Bitmap.cpp revision 9505a6552764461c22ce48f1ac13d025d23e1579
1/* 2 * Copyright (C) 2015 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16#include "Bitmap.h" 17 18#include "Caches.h" 19#include "renderthread/EglManager.h" 20#include "renderthread/RenderThread.h" 21#include "renderthread/RenderProxy.h" 22 23#include <cutils/log.h> 24#include <sys/mman.h> 25#include <cutils/ashmem.h> 26 27#include <GLES2/gl2.h> 28#include <GLES2/gl2ext.h> 29#include <EGL/egl.h> 30#include <EGL/eglext.h> 31 32 33#include <gui/IGraphicBufferAlloc.h> 34#include <gui/ISurfaceComposer.h> 35#include <private/gui/ComposerService.h> 36#include <binder/IServiceManager.h> 37#include <ui/PixelFormat.h> 38 39#include <SkCanvas.h> 40 41namespace android { 42 43static bool computeAllocationSize(size_t rowBytes, int height, size_t* size) { 44 int32_t rowBytes32 = SkToS32(rowBytes); 45 int64_t bigSize = (int64_t) height * rowBytes32; 46 if (rowBytes32 < 0 || !sk_64_isS32(bigSize)) { 47 return false; // allocation will be too large 48 } 49 50 *size = sk_64_asS32(bigSize); 51 return true; 52} 53 54typedef sk_sp<Bitmap> (*AllocPixeRef)(size_t allocSize, const SkImageInfo& info, size_t rowBytes, 55 SkColorTable* ctable); 56 57static sk_sp<Bitmap> allocateBitmap(SkBitmap* bitmap, SkColorTable* ctable, AllocPixeRef alloc) { 58 const SkImageInfo& info = bitmap->info(); 59 if (info.colorType() == kUnknown_SkColorType) { 60 LOG_ALWAYS_FATAL("unknown bitmap configuration"); 61 return nullptr; 62 } 63 64 size_t size; 65 66 // we must respect the rowBytes value already set on the bitmap instead of 67 // attempting to compute our own. 68 const size_t rowBytes = bitmap->rowBytes(); 69 if (!computeAllocationSize(rowBytes, bitmap->height(), &size)) { 70 return nullptr; 71 } 72 73 auto wrapper = alloc(size, info, rowBytes, ctable); 74 if (wrapper) { 75 wrapper->getSkBitmap(bitmap); 76 // since we're already allocated, we lockPixels right away 77 // HeapAllocator behaves this way too 78 bitmap->lockPixels(); 79 } 80 return wrapper; 81} 82 83sk_sp<Bitmap> Bitmap::allocateAshmemBitmap(SkBitmap* bitmap, SkColorTable* ctable) { 84 return allocateBitmap(bitmap, ctable, &Bitmap::allocateAshmemBitmap); 85} 86 87static sk_sp<Bitmap> allocateHeapBitmap(size_t size, const SkImageInfo& info, size_t rowBytes, 88 SkColorTable* ctable) { 89 void* addr = calloc(size, 1); 90 if (!addr) { 91 return nullptr; 92 } 93 return sk_sp<Bitmap>(new Bitmap(addr, size, info, rowBytes, ctable)); 94} 95 96#define FENCE_TIMEOUT 2000000000 97 98// TODO: handle SRGB sanely 99static PixelFormat internalFormatToPixelFormat(GLint internalFormat) { 100 switch (internalFormat) { 101 case GL_ALPHA: 102 return PIXEL_FORMAT_TRANSPARENT; 103 case GL_LUMINANCE: 104 return PIXEL_FORMAT_RGBA_8888; 105 case GL_SRGB8_ALPHA8: 106 return PIXEL_FORMAT_RGBA_8888; 107 case GL_RGBA: 108 return PIXEL_FORMAT_RGBA_8888; 109 case GL_RGB: 110 return PIXEL_FORMAT_RGB_565; 111 case GL_RGBA16F: 112 return PIXEL_FORMAT_RGBA_FP16; 113 default: 114 LOG_ALWAYS_FATAL("Unsupported bitmap colorType: %d", internalFormat); 115 return PIXEL_FORMAT_UNKNOWN; 116 } 117} 118 119class AutoEglFence { 120public: 121 AutoEglFence(EGLDisplay display) 122 : mDisplay(display) { 123 fence = eglCreateSyncKHR(mDisplay, EGL_SYNC_FENCE_KHR, NULL); 124 } 125 126 ~AutoEglFence() { 127 if (fence != EGL_NO_SYNC_KHR) { 128 eglDestroySyncKHR(mDisplay, fence); 129 } 130 } 131 132 EGLSyncKHR fence = EGL_NO_SYNC_KHR; 133private: 134 EGLDisplay mDisplay = EGL_NO_DISPLAY; 135}; 136 137class AutoEglImage { 138public: 139 AutoEglImage(EGLDisplay display, EGLClientBuffer clientBuffer) 140 : mDisplay(display) { 141 EGLint imageAttrs[] = { EGL_IMAGE_PRESERVED_KHR, EGL_TRUE, EGL_NONE }; 142 image = eglCreateImageKHR(display, EGL_NO_CONTEXT, 143 EGL_NATIVE_BUFFER_ANDROID, clientBuffer, imageAttrs); 144 } 145 146 ~AutoEglImage() { 147 if (image != EGL_NO_IMAGE_KHR) { 148 eglDestroyImageKHR(mDisplay, image); 149 } 150 } 151 152 EGLImageKHR image = EGL_NO_IMAGE_KHR; 153private: 154 EGLDisplay mDisplay = EGL_NO_DISPLAY; 155}; 156 157static bool uploadBitmapToGraphicBuffer(uirenderer::Caches& caches, SkBitmap& bitmap, 158 GraphicBuffer& buffer, GLint format, GLint type) { 159 SkAutoLockPixels alp(bitmap); 160 EGLDisplay display = eglGetCurrentDisplay(); 161 LOG_ALWAYS_FATAL_IF(display == EGL_NO_DISPLAY, 162 "Failed to get EGL_DEFAULT_DISPLAY! err=%s", 163 uirenderer::renderthread::EglManager::eglErrorString()); 164 // These objects are initialized below but the default "null" 165 // values are used to cleanup properly at any point in the 166 // initialization sequenc 167 GLuint texture = 0; 168 // We use an EGLImage to access the content of the GraphicBuffer 169 // The EGL image is later bound to a 2D texture 170 EGLClientBuffer clientBuffer = (EGLClientBuffer) buffer.getNativeBuffer(); 171 AutoEglImage autoImage(display, clientBuffer); 172 if (autoImage.image == EGL_NO_IMAGE_KHR) { 173 ALOGW("Could not create EGL image, err =%s", 174 uirenderer::renderthread::EglManager::eglErrorString()); 175 return false; 176 } 177 glGenTextures(1, &texture); 178 caches.textureState().bindTexture(texture); 179 glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, autoImage.image); 180 181 GL_CHECKPOINT(MODERATE); 182 183 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, bitmap.width(), bitmap.height(), 184 format, type, bitmap.getPixels()); 185 186 GL_CHECKPOINT(MODERATE); 187 188 // The fence is used to wait for the texture upload to finish 189 // properly. We cannot rely on glFlush() and glFinish() as 190 // some drivers completely ignore these API calls 191 AutoEglFence autoFence(display); 192 if (autoFence.fence == EGL_NO_SYNC_KHR) { 193 LOG_ALWAYS_FATAL("Could not create sync fence %#x", eglGetError()); 194 return false; 195 } 196 // The flag EGL_SYNC_FLUSH_COMMANDS_BIT_KHR will trigger a 197 // pipeline flush (similar to what a glFlush() would do.) 198 EGLint waitStatus = eglClientWaitSyncKHR(display, autoFence.fence, 199 EGL_SYNC_FLUSH_COMMANDS_BIT_KHR, FENCE_TIMEOUT); 200 if (waitStatus != EGL_CONDITION_SATISFIED_KHR) { 201 LOG_ALWAYS_FATAL("Failed to wait for the fence %#x", eglGetError()); 202 return false; 203 } 204 return true; 205} 206 207sk_sp<Bitmap> Bitmap::allocateHardwareBitmap(uirenderer::renderthread::RenderThread& renderThread, 208 SkBitmap& skBitmap) { 209 renderThread.eglManager().initialize(); 210 uirenderer::Caches& caches = uirenderer::Caches::getInstance(); 211 212 sp<ISurfaceComposer> composer(ComposerService::getComposerService()); 213 sp<IGraphicBufferAlloc> alloc(composer->createGraphicBufferAlloc()); 214 if (alloc == NULL) { 215 ALOGW("createGraphicBufferAlloc() failed in GraphicBuffer.create()"); 216 return nullptr; 217 } 218 219 const SkImageInfo& info = skBitmap.info(); 220 if (info.colorType() == kUnknown_SkColorType) { 221 ALOGW("unable to create hardware bitmap of configuration"); 222 return nullptr; 223 } 224 225 sk_sp<SkColorSpace> sRGB = SkColorSpace::MakeNamed(SkColorSpace::kSRGB_Named); 226 bool needSRGB = skBitmap.info().colorSpace() == sRGB.get(); 227 bool hasSRGB = caches.extensions().hasSRGB(); 228 GLint format, type, internalFormat; 229 uirenderer::Texture::colorTypeToGlFormatAndType(caches, skBitmap.colorType(), 230 needSRGB, &internalFormat, &format, &type); 231 232 PixelFormat pixelFormat = internalFormatToPixelFormat(internalFormat); 233 status_t error; 234 sp<GraphicBuffer> buffer = alloc->createGraphicBuffer(info.width(), info.height(), pixelFormat, 235 1, GraphicBuffer::USAGE_HW_TEXTURE | GraphicBuffer::USAGE_SW_WRITE_NEVER 236 | GraphicBuffer::USAGE_SW_READ_NEVER , &error); 237 238 if (!buffer.get()) { 239 ALOGW("createGraphicBuffer() failed in GraphicBuffer.create()"); 240 return nullptr; 241 } 242 243 SkBitmap bitmap; 244 if (CC_UNLIKELY(uirenderer::Texture::hasUnsupportedColorType(skBitmap.info(), 245 hasSRGB, sRGB.get()))) { 246 bitmap = uirenderer::Texture::uploadToN32(skBitmap, hasSRGB, std::move(sRGB)); 247 } else { 248 bitmap = skBitmap; 249 } 250 251 if (!uploadBitmapToGraphicBuffer(caches, bitmap, *buffer, format, type)) { 252 return nullptr; 253 } 254 return sk_sp<Bitmap>(new Bitmap(buffer.get(), info)); 255} 256 257sk_sp<Bitmap> Bitmap::allocateHardwareBitmap(SkBitmap& bitmap) { 258 return uirenderer::renderthread::RenderProxy::allocateHardwareBitmap(bitmap); 259} 260 261sk_sp<Bitmap> Bitmap::allocateHeapBitmap(SkBitmap* bitmap, SkColorTable* ctable) { 262 return allocateBitmap(bitmap, ctable, &android::allocateHeapBitmap); 263} 264 265sk_sp<Bitmap> Bitmap::allocateHeapBitmap(const SkImageInfo& info) { 266 size_t size; 267 if (!computeAllocationSize(info.minRowBytes(), info.height(), &size)) { 268 LOG_ALWAYS_FATAL("trying to allocate too large bitmap"); 269 return nullptr; 270 } 271 return android::allocateHeapBitmap(size, info, info.minRowBytes(), nullptr); 272} 273 274sk_sp<Bitmap> Bitmap::allocateAshmemBitmap(size_t size, const SkImageInfo& info, 275 size_t rowBytes, SkColorTable* ctable) { 276 // Create new ashmem region with read/write priv 277 int fd = ashmem_create_region("bitmap", size); 278 if (fd < 0) { 279 return nullptr; 280 } 281 282 void* addr = mmap(NULL, size, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0); 283 if (addr == MAP_FAILED) { 284 close(fd); 285 return nullptr; 286 } 287 288 if (ashmem_set_prot_region(fd, PROT_READ) < 0) { 289 munmap(addr, size); 290 close(fd); 291 return nullptr; 292 } 293 return sk_sp<Bitmap>(new Bitmap(addr, fd, size, info, rowBytes, ctable)); 294} 295 296void FreePixelRef(void* addr, void* context) { 297 auto pixelRef = (SkPixelRef*) context; 298 pixelRef->unlockPixels(); 299 pixelRef->unref(); 300} 301 302sk_sp<Bitmap> Bitmap::createFrom(const SkImageInfo& info, SkPixelRef& pixelRef) { 303 pixelRef.ref(); 304 pixelRef.lockPixels(); 305 return sk_sp<Bitmap>(new Bitmap((void*) pixelRef.pixels(), (void*) &pixelRef, FreePixelRef, 306 info, pixelRef.rowBytes(), pixelRef.colorTable())); 307} 308 309sk_sp<Bitmap> Bitmap::createFrom(sp<GraphicBuffer> graphicBuffer) { 310 PixelFormat format = graphicBuffer->getPixelFormat(); 311 if (!graphicBuffer.get() || 312 (format != PIXEL_FORMAT_RGBA_8888 && format != PIXEL_FORMAT_RGBA_FP16)) { 313 return nullptr; 314 } 315 SkImageInfo info = SkImageInfo::Make(graphicBuffer->getWidth(), graphicBuffer->getHeight(), 316 kRGBA_8888_SkColorType, kPremul_SkAlphaType); 317 return sk_sp<Bitmap>(new Bitmap(graphicBuffer.get(), info)); 318} 319 320void Bitmap::reconfigure(const SkImageInfo& newInfo, size_t rowBytes, SkColorTable* ctable) { 321 if (kIndex_8_SkColorType != newInfo.colorType()) { 322 ctable = nullptr; 323 } 324 mRowBytes = rowBytes; 325 if (mColorTable.get() != ctable) { 326 mColorTable.reset(SkSafeRef(ctable)); 327 } 328 329 // Need to validate the alpha type to filter against the color type 330 // to prevent things like a non-opaque RGB565 bitmap 331 SkAlphaType alphaType; 332 LOG_ALWAYS_FATAL_IF(!SkColorTypeValidateAlphaType( 333 newInfo.colorType(), newInfo.alphaType(), &alphaType), 334 "Failed to validate alpha type!"); 335 336 // Dirty hack is dirty 337 // TODO: Figure something out here, Skia's current design makes this 338 // really hard to work with. Skia really, really wants immutable objects, 339 // but with the nested-ref-count hackery going on that's just not 340 // feasible without going insane trying to figure it out 341 SkImageInfo* myInfo = const_cast<SkImageInfo*>(&this->info()); 342 *myInfo = newInfo; 343 changeAlphaType(alphaType); 344 345 // Docs say to only call this in the ctor, but we're going to call 346 // it anyway even if this isn't always the ctor. 347 // TODO: Fix this too as part of the above TODO 348 setPreLocked(getStorage(), mRowBytes, mColorTable.get()); 349} 350 351Bitmap::Bitmap(void* address, size_t size, const SkImageInfo& info, size_t rowBytes, SkColorTable* ctable) 352 : SkPixelRef(info) 353 , mPixelStorageType(PixelStorageType::Heap) { 354 mPixelStorage.heap.address = address; 355 mPixelStorage.heap.size = size; 356 reconfigure(info, rowBytes, ctable); 357} 358 359Bitmap::Bitmap(void* address, void* context, FreeFunc freeFunc, 360 const SkImageInfo& info, size_t rowBytes, SkColorTable* ctable) 361 : SkPixelRef(info) 362 , mPixelStorageType(PixelStorageType::External) { 363 mPixelStorage.external.address = address; 364 mPixelStorage.external.context = context; 365 mPixelStorage.external.freeFunc = freeFunc; 366 reconfigure(info, rowBytes, ctable); 367} 368 369Bitmap::Bitmap(void* address, int fd, size_t mappedSize, 370 const SkImageInfo& info, size_t rowBytes, SkColorTable* ctable) 371 : SkPixelRef(info) 372 , mPixelStorageType(PixelStorageType::Ashmem) { 373 mPixelStorage.ashmem.address = address; 374 mPixelStorage.ashmem.fd = fd; 375 mPixelStorage.ashmem.size = mappedSize; 376 reconfigure(info, rowBytes, ctable); 377} 378 379Bitmap::Bitmap(GraphicBuffer* buffer, const SkImageInfo& info) 380 : SkPixelRef(info) 381 , mPixelStorageType(PixelStorageType::Hardware) { 382 mPixelStorage.hardware.buffer = buffer; 383 buffer->incStrong(buffer); 384 mRowBytes = bytesPerPixel(buffer->getPixelFormat()) * buffer->getStride(); 385} 386 387Bitmap::~Bitmap() { 388 switch (mPixelStorageType) { 389 case PixelStorageType::External: 390 mPixelStorage.external.freeFunc(mPixelStorage.external.address, 391 mPixelStorage.external.context); 392 break; 393 case PixelStorageType::Ashmem: 394 munmap(mPixelStorage.ashmem.address, mPixelStorage.ashmem.size); 395 close(mPixelStorage.ashmem.fd); 396 break; 397 case PixelStorageType::Heap: 398 free(mPixelStorage.heap.address); 399 break; 400 case PixelStorageType::Hardware: 401 auto buffer = mPixelStorage.hardware.buffer; 402 buffer->decStrong(buffer); 403 mPixelStorage.hardware.buffer = nullptr; 404 break; 405 406 } 407 408 if (android::uirenderer::Caches::hasInstance()) { 409 android::uirenderer::Caches::getInstance().textureCache.releaseTexture(getStableID()); 410 } 411} 412 413bool Bitmap::hasHardwareMipMap() const { 414 return mHasHardwareMipMap; 415} 416 417void Bitmap::setHasHardwareMipMap(bool hasMipMap) { 418 mHasHardwareMipMap = hasMipMap; 419} 420 421void* Bitmap::getStorage() const { 422 switch (mPixelStorageType) { 423 case PixelStorageType::External: 424 return mPixelStorage.external.address; 425 case PixelStorageType::Ashmem: 426 return mPixelStorage.ashmem.address; 427 case PixelStorageType::Heap: 428 return mPixelStorage.heap.address; 429 case PixelStorageType::Hardware: 430 return nullptr; 431 } 432} 433 434bool Bitmap::onNewLockPixels(LockRec* rec) { 435 rec->fPixels = getStorage(); 436 rec->fRowBytes = mRowBytes; 437 rec->fColorTable = mColorTable.get(); 438 return true; 439} 440 441size_t Bitmap::getAllocatedSizeInBytes() const { 442 return info().getSafeSize(mRowBytes); 443} 444 445int Bitmap::getAshmemFd() const { 446 switch (mPixelStorageType) { 447 case PixelStorageType::Ashmem: 448 return mPixelStorage.ashmem.fd; 449 default: 450 return -1; 451 } 452} 453 454size_t Bitmap::getAllocationByteCount() const { 455 switch (mPixelStorageType) { 456 case PixelStorageType::Heap: 457 return mPixelStorage.heap.size; 458 default: 459 return rowBytes() * height(); 460 } 461} 462 463void Bitmap::reconfigure(const SkImageInfo& info) { 464 reconfigure(info, info.minRowBytes(), nullptr); 465} 466 467void Bitmap::setAlphaType(SkAlphaType alphaType) { 468 if (!SkColorTypeValidateAlphaType(info().colorType(), alphaType, &alphaType)) { 469 return; 470 } 471 472 changeAlphaType(alphaType); 473} 474 475void Bitmap::getSkBitmap(SkBitmap* outBitmap) { 476 outBitmap->setHasHardwareMipMap(mHasHardwareMipMap); 477 if (isHardware()) { 478 ALOGW("Warning: attempt to read pixels from hardware bitmap, which is very slow operation"); 479 outBitmap->allocPixels(info()); 480 uirenderer::renderthread::RenderProxy::copyGraphicBufferInto(graphicBuffer(), outBitmap); 481 return; 482 } 483 outBitmap->setInfo(info(), rowBytes()); 484 outBitmap->setPixelRef(this); 485} 486 487void Bitmap::getSkBitmapForShaders(SkBitmap* outBitmap) { 488 outBitmap->setInfo(info(), rowBytes()); 489 outBitmap->setPixelRef(this); 490 outBitmap->setHasHardwareMipMap(mHasHardwareMipMap); 491} 492 493void Bitmap::getBounds(SkRect* bounds) const { 494 SkASSERT(bounds); 495 bounds->set(0, 0, SkIntToScalar(info().width()), SkIntToScalar(info().height())); 496} 497 498GraphicBuffer* Bitmap::graphicBuffer() { 499 if (isHardware()) { 500 return mPixelStorage.hardware.buffer; 501 } 502 return nullptr; 503} 504 505} // namespace android 506