SkiaCanvas.cpp revision eecff56fed5dd5206acfbc5007b4912081b36d3b
1/*
2 * Copyright (C) 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#include "Canvas.h"
18
19#include <SkCanvas.h>
20#include <SkClipStack.h>
21#include <SkDevice.h>
22#include <SkDeque.h>
23#include <SkDrawFilter.h>
24#include <SkGraphics.h>
25#include <SkShader.h>
26#include <SkTArray.h>
27#include <SkTLazy.h>
28#include <SkTemplates.h>
29
30#include <memory>
31
32namespace android {
33
34// Holds an SkCanvas reference plus additional native data.
35class SkiaCanvas : public Canvas {
36public:
37    explicit SkiaCanvas(const SkBitmap& bitmap);
38
39    /**
40     *  Create a new SkiaCanvas.
41     *
42     *  @param canvas SkCanvas to handle calls made to this SkiaCanvas. Must
43     *      not be NULL. This constructor will ref() the SkCanvas, and unref()
44     *      it in its destructor.
45     */
46    explicit SkiaCanvas(SkCanvas* canvas) : mCanvas(canvas) {
47        SkASSERT(canvas);
48        canvas->ref();
49    }
50
51    virtual SkCanvas* asSkCanvas() override {
52        return mCanvas.get();
53    }
54
55    virtual void setBitmap(const SkBitmap& bitmap) override;
56
57    virtual bool isOpaque() override;
58    virtual int width() override;
59    virtual int height() override;
60
61    virtual void setHighContrastText(bool highContrastText) override {
62        mHighContrastText = highContrastText;
63    }
64    virtual bool isHighContrastText() override { return mHighContrastText; }
65
66    virtual int getSaveCount() const override;
67    virtual int save(SaveFlags::Flags flags) override;
68    virtual void restore() override;
69    virtual void restoreToCount(int saveCount) override;
70
71    virtual int saveLayer(float left, float top, float right, float bottom,
72                const SkPaint* paint, SaveFlags::Flags flags) override;
73    virtual int saveLayerAlpha(float left, float top, float right, float bottom,
74            int alpha, SaveFlags::Flags flags) override;
75
76    virtual void getMatrix(SkMatrix* outMatrix) const override;
77    virtual void setMatrix(const SkMatrix& matrix) override;
78    virtual void concat(const SkMatrix& matrix) override;
79    virtual void rotate(float degrees) override;
80    virtual void scale(float sx, float sy) override;
81    virtual void skew(float sx, float sy) override;
82    virtual void translate(float dx, float dy) override;
83
84    virtual bool getClipBounds(SkRect* outRect) const override;
85    virtual bool quickRejectRect(float left, float top, float right, float bottom) const override;
86    virtual bool quickRejectPath(const SkPath& path) const override;
87    virtual bool clipRect(float left, float top, float right, float bottom,
88            SkRegion::Op op) override;
89    virtual bool clipPath(const SkPath* path, SkRegion::Op op) override;
90    virtual bool clipRegion(const SkRegion* region, SkRegion::Op op) override;
91
92    virtual SkDrawFilter* getDrawFilter() override;
93    virtual void setDrawFilter(SkDrawFilter* drawFilter) override;
94
95    virtual void drawColor(int color, SkXfermode::Mode mode) override;
96    virtual void drawPaint(const SkPaint& paint) override;
97
98    virtual void drawPoint(float x, float y, const SkPaint& paint) override;
99    virtual void drawPoints(const float* points, int count, const SkPaint& paint) override;
100    virtual void drawLine(float startX, float startY, float stopX, float stopY,
101            const SkPaint& paint) override;
102    virtual void drawLines(const float* points, int count, const SkPaint& paint) override;
103    virtual void drawRect(float left, float top, float right, float bottom,
104            const SkPaint& paint) override;
105    virtual void drawRegion(const SkRegion& region, const SkPaint& paint) override;
106    virtual void drawRoundRect(float left, float top, float right, float bottom,
107            float rx, float ry, const SkPaint& paint) override;
108    virtual void drawCircle(float x, float y, float radius, const SkPaint& paint) override;
109    virtual void drawOval(float left, float top, float right, float bottom,
110            const SkPaint& paint) override;
111    virtual void drawArc(float left, float top, float right, float bottom,
112            float startAngle, float sweepAngle, bool useCenter, const SkPaint& paint) override;
113    virtual void drawPath(const SkPath& path, const SkPaint& paint) override;
114    virtual void drawVertices(SkCanvas::VertexMode vertexMode, int vertexCount,
115            const float* verts, const float* tex, const int* colors,
116            const uint16_t* indices, int indexCount, const SkPaint& paint) override;
117
118    virtual void drawBitmap(const SkBitmap& bitmap, float left, float top,
119            const SkPaint* paint) override;
120    virtual void drawBitmap(const SkBitmap& bitmap, const SkMatrix& matrix,
121            const SkPaint* paint) override;
122    virtual void drawBitmap(const SkBitmap& bitmap, float srcLeft, float srcTop,
123            float srcRight, float srcBottom, float dstLeft, float dstTop,
124            float dstRight, float dstBottom, const SkPaint* paint) override;
125    virtual void drawBitmapMesh(const SkBitmap& bitmap, int meshWidth, int meshHeight,
126            const float* vertices, const int* colors, const SkPaint* paint) override;
127    virtual void drawNinePatch(const SkBitmap& bitmap, const android::Res_png_9patch& chunk,
128            float dstLeft, float dstTop, float dstRight, float dstBottom,
129            const SkPaint* paint) override;
130
131    virtual void drawText(const uint16_t* text, const float* positions, int count,
132            const SkPaint& paint, float x, float y,
133            float boundsLeft, float boundsTop, float boundsRight, float boundsBottom,
134            float totalAdvance) override;
135    virtual void drawTextOnPath(const uint16_t* glyphs, int count, const SkPath& path,
136            float hOffset, float vOffset, const SkPaint& paint) override;
137
138    virtual bool drawTextAbsolutePos() const  override { return true; }
139
140private:
141    struct SaveRec {
142        int              saveCount;
143        SaveFlags::Flags saveFlags;
144    };
145
146    bool mHighContrastText = false;
147
148    void recordPartialSave(SaveFlags::Flags flags);
149    void saveClipsForFrame(SkTArray<SkClipStack::Element>& clips, int frameSaveCount);
150    void applyClips(const SkTArray<SkClipStack::Element>& clips);
151
152    void drawPoints(const float* points, int count, const SkPaint& paint,
153                    SkCanvas::PointMode mode);
154
155    SkAutoTUnref<SkCanvas> mCanvas;
156    std::unique_ptr<SkDeque> mSaveStack; // lazily allocated, tracks partial saves.
157};
158
159Canvas* Canvas::create_canvas(const SkBitmap& bitmap) {
160    return new SkiaCanvas(bitmap);
161}
162
163Canvas* Canvas::create_canvas(SkCanvas* skiaCanvas) {
164    return new SkiaCanvas(skiaCanvas);
165}
166
167SkiaCanvas::SkiaCanvas(const SkBitmap& bitmap) {
168    mCanvas.reset(new SkCanvas(bitmap));
169}
170
171// ----------------------------------------------------------------------------
172// Canvas state operations: Replace Bitmap
173// ----------------------------------------------------------------------------
174
175class ClipCopier : public SkCanvas::ClipVisitor {
176public:
177    ClipCopier(SkCanvas* dstCanvas) : m_dstCanvas(dstCanvas) {}
178
179    virtual void clipRect(const SkRect& rect, SkRegion::Op op, bool antialias) {
180        m_dstCanvas->clipRect(rect, op, antialias);
181    }
182    virtual void clipRRect(const SkRRect& rrect, SkRegion::Op op, bool antialias) {
183        m_dstCanvas->clipRRect(rrect, op, antialias);
184    }
185    virtual void clipPath(const SkPath& path, SkRegion::Op op, bool antialias) {
186        m_dstCanvas->clipPath(path, op, antialias);
187    }
188
189private:
190    SkCanvas* m_dstCanvas;
191};
192
193void SkiaCanvas::setBitmap(const SkBitmap& bitmap) {
194    SkCanvas* newCanvas = new SkCanvas(bitmap);
195
196    if (!bitmap.isNull()) {
197        // Copy the canvas matrix & clip state.
198        newCanvas->setMatrix(mCanvas->getTotalMatrix());
199
200        ClipCopier copier(newCanvas);
201        mCanvas->replayClips(&copier);
202    }
203
204    // unrefs the existing canvas
205    mCanvas.reset(newCanvas);
206
207    // clean up the old save stack
208    mSaveStack.reset(NULL);
209}
210
211// ----------------------------------------------------------------------------
212// Canvas state operations
213// ----------------------------------------------------------------------------
214
215bool SkiaCanvas::isOpaque() {
216    return mCanvas->imageInfo().isOpaque();
217}
218
219int SkiaCanvas::width() {
220    return mCanvas->imageInfo().width();
221}
222
223int SkiaCanvas::height() {
224    return mCanvas->imageInfo().height();
225}
226
227// ----------------------------------------------------------------------------
228// Canvas state operations: Save (layer)
229// ----------------------------------------------------------------------------
230
231int SkiaCanvas::getSaveCount() const {
232    return mCanvas->getSaveCount();
233}
234
235int SkiaCanvas::save(SaveFlags::Flags flags) {
236    int count = mCanvas->save();
237    recordPartialSave(flags);
238    return count;
239}
240
241// The SkiaCanvas::restore operation layers on the capability to preserve
242// either (or both) the matrix and/or clip state after a SkCanvas::restore
243// operation. It does this by explicitly saving off the clip & matrix state
244// when requested and playing it back after the SkCanvas::restore.
245void SkiaCanvas::restore() {
246    const SaveRec* rec = (NULL == mSaveStack.get())
247            ? NULL
248            : static_cast<SaveRec*>(mSaveStack->back());
249    int currentSaveCount = mCanvas->getSaveCount();
250    SkASSERT(NULL == rec || currentSaveCount >= rec->saveCount);
251
252    if (NULL == rec || rec->saveCount != currentSaveCount) {
253        // Fast path - no record for this frame.
254        mCanvas->restore();
255        return;
256    }
257
258    bool preserveMatrix = !(rec->saveFlags & SaveFlags::Matrix);
259    bool preserveClip   = !(rec->saveFlags & SaveFlags::Clip);
260
261    SkMatrix savedMatrix;
262    if (preserveMatrix) {
263        savedMatrix = mCanvas->getTotalMatrix();
264    }
265
266    SkTArray<SkClipStack::Element> savedClips;
267    int topClipStackFrame = mCanvas->getClipStack()->getSaveCount();
268    if (preserveClip) {
269        saveClipsForFrame(savedClips, topClipStackFrame);
270    }
271
272    mCanvas->restore();
273
274    if (preserveMatrix) {
275        mCanvas->setMatrix(savedMatrix);
276    }
277
278    if (preserveClip && !savedClips.empty() &&
279        topClipStackFrame != mCanvas->getClipStack()->getSaveCount()) {
280        // Only reapply the saved clips if the top clip stack frame was actually
281        // popped by restore().  If it wasn't, it means it doesn't belong to the
282        // restored canvas frame (SkCanvas lazy save/restore kicked in).
283        applyClips(savedClips);
284    }
285
286    mSaveStack->pop_back();
287}
288
289void SkiaCanvas::restoreToCount(int restoreCount) {
290    while (mCanvas->getSaveCount() > restoreCount) {
291        this->restore();
292    }
293}
294
295static inline SkCanvas::SaveLayerFlags layerFlags(SaveFlags::Flags flags) {
296    SkCanvas::SaveLayerFlags layerFlags = 0;
297
298    if (!(flags & SaveFlags::HasAlphaLayer)) {
299        layerFlags |= SkCanvas::kIsOpaque_SaveLayerFlag;
300    }
301
302    if (!(flags & SaveFlags::ClipToLayer)) {
303        layerFlags |= SkCanvas::kDontClipToLayer_Legacy_SaveLayerFlag;
304    }
305
306    return layerFlags;
307}
308
309int SkiaCanvas::saveLayer(float left, float top, float right, float bottom,
310            const SkPaint* paint, SaveFlags::Flags flags) {
311    const SkRect bounds = SkRect::MakeLTRB(left, top, right, bottom);
312    const SkCanvas::SaveLayerRec rec(&bounds, paint, layerFlags(flags));
313
314    int count = mCanvas->saveLayer(rec);
315    recordPartialSave(flags);
316    return count;
317}
318
319int SkiaCanvas::saveLayerAlpha(float left, float top, float right, float bottom,
320        int alpha, SaveFlags::Flags flags) {
321    SkTLazy<SkPaint> alphaPaint;
322    if (static_cast<unsigned>(alpha) < 0xFF) {
323        alphaPaint.init()->setAlpha(alpha);
324    }
325
326    return this->saveLayer(left, top, right, bottom, alphaPaint.getMaybeNull(),
327                           flags);
328}
329
330// ----------------------------------------------------------------------------
331// functions to emulate legacy SaveFlags (i.e. independent matrix/clip flags)
332// ----------------------------------------------------------------------------
333
334void SkiaCanvas::recordPartialSave(SaveFlags::Flags flags) {
335    // A partial save is a save operation which doesn't capture the full canvas state.
336    // (either SaveFlags::Matrix or SaveFlags::Clip is missing).
337
338    // Mask-out non canvas state bits.
339    flags &= SaveFlags::MatrixClip;
340
341    if (flags == SaveFlags::MatrixClip) {
342        // not a partial save.
343        return;
344    }
345
346    if (NULL == mSaveStack.get()) {
347        mSaveStack.reset(new SkDeque(sizeof(struct SaveRec), 8));
348    }
349
350    SaveRec* rec = static_cast<SaveRec*>(mSaveStack->push_back());
351    rec->saveCount = mCanvas->getSaveCount();
352    rec->saveFlags = flags;
353}
354
355void SkiaCanvas::saveClipsForFrame(SkTArray<SkClipStack::Element>& clips,
356                                   int saveCountToBackup) {
357    // Each SkClipStack::Element stores the index of the canvas save
358    // with which it is associated. Backup only those Elements that
359    // are associated with 'saveCountToBackup'
360    SkClipStack::Iter clipIterator(*mCanvas->getClipStack(),
361                                   SkClipStack::Iter::kTop_IterStart);
362    while (const SkClipStack::Element* elem = clipIterator.prev()) {
363        if (elem->getSaveCount() < saveCountToBackup) {
364            // done with the target save count.
365            break;
366        }
367        SkASSERT(elem->getSaveCount() == saveCountToBackup);
368        clips.push_back(*elem);
369    }
370}
371
372void SkiaCanvas::applyClips(const SkTArray<SkClipStack::Element>& clips) {
373    ClipCopier clipCopier(mCanvas);
374
375    // The clip stack stores clips in device space.
376    SkMatrix origMatrix = mCanvas->getTotalMatrix();
377    mCanvas->resetMatrix();
378
379    // We pushed the clips in reverse order.
380    for (int i = clips.count() - 1; i >= 0; --i) {
381        clips[i].replay(&clipCopier);
382    }
383
384    mCanvas->setMatrix(origMatrix);
385}
386
387// ----------------------------------------------------------------------------
388// Canvas state operations: Matrix
389// ----------------------------------------------------------------------------
390
391void SkiaCanvas::getMatrix(SkMatrix* outMatrix) const {
392    *outMatrix = mCanvas->getTotalMatrix();
393}
394
395void SkiaCanvas::setMatrix(const SkMatrix& matrix) {
396    mCanvas->setMatrix(matrix);
397}
398
399void SkiaCanvas::concat(const SkMatrix& matrix) {
400    mCanvas->concat(matrix);
401}
402
403void SkiaCanvas::rotate(float degrees) {
404    mCanvas->rotate(degrees);
405}
406
407void SkiaCanvas::scale(float sx, float sy) {
408    mCanvas->scale(sx, sy);
409}
410
411void SkiaCanvas::skew(float sx, float sy) {
412    mCanvas->skew(sx, sy);
413}
414
415void SkiaCanvas::translate(float dx, float dy) {
416    mCanvas->translate(dx, dy);
417}
418
419// ----------------------------------------------------------------------------
420// Canvas state operations: Clips
421// ----------------------------------------------------------------------------
422
423// This function is a mirror of SkCanvas::getClipBounds except that it does
424// not outset the edge of the clip to account for anti-aliasing. There is
425// a skia bug to investigate pushing this logic into back into skia.
426// (see https://code.google.com/p/skia/issues/detail?id=1303)
427bool SkiaCanvas::getClipBounds(SkRect* outRect) const {
428    SkIRect ibounds;
429    if (!mCanvas->getClipDeviceBounds(&ibounds)) {
430        return false;
431    }
432
433    SkMatrix inverse;
434    // if we can't invert the CTM, we can't return local clip bounds
435    if (!mCanvas->getTotalMatrix().invert(&inverse)) {
436        if (outRect) {
437            outRect->setEmpty();
438        }
439        return false;
440    }
441
442    if (NULL != outRect) {
443        SkRect r = SkRect::Make(ibounds);
444        inverse.mapRect(outRect, r);
445    }
446    return true;
447}
448
449bool SkiaCanvas::quickRejectRect(float left, float top, float right, float bottom) const {
450    SkRect bounds = SkRect::MakeLTRB(left, top, right, bottom);
451    return mCanvas->quickReject(bounds);
452}
453
454bool SkiaCanvas::quickRejectPath(const SkPath& path) const {
455    return mCanvas->quickReject(path);
456}
457
458bool SkiaCanvas::clipRect(float left, float top, float right, float bottom, SkRegion::Op op) {
459    SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
460    mCanvas->clipRect(rect, op);
461    return !mCanvas->isClipEmpty();
462}
463
464bool SkiaCanvas::clipPath(const SkPath* path, SkRegion::Op op) {
465    mCanvas->clipPath(*path, op);
466    return !mCanvas->isClipEmpty();
467}
468
469bool SkiaCanvas::clipRegion(const SkRegion* region, SkRegion::Op op) {
470    SkPath rgnPath;
471    if (region->getBoundaryPath(&rgnPath)) {
472        // The region is specified in device space.
473        SkMatrix savedMatrix = mCanvas->getTotalMatrix();
474        mCanvas->resetMatrix();
475        mCanvas->clipPath(rgnPath, op);
476        mCanvas->setMatrix(savedMatrix);
477    } else {
478        mCanvas->clipRect(SkRect::MakeEmpty(), op);
479    }
480    return !mCanvas->isClipEmpty();
481}
482
483// ----------------------------------------------------------------------------
484// Canvas state operations: Filters
485// ----------------------------------------------------------------------------
486
487SkDrawFilter* SkiaCanvas::getDrawFilter() {
488    return mCanvas->getDrawFilter();
489}
490
491void SkiaCanvas::setDrawFilter(SkDrawFilter* drawFilter) {
492    mCanvas->setDrawFilter(drawFilter);
493}
494
495// ----------------------------------------------------------------------------
496// Canvas draw operations
497// ----------------------------------------------------------------------------
498
499void SkiaCanvas::drawColor(int color, SkXfermode::Mode mode) {
500    mCanvas->drawColor(color, mode);
501}
502
503void SkiaCanvas::drawPaint(const SkPaint& paint) {
504    mCanvas->drawPaint(paint);
505}
506
507// ----------------------------------------------------------------------------
508// Canvas draw operations: Geometry
509// ----------------------------------------------------------------------------
510
511void SkiaCanvas::drawPoints(const float* points, int count, const SkPaint& paint,
512                            SkCanvas::PointMode mode) {
513    // convert the floats into SkPoints
514    count >>= 1;    // now it is the number of points
515    std::unique_ptr<SkPoint[]> pts(new SkPoint[count]);
516    for (int i = 0; i < count; i++) {
517        pts[i].set(points[0], points[1]);
518        points += 2;
519    }
520    mCanvas->drawPoints(mode, count, pts.get(), paint);
521}
522
523
524void SkiaCanvas::drawPoint(float x, float y, const SkPaint& paint) {
525    mCanvas->drawPoint(x, y, paint);
526}
527
528void SkiaCanvas::drawPoints(const float* points, int count, const SkPaint& paint) {
529    this->drawPoints(points, count, paint, SkCanvas::kPoints_PointMode);
530}
531
532void SkiaCanvas::drawLine(float startX, float startY, float stopX, float stopY,
533                          const SkPaint& paint) {
534    mCanvas->drawLine(startX, startY, stopX, stopY, paint);
535}
536
537void SkiaCanvas::drawLines(const float* points, int count, const SkPaint& paint) {
538    this->drawPoints(points, count, paint, SkCanvas::kLines_PointMode);
539}
540
541void SkiaCanvas::drawRect(float left, float top, float right, float bottom,
542        const SkPaint& paint) {
543    mCanvas->drawRectCoords(left, top, right, bottom, paint);
544
545}
546
547void SkiaCanvas::drawRegion(const SkRegion& region, const SkPaint& paint) {
548    SkRegion::Iterator it(region);
549    while (!it.done()) {
550        mCanvas->drawRect(SkRect::Make(it.rect()), paint);
551        it.next();
552    }
553}
554
555void SkiaCanvas::drawRoundRect(float left, float top, float right, float bottom,
556        float rx, float ry, const SkPaint& paint) {
557    SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
558    mCanvas->drawRoundRect(rect, rx, ry, paint);
559}
560
561void SkiaCanvas::drawCircle(float x, float y, float radius, const SkPaint& paint) {
562    mCanvas->drawCircle(x, y, radius, paint);
563}
564
565void SkiaCanvas::drawOval(float left, float top, float right, float bottom, const SkPaint& paint) {
566    SkRect oval = SkRect::MakeLTRB(left, top, right, bottom);
567    mCanvas->drawOval(oval, paint);
568}
569
570void SkiaCanvas::drawArc(float left, float top, float right, float bottom,
571        float startAngle, float sweepAngle, bool useCenter, const SkPaint& paint) {
572    SkRect arc = SkRect::MakeLTRB(left, top, right, bottom);
573    mCanvas->drawArc(arc, startAngle, sweepAngle, useCenter, paint);
574}
575
576void SkiaCanvas::drawPath(const SkPath& path, const SkPaint& paint) {
577    mCanvas->drawPath(path, paint);
578}
579
580void SkiaCanvas::drawVertices(SkCanvas::VertexMode vertexMode, int vertexCount,
581                              const float* verts, const float* texs, const int* colors,
582                              const uint16_t* indices, int indexCount, const SkPaint& paint) {
583#ifndef SK_SCALAR_IS_FLOAT
584    SkDEBUGFAIL("SkScalar must be a float for these conversions to be valid");
585#endif
586    const int ptCount = vertexCount >> 1;
587    mCanvas->drawVertices(vertexMode, ptCount, (SkPoint*)verts, (SkPoint*)texs,
588                          (SkColor*)colors, NULL, indices, indexCount, paint);
589}
590
591// ----------------------------------------------------------------------------
592// Canvas draw operations: Bitmaps
593// ----------------------------------------------------------------------------
594
595void SkiaCanvas::drawBitmap(const SkBitmap& bitmap, float left, float top, const SkPaint* paint) {
596    mCanvas->drawBitmap(bitmap, left, top, paint);
597}
598
599void SkiaCanvas::drawBitmap(const SkBitmap& bitmap, const SkMatrix& matrix, const SkPaint* paint) {
600    SkAutoCanvasRestore acr(mCanvas, true);
601    mCanvas->concat(matrix);
602    mCanvas->drawBitmap(bitmap, 0, 0, paint);
603}
604
605void SkiaCanvas::drawBitmap(const SkBitmap& bitmap, float srcLeft, float srcTop,
606                            float srcRight, float srcBottom, float dstLeft, float dstTop,
607                            float dstRight, float dstBottom, const SkPaint* paint) {
608    SkRect srcRect = SkRect::MakeLTRB(srcLeft, srcTop, srcRight, srcBottom);
609    SkRect dstRect = SkRect::MakeLTRB(dstLeft, dstTop, dstRight, dstBottom);
610    mCanvas->drawBitmapRect(bitmap, srcRect, dstRect, paint);
611}
612
613void SkiaCanvas::drawBitmapMesh(const SkBitmap& bitmap, int meshWidth, int meshHeight,
614        const float* vertices, const int* colors, const SkPaint* paint) {
615
616    const int ptCount = (meshWidth + 1) * (meshHeight + 1);
617    const int indexCount = meshWidth * meshHeight * 6;
618
619    /*  Our temp storage holds 2 or 3 arrays.
620        texture points [ptCount * sizeof(SkPoint)]
621        optionally vertex points [ptCount * sizeof(SkPoint)] if we need a
622            copy to convert from float to fixed
623        indices [ptCount * sizeof(uint16_t)]
624    */
625    ssize_t storageSize = ptCount * sizeof(SkPoint); // texs[]
626    storageSize += indexCount * sizeof(uint16_t);  // indices[]
627
628
629#ifndef SK_SCALAR_IS_FLOAT
630    SkDEBUGFAIL("SkScalar must be a float for these conversions to be valid");
631#endif
632    std::unique_ptr<char[]> storage(new char[storageSize]);
633    SkPoint* texs = (SkPoint*)storage.get();
634    uint16_t* indices = (uint16_t*)(texs + ptCount);
635
636    // cons up texture coordinates and indices
637    {
638        const SkScalar w = SkIntToScalar(bitmap.width());
639        const SkScalar h = SkIntToScalar(bitmap.height());
640        const SkScalar dx = w / meshWidth;
641        const SkScalar dy = h / meshHeight;
642
643        SkPoint* texsPtr = texs;
644        SkScalar y = 0;
645        for (int i = 0; i <= meshHeight; i++) {
646            if (i == meshHeight) {
647                y = h;  // to ensure numerically we hit h exactly
648            }
649            SkScalar x = 0;
650            for (int j = 0; j < meshWidth; j++) {
651                texsPtr->set(x, y);
652                texsPtr += 1;
653                x += dx;
654            }
655            texsPtr->set(w, y);
656            texsPtr += 1;
657            y += dy;
658        }
659        SkASSERT(texsPtr - texs == ptCount);
660    }
661
662    // cons up indices
663    {
664        uint16_t* indexPtr = indices;
665        int index = 0;
666        for (int i = 0; i < meshHeight; i++) {
667            for (int j = 0; j < meshWidth; j++) {
668                // lower-left triangle
669                *indexPtr++ = index;
670                *indexPtr++ = index + meshWidth + 1;
671                *indexPtr++ = index + meshWidth + 2;
672                // upper-right triangle
673                *indexPtr++ = index;
674                *indexPtr++ = index + meshWidth + 2;
675                *indexPtr++ = index + 1;
676                // bump to the next cell
677                index += 1;
678            }
679            // bump to the next row
680            index += 1;
681        }
682        SkASSERT(indexPtr - indices == indexCount);
683        SkASSERT((char*)indexPtr - (char*)storage.get() == storageSize);
684    }
685
686    // double-check that we have legal indices
687#ifdef SK_DEBUG
688    {
689        for (int i = 0; i < indexCount; i++) {
690            SkASSERT((unsigned)indices[i] < (unsigned)ptCount);
691        }
692    }
693#endif
694
695    // cons-up a shader for the bitmap
696    SkPaint tmpPaint;
697    if (paint) {
698        tmpPaint = *paint;
699    }
700    SkShader* shader = SkShader::CreateBitmapShader(bitmap,
701                                                    SkShader::kClamp_TileMode,
702                                                    SkShader::kClamp_TileMode);
703    SkSafeUnref(tmpPaint.setShader(shader));
704
705    mCanvas->drawVertices(SkCanvas::kTriangles_VertexMode, ptCount, (SkPoint*)vertices,
706                         texs, (const SkColor*)colors, NULL, indices,
707                         indexCount, tmpPaint);
708}
709
710void SkiaCanvas::drawNinePatch(const SkBitmap& bitmap, const Res_png_9patch& chunk,
711        float dstLeft, float dstTop, float dstRight, float dstBottom, const SkPaint* paint) {
712    SkRect bounds = SkRect::MakeLTRB(dstLeft, dstTop, dstRight, dstBottom);
713    NinePatch::Draw(mCanvas, bounds, bitmap, chunk, paint, nullptr);
714}
715
716// ----------------------------------------------------------------------------
717// Canvas draw operations: Text
718// ----------------------------------------------------------------------------
719
720void SkiaCanvas::drawText(const uint16_t* text, const float* positions, int count,
721        const SkPaint& paint, float x, float y,
722        float boundsLeft, float boundsTop, float boundsRight, float boundsBottom,
723        float totalAdvance) {
724    // Set align to left for drawing, as we don't want individual
725    // glyphs centered or right-aligned; the offset above takes
726    // care of all alignment.
727    SkPaint paintCopy(paint);
728    paintCopy.setTextAlign(SkPaint::kLeft_Align);
729
730    static_assert(sizeof(SkPoint) == sizeof(float)*2, "SkPoint is no longer two floats");
731    mCanvas->drawPosText(text, count << 1, reinterpret_cast<const SkPoint*>(positions), paintCopy);
732    drawTextDecorations(x, y, totalAdvance, paint);
733}
734
735void SkiaCanvas::drawTextOnPath(const uint16_t* glyphs, int count, const SkPath& path,
736        float hOffset, float vOffset, const SkPaint& paint) {
737    mCanvas->drawTextOnPathHV(glyphs, count << 1, path, hOffset, vOffset, paint);
738}
739
740} // namespace android
741