Bitmap.cpp revision 89ddb1f1644e0b47de060d2c9aaf6d5387c38f2f
1/* 2 * Copyright (C) 2015 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16#include "Bitmap.h" 17 18#include "Caches.h" 19#include "renderthread/EglManager.h" 20#include "renderthread/RenderThread.h" 21#include "renderthread/RenderProxy.h" 22 23#include <sys/mman.h> 24 25#include <log/log.h> 26#include <cutils/ashmem.h> 27 28#include <GLES2/gl2.h> 29#include <GLES2/gl2ext.h> 30#include <EGL/egl.h> 31#include <EGL/eglext.h> 32 33#include <gui/IGraphicBufferAlloc.h> 34#include <gui/ISurfaceComposer.h> 35#include <private/gui/ComposerService.h> 36#include <binder/IServiceManager.h> 37#include <ui/PixelFormat.h> 38 39#include <SkCanvas.h> 40 41namespace android { 42 43static bool computeAllocationSize(size_t rowBytes, int height, size_t* size) { 44 int32_t rowBytes32 = SkToS32(rowBytes); 45 int64_t bigSize = (int64_t) height * rowBytes32; 46 if (rowBytes32 < 0 || !sk_64_isS32(bigSize)) { 47 return false; // allocation will be too large 48 } 49 50 *size = sk_64_asS32(bigSize); 51 return true; 52} 53 54typedef sk_sp<Bitmap> (*AllocPixeRef)(size_t allocSize, const SkImageInfo& info, size_t rowBytes, 55 SkColorTable* ctable); 56 57static sk_sp<Bitmap> allocateBitmap(SkBitmap* bitmap, SkColorTable* ctable, AllocPixeRef alloc) { 58 const SkImageInfo& info = bitmap->info(); 59 if (info.colorType() == kUnknown_SkColorType) { 60 LOG_ALWAYS_FATAL("unknown bitmap configuration"); 61 return nullptr; 62 } 63 64 size_t size; 65 66 // we must respect the rowBytes value already set on the bitmap instead of 67 // attempting to compute our own. 68 const size_t rowBytes = bitmap->rowBytes(); 69 if (!computeAllocationSize(rowBytes, bitmap->height(), &size)) { 70 return nullptr; 71 } 72 73 auto wrapper = alloc(size, info, rowBytes, ctable); 74 if (wrapper) { 75 wrapper->getSkBitmap(bitmap); 76 // since we're already allocated, we lockPixels right away 77 // HeapAllocator behaves this way too 78 bitmap->lockPixels(); 79 } 80 return wrapper; 81} 82 83sk_sp<Bitmap> Bitmap::allocateAshmemBitmap(SkBitmap* bitmap, SkColorTable* ctable) { 84 return allocateBitmap(bitmap, ctable, &Bitmap::allocateAshmemBitmap); 85} 86 87static sk_sp<Bitmap> allocateHeapBitmap(size_t size, const SkImageInfo& info, size_t rowBytes, 88 SkColorTable* ctable) { 89 void* addr = calloc(size, 1); 90 if (!addr) { 91 return nullptr; 92 } 93 return sk_sp<Bitmap>(new Bitmap(addr, size, info, rowBytes, ctable)); 94} 95 96#define FENCE_TIMEOUT 2000000000 97 98// TODO: handle SRGB sanely 99static PixelFormat internalFormatToPixelFormat(GLint internalFormat) { 100 switch (internalFormat) { 101 case GL_LUMINANCE: 102 return PIXEL_FORMAT_RGBA_8888; 103 case GL_SRGB8_ALPHA8: 104 return PIXEL_FORMAT_RGBA_8888; 105 case GL_RGBA: 106 return PIXEL_FORMAT_RGBA_8888; 107 case GL_RGB: 108 return PIXEL_FORMAT_RGB_565; 109 case GL_RGBA16F: 110 return PIXEL_FORMAT_RGBA_FP16; 111 default: 112 LOG_ALWAYS_FATAL("Unsupported bitmap colorType: %d", internalFormat); 113 return PIXEL_FORMAT_UNKNOWN; 114 } 115} 116 117class AutoEglFence { 118public: 119 AutoEglFence(EGLDisplay display) 120 : mDisplay(display) { 121 fence = eglCreateSyncKHR(mDisplay, EGL_SYNC_FENCE_KHR, NULL); 122 } 123 124 ~AutoEglFence() { 125 if (fence != EGL_NO_SYNC_KHR) { 126 eglDestroySyncKHR(mDisplay, fence); 127 } 128 } 129 130 EGLSyncKHR fence = EGL_NO_SYNC_KHR; 131private: 132 EGLDisplay mDisplay = EGL_NO_DISPLAY; 133}; 134 135class AutoEglImage { 136public: 137 AutoEglImage(EGLDisplay display, EGLClientBuffer clientBuffer) 138 : mDisplay(display) { 139 EGLint imageAttrs[] = { EGL_IMAGE_PRESERVED_KHR, EGL_TRUE, EGL_NONE }; 140 image = eglCreateImageKHR(display, EGL_NO_CONTEXT, 141 EGL_NATIVE_BUFFER_ANDROID, clientBuffer, imageAttrs); 142 } 143 144 ~AutoEglImage() { 145 if (image != EGL_NO_IMAGE_KHR) { 146 eglDestroyImageKHR(mDisplay, image); 147 } 148 } 149 150 EGLImageKHR image = EGL_NO_IMAGE_KHR; 151private: 152 EGLDisplay mDisplay = EGL_NO_DISPLAY; 153}; 154 155class AutoGlTexture { 156public: 157 AutoGlTexture(uirenderer::Caches& caches) 158 : mCaches(caches) { 159 glGenTextures(1, &mTexture); 160 caches.textureState().bindTexture(mTexture); 161 } 162 163 ~AutoGlTexture() { 164 mCaches.textureState().deleteTexture(mTexture); 165 } 166 167private: 168 uirenderer::Caches& mCaches; 169 GLuint mTexture = 0; 170}; 171 172static bool uploadBitmapToGraphicBuffer(uirenderer::Caches& caches, SkBitmap& bitmap, 173 GraphicBuffer& buffer, GLint format, GLint type) { 174 SkAutoLockPixels alp(bitmap); 175 EGLDisplay display = eglGetCurrentDisplay(); 176 LOG_ALWAYS_FATAL_IF(display == EGL_NO_DISPLAY, 177 "Failed to get EGL_DEFAULT_DISPLAY! err=%s", 178 uirenderer::renderthread::EglManager::eglErrorString()); 179 // We use an EGLImage to access the content of the GraphicBuffer 180 // The EGL image is later bound to a 2D texture 181 EGLClientBuffer clientBuffer = (EGLClientBuffer) buffer.getNativeBuffer(); 182 AutoEglImage autoImage(display, clientBuffer); 183 if (autoImage.image == EGL_NO_IMAGE_KHR) { 184 ALOGW("Could not create EGL image, err =%s", 185 uirenderer::renderthread::EglManager::eglErrorString()); 186 return false; 187 } 188 AutoGlTexture glTexture(caches); 189 glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, autoImage.image); 190 191 GL_CHECKPOINT(MODERATE); 192 193 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, bitmap.width(), bitmap.height(), 194 format, type, bitmap.getPixels()); 195 196 GL_CHECKPOINT(MODERATE); 197 198 // The fence is used to wait for the texture upload to finish 199 // properly. We cannot rely on glFlush() and glFinish() as 200 // some drivers completely ignore these API calls 201 AutoEglFence autoFence(display); 202 if (autoFence.fence == EGL_NO_SYNC_KHR) { 203 LOG_ALWAYS_FATAL("Could not create sync fence %#x", eglGetError()); 204 return false; 205 } 206 // The flag EGL_SYNC_FLUSH_COMMANDS_BIT_KHR will trigger a 207 // pipeline flush (similar to what a glFlush() would do.) 208 EGLint waitStatus = eglClientWaitSyncKHR(display, autoFence.fence, 209 EGL_SYNC_FLUSH_COMMANDS_BIT_KHR, FENCE_TIMEOUT); 210 if (waitStatus != EGL_CONDITION_SATISFIED_KHR) { 211 LOG_ALWAYS_FATAL("Failed to wait for the fence %#x", eglGetError()); 212 return false; 213 } 214 return true; 215} 216 217sk_sp<Bitmap> Bitmap::allocateHardwareBitmap(uirenderer::renderthread::RenderThread& renderThread, 218 SkBitmap& skBitmap) { 219 renderThread.eglManager().initialize(); 220 uirenderer::Caches& caches = uirenderer::Caches::getInstance(); 221 222 sp<ISurfaceComposer> composer(ComposerService::getComposerService()); 223 sp<IGraphicBufferAlloc> alloc(composer->createGraphicBufferAlloc()); 224 if (alloc == NULL) { 225 ALOGW("createGraphicBufferAlloc() failed in GraphicBuffer.create()"); 226 return nullptr; 227 } 228 229 const SkImageInfo& info = skBitmap.info(); 230 if (info.colorType() == kUnknown_SkColorType || info.colorType() == kAlpha_8_SkColorType) { 231 ALOGW("unable to create hardware bitmap of colortype: %d", info.colorType()); 232 return nullptr; 233 } 234 235 sk_sp<SkColorSpace> sRGB = SkColorSpace::MakeSRGB(); 236 bool needSRGB = skBitmap.info().colorSpace() == sRGB.get(); 237 bool hasSRGB = caches.extensions().hasSRGB(); 238 GLint format, type, internalFormat; 239 uirenderer::Texture::colorTypeToGlFormatAndType(caches, skBitmap.colorType(), 240 needSRGB, &internalFormat, &format, &type); 241 242 PixelFormat pixelFormat = internalFormatToPixelFormat(internalFormat); 243 status_t error; 244 sp<GraphicBuffer> buffer = alloc->createGraphicBuffer(info.width(), info.height(), pixelFormat, 245 1, GraphicBuffer::USAGE_HW_TEXTURE | GraphicBuffer::USAGE_SW_WRITE_NEVER 246 | GraphicBuffer::USAGE_SW_READ_NEVER , &error); 247 248 if (!buffer.get()) { 249 ALOGW("createGraphicBuffer() failed in GraphicBuffer.create()"); 250 return nullptr; 251 } 252 253 SkBitmap bitmap; 254 if (CC_UNLIKELY(uirenderer::Texture::hasUnsupportedColorType(skBitmap.info(), 255 hasSRGB, sRGB.get()))) { 256 bitmap = uirenderer::Texture::uploadToN32(skBitmap, hasSRGB, std::move(sRGB)); 257 } else { 258 bitmap = skBitmap; 259 } 260 261 if (!uploadBitmapToGraphicBuffer(caches, bitmap, *buffer, format, type)) { 262 return nullptr; 263 } 264 return sk_sp<Bitmap>(new Bitmap(buffer.get(), bitmap.info())); 265} 266 267sk_sp<Bitmap> Bitmap::allocateHardwareBitmap(SkBitmap& bitmap) { 268 return uirenderer::renderthread::RenderProxy::allocateHardwareBitmap(bitmap); 269} 270 271sk_sp<Bitmap> Bitmap::allocateHeapBitmap(SkBitmap* bitmap, SkColorTable* ctable) { 272 return allocateBitmap(bitmap, ctable, &android::allocateHeapBitmap); 273} 274 275sk_sp<Bitmap> Bitmap::allocateHeapBitmap(const SkImageInfo& info) { 276 size_t size; 277 if (!computeAllocationSize(info.minRowBytes(), info.height(), &size)) { 278 LOG_ALWAYS_FATAL("trying to allocate too large bitmap"); 279 return nullptr; 280 } 281 return android::allocateHeapBitmap(size, info, info.minRowBytes(), nullptr); 282} 283 284sk_sp<Bitmap> Bitmap::allocateAshmemBitmap(size_t size, const SkImageInfo& info, 285 size_t rowBytes, SkColorTable* ctable) { 286 // Create new ashmem region with read/write priv 287 int fd = ashmem_create_region("bitmap", size); 288 if (fd < 0) { 289 return nullptr; 290 } 291 292 void* addr = mmap(NULL, size, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0); 293 if (addr == MAP_FAILED) { 294 close(fd); 295 return nullptr; 296 } 297 298 if (ashmem_set_prot_region(fd, PROT_READ) < 0) { 299 munmap(addr, size); 300 close(fd); 301 return nullptr; 302 } 303 return sk_sp<Bitmap>(new Bitmap(addr, fd, size, info, rowBytes, ctable)); 304} 305 306void FreePixelRef(void* addr, void* context) { 307 auto pixelRef = (SkPixelRef*) context; 308 pixelRef->unlockPixels(); 309 pixelRef->unref(); 310} 311 312sk_sp<Bitmap> Bitmap::createFrom(const SkImageInfo& info, SkPixelRef& pixelRef) { 313 pixelRef.ref(); 314 pixelRef.lockPixels(); 315 return sk_sp<Bitmap>(new Bitmap((void*) pixelRef.pixels(), (void*) &pixelRef, FreePixelRef, 316 info, pixelRef.rowBytes(), pixelRef.colorTable())); 317} 318 319sk_sp<Bitmap> Bitmap::createFrom(sp<GraphicBuffer> graphicBuffer) { 320 PixelFormat format = graphicBuffer->getPixelFormat(); 321 if (!graphicBuffer.get() || 322 (format != PIXEL_FORMAT_RGBA_8888 && format != PIXEL_FORMAT_RGBA_FP16)) { 323 return nullptr; 324 } 325 SkImageInfo info = SkImageInfo::Make(graphicBuffer->getWidth(), graphicBuffer->getHeight(), 326 kRGBA_8888_SkColorType, kPremul_SkAlphaType, 327 SkColorSpace::MakeSRGB()); 328 return sk_sp<Bitmap>(new Bitmap(graphicBuffer.get(), info)); 329} 330 331void Bitmap::reconfigure(const SkImageInfo& newInfo, size_t rowBytes, SkColorTable* ctable) { 332 if (kIndex_8_SkColorType != newInfo.colorType()) { 333 ctable = nullptr; 334 } 335 mRowBytes = rowBytes; 336 if (mColorTable.get() != ctable) { 337 mColorTable.reset(SkSafeRef(ctable)); 338 } 339 340 // Need to validate the alpha type to filter against the color type 341 // to prevent things like a non-opaque RGB565 bitmap 342 SkAlphaType alphaType; 343 LOG_ALWAYS_FATAL_IF(!SkColorTypeValidateAlphaType( 344 newInfo.colorType(), newInfo.alphaType(), &alphaType), 345 "Failed to validate alpha type!"); 346 347 // Dirty hack is dirty 348 // TODO: Figure something out here, Skia's current design makes this 349 // really hard to work with. Skia really, really wants immutable objects, 350 // but with the nested-ref-count hackery going on that's just not 351 // feasible without going insane trying to figure it out 352 SkImageInfo* myInfo = const_cast<SkImageInfo*>(&this->info()); 353 *myInfo = newInfo; 354 changeAlphaType(alphaType); 355 356 // Docs say to only call this in the ctor, but we're going to call 357 // it anyway even if this isn't always the ctor. 358 // TODO: Fix this too as part of the above TODO 359 setPreLocked(getStorage(), mRowBytes, mColorTable.get()); 360} 361 362Bitmap::Bitmap(void* address, size_t size, const SkImageInfo& info, size_t rowBytes, SkColorTable* ctable) 363 : SkPixelRef(info) 364 , mPixelStorageType(PixelStorageType::Heap) { 365 mPixelStorage.heap.address = address; 366 mPixelStorage.heap.size = size; 367 reconfigure(info, rowBytes, ctable); 368} 369 370Bitmap::Bitmap(void* address, void* context, FreeFunc freeFunc, 371 const SkImageInfo& info, size_t rowBytes, SkColorTable* ctable) 372 : SkPixelRef(info) 373 , mPixelStorageType(PixelStorageType::External) { 374 mPixelStorage.external.address = address; 375 mPixelStorage.external.context = context; 376 mPixelStorage.external.freeFunc = freeFunc; 377 reconfigure(info, rowBytes, ctable); 378} 379 380Bitmap::Bitmap(void* address, int fd, size_t mappedSize, 381 const SkImageInfo& info, size_t rowBytes, SkColorTable* ctable) 382 : SkPixelRef(info) 383 , mPixelStorageType(PixelStorageType::Ashmem) { 384 mPixelStorage.ashmem.address = address; 385 mPixelStorage.ashmem.fd = fd; 386 mPixelStorage.ashmem.size = mappedSize; 387 reconfigure(info, rowBytes, ctable); 388} 389 390Bitmap::Bitmap(GraphicBuffer* buffer, const SkImageInfo& info) 391 : SkPixelRef(info) 392 , mPixelStorageType(PixelStorageType::Hardware) { 393 mPixelStorage.hardware.buffer = buffer; 394 buffer->incStrong(buffer); 395 mRowBytes = bytesPerPixel(buffer->getPixelFormat()) * buffer->getStride(); 396} 397 398Bitmap::~Bitmap() { 399 switch (mPixelStorageType) { 400 case PixelStorageType::External: 401 mPixelStorage.external.freeFunc(mPixelStorage.external.address, 402 mPixelStorage.external.context); 403 break; 404 case PixelStorageType::Ashmem: 405 munmap(mPixelStorage.ashmem.address, mPixelStorage.ashmem.size); 406 close(mPixelStorage.ashmem.fd); 407 break; 408 case PixelStorageType::Heap: 409 free(mPixelStorage.heap.address); 410 break; 411 case PixelStorageType::Hardware: 412 auto buffer = mPixelStorage.hardware.buffer; 413 buffer->decStrong(buffer); 414 mPixelStorage.hardware.buffer = nullptr; 415 break; 416 417 } 418 419 if (android::uirenderer::Caches::hasInstance()) { 420 android::uirenderer::Caches::getInstance().textureCache.releaseTexture(getStableID()); 421 } 422} 423 424bool Bitmap::hasHardwareMipMap() const { 425 return mHasHardwareMipMap; 426} 427 428void Bitmap::setHasHardwareMipMap(bool hasMipMap) { 429 mHasHardwareMipMap = hasMipMap; 430} 431 432void* Bitmap::getStorage() const { 433 switch (mPixelStorageType) { 434 case PixelStorageType::External: 435 return mPixelStorage.external.address; 436 case PixelStorageType::Ashmem: 437 return mPixelStorage.ashmem.address; 438 case PixelStorageType::Heap: 439 return mPixelStorage.heap.address; 440 case PixelStorageType::Hardware: 441 return nullptr; 442 } 443} 444 445bool Bitmap::onNewLockPixels(LockRec* rec) { 446 rec->fPixels = getStorage(); 447 rec->fRowBytes = mRowBytes; 448 rec->fColorTable = mColorTable.get(); 449 return true; 450} 451 452size_t Bitmap::getAllocatedSizeInBytes() const { 453 return info().getSafeSize(mRowBytes); 454} 455 456int Bitmap::getAshmemFd() const { 457 switch (mPixelStorageType) { 458 case PixelStorageType::Ashmem: 459 return mPixelStorage.ashmem.fd; 460 default: 461 return -1; 462 } 463} 464 465size_t Bitmap::getAllocationByteCount() const { 466 switch (mPixelStorageType) { 467 case PixelStorageType::Heap: 468 return mPixelStorage.heap.size; 469 default: 470 return rowBytes() * height(); 471 } 472} 473 474void Bitmap::reconfigure(const SkImageInfo& info) { 475 reconfigure(info, info.minRowBytes(), nullptr); 476} 477 478void Bitmap::setAlphaType(SkAlphaType alphaType) { 479 if (!SkColorTypeValidateAlphaType(info().colorType(), alphaType, &alphaType)) { 480 return; 481 } 482 483 changeAlphaType(alphaType); 484} 485 486void Bitmap::getSkBitmap(SkBitmap* outBitmap) { 487 outBitmap->setHasHardwareMipMap(mHasHardwareMipMap); 488 if (isHardware()) { 489 ALOGW("Warning: attempt to read pixels from hardware bitmap, which is very slow operation"); 490 outBitmap->allocPixels(info()); 491 uirenderer::renderthread::RenderProxy::copyGraphicBufferInto(graphicBuffer(), outBitmap); 492 return; 493 } 494 outBitmap->setInfo(info(), rowBytes()); 495 outBitmap->setPixelRef(this); 496} 497 498void Bitmap::getSkBitmapForShaders(SkBitmap* outBitmap) { 499 outBitmap->setInfo(info(), rowBytes()); 500 outBitmap->setPixelRef(this); 501 outBitmap->setHasHardwareMipMap(mHasHardwareMipMap); 502} 503 504void Bitmap::getBounds(SkRect* bounds) const { 505 SkASSERT(bounds); 506 bounds->set(0, 0, SkIntToScalar(info().width()), SkIntToScalar(info().height())); 507} 508 509GraphicBuffer* Bitmap::graphicBuffer() { 510 if (isHardware()) { 511 return mPixelStorage.hardware.buffer; 512 } 513 return nullptr; 514} 515 516} // namespace android 517