RenderNode.h revision bfb07a03777af424e99bca1dac4c903aaf44e99d
1/*
2 * Copyright (C) 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16#ifndef RENDERNODE_H
17#define RENDERNODE_H
18
19#ifndef LOG_TAG
20    #define LOG_TAG "OpenGLRenderer"
21#endif
22
23#include <SkCamera.h>
24#include <SkMatrix.h>
25
26#include <private/hwui/DrawGlInfo.h>
27
28#include <utils/KeyedVector.h>
29#include <utils/LinearAllocator.h>
30#include <utils/RefBase.h>
31#include <utils/SortedVector.h>
32#include <utils/String8.h>
33#include <utils/Vector.h>
34
35#include <cutils/compiler.h>
36
37#include <androidfw/ResourceTypes.h>
38
39#include "Debug.h"
40#include "Matrix.h"
41#include "DeferredDisplayList.h"
42#include "DisplayList.h"
43#include "RenderProperties.h"
44
45class SkBitmap;
46class SkPaint;
47class SkPath;
48class SkRegion;
49
50namespace android {
51namespace uirenderer {
52
53class DeferredDisplayList;
54class DisplayListOp;
55class DisplayListRenderer;
56class OpenGLRenderer;
57class Rect;
58class Layer;
59class SkiaShader;
60
61class ClipRectOp;
62class SaveLayerOp;
63class SaveOp;
64class RestoreToCountOp;
65class DrawDisplayListOp;
66
67/**
68 * Primary class for storing recorded canvas commands, as well as per-View/ViewGroup display properties.
69 *
70 * Recording of canvas commands is somewhat similar to SkPicture, except the canvas-recording
71 * functionality is split between DisplayListRenderer (which manages the recording), DisplayListData
72 * (which holds the actual data), and DisplayList (which holds properties and performs playback onto
73 * a renderer).
74 *
75 * Note that DisplayListData is swapped out from beneath an individual DisplayList when a view's
76 * recorded stream of canvas operations is refreshed. The DisplayList (and its properties) stay
77 * attached.
78 */
79class RenderNode {
80public:
81    ANDROID_API RenderNode();
82    ANDROID_API ~RenderNode();
83
84    // See flags defined in DisplayList.java
85    enum ReplayFlag {
86        kReplayFlag_ClipChildren = 0x1
87    };
88
89    ANDROID_API static void destroyDisplayListDeferred(RenderNode* displayList);
90    ANDROID_API static void outputLogBuffer(int fd);
91
92    ANDROID_API void setData(DisplayListData* newData);
93
94    void computeOrdering();
95    void defer(DeferStateStruct& deferStruct, const int level);
96    void replay(ReplayStateStruct& replayStruct, const int level);
97
98    ANDROID_API void output(uint32_t level = 1);
99
100    bool isRenderable() const {
101        return mDisplayListData && mDisplayListData->hasDrawOps;
102    }
103
104    void setName(const char* name) {
105        if (name) {
106            char* lastPeriod = strrchr(name, '.');
107            if (lastPeriod) {
108                mName.setTo(lastPeriod + 1);
109            } else {
110                mName.setTo(name);
111            }
112        }
113    }
114
115    const RenderProperties& properties() {
116        return mProperties;
117    }
118
119    const RenderProperties& stagingProperties() {
120        return mStagingProperties;
121    }
122
123    RenderProperties& mutateStagingProperties() {
124        mNeedsPropertiesSync = true;
125        return mStagingProperties;
126    }
127
128    bool isProjectionReceiver() {
129        return properties().isProjectionReceiver();
130    }
131
132    int getWidth() {
133        return properties().getWidth();
134    }
135
136    int getHeight() {
137        return properties().getHeight();
138    }
139
140    ANDROID_API void updateProperties();
141
142private:
143    typedef key_value_pair_t<float, DrawDisplayListOp*> ZDrawDisplayListOpPair;
144
145    static size_t findNonNegativeIndex(const Vector<ZDrawDisplayListOpPair>& nodes) {
146        for (size_t i = 0; i < nodes.size(); i++) {
147            if (nodes[i].key >= 0.0f) return i;
148        }
149        return nodes.size();
150    }
151
152    enum ChildrenSelectMode {
153        kNegativeZChildren,
154        kPositiveZChildren
155    };
156
157    void applyViewPropertyTransforms(mat4& matrix, bool true3dTransform = false);
158
159    void computeOrderingImpl(DrawDisplayListOp* opState,
160            Vector<DrawDisplayListOp*>* compositedChildrenOfProjectionSurface,
161            const mat4* transformFromProjectionSurface);
162
163    template <class T>
164    inline void setViewProperties(OpenGLRenderer& renderer, T& handler, const int level);
165
166    void buildZSortedChildList(Vector<ZDrawDisplayListOpPair>& zTranslatedNodes);
167
168    template <class T>
169    inline void iterate3dChildren(const Vector<ZDrawDisplayListOpPair>& zTranslatedNodes,
170            ChildrenSelectMode mode, OpenGLRenderer& renderer, T& handler);
171
172    template <class T>
173    inline void iterateProjectedChildren(OpenGLRenderer& renderer, T& handler, const int level);
174
175    template <class T>
176    inline void iterate(OpenGLRenderer& renderer, T& handler, const int level);
177
178    class TextContainer {
179    public:
180        size_t length() const {
181            return mByteLength;
182        }
183
184        const char* text() const {
185            return (const char*) mText;
186        }
187
188        size_t mByteLength;
189        const char* mText;
190    };
191
192    String8 mName;
193    bool mDestroyed; // used for debugging crash, TODO: remove once invalid state crash fixed
194
195    bool mNeedsPropertiesSync;
196    RenderProperties mProperties;
197    RenderProperties mStagingProperties;
198
199    DisplayListData* mDisplayListData;
200
201    /**
202     * Draw time state - these properties are only set and used during rendering
203     */
204
205    // for projection surfaces, contains a list of all children items
206    Vector<DrawDisplayListOp*> mProjectedNodes;
207}; // class RenderNode
208
209} /* namespace uirenderer */
210} /* namespace android */
211
212#endif /* RENDERNODE_H */
213