Properties.cpp revision f1480761c1a83aecd09cdd473ec797a41d1a2f3f
1/*
2 * Copyright (C) 2015 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16#include "Properties.h"
17
18#include "Debug.h"
19
20#include <cutils/compiler.h>
21#include <cutils/log.h>
22#include <cutils/properties.h>
23
24#include <algorithm>
25#include <cstdlib>
26
27namespace android {
28namespace uirenderer {
29
30bool Properties::drawDeferDisabled = false;
31bool Properties::drawReorderDisabled = false;
32bool Properties::debugLayersUpdates = false;
33bool Properties::debugOverdraw = false;
34bool Properties::showDirtyRegions = false;
35bool Properties::skipEmptyFrames = true;
36bool Properties::useBufferAge = true;
37bool Properties::enablePartialUpdates = true;
38
39float Properties::textGamma = DEFAULT_TEXT_GAMMA;
40
41int Properties::fboCacheSize = DEFAULT_FBO_CACHE_SIZE;
42int Properties::gradientCacheSize = MB(DEFAULT_GRADIENT_CACHE_SIZE);
43int Properties::layerPoolSize = MB(DEFAULT_LAYER_CACHE_SIZE);
44int Properties::patchCacheSize = KB(DEFAULT_PATCH_CACHE_SIZE);
45int Properties::pathCacheSize = MB(DEFAULT_PATH_CACHE_SIZE);
46int Properties::renderBufferCacheSize = MB(DEFAULT_RENDER_BUFFER_CACHE_SIZE);
47int Properties::tessellationCacheSize = MB(DEFAULT_VERTEX_CACHE_SIZE);
48int Properties::textDropShadowCacheSize = MB(DEFAULT_DROP_SHADOW_CACHE_SIZE);
49int Properties::textureCacheSize = MB(DEFAULT_TEXTURE_CACHE_SIZE);
50
51float Properties::textureCacheFlushRate = DEFAULT_TEXTURE_CACHE_FLUSH_RATE;
52
53DebugLevel Properties::debugLevel = kDebugDisabled;
54OverdrawColorSet Properties::overdrawColorSet = OverdrawColorSet::Default;
55StencilClipDebug Properties::debugStencilClip = StencilClipDebug::Hide;
56
57float Properties::overrideLightRadius = -1.0f;
58float Properties::overrideLightPosY = -1.0f;
59float Properties::overrideLightPosZ = -1.0f;
60float Properties::overrideAmbientRatio = -1.0f;
61int Properties::overrideAmbientShadowStrength = -1;
62int Properties::overrideSpotShadowStrength = -1;
63
64ProfileType Properties::sProfileType = ProfileType::None;
65bool Properties::sDisableProfileBars = false;
66
67bool Properties::waitForGpuCompletion = false;
68bool Properties::forceDrawFrame = false;
69
70bool Properties::filterOutTestOverhead = false;
71
72static int property_get_int(const char* key, int defaultValue) {
73    char buf[PROPERTY_VALUE_MAX] = {'\0',};
74
75    if (property_get(key, buf, "") > 0) {
76        return atoi(buf);
77    }
78    return defaultValue;
79}
80
81static float property_get_float(const char* key, float defaultValue) {
82    char buf[PROPERTY_VALUE_MAX] = {'\0',};
83
84    if (property_get(key, buf, "") > 0) {
85        return atof(buf);
86    }
87    return defaultValue;
88}
89
90bool Properties::load() {
91    char property[PROPERTY_VALUE_MAX];
92    bool prevDebugLayersUpdates = debugLayersUpdates;
93    bool prevDebugOverdraw = debugOverdraw;
94    StencilClipDebug prevDebugStencilClip = debugStencilClip;
95
96    debugOverdraw = false;
97    if (property_get(PROPERTY_DEBUG_OVERDRAW, property, nullptr) > 0) {
98        INIT_LOGD("  Overdraw debug enabled: %s", property);
99        if (!strcmp(property, "show")) {
100            debugOverdraw = true;
101            overdrawColorSet = OverdrawColorSet::Default;
102        } else if (!strcmp(property, "show_deuteranomaly")) {
103            debugOverdraw = true;
104            overdrawColorSet = OverdrawColorSet::Deuteranomaly;
105        }
106    }
107
108    // See Properties.h for valid values
109    if (property_get(PROPERTY_DEBUG_STENCIL_CLIP, property, nullptr) > 0) {
110        INIT_LOGD("  Stencil clip debug enabled: %s", property);
111        if (!strcmp(property, "hide")) {
112            debugStencilClip = StencilClipDebug::Hide;
113        } else if (!strcmp(property, "highlight")) {
114            debugStencilClip = StencilClipDebug::ShowHighlight;
115        } else if (!strcmp(property, "region")) {
116            debugStencilClip = StencilClipDebug::ShowRegion;
117        }
118    } else {
119        debugStencilClip = StencilClipDebug::Hide;
120    }
121
122    sProfileType = ProfileType::None;
123    if (property_get(PROPERTY_PROFILE, property, "") > 0) {
124        if (!strcmp(property, PROPERTY_PROFILE_VISUALIZE_BARS)) {
125            sProfileType = ProfileType::Bars;
126        } else if (!strcmp(property, "true")) {
127            sProfileType = ProfileType::Console;
128        }
129    }
130
131    debugLayersUpdates = property_get_bool(PROPERTY_DEBUG_LAYERS_UPDATES, false);
132    INIT_LOGD("  Layers updates debug enabled: %d", debugLayersUpdates);
133
134    drawDeferDisabled = property_get_bool(PROPERTY_DISABLE_DRAW_DEFER, false);
135    INIT_LOGD("  Draw defer %s", drawDeferDisabled ? "disabled" : "enabled");
136
137    drawReorderDisabled = property_get_bool(PROPERTY_DISABLE_DRAW_REORDER, false);
138    INIT_LOGD("  Draw reorder %s", drawReorderDisabled ? "disabled" : "enabled");
139
140    showDirtyRegions = property_get_bool(PROPERTY_DEBUG_SHOW_DIRTY_REGIONS, false);
141
142    debugLevel = (DebugLevel) property_get_int(PROPERTY_DEBUG, kDebugDisabled);
143
144    skipEmptyFrames = property_get_bool(PROPERTY_SKIP_EMPTY_DAMAGE, true);
145    useBufferAge = property_get_bool(PROPERTY_USE_BUFFER_AGE, true);
146    enablePartialUpdates = property_get_bool(PROPERTY_ENABLE_PARTIAL_UPDATES, true);
147
148    textGamma = property_get_float(PROPERTY_TEXT_GAMMA, DEFAULT_TEXT_GAMMA);
149
150    fboCacheSize = property_get_int(PROPERTY_FBO_CACHE_SIZE, DEFAULT_FBO_CACHE_SIZE);
151    gradientCacheSize = MB(property_get_float(PROPERTY_GRADIENT_CACHE_SIZE, DEFAULT_GRADIENT_CACHE_SIZE));
152    layerPoolSize = MB(property_get_float(PROPERTY_LAYER_CACHE_SIZE, DEFAULT_LAYER_CACHE_SIZE));
153    patchCacheSize = KB(property_get_float(PROPERTY_PATCH_CACHE_SIZE, DEFAULT_PATCH_CACHE_SIZE));
154    pathCacheSize = MB(property_get_float(PROPERTY_PATH_CACHE_SIZE, DEFAULT_PATH_CACHE_SIZE));
155    renderBufferCacheSize = MB(property_get_float(PROPERTY_RENDER_BUFFER_CACHE_SIZE, DEFAULT_RENDER_BUFFER_CACHE_SIZE));
156    tessellationCacheSize = MB(property_get_float(PROPERTY_VERTEX_CACHE_SIZE, DEFAULT_VERTEX_CACHE_SIZE));
157    textDropShadowCacheSize = MB(property_get_float(PROPERTY_DROP_SHADOW_CACHE_SIZE, DEFAULT_DROP_SHADOW_CACHE_SIZE));
158    textureCacheSize = MB(property_get_float(PROPERTY_TEXTURE_CACHE_SIZE, DEFAULT_TEXTURE_CACHE_SIZE));
159    textureCacheFlushRate = std::max(0.0f, std::min(1.0f,
160            property_get_float(PROPERTY_TEXTURE_CACHE_FLUSH_RATE, DEFAULT_TEXTURE_CACHE_FLUSH_RATE)));
161
162    filterOutTestOverhead = property_get_bool(PROPERTY_FILTER_TEST_OVERHEAD, false);
163
164    return (prevDebugLayersUpdates != debugLayersUpdates)
165            || (prevDebugOverdraw != debugOverdraw)
166            || (prevDebugStencilClip != debugStencilClip);
167}
168
169void Properties::overrideProperty(const char* name, const char* value) {
170    if (!strcmp(name, "disableProfileBars")) {
171        sDisableProfileBars = !strcmp(value, "true");
172        ALOGD("profile bars %s", sDisableProfileBars ? "disabled" : "enabled");
173        return;
174    } else if (!strcmp(name, "ambientRatio")) {
175        overrideAmbientRatio = std::min(std::max(atof(value), 0.0), 10.0);
176        ALOGD("ambientRatio = %.2f", overrideAmbientRatio);
177        return;
178    } else if (!strcmp(name, "lightRadius")) {
179        overrideLightRadius = std::min(std::max(atof(value), 0.0), 3000.0);
180        ALOGD("lightRadius = %.2f", overrideLightRadius);
181        return;
182    } else if (!strcmp(name, "lightPosY")) {
183        overrideLightPosY = std::min(std::max(atof(value), 0.0), 3000.0);
184        ALOGD("lightPos Y = %.2f", overrideLightPosY);
185        return;
186    } else if (!strcmp(name, "lightPosZ")) {
187        overrideLightPosZ = std::min(std::max(atof(value), 0.0), 3000.0);
188        ALOGD("lightPos Z = %.2f", overrideLightPosZ);
189        return;
190    } else if (!strcmp(name, "ambientShadowStrength")) {
191        overrideAmbientShadowStrength = atoi(value);
192        ALOGD("ambient shadow strength = 0x%x out of 0xff", overrideAmbientShadowStrength);
193        return;
194    } else if (!strcmp(name, "spotShadowStrength")) {
195        overrideSpotShadowStrength = atoi(value);
196        ALOGD("spot shadow strength = 0x%x out of 0xff", overrideSpotShadowStrength);
197        return;
198    }
199    ALOGD("failed overriding property %s to %s", name, value);
200}
201
202ProfileType Properties::getProfileType() {
203    if (CC_UNLIKELY(sDisableProfileBars && sProfileType == ProfileType::Bars))
204        return ProfileType::None;
205    return sProfileType;
206}
207
208}; // namespace uirenderer
209}; // namespace android
210