1/*
2 * Copyright (C) 2015 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_HWUI_RECORDING_CANVAS_H
18#define ANDROID_HWUI_RECORDING_CANVAS_H
19
20#include "CanvasState.h"
21#include "DisplayList.h"
22#include "ResourceCache.h"
23#include "SkiaCanvasProxy.h"
24#include "Snapshot.h"
25#include "hwui/Bitmap.h"
26#include "hwui/Canvas.h"
27#include "utils/LinearAllocator.h"
28#include "utils/Macros.h"
29
30#include <SkDrawFilter.h>
31#include <SkPaint.h>
32#include <SkTLazy.h>
33
34#include <vector>
35
36namespace android {
37namespace uirenderer {
38
39struct ClipBase;
40class DeferredLayerUpdater;
41struct RecordedOp;
42
43class ANDROID_API RecordingCanvas: public Canvas, public CanvasStateClient {
44    enum class DeferredBarrierType {
45        None,
46        InOrder,
47        OutOfOrder,
48    };
49public:
50    RecordingCanvas(size_t width, size_t height);
51    virtual ~RecordingCanvas();
52
53    virtual void resetRecording(int width, int height, RenderNode* node = nullptr) override;
54    virtual WARN_UNUSED_RESULT DisplayList* finishRecording() override;
55// ----------------------------------------------------------------------------
56// MISC HWUI OPERATIONS - TODO: CATEGORIZE
57// ----------------------------------------------------------------------------
58    virtual void insertReorderBarrier(bool enableReorder) override;
59
60    virtual void drawLayer(DeferredLayerUpdater* layerHandle) override;
61    virtual void drawRenderNode(RenderNode* renderNode) override;
62    virtual void callDrawGLFunction(Functor* functor,
63            GlFunctorLifecycleListener* listener) override;
64
65// ----------------------------------------------------------------------------
66// CanvasStateClient interface
67// ----------------------------------------------------------------------------
68    virtual void onViewportInitialized() override;
69    virtual void onSnapshotRestored(const Snapshot& removed, const Snapshot& restored) override;
70    virtual GLuint getTargetFbo() const override { return -1; }
71
72// ----------------------------------------------------------------------------
73// HWUI Canvas draw operations
74// ----------------------------------------------------------------------------
75
76    virtual void drawRoundRect(CanvasPropertyPrimitive* left, CanvasPropertyPrimitive* top,
77            CanvasPropertyPrimitive* right, CanvasPropertyPrimitive* bottom,
78            CanvasPropertyPrimitive* rx, CanvasPropertyPrimitive* ry,
79            CanvasPropertyPaint* paint) override;
80    virtual void drawCircle(CanvasPropertyPrimitive* x, CanvasPropertyPrimitive* y,
81            CanvasPropertyPrimitive* radius, CanvasPropertyPaint* paint) override;
82
83// ----------------------------------------------------------------------------
84// android/graphics/Canvas interface
85// ----------------------------------------------------------------------------
86    virtual SkCanvas* asSkCanvas() override;
87
88    virtual void setBitmap(const SkBitmap& bitmap) override {
89        LOG_ALWAYS_FATAL("RecordingCanvas is not backed by a bitmap.");
90    }
91
92    virtual bool isOpaque() override { return false; }
93    virtual int width() override { return mState.getWidth(); }
94    virtual int height() override { return mState.getHeight(); }
95
96    virtual void setHighContrastText(bool highContrastText) override {
97        mHighContrastText = highContrastText;
98    }
99    virtual bool isHighContrastText() override { return mHighContrastText; }
100
101// ----------------------------------------------------------------------------
102// android/graphics/Canvas state operations
103// ----------------------------------------------------------------------------
104    // Save (layer)
105    virtual int getSaveCount() const override { return mState.getSaveCount(); }
106    virtual int save(SaveFlags::Flags flags) override;
107    virtual void restore() override;
108    virtual void restoreToCount(int saveCount) override;
109
110    virtual int saveLayer(float left, float top, float right, float bottom, const SkPaint* paint,
111        SaveFlags::Flags flags) override;
112    virtual int saveLayerAlpha(float left, float top, float right, float bottom,
113            int alpha, SaveFlags::Flags flags) override {
114        SkPaint paint;
115        paint.setAlpha(alpha);
116        return saveLayer(left, top, right, bottom, &paint, flags);
117    }
118
119    // Matrix
120    virtual void getMatrix(SkMatrix* outMatrix) const override { mState.getMatrix(outMatrix); }
121    virtual void setMatrix(const SkMatrix& matrix) override { mState.setMatrix(matrix); }
122
123    virtual void concat(const SkMatrix& matrix) override { mState.concatMatrix(matrix); }
124    virtual void rotate(float degrees) override;
125    virtual void scale(float sx, float sy) override;
126    virtual void skew(float sx, float sy) override;
127    virtual void translate(float dx, float dy) override;
128
129    // Clip
130    virtual bool getClipBounds(SkRect* outRect) const override;
131    virtual bool quickRejectRect(float left, float top, float right, float bottom) const override;
132    virtual bool quickRejectPath(const SkPath& path) const override;
133
134    virtual bool clipRect(float left, float top, float right, float bottom,
135            SkClipOp op) override;
136    virtual bool clipPath(const SkPath* path, SkClipOp op) override;
137
138    // Misc
139    virtual SkDrawFilter* getDrawFilter() override { return mDrawFilter.get(); }
140    virtual void setDrawFilter(SkDrawFilter* filter) override {
141        mDrawFilter.reset(SkSafeRef(filter));
142    }
143
144// ----------------------------------------------------------------------------
145// android/graphics/Canvas draw operations
146// ----------------------------------------------------------------------------
147    virtual void drawColor(int color, SkBlendMode mode) override;
148    virtual void drawPaint(const SkPaint& paint) override;
149
150    // Geometry
151    virtual void drawPoint(float x, float y, const SkPaint& paint) override {
152        float points[2] = { x, y };
153        drawPoints(points, 2, paint);
154    }
155    virtual void drawPoints(const float* points, int floatCount, const SkPaint& paint) override;
156    virtual void drawLine(float startX, float startY, float stopX, float stopY,
157            const SkPaint& paint) override {
158        float points[4] = { startX, startY, stopX, stopY };
159        drawLines(points, 4, paint);
160    }
161    virtual void drawLines(const float* points, int floatCount, const SkPaint& paint) override;
162    virtual void drawRect(float left, float top, float right, float bottom, const SkPaint& paint) override;
163    virtual void drawRegion(const SkRegion& region, const SkPaint& paint) override;
164    virtual void drawRoundRect(float left, float top, float right, float bottom,
165            float rx, float ry, const SkPaint& paint) override;
166    virtual void drawCircle(float x, float y, float radius, const SkPaint& paint) override;
167    virtual void drawOval(float left, float top, float right, float bottom, const SkPaint& paint) override;
168    virtual void drawArc(float left, float top, float right, float bottom,
169            float startAngle, float sweepAngle, bool useCenter, const SkPaint& paint) override;
170    virtual void drawPath(const SkPath& path, const SkPaint& paint) override;
171    virtual void drawVertices(SkCanvas::VertexMode vertexMode, int vertexCount,
172            const float* verts, const float* tex, const int* colors,
173            const uint16_t* indices, int indexCount, const SkPaint& paint) override
174        { /* RecordingCanvas does not support drawVertices(); ignore */ }
175
176    virtual void drawVectorDrawable(VectorDrawableRoot* tree) override;
177
178    // Bitmap-based
179    virtual void drawBitmap(Bitmap& bitmap, float left, float top, const SkPaint* paint) override;
180    virtual void drawBitmap(Bitmap& bitmap, const SkMatrix& matrix, const SkPaint* paint) override;
181    virtual void drawBitmap(Bitmap& bitmap, float srcLeft, float srcTop,
182            float srcRight, float srcBottom, float dstLeft, float dstTop,
183            float dstRight, float dstBottom, const SkPaint* paint) override;
184    virtual void drawBitmapMesh(Bitmap& bitmap, int meshWidth, int meshHeight,
185            const float* vertices, const int* colors, const SkPaint* paint) override;
186    virtual void drawNinePatch(Bitmap& bitmap, const android::Res_png_9patch& chunk,
187            float dstLeft, float dstTop, float dstRight, float dstBottom,
188            const SkPaint* paint) override;
189
190    // Text
191    virtual bool drawTextAbsolutePos() const override { return false; }
192
193protected:
194    virtual void drawGlyphs(const uint16_t* text, const float* positions, int count,
195            const SkPaint& paint, float x, float y,
196            float boundsLeft, float boundsTop, float boundsRight, float boundsBottom,
197            float totalAdvance) override;
198    virtual void drawLayoutOnPath(const minikin::Layout& layout, float hOffset, float vOffset,
199            const SkPaint& paint, const SkPath& path, size_t start, size_t end) override;
200
201private:
202    const ClipBase* getRecordedClip() {
203        return mState.writableSnapshot()->mutateClipArea().serializeClip(alloc());
204    }
205
206    void drawBitmap(Bitmap& bitmap, const SkPaint* paint);
207    void drawSimpleRects(const float* rects, int vertexCount, const SkPaint* paint);
208
209
210    int addOp(RecordedOp* op);
211// ----------------------------------------------------------------------------
212// lazy object copy
213// ----------------------------------------------------------------------------
214    LinearAllocator& alloc() { return mDisplayList->allocator; }
215
216    void refBitmapsInShader(const SkShader* shader);
217
218    template<class T>
219    inline const T* refBuffer(const T* srcBuffer, int32_t count) {
220        if (!srcBuffer) return nullptr;
221
222        T* dstBuffer = (T*) mDisplayList->allocator.alloc<T>(count * sizeof(T));
223        memcpy(dstBuffer, srcBuffer, count * sizeof(T));
224        return dstBuffer;
225    }
226
227    inline const SkPath* refPath(const SkPath* path) {
228        if (!path) return nullptr;
229
230        // The points/verbs within the path are refcounted so this copy operation
231        // is inexpensive and maintains the generationID of the original path.
232        const SkPath* cachedPath = new SkPath(*path);
233        mDisplayList->pathResources.push_back(cachedPath);
234        return cachedPath;
235    }
236
237    /**
238     * Returns a RenderThread-safe, const copy of the SkPaint parameter passed in
239     * (with deduping based on paint hash / equality check)
240     */
241    inline const SkPaint* refPaint(const SkPaint* paint) {
242        if (!paint) return nullptr;
243
244        // If there is a draw filter apply it here and store the modified paint
245        // so that we don't need to modify the paint every time we access it.
246        SkTLazy<SkPaint> filteredPaint;
247        if (mDrawFilter.get()) {
248            filteredPaint.set(*paint);
249            mDrawFilter->filter(filteredPaint.get(), SkDrawFilter::kPaint_Type);
250            paint = filteredPaint.get();
251        }
252
253        // compute the hash key for the paint and check the cache.
254        const uint32_t key = paint->getHash();
255        const SkPaint* cachedPaint = mPaintMap.valueFor(key);
256        // In the unlikely event that 2 unique paints have the same hash we do a
257        // object equality check to ensure we don't erroneously dedup them.
258        if (cachedPaint == nullptr || *cachedPaint != *paint) {
259            cachedPaint = new SkPaint(*paint);
260            mDisplayList->paints.emplace_back(cachedPaint);
261            // replaceValueFor() performs an add if the entry doesn't exist
262            mPaintMap.replaceValueFor(key, cachedPaint);
263            refBitmapsInShader(cachedPaint->getShader());
264        }
265
266        return cachedPaint;
267    }
268
269    inline const SkRegion* refRegion(const SkRegion* region) {
270        if (!region) {
271            return region;
272        }
273
274        const SkRegion* cachedRegion = mRegionMap.valueFor(region);
275        // TODO: Add generation ID to SkRegion
276        if (cachedRegion == nullptr) {
277            std::unique_ptr<const SkRegion> copy(new SkRegion(*region));
278            cachedRegion = copy.get();
279            mDisplayList->regions.push_back(std::move(copy));
280
281            // replaceValueFor() performs an add if the entry doesn't exist
282            mRegionMap.replaceValueFor(region, cachedRegion);
283        }
284
285        return cachedRegion;
286    }
287
288    inline Bitmap* refBitmap(Bitmap& bitmap) {
289        // Note that this assumes the bitmap is immutable. There are cases this won't handle
290        // correctly, such as creating the bitmap from scratch, drawing with it, changing its
291        // contents, and drawing again. The only fix would be to always copy it the first time,
292        // which doesn't seem worth the extra cycles for this unlikely case.
293
294        // this is required because sk_sp's ctor adopts the pointer,
295        // but does not increment the refcount,
296        bitmap.ref();
297        mDisplayList->bitmapResources.emplace_back(&bitmap);
298        return &bitmap;
299    }
300
301    inline const Res_png_9patch* refPatch(const Res_png_9patch* patch) {
302        mDisplayList->patchResources.push_back(patch);
303        mResourceCache.incrementRefcount(patch);
304        return patch;
305    }
306
307    DefaultKeyedVector<uint32_t, const SkPaint*> mPaintMap;
308    DefaultKeyedVector<const SkPath*, const SkPath*> mPathMap;
309    DefaultKeyedVector<const SkRegion*, const SkRegion*> mRegionMap;
310
311    CanvasState mState;
312    std::unique_ptr<SkiaCanvasProxy> mSkiaCanvasProxy;
313    ResourceCache& mResourceCache;
314    DeferredBarrierType mDeferredBarrierType = DeferredBarrierType::None;
315    const ClipBase* mDeferredBarrierClip = nullptr;
316    DisplayList* mDisplayList = nullptr;
317    bool mHighContrastText = false;
318    sk_sp<SkDrawFilter> mDrawFilter;
319}; // class RecordingCanvas
320
321}; // namespace uirenderer
322}; // namespace android
323
324#endif // ANDROID_HWUI_RECORDING_CANVAS_H
325