SkiaCanvas.h revision 44dc270830758d5b0f5b099e7c0e308bdf027dfb
1/*
2 * Copyright (C) 2016 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16#pragma once
17
18#include "hwui/Canvas.h"
19#include "CanvasProperty.h"
20#include "DeferredLayerUpdater.h"
21#include "RenderNode.h"
22#include "VectorDrawable.h"
23
24#include <SkCanvas.h>
25#include <SkTLazy.h>
26
27namespace android {
28
29// Holds an SkCanvas reference plus additional native data.
30class SkiaCanvas : public Canvas {
31public:
32    explicit SkiaCanvas(const SkBitmap& bitmap);
33
34    /**
35     *  Create a new SkiaCanvas.
36     *
37     *  @param canvas SkCanvas to handle calls made to this SkiaCanvas. Must
38     *      not be NULL. This constructor does not take ownership, so the caller
39     *      must guarantee that it remains valid while the SkiaCanvas is valid.
40     *  @param xformToSRGB Indicates if bitmaps should be xformed to the sRGB
41     *      color space before drawing.  This makes sense for software rendering.
42     *      For the picture case, it may make more sense to leave bitmaps as is,
43     *      and handle the xform when replaying the picture.
44     */
45    explicit SkiaCanvas(SkCanvas* canvas, XformToSRGB xformToSRGB);
46
47    virtual ~SkiaCanvas();
48
49    virtual SkCanvas* asSkCanvas() override {
50        return mCanvas;
51    }
52
53    virtual void resetRecording(int width, int height,
54            uirenderer::RenderNode* renderNode) override {
55        LOG_ALWAYS_FATAL("SkiaCanvas cannot be reset as a recording canvas");
56    }
57
58    virtual uirenderer::DisplayList* finishRecording() override {
59        LOG_ALWAYS_FATAL("SkiaCanvas does not produce a DisplayList");
60        return nullptr;
61    }
62    virtual void insertReorderBarrier(bool enableReorder) override {
63        LOG_ALWAYS_FATAL("SkiaCanvas does not support reordering barriers");
64    }
65
66    virtual void setBitmap(const SkBitmap& bitmap) override;
67
68    virtual bool isOpaque() override;
69    virtual int width() override;
70    virtual int height() override;
71
72    virtual void setHighContrastText(bool highContrastText) override {
73        mHighContrastText = highContrastText;
74    }
75    virtual bool isHighContrastText() override { return mHighContrastText; }
76
77    virtual int getSaveCount() const override;
78    virtual int save(SaveFlags::Flags flags) override;
79    virtual void restore() override;
80    virtual void restoreToCount(int saveCount) override;
81
82    virtual int saveLayer(float left, float top, float right, float bottom,
83                const SkPaint* paint, SaveFlags::Flags flags) override;
84    virtual int saveLayerAlpha(float left, float top, float right, float bottom,
85            int alpha, SaveFlags::Flags flags) override;
86
87    virtual void getMatrix(SkMatrix* outMatrix) const override;
88    virtual void setMatrix(const SkMatrix& matrix) override;
89    virtual void concat(const SkMatrix& matrix) override;
90    virtual void rotate(float degrees) override;
91    virtual void scale(float sx, float sy) override;
92    virtual void skew(float sx, float sy) override;
93    virtual void translate(float dx, float dy) override;
94
95    virtual bool getClipBounds(SkRect* outRect) const override;
96    virtual bool quickRejectRect(float left, float top, float right, float bottom) const override;
97    virtual bool quickRejectPath(const SkPath& path) const override;
98    virtual bool clipRect(float left, float top, float right, float bottom,
99            SkClipOp op) override;
100    virtual bool clipPath(const SkPath* path, SkClipOp op) override;
101
102    virtual SkDrawFilter* getDrawFilter() override;
103    virtual void setDrawFilter(SkDrawFilter* drawFilter) override;
104
105    virtual SkCanvasState* captureCanvasState() const override;
106
107    virtual void drawColor(int color, SkBlendMode mode) override;
108    virtual void drawPaint(const SkPaint& paint) override;
109
110    virtual void drawPoint(float x, float y, const SkPaint& paint) override;
111    virtual void drawPoints(const float* points, int count, const SkPaint& paint) override;
112    virtual void drawLine(float startX, float startY, float stopX, float stopY,
113            const SkPaint& paint) override;
114    virtual void drawLines(const float* points, int count, const SkPaint& paint) override;
115    virtual void drawRect(float left, float top, float right, float bottom,
116            const SkPaint& paint) override;
117    virtual void drawRegion(const SkRegion& region, const SkPaint& paint) override;
118    virtual void drawRoundRect(float left, float top, float right, float bottom,
119            float rx, float ry, const SkPaint& paint) override;
120    virtual void drawCircle(float x, float y, float radius, const SkPaint& paint) override;
121    virtual void drawOval(float left, float top, float right, float bottom,
122            const SkPaint& paint) override;
123    virtual void drawArc(float left, float top, float right, float bottom,
124            float startAngle, float sweepAngle, bool useCenter, const SkPaint& paint) override;
125    virtual void drawPath(const SkPath& path, const SkPaint& paint) override;
126    virtual void drawVertices(SkCanvas::VertexMode vertexMode, int vertexCount,
127            const float* verts, const float* tex, const int* colors,
128            const uint16_t* indices, int indexCount, const SkPaint& paint) override;
129
130    virtual void drawBitmap(Bitmap& bitmap, float left, float top, const SkPaint* paint) override;
131    virtual void drawBitmap(Bitmap& bitmap, const SkMatrix& matrix, const SkPaint* paint) override;
132    virtual void drawBitmap(Bitmap& bitmap, float srcLeft, float srcTop,
133            float srcRight, float srcBottom, float dstLeft, float dstTop,
134            float dstRight, float dstBottom, const SkPaint* paint) override;
135    virtual void drawBitmapMesh(Bitmap& bitmap, int meshWidth, int meshHeight,
136            const float* vertices, const int* colors, const SkPaint* paint) override;
137    virtual void drawNinePatch(Bitmap& bitmap, const android::Res_png_9patch& chunk,
138            float dstLeft, float dstTop, float dstRight, float dstBottom,
139            const SkPaint* paint) override;
140
141    virtual bool drawTextAbsolutePos() const  override { return true; }
142    virtual void drawVectorDrawable(VectorDrawableRoot* vectorDrawable) override;
143
144    virtual void drawRoundRect(uirenderer::CanvasPropertyPrimitive* left,
145            uirenderer::CanvasPropertyPrimitive* top, uirenderer::CanvasPropertyPrimitive* right,
146            uirenderer::CanvasPropertyPrimitive* bottom, uirenderer::CanvasPropertyPrimitive* rx,
147            uirenderer::CanvasPropertyPrimitive* ry, uirenderer::CanvasPropertyPaint* paint) override;
148    virtual void drawCircle(uirenderer::CanvasPropertyPrimitive* x,
149            uirenderer::CanvasPropertyPrimitive* y, uirenderer::CanvasPropertyPrimitive* radius,
150            uirenderer::CanvasPropertyPaint* paint) override;
151
152    virtual void drawLayer(uirenderer::DeferredLayerUpdater* layerHandle) override;
153    virtual void drawRenderNode(uirenderer::RenderNode* renderNode) override;
154    virtual void callDrawGLFunction(Functor* functor,
155            uirenderer::GlFunctorLifecycleListener* listener) override;
156
157protected:
158    SkiaCanvas();
159    void reset(SkCanvas* skiaCanvas);
160    void drawDrawable(SkDrawable* drawable) { mCanvas->drawDrawable(drawable); }
161
162    virtual void drawGlyphs(const uint16_t* text, const float* positions, int count,
163            const SkPaint& paint, float x, float y,
164            float boundsLeft, float boundsTop, float boundsRight, float boundsBottom,
165            float totalAdvance) override;
166    virtual void drawLayoutOnPath(const minikin::Layout& layout, float hOffset, float vOffset,
167            const SkPaint& paint, const SkPath& path, size_t start, size_t end) override;
168
169private:
170    struct SaveRec {
171        int              saveCount;
172        SaveFlags::Flags saveFlags;
173        size_t           clipIndex;
174    };
175
176    bool mHighContrastText = false;
177
178    const SaveRec* currentSaveRec() const;
179    void recordPartialSave(SaveFlags::Flags flags);
180
181    template<typename T>
182    void recordClip(const T&, SkClipOp);
183    void applyPersistentClips(size_t clipStartIndex);
184
185    void drawPoints(const float* points, int count, const SkPaint& paint,
186            SkCanvas::PointMode mode);
187
188    class Clip;
189
190    std::unique_ptr<SkCanvas> mCanvasWrapper; // might own a wrapper on the canvas
191    std::unique_ptr<SkCanvas> mCanvasOwned; // might own a canvas we allocated
192    SkCanvas*                 mCanvas;    // we do NOT own this canvas, it must survive us
193                                          // unless it is the same as mCanvasOwned.get()
194    std::unique_ptr<SkDeque> mSaveStack; // lazily allocated, tracks partial saves.
195    std::vector<Clip>        mClipStack; // tracks persistent clips.
196};
197
198} // namespace android
199
200