Texture.h revision 9aaa8269a3e7291aab84d01c3fc9c744d8f2d2f4
1ce0537b80087a6225273040a987414b1dd081aa0Romain Guy/*
2ce0537b80087a6225273040a987414b1dd081aa0Romain Guy * Copyright (C) 2010 The Android Open Source Project
3ce0537b80087a6225273040a987414b1dd081aa0Romain Guy *
4ce0537b80087a6225273040a987414b1dd081aa0Romain Guy * Licensed under the Apache License, Version 2.0 (the "License");
5ce0537b80087a6225273040a987414b1dd081aa0Romain Guy * you may not use this file except in compliance with the License.
6ce0537b80087a6225273040a987414b1dd081aa0Romain Guy * You may obtain a copy of the License at
7ce0537b80087a6225273040a987414b1dd081aa0Romain Guy *
8ce0537b80087a6225273040a987414b1dd081aa0Romain Guy *      http://www.apache.org/licenses/LICENSE-2.0
9ce0537b80087a6225273040a987414b1dd081aa0Romain Guy *
10ce0537b80087a6225273040a987414b1dd081aa0Romain Guy * Unless required by applicable law or agreed to in writing, software
11ce0537b80087a6225273040a987414b1dd081aa0Romain Guy * distributed under the License is distributed on an "AS IS" BASIS,
12ce0537b80087a6225273040a987414b1dd081aa0Romain Guy * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13ce0537b80087a6225273040a987414b1dd081aa0Romain Guy * See the License for the specific language governing permissions and
14ce0537b80087a6225273040a987414b1dd081aa0Romain Guy * limitations under the License.
15ce0537b80087a6225273040a987414b1dd081aa0Romain Guy */
16ce0537b80087a6225273040a987414b1dd081aa0Romain Guy
17ce0537b80087a6225273040a987414b1dd081aa0Romain Guy#ifndef ANDROID_UI_TEXTURE_H
18ce0537b80087a6225273040a987414b1dd081aa0Romain Guy#define ANDROID_UI_TEXTURE_H
19ce0537b80087a6225273040a987414b1dd081aa0Romain Guy
20ce0537b80087a6225273040a987414b1dd081aa0Romain Guy#include <GLES2/gl2.h>
21ce0537b80087a6225273040a987414b1dd081aa0Romain Guy
22ce0537b80087a6225273040a987414b1dd081aa0Romain Guynamespace android {
23ce0537b80087a6225273040a987414b1dd081aa0Romain Guynamespace uirenderer {
24ce0537b80087a6225273040a987414b1dd081aa0Romain Guy
25ce0537b80087a6225273040a987414b1dd081aa0Romain Guy/**
26ce0537b80087a6225273040a987414b1dd081aa0Romain Guy * Represents an OpenGL texture.
27ce0537b80087a6225273040a987414b1dd081aa0Romain Guy */
28ce0537b80087a6225273040a987414b1dd081aa0Romain Guystruct Texture {
2922158e139a3d6c6a9787ca0de224e9368f643284Romain Guy    Texture() {
3022158e139a3d6c6a9787ca0de224e9368f643284Romain Guy        cleanup = false;
319aaa8269a3e7291aab84d01c3fc9c744d8f2d2f4Romain Guy        bitmapSize = 0;
3222158e139a3d6c6a9787ca0de224e9368f643284Romain Guy    }
3322158e139a3d6c6a9787ca0de224e9368f643284Romain Guy
34ce0537b80087a6225273040a987414b1dd081aa0Romain Guy    /**
35ce0537b80087a6225273040a987414b1dd081aa0Romain Guy     * Name of the texture.
36ce0537b80087a6225273040a987414b1dd081aa0Romain Guy     */
37ce0537b80087a6225273040a987414b1dd081aa0Romain Guy    GLuint id;
38ce0537b80087a6225273040a987414b1dd081aa0Romain Guy    /**
39fe8809471a40cac8acc984adfa51c39e13e83947Romain Guy     * Generation of the backing bitmap,
40fe8809471a40cac8acc984adfa51c39e13e83947Romain Guy     */
41fe8809471a40cac8acc984adfa51c39e13e83947Romain Guy    uint32_t generation;
42fe8809471a40cac8acc984adfa51c39e13e83947Romain Guy    /**
43ce0537b80087a6225273040a987414b1dd081aa0Romain Guy     * Indicates whether the texture requires blending.
44ce0537b80087a6225273040a987414b1dd081aa0Romain Guy     */
45ce0537b80087a6225273040a987414b1dd081aa0Romain Guy    bool blend;
46ce0537b80087a6225273040a987414b1dd081aa0Romain Guy    /**
47ce0537b80087a6225273040a987414b1dd081aa0Romain Guy     * Width of the backing bitmap.
48ce0537b80087a6225273040a987414b1dd081aa0Romain Guy     */
497d139ba2c331f11e9b485753cc727a0ff202f2a4Romain Guy    uint32_t width;
50ce0537b80087a6225273040a987414b1dd081aa0Romain Guy    /**
51ce0537b80087a6225273040a987414b1dd081aa0Romain Guy     * Height of the backing bitmap.
52ce0537b80087a6225273040a987414b1dd081aa0Romain Guy     */
537d139ba2c331f11e9b485753cc727a0ff202f2a4Romain Guy    uint32_t height;
5422158e139a3d6c6a9787ca0de224e9368f643284Romain Guy    /**
5522158e139a3d6c6a9787ca0de224e9368f643284Romain Guy     * Indicates whether this texture should be cleaned up after use.
5622158e139a3d6c6a9787ca0de224e9368f643284Romain Guy     */
5722158e139a3d6c6a9787ca0de224e9368f643284Romain Guy    bool cleanup;
589aaa8269a3e7291aab84d01c3fc9c744d8f2d2f4Romain Guy    /**
599aaa8269a3e7291aab84d01c3fc9c744d8f2d2f4Romain Guy     * Optional, size of the original bitmap.
609aaa8269a3e7291aab84d01c3fc9c744d8f2d2f4Romain Guy     */
619aaa8269a3e7291aab84d01c3fc9c744d8f2d2f4Romain Guy    uint32_t bitmapSize;
62ce0537b80087a6225273040a987414b1dd081aa0Romain Guy}; // struct Texture
63ce0537b80087a6225273040a987414b1dd081aa0Romain Guy
6422158e139a3d6c6a9787ca0de224e9368f643284Romain Guyclass AutoTexture {
6522158e139a3d6c6a9787ca0de224e9368f643284Romain Guypublic:
6622158e139a3d6c6a9787ca0de224e9368f643284Romain Guy    AutoTexture(const Texture* texture): mTexture(texture) { }
6722158e139a3d6c6a9787ca0de224e9368f643284Romain Guy    ~AutoTexture() {
6822158e139a3d6c6a9787ca0de224e9368f643284Romain Guy        if (mTexture && mTexture->cleanup) {
6922158e139a3d6c6a9787ca0de224e9368f643284Romain Guy            glDeleteTextures(1, &mTexture->id);
7022158e139a3d6c6a9787ca0de224e9368f643284Romain Guy            delete mTexture;
7122158e139a3d6c6a9787ca0de224e9368f643284Romain Guy        }
7222158e139a3d6c6a9787ca0de224e9368f643284Romain Guy    }
7322158e139a3d6c6a9787ca0de224e9368f643284Romain Guy
7422158e139a3d6c6a9787ca0de224e9368f643284Romain Guyprivate:
7522158e139a3d6c6a9787ca0de224e9368f643284Romain Guy    const Texture* mTexture;
7622158e139a3d6c6a9787ca0de224e9368f643284Romain Guy}; // class AutoTexture
7722158e139a3d6c6a9787ca0de224e9368f643284Romain Guy
78ce0537b80087a6225273040a987414b1dd081aa0Romain Guy}; // namespace uirenderer
79ce0537b80087a6225273040a987414b1dd081aa0Romain Guy}; // namespace android
80ce0537b80087a6225273040a987414b1dd081aa0Romain Guy
81ce0537b80087a6225273040a987414b1dd081aa0Romain Guy#endif // ANDROID_UI_TEXTURE_H
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