SkiaCanvas.h revision 6e49c9f007c879f05b035c40c0ba543c00f9d0d0
1/* 2 * Copyright (C) 2016 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16#pragma once 17 18#include "hwui/Canvas.h" 19#include "CanvasProperty.h" 20#include "DeferredLayerUpdater.h" 21#include "RenderNode.h" 22#include "VectorDrawable.h" 23 24#include <SkCanvas.h> 25#include <SkTLazy.h> 26 27namespace android { 28 29// Holds an SkCanvas reference plus additional native data. 30class SkiaCanvas : public Canvas { 31public: 32 explicit SkiaCanvas(const SkBitmap& bitmap); 33 34 /** 35 * Create a new SkiaCanvas. 36 * 37 * @param canvas SkCanvas to handle calls made to this SkiaCanvas. Must 38 * not be NULL. This constructor does not take ownership, so the caller 39 * must guarantee that it remains valid while the SkiaCanvas is valid. 40 */ 41 explicit SkiaCanvas(SkCanvas* canvas); 42 43 virtual ~SkiaCanvas(); 44 45 virtual SkCanvas* asSkCanvas() override { 46 return mCanvas; 47 } 48 49 virtual void resetRecording(int width, int height, 50 uirenderer::RenderNode* renderNode) override { 51 LOG_ALWAYS_FATAL("SkiaCanvas cannot be reset as a recording canvas"); 52 } 53 54 virtual uirenderer::DisplayList* finishRecording() override { 55 LOG_ALWAYS_FATAL("SkiaCanvas does not produce a DisplayList"); 56 return nullptr; 57 } 58 virtual void insertReorderBarrier(bool enableReorder) override { 59 LOG_ALWAYS_FATAL("SkiaCanvas does not support reordering barriers"); 60 } 61 62 virtual void setBitmap(const SkBitmap& bitmap) override; 63 64 virtual bool isOpaque() override; 65 virtual int width() override; 66 virtual int height() override; 67 68 virtual void setHighContrastText(bool highContrastText) override { 69 mHighContrastText = highContrastText; 70 } 71 virtual bool isHighContrastText() override { return mHighContrastText; } 72 73 virtual int getSaveCount() const override; 74 virtual int save(SaveFlags::Flags flags) override; 75 virtual void restore() override; 76 virtual void restoreToCount(int saveCount) override; 77 78 virtual int saveLayer(float left, float top, float right, float bottom, 79 const SkPaint* paint, SaveFlags::Flags flags) override; 80 virtual int saveLayerAlpha(float left, float top, float right, float bottom, 81 int alpha, SaveFlags::Flags flags) override; 82 83 virtual void getMatrix(SkMatrix* outMatrix) const override; 84 virtual void setMatrix(const SkMatrix& matrix) override; 85 virtual void concat(const SkMatrix& matrix) override; 86 virtual void rotate(float degrees) override; 87 virtual void scale(float sx, float sy) override; 88 virtual void skew(float sx, float sy) override; 89 virtual void translate(float dx, float dy) override; 90 91 virtual bool getClipBounds(SkRect* outRect) const override; 92 virtual bool quickRejectRect(float left, float top, float right, float bottom) const override; 93 virtual bool quickRejectPath(const SkPath& path) const override; 94 virtual bool clipRect(float left, float top, float right, float bottom, 95 SkClipOp op) override; 96 virtual bool clipPath(const SkPath* path, SkClipOp op) override; 97 virtual bool clipRegion(const SkRegion* region, SkClipOp op) override; 98 99 virtual SkDrawFilter* getDrawFilter() override; 100 virtual void setDrawFilter(SkDrawFilter* drawFilter) override; 101 102 virtual void drawColor(int color, SkBlendMode mode) override; 103 virtual void drawPaint(const SkPaint& paint) override; 104 105 virtual void drawPoint(float x, float y, const SkPaint& paint) override; 106 virtual void drawPoints(const float* points, int count, const SkPaint& paint) override; 107 virtual void drawLine(float startX, float startY, float stopX, float stopY, 108 const SkPaint& paint) override; 109 virtual void drawLines(const float* points, int count, const SkPaint& paint) override; 110 virtual void drawRect(float left, float top, float right, float bottom, 111 const SkPaint& paint) override; 112 virtual void drawRegion(const SkRegion& region, const SkPaint& paint) override; 113 virtual void drawRoundRect(float left, float top, float right, float bottom, 114 float rx, float ry, const SkPaint& paint) override; 115 virtual void drawCircle(float x, float y, float radius, const SkPaint& paint) override; 116 virtual void drawOval(float left, float top, float right, float bottom, 117 const SkPaint& paint) override; 118 virtual void drawArc(float left, float top, float right, float bottom, 119 float startAngle, float sweepAngle, bool useCenter, const SkPaint& paint) override; 120 virtual void drawPath(const SkPath& path, const SkPaint& paint) override; 121 virtual void drawVertices(SkCanvas::VertexMode vertexMode, int vertexCount, 122 const float* verts, const float* tex, const int* colors, 123 const uint16_t* indices, int indexCount, const SkPaint& paint) override; 124 125 virtual void drawBitmap(Bitmap& bitmap, float left, float top, const SkPaint* paint) override; 126 virtual void drawBitmap(Bitmap& bitmap, const SkMatrix& matrix, const SkPaint* paint) override; 127 virtual void drawBitmap(Bitmap& bitmap, float srcLeft, float srcTop, 128 float srcRight, float srcBottom, float dstLeft, float dstTop, 129 float dstRight, float dstBottom, const SkPaint* paint) override; 130 virtual void drawBitmapMesh(Bitmap& bitmap, int meshWidth, int meshHeight, 131 const float* vertices, const int* colors, const SkPaint* paint) override; 132 virtual void drawNinePatch(Bitmap& bitmap, const android::Res_png_9patch& chunk, 133 float dstLeft, float dstTop, float dstRight, float dstBottom, 134 const SkPaint* paint) override; 135 136 virtual bool drawTextAbsolutePos() const override { return true; } 137 virtual void drawVectorDrawable(VectorDrawableRoot* vectorDrawable) override; 138 139 virtual void drawRoundRect(uirenderer::CanvasPropertyPrimitive* left, 140 uirenderer::CanvasPropertyPrimitive* top, uirenderer::CanvasPropertyPrimitive* right, 141 uirenderer::CanvasPropertyPrimitive* bottom, uirenderer::CanvasPropertyPrimitive* rx, 142 uirenderer::CanvasPropertyPrimitive* ry, uirenderer::CanvasPropertyPaint* paint) override; 143 virtual void drawCircle(uirenderer::CanvasPropertyPrimitive* x, 144 uirenderer::CanvasPropertyPrimitive* y, uirenderer::CanvasPropertyPrimitive* radius, 145 uirenderer::CanvasPropertyPaint* paint) override; 146 147 virtual void drawLayer(uirenderer::DeferredLayerUpdater* layerHandle) override; 148 virtual void drawRenderNode(uirenderer::RenderNode* renderNode) override; 149 virtual void callDrawGLFunction(Functor* functor, 150 uirenderer::GlFunctorLifecycleListener* listener) override; 151 152protected: 153 SkiaCanvas(); 154 void reset(SkCanvas* skiaCanvas); 155 void drawDrawable(SkDrawable* drawable) { mCanvas->drawDrawable(drawable); } 156 157 virtual void drawGlyphs(const uint16_t* text, const float* positions, int count, 158 const SkPaint& paint, float x, float y, 159 float boundsLeft, float boundsTop, float boundsRight, float boundsBottom, 160 float totalAdvance) override; 161 virtual void drawLayoutOnPath(const minikin::Layout& layout, float hOffset, float vOffset, 162 const SkPaint& paint, const SkPath& path, size_t start, size_t end) override; 163 164private: 165 struct SaveRec { 166 int saveCount; 167 SaveFlags::Flags saveFlags; 168 size_t clipIndex; 169 }; 170 171 bool mHighContrastText = false; 172 173 const SaveRec* currentSaveRec() const; 174 void recordPartialSave(SaveFlags::Flags flags); 175 176 template<typename T> 177 void recordClip(const T&, SkClipOp); 178 void applyPersistentClips(size_t clipStartIndex); 179 180 void drawPoints(const float* points, int count, const SkPaint& paint, 181 SkCanvas::PointMode mode); 182 183 class Clip; 184 185 std::unique_ptr<SkCanvas> mCanvasOwned; // might own a canvas we allocated 186 SkCanvas* mCanvas; // we do NOT own this canvas, it must survive us 187 // unless it is the same as mCanvasOwned.get() 188 std::unique_ptr<SkDeque> mSaveStack; // lazily allocated, tracks partial saves. 189 std::vector<Clip> mClipStack; // tracks persistent clips. 190}; 191 192} // namespace android 193 194