163        case kARGB_4444_SkColorType:
164            format = GL_RGBA;
165            type = GL_UNSIGNED_SHORT_4_4_4_4;
166            break;
167        case kN32_SkColorType:
168        default:
169            format = GL_RGBA;
170            type = GL_UNSIGNED_BYTE;
171            break;
172    }
173
174    renderState.bindFramebuffer(fbo);
175
176    // TODO: Use layerPool or something to get this maybe? But since we
177    // need explicit format control we can't currently.
178
179    // Setup the rendertarget
180    glGenTextures(1, &texture);
181    caches.textureState().activateTexture(0);
182    caches.textureState().bindTexture(texture);
183    glPixelStorei(GL_PACK_ALIGNMENT, bitmap->bytesPerPixel());
184    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
185    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
186    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
187    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
188    glTexImage2D(GL_TEXTURE_2D, 0, format, destWidth, destHeight,
189            0, format, type, nullptr);
190    glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
191            GL_TEXTURE_2D, texture, 0);
192
193    {
194        // Draw & readback
195        renderState.setViewport(destWidth, destHeight);
196        renderState.scissor().setEnabled(false);
197        renderState.blend().syncEnabled();
198        renderState.stencil().disable();
199
200        Matrix4 croppedTexTransform(texTransform);
201        if (!srcRect.isEmpty()) {
202            // We flipV to convert to 0,0 top-left for the srcRect
203            // coordinates then flip back to 0,0 bottom-left for
204            // GLES coordinates.
205            croppedTexTransform.multiply(sFlipV);
206            croppedTexTransform.translate(srcRect.left / sourceTexture.width(),
207                    srcRect.top / sourceTexture.height(), 0);
208            croppedTexTransform.scale(srcRect.getWidth() / sourceTexture.width(),
209                    srcRect.getHeight() / sourceTexture.height(), 1);
210            croppedTexTransform.multiply(sFlipV);
211        }
212        Glop glop;
213        GlopBuilder(renderState, caches, &glop)
214                .setRoundRectClipState(nullptr)
215                .setMeshTexturedUnitQuad(nullptr)
216                .setFillExternalTexture(sourceTexture, croppedTexTransform)
217                .setTransform(Matrix4::identity(), TransformFlags::None)
218                .setModelViewMapUnitToRect(Rect(destWidth, destHeight))
219                .build();
220        Matrix4 ortho;
221        ortho.loadOrtho(destWidth, destHeight);
222        renderState.render(glop, ortho);
223
224        glReadPixels(0, 0, bitmap->width(), bitmap->height(), format,
225                type, bitmap->getPixels());
226    }
227
228    // Cleanup
229    caches.textureState().deleteTexture(texture);
230    renderState.deleteFramebuffer(fbo);
231
232    GL_CHECKPOINT(MODERATE);
233
234    return CopyResult::Success;
235}
236
237CopyResult OpenGLReadbackImpl::copyImageInto(EGLImageKHR eglImage,
238        const Matrix4& imgTransform, int imgWidth, int imgHeight, const Rect& srcRect,
239        SkBitmap* bitmap) {
240
241    Caches& caches = Caches::getInstance();
242    GLuint sourceTexId;
243    // Create a 2D texture to sample from the EGLImage
244    glGenTextures(1, &sourceTexId);
245    caches.textureState().bindTexture(GL_TEXTURE_EXTERNAL_OES, sourceTexId);
246    glEGLImageTargetTexture2DOES(GL_TEXTURE_EXTERNAL_OES, eglImage);
247
248    GLenum status = GL_NO_ERROR;
249    while ((status = glGetError()) != GL_NO_ERROR) {
250        ALOGW("glEGLImageTargetTexture2DOES failed (%#x)", status);
251        return CopyResult::UnknownError;
252    }
253
254    Texture sourceTexture(caches);
255    sourceTexture.wrap(sourceTexId, imgWidth, imgHeight, 0, 0 /* total lie */,
256            GL_TEXTURE_EXTERNAL_OES);
257
258    CopyResult copyResult = copyTextureInto(caches, mRenderThread.renderState(),
259            sourceTexture, imgTransform, srcRect, bitmap);
260    sourceTexture.deleteTexture();
261    return copyResult;
262}
263
264bool OpenGLReadbackImpl::copyLayerInto(renderthread::RenderThread& renderThread,
265        Layer& layer, SkBitmap* bitmap) {
266    return CopyResult::Success == copyTextureInto(Caches::getInstance(),
267            renderThread.renderState(), layer.getTexture(), layer.getTexTransform(),
268            Rect(), bitmap);
269}
270
271
272} // namespace uirenderer
273} // namespace android
274