SkiaCanvas.cpp revision b03198de9f3c1e6f16367d25e9b2ae8bf540b379
1/*
2 * Copyright (C) 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#include "Canvas.h"
18
19#include <SkCanvas.h>
20#include <SkClipStack.h>
21#include <SkDevice.h>
22#include <SkDeque.h>
23#include <SkDrawFilter.h>
24#include <SkGraphics.h>
25#include <SkShader.h>
26#include <SkTArray.h>
27#include <SkTemplates.h>
28
29#include <memory>
30
31namespace android {
32
33// Holds an SkCanvas reference plus additional native data.
34class SkiaCanvas : public Canvas {
35public:
36    explicit SkiaCanvas(const SkBitmap& bitmap);
37
38    /**
39     *  Create a new SkiaCanvas.
40     *
41     *  @param canvas SkCanvas to handle calls made to this SkiaCanvas. Must
42     *      not be NULL. This constructor will ref() the SkCanvas, and unref()
43     *      it in its destructor.
44     */
45    explicit SkiaCanvas(SkCanvas* canvas) : mCanvas(canvas) {
46        SkASSERT(canvas);
47        canvas->ref();
48    }
49
50    virtual SkCanvas* asSkCanvas() override {
51        return mCanvas.get();
52    }
53
54    virtual void setBitmap(const SkBitmap& bitmap) override;
55
56    virtual bool isOpaque() override;
57    virtual int width() override;
58    virtual int height() override;
59
60    virtual void setHighContrastText(bool highContrastText) override {
61        mHighContrastText = highContrastText;
62    }
63    virtual bool isHighContrastText() override { return mHighContrastText; }
64
65    virtual int getSaveCount() const override;
66    virtual int save(SkCanvas::SaveFlags flags) override;
67    virtual void restore() override;
68    virtual void restoreToCount(int saveCount) override;
69
70    virtual int saveLayer(float left, float top, float right, float bottom,
71                const SkPaint* paint, SkCanvas::SaveFlags flags) override;
72    virtual int saveLayerAlpha(float left, float top, float right, float bottom,
73            int alpha, SkCanvas::SaveFlags flags) override;
74
75    virtual void getMatrix(SkMatrix* outMatrix) const override;
76    virtual void setMatrix(const SkMatrix& matrix) override;
77    virtual void concat(const SkMatrix& matrix) override;
78    virtual void rotate(float degrees) override;
79    virtual void scale(float sx, float sy) override;
80    virtual void skew(float sx, float sy) override;
81    virtual void translate(float dx, float dy) override;
82
83    virtual bool getClipBounds(SkRect* outRect) const override;
84    virtual bool quickRejectRect(float left, float top, float right, float bottom) const override;
85    virtual bool quickRejectPath(const SkPath& path) const override;
86    virtual bool clipRect(float left, float top, float right, float bottom,
87            SkRegion::Op op) override;
88    virtual bool clipPath(const SkPath* path, SkRegion::Op op) override;
89    virtual bool clipRegion(const SkRegion* region, SkRegion::Op op) override;
90
91    virtual SkDrawFilter* getDrawFilter() override;
92    virtual void setDrawFilter(SkDrawFilter* drawFilter) override;
93
94    virtual void drawColor(int color, SkXfermode::Mode mode) override;
95    virtual void drawPaint(const SkPaint& paint) override;
96
97    virtual void drawPoint(float x, float y, const SkPaint& paint) override;
98    virtual void drawPoints(const float* points, int count, const SkPaint& paint) override;
99    virtual void drawLine(float startX, float startY, float stopX, float stopY,
100            const SkPaint& paint) override;
101    virtual void drawLines(const float* points, int count, const SkPaint& paint) override;
102    virtual void drawRect(float left, float top, float right, float bottom,
103            const SkPaint& paint) override;
104    virtual void drawRegion(const SkRegion& region, const SkPaint& paint) override;
105    virtual void drawRoundRect(float left, float top, float right, float bottom,
106            float rx, float ry, const SkPaint& paint) override;
107    virtual void drawCircle(float x, float y, float radius, const SkPaint& paint) override;
108    virtual void drawOval(float left, float top, float right, float bottom,
109            const SkPaint& paint) override;
110    virtual void drawArc(float left, float top, float right, float bottom,
111            float startAngle, float sweepAngle, bool useCenter, const SkPaint& paint) override;
112    virtual void drawPath(const SkPath& path, const SkPaint& paint) override;
113    virtual void drawVertices(SkCanvas::VertexMode vertexMode, int vertexCount,
114            const float* verts, const float* tex, const int* colors,
115            const uint16_t* indices, int indexCount, const SkPaint& paint) override;
116
117    virtual void drawBitmap(const SkBitmap& bitmap, float left, float top,
118            const SkPaint* paint) override;
119    virtual void drawBitmap(const SkBitmap& bitmap, const SkMatrix& matrix,
120            const SkPaint* paint) override;
121    virtual void drawBitmap(const SkBitmap& bitmap, float srcLeft, float srcTop,
122            float srcRight, float srcBottom, float dstLeft, float dstTop,
123            float dstRight, float dstBottom, const SkPaint* paint) override;
124    virtual void drawBitmapMesh(const SkBitmap& bitmap, int meshWidth, int meshHeight,
125            const float* vertices, const int* colors, const SkPaint* paint) override;
126    virtual void drawNinePatch(const SkBitmap& bitmap, const android::Res_png_9patch& chunk,
127            float dstLeft, float dstTop, float dstRight, float dstBottom,
128            const SkPaint* paint) override;
129
130    virtual void drawText(const uint16_t* text, const float* positions, int count,
131            const SkPaint& paint, float x, float y,
132            float boundsLeft, float boundsTop, float boundsRight, float boundsBottom,
133            float totalAdvance) override;
134    virtual void drawPosText(const uint16_t* text, const float* positions, int count,
135            int posCount, const SkPaint& paint) override;
136    virtual void drawTextOnPath(const uint16_t* glyphs, int count, const SkPath& path,
137            float hOffset, float vOffset, const SkPaint& paint) override;
138
139    virtual bool drawTextAbsolutePos() const  override { return true; }
140
141private:
142    struct SaveRec {
143        int                 saveCount;
144        SkCanvas::SaveFlags saveFlags;
145    };
146
147    bool mHighContrastText = false;
148
149    void recordPartialSave(SkCanvas::SaveFlags flags);
150    void saveClipsForFrame(SkTArray<SkClipStack::Element>& clips, int frameSaveCount);
151    void applyClips(const SkTArray<SkClipStack::Element>& clips);
152
153    void drawPoints(const float* points, int count, const SkPaint& paint,
154                    SkCanvas::PointMode mode);
155    void drawTextDecorations(float x, float y, float length, const SkPaint& paint);
156
157    SkAutoTUnref<SkCanvas> mCanvas;
158    std::unique_ptr<SkDeque> mSaveStack; // lazily allocated, tracks partial saves.
159};
160
161Canvas* Canvas::create_canvas(const SkBitmap& bitmap) {
162    return new SkiaCanvas(bitmap);
163}
164
165Canvas* Canvas::create_canvas(SkCanvas* skiaCanvas) {
166    return new SkiaCanvas(skiaCanvas);
167}
168
169SkiaCanvas::SkiaCanvas(const SkBitmap& bitmap) {
170    mCanvas.reset(new SkCanvas(bitmap));
171}
172
173// ----------------------------------------------------------------------------
174// Canvas state operations: Replace Bitmap
175// ----------------------------------------------------------------------------
176
177class ClipCopier : public SkCanvas::ClipVisitor {
178public:
179    ClipCopier(SkCanvas* dstCanvas) : m_dstCanvas(dstCanvas) {}
180
181    virtual void clipRect(const SkRect& rect, SkRegion::Op op, bool antialias) {
182        m_dstCanvas->clipRect(rect, op, antialias);
183    }
184    virtual void clipRRect(const SkRRect& rrect, SkRegion::Op op, bool antialias) {
185        m_dstCanvas->clipRRect(rrect, op, antialias);
186    }
187    virtual void clipPath(const SkPath& path, SkRegion::Op op, bool antialias) {
188        m_dstCanvas->clipPath(path, op, antialias);
189    }
190
191private:
192    SkCanvas* m_dstCanvas;
193};
194
195void SkiaCanvas::setBitmap(const SkBitmap& bitmap) {
196    SkCanvas* newCanvas = new SkCanvas(bitmap);
197    SkASSERT(newCanvas);
198
199    if (!bitmap.isNull()) {
200        // Copy the canvas matrix & clip state.
201        newCanvas->setMatrix(mCanvas->getTotalMatrix());
202        if (NULL != mCanvas->getDevice() && NULL != newCanvas->getDevice()) {
203            ClipCopier copier(newCanvas);
204            mCanvas->replayClips(&copier);
205        }
206    }
207
208    // unrefs the existing canvas
209    mCanvas.reset(newCanvas);
210
211    // clean up the old save stack
212    mSaveStack.reset(NULL);
213}
214
215// ----------------------------------------------------------------------------
216// Canvas state operations
217// ----------------------------------------------------------------------------
218
219bool SkiaCanvas::isOpaque() {
220    return mCanvas->getDevice()->accessBitmap(false).isOpaque();
221}
222
223int SkiaCanvas::width() {
224    return mCanvas->getBaseLayerSize().width();
225}
226
227int SkiaCanvas::height() {
228    return mCanvas->getBaseLayerSize().height();
229}
230
231// ----------------------------------------------------------------------------
232// Canvas state operations: Save (layer)
233// ----------------------------------------------------------------------------
234
235int SkiaCanvas::getSaveCount() const {
236    return mCanvas->getSaveCount();
237}
238
239int SkiaCanvas::save(SkCanvas::SaveFlags flags) {
240    int count = mCanvas->save();
241    recordPartialSave(flags);
242    return count;
243}
244
245void SkiaCanvas::restore() {
246    const SaveRec* rec = (NULL == mSaveStack.get())
247            ? NULL
248            : static_cast<SaveRec*>(mSaveStack->back());
249    int currentSaveCount = mCanvas->getSaveCount() - 1;
250    SkASSERT(NULL == rec || currentSaveCount >= rec->saveCount);
251
252    if (NULL == rec || rec->saveCount != currentSaveCount) {
253        // Fast path - no record for this frame.
254        mCanvas->restore();
255        return;
256    }
257
258    bool preserveMatrix = !(rec->saveFlags & SkCanvas::kMatrix_SaveFlag);
259    bool preserveClip   = !(rec->saveFlags & SkCanvas::kClip_SaveFlag);
260
261    SkMatrix savedMatrix;
262    if (preserveMatrix) {
263        savedMatrix = mCanvas->getTotalMatrix();
264    }
265
266    SkTArray<SkClipStack::Element> savedClips;
267    if (preserveClip) {
268        saveClipsForFrame(savedClips, currentSaveCount);
269    }
270
271    mCanvas->restore();
272
273    if (preserveMatrix) {
274        mCanvas->setMatrix(savedMatrix);
275    }
276
277    if (preserveClip && !savedClips.empty()) {
278        applyClips(savedClips);
279    }
280
281    mSaveStack->pop_back();
282}
283
284void SkiaCanvas::restoreToCount(int restoreCount) {
285    while (mCanvas->getSaveCount() > restoreCount) {
286        this->restore();
287    }
288}
289
290int SkiaCanvas::saveLayer(float left, float top, float right, float bottom,
291            const SkPaint* paint, SkCanvas::SaveFlags flags) {
292    SkRect bounds = SkRect::MakeLTRB(left, top, right, bottom);
293    int count = mCanvas->saveLayer(&bounds, paint, flags | SkCanvas::kMatrixClip_SaveFlag);
294    recordPartialSave(flags);
295    return count;
296}
297
298int SkiaCanvas::saveLayerAlpha(float left, float top, float right, float bottom,
299        int alpha, SkCanvas::SaveFlags flags) {
300    SkRect bounds = SkRect::MakeLTRB(left, top, right, bottom);
301    int count = mCanvas->saveLayerAlpha(&bounds, alpha, flags | SkCanvas::kMatrixClip_SaveFlag);
302    recordPartialSave(flags);
303    return count;
304}
305
306// ----------------------------------------------------------------------------
307// functions to emulate legacy SaveFlags (i.e. independent matrix/clip flags)
308// ----------------------------------------------------------------------------
309
310void SkiaCanvas::recordPartialSave(SkCanvas::SaveFlags flags) {
311    // A partial save is a save operation which doesn't capture the full canvas state.
312    // (either kMatrix_SaveFlags or kClip_SaveFlag is missing).
313
314    // Mask-out non canvas state bits.
315    flags = static_cast<SkCanvas::SaveFlags>(flags & SkCanvas::kMatrixClip_SaveFlag);
316
317    if (SkCanvas::kMatrixClip_SaveFlag == flags) {
318        // not a partial save.
319        return;
320    }
321
322    if (NULL == mSaveStack.get()) {
323        mSaveStack.reset(new SkDeque(sizeof(struct SaveRec), 8));
324    }
325
326    SaveRec* rec = static_cast<SaveRec*>(mSaveStack->push_back());
327    // Store the save counter in the SkClipStack domain.
328    // (0-based, equal to the number of save ops on the stack).
329    rec->saveCount = mCanvas->getSaveCount() - 1;
330    rec->saveFlags = flags;
331}
332
333void SkiaCanvas::saveClipsForFrame(SkTArray<SkClipStack::Element>& clips, int frameSaveCount) {
334    SkClipStack::Iter clipIterator(*mCanvas->getClipStack(),
335                                   SkClipStack::Iter::kTop_IterStart);
336    while (const SkClipStack::Element* elem = clipIterator.next()) {
337        if (elem->getSaveCount() < frameSaveCount) {
338            // done with the current frame.
339            break;
340        }
341        SkASSERT(elem->getSaveCount() == frameSaveCount);
342        clips.push_back(*elem);
343    }
344}
345
346void SkiaCanvas::applyClips(const SkTArray<SkClipStack::Element>& clips) {
347    ClipCopier clipCopier(mCanvas);
348
349    // The clip stack stores clips in device space.
350    SkMatrix origMatrix = mCanvas->getTotalMatrix();
351    mCanvas->resetMatrix();
352
353    // We pushed the clips in reverse order.
354    for (int i = clips.count() - 1; i >= 0; --i) {
355        clips[i].replay(&clipCopier);
356    }
357
358    mCanvas->setMatrix(origMatrix);
359}
360
361// ----------------------------------------------------------------------------
362// Canvas state operations: Matrix
363// ----------------------------------------------------------------------------
364
365void SkiaCanvas::getMatrix(SkMatrix* outMatrix) const {
366    *outMatrix = mCanvas->getTotalMatrix();
367}
368
369void SkiaCanvas::setMatrix(const SkMatrix& matrix) {
370    mCanvas->setMatrix(matrix);
371}
372
373void SkiaCanvas::concat(const SkMatrix& matrix) {
374    mCanvas->concat(matrix);
375}
376
377void SkiaCanvas::rotate(float degrees) {
378    mCanvas->rotate(degrees);
379}
380
381void SkiaCanvas::scale(float sx, float sy) {
382    mCanvas->scale(sx, sy);
383}
384
385void SkiaCanvas::skew(float sx, float sy) {
386    mCanvas->skew(sx, sy);
387}
388
389void SkiaCanvas::translate(float dx, float dy) {
390    mCanvas->translate(dx, dy);
391}
392
393// ----------------------------------------------------------------------------
394// Canvas state operations: Clips
395// ----------------------------------------------------------------------------
396
397// This function is a mirror of SkCanvas::getClipBounds except that it does
398// not outset the edge of the clip to account for anti-aliasing. There is
399// a skia bug to investigate pushing this logic into back into skia.
400// (see https://code.google.com/p/skia/issues/detail?id=1303)
401bool SkiaCanvas::getClipBounds(SkRect* outRect) const {
402    SkIRect ibounds;
403    if (!mCanvas->getClipDeviceBounds(&ibounds)) {
404        return false;
405    }
406
407    SkMatrix inverse;
408    // if we can't invert the CTM, we can't return local clip bounds
409    if (!mCanvas->getTotalMatrix().invert(&inverse)) {
410        if (outRect) {
411            outRect->setEmpty();
412        }
413        return false;
414    }
415
416    if (NULL != outRect) {
417        SkRect r = SkRect::Make(ibounds);
418        inverse.mapRect(outRect, r);
419    }
420    return true;
421}
422
423bool SkiaCanvas::quickRejectRect(float left, float top, float right, float bottom) const {
424    SkRect bounds = SkRect::MakeLTRB(left, top, right, bottom);
425    return mCanvas->quickReject(bounds);
426}
427
428bool SkiaCanvas::quickRejectPath(const SkPath& path) const {
429    return mCanvas->quickReject(path);
430}
431
432bool SkiaCanvas::clipRect(float left, float top, float right, float bottom, SkRegion::Op op) {
433    SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
434    mCanvas->clipRect(rect, op);
435    return !mCanvas->isClipEmpty();
436}
437
438bool SkiaCanvas::clipPath(const SkPath* path, SkRegion::Op op) {
439    mCanvas->clipPath(*path, op);
440    return !mCanvas->isClipEmpty();
441}
442
443bool SkiaCanvas::clipRegion(const SkRegion* region, SkRegion::Op op) {
444    SkPath rgnPath;
445    if (region->getBoundaryPath(&rgnPath)) {
446        // The region is specified in device space.
447        SkMatrix savedMatrix = mCanvas->getTotalMatrix();
448        mCanvas->resetMatrix();
449        mCanvas->clipPath(rgnPath, op);
450        mCanvas->setMatrix(savedMatrix);
451    } else {
452        mCanvas->clipRect(SkRect::MakeEmpty(), op);
453    }
454    return !mCanvas->isClipEmpty();
455}
456
457// ----------------------------------------------------------------------------
458// Canvas state operations: Filters
459// ----------------------------------------------------------------------------
460
461SkDrawFilter* SkiaCanvas::getDrawFilter() {
462    return mCanvas->getDrawFilter();
463}
464
465void SkiaCanvas::setDrawFilter(SkDrawFilter* drawFilter) {
466    mCanvas->setDrawFilter(drawFilter);
467}
468
469// ----------------------------------------------------------------------------
470// Canvas draw operations
471// ----------------------------------------------------------------------------
472
473void SkiaCanvas::drawColor(int color, SkXfermode::Mode mode) {
474    mCanvas->drawColor(color, mode);
475}
476
477void SkiaCanvas::drawPaint(const SkPaint& paint) {
478    mCanvas->drawPaint(paint);
479}
480
481// ----------------------------------------------------------------------------
482// Canvas draw operations: Geometry
483// ----------------------------------------------------------------------------
484
485void SkiaCanvas::drawPoints(const float* points, int count, const SkPaint& paint,
486                            SkCanvas::PointMode mode) {
487    // convert the floats into SkPoints
488    count >>= 1;    // now it is the number of points
489    std::unique_ptr<SkPoint[]> pts(new SkPoint[count]);
490    for (int i = 0; i < count; i++) {
491        pts[i].set(points[0], points[1]);
492        points += 2;
493    }
494    mCanvas->drawPoints(mode, count, pts.get(), paint);
495}
496
497
498void SkiaCanvas::drawPoint(float x, float y, const SkPaint& paint) {
499    mCanvas->drawPoint(x, y, paint);
500}
501
502void SkiaCanvas::drawPoints(const float* points, int count, const SkPaint& paint) {
503    this->drawPoints(points, count, paint, SkCanvas::kPoints_PointMode);
504}
505
506void SkiaCanvas::drawLine(float startX, float startY, float stopX, float stopY,
507                          const SkPaint& paint) {
508    mCanvas->drawLine(startX, startY, stopX, stopY, paint);
509}
510
511void SkiaCanvas::drawLines(const float* points, int count, const SkPaint& paint) {
512    this->drawPoints(points, count, paint, SkCanvas::kLines_PointMode);
513}
514
515void SkiaCanvas::drawRect(float left, float top, float right, float bottom,
516        const SkPaint& paint) {
517    mCanvas->drawRectCoords(left, top, right, bottom, paint);
518
519}
520
521void SkiaCanvas::drawRegion(const SkRegion& region, const SkPaint& paint) {
522    SkRegion::Iterator it(region);
523    while (!it.done()) {
524        mCanvas->drawRect(SkRect::Make(it.rect()), paint);
525        it.next();
526    }
527}
528
529void SkiaCanvas::drawRoundRect(float left, float top, float right, float bottom,
530        float rx, float ry, const SkPaint& paint) {
531    SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
532    mCanvas->drawRoundRect(rect, rx, ry, paint);
533}
534
535void SkiaCanvas::drawCircle(float x, float y, float radius, const SkPaint& paint) {
536    mCanvas->drawCircle(x, y, radius, paint);
537}
538
539void SkiaCanvas::drawOval(float left, float top, float right, float bottom, const SkPaint& paint) {
540    SkRect oval = SkRect::MakeLTRB(left, top, right, bottom);
541    mCanvas->drawOval(oval, paint);
542}
543
544void SkiaCanvas::drawArc(float left, float top, float right, float bottom,
545        float startAngle, float sweepAngle, bool useCenter, const SkPaint& paint) {
546    SkRect arc = SkRect::MakeLTRB(left, top, right, bottom);
547    mCanvas->drawArc(arc, startAngle, sweepAngle, useCenter, paint);
548}
549
550void SkiaCanvas::drawPath(const SkPath& path, const SkPaint& paint) {
551    mCanvas->drawPath(path, paint);
552}
553
554void SkiaCanvas::drawVertices(SkCanvas::VertexMode vertexMode, int vertexCount,
555                              const float* verts, const float* texs, const int* colors,
556                              const uint16_t* indices, int indexCount, const SkPaint& paint) {
557#ifndef SK_SCALAR_IS_FLOAT
558    SkDEBUGFAIL("SkScalar must be a float for these conversions to be valid");
559#endif
560    const int ptCount = vertexCount >> 1;
561    mCanvas->drawVertices(vertexMode, ptCount, (SkPoint*)verts, (SkPoint*)texs,
562                          (SkColor*)colors, NULL, indices, indexCount, paint);
563}
564
565// ----------------------------------------------------------------------------
566// Canvas draw operations: Bitmaps
567// ----------------------------------------------------------------------------
568
569void SkiaCanvas::drawBitmap(const SkBitmap& bitmap, float left, float top, const SkPaint* paint) {
570    mCanvas->drawBitmap(bitmap, left, top, paint);
571}
572
573void SkiaCanvas::drawBitmap(const SkBitmap& bitmap, const SkMatrix& matrix, const SkPaint* paint) {
574    SkAutoCanvasRestore acr(mCanvas, true);
575    mCanvas->concat(matrix);
576    mCanvas->drawBitmap(bitmap, 0, 0, paint);
577}
578
579void SkiaCanvas::drawBitmap(const SkBitmap& bitmap, float srcLeft, float srcTop,
580                            float srcRight, float srcBottom, float dstLeft, float dstTop,
581                            float dstRight, float dstBottom, const SkPaint* paint) {
582    SkRect srcRect = SkRect::MakeLTRB(srcLeft, srcTop, srcRight, srcBottom);
583    SkRect dstRect = SkRect::MakeLTRB(dstLeft, dstTop, dstRight, dstBottom);
584    mCanvas->drawBitmapRectToRect(bitmap, &srcRect, dstRect, paint);
585}
586
587void SkiaCanvas::drawBitmapMesh(const SkBitmap& bitmap, int meshWidth, int meshHeight,
588        const float* vertices, const int* colors, const SkPaint* paint) {
589
590    const int ptCount = (meshWidth + 1) * (meshHeight + 1);
591    const int indexCount = meshWidth * meshHeight * 6;
592
593    /*  Our temp storage holds 2 or 3 arrays.
594        texture points [ptCount * sizeof(SkPoint)]
595        optionally vertex points [ptCount * sizeof(SkPoint)] if we need a
596            copy to convert from float to fixed
597        indices [ptCount * sizeof(uint16_t)]
598    */
599    ssize_t storageSize = ptCount * sizeof(SkPoint); // texs[]
600    storageSize += indexCount * sizeof(uint16_t);  // indices[]
601
602
603#ifndef SK_SCALAR_IS_FLOAT
604    SkDEBUGFAIL("SkScalar must be a float for these conversions to be valid");
605#endif
606    std::unique_ptr<char[]> storage(new char[storageSize]);
607    SkPoint* texs = (SkPoint*)storage.get();
608    uint16_t* indices = (uint16_t*)(texs + ptCount);
609
610    // cons up texture coordinates and indices
611    {
612        const SkScalar w = SkIntToScalar(bitmap.width());
613        const SkScalar h = SkIntToScalar(bitmap.height());
614        const SkScalar dx = w / meshWidth;
615        const SkScalar dy = h / meshHeight;
616
617        SkPoint* texsPtr = texs;
618        SkScalar y = 0;
619        for (int i = 0; i <= meshHeight; i++) {
620            if (i == meshHeight) {
621                y = h;  // to ensure numerically we hit h exactly
622            }
623            SkScalar x = 0;
624            for (int j = 0; j < meshWidth; j++) {
625                texsPtr->set(x, y);
626                texsPtr += 1;
627                x += dx;
628            }
629            texsPtr->set(w, y);
630            texsPtr += 1;
631            y += dy;
632        }
633        SkASSERT(texsPtr - texs == ptCount);
634    }
635
636    // cons up indices
637    {
638        uint16_t* indexPtr = indices;
639        int index = 0;
640        for (int i = 0; i < meshHeight; i++) {
641            for (int j = 0; j < meshWidth; j++) {
642                // lower-left triangle
643                *indexPtr++ = index;
644                *indexPtr++ = index + meshWidth + 1;
645                *indexPtr++ = index + meshWidth + 2;
646                // upper-right triangle
647                *indexPtr++ = index;
648                *indexPtr++ = index + meshWidth + 2;
649                *indexPtr++ = index + 1;
650                // bump to the next cell
651                index += 1;
652            }
653            // bump to the next row
654            index += 1;
655        }
656        SkASSERT(indexPtr - indices == indexCount);
657        SkASSERT((char*)indexPtr - (char*)storage.get() == storageSize);
658    }
659
660    // double-check that we have legal indices
661#ifdef SK_DEBUG
662    {
663        for (int i = 0; i < indexCount; i++) {
664            SkASSERT((unsigned)indices[i] < (unsigned)ptCount);
665        }
666    }
667#endif
668
669    // cons-up a shader for the bitmap
670    SkPaint tmpPaint;
671    if (paint) {
672        tmpPaint = *paint;
673    }
674    SkShader* shader = SkShader::CreateBitmapShader(bitmap,
675                                                    SkShader::kClamp_TileMode,
676                                                    SkShader::kClamp_TileMode);
677    SkSafeUnref(tmpPaint.setShader(shader));
678
679    mCanvas->drawVertices(SkCanvas::kTriangles_VertexMode, ptCount, (SkPoint*)vertices,
680                         texs, (const SkColor*)colors, NULL, indices,
681                         indexCount, tmpPaint);
682}
683
684void SkiaCanvas::drawNinePatch(const SkBitmap& bitmap, const Res_png_9patch& chunk,
685        float dstLeft, float dstTop, float dstRight, float dstBottom, const SkPaint* paint) {
686    SkRect bounds = SkRect::MakeLTRB(dstLeft, dstTop, dstRight, dstBottom);
687    NinePatch::Draw(mCanvas, bounds, bitmap, chunk, paint, nullptr);
688}
689
690// ----------------------------------------------------------------------------
691// Canvas draw operations: Text
692// ----------------------------------------------------------------------------
693
694void SkiaCanvas::drawText(const uint16_t* text, const float* positions, int count,
695        const SkPaint& paint, float x, float y,
696        float boundsLeft, float boundsTop, float boundsRight, float boundsBottom,
697        float totalAdvance) {
698    // Set align to left for drawing, as we don't want individual
699    // glyphs centered or right-aligned; the offset above takes
700    // care of all alignment.
701    SkPaint paintCopy(paint);
702    paintCopy.setTextAlign(SkPaint::kLeft_Align);
703
704    static_assert(sizeof(SkPoint) == sizeof(float)*2, "SkPoint is no longer two floats");
705    mCanvas->drawPosText(text, count << 1, reinterpret_cast<const SkPoint*>(positions), paintCopy);
706}
707
708void SkiaCanvas::drawPosText(const uint16_t* text, const float* positions, int count, int posCount,
709        const SkPaint& paint) {
710    SkPoint* posPtr = posCount > 0 ? new SkPoint[posCount] : NULL;
711    int indx;
712    for (indx = 0; indx < posCount; indx++) {
713        posPtr[indx].fX = positions[indx << 1];
714        posPtr[indx].fY = positions[(indx << 1) + 1];
715    }
716
717    SkPaint paintCopy(paint);
718    paintCopy.setTextEncoding(SkPaint::kUTF16_TextEncoding);
719    mCanvas->drawPosText(text, count, posPtr, paintCopy);
720
721    delete[] posPtr;
722}
723
724void SkiaCanvas::drawTextOnPath(const uint16_t* glyphs, int count, const SkPath& path,
725        float hOffset, float vOffset, const SkPaint& paint) {
726    mCanvas->drawTextOnPathHV(glyphs, count << 1, path, hOffset, vOffset, paint);
727}
728
729} // namespace android
730