RenderNode.h revision b265e2ca50b6ceb2fd2987ef1f7d063b1bde19ae
1/*
2 * Copyright (C) 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16#ifndef RENDERNODE_H
17#define RENDERNODE_H
18
19#ifndef LOG_TAG
20    #define LOG_TAG "OpenGLRenderer"
21#endif
22
23#include <SkCamera.h>
24#include <SkMatrix.h>
25
26#include <private/hwui/DrawGlInfo.h>
27
28#include <utils/KeyedVector.h>
29#include <utils/LinearAllocator.h>
30#include <utils/RefBase.h>
31#include <utils/SortedVector.h>
32#include <utils/String8.h>
33#include <utils/Vector.h>
34
35#include <cutils/compiler.h>
36
37#include <androidfw/ResourceTypes.h>
38
39#include "Debug.h"
40#include "Matrix.h"
41#include "DeferredDisplayList.h"
42#include "DisplayList.h"
43#include "RenderProperties.h"
44
45class SkBitmap;
46class SkPaint;
47class SkPath;
48class SkRegion;
49
50namespace android {
51namespace uirenderer {
52
53class DeferredDisplayList;
54class DisplayListOp;
55class DisplayListRenderer;
56class OpenGLRenderer;
57class Rect;
58class Layer;
59class SkiaShader;
60
61class ClipRectOp;
62class SaveLayerOp;
63class SaveOp;
64class RestoreToCountOp;
65class DrawDisplayListOp;
66
67/**
68 * Primary class for storing recorded canvas commands, as well as per-View/ViewGroup display properties.
69 *
70 * Recording of canvas commands is somewhat similar to SkPicture, except the canvas-recording
71 * functionality is split between DisplayListRenderer (which manages the recording), DisplayListData
72 * (which holds the actual data), and DisplayList (which holds properties and performs playback onto
73 * a renderer).
74 *
75 * Note that DisplayListData is swapped out from beneath an individual DisplayList when a view's
76 * recorded stream of canvas operations is refreshed. The DisplayList (and its properties) stay
77 * attached.
78 */
79class RenderNode {
80public:
81    ANDROID_API RenderNode();
82    ANDROID_API ~RenderNode();
83
84    // See flags defined in DisplayList.java
85    enum ReplayFlag {
86        kReplayFlag_ClipChildren = 0x1
87    };
88
89    ANDROID_API static void destroyDisplayListDeferred(RenderNode* displayList);
90    ANDROID_API static void outputLogBuffer(int fd);
91
92    ANDROID_API void setData(DisplayListData* newData);
93
94    void computeOrdering();
95
96    void deferNodeTree(DeferStateStruct& deferStruct);
97    void deferNodeInParent(DeferStateStruct& deferStruct, const int level);
98
99    void replayNodeTree(ReplayStateStruct& replayStruct);
100    void replayNodeInParent(ReplayStateStruct& replayStruct, const int level);
101
102    ANDROID_API void output(uint32_t level = 1);
103
104    bool isRenderable() const {
105        return mDisplayListData && mDisplayListData->hasDrawOps;
106    }
107
108    void setName(const char* name) {
109        if (name) {
110            char* lastPeriod = strrchr(name, '.');
111            if (lastPeriod) {
112                mName.setTo(lastPeriod + 1);
113            } else {
114                mName.setTo(name);
115            }
116        }
117    }
118
119    const RenderProperties& properties() {
120        return mProperties;
121    }
122
123    const RenderProperties& stagingProperties() {
124        return mStagingProperties;
125    }
126
127    RenderProperties& mutateStagingProperties() {
128        mNeedsPropertiesSync = true;
129        return mStagingProperties;
130    }
131
132    bool isProjectionReceiver() {
133        return properties().isProjectionReceiver();
134    }
135
136    int getWidth() {
137        return properties().getWidth();
138    }
139
140    int getHeight() {
141        return properties().getHeight();
142    }
143
144    ANDROID_API void updateProperties();
145
146    // Returns true if this RenderNode or any of its children have functors
147    bool hasFunctors();
148
149private:
150    typedef key_value_pair_t<float, DrawDisplayListOp*> ZDrawDisplayListOpPair;
151
152    static size_t findNonNegativeIndex(const Vector<ZDrawDisplayListOpPair>& nodes) {
153        for (size_t i = 0; i < nodes.size(); i++) {
154            if (nodes[i].key >= 0.0f) return i;
155        }
156        return nodes.size();
157    }
158
159    enum ChildrenSelectMode {
160        kNegativeZChildren,
161        kPositiveZChildren
162    };
163
164    void applyViewPropertyTransforms(mat4& matrix, bool true3dTransform = false);
165
166    void computeOrderingImpl(DrawDisplayListOp* opState,
167            Vector<DrawDisplayListOp*>* compositedChildrenOfProjectionSurface,
168            const mat4* transformFromProjectionSurface);
169
170    template <class T>
171    inline void setViewProperties(OpenGLRenderer& renderer, T& handler);
172
173    void buildZSortedChildList(Vector<ZDrawDisplayListOpPair>& zTranslatedNodes);
174
175    template<class T>
176    inline void issueDrawShadowOperation(const Matrix4& transformFromParent, T& handler);
177
178    template <class T>
179    inline void issueOperationsOf3dChildren(const Vector<ZDrawDisplayListOpPair>& zTranslatedNodes,
180            ChildrenSelectMode mode, OpenGLRenderer& renderer, T& handler);
181
182    template <class T>
183    inline void issueOperationsOfProjectedChildren(OpenGLRenderer& renderer, T& handler);
184
185    /**
186     * Issue the RenderNode's operations into a handler, recursing for subtrees through
187     * DrawDisplayListOp's defer() or replay() methods
188     */
189    template <class T>
190    inline void issueOperations(OpenGLRenderer& renderer, T& handler);
191
192    class TextContainer {
193    public:
194        size_t length() const {
195            return mByteLength;
196        }
197
198        const char* text() const {
199            return (const char*) mText;
200        }
201
202        size_t mByteLength;
203        const char* mText;
204    };
205
206    String8 mName;
207    bool mDestroyed; // used for debugging crash, TODO: remove once invalid state crash fixed
208
209    bool mNeedsPropertiesSync;
210    RenderProperties mProperties;
211    RenderProperties mStagingProperties;
212
213    DisplayListData* mDisplayListData;
214
215    /**
216     * Draw time state - these properties are only set and used during rendering
217     */
218
219    // for projection surfaces, contains a list of all children items
220    Vector<DrawDisplayListOp*> mProjectedNodes;
221}; // class RenderNode
222
223} /* namespace uirenderer */
224} /* namespace android */
225
226#endif /* RENDERNODE_H */
227