VkLayer.cpp revision 624ad836ec7f174369df30219099260b951b7ef4
1/*
2 * Copyright (C) 2017 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#include "VkLayer.h"
18
19#include "renderstate/RenderState.h"
20
21#include <SkCanvas.h>
22#include <SkSurface.h>
23
24namespace android {
25namespace uirenderer {
26
27void VkLayer::updateTexture() {
28    sk_sp<SkSurface> surface;
29    SkImageInfo info = SkImageInfo::MakeS32(mWidth, mHeight, kPremul_SkAlphaType);
30    surface = SkSurface::MakeRenderTarget(mRenderState.getGrContext(), SkBudgeted::kNo, info);
31    surface->getCanvas()->clear(SK_ColorBLUE);
32    mImage = surface->makeImageSnapshot(SkBudgeted::kNo);
33}
34
35void VkLayer::onVkContextDestroyed() {
36    mImage = nullptr;
37}
38
39}; // namespace uirenderer
40}; // namespace android
41