151769a68a5cb34e9564740c6a854fcb93018789dRomain Guy/* 251769a68a5cb34e9564740c6a854fcb93018789dRomain Guy * Copyright (C) 2010 The Android Open Source Project 351769a68a5cb34e9564740c6a854fcb93018789dRomain Guy * 451769a68a5cb34e9564740c6a854fcb93018789dRomain Guy * Licensed under the Apache License, Version 2.0 (the "License"); 551769a68a5cb34e9564740c6a854fcb93018789dRomain Guy * you may not use this file except in compliance with the License. 651769a68a5cb34e9564740c6a854fcb93018789dRomain Guy * You may obtain a copy of the License at 751769a68a5cb34e9564740c6a854fcb93018789dRomain Guy * 851769a68a5cb34e9564740c6a854fcb93018789dRomain Guy * http://www.apache.org/licenses/LICENSE-2.0 951769a68a5cb34e9564740c6a854fcb93018789dRomain Guy * 1051769a68a5cb34e9564740c6a854fcb93018789dRomain Guy * Unless required by applicable law or agreed to in writing, software 1151769a68a5cb34e9564740c6a854fcb93018789dRomain Guy * distributed under the License is distributed on an "AS IS" BASIS, 1251769a68a5cb34e9564740c6a854fcb93018789dRomain Guy * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 1351769a68a5cb34e9564740c6a854fcb93018789dRomain Guy * See the License for the specific language governing permissions and 1451769a68a5cb34e9564740c6a854fcb93018789dRomain Guy * limitations under the License. 1551769a68a5cb34e9564740c6a854fcb93018789dRomain Guy */ 1651769a68a5cb34e9564740c6a854fcb93018789dRomain Guy 175b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#ifndef ANDROID_HWUI_PROPERTIES_H 185b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#define ANDROID_HWUI_PROPERTIES_H 1951769a68a5cb34e9564740c6a854fcb93018789dRomain Guy 20fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy#include <cutils/properties.h> 21fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy 2251769a68a5cb34e9564740c6a854fcb93018789dRomain Guy/** 235e00c7ce063116c11315639f0035aca8ad73e8ccChris Craik * This file contains the list of system properties used to configure libhwui. 2451769a68a5cb34e9564740c6a854fcb93018789dRomain Guy */ 2551769a68a5cb34e9564740c6a854fcb93018789dRomain Guy 262507c34d91bb0d722b6012e85cb47387b2aa6873Chris Craiknamespace android { 272507c34d91bb0d722b6012e85cb47387b2aa6873Chris Craiknamespace uirenderer { 282507c34d91bb0d722b6012e85cb47387b2aa6873Chris Craik 29cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy/////////////////////////////////////////////////////////////////////////////// 30cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy// Compile-time properties 31cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy/////////////////////////////////////////////////////////////////////////////// 32cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy 3328d8ff6dbcc1b137131c70b72b4dbd211db7fbd9Romain Guy// Textures used by layers must have dimensions multiples of this number 3428d8ff6dbcc1b137131c70b72b4dbd211db7fbd9Romain Guy#define LAYER_SIZE 64 3528d8ff6dbcc1b137131c70b72b4dbd211db7fbd9Romain Guy 368d4aeb7111afac0c3c7e56d4ad5d92f9cfce2ffdRomain Guy// Defines the size in bits of the stencil buffer for the framebuffer 37ada4d53d50dc869b8278573ad640dc44118d3bcfRomain Guy// Note: Only 1 bit is required for clipping but more bits are required 388d4aeb7111afac0c3c7e56d4ad5d92f9cfce2ffdRomain Guy// to properly implement overdraw debugging 397c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy#define STENCIL_BUFFER_SIZE 8 40530041d3191ce817832a0108514617768e43cda6Romain Guy 41cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy/////////////////////////////////////////////////////////////////////////////// 42cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy// Debug properties 43cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy/////////////////////////////////////////////////////////////////////////////// 44cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy 45e190aa69756aecfaffabdd4c6d32cb6b3220d842Romain Guy/** 464ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy * Debug level for app developers. The value is a numeric value defined 474ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy * by the DebugLevel enum below. 48e190aa69756aecfaffabdd4c6d32cb6b3220d842Romain Guy */ 494ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy#define PROPERTY_DEBUG "debug.hwui.level" 50e190aa69756aecfaffabdd4c6d32cb6b3220d842Romain Guy 51e190aa69756aecfaffabdd4c6d32cb6b3220d842Romain Guy/** 52e190aa69756aecfaffabdd4c6d32cb6b3220d842Romain Guy * Debug levels. Debug levels are used as flags. 53e190aa69756aecfaffabdd4c6d32cb6b3220d842Romain Guy */ 54e190aa69756aecfaffabdd4c6d32cb6b3220d842Romain Guyenum DebugLevel { 55e190aa69756aecfaffabdd4c6d32cb6b3220d842Romain Guy kDebugDisabled = 0, 56e190aa69756aecfaffabdd4c6d32cb6b3220d842Romain Guy kDebugMemory = 1, 5725dc3a7dbac2f90f5144035e9c8ed99c09cc3132Romain Guy kDebugCaches = 2, 58042f7d64b5ccd7b5b73e7e9814a84576f04fb7d4Kenny Root kDebugMoreCaches = kDebugMemory | kDebugCaches 59e190aa69756aecfaffabdd4c6d32cb6b3220d842Romain Guy}; 60e190aa69756aecfaffabdd4c6d32cb6b3220d842Romain Guy 614ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy/** 627c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy * Used to enable/disable layers update debugging. The accepted values are 634ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy * "true" and "false". The default value is "false". 644ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy */ 654ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy#define PROPERTY_DEBUG_LAYERS_UPDATES "debug.hwui.show_layers_updates" 664ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy 677c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy/** 68627c6fd91377ead85f74a365438e25610ef1e2eeRomain Guy * Used to enable/disable overdraw debugging. 69627c6fd91377ead85f74a365438e25610ef1e2eeRomain Guy * 70627c6fd91377ead85f74a365438e25610ef1e2eeRomain Guy * The accepted values are 71627c6fd91377ead85f74a365438e25610ef1e2eeRomain Guy * "show", to show overdraw 72627c6fd91377ead85f74a365438e25610ef1e2eeRomain Guy * "show_deuteranomaly", to show overdraw if you suffer from Deuteranomaly 73627c6fd91377ead85f74a365438e25610ef1e2eeRomain Guy * "count", to show an overdraw counter 74627c6fd91377ead85f74a365438e25610ef1e2eeRomain Guy * "false", to disable overdraw debugging 75627c6fd91377ead85f74a365438e25610ef1e2eeRomain Guy * 76627c6fd91377ead85f74a365438e25610ef1e2eeRomain Guy * The default value is "false". 777c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy */ 7878dd96d5af20f489f0e8b288617d57774ec284f7Romain Guy#define PROPERTY_DEBUG_OVERDRAW "debug.hwui.overdraw" 797c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy 8087e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy/** 81fe5e7b7346a54537b980796ceeca66bfdbd05561John Reck * System property used to enable or disable hardware rendering profiling. 82fe5e7b7346a54537b980796ceeca66bfdbd05561John Reck * The default value of this property is assumed to be false. 83fe5e7b7346a54537b980796ceeca66bfdbd05561John Reck * 84fe5e7b7346a54537b980796ceeca66bfdbd05561John Reck * When profiling is enabled, the adb shell dumpsys gfxinfo command will 85fe5e7b7346a54537b980796ceeca66bfdbd05561John Reck * output extra information about the time taken to execute by the last 86fe5e7b7346a54537b980796ceeca66bfdbd05561John Reck * frames. 87fe5e7b7346a54537b980796ceeca66bfdbd05561John Reck * 88fe5e7b7346a54537b980796ceeca66bfdbd05561John Reck * Possible values: 89fe5e7b7346a54537b980796ceeca66bfdbd05561John Reck * "true", to enable profiling 90fe5e7b7346a54537b980796ceeca66bfdbd05561John Reck * "visual_bars", to enable profiling and visualize the results on screen 91fe5e7b7346a54537b980796ceeca66bfdbd05561John Reck * "false", to disable profiling 92fe5e7b7346a54537b980796ceeca66bfdbd05561John Reck */ 93fe5e7b7346a54537b980796ceeca66bfdbd05561John Reck#define PROPERTY_PROFILE "debug.hwui.profile" 94fe5e7b7346a54537b980796ceeca66bfdbd05561John Reck#define PROPERTY_PROFILE_VISUALIZE_BARS "visual_bars" 95fe5e7b7346a54537b980796ceeca66bfdbd05561John Reck 96fe5e7b7346a54537b980796ceeca66bfdbd05561John Reck/** 973ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy * Used to enable/disable non-rectangular clipping debugging. 983ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy * 993ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy * The accepted values are: 1003ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy * "highlight", drawing commands clipped by the stencil will 1013ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy * be colored differently 1023ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy * "region", renders the clipping region on screen whenever 1033ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy * the stencil is set 1043ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy * "hide", don't show the clip 1053ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy * 1063ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy * The default value is "hide". 1073ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy */ 10808bca88b272f0006e1581e9c28bc6312490f634eRomain Guy#define PROPERTY_DEBUG_STENCIL_CLIP "debug.hwui.show_non_rect_clip" 1093ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy 1103ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy/** 11123d307c8d88f4a3849163b9e5b7cd11d0d4f372cJohn Reck * Turn on to draw dirty regions every other frame. 11223d307c8d88f4a3849163b9e5b7cd11d0d4f372cJohn Reck * 11323d307c8d88f4a3849163b9e5b7cd11d0d4f372cJohn Reck * Possible values: 11423d307c8d88f4a3849163b9e5b7cd11d0d4f372cJohn Reck * "true", to enable dirty regions debugging 11523d307c8d88f4a3849163b9e5b7cd11d0d4f372cJohn Reck * "false", to disable dirty regions debugging 11623d307c8d88f4a3849163b9e5b7cd11d0d4f372cJohn Reck */ 11723d307c8d88f4a3849163b9e5b7cd11d0d4f372cJohn Reck#define PROPERTY_DEBUG_SHOW_DIRTY_REGIONS "debug.hwui.show_dirty_regions" 11823d307c8d88f4a3849163b9e5b7cd11d0d4f372cJohn Reck 11923d307c8d88f4a3849163b9e5b7cd11d0d4f372cJohn Reck/** 120cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy * Disables draw operation deferral if set to "true", forcing draw 121cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy * commands to be issued to OpenGL in order, and processed in sequence 122cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy * with state-manipulation canvas commands. 123cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy */ 124cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy#define PROPERTY_DISABLE_DRAW_DEFER "debug.hwui.disable_draw_defer" 125cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy 126cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy/** 127cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy * Used to disable draw operation reordering when deferring draw operations 128cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy * Has no effect if PROPERTY_DISABLE_DRAW_DEFER is set to "true" 129cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy */ 130cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy#define PROPERTY_DISABLE_DRAW_REORDER "debug.hwui.disable_draw_reorder" 131cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy 132d04794a9a3f9edc8b7ca336175d66eb81a8f55faJohn Reck/** 133d04794a9a3f9edc8b7ca336175d66eb81a8f55faJohn Reck * Setting this property will enable or disable the dropping of frames with 134d04794a9a3f9edc8b7ca336175d66eb81a8f55faJohn Reck * empty damage. Default is "true". 135d04794a9a3f9edc8b7ca336175d66eb81a8f55faJohn Reck */ 136d04794a9a3f9edc8b7ca336175d66eb81a8f55faJohn Reck#define PROPERTY_SKIP_EMPTY_DAMAGE "debug.hwui.skip_empty_damage" 137d04794a9a3f9edc8b7ca336175d66eb81a8f55faJohn Reck 138d04794a9a3f9edc8b7ca336175d66eb81a8f55faJohn Reck/** 139149173d28c0843aba86b0810ce75b34be6a0d08fJohn Reck * Controls whether or not HWUI will use the EGL_EXT_buffer_age extension 140149173d28c0843aba86b0810ce75b34be6a0d08fJohn Reck * to do partial invalidates. Setting this to "false" will fall back to 141149173d28c0843aba86b0810ce75b34be6a0d08fJohn Reck * using BUFFER_PRESERVED instead 142149173d28c0843aba86b0810ce75b34be6a0d08fJohn Reck * Default is "true" 143149173d28c0843aba86b0810ce75b34be6a0d08fJohn Reck */ 144149173d28c0843aba86b0810ce75b34be6a0d08fJohn Reck#define PROPERTY_USE_BUFFER_AGE "debug.hwui.use_buffer_age" 145149173d28c0843aba86b0810ce75b34be6a0d08fJohn Reck 146149173d28c0843aba86b0810ce75b34be6a0d08fJohn Reck/** 147149173d28c0843aba86b0810ce75b34be6a0d08fJohn Reck * Setting this to "false" will force HWUI to always do full-redraws of the surface. 148149173d28c0843aba86b0810ce75b34be6a0d08fJohn Reck * This will disable the use of EGL_EXT_buffer_age and BUFFER_PRESERVED. 149149173d28c0843aba86b0810ce75b34be6a0d08fJohn Reck * Default is "true" 150149173d28c0843aba86b0810ce75b34be6a0d08fJohn Reck */ 151647bc13709d704edc20118d937dfbe74596c2278ryang#define PROPERTY_ENABLE_PARTIAL_UPDATES "debug.hwui.use_partial_updates" 152149173d28c0843aba86b0810ce75b34be6a0d08fJohn Reck 153c7cd9cf25d9775446ffcb6b5f20b0a4c1e3c99c5John Reck#define PROPERTY_FILTER_TEST_OVERHEAD "debug.hwui.filter_test_overhead" 154c7cd9cf25d9775446ffcb6b5f20b0a4c1e3c99c5John Reck 15503de074d05108fa9fb07c6b847c7163ada5776daStan Iliev/** 15603de074d05108fa9fb07c6b847c7163ada5776daStan Iliev * Allows to set rendering pipeline mode to OpenGL (default), Skia OpenGL 15703de074d05108fa9fb07c6b847c7163ada5776daStan Iliev * or Vulkan. 15803de074d05108fa9fb07c6b847c7163ada5776daStan Iliev */ 1594badfe6d3beda8e1e358334e32a95e00be39f031Derek Sollenberger#define PROPERTY_RENDERER "debug.hwui.renderer" 16003de074d05108fa9fb07c6b847c7163ada5776daStan Iliev 161cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy/////////////////////////////////////////////////////////////////////////////// 162cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy// Runtime configuration properties 163cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy/////////////////////////////////////////////////////////////////////////////// 164cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy 165cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy/** 16687e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy * Used to enable/disable scissor optimization. The accepted values are 16787e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy * "true" and "false". The default value is "false". 16887e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy * 1695e00c7ce063116c11315639f0035aca8ad73e8ccChris Craik * When scissor optimization is enabled, libhwui will attempt to 17087e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy * minimize the use of scissor by selectively enabling and disabling the 17187e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy * GL scissor test. 17287e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy * When the optimization is disabled, OpenGLRenderer will keep the GL 17387e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy * scissor test enabled and change the scissor rect as needed. 17487e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy * Some GPUs (for instance the SGX 540) perform better when changing 17587e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy * the scissor rect often than when enabling/disabling the scissor test 17687e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy * often. 17787e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy */ 17887e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy#define PROPERTY_DISABLE_SCISSOR_OPTIMIZATION "ro.hwui.disable_scissor_opt" 17987e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy 180c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik/** 181cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy * Indicates whether PBOs can be used to back pixel buffers. 182f9f0016b1ff816eb2c7561eed482c056189005f8Romain Guy * Accepted values are "true" and "false". Default is true. 183c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik */ 184f9f0016b1ff816eb2c7561eed482c056189005f8Romain Guy#define PROPERTY_ENABLE_GPU_PIXEL_BUFFERS "ro.hwui.use_gpu_pixel_buffers" 185c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik 18651769a68a5cb34e9564740c6a854fcb93018789dRomain Guy// These properties are defined in mega-bytes 18751769a68a5cb34e9564740c6a854fcb93018789dRomain Guy#define PROPERTY_TEXTURE_CACHE_SIZE "ro.hwui.texture_cache_size" 18851769a68a5cb34e9564740c6a854fcb93018789dRomain Guy#define PROPERTY_LAYER_CACHE_SIZE "ro.hwui.layer_cache_size" 1898d4aeb7111afac0c3c7e56d4ad5d92f9cfce2ffdRomain Guy#define PROPERTY_RENDER_BUFFER_CACHE_SIZE "ro.hwui.r_buffer_cache_size" 19051769a68a5cb34e9564740c6a854fcb93018789dRomain Guy#define PROPERTY_GRADIENT_CACHE_SIZE "ro.hwui.gradient_cache_size" 1917fbcc0492fca03857e3c45064f4aa040af817d55Romain Guy#define PROPERTY_PATH_CACHE_SIZE "ro.hwui.path_cache_size" 19205f3d6e5111fd08df5cd9aae2c3d28399dc0e7f5Chris Craik#define PROPERTY_VERTEX_CACHE_SIZE "ro.hwui.vertex_cache_size" 1933b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy#define PROPERTY_PATCH_CACHE_SIZE "ro.hwui.patch_cache_size" 1941e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy#define PROPERTY_DROP_SHADOW_CACHE_SIZE "ro.hwui.drop_shadow_cache_size" 195e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy#define PROPERTY_FBO_CACHE_SIZE "ro.hwui.fbo_cache_size" 19651769a68a5cb34e9564740c6a854fcb93018789dRomain Guy 197eca0ca2424afc1e98912405906edfc32f7733e16Romain Guy// These properties are defined in percentage (range 0..1) 198115096f50a560e64a7f95d37686d4861042c7aebRomain Guy#define PROPERTY_TEXTURE_CACHE_FLUSH_RATE "ro.hwui.texture_cache_flushrate" 199eca0ca2424afc1e98912405906edfc32f7733e16Romain Guy 20051769a68a5cb34e9564740c6a854fcb93018789dRomain Guy// These properties are defined in pixels 201eb32a499194119b3783b86c925172df02e5d2685Chet Haase#define PROPERTY_TEXT_SMALL_CACHE_WIDTH "ro.hwui.text_small_cache_width" 202eb32a499194119b3783b86c925172df02e5d2685Chet Haase#define PROPERTY_TEXT_SMALL_CACHE_HEIGHT "ro.hwui.text_small_cache_height" 203eb32a499194119b3783b86c925172df02e5d2685Chet Haase#define PROPERTY_TEXT_LARGE_CACHE_WIDTH "ro.hwui.text_large_cache_width" 204eb32a499194119b3783b86c925172df02e5d2685Chet Haase#define PROPERTY_TEXT_LARGE_CACHE_HEIGHT "ro.hwui.text_large_cache_height" 20551769a68a5cb34e9564740c6a854fcb93018789dRomain Guy 206253f2c213f6ecda63b6872aee77bd30d5ec07c82Romain Guy// Gamma (>= 1.0, <= 3.0) 2076e25e38e43f9e7f71397dfab7ed32c81c7bf7d46Romain Guy#define PROPERTY_TEXT_GAMMA "hwui.text_gamma" 208b45c0c9774bd19a9dbe77d149abae4e124b08bf6Romain Guy 209cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy/////////////////////////////////////////////////////////////////////////////// 210cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy// Default property values 211cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy/////////////////////////////////////////////////////////////////////////////// 212fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy 21309b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy#define DEFAULT_TEXTURE_CACHE_SIZE 24.0f 21465b345fa22b878e141b8fd8ece9c208df00fa40fRomain Guy#define DEFAULT_LAYER_CACHE_SIZE 16.0f 2158d4aeb7111afac0c3c7e56d4ad5d92f9cfce2ffdRomain Guy#define DEFAULT_RENDER_BUFFER_CACHE_SIZE 2.0f 2168d34aaff3cda45626be697f5f334a46fc053b273Chris Craik#define DEFAULT_PATH_CACHE_SIZE 4.0f 21705f3d6e5111fd08df5cd9aae2c3d28399dc0e7f5Chris Craik#define DEFAULT_VERTEX_CACHE_SIZE 1.0f 21811718bc17bcfc56dfb9f4362eebf640b025c4415Chris Craik#define DEFAULT_PATCH_CACHE_SIZE 128.0f // in kB 219fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy#define DEFAULT_GRADIENT_CACHE_SIZE 0.5f 220fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy#define DEFAULT_DROP_SHADOW_CACHE_SIZE 2.0f 221e9cd97ee88e6628897e878889d3920857e9c118aJohn Reck#define DEFAULT_FBO_CACHE_SIZE 0 222fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy 223eca0ca2424afc1e98912405906edfc32f7733e16Romain Guy#define DEFAULT_TEXTURE_CACHE_FLUSH_RATE 0.6f 224eca0ca2424afc1e98912405906edfc32f7733e16Romain Guy 225253f2c213f6ecda63b6872aee77bd30d5ec07c82Romain Guy#define DEFAULT_TEXT_GAMMA 1.45f // Match design tools 226b45c0c9774bd19a9dbe77d149abae4e124b08bf6Romain Guy 2274b505376cb1d77de39d12f4f8bc88e111fbbdc5fcaiqinl// cap to 256 to limite paths in the path cache 2284b505376cb1d77de39d12f4f8bc88e111fbbdc5fcaiqinl#define DEFAULT_PATH_TEXTURE_CAP 256 2294b505376cb1d77de39d12f4f8bc88e111fbbdc5fcaiqinl 230cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy/////////////////////////////////////////////////////////////////////////////// 231cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy// Misc 232cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy/////////////////////////////////////////////////////////////////////////////// 233cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy 234cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy// Converts a number of mega-bytes into bytes 235cef190de850f163dd4b95d667a8d46d46e860363Chih-Hung Hsieh#define MB(s) ((s) * 1024 * 1024) 2363b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy// Converts a number of kilo-bytes into bytes 237cef190de850f163dd4b95d667a8d46d46e860363Chih-Hung Hsieh#define KB(s) ((s) * 1024) 238cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy 2392507c34d91bb0d722b6012e85cb47387b2aa6873Chris Craikenum class ProfileType { 2402507c34d91bb0d722b6012e85cb47387b2aa6873Chris Craik None, 2412507c34d91bb0d722b6012e85cb47387b2aa6873Chris Craik Console, 2422507c34d91bb0d722b6012e85cb47387b2aa6873Chris Craik Bars 2432507c34d91bb0d722b6012e85cb47387b2aa6873Chris Craik}; 2442507c34d91bb0d722b6012e85cb47387b2aa6873Chris Craik 2452507c34d91bb0d722b6012e85cb47387b2aa6873Chris Craikenum class OverdrawColorSet { 2462507c34d91bb0d722b6012e85cb47387b2aa6873Chris Craik Default = 0, 2472507c34d91bb0d722b6012e85cb47387b2aa6873Chris Craik Deuteranomaly 2482507c34d91bb0d722b6012e85cb47387b2aa6873Chris Craik}; 2492507c34d91bb0d722b6012e85cb47387b2aa6873Chris Craik 2502507c34d91bb0d722b6012e85cb47387b2aa6873Chris Craikenum class StencilClipDebug { 2512507c34d91bb0d722b6012e85cb47387b2aa6873Chris Craik Hide, 2522507c34d91bb0d722b6012e85cb47387b2aa6873Chris Craik ShowHighlight, 2532507c34d91bb0d722b6012e85cb47387b2aa6873Chris Craik ShowRegion 2542507c34d91bb0d722b6012e85cb47387b2aa6873Chris Craik}; 2552507c34d91bb0d722b6012e85cb47387b2aa6873Chris Craik 25603de074d05108fa9fb07c6b847c7163ada5776daStan Ilievenum class RenderPipelineType { 25703de074d05108fa9fb07c6b847c7163ada5776daStan Iliev OpenGL = 0, 25803de074d05108fa9fb07c6b847c7163ada5776daStan Iliev SkiaGL, 2598a33e4019991c58b06adf2e3a9ac1eeeccd8fa94Stan Iliev SkiaVulkan, 26003de074d05108fa9fb07c6b847c7163ada5776daStan Iliev NotInitialized = 128 26103de074d05108fa9fb07c6b847c7163ada5776daStan Iliev}; 26203de074d05108fa9fb07c6b847c7163ada5776daStan Iliev 2632507c34d91bb0d722b6012e85cb47387b2aa6873Chris Craik/** 2642507c34d91bb0d722b6012e85cb47387b2aa6873Chris Craik * Renderthread-only singleton which manages several static rendering properties. Most of these 2652507c34d91bb0d722b6012e85cb47387b2aa6873Chris Craik * are driven by system properties which are queried once at initialization, and again if init() 2662507c34d91bb0d722b6012e85cb47387b2aa6873Chris Craik * is called. 2672507c34d91bb0d722b6012e85cb47387b2aa6873Chris Craik */ 2682507c34d91bb0d722b6012e85cb47387b2aa6873Chris Craikclass Properties { 2692507c34d91bb0d722b6012e85cb47387b2aa6873Chris Craikpublic: 2702507c34d91bb0d722b6012e85cb47387b2aa6873Chris Craik static bool load(); 2712507c34d91bb0d722b6012e85cb47387b2aa6873Chris Craik 2722507c34d91bb0d722b6012e85cb47387b2aa6873Chris Craik static bool drawDeferDisabled; 2732507c34d91bb0d722b6012e85cb47387b2aa6873Chris Craik static bool drawReorderDisabled; 2742507c34d91bb0d722b6012e85cb47387b2aa6873Chris Craik static bool debugLayersUpdates; 2752507c34d91bb0d722b6012e85cb47387b2aa6873Chris Craik static bool debugOverdraw; 2762507c34d91bb0d722b6012e85cb47387b2aa6873Chris Craik static bool showDirtyRegions; 277d04794a9a3f9edc8b7ca336175d66eb81a8f55faJohn Reck // TODO: Remove after stabilization period 278d04794a9a3f9edc8b7ca336175d66eb81a8f55faJohn Reck static bool skipEmptyFrames; 279149173d28c0843aba86b0810ce75b34be6a0d08fJohn Reck static bool useBufferAge; 280149173d28c0843aba86b0810ce75b34be6a0d08fJohn Reck static bool enablePartialUpdates; 2812507c34d91bb0d722b6012e85cb47387b2aa6873Chris Craik 282c08820f587ad94698691a6657e87712de07e484cChris Craik static float textGamma; 283c08820f587ad94698691a6657e87712de07e484cChris Craik 28448a8f431fa52ae2ee25ffba9d20676f03bb710ffChris Craik static int fboCacheSize; 28548a8f431fa52ae2ee25ffba9d20676f03bb710ffChris Craik static int gradientCacheSize; 2869fded232a9548a304e0145011df8849fba0dcda7Chris Craik static int layerPoolSize; 28748a8f431fa52ae2ee25ffba9d20676f03bb710ffChris Craik static int patchCacheSize; 28848a8f431fa52ae2ee25ffba9d20676f03bb710ffChris Craik static int pathCacheSize; 28948a8f431fa52ae2ee25ffba9d20676f03bb710ffChris Craik static int renderBufferCacheSize; 29048a8f431fa52ae2ee25ffba9d20676f03bb710ffChris Craik static int tessellationCacheSize; 29148a8f431fa52ae2ee25ffba9d20676f03bb710ffChris Craik static int textDropShadowCacheSize; 29248a8f431fa52ae2ee25ffba9d20676f03bb710ffChris Craik static int textureCacheSize; 29348a8f431fa52ae2ee25ffba9d20676f03bb710ffChris Craik static float textureCacheFlushRate; 2949fded232a9548a304e0145011df8849fba0dcda7Chris Craik 2952507c34d91bb0d722b6012e85cb47387b2aa6873Chris Craik static DebugLevel debugLevel; 2962507c34d91bb0d722b6012e85cb47387b2aa6873Chris Craik static OverdrawColorSet overdrawColorSet; 2972507c34d91bb0d722b6012e85cb47387b2aa6873Chris Craik static StencilClipDebug debugStencilClip; 2982507c34d91bb0d722b6012e85cb47387b2aa6873Chris Craik 2992507c34d91bb0d722b6012e85cb47387b2aa6873Chris Craik // Override the value for a subset of properties in this class 3002507c34d91bb0d722b6012e85cb47387b2aa6873Chris Craik static void overrideProperty(const char* name, const char* value); 3012507c34d91bb0d722b6012e85cb47387b2aa6873Chris Craik 3022507c34d91bb0d722b6012e85cb47387b2aa6873Chris Craik static float overrideLightRadius; 3032507c34d91bb0d722b6012e85cb47387b2aa6873Chris Craik static float overrideLightPosY; 3042507c34d91bb0d722b6012e85cb47387b2aa6873Chris Craik static float overrideLightPosZ; 3052507c34d91bb0d722b6012e85cb47387b2aa6873Chris Craik static float overrideAmbientRatio; 3062507c34d91bb0d722b6012e85cb47387b2aa6873Chris Craik static int overrideAmbientShadowStrength; 3072507c34d91bb0d722b6012e85cb47387b2aa6873Chris Craik static int overrideSpotShadowStrength; 3082507c34d91bb0d722b6012e85cb47387b2aa6873Chris Craik 3092507c34d91bb0d722b6012e85cb47387b2aa6873Chris Craik static ProfileType getProfileType(); 31003de074d05108fa9fb07c6b847c7163ada5776daStan Iliev static RenderPipelineType getRenderPipelineType(); 3110df6209a02d0ea99d2dff3a46ed9febd5925df4bDerek Sollenberger static bool isSkiaEnabled(); 3122507c34d91bb0d722b6012e85cb47387b2aa6873Chris Craik 313682573c84b7c21dc8ce4a2375da3961147442c4aJohn Reck // Should be used only by test apps 314682573c84b7c21dc8ce4a2375da3961147442c4aJohn Reck static bool waitForGpuCompletion; 315f1480761c1a83aecd09cdd473ec797a41d1a2f3fJohn Reck static bool forceDrawFrame; 316682573c84b7c21dc8ce4a2375da3961147442c4aJohn Reck 317c7cd9cf25d9775446ffcb6b5f20b0a4c1e3c99c5John Reck // Should only be set by automated tests to try and filter out 318c7cd9cf25d9775446ffcb6b5f20b0a4c1e3c99c5John Reck // any overhead they add 319c7cd9cf25d9775446ffcb6b5f20b0a4c1e3c99c5John Reck static bool filterOutTestOverhead; 320c7cd9cf25d9775446ffcb6b5f20b0a4c1e3c99c5John Reck 321a896306c38c4d11c43b967a21db6d74c251b2520John Reck // Workaround a device lockup in edge cases by switching to async mode 322a896306c38c4d11c43b967a21db6d74c251b2520John Reck // instead of the default vsync (b/38372997). Only system_server should hit this. 323a896306c38c4d11c43b967a21db6d74c251b2520John Reck // Any existing RenderProxy & Surface combination will be unaffected, only things 324a896306c38c4d11c43b967a21db6d74c251b2520John Reck // created after changing this. 325a896306c38c4d11c43b967a21db6d74c251b2520John Reck static bool disableVsync; 326a896306c38c4d11c43b967a21db6d74c251b2520John Reck 32798c78dad1969e2321cfee2085faa55d95bba7e29Greg Daniel // Used for testing only to change the render pipeline. 32898c78dad1969e2321cfee2085faa55d95bba7e29Greg Daniel#ifdef HWUI_GLES_WRAP_ENABLED 32998c78dad1969e2321cfee2085faa55d95bba7e29Greg Daniel static void overrideRenderPipelineType(RenderPipelineType); 33098c78dad1969e2321cfee2085faa55d95bba7e29Greg Daniel#endif 33198c78dad1969e2321cfee2085faa55d95bba7e29Greg Daniel 3322507c34d91bb0d722b6012e85cb47387b2aa6873Chris Craikprivate: 3332507c34d91bb0d722b6012e85cb47387b2aa6873Chris Craik static ProfileType sProfileType; 3342507c34d91bb0d722b6012e85cb47387b2aa6873Chris Craik static bool sDisableProfileBars; 33503de074d05108fa9fb07c6b847c7163ada5776daStan Iliev static RenderPipelineType sRenderPipelineType; 3362507c34d91bb0d722b6012e85cb47387b2aa6873Chris Craik}; // class Caches 3372507c34d91bb0d722b6012e85cb47387b2aa6873Chris Craik 3382507c34d91bb0d722b6012e85cb47387b2aa6873Chris Craik}; // namespace uirenderer 3392507c34d91bb0d722b6012e85cb47387b2aa6873Chris Craik}; // namespace android 340e190aa69756aecfaffabdd4c6d32cb6b3220d842Romain Guy 3415b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#endif // ANDROID_HWUI_PROPERTIES_H 342