PathCache.cpp revision 4a3b0c7587dc995e00ed4e7d7ed61544f7715d2c
1/*
2 * Copyright (C) 2013 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#include <SkBitmap.h>
18#include <SkCanvas.h>
19#include <SkColor.h>
20#include <SkPaint.h>
21#include <SkPath.h>
22#include <SkPathEffect.h>
23#include <SkRect.h>
24
25#include <utils/JenkinsHash.h>
26#include <utils/Trace.h>
27
28#include "Caches.h"
29#include "PathCache.h"
30
31#include "thread/Signal.h"
32#include "thread/TaskProcessor.h"
33
34#include <cutils/properties.h>
35
36namespace android {
37namespace uirenderer {
38
39template <class T>
40static bool compareWidthHeight(const T& lhs, const T& rhs) {
41    return (lhs.mWidth == rhs.mWidth) && (lhs.mHeight == rhs.mHeight);
42}
43
44static bool compareRoundRects(const PathDescription::Shape::RoundRect& lhs,
45        const PathDescription::Shape::RoundRect& rhs) {
46    return compareWidthHeight(lhs, rhs) && lhs.mRx == rhs.mRx && lhs.mRy == rhs.mRy;
47}
48
49static bool compareArcs(const PathDescription::Shape::Arc& lhs, const PathDescription::Shape::Arc& rhs) {
50    return compareWidthHeight(lhs, rhs) && lhs.mStartAngle == rhs.mStartAngle &&
51            lhs.mSweepAngle == rhs.mSweepAngle && lhs.mUseCenter == rhs.mUseCenter;
52}
53
54///////////////////////////////////////////////////////////////////////////////
55// Cache entries
56///////////////////////////////////////////////////////////////////////////////
57
58PathDescription::PathDescription()
59        : type(ShapeType::None)
60        , join(SkPaint::kDefault_Join)
61        , cap(SkPaint::kDefault_Cap)
62        , style(SkPaint::kFill_Style)
63        , miter(4.0f)
64        , strokeWidth(1.0f)
65        , pathEffect(nullptr) {
66    // Shape bits should be set to zeroes, because they are used for hash calculation.
67    memset(&shape, 0, sizeof(Shape));
68}
69
70PathDescription::PathDescription(ShapeType type, const SkPaint* paint)
71        : type(type)
72        , join(paint->getStrokeJoin())
73        , cap(paint->getStrokeCap())
74        , style(paint->getStyle())
75        , miter(paint->getStrokeMiter())
76        , strokeWidth(paint->getStrokeWidth())
77        , pathEffect(paint->getPathEffect()) {
78    // Shape bits should be set to zeroes, because they are used for hash calculation.
79    memset(&shape, 0, sizeof(Shape));
80}
81
82hash_t PathDescription::hash() const {
83    uint32_t hash = JenkinsHashMix(0, static_cast<int>(type));
84    hash = JenkinsHashMix(hash, join);
85    hash = JenkinsHashMix(hash, cap);
86    hash = JenkinsHashMix(hash, style);
87    hash = JenkinsHashMix(hash, android::hash_type(miter));
88    hash = JenkinsHashMix(hash, android::hash_type(strokeWidth));
89    hash = JenkinsHashMix(hash, android::hash_type(pathEffect));
90    hash = JenkinsHashMixBytes(hash, (uint8_t*) &shape, sizeof(Shape));
91    return JenkinsHashWhiten(hash);
92}
93
94bool PathDescription::operator==(const PathDescription& rhs) const {
95    if (type != rhs.type) return false;
96    if (join != rhs.join) return false;
97    if (cap != rhs.cap) return false;
98    if (style != rhs.style) return false;
99    if (miter != rhs.miter) return false;
100    if (strokeWidth != rhs.strokeWidth) return false;
101    if (pathEffect != rhs.pathEffect) return false;
102    switch (type) {
103        case ShapeType::None:
104            return 0;
105        case ShapeType::Rect:
106            return compareWidthHeight(shape.rect, rhs.shape.rect);
107        case ShapeType::RoundRect:
108            return compareRoundRects(shape.roundRect, rhs.shape.roundRect);
109        case ShapeType::Circle:
110            return shape.circle.mRadius == rhs.shape.circle.mRadius;
111        case ShapeType::Oval:
112            return compareWidthHeight(shape.oval, rhs.shape.oval);
113        case ShapeType::Arc:
114            return compareArcs(shape.arc, rhs.shape.arc);
115        case ShapeType::Path:
116            return shape.path.mGenerationID == rhs.shape.path.mGenerationID;
117    }
118}
119
120///////////////////////////////////////////////////////////////////////////////
121// Utilities
122///////////////////////////////////////////////////////////////////////////////
123
124static void computePathBounds(const SkPath* path, const SkPaint* paint, PathTexture* texture,
125        uint32_t& width, uint32_t& height) {
126    const SkRect& bounds = path->getBounds();
127    const float pathWidth = std::max(bounds.width(), 1.0f);
128    const float pathHeight = std::max(bounds.height(), 1.0f);
129
130    texture->left = floorf(bounds.fLeft);
131    texture->top = floorf(bounds.fTop);
132
133    texture->offset = (int) floorf(std::max(paint->getStrokeWidth(), 1.0f) * 1.5f + 0.5f);
134
135    width = uint32_t(pathWidth + texture->offset * 2.0 + 0.5);
136    height = uint32_t(pathHeight + texture->offset * 2.0 + 0.5);
137}
138
139static void initBitmap(SkBitmap& bitmap, uint32_t width, uint32_t height) {
140    bitmap.allocPixels(SkImageInfo::MakeA8(width, height));
141    bitmap.eraseColor(0);
142}
143
144static void initPaint(SkPaint& paint) {
145    // Make sure the paint is opaque, color, alpha, filter, etc.
146    // will be applied later when compositing the alpha8 texture
147    paint.setColor(SK_ColorBLACK);
148    paint.setAlpha(255);
149    paint.setColorFilter(nullptr);
150    paint.setMaskFilter(nullptr);
151    paint.setShader(nullptr);
152    SkXfermode* mode = SkXfermode::Create(SkXfermode::kSrc_Mode);
153    SkSafeUnref(paint.setXfermode(mode));
154}
155
156static SkBitmap* drawPath(const SkPath* path, const SkPaint* paint, PathTexture* texture,
157        uint32_t maxTextureSize) {
158    uint32_t width, height;
159    computePathBounds(path, paint, texture, width, height);
160    if (width > maxTextureSize || height > maxTextureSize) {
161        ALOGW("Shape too large to be rendered into a texture (%dx%d, max=%dx%d)",
162                width, height, maxTextureSize, maxTextureSize);
163        return nullptr;
164    }
165
166    SkBitmap* bitmap = new SkBitmap();
167    initBitmap(*bitmap, width, height);
168
169    SkPaint pathPaint(*paint);
170    initPaint(pathPaint);
171
172    SkCanvas canvas(*bitmap);
173    canvas.translate(-texture->left + texture->offset, -texture->top + texture->offset);
174    canvas.drawPath(*path, pathPaint);
175    return bitmap;
176}
177
178///////////////////////////////////////////////////////////////////////////////
179// Cache constructor/destructor
180///////////////////////////////////////////////////////////////////////////////
181
182PathCache::PathCache()
183        : mCache(LruCache<PathDescription, PathTexture*>::kUnlimitedCapacity)
184        , mSize(0)
185        , mMaxSize(Properties::pathCacheSize)
186        , mTexNum(0) {
187    mCache.setOnEntryRemovedListener(this);
188
189    GLint maxTextureSize;
190    glGetIntegerv(GL_MAX_TEXTURE_SIZE, &maxTextureSize);
191    mMaxTextureSize = maxTextureSize;
192
193    mDebugEnabled = Properties::debugLevel & kDebugCaches;
194}
195
196PathCache::~PathCache() {
197    mCache.clear();
198}
199
200///////////////////////////////////////////////////////////////////////////////
201// Size management
202///////////////////////////////////////////////////////////////////////////////
203
204uint32_t PathCache::getSize() {
205    return mSize;
206}
207
208uint32_t PathCache::getMaxSize() {
209    return mMaxSize;
210}
211
212///////////////////////////////////////////////////////////////////////////////
213// Callbacks
214///////////////////////////////////////////////////////////////////////////////
215
216void PathCache::operator()(PathDescription& entry, PathTexture*& texture) {
217    removeTexture(texture);
218}
219
220///////////////////////////////////////////////////////////////////////////////
221// Caching
222///////////////////////////////////////////////////////////////////////////////
223
224void PathCache::removeTexture(PathTexture* texture) {
225    if (texture) {
226        const uint32_t size = texture->width() * texture->height();
227
228        // If there is a pending task we must wait for it to return
229        // before attempting our cleanup
230        const sp<Task<SkBitmap*> >& task = texture->task();
231        if (task != nullptr) {
232            task->getResult();
233            texture->clearTask();
234        } else {
235            // If there is a pending task, the path was not added
236            // to the cache and the size wasn't increased
237            if (size > mSize) {
238                ALOGE("Removing path texture of size %d will leave "
239                        "the cache in an inconsistent state", size);
240            }
241            mSize -= size;
242            mTexNum--;
243        }
244
245        PATH_LOGD("PathCache::delete name, size, mSize = %d, %d, %d",
246                texture->id, size, mSize);
247        if (mDebugEnabled) {
248            ALOGD("Shape deleted, size = %d", size);
249        }
250
251        texture->deleteTexture();
252        delete texture;
253    }
254}
255
256void PathCache::purgeCache(uint32_t width, uint32_t height) {
257    const uint32_t size = width * height;
258    // Don't even try to cache a bitmap that's bigger than the cache
259    if (size < mMaxSize) {
260        while (mSize + size > mMaxSize) {
261            mCache.removeOldest();
262        }
263    }
264}
265
266void PathCache::trim() {
267    while (mSize > mMaxSize || mTexNum > DEFAULT_PATH_TEXTURE_CAP) {
268        mCache.removeOldest();
269    }
270}
271
272PathTexture* PathCache::addTexture(const PathDescription& entry, const SkPath *path,
273        const SkPaint* paint) {
274    ATRACE_NAME("Generate Path Texture");
275
276    PathTexture* texture = new PathTexture(Caches::getInstance(), path->getGenerationID());
277    std::unique_ptr<SkBitmap> bitmap(drawPath(path, paint, texture, mMaxTextureSize));
278    if (!bitmap.get()) {
279        delete texture;
280        return nullptr;
281    }
282
283    purgeCache(bitmap->width(), bitmap->height());
284    generateTexture(entry, bitmap.get(), texture);
285    return texture;
286}
287
288void PathCache::generateTexture(const PathDescription& entry, SkBitmap* bitmap,
289        PathTexture* texture, bool addToCache) {
290    generateTexture(*bitmap, texture);
291
292    // Note here that we upload to a texture even if it's bigger than mMaxSize.
293    // Such an entry in mCache will only be temporary, since it will be evicted
294    // immediately on trim, or on any other Path entering the cache.
295    uint32_t size = texture->width() * texture->height();
296    mSize += size;
297    PATH_LOGD("PathCache::get/create: name, size, mSize = %d, %d, %d",
298            texture->id, size, mSize);
299    if (mDebugEnabled) {
300        ALOGD("Shape created, size = %d", size);
301    }
302    if (addToCache) {
303        mCache.put(entry, texture);
304    }
305}
306
307void PathCache::clear() {
308    mCache.clear();
309}
310
311void PathCache::generateTexture(SkBitmap& bitmap, Texture* texture) {
312    ATRACE_NAME("Upload Path Texture");
313    texture->upload(bitmap);
314    texture->setFilter(GL_LINEAR);
315    mTexNum++;
316}
317
318///////////////////////////////////////////////////////////////////////////////
319// Path precaching
320///////////////////////////////////////////////////////////////////////////////
321
322PathCache::PathProcessor::PathProcessor(Caches& caches):
323        TaskProcessor<SkBitmap*>(&caches.tasks), mMaxTextureSize(caches.maxTextureSize) {
324}
325
326void PathCache::PathProcessor::onProcess(const sp<Task<SkBitmap*> >& task) {
327    PathTask* t = static_cast<PathTask*>(task.get());
328    ATRACE_NAME("pathPrecache");
329
330    t->setResult(drawPath(&t->path, &t->paint, t->texture, mMaxTextureSize));
331}
332
333///////////////////////////////////////////////////////////////////////////////
334// Paths
335///////////////////////////////////////////////////////////////////////////////
336
337void PathCache::removeDeferred(const SkPath* path) {
338    Mutex::Autolock l(mLock);
339    mGarbage.push_back(path->getGenerationID());
340}
341
342void PathCache::clearGarbage() {
343    Vector<PathDescription> pathsToRemove;
344
345    { // scope for the mutex
346        Mutex::Autolock l(mLock);
347        for (const uint32_t generationID : mGarbage) {
348            LruCache<PathDescription, PathTexture*>::Iterator iter(mCache);
349            while (iter.next()) {
350                const PathDescription& key = iter.key();
351                if (key.type == ShapeType::Path && key.shape.path.mGenerationID == generationID) {
352                    pathsToRemove.push(key);
353                }
354            }
355        }
356        mGarbage.clear();
357    }
358
359    for (size_t i = 0; i < pathsToRemove.size(); i++) {
360        mCache.remove(pathsToRemove.itemAt(i));
361    }
362}
363
364PathTexture* PathCache::get(const SkPath* path, const SkPaint* paint) {
365    PathDescription entry(ShapeType::Path, paint);
366    entry.shape.path.mGenerationID = path->getGenerationID();
367
368    PathTexture* texture = mCache.get(entry);
369
370    if (!texture) {
371        texture = addTexture(entry, path, paint);
372    } else {
373        // A bitmap is attached to the texture, this means we need to
374        // upload it as a GL texture
375        const sp<Task<SkBitmap*> >& task = texture->task();
376        if (task != nullptr) {
377            // But we must first wait for the worker thread to be done
378            // producing the bitmap, so let's wait
379            SkBitmap* bitmap = task->getResult();
380            if (bitmap) {
381                generateTexture(entry, bitmap, texture, false);
382                texture->clearTask();
383            } else {
384                texture->clearTask();
385                texture = nullptr;
386                mCache.remove(entry);
387            }
388        }
389    }
390
391    return texture;
392}
393
394void PathCache::remove(const SkPath* path, const SkPaint* paint) {
395    PathDescription entry(ShapeType::Path, paint);
396    entry.shape.path.mGenerationID = path->getGenerationID();
397    mCache.remove(entry);
398}
399
400void PathCache::precache(const SkPath* path, const SkPaint* paint) {
401    if (!Caches::getInstance().tasks.canRunTasks()) {
402        return;
403    }
404
405    PathDescription entry(ShapeType::Path, paint);
406    entry.shape.path.mGenerationID = path->getGenerationID();
407
408    PathTexture* texture = mCache.get(entry);
409
410    bool generate = false;
411    if (!texture) {
412        generate = true;
413    }
414
415    if (generate) {
416        // It is important to specify the generation ID so we do not
417        // attempt to precache the same path several times
418        texture = new PathTexture(Caches::getInstance(), path->getGenerationID());
419        sp<PathTask> task = new PathTask(path, paint, texture);
420        texture->setTask(task);
421
422        // During the precaching phase we insert path texture objects into
423        // the cache that do not point to any GL texture. They are instead
424        // treated as a task for the precaching worker thread. This is why
425        // we do not check the cache limit when inserting these objects.
426        // The conversion into GL texture will happen in get(), when a client
427        // asks for a path texture. This is also when the cache limit will
428        // be enforced.
429        mCache.put(entry, texture);
430
431        if (mProcessor == nullptr) {
432            mProcessor = new PathProcessor(Caches::getInstance());
433        }
434        mProcessor->add(task);
435    }
436}
437
438///////////////////////////////////////////////////////////////////////////////
439// Rounded rects
440///////////////////////////////////////////////////////////////////////////////
441
442PathTexture* PathCache::getRoundRect(float width, float height,
443        float rx, float ry, const SkPaint* paint) {
444    PathDescription entry(ShapeType::RoundRect, paint);
445    entry.shape.roundRect.mWidth = width;
446    entry.shape.roundRect.mHeight = height;
447    entry.shape.roundRect.mRx = rx;
448    entry.shape.roundRect.mRy = ry;
449
450    PathTexture* texture = get(entry);
451
452    if (!texture) {
453        SkPath path;
454        SkRect r;
455        r.set(0.0f, 0.0f, width, height);
456        path.addRoundRect(r, rx, ry, SkPath::kCW_Direction);
457
458        texture = addTexture(entry, &path, paint);
459    }
460
461    return texture;
462}
463
464///////////////////////////////////////////////////////////////////////////////
465// Circles
466///////////////////////////////////////////////////////////////////////////////
467
468PathTexture* PathCache::getCircle(float radius, const SkPaint* paint) {
469    PathDescription entry(ShapeType::Circle, paint);
470    entry.shape.circle.mRadius = radius;
471
472    PathTexture* texture = get(entry);
473
474    if (!texture) {
475        SkPath path;
476        path.addCircle(radius, radius, radius, SkPath::kCW_Direction);
477
478        texture = addTexture(entry, &path, paint);
479    }
480
481    return texture;
482}
483
484///////////////////////////////////////////////////////////////////////////////
485// Ovals
486///////////////////////////////////////////////////////////////////////////////
487
488PathTexture* PathCache::getOval(float width, float height, const SkPaint* paint) {
489    PathDescription entry(ShapeType::Oval, paint);
490    entry.shape.oval.mWidth = width;
491    entry.shape.oval.mHeight = height;
492
493    PathTexture* texture = get(entry);
494
495    if (!texture) {
496        SkPath path;
497        SkRect r;
498        r.set(0.0f, 0.0f, width, height);
499        path.addOval(r, SkPath::kCW_Direction);
500
501        texture = addTexture(entry, &path, paint);
502    }
503
504    return texture;
505}
506
507///////////////////////////////////////////////////////////////////////////////
508// Rects
509///////////////////////////////////////////////////////////////////////////////
510
511PathTexture* PathCache::getRect(float width, float height, const SkPaint* paint) {
512    PathDescription entry(ShapeType::Rect, paint);
513    entry.shape.rect.mWidth = width;
514    entry.shape.rect.mHeight = height;
515
516    PathTexture* texture = get(entry);
517
518    if (!texture) {
519        SkPath path;
520        SkRect r;
521        r.set(0.0f, 0.0f, width, height);
522        path.addRect(r, SkPath::kCW_Direction);
523
524        texture = addTexture(entry, &path, paint);
525    }
526
527    return texture;
528}
529
530///////////////////////////////////////////////////////////////////////////////
531// Arcs
532///////////////////////////////////////////////////////////////////////////////
533
534PathTexture* PathCache::getArc(float width, float height,
535        float startAngle, float sweepAngle, bool useCenter, const SkPaint* paint) {
536    PathDescription entry(ShapeType::Arc, paint);
537    entry.shape.arc.mWidth = width;
538    entry.shape.arc.mHeight = height;
539    entry.shape.arc.mStartAngle = startAngle;
540    entry.shape.arc.mSweepAngle = sweepAngle;
541    entry.shape.arc.mUseCenter = useCenter;
542
543    PathTexture* texture = get(entry);
544
545    if (!texture) {
546        SkPath path;
547        SkRect r;
548        r.set(0.0f, 0.0f, width, height);
549        if (useCenter) {
550            path.moveTo(r.centerX(), r.centerY());
551        }
552        path.arcTo(r, startAngle, sweepAngle, !useCenter);
553        if (useCenter) {
554            path.close();
555        }
556
557        texture = addTexture(entry, &path, paint);
558    }
559
560    return texture;
561}
562
563}; // namespace uirenderer
564}; // namespace android
565