RecordedOp.h revision 91eff22b5d7f8fe551bae01331948858ce932a96
1/* 2 * Copyright (C) 2015 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#ifndef ANDROID_HWUI_RECORDED_OP_H 18#define ANDROID_HWUI_RECORDED_OP_H 19 20#include "RecordedOp.h" 21#include "font/FontUtil.h" 22#include "Matrix.h" 23#include "Rect.h" 24#include "RenderNode.h" 25#include "TessellationCache.h" 26#include "utils/LinearAllocator.h" 27#include "Vector.h" 28 29#include <androidfw/ResourceTypes.h> 30#include <SkXfermode.h> 31 32class SkBitmap; 33class SkPaint; 34 35namespace android { 36namespace uirenderer { 37 38struct ClipBase; 39class OffscreenBuffer; 40class RenderNode; 41struct Vertex; 42 43namespace VectorDrawable { 44class Tree; 45} 46 47/** 48 * Authoritative op list, used for generating the op ID enum, ID based LUTS, and 49 * the functions to which they dispatch. Parameter macros are executed for each op, 50 * in order, based on the op's type. 51 * 52 * There are 4 types of op, which defines dispatch/LUT capability: 53 * 54 * | DisplayList | Render | Merge | 55 * -------------|-------------|-------------|-------------| 56 * PRE RENDER | Yes | | | 57 * RENDER ONLY | | Yes | | 58 * UNMERGEABLE | Yes | Yes | | 59 * MERGEABLE | Yes | Yes | Yes | 60 * 61 * PRE RENDER - These ops are recorded into DisplayLists, but can't be directly rendered. This 62 * may be because they need to be transformed into other op types (e.g. CirclePropsOp), 63 * be traversed to access multiple renderable ops within (e.g. RenderNodeOp), or because they 64 * modify renderbuffer lifecycle, instead of directly rendering content (the various LayerOps). 65 * 66 * RENDER ONLY - These ops cannot be recorded into DisplayLists, and are instead implicitly 67 * constructed from other commands/RenderNode properties. They cannot be merged. 68 * 69 * UNMERGEABLE - These ops can be recorded into DisplayLists and rendered directly, but do not 70 * support merged rendering. 71 * 72 * MERGEABLE - These ops can be recorded into DisplayLists and rendered individually, or merged 73 * under certain circumstances. 74 */ 75#define MAP_OPS_BASED_ON_TYPE(PRE_RENDER_OP_FN, RENDER_ONLY_OP_FN, UNMERGEABLE_OP_FN, MERGEABLE_OP_FN) \ 76 PRE_RENDER_OP_FN(RenderNodeOp) \ 77 PRE_RENDER_OP_FN(CirclePropsOp) \ 78 PRE_RENDER_OP_FN(RoundRectPropsOp) \ 79 PRE_RENDER_OP_FN(BeginLayerOp) \ 80 PRE_RENDER_OP_FN(EndLayerOp) \ 81 PRE_RENDER_OP_FN(BeginUnclippedLayerOp) \ 82 PRE_RENDER_OP_FN(EndUnclippedLayerOp) \ 83 PRE_RENDER_OP_FN(VectorDrawableOp) \ 84 \ 85 RENDER_ONLY_OP_FN(ShadowOp) \ 86 RENDER_ONLY_OP_FN(LayerOp) \ 87 RENDER_ONLY_OP_FN(CopyToLayerOp) \ 88 RENDER_ONLY_OP_FN(CopyFromLayerOp) \ 89 \ 90 UNMERGEABLE_OP_FN(ArcOp) \ 91 UNMERGEABLE_OP_FN(BitmapMeshOp) \ 92 UNMERGEABLE_OP_FN(BitmapRectOp) \ 93 UNMERGEABLE_OP_FN(FunctorOp) \ 94 UNMERGEABLE_OP_FN(LinesOp) \ 95 UNMERGEABLE_OP_FN(OvalOp) \ 96 UNMERGEABLE_OP_FN(PathOp) \ 97 UNMERGEABLE_OP_FN(PointsOp) \ 98 UNMERGEABLE_OP_FN(RectOp) \ 99 UNMERGEABLE_OP_FN(RoundRectOp) \ 100 UNMERGEABLE_OP_FN(SimpleRectsOp) \ 101 UNMERGEABLE_OP_FN(TextOnPathOp) \ 102 UNMERGEABLE_OP_FN(TextureLayerOp) \ 103 \ 104 MERGEABLE_OP_FN(BitmapOp) \ 105 MERGEABLE_OP_FN(PatchOp) \ 106 MERGEABLE_OP_FN(TextOp) 107 108/** 109 * LUT generators, which will insert nullptr for unsupported ops 110 */ 111#define NULLPTR_OP_FN(Type) nullptr, 112 113#define BUILD_DEFERRABLE_OP_LUT(OP_FN) \ 114 { MAP_OPS_BASED_ON_TYPE(OP_FN, NULLPTR_OP_FN, OP_FN, OP_FN) } 115 116#define BUILD_MERGEABLE_OP_LUT(OP_FN) \ 117 { MAP_OPS_BASED_ON_TYPE(NULLPTR_OP_FN, NULLPTR_OP_FN, NULLPTR_OP_FN, OP_FN) } 118 119#define BUILD_RENDERABLE_OP_LUT(OP_FN) \ 120 { MAP_OPS_BASED_ON_TYPE(NULLPTR_OP_FN, OP_FN, OP_FN, OP_FN) } 121 122#define BUILD_FULL_OP_LUT(OP_FN) \ 123 { MAP_OPS_BASED_ON_TYPE(OP_FN, OP_FN, OP_FN, OP_FN) } 124 125/** 126 * Op mapping functions, which skip unsupported ops. 127 * 128 * Note: Do not use for LUTS, since these do not preserve ID order. 129 */ 130#define NULL_OP_FN(Type) 131 132#define MAP_DEFERRABLE_OPS(OP_FN) \ 133 MAP_OPS_BASED_ON_TYPE(OP_FN, NULL_OP_FN, OP_FN, OP_FN) 134 135#define MAP_MERGEABLE_OPS(OP_FN) \ 136 MAP_OPS_BASED_ON_TYPE(NULL_OP_FN, NULL_OP_FN, NULL_OP_FN, OP_FN) 137 138#define MAP_RENDERABLE_OPS(OP_FN) \ 139 MAP_OPS_BASED_ON_TYPE(NULL_OP_FN, OP_FN, OP_FN, OP_FN) 140 141// Generate OpId enum 142#define IDENTITY_FN(Type) Type, 143namespace RecordedOpId { 144 enum { 145 MAP_OPS_BASED_ON_TYPE(IDENTITY_FN, IDENTITY_FN, IDENTITY_FN, IDENTITY_FN) 146 Count, 147 }; 148} 149static_assert(RecordedOpId::RenderNodeOp == 0, 150 "First index must be zero for LUTs to work"); 151 152#define BASE_PARAMS const Rect& unmappedBounds, const Matrix4& localMatrix, const ClipBase* localClip, const SkPaint* paint 153#define BASE_PARAMS_PAINTLESS const Rect& unmappedBounds, const Matrix4& localMatrix, const ClipBase* localClip 154#define SUPER(Type) RecordedOp(RecordedOpId::Type, unmappedBounds, localMatrix, localClip, paint) 155#define SUPER_PAINTLESS(Type) RecordedOp(RecordedOpId::Type, unmappedBounds, localMatrix, localClip, nullptr) 156 157struct RecordedOp { 158 /* ID from RecordedOpId - generally used for jumping into function tables */ 159 const int opId; 160 161 /* bounds in *local* space, without accounting for DisplayList transformation, or stroke */ 162 const Rect unmappedBounds; 163 164 /* transform in recording space (vs DisplayList origin) */ 165 const Matrix4 localMatrix; 166 167 /* clip in recording space - nullptr if not clipped */ 168 const ClipBase* localClip; 169 170 /* optional paint, stored in base object to simplify merging logic */ 171 const SkPaint* paint; 172protected: 173 RecordedOp(unsigned int opId, BASE_PARAMS) 174 : opId(opId) 175 , unmappedBounds(unmappedBounds) 176 , localMatrix(localMatrix) 177 , localClip(localClip) 178 , paint(paint) {} 179}; 180 181struct RenderNodeOp : RecordedOp { 182 RenderNodeOp(BASE_PARAMS_PAINTLESS, RenderNode* renderNode) 183 : SUPER_PAINTLESS(RenderNodeOp) 184 , renderNode(renderNode) {} 185 RenderNode * renderNode; // not const, since drawing modifies it 186 187 /** 188 * Holds the transformation between the projection surface ViewGroup and this RenderNode 189 * drawing instance. Represents any translations / transformations done within the drawing of 190 * the compositing ancestor ViewGroup's draw, before the draw of the View represented by this 191 * DisplayList draw instance. 192 * 193 * Note: doesn't include transformation within the RenderNode, or its properties. 194 */ 195 Matrix4 transformFromCompositingAncestor; 196 bool skipInOrderDraw = false; 197}; 198 199//////////////////////////////////////////////////////////////////////////////////////////////////// 200// Standard Ops 201//////////////////////////////////////////////////////////////////////////////////////////////////// 202 203struct ArcOp : RecordedOp { 204 ArcOp(BASE_PARAMS, float startAngle, float sweepAngle, bool useCenter) 205 : SUPER(ArcOp) 206 , startAngle(startAngle) 207 , sweepAngle(sweepAngle) 208 , useCenter(useCenter) {} 209 const float startAngle; 210 const float sweepAngle; 211 const bool useCenter; 212}; 213 214struct BitmapOp : RecordedOp { 215 BitmapOp(BASE_PARAMS, const SkBitmap* bitmap) 216 : SUPER(BitmapOp) 217 , bitmap(bitmap) {} 218 const SkBitmap* bitmap; 219 // TODO: asset atlas/texture id lookup? 220}; 221 222struct BitmapMeshOp : RecordedOp { 223 BitmapMeshOp(BASE_PARAMS, const SkBitmap* bitmap, int meshWidth, int meshHeight, 224 const float* vertices, const int* colors) 225 : SUPER(BitmapMeshOp) 226 , bitmap(bitmap) 227 , meshWidth(meshWidth) 228 , meshHeight(meshHeight) 229 , vertices(vertices) 230 , colors(colors) {} 231 const SkBitmap* bitmap; 232 const int meshWidth; 233 const int meshHeight; 234 const float* vertices; 235 const int* colors; 236}; 237 238struct BitmapRectOp : RecordedOp { 239 BitmapRectOp(BASE_PARAMS, const SkBitmap* bitmap, const Rect& src) 240 : SUPER(BitmapRectOp) 241 , bitmap(bitmap) 242 , src(src) {} 243 const SkBitmap* bitmap; 244 const Rect src; 245}; 246 247struct CirclePropsOp : RecordedOp { 248 CirclePropsOp(const Matrix4& localMatrix, const ClipBase* localClip, const SkPaint* paint, 249 float* x, float* y, float* radius) 250 : RecordedOp(RecordedOpId::CirclePropsOp, Rect(), localMatrix, localClip, paint) 251 , x(x) 252 , y(y) 253 , radius(radius) {} 254 const float* x; 255 const float* y; 256 const float* radius; 257}; 258 259struct FunctorOp : RecordedOp { 260 FunctorOp(BASE_PARAMS_PAINTLESS, Functor* functor) 261 : SUPER_PAINTLESS(FunctorOp) 262 , functor(functor) {} 263 Functor* functor; 264}; 265 266struct LinesOp : RecordedOp { 267 LinesOp(BASE_PARAMS, const float* points, const int floatCount) 268 : SUPER(LinesOp) 269 , points(points) 270 , floatCount(floatCount) {} 271 const float* points; 272 const int floatCount; 273}; 274 275struct OvalOp : RecordedOp { 276 OvalOp(BASE_PARAMS) 277 : SUPER(OvalOp) {} 278}; 279 280struct PatchOp : RecordedOp { 281 PatchOp(BASE_PARAMS, const SkBitmap* bitmap, const Res_png_9patch* patch) 282 : SUPER(PatchOp) 283 , bitmap(bitmap) 284 , patch(patch) {} 285 const SkBitmap* bitmap; 286 const Res_png_9patch* patch; 287}; 288 289struct PathOp : RecordedOp { 290 PathOp(BASE_PARAMS, const SkPath* path) 291 : SUPER(PathOp) 292 , path(path) {} 293 const SkPath* path; 294}; 295 296struct PointsOp : RecordedOp { 297 PointsOp(BASE_PARAMS, const float* points, const int floatCount) 298 : SUPER(PointsOp) 299 , points(points) 300 , floatCount(floatCount) {} 301 const float* points; 302 const int floatCount; 303}; 304 305struct RectOp : RecordedOp { 306 RectOp(BASE_PARAMS) 307 : SUPER(RectOp) {} 308}; 309 310struct RoundRectOp : RecordedOp { 311 RoundRectOp(BASE_PARAMS, float rx, float ry) 312 : SUPER(RoundRectOp) 313 , rx(rx) 314 , ry(ry) {} 315 const float rx; 316 const float ry; 317}; 318 319struct RoundRectPropsOp : RecordedOp { 320 RoundRectPropsOp(const Matrix4& localMatrix, const ClipBase* localClip, const SkPaint* paint, 321 float* left, float* top, float* right, float* bottom, float *rx, float *ry) 322 : RecordedOp(RecordedOpId::RoundRectPropsOp, Rect(), localMatrix, localClip, paint) 323 , left(left) 324 , top(top) 325 , right(right) 326 , bottom(bottom) 327 , rx(rx) 328 , ry(ry) {} 329 const float* left; 330 const float* top; 331 const float* right; 332 const float* bottom; 333 const float* rx; 334 const float* ry; 335}; 336 337struct VectorDrawableOp : RecordedOp { 338 VectorDrawableOp(VectorDrawable::Tree* tree, BASE_PARAMS_PAINTLESS) 339 : SUPER_PAINTLESS(VectorDrawableOp) 340 , vectorDrawable(tree) {} 341 VectorDrawable::Tree* vectorDrawable; 342}; 343 344/** 345 * Real-time, dynamic-lit shadow. 346 * 347 * Uses invalid/empty bounds and matrix since ShadowOp bounds aren't known at defer time, 348 * and are resolved dynamically, and transform isn't needed. 349 * 350 * State construction handles these properties specially, ignoring matrix/bounds. 351 */ 352struct ShadowOp : RecordedOp { 353 ShadowOp(sp<TessellationCache::ShadowTask>& shadowTask, float casterAlpha) 354 : RecordedOp(RecordedOpId::ShadowOp, Rect(), Matrix4::identity(), nullptr, nullptr) 355 , shadowTask(shadowTask) 356 , casterAlpha(casterAlpha) { 357 }; 358 sp<TessellationCache::ShadowTask> shadowTask; 359 const float casterAlpha; 360}; 361 362struct SimpleRectsOp : RecordedOp { // Filled, no AA (TODO: better name?) 363 SimpleRectsOp(BASE_PARAMS, Vertex* vertices, size_t vertexCount) 364 : SUPER(SimpleRectsOp) 365 , vertices(vertices) 366 , vertexCount(vertexCount) {} 367 Vertex* vertices; 368 const size_t vertexCount; 369}; 370 371struct TextOp : RecordedOp { 372 TextOp(BASE_PARAMS, const glyph_t* glyphs, const float* positions, int glyphCount, 373 float x, float y) 374 : SUPER(TextOp) 375 , glyphs(glyphs) 376 , positions(positions) 377 , glyphCount(glyphCount) 378 , x(x) 379 , y(y) {} 380 const glyph_t* glyphs; 381 const float* positions; 382 const int glyphCount; 383 const float x; 384 const float y; 385}; 386 387struct TextOnPathOp : RecordedOp { 388 TextOnPathOp(BASE_PARAMS, const glyph_t* glyphs, int glyphCount, 389 const SkPath* path, float hOffset, float vOffset) 390 : SUPER(TextOnPathOp) 391 , glyphs(glyphs) 392 , glyphCount(glyphCount) 393 , path(path) 394 , hOffset(hOffset) 395 , vOffset(vOffset) {} 396 const glyph_t* glyphs; 397 const int glyphCount; 398 399 const SkPath* path; 400 const float hOffset; 401 const float vOffset; 402}; 403 404struct TextureLayerOp : RecordedOp { 405 TextureLayerOp(BASE_PARAMS_PAINTLESS, Layer* layer) 406 : SUPER_PAINTLESS(TextureLayerOp) 407 , layer(layer) {} 408 Layer* layer; 409}; 410 411//////////////////////////////////////////////////////////////////////////////////////////////////// 412// Layers 413//////////////////////////////////////////////////////////////////////////////////////////////////// 414 415/** 416 * Stateful operation! denotes the creation of an off-screen layer, 417 * and that commands following will render into it. 418 */ 419struct BeginLayerOp : RecordedOp { 420 BeginLayerOp(BASE_PARAMS) 421 : SUPER(BeginLayerOp) {} 422}; 423 424/** 425 * Stateful operation! Denotes end of off-screen layer, and that 426 * commands since last BeginLayerOp should be drawn into parent FBO. 427 * 428 * State in this op is empty, it just serves to signal that a layer has been finished. 429 */ 430struct EndLayerOp : RecordedOp { 431 EndLayerOp() 432 : RecordedOp(RecordedOpId::EndLayerOp, Rect(), Matrix4::identity(), nullptr, nullptr) {} 433}; 434 435struct BeginUnclippedLayerOp : RecordedOp { 436 BeginUnclippedLayerOp(BASE_PARAMS) 437 : SUPER(BeginUnclippedLayerOp) {} 438}; 439 440struct EndUnclippedLayerOp : RecordedOp { 441 EndUnclippedLayerOp() 442 : RecordedOp(RecordedOpId::EndUnclippedLayerOp, Rect(), Matrix4::identity(), nullptr, nullptr) {} 443}; 444 445struct CopyToLayerOp : RecordedOp { 446 CopyToLayerOp(const RecordedOp& op, OffscreenBuffer** layerHandle) 447 : RecordedOp(RecordedOpId::CopyToLayerOp, 448 op.unmappedBounds, 449 op.localMatrix, 450 nullptr, // clip intentionally ignored 451 op.paint) 452 , layerHandle(layerHandle) {} 453 454 // Records a handle to the Layer object, since the Layer itself won't be 455 // constructed until after this operation is constructed. 456 OffscreenBuffer** layerHandle; 457}; 458 459 460// draw the parameter layer underneath 461struct CopyFromLayerOp : RecordedOp { 462 CopyFromLayerOp(const RecordedOp& op, OffscreenBuffer** layerHandle) 463 : RecordedOp(RecordedOpId::CopyFromLayerOp, 464 op.unmappedBounds, 465 op.localMatrix, 466 nullptr, // clip intentionally ignored 467 op.paint) 468 , layerHandle(layerHandle) {} 469 470 // Records a handle to the Layer object, since the Layer itself won't be 471 // constructed until after this operation is constructed. 472 OffscreenBuffer** layerHandle; 473}; 474 475/** 476 * Draws an OffscreenBuffer. 477 * 478 * Alpha, mode, and colorfilter are embedded, since LayerOps are always dynamically generated, 479 * when creating/tracking a SkPaint* during defer isn't worth the bother. 480 */ 481struct LayerOp : RecordedOp { 482 // Records a one-use (saveLayer) layer for drawing. Once drawn, the layer will be destroyed. 483 LayerOp(BASE_PARAMS, OffscreenBuffer** layerHandle) 484 : SUPER_PAINTLESS(LayerOp) 485 , layerHandle(layerHandle) 486 , alpha(paint ? paint->getAlpha() / 255.0f : 1.0f) 487 , mode(PaintUtils::getXfermodeDirect(paint)) 488 , colorFilter(paint ? paint->getColorFilter() : nullptr) 489 , destroy(true) {} 490 491 LayerOp(RenderNode& node) 492 : RecordedOp(RecordedOpId::LayerOp, Rect(node.getWidth(), node.getHeight()), Matrix4::identity(), nullptr, nullptr) 493 , layerHandle(node.getLayerHandle()) 494 , alpha(node.properties().layerProperties().alpha() / 255.0f) 495 , mode(node.properties().layerProperties().xferMode()) 496 , colorFilter(node.properties().layerProperties().colorFilter()) 497 , destroy(false) {} 498 499 // Records a handle to the Layer object, since the Layer itself won't be 500 // constructed until after this operation is constructed. 501 OffscreenBuffer** layerHandle; 502 const float alpha; 503 const SkXfermode::Mode mode; 504 505 // pointer to object owned by either LayerProperties, or a recorded Paint object in a 506 // BeginLayerOp. Lives longer than LayerOp in either case, so no skia ref counting is used. 507 SkColorFilter* colorFilter; 508 509 // whether to destroy the layer, once rendered 510 const bool destroy; 511}; 512 513}; // namespace uirenderer 514}; // namespace android 515 516#endif // ANDROID_HWUI_RECORDED_OP_H 517