Properties.cpp revision 98c78dad1969e2321cfee2085faa55d95bba7e29
1/* 2 * Copyright (C) 2015 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16#include "Properties.h" 17 18#include "Debug.h" 19 20#include <cutils/compiler.h> 21#include <cutils/log.h> 22#include <cutils/properties.h> 23 24#include <algorithm> 25#include <cstdlib> 26 27namespace android { 28namespace uirenderer { 29 30bool Properties::drawDeferDisabled = false; 31bool Properties::drawReorderDisabled = false; 32bool Properties::debugLayersUpdates = false; 33bool Properties::debugOverdraw = false; 34bool Properties::showDirtyRegions = false; 35bool Properties::skipEmptyFrames = true; 36bool Properties::useBufferAge = true; 37bool Properties::enablePartialUpdates = true; 38 39float Properties::textGamma = DEFAULT_TEXT_GAMMA; 40 41int Properties::fboCacheSize = DEFAULT_FBO_CACHE_SIZE; 42int Properties::gradientCacheSize = MB(DEFAULT_GRADIENT_CACHE_SIZE); 43int Properties::layerPoolSize = MB(DEFAULT_LAYER_CACHE_SIZE); 44int Properties::patchCacheSize = KB(DEFAULT_PATCH_CACHE_SIZE); 45int Properties::pathCacheSize = MB(DEFAULT_PATH_CACHE_SIZE); 46int Properties::renderBufferCacheSize = MB(DEFAULT_RENDER_BUFFER_CACHE_SIZE); 47int Properties::tessellationCacheSize = MB(DEFAULT_VERTEX_CACHE_SIZE); 48int Properties::textDropShadowCacheSize = MB(DEFAULT_DROP_SHADOW_CACHE_SIZE); 49int Properties::textureCacheSize = MB(DEFAULT_TEXTURE_CACHE_SIZE); 50 51float Properties::textureCacheFlushRate = DEFAULT_TEXTURE_CACHE_FLUSH_RATE; 52 53DebugLevel Properties::debugLevel = kDebugDisabled; 54OverdrawColorSet Properties::overdrawColorSet = OverdrawColorSet::Default; 55StencilClipDebug Properties::debugStencilClip = StencilClipDebug::Hide; 56 57float Properties::overrideLightRadius = -1.0f; 58float Properties::overrideLightPosY = -1.0f; 59float Properties::overrideLightPosZ = -1.0f; 60float Properties::overrideAmbientRatio = -1.0f; 61int Properties::overrideAmbientShadowStrength = -1; 62int Properties::overrideSpotShadowStrength = -1; 63 64ProfileType Properties::sProfileType = ProfileType::None; 65bool Properties::sDisableProfileBars = false; 66RenderPipelineType Properties::sRenderPipelineType = RenderPipelineType::NotInitialized; 67 68bool Properties::waitForGpuCompletion = false; 69bool Properties::forceDrawFrame = false; 70 71bool Properties::filterOutTestOverhead = false; 72 73static int property_get_int(const char* key, int defaultValue) { 74 char buf[PROPERTY_VALUE_MAX] = {'\0',}; 75 76 if (property_get(key, buf, "") > 0) { 77 return atoi(buf); 78 } 79 return defaultValue; 80} 81 82static float property_get_float(const char* key, float defaultValue) { 83 char buf[PROPERTY_VALUE_MAX] = {'\0',}; 84 85 if (property_get(key, buf, "") > 0) { 86 return atof(buf); 87 } 88 return defaultValue; 89} 90 91bool Properties::load() { 92 char property[PROPERTY_VALUE_MAX]; 93 bool prevDebugLayersUpdates = debugLayersUpdates; 94 bool prevDebugOverdraw = debugOverdraw; 95 StencilClipDebug prevDebugStencilClip = debugStencilClip; 96 97 debugOverdraw = false; 98 if (property_get(PROPERTY_DEBUG_OVERDRAW, property, nullptr) > 0) { 99 INIT_LOGD(" Overdraw debug enabled: %s", property); 100 if (!strcmp(property, "show")) { 101 debugOverdraw = true; 102 overdrawColorSet = OverdrawColorSet::Default; 103 } else if (!strcmp(property, "show_deuteranomaly")) { 104 debugOverdraw = true; 105 overdrawColorSet = OverdrawColorSet::Deuteranomaly; 106 } 107 } 108 109 // See Properties.h for valid values 110 if (property_get(PROPERTY_DEBUG_STENCIL_CLIP, property, nullptr) > 0) { 111 INIT_LOGD(" Stencil clip debug enabled: %s", property); 112 if (!strcmp(property, "hide")) { 113 debugStencilClip = StencilClipDebug::Hide; 114 } else if (!strcmp(property, "highlight")) { 115 debugStencilClip = StencilClipDebug::ShowHighlight; 116 } else if (!strcmp(property, "region")) { 117 debugStencilClip = StencilClipDebug::ShowRegion; 118 } 119 } else { 120 debugStencilClip = StencilClipDebug::Hide; 121 } 122 123 sProfileType = ProfileType::None; 124 if (property_get(PROPERTY_PROFILE, property, "") > 0) { 125 if (!strcmp(property, PROPERTY_PROFILE_VISUALIZE_BARS)) { 126 sProfileType = ProfileType::Bars; 127 } else if (!strcmp(property, "true")) { 128 sProfileType = ProfileType::Console; 129 } 130 } 131 132 debugLayersUpdates = property_get_bool(PROPERTY_DEBUG_LAYERS_UPDATES, false); 133 INIT_LOGD(" Layers updates debug enabled: %d", debugLayersUpdates); 134 135 drawDeferDisabled = property_get_bool(PROPERTY_DISABLE_DRAW_DEFER, false); 136 INIT_LOGD(" Draw defer %s", drawDeferDisabled ? "disabled" : "enabled"); 137 138 drawReorderDisabled = property_get_bool(PROPERTY_DISABLE_DRAW_REORDER, false); 139 INIT_LOGD(" Draw reorder %s", drawReorderDisabled ? "disabled" : "enabled"); 140 141 showDirtyRegions = property_get_bool(PROPERTY_DEBUG_SHOW_DIRTY_REGIONS, false); 142 143 debugLevel = (DebugLevel) property_get_int(PROPERTY_DEBUG, kDebugDisabled); 144 145 skipEmptyFrames = property_get_bool(PROPERTY_SKIP_EMPTY_DAMAGE, true); 146 useBufferAge = property_get_bool(PROPERTY_USE_BUFFER_AGE, true); 147 enablePartialUpdates = property_get_bool(PROPERTY_ENABLE_PARTIAL_UPDATES, true); 148 149 textGamma = property_get_float(PROPERTY_TEXT_GAMMA, DEFAULT_TEXT_GAMMA); 150 151 fboCacheSize = property_get_int(PROPERTY_FBO_CACHE_SIZE, DEFAULT_FBO_CACHE_SIZE); 152 gradientCacheSize = MB(property_get_float(PROPERTY_GRADIENT_CACHE_SIZE, DEFAULT_GRADIENT_CACHE_SIZE)); 153 layerPoolSize = MB(property_get_float(PROPERTY_LAYER_CACHE_SIZE, DEFAULT_LAYER_CACHE_SIZE)); 154 patchCacheSize = KB(property_get_float(PROPERTY_PATCH_CACHE_SIZE, DEFAULT_PATCH_CACHE_SIZE)); 155 pathCacheSize = MB(property_get_float(PROPERTY_PATH_CACHE_SIZE, DEFAULT_PATH_CACHE_SIZE)); 156 renderBufferCacheSize = MB(property_get_float(PROPERTY_RENDER_BUFFER_CACHE_SIZE, DEFAULT_RENDER_BUFFER_CACHE_SIZE)); 157 tessellationCacheSize = MB(property_get_float(PROPERTY_VERTEX_CACHE_SIZE, DEFAULT_VERTEX_CACHE_SIZE)); 158 textDropShadowCacheSize = MB(property_get_float(PROPERTY_DROP_SHADOW_CACHE_SIZE, DEFAULT_DROP_SHADOW_CACHE_SIZE)); 159 textureCacheSize = MB(property_get_float(PROPERTY_TEXTURE_CACHE_SIZE, DEFAULT_TEXTURE_CACHE_SIZE)); 160 textureCacheFlushRate = std::max(0.0f, std::min(1.0f, 161 property_get_float(PROPERTY_TEXTURE_CACHE_FLUSH_RATE, DEFAULT_TEXTURE_CACHE_FLUSH_RATE))); 162 163 filterOutTestOverhead = property_get_bool(PROPERTY_FILTER_TEST_OVERHEAD, false); 164 165 return (prevDebugLayersUpdates != debugLayersUpdates) 166 || (prevDebugOverdraw != debugOverdraw) 167 || (prevDebugStencilClip != debugStencilClip); 168} 169 170void Properties::overrideProperty(const char* name, const char* value) { 171 if (!strcmp(name, "disableProfileBars")) { 172 sDisableProfileBars = !strcmp(value, "true"); 173 ALOGD("profile bars %s", sDisableProfileBars ? "disabled" : "enabled"); 174 return; 175 } else if (!strcmp(name, "ambientRatio")) { 176 overrideAmbientRatio = std::min(std::max(atof(value), 0.0), 10.0); 177 ALOGD("ambientRatio = %.2f", overrideAmbientRatio); 178 return; 179 } else if (!strcmp(name, "lightRadius")) { 180 overrideLightRadius = std::min(std::max(atof(value), 0.0), 3000.0); 181 ALOGD("lightRadius = %.2f", overrideLightRadius); 182 return; 183 } else if (!strcmp(name, "lightPosY")) { 184 overrideLightPosY = std::min(std::max(atof(value), 0.0), 3000.0); 185 ALOGD("lightPos Y = %.2f", overrideLightPosY); 186 return; 187 } else if (!strcmp(name, "lightPosZ")) { 188 overrideLightPosZ = std::min(std::max(atof(value), 0.0), 3000.0); 189 ALOGD("lightPos Z = %.2f", overrideLightPosZ); 190 return; 191 } else if (!strcmp(name, "ambientShadowStrength")) { 192 overrideAmbientShadowStrength = atoi(value); 193 ALOGD("ambient shadow strength = 0x%x out of 0xff", overrideAmbientShadowStrength); 194 return; 195 } else if (!strcmp(name, "spotShadowStrength")) { 196 overrideSpotShadowStrength = atoi(value); 197 ALOGD("spot shadow strength = 0x%x out of 0xff", overrideSpotShadowStrength); 198 return; 199 } 200 ALOGD("failed overriding property %s to %s", name, value); 201} 202 203ProfileType Properties::getProfileType() { 204 if (CC_UNLIKELY(sDisableProfileBars && sProfileType == ProfileType::Bars)) 205 return ProfileType::None; 206 return sProfileType; 207} 208 209RenderPipelineType Properties::getRenderPipelineType() { 210 if (RenderPipelineType::NotInitialized != sRenderPipelineType) { 211 return sRenderPipelineType; 212 } 213 char prop[PROPERTY_VALUE_MAX]; 214 property_get(PROPERTY_DEFAULT_RENDERER, prop, "opengl"); 215 if (!strcmp(prop, "skiagl") ) { 216 sRenderPipelineType = RenderPipelineType::SkiaGL; 217 } else if (!strcmp(prop, "skiavk") ) { 218 sRenderPipelineType = RenderPipelineType::SkiaVulkan; 219 } else { //"opengl" 220 sRenderPipelineType = RenderPipelineType::OpenGL; 221 } 222 return sRenderPipelineType; 223} 224 225#ifdef HWUI_GLES_WRAP_ENABLED 226void Properties::overrideRenderPipelineType(RenderPipelineType type) { 227 sRenderPipelineType = type; 228} 229#endif 230 231bool Properties::isSkiaEnabled() { 232 auto renderType = getRenderPipelineType(); 233 return RenderPipelineType::SkiaGL == renderType 234 || RenderPipelineType::SkiaVulkan == renderType; 235} 236 237}; // namespace uirenderer 238}; // namespace android 239